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- local Player = game:GetService("Players").LocalPlayer
- local Character = Player.Character or Player.CharacterAdded:wait()
- local MaxLimit = game.Players.LocalPlayer.Stats.BagSizeLevel.CurrentAmount.Value
- while wait() do
- for i,v in pairs(game.Players.LocalPlayer.PlayerGui.InfoGui:GetDescendants()) do
- if v.Name == "Bag" and v.Visible == false then
- Character.HumanoidRootPart.CFrame = game.Workspace.CashRegister.Open.CFrame
- wait(1)
- repeat wait()
- game.Workspace.CashRegister.Active.Value = true
- game:GetService("ReplicatedStorage").GeneralEvents.Rob:FireServer("Register", { ["Part"]= workspace.CashRegister.Union, ["OpenPart"]= workspace.CashRegister.Open, ["ActiveValue"]= workspace.CashRegister.Active, ["Active"]= true })
- until game.Players.LocalPlayer.States.Bag.Value == MaxLimit
- Character.HumanoidRootPart.CFrame = game.Workspace.Shops["OutlawGeneralStore1"].Head.ShopPart.CFrame
- end
- end
- end
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