Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- end
- wait(1)
- coroutine.wrap(function()
- FRootJoint.C0 = CFrame.new(0,0,0)
- for i = 1, 500 do
- FRootJoint.C0 = FRootJoint.C0 * CFrame.new(0,3,0)
- swait()
- end
- end)()
- wait(2)
- FCharacter:destroy()
- wait(2)
- local Fire = Instance.new("Sound",Character.Torso)
- Fire.SoundId = "rbxassetid://192104941"
- Fire.Looped = true
- Fire.Pitch = 1
- Fire.Volume = 1
- Fire.Name = "cackle cackle"
- Fire:play()
- local fire = Instance.new("ParticleEmitter", Character.Torso)
- fire.Lifetime = NumberRange.new(0.5)
- fire.Speed = NumberRange.new(1, 3)
- fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3.564, 2.521), NumberSequenceKeypoint.new(1, 3.534, 2.521)})
- fire.Rate = 1000
- fire.Name = "FireParticie"
- fire.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
- fire.LightEmission = 0.6
- fire.Texture = "http://www.roblox.com/asset/?id=242911609"
- fire.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
- wait(3)
- for i = 0,4,.1 do
- RootJoint.C0 = RootJoint.C0 * CFrame.new(0,0,-.1)
- swait()
- end
- wait(5)
- end
- if FCharacter then
- FCharacter:destroy()
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement