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- def find_my_cooridnates(r, c, mtrx):
- for row in range(r):
- for col in range(c):
- if mtrx[row][col] == "B":
- return [row, col]
- def check_my_next_position(my_row, my_col, current_matrix):
- if 0 <= my_row < len(current_matrix) and 0 <= my_col < len(current_matrix[0]):
- next_position = current_matrix[my_row][my_col]
- if next_position == "O":
- return False
- elif next_position == "-":
- return [my_row, my_col], current_matrix, 0
- elif next_position == "P":
- current_matrix[my_row][my_col] = "-"
- return [my_row, my_col], current_matrix, 1
- n, m = map(int, input().split())
- matrix = []
- for _ in range(n):
- matrix.append(input().split())
- my_coordinates = find_my_cooridnates(n, m, matrix)
- matrix[my_coordinates[0]][my_coordinates[1]] = "-"
- result = False
- touched_opponents = 0
- moves_made = 0
- while True:
- if touched_opponents == 3:
- break
- command = input()
- if command == 'Finish':
- break
- if command == 'up':
- result = check_my_next_position(my_coordinates[0] - 1, my_coordinates[1], matrix)
- elif command == 'down':
- result = check_my_next_position(my_coordinates[0] + 1, my_coordinates[1], matrix)
- elif command == 'left':
- result = check_my_next_position(my_coordinates[0], my_coordinates[1] - 1, matrix)
- elif command == 'right':
- result = check_my_next_position(my_coordinates[0], my_coordinates[1] + 1, matrix)
- if result:
- my_coordinates, matrix, touches = result
- touched_opponents += touches
- moves_made += 1
- print("Game over!")
- print(f"Touched opponents: {touched_opponents} Moves made: {moves_made}")
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