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- local s = Instance.new("Sound")
- s.Name = "Sound"
- s.SoundId = "http://www.roblox.com/asset/?id=505690051"
- s.Volume = 2
- s.Looped = false
- s.archivable = false
- s.Parent = game.Workspace
- wait(3)
- s:play()
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- PointLight2 = Instance.new("PointLight")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- ManualWeld22 = Instance.new("ManualWeld")
- ManualWeld23 = Instance.new("ManualWeld")
- ManualWeld24 = Instance.new("ManualWeld")
- ClickDetector25 = Instance.new("ClickDetector")
- Script26 = Instance.new("Script")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- CornerWedgePart31 = Instance.new("CornerWedgePart")
- ManualWeld32 = Instance.new("ManualWeld")
- CornerWedgePart33 = Instance.new("CornerWedgePart")
- ManualWeld34 = Instance.new("ManualWeld")
- CornerWedgePart35 = Instance.new("CornerWedgePart")
- ManualWeld36 = Instance.new("ManualWeld")
- CornerWedgePart37 = Instance.new("CornerWedgePart")
- ManualWeld38 = Instance.new("ManualWeld")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- CylinderMesh45 = Instance.new("CylinderMesh")
- Part46 = Instance.new("Part")
- SurfaceGui47 = Instance.new("SurfaceGui")
- TextLabel48 = Instance.new("TextLabel")
- ManualWeld49 = Instance.new("ManualWeld")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- ClickDetector56 = Instance.new("ClickDetector")
- Script57 = Instance.new("Script")
- Sound58 = Instance.new("Sound")
- Sound59 = Instance.new("Sound")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- ManualWeld64 = Instance.new("ManualWeld")
- Part65 = Instance.new("Part")
- ManualWeld66 = Instance.new("ManualWeld")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- ManualWeld69 = Instance.new("ManualWeld")
- ManualWeld70 = Instance.new("ManualWeld")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- ManualWeld73 = Instance.new("ManualWeld")
- Part74 = Instance.new("Part")
- SurfaceGui75 = Instance.new("SurfaceGui")
- Frame76 = Instance.new("Frame")
- ImageLabel77 = Instance.new("ImageLabel")
- Script78 = Instance.new("Script")
- PointLight79 = Instance.new("PointLight")
- Part80 = Instance.new("Part")
- ManualWeld81 = Instance.new("ManualWeld")
- ManualWeld82 = Instance.new("ManualWeld")
- ManualWeld83 = Instance.new("ManualWeld")
- ManualWeld84 = Instance.new("ManualWeld")
- ManualWeld85 = Instance.new("ManualWeld")
- ManualWeld86 = Instance.new("ManualWeld")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Seat91 = Instance.new("Seat")
- Seat92 = Instance.new("Seat")
- Seat93 = Instance.new("Seat")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- CylinderMesh100 = Instance.new("CylinderMesh")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- CylinderMesh105 = Instance.new("CylinderMesh")
- Part106 = Instance.new("Part")
- CylinderMesh107 = Instance.new("CylinderMesh")
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.Material = Enum.Material.WoodPlanks
- Part1.BrickColor = BrickColor.new("Rust")
- Part1.Anchored = true
- Part1.Size = Vector3.new(31.3900127, 0.419999987, 41.2399979)
- Part1.CFrame = CFrame.new(-11.2256317, 0.209999993, -4.78945494, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part1.Position = Vector3.new(-11.2256317, 0.209999993, -4.78945494)
- Part1.Color = Color3.new(0.560784, 0.298039, 0.164706)
- PointLight2.Parent = Part1
- PointLight2.Range = 60
- Part3.Parent = Model0
- Part3.Material = Enum.Material.Fabric
- Part3.Rotation = Vector3.new(0, 90, 0)
- Part3.Anchored = true
- Part3.Size = Vector3.new(8, 1, 5)
- Part3.CFrame = CFrame.new(-2.59998798, 1.72004724, -7.1399951, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Position = Vector3.new(-2.59998798, 1.72004724, -7.1399951)
- Part3.Orientation = Vector3.new(0, 90, 0)
- Part4.Parent = Model0
- Part4.Material = Enum.Material.Wood
- Part4.BrickColor = BrickColor.new("Quill grey")
- Part4.Anchored = true
- Part4.Size = Vector3.new(12.6200066, 0.419999987, 17.0399933)
- Part4.CFrame = CFrame.new(-33.2299728, 0.210004002, -3.66851497, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part4.Position = Vector3.new(-33.2299728, 0.210004002, -3.66851497)
- Part4.Color = Color3.new(0.87451, 0.87451, 0.870588)
- Part5.Parent = Model0
- Part5.Material = Enum.Material.WoodPlanks
- Part5.BrickColor = BrickColor.new("Rust")
- Part5.Anchored = true
- Part5.Size = Vector3.new(19.4200191, 0.419999987, 18.0000172)
- Part5.CFrame = CFrame.new(-9.03998947, 0.210004002, 24.8299961, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part5.Position = Vector3.new(-9.03998947, 0.210004002, 24.8299961)
- Part5.Color = Color3.new(0.560784, 0.298039, 0.164706)
- Part6.Parent = Model0
- Part6.Material = Enum.Material.Brick
- Part6.BrickColor = BrickColor.new("Bright red")
- Part6.Anchored = true
- Part6.Size = Vector3.new(0.520005047, 14.1099987, 11.29)
- Part6.CFrame = CFrame.new(-27.1799736, 7.05500364, 10.3664818, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part6.Position = Vector3.new(-27.1799736, 7.05500364, 10.3664818)
- Part6.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part7.Parent = Model0
- Part7.Material = Enum.Material.Brick
- Part7.BrickColor = BrickColor.new("Bright red")
- Part7.Anchored = true
- Part7.Size = Vector3.new(8.68000793, 14.1099987, 0.649999976)
- Part7.CFrame = CFrame.new(-23.0999641, 7.05500364, 16.126482, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part7.Position = Vector3.new(-23.0999641, 7.05500364, 16.126482)
- Part7.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part8.Parent = Model0
- Part8.Material = Enum.Material.Brick
- Part8.BrickColor = BrickColor.new("Bright red")
- Part8.Anchored = true
- Part8.Size = Vector3.new(0.550008297, 14.1099987, 18.2000027)
- Part8.CFrame = CFrame.new(-19.0349598, 7.05500364, 24.9014797, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part8.Position = Vector3.new(-19.0349598, 7.05500364, 24.9014797)
- Part8.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part9.Parent = Model0
- Part9.Material = Enum.Material.Brick
- Part9.BrickColor = BrickColor.new("Bright red")
- Part9.Anchored = true
- Part9.Size = Vector3.new(20.1500034, 14.1099987, 0.610003173)
- Part9.CFrame = CFrame.new(-9.23496342, 7.05500364, 33.6964798, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part9.Position = Vector3.new(-9.23496342, 7.05500364, 33.6964798)
- Part9.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part10.Parent = Model0
- Part10.Material = Enum.Material.Brick
- Part10.BrickColor = BrickColor.new("Bright red")
- Part10.Anchored = true
- Part10.Size = Vector3.new(0.740003765, 14.1099987, 18.1199989)
- Part10.CFrame = CFrame.new(0.470036417, 7.05500364, 24.9414787, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part10.Position = Vector3.new(0.470036417, 7.05500364, 24.9414787)
- Part10.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part11.Parent = Model0
- Part11.Material = Enum.Material.Brick
- Part11.BrickColor = BrickColor.new("Bright red")
- Part11.Anchored = true
- Part11.Size = Vector3.new(4.67000389, 14.1099987, 0.349999964)
- Part11.CFrame = CFrame.new(2.43503666, 7.05500364, 15.7564812, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part11.Position = Vector3.new(2.43503666, 7.05500364, 15.7564812)
- Part11.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part12.Parent = Model0
- Part12.Material = Enum.Material.Brick
- Part12.BrickColor = BrickColor.new("Bright red")
- Part12.Anchored = true
- Part12.Size = Vector3.new(0.430004179, 14.1099987, 41.5900078)
- Part12.CFrame = CFrame.new(4.55503798, 7.05500364, -4.86352062, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part12.Position = Vector3.new(4.55503798, 7.05500364, -4.86352062)
- Part12.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part13.Parent = Model0
- Part13.Material = Enum.Material.Brick
- Part13.BrickColor = BrickColor.new("Bright red")
- Part13.Anchored = true
- Part13.Size = Vector3.new(13.7299986, 14.1099987, 0.350000024)
- Part13.CFrame = CFrame.new(-2.09495878, 7.05500364, -25.4835281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part13.Position = Vector3.new(-2.09495878, 7.05500364, -25.4835281)
- Part13.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part14.Parent = Model0
- Part14.Material = Enum.Material.Brick
- Part14.BrickColor = BrickColor.new("Bright red")
- Part14.Anchored = true
- Part14.Size = Vector3.new(0.48999995, 14.1099987, 13.5999975)
- Part14.CFrame = CFrame.new(-26.8249531, 7.05500364, -18.8585243, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part14.Position = Vector3.new(-26.8249531, 7.05500364, -18.8585243)
- Part14.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part15.Parent = Model0
- Part15.Material = Enum.Material.Brick
- Part15.BrickColor = BrickColor.new("Bright red")
- Part15.Anchored = true
- Part15.Size = Vector3.new(13.0600014, 14.1099987, 0.689996898)
- Part15.CFrame = CFrame.new(-33.1099472, 7.05500364, -12.4035244, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part15.Position = Vector3.new(-33.1099472, 7.05500364, -12.4035244)
- Part15.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part16.Parent = Model0
- Part16.Material = Enum.Material.Brick
- Part16.BrickColor = BrickColor.new("Bright red")
- Part16.Anchored = true
- Part16.Size = Vector3.new(13.0600014, 14.1099987, 0.689996898)
- Part16.CFrame = CFrame.new(-33.4590149, 7.05500364, 4.74889851, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part16.Position = Vector3.new(-33.4590149, 7.05500364, 4.74889851)
- Part16.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part17.Parent = Model0
- Part17.Material = Enum.Material.Brick
- Part17.BrickColor = BrickColor.new("Ghost grey")
- Part17.Anchored = true
- Part17.Size = Vector3.new(15.3100033, 0.390000075, 17.8599987)
- Part17.CFrame = CFrame.new(-34.5840111, 0.195004329, -3.83610249, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part17.Position = Vector3.new(-34.5840111, 0.195004329, -3.83610249)
- Part17.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part18.Parent = Model0
- Part18.Material = Enum.Material.Metal
- Part18.BrickColor = BrickColor.new("Brick yellow")
- Part18.Anchored = true
- Part18.Size = Vector3.new(0.500007093, 14.0900011, 5.95999193)
- Part18.CFrame = CFrame.new(-27.1699772, 7.04500437, -9.20851517, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part18.Position = Vector3.new(-27.1699772, 7.04500437, -9.20851517)
- Part18.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part19.Parent = Model0
- Part19.Material = Enum.Material.Metal
- Part19.BrickColor = BrickColor.new("Brick yellow")
- Part19.Anchored = true
- Part19.Size = Vector3.new(0.500007093, 2.57000256, 16.7599926)
- Part19.CFrame = CFrame.new(-27.1699772, 12.8050041, -3.80851507, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part19.Position = Vector3.new(-27.1699772, 12.8050041, -3.80851507)
- Part19.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part20.Parent = Model0
- Part20.Material = Enum.Material.Metal
- Part20.BrickColor = BrickColor.new("Brick yellow")
- Part20.Anchored = true
- Part20.Size = Vector3.new(0.500007093, 13.7500038, 6.30999327)
- Part20.CFrame = CFrame.new(-27.1699772, 7.21500158, 1.41648459, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part20.Position = Vector3.new(-27.1699772, 7.21500158, 1.41648459)
- Part20.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part21.Parent = Model0
- Part21.Material = Enum.Material.Wood
- Part21.BrickColor = BrickColor.new("Brown")
- Part21.Rotation = Vector3.new(-180, 0, -180)
- Part21.Anchored = true
- Part21.Size = Vector3.new(0.529999971, 10.9399986, 4.5600009)
- Part21.CFrame = CFrame.new(-27.1549816, 6.09999895, -3.95851493, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part21.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part21.Position = Vector3.new(-27.1549816, 6.09999895, -3.95851493)
- Part21.Orientation = Vector3.new(0, 180, 0)
- Part21.Color = Color3.new(0.486275, 0.360784, 0.27451)
- ManualWeld22.Name = "Part-to-Part Strong Joint"
- ManualWeld22.Parent = Part21
- ManualWeld22.C0 = CFrame.new(4, -6, 1, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld22.C1 = CFrame.new(-0.499969482, -6, 1, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld22.Part0 = Part21
- ManualWeld23.Name = "Part-to-Part Strong Joint"
- ManualWeld23.Parent = Part21
- ManualWeld23.C0 = CFrame.new(-4, -6, -1, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld23.C1 = CFrame.new(0.499969482, -6, -1, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld23.Part0 = Part21
- ManualWeld24.Name = "Part-to-Union Strong Joint"
- ManualWeld24.Parent = Part21
- ManualWeld24.C0 = CFrame.new(4, -6, 1, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld24.C1 = CFrame.new(3.99987793, 0.5, 22.5, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld24.Part0 = Part21
- ClickDetector25.Parent = Part21
- Script26.Parent = Part21
- table.insert(cors,sandbox(Script26,function()
- local Wood = true
- local parent = script.Parent
- local function on()
- Wood = true
- parent.Transparency = 0
- parent.CanCollide = true
- end
- local function off()
- Wood = false
- parent.Transparency = 0.8
- parent.CanCollide = false
- end
- local function OnClicked()
- if Wood == true then off() else on() end
- end
- parent.ClickDetector.MouseClick:connect(OnClicked)
- on()
- end))
- Part27.Parent = Model0
- Part27.Material = Enum.Material.Brick
- Part27.BrickColor = BrickColor.new("Bright red")
- Part27.Anchored = true
- Part27.Size = Vector3.new(17.6800079, 4.9100008, 0.350000024)
- Part27.CFrame = CFrame.new(-17.7899609, 2.45500469, -25.4835281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part27.Position = Vector3.new(-17.7899609, 2.45500469, -25.4835281)
- Part27.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part28.Parent = Model0
- Part28.Material = Enum.Material.Brick
- Part28.BrickColor = BrickColor.new("Bright red")
- Part28.Anchored = true
- Part28.Size = Vector3.new(17.6800079, 4.9100008, 0.350000024)
- Part28.CFrame = CFrame.new(-17.7899609, 11.6313267, -25.4835281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part28.Position = Vector3.new(-17.7899609, 11.6313267, -25.4835281)
- Part28.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part29.Parent = Model0
- Part29.Material = Enum.Material.Brick
- Part29.BrickColor = BrickColor.new("Bright red")
- Part29.Anchored = true
- Part29.Size = Vector3.new(10.3200073, 5.03999901, 0.350000024)
- Part29.CFrame = CFrame.new(-21.4699612, 7.29633045, -25.4835281, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part29.Position = Vector3.new(-21.4699612, 7.29633045, -25.4835281)
- Part29.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part30.Parent = Model0
- Part30.Material = Enum.Material.SmoothPlastic
- Part30.BrickColor = BrickColor.new("Institutional white")
- Part30.Anchored = true
- Part30.Size = Vector3.new(47.2899818, 0.0500000007, 67.7100296)
- Part30.CFrame = CFrame.new(-16.7449665, 14.0850039, 4.18647957, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part30.Position = Vector3.new(-16.7449665, 14.0850039, 4.18647957)
- Part30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CornerWedgePart31.Parent = Model0
- CornerWedgePart31.Material = Enum.Material.WoodPlanks
- CornerWedgePart31.BrickColor = BrickColor.new("Rust")
- CornerWedgePart31.Anchored = true
- CornerWedgePart31.Size = Vector3.new(23.6300011, 13.829998, 34.3100052)
- CornerWedgePart31.CFrame = CFrame.new(-28.5749664, 21.0250015, 20.8565006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CornerWedgePart31.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart31.Position = Vector3.new(-28.5749664, 21.0250015, 20.8565006)
- CornerWedgePart31.Color = Color3.new(0.560784, 0.298039, 0.164706)
- ManualWeld32.Name = "CornerWedge Terrain Joint"
- ManualWeld32.Parent = CornerWedgePart31
- ManualWeld32.Part1 = CornerWedgePart31
- CornerWedgePart33.Parent = Model0
- CornerWedgePart33.Material = Enum.Material.WoodPlanks
- CornerWedgePart33.BrickColor = BrickColor.new("Rust")
- CornerWedgePart33.Rotation = Vector3.new(-180, 0, -180)
- CornerWedgePart33.Anchored = true
- CornerWedgePart33.Size = Vector3.new(23.6100006, 13.8599987, 33.3799858)
- CornerWedgePart33.CFrame = CFrame.new(-4.92403221, 21.039999, -12.9751959, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- CornerWedgePart33.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart33.Position = Vector3.new(-4.92403221, 21.039999, -12.9751959)
- CornerWedgePart33.Orientation = Vector3.new(0, 180, 0)
- CornerWedgePart33.Color = Color3.new(0.560784, 0.298039, 0.164706)
- ManualWeld34.Name = "CornerWedge Terrain Joint"
- ManualWeld34.Parent = CornerWedgePart33
- ManualWeld34.Part1 = CornerWedgePart33
- CornerWedgePart35.Parent = Model0
- CornerWedgePart35.Material = Enum.Material.WoodPlanks
- CornerWedgePart35.BrickColor = BrickColor.new("Rust")
- CornerWedgePart35.Rotation = Vector3.new(0, -90, 0)
- CornerWedgePart35.Anchored = true
- CornerWedgePart35.Size = Vector3.new(33.3899956, 13.9099989, 23.8000031)
- CornerWedgePart35.CFrame = CFrame.new(-28.4799557, 21.0650024, -13.0035, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- CornerWedgePart35.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart35.Position = Vector3.new(-28.4799557, 21.0650024, -13.0035)
- CornerWedgePart35.Orientation = Vector3.new(0, -90, 0)
- CornerWedgePart35.Color = Color3.new(0.560784, 0.298039, 0.164706)
- ManualWeld36.Name = "CornerWedge Terrain Joint"
- ManualWeld36.Parent = CornerWedgePart35
- ManualWeld36.Part1 = CornerWedgePart35
- CornerWedgePart37.Parent = Model0
- CornerWedgePart37.Material = Enum.Material.WoodPlanks
- CornerWedgePart37.BrickColor = BrickColor.new("Rust")
- CornerWedgePart37.Rotation = Vector3.new(0, 90, 0)
- CornerWedgePart37.Anchored = true
- CornerWedgePart37.Size = Vector3.new(34.0100021, 13.749999, 23.7099876)
- CornerWedgePart37.CFrame = CFrame.new(-4.86495113, 20.9850025, 20.9864998, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- CornerWedgePart37.Color = Color3.new(0.560784, 0.298039, 0.164706)
- CornerWedgePart37.Position = Vector3.new(-4.86495113, 20.9850025, 20.9864998)
- CornerWedgePart37.Orientation = Vector3.new(0, 90, 0)
- CornerWedgePart37.Color = Color3.new(0.560784, 0.298039, 0.164706)
- ManualWeld38.Name = "CornerWedge Terrain Joint"
- ManualWeld38.Parent = CornerWedgePart37
- ManualWeld38.Part1 = CornerWedgePart37
- Part39.Parent = Model0
- Part39.BrickColor = BrickColor.new("Smoky grey")
- Part39.Rotation = Vector3.new(-90, 90, 0)
- Part39.Anchored = true
- Part39.Shape = Enum.PartType.Cylinder
- Part39.Size = Vector3.new(13.9999962, 2.83999991, 2.77000022)
- Part39.CFrame = CFrame.new(-37.1250076, 6.99999809, 28.0218124, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part39.Position = Vector3.new(-37.1250076, 6.99999809, 28.0218124)
- Part39.Orientation = Vector3.new(0, 90, -90)
- Part39.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part40.Parent = Model0
- Part40.BrickColor = BrickColor.new("Smoky grey")
- Part40.Rotation = Vector3.new(-90, 90, 0)
- Part40.Anchored = true
- Part40.Shape = Enum.PartType.Cylinder
- Part40.Size = Vector3.new(1.6799953, 3.8799994, 5.04999924)
- Part40.CFrame = CFrame.new(-37.1250076, 0.839997649, 28.0218124, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part40.Position = Vector3.new(-37.1250076, 0.839997649, 28.0218124)
- Part40.Orientation = Vector3.new(0, 90, -90)
- Part40.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part41.Parent = Model0
- Part41.Material = Enum.Material.Wood
- Part41.BrickColor = BrickColor.new("Br. yellowish orange")
- Part41.Rotation = Vector3.new(-180, 0, -180)
- Part41.Anchored = true
- Part41.Size = Vector3.new(0.607142985, 5.10000134, 0.607142985)
- Part41.CFrame = CFrame.new(-9.91660786, 2.87225509, 32.0580902, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part41.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part41.Position = Vector3.new(-9.91660786, 2.87225509, 32.0580902)
- Part41.Orientation = Vector3.new(0, 180, 0)
- Part41.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part42.Parent = Model0
- Part42.Material = Enum.Material.SmoothPlastic
- Part42.BrickColor = BrickColor.new("Pastel Blue")
- Part42.Transparency = 0.69999998807907
- Part42.Anchored = true
- Part42.Size = Vector3.new(7.60000134, 4.53999996, 0.170000002)
- Part42.CFrame = CFrame.new(-12.6499662, 7.18000603, -25.4714603, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part42.Position = Vector3.new(-12.6499662, 7.18000603, -25.4714603)
- Part42.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part43.Parent = Model0
- Part43.Rotation = Vector3.new(0, 90, 0)
- Part43.Anchored = true
- Part43.Size = Vector3.new(11.3999987, 0.399999976, 2)
- Part43.CFrame = CFrame.new(-25.5799522, 4.0300045, -18.2385292, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Position = Vector3.new(-25.5799522, 4.0300045, -18.2385292)
- Part43.Orientation = Vector3.new(0, 90, 0)
- Part44.Parent = Model0
- Part44.BrickColor = BrickColor.new("Really black")
- Part44.Rotation = Vector3.new(90, 0, 0)
- Part44.Anchored = true
- Part44.FormFactor = Enum.FormFactor.Custom
- Part44.Size = Vector3.new(0.200000003, 21.9999962, 0.200000003)
- Part44.CFrame = CFrame.new(1.90745735, 0.410276413, -3.98597527, 0.999993265, -3.82191502e-07, 0, 0, 0, -1, 3.82191502e-07, 0.999993265, -0)
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part44.Position = Vector3.new(1.90745735, 0.410276413, -3.98597527)
- Part44.Orientation = Vector3.new(90, 0, 0)
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh45.Parent = Part44
- Part46.Name = "Sign"
- Part46.Parent = Model0
- Part46.BrickColor = BrickColor.new("Institutional white")
- Part46.Transparency = 0.69999998807907
- Part46.Rotation = Vector3.new(0, 90, 0)
- Part46.Anchored = true
- Part46.FormFactor = Enum.FormFactor.Symmetric
- Part46.Size = Vector3.new(15.5499983, 8.05999947, 0.0500000007)
- Part46.CFrame = CFrame.new(4.29125929, 6.42204046, 4.95940495, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part46.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part46.Position = Vector3.new(4.29125929, 6.42204046, 4.95940495)
- Part46.Orientation = Vector3.new(0, 90, 0)
- Part46.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SurfaceGui47.Parent = Part46
- SurfaceGui47.CanvasSize = Vector2.new(200, 100)
- TextLabel48.Parent = SurfaceGui47
- TextLabel48.Transparency = 1
- TextLabel48.Size = UDim2.new(1, 0, 1, 0)
- TextLabel48.Text = "Welcome to Tatsuns house!"
- TextLabel48.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel48.BackgroundTransparency = 1
- TextLabel48.Font = Enum.Font.SourceSansBold
- TextLabel48.FontSize = Enum.FontSize.Size48
- TextLabel48.TextColor3 = Color3.new(1, 1, 1)
- TextLabel48.TextScaled = true
- TextLabel48.TextStrokeTransparency = 0
- TextLabel48.TextWrapped = true
- ManualWeld49.Name = "Sign Terrain Joint"
- ManualWeld49.Parent = Part46
- ManualWeld49.Part1 = Part46
- Part50.Parent = Model0
- Part50.Material = Enum.Material.Wood
- Part50.BrickColor = BrickColor.new("CGA brown")
- Part50.Rotation = Vector3.new(0, 90, 0)
- Part50.Anchored = true
- Part50.Size = Vector3.new(1, 2, 1)
- Part50.CFrame = CFrame.new(-0.599987984, 0.220049143, -10.6399956, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(0.666667, 0.333333, 0)
- Part50.Position = Vector3.new(-0.599987984, 0.220049143, -10.6399956)
- Part50.Orientation = Vector3.new(0, 90, 0)
- Part50.Color = Color3.new(0.666667, 0.333333, 0)
- Part51.Parent = Model0
- Part51.Material = Enum.Material.Wood
- Part51.BrickColor = BrickColor.new("CGA brown")
- Part51.Rotation = Vector3.new(0, 90, 0)
- Part51.Anchored = true
- Part51.Size = Vector3.new(1, 1, 1)
- Part51.CFrame = CFrame.new(-0.599987984, 0.720049143, -3.6399951, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.666667, 0.333333, 0)
- Part51.Position = Vector3.new(-0.599987984, 0.720049143, -3.6399951)
- Part51.Orientation = Vector3.new(0, 90, 0)
- Part51.Color = Color3.new(0.666667, 0.333333, 0)
- Part52.Parent = Model0
- Part52.Material = Enum.Material.Wood
- Part52.BrickColor = BrickColor.new("CGA brown")
- Part52.Rotation = Vector3.new(0, 90, 0)
- Part52.Anchored = true
- Part52.Size = Vector3.new(1, 1, 1)
- Part52.CFrame = CFrame.new(-4.59998703, 0.720049143, -10.6399956, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(0.666667, 0.333333, 0)
- Part52.Position = Vector3.new(-4.59998703, 0.720049143, -10.6399956)
- Part52.Orientation = Vector3.new(0, 90, 0)
- Part52.Color = Color3.new(0.666667, 0.333333, 0)
- Part53.Parent = Model0
- Part53.Material = Enum.Material.Wood
- Part53.BrickColor = BrickColor.new("CGA brown")
- Part53.Rotation = Vector3.new(0, 90, 0)
- Part53.Anchored = true
- Part53.Size = Vector3.new(1, 1, 1)
- Part53.CFrame = CFrame.new(-4.59998703, 0.720049143, -3.6399951, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.666667, 0.333333, 0)
- Part53.Position = Vector3.new(-4.59998703, 0.720049143, -3.6399951)
- Part53.Orientation = Vector3.new(0, 90, 0)
- Part53.Color = Color3.new(0.666667, 0.333333, 0)
- Part54.Parent = Model0
- Part54.Material = Enum.Material.Fabric
- Part54.BrickColor = BrickColor.new("Mid gray")
- Part54.Rotation = Vector3.new(0, 90, 0)
- Part54.Anchored = true
- Part54.Size = Vector3.new(8, 3, 2)
- Part54.CFrame = CFrame.new(-1.09998786, 3.720047, -7.1399951, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part54.Position = Vector3.new(-1.09998786, 3.720047, -7.1399951)
- Part54.Orientation = Vector3.new(0, 90, 0)
- Part54.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part55.Name = "Btn"
- Part55.Parent = Model0
- Part55.Material = Enum.Material.Neon
- Part55.BrickColor = BrickColor.new("Forest green")
- Part55.Rotation = Vector3.new(0, -90, 0)
- Part55.Anchored = true
- Part55.Size = Vector3.new(0.0999999866, 0.119999997, 0.200000003)
- Part55.CFrame = CFrame.new(-24.8318062, 5.27393103, -17.8887768, 0, 1.37090683e-06, -1.00000215, 0, 1.00000226, 1.34110439e-06, 0.999999881, 0, 0)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.Color = Color3.new(0.121569, 0.501961, 0.113725)
- Part55.Position = Vector3.new(-24.8318062, 5.27393103, -17.8887768)
- Part55.Orientation = Vector3.new(0, -90, 0)
- Part55.Color = Color3.new(0.121569, 0.501961, 0.113725)
- ClickDetector56.Name = "TurnMeOnBaby"
- ClickDetector56.Parent = Part55
- Script57.Name = "Woo Hoo It!"
- Script57.Parent = Part55
- table.insert(cors,sandbox(Script57,function()
- done = true
- if script.Parent.Parent.On.Value == false then
- script.Parent.Color = Color3.fromRGB(31,128,29)
- script.Parent.Parent.Screen.Color = Color3.fromRGB(17,17,17)
- else
- script.Parent.Color = Color3.fromRGB(255,0,0)
- script.Parent.Parent.Screen.Color = Color3.fromRGB(248,248,248)
- end
- script.Parent.TurnMeOnBaby.MouseClick:connect(function(o)
- if done == true then
- done = false
- if script.Parent.Parent.On.Value == true then
- print(o.Name .." Turned `".. script.Parent.Parent.Name .."` Off!")
- script.Parent.Parent.On.Value = false
- script.Parent.Color = Color3.fromRGB(31,128,29)
- script.Parent.Parent.Screen.Color = Color3.fromRGB(17,17,17)
- else
- print(o.Name .." Turned `".. script.Parent.Parent.Name .."` On!")
- script.Parent.Parent.On.Value = true
- script.Parent.Color = Color3.fromRGB(255,0,0)
- script.Parent.Parent.Screen.Color = Color3.fromRGB(248,248,248)
- end
- script.Parent.Parent.Screen.Screen.Hmm.Visible = script.Parent.Parent.On.Value
- local song = script.Parent.Turned
- if script.Parent.Parent.On.Value == true then
- song = script.Parent.Turned
- else
- song = script.Parent.Off
- end
- song:Play()
- wait(song.TimeLength)
- done = true
- end
- end)
- end))
- Sound58.Name = "Turned"
- Sound58.Parent = Part55
- Sound58.SoundId = "rbxassetid://472556995"
- Sound59.Name = "Off"
- Sound59.Parent = Part55
- Sound59.SoundId = "rbxassetid://489109520"
- Sound59.Volume = 10
- Part60.Parent = Model0
- Part60.Material = Enum.Material.SmoothPlastic
- Part60.BrickColor = BrickColor.new("Institutional white")
- Part60.Rotation = Vector3.new(0, -90, 0)
- Part60.Anchored = true
- Part60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part60.CFrame = CFrame.new(-25.0917702, 6.67389202, -15.3987389, 0, 1.37090683e-06, -1.00000215, 0, 1.00000226, 1.34110451e-06, 0.999999881, 0, 0)
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part60.Position = Vector3.new(-25.0917702, 6.67389202, -15.3987389)
- Part60.Orientation = Vector3.new(0, -90, 0)
- Part60.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part61.Parent = Model0
- Part61.Material = Enum.Material.SmoothPlastic
- Part61.BrickColor = BrickColor.new("New Yeller")
- Part61.Rotation = Vector3.new(0, -90, 0)
- Part61.Anchored = true
- Part61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part61.CFrame = CFrame.new(-25.0917702, 6.67389202, -15.7287369, 0, 1.37090683e-06, -1.00000215, 0, 1.00000226, 1.34110451e-06, 0.999999881, 0, 0)
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.Color = Color3.new(1, 1, 0)
- Part61.Position = Vector3.new(-25.0917702, 6.67389202, -15.7287369)
- Part61.Orientation = Vector3.new(0, -90, 0)
- Part61.Color = Color3.new(1, 1, 0)
- Part62.Parent = Model0
- Part62.Material = Enum.Material.SmoothPlastic
- Part62.BrickColor = BrickColor.new("Really red")
- Part62.Rotation = Vector3.new(0, -90, 0)
- Part62.Anchored = true
- Part62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part62.CFrame = CFrame.new(-25.0917702, 6.67389202, -16.0687618, 0, 1.37090683e-06, -1.00000215, 0, 1.00000226, 1.34110451e-06, 0.999999881, 0, 0)
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(1, 0, 0)
- Part62.Position = Vector3.new(-25.0917702, 6.67389202, -16.0687618)
- Part62.Orientation = Vector3.new(0, -90, 0)
- Part62.Color = Color3.new(1, 0, 0)
- Part63.Parent = Model0
- Part63.Material = Enum.Material.Metal
- Part63.BrickColor = BrickColor.new("Dark stone grey")
- Part63.Rotation = Vector3.new(0, -90, 0)
- Part63.Anchored = true
- Part63.Size = Vector3.new(0.100000001, 0.479999959, 0.100000001)
- Part63.CFrame = CFrame.new(-24.9418106, 5.4888463, -17.9737415, 0, 1.37090683e-06, -1.00000036, 0, 1.00000226, 1.34110201e-06, 0.999998093, 0, 0)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part63.Position = Vector3.new(-24.9418106, 5.4888463, -17.9737415)
- Part63.Orientation = Vector3.new(0, -90, 0)
- Part63.Color = Color3.new(0.388235, 0.372549, 0.384314)
- ManualWeld64.Name = "Part-to-Part Strong Joint"
- ManualWeld64.Parent = Part63
- ManualWeld64.C0 = CFrame.new(0.0500000007, -0.23999998, 0.0500000007, -0, 0, 0.99999994, 0, 1, 0, -0.99999994, 0, -0)
- ManualWeld64.C1 = CFrame.new(-0.0349655151, -0.0250854492, 0.160003662, 0, 0, 0.999998271, 0, 1, 0, -0.999998271, 0, 0)
- ManualWeld64.Part0 = Part63
- ManualWeld64.Part1 = Part55
- Part65.Parent = Model0
- Part65.Material = Enum.Material.Metal
- Part65.BrickColor = BrickColor.new("Dark stone grey")
- Part65.Rotation = Vector3.new(0, -90, 0)
- Part65.Anchored = true
- Part65.Size = Vector3.new(1.68999922, 0.559999943, 0.100000001)
- Part65.CFrame = CFrame.new(-25.1117954, 6.68890619, -15.5487976, 0, 1.37090683e-06, -1.00000191, 0, 1.00000226, 1.34110405e-06, 0.999999642, 0, 0)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part65.Position = Vector3.new(-25.1117954, 6.68890619, -15.5487976)
- Part65.Orientation = Vector3.new(0, -90, 0)
- Part65.Color = Color3.new(0.388235, 0.372549, 0.384314)
- ManualWeld66.Name = "Part-to-Union Strong Joint"
- ManualWeld66.Parent = Part65
- ManualWeld66.C0 = CFrame.new(-0.844999611, -0.279999971, 0.0500000007, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld66.C1 = CFrame.new(-1.48501587, -0.270004272, -0.0300140381, 0.999999762, 0, 0, 0, 1, 0, 0, 0, 0.999999762)
- ManualWeld66.Part0 = Part65
- ManualWeld66.Part1 = nil
- Part67.Parent = Model0
- Part67.Material = Enum.Material.Granite
- Part67.BrickColor = BrickColor.new("Really black")
- Part67.Rotation = Vector3.new(0, -90, 0)
- Part67.Anchored = true
- Part67.Size = Vector3.new(0.1999989, 3.20000029, 0.199999854)
- Part67.CFrame = CFrame.new(-24.8417759, 6.74888706, -17.8937473, 0, 1.37090683e-06, -1.00000215, 0, 1.00000226, 1.34110439e-06, 0.999999881, 0, 0)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part67.Position = Vector3.new(-24.8417759, 6.74888706, -17.8937473)
- Part67.Orientation = Vector3.new(0, -90, 0)
- Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part68.Parent = Model0
- Part68.Material = Enum.Material.Granite
- Part68.BrickColor = BrickColor.new("Really black")
- Part68.Rotation = Vector3.new(0, -90, 0)
- Part68.Anchored = true
- Part68.Size = Vector3.new(4.99999952, 0.199999854, 0.199999854)
- Part68.CFrame = CFrame.new(-24.8417778, 5.24890995, -15.4937878, 0, 1.37090683e-06, -1.00000226, 0, 1.00000226, 1.34110451e-06, 1, 0, 0)
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part68.Position = Vector3.new(-24.8417778, 5.24890995, -15.4937878)
- Part68.Orientation = Vector3.new(0, -90, 0)
- Part68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld69.Name = "Part-to-Part Strong Joint"
- ManualWeld69.Parent = Part68
- ManualWeld69.C0 = CFrame.new(-2.49999976, -0.099999927, 0.099999927, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld69.C1 = CFrame.new(-2.5, -1.59997559, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld69.Part0 = Part68
- ManualWeld69.Part1 = Part80
- ManualWeld70.Name = "Part-to-Part Strong Joint"
- ManualWeld70.Parent = Part68
- ManualWeld70.C0 = CFrame.new(-2.49999976, 0.099999927, 0.099999927, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld70.C1 = CFrame.new(-2.5, -1.39997864, 0.0999984741, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld70.Part0 = Part68
- ManualWeld70.Part1 = Part74
- Part71.Parent = Model0
- Part71.Material = Enum.Material.Granite
- Part71.BrickColor = BrickColor.new("Really black")
- Part71.Rotation = Vector3.new(0, -90, 0)
- Part71.Anchored = true
- Part71.Size = Vector3.new(0.1999989, 3.20000029, 0.199999854)
- Part71.CFrame = CFrame.new(-24.8417759, 6.74888706, -13.0938244, 0, 1.37090683e-06, -1.00000215, 0, 1.00000226, 1.34110439e-06, 0.999999881, 0, 0)
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part71.Position = Vector3.new(-24.8417759, 6.74888706, -13.0938244)
- Part71.Orientation = Vector3.new(0, -90, 0)
- Part71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part72.Parent = Model0
- Part72.Material = Enum.Material.Granite
- Part72.BrickColor = BrickColor.new("Really black")
- Part72.Rotation = Vector3.new(0, -90, 0)
- Part72.Anchored = true
- Part72.Size = Vector3.new(4.99999952, 0.199999854, 0.199999854)
- Part72.CFrame = CFrame.new(-24.841774, 8.24886703, -15.4937878, 0, 1.37090683e-06, -1.00000226, 0, 1.00000226, 1.34110451e-06, 1, 0, 0)
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part72.Position = Vector3.new(-24.841774, 8.24886703, -15.4937878)
- Part72.Orientation = Vector3.new(0, -90, 0)
- Part72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld73.Name = "Part-to-Part Strong Joint"
- ManualWeld73.Parent = Part72
- ManualWeld73.C0 = CFrame.new(2.49999976, -0.099999927, 0.099999927, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld73.C1 = CFrame.new(4.89995956, 1.39997864, 0.0999984741, 0.999999881, 0, 0, 0, 0, -1, 0, 0.999999881, 0)
- ManualWeld73.Part0 = Part72
- ManualWeld73.Part1 = Part67
- Part74.Name = "Screen"
- Part74.Parent = Model0
- Part74.Material = Enum.Material.Glass
- Part74.BrickColor = BrickColor.new("Institutional white")
- Part74.Rotation = Vector3.new(0, -90, 0)
- Part74.Anchored = true
- Part74.Size = Vector3.new(4.5999999, 2.80000019, 0.199999854)
- Part74.CFrame = CFrame.new(-24.8417759, 6.74888706, -15.4937878, 0, 1.37090683e-06, -1.00000226, 0, 1.00000226, 1.34110451e-06, 1, 0, 0)
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part74.Position = Vector3.new(-24.8417759, 6.74888706, -15.4937878)
- Part74.Orientation = Vector3.new(0, -90, 0)
- Part74.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SurfaceGui75.Name = "Screen"
- SurfaceGui75.Parent = Part74
- Frame76.Name = "Hmm"
- Frame76.Parent = SurfaceGui75
- Frame76.Transparency = 1
- Frame76.Size = UDim2.new(1, 0, 1, 0)
- Frame76.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame76.BackgroundTransparency = 1
- ImageLabel77.Name = "Loading"
- ImageLabel77.Parent = Frame76
- ImageLabel77.Transparency = 1
- ImageLabel77.Rotation = -15
- ImageLabel77.Size = UDim2.new(0.5, 0, 0.75, 0)
- ImageLabel77.Position = UDim2.new(0.25, 0, 0.125, 0)
- ImageLabel77.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel77.BackgroundTransparency = 1
- ImageLabel77.Image = "rbxassetid://982748249"
- Script78.Name = "Play_It"
- Script78.Parent = Frame76
- table.insert(cors,sandbox(Script78,function()
- math.random(tick())
- local diff = math.random(0, 1)
- script.Parent.Visible = script.Parent.Parent.Parent.Parent.On.Value
- repeat
- if script.Parent.Parent.Parent.Parent.On.Value == true then
- if diff ~= 1 then
- local num = 0
- repeat
- if num >= 5 then
- diff = math.random(0, 1)
- end
- num = num+1
- script.Parent.Loading.Rotation = script.Parent.Loading.Rotation-5
- wait(0.1)
- until diff == 1
- end
- script.Parent.Loading:TweenPosition(UDim2.new(script.Parent.Loading.Position.X.Scale,0,0,0), "Out", 2, 0.5)
- wait(.75)
- script.Parent.Loading:TweenPosition(UDim2.new(script.Parent.Loading.Position.X.Scale,0,0.125,0), "In", 2, 0.5)
- wait(.75)
- script.Parent.Loading:TweenPosition(UDim2.new(0.5,0,script.Parent.Loading.Position.Y.Scale,0), "Out", 2, 0.5)
- wait(.75)
- script.Parent.Loading:TweenPosition(UDim2.new(0.25,0,script.Parent.Loading.Position.Y.Scale,0), "In", 2, 0.5)
- wait(.75)
- diff = math.random(0,1)
- end
- wait()
- until true == false
- end))
- PointLight79.Parent = Part74
- PointLight79.Range = 4
- Part80.Parent = Model0
- Part80.Material = Enum.Material.Granite
- Part80.BrickColor = BrickColor.new("Really black")
- Part80.Rotation = Vector3.new(0, -90, 0)
- Part80.Anchored = true
- Part80.Size = Vector3.new(4.99999952, 3.20000029, 0.199999854)
- Part80.CFrame = CFrame.new(-25.0417747, 6.74888897, -15.4937878, 0, 1.37090683e-06, -1.00000226, 0, 1.00000226, 1.34110451e-06, 1, 0, 0)
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part80.Position = Vector3.new(-25.0417747, 6.74888897, -15.4937878)
- Part80.Orientation = Vector3.new(0, -90, 0)
- Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld81.Name = "Part-to-Part Strong Joint"
- ManualWeld81.Parent = Part80
- ManualWeld81.C0 = CFrame.new(2.49999976, -1.60000014, -0.099999927, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld81.C1 = CFrame.new(2.5, -3.09997559, 0.0999984741, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld81.Part0 = Part80
- ManualWeld81.Part1 = Part72
- ManualWeld82.Name = "Part-to-Part Strong Joint"
- ManualWeld82.Parent = Part80
- ManualWeld82.C0 = CFrame.new(2.49999976, -1.60000014, -0.099999927, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld82.C1 = CFrame.new(2.5, -1.59999847, 0.0999984741, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld82.Part0 = Part80
- ManualWeld82.Part1 = Part74
- ManualWeld83.Name = "Part-to-Part Strong Joint"
- ManualWeld83.Parent = Part80
- ManualWeld83.C0 = CFrame.new(2.49999976, -1.60000014, -0.099999927, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld83.C1 = CFrame.new(0.100036621, -1.59999847, 0.0999984741, -0.999999881, 0, 0, 0, 1, 0, 0, 0, -0.999999881)
- ManualWeld83.Part0 = Part80
- ManualWeld83.Part1 = Part71
- ManualWeld84.Name = "Part-to-Part Strong Joint"
- ManualWeld84.Parent = Part80
- ManualWeld84.C0 = CFrame.new(2.49999976, -1.60000014, -0.099999927, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld84.C1 = CFrame.new(4.89995956, -1.59999847, 0.0999984741, -0.999999881, 0, 0, 0, 1, 0, 0, 0, -0.999999881)
- ManualWeld84.Part0 = Part80
- ManualWeld84.Part1 = Part67
- ManualWeld85.Name = "Part-to-Union Strong Joint"
- ManualWeld85.Parent = Part80
- ManualWeld85.C0 = CFrame.new(-2.49999976, -1.60000014, 0.099999927, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld85.C1 = CFrame.new(-3.08500671, -1.53002167, -0.0500335693, 0.999999881, 0, 0, 0, 1, 0, 0, 0, 0.999999881)
- ManualWeld85.Part0 = Part80
- ManualWeld85.Part1 = nil
- ManualWeld86.Name = "Part-to-Part Strong Joint"
- ManualWeld86.Parent = Part80
- ManualWeld86.C0 = CFrame.new(2.49999976, -1.60000014, -0.099999927, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld86.C1 = CFrame.new(4.89498901, -0.125045776, 0.109970093, -0.999999881, 0, 0, 0, 1, 0, 0, 0, -0.999999881)
- ManualWeld86.Part0 = Part80
- ManualWeld86.Part1 = Part55
- Part87.Parent = Model0
- Part87.Material = Enum.Material.Granite
- Part87.BrickColor = BrickColor.new("Really black")
- Part87.Rotation = Vector3.new(90, -61, 90)
- Part87.Anchored = true
- Part87.Size = Vector3.new(0.39999938, 0.200000003, 2)
- Part87.CFrame = CFrame.new(-25.9902229, 5.43646717, -15.5937881, 0, -0.484810919, -0.874621689, 0, 0.874621689, -0.484810948, 1, 0, 0)
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part87.Position = Vector3.new(-25.9902229, 5.43646717, -15.5937881)
- Part87.Orientation = Vector3.new(29, -90, 0)
- Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part88.Parent = Model0
- Part88.Material = Enum.Material.Granite
- Part88.BrickColor = BrickColor.new("Really black")
- Part88.Rotation = Vector3.new(0, -90, 0)
- Part88.Anchored = true
- Part88.Size = Vector3.new(4, 0.400000036, 2)
- Part88.CFrame = CFrame.new(-25.9417458, 4.34888363, -15.5937881, 0, 1.37090683e-06, -1.00000226, 0, 1.00000226, 1.34110451e-06, 1, 0, 0)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part88.Position = Vector3.new(-25.9417458, 4.34888363, -15.5937881)
- Part88.Orientation = Vector3.new(0, -90, 0)
- Part88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part89.Parent = Model0
- Part89.Material = Enum.Material.Wood
- Part89.BrickColor = BrickColor.new("Br. yellowish orange")
- Part89.Rotation = Vector3.new(-180, 0, -180)
- Part89.Anchored = true
- Part89.Size = Vector3.new(0.607142985, 4.37142944, 0.607142985)
- Part89.CFrame = CFrame.new(-14.7737513, 2.50797129, 22.3438015, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part89.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part89.Position = Vector3.new(-14.7737513, 2.50797129, 22.3438015)
- Part89.Orientation = Vector3.new(0, 180, 0)
- Part89.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part90.Parent = Model0
- Part90.Material = Enum.Material.Wood
- Part90.BrickColor = BrickColor.new("Br. yellowish orange")
- Part90.Rotation = Vector3.new(-180, 0, -180)
- Part90.Anchored = true
- Part90.Size = Vector3.new(0.607142985, 4.37142944, 0.607142985)
- Part90.CFrame = CFrame.new(-9.91660786, 2.50796795, 22.3438015, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part90.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part90.Position = Vector3.new(-9.91660786, 2.50796795, 22.3438015)
- Part90.Orientation = Vector3.new(0, 180, 0)
- Part90.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Seat91.Parent = Model0
- Seat91.BrickColor = BrickColor.new("Bright blue")
- Seat91.Rotation = Vector3.new(-180, 0, 90)
- Seat91.Anchored = true
- Seat91.FormFactor = Enum.FormFactor.Plate
- Seat91.Size = Vector3.new(2.42857194, 0.242857203, 7.28571606)
- Seat91.CFrame = CFrame.new(-15.1987553, 2.14368081, 26.2902317, 0, -1, 0, -1, 0, 0, 0, 0, -1)
- Seat91.TopSurface = Enum.SurfaceType.Universal
- Seat91.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Seat91.Position = Vector3.new(-15.1987553, 2.14368081, 26.2902317)
- Seat91.Orientation = Vector3.new(0, 180, -90)
- Seat91.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Seat92.Parent = Model0
- Seat92.BrickColor = BrickColor.new("Bright blue")
- Seat92.Rotation = Vector3.new(-180, 0, -90)
- Seat92.Anchored = true
- Seat92.FormFactor = Enum.FormFactor.Plate
- Seat92.Size = Vector3.new(2.42857194, 0.242857203, 7.28571606)
- Seat92.CFrame = CFrame.new(-9.49160957, 2.26510978, 26.2902355, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- Seat92.TopSurface = Enum.SurfaceType.Universal
- Seat92.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Seat92.Position = Vector3.new(-9.49160957, 2.26510978, 26.2902355)
- Seat92.Orientation = Vector3.new(0, 180, 90)
- Seat92.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Seat93.Parent = Model0
- Seat93.BrickColor = BrickColor.new("Bright blue")
- Seat93.Rotation = Vector3.new(-180, 0, -180)
- Seat93.Anchored = true
- Seat93.FormFactor = Enum.FormFactor.Plate
- Seat93.Size = Vector3.new(5.4642868, 0.242857203, 7.28571606)
- Seat93.CFrame = CFrame.new(-12.3451796, 3.35797238, 26.2902317, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Seat93.TopSurface = Enum.SurfaceType.Universal
- Seat93.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Seat93.Position = Vector3.new(-12.3451796, 3.35797238, 26.2902317)
- Seat93.Orientation = Vector3.new(0, 180, 0)
- Seat93.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part94.Parent = Model0
- Part94.Material = Enum.Material.Wood
- Part94.BrickColor = BrickColor.new("Br. yellowish orange")
- Part94.Rotation = Vector3.new(-180, 0, -180)
- Part94.Anchored = true
- Part94.Size = Vector3.new(5.4642868, 1.45714319, 9.10714436)
- Part94.CFrame = CFrame.new(-12.3451796, 1.77940047, 27.2009449, -1, 7.27595761e-12, 0, 0, 1, 0, 0, 0, -1)
- Part94.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part94.Position = Vector3.new(-12.3451796, 1.77940047, 27.2009449)
- Part94.Orientation = Vector3.new(0, 180, 0)
- Part94.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part95.Parent = Model0
- Part95.Material = Enum.Material.Wood
- Part95.BrickColor = BrickColor.new("Br. yellowish orange")
- Part95.Rotation = Vector3.new(-180, 0, -180)
- Part95.Anchored = true
- Part95.Size = Vector3.new(0.607142985, 5.10000134, 0.607142985)
- Part95.CFrame = CFrame.new(-14.7737513, 2.8722527, 32.0580902, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part95.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part95.Position = Vector3.new(-14.7737513, 2.8722527, 32.0580902)
- Part95.Orientation = Vector3.new(0, 180, 0)
- Part95.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part96.Parent = Model0
- Part96.BrickColor = BrickColor.new("White")
- Part96.Rotation = Vector3.new(-180, 0, -180)
- Part96.Anchored = true
- Part96.Size = Vector3.new(5.4642868, 0.728571594, 9.10714436)
- Part96.CFrame = CFrame.new(-12.3451796, 2.87225294, 27.2009449, -1, 1.45519152e-11, 0, -7.27595761e-12, 1, 0, 0, 0, -1)
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part96.Position = Vector3.new(-12.3451796, 2.87225294, 27.2009449)
- Part96.Orientation = Vector3.new(0, 180, 0)
- Part96.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part97.Parent = Model0
- Part97.Material = Enum.Material.Wood
- Part97.BrickColor = BrickColor.new("Br. yellowish orange")
- Part97.Rotation = Vector3.new(-180, 0, -180)
- Part97.Anchored = true
- Part97.Size = Vector3.new(4.25000095, 1.45714319, 0.607142985)
- Part97.CFrame = CFrame.new(-12.3451796, 4.69368649, 32.0580902, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part97.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part97.Position = Vector3.new(-12.3451796, 4.69368649, 32.0580902)
- Part97.Orientation = Vector3.new(0, 180, 0)
- Part97.Color = Color3.new(0.886275, 0.607843, 0.25098)
- Part98.Parent = Model0
- Part98.BrickColor = BrickColor.new("White")
- Part98.Rotation = Vector3.new(-180, 0, -180)
- Part98.Anchored = true
- Part98.FormFactor = Enum.FormFactor.Plate
- Part98.Size = Vector3.new(3.03571486, 0.242857203, 1.21428597)
- Part98.CFrame = CFrame.new(-12.3451796, 3.35797262, 31.1473732, -1, 2.18278728e-11, 0, -1.45519152e-11, 1, 0, 0, 0, -1)
- Part98.BottomSurface = Enum.SurfaceType.Weld
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part98.Position = Vector3.new(-12.3451796, 3.35797262, 31.1473732)
- Part98.Orientation = Vector3.new(0, 180, 0)
- Part98.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part99.Parent = Model0
- Part99.BrickColor = BrickColor.new("Really black")
- Part99.Rotation = Vector3.new(90, 0, 0)
- Part99.Anchored = true
- Part99.FormFactor = Enum.FormFactor.Custom
- Part99.Size = Vector3.new(0.200000003, 21.9999962, 0.200000003)
- Part99.CFrame = CFrame.new(-11.4908905, 0.410276413, -3.9867115, 0.999993265, -3.82191502e-07, 0, 0, 0, -1, 3.82191502e-07, 0.999993265, -0)
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part99.Position = Vector3.new(-11.4908905, 0.410276413, -3.9867115)
- Part99.Orientation = Vector3.new(90, 0, 0)
- Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh100.Parent = Part99
- Part101.Parent = Model0
- Part101.Rotation = Vector3.new(-180, -89.7799988, -180)
- Part101.Anchored = true
- Part101.FormFactor = Enum.FormFactor.Custom
- Part101.Size = Vector3.new(18.399992, 0.200000003, 11.1999998)
- Part101.CFrame = CFrame.new(-4.79073858, 0.420162201, -3.77751303, -0.000976997893, 0, -0.999992847, 0, 1, 0, 0.999992847, 0, -0.000976997893)
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.Position = Vector3.new(-4.79073858, 0.420162201, -3.77751303)
- Part101.Orientation = Vector3.new(0, -90.0599976, 0)
- Part102.Parent = Model0
- Part102.BrickColor = BrickColor.new("Dark stone grey")
- Part102.Rotation = Vector3.new(-180, -89.7799988, -180)
- Part102.Anchored = true
- Part102.FormFactor = Enum.FormFactor.Custom
- Part102.Size = Vector3.new(14.9999905, 0.200000003, 9.00000191)
- Part102.CFrame = CFrame.new(-4.69113302, 0.430171967, -3.87132335, -0.000976997893, 0, -0.999992847, 0, 1, 0, 0.999992847, 0, -0.000976997893)
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part102.Position = Vector3.new(-4.69113302, 0.430171967, -3.87132335)
- Part102.Orientation = Vector3.new(0, -90.0599976, 0)
- Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part103.Parent = Model0
- Part103.BrickColor = BrickColor.new("Mid gray")
- Part103.Rotation = Vector3.new(-180, -89.7799988, -180)
- Part103.Anchored = true
- Part103.FormFactor = Enum.FormFactor.Custom
- Part103.Size = Vector3.new(22.0000038, 0.200000003, 13.1999979)
- Part103.CFrame = CFrame.new(-4.79171515, 0.410276413, -3.97669888, -3.37488018e-07, 0, -0.999992847, 0, 0.999999762, 0, 0.999993026, 0, -3.82191502e-07)
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part103.Position = Vector3.new(-4.79171515, 0.410276413, -3.97669888)
- Part103.Orientation = Vector3.new(0, -90, 0)
- Part103.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part104.Parent = Model0
- Part104.BrickColor = BrickColor.new("Really black")
- Part104.Rotation = Vector3.new(90, 0, -90)
- Part104.Anchored = true
- Part104.FormFactor = Enum.FormFactor.Custom
- Part104.Size = Vector3.new(0.200000003, 13.5999889, 0.200000003)
- Part104.CFrame = CFrame.new(-4.79172277, 0.410276413, 7.12701225, 3.37488018e-07, 0.999993026, 0, 0, 0, -0.999999523, -0.999993026, 3.37488018e-07, -0)
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part104.Position = Vector3.new(-4.79172277, 0.410276413, 7.12701225)
- Part104.Orientation = Vector3.new(89.9399948, 180, 0)
- Part104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh105.Parent = Part104
- Part106.Parent = Model0
- Part106.BrickColor = BrickColor.new("Really black")
- Part106.Rotation = Vector3.new(90, 0, -90)
- Part106.Anchored = true
- Part106.FormFactor = Enum.FormFactor.Custom
- Part106.Size = Vector3.new(0.200000003, 13.5999889, 0.200000003)
- Part106.CFrame = CFrame.new(-4.79073477, 0.410276413, -15.0817966, 3.37488018e-07, 0.999993026, 0, 0, 0, -0.999999523, -0.999993026, 3.37488018e-07, -0)
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part106.Position = Vector3.new(-4.79073477, 0.410276413, -15.0817966)
- Part106.Orientation = Vector3.new(89.9399948, 180, 0)
- Part106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- CylinderMesh107.Parent = Part106
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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