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- loadstring(game:HttpGet("https://raw.githubusercontent.com/NougatBitz/Femware-Leak/main/ESP.lua"))()
- getgenv().Aimbot = {
- Enabled = false,
- Smoothness = 0.005,
- Smoothing = false,
- AirshotFunc = false,
- AirshotPart = "RightFoot",
- AimPart = "HumanoidRootPart",
- Predicting = 0.165,
- Key = Enum.KeyCode.Q,
- Toggled
- }
- function x(tt,tx,cc)
- game.StarterGui:SetCore("SendNotification", {
- Title = tt;
- Text = tx;
- Duration = cc;
- Icon = "rbxthumb://type=Asset&id=7262533709&w=150&h=150";
- })
- end
- local CurrentCamera = game:GetService("Workspace").CurrentCamera
- local RunService = game:GetService("RunService")
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local LocalPlayer = game.Players.LocalPlayer
- local Plr
- function FindClosestPlayer()
- local ClosestDistance, ClosestPlayer = math.huge, nil;
- for _, Player in next, game:GetService("Players"):GetPlayers() do
- local ISNTKNOCKED = Player.Character:WaitForChild("BodyEffects")["K.O"].Value ~= true
- local ISNTGRABBED = Player.Character:FindFirstChild("GRABBING_COINSTRAINT") == nil
- if Player ~= LocalPlayer then
- local Character = Player.Character
- if Character and Character.Humanoid.Health > 1 and ISNTKNOCKED and ISNTGRABBED then
- local Position, IsVisibleOnViewPort = CurrentCamera:WorldToViewportPoint(Character.HumanoidRootPart
- .Position)
- if IsVisibleOnViewPort then
- local Distance = (Vector2.new(Mouse.X, Mouse.Y) - Vector2.new(Position.X, Position.Y)).Magnitude
- if Distance < ClosestDistance then
- ClosestPlayer = Player
- ClosestDistance = Distance
- end
- end
- end
- end
- end
- return ClosestPlayer, ClosestDistance
- end
- game:GetService("UserInputService").InputBegan:Connect(function(keygo)
- if (keygo.KeyCode == getgenv().Aimbot.Key) then
- Toggled = not Toggled
- if Toggled then
- Plr = FindClosestPlayer()
- end
- end
- end)
- game:GetService("RunService").RenderStepped:Connect(function()
- if getgenv().Aimbot.Smoothing and getgenv().Aimbot.Enabled and Toggled == true then
- local Main = CFrame.new(workspace.CurrentCamera.CFrame.p, Plr.Character[getgenv().Aimbot.AimPart].Position + Plr.Character[getgenv().Aimbot.AimPart].Velocity*getgenv().Aimbot.Predicting/10)
- workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame:Lerp(Main, getgenv().Aimbot.Smoothness, Enum.EasingStyle.Elastic, Enum.EasingDirection.InOut)
- elseif getgenv().Aimbot.Smoothing == false and getgenv().Aimbot.Enabled and Toggled == true then
- workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame.Position, Plr.Character[getgenv().Aimbot.AimPart].Position + Plr.Character[getgenv().Aimbot.AimPart].Velocity*getgenv().Aimbot.Predicting)
- end
- end)
- if getgenv().Aimbot.AirshotFunc == true then
- if Plr.Character.Humanoid.Jump == true and Plr.Character.Humanoid.FloorMaterial == Enum.Material.Air then
- getgenv().Aimbot.AimPart = getgenv().Aimbot.AirshotPart
- else
- Plr.Character:WaitForChild("Humanoid").StateChanged:Connect(function(old,new)
- if new == Enum.HumanoidStateType.Freefall then
- getgenv().Aimbot.AimPart = getgenv().Aimbot.AirshotPart
- else
- getgenv().Aimbot.AimPart = getgenv().Aimbot.AimPart
- end
- end)
- end
- end
- local Config = {
- WindowName = "Mars.cc Rewrite",
- Color = Color3.fromRGB(255,0,222),
- Keybind = Enum.KeyCode.RightBracket
- }
- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/AlexR32/Roblox/main/BracketV3.lua"))()
- local Window = Library:CreateWindow(Config, game:GetService("CoreGui"))
- local Tab1 = Window:CreateTab("Main")
- local Misc = Window:CreateTab("Misc")
- local Visuals = Window:CreateTab("Visuals")
- local AutoBuys = Window:CreateTab("Autobuy/TP")
- local Universal = Window:CreateTab("Universal")
- local Tab2 = Window:CreateTab("UI Settings")
- local Section1 = Tab1:CreateSection("Blatant")
- local Section2 = Tab1:CreateSection("Legit")
- local Misc1 = Misc:CreateSection("Misc")
- local Fun = Misc:CreateSection("Fun Stuff")
- local me = Visuals:CreateSection("Characteristics")
- local ESP = Visuals:CreateSection("ESP")
- local TP = AutoBuys:CreateSection("Teleportations")
- local Autobuy = AutoBuys:CreateSection("Autobuys")
- local Section3 = Tab2:CreateSection("Menu")
- local Section4 = Tab2:CreateSection("Background")
- local Button1 = Section1:CreateButton("Enable", function(State)
- getgenv().Target = true
- -- Configuration
- getgenv().Key = Enum.KeyCode.Q
- getgenv().Prediction = 0.12654321
- getgenv().ChatMode = false
- getgenv().NotifMode = false
- getgenv().PartMode = true
- getgenv().AirshotFunccc = false
- getgenv().Partz = "HumanoidRootPart"
- --
- _G.Types = {
- Ball = Enum.PartType.Ball,
- Block = Enum.PartType.Block,
- Cylinder = Enum.PartType.Cylinder
- }
- --variables
- local Tracer = Instance.new("Part", game.Workspace)
- Tracer.Name = "gay"
- Tracer.Anchored = true
- Tracer.CanCollide = false
- Tracer.Transparency = 0.8
- Tracer.Parent = game.Workspace
- Tracer.Shape = _G.Types.Block
- Tracer.Size = Vector3.new(6,6,6)
- Tracer.Color = Color3.fromRGB(128,128,128)
- --
- local plr = game.Players.LocalPlayer
- local mouse = plr:GetMouse()
- local Runserv = game:GetService("RunService")
- circle = Drawing.new("Circle")
- circle.Color = Color3.fromRGB(255,255,255)
- circle.Thickness = 0
- circle.NumSides = 732
- circle.Radius = 120
- circle.Thickness = 0
- circle.Transparency = 0.7
- circle.Visible = false
- circle.Filled = false
- Runserv.RenderStepped:Connect(function()
- circle.Position = Vector2.new(mouse.X,mouse.Y+35)
- end)
- local guimain = Instance.new("Folder", game.CoreGui)
- local CC = game:GetService"Workspace".CurrentCamera
- local LocalMouse = game.Players.LocalPlayer:GetMouse()
- local Locking = false
- --
- if getgenv().valiansh == true then
- game.StarterGui:SetCore("SendNotification", {
- Title = "Mars.cc rewrite",
- Text = "Already Loaded!",
- Duration = 5
- })
- return
- end
- getgenv().valiansh = true
- local UserInputService = game:GetService("UserInputService")
- UserInputService.InputBegan:Connect(function(keygo,ok)
- if (not ok) then
- if (keygo.KeyCode == getgenv().Key) then
- if getgenv().Target == true then
- Locking = not Locking
- if Locking then
- Plr = getClosestPlayerToCursor()
- if getgenv().ChatMode then
- local A_1 = "Target: "..tostring(Plr.Character.Humanoid.DisplayName) local A_2 = "All" local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2)
- end
- if getgenv().NotifMode then
- game.StarterGui:SetCore("SendNotification", {
- Title = "Mars.cc rewrite";
- Text = "Target: "..tostring(Plr.Character.Humanoid.DisplayName);
- })
- end
- elseif not Locking then
- if getgenv().ChatMode then
- local A_1 = "Unlocked!" local A_2 = "All" local Event = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest Event:FireServer(A_1, A_2)
- end
- if getgenv().NotifMode then
- game.StarterGui:SetCore("SendNotification", {
- Title = "Mars.cc rewrite",
- Text = "Unlocked",
- Duration = 5
- })
- elseif getgenv().Target == false then
- game.StarterGui:SetCore("SendNotification", {
- Title = "Mars.cc rewrite",
- Text = "Target isn't enabled",
- Duration = 5
- })
- end
- end end
- end
- end
- end)
- function getClosestPlayerToCursor()
- local closestPlayer
- local shortestDistance = circle.Radius
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("LowerTorso") then
- local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
- local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(LocalMouse.X, LocalMouse.Y)).magnitude
- if magnitude < shortestDistance then
- closestPlayer = v
- shortestDistance = magnitude
- end
- end
- end
- return closestPlayer
- end
- --
- if getgenv().PartMode then
- game:GetService"RunService".Stepped:connect(function()
- if Locking and Plr.Character and Plr.Character:FindFirstChild("LowerTorso") then
- Tracer.CFrame = CFrame.new(Plr.Character.LowerTorso.Position+(Plr.Character.LowerTorso.Velocity*Prediction))
- else
- Tracer.CFrame = CFrame.new(0, 9999, 0)
- end
- end)
- end
- --
- local rawmetatable = getrawmetatable(game)
- local old = rawmetatable.__namecall
- setreadonly(rawmetatable, false)
- rawmetatable.__namecall = newcclosure(function(...)
- local args = {...}
- if Locking and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
- args[3] = Plr.Character[getgenv().Partz].Position+(Plr.Character[getgenv().Partz].Velocity*Prediction)
- return old(unpack(args))
- end
- return old(...)
- end)
- if getgenv.AirshotFunccc then
- if Plr.Character.Humanoid.Jump == true and Plr.Character.Humanoid.FloorMaterial == Enum.Material.Air then
- getgenv().Partz = "RightFoot"
- else
- getgenv().Partz = "RightFoot"
- end
- end
- end)
- Button1:AddToolTip("Enables Aimlock")
- local TextBox1 = Section1:CreateTextBox("Prediction", "Enter Prediction", true, function(Value)
- getgenv().Prediction = Value
- end)
- TextBox1:AddToolTip("Changes Aimlock Prediction")
- local Toggle1 = Section1:CreateToggle("Notifications", nil, function(State)
- getgenv().NotifMode = State
- end)
- Toggle1:AddToolTip("Enables Notifications")
- local Toggle1 = Section1:CreateToggle("Airshot Function", nil, function(State)
- getgenv().AirshotFunccc = State
- end)
- Toggle1:AddToolTip("Enables Airshot Function")
- local Toggle1 = Section1:CreateToggle("Chat Mode", nil, function(State)
- getgenv().ChatMode = State
- end)
- Toggle1:AddToolTip("Makes u chat enemys names")
- local Dropdown1 = Section1:CreateDropdown("Aimpart", {"Head","UpperTorso","HumanoidRootPart", "LowerTorso"}, function(String)
- getgenv().Partz = String
- end)
- Dropdown1:AddToolTip("Changes Aimpart of Aimlock")
- Dropdown1:SetOption("HumanoidRootPart")
- local Toggle1 = Section1:CreateToggle("Enable FOV", nil, function(State)
- circle.Visible = State
- end)
- Toggle1:AddToolTip("Toggle 1 ToolTip")
- local Toggle1 = Section1:CreateToggle("Filled FOV", nil, function(State)
- circle.Filled = State
- end)
- Toggle1:AddToolTip("Filled FOV")
- local Toggle1 = Section2:CreateToggle("Enable", nil, function(State)
- getgenv().Aimbot.Enabled = State
- end)
- Toggle1:AddToolTip("Enables Aimbot")
- local Toggle1 = Section2:CreateToggle("Enable Smoothness", nil, function(State)
- getgenv().Aimbot.Smoothing = State
- end)
- Toggle1:AddToolTip("Enables Aimbot Smoothness")
- local Toggle1 = Section2:CreateToggle("Airshot Function", nil, function(State)
- getgenv().Aimbot.AirshotFunc = State
- end)
- Toggle1:AddToolTip("Enables Airshot Function")
- local TextBox1 = Section2:CreateTextBox("Prediction", "Enter Prediction Here!", true, function(Value)
- getgenv().Aimbot.Predicting = Value
- end)
- TextBox1:AddToolTip("Changes Aimbot Prediction")
- local TextBox1 = Section2:CreateTextBox("Smoothness Amount", "Change Smoothness Here!", true, function(Value)
- getgenv().Aimbot.Smoothness = Value
- end)
- TextBox1:AddToolTip("Changes Smoothness Amount")
- local Button1 = Misc1:CreateButton("Cframe (Z)", function(Click)
- repeat
- wait()
- until game:IsLoaded()
- local L_134_ = game:service('Players')
- local L_135_ = L_134_.LocalPlayer
- repeat
- wait()
- until L_135_.Character
- local L_136_ = game:service('UserInputService')
- local L_137_ = game:service('RunService')
- getgenv().Multiplier = 0.1
- local L_138_ = true
- local L_139_
- L_136_.InputBegan:connect(function(L_140_arg0)
- if L_140_arg0.KeyCode == Enum.KeyCode.LeftBracket then
- Multiplier = Multiplier + 0.01
- print(Multiplier)
- wait(0.2)
- while L_136_:IsKeyDown(Enum.KeyCode.LeftBracket) do
- wait()
- Multiplier = Multiplier + 0.01
- print(Multiplier)
- end
- end
- if L_140_arg0.KeyCode == Enum.KeyCode.RightBracket then
- Multiplier = Multiplier - 0.01
- print(Multiplier)
- wait(0.2)
- while L_136_:IsKeyDown(Enum.KeyCode.RightBracket) do
- wait()
- Multiplier = Multiplier - 0.01
- print(Multiplier)
- end
- end
- if L_140_arg0.KeyCode == Enum.KeyCode.Z then
- L_138_ = not L_138_
- if L_138_ == true then
- repeat
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + game.Players.LocalPlayer.Character.Humanoid.MoveDirection * Multiplier
- game:GetService("RunService").Stepped:wait()
- until L_138_ == false
- end
- end
- end)
- end)
- Button1:AddToolTip("Enables Cframe Speed")
- local Slider1 = Misc1:CreateSlider("Cframe Speed", 0,10,nil,true, function(Value)
- getgenv().Multiplier = Value
- end)
- Slider1:AddToolTip("p")
- Slider1:SetValue(1)
- local Button1 = Misc1:CreateButton("Fix Cframe", function(Click)
- for _, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Script") and v.Name ~= "Health" and v.Name ~= "Sound" and v:FindFirstChild("LocalScript") then
- v:Destroy()
- end
- end
- game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
- repeat
- wait()
- until game.Players.LocalPlayer.Character
- char.ChildAdded:Connect(function(child)
- if child:IsA("Script") then
- wait(0.1)
- if child:FindFirstChild("LocalScript") then
- child.LocalScript:FireServer()
- end
- end
- end)
- end)
- end)
- local Toggle1 = Misc1:CreateToggle("Fist Reach", nil, function(e)
- if e == true then
- game:GetService('RunService'):BindToRenderStep("Reach", 0 , function()
- local success, err = pcall(function()
- if game.Players.LocalPlayer.Character.BodyEffects.Attacking.Value == true then
- for i,v in pairs(game:GetService('Players'):GetChildren()) do
- if (v.Character.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.LeftHand.Position).Magnitude <= 50 then
- if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then
- if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"):FindFirstChild('Handle') then
- firetouchinterest(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Handle, v.Character.UpperTorso, 0)
- else
- firetouchinterest(game.Players.LocalPlayer.Character['RightHand'], v.Character.UpperTorso, 0)
- firetouchinterest(game.Players.LocalPlayer.Character['LeftHand'], v.Character.UpperTorso, 0)
- firetouchinterest(game.Players.LocalPlayer.Character['RightFoot'], v.Character.UpperTorso, 0)
- firetouchinterest(game.Players.LocalPlayer.Character['LeftFoot'], v.Character.UpperTorso, 0)
- firetouchinterest(game.Players.LocalPlayer.Character['RightLowerLeg'], v.Character.UpperTorso, 0)
- firetouchinterest(game.Players.LocalPlayer.Character['LeftLowerLeg'], v.Character.UpperTorso, 0)
- end
- end
- end
- end
- end
- end)
- end)
- elseif e == false then
- game:GetService('RunService'):UnbindFromRenderStep("Reach")
- end
- end)
- Toggle1:AddToolTip("Pushin P")
- local Button1 = Misc1:CreateButton("Ungrab", function(Click)
- local player = game.Players.LocalPlayer
- local GC = game:GetService("Workspace").Players:WaitForChild(player.Name):FindFirstChild("GRABBING_CONSTRAINT")
- if GC then
- GC:Destroy()
- wait(0.04)
- player.character.Humanoid.Sit = true
- wait(0.04)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(3)
- end
- end)
- local Slider1 = Misc1:CreateSlider("Walkspeed", 0, 200,nil,true, function(t)
- game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Humanoid').Name = 'SWAG MODE'
- game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Humanoid').WalkSpeed = t
- if t == 16 then
- game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Humanoid').Name = 'Humanoid'
- game.Players.LocalPlayer.Character:FindFirstChildWhichIsA('Humanoid').WalkSpeed = 16
- end
- end)
- Slider1:AddToolTip("P")
- Slider1:SetValue(16)
- local Button1 = Misc1:CreateButton("Unbag", function(Click)
- local LP = game.Players.LocalPlayer;
- for i,v in ipairs(LP.Character:GetDescendants()) do
- if v.Name == "Christmas_Sock" then v:Destroy()
- end;
- end;
- LP.Character.ChildAdded:Connect(function()
- wait(0.3)
- for i,v in ipairs(LP.Character:GetDescendants()) do
- if v.Name == "Christmas_Sock" then v:Destroy()
- end;
- end;
- end);
- end)
- local Toggle1 = Misc1:CreateToggle("AutoStomp", nil, function(r)
- if r == true then
- game:GetService('RunService'):BindToRenderStep("Auto-Stomp", 0 , function()
- game:GetService("ReplicatedStorage").MainEvent:FireServer("Stomp")
- end)
- elseif r == false then
- game:GetService('RunService'):UnbindFromRenderStep("Auto-Stomp")
- end
- end)
- Toggle1:AddToolTip("Tp")
- local Toggle1 = Misc1:CreateToggle("Antistomp", nil, function(x)
- if x == true then
- game:GetService('RunService'):BindToRenderStep("Anti-Stomp", 0 , function()
- if game.Players.LocalPlayer.Character.Humanoid.Health <= 5 then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA('MeshPart') or v:IsA('Part') then
- v:Destroy()
- end
- end
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA('Accessory') then
- v.Handle:Destroy()
- end
- end
- end
- end)
- elseif x == false then
- game:GetService('RunService'):UnbindFromRenderStep("Anti-Stomp")
- end
- end)
- Toggle1:AddToolTip("3 f32f ToolTip")
- local Button1 = Fun:CreateButton("Become Naked", function(Click)
- local function inTable(What, Table)
- for Index, Value in pairs(Table) do
- if What == Value then
- return true
- end
- end
- return false
- end
- local removingClasses = {
- "Accessory",
- "Pants",
- "Shirt",
- }
- for _, Instance in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if inTable(Instance.ClassName, removingClasses) or Instance.Name == "face" then
- Instance:Destroy()
- end
- end
- end)
- local Toggle1 = Misc1:CreateToggle("Auto Reload", nil, function(r)
- if r == true then
- game:GetService('RunService'):BindToRenderStep("Auto-Reload", 0 , function()
- if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool") then
- if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"):FindFirstChild("Ammo") then
- if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"):FindFirstChild("Ammo").Value <= 0 then
- game:GetService("ReplicatedStorage").MainEvent:FireServer("Reload", game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"))
- wait(1)
- end
- end
- end
- end)
- elseif r == false then
- game:GetService('RunService'):UnbindFromRenderStep("Auto-Reload")
- end
- end)
- Toggle1:AddToolTip("Tip")
- local Button1 = Misc1:CreateButton("Free Fist (P)", function(Click)
- -- // Variables
- local localPlayer = game:GetService("Players").LocalPlayer
- local localCharacter = localPlayer.Character
- local Mouse = localPlayer:GetMouse()
- local FistControl = false
- local LeftFist = localCharacter.LeftHand
- local RightFist = localCharacter.RightHand
- -- // Services
- local uis = game:GetService("UserInputService")
- -- // Coroutine Loop + Functions
- local loopFunction = function()
- LeftFist.CFrame = CFrame.new(Mouse.Hit.p)
- RightFist.CFrame = CFrame.new(Mouse.Hit.p)
- end
- local Loop
- local Start = function()
- Loop = game:GetService("RunService").Heartbeat:Connect(loopFunction)
- end
- local Pause = function()
- Loop:Disconnect()
- end
- -- // Hotkeys
- uis.InputBegan:connect(function(Key)
- if (Key.KeyCode == Enum.KeyCode.P) then
- if (FistControl == false) then
- FistControl = true
- Start()
- pcall(function()
- localCharacter.RightHand.RightWrist:Remove()
- localCharacter.LeftHand.LeftWrist:Remove()
- end)
- elseif (FistControl == true) then
- FistControl = false
- Pause()
- local rightwrist = Instance.new("Motor6D")
- rightwrist.Name = "RightWrist"
- rightwrist.Parent = localCharacter.RightHand
- rightwrist.C0 = CFrame.new(1.18422506e-07, -0.5009287, -6.81715525e-18, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- rightwrist.C1 = CFrame.new(3.55267503e-07, 0.125045404, 5.92112528e-08, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- rightwrist.Part0 = localCharacter.RightLowerArm
- rightwrist.Part1 = localCharacter.RightHand
- local leftwrist = Instance.new("Motor6D")
- leftwrist.Name = "LeftWrist"
- leftwrist.Parent = localCharacter.LeftHand
- leftwrist.C0 = CFrame.new(0.000475466368, -0.5009287, 7.59417072e-20, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- leftwrist.C1 = CFrame.new(0.000475821638, 0.125045404, 5.92112528e-08, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- leftwrist.Part0 = localCharacter.LeftLowerArm
- leftwrist.Part1 = localCharacter.LeftHand
- end
- end
- end)
- end)
- local Button1 = Fun:CreateButton("ShutDown Roblox", function(Click)
- game:GetService'RunService'.Stepped:Wait()
- game:Shutdown()
- end)
- local Button1 = Fun:CreateButton("Add Everyone", function(Click)
- local obese = game:GetService('Players')
- for _,kachow in pairs(obese:GetPlayers()) do
- obese.LocalPlayer:RequestFriendship(kachow, kachow)
- end
- end)
- local Button1 = Fun:CreateButton("PP Bat", function(Click)
- local d = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- local k = game.Workspace.Ignored.Shop["[Bat] - $250"]
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - k.Head.Position).Magnitude <= 50 then
- wait(.2)
- fireclickdetector(k:FindFirstChild("ClickDetector"), 4)
- toolf = game.Players.LocalPlayer.Backpack:WaitForChild("[Bat]")
- toolf.Parent = game.Players.LocalPlayer.Character
- wait()
- game.Players.LocalPlayer.Character:WaitForChild("[Bat]")
- game.Players.LocalPlayer.Character:WaitForChild("[Bat]").Grip = CFrame.new(-2.4000001, -0.699999988, 0, 0, 1, -0, -1, 0, -0, 0, 0, 1)
- game.Players.LocalPlayer.Character:WaitForChild("[Bat]").GripForward = Vector3.new(0, -1, -0)
- game.Players.LocalPlayer.Character:WaitForChild("[Bat]").GripPos = Vector3.new(1.2111, 1.11114, 1.8111)
- game.Players.LocalPlayer.Character:WaitForChild("[Bat]").GripUp = Vector3.new(-500000, 404, 5000000)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(d)
- end
- end)
- local Button1 = Misc1:CreateButton("Antimask", function(Click)
- for _, v in pairs(game:GetService("Players"):GetPlayers()) do
- if v and v.Character and v.Character:FindFirstChildOfClass("Humanoid") and v.Character:FindFirstChildOfClass("Humanoid").DisplayDistanceType ~= Enum.HumanoidDisplayDistanceType.Viewer then
- v.Character:FindFirstChildOfClass("Humanoid").DisplayDistanceType = Enum.HumanoidDisplayDistanceType.Viewer
- end
- end
- end)
- local Button1 = Misc1:CreateButton("Invisible mask", function(Click)
- local d = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- local k = game.Workspace.Ignored.Shop["[Surgeon Mask] - $25"]
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - k.Head.Position).Magnitude <= 50 then
- wait(.2)
- fireclickdetector(k:FindFirstChild("ClickDetector"), 4)
- toolf = game.Players.LocalPlayer.Backpack:WaitForChild("Mask")
- toolf.Parent = game.Players.LocalPlayer.Character
- wait()
- game.Players.LocalPlayer.Character:WaitForChild("Mask")
- game:GetService("VirtualUser"):ClickButton1(Vector2.new())
- game.Players.LocalPlayer.Character:WaitForChild("In-gameMask")
- game.Players.LocalPlayer.Character["In-gameMask"].Handle:Destroy()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(d)
- end
- end)
- local Button1 = Fun:CreateButton("Bike Fly", function(Click)
- local speed = 20
- local old
- local Plr = game.Players.LocalPlayer
- local wheels = {}
- local control = {q=false,e=false,w=false,a=false,s=false,d=false}
- local Mouse = Plr:GetMouse()
- Mouse.KeyDown:connect(function(KEY)
- local key = KEY:lower()
- if control[key] ~= nil then
- control[key]=true
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- local key = KEY:lower()
- if control[key] ~= nil then
- control[key]=false
- end
- end)
- while game.RunService.Stepped:wait() do
- local seat = (Plr.Character or Plr.CharacterAdded:wait()):WaitForChild("Humanoid").SeatPart
- if Plr.PlayerGui:FindFirstChild("MainScreenGui") and Plr.PlayerGui.MainScreenGui:FindFirstChild("Bar") and Plr.PlayerGui.MainScreenGui.Bar:FindFirstChild("Speed") then
- Plr.PlayerGui.MainScreenGui.Bar.Speed.bar.Size = UDim2.new(speed / 100 * 0.95, 0, 0.83, 0)
- else
- local c = Plr.PlayerGui.MainScreenGui.Bar.HP
- local g = c:Clone()
- g.Name = "Speed"
- g.Position = UDim2.new(0.5, 0, 1, -120)
- g.bar.BackgroundColor3 = Color3.fromRGB(255, 155, 0)
- g.Picture.Image.Image = "rbxassetid://181035717"
- g.TextLabel.Text = "Speed"
- g.Parent = c.Parent
- end
- if seat ~= nil and seat:IsDescendantOf(game.Workspace.Vehicles) then
- if seat ~= old then
- if old then
- old.Vel:Destroy()
- old.Gyro:Destroy()
- end
- old = seat
- for i = 1, 2 do
- if wheels[i] then
- wheels[i][2].Parent = wheels[i][1]
- end
- local wheel = seat.Parent.Wheel
- wheels[i] = {seat.Parent, wheel}
- wheel:remove()
- end
- local gyro = Instance.new("BodyGyro", seat)
- gyro.Name = "Gyro"
- local pos = Instance.new("BodyVelocity", seat)
- pos.Name = "Vel"
- gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- pos.MaxForce = Vector3.new(9e9, 9e9, 9e9)
- else
- seat.Gyro.cframe = workspace.CurrentCamera.CoordinateFrame
- local vel = CFrame.new(0, 0, 0)
- if control.w then
- vel = vel * CFrame.new(0, 0, -speed)
- end
- if control.s then
- vel = vel * CFrame.new(0, 0, speed)
- end
- if control.a then
- vel = vel * CFrame.new(-speed, 0, 0)
- end
- if control.d then
- vel = vel * CFrame.new(speed, 0, 0)
- end
- seat.Vel.Velocity = (seat.CFrame*vel).p - seat.CFrame.p
- end
- end
- if control.e and speed<100 then
- speed = speed + 1
- end
- if control.q and speed > 0 then
- speed = speed - 1
- end
- end
- end)
- local Button1 = Misc1:CreateButton("Chat Logs", function(Click)
- local LP = game.Players.LocalPlayer
- LP.PlayerGui.Chat.Frame.ChatChannelParentFrame.Visible = true
- LP.PlayerGui.Chat.Frame.ChatBarParentFrame.Position = LP.PlayerGui.Chat.Frame.ChatChannelParentFrame.Position + UDim2.new(UDim.new(),LP.PlayerGui.Chat.Frame.ChatChannelParentFrame.Size.Y)
- end)
- local Button1 = Misc1:CreateButton("Animation Pack", function(Click)
- local Folder = Instance.new('Folder', game:GetService("Workspace"))
- local AnimationPack = game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.AnimationPack
- local ScrollingFrame = AnimationPack.ScrollingFrame
- local CloseButton = AnimationPack.CloseButton
- AnimationPack.Visible = true
- local LeanAnimation = Instance.new("Animation", Folder)
- LeanAnimation.Name = "LeanAnimation"
- LeanAnimation.AnimationId = "rbxassetid://3152375249"
- local Lean = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LeanAnimation)
- local LayAnimation = Instance.new("Animation", Folder)
- LayAnimation.Name = "LayAnimation"
- LayAnimation.AnimationId = "rbxassetid://3152378852"
- local Lay = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LayAnimation)
- local Dance1Animation = Instance.new("Animation", Folder)
- Dance1Animation.Name = "Dance1Animation"
- Dance1Animation.AnimationId = "rbxassetid://3189773368"
- local Dance1 = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance1Animation)
- local Dance2Animation = Instance.new("Animation", Folder)
- Dance2Animation.Name = "Dance2Animation"
- Dance2Animation.AnimationId = "rbxassetid://3189776546"
- local Dance2 = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance2Animation)
- local GreetAnimation = Instance.new("Animation", Folder)
- GreetAnimation.Name = "GreetAnimation"
- GreetAnimation.AnimationId = "rbxassetid://3189777795"
- local Greet = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(GreetAnimation)
- local PrayingAnimation = Instance.new("Animation", Folder)
- PrayingAnimation.Name = "PrayingAnimation"
- PrayingAnimation.AnimationId = "rbxassetid://3487719500"
- local Praying = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(PrayingAnimation)
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Lean" then
- v.Name = "LeanButton"
- end
- end
- end
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Lay" then
- v.Name = "LayButton"
- end
- end
- end
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Dance1" then
- v.Name = "Dance1Button"
- end
- end
- end
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Dance2" then
- v.Name = "Dance2Button"
- end
- end
- end
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Greet" then
- v.Name = "GreetButton"
- end
- end
- end
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Praying" then
- v.Name = "PrayingButton"
- end
- end
- end
- function Stop()
- Lay:Stop()
- Lean:Stop()
- Dance1:Stop()
- Dance2:Stop()
- Greet:Stop()
- Praying:Stop()
- end
- local LeanTextButton = ScrollingFrame.LeanButton
- local LayTextButton = ScrollingFrame.LayButton
- local Dance1TextButton = ScrollingFrame.Dance1Button
- local Dance2TextButton = ScrollingFrame.Dance2Button
- local GreetTextButton = ScrollingFrame.GreetButton
- local PrayingTextButton = ScrollingFrame.PrayingButton
- AnimationPack.MouseButton1Click:Connect(function()
- if ScrollingFrame.Visible == false then
- ScrollingFrame.Visible = true
- CloseButton.Visible = true
- end
- end)
- CloseButton.MouseButton1Click:Connect(function()
- if ScrollingFrame.Visible == true then
- ScrollingFrame.Visible = false
- CloseButton.Visible = false
- end
- end)
- LeanTextButton.MouseButton1Click:Connect(function()
- Stop()
- Lean:Play()
- end)
- LayTextButton.MouseButton1Click:Connect(function()
- Stop()
- Lay:Play()
- end)
- Dance1TextButton.MouseButton1Click:Connect(function()
- Stop()
- Dance1:Play()
- end)
- Dance2TextButton.MouseButton1Click:Connect(function()
- Stop()
- Dance2:Play()
- end)
- GreetTextButton.MouseButton1Click:Connect(function()
- Stop()
- Greet:Play()
- end)
- PrayingTextButton.MouseButton1Click:Connect(function()
- Stop()
- Praying:Play()
- end)
- game:GetService("Players").LocalPlayer.Character.Humanoid.Running:Connect(function()
- Stop()
- end)
- game:GetService("Players").LocalPlayer.Character.Humanoid.Died:Connect(function()
- Stop()
- repeat
- wait()
- until game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 100
- wait(1)
- local AnimationPack = game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.AnimationPack
- local ScrollingFrame = AnimationPack.ScrollingFrame
- local CloseButton = AnimationPack.CloseButton
- AnimationPack.Visible = true
- local LeanAnimation = Instance.new("Animation", Folder)
- LeanAnimation.Name = "LeanAnimation"
- LeanAnimation.AnimationId = "rbxassetid://3152375249"
- local Lean = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LeanAnimation)
- local LayAnimation = Instance.new("Animation", Folder)
- LayAnimation.Name = "LayAnimation"
- LayAnimation.AnimationId = "rbxassetid://3152378852"
- local Lay = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LayAnimation)
- local Dance1Animation = Instance.new("Animation", Folder)
- Dance1Animation.Name = "Dance1Animation"
- Dance1Animation.AnimationId = "rbxassetid://3189773368"
- local Dance1 = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance1Animation)
- local Dance2Animation = Instance.new("Animation", Folder)
- Dance2Animation.Name = "Dance2Animation"
- Dance2Animation.AnimationId = "rbxassetid://3189776546"
- local Dance2 = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance2Animation)
- local GreetAnimation = Instance.new("Animation", Folder)
- GreetAnimation.Name = "GreetAnimation"
- GreetAnimation.AnimationId = "rbxassetid://3189777795"
- local Greet = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(GreetAnimation)
- local PrayingAnimation = Instance.new("Animation", Folder)
- PrayingAnimation.Name = "PrayingAnimation"
- PrayingAnimation.AnimationId = "rbxassetid://3487719500"
- local Praying = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(PrayingAnimation)
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Lean" then
- v.Name = "LeanButton"
- end
- end
- end
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Lay" then
- v.Name = "LayButton"
- end
- end
- end
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Dance1" then
- v.Name = "Dance1Button"
- end
- end
- end
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Dance2" then
- v.Name = "Dance2Button"
- end
- end
- end
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Greet" then
- v.Name = "GreetButton"
- end
- end
- end
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Praying" then
- v.Name = "PrayingButton"
- end
- end
- end
- function Stop()
- Lay:Stop()
- Lean:Stop()
- Dance1:Stop()
- Dance2:Stop()
- Greet:Stop()
- Praying:Stop()
- end
- local LeanTextButton = ScrollingFrame.LeanButton
- local LayTextButton = ScrollingFrame.LayButton
- local Dance1TextButton = ScrollingFrame.Dance1Button
- local Dance2TextButton = ScrollingFrame.Dance2Button
- local GreetTextButton = ScrollingFrame.GreetButton
- local PrayingTextButton = ScrollingFrame.PrayingButton
- AnimationPack.MouseButton1Click:Connect(function()
- if ScrollingFrame.Visible == false then
- ScrollingFrame.Visible = true
- CloseButton.Visible = true
- end
- end)
- CloseButton.MouseButton1Click:Connect(function()
- if ScrollingFrame.Visible == true then
- ScrollingFrame.Visible = false
- CloseButton.Visible = false
- end
- end)
- LeanTextButton.MouseButton1Click:Connect(function()
- Stop()
- Lean:Play()
- end)
- LayTextButton.MouseButton1Click:Connect(function()
- Stop()
- Lay:Play()
- end)
- Dance1TextButton.MouseButton1Click:Connect(function()
- Stop()
- Dance1:Play()
- end)
- Dance2TextButton.MouseButton1Click:Connect(function()
- Stop()
- Dance2:Play()
- end)
- GreetTextButton.MouseButton1Click:Connect(function()
- Stop()
- Greet:Play()
- end)
- PrayingTextButton.MouseButton1Click:Connect(function()
- Stop()
- Praying:Play()
- end)
- end)
- end)
- local Button1 = Misc1:CreateButton("Autoeat (Chiken)", function(Click)
- while wait() do
- pcall(function()
- if game.Players.LocalPlayer.Character.Humanoid.Health > 50 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, 999, 0)
- if game.Players.LocalPlayer.Character:FindFirstChild("[Chicken]") == nil or game.Players.LocalPlayer.Backpack:FindFirstChild("[Chicken]") == nil then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Ignored.Shop["[Chicken] - $7"].Head.CFrame
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["[Chicken] - $7"].ClickDetector)
- end
- pcall(function()game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack["[Chicken]"])end)
- pcall(function()
- game.Players.LocalPlayer.Character["[Chicken]"]:Activate()
- wait(0.1)
- game.Players.LocalPlayer.Character["[Chicken]"]:Deactivate()
- end)
- end
- end)
- end
- end)
- local Button1 = Fun:CreateButton("Walk On Walls", function(Click)
- loadstring(game:HttpGet("https://raw.githubusercontent.com/D34THEV1L/DaHood-Source/main/DaHood%20WalkOnWalls"))
- end)
- local Button1 = Fun:CreateButton("Juggernaut", function(Click)
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local Mouse = LocalPlayer:GetMouse()
- local OriginalKeyUpValue = 0
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://2788838708"
- function StopAudio()
- LocalPlayer.Character.LowerTorso.BOOMBOXSOUND:Stop()
- end
- function stop(ID, Key)
- local cor = coroutine.wrap(function()
- wait(LocalPlayer.Character.LowerTorso.BOOMBOXSOUND.TimeLength-0.1)
- if LocalPlayer.Character.LowerTorso.BOOMBOXSOUND.SoundId == "rbxassetid://"..ID and OriginalKeyUpValue == Key then
- StopAudio()
- end
- end)
- cor()
- end
- function play(ID, STOP, LMAO)
- if LocalPlayer.Backpack:FindFirstChild("[Boombox]") then
- local Tool = nil
- if LocalPlayer.Character:FindFirstChildOfClass("Tool") and LMAO == true then
- Tool = LocalPlayer.Character:FindFirstChildOfClass("Tool")
- LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = LocalPlayer.Backpack
- end
- LocalPlayer.Backpack["[Boombox]"].Parent =
- LocalPlayer.Character
- game.ReplicatedStorage.MainEvent:FireServer("Boombox", ID)
- LocalPlayer.Character["[Boombox]"].RequiresHandle = false
- if LocalPlayer.Character["[Boombox]"]:FindFirstChild("Handle") then
- LocalPlayer.Character["[Boombox]"].Handle:Destroy()
- end
- LocalPlayer.Character["[Boombox]"].Parent =
- LocalPlayer.Backpack
- LocalPlayer.PlayerGui.MainScreenGui.BoomboxFrame.Visible = false
- if Tool ~= true then
- if Tool then
- Tool.Parent = LocalPlayer.Character
- end
- end
- if STOP == true then
- LocalPlayer.Character.LowerTorso:WaitForChild("BOOMBOXSOUND")
- local cor = coroutine.wrap(function()
- repeat wait() until LocalPlayer.Character.LowerTorso.BOOMBOXSOUND.SoundId == "rbxassetid://"..ID and LocalPlayer.Character.LowerTorso.BOOMBOXSOUND.TimeLength > 0.01
- OriginalKeyUpValue = OriginalKeyUpValue+1
- stop(ID, OriginalKeyUpValue)
- end)
- cor()
- end
- end
- end
- function Tool()
- local Tool = Instance.new("Tool")
- Tool.Name = "Juggernaut"
- Tool.RequiresHandle = false
- Tool.Activated:Connect(function()
- local Character = LocalPlayer.Character
- local Humanoid = Character:FindFirstChildOfClass("Humanoid")
- function rm()
- for i,v in pairs(Character:GetDescendants()) do
- if v:IsA("BasePart") or v:IsA("MeshPart") then
- if v.Name ~= "Head" then
- for i,cav in pairs(v:GetDescendants()) do
- if cav:IsA("Attachment") then
- if cav:FindFirstChild("OriginalPosition") then
- cav.OriginalPosition:Destroy()
- end
- end
- end
- for i,v in pairs(v:GetChildren()) do
- if v.Name == "OriginalSize" then
- v:Destroy()
- end
- end
- if v:FindFirstChild("AvatarPartScaleType") then
- v:FindFirstChild("AvatarPartScaleType"):Destroy()
- end
- end
- end
- end
- end
- Humanoid:LoadAnimation(Anim):Play()
- play(862491729, true, true)
- wait(0.4)
- rm()
- Humanoid:FindFirstChild("BodyTypeScale"):Destroy()
- wait(0.2)
- rm()
- Humanoid:FindFirstChild("BodyWidthScale"):Destroy()
- wait(0.02)
- rm()
- Humanoid:FindFirstChild("BodyDepthScale"):Destroy()
- wait(0.02)
- rm()
- Humanoid:FindFirstChild("BodyTypeScale"):Destroy()
- wait(0.02)
- end)
- Tool.Parent = LocalPlayer.Backpack
- end
- Tool()
- end)
- local Button1 = Misc1:CreateButton("Autofarm", function(Click)
- loadstring(game:HttpGet("https://raw.githubusercontent.com/lerkermer/lua-projects/master/SwagAutofarm"))()
- end)
- local Button1 = Fun:CreateButton("Heart", function(Click)
- game.Players.LocalPlayer.PlayerGui.MainScreenGui.Bar.HP.Picture.Life.Visible = true
- game.Players.LocalPlayer.PlayerGui:WaitForChild("MainScreenGui"):WaitForChild("Bar"):WaitForChild("HP"):WaitForChild("Picture"):WaitForChild("Life").Visible = true
- end)
- getgenv().cframespeedtoggle = false
- getgenv().speedvalue = 0.35
- getgenv().Spinbot = false
- getgenv().Jitter = false
- getgenv().Layspinbot = false
- getgenv().AntiAim1 = false
- getgenv().AntiAim2 = false
- getgenv().antistomplo = false
- getgenv().autoreload = false
- getgenv().autostomp = false
- getgenv().antibag = false
- getgenv().trashtalkl = false
- getgenv().antilock = false
- getgenv().antilockspeed = 0.260319
- --
- local Jit = math.random(30, 90)
- local Angle = 60
- _G.Save0 = game.Players.LocalPlayer.Character.Head.face.Texture
- _G.Save1 = game.Players.LocalPlayer.Character.Animate.idle.Animation1.AnimationId
- _G.Save2 = game.Players.LocalPlayer.Character.Animate.run.RunAnim.AnimationId
- _G.Save3 = game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId
- game:GetService("RunService").Heartbeat:Connect(
- function()
- if cframespeedtoggle == true then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
- game.Players.LocalPlayer.Character.Humanoid.MoveDirection * speedvalue
- end
- if Spinbot then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(555), 0)
- end
- if Jitter then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
- CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Position) *
- CFrame.Angles(0, math.rad(Angle) + math.rad((math.random(1, 2) == 1 and Jit or -Jit)), 0)
- end
- if AntiAim1 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity =
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * -250
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(555), 0)
- end
- if AntiAim2 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0.999, 0)
- wait(0.2)
- end
- if getgenv().antistomplo then
- if game.Players.LocalPlayer.Character.Humanoid.Health <= 5 then
- for i, v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if v:IsA("BasePart") then
- v:Destroy()
- end
- end
- end
- end
- if getgenv().AutoReloadx then
- if game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool") then
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"):FindFirstChild(
- "Ammo"
- )
- then
- if
- game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool"):FindFirstChild(
- "Ammo"
- ).Value <= 0
- then
- game:GetService("ReplicatedStorage").MainEvent:FireServer(
- "Reload",
- game:GetService("Players").LocalPlayer.Character:FindFirstChildWhichIsA("Tool")
- )
- end
- end
- end
- end
- if getgenv().autostomp then
- game.ReplicatedStorage.MainEvent:FireServer("Stomp")
- end
- if getgenv().antibag then
- game.Players.LocalPlayer.Character["Christmas_Sock"]:Destroy()
- end
- if getgenv().trashtalkl then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
- "LOL",
- "All"
- )
- wait(1)
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
- "trash",
- "All"
- )
- wait(1)
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
- "son",
- "All"
- )
- wait(1)
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
- "quit",
- "All"
- )
- wait(1)
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
- "log life",
- "All"
- )
- wait(1)
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(
- "speak w your chin up",
- "All"
- )
- end
- if getgenv().antilock then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame +
- -game.Players.LocalPlayer.Character.Humanoid.MoveDirection * getgenv().antilockspeed
- end
- end
- )
- local Label1 = Fun:CreateLabel("AA's")
- Label1:UpdateText("AA's")
- local Toggle1 = Fun:CreateToggle("Spinbot AA", nil, function(State)
- getgenv().AntiAim1 = State
- end)
- local Toggle1 = Fun:CreateToggle("Slingshot AA", nil, function(State)
- getgenv().AntiAim2 = State
- end)
- local Toggle1 = Fun:CreateToggle("Jitter", nil, function(State)
- getgenv().Jitter = State
- end)
- local Toggle1 = Fun:CreateToggle("Spinbot", nil, function(State)
- getgenv().Spinbot = State
- end)
- local Toggle1 = Fun:CreateToggle("Anti Lock", nil, function(State)
- getgenv().antilock = State
- end)
- local Slider1 = Fun:CreateSlider("Antilock Speed", 0,2,nil,true, function(Value)
- getgenv().antilockspeed = Value
- end)
- Slider1:AddToolTip("Slider dp")
- Slider1:SetValue(1)
- local Button1 = Misc1:CreateButton("Godmode", function(Click)
- local localPlayer = game:GetService('Players').LocalPlayer;
- local localCharacter = localPlayer.Character;
- localCharacter:FindFirstChildWhichIsA('Humanoid').Health = 0;
- for _,v in pairs(localPlayer.Character:GetChildren()) do
- if v:IsA('MeshPart') or v:IsA('Accessory') then
- v:Destroy();
- end;
- end;
- local newCharacter = localPlayer.CharacterAdded:Wait();
- local spoofFolder = Instance.new('Folder');
- spoofFolder.Name = 'FULLY_LOADED_CHAR';
- spoofFolder.Parent = newCharacter;
- newCharacter:WaitForChild('RagdollConstraints'):Destroy();
- newCharacter:WaitForChild('BodyEffects'):WaitForChild('Defense'):Destroy();
- newCharacter:WaitForChild('BodyEffects'):WaitForChild('Armor'):Destroy();
- local spoofValue = Instance.new('BoolValue', newCharacter);
- spoofValue.Name = 'RagdollConstraints';
- local defValue = Instance.new('IntValue', game:GetService('Players').LocalPlayer.Character:FindFirstChild('BodyEffects'));
- defValue.Name = 'Defense';
- local armValue = Instance.new('IntValue', game:GetService('Players').LocalPlayer.Character:FindFirstChild('BodyEffects'));
- armValue.Name = 'Armor';
- end)
- local Button1 = me:CreateButton("Headless", function(Click)
- local L_393_ = game.Players.LocalPlayer.Character
- local L_394_ = L_393_:WaitForChild("Head")
- local L_395_ = L_394_:WaitForChild("face")
- L_395_.Transparency = 1
- L_394_.Transparency = 1
- end)
- local Button1 = me:CreateButton("Korblox", function(Click)
- local L_396_ = game.Players.LocalPlayer.Character
- local L_397_ = game.Players.LocalPlayer.Character
- local L_398_ = L_396_.Head
- local L_399_ = L_398_.face
- local L_400_ = L_397_.RightFoot
- local L_401_ = L_397_.RightLowerLeg
- local L_402_ = L_397_.RightUpperLeg
- local L_403_ = L_397_.LeftFoot
- local L_404_ = L_397_.LeftLowerLeg
- local L_405_ = L_397_.LeftUpperLeg
- -- Right
- L_400_.MeshId = "http://www.roblox.com/asset/?id=902942093"
- L_401_.MeshId = "http://www.roblox.com/asset/?id=902942093"
- L_402_.MeshId = "http://www.roblox.com/asset/?id=902942096"
- L_402_.TextureID = "http://roblox.com/asset/?id=902843398"
- L_400_.Transparency = 1
- L_401_.Transparency = 1
- end)
- local Button1 = me:CreateButton("FE Korblox", function(Click)
- LocalPlayer.Character.RightUpperLeg:Destroy()
- end)
- local Button1 = me:CreateButton("Fat", function(Click)
- loadstring(game:HttpGet("https://raw.githubusercontent.com/slammy1/fat/main/3"))()
- end)
- local Button1 = me:CreateButton("Playful Vampire", function(Click)
- local L_415_ = game.Players.LocalPlayer.Character
- local L_416_ = L_415_:WaitForChild("Head")
- local L_417_ = L_416_:WaitForChild("face")
- L_417_.Texture = "rbxassetid://2409281591"
- end)
- local Button1 = me:CreateButton("Red Beastmode", function(Click)
- local L_412_ = game.Players.LocalPlayer.Character
- local L_413_ = L_412_:WaitForChild("Head")
- local L_414_ = L_413_:WaitForChild("face")
- L_414_.Texture = "rbxassetid://127959433"
- end)
- local Button1 = me:CreateButton("Green Beastmode", function(Click)
- local L_412_ = game.Players.LocalPlayer.Character
- local L_413_ = L_412_:WaitForChild("Head")
- local L_414_ = L_413_:WaitForChild("face")
- L_414_.Texture = "rbxassetid://2225757922"
- end)
- local Button1 = me:CreateButton("Blue Beastmode", function(Click)
- local L_412_ = game.Players.LocalPlayer.Character
- local L_413_ = L_412_:WaitForChild("Head")
- local L_414_ = L_413_:WaitForChild("face")
- L_414_.Texture = "rbxassetid://209712379"
- end)
- local Button1 = me:CreateButton("Pink Bubble Trouble", function(Click)
- local L_412_ = game.Players.LocalPlayer.Character
- local L_413_ = L_412_:WaitForChild("Head")
- local L_414_ = L_413_:WaitForChild("face")
- L_414_.Texture = "rbxassetid://19264782"
- end)
- local Button1 = me:CreateButton("Blue Bubble Trouble", function(Click)
- local L_412_ = game.Players.LocalPlayer.Character
- local L_413_ = L_412_:WaitForChild("Head")
- local L_414_ = L_413_:WaitForChild("face")
- L_414_.Texture = "rbxassetid://330393309"
- end)
- local Button1 = me:CreateButton("Purple Bubble Trouble", function(Click)
- local L_412_ = game.Players.LocalPlayer.Character
- local L_413_ = L_412_:WaitForChild("Head")
- local L_414_ = L_413_:WaitForChild("face")
- L_414_.Texture = "rbxassetid://362047189"
- end)
- local Button1 = me:CreateButton("Green Bubble Trouble", function(Click)
- local L_412_ = game.Players.LocalPlayer.Character
- local L_413_ = L_412_:WaitForChild("Head")
- local L_414_ = L_413_:WaitForChild("face")
- L_414_.Texture = "rbxassetid://380753459"
- end)
- local Button1 = me:CreateButton("Yum!", function(Click)
- local L_415_ = game.Players.LocalPlayer.Character
- local L_416_ = L_415_:WaitForChild("Head")
- local L_417_ = L_416_:WaitForChild("face")
- L_417_.Texture = "rbxassetid://26018945"
- end)
- local Button1 = me:CreateButton("Super Super Happy Face", function(Click)
- local L_415_ = game.Players.LocalPlayer.Character
- local L_416_ = L_415_:WaitForChild("Head")
- local L_417_ = L_416_:WaitForChild("face")
- L_417_.Texture = "rbxassetid://494290547"
- end)
- local Button1 = me:CreateButton("Prankster", function(Click)
- local L_415_ = game.Players.LocalPlayer.Character
- local L_416_ = L_415_:WaitForChild("Head")
- local L_417_ = L_416_:WaitForChild("face")
- L_417_.Texture = "rbxassetid://20052028"
- end)
- local Button1 = me:CreateButton("Touble Maker", function(Click)
- local L_415_ = game.Players.LocalPlayer.Character
- local L_416_ = L_415_:WaitForChild("Head")
- local L_417_ = L_416_:WaitForChild("face")
- L_417_.Texture = "rbxassetid://22920500"
- end)
- local Button1 = me:CreateButton("TattleTale", function(Click)
- local L_412_ = game.Players.LocalPlayer.Character
- local L_413_ = L_412_:WaitForChild("Head")
- local L_414_ = L_413_:WaitForChild("face")
- L_414_.Texture = "rbxassetid://26343132"
- end)
- local Button1 = me:CreateButton("Meanie", function(Click)
- local L_415_ = game.Players.LocalPlayer.Character
- local L_416_ = L_415_:WaitForChild("Head")
- local L_417_ = L_416_:WaitForChild("face")
- L_417_.Texture = "rbxassetid://508490451"
- end)
- local Button1 = me:CreateButton("Stitch Face", function(Click)
- local L_415_ = game.Players.LocalPlayer.Character
- local L_416_ = L_415_:WaitForChild("Head")
- local L_417_ = L_416_:WaitForChild("face")
- L_417_.Texture = "rbxassetid://8329438"
- end)
- local Button1 = me:CreateButton("Madness", function(Click)
- local L_415_ = game.Players.LocalPlayer.Character
- local L_416_ = L_415_:WaitForChild("Head")
- local L_417_ = L_416_:WaitForChild("face")
- L_417_.Texture = "rbxassetid://129900258"
- end)
- local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/trendyylol/roblox/main/Libraries/ESP/Pikahub"))()
- local library = loadstring(game:HttpGet("https://pastebin.com/raw/U2HwmEyF"))()
- local dwEntities = game:GetService("Players")
- local dwLocalPlayer = dwEntities.LocalPlayer
- local dwRunService = game:GetService("RunService")
- local settings_tbl = {
- ESP_Enabled = false,
- ESP_TeamCheck = false,
- Chams = true,
- Chams_Color = Color3.fromRGB(255,255,255),
- Chams_Transparency = 0.1,
- Chams_Glow_Color = Color3.fromRGB(0,0,0)
- }
- function destroy_chams(char)
- for k,v in next, char:GetChildren() do
- if v:IsA("BasePart") and v.Transparency ~= 1 then
- if v:FindFirstChild("Glow") and
- v:FindFirstChild("Chams") then
- v.Glow:Destroy()
- v.Chams:Destroy()
- end
- end
- end
- end
- dwRunService.Heartbeat:Connect(function()
- if settings_tbl.ESP_Enabled then
- for k,v in next, dwEntities:GetPlayers() do
- if v ~= dwLocalPlayer then
- if v.Character and
- v.Character:FindFirstChild("HumanoidRootPart") and
- v.Character:FindFirstChild("Humanoid") and
- v.Character:FindFirstChild("Humanoid").Health ~= 0 then
- if settings_tbl.ESP_TeamCheck == false then
- local char = v.Character
- for k,b in next, char:GetChildren() do
- if b:IsA("BasePart") and
- b.Transparency ~= 1 then
- if settings_tbl.Chams then
- if not b:FindFirstChild("Glow") and
- not b:FindFirstChild("Chams") then
- local chams_box = Instance.new("BoxHandleAdornment", b)
- chams_box.Name = "Chams"
- chams_box.AlwaysOnTop = true
- chams_box.ZIndex = 4
- chams_box.Adornee = b
- chams_box.Color3 = settings_tbl.Chams_Color
- chams_box.Transparency = settings_tbl.Chams_Transparency
- chams_box.Size = b.Size + Vector3.new(0.02, 0.02, 0.02)
- local glow_box = Instance.new("BoxHandleAdornment", b)
- glow_box.Name = "Glow"
- glow_box.AlwaysOnTop = false
- glow_box.ZIndex = 3
- glow_box.Adornee = b
- glow_box.Color3 = settings_tbl.Chams_Glow_Color
- glow_box.Size = chams_box.Size + Vector3.new(0.13, 0.13, 0.13)
- end
- else
- destroy_chams(char)
- end
- end
- end
- else
- if v.Team == dwLocalPlayer.Team then
- destroy_chams(v.Character)
- end
- end
- else
- destroy_chams(v.Character)
- end
- end
- end
- else
- for k,v in next, dwEntities:GetPlayers() do
- if v ~= dwLocalPlayer and
- v.Character and
- v.Character:FindFirstChild("HumanoidRootPart") and
- v.Character:FindFirstChild("Humanoid") and
- v.Character:FindFirstChild("Humanoid").Health ~= 0 then
- destroy_chams(v.Character)
- end
- end
- end
- end)
- local Toggle1 = ESP:CreateToggle("Boxes", nil, function(State)
- getgenv().PikaESPSettings.Box = State
- end)
- local Toggle1 = ESP:CreateToggle("Tracer", nil, function(State)
- getgenv().PikaESPSettings.Tracers = State
- end)
- local Toggle1 = ESP:CreateToggle("Unlock Tracers", nil, function(State)
- getgenv().PikaESPSettings.UnlockTracers = State
- end)
- local Toggle1 = ESP:CreateToggle("Names", nil, function(State)
- getgenv().PikaESPSettings.Name = State
- end)
- local Toggle1 = ESP:CreateToggle("Chams", nil, function(State)
- settings_tbl.ESP_Enabled = State
- end)
- local Button1 = TP:CreateButton("School Roof", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-525.353455, 68.125, 311.824402, 0.999992013, 1.03866675e-08, -0.00399552286, -1.03507425e-08, 1, 9.01170427e-09, 0.00399552286, -8.97027519e-09, 0.999992013)
- end)
- local Button1 = TP:CreateButton("GraveYard", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(135.109558, 99.75, -57.2315979, 0.999993503, -0.000633752206, -0.0035054055, 0.000638642872, 0.999998808, 0.00139435288, 0.00350463158, -0.00139658386, 0.999992728)
- end)
- local Button1 = TP:CreateButton("Gas Station", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(595.925171, 130.75, -346.41568, -0.0400748774, 7.26109022e-08, 0.999196708, 2.20863914e-08, 1, -7.17834538e-08, -0.999196708, 1.91919352e-08, -0.0400748774)
- end)
- local Button1 = TP:CreateButton("PlayGround", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-308.851196, 103.049866, -685.874817, 0.0775452703, 4.43633544e-05, -0.996988416, 4.02679916e-06, 1, 4.48105384e-05, 0.996988416, -7.48951334e-06, 0.0775452703)
- end)
- local Button1 = TP:CreateButton("Revolver Roof", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-634.463135, 80.434761, -204.232559, -0.0190527271, -1.03574322e-07, -0.999818563, 4.36709335e-09, 1, -1.03676342e-07, 0.999818563, -6.3416179e-09, -0.0190527271)
- end)
- local Button1 = TP:CreateButton("Jeffs Tacos", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(707.502014, 139, -543.044739, -0.00318608154, -0.00102963799, 0.999993861, 0.000187970581, 0.999999464, 0.00103024102, -0.99999404, 0.00019125198, -0.00318560796)
- end)
- local Button1 = TP:CreateButton("UFO", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2.85052466, 132, -736.571106, -0.0460956171, -4.24733706e-08, -0.998937011, 7.26012459e-08, 1, -4.58687275e-08, 0.998937011, -7.46384217e-08, -0.0460956171)
- end)
- local Button1 = TP:CreateButton("Revolver Mountain", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-696.847717, 167.674957, -41.0118256, 0.626992583, 7.53169349e-09, -0.779025197, -1.29610933e-09, 1, 8.62493632e-09, 0.779025197, -4.39806902e-09, 0.626992583)
- end)
- local Button1 = TP:CreateButton("Admin Base", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-872.853516, -34.4276848, -538.013306, -0.999724388, -3.9898886e-08, -0.0234765243, -3.9204977e-08, 1, -3.00177518e-08, 0.0234765243, -2.90890814e-08, -0.999724388)
- end)
- local Button1 = TP:CreateButton("Bank", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-374.392303, 21.2499924, -287.927338, -0.855447054, -1.72182069e-07, -0.517890275, 2.95946307e-07, 1, -8.21309982e-07, 0.517890275, -8.55854921e-07, -0.855447054)
- end)
- local Button1 = TP:CreateButton("Food Shop (Downhill)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-335.141, 23.7129, -298.029)
- end)
- local Button1 = TP:CreateButton("Food Shop (Uphill", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(298.477, 49.3129, -615.231)
- end)
- local Button1 = TP:CreateButton("Hamburger and Taco", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-279.501, 22.6801, -803.887)
- end)
- local Button1 = TP:CreateButton("Gun Shop (Uphill)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(481.925, 48.1008, -621.23)
- end)
- local Button1 = TP:CreateButton("Gun Shop (Downhill)", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-580.27, 8.34504, -734.832)
- end)
- local Button1 = TP:CreateButton("Police Station", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-263.919, 21.8302, -112.858)
- end)
- local Button1 = TP:CreateButton("Fire Department", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-129.534, 27.842, -113.062)
- end)
- local Button1 = TP:CreateButton("Casino", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-904.457, 24.7803, -156.994)
- end)
- local Button1 = Autobuy:CreateButton("Double Barrel", function()
- LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["[Double-Barrel SG] - $1400"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["[Double-Barrel SG] - $1400"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["[Double-Barrel SG] - $1400"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("Double Barrel Ammo", function()
- LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["18 [Double-Barrel SG Ammo] - $60"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["18 [Double-Barrel SG Ammo] - $60"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["18 [Double-Barrel SG Ammo] - $60"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("Revolver", function()
- LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["[Revolver] - $1300"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["[Revolver] - $1300"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["[Revolver] - $1300"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("Revolver Ammo", function()
- LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["12 [Revolver Ammo] - $75"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["12 [Revolver Ammo] - $75"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["12 [Revolver Ammo] - $75"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("SMG", function()
- LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["[SMG] - $750"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["[SMG] - $750"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["[SMG] - $750"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("AK47", function()
- LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["[AK47] - $2250"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["[AK47] - $2250"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["[AK47] - $2250"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("LMG", function()
- LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["[LMG] - $3750"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["[LMG] - $3750"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["[LMG] - $3750"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("Glock", function()
- LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["[Glock] - $500"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["[Glock] - $500"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["[Glock] - $500"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("Silencer", function()
- LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["[Silencer] - $400"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["[Silencer] - $400"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["[Silencer] - $400"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("RPG", function()
- local k = game.Workspace.Ignored.Shop["[RPG] - $6000"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["[RPG] - $6000"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["[RPG] - $6000"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("Flame Thrower", function()
- LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["[Flamethrower] - $25000"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["[Flamethrower] - $25000"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["[Flamethrower] - $25000"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("Aug", function()
- local LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["[AUG] - $1950"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["[AUG] - $1950"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["[AUG] - $1950"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("Shotgun", function()
- LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["[Shotgun] - $1250"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["[Shotgun] - $1250"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["[Shotgun] - $1250"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("Tactical Shotgun", function()
- LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["[Tactical Shotgun] - $1750"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["[Tactical Shotgun] - $1750"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["[Tactical Shotgun] - $1750"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("P90", function()
- LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["[P90] - $1000"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["[P90] - $1000"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["[P90] - $1000"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("SilencerAR", function()
- LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["[SilencerAR] - $1250"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["[SilencerAR] - $1250"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["[SilencerAR] - $1250"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("AR", function()
- LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["[AR] - $1000"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["[AR] - $1000"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["[AR] - $1000"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("SMG Ammo", function()
- LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["80 [SMG Ammo] - $60"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["80 [SMG Ammo] - $60"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["80 [SMG Ammo] - $60"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("AK47 Ammo", function()
- local k = game.Workspace.Ignored.Shop["90 [AK47 Ammo] - $80"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["90 [AK47 Ammo] - $80"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["90 [AK47 Ammo] - $80"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("LMG Ammo", function()
- local LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["200 [LMG Ammo] - $300"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["200 [LMG Ammo] - $300"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["200 [LMG Ammo] - $300"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("Glock Ammo", function()
- local k = game.Workspace.Ignored.Shop["25 [Glock Ammo] - $60"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["25 [Glock Ammo] - $60"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["25 [Glock Ammo] - $60"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("Silencer Ammo", function()
- local LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["25 [Silencer Ammo] - $50"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["25 [Silencer Ammo] - $50"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["25 [Silencer Ammo] - $50"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("RPG Ammo", function()
- local LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["5 [RPG Ammo] - $1000"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["5 [RPG Ammo] - $1000"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["5 [RPG Ammo] - $1000"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("Flame Ammo", function()
- local LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["140 [Flamethrower Ammo] - $1550"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["140 [Flamethrower Ammo] - $1550"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["140 [Flamethrower Ammo] - $1550"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("AUG Ammo", function()
- local LocalPlayer = game:GetService "Players".LocalPlayer
- local k = game.Workspace.Ignored.Shop["90 [AUG Ammo] - $80"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["90 [AUG Ammo] - $80"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["90 [AUG Ammo] - $80"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Button1 = Autobuy:CreateButton("", function()
- local k = game.Workspace.Ignored.Shop["25 [Shotgun Ammo] - $60"]
- local savedsilencerpos = LocalPlayer.Character.HumanoidRootPart.Position
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = k.Head.CFrame + Vector3.new(0, 3, 0)
- wait(0.5)
- fireclickdetector(game.Workspace.Ignored.Shop["25 [Glock Ammo] - $60"].ClickDetector)
- fireclickdetector(game.Workspace.Ignored.Shop["25 [Glock Ammo] - $60"].ClickDetector)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(savedsilencerpos)
- end)
- local Toggle3 = Section3:CreateToggle("UI Toggle", nil, function(State)
- Window:Toggle(State)
- end)
- Toggle3:CreateKeybind(tostring(Config.Keybind):gsub("Enum.KeyCode.", ""), function(Key)
- Config.Keybind = Enum.KeyCode[Key]
- end)
- Toggle3:SetState(true)
- local Colorpicker3 = Section3:CreateColorpicker("UI Color", function(Color)
- Window:ChangeColor(Color)
- end)
- Colorpicker3:UpdateColor(Config.Color)
- -- credits to jan for patterns
- local Dropdown3 = Section4:CreateDropdown("Image", {"Default","Hearts","Abstract","Hexagon","Circles","Lace With Flowers","Floral"}, function(Name)
- if Name == "Default" then
- Window:SetBackground("2151741365")
- elseif Name == "Hearts" then
- Window:SetBackground("6073763717")
- elseif Name == "Abstract" then
- Window:SetBackground("6073743871")
- elseif Name == "Hexagon" then
- Window:SetBackground("6073628839")
- elseif Name == "Circles" then
- Window:SetBackground("6071579801")
- elseif Name == "Lace With Flowers" then
- Window:SetBackground("6071575925")
- elseif Name == "Floral" then
- Window:SetBackground("5553946656")
- end
- end)
- Dropdown3:SetOption("Default")
- local Colorpicker4 = Section4:CreateColorpicker("Color", function(Color)
- Window:SetBackgroundColor(Color)
- end)
- Colorpicker4:UpdateColor(Color3.new(1,1,1))
- local Slider3 = Section4:CreateSlider("Transparency",0,1,nil,false, function(Value)
- Window:SetBackgroundTransparency(Value)
- end)
- Slider3:SetValue(0)
- local Slider4 = Section4:CreateSlider("Tile Scale",0,1,nil,false, function(Value)
- Window:SetTileScale(Value)
- end)
- Slider4:SetValue(0.5)
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