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- # ╔═════════════════════════════════════╦════════════════════╗
- # ║ Title: MOG Save file fix ║ Version: 1.00 ║
- # ║ Author: Roninator2 ║ ║
- # ╠═════════════════════════════════════╬════════════════════╣
- # ║ Function: ║ Date Created ║
- # ║ MOG Scene File A ╠════════════════════╣
- # ║ Corrects save slot number ║ 01 Nov 2020 ║
- # ╚═════════════════════════════════════╩════════════════════╝
- # ╔══════════════════════════════════════════════════════════╗
- # ║ If you find in your game that the save slot number ║
- # ║ is not accurate or there are errors, then try this ║
- # ║ to correct the save slot index position. ║
- # ╚══════════════════════════════════════════════════════════╝
- # ╔═════════════════════════════════════╗
- # ║ Terms of use: ║
- # ║ Follow the Original Authors terms ║
- # ╚═════════════════════════════════════╝
- class Scene_File
- include MOG_SCENE_FILE
- def initialize
- @saving = $game_temp.scene_save
- @file_max = FILES_MAX
- @file_max = 1 if FILES_MAX < 1
- execute_dispose
- create_layout
- create_savefile_windows
- @index = DataManager.last_savefile_index
- @check_prev_index = true
- if ADIK::QUICK::INDEX > FILES_MAX
- @index = 0
- end
- @savefile_windows[@index].selected = true
- end
- end
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