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- game.Workspace.Terrain._Game.Admin.Regen.BrickColor = BrickColor.new ("Really red")
- game.Workspace.Terrain._Game.Admin.Regen.Anchored = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-20.6439133, 10.22999954, 94.8547668))
- wait(0.30)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-22.6439133, 10.22999954, 94.8547668))
- wait(0.30)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-24.6439133, 10.22999954, 94.8547668))
- wait(0.30)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-28.6439133, 10.22999954, 94.8547668))
- wait(0.30)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-32.6439133, 10.22999954, 94.8547668))
- wait(0.30)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-36.6439133, 10.22999954, 94.8547668))
- wait(0.30)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-40.6439133, 10.22999954, 94.8547668))
- wait(0.30)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-44.6439133, 10.22999954, 94.8547668))
- wait(0.30)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-40.6439133, 10.22999954, -25.8547668))
- game.Workspace.Terrain._Game.Workspace["Obby"].Jump1.BrickColor = BrickColor.new ("Teal")
- wait(1)
- game.Workspace.Terrain._Game.Workspace["Obby"].Jump2.BrickColor = BrickColor.new ("Lime green")
- wait(1)
- game.Workspace.Terrain._Game.Workspace["Obby"].Jump9.BrickColor = BrickColor.new ("New Yeller")
- wait(1)
- game.Workspace.Terrain._Game.Workspace["Obby"].Jump3.BrickColor = BrickColor.new ("Dark blue")
- wait(1)
- game.Workspace.Terrain._Game.Workspace["Obby"].Jump4.BrickColor = BrickColor.new ("Really black")
- wait(1)
- game.Workspace.Terrain._Game.Workspace["Obby"].Jump5.BrickColor = BrickColor.new ("Magenta")
- wait(1)
- game.Workspace.Terrain._Game.Workspace["Obby"].Jump6.BrickColor = BrickColor.new ("White")
- wait(1)
- game.Workspace.Terrain._Game.Workspace["Obby"].Jump7.BrickColor = BrickColor.new ("Burnt Sienna")
- wait(1)
- game.Workspace.Terrain._Game.Workspace["Obby"].Jump8.BrickColor = BrickColor.new ("Carnation pink")
- wait(0.05)
- game.Workspace.Terrain._Game.Admin["Pads"]["Touch to get admin"].Head.Anchored = false
- game.Workspace.Terrain._Game.Workspace.Baseplate.BrickColor = BrickColor.new ("Really black")
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