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ttyyuu12345

magical starf

Jul 8th, 2017
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  1. wait()
  2. --U Thief
  3. --This is PenguinAnonymous's staff!!!
  4. local pl = game:GetService("Players").LocalPlayer
  5. local char = pl.Character
  6. local mouse = pl:GetMouse()
  7. local weld = Instance.new("ManualWeld",char)
  8. local rightArm = char:FindFirstChild("Right Arm")
  9. local torso = char:FindFirstChild("Torso")
  10. local w1 = CFrame.new(1.5,0.6,-0.6) * CFrame.Angles(math.pi/2,0,0)
  11. if rightArm==nil then
  12. rightArm = char:FindFirstChild("RightUpperArm")
  13. torso = char:FindFirstChild("UpperTorso")
  14. w1 = CFrame.new(1.25,0.5,-0.15) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  15. end
  16. weld.Part0 = torso
  17. weld.Part1 = rightArm
  18. weld.C0 = w1
  19. local mas = Instance.new("Model",char)
  20. mas.Name = "PenguinStaff"
  21. local o1 = Instance.new("Part")
  22. local o2 = Instance.new("SpecialMesh")
  23. local o3 = Instance.new("Part")
  24. local o4 = Instance.new("SpecialMesh")
  25. local o5 = Instance.new("Part")
  26. local o6 = Instance.new("CylinderMesh")
  27. local o7 = Instance.new("Part")
  28. local o8 = Instance.new("SpecialMesh")
  29. local o9 = Instance.new("Part")
  30. local o10 = Instance.new("SpecialMesh")
  31. local o11 = Instance.new("Part")
  32. local o12 = Instance.new("Part")
  33. local o13 = Instance.new("SpecialMesh")
  34. local o14 = Instance.new("Part")
  35. local o15 = Instance.new("SpecialMesh")
  36. local o16 = Instance.new("Weld")
  37. local o17 = Instance.new("Weld")
  38. local o18 = Instance.new("Weld")
  39. local o19 = Instance.new("Weld")
  40. local o20 = Instance.new("Weld")
  41. local o21 = Instance.new("Weld")
  42. local o22 = Instance.new("Weld")
  43. o1.Name = "BigRung"
  44. o1.Parent = mas
  45. o1.Material = Enum.Material.Granite
  46. o1.BrickColor = BrickColor.new("Really red")
  47. o1.Position = Vector3.new(14, 1.0999999, 20)
  48. o1.Size = Vector3.new(0.600000024, 0.25, 0.600000024)
  49. o1.CFrame = CFrame.new(14, 1.0999999, 20, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  50. o1.BottomSurface = Enum.SurfaceType.Smooth
  51. o1.TopSurface = Enum.SurfaceType.Smooth
  52. o1.Color = Color3.new(1, 0, 0)
  53. o1.Position = Vector3.new(14, 1.0999999, 20)
  54. o1.Color = Color3.new(1, 0, 0)
  55. o2.Parent = o1
  56. o2.MeshType = Enum.MeshType.Sphere
  57. o3.Name = "BigTopRung"
  58. o3.Parent = mas
  59. o3.Material = Enum.Material.Granite
  60. o3.BrickColor = BrickColor.new("Really red")
  61. o3.Position = Vector3.new(14, 5.9000001, 20)
  62. o3.Size = Vector3.new(0.600000024, 0.25, 0.600000024)
  63. o3.CFrame = CFrame.new(14, 5.9000001, 20, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  64. o3.BottomSurface = Enum.SurfaceType.Smooth
  65. o3.TopSurface = Enum.SurfaceType.Smooth
  66. o3.Color = Color3.new(1, 0, 0)
  67. o3.Position = Vector3.new(14, 5.9000001, 20)
  68. o3.Color = Color3.new(1, 0, 0)
  69. o4.Parent = o3
  70. o4.MeshType = Enum.MeshType.Sphere
  71. o5.Name = "Handle"
  72. o5.Parent = mas
  73. o5.Material = Enum.Material.Wood
  74. o5.BrickColor = BrickColor.new("Burnt Sienna")
  75. o5.Position = Vector3.new(14, 3.5, 20)
  76. o5.Size = Vector3.new(0.25, 6, 0.25)
  77. o5.CFrame = CFrame.new(14, 3.5, 20, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  78. o5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  79. o5.Position = Vector3.new(14, 3.5, 20)
  80. o5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  81. o6.Parent = o5
  82. o7.Name = "Rung"
  83. o7.Parent = mas
  84. o7.Material = Enum.Material.Granite
  85. o7.BrickColor = BrickColor.new("Really red")
  86. o7.Position = Vector3.new(14, 0.75, 20)
  87. o7.Size = Vector3.new(0.5, 0.25, 0.5)
  88. o7.CFrame = CFrame.new(14, 0.75, 20, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  89. o7.BottomSurface = Enum.SurfaceType.Smooth
  90. o7.TopSurface = Enum.SurfaceType.Smooth
  91. o7.Color = Color3.new(1, 0, 0)
  92. o7.Position = Vector3.new(14, 0.75, 20)
  93. o7.Color = Color3.new(1, 0, 0)
  94. o8.Parent = o7
  95. o8.MeshType = Enum.MeshType.Sphere
  96. o9.Name = "Rung"
  97. o9.Parent = mas
  98. o9.Material = Enum.Material.Granite
  99. o9.BrickColor = BrickColor.new("Really red")
  100. o9.Position = Vector3.new(14, 1.45000005, 20)
  101. o9.Size = Vector3.new(0.5, 0.25, 0.5)
  102. o9.CFrame = CFrame.new(14, 1.45000005, 20, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  103. o9.BottomSurface = Enum.SurfaceType.Smooth
  104. o9.TopSurface = Enum.SurfaceType.Smooth
  105. o9.Color = Color3.new(1, 0, 0)
  106. o9.Position = Vector3.new(14, 1.45000005, 20)
  107. o9.Color = Color3.new(1, 0, 0)
  108. o10.Parent = o9
  109. o10.MeshType = Enum.MeshType.Sphere
  110. o11.Name = "Sphere"
  111. o11.Parent = mas
  112. o11.Material = Enum.Material.Neon
  113. o11.BrickColor = BrickColor.new("Deep blue")
  114. o11.Position = Vector3.new(14, 7, 20)
  115. o11.Shape = Enum.PartType.Ball
  116. o11.Size = Vector3.new(1, 1, 1)
  117. o11.CFrame = CFrame.new(14, 7, 20, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  118. o11.BottomSurface = Enum.SurfaceType.Smooth
  119. o11.TopSurface = Enum.SurfaceType.Smooth
  120. o11.Color = Color3.new(0.129412, 0.329412, 0.72549)
  121. o11.Position = Vector3.new(14, 7, 20)
  122. o11.Color = Color3.new(0.129412, 0.329412, 0.72549)
  123. o12.Name = "TopRung"
  124. o12.Parent = mas
  125. o12.Material = Enum.Material.Granite
  126. o12.BrickColor = BrickColor.new("Really red")
  127. o12.Position = Vector3.new(14, 6.25, 20)
  128. o12.Size = Vector3.new(0.5, 0.25, 0.5)
  129. o12.CFrame = CFrame.new(14, 6.25, 20, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  130. o12.BottomSurface = Enum.SurfaceType.Smooth
  131. o12.TopSurface = Enum.SurfaceType.Smooth
  132. o12.Color = Color3.new(1, 0, 0)
  133. o12.Position = Vector3.new(14, 6.25, 20)
  134. o12.Color = Color3.new(1, 0, 0)
  135. o13.Parent = o12
  136. o13.MeshType = Enum.MeshType.Sphere
  137. o14.Name = "TopRung"
  138. o14.Parent = mas
  139. o14.Material = Enum.Material.Granite
  140. o14.BrickColor = BrickColor.new("Really red")
  141. o14.Position = Vector3.new(14, 5.55000019, 20)
  142. o14.Size = Vector3.new(0.5, 0.25, 0.5)
  143. o14.CFrame = CFrame.new(14, 5.55000019, 20, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  144. o14.BottomSurface = Enum.SurfaceType.Smooth
  145. o14.TopSurface = Enum.SurfaceType.Smooth
  146. o14.Color = Color3.new(1, 0, 0)
  147. o14.Position = Vector3.new(14, 5.55000019, 20)
  148. o14.Color = Color3.new(1, 0, 0)
  149. o15.Parent = o14
  150. o15.MeshType = Enum.MeshType.Sphere
  151. o16.Name = "RungWeld"
  152. o16.Parent = mas
  153. o16.C1 = CFrame.new(0, 2.75, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  154. o16.Part0 = o5
  155. o16.Part1 = o7
  156. o17.Name = "RungWeld"
  157. o17.Parent = mas
  158. o17.C1 = CFrame.new(0, 2.4000001, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  159. o17.Part0 = o5
  160. o17.Part1 = o1
  161. o18.Name = "RungWeld"
  162. o18.Parent = mas
  163. o18.C1 = CFrame.new(0, 2.04999995, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  164. o18.Part0 = o5
  165. o18.Part1 = o9
  166. o19.Name = "RungWeld"
  167. o19.Parent = mas
  168. o19.C1 = CFrame.new(0, -2.75, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  169. o19.Part0 = o5
  170. o19.Part1 = o12
  171. o20.Name = "RungWeld"
  172. o20.Parent = mas
  173. o20.C1 = CFrame.new(0, -2.4000001, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  174. o20.Part0 = o5
  175. o20.Part1 = o3
  176. o21.Name = "RungWeld"
  177. o21.Parent = mas
  178. o21.C1 = CFrame.new(0, -2.04999995, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  179. o21.Part0 = o5
  180. o21.Part1 = o14
  181. o22.Name = "SphereWeld"
  182. o22.Parent = mas
  183. o22.C1 = CFrame.new(0, -3.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  184. o22.Part0 = o5
  185. o22.Part1 = o11
  186. local handle = o5
  187. local sphere = o11
  188. --wait(1)
  189. local nw = Instance.new("Weld",char)
  190. nw.Part1 = handle
  191. if rightArm.Name=="RightUpperArm" then
  192. nw.Part0 = char["RightLowerArm"]
  193. nw.C1 = CFrame.new(0,.1,.55) * CFrame.Angles(math.pi/2+math.pi/12,0,0)
  194. else
  195. nw.C1 = CFrame.new(0,.1,1.05) * CFrame.Angles(math.pi/2,0,0)
  196. nw.Part0 = rightArm
  197. end
  198. local canStopTime = true
  199. function damage(hit)
  200. if hit.Parent~=nil and hit.Parent~=char then
  201. local hum = hit.Parent:FindFirstChild("Humanoid")
  202. if hum~=nil then
  203. hum:TakeDamage(math.random(1,30))
  204. end
  205. end
  206. end
  207. function ring()
  208. local oCFrame = weld.C0
  209. for i=1,20 do
  210. weld.C0 = weld.C0:Lerp(oCFrame * CFrame.new(0,0,-0.3) * CFrame.Angles(math.pi/3,0,0),.1)
  211. wait()
  212. end
  213. for i=1,20 do
  214. weld.C0 = weld.C0:Lerp(w1 * CFrame.Angles(-math.pi/20,0,0),.1)
  215. wait()
  216. end
  217. local pos = handle.Position - Vector3.new(0,3,0)
  218. local ring = Instance.new("Part")
  219. local mesh = Instance.new("SpecialMesh")
  220. ring.Name = "White bit"
  221. ring.Parent = workspace
  222. ring.BrickColor = BrickColor.Red()
  223. ring.Position = Vector3.new(9.5, 1.10000002, 18.5)
  224. ring.Rotation = Vector3.new(-90, 0, -90)
  225. ring.Anchored = true
  226. ring.CanCollide = false
  227. ring.FormFactor = Enum.FormFactor.Custom
  228. ring.Size = Vector3.new(10, 10, 0.200000003)
  229. ring.BottomSurface = Enum.SurfaceType.Smooth
  230. ring.FrontSurface = Enum.SurfaceType.Weld
  231. ring.TopSurface = Enum.SurfaceType.Smooth
  232. ring.Position = pos
  233. ring.Orientation = Vector3.new(-90, -90, 0)
  234. ring.Transparency = 0.25
  235. mesh.Parent = ring
  236. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  237. mesh.Scale = Vector3.new(10, 10, 10)
  238. mesh.MeshType = Enum.MeshType.FileMesh
  239. mesh.Scale = Vector3.new(10, 10, 10)
  240. ring.Touched:connect(damage)
  241. ring.CanCollide = false
  242. ring.CFrame = CFrame.new(pos) * CFrame.Angles(math.pi/2,0,0)
  243. spawn(function()
  244. local change = 1
  245. for i=1,75 do
  246. ring.Size = ring.Size + Vector3.new(change,change,0)
  247. ring.CFrame = CFrame.new(pos) * CFrame.Angles(math.pi/2,0,0)
  248. mesh.Scale = mesh.Scale + Vector3.new(change,change,change/2)
  249. wait()
  250. ring.Transparency = .25+(i/100)
  251. end
  252. ring:Destroy()
  253. end)
  254. end
  255. function Lighting()
  256. local oCFrame = weld.C0
  257. for i=1,20 do
  258. weld.C0 = weld.C0:Lerp(oCFrame * CFrame.new(0,0,0.3) * CFrame.Angles(-math.pi/3,0,0),.1)
  259. wait()
  260. end
  261. local chi = game:GetService("Lighting"):GetChildren()
  262. for i=1,#chi do
  263. if chi[i]:IsA("BloomEffect") or chi[i]:IsA("BlurEffect") or chi[i]:IsA("ColorCorrectionEffect") or chi[i]:IsA("SunRaysEffect") then
  264. chi[i]:Remove()
  265. end
  266. end
  267. local cce = Instance.new("ColorCorrectionEffect")
  268. local sre = Instance.new("SunRaysEffect")
  269. cce.Parent = game:GetService("Lighting")
  270. cce.TintColor = Color3.new(0.6, 0.564706, 1)
  271. sre.Parent = game:GetService("Lighting")
  272. sre.Spread = 0.85000002384186
  273. game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
  274. game:GetService("Lighting").Brightness = 1
  275. game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
  276. game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
  277. game:GetService("Lighting").GlobalShadows = true
  278. game:GetService("Lighting").OutdoorAmbient = Color3.new(0.5, 0.5, 0.5)
  279. game:GetService("Lighting").Outlines = true
  280. game:GetService("Lighting").GeographicLatitude = 41.733299255371
  281. game:GetService("Lighting").TimeOfDay = "06:15:00"
  282. game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75)
  283. game:GetService("Lighting").FogEnd = 100000
  284. game:GetService("Lighting").FogStart = 0
  285. for i=1,20 do
  286. weld.C0 = weld.C0:Lerp(w1 * CFrame.Angles(math.pi/20,0,0),.1)
  287. wait()
  288. end
  289. end
  290. function AnchorCharacter(ch,bo)
  291. if ch~=nil then
  292. local chil = ch:GetChildren()
  293. for i=1,#chil do
  294. if chil[i]:IsA("BasePart") then
  295. chil[i].Anchored = bo
  296. end
  297. end
  298. end
  299. end
  300. local mode = "damage"
  301. function TimeStop()
  302. if canStopTime then
  303. canStopTime = false
  304. sphere.BrickColor = BrickColor.Green()
  305. local oCFrame = weld.C0
  306. for i=1,20 do
  307. weld.C0 = weld.C0:Lerp(oCFrame * CFrame.new(0,0,0.3) * CFrame.Angles(0,0,-math.pi/3),.1)
  308. wait()
  309. end
  310. local chi = game:GetService("Lighting"):GetChildren()
  311. for i=1,#chi do
  312. if chi[i]:IsA("BloomEffect") or chi[i]:IsA("BlurEffect") or chi[i]:IsA("ColorCorrectionEffect") or chi[i]:IsA("SunRaysEffect") then
  313. chi[i]:Remove()
  314. end
  315. end
  316. local cce = Instance.new("ColorCorrectionEffect")
  317. local sre = Instance.new("SunRaysEffect")
  318. cce.Parent = game:GetService("Lighting")
  319. cce.TintColor = Color3.new(1,0.5,0.5)
  320. sre.Parent = game:GetService("Lighting")
  321. sre.Spread = 0.85000002384186
  322. for i=1,20 do
  323. weld.C0 = weld.C0:Lerp(w1 * CFrame.Angles(0,0,math.pi/20),.1)
  324. wait()
  325. end
  326. spawn(function()
  327. local time = 0
  328. while time<10 do
  329. local pls = game:GetService("Players"):GetPlayers()
  330. for i=1,#pls do
  331. if pls[i]~=pl then
  332. AnchorCharacter(pls[i].Character,true)
  333. end
  334. end
  335. time = time + wait()
  336. end
  337. local pls = game:GetService("Players"):GetPlayers()
  338. for i=1,#pls do
  339. AnchorCharacter(pls[i].Character,false)
  340. end
  341. local chi = game:GetService("Lighting"):GetChildren()
  342. for i=1,#chi do
  343. if chi[i]:IsA("BloomEffect") or chi[i]:IsA("BlurEffect") or chi[i]:IsA("ColorCorrectionEffect") or chi[i]:IsA("SunRaysEffect") then
  344. chi[i]:Remove()
  345. end
  346. end
  347. sphere.BrickColor = BrickColor.Red()
  348. time = 0
  349. while time<30 do
  350. time = time + wait()
  351. end
  352. if mode=="damage" then
  353. sphere.BrickColor = BrickColor.Blue()
  354. elseif mode == "heal" then
  355. sphere.BrickColor = BrickColor.Yellow()
  356. end
  357. canStopTime = true
  358. end)
  359. end
  360. end
  361. local canUse = true
  362. game:GetService("UserInputService").TextBoxFocused:connect(function()
  363. canUse = false
  364. end)
  365. game:GetService("UserInputService").TextBoxFocusReleased:connect(function()
  366. canUse = true
  367. end)
  368. local userInput = game:GetService("UserInputService").InputBegan:connect(function(input,gameProcessed)
  369. if input.UserInputType == Enum.UserInputType.Keyboard then
  370. if canUse then
  371. local keyPressed = input.KeyCode
  372. if keyPressed==Enum.KeyCode.Q then
  373. canUse = false
  374. ring()
  375. canUse = true
  376. end
  377. if keyPressed==Enum.KeyCode.E then
  378. canUse = false
  379. Lighting()
  380. canUse = true
  381. end
  382. if keyPressed==Enum.KeyCode.M then
  383. canUse = false
  384. TimeStop()
  385. canUse = true
  386. end
  387. if keyPressed==Enum.KeyCode.X then
  388. mode = "heal"
  389. if canStopTime then sphere.BrickColor = BrickColor.Yellow() end
  390. end
  391. if keyPressed==Enum.KeyCode.C then
  392. mode = "damage"
  393. if canStopTime then sphere.BrickColor = BrickColor.Blue() end
  394. end
  395. if keyPressed==Enum.KeyCode.R then
  396. local targ = mouse.Target
  397. if targ.Parent~=nil and targ.Parent.className=="Model" and targ.Parent~=game:GetService("Players").LocalPlayer.Character and targ.Parent:FindFirstChild("Humanoid") then
  398. local attach0 = Instance.new("Attachment",sphere)
  399. local attach1 = Instance.new("Attachment",targ)
  400. local constraint = Instance.new("RopeConstraint",sphere)
  401. constraint.Attachment0 = attach1
  402. constraint.Attachment1 = attach0
  403. constraint.Length = 6
  404. end
  405. end
  406. if keyPressed==Enum.KeyCode.F then
  407. local chil = sphere:GetChildren()
  408. for i,v in pairs(chil) do
  409. if v:IsA("Constraint") then
  410. v.Attachment0:Remove()
  411. v.Attachment1:Remove()
  412. v:Remove()
  413. end
  414. end
  415. end
  416. if keyPressed==Enum.KeyCode.T then
  417. local ws = char.Humanoid.WalkSpeed
  418. if ws==0 then
  419. ws = 16
  420. end
  421. local tp = Instance.new("Part",char)
  422. tp.CanCollide = false
  423. tp.TopSurface = Enum.SurfaceType.Smooth
  424. tp.BottomSurface = Enum.SurfaceType.Smooth
  425. tp.BrickColor = BrickColor.Blue()
  426. tp.Material = Enum.Material.Neon
  427. tp.Shape = "Ball"
  428. tp.Size = Vector3.new(1,1,1)
  429. tp.Position = char.HumanoidRootPart.Position
  430. tp.Anchored = true
  431. AnchorCharacter(char,true)
  432. char.Humanoid.WalkSpeed = 0
  433. for i=1,30 do
  434. pcall(function()
  435. tp.Size = tp.Size + Vector3.new(7/30,7/30,7/30)
  436. tp.Position = char.HumanoidRootPart.Position
  437. wait()
  438. end)
  439. end
  440. char:MoveTo(mouse.Hit.p + Vector3.new(0,3,0))
  441. for i=1,20 do
  442. pcall(function()
  443. tp.Size = tp.Size + Vector3.new(-7/30,-7/30,-7/30)
  444. tp.Position = char.HumanoidRootPart.Position
  445. wait()
  446. end)
  447. end
  448. AnchorCharacter(char,false)
  449. char.Humanoid.WalkSpeed = ws
  450. pcall(function() tp:Destroy() end)
  451. end
  452. end
  453. end
  454. end)
  455. mouse.Button1Down:connect(function()
  456. if canUse then
  457. local mainHuman = pl.Character:FindFirstChild("Humanoid")
  458. local head = pl.Character:FindFirstChild("Head")
  459. if mainHuman~=nil and head~=nil then
  460. local targ = mouse.Target
  461. local look
  462. --if targ~=nil then
  463. -- look = targ.Position
  464. --else
  465. look = mouse.Hit.p
  466. --end
  467. local lookAt = (look - head.Position-Vector3.new(0,3,0)).unit
  468. local p = Instance.new("Part",workspace)
  469. p.Size = Vector3.new(0.5,0.5,0.5)
  470. p.TopSurface = Enum.SurfaceType.Smooth
  471. p.BottomSurface = Enum.SurfaceType.Smooth
  472. p.Transparency = 0.5
  473. p.BrickColor = BrickColor.Red()
  474. p.Position = sphere.Position
  475. p.Anchored = false
  476. p.CanCollide = false
  477. p.Shape = "Ball"
  478. p.Material = Enum.Material.Neon
  479. local bv = Instance.new("BodyVelocity",p)
  480. bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  481. bv.Velocity = lookAt * 150
  482. p.Touched:connect(function(hit)
  483. if hit.Parent~=nil and hit.Parent~=char and hit.Parent~=mas then
  484. local hum = hit.Parent:FindFirstChild("Humanoid")
  485. if hum~=nil then
  486. if mode=="damage" then
  487. hum:TakeDamage(hum.MaxHealth/math.random(2,20))
  488. elseif mode=="heal" then
  489. hum.Health = hum.Health + hum.MaxHealth/math.random(1,10)
  490. end
  491. end
  492. p:Remove()
  493. end
  494. end)
  495. game:GetService("Debris"):AddItem(p,10)
  496. end
  497. end
  498. end)
  499. pl.CharacterAdded:connect(function()
  500. canUse = false
  501. end)
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