yabagaba

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Jun 21st, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5.  
  6. wait(2)
  7. ----Made by RealMrBrainEater, Tyefoodmania---
  8.  
  9. ----Credit to NextFlame for the derpy animation running sorry Idk how to animate yet </3
  10. ---- and Credits to EthanHong0407 for the humping animation, Fixing time stop and hump knife, and MUDA.
  11. function clerp(c1,c2,al)
  12. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  13. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  14. for i,v in pairs(com1) do
  15. com1[i] = v+(com2[i]-v)*al
  16. end
  17. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  18. end
  19.  
  20. local BeeSpeed= 100
  21.  
  22. plr = game:service'Players'.LocalPlayer
  23. plrgui = plr.PlayerGui
  24. char = plr.Character
  25. mouse = plr:GetMouse()
  26. humanoid = char:findFirstChild("Humanoid")
  27. torso = char:findFirstChild("Torso")
  28. head = char.Head
  29. ra = char:findFirstChild("Right Arm")
  30. la = char:findFirstChild("Left Arm")
  31. rl = char:findFirstChild("Right Leg")
  32. ll = char:findFirstChild("Left Leg")
  33. rs = torso:findFirstChild("Right Shoulder")
  34. ls = torso:findFirstChild("Left Shoulder")
  35. rh = torso:findFirstChild("Right Hip")
  36. lh = torso:findFirstChild("Left Hip")
  37. neck = torso:findFirstChild("Neck")
  38. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  39. rootpart = char:findFirstChild("HumanoidRootPart")
  40. camera = workspace.CurrentCamera
  41. anim = char:findFirstChild("Animate")
  42. frozen = false
  43. timestopcool = false
  44. humping = false
  45. mudaing = false
  46. knifeSpeed = 150
  47. stuffFrozen = {}
  48. frozenSounds = {}
  49. if anim then
  50. anim:Destroy()
  51. end
  52. local Create = LoadLibrary("RbxUtility").Create
  53. for i,v in pairs(char:children()) do
  54. if v:IsA("Hat") then
  55. v:Destroy()
  56. end
  57. end
  58. for i,v in pairs(char:children()) do
  59. if v:IsA("Accessory") then
  60. v:Destroy()
  61. end
  62. end
  63. for i,v in pairs(char:children()) do
  64. if v:IsA("Hair") then
  65. v:Destroy()
  66. end
  67. end
  68. head.face.Texture = "rbxassetid://10521899"
  69.  
  70. function chatfunc(text)
  71. local chat = coroutine.wrap(function()
  72. if char:FindFirstChild("TalkingBillBoard")~= nil then
  73. char:FindFirstChild("TalkingBillBoard"):destroy()
  74. end
  75. local naeeym2 = Instance.new("BillboardGui",char)
  76. naeeym2.Size = UDim2.new(0,100,0,40)
  77. naeeym2.StudsOffset = Vector3.new(0,3,0)
  78. naeeym2.Adornee = char.Head
  79. naeeym2.Name = "TalkingBillBoard"
  80. tecks2 = Instance.new("TextLabel",naeeym2)
  81. tecks2.BackgroundTransparency = 1
  82. tecks2.BorderSizePixel = 0
  83. tecks2.Text = ""
  84. tecks2.Font = "Fantasy"
  85. tecks2.TextSize = 30
  86. tecks2.TextStrokeTransparency = 0
  87. tecks2.TextColor3 = Color3.new(0,0,0)
  88. tecks2.TextStrokeColor3 = Color3.new(0,0,255)
  89. tecks2.Size = UDim2.new(1,0,0.5,0)
  90. local tecks3 = Instance.new("TextLabel",naeeym2)
  91. tecks3.BackgroundTransparency = 1
  92. tecks3.BorderSizePixel = 0
  93. tecks3.Text = ""
  94. tecks3.Font = "Fantasy"
  95. tecks3.TextSize = 30
  96. tecks3.TextStrokeTransparency = 0
  97. tecks3.TextColor3 = Color3.new(255,255,0)
  98. tecks3.TextStrokeColor3 = Color3.new(0,255,0)
  99. tecks3.Size = UDim2.new(1,0,0.5,0)
  100. for i = 1,string.len(text),1 do
  101.  
  102. tecks2.Text = string.sub(text,1,i)
  103. tecks3.Text = string.sub(text,1,i)
  104. wait(0.01)
  105. end
  106. wait(2)
  107. for i = 1, 50 do
  108.  
  109. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  110. tecks2.Rotation = tecks2.Rotation - .8
  111. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  112. tecks2.TextTransparency = tecks2.TextTransparency + .04
  113. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  114. tecks3.Rotation = tecks2.Rotation + .8
  115. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  116. tecks3.TextTransparency = tecks2.TextTransparency + .04
  117. end
  118. naeeym2:Destroy()
  119. end)
  120. chat()
  121.  
  122. end
  123. function onChatted(msg)
  124. chatfunc(msg)
  125.  
  126. end
  127. plr.Chatted:connect(onChatted)
  128.  
  129. function timeFreezeFunction()
  130. function spread(model)
  131. for i,p in pairs(model:GetChildren()) do
  132. spread(p)
  133. if p.Name == "Humanoid" and p:IsDescendantOf(char) == false then
  134. for i,d in pairs(p.Parent:GetChildren()) do
  135. if d:IsA("BasePart") and d:IsDescendantOf(char) == false and d.Name ~= "HumanoidRootPart" and d.Anchored == false and stuffFrozen[d] == nil then
  136. table.insert(stuffFrozen, d)
  137. d.Anchored = true
  138. elseif d:IsA("Sound") and d.IsPlaying then
  139. table.insert(frozenSounds, d)
  140. d:Pause()
  141. end
  142. end
  143. end
  144. end
  145. end
  146. spread(workspace)
  147. end
  148.  
  149. abss = Instance.new("BillboardGui",char)
  150. abss.Size = UDim2.new(10,0,10,0)
  151. abss.Enabled = false
  152. abss.Name = "KONODIODA"
  153. imgl = Instance.new("ImageLabel",abss)
  154. imgl.Position = UDim2.new(0,0,0,0)
  155. imgl.Size = UDim2.new(1,0,1,0)
  156. imgl.Image = "rbxassetid://711463989"
  157. imgl.BackgroundTransparency = 1
  158. imgl.ImageColor3 = Color3.new(0,255,255)
  159. img2 = Instance.new("ImageLabel",abss)
  160. img2.Position = UDim2.new(0,0,0,0)
  161. img2.Size = UDim2.new(1,0,1,0)
  162. img2.Image = "rbxassetid://711463989"
  163. img2.BackgroundTransparency = 1
  164. img2.ImageColor3 = Color3.new(0,255,255)
  165.  
  166.  
  167. animation = Instance.new("Animation",script.Parent) -- Pose Wink Wonk
  168. animation.AnimationId = 'rbxassetid://965558263'
  169.  
  170. local animTrack = humanoid:LoadAnimation(animation)
  171.  
  172.  
  173. --Sounds
  174. --Folder
  175. soundfolder = Instance.new("Model",char)
  176. soundfolder.Name = "Sound Folder"
  177. --Sounds
  178. yes = Instance.new("Sound",soundfolder)
  179. yes.Volume = 30
  180. yes.Name = "Jojo"
  181. yes.Looped = true
  182. yes.SoundId = "rbxassetid://626066737"
  183. KonoDioDAA = Instance.new("Sound",soundfolder)
  184. KonoDioDAA.Volume = 30
  185. KonoDioDAA.Name = "Dio"
  186. KonoDioDAA.Looped = false
  187. KonoDioDAA.SoundId = "rbxassetid://686423225"
  188. WhatKindOfDioIsThis = Instance.new("Sound",soundfolder)
  189. WhatKindOfDioIsThis.Volume = 30
  190. WhatKindOfDioIsThis.Name = "Bakana"
  191. WhatKindOfDioIsThis.Looped = true
  192. WhatKindOfDioIsThis.SoundId = "rbxassetid://664294083"
  193. NANI = Instance.new("Sound",soundfolder)
  194. NANI.Volume = 30
  195. NANI.Name = "Japanese Screeching"
  196. NANI.Looped = false
  197. NANI.SoundId = "rbxassetid://853224808"
  198. Stop = Instance.new("Sound",soundfolder)
  199. Stop.Volume = 5
  200. Stop.Name = "Oof"
  201. Stop.Looped = false
  202. Stop.SoundId = "rbxassetid://1055792303"
  203. Stop2 = Instance.new("Sound",soundfolder)
  204. Stop2.Volume = 1
  205. Stop2.Name = "Of"
  206. Stop2.Looped = false
  207. Stop2.SoundId = "rbxassetid://840567549"
  208. Stop3 = Instance.new("Sound",soundfolder)
  209. Stop3.Volume = 10
  210. Stop3.Name = "O0f"
  211. Stop3.Looped = false
  212. Stop3.SoundId = "rbxassetid://274699177"
  213. Start = Instance.new("Sound",soundfolder)
  214. Start.Volume = 10
  215. Start.Name = "00f"
  216. Start.Looped = false
  217. Start.SoundId = "rbxassetid://1054568598"
  218. Start2 = Instance.new("Sound",soundfolder)
  219. Start2.Volume = 4
  220. Start2.Name = "HaiDer"
  221. Start2.Looped = false
  222. Start2.SoundId = "rbxassetid://864569342"
  223. Start2d = Instance.new("Sound",soundfolder)
  224. Start2d.Volume = 5
  225. Start2d.Name = "HaiDer2"
  226. Start2d.Looped = false
  227. Start2d.SoundId = "rbxassetid://491887941"
  228. Wrry = Instance.new("Sound",soundfolder)
  229. Wrry.Volume = 30
  230. Wrry.Name = "Wry"
  231. Wrry.Looped = false
  232. Wrry.SoundId = "rbxassetid://616576437"
  233. Muda = Instance.new("Sound", soundfolder)
  234. Muda.Volume = 4
  235. Muda.Name = "Muda"
  236. Muda.Looped = false
  237. Muda.SoundId = "rbxassetid://616593932"
  238. -------------------------------------------
  239.  
  240. wait(1)
  241.  
  242. local rm = Instance.new("Motor", torso)
  243. rm.C0 = CFrame.new(1.5, 0.5, 0)
  244. rm.C1 = CFrame.new(0, 0.5, 0)
  245. rm.Part0 = torso
  246. rm.Part1 = ra
  247. rm.Name = 'Right Shoulder'
  248.  
  249. local lm = Instance.new("Motor", torso)
  250. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  251. lm.C1 = CFrame.new(0, 0.5, 0)
  252. lm.Part0 = torso
  253. lm.Part1 = la
  254. lm.Name = 'Left Shoulder'
  255.  
  256. local rlegm = Instance.new("Motor", torso)
  257. rlegm.C0 = CFrame.new(0.5, -1, 0)
  258. rlegm.C1 = CFrame.new(0, 1, 0)
  259. rlegm.Part0 = torso
  260. rlegm.Part1 = rl
  261. local llegm = Instance.new("Motor", torso)
  262. llegm.C0 = CFrame.new(-0.5, -1, 0)
  263. llegm.C1 = CFrame.new(0, 1, 0)
  264. llegm.Part0 = torso
  265. llegm.Part1 = ll
  266.  
  267. rj.C0 = CFrame.new()
  268. rj.C1 = CFrame.new()
  269.  
  270. neck.C0 = CFrame.new(0, 1, 0)
  271. neck.C1 = CFrame.new(0, -0.5, 0)
  272.  
  273. local speed = 0.3
  274. local angle = 0
  275. local anglespeed = 1
  276. rsc0 = rm.C0
  277. lsc0 = lm.C0
  278. llc0 = llegm.C0
  279. rlc0 = rlegm.C0
  280. rootc0 = rj.C0
  281. neckc0 = neck.C0
  282. ----------------------------------------------
  283. wait()
  284. function descend(obj,class,func)
  285. for i,v in pairs(obj:GetChildren()) do
  286. if v:IsA(class) then
  287. func(v)
  288. end
  289. descend(v,class,func)
  290. end
  291. end
  292. local pls = game:GetService("Players").LocalPlayer
  293. function initiateCharacter(char)
  294. if not char then return end
  295. wait()
  296. descend(char,"BasePart",function(obj)
  297. obj.Anchored = false
  298. obj.Changed:connect(function()
  299. if obj.Anchored then
  300. obj.Anchored = false
  301. end
  302. end)
  303. end)
  304. descend(char,"Humanoid",function(obj)
  305. obj.WalkSpeed = 16
  306. obj.Changed:connect(function()
  307. if obj.WalkSpeed == 0 then
  308. obj.WalkSpeed = 16
  309. end
  310. end)
  311. end)
  312. end
  313. initiateCharacter(pls.Character)
  314. pls.CharacterAdded:connect(function(c)
  315. initiateCharacter(c)
  316. end)
  317. ----------------------------------------------
  318. mouse.KeyDown:connect(function(key)
  319. if key == "m" then
  320. yes:Play()
  321. wait(2)
  322. end
  323.  
  324. end)
  325.  
  326. mouse.KeyDown:connect(function(key)
  327. if key == "x" then
  328. yes:Stop()
  329. WhatKindOfDioIsThis:Stop()
  330. wait(2)
  331. end
  332.  
  333. end)
  334.  
  335.  
  336. mouse.KeyDown:connect(function(key)
  337. if key == "n" then
  338. KonoDioDAA:Play()
  339. wait(0.3)
  340. chatfunc("KONO DIO DA!!!")
  341. head.face.Texture = "rbxassetid://10521899"
  342. wait(0.1)
  343. head.face.Texture = "rbxassetid://2874875021"
  344. wait(0.1)
  345. head.face.Texture = "rbxassetid://10521899"
  346. wait(0.1)
  347. head.face.Texture = "rbxassetid://2874875021"
  348. wait(0.1)
  349. head.face.Texture = "rbxassetid://10521899"
  350. wait(0.2)
  351. head.face.Texture = "rbxassetid://2874875021"
  352. wait(0.1)
  353. head.face.Texture = "rbxassetid://2874875021"
  354. wait(0.1)
  355. head.face.Texture = "rbxassetid://10521899"
  356. wait(0.2)
  357. head.face.Texture = "rbxassetid://2874875021"
  358. wait(0.2)
  359. head.face.Texture = "rbxassetid://10521899"
  360. wait(1)
  361. chatfunc("")
  362. wait(0.2)
  363. end
  364.  
  365. end)
  366.  
  367. mouse.KeyDown:connect(function(key)
  368. if key == "b" then
  369. WhatKindOfDioIsThis:Play()
  370. wait(0.3)
  371. chatfunc("What a beautiful KONO DIO DA")
  372. wait(1.8)
  373. end
  374.  
  375. end)
  376.  
  377. mouse.KeyDown:connect(function(key)
  378. if key == "v" then
  379. yes:Play()
  380. wait(2)
  381. end
  382.  
  383. end)
  384.  
  385. mouse.KeyDown:connect(function(key)
  386. if key == "f" then
  387. Wrry:Play()
  388. wait(0.1)
  389. chatfunc("WRRRRRRY")
  390. head.face.Texture = "rbxassetid://10521899"
  391. wait(0.3)
  392. head.face.Texture = "rbxassetid://2874875021"
  393. wait(1.5)
  394. head.face.Texture = "rbxassetid://10521899"
  395. wait(0.1)
  396. wait(1.65)
  397. end
  398.  
  399. end)
  400.  
  401. mouse.KeyDown:connect(function(key)
  402. if key == "g" then
  403. NANI:Play()
  404. chatfunc("CHO I TOMO IMO MANUHINGA . . . . . HINJAKU HINJAKU!")
  405. head.face.Texture = "rbxassetid://10521899"
  406. wait(0.1)
  407. head.face.Texture = "rbxassetid://2874875021"
  408. wait(0.1)
  409. head.face.Texture = "rbxassetid://10521899"
  410. wait(0.1)
  411. head.face.Texture = "rbxassetid://2874875021"
  412. wait(0.1)
  413. head.face.Texture = "rbxassetid://10521899"
  414. wait(0.2)
  415. head.face.Texture = "rbxassetid://2874875021"
  416. wait(0.1)
  417. head.face.Texture = "rbxassetid://2874875021"
  418. wait(0.1)
  419. head.face.Texture = "rbxassetid://10521899"
  420. wait(0.2)
  421. head.face.Texture = "rbxassetid://2874875021"
  422. wait(0.1)
  423. head.face.Texture = "rbxassetid://10521899"
  424. wait(0.1)
  425. head.face.Texture = "rbxassetid://2874875021"
  426. wait(0.1)
  427. head.face.Texture = "rbxassetid://10521899"
  428. wait(0.1)
  429. head.face.Texture = "rbxassetid://2874875021"
  430. wait(0.1)
  431. head.face.Texture = "rbxassetid://10521899"
  432. wait(0.2)
  433. head.face.Texture = "rbxassetid://2874875021"
  434. wait(0.1)
  435. head.face.Texture = "rbxassetid://2874875021"
  436. wait(0.1)
  437. head.face.Texture = "rbxassetid://10521899"
  438. wait(0.2)
  439. head.face.Texture = "rbxassetid://2874875021"
  440. wait(0.2)
  441. head.face.Texture = "rbxassetid://10521899"
  442. wait(1)
  443. head.face.Texture = "rbxassetid://10521899"
  444. wait(0.1)
  445. head.face.Texture = "rbxassetid://2874875021"
  446. wait(0.1)
  447. head.face.Texture = "rbxassetid://10521899"
  448. wait(0.1)
  449. head.face.Texture = "rbxassetid://2874875021"
  450. wait(0.1)
  451. head.face.Texture = "rbxassetid://10521899"
  452. wait(0.2)
  453. head.face.Texture = "rbxassetid://2874875021"
  454. wait(0.1)
  455. head.face.Texture = "rbxassetid://2874875021"
  456. wait(0.1)
  457. head.face.Texture = "rbxassetid://10521899"
  458. wait(0.2)
  459. head.face.Texture = "rbxassetid://2874875021"
  460. wait(0.1)
  461. head.face.Texture = "rbxassetid://10521899"
  462. wait(0.1)
  463. head.face.Texture = "rbxassetid://2874875021"
  464. wait(0.1)
  465. head.face.Texture = "rbxassetid://10521899"
  466. wait(0.1)
  467. head.face.Texture = "rbxassetid://2874875021"
  468. wait(0.1)
  469. head.face.Texture = "rbxassetid://10521899"
  470. wait(0.5)
  471. head.face.Texture = "rbxassetid://10521899"
  472. wait(0.1)
  473. end
  474.  
  475. end)
  476.  
  477. canworld = true
  478. mouse.KeyDown:connect(function(key)
  479. if key == "t" and not frozen then
  480. if canworld == false then return end
  481. if canworld then
  482. canworld = false
  483. Stop:Play()
  484. chatfunc("ZA WARUDO!!!")
  485. head.face.Texture = "rbxassetid://10521899"
  486. wait(0.1)
  487. head.face.Texture = "rbxassetid://2874875021"
  488. wait(0.3)
  489. head.face.Texture = "rbxassetid://10521899"
  490. wait(0.1)
  491. head.face.Texture = "rbxassetid://2874875021"
  492. wait(0.3)
  493. head.face.Texture = "rbxassetid://10521899"
  494. wait(0.1)
  495. head.face.Texture = "rbxassetid://2874875021"
  496. wait(0.1)
  497. head.face.Texture = "rbxassetid://10521899"
  498. wait(0.1)
  499. head.face.Texture = "rbxassetid://10521899"
  500. wait(0.8)
  501. wait(1.5)
  502. Stop3:Play()
  503. head.face.Texture = "rbxassetid://10521899"
  504. wait(0.1)
  505. head.face.Texture = "rbxassetid://2874875021"
  506. wait(0.1)
  507. head.face.Texture = "rbxassetid://10521899"
  508. wait(0.1)
  509. head.face.Texture = "rbxassetid://2874875021"
  510. wait(0.1)
  511. head.face.Texture = "rbxassetid://2874875021"
  512. wait(0.1)
  513. head.face.Texture = "rbxassetid://10521899"
  514. wait(0.1)
  515. head.face.Texture = "rbxassetid://2874875021"
  516. wait(0.4)
  517. head.face.Texture = "rbxassetid://10521899"
  518. wait(0.1)
  519. head.face.Texture = "rbxassetid://10521899"
  520.  
  521. local function spawnpart()
  522. sphere = Instance.new("Part")
  523. game.Debris:AddItem(sphere,3)
  524. local sm = Instance.new("SpecialMesh", sphere)
  525. sm.MeshType = "Sphere"
  526. sphere.Transparency = 0.5
  527. sphere.Anchored = true
  528. sphere.CanCollide = false
  529. sphere.Material = "Neon"
  530. sphere.BrickColor = BrickColor.new("Black")
  531. end
  532.  
  533. local function weld(lol)
  534. local weld = Instance.new("Weld", plr.Character.Torso)
  535. weld.Part0 = plr.Character.Torso
  536. weld.Part1 = lol
  537. weld.C0 = plr.Character.Torso.CFrame:inverse()
  538. weld.C1 = lol.CFrame:inverse()
  539. end
  540. wait()
  541. spawnpart()
  542.  
  543. weld(sphere)
  544. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  545. cce.Saturation = -5
  546. knifeSpeed = 0
  547. --game.Debris:AddItem(cce, 5)
  548. sphere.Parent = char.Torso
  549. for i = 1,3 do
  550. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  551. wait()
  552. end
  553. wait()
  554. sphere:Destroy()
  555. BeeSpeed = 0
  556. frozen = true
  557. cce.Saturation = -0.1
  558. wait(0.3)
  559. cce.Saturation = -0.2
  560. wait(0.3)
  561. cce.Saturation = -0.3
  562. wait(0.2)
  563. cce.Saturation = -1.5
  564. wait()
  565.  
  566. canworld = true
  567.  
  568. end
  569. end
  570. end
  571. )
  572.  
  573. mouse.KeyDown:connect(function(key)
  574. key = key:lower()
  575. if key == "y" and frozen and canworld then
  576. canworld = false
  577. chatfunc("Time continues moving again.")
  578. Start:Play()
  579. head.face.Texture = "rbxassetid://10521899"
  580. wait(0.1)
  581. head.face.Texture = "rbxassetid://2874875021"
  582. wait(0.1)
  583. head.face.Texture = "rbxassetid://10521899"
  584. wait(0.2)
  585. head.face.Texture = "rbxassetid://2874875021"
  586. wait(0.1)
  587. head.face.Texture = "rbxassetid://10521899"
  588. wait(0.1)
  589. head.face.Texture = "rbxassetid://2874875021"
  590. wait(0.1)
  591. head.face.Texture = "rbxassetid://2874875021"
  592. wait(0.1)
  593. head.face.Texture = "rbxassetid://10521899"
  594. wait(0.1)
  595. head.face.Texture = "rbxassetid://2874875021"
  596. wait(0.1)
  597. head.face.Texture = "rbxassetid://10521899"
  598. wait(0.1)
  599. head.face.Texture = "rbxassetid://2874875021"
  600. wait(0.1)
  601. head.face.Texture = "rbxassetid://10521899"
  602. wait(0.1)
  603. head.face.Texture = "rbxassetid://10521899"
  604. wait(0.5)
  605. Start2:Play()
  606. Start2d:Play()
  607. wait()
  608. BeeSpeed = 1
  609. cce.Saturation = -1.3
  610. wait(0.5)
  611. BeeSpeed = 1.2
  612. cce.Saturation = -0.5
  613. wait(0.5)
  614. BeeSpeed = 1.4
  615. cce.Saturation = -0.4
  616. wait(0.3)
  617. BeeSpeed = 1.5
  618. cce.Saturation = -0.2
  619. wait(0.2)
  620. cce.Saturation = 0
  621.  
  622. for i, v in pairs(game.Players:GetChildren()) do
  623. t = v.Character:FindFirstChild("Torso")
  624. if t then
  625. t.Anchored = false
  626. end
  627. RA = v.Character:FindFirstChild("Right Arm")
  628. if RA then
  629. RA.Anchored = false
  630. end
  631. LA = v.Character:FindFirstChild("Left Arm")
  632. if LA then
  633. LA.Anchored = false
  634. end
  635. RL = v.Character:FindFirstChild("Right Leg")
  636. if RL then
  637. RL.Anchored = false
  638. end
  639. LL = v.Character:FindFirstChild("Left Leg")
  640. if LL then
  641. LL.Anchored = false
  642. end
  643. end
  644. BeeSpeed = 100
  645. knifeSpeed = 150
  646. canworld = true
  647. frozen = false
  648. tecks2.Text = plr.Name
  649.  
  650. end
  651. end)
  652.  
  653. humanoid.Died:connect(function()
  654. frozen = false
  655. if cce then
  656. cce:Remove()
  657. end
  658. end)
  659. mouse.KeyDown:connect(function(k)
  660. if string.byte(k) == 48 then
  661. humanoid.WalkSpeed = 24
  662. end
  663. end)
  664.  
  665. mouse.KeyUp:connect(function(k)
  666. if string.byte(k) == 48 then
  667. humanoid.WalkSpeed = 16
  668. end
  669. end)
  670.  
  671. local action = 'None'
  672. plr.Chatted:connect(function(msg)
  673. if msg == '/e dance' or msg == '/emote dance' then
  674. action = 'Dance'
  675. end
  676. if msg == '/e wrry' or msg == '/emote wrry' then
  677. action = 'Wrrrry'
  678. end
  679. end)
  680.  
  681.  
  682. local dance_move_wait = 0
  683.  
  684. game:service'RunService'.RenderStepped:connect(function()
  685. rm.MaxVelocity = 0
  686. lm.MaxVelocity = 0
  687. rm.DesiredAngle = 0
  688. rm.CurrentAngle = 0
  689. lm.DesiredAngle = 0
  690. lm.CurrentAngle = 0
  691. angle = (angle % 100) + anglespeed/10
  692. mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10))
  693. local rscf = rsc0
  694. local lscf = lsc0
  695. local rlcf = rlc0
  696. local llcf = llc0
  697. local rjcf = rootc0
  698. local ncf = neckc0
  699. local ray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
  700. local hitz, enz = workspace:FindPartOnRay(ray, char)
  701. for i,object in pairs(char:children()) do
  702. if object:IsA("Tool") then
  703. tool = true
  704. if not debounce then
  705. for x,value in pairs(object:children()) do
  706. if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then
  707. debounce = true
  708. coroutine.wrap(function()
  709. slashing = true
  710. wait(.15)
  711. slashing = false
  712. debounce = false
  713. end)()
  714. value:Destroy()
  715. end
  716. end
  717. end
  718. elseif not object:IsA'Tool' then
  719. tool = false
  720. end
  721. end
  722. if action == 'Dance' then
  723. anglespeed = 2
  724. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  725. rjcf = rootc0 * CFrame.Angles(math.rad(2), math.sin(angle)*.15, 0)
  726. lscf = lsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2-math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  727. rscf = rsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2+math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  728. rlcf = rlc0 * CFrame.new(0, .3 + math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
  729. llcf = llc0 * CFrame.new(0, .3 - math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
  730. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  731. else
  732. action = 'None'
  733. end
  734. elseif action == 'prepareHump' then
  735. --animations by ethan
  736. ncf = neckc0 * CFrame.Angles(math.rad(40), 0, 0)
  737. rjcf = rootc0 * CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(-45), 0, 0)
  738. rscf = rsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
  739. lscf = lsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
  740. rlcf = rlc0 * CFrame.Angles(math.rad(90), 0, 0)
  741. llcf = llc0 * CFrame.Angles(math.rad(90), 0, 0)
  742. elseif action == 'Hump' then
  743. --animations by ethan
  744. ncf = neckc0 * CFrame.Angles(math.rad(-10), 0, 0)
  745. rjcf = rootc0 * CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(45), 0, 0)
  746. rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  747. lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  748. rlcf = rlc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  749. llcf = llc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  750. elseif action == "Muda1" then
  751.  
  752. ncf = neckc0 * CFrame.Angles(0, math.rad(-30), 0)
  753. rjcf = rootc0 * CFrame.Angles(0, math.rad(45), 0)
  754. rscf = rsc0 * CFrame.Angles(math.rad(90), 0, math.rad(10))
  755. lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  756. rlcf = rlc0 * CFrame.Angles(math.rad(45), 0, math.rad(10))
  757. llcf = llc0 * CFrame.Angles(math.rad(-45), 0, math.rad(-10))
  758. elseif action == "Muda2" then
  759.  
  760. ncf = neckc0 * CFrame.Angles(0, math.rad(30), 0)
  761. rjcf = rootc0 * CFrame.Angles(0, math.rad(-45), 0)
  762. rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  763. lscf = lsc0 * CFrame.Angles(math.rad(90), 0, math.rad(-10))
  764. rlcf = rlc0 * CFrame.Angles(math.rad(-45), 0, math.rad(10))
  765. llcf = llc0 * CFrame.Angles(math.rad(45), 0, math.rad(-10))
  766. elseif action == 'Wrrrry' then
  767. anglespeed = 1+math.random()
  768. dance_move_wait = (dance_move_wait%40) + 1/60
  769. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  770. if dance_move_wait <= 20 then
  771. rjcf = rootc0 * CFrame.new(0, -.2, .6) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
  772. lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + -math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  773. rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  774. rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
  775. llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
  776. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  777. elseif dance_move_wait > 20 then
  778. rjcf = rootc0 * CFrame.new(0, -.2, -.6) * CFrame.Angles(-math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
  779. lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  780. rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + -math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  781. rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
  782. llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
  783. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  784. end
  785.  
  786. else
  787. action = 'None'
  788. end
  789. elseif not hitz and (torso.Velocity.y > 1 or torso.Velocity.y < -1) then
  790. anglespeed = 3
  791. rjcf = rootc0 * CFrame.Angles(math.rad(5), 0, 0)
  792. rscf = rsc0 * CFrame.Angles(math.rad(130) + math.sin(angle)*.8, 0, .15)
  793. lscf = lsc0 * CFrame.Angles(math.rad(130) + -math.sin(angle)*.8, 0, -.15)
  794. rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(angle)*.3, -.3 + -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + -math.sin(angle)*1, 0, 0)
  795. llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.3 - -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + math.sin(angle)*1, 0, 0)
  796. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.8, 0)
  797. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  798. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then
  799. anglespeed = 2
  800. rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
  801. rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.7, 0, .05)
  802. lscf = lsc0 * CFrame.Angles(-math.sin(angle)*1.7, 0, -.05)
  803. rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*1.4, 0, 0)
  804. llcf = llc0 * CFrame.Angles(math.sin(angle)*1.4, 0, 0)
  805. ncf = neckc0 * CFrame.Angles(-math.rad(30) + math.abs(math.sin(angle))*.95, math.sin(angle)*.8, 0)
  806. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 20 then
  807. anglespeed = 2.5
  808. rjcf = rootc0 * CFrame.new(0, -.3 + math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(-math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
  809. rscf = rsc0 * CFrame.new(0, math.cos(angle)*.5, math.sin(angle)*.5) * CFrame.Angles(math.cos(angle)*2.8, 0, math.abs(math.sin(angle))*.5)
  810. lscf = lsc0 * CFrame.new(0, -math.cos(angle)*.5, -math.sin(angle)*.5) * CFrame.Angles(-math.cos(angle)*2.8, 0, -math.abs(math.sin(angle))*.5)
  811. rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.4, 0, math.rad(.5))
  812. llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.4, 0, -math.rad(.5))
  813. ncf = neckc0 * CFrame.Angles(math.cos(angle), math.sin(angle), 0)
  814. end
  815. if tool then
  816. rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0)
  817. if slashing then
  818. rscf = rsc0 * CFrame.Angles(-math.pi/12, 0, -.1)
  819. end
  820. end
  821. rm.C0 = clerp(rm.C0,rscf,speed)
  822. lm.C0 = clerp(lm.C0,lscf,speed)
  823. rj.C0 = clerp(rj.C0,rjcf,speed)
  824. neck.C0 = clerp(neck.C0,ncf,speed)
  825. rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
  826. llegm.C0 = clerp(llegm.C0,llcf,speed)
  827. if frozen then
  828. timeFreezeFunction()
  829. else
  830.  
  831. for i,p in pairs(stuffFrozen) do
  832. p.Anchored = false
  833. end
  834. for i,s in pairs(frozenSounds) do
  835. s:Resume()
  836. end
  837. stuffFrozen = {}
  838. frozenSounds = {}
  839. end
  840. end)
  841.  
  842. function punchDamage()
  843. coroutine.resume(coroutine.create(function()
  844. function Damage(model)
  845. for i,s in pairs(model:GetChildren()) do
  846. Damage(s)
  847. if s.Name == "HumanoidRootPart" or s.Name == "Torso" and s:IsA("BasePart") then
  848. if (rootpart.Position - s.Position).magnitude < 4 then
  849. local vichum = s.Parent:FindFirstChild("Humanoid")
  850. if vichum and vichum ~= humanoid then
  851. local punch = Instance.new("Sound", soundfolder)
  852. punch.Volume = 3
  853. punch.Name = "POOCH"
  854. punch.SoundId = "rbxassetid://511340819"
  855. punch:Play()
  856. game:GetService("Debris"):AddItem(punch, 2)
  857. repeat wait() until not frozen
  858. if vel then
  859. vel:Remove()
  860. end
  861.  
  862. vel = Instance.new("BodyVelocity", s)
  863. vel.Velocity = CFrame.new(s.CFrame.p, rootpart.CFrame.lookVector * 120).lookVector
  864. game:GetService("Debris"):AddItem(vel, 0.25)
  865.  
  866. vichum:TakeDamage(15 +(math.random(-10, 10)/10))
  867. end
  868. end
  869. end
  870. end
  871. end
  872.  
  873. Damage(workspace)
  874. end))
  875. end
  876.  
  877. mouse.KeyDown:connect(function(k)
  878. if k == "q" and not humping then
  879.  
  880. humping = true
  881. action = 'prepareHump'
  882. wait(0.25)
  883. action = 'Hump'
  884. wait(0.03)
  885. local knife = Instance.new("Part", char)
  886. knife.Size = Vector3.new(0.2, 0.4, 2)
  887. knife.CanCollide = false
  888. knife.Anchored = false
  889. knife:BreakJoints()
  890. knife.CFrame = rootpart.CFrame * CFrame.new(0, -1, -2)
  891. knife.CFrame = CFrame.new(knife.Position, mouse.Hit.p) * CFrame.new(math.random(-10, 10)/100, math.random(-10, 10)/100, math.random(-10, 10)/100)
  892. knife.BrickColor = BrickColor.new("Buttermilk")
  893. local knifeMesh = Instance.new("SpecialMesh", knife)
  894. knifeMesh.MeshId = "rbxassetid://202083123"
  895. local vel = Instance.new("BodyVelocity", knife)
  896. knife.Touched:connect(function(part)
  897. if part.Parent ~= nil then
  898. local vichum = part.Parent:FindFirstChild("Humanoid")
  899. if vichum and vichum ~= humanoid then
  900. local stabbedKnife = knife:Clone()
  901. stabbedKnife.Parent = workspace
  902. stabbedKnife:WaitForChild("BodyVelocity"):Remove()
  903. local stabweld = Instance.new("Weld", stabbedKnife)
  904. stabweld.Part0 = part
  905. stabweld.Part1 = stabbedKnife
  906. stabweld.C0 = part.CFrame:toObjectSpace(knife.CFrame)
  907. knife:Destroy()
  908. repeat wait() until not frozen
  909. game:GetService("Debris"):AddItem(stabbedKnife, 10)
  910. vichum:TakeDamage(16, 24)
  911. end
  912. end
  913. end)
  914. coroutine.wrap(function()
  915. game:GetService("RunService").RenderStepped:connect(function()
  916. vel.Velocity = knife.CFrame.lookVector * knifeSpeed
  917. if (knife.Position - rootpart.Position).magnitude > 500 then
  918.  
  919. knife:Destroy()
  920. end
  921. end)
  922. end)()
  923.  
  924. wait(0.47)
  925. humping = false
  926. action = 'None'
  927. elseif k == "e" and not mudaing then
  928. speed = 0.8
  929. Muda:Play()
  930. mudaing = true
  931. for i = 1,39 do
  932. action = "Muda1"
  933. punchDamage()
  934. wait(0.03)
  935. action = "Muda2"
  936. punchDamage()
  937. wait(0.03)
  938. end
  939.  
  940.  
  941. wait()
  942. action = 'None'
  943. speed = 0.3
  944. mudaing = false
  945. end
  946. end)
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