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- --Anti death method 1:
- local ChangeIndex = function(Tab,Ind,IsPrinted)
- for a,b in pairs(Ind)do
- local _,c = pcall(function()
- Tab[a] = b;
- end);
- end;
- end;
- local Instance2 = function(CN,P)
- local a = Instance.new(CN);
- ChangeIndex(a,P,1);
- return a;
- end;
- local ochar=owner.Character
- Instance2('Folder',{Parent = ocgar;});
- local a = ochar.Humanoid;
- a.Name = 'owo';
- a.MaxHealth = math.huge;
- a.Health = a.MaxHealth;
- local b = Instance2('Folder',{Parent=workspace;});-- risk: g.c
- ochar.Parent = b;
- --[[
- Info: Because some people get humanoid by indexing name instead of using :findfirstchildwhichisa
- Results:
- 2 Attempts
- 2 no deaths
- 0 deaths (excluding my scripts cuz I made a pretty good damage function)
- --]]
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