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cubanmixed2

Tornado

Nov 25th, 2018
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  1.  
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8. wait(10)
  9. -----script By NewBleuguy On Youtube--------
  10. function sandbox(var,func)
  11. local env = getfenv(func)
  12. local newenv = setmetatable({},{
  13. __index = function(self,k)
  14. if k=="script" then
  15. return var
  16. else
  17. return env[k]
  18. end
  19. end,
  20. })
  21. setfenv(func,newenv)
  22. return func
  23. end
  24. cors = {}
  25. mas = Instance.new("Model",game:GetService("Lighting"))
  26. Model0 = Instance.new("Model")
  27. Part1 = Instance.new("Part")
  28. SpecialMesh2 = Instance.new("SpecialMesh")
  29. Script3 = Instance.new("Script")
  30. Weld4 = Instance.new("Weld")
  31. Script5 = Instance.new("Script")
  32. Sound6 = Instance.new("Sound")
  33. Sound7 = Instance.new("Sound")
  34. Sound8 = Instance.new("Sound")
  35. Script9 = Instance.new("Script")
  36. Sound10 = Instance.new("Sound")
  37. Script11 = Instance.new("Script")
  38. Sound12 = Instance.new("Sound")
  39. Sound13 = Instance.new("Sound")
  40. Sound14 = Instance.new("Sound")
  41. Model0.Name = "Advanced Thunderstorm Simulator"
  42. Model0.Parent = mas
  43. Part1.Name = "Head"
  44. Part1.Parent = Model0
  45. Part1.BrickColor = BrickColor.new("Dark stone grey")
  46. Part1.Rotation = Vector3.new(0, -90, 0)
  47. Part1.Anchored = true
  48. Part1.Locked = true
  49. Part1.Size = Vector3.new(2, 1.20000005, 2)
  50. Part1.CFrame = CFrame.new(-8, 0.600001991, -12, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  51. Part1.BottomSurface = Enum.SurfaceType.Smooth
  52. Part1.TopSurface = Enum.SurfaceType.Smooth
  53. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  54. Part1.Position = Vector3.new(-8, 0.600001991, -12)
  55. Part1.Orientation = Vector3.new(0, -90, 0)
  56. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  57. SpecialMesh2.Parent = Part1
  58. SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=1527559"
  59. SpecialMesh2.Scale = Vector3.new(-3500, -3500, -3500)
  60. SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=1529460"
  61. SpecialMesh2.MeshType = Enum.MeshType.FileMesh
  62. SpecialMesh2.Scale = Vector3.new(-3500, -3500, -3500)
  63. Script3.Name = "Spin"
  64. Script3.Parent = Part1
  65. table.insert(cors,sandbox(Script3,function()
  66. -- This script rotates the storm meaning NO BREAKING like other stormclouds -Rayblon
  67. while true do --Infinite loop
  68. wait() --Needed or the game will crash! Put any number (in seconds) in between the ()'s
  69. script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0, math.pi/100, 0) --Rotates the brick. Change the numbers for how fast/slow the brick rotates.
  70. --(continued from last line) The higher, the slower. The lower, the faster. Change the 0's to "math.pi/number." Make sure the number ISN'T 0!
  71. end --Ends the "while true do"
  72.  
  73. end))
  74. Weld4.Parent = Script3
  75. Script5.Name = "Rayblons Rain Simulator"
  76. Script5.Parent = Model0
  77. table.insert(cors,sandbox(Script5,function()
  78. while true do
  79. wait() -- Lets the computer know that it can take it's time.
  80. script.Rain1:Play()
  81. wait(4)
  82. script.Rain2:play()
  83. wait(3)
  84. script.Rain3:play()
  85. wait(3)
  86.  
  87.  
  88. end
  89.  
  90. end))
  91. Sound6.Name = "Rain3"
  92. Sound6.Parent = Script5
  93. Sound6.Pitch = 0.5
  94. Sound6.SoundId = "http://www.roblox.com/asset/?id=11387922"
  95. Sound6.Volume = 1
  96. Sound7.Name = "Rain2"
  97. Sound7.Parent = Script5
  98. Sound7.Pitch = 0.60000002384186
  99. Sound7.SoundId = "http://www.roblox.com/asset/?id=11387922"
  100. Sound7.Volume = 1
  101. Sound8.Name = "Rain1"
  102. Sound8.Parent = Script5
  103. Sound8.Pitch = 0.64999997615814
  104. Sound8.SoundId = "http://www.roblox.com/asset/?id=11387922"
  105. Sound8.Volume = 1
  106. Script9.Name = "Lightning/Thunder"
  107. Script9.Parent = Model0
  108. table.insert(cors,sandbox(Script9,function()
  109. while true do
  110. game.Lighting.Brightness = 0
  111. wait(0)
  112. game.Lighting.Brightness = 9999999 -- This is the flash from the lightning.
  113. wait(0)
  114. game.Lighting.Brightness = 0 -- this makes it dark during the lightning flashes!
  115. wait(0)
  116. game.Lighting.Brightness = 9999999
  117. wait(0) --this is the wait between the flashes and darkness.
  118. game.Lighting.Brightness = 0
  119. wait(0)
  120. game.Lighting.Brightness = 9999999
  121. wait(0)
  122. game.Lighting.Brightness = 0
  123. wait(7) -- How long it takes for the thunder to sound.
  124. script.Sound:Play()
  125. print("BOOM!!")
  126. wait(5) -- The wait between the thunder and next lightning strike
  127. game.Lighting.Brightness = 0
  128. wait(0)
  129. game.Lighting.Brightness = 9999999
  130. wait(0)
  131. game.Lighting.Brightness = 0
  132. wait(0)
  133. game.Lighting.Brightness = 9999999
  134. wait(0)
  135. game.Lighting.Brightness = 0
  136. wait(0)
  137. game.Lighting.Brightness = 9999999
  138. wait(0)
  139. game.Lighting.Brightness = 0
  140. wait(10)
  141. script.Sound:Play()
  142. print("BOOM!!")
  143. wait(20)
  144. game.Lighting.Brightness = 0
  145. wait(0)
  146. game.Lighting.Brightness = 9999999
  147. wait(0)
  148. game.Lighting.Brightness = 0
  149. wait(0)
  150. game.Lighting.Brightness = 9999999
  151. wait(0)
  152. game.Lighting.Brightness = 0
  153. wait(0)
  154. game.Lighting.Brightness = 9999999
  155. wait(0)
  156. game.Lighting.Brightness = 0
  157. wait(7)
  158. script.Sound:Play()
  159. print("BOOM!!")
  160. wait(5)
  161. game.Lighting.Brightness = 0
  162. wait(0)
  163. game.Lighting.Brightness = 9999999
  164. wait(0)
  165. game.Lighting.Brightness = 0
  166. wait(0)
  167. game.Lighting.Brightness = 9999999
  168. wait(0)
  169. game.Lighting.Brightness = 0
  170. wait(0)
  171. game.Lighting.Brightness = 9999999
  172. wait(0)
  173. game.Lighting.Brightness = 0
  174. wait(1)
  175. script.Sound:Play()
  176. print("BOOM!!")
  177. wait(0)
  178. game.Lighting.Brightness = 0
  179. wait(0)
  180. game.Lighting.Brightness = 9999999
  181. wait(0)
  182. game.Lighting.Brightness = 0
  183. wait(0)
  184. game.Lighting.Brightness = 9999999
  185. wait(0)
  186. game.Lighting.Brightness = 0
  187. wait(0)
  188. game.Lighting.Brightness = 9999999
  189. wait(0)
  190. game.Lighting.Brightness = 0
  191. wait(1)
  192. script.Sound:Play()
  193. print("BOOM!!")
  194. wait(0)
  195. game.Lighting.Brightness = 0
  196. wait(0)
  197. game.Lighting.Brightness = 9999999
  198. wait(0)
  199. game.Lighting.Brightness = 0
  200. wait(0)
  201. game.Lighting.Brightness = 9999999
  202. wait(0)
  203. game.Lighting.Brightness = 0
  204. wait(0)
  205. game.Lighting.Brightness = 9999999
  206. wait(0)
  207. game.Lighting.Brightness = 0
  208. wait(1)
  209. script.Sound:Play()
  210. print("BOOM!!")
  211. wait(0)
  212. game.Lighting.Brightness = 0
  213. wait(0)
  214. game.Lighting.Brightness = 9999999
  215. wait(0)
  216. game.Lighting.Brightness = 0
  217. wait(0)
  218. game.Lighting.Brightness = 9999999
  219. wait(0)
  220. game.Lighting.Brightness = 0
  221. wait(0)
  222. game.Lighting.Brightness = 9999999
  223. wait(0)
  224. game.Lighting.Brightness = 0
  225. wait(7)
  226. script.Sound:Play()
  227. print("BOOM!!")
  228. wait(5)
  229. end -- This ends the script
  230. end))
  231. Sound10.Parent = Script9
  232. Sound10.Pitch = 0.5
  233. Sound10.SoundId = "http://www.roblox.com/asset/?id=12222030"
  234. Sound10.Volume = 1
  235. Script11.Name = "Rayblons Wind Simulator"
  236. Script11.Parent = Model0
  237. table.insert(cors,sandbox(Script11,function()
  238. while true do
  239. wait() -- Lets the computer know that it can take it's time.
  240. script.Rain1:Play()
  241. wait(2)
  242. script.Rain2:play()
  243. wait(2)
  244. script.Rain3:play()
  245. wait(2)
  246.  
  247.  
  248. end
  249.  
  250. end))
  251. Sound12.Name = "Rain3"
  252. Sound12.Parent = Script11
  253. Sound12.Pitch = 0.25
  254. Sound12.SoundId = "http://www.roblox.com/asset/?id=18435238"
  255. Sound12.Volume = 0.30000001192093
  256. Sound13.Name = "Rain2"
  257. Sound13.Parent = Script11
  258. Sound13.Pitch = 0.40000000596046
  259. Sound13.SoundId = "http://www.roblox.com/asset/?id=18435238"
  260. Sound13.Volume = 0.40000000596046
  261. Sound14.Name = "Rain1"
  262. Sound14.Parent = Script11
  263. Sound14.Pitch = 0.30000001192093
  264. Sound14.SoundId = "http://www.roblox.com/asset/?id=18435238"
  265. Sound14.Volume = 0.20000000298023
  266. for i,v in pairs(mas:GetChildren()) do
  267. v.Parent = workspace
  268. pcall(function() v:MakeJoints() end)
  269. end
  270. mas:Destroy()
  271. for i,v in pairs(cors) do
  272. spawn(function()
  273. pcall(v)
  274. end)
  275. end
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