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- Script call stack:
- (Default__XComGameStateContext_ChangeContainer) XComGameStateContext_ChangeContainer::CreateChangeState
- (Default__XComGameState_ArmorOverhaul) XComGameState_ArmorOverhaul::GetOrCreate
- (Default__XComGameState_ArmorOverhaul) XComGameState_ArmorOverhaul::GetShieldBonus
- (Default__X2DownloadableContentInfo_WOTCDefensiveItemOverhaul2) X2DownloadableContentInfo_WOTCDefensiveItemOverhaul2::ShouldDisplayBonus_T1
- (X2ArmorTemplate_39) X2EquipmentTemplate::GetUIStatMarkup
- (XComGameState_Unit_16484) XComGameState_Unit::GetUIStatFromInventory
- (Default__robojumper_SquadSelect_Helpers) robojumper_SquadSelect_Helpers::GetCurrentAndMaxStatForUnit
- (robojumper_UISquadSelect_SoldierPanel_0) robojumper_UISquadSelect_SoldierPanel::UpdateData
- (robojumper_UISquadSelect_ListItem_2) robojumper_UISquadSelect_ListItem::UpdateData
- (robojumper_UISquadSelect_0) robojumper_UISquadSelect::UpdateData
- (robojumper_UISquadSelect_0) robojumper_UISquadSelect::InitScreen
- (UIScreenStack_1) UIScreenStack::LoadUIScreen
- (XComHQ_IAM_0) XComHQPresentationLayer::LoadUIScreen
- (UIScreenStack_1) UIScreenStack::Push
- (XComHQ_IAM_0) XComHQPresentationLayer::UISquadSelect
- (XComGameState_MissionSite_51) XComGameState_MissionSite::SelectSquad
- (XComGameState_HeadquartersXCom_166) XComGameState_HeadquartersXCom::OnFlightCompleted
- (XComGameState_Skyranger_13) XComGameState_Skyranger::OnLanded
- (XComGameState_Skyranger_13) XComGameState_Airship::FlyTo
- (XComGameState_HeadquartersXCom_166) XComGameState_HeadquartersXCom::UpdateFlightStatus
- (XComGameState_HeadquartersXCom_165) XComGameState_HeadquartersXCom::SetPendingPointOfTravel
- (XComGameState_MissionSite_51) XComGameState_GeoscapeEntity::ConfirmSelection
- (UIMission_GoldenPath_0) UIMission::OnLaunchClicked
- (UIMission_GoldenPath_0) UIMission_GoldenPath::OnLaunchClicked
- (UIButton_123) UIButton::Click
- (UIButton_123) UIButton::OnMouseEvent
- (UIMovie_2D_2) UIMovie::FlashRaiseMouseEvent
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