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- ---====== Load spawner ======---
- local spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Entity%20Spawner/V2/Source.lua"))()
- ---====== Create entity ======---
- local entity = spawner.Create({
- Entity = {
- Name = "Tire",
- Asset = "rbxassetid://139581871446639",
- HeightOffset = 1
- },
- Lights = {
- Flicker = {
- Enabled = true,
- Duration = 1
- },
- Shatter = true,
- Repair = false
- },
- Earthquake = {
- Enabled = true
- },
- CameraShake = {
- Enabled = true,
- Range = 100,
- Values = {1.5, 20, 0.1, 1} -- Magnitude, Roughness, FadeIn, FadeOut
- },
- Movement = {
- Speed = 100,
- Delay = 0,
- Reversed = false
- },
- Rebounding = {
- Enabled = true,
- Type = "Ambush", -- "Blitz"
- Min = 999,
- Max = 999,
- Delay = 0
- },
- Damage = {
- Enabled = false,
- Range = 40,
- Amount = 125
- },
- Crucifixion = {
- Enabled = false,
- Range = 100,
- Resist = false,
- Break = true
- },
- Death = {
- Type = "Guiding", -- "Curious"
- Hints = {" ", " ", " ", " "},
- Cause = ""
- }
- })
- ---====== Run entity ======---
- entity:Run()
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