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JRKPastesBins

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Aug 21st, 2017
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  1. end
  2. wait(1)
  3. coroutine.wrap(function()
  4. FRootJoint.C0 = CFrame.new(0,0,0)
  5. for i = 1, 500 do
  6. FRootJoint.C0 = FRootJoint.C0 * CFrame.new(0,3,0)
  7. swait()
  8. end
  9. end)()
  10. wait(2)
  11. FCharacter:destroy()
  12. wait(2)
  13. local Fire = Instance.new("Sound",Character.Torso)
  14. Fire.SoundId = "rbxassetid://192104941"
  15. Fire.Looped = true
  16. Fire.Pitch = 1
  17. Fire.Volume = 1
  18. Fire.Name = "cackle cackle"
  19. Fire:play()
  20. local fire = Instance.new("ParticleEmitter", Character.Torso)
  21. fire.Lifetime = NumberRange.new(0.5)
  22. fire.Speed = NumberRange.new(1, 3)
  23. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3.564, 2.521), NumberSequenceKeypoint.new(1, 3.534, 2.521)})
  24. fire.Rate = 1000
  25. fire.Name = "FireParticie"
  26. fire.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
  27. fire.LightEmission = 0.6
  28. fire.Texture = "http://www.roblox.com/asset/?id=242911609"
  29. fire.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
  30. wait(3)
  31. for i = 0,4,.1 do
  32. RootJoint.C0 = RootJoint.C0 * CFrame.new(0,0,-.1)
  33. swait()
  34. end
  35. wait(5)
  36. end
  37. if FCharacter then
  38. FCharacter:destroy()
  39. end
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