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jmgraven

Glitcher

Mar 13th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87.  
  88. warn'Star Glitcher Loaded.'
  89. warn'All purpose switcher...'
  90. warn'Created by Noobygames12'
  91. warn'Edited by Neubla_Zorua'
  92. warn([[Icons:
  93. ! = New
  94. ? = Spoilers
  95. * = Exclusivity]])
  96. print([[V 3.21 (ON PROGRESS) Update Log:
  97. ! - Changed Judgement back to Justice
  98. ! - Gave Divinity an attack named Judgement. Credit to XXUNORIB
  99. ! - Replaced Corruption with Glitchy
  100. ! - Fixed some bugs, too
  101. ! - Changed Chaos's "B" (Chaos Begone) to a keystroke. (ddawas)
  102. ]])
  103.  
  104. --- its obs smooth af do not touch
  105. ---- Sources and functions might be taken from others
  106. plr = owner
  107. char = plr.Character
  108. hum = char:FindFirstChildOfClass'Humanoid'
  109. local cam = game.Workspace.CurrentCamera
  110. local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
  111. Camera = cam
  112. local CamInterrupt = false
  113. local TwoD = false
  114. local TargetInfo = {nil, nil}
  115. cam.CameraType = "Custom"
  116. t = char.Torso
  117. h = char.Head
  118. ra = char["Right Arm"]
  119. la = char["Left Arm"]
  120. rl = char["Right Leg"]
  121. ll = char["Left Leg"]
  122. tors = char.Torso
  123. lleg = char["Left Leg"]
  124. root = char.HumanoidRootPart
  125. hed = char.Head
  126. rleg = char["Right Leg"]
  127. rarm = char["Right Arm"]
  128. larm = char["Left Arm"]
  129. radian = math.rad
  130. random = math.random
  131. Vec3 = Vector3.new
  132. Inst = Instance.new
  133. cFrame = CFrame.new
  134. Euler = CFrame.fromEulerAnglesXYZ
  135. vt = Vector3.new
  136. bc = BrickColor.new
  137. br = BrickColor.random
  138. it = Instance.new
  139. cf = CFrame.new
  140.  
  141. local ODers = {}
  142.  
  143. local AllowRape = false;
  144. local AllowCata = false;
  145.  
  146. local Booleans = {
  147. CamFollow = true,
  148. GyroUse = true
  149. }
  150.  
  151. function lerp(object, newCFrame, alpha)
  152. return object:lerp(newCFrame, alpha)
  153. end
  154.  
  155. local Directer = Inst("BodyGyro", root)
  156. Directer.MaxTorque = Vec3(0, 0, 0)
  157. Directer.P = 600000
  158. local CPart = Inst("Part")
  159. CPart.Anchored = true
  160. CPart.CanCollide = false
  161. CPart.Locked = true
  162. CPart.Transparency = 1
  163.  
  164. local rainbowmode = false
  165. local chaosmode = false
  166. local glitchymode = false
  167. kan = Instance.new("Sound",char)
  168. kan.Volume = 1.25
  169. kan.TimePosition = 0
  170. kan.PlaybackSpeed = 1
  171. kan.Pitch = 1
  172. kan.SoundId = "rbxassetid://1564523997"
  173. kan.Name = "wrecked"
  174. kan.Looped = true
  175. kan:Play()
  176.  
  177. local MID = "rbxassetid://1564523997";
  178. local Pitch = 1;
  179.  
  180. function newTheme(ID,timepos,pitch,vol)
  181. local kanz = kan
  182. --kanz:Stop()
  183. --kanz.Volume = vol
  184. --kanz.TimePosition = timepos
  185. kanz.PlaybackSpeed = pitch
  186. kanz.Pitch = pitch
  187. kanz.SoundId = ID
  188. kanz.Name = "wrecked"
  189. kanz.Looped = true
  190. Pitch = pitch
  191. MID = ID
  192. --kanz:Play()
  193. --coroutine.resume(coroutine.create(function()
  194. --wait(0.05)
  195. --end))
  196. end
  197.  
  198. function newThemeCust(ID,timepos,pitch,vol)
  199. local kanz = kan
  200. kanz:Stop()
  201. kanz.Volume = vol
  202. kanz.TimePosition = timepos
  203. kanz.PlaybackSpeed = pitch
  204. kanz.Pitch = pitch
  205. MID = ID
  206. kanz.SoundId = ID
  207. kanz.Name = "wrecked"
  208. kanz.Looped = true
  209. kanz:Play()
  210. coroutine.resume(coroutine.create(function()
  211. wait(0.05)
  212. end))
  213. end
  214.  
  215.  
  216.  
  217. function CameraShake(Times, Power, PlayerTarget)
  218. coroutine.resume(coroutine.create(function()
  219. FV = Instance.new("BoolValue", PlayerTarget)
  220. FV.Name = "CameraShake"
  221. for ShakeNum=1,Times do
  222. swait()
  223. local ef=Power
  224. if ef>=1 then
  225. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  226. else
  227. ef=Power*10
  228. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  229. end
  230. end
  231. Humanoid.CameraOffset = Vector3.new(0,0,0)
  232. FV:Destroy()
  233. end))
  234. end
  235.  
  236. function CameraEnshaking(Length,Intensity)
  237. coroutine.resume(coroutine.create(function()
  238. local intensity = 1*Intensity
  239. local rotM = 0.01*Intensity
  240. for i = 0, Length, 0.1 do
  241. swait()
  242. intensity = intensity - 0.05*Intensity/Length
  243. rotM = rotM - 0.0005*Intensity/Length
  244. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  245. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  246. end
  247. Humanoid.CameraOffset = Vec3(0, 0, 0)
  248. end))
  249. end
  250. CamShake=function(Part,Distan,Power,Times)
  251. local de=Part.Position
  252. for i,v in pairs(workspace:children()) do
  253. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  254. for _,c in pairs(v:children()) do
  255. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  256. local Noob=vFindFirstChildOfClass'Humanoid'
  257. if Noob~=nil then
  258. coroutine.resume(coroutine.create(function()
  259. FV = Instance.new("BoolValue", Noob)
  260. FV.Name = "CameraShake"
  261. for ShakeNum=1,Times do
  262. swait()
  263. local ef=Power
  264. if ef>=1 then
  265. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  266. else
  267. ef=Power*10
  268. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  269. end
  270. end
  271. Humanoid.CameraOffset = Vector3.new(0,0,0)
  272. FV:Destroy()
  273. end))
  274. CameraShake(Times, Power, Noob)
  275. end
  276. end
  277. end
  278. end
  279. end
  280. end
  281.  
  282. function chatfunc(text,color)
  283. local chat = coroutine.wrap(function()
  284. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  285. Character:FindFirstChild("TalkingBillBoard"):destroy()
  286. end
  287. local naeeym2 = Instance.new("BillboardGui",Character)
  288. naeeym2.Size = UDim2.new(0,100,0,40)
  289. naeeym2.StudsOffset = Vector3.new(0,3,0)
  290. naeeym2.Adornee = Character.Head
  291. naeeym2.Name = "TalkingBillBoard"
  292. local tecks2 = Instance.new("TextLabel",naeeym2)
  293. tecks2.BackgroundTransparency = 1
  294. tecks2.BorderSizePixel = 0
  295. tecks2.Text = ""
  296. tecks2.Font = "SciFi"
  297. tecks2.TextSize = 30
  298. tecks2.TextStrokeTransparency = 0
  299. tecks2.TextColor3 = color
  300. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  301. tecks2.Size = UDim2.new(1,0,0.5,0)
  302. local tecks3 = Instance.new("TextLabel",naeeym2)
  303. tecks3.BackgroundTransparency = 1
  304. tecks3.BorderSizePixel = 0
  305. tecks3.Text = ""
  306. tecks3.Font = "SciFi"
  307. tecks3.TextSize = 30
  308. tecks3.TextStrokeTransparency = 0
  309. tecks3.TextColor3 = Color3.new(0,0,0)
  310. tecks3.TextStrokeColor3 = color
  311. tecks3.Size = UDim2.new(1,0,0.5,0)
  312. coroutine.resume(coroutine.create(function()
  313. while true do
  314. swait(1)
  315. if chaosmode == true then
  316. tecks2.TextColor3 = BrickColor.random().Color
  317. tecks3.TextStrokeColor3 = BrickColor.random().Color
  318. end
  319. if(glitchymode)then
  320. local val = math.random(1,255)
  321. local color = Color3.fromRGB(val,val,val)
  322. tecks2.TextColor3 = color
  323. tecks3.TextStrokeColor3 = color
  324. end
  325. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  326. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  327. tecks2.Rotation = math.random(-5,5)
  328. tecks3.Rotation = math.random(-5,5)
  329. end
  330. end))
  331. for i = 1,string.len(text),1 do
  332. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  333. tecks2.Text = string.sub(text,1,i)
  334. tecks3.Text = string.sub(text,1,i)
  335. swait(1)
  336. end
  337. wait(1)
  338. local randomrot = math.random(1,2)
  339. if randomrot == 1 then
  340. for i = 1, 50 do
  341. swait()
  342. tecks2.Rotation = tecks2.Rotation - .75
  343. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  344. tecks2.TextTransparency = tecks2.TextTransparency + .04
  345. tecks3.Rotation = tecks2.Rotation + .75
  346. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  347. tecks3.TextTransparency = tecks2.TextTransparency + .04
  348. end
  349. elseif randomrot == 2 then
  350. for i = 1, 50 do
  351. swait()
  352. tecks2.Rotation = tecks2.Rotation + .75
  353. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  354. tecks2.TextTransparency = tecks2.TextTransparency + .04
  355. tecks3.Rotation = tecks2.Rotation - .75
  356. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  357. tecks3.TextTransparency = tecks2.TextTransparency + .04
  358. end
  359. end
  360. naeeym2:Destroy()
  361. end)
  362. chat()
  363. end
  364.  
  365.  
  366. local Create = LoadLibrary("RbxUtility").Create
  367.  
  368. CFuncs = {
  369. ["Part"] = {
  370. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  371. local Part = Create("Part"){
  372. Parent = Parent,
  373. Reflectance = Reflectance,
  374. Transparency = Transparency,
  375. CanCollide = false,
  376. Locked = true,
  377. BrickColor = BrickColor.new(tostring(BColor)),
  378. Name = Name,
  379. Size = Size,
  380. Material = Material,
  381. }
  382. RemoveOutlines(Part)
  383. return Part
  384. end;
  385. };
  386.  
  387. ["Mesh"] = {
  388. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  389. local Msh = Create(Mesh){
  390. Parent = Part,
  391. Offset = OffSet,
  392. Scale = Scale,
  393. }
  394. if Mesh == "SpecialMesh" then
  395. Msh.MeshType = MeshType
  396. Msh.MeshId = MeshId
  397. end
  398. return Msh
  399. end;
  400. };
  401.  
  402. ["Mesh"] = {
  403. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  404. local Msh = Create(Mesh){
  405. Parent = Part,
  406. Offset = OffSet,
  407. Scale = Scale,
  408. }
  409. if Mesh == "SpecialMesh" then
  410. Msh.MeshType = MeshType
  411. Msh.MeshId = MeshId
  412. end
  413. return Msh
  414. end;
  415. };
  416.  
  417. ["Weld"] = {
  418. Create = function(Parent, Part0, Part1, C0, C1)
  419. local Weld = Create("Weld"){
  420. Parent = Parent,
  421. Part0 = Part0,
  422. Part1 = Part1,
  423. C0 = C0,
  424. C1 = C1,
  425. }
  426. return Weld
  427. end;
  428. };
  429.  
  430. ["Sound"] = {
  431. Create = function(id, par, vol, pit)
  432. return coroutine.wrap(function()
  433. local S = Create("Sound"){
  434. Volume = vol,
  435. Name = "EffectSoundo",
  436. Pitch = pit or 1,
  437. SoundId = id,
  438. Parent = par or workspace,
  439. }
  440. S:Play()
  441. S.Ended:connect(function()
  442. S:Destroy()
  443. end)
  444. return S;
  445. end)()
  446. end;
  447. };
  448.  
  449. ["LongSound"] = {
  450. Create = function(id, par, vol, pit)
  451. coroutine.resume(coroutine.create(function()
  452. local S = Create("Sound"){
  453. Volume = vol,
  454. Pitch = pit or 1,
  455. SoundId = id,
  456. Parent = par or workspace,
  457. }
  458. wait()
  459. S:play()
  460. game:GetService("Debris"):AddItem(S, 30)
  461. end))
  462. end;
  463. };
  464.  
  465. ["ParticleEmitter"] = {
  466. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  467. local fp = Create("ParticleEmitter"){
  468. Parent = Parent,
  469. Color = ColorSequence.new(Color1, Color2),
  470. LightEmission = LightEmission,
  471. Size = Size,
  472. Texture = Texture,
  473. Transparency = Transparency,
  474. ZOffset = ZOffset,
  475. Acceleration = Accel,
  476. Drag = Drag,
  477. LockedToPart = LockedToPart,
  478. VelocityInheritance = VelocityInheritance,
  479. EmissionDirection = EmissionDirection,
  480. Enabled = Enabled,
  481. Lifetime = LifeTime,
  482. Rate = Rate,
  483. Rotation = Rotation,
  484. RotSpeed = RotSpeed,
  485. Speed = Speed,
  486. VelocitySpread = VelocitySpread,
  487. }
  488. return fp
  489. end;
  490. };
  491.  
  492. CreateTemplate = {
  493.  
  494. };
  495. }
  496.  
  497.  
  498.  
  499. New = function(Object, Parent, Name, Data)
  500. local Object = Instance.new(Object)
  501. for Index, Value in pairs(Data or {}) do
  502. Object[Index] = Value
  503. end
  504. Object.Parent = Parent
  505. Object.Name = Name
  506. return Object
  507. end
  508. local halocolor = BrickColor.new("Pastel light blue")
  509. local halocolor2 = BrickColor.new("Cool yellow")
  510. local starcolor = BrickColor.new("Bright yellow")
  511. local lunacolor = BrickColor.new("Navy blue")
  512. local lunacolor2 = BrickColor.new("Bright blue")
  513. local wepcolor = BrickColor.new("Really black")
  514. local maincolor = BrickColor.new("Really black")
  515. local m = Instance.new("Model",char)
  516. local m2 = Instance.new("Model",char)
  517. local m3 = Instance.new("Model",char)
  518. local mw1 = Instance.new("Model",char)
  519. local mw2 = Instance.new("Model",char)
  520.  
  521. local extrawingmod1 = Instance.new("Model",char)
  522. local extrawingmod2 = Instance.new("Model",char)
  523.  
  524. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  525. local p = Instance.new("Part")
  526. p.TopSurface = 0
  527. p.BottomSurface = 0
  528. p.Parent = parent
  529. p.Size = Vector3.new(0.1,0.1,0.1)
  530. p.Transparency = transparency
  531. p.Reflectance = reflectance
  532. p.CanCollide = false
  533. p.Locked = true
  534. p.BrickColor = brickcolor
  535. p.Material = material
  536. return p
  537. end
  538.  
  539. function CreateMesh(parent,meshtype,x1,y1,z1)
  540. local mesh = Instance.new("SpecialMesh",parent)
  541. mesh.MeshType = meshtype
  542. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  543. return mesh
  544. end
  545.  
  546. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  547. local mesh = Instance.new("SpecialMesh",parent)
  548. mesh.MeshType = "FileMesh"
  549. mesh.MeshId = meshid
  550. mesh.Scale = Vector3.new(x1,y1,z1)
  551. return mesh
  552. end
  553.  
  554.  
  555. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  556. local mesh = Instance.new("SpecialMesh",parent)
  557. mesh.MeshType = "FileMesh"
  558. mesh.MeshId = meshid
  559. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  560. mesh.Scale = Vector3.new(x1,y1,z1)
  561. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  562. return mesh
  563. end
  564.  
  565. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  566. local weld = Instance.new("Weld")
  567. weld.Parent = parent
  568. weld.Part0 = part0
  569. weld.Part1 = part1
  570. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  571. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  572. return weld
  573. end
  574.  
  575. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  576. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  577. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  578. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  579.  
  580. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  581. CreateMesh(handle,"Brick",0,0,0)
  582. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  583. local valuaring = 10
  584. for i = 0, 49 do
  585. valuaring = valuaring + 10
  586. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  587. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  588. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  589. end
  590.  
  591. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  592. CreateMesh(handle,"Brick",0,0,0)
  593. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  594. local valuaring = 10
  595. for i = 0, 49 do
  596. valuaring = valuaring + 10
  597. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  598. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  599. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  600. end
  601.  
  602.  
  603. local handle = CreateParta(m,1,1,"Neon",maincolor)
  604. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  605. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  606.  
  607. --- Left wing.
  608.  
  609. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  610. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  611. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  612.  
  613. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  614. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  615. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  616. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  617. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  618. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  619. A0 = Instance.new('Attachment',wed)
  620. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  621. CreateMesh(wed,"Wedge",0.05,0.5,3)
  622. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  623. A1 = Instance.new('Attachment',wed)
  624. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  625. CreateMesh(wed,"Wedge",0.05,3,0.5)
  626. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  627.  
  628. tl1 = Instance.new('Trail',wed)
  629. tl1.Attachment0 = A0
  630. tl1.Attachment1 = A1
  631. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  632. tl1.LightEmission = 1
  633. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  634. tl1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  635. tl1.Lifetime = 0.6
  636.  
  637.  
  638. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  639. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  640. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  641.  
  642. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  643. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  644. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  645. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  646. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  647. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  648. A0 = Instance.new('Attachment',wed)
  649. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  650. CreateMesh(wed,"Wedge",0.05,0.5,3)
  651. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  652. A1 = Instance.new('Attachment',wed)
  653. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  654. CreateMesh(wed,"Wedge",0.05,3,0.5)
  655. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  656.  
  657. tl2 = Instance.new('Trail',wed)
  658. tl2.Attachment0 = A0
  659. tl2.Attachment1 = A1
  660. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  661. tl2.LightEmission = 1
  662. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  663. tl2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  664. tl2.Lifetime = 0.6
  665.  
  666. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  667. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  668. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  669.  
  670. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  671. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  672. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  673. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  674. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  675. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  676. A0 = Instance.new('Attachment',wed)
  677. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  678. CreateMesh(wed,"Wedge",0.05,0.5,3)
  679. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  680. A1 = Instance.new('Attachment',wed)
  681. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  682. CreateMesh(wed,"Wedge",0.05,3,0.5)
  683. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  684.  
  685. tl3 = Instance.new('Trail',wed)
  686. tl3.Attachment0 = A0
  687. tl3.Attachment1 = A1
  688. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  689. tl3.LightEmission = 1
  690. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  691. tl3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  692. tl3.Lifetime = 0.6
  693.  
  694. tl1.Enabled = false
  695. tl2.Enabled = false
  696. tl3.Enabled = false
  697. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  698. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  699. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  700.  
  701. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  702. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  703. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  704. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  705. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  706. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  707. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  708. CreateMesh(wed,"Wedge",0.05,0.5,3)
  709. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  710. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  711. CreateMesh(wed,"Wedge",0.05,3,0.5)
  712. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  713.  
  714. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  715. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  716. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  717.  
  718. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  719. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  720. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  721. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  722. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  723. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  724. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  725. CreateMesh(wed,"Wedge",0.05,0.5,3)
  726. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  727. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  728. CreateMesh(wed,"Wedge",0.05,3,0.5)
  729. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  730.  
  731. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  732. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  733. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  734.  
  735. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  736. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  737. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  738. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  739. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  740. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  741. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  742. CreateMesh(wed,"Wedge",0.05,0.5,3)
  743. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  744. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  745. CreateMesh(wed,"Wedge",0.05,3,0.5)
  746. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  747.  
  748. -- Right wing.
  749.  
  750. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  751. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  752. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  753.  
  754. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  755. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  756. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  757. A0 = Instance.new('Attachment',wed)
  758. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  759. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  760. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  761. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  762. CreateMesh(wed,"Wedge",0.05,0.5,3)
  763. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  764. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  765. CreateMesh(wed,"Wedge",0.05,3,0.5)
  766. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  767. A1 = Instance.new('Attachment',wed)
  768.  
  769. tr1 = Instance.new('Trail',wed)
  770. tr1.Attachment0 = A0
  771. tr1.Attachment1 = A1
  772. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  773. tr1.LightEmission = 1
  774. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  775. tr1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  776. tr1.Lifetime = 0.6
  777.  
  778. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  779. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  780. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  781.  
  782. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  783. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  784. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  785. A0 = Instance.new('Attachment',wed)
  786. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  787. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  788. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  789. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  790. CreateMesh(wed,"Wedge",0.05,0.5,3)
  791. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  792. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  793. CreateMesh(wed,"Wedge",0.05,3,0.5)
  794. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  795. A1 = Instance.new('Attachment',wed)
  796.  
  797. tr2 = Instance.new('Trail',wed)
  798. tr2.Attachment0 = A0
  799. tr2.Attachment1 = A1
  800. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  801. tr2.LightEmission = 1
  802. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  803. tr2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  804. tr2.Lifetime = 0.6
  805.  
  806. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  807. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  808. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  809.  
  810. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  811. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  812. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  813. A0 = Instance.new('Attachment',wed)
  814. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  815. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  816. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  817. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  818. CreateMesh(wed,"Wedge",0.05,0.5,3)
  819. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  820. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  821. CreateMesh(wed,"Wedge",0.05,3,0.5)
  822. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  823. A1 = Instance.new('Attachment',wed)
  824.  
  825. tr3 = Instance.new('Trail',wed)
  826. tr3.Attachment0 = A0
  827. tr3.Attachment1 = A1
  828. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  829. tr3.LightEmission = 1
  830. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  831. tr3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  832. tr3.Lifetime = 0.6
  833.  
  834.  
  835. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  836. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  837. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  838.  
  839. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  840. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  841. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  842. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  843. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  844. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  845. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  846. CreateMesh(wed,"Wedge",0.05,0.5,3)
  847. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  848. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  849. CreateMesh(wed,"Wedge",0.05,3,0.5)
  850. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  851.  
  852. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  853. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  854. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  855.  
  856. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  857. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  858. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  859. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  860. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  861. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  862. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  863. CreateMesh(wed,"Wedge",0.05,0.5,3)
  864. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  865. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  866. CreateMesh(wed,"Wedge",0.05,3,0.5)
  867. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  868.  
  869. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  870. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  871. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  872.  
  873. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  874. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  875. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  876. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  877. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  878. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  879. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  880. CreateMesh(wed,"Wedge",0.05,0.5,3)
  881. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  882. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  883. CreateMesh(wed,"Wedge",0.05,3,0.5)
  884. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  885.  
  886. ---- HERES THE RING
  887.  
  888.  
  889. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  890. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  891. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  892. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  893. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  894. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  895. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  896. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  897. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  898.  
  899.  
  900. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  901. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  902. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  903.  
  904. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  905. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  906. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  907.  
  908.  
  909.  
  910. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  911. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  912. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  913.  
  914. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  915. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  916. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  917.  
  918. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  919. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  920. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  921.  
  922. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  923. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  924. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  925. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  926. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  927. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  928.  
  929. -- S section A
  930.  
  931. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  932. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  933. CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  934. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  935. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  936. CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  937. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  938. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  939. CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  940.  
  941. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  942. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  943. CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  944. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  945. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  946. CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  947. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  948. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  949. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  950.  
  951. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  952. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  953. CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  954. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  955. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  956. CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  957. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  958. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  959. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  960.  
  961. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  962. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  963. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  964. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  965. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  966. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  967. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  968. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  969. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  970.  
  971. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  972. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  973. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  974. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  975. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  976. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  977. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  978. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  979. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  980.  
  981. -- S section B
  982.  
  983. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  984. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  985. CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  986. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  987. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  988. CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  989. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  990. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  991. CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  992.  
  993. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  994. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  995. CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  996. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  997. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  998. CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  999. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1000. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1001. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1002.  
  1003. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1004. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1005. CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1006. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1007. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1008. CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1009. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1010. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1011. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1012.  
  1013. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1014. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1015. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1016. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1017. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1018. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1019. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1020. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1021. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1022.  
  1023. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1024. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1025. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1026. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1027. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1028. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1029. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1030. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1031. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1032.  
  1033. --- second ring
  1034.  
  1035. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1036. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1037. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1038. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1039. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1040. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1041. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1042. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1043. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1044.  
  1045. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1046. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1047. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1048.  
  1049. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1050. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1051. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1052.  
  1053.  
  1054.  
  1055. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1056. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1057. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1058.  
  1059. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1060. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1061. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1062.  
  1063. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1064. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1065. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1066.  
  1067. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1068. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1069. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1070. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1071. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1072. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1073.  
  1074. -- S section A
  1075.  
  1076. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1077. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1078. CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1079. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1080. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1081. CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1082. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1083. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1084. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1085.  
  1086. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1087. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1088. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1089. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1090. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1091. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1092. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1093. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1094. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1095.  
  1096. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1097. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1098. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1099. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1100. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1101. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1102. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1103. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1104. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1105.  
  1106. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1107. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1108. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1109. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1110. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1111. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1112. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1113. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1114. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1115.  
  1116. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1117. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1118. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1119. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1120. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1121. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1122. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1123. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1124. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1125.  
  1126. -- S section B
  1127.  
  1128. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1129. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1130. CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1131. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1132. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1133. CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1134. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1135. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1136. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1137.  
  1138. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1139. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1140. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1141. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1142. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1143. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1144. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1145. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1146. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1147.  
  1148. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1149. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1150. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1151. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1152. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1153. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1154. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1155. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1156. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1157.  
  1158. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1159. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1160. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1161. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1162. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1163. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1164. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1165. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1166. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1167.  
  1168. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1169. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1170. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1171. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1172. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1173. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1174. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1175. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1176. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1177.  
  1178.  
  1179. for i, v in pairs(m:GetChildren()) do
  1180. if v:IsA("Part") then
  1181. v.BrickColor = BrickColor.new("Really black")
  1182. v.Material = "Glass"
  1183. end
  1184. end
  1185. for i, v in pairs(m2:GetChildren()) do
  1186. if v:IsA("Part") then
  1187. v.BrickColor = BrickColor.new("Dark stone grey")
  1188. v.Material = "Granite"
  1189. end
  1190. end
  1191. for i, v in pairs(m3:GetChildren()) do
  1192. if v:IsA("Part") then
  1193. v.BrickColor = BrickColor.new("Really black")
  1194. v.Material = "Neon"
  1195. end
  1196. end
  1197. for i, v in pairs(mw2:GetChildren()) do
  1198. if v:IsA("Part") then
  1199. v.BrickColor = BrickColor.new("Really black")
  1200. v.Material = "Neon"
  1201. end
  1202. end
  1203. for i, v in pairs(mw1:GetChildren()) do
  1204. if v:IsA("Part") then
  1205. v.Transparency = 1
  1206. v.BrickColor = BrickColor.new("Really black")
  1207. v.Material = "Neon"
  1208. end
  1209. end
  1210. for i, v in pairs(extrawingmod1:GetChildren()) do
  1211. if v:IsA("Part") then
  1212. v.Transparency = 1
  1213. v.BrickColor = BrickColor.new("White")
  1214. v.Material = "Neon"
  1215. end
  1216. end
  1217. for i, v in pairs(extrawingmod2:GetChildren()) do
  1218. if v:IsA("Part") then
  1219. v.Transparency = 1
  1220. v.BrickColor = BrickColor.new("White")
  1221. v.Material = "Neon"
  1222. end
  1223. end
  1224. local MAINRUINCOLOR = BrickColor.new("Really black")
  1225. ------
  1226.  
  1227.  
  1228. function RemoveOutlines(part)
  1229. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1230. end
  1231. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1232. local Part = Create("Part")({
  1233. Parent = Parent,
  1234. Reflectance = Reflectance,
  1235. Transparency = Transparency,
  1236. CanCollide = false,
  1237. Locked = true,
  1238. BrickColor = BrickColor.new(tostring(BColor)),
  1239. Name = Name,
  1240. Size = Size,
  1241. Material = Material
  1242. })
  1243. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1244. RemoveOutlines(Part)
  1245. return Part
  1246. end
  1247. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1248. local Msh = Create(Mesh)({
  1249. Parent = Part,
  1250. Offset = OffSet,
  1251. Scale = Scale
  1252. })
  1253. if Mesh == "SpecialMesh" then
  1254. Msh.MeshType = MeshType
  1255. Msh.MeshId = MeshId
  1256. end
  1257. return Msh
  1258. end
  1259. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1260. local Weld = Create("Weld")({
  1261. Parent = Parent,
  1262. Part0 = Part0,
  1263. Part1 = Part1,
  1264. C0 = C0,
  1265. C1 = C1
  1266. })
  1267. return Weld
  1268. end
  1269.  
  1270. Player= owner
  1271. Character=Player.Character
  1272. PlayerGui=Player.PlayerGui
  1273. Backpack=Player.Backpack
  1274. Torso=Character.Torso
  1275. Head=Character.Head
  1276. Humanoid=Character:FindFirstChildOfClass'Humanoid'
  1277. m=Instance.new('Model',Character)
  1278. LeftArm=Character["Left Arm"]
  1279. LeftLeg=Character["Left Leg"]
  1280. RightArm=Character["Right Arm"]
  1281. RightLeg=Character["Right Leg"]
  1282. LS=Torso["Left Shoulder"]
  1283. LH=Torso["Left Hip"]
  1284. RS=Torso["Right Shoulder"]
  1285. RH=Torso["Right Hip"]
  1286. Face = Head.face
  1287. Neck=Torso.Neck
  1288. it=Instance.new
  1289. attacktype=1
  1290. vt=Vector3.new
  1291. cf=CFrame.new
  1292. euler=CFrame.fromEulerAnglesXYZ
  1293. angles=CFrame.Angles
  1294. cloaked=false
  1295. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1296. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1297. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1298. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1299. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1300. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1301. RootPart=Character.HumanoidRootPart
  1302. RootJoint=RootPart.RootJoint
  1303. RootCF=euler(-1.57,0,3.14)
  1304. attack = false
  1305. attackdebounce = false
  1306. deb=false
  1307. equipped=true
  1308. hand=false
  1309. MMouse=nil
  1310. combo=0
  1311. mana=0
  1312. trispeed=.2
  1313. attackmode='none'
  1314. local idle=0
  1315. local Anim="Idle"
  1316. local Effects={}
  1317. local gun=false
  1318. local shoot=false
  1319. local sine = 0
  1320. local change = 1
  1321. player=nil
  1322. pcall(function()char.LeftWing:destroy()end)
  1323. pcall(function()char.Halo:destroy()end)
  1324. local toggleTag = true
  1325. local txt = Instance.new("BillboardGui", Head)
  1326. txt.Adornee = nil
  1327. txt.Name = "NameDetect"
  1328. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1329. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1330. local text = Instance.new("TextLabel", txt)
  1331. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1332. text.FontSize = "Size8"
  1333. text.TextScaled = true
  1334. text.TextTransparency = 0
  1335. text.BackgroundTransparency = 1
  1336. text.TextTransparency = 0
  1337. text.TextStrokeTransparency = 0
  1338. text.Font = "Fantasy"
  1339. text.TextStrokeColor3 = Color3.new(1,1,1)
  1340. text.TextColor3 = Color3.new(0,0,0)
  1341. text.Text = "Solitude"
  1342.  
  1343. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  1344. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  1345.  
  1346. function RecolorTextAndRename(name,col1,col2)
  1347. text.TextStrokeColor3 = col2
  1348. text.TextColor3 = col1
  1349. text.Text = name
  1350. end
  1351. --save shoulders
  1352. RSH, LSH=nil, nil
  1353. --welds
  1354. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1355. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1356. LH=Torso["Left Hip"]
  1357. RH=Torso["Right Hip"]
  1358. TorsoColor=Torso.BrickColor
  1359. function NoOutline(Part)
  1360. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1361. end
  1362. player=Player
  1363. ch=Character
  1364. RSH=ch.Torso["Right Shoulder"]
  1365. LSH=ch.Torso["Left Shoulder"]
  1366. --
  1367. RSH.Parent=nil
  1368. LSH.Parent=nil
  1369. --
  1370. RW.Name="Right Shoulder"
  1371. RW.Part0=ch.Torso
  1372. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1373. RW.C1=cf(0, 0.5, 0)
  1374. RW.Part1=ch["Right Arm"]
  1375. RW.Parent=ch.Torso
  1376. --
  1377. LW.Name="Left Shoulder"
  1378. LW.Part0=ch.Torso
  1379. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1380. LW.C1=cf(0, 0.5, 0)
  1381. LW.Part1=ch["Left Arm"]
  1382. LW.Parent=ch.Torso
  1383.  
  1384. local Stats=Instance.new("BoolValue")
  1385. Stats.Name="Stats"
  1386. Stats.Parent=Character
  1387. local Atk=Instance.new("NumberValue")
  1388. Atk.Name="Damage"
  1389. Atk.Parent=Stats
  1390. Atk.Value=1
  1391. local Def=Instance.new("NumberValue")
  1392. Def.Name="Defense"
  1393. Def.Parent=Stats
  1394. Def.Value=1
  1395. local Speed=Instance.new("NumberValue")
  1396. Speed.Name="Speed"
  1397. Speed.Parent=Stats
  1398. Speed.Value=1
  1399. local Mvmt=Instance.new("NumberValue")
  1400. Mvmt.Name="Movement"
  1401. Mvmt.Parent=Stats
  1402. Mvmt.Value=1
  1403.  
  1404. local donum=0
  1405.  
  1406.  
  1407. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1408. local fp=it("Part")
  1409. fp.formFactor=formfactor
  1410. fp.Parent=parent
  1411. fp.Reflectance=reflectance
  1412. fp.Transparency=transparency
  1413. fp.CanCollide=false
  1414. fp.Locked=true
  1415. fp.BrickColor=brickcolor
  1416. fp.Name=name
  1417. fp.Size=size
  1418. fp.Position=Torso.Position
  1419. NoOutline(fp)
  1420. fp.Material="SmoothPlastic"
  1421. fp:BreakJoints()
  1422. return fp
  1423. end
  1424.  
  1425. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1426. local mesh=it(Mesh)
  1427. mesh.Parent=part
  1428. if Mesh=="SpecialMesh" then
  1429. mesh.MeshType=meshtype
  1430. if meshid~="nil" then
  1431. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1432. end
  1433. end
  1434. mesh.Offset=offset
  1435. mesh.Scale=scale
  1436. return mesh
  1437. end
  1438.  
  1439. function weld(parent,part0,part1,c0)
  1440. local weld=it("Weld")
  1441. weld.Parent=parent
  1442. weld.Part0=part0
  1443. weld.Part1=part1
  1444. weld.C0=c0
  1445. return weld
  1446. end
  1447.  
  1448. local Color1=Torso.BrickColor
  1449.  
  1450. local bodvel=Instance.new("BodyVelocity")
  1451. local bg=Instance.new("BodyGyro")
  1452.  
  1453. --// Artificial HB \\--
  1454.  
  1455. local ArtificialHB = Instance.new("BindableEvent", script)
  1456. ArtificialHB.Name = "Heartbeat"
  1457.  
  1458. script:WaitForChild("Heartbeat")
  1459.  
  1460. local tf = 0
  1461. local allowframeloss = false
  1462. local tossremainder = false
  1463. local lastframe = tick()
  1464. local frame = 1/60
  1465. ArtificialHB:Fire()
  1466.  
  1467. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1468. tf = tf + s
  1469. if tf >= frame then
  1470. if allowframeloss then
  1471. script.Heartbeat:Fire()
  1472. lastframe = tick()
  1473. else
  1474. for i = 1, math.floor(tf / frame) do
  1475. ArtificialHB:Fire()
  1476. end
  1477. lastframe = tick()
  1478. end
  1479. if tossremainder then
  1480. tf = 0
  1481. else
  1482. tf = tf - frame * math.floor(tf / frame)
  1483. end
  1484. end
  1485. end)
  1486.  
  1487. function swait(num)
  1488. if num == 0 or num == nil then
  1489. ArtificialHB.Event:wait()
  1490. else
  1491. for i = 0, num do
  1492. ArtificialHB.Event:wait()
  1493. end
  1494. end
  1495. end
  1496.  
  1497. -------- RAINBOW LEAVE IT TO ME
  1498. local r = 255
  1499. local g = 0
  1500. local b = 0
  1501. coroutine.resume(coroutine.create(function()
  1502. while wait() do
  1503. for i = 0, 254/5 do
  1504. swait()
  1505. g = g + 5
  1506. end
  1507. for i = 0, 254/5 do
  1508. swait()
  1509. r = r - 5
  1510. end
  1511. for i = 0, 254/5 do
  1512. swait()
  1513. b = b + 5
  1514. end
  1515. for i = 0, 254/5 do
  1516. swait()
  1517. g = g - 5
  1518. end
  1519. for i = 0, 254/5 do
  1520. swait()
  1521. r = r + 5
  1522. end
  1523. for i = 0, 254/5 do
  1524. swait()
  1525. b = b - 5
  1526. end
  1527. end
  1528. end))
  1529.  
  1530.  
  1531. so = function(id,par,vol,pit)
  1532. coroutine.resume(coroutine.create(function()
  1533. local sou = Instance.new("Sound",par or workspace)
  1534. sou.Volume=vol
  1535. sou.Pitch=pit or 1
  1536. sou.SoundId=id
  1537. swait()
  1538. sou:play()
  1539. game:GetService("Debris"):AddItem(sou,6)
  1540. end))
  1541. end
  1542.  
  1543. function clerp(a,b,t)
  1544. return a:lerp(b,t)
  1545. end
  1546.  
  1547. local function CFrameFromTopBack(at, top, back)
  1548. local right = top:Cross(back)
  1549. return CFrame.new(at.x, at.y, at.z,
  1550. right.x, top.x, back.x,
  1551. right.y, top.y, back.y,
  1552. right.z, top.z, back.z)
  1553. end
  1554.  
  1555. function Triangle(a, b, c)
  1556. local edg1 = (c-a):Dot((b-a).unit)
  1557. local edg2 = (a-b):Dot((c-b).unit)
  1558. local edg3 = (b-c):Dot((a-c).unit)
  1559. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1560. a, b, c = a, b, c
  1561. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1562. a, b, c = b, c, a
  1563. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1564. a, b, c = c, a, b
  1565. else
  1566. assert(false, "unreachable")
  1567. end
  1568.  
  1569. local len1 = (c-a):Dot((b-a).unit)
  1570. local len2 = (b-a).magnitude - len1
  1571. local width = (a + (b-a).unit*len1 - c).magnitude
  1572.  
  1573. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1574.  
  1575. local list = {}
  1576.  
  1577. if len1 > 0.01 then
  1578. local w1 = Instance.new('WedgePart', m)
  1579. game:GetService("Debris"):AddItem(w1,5)
  1580. w1.Material = "SmoothPlastic"
  1581. w1.FormFactor = 'Custom'
  1582. w1.BrickColor = BrickColor.new("Really black")
  1583. w1.Transparency = 0
  1584. w1.Reflectance = 0
  1585. w1.Material = "SmoothPlastic"
  1586. w1.CanCollide = false
  1587. local l1 = Instance.new("PointLight",w1)
  1588. l1.Color = Color3.new(170,0,0)
  1589. NoOutline(w1)
  1590. local sz = Vector3.new(0.2, width, len1)
  1591. w1.Size = sz
  1592. local sp = Instance.new("SpecialMesh",w1)
  1593. sp.MeshType = "Wedge"
  1594. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1595. w1:BreakJoints()
  1596. w1.Anchored = true
  1597. w1.Parent = workspace
  1598. w1.Transparency = 0.7
  1599. table.insert(Effects,{w1,"Disappear",.01})
  1600. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1601. table.insert(list,w1)
  1602. end
  1603.  
  1604. if len2 > 0.01 then
  1605. local w2 = Instance.new('WedgePart', m)
  1606. game:GetService("Debris"):AddItem(w2,5)
  1607. w2.Material = "SmoothPlastic"
  1608. w2.FormFactor = 'Custom'
  1609. w2.BrickColor = BrickColor.new("Really black")
  1610. w2.Transparency = 0
  1611. w2.Reflectance = 0
  1612. w2.Material = "SmoothPlastic"
  1613. w2.CanCollide = false
  1614. local l2 = Instance.new("PointLight",w2)
  1615. l2.Color = Color3.new(170,0,0)
  1616. NoOutline(w2)
  1617. local sz = Vector3.new(0.2, width, len2)
  1618. w2.Size = sz
  1619. local sp = Instance.new("SpecialMesh",w2)
  1620. sp.MeshType = "Wedge"
  1621. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1622. w2:BreakJoints()
  1623. w2.Anchored = true
  1624. w2.Parent = workspace
  1625. w2.Transparency = 0.7
  1626. table.insert(Effects,{w2,"Disappear",.01})
  1627. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1628. table.insert(list,w2)
  1629. end
  1630. return unpack(list)
  1631. end
  1632.  
  1633.  
  1634. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1635. if hit.Parent == nil then
  1636. return
  1637. end
  1638. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1639. for _, v in pairs(hit.Parent:children()) do
  1640. if v:IsA("Humanoid") then
  1641. h = v
  1642. end
  1643. end
  1644. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1645. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1646. return
  1647. end
  1648. local c = Create("ObjectValue")({
  1649. Name = "creator",
  1650. Value = owner,
  1651. Parent = h
  1652. })
  1653. game:GetService("Debris"):AddItem(c, 0.5)
  1654. if HitSound ~= nil and HitPitch ~= nil then
  1655. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1656. end
  1657. local Damage = math.random(minim, maxim)
  1658. local blocked = false
  1659. local block = hit.Parent:findFirstChild("Block")
  1660. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1661. blocked = true
  1662. block.Value = block.Value - 1
  1663. print(block.Value)
  1664. end
  1665. if blocked == false then
  1666. HitHealth = h.Health
  1667. h.Health = h.Health - Damage
  1668. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1669. print("gained kill")
  1670. end
  1671. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1672. else
  1673. h.Health = h.Health - Damage / 2
  1674. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1675. end
  1676. if Type == "Knockdown" then
  1677. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1678. hum.PlatformStand = true
  1679. coroutine.resume(coroutine.create(function(HHumanoid)
  1680. swait(1)
  1681. HHumanoid.PlatformStand = false
  1682. end), hum)
  1683. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1684. local bodvol = Create("BodyVelocity")({
  1685. velocity = angle * knockback,
  1686. P = 5000,
  1687. maxForce = Vector3.new(8000, 8000, 8000),
  1688. Parent = hit
  1689. })
  1690. local rl = Create("BodyAngularVelocity")({
  1691. P = 3000,
  1692. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1693. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1694. Parent = hit
  1695. })
  1696. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1697. game:GetService("Debris"):AddItem(rl, 0.5)
  1698. elseif Type == "Normal" then
  1699. local vp = Create("BodyVelocity")({
  1700. P = 500,
  1701. maxForce = Vector3.new(math.huge, 0, math.huge),
  1702. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1703. })
  1704. if knockback > 0 then
  1705. vp.Parent = hit.Parent.Head
  1706. end
  1707. game:GetService("Debris"):AddItem(vp, 0.5)
  1708. elseif Type == "Up" then
  1709. local bodyVelocity = Create("BodyVelocity")({
  1710. velocity = Vector3.new(0, 20, 0),
  1711. P = 5000,
  1712. maxForce = Vector3.new(8000, 8000, 8000),
  1713. Parent = hit
  1714. })
  1715. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1716. local bodyVelocity = Create("BodyVelocity")({
  1717. velocity = Vector3.new(0, 20, 0),
  1718. P = 5000,
  1719. maxForce = Vector3.new(8000, 8000, 8000),
  1720. Parent = hit
  1721. })
  1722. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1723. elseif Type == "Leech" then
  1724. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1725. if hum ~= nil then
  1726. for i = 0, 2 do
  1727. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1728. end
  1729. Humanoid.Health = Humanoid.Health + 10
  1730. end
  1731. elseif Type == "UpKnock" then
  1732. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1733. hum.PlatformStand = true
  1734. if hum ~= nil then
  1735. hitr = true
  1736. end
  1737. coroutine.resume(coroutine.create(function(HHumanoid)
  1738. swait(5)
  1739. HHumanoid.PlatformStand = false
  1740. hitr = false
  1741. end), hum)
  1742. local bodyVelocity = Create("BodyVelocity")({
  1743. velocity = Vector3.new(0, 20, 0),
  1744. P = 5000,
  1745. maxForce = Vector3.new(8000, 8000, 8000),
  1746. Parent = hit
  1747. })
  1748. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1749. local bodyVelocity = Create("BodyVelocity")({
  1750. velocity = Vector3.new(0, 20, 0),
  1751. P = 5000,
  1752. maxForce = Vector3.new(8000, 8000, 8000),
  1753. Parent = hit
  1754. })
  1755. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1756. elseif Type == "Snare" then
  1757. local bp = Create("BodyPosition")({
  1758. P = 2000,
  1759. D = 100,
  1760. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1761. position = hit.Parent.Torso.Position,
  1762. Parent = hit.Parent.Torso
  1763. })
  1764. game:GetService("Debris"):AddItem(bp, 1)
  1765. elseif Type == "Slashnare" then
  1766. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1767. for i = 1, math.random(4, 5) do
  1768. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1769. end
  1770. local bp = Create("BodyPosition")({
  1771. P = 2000,
  1772. D = 100,
  1773. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1774. position = hit.Parent.Torso.Position,
  1775. Parent = hit.Parent.Torso
  1776. })
  1777. game:GetService("Debris"):AddItem(bp, 1)
  1778. elseif Type == "Spike" then
  1779. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1780. local bp = Create("BodyPosition")({
  1781. P = 2000,
  1782. D = 100,
  1783. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1784. position = hit.Parent.Torso.Position,
  1785. Parent = hit.Parent.Torso
  1786. })
  1787. game:GetService("Debris"):AddItem(bp, 1)
  1788. elseif Type == "Freeze" then
  1789. local BodPos = Create("BodyPosition")({
  1790. P = 50000,
  1791. D = 1000,
  1792. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1793. position = hit.Parent.Torso.Position,
  1794. Parent = hit.Parent.Torso
  1795. })
  1796. local BodGy = Create("BodyGyro")({
  1797. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1798. P = 20000,
  1799. Parent = hit.Parent.Torso,
  1800. cframe = hit.Parent.Torso.CFrame
  1801. })
  1802. hit.Parent.Torso.Anchored = true
  1803. coroutine.resume(coroutine.create(function(Part)
  1804. swait(1.5)
  1805. Part.Anchored = false
  1806. end), hit.Parent.Torso)
  1807. game:GetService("Debris"):AddItem(BodPos, 3)
  1808. game:GetService("Debris"):AddItem(BodGy, 3)
  1809. end
  1810. local debounce = Create("BoolValue")({
  1811. Name = "DebounceHit",
  1812. Parent = hit.Parent,
  1813. Value = true
  1814. })
  1815. game:GetService("Debris"):AddItem(debounce, Delay)
  1816. c = Instance.new("ObjectValue")
  1817. c.Name = "creator"
  1818. c.Value = Player
  1819. c.Parent = h
  1820. game:GetService("Debris"):AddItem(c, 0.5)
  1821. end
  1822. end
  1823. function ShowDamage(Pos, Text, Time, Color)
  1824. local Rate = 0.03333333333333333
  1825. local Pos = Pos or Vector3.new(0, 0, 0)
  1826. local Text = Text or ""
  1827. local Time = Time or 2
  1828. local Color = Color or Color3.new(1, 0, 1)
  1829. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1830. EffectPart.Anchored = true
  1831. local BillboardGui = Create("BillboardGui")({
  1832. Size = UDim2.new(3, 0, 3, 0),
  1833. Adornee = EffectPart,
  1834. Parent = EffectPart
  1835. })
  1836. local TextLabel = Create("TextLabel")({
  1837. BackgroundTransparency = 1,
  1838. Size = UDim2.new(1, 0, 1, 0),
  1839. Text = Text,
  1840. TextColor3 = Color,
  1841. TextScaled = true,
  1842. Font = Enum.Font.ArialBold,
  1843. Parent = BillboardGui
  1844. })
  1845. game.Debris:AddItem(EffectPart, Time + 0.1)
  1846. EffectPart.Parent = game:GetService("Workspace")
  1847. delay(0, function()
  1848. local Frames = Time / Rate
  1849. for Frame = 1, Frames do
  1850. wait(Rate)
  1851. local Percent = Frame / Frames
  1852. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1853. TextLabel.TextTransparency = Percent
  1854. end
  1855. if EffectPart and EffectPart.Parent then
  1856. EffectPart:Destroy()
  1857. end
  1858. end)
  1859. end
  1860. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1861. for _, c in pairs(workspace:children()) do
  1862. local hum = c:findFirstChildOfClass("Humanoid")
  1863. if hum ~= nil then
  1864. local head = c:findFirstChild("Head")
  1865. if head ~= nil then
  1866. local targ = head.Position - Part.Position
  1867. local mag = targ.magnitude
  1868. if magni >= mag and c.Name ~= Player.Name then
  1869. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1870. end
  1871. end
  1872. end
  1873. end
  1874. end
  1875.  
  1876. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1877. for _, c in pairs(workspace:children()) do
  1878. local hum = c:findFirstChild("Humanoid")
  1879. if hum ~= nil then
  1880. local head = c:findFirstChild("Torso")
  1881. if head ~= nil then
  1882. local targ = head.Position - Part.Position
  1883. local mag = targ.magnitude
  1884. if magni >= mag and c.Name ~= Player.Name then
  1885. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1886. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1887. end
  1888. end
  1889. end
  1890. end
  1891. end
  1892.  
  1893. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1894. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1895. end
  1896.  
  1897. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1898. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1899. prt.Anchored=true
  1900. prt.CFrame=cframe
  1901. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1902. --http://www.roblox.com/asset/?id=4770560
  1903. game:GetService("Debris"):AddItem(prt,2)
  1904. CF=prt.CFrame
  1905. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1906. for i=0,1,0.2 do
  1907. wait()
  1908. Part.CFrame=CF*cf(0,0,-0.4)
  1909. end
  1910. for i=0,1,delay do
  1911. wait()
  1912. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1913. Mesh.Scale=Mesh.Scale
  1914. end
  1915. for i=0,1,0.1 do
  1916. wait()
  1917. Part.Transparency=i
  1918. end
  1919. Part.Parent=nil
  1920. end),prt,msh,CF)
  1921. end
  1922.  
  1923. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1924. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1925. prt.Anchored=true
  1926. prt.Material = "Neon"
  1927. prt.CFrame=cframe
  1928. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1929. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1930. game:GetService("Debris"):AddItem(prt,5)
  1931. coroutine.resume(coroutine.create(function(Part,Mesh)
  1932. for i=0,1,delay do
  1933. swait()
  1934. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1935. Part.Transparency=i
  1936. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1937. end
  1938. Part.Parent=nil
  1939. end),prt,msh)
  1940. end
  1941.  
  1942. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1943. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1944. prt.Anchored=true
  1945. prt.Material = "Neon"
  1946. prt.CFrame=cframe
  1947. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1948. game:GetService("Debris"):AddItem(prt,5)
  1949. coroutine.resume(coroutine.create(function(Part,Mesh)
  1950. local rtype = rottype
  1951. for i=0,1,delay do
  1952. swait()
  1953. if rtype == 1 then
  1954. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1955. elseif rtype == 2 then
  1956. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1957. end
  1958. Part.Transparency=i
  1959. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1960. end
  1961. Part.Parent=nil
  1962. end),prt,msh)
  1963. end
  1964.  
  1965. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1966. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1967. prt.Anchored=true
  1968. prt.CFrame=cframe
  1969. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1970. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1971. game:GetService("Debris"):AddItem(prt,5)
  1972. coroutine.resume(coroutine.create(function(Part,Mesh)
  1973. for i=0,1,delay do
  1974. wait()
  1975. Part.Transparency=i
  1976. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1977. end
  1978. Part.Parent=nil
  1979. end),prt,msh)
  1980. end
  1981.  
  1982. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1983. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1984. prt.Anchored=true
  1985. prt.Material = "Neon"
  1986. prt.CFrame=cframe
  1987. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1988. game:GetService("Debris"):AddItem(prt,5)
  1989. coroutine.resume(coroutine.create(function(Part,Mesh)
  1990. local rtype = rottype
  1991. for i=0,1,delay do
  1992. swait()
  1993. if rtype == 1 then
  1994. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1995. elseif rtype == 2 then
  1996. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1997. end
  1998. Part.Transparency=i
  1999. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2000. end
  2001. Part.Parent=nil
  2002. end),prt,msh)
  2003. end
  2004.  
  2005. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2006. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2007. prt.Anchored=true
  2008. prt.Material = "Neon"
  2009. prt.CFrame=cframe
  2010. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2011. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2012. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2013. game:GetService("Debris"):AddItem(prt,5)
  2014. coroutine.resume(coroutine.create(function(Part,Mesh)
  2015. local rtype = rottype
  2016. for i=0,1,delay do
  2017. swait()
  2018. if rtype == 1 then
  2019. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2020. elseif rtype == 2 then
  2021. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2022. end
  2023. dec.Transparency=i
  2024. dec2.Transparency=i
  2025. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2026. end
  2027. Part.Parent=nil
  2028. end),prt,msh)
  2029. end
  2030.  
  2031. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2032. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2033. prt.Anchored=true
  2034. prt.Material = "Neon"
  2035. prt.CFrame=cframe
  2036. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2037. game:GetService("Debris"):AddItem(prt,5)
  2038. coroutine.resume(coroutine.create(function(Part,Mesh)
  2039. local rtype = rottype
  2040. for i=0,1,delay do
  2041. swait()
  2042. if rtype == 1 then
  2043. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2044. elseif rtype == 2 then
  2045. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2046. end
  2047. prt.Transparency=i
  2048. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2049. end
  2050. Part.Parent=nil
  2051. end),prt,msh)
  2052. end
  2053.  
  2054. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2055. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2056. prt.Anchored=true
  2057. prt.Material = "Neon"
  2058. prt.CFrame=cframe
  2059. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2060. game:GetService("Debris"):AddItem(prt,5)
  2061. coroutine.resume(coroutine.create(function(Part,Mesh)
  2062. local rtype = rottype
  2063. for i=0,1,delay do
  2064. swait()
  2065. if rtype == 1 then
  2066. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2067. elseif rtype == 2 then
  2068. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2069. end
  2070. prt.Transparency=i
  2071. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2072. end
  2073. Part.Parent=nil
  2074. end),prt,msh)
  2075. end
  2076.  
  2077. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2078. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2079. prt.Anchored=true
  2080. prt.Material = "Neon"
  2081. prt.CFrame=cframe
  2082. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2083. game:GetService("Debris"):AddItem(prt,5)
  2084. coroutine.resume(coroutine.create(function(Part,Mesh)
  2085. local rtype = rottype
  2086. for i=0,1,delay do
  2087. swait()
  2088. if rtype == 1 then
  2089. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2090. elseif rtype == 2 then
  2091. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2092. end
  2093. prt.Transparency=i
  2094. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2095. end
  2096. Part.Parent=nil
  2097. end),prt,msh)
  2098. end
  2099.  
  2100. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2101. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2102. prt.Anchored=true
  2103. prt.Material = "Neon"
  2104. prt.CFrame=cframe
  2105. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2106. game:GetService("Debris"):AddItem(prt,5)
  2107. coroutine.resume(coroutine.create(function(Part,Mesh)
  2108. local rtype = rottype
  2109. for i=0,1,delay do
  2110. swait()
  2111. if rtype == 1 then
  2112. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2113. elseif rtype == 2 then
  2114. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2115. end
  2116. prt.Transparency=i
  2117. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2118. end
  2119. Part.Parent=nil
  2120. end),prt,msh)
  2121. end
  2122.  
  2123. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2124. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2125. prt.Anchored=false
  2126. prt.CFrame=cframe
  2127. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2128. local wld=weld(prt,prt,Parent,cframe)
  2129. game:GetService("Debris"):AddItem(prt,5)
  2130. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2131. for i=0,1,delay do
  2132. wait()
  2133. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2134. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2135. Part.Transparency=i
  2136. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2137. end
  2138. Part.Parent=nil
  2139. end),prt,msh,wld)
  2140. end
  2141.  
  2142. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2143. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2144. prt.Anchored=false
  2145. prt.CFrame=cframe
  2146. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2147. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2148. game:GetService("Debris"):AddItem(prt,5)
  2149. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2150. for i=0,1,delay do
  2151. wait()
  2152. Weld.C0=euler(i*20,0,0)
  2153. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2154. Part.Transparency=i
  2155. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2156. end
  2157. Part.Parent=nil
  2158. end),prt,msh,wld)
  2159. end
  2160.  
  2161. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2162. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2163. prt.Anchored=true
  2164. prt.CFrame=cframe
  2165. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2166. game:GetService("Debris"):AddItem(prt,2)
  2167. coroutine.resume(coroutine.create(function(Part,Mesh)
  2168. for i=0,1,delay do
  2169. wait()
  2170. Part.CFrame=Part.CFrame
  2171. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2172. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2173. prt2.Anchored=true
  2174. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2175. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2176. game:GetService("Debris"):AddItem(prt2,2)
  2177. coroutine.resume(coroutine.create(function(Part,Mesh)
  2178. for i=0,1,0.1 do
  2179. wait()
  2180. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2181. end
  2182. Part.Parent=nil
  2183. end),prt2,msh2)
  2184. end
  2185. for i=0,1,delay*2 do
  2186. wait()
  2187. Part.CFrame=Part.CFrame
  2188. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2189. end
  2190. Part.Parent=nil
  2191. end),prt,msh)
  2192. end
  2193.  
  2194. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2195. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2196. prt.Anchored=true
  2197. prt.CFrame=cframe
  2198. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2199. game:GetService("Debris"):AddItem(prt,2)
  2200. coroutine.resume(coroutine.create(function(Part,Mesh)
  2201. for i=0,1,delay do
  2202. wait()
  2203. Part.CFrame=Part.CFrame
  2204. Part.Transparency=i
  2205. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2206. end
  2207. Part.Parent=nil
  2208. end),prt,msh)
  2209. end
  2210.  
  2211. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2212. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2213. prt.Anchored=true
  2214. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2215. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2216. game:GetService("Debris"):AddItem(prt,2)
  2217. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2218. CF=Part.CFrame
  2219. Numbb=0
  2220. randnumb=math.random()/10
  2221. rand1=math.random()/10
  2222. for i=0,1,rand1 do
  2223. wait()
  2224. CF=CF*cf(0,math.random()/2,0)
  2225. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2226. Part.CFrame=CF*euler(Numbb,0,0)
  2227. Part.Transparency=i
  2228. Numbb=Numbb+randnumb
  2229. end
  2230. Part.Parent=nil
  2231. end),prt,CF,Numbb,randnumb)
  2232. end
  2233.  
  2234. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2235. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2236. prt.Anchored=true
  2237. prt.CFrame=cframe
  2238. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2239. game:GetService("Debris"):AddItem(prt,5)
  2240. coroutine.resume(coroutine.create(function(Part,Mesh)
  2241. for i=0,1,delay do
  2242. wait()
  2243. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2244. Part.Transparency=i
  2245. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2246. end
  2247. Part.Parent=nil
  2248. end),prt,msh)
  2249. end
  2250.  
  2251. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2252. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2253. prt.Anchored=true
  2254. prt.CFrame=cframe
  2255. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2256. game:GetService("Debris"):AddItem(prt,2)
  2257. coroutine.resume(coroutine.create(function(Part,Mesh)
  2258. for i=0,1,delay do
  2259. wait()
  2260. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2261. Part.Transparency=i
  2262. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2263. end
  2264. Part.Parent=nil
  2265. end),prt,msh)
  2266. end
  2267.  
  2268. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2269. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2270. prt.Anchored=true
  2271. prt.CFrame=cframe*cf(x,y,z)
  2272. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2273. game:GetService("Debris"):AddItem(prt,5)
  2274. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2275. local num=math.random()
  2276. local num2=math.random(-3,2)+math.random()
  2277. local numm=0
  2278. for i=0,1,delay*2 do
  2279. swait()
  2280. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2281. Part.Transparency=i
  2282. numm=numm+0.01
  2283. end
  2284. Part.Parent=nil
  2285. Mesh.Parent=nil
  2286. end),prt,msh,x,y,z)
  2287. end
  2288.  
  2289. function dmgstart(dmg,what)
  2290. hitcon = what.Touched:connect(function(hit)
  2291. local hum = hit.Parent:FindFirstChild("Humanoid")
  2292. if hum and not hum:IsDescendantOf(Character) then
  2293. hum:TakeDamage(dmg)
  2294. end
  2295. end)
  2296. end
  2297.  
  2298. function dmgstop()
  2299. hitcon:disconnect()
  2300. end
  2301.  
  2302. function Cloak()
  2303. Face.Parent=nil
  2304. cloaked=true
  2305. for _,v in pairs(Torso.Parent:children()) do
  2306. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2307. coroutine.resume(coroutine.create(function()
  2308. for i=0,1,0.2 do
  2309. wait()
  2310. v.Transparency=i
  2311. end
  2312. v.Transparency=1
  2313. end))
  2314. end
  2315. if v.className=="Hat" then
  2316. hatp=v.Handle
  2317. coroutine.resume(coroutine.create(function(derp)
  2318. for i=0,1,0.2 do
  2319. wait()
  2320. derp.Transparency=i
  2321. end
  2322. derp.Transparency=1
  2323. end),hatp)
  2324. end
  2325. end
  2326. for _,v in pairs(m:children()) do
  2327. if v.className=="Part" then
  2328. coroutine.resume(coroutine.create(function()
  2329. for i=0,1,0.2 do
  2330. wait()
  2331. v.Transparency=i
  2332. end
  2333. v.Transparency=1
  2334. end))
  2335. end
  2336. end
  2337. end
  2338.  
  2339. function UnCloak()
  2340. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2341. Face.Parent=Head
  2342. cloaked=false
  2343. for _,v in pairs(Torso.Parent:children()) do
  2344. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2345. coroutine.resume(coroutine.create(function()
  2346. for i=0,1,0.1 do
  2347. wait()
  2348. v.Transparency=v.Transparency-0.1
  2349. end
  2350. v.Transparency=0
  2351. end))
  2352. end
  2353. if v.className=="Hat" then
  2354. hatp=v.Handle
  2355. coroutine.resume(coroutine.create(function(derp)
  2356. for i=0,1,0.1 do
  2357. wait()
  2358. derp.Transparency=derp.Transparency-0.1
  2359. end
  2360. derp.Transparency=0
  2361. end),hatp)
  2362. end
  2363. end
  2364. for _,v in pairs(m:children()) do
  2365. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2366. coroutine.resume(coroutine.create(function()
  2367. for i=0,1,0.1 do
  2368. wait()
  2369. v.Transparency=v.Transparency-0.1
  2370. end
  2371. v.Transparency=0
  2372. end))
  2373. v.Transparency=0
  2374. end
  2375. end
  2376. end
  2377.  
  2378. local origcolor = BrickColor.new("Pastel light blue")
  2379. ---- This section of explosions.
  2380. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2381. local expart = Instance.new("Part",char)
  2382. local expart2 = Instance.new("Part",char)
  2383. local rin = Instance.new("Part",char)
  2384. local rin2 = Instance.new("Part",char)
  2385. local partMesh = Instance.new("SpecialMesh",expart)
  2386. partMesh.MeshType = "Sphere"
  2387. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2388. partMesh2.MeshType = "Sphere"
  2389. local partMesh3 = Instance.new("SpecialMesh",rin)
  2390. partMesh3.MeshType = "Brick"
  2391. local partMesh4 = Instance.new("SpecialMesh",rin2)
  2392. partMesh4.MeshType = "Brick"
  2393. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2394. partMesh.Scale = vt(rad,rad,rad)
  2395. expart.Size = vt(1,1,1)
  2396. expart.Transparency = 0
  2397. expart.Anchored = true
  2398. expart.Material = "Neon"
  2399. expart.BrickColor = bc("White")
  2400. expart.CFrame = par.CFrame
  2401. partMesh2.Scale = vt(rad,rad,rad)
  2402. expart2.Size = vt(1.15,1.15,1.15)
  2403. expart2.Transparency = 0.5
  2404. expart2.Anchored = true
  2405. expart2.Material = "Neon"
  2406. expart2.BrickColor = par.BrickColor
  2407. expart2.CFrame = par.CFrame
  2408. rin.Size = vt(1.15,1.15,1.15)
  2409. rin.Transparency = 1
  2410. rin.Anchored = true
  2411. rin.Material = "Neon"
  2412. rin.BrickColor = par.BrickColor
  2413. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2414. rin2.Size = vt(1.15,1.15,1.15)
  2415. rin2.Transparency = 1
  2416. rin2.Anchored = true
  2417. rin2.Material = "Neon"
  2418. rin2.BrickColor = par.BrickColor
  2419. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2420. partMesh3.Scale = vt(0,1,0)
  2421. partMesh4.Scale = vt(0,1,0)
  2422. local dec2 = Instance.new("Decal", rin)
  2423. dec2.Face = "Top"
  2424. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2425. dec2.Parent = rin
  2426. local dec2b = dec2:Clone()
  2427. dec2b.Face = "Bottom"
  2428. dec2b.Parent = rin
  2429.  
  2430. local dec2a = Instance.new("Decal", rin2)
  2431. dec2a.Face = "Top"
  2432. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2433. dec2a.Parent = rin2
  2434. local dec2ab = dec2a:Clone()
  2435. dec2ab.Face = "Bottom"
  2436. dec2ab.Parent = rin2
  2437. expart.CanCollide = false
  2438. expart2.CanCollide = false
  2439. rin.CanCollide = false
  2440. rin2.CanCollide = false
  2441. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2442. local value = 1*rad/6.5
  2443. for i = 0, 199 do
  2444. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2445. expart.CFrame = expart.CFrame
  2446. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2447. expart2.CFrame = expart.CFrame
  2448. value = value - 0.035*rad/30
  2449. if value < 7.5 then
  2450. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2451. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2452. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2453. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2454. end
  2455. if value < 0 then
  2456. dec2.Transparency = dec2.Transparency + 0.025
  2457. dec2a.Transparency = dec2a.Transparency + 0.025
  2458. dec2b.Transparency = dec2b.Transparency + 0.025
  2459. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2460. expart.Transparency = expart.Transparency + 0.025
  2461. expart2.Transparency = expart2.Transparency + 0.025
  2462. rin.Transparency = rin.Transparency + 0.025
  2463. rin2.Transparency = rin2.Transparency + 0.025
  2464. end
  2465. swait()
  2466. end
  2467. game:GetService("Debris"):AddItem(expart, 1)
  2468. game:GetService("Debris"):AddItem(expart2, 1)
  2469. game:GetService("Debris"):AddItem(rin, 1)
  2470. game:GetService("Debris"):AddItem(rin2, 1)
  2471. end
  2472.  
  2473. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2474. local expart = Instance.new("Part",char)
  2475. local expart2 = Instance.new("Part",char)
  2476. local partMesh = Instance.new("SpecialMesh",expart)
  2477. partMesh.MeshType = "Sphere"
  2478. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2479. partMesh2.MeshType = "Sphere"
  2480. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2481. partMesh.Scale = vt(rad,rad,rad)
  2482. expart.Size = vt(1,1,1)
  2483. expart.Transparency = 0
  2484. expart.Anchored = true
  2485. expart.Material = "Neon"
  2486. expart.BrickColor = bc("White")
  2487. expart.CFrame = par.CFrame
  2488. partMesh2.Scale = vt(rad,rad,rad)
  2489. expart2.Size = vt(1.15,1.15,1.15)
  2490. expart2.Transparency = 0.5
  2491. expart2.Anchored = true
  2492. expart2.Material = "Neon"
  2493. expart2.BrickColor = par.BrickColor
  2494. expart2.CFrame = par.CFrame
  2495. expart.CanCollide = false
  2496. expart2.CanCollide = false
  2497. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2498. local value = 1*rad/6.5
  2499. for i = 0, 75 do
  2500. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2501. expart.CFrame = expart.CFrame
  2502. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2503. expart2.CFrame = expart.CFrame
  2504. value = value - 0.035*rad/5
  2505. if value < 0 then
  2506. value = 0
  2507. expart.Transparency = expart.Transparency + 0.05
  2508. expart2.Transparency = expart2.Transparency + 0.05
  2509. end
  2510. swait()
  2511. end
  2512. game:GetService("Debris"):AddItem(expart, 1)
  2513. game:GetService("Debris"):AddItem(expart2, 1)
  2514. end
  2515.  
  2516. function AreaDanger(rad,par,mindam,maxdam)
  2517. local expart = Instance.new("Part",char)
  2518. local partMesh = Instance.new("SpecialMesh",expart)
  2519. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2520. partMesh.MeshType = "Sphere"
  2521. partMesh.Scale = vt(rad,rad,rad)
  2522. expart.Size = vt(1,1,1)
  2523. expart.Transparency = 0.5
  2524. expart.Anchored = true
  2525. expart.Material = "Neon"
  2526. expart.CanCollide = false
  2527. expart.BrickColor = par.BrickColor
  2528. expart.CFrame = par.CFrame
  2529. local value = 1*rad/5
  2530. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2531. for i = 0, 14 do
  2532. wait()
  2533. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2534. expart.CFrame = expart.CFrame
  2535. value = value - 0.035*rad
  2536. if value < 0 then
  2537. value = 0
  2538. end
  2539. end
  2540. wait(0.25)
  2541. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2542. wait(0.5)
  2543. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2544. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2545. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2546. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2547. for i = 0, 14 do
  2548. wait()
  2549. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2550. expart.CFrame = expart.CFrame
  2551. value = value - 0.035*rad/2
  2552. end
  2553. expart.Transparency = 1
  2554. game:GetService("Debris"):AddItem(expart, 5)
  2555. end
  2556.  
  2557. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2558. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2559. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2560. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2561. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2562. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2563. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2564. for i = 0, 24 do
  2565. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2566. end
  2567. for i = 0, 24 do
  2568. local expart = Instance.new("Part",char)
  2569. expart.Transparency = 1
  2570. expart.Anchored = true
  2571. expart.CanCollide = false
  2572. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2573. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2574. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2575. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2576. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2577. for i = 0, 9 do
  2578. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2579. end
  2580. game:GetService("Debris"):AddItem(expart, 2)
  2581. wait(0.1)
  2582. end
  2583. end
  2584.  
  2585. function EXterPlosion(par)
  2586. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2587. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2588. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2589. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2590. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2591. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2592. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2593. for i = 0, 24 do
  2594. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2595. end
  2596. for i = 0, 24 do
  2597. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2598. end
  2599. end
  2600. ----
  2601.  
  2602.  
  2603. function ring(type,pos,scale,value)
  2604. local type = type
  2605. local rng = Instance.new("Part", char)
  2606. rng.Anchored = true
  2607. rng.BrickColor = origcolor
  2608. rng.CanCollide = false
  2609. rng.FormFactor = 3
  2610. rng.Name = "Ring"
  2611. rng.Size = Vector3.new(1, 1, 1)
  2612. rng.Transparency = 0
  2613. rng.TopSurface = 0
  2614. rng.BottomSurface = 0
  2615. rng.CFrame = pos
  2616. local rngm = Instance.new("SpecialMesh", rng)
  2617. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2618. rngm.Scale = scale
  2619. local scaler2 = 1
  2620. if type == "Add" then
  2621. scaler2 = 1*value
  2622. elseif type == "Divide" then
  2623. scaler2 = 1/value
  2624. end
  2625. coroutine.resume(coroutine.create(function()
  2626. for i = 0,10,0.1 do
  2627. swait()
  2628. if type == "Add" then
  2629. scaler2 = scaler2 - 0.01*value
  2630. elseif type == "Divide" then
  2631. scaler2 = scaler2 - 0.01/value
  2632. end
  2633. rng.Transparency = rng.Transparency + 0.01
  2634. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2635. end
  2636. rng:Destroy()
  2637. end))
  2638. end
  2639.  
  2640.  
  2641. function wave(type,pos,scale,value)
  2642. local type = type
  2643. local rng = Instance.new("Part", char)
  2644. rng.Anchored = true
  2645. rng.BrickColor = origcolor
  2646. rng.CanCollide = false
  2647. rng.FormFactor = 3
  2648. rng.Name = "Ring"
  2649. rng.Size = Vector3.new(1, 1, 1)
  2650. rng.Transparency = 0
  2651. rng.TopSurface = 0
  2652. rng.BottomSurface = 0
  2653. rng.CFrame = pos
  2654. local rngm = Instance.new("SpecialMesh", rng)
  2655. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2656. rngm.Scale = scale
  2657. local scaler2 = 1
  2658. if type == "Add" then
  2659. scaler2 = 1*value
  2660. elseif type == "Divide" then
  2661. scaler2 = 1/value
  2662. end
  2663. coroutine.resume(coroutine.create(function()
  2664. for i = 0,10,0.1 do
  2665. swait()
  2666. if type == "Add" then
  2667. scaler2 = scaler2 - 0.01*value
  2668. elseif type == "Divide" then
  2669. scaler2 = scaler2 - 0.01/value
  2670. end
  2671. rng.Transparency = rng.Transparency + 0.01
  2672. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2673. end
  2674. rng:Destroy()
  2675. end))
  2676. end
  2677.  
  2678. function wind(type,pos,scale,value,speed)
  2679. local type = type
  2680. local rng = Instance.new("Part", char)
  2681. rng.Anchored = true
  2682. rng.BrickColor = origcolor
  2683. rng.CanCollide = false
  2684. rng.FormFactor = 3
  2685. rng.Name = "Ring"
  2686. rng.Size = Vector3.new(1, 1, 1)
  2687. rng.Transparency = 0
  2688. rng.TopSurface = 0
  2689. rng.BottomSurface = 0
  2690. rng.CFrame = pos
  2691. local rngm = Instance.new("SpecialMesh", rng)
  2692. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2693. rngm.Scale = scale
  2694. local scaler2 = 1
  2695. if type == "Add" then
  2696. scaler2 = 1*value
  2697. elseif type == "Divide" then
  2698. scaler2 = 1/value
  2699. end
  2700. coroutine.resume(coroutine.create(function()
  2701. for i = 0,10,0.1 do
  2702. swait()
  2703. if type == "Add" then
  2704. scaler2 = scaler2 - 0.01*value
  2705. elseif type == "Divide" then
  2706. scaler2 = scaler2 - 0.01/value
  2707. end
  2708. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2709. rng.Transparency = rng.Transparency + 0.01
  2710. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2711. end
  2712. rng:Destroy()
  2713. end))
  2714. end
  2715.  
  2716. function groundwind(type,pos,scale,value,speed)
  2717. local type = type
  2718. local rng = Instance.new("Part", char)
  2719. rng.Anchored = true
  2720. rng.BrickColor = origcolor
  2721. rng.CanCollide = false
  2722. rng.FormFactor = 3
  2723. rng.Name = "Ring"
  2724. rng.Size = Vector3.new(1, 1, 1)
  2725. rng.Transparency = 0
  2726. rng.TopSurface = 0
  2727. rng.BottomSurface = 0
  2728. rng.CFrame = pos
  2729. local rngm = Instance.new("SpecialMesh", rng)
  2730. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2731. rngm.Scale = scale
  2732. local scaler2 = 1
  2733. if type == "Add" then
  2734. scaler2 = 1*value
  2735. elseif type == "Divide" then
  2736. scaler2 = 1/value
  2737. end
  2738. coroutine.resume(coroutine.create(function()
  2739. for i = 0,10,0.1 do
  2740. swait()
  2741. if type == "Add" then
  2742. scaler2 = scaler2 - 0.01*value
  2743. elseif type == "Divide" then
  2744. scaler2 = scaler2 - 0.01/value
  2745. end
  2746. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2747. rng.Transparency = rng.Transparency + 0.01
  2748. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2749. end
  2750. rng:Destroy()
  2751. end))
  2752. end
  2753.  
  2754. function CameraManager()
  2755. if TwoD and not CamInterrupt then
  2756. if Humanoid.Health > 0 then
  2757. Camera.CameraSubject = Humanoid
  2758. Camera.CameraType = "Scriptable"
  2759. Humanoid.AutoRotate = false
  2760. if Booleans.GyroUse then
  2761. Directer.MaxTorque = Vec3(0, huge, 0)
  2762. else
  2763. Directer.MaxTorque = Vec3(0, 0, 0)
  2764. end
  2765. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2766. if Booleans.CamFollow then
  2767. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2768. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2769. else
  2770. CPart.Position = RootPart.Position
  2771. end
  2772. else
  2773. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2774. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2775. end
  2776. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2777. else
  2778. Camera.CameraSubject = Humanoid
  2779. Camera.CameraType = "Custom"
  2780. Controller.Disabled = false
  2781. end
  2782. end
  2783. end
  2784.  
  2785. function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow)
  2786. local type = type
  2787. local rng = Instance.new("Part", char)
  2788. rng.Anchored = true
  2789. rng.BrickColor = color
  2790. rng.CanCollide = false
  2791. rng.FormFactor = 3
  2792. rng.Name = "Ring"
  2793. rng.Material = "Neon"
  2794. rng.Size = Vector3.new(1, 1, 1)
  2795. rng.Transparency = 0
  2796. rng.TopSurface = 0
  2797. rng.BottomSurface = 0
  2798. rng.CFrame = pos
  2799. local rngm = Instance.new("SpecialMesh", rng)
  2800. rngm.MeshType = "Sphere"
  2801.  
  2802.  
  2803. if(heart)then
  2804. rngm.MeshType = Enum.MeshType.FileMesh
  2805. rngm.MeshId = "rbxassetid://105992239"
  2806. rngm.Offset = Vector3.new(0,0,-.25)
  2807. end
  2808. rngm.Scale = scale
  2809. if rainbowmode == true and not notaffectbychaosrainbow then
  2810. rng.Color = Color3.new(r/255,g/255,b/255)
  2811. end
  2812. local scaler2 = 1
  2813. if type == "Add" then
  2814. scaler2 = 1*value
  2815. elseif type == "Divide" then
  2816. scaler2 = 1/value
  2817. end
  2818. coroutine.resume(coroutine.create(function()
  2819. for i = 0,10/bonuspeed,0.1 do
  2820. swait()
  2821. if rainbowmode == true and not notaffectbychaosrainbow then
  2822. rng.Color = Color3.new(r/255,g/255,b/255)
  2823. end
  2824. if type == "Add" then
  2825. scaler2 = scaler2 - 0.01*value/bonuspeed
  2826. elseif type == "Divide" then
  2827. scaler2 = scaler2 - 0.01/value*bonuspeed
  2828. end
  2829. if chaosmode == true and not notaffectbychaosrainbow then
  2830. rng.BrickColor = BrickColor.random()
  2831. end
  2832. if glitchymode then
  2833. local val = math.random(1,255)
  2834. local color = Color3.fromRGB(val,val,val)
  2835. rng.Color = color
  2836. end
  2837. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2838. if(invert)then
  2839. if(heart)then
  2840. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2841. else
  2842. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2843. end
  2844. else
  2845. if(heart)then
  2846. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2847. else
  2848. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2849. end
  2850. end
  2851. rng.CFrame = pos
  2852. end
  2853. rng:Destroy()
  2854. end))
  2855. end
  2856.  
  2857. function newBezier(startpos, pos2, pos3, endpos, t)
  2858. local A = clerp(startpos, pos2, t)
  2859. local B = clerp(pos2, pos3, t)
  2860. local C = clerp(pos3, endpos, t)
  2861. local lerp1 = clerp(A, B, t)
  2862. local lerp2 = clerp(B, C, t)
  2863. local cubic = clerp(lerp1, lerp2, t)
  2864. return cubic
  2865. end
  2866.  
  2867.  
  2868. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2869. local type = type
  2870. local rng = Instance.new("Part", char)
  2871. rng.Anchored = true
  2872. rng.BrickColor = color
  2873. rng.CanCollide = false
  2874. rng.FormFactor = 3
  2875. rng.Name = "Ring"
  2876. rng.Material = "Neon"
  2877. rng.Size = Vector3.new(1, 1, 1)
  2878. rng.Transparency = 0
  2879. rng.TopSurface = 0
  2880. rng.BottomSurface = 0
  2881. rng.CFrame = pos
  2882. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2883. local rngm = Instance.new("SpecialMesh", rng)
  2884. rngm.MeshType = "Brick"
  2885. if(heart)then
  2886. rngm.MeshType = Enum.MeshType.FileMesh
  2887. rngm.MeshId = "rbxassetid://105992239"
  2888. rngm.Offset = Vector3.new(0,0,-.25)
  2889. end
  2890. rngm.Scale = vt(x1,y1,z1)
  2891. if rainbowmode == true then
  2892. rng.Color = Color3.new(r/255,g/255,b/255)
  2893. end
  2894. local scaler2 = 1
  2895. local speeder = FastSpeed/10
  2896. if type == "Add" then
  2897. scaler2 = 1*value
  2898. elseif type == "Divide" then
  2899. scaler2 = 1/value
  2900. end
  2901. coroutine.resume(coroutine.create(function()
  2902. for i = 0,10/bonuspeed,0.1 do
  2903. swait()
  2904. if rainbowmode == true then
  2905. rng.Color = Color3.new(r/255,g/255,b/255)
  2906. end
  2907. if type == "Add" then
  2908. scaler2 = scaler2 - 0.01*value/bonuspeed
  2909. elseif type == "Divide" then
  2910. scaler2 = scaler2 - 0.01/value*bonuspeed
  2911. end
  2912. if chaosmode == true then
  2913. rng.BrickColor = BrickColor.random()
  2914. end
  2915. if glitchymode then
  2916. local val = math.random(1,255)
  2917. local color = Color3.fromRGB(val,val,val)
  2918. rng.Color = color
  2919. end
  2920. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2921. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2922. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2923. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2924. end
  2925. rng:Destroy()
  2926. end))
  2927. end
  2928.  
  2929.  
  2930. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2931. local type = type
  2932. local rng = Instance.new("Part", char)
  2933. rng.Anchored = true
  2934. rng.BrickColor = color
  2935. rng.CanCollide = false
  2936. rng.FormFactor = 3
  2937. rng.Name = "Ring"
  2938. rng.Material = "Neon"
  2939. rng.Size = Vector3.new(1, 1, 1)
  2940. rng.Transparency = 0
  2941. rng.TopSurface = 0
  2942. rng.BottomSurface = 0
  2943. rng.CFrame = pos
  2944. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2945. local rngm = Instance.new("SpecialMesh", rng)
  2946. rngm.MeshType = "Brick"
  2947. if(heart)then
  2948. rngm.MeshType = Enum.MeshType.FileMesh
  2949. rngm.MeshId = "rbxassetid://105992239"
  2950. rngm.Offset = Vector3.new(0,0,-.25)
  2951. end
  2952. rngm.Scale = vt(x1,y1,z1)
  2953. if rainbowmode == true then
  2954. rng.Color = Color3.new(r/255,g/255,b/255)
  2955. end
  2956. local scaler2 = 0
  2957. local speeder = FastSpeed/10
  2958. if type == "Add" then
  2959. scaler2 = 1*value
  2960. elseif type == "Divide" then
  2961. scaler2 = 1/value
  2962. end
  2963. coroutine.resume(coroutine.create(function()
  2964. for i = 0,10/bonuspeed,0.1 do
  2965. swait()
  2966. if rainbowmode == true then
  2967. rng.Color = Color3.new(r/255,g/255,b/255)
  2968. end
  2969. if type == "Add" then
  2970. scaler2 = scaler2 - 0.01*value/bonuspeed
  2971. elseif type == "Divide" then
  2972. scaler2 = scaler2 - 0.01/value*bonuspeed
  2973. end
  2974. if chaosmode == true then
  2975. rng.BrickColor = BrickColor.random()
  2976. end
  2977. if glitchymode then
  2978. local val = math.random(1,255)
  2979. local color = Color3.fromRGB(val,val,val)
  2980. rng.Color = color
  2981. end
  2982. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2983. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2984. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2985. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2986. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2987. end
  2988. rng:Destroy()
  2989. end))
  2990. end
  2991.  
  2992. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2993. local type = type
  2994. local rng = Instance.new("Part", char)
  2995. rng.Anchored = true
  2996. rng.BrickColor = color
  2997. rng.CanCollide = false
  2998. rng.FormFactor = 3
  2999. rng.Name = "Ring"
  3000. rng.Material = "Neon"
  3001. rng.Size = Vector3.new(1, 1, 1)
  3002. rng.Transparency = 0
  3003. rng.TopSurface = 0
  3004. rng.BottomSurface = 0
  3005. rng.CFrame = pos
  3006. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3007. local rngm = Instance.new("SpecialMesh", rng)
  3008. rngm.MeshType = "Sphere"
  3009. rngm.Scale = vt(x1,y1,z1)
  3010. if rainbowmode == true then
  3011. rng.Color = Color3.new(r/255,g/255,b/255)
  3012. end
  3013. local scaler2 = 1
  3014. local speeder = FastSpeed
  3015. if type == "Add" then
  3016. scaler2 = 1*value
  3017. elseif type == "Divide" then
  3018. scaler2 = 1/value
  3019. end
  3020. coroutine.resume(coroutine.create(function()
  3021. for i = 0,10/bonuspeed,0.1 do
  3022. swait()
  3023. if rainbowmode == true then
  3024. rng.Color = Color3.new(r/255,g/255,b/255)
  3025. end
  3026. if type == "Add" then
  3027. scaler2 = scaler2 - 0.01*value/bonuspeed
  3028. elseif type == "Divide" then
  3029. scaler2 = scaler2 - 0.01/value*bonuspeed
  3030. end
  3031. if chaosmode == true then
  3032. rng.BrickColor = BrickColor.random()
  3033. end
  3034. if glitchymode then
  3035. local val = math.random(1,255)
  3036. local color = Color3.fromRGB(val,val,val)
  3037. rng.Color = color
  3038. end
  3039. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3040. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3041. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3042. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3043. end
  3044. rng:Destroy()
  3045. end))
  3046. end
  3047.  
  3048.  
  3049. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3050. local type = type
  3051. local rng = Instance.new("Part", char)
  3052. rng.Anchored = true
  3053. rng.BrickColor = color
  3054. rng.CanCollide = false
  3055. rng.FormFactor = 3
  3056. rng.Name = "Ring"
  3057. rng.Material = "Neon"
  3058. rng.Size = Vector3.new(1, 1, 1)
  3059. rng.Transparency = 1
  3060. rng.TopSurface = 0
  3061. rng.BottomSurface = 0
  3062. rng.CFrame = pos
  3063. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3064. local rngm = Instance.new("SpecialMesh", rng)
  3065. rngm.MeshType = "Sphere"
  3066. rngm.Scale = vt(x1,y1,z1)
  3067. if rainbowmode == true then
  3068. rng.Color = Color3.new(r/255,g/255,b/255)
  3069. end
  3070. local scaler2 = 1
  3071. local speeder = FastSpeed
  3072. if type == "Add" then
  3073. scaler2 = 1*value
  3074. elseif type == "Divide" then
  3075. scaler2 = 1/value
  3076. end
  3077. coroutine.resume(coroutine.create(function()
  3078. for i = 0,10/bonuspeed,0.1 do
  3079. swait()
  3080. if rainbowmode == true then
  3081. rng.Color = Color3.new(r/255,g/255,b/255)
  3082. end
  3083. if type == "Add" then
  3084. scaler2 = scaler2 - 0.01*value/bonuspeed
  3085. elseif type == "Divide" then
  3086. scaler2 = scaler2 - 0.01/value*bonuspeed
  3087. end
  3088. if chaosmode == true then
  3089. rng.BrickColor = BrickColor.random()
  3090. end
  3091. if glitchymode then
  3092. local val = math.random(1,255)
  3093. local color = Color3.fromRGB(val,val,val)
  3094. rng.Color = color
  3095. end
  3096. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3097. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3098. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3099. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3100. end
  3101. rng:Destroy()
  3102. end))
  3103. end
  3104.  
  3105. function dmg(dude)
  3106. if dude.Name ~= Character then
  3107. local bgf = Instance.new("BodyGyro",dude.Head)
  3108. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3109. local val = Instance.new("BoolValue",dude)
  3110. val.Name = "IsHit"
  3111. local ds = coroutine.wrap(function()
  3112. local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso'
  3113. for i = 1, 10 do
  3114. sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
  3115. end
  3116. dude:WaitForChild("Head"):BreakJoints()
  3117. wait(0.5)
  3118. targetted = nil
  3119. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  3120.  
  3121. coroutine.resume(coroutine.create(function()
  3122. for i, v in pairs(dude:GetChildren()) do
  3123. if v:IsA("Accessory") then
  3124. v:Destroy()
  3125. end
  3126. if v:IsA("Humanoid") then
  3127. v:Destroy()
  3128. end
  3129. if v:IsA("CharacterMesh") then
  3130. v:Destroy()
  3131. end
  3132. if v:IsA("Model") then
  3133. v:Destroy()
  3134. end
  3135. if v:IsA("Part") or v:IsA("MeshPart") then
  3136. for x, o in pairs(v:GetChildren()) do
  3137. if o:IsA("Decal") then
  3138. o:Destroy()
  3139. end
  3140. end
  3141. coroutine.resume(coroutine.create(function()
  3142. v.Material = "Neon"
  3143. v.CanCollide = false
  3144. local bld = Instance.new("ParticleEmitter",v)
  3145. bld.LightEmission = 1
  3146. bld.Texture = "rbxassetid://284205403"
  3147. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  3148. bld.Rate = 50
  3149. bld.Lifetime = NumberRange.new(1)
  3150. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  3151. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3152. bld.Speed = NumberRange.new(0,0)
  3153. bld.VelocitySpread = 50000
  3154. bld.Rotation = NumberRange.new(-500,500)
  3155. bld.RotSpeed = NumberRange.new(-500,500)
  3156. local sbs = Instance.new("BodyPosition", v)
  3157. sbs.P = 3000
  3158. sbs.D = 1000
  3159. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3160. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  3161. v.Color = Color3.new(1,1,1)
  3162. coroutine.resume(coroutine.create(function()
  3163. for i = 0, 49 do
  3164. swait(1)
  3165. v.Transparency = v.Transparency + 0.02
  3166. end
  3167. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  3168. bld.Speed = NumberRange.new(1,5)
  3169. bld.Acceleration = vt(0,10,0)
  3170. wait(0.5)
  3171. bld.Enabled = false
  3172. wait(3)
  3173. v:Destroy()
  3174. dude:Destroy()
  3175. end))
  3176. end))
  3177. end
  3178. end
  3179. end))
  3180. end)
  3181. ds()
  3182. end
  3183. end
  3184.  
  3185.  
  3186. function FindNearestHead(Position, Distance, SinglePlayer)
  3187. if SinglePlayer then
  3188. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3189. end
  3190. local List = {}
  3191. for i, v in pairs(workspace:GetChildren()) do
  3192. if v:IsA("Model") then
  3193. if v:findFirstChild("Head") then
  3194. if v ~= Character then
  3195. if (v.Head.Position - Position).magnitude <= Distance then
  3196. table.insert(List, v)
  3197. end
  3198. end
  3199. end
  3200. end
  3201. end
  3202. return List
  3203. end
  3204.  
  3205. function FaceMouse()
  3206. Cam = workspace.CurrentCamera
  3207. return {
  3208. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3209. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3210. }
  3211. end
  3212.  
  3213. function FaceMouse2()
  3214. Cam = workspace.CurrentCamera
  3215. return {
  3216. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3217. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3218. }
  3219. end
  3220.  
  3221. local ModeOfGlitch = 1
  3222. -- Functions are ready.
  3223. local storehumanoidWS = 16
  3224.  
  3225. function CorruptBlink()
  3226. for i = 0, 14 do
  3227. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3228. end
  3229. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3230. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3231. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3232. CameraEnshaking(2,10)
  3233. if(ModeOfGlitch == 1 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 666666)then for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3234. if v:FindFirstChild('Head') then
  3235. dmg(v)
  3236. end
  3237. end end
  3238. for i = 0, 14 do
  3239. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3240. end
  3241. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3242. end
  3243.  
  3244. function ExtinctiveHeartbreak()
  3245. local targetted = nil
  3246. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3247. targetted = mouse.Target.Parent
  3248. end
  3249. if targetted ~= nil then
  3250. attack = true
  3251. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3252. for i = 0, 9 do
  3253. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3254. end
  3255. for i = 0, 24 do
  3256. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3257. end
  3258. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3259. local originalpos = root.CFrame
  3260. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3261. for i = 0, 9 do
  3262. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3263. end
  3264. for i = 0, 24 do
  3265. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3266. end
  3267. hum.WalkSpeed = 0
  3268. targetted.Head.Anchored = true
  3269. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3270. for i = 0,2,0.1 do
  3271. swait()
  3272. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3273. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3274. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3275. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3276. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3277. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3278. end
  3279. coroutine.resume(coroutine.create(function()
  3280. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3281. bld.LightEmission = 0.1
  3282. bld.Texture = "rbxassetid://284205403"
  3283. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3284. bld.Rate = 500
  3285. bld.Lifetime = NumberRange.new(1)
  3286. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3287. bld.Acceleration = vt(0,-25,0)
  3288. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3289. bld.Speed = NumberRange.new(10,50)
  3290. bld.EmissionDirection = "Front"
  3291. bld.VelocitySpread = 25
  3292. bld.Rotation = NumberRange.new(-500,500)
  3293. bld.RotSpeed = NumberRange.new(-500,500)
  3294. end))
  3295. coroutine.resume(coroutine.create(function()
  3296. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3297. bld.LightEmission = 0.1
  3298. bld.Texture = "rbxassetid://284205403"
  3299. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3300. bld.Rate = 500
  3301. bld.Lifetime = NumberRange.new(1)
  3302. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3303. bld.Acceleration = vt(0,-25,0)
  3304. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3305. bld.Speed = NumberRange.new(10,50)
  3306. bld.EmissionDirection = "Front"
  3307. bld.VelocitySpread = 25
  3308. bld.Rotation = NumberRange.new(-500,500)
  3309. bld.RotSpeed = NumberRange.new(-500,500)
  3310. end))
  3311. CameraEnshaking(5,5)
  3312. game:GetService("Debris"):AddItem(bld,3)
  3313. dmg(targetted)
  3314. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3315. for i = 0,1,0.1 do
  3316. swait()
  3317. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3318. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3319. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3320. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3321. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3322. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3323. end
  3324. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3325. for i = 0, 9 do
  3326. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3327. end
  3328. for i = 0, 24 do
  3329. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3330. end
  3331. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3332. root.CFrame = originalpos
  3333. for i = 0, 9 do
  3334. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3335. end
  3336. for i = 0, 24 do
  3337. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3338. end
  3339. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3340. bld.Enabled = false
  3341. attack = false
  3342. hum.WalkSpeed = storehumanoidWS
  3343. end
  3344. end
  3345. function PureBomb()
  3346. attack = true
  3347.  
  3348. local orb = Instance.new("Part", char)
  3349. orb.Anchored = true
  3350. orb.BrickColor = BrickColor.new("Toothpaste")
  3351. orb.CanCollide = false
  3352. orb.FormFactor = 3
  3353. orb.Name = "Ring"
  3354. orb.Material = "Neon"
  3355. orb.Size = Vector3.new(1, 1, 1)
  3356. orb.Transparency = 0
  3357. orb.TopSurface = 0
  3358. orb.BottomSurface = 0
  3359. local orbm = Instance.new("SpecialMesh", orb)
  3360. orbm.MeshType = "Sphere"
  3361. orbm.Name = "SizeMesh"
  3362. orbm.Scale = vt(0,0,0)
  3363. local scaled = 0.1
  3364. local posid = 0
  3365. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3366. for i = 0, 5, 0.1 do
  3367. swait()
  3368. scaled = scaled - 0.001
  3369. posid = posid - scaled
  3370. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3371. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3372. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3373. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3374. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3375. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3376. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3377. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3378. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3379. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3380. end
  3381. for i = 0, 2, 0.1 do
  3382. swait()
  3383. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3384. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3385. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3386. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3387. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3388. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3389. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3390. end
  3391. coroutine.resume(coroutine.create(function()
  3392. orb.Anchored = false
  3393. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3394. local a = Instance.new("Part",workspace)
  3395. a.Name = "Direction"
  3396. a.Anchored = true
  3397. a.BrickColor = bc("Bright red")
  3398. a.Material = "Neon"
  3399. a.Transparency = 1
  3400. a.CanCollide = false
  3401. local ray = Ray.new(
  3402. orb.CFrame.p, -- origin
  3403. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3404. )
  3405. local ignore = orb
  3406. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3407. a.BottomSurface = 10
  3408. a.TopSurface = 10
  3409. local distance = (orb.CFrame.p - position).magnitude
  3410. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3411. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3412. orb.CFrame = a.CFrame
  3413. a:Destroy()
  3414. local bv = Instance.new("BodyVelocity")
  3415. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3416. bv.velocity = orb.CFrame.lookVector*125
  3417. bv.Parent = orb
  3418. local hitted = false
  3419. game:GetService("Debris"):AddItem(orb, 15)
  3420. wait()
  3421. local hit =orb.Touched:connect(function(hit)
  3422. if hitted == false then
  3423. hitted = true
  3424. CameraEnshaking(10,2.5)
  3425. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3426. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3427. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3428. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3429. for i = 0, 49 do
  3430. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3431. end
  3432. for i = 0, 9 do
  3433. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3434. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3435. end
  3436. orb.Anchored = true
  3437. orb.Transparency = 1
  3438. wait(8)
  3439. orb:Destroy()
  3440. end
  3441. end)
  3442. end))
  3443. for i = 0, 1, 0.1 do
  3444. swait()
  3445. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3446. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3447. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3448. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3449. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3450. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3451. end
  3452. attack = false
  3453. end
  3454.  
  3455. function ChaosGroundStrike()
  3456. attack = true
  3457. for i = 0, 2, 0.1 do
  3458. swait()
  3459. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3460. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3461. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3462. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3463. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3464. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3465. end
  3466. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3467. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3468. CameraEnshaking(4,12)
  3469. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3470. if v:FindFirstChild('Head') then
  3471. dmg(v)
  3472. end
  3473. end
  3474. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3475. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3476. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3477. for i = 0, 2, 0.1 do
  3478. swait()
  3479. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3480. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3481. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3482. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3483. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3484. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3485. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3486. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3487. end
  3488. attack = false
  3489. end
  3490.  
  3491. function InsaneGroundStrike()
  3492. attack = true
  3493. chatfunc("Succumb to the insanity!",Color3.new(0,0,0))
  3494. for i = 0, 8, 0.1 do
  3495. swait()
  3496. PixelBlockNeg(2,1,"Add",RightLeg.CFrame*cf(0,-1.35,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3497.  
  3498. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3499. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3500. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3501. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3502. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3503. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3504. end
  3505. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3506. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3507. CameraEnshaking(8,24)
  3508. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 105)) do
  3509. if v:FindFirstChild('Head') then
  3510. dmg(v)
  3511. end
  3512. end
  3513. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3514. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3515. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(200,0.1,200),0.01,BrickColor.random())
  3516. CFuncs["Sound"].Create("rbxassetid://907329669", root, 10, 1)
  3517. chatfunc("Leave the dead where they fall!",Color3.new(0,0,0))
  3518. for i = 0, 2, 0.1 do
  3519. swait()
  3520. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3521. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3522. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3523. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3524. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3525. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3526. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3527. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3528. end
  3529. attack = false
  3530. end
  3531.  
  3532. function Starfall()
  3533. attack = true
  3534. hum.WalkSpeed = 0
  3535. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3536. for i = 0, 5, 0.1 do
  3537. swait()
  3538. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3539. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3540. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3541. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3542. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3543. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3544. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3545. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3546. end
  3547. local Overed = false
  3548. CameraEnshaking(2,20)
  3549. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3550. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3551. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3552. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3553. local orb = Instance.new("Part", char)
  3554. orb.Anchored = true
  3555. orb.BrickColor = BrickColor.new("Toothpaste")
  3556. orb.CanCollide = false
  3557. orb.FormFactor = 3
  3558. orb.Name = "Remenant"
  3559. orb.Material = "Neon"
  3560. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3561. orb.Size = Vector3.new(1, 1, 1)
  3562. orb.Transparency = 1
  3563. orb.TopSurface = 0
  3564. orb.BottomSurface = 0
  3565. hum.WalkSpeed = storehumanoidWS
  3566. coroutine.resume(coroutine.create(function()
  3567. for i = 0, 9 do
  3568. swait(10)
  3569. local lb = Instance.new("Part")
  3570. lb.Color = MAINRUINCOLOR.Color
  3571. lb.CanCollide = false
  3572. lb.Material = "Neon"
  3573. lb.Anchored = true
  3574. lb.TopSurface = 0
  3575. lb.BottomSurface = 0
  3576. lb.Transparency = 0
  3577. lb.Size = vt(1,1,1)
  3578. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3579. lb.Anchored = false
  3580. lb.Parent = char
  3581. local thingery = Instance.new("SpecialMesh",lb)
  3582. thingery.MeshType = "Sphere"
  3583. thingery.Scale = vt(20,20,20)
  3584. game:GetService("Debris"):AddItem(lb, 10)
  3585. local bv = Instance.new("BodyVelocity")
  3586. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3587. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3588. bv.Parent = lb
  3589. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3590. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3591. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3592. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3593. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3594. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3595. local hitted = false
  3596. coroutine.resume(coroutine.create(function()
  3597. while true do
  3598. swait(1)
  3599. if lb.Parent ~= nil and hitted == false then
  3600. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3601. elseif lb.Parent == nil then
  3602. break
  3603. end
  3604. end
  3605. end))
  3606.  
  3607. game:GetService("Debris"):AddItem(a, 0.1)
  3608.  
  3609. coroutine.resume(coroutine.create(function()
  3610. swait(1)
  3611. lb.Touched:connect(function(hit)
  3612. if hitted == false then
  3613. hitted = true
  3614. lb.Transparency = 1
  3615. lb.Anchored = true
  3616. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3617. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3618. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3619. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3620. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3621. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3622. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3623. CameraEnshaking(1,5)
  3624. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3625. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3626. for i = 0, 9 do
  3627. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3628. end
  3629. for i = 0, 49 do
  3630. swait()
  3631. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3632. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3633. end
  3634. end
  3635. end)
  3636. end))
  3637. end
  3638. Overed = true
  3639. orb:Destroy()
  3640. end))
  3641.  
  3642. attack = false
  3643. end
  3644.  
  3645. function StarfallEX()
  3646. attack = true
  3647. hum.WalkSpeed = 0
  3648. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3649. for i = 0, 5, 0.1 do
  3650. swait()
  3651. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3652. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3653. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3654. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3655. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3656. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3657. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3658. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3659. end
  3660. local Overed = false
  3661. CameraEnshaking(2,20)
  3662. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3663. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3664. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3665. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3666. local orb = Instance.new("Part", char)
  3667. orb.Anchored = true
  3668. orb.BrickColor = BrickColor.new("Toothpaste")
  3669. orb.CanCollide = false
  3670. orb.FormFactor = 3
  3671. orb.Name = "Remenant"
  3672. orb.Material = "Neon"
  3673. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3674. orb.Size = Vector3.new(1, 1, 1)
  3675. orb.Transparency = 1
  3676. orb.TopSurface = 0
  3677. orb.BottomSurface = 0
  3678. hum.WalkSpeed = storehumanoidWS
  3679. coroutine.resume(coroutine.create(function()
  3680. for i = 1, 5 do
  3681. swait(10)
  3682. local lb = Instance.new("Part")
  3683. lb.Color = MAINRUINCOLOR.Color
  3684. lb.CanCollide = false
  3685. lb.Material = "Neon"
  3686. lb.Anchored = true
  3687. lb.TopSurface = 0
  3688. lb.BottomSurface = 0
  3689. lb.Transparency = 0
  3690. lb.Size = vt(1,1,1)
  3691. lb.CFrame = orb.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3692. lb.Anchored = false
  3693. lb.Parent = char
  3694. local thingery = Instance.new("SpecialMesh",lb)
  3695. thingery.MeshType = "Sphere"
  3696. thingery.Scale = vt(20,20,20)
  3697. game:GetService("Debris"):AddItem(lb, 10)
  3698. local bv = Instance.new("BodyVelocity")
  3699. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3700. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3701. bv.Parent = lb
  3702. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3703. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3704. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3705. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3706. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3707. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3708. local hitted = false
  3709. coroutine.resume(coroutine.create(function()
  3710. while true do
  3711. swait(1)
  3712. if lb.Parent ~= nil and hitted == false then
  3713. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3714. elseif lb.Parent == nil then
  3715. break
  3716. end
  3717. end
  3718. end))
  3719.  
  3720. game:GetService("Debris"):AddItem(a, 0.1)
  3721.  
  3722. coroutine.resume(coroutine.create(function()
  3723. swait(5)
  3724. lb.Touched:connect(function(hit)
  3725. if hitted == false and not hit:IsDescendantOf(Character) then
  3726. hitted = true
  3727. lb.Transparency = 1
  3728. lb.Anchored = true
  3729. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3730. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3731. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3732. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3733. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3734. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3735. MagniDamage(lb, 45, 90,170, 0, "Normal")
  3736. CameraEnshaking(1,5)
  3737. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3738. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3739. for i = 0, 9 do
  3740. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3741. end
  3742. for i = 0, 49 do
  3743. swait()
  3744. MagniDamage(lb, 60, 20,40, 0, "Normal")
  3745. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3746. end
  3747. end
  3748. end)
  3749. end))
  3750. end
  3751. Overed = true
  3752. orb:Destroy()
  3753. end))
  3754.  
  3755. attack = false
  3756. end
  3757.  
  3758.  
  3759. function StarDivision()
  3760. attack = true
  3761. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3762. for i = 0, 2, 0.1 do
  3763. swait()
  3764. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3765. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3766. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3767. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3768. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3769. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3770. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3771. end
  3772. local orb = Instance.new("Part", char)
  3773. orb.BrickColor = MAINRUINCOLOR
  3774. orb.CanCollide = false
  3775. orb.FormFactor = 3
  3776. orb.Name = "Ring"
  3777. orb.Material = "Neon"
  3778. orb.Size = Vector3.new(1, 1, 1)
  3779. orb.Transparency = 0
  3780. orb.TopSurface = 0
  3781. orb.BottomSurface = 0
  3782. local orbm = Instance.new("SpecialMesh", orb)
  3783. orbm.MeshType = "Sphere"
  3784. orbm.Name = "SizeMesh"
  3785. orbm.Scale = vt(2,2,2)
  3786. local a = Instance.new("Part",workspace)
  3787. a.Name = "Direction"
  3788. a.Anchored = true
  3789. a.BrickColor = bc("Bright red")
  3790. a.Material = "Neon"
  3791. a.Transparency = 1
  3792. a.CanCollide = false
  3793. local ray = Ray.new(
  3794. sorb.CFrame.p, -- origin
  3795. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3796. )
  3797. local ignore = sorb
  3798. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3799. a.BottomSurface = 10
  3800. a.TopSurface = 10
  3801. local distance = (sorb.CFrame.p - position).magnitude
  3802. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3803. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3804. orb.CFrame = a.CFrame
  3805. a:Destroy()
  3806. local bv = Instance.new("BodyVelocity")
  3807. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3808. bv.velocity = orb.CFrame.lookVector*100
  3809. bv.Parent = orb
  3810. local hitted = false
  3811. game:GetService("Debris"):AddItem(orb, 10)
  3812. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3813. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3814. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3815. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3816. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3817. coroutine.resume(coroutine.create(function()
  3818. while true do
  3819. swait(1)
  3820. if orb.Parent ~= nil and hitted == false then
  3821. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3822. elseif orb.Parent == nil then
  3823. break
  3824. end
  3825. end
  3826. end))
  3827. coroutine.resume(coroutine.create(function()
  3828. swait(1)
  3829. orb.Touched:connect(function(hit)
  3830. if hitted == false then
  3831. hitted = true
  3832. game:GetService("Debris"):AddItem(orb, 5)
  3833. orb.Transparency = 1
  3834. orb.Anchored = true
  3835. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3836. elocacenter.Anchored = true
  3837. elocacenter.CFrame = orb.CFrame
  3838. elocacenter.Orientation = vt(0,0,0)
  3839. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3840. eloca1.Anchored = true
  3841. eloca1.CFrame = elocacenter.CFrame
  3842. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3843. eloca2.Anchored = true
  3844. eloca2.CFrame = elocacenter.CFrame
  3845. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3846. eloca3.Anchored = true
  3847. eloca3.CFrame = elocacenter.CFrame
  3848. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3849. eloca4.Anchored = true
  3850. eloca4.CFrame = elocacenter.CFrame
  3851. local lookavec = 0
  3852. local speeds = 0
  3853. CameraEnshaking(1,1)
  3854. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3855. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3856. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3857. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3858. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3859. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3860. for i = 0, 99 do
  3861. swait()
  3862. lookavec = lookavec + 1
  3863. speeds = speeds + 0.1
  3864. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3865. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3866. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3867.  
  3868. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3869. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3870.  
  3871. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3872. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3873.  
  3874. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3875. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3876. end
  3877.  
  3878. for i = 0, 149 do
  3879. swait()
  3880. speeds = speeds + 0.1
  3881. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3882. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3883. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3884.  
  3885. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3886. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3887.  
  3888. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3889. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3890.  
  3891. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3892. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3893. end
  3894. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3895. if v:FindFirstChild('Head') then
  3896. dmg(v)
  3897. end
  3898. end
  3899. CameraEnshaking(7,30)
  3900. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3901. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3902. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3903. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3904. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3905. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3906. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3907. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3908. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3909. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3910. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3911. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3912. for i = 0, 24 do
  3913. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3914. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3915. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3916. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3917. end
  3918. coroutine.resume(coroutine.create(function()
  3919. for i = 0, 499 do
  3920. swait(1)
  3921. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3922. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3923. end
  3924. elocacenter:Destroy()
  3925. eloca1:Destroy()
  3926. eloca2:Destroy()
  3927. eloca3:Destroy()
  3928. eloca4:Destroy()
  3929. end))
  3930. end
  3931. end)
  3932. end))
  3933. attack = false
  3934. end
  3935.  
  3936.  
  3937. function UniversalCollapse()
  3938. attack = true
  3939. local speedearn = 0
  3940. hum.WalkSpeed = 0
  3941. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3942. for i = 0, 10, 0.1 do
  3943. swait()
  3944. speedearn = speedearn + 0.1
  3945. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3946. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3947. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3948. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3949. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3950. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  3951. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  3952. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3953. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  3954. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  3955. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  3956. end
  3957. CameraEnshaking(5,45)
  3958. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  3959. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  3960. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3961. if v:FindFirstChild('Head') then
  3962. dmg(v)
  3963. end
  3964. end
  3965. hum.WalkSpeed = storehumanoidWS
  3966. attack = false
  3967. end
  3968. function ChaosBegone()
  3969. attack = true
  3970. local speedearn = 0
  3971. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  3972. for i = 0, 10, 0.1 do
  3973. swait()
  3974. speedearn = speedearn + 0.1
  3975. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3976. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3977. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3978. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3979. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3980. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3981. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3982. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3983. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3984. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3985. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3986. end
  3987. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  3988. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  3989. CameraEnshaking(5,25)
  3990. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3991. if v:FindFirstChild('Head') then
  3992. dmg(v)
  3993. end
  3994. end
  3995. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  3996. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  3997. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  3998. for i = 0, 3, 0.1 do
  3999. swait()
  4000. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4001. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4002. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4003. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4004. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4005. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4006. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4007. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4008. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4009. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4010. end
  4011. attack = false
  4012. end
  4013.  
  4014. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4015. local orb = Instance.new("Part", char)
  4016. orb.Anchored = true
  4017. orb.BrickColor = color
  4018. orb.CanCollide = false
  4019. orb.FormFactor = 3
  4020. orb.Name = "Ring"
  4021. orb.Material = "Neon"
  4022. orb.Size = Vector3.new(1, 1, 1)
  4023. orb.Transparency = 0
  4024. orb.TopSurface = 0
  4025. orb.BottomSurface = 0
  4026. local orbm = Instance.new("SpecialMesh", orb)
  4027. orbm.MeshType = "Sphere"
  4028. orb.CFrame = positted
  4029. orbm.Name = "SizeMesh"
  4030. orbm.Scale = vt(1,1,1)
  4031. coroutine.wrap(function()
  4032. while orb and orb.Parent do
  4033. if glitchymode then
  4034. local val = math.random(1,255)
  4035. local color = Color3.fromRGB(val,val,val)
  4036. orb.Color = color
  4037. end
  4038. swait()
  4039. end
  4040. end)()
  4041. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4042. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4043. --[[for i = 0, 2 do
  4044. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4045. end]]--
  4046. coroutine.resume(coroutine.create(function()
  4047. wait(timer)
  4048. CameraEnshaking(3,ShakePower)
  4049. orb.Transparency = 1
  4050. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4051. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4052. --[[for i = 0, 4 do
  4053. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4054. end]]--
  4055. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4056. wait(3)
  4057. orb:Destroy()
  4058. end))
  4059. end
  4060.  
  4061. function orb_spawn(positted,timer)
  4062. local orb = Instance.new("Part", char)
  4063. orb.Anchored = true
  4064. orb.BrickColor = BrickColor.new("White")
  4065.  
  4066. orb.CanCollide = false
  4067. orb.FormFactor = 3
  4068. orb.Name = "Ring"
  4069. orb.Material = "Neon"
  4070. orb.Size = Vector3.new(1, 1, 1)
  4071. orb.Transparency = 0
  4072. orb.TopSurface = 0
  4073. orb.BottomSurface = 0
  4074. local orbm = Instance.new("SpecialMesh", orb)
  4075. orbm.MeshType = "Sphere"
  4076. orb.CFrame = positted
  4077. orbm.Name = "SizeMesh"
  4078. orbm.Scale = vt(1,1,1)
  4079. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4080. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4081. coroutine.wrap(function()
  4082. while orb and orb.Parent do
  4083. if glitchymode then
  4084. local val = math.random(1,255)
  4085. local color = Color3.fromRGB(val,val,val)
  4086. orb.Color = color
  4087. end
  4088. swait()
  4089. end
  4090. end)()
  4091. for i = 0, 2 do
  4092. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4093. end
  4094.  
  4095. coroutine.resume(coroutine.create(function()
  4096. wait(timer)
  4097. CameraEnshaking(3,2)
  4098. orb.Transparency = 1
  4099. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4100. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4101. for i = 0, 4 do
  4102. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4103. end
  4104. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4105. wait(3)
  4106. orb:Destroy()
  4107. end))
  4108. end
  4109.  
  4110. function scattercorrupt()
  4111. attack = true
  4112. local rot = 0
  4113. local randomrotations = math.random(1,2)
  4114. local lookv = 2.5
  4115. local power = 5
  4116. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4117. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4118. for i = 0, 9 do
  4119. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4120. end
  4121. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4122. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4123. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4124. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4125. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4126. local hite = Instance.new("Part", char)
  4127. hite.Anchored = true
  4128. hite.CanCollide = false
  4129. hite.FormFactor = 3
  4130. hite.Name = "Ring"
  4131. hite.Material = "Neon"
  4132. hite.Size = Vector3.new(1, 1, 1)
  4133. hite.Transparency = 1
  4134. hite.TopSurface = 0
  4135. hite.BottomSurface = 0
  4136. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4137. local rem = Instance.new("Part", char)
  4138. rem.Anchored = true
  4139. rem.CanCollide = false
  4140. rem.FormFactor = 3
  4141. rem.Name = "Ring"
  4142. rem.Material = "Neon"
  4143. rem.Size = Vector3.new(1, 1, 1)
  4144. rem.Transparency = 1
  4145. rem.TopSurface = 0
  4146. rem.BottomSurface = 0
  4147. rem.CFrame = hite.CFrame
  4148. local rem2 = rem:Clone()
  4149. rem2.Parent = char
  4150. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4151. local rem3 = rem:Clone()
  4152. rem3.Parent = char
  4153. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4154. local rem4 = rem:Clone()
  4155. rem4.Parent = char
  4156. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4157. hite:Destroy()
  4158. coroutine.resume(coroutine.create(function()
  4159. for i = 0, 24 do
  4160. swait(1)
  4161. if randomrotations == 1 then
  4162. rot = rot + 1
  4163. elseif randomrotations == 2 then
  4164. rot = rot - 1
  4165. end
  4166. power = power + 0.5
  4167. lookv = lookv + 7.5
  4168. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4169. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4170. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4171. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4172. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4173. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4174. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4175. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4176. end
  4177. end))
  4178. attack = false
  4179. end
  4180. function yinyangi()
  4181. attack = true
  4182. for i = 0, 2, 0.1 do
  4183. swait()
  4184. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4185. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4186. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4187. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4188. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4189. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4190. end
  4191. local bv = Instance.new("BodyVelocity")
  4192. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4193. bv.velocity = root.CFrame.lookVector*175
  4194. bv.Parent = root
  4195. for Rotations = 0, 9 do
  4196.  
  4197. for i = 0, 1, 0.5 do
  4198. swait()
  4199. bv.velocity = root.CFrame.lookVector*175
  4200. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4201. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4202. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4203. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4204. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4205. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4206. end
  4207.  
  4208. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4209. for i = 0, 1, 0.5 do
  4210. swait()
  4211. bv.velocity = root.CFrame.lookVector*175
  4212. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4213. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4214. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4215. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4216. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4217. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4218. end
  4219.  
  4220. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4221. for i = 0, 1, 0.5 do
  4222. swait()
  4223. bv.velocity = root.CFrame.lookVector*175
  4224. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4225. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4226. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4227. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4228. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4229. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4230. end
  4231.  
  4232. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4233. for i = 0, 1, 0.5 do
  4234. swait()
  4235. bv.velocity = root.CFrame.lookVector*175
  4236. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4237. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4238. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4239. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4240. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4241. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4242. end
  4243.  
  4244. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4245. end
  4246. bv:Destroy()
  4247. attack = false
  4248. end
  4249.  
  4250. function JusticeBeam()
  4251. attack = true
  4252.  
  4253. local rngb = Instance.new("Part", char)
  4254. rngb.Anchored = true
  4255. rngb.BrickColor = origcolor
  4256. rngb.CanCollide = false
  4257. rngb.FormFactor = 3
  4258. rngb.Name = "Ring"
  4259. rngb.Material = "Neon"
  4260. rngb.Size = Vector3.new(1, 0.05, 1)
  4261. rngb.Transparency = 1
  4262. rngb.TopSurface = 0
  4263. rngb.BottomSurface = 0
  4264. local rngmb = Instance.new("SpecialMesh", rngb)
  4265. rngmb.MeshType = "Brick"
  4266. rngmb.Name = "SizeMesh"
  4267. rngmb.Scale = vt(0,1,0)
  4268.  
  4269. local orb = rngb:Clone()
  4270. orb.Parent = char
  4271. orb.Transparency = 0
  4272. orb.BrickColor = BrickColor.new("White")
  4273. orb.Size = vt(1,1,1)
  4274. local orbmish = orb.SizeMesh
  4275. orbmish.Scale = vt(0,0,0)
  4276. orbmish.MeshType = "Sphere"
  4277.  
  4278. local orbe = rngb:Clone()
  4279. orbe.Parent = char
  4280. orbe.Transparency = 0.5
  4281. orbe.BrickColor = BrickColor.new("New Yeller")
  4282. orbe.Size = vt(1,1,1)
  4283. local orbmish2 = orbe.SizeMesh
  4284. orbmish2.Scale = vt(0,0,0)
  4285. orbmish2.MeshType = "Sphere"
  4286. orbe.Color = Color3.new(1,1,1)
  4287.  
  4288. rngb:Destroy()
  4289. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4290. local scaled = 1
  4291. for i = 0,5,0.1 do
  4292. swait()
  4293. scaled = scaled - 0.02
  4294. if rainbowmode == true then
  4295. orbe.Color = Color3.new(r/255,g/255,b/255)
  4296. end
  4297. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4298. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4299. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4300. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4301. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4302. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4303. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4304. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4305. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4306. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4307. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4308. RootPart.CFrame = FaceMouse()[1]
  4309. end]]--
  4310. for i = 0,5,0.1 do
  4311. swait()
  4312. if rainbowmode == true then
  4313. orbe.Color = Color3.new(r/255,g/255,b/255)
  4314. end
  4315. if glitchymode then
  4316. local val = math.random(1,255)
  4317. local color = Color3.fromRGB(val,val,val)
  4318. orbe.Color = color
  4319. end
  4320. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4321. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4322. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4323. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4324. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4325. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4326. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4327. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4328. end
  4329. orbe.Transparency = 1
  4330. orb.Transparency = 1
  4331. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4332. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4333. local a2 = Instance.new("Part",Character)
  4334. a2.Name = "Direction"
  4335. a2.Anchored = true
  4336. a2.BrickColor = bc("New Yeller")
  4337. a2.Color = Color3.new(1,1,1)
  4338. a2.Material = "Neon"
  4339. a2.Transparency = 0.5
  4340. a2.Shape = "Cylinder"
  4341. a2.CanCollide = false
  4342. local ba = Instance.new("Part",Character)
  4343. ba.Name = "HitDirect"
  4344. ba.Anchored = true
  4345. ba.BrickColor = bc("Cool yellow")
  4346. ba.Material = "Neon"
  4347. ba.Transparency = 1
  4348. ba.CanCollide = false
  4349. local ray = Ray.new(
  4350. orb.CFrame.p, -- origin
  4351. root.CFrame.lookVector.unit * 1000 -- direction
  4352. )
  4353. local ignore = Character
  4354. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4355. a2.Transparency = .75
  4356. a2.BottomSurface = 10
  4357. a2.TopSurface = 10
  4358. local distance = (orb.CFrame.p - position).magnitude
  4359. a2.Size = Vector3.new(distance, 1, 1)
  4360. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4361. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4362. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4363. game:GetService("Debris"):AddItem(a2, 20)
  4364. game:GetService("Debris"):AddItem(ba, 20)
  4365. local msh2 = Instance.new("SpecialMesh",a2)
  4366. msh2.MeshType = "Cylinder"
  4367. msh2.Scale = vt(1,6*5,6*5)
  4368.  
  4369. local snd = CFuncs.Sound.Create("rbxassetid://294188875", Torso, 10, 1)
  4370. for i = 1, 80*2 do
  4371. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4372. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4373. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4374. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4375. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4376. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4377. swait()
  4378. CameraEnshaking(1,5)
  4379. a2.Color = Color3.new(1,1,1)
  4380. a2.Transparency = .25
  4381. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4382. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4383. ray = Ray.new(
  4384. orb.CFrame.p, -- origin
  4385. root.CFrame.lookVector.unit * 1000 -- direction
  4386. )
  4387. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4388. distance = (orb.CFrame.p - position).magnitude
  4389. if typrot == 1 then
  4390. rotation = rotation + 2.5
  4391. elseif typrot == 2 then
  4392. rotation = rotation - 2.5
  4393. end
  4394. a2.Size = Vector3.new(distance, 1, 1)
  4395. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4396. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4397. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4398. msh2.Scale = msh2.Scale - vt(0,.19,.19)
  4399. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4400. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4401. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4402. end
  4403. a2:Destroy()
  4404. ba:Destroy()
  4405. orb:Destroy()
  4406. orbe:Destroy()
  4407. attack = false
  4408. end
  4409.  
  4410. function Wip()
  4411. attack = true
  4412.  
  4413. local rngb = Instance.new("Part", char)
  4414. rngb.Anchored = true
  4415. rngb.BrickColor = origcolor
  4416. rngb.CanCollide = false
  4417. rngb.FormFactor = 3
  4418. rngb.Name = "Ring"
  4419. rngb.Material = "Neon"
  4420. rngb.Size = Vector3.new(1, 0.05, 1)
  4421. rngb.Transparency = 1
  4422. rngb.TopSurface = 0
  4423. rngb.BottomSurface = 0
  4424. local rngmb = Instance.new("SpecialMesh", rngb)
  4425. rngmb.MeshType = "Brick"
  4426. rngmb.Name = "SizeMesh"
  4427. rngmb.Scale = vt(0,1,0)
  4428.  
  4429. local orb = rngb:Clone()
  4430. orb.Parent = char
  4431. orb.Transparency = 0
  4432. orb.BrickColor = BrickColor.new("White")
  4433. orb.Size = vt(1,1,1)
  4434. local orbmish = orb.SizeMesh
  4435. orbmish.Scale = vt(0,0,0)
  4436. orbmish.MeshType = "Sphere"
  4437.  
  4438. local orbe = rngb:Clone()
  4439. orbe.Parent = char
  4440. orbe.Transparency = 0.5
  4441. orbe.BrickColor = BrickColor.new("New Yeller")
  4442. orbe.Size = vt(1,1,1)
  4443. local orbmish2 = orbe.SizeMesh
  4444. orbmish2.Scale = vt(0,0,0)
  4445. orbmish2.MeshType = "Sphere"
  4446. orbe.Color = Color3.new(r/255,g/255,b/255)
  4447.  
  4448. hum.AutoRotate = false
  4449. rngb:Destroy()
  4450. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4451. local scaled = 1
  4452. for i = 0,5,0.1 do
  4453. swait()
  4454. scaled = scaled - 0.02
  4455. if rainbowmode == true then
  4456. orbe.Color = Color3.new(r/255,g/255,b/255)
  4457. end
  4458. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4459. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4460. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4461. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4462. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4463. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4464. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4465. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4466. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4467. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4468. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4469. RootPart.CFrame = FaceMouse()[1]
  4470. end]]--
  4471. for i = 0,5,0.1 do
  4472. swait()
  4473. if rainbowmode == true then
  4474. orbe.Color = Color3.new(r/255,g/255,b/255)
  4475. end
  4476. if glitchymode then
  4477. local val = math.random(1,255)
  4478. local color = Color3.fromRGB(val,val,val)
  4479. orbe.Color = color
  4480. end
  4481. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4482. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4483. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4484. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4485. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4486. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4487. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4488. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4489. RootPart.CFrame = FaceMouse()[1]
  4490. end
  4491. orbe.Transparency = 1
  4492. orb.Transparency = 1
  4493. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4494. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4495. local a = Instance.new("Part",Character)
  4496. a.Name = "Direction"
  4497. a.Anchored = true
  4498. a.BrickColor = bc("White")
  4499. a.Material = "Neon"
  4500. a.Transparency = 0
  4501. a.Shape = "Cylinder"
  4502. a.CanCollide = false
  4503. local a2 = Instance.new("Part",Character)
  4504. a2.Name = "Direction"
  4505. a2.Anchored = true
  4506. a2.BrickColor = bc("New Yeller")
  4507. a2.Color = Color3.new(r/255,g/255,b/255)
  4508. a2.Material = "Neon"
  4509. a2.Transparency = 0.5
  4510. a2.Shape = "Cylinder"
  4511. a2.CanCollide = false
  4512. local ba = Instance.new("Part",Character)
  4513. ba.Name = "HitDirect"
  4514. ba.Anchored = true
  4515. ba.BrickColor = bc("Cool yellow")
  4516. ba.Material = "Neon"
  4517. ba.Transparency = 1
  4518. ba.CanCollide = false
  4519. local ray = Ray.new(
  4520. orb.CFrame.p, -- origin
  4521. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4522. )
  4523. local ignore = Character
  4524. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4525. a.BottomSurface = 10
  4526. a.TopSurface = 10
  4527. a2.BottomSurface = 10
  4528. a2.TopSurface = 10
  4529. local distance = (orb.CFrame.p - position).magnitude
  4530. a.Size = Vector3.new(distance, 1, 1)
  4531. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4532. a2.Size = Vector3.new(distance, 1, 1)
  4533. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4534. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4535. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4536. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4537. game:GetService("Debris"):AddItem(a, 20)
  4538. game:GetService("Debris"):AddItem(a2, 20)
  4539. game:GetService("Debris"):AddItem(ba, 20)
  4540. local msh = Instance.new("SpecialMesh",a)
  4541. msh.MeshType = "Cylinder"
  4542. msh.Scale = vt(1,5*5,5*5)
  4543. local msh2 = Instance.new("SpecialMesh",a2)
  4544. msh2.MeshType = "Cylinder"
  4545. msh2.Scale = vt(1,6*5,6*5)
  4546.  
  4547. for i = 0,10,0.1 do
  4548. swait()
  4549. CameraEnshaking(1,5)
  4550. a2.Color = Color3.new(r/255,g/255,b/255)
  4551. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4552. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4553. ray = Ray.new(
  4554. orb.CFrame.p, -- origin
  4555. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4556. )
  4557. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4558. distance = (orb.CFrame.p - position).magnitude
  4559. if typrot == 1 then
  4560. rotation = rotation + 2.5
  4561. elseif typrot == 2 then
  4562. rotation = rotation - 2.5
  4563. end
  4564. RootPart.CFrame = FaceMouse()[1]
  4565. a.Size = Vector3.new(distance, 1, 1)
  4566. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4567. a2.Size = Vector3.new(distance, 1, 1)
  4568. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4569. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4570. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4571. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4572. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4573. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4574. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4575. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4576. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4577. end
  4578. a:Destroy()
  4579. a2:Destroy()
  4580. ba:Destroy()
  4581. orb:Destroy()
  4582. orbe:Destroy()
  4583. hum.AutoRotate = true
  4584. attack = false
  4585. end
  4586.  
  4587.  
  4588. function UniversalSpark()
  4589. attack = true
  4590.  
  4591. local rngb = Instance.new("Part", char)
  4592. rngb.Anchored = true
  4593. rngb.BrickColor = origcolor
  4594. rngb.CanCollide = false
  4595. rngb.FormFactor = 3
  4596. rngb.Name = "Ring"
  4597. rngb.Material = "Neon"
  4598. rngb.Size = Vector3.new(1, 0.05, 1)
  4599. rngb.Transparency = 1
  4600. rngb.TopSurface = 0
  4601. rngb.BottomSurface = 0
  4602. local rngmb = Instance.new("SpecialMesh", rngb)
  4603. rngmb.MeshType = "Brick"
  4604. rngmb.Name = "SizeMesh"
  4605. rngmb.Scale = vt(0,1,0)
  4606.  
  4607. local orb = rngb:Clone()
  4608. orb.Parent = char
  4609. orb.Transparency = 0
  4610. orb.BrickColor = BrickColor.new("White")
  4611. orb.Size = vt(1,1,1)
  4612. local orbmish = orb.SizeMesh
  4613. orbmish.Scale = vt(0,0,0)
  4614. orbmish.MeshType = "Sphere"
  4615.  
  4616. local orbe = rngb:Clone()
  4617. orbe.Parent = char
  4618. orbe.Transparency = 0.5
  4619. orbe.BrickColor = BrickColor.new("New Yeller")
  4620. orbe.Size = vt(1,1,1)
  4621. local orbmish2 = orbe.SizeMesh
  4622. orbmish2.Scale = vt(0,0,0)
  4623. orbmish2.MeshType = "Sphere"
  4624. orbe.Color = Color3.new(r/255,g/255,b/255)
  4625.  
  4626. rngb:Destroy()
  4627. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4628. local scaled = 1
  4629. for i = 0,5,0.1 do
  4630. swait()
  4631. scaled = scaled - 0.02
  4632. if rainbowmode == true then
  4633. orbe.Color = Color3.new(r/255,g/255,b/255)
  4634. end
  4635. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4636. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4637. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4638. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4639. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4640. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4641. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4642. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4643. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4644. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4645. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4646. RootPart.CFrame = FaceMouse()[1]
  4647. end]]--
  4648. for i = 0,5,0.1 do
  4649. swait()
  4650. if rainbowmode == true then
  4651. orbe.Color = Color3.new(r/255,g/255,b/255)
  4652. end
  4653. if glitchymode then
  4654. local val = math.random(1,255)
  4655. local color = Color3.fromRGB(val,val,val)
  4656. orbe.Color = color
  4657. end
  4658. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4659. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4660. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4661. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4662. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4663. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4664. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4665. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4666. RootPart.CFrame = FaceMouse()[1]
  4667. end
  4668. orbe.Transparency = 1
  4669. orb.Transparency = 1
  4670. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4671. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4672. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4673. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4674.  
  4675. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4676. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4677. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4678. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4679. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4680. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4681. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4682. local xd= Instance.new("Sound",char)
  4683. xd.SoundId = "rbxassetid://445796828"
  4684. xd.Pitch = 0.75
  4685. xd.Looped = true
  4686. xd.Volume = 1.25
  4687. xd:Play()
  4688. local a = Instance.new("Part",Character)
  4689. a.Name = "Direction"
  4690. a.Anchored = true
  4691. a.BrickColor = bc("Alder")
  4692. a.Color = MAINRUINCOLOR.Color
  4693. a.Material = "Neon"
  4694. a.Transparency = 0.5
  4695. a.Shape = "Cylinder"
  4696. a.CanCollide = false
  4697. local a2 = Instance.new("Part",Character)
  4698. a2.Name = "Direction"
  4699. a2.Anchored = true
  4700. a2.BrickColor = bc("New Yeller")
  4701. a2.Color = MAINRUINCOLOR.Color
  4702. a2.Material = "Neon"
  4703. a2.Transparency = 0.5
  4704. a2.Shape = "Cylinder"
  4705. a2.CanCollide = false
  4706. local ba = Instance.new("Part",Character)
  4707. ba.Name = "HitDirect"
  4708. ba.Anchored = true
  4709. ba.BrickColor = bc("Cool yellow")
  4710. ba.Material = "Neon"
  4711. ba.Transparency = 1
  4712. ba.CanCollide = false
  4713. local ray = Ray.new(
  4714. orb.CFrame.p, -- origin
  4715. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4716. )
  4717. local ignore = Character
  4718. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4719. a.BottomSurface = 10
  4720. a.TopSurface = 10
  4721. a2.BottomSurface = 10
  4722. a2.TopSurface = 10
  4723. local distance = (orb.CFrame.p - position).magnitude
  4724. a.Size = Vector3.new(distance, 1, 1)
  4725. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4726. a2.Size = Vector3.new(distance, 1, 1)
  4727. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4728. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4729. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4730. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4731. game:GetService("Debris"):AddItem(a, 60)
  4732. game:GetService("Debris"):AddItem(a2, 60)
  4733. game:GetService("Debris"):AddItem(ba, 60)
  4734. local outerscale = 0
  4735. local msh = Instance.new("SpecialMesh",a)
  4736. msh.MeshType = "Cylinder"
  4737. msh.Scale = vt(1,0,0)
  4738. local msh2 = Instance.new("SpecialMesh",a2)
  4739. msh2.MeshType = "Cylinder"
  4740. msh2.Scale = vt(1,0,0)
  4741. for i = 0,2,0.1 do
  4742. swait()
  4743. CameraEnshaking(1,1)
  4744. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4745. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4746. outerscale = outerscale - 0.015
  4747. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4748. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4749. ray = Ray.new(
  4750. orb.CFrame.p, -- origin
  4751. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4752. )
  4753. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4754. distance = (orb.CFrame.p - position).magnitude
  4755. if typrot == 1 then
  4756. rotation = rotation + 2.5
  4757. elseif typrot == 2 then
  4758. rotation = rotation - 2.5
  4759. end
  4760. RootPart.CFrame = FaceMouse()[1]
  4761. a.Size = Vector3.new(distance, 1, 1)
  4762. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4763. a2.Size = Vector3.new(distance, 1, 1)
  4764. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4765. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4766. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4767. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4768. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4769. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4770. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4771. end
  4772. for z = 0, 2 do
  4773. for i = 0,4,0.1 do
  4774. swait()
  4775. CameraEnshaking(1,1)
  4776. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4777. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4778. outerscale = outerscale + 0.015
  4779. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4780. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4781. ray = Ray.new(
  4782. orb.CFrame.p, -- origin
  4783. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4784. )
  4785. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4786. distance = (orb.CFrame.p - position).magnitude
  4787. if typrot == 1 then
  4788. rotation = rotation + 2.5
  4789. elseif typrot == 2 then
  4790. rotation = rotation - 2.5
  4791. end
  4792. RootPart.CFrame = FaceMouse()[1]
  4793. a.Size = Vector3.new(distance, 1, 1)
  4794. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4795. a2.Size = Vector3.new(distance, 1, 1)
  4796. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4797. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4798. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4799. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4800. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4801. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4802. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4803. end
  4804. for i = 0,4,0.1 do
  4805. swait()
  4806. CameraEnshaking(1,1)
  4807. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4808. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4809. outerscale = outerscale - 0.015
  4810. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4811. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4812. ray = Ray.new(
  4813. orb.CFrame.p, -- origin
  4814. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4815. )
  4816. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4817. distance = (orb.CFrame.p - position).magnitude
  4818. if typrot == 1 then
  4819. rotation = rotation + 2.5
  4820. elseif typrot == 2 then
  4821. rotation = rotation - 2.5
  4822. end
  4823. RootPart.CFrame = FaceMouse()[1]
  4824. a.Size = Vector3.new(distance, 1, 1)
  4825. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4826. a2.Size = Vector3.new(distance, 1, 1)
  4827. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4828. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4829. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4830. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4831. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4832. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4833. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4834. end
  4835. end
  4836. for i = 0,4,0.1 do
  4837. swait()
  4838. CameraEnshaking(1,1)
  4839. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4840. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4841. xd.Volume = xd.Volume - 0.025
  4842. a.Transparency = a.Transparency + 0.025
  4843. a2.Transparency = a2.Transparency + 0.025
  4844. outerscale = outerscale - 0.015
  4845. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4846. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4847. ray = Ray.new(
  4848. orb.CFrame.p, -- origin
  4849. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4850. )
  4851. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4852. distance = (orb.CFrame.p - position).magnitude
  4853. if typrot == 1 then
  4854. rotation = rotation + 2.5
  4855. elseif typrot == 2 then
  4856. rotation = rotation - 2.5
  4857. end
  4858. RootPart.CFrame = FaceMouse()[1]
  4859. a.Size = Vector3.new(distance, 1, 1)
  4860. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4861. a2.Size = Vector3.new(distance, 1, 1)
  4862. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4863. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4864. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4865. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4866. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4867. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4868. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4869. end
  4870. xd:Destroy()
  4871. a:Destroy()
  4872. a2:Destroy()
  4873. ba:Destroy()
  4874. orb:Destroy()
  4875. orbe:Destroy()
  4876. attack = false
  4877. end
  4878.  
  4879.  
  4880.  
  4881. function attackone()
  4882. attack = true
  4883. for i = 0,1,0.1 do
  4884. swait()
  4885. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4886. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4887. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4888. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4889. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4890. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4891. end
  4892. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4893.  
  4894. local hitb = Instance.new("Part", char)
  4895. hitb.Anchored = true
  4896. hitb.CanCollide = false
  4897. hitb.FormFactor = 3
  4898. hitb.Name = "Ring"
  4899. hitb.Material = "Neon"
  4900. hitb.Size = Vector3.new(1, 1, 1)
  4901. hitb.Transparency = 1
  4902. hitb.TopSurface = 0
  4903. hitb.BottomSurface = 0
  4904. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4905. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4906. hitb:Destroy()
  4907. for i = 0,1,0.1 do
  4908. swait()
  4909. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4910. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4911. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4912. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4913. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4914. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4915. end
  4916.  
  4917. attack = false
  4918. end
  4919.  
  4920. function attacktwo()
  4921. attack = true
  4922. for i = 0,1,0.1 do
  4923. swait()
  4924. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4925. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4926. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4927. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4928. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4929. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4930. end
  4931. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4932. local hitb = Instance.new("Part", char)
  4933. hitb.Anchored = true
  4934. hitb.CanCollide = false
  4935. hitb.FormFactor = 3
  4936. hitb.Name = "Ring"
  4937. hitb.Material = "Neon"
  4938. hitb.Size = Vector3.new(1, 1, 1)
  4939. hitb.Transparency = 1
  4940. hitb.TopSurface = 0
  4941. hitb.BottomSurface = 0
  4942. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4943. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4944. hitb:Destroy()
  4945. for i = 0,1,0.1 do
  4946. swait()
  4947. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  4948. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  4949. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  4950. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  4951. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4952. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4953. end
  4954. attack = false
  4955. end
  4956.  
  4957. function attackthree()
  4958. attack = true
  4959. for i = 0,1,0.1 do
  4960. swait()
  4961. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  4962. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  4963. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  4964. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4965. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4966. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4967. end
  4968. local distlook = 5
  4969. for i = 0, 4 do
  4970. swait(2)
  4971. CameraEnshaking(2,3)
  4972. local hite = Instance.new("Part", char)
  4973. hite.Anchored = true
  4974. hite.CanCollide = false
  4975. hite.FormFactor = 3
  4976. hite.Name = "Ring"
  4977. hite.Material = "Neon"
  4978. hite.Size = Vector3.new(1, 1, 1)
  4979. hite.Transparency = 1
  4980. hite.TopSurface = 0
  4981. hite.BottomSurface = 0
  4982. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  4983. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  4984. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  4985. MagniDamage(hite, 10, 15,35, 0, "Normal")
  4986. for i = 0, 2 do
  4987. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4988. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4989. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4990. end
  4991. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  4992. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  4993. game:GetService("Debris"):AddItem(hite, 5)
  4994. distlook = distlook + 10
  4995. end
  4996. attack = false
  4997. end
  4998.  
  4999. function FinalCalamity()
  5000. end
  5001.  
  5002. function resetmode()
  5003. rainbowmode = false
  5004. chaosmode = false
  5005. glitchymode = false
  5006. tl1.Enabled = false
  5007. tl2.Enabled = false
  5008. tl3.Enabled = false
  5009. local lust = ModeOfGlitch == 69
  5010. ModeOfGlitch = 1
  5011. storehumanoidWS = 16
  5012. if(not lust)then
  5013. newTheme("rbxassetid://1564523997",48.6,1,1)
  5014. end
  5015. coroutine.resume(coroutine.create(function()
  5016. attack = true
  5017. hum.WalkSpeed = 0
  5018. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5019. for i = 0,4,0.1 do
  5020. swait()
  5021. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5022. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5023. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5024. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5025. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5026. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5027. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5028. end
  5029. if(lust)then
  5030. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5031. sphere(2.5,"Add",root.CFrame*angles(0,0,0),vt(100,100,2),1.25,BrickColor.new'Pink',true,true)
  5032. for i = 0, 49 do
  5033. PixelBlock(1,15,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*cf(0,0,-80),6,6,6,0.12,BrickColor.new("Pink"),0,true,true)
  5034. end
  5035.  
  5036. for i = 0,4,0.05 do
  5037. swait()
  5038. Pitch = 1-i/4
  5039. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5040. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5041. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5042. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5043. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5044. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5045. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5046. end
  5047. for i = 0,3,0.1 do
  5048. swait()
  5049. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5050. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5051. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5052. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5053. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5054. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5055. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5056. end
  5057. newTheme("rbxassetid://1564523997",48.6,1,1)
  5058. end
  5059. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5060. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5061. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5062. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5063. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  5064. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  5065. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  5066. CameraEnshaking(5,2.5)
  5067. MAINRUINCOLOR = BrickColor.new("Really black")
  5068. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5069. for i = 0, 49 do
  5070. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5071. end
  5072. for i = 0,3,0.1 do
  5073. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5074. end
  5075. for i, v in pairs(mw2:GetChildren()) do
  5076. if v:IsA("Part") then
  5077. v.BrickColor = BrickColor.new("Really black")
  5078. v.Material = "Neon"
  5079. end
  5080. end
  5081. for i, v in pairs(mw1:GetChildren()) do
  5082. if v:IsA("Part") then
  5083. v.Transparency = 1
  5084. v.BrickColor = BrickColor.new("Really black")
  5085. v.Material = "Neon"
  5086. end
  5087. end
  5088. for i, v in pairs(m:GetChildren()) do
  5089. if v:IsA("Part") then
  5090. v.BrickColor = BrickColor.new("Really black")
  5091. v.Material = "Glass"
  5092. end
  5093. end
  5094. for i, v in pairs(m2:GetChildren()) do
  5095. if v:IsA("Part") then
  5096. v.BrickColor = BrickColor.new("Dark stone grey")
  5097. v.Material = "Granite"
  5098. end
  5099. end
  5100. for i, v in pairs(m3:GetChildren()) do
  5101. if v:IsA("Part") then
  5102. v.BrickColor = BrickColor.new("Really black")
  5103. v.Material = "Neon"
  5104. end
  5105. end
  5106. for i, v in pairs(extrawingmod1:GetChildren()) do
  5107. if v:IsA("Part") then
  5108. v.Transparency = 1
  5109. v.BrickColor = BrickColor.new("White")
  5110. v.Material = "Neon"
  5111. end
  5112. end
  5113. for i, v in pairs(extrawingmod2:GetChildren()) do
  5114. if v:IsA("Part") then
  5115. v.Transparency = 1
  5116. v.BrickColor = BrickColor.new("White")
  5117. v.Material = "Neon"
  5118. end
  5119. end
  5120. for i = 0,2,0.1 do
  5121. swait()
  5122. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5123. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5124. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5125. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5126. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5127. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5128. end
  5129. hum.WalkSpeed = storehumanoidWS
  5130. attack = false
  5131. end))
  5132. end
  5133.  
  5134. function lustmode()
  5135.  
  5136. ModeOfGlitch = 69
  5137. storehumanoidWS = 16
  5138. rainbowmode = false
  5139. chaosmode = false
  5140. glitchymode = false
  5141. tl1.Enabled = false
  5142. tl2.Enabled = false
  5143. tl3.Enabled = false
  5144. newTheme("rbxassetid://1203355187",0,1,1)
  5145. coroutine.wrap(function()
  5146. attack = true
  5147. hum.WalkSpeed = 0
  5148. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5149. for i = 0,4,0.1 do
  5150. swait()
  5151. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5152. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5153. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5154. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5155. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5156. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5157. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5158. end
  5159. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5160. sphere(2.5,"Add",root.CFrame*cf(0,0,0),vt(0,0,2),1.5,BrickColor.new'Pink',true)
  5161.  
  5162. for i = 0,4,0.1 do
  5163. swait()
  5164. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5165. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5166. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5167. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5168. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5169. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5170. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5171. end
  5172. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5173. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5174. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5175. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5176. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Pink' end)
  5177. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Pink' end)
  5178. CameraEnshaking(5,2.5)
  5179. MAINRUINCOLOR = BrickColor.new("Pink")
  5180. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5181. for i = 0, 49 do
  5182. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0,true)
  5183. end
  5184. for i = 0,3,0.1 do
  5185. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0,true)
  5186. end
  5187. RecolorTextAndRename("Loost",Color3.new(1,1,1),BrickColor.new'Pink'.Color)
  5188. for i, v in pairs(mw2:GetChildren()) do
  5189. if v:IsA("Part") then
  5190. v.BrickColor = MAINRUINCOLOR
  5191. v.Material = "Neon"
  5192. end
  5193. end
  5194. for i, v in pairs(mw1:GetChildren()) do
  5195. if v:IsA("Part") then
  5196. v.Transparency = 1
  5197. v.BrickColor = MAINRUINCOLOR
  5198. v.Material = "Neon"
  5199. end
  5200. end
  5201. for i, v in pairs(m:GetChildren()) do
  5202. if v:IsA("Part") then
  5203. v.BrickColor = BrickColor.new("Pink")
  5204. v.Material = "Ice"
  5205. end
  5206. end
  5207. for i, v in pairs(m2:GetChildren()) do
  5208. if v:IsA("Part") then
  5209. v.BrickColor = BrickColor.new("Pink")
  5210. v.Material = "Glass"
  5211. end
  5212. end
  5213. for i, v in pairs(m3:GetChildren()) do
  5214. if v:IsA("Part") then
  5215. v.BrickColor = BrickColor.new("Pink")
  5216. v.Material = "Neon"
  5217. end
  5218. end
  5219. for i, v in pairs(extrawingmod1:GetChildren()) do
  5220. if v:IsA("Part") then
  5221. v.Transparency = 1
  5222. v.BrickColor = BrickColor.new("Pink")
  5223. v.Material = "Neon"
  5224. end
  5225. end
  5226. for i, v in pairs(extrawingmod2:GetChildren()) do
  5227. if v:IsA("Part") then
  5228. v.Transparency = 1
  5229. v.BrickColor = BrickColor.new("Pink")
  5230. v.Material = "Neon"
  5231. end
  5232. end
  5233. for i = 0,2,0.1 do
  5234. swait()
  5235. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5236. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5237. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5238. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5239. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5240. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5241. end
  5242. hum.WalkSpeed = storehumanoidWS
  5243. attack = false
  5244. end)()
  5245. end
  5246.  
  5247. function insanitymode()
  5248. storehumanoidWS = 16
  5249. hum.WalkSpeed = 0
  5250. rainbowmode = false
  5251. glitchymode = false
  5252. chaosmode = true
  5253. tl1.Enabled = true
  5254. tl2.Enabled = true
  5255. tl3.Enabled = true
  5256. local lust = ModeOfGlitch == 69
  5257. newTheme("rbxassetid://919231299",0,1,1)
  5258. coroutine.resume(coroutine.create(function()
  5259. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5260. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5261. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5262. attack = true
  5263. hum.WalkSpeed = 0
  5264. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5265. for i = 0,4,0.1 do
  5266. swait()
  5267. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5268. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5269. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5270. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5271. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5272. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5273. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5274. end
  5275. for i = 0,8,0.1 do
  5276. swait()
  5277. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5278. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0)
  5279. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5280. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5281. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5282. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5283. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5284. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5285. end
  5286.  
  5287. for i = 0,3,0.1 do
  5288. swait()
  5289. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5290. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5291. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5292. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5293. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5294. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5295. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5296. end
  5297. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5298. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5299. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5300. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5301. CameraEnshaking(5,2.5)
  5302. MAINRUINCOLOR = BrickColor.new("Black")
  5303. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5304. for i = 0, 49 do
  5305. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5306. end
  5307. for i = 0,3,0.1 do
  5308. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5309. end
  5310. ModeOfGlitch = 666666
  5311. for i, v in pairs(mw2:GetChildren()) do
  5312. if v:IsA("Part") then
  5313. v.BrickColor = MAINRUINCOLOR
  5314. v.Material = "Neon"
  5315. end
  5316. end
  5317. for i, v in pairs(mw1:GetChildren()) do
  5318. if v:IsA("Part") then
  5319. v.Transparency = 0.75
  5320. v.BrickColor = BrickColor.random()
  5321. v.Material = "Neon"
  5322. end
  5323. end
  5324. for i, v in pairs(m:GetChildren()) do
  5325. if v:IsA("Part") then
  5326. v.BrickColor = BrickColor.new("Black")
  5327. v.Material = "Neon"
  5328. end
  5329. end
  5330. for i, v in pairs(m2:GetChildren()) do
  5331. if v:IsA("Part") then
  5332. v.BrickColor = BrickColor.random()
  5333. v.Material = "Neon"
  5334. end
  5335. end
  5336. for i, v in pairs(m3:GetChildren()) do
  5337. if v:IsA("Part") then
  5338. v.BrickColor = BrickColor.new("Black")
  5339. v.Material = "Neon"
  5340. end
  5341. end
  5342. for i, v in pairs(extrawingmod1:GetChildren()) do
  5343. if v:IsA("Part") then
  5344. v.Transparency = .75
  5345. v.BrickColor = BrickColor.Random()
  5346. v.Material = "Neon"
  5347. end
  5348. end
  5349. for i, v in pairs(extrawingmod2:GetChildren()) do
  5350. if v:IsA("Part") then
  5351. v.Transparency = 0
  5352. v.BrickColor = BrickColor.new("Black")
  5353. v.Material = "Neon"
  5354. end
  5355. end
  5356. for i = 0,2,0.1 do
  5357. swait()
  5358. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5359. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5360. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5361. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5362. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5363. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5364. end
  5365. hum.WalkSpeed = storehumanoidWS
  5366. attack = false
  5367. end))
  5368. end
  5369.  
  5370. local attacktype = 1
  5371. mouse.Button1Down:connect(function()
  5372. if attack == false and attacktype == 1 then
  5373. attacktype = 2
  5374. attackone()
  5375. elseif attack == false and attacktype == 2 then
  5376. attacktype = 3
  5377. attacktwo()
  5378. elseif attack == false and attacktype == 3 then
  5379. attacktype = 1
  5380. attackthree()
  5381. elseif attack == false and attacktype == 4 then
  5382. attacktype = 1
  5383. --attackfour()
  5384. end
  5385. end)
  5386.  
  5387. function Judgement()
  5388. attack = true
  5389. hum.WalkSpeed = 0
  5390. local p = Instance.new("Part",root)
  5391. p.Anchored = true
  5392. p.CanCollide = false
  5393. p.BrickColor = MAINRUINCOLOR
  5394. p.Material = Enum.Material.Neon
  5395. p.Size = Vector3.new(1,1,1)
  5396. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5397. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5398. local m = Instance.new("SpecialMesh",p)
  5399. m.MeshType = "Cylinder"
  5400. m.Scale = Vector3.new(2000,2,2)
  5401. local targ = Instance.new("Part",root)
  5402. targ.Transparency = 1
  5403. targ.CanCollide = false
  5404. targ.Size = Vector3.new(1,1,1)
  5405. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5406. CFuncs.Sound.Create("rbxassetid://164178927", targ, 5, 1)
  5407. CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  5408. for i = 1,15 do
  5409. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5410. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5411. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5412. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5413. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5414. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5415. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5416. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  5417. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  5418. m.Scale = m.Scale+Vector3.new(0,1,1)
  5419. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5420. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5421. swait()
  5422. end
  5423. sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  5424. for i = 1,200 do
  5425. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5426. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  5427. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  5428. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5429. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5430. MagniDamage(targ, 25, 5, 8, 0, "Normal")
  5431. swait()
  5432. end
  5433. for i =1,15 do
  5434. m.Scale = m.Scale-Vector3.new(1,1,1)
  5435. p.Transparency = i / 15
  5436. swait()
  5437. end
  5438. p:Destroy()
  5439. hum.WalkSpeed = storehumanoidWS
  5440. attack = false
  5441. end
  5442.  
  5443. local ODerDB = false
  5444. function ChooseODer()
  5445. if(not ODerDB)then
  5446. coroutine.wrap(function()
  5447.  
  5448. local allowOD = true
  5449. local whom = (mouse.Target and mouse.Target.Parent)
  5450. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Head')then
  5451. ODerDB = true
  5452. for _,v in next, ODers do
  5453. if(v == whom)then
  5454. print'nO OD SELF'
  5455. allowOD = false
  5456. end
  5457. end
  5458. if(allowOD)then
  5459. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,.4,(whom.Name == 'Nebula_Zorua' and 'Royal purple' or MAINRUINCOLOR),"ref",Vector3.new(0.05,0.05,0.05))
  5460. local refz = CFuncs.Mesh.Create("SpecialMesh",ref,"Sphere","",Vector3.new(0, 0, 0),Vector3.new(14, 14, 14))
  5461.  
  5462. ref.CFrame = Torso.CFrame
  5463. ref.Anchored = true
  5464. local e1 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.25) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5465. local e2 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.75) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5466. local MPos = whom.Head.CFrame*cf(0,4,0)
  5467. for i = 0, 1, .05 do
  5468. swait()
  5469. ref.CFrame = newBezier(Torso.CFrame, e1, e2, MPos, i)
  5470.  
  5471. sphere(10,"Add",ref.CFrame,vt(6,6,3),0,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5472. if whom:FindFirstChild'Head' == nil then
  5473. break
  5474. end
  5475. end
  5476. ref:destroy()
  5477. if whom:FindFirstChild'Head' then
  5478. table.insert(ODers,whom)
  5479. if(#ODers > 2)then
  5480. table.remove(ODers,1)
  5481. end
  5482. sphere(1.5,"Add",whom.Head.CFrame * cf(0,4,0),vt(6,6,3),.15,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5483. end
  5484. end
  5485. ODerDB = false
  5486. end
  5487. end)()
  5488. end
  5489. end
  5490.  
  5491. function RiddleMeThisRiddleMeThat()-- Who's afraid of the big black IUSFGEYUI8TY8RUFETUYERFYAERFE7RFWAE9RASEVR7YTRWW65ERAY
  5492. attack = true
  5493. hum.WalkSpeed = 0
  5494. storehumanoidWS = 75
  5495. hum.JumpPower = 0
  5496. newThemeCust("rbxassetid://1420353940",0,1,1)
  5497. kan.TimePosition = 0
  5498. ModeOfGlitch = 8376532578634534
  5499. repeat swait() until kan.IsLoaded
  5500. chatfunc("Riddle me this..",text.TextStrokeColor3)
  5501. for i = 0, 14, .1 do
  5502. swait()
  5503. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5504. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5505. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5506. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5507. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5508. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5509. end
  5510. chatfunc("Riddle me that..",text.TextStrokeColor3)
  5511. for i = 0, 12, .1 do
  5512. swait()
  5513. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5514. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5515. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5516. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1)
  5517. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5518. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5519. end
  5520. chatfunc("Who's afraid of the big black..",Color3.new(1,1,1))
  5521. for i = 0, 16, .1 do
  5522. swait()
  5523. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5524. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5525. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5526. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  5527. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5528. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5529. end
  5530. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5531. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5532. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5533. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5534. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end)
  5535. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end)
  5536. RecolorTextAndRename("The Big Black",Color3.new(0,0,0),Color3.new(1,1,1))
  5537. CameraEnshaking(5,2.5)
  5538. MAINRUINCOLOR = BrickColor.new("Really black")
  5539. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5540. tl1.Enabled = true
  5541. tl2.Enabled = true
  5542. tl3.Enabled = true
  5543. for i = 0, 49 do
  5544. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5545. end
  5546. for i = 0,3,0.1 do
  5547. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5548. end
  5549. for i, v in pairs(mw2:GetChildren()) do
  5550. if v:IsA("Part") then
  5551. v.BrickColor = BrickColor.new("Really black")
  5552. v.Material = "Glass"
  5553. end
  5554. end
  5555. for i, v in pairs(mw1:GetChildren()) do
  5556. if v:IsA("Part") then
  5557. v.Transparency = 0
  5558. v.BrickColor = BrickColor.new("Really black")
  5559. v.Material = "Glass"
  5560. end
  5561. end
  5562. for i, v in pairs(m:GetChildren()) do
  5563. if v:IsA("Part") then
  5564. v.BrickColor = BrickColor.new("Really black")
  5565. v.Material = "Glass"
  5566. end
  5567. end
  5568. for i, v in pairs(m2:GetChildren()) do
  5569. if v:IsA("Part") then
  5570. v.BrickColor = BrickColor.new("Dark stone grey")
  5571. v.Material = "Granite"
  5572. end
  5573. end
  5574. for i, v in pairs(m3:GetChildren()) do
  5575. if v:IsA("Part") then
  5576. v.BrickColor = BrickColor.new("Really black")
  5577. v.Material = "Glass"
  5578. end
  5579. end
  5580. for i, v in pairs(extrawingmod1:GetChildren()) do
  5581. if v:IsA("Part") then
  5582. v.Transparency = 0
  5583. v.BrickColor = BrickColor.new("Dark stone grey")
  5584. v.Material = "Glass"
  5585. end
  5586. end
  5587. for i, v in pairs(extrawingmod2:GetChildren()) do
  5588. if v:IsA("Part") then
  5589. v.Transparency = 0
  5590. v.BrickColor = BrickColor.new("Dark stone grey")
  5591. v.Material = "Glass"
  5592. end
  5593. end
  5594. for i = 0,2,0.1 do
  5595. swait()
  5596. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5597. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5598. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5599. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5600. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5601. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5602. end
  5603. hum.JumpPower = 50
  5604. hum.WalkSpeed = storehumanoidWS
  5605. attack = false
  5606. end
  5607.  
  5608. function FuckMeSidewaysAndCallMeGay()
  5609. local whom = (mouse.Target and mouse.Target.Parent)
  5610. --[[local fuckThisBoi = false
  5611. if(whom and whom:FindFirstChildOfClass'Humanoid')then
  5612. for _,v in next, ODers do
  5613. if(v == whom)then
  5614. fuckThisBoi = false
  5615. end
  5616. end
  5617. end
  5618. if(not fuckThisBoi)then
  5619. attack = false
  5620. warn'to fuck that boi you need to target them with z'
  5621. else]]
  5622. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso')then
  5623. local hed = whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso'
  5624. local hum = whom:FindFirstChildOfClass'Humanoid'
  5625. local ocf = RootPart.CFrame
  5626. hum.WalkSpeed = 0
  5627. hum.JumpPower = 0
  5628. hed.Anchored = true
  5629. RootPart.Anchored = true
  5630. Humanoid.WalkSpeed = 0
  5631. Humanoid.JumpPower = 0
  5632. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5633. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5634. for i = 0, 9 do
  5635. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5636. end
  5637. for i = 0, 24 do
  5638. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5639. end
  5640. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5641. attack = true
  5642. local speed = 1
  5643. local heck;
  5644. local stopitlol = false;
  5645. heck = mouse.KeyUp:connect(function(k)
  5646. if(k:lower() == 'm')then
  5647. stopitlol = true
  5648. heck:disconnect()
  5649. end
  5650. end)
  5651. local times = 0
  5652. repeat swait()
  5653. speed = speed - .01
  5654. times = times + 1
  5655. if(speed < .1)then
  5656. speed = .1
  5657. end
  5658. for i = 0, speed, .05 do
  5659. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5660. swait()
  5661. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5662. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5663. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5664. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5665. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5666. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5667. end
  5668. CameraEnshaking(5,5)
  5669.  
  5670. CFuncs["Sound"].Create("rbxassetid://836796971", Torso, 10,1)
  5671.  
  5672. for i = 0, speed, .05 do
  5673. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5674. swait()
  5675. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5676. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5677. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5678. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5679. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5680. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5681. end
  5682. until stopitlol and times >= 3
  5683. for i = 1, 3 do
  5684. for i = 0, 1.5, .05 do
  5685. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5686. swait()
  5687. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5688. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5689. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5690. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5691. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5692. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5693. end
  5694. CameraEnshaking(5,25)
  5695.  
  5696. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5697.  
  5698.  
  5699. coroutine.resume(coroutine.create(function()
  5700. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5701. bld.LightEmission = 0.1
  5702. bld.Texture = "rbxassetid://284205403"
  5703. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5704. bld.Rate = 500
  5705. bld.Lifetime = NumberRange.new(1)
  5706. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5707. bld.Acceleration = vt(0,-25,0)
  5708. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5709. bld.Speed = NumberRange.new(10,50)
  5710. bld.EmissionDirection = "Back"
  5711. bld.VelocitySpread = 25
  5712. bld.Rotation = NumberRange.new(-500,500)
  5713. bld.RotSpeed = NumberRange.new(-500,500)
  5714. bld.Enabled = false
  5715. bld:Emit(250)
  5716. end))
  5717. coroutine.resume(coroutine.create(function()
  5718. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5719. bld.LightEmission = 0.1
  5720. bld.Texture = "rbxassetid://284205403"
  5721. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5722. bld.Rate = 500
  5723. bld.Lifetime = NumberRange.new(1)
  5724. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5725. bld.Acceleration = vt(0,-25,0)
  5726. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5727. bld.Speed = NumberRange.new(10,50)
  5728. bld.EmissionDirection = "Back"
  5729. bld.VelocitySpread = 25
  5730. bld.Rotation = NumberRange.new(-500,500)
  5731. bld.RotSpeed = NumberRange.new(-500,500)
  5732. bld.Enabled = false
  5733. bld:Emit(250)
  5734. end))
  5735. for i = 0, 1.5, .05 do
  5736. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5737. swait()
  5738. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5739. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5740. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5741. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5742. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5743. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5744. end
  5745. end
  5746. for i = 0, 4, .05 do
  5747. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5748. swait()
  5749. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(100),0,0)*angles(0,math.rad(90),0),.1)
  5750. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5751. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(-50),0,0)*RootCF,.1)
  5752. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5753. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5754. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5755. end
  5756. CameraEnshaking(5,25)
  5757. CFuncs["Sound"].Create("rbxassetid://429400881", hed, 3,1)
  5758. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5759.  
  5760. dmg(whom)
  5761. coroutine.resume(coroutine.create(function()
  5762. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5763. bld.LightEmission = 0.1
  5764. bld.Texture = "rbxassetid://284205403"
  5765. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5766. bld.Rate = 500
  5767. bld.Lifetime = NumberRange.new(1)
  5768. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5769. bld.Acceleration = vt(0,-25,0)
  5770. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5771. bld.Speed = NumberRange.new(10,50)
  5772. bld.EmissionDirection = "Back"
  5773. bld.VelocitySpread = 25
  5774. bld.Rotation = NumberRange.new(-500,500)
  5775. bld.RotSpeed = NumberRange.new(-500,500)
  5776. bld.Enabled = true
  5777. end))
  5778. coroutine.resume(coroutine.create(function()
  5779. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5780. bld.LightEmission = 0.1
  5781. bld.Texture = "rbxassetid://284205403"
  5782. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5783. bld.Rate = 500
  5784. bld.Lifetime = NumberRange.new(1)
  5785. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5786. bld.Acceleration = vt(0,-25,0)
  5787. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5788. bld.Speed = NumberRange.new(10,50)
  5789. bld.EmissionDirection = "Back"
  5790. bld.VelocitySpread = 25
  5791. bld.Rotation = NumberRange.new(-500,500)
  5792. bld.RotSpeed = NumberRange.new(-500,500)
  5793. bld.Enabled = true
  5794. end))
  5795. for i = 0, 3, .05 do
  5796. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5797. swait()
  5798. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-100),0,0)*angles(0,math.rad(90),0),.4)
  5799. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5800. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(50),0,0)*RootCF,.4)
  5801. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5802. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5803. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5804. end
  5805.  
  5806. RootPart.CFrame = ocf
  5807. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5808. for i = 0, 9 do
  5809. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5810. end
  5811. for i = 0, 24 do
  5812. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5813. end
  5814. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5815. RootPart.Anchored = false
  5816. Humanoid.WalkSpeed = storehumanoidWS
  5817. Humanoid.JumpPower = 50
  5818. attack = false
  5819. end
  5820. end
  5821.  
  5822. local input = ""
  5823.  
  5824. mouse.KeyDown:connect(function(k)
  5825. if(k == "w" or k == "a" or k == "s" or k == "d")then
  5826. input = input .. k
  5827. local newInput = input
  5828. coroutine.wrap(function()
  5829. for i = 1, 25 do
  5830. if(newInput ~= input)then break end
  5831. swait()
  5832. end
  5833. if(newInput == input)then input = "" end
  5834. end)()
  5835. if(input == "wwssadad" and not AllowRape)then
  5836. AllowRape = true
  5837. warn("Rape unlocked! Have fun ;)")
  5838. elseif(input == "wwaassdd" and not AllowCata)then
  5839. AllowCata = true
  5840. warn("You unlocked CATASTROPHE.")
  5841. elseif(input == 'ddawas' and ModeOfGlitch == 4 and not attack)then
  5842. ChaosBegone()
  5843. end
  5844. end
  5845. end)
  5846.  
  5847. mouse.KeyDown:connect(function(k)
  5848. if k == "h" then
  5849.  
  5850. end
  5851.  
  5852. if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5853. ModeOfGlitch = 2
  5854. storehumanoidWS = 16
  5855. hum.WalkSpeed = 16
  5856. rainbowmode = false
  5857. chaosmode = false
  5858. glitchymode = false
  5859. tl1.Enabled = false
  5860. tl2.Enabled = false
  5861. tl3.Enabled = false
  5862. RecolorTextAndRename("Purity",Color3.new(1,1,1),Color3.new(0,1,1))
  5863. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Teal' end)
  5864. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Teal' end)
  5865. newTheme("rbxassetid://1539245059",0,1,1)
  5866. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5867. for i, v in pairs(mw2:GetChildren()) do
  5868. if v:IsA("Part") then
  5869. v.BrickColor = MAINRUINCOLOR
  5870. v.Material = "Neon"
  5871. end
  5872. end
  5873. for i, v in pairs(mw1:GetChildren()) do
  5874. if v:IsA("Part") then
  5875. v.Transparency = 1
  5876. v.BrickColor = MAINRUINCOLOR
  5877. v.Material = "Neon"
  5878. end
  5879. end
  5880. for i, v in pairs(m:GetChildren()) do
  5881. if v:IsA("Part") then
  5882. v.BrickColor = BrickColor.new("White")
  5883. v.Material = "Ice"
  5884. end
  5885. end
  5886. for i, v in pairs(m2:GetChildren()) do
  5887. if v:IsA("Part") then
  5888. v.BrickColor = BrickColor.new("Pastel light blue")
  5889. v.Material = "Glass"
  5890. end
  5891. end
  5892. for i, v in pairs(m3:GetChildren()) do
  5893. if v:IsA("Part") then
  5894. v.BrickColor = BrickColor.new("Toothpaste")
  5895. v.Material = "Neon"
  5896. end
  5897. end
  5898. for i, v in pairs(extrawingmod1:GetChildren()) do
  5899. if v:IsA("Part") then
  5900. v.Transparency = 1
  5901. v.BrickColor = BrickColor.new("White")
  5902. v.Material = "Neon"
  5903. end
  5904. end
  5905. for i, v in pairs(extrawingmod2:GetChildren()) do
  5906. if v:IsA("Part") then
  5907. v.Transparency = 1
  5908. v.BrickColor = BrickColor.new("White")
  5909. v.Material = "Neon"
  5910. end
  5911. end
  5912. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5913. resetmode()
  5914. end
  5915. if k == "f" and attack == false and ModeOfGlitch ~= 69 then
  5916. lustmode()
  5917. elseif k == "f" and attack == false and ModeOfGlitch == 69 then
  5918. resetmode()
  5919. end
  5920. if k == "m" and attack == false and ModeOfGlitch == 1 then
  5921. RiddleMeThisRiddleMeThat()
  5922. elseif k == "m" and attack == false and ModeOfGlitch == 8376532578634534 then
  5923. resetmode()
  5924. end
  5925. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5926. ModeOfGlitch = 3
  5927. storehumanoidWS = 16
  5928. hum.WalkSpeed = 16
  5929. rainbowmode = false
  5930. chaosmode = false
  5931. glitchymode = true
  5932. tl1.Enabled = true
  5933. tl2.Enabled = true
  5934. tl3.Enabled = true
  5935. RecolorTextAndRename("gLiTcHy",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5936. newTheme("rbxassetid://1274310715",0,.93,1.25) -- 474074203
  5937. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  5938. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  5939. MAINRUINCOLOR = BrickColor.new("White")
  5940. for i, v in pairs(mw2:GetChildren()) do
  5941. if v:IsA("Part") then
  5942. v.BrickColor = MAINRUINCOLOR
  5943. v.Material = "Neon"
  5944. end
  5945. end
  5946. for i, v in pairs(mw1:GetChildren()) do
  5947. if v:IsA("Part") then
  5948. v.Transparency = 0
  5949. v.BrickColor = MAINRUINCOLOR
  5950. v.Material = "Neon"
  5951. end
  5952. end
  5953. for i, v in pairs(m:GetChildren()) do
  5954. if v:IsA("Part") then
  5955. v.BrickColor = BrickColor.new("Really black")
  5956. v.Material = "Ice"
  5957. end
  5958. end
  5959. for i, v in pairs(m2:GetChildren()) do
  5960. if v:IsA("Part") then
  5961. v.BrickColor = BrickColor.new("Dark indigo")
  5962. v.Material = "Glass"
  5963. end
  5964. end
  5965. for i, v in pairs(m3:GetChildren()) do
  5966. if v:IsA("Part") then
  5967. v.Transparency = 1
  5968. v.BrickColor = BrickColor.new("Royal purple")
  5969. v.Material = "Neon"
  5970. end
  5971. end
  5972. for i, v in pairs(extrawingmod1:GetChildren()) do
  5973. if v:IsA("Part") then
  5974. v.Transparency = 1
  5975. v.BrickColor = BrickColor.new("White")
  5976. v.Material = "Neon"
  5977. end
  5978. end
  5979. for i, v in pairs(extrawingmod2:GetChildren()) do
  5980. if v:IsA("Part") then
  5981. v.Transparency = 1
  5982. v.BrickColor = BrickColor.new("White")
  5983. v.Material = "Neon"
  5984. end
  5985. end
  5986. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  5987. resetmode()
  5988. end
  5989. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  5990. ModeOfGlitch = 4
  5991. storehumanoidWS = 16
  5992. hum.WalkSpeed = 16
  5993. rainbowmode = false
  5994. glitchymode = false
  5995. chaosmode = true
  5996. tl1.Enabled = true
  5997. tl2.Enabled = true
  5998. tl3.Enabled = true
  5999. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  6000. newTheme("rbxassetid://1369263130",0,1,1)
  6001. MAINRUINCOLOR = BrickColor.new("Black")
  6002. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6003. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6004. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6005. for i, v in pairs(mw2:GetChildren()) do
  6006. if v:IsA("Part") then
  6007. v.BrickColor = MAINRUINCOLOR
  6008. v.Material = "Neon"
  6009. end
  6010. end
  6011. for i, v in pairs(mw1:GetChildren()) do
  6012. if v:IsA("Part") then
  6013. v.Transparency = 0.75
  6014. v.BrickColor = BrickColor.random()
  6015. v.Material = "Neon"
  6016. end
  6017. end
  6018. for i, v in pairs(m:GetChildren()) do
  6019. if v:IsA("Part") then
  6020. v.BrickColor = BrickColor.new("Black")
  6021. v.Material = "Neon"
  6022. end
  6023. end
  6024. for i, v in pairs(m2:GetChildren()) do
  6025. if v:IsA("Part") then
  6026. v.BrickColor = BrickColor.random()
  6027. v.Material = "Neon"
  6028. end
  6029. end
  6030. for i, v in pairs(m3:GetChildren()) do
  6031. if v:IsA("Part") then
  6032. v.BrickColor = BrickColor.new("Black")
  6033. v.Material = "Neon"
  6034. end
  6035. end
  6036. for i, v in pairs(extrawingmod1:GetChildren()) do
  6037. if v:IsA("Part") then
  6038. v.Transparency = 1
  6039. v.BrickColor = BrickColor.new("White")
  6040. v.Material = "Neon"
  6041. end
  6042. end
  6043. for i, v in pairs(extrawingmod2:GetChildren()) do
  6044. if v:IsA("Part") then
  6045. v.Transparency = 1
  6046. v.BrickColor = BrickColor.new("White")
  6047. v.Material = "Neon"
  6048. end
  6049. end
  6050. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  6051. resetmode()
  6052. end
  6053.  
  6054. if k == "m" and attack == false and ModeOfGlitch == 4 then
  6055. insanitymode()
  6056. elseif k == "m" and attack == false and ModeOfGlitch == 666666 then
  6057. resetmode()
  6058. end
  6059. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  6060. ModeOfGlitch = 5
  6061. storehumanoidWS = 16
  6062. hum.WalkSpeed = 16
  6063. rainbowmode = false
  6064. chaosmode = false
  6065. glitchymode = false
  6066. tl1.Enabled = true
  6067. tl2.Enabled = true
  6068. tl3.Enabled = true
  6069. RecolorTextAndRename("Divinity",Color3.new(1,1,1),Color3.new(1,1,0.5))
  6070. newTheme("rbxassetid://661079869",0,1.02,1)
  6071. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'New Yeller' end)
  6072. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'New Yeller' end)
  6073. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  6074. for i, v in pairs(mw2:GetChildren()) do
  6075. if v:IsA("Part") then
  6076. v.BrickColor = MAINRUINCOLOR
  6077. v.Material = "Neon"
  6078. end
  6079. end
  6080. for i, v in pairs(mw1:GetChildren()) do
  6081. if v:IsA("Part") then
  6082. v.Transparency = 0
  6083. v.BrickColor = MAINRUINCOLOR
  6084. v.Material = "Neon"
  6085. end
  6086. end
  6087. for i, v in pairs(m:GetChildren()) do
  6088. if v:IsA("Part") then
  6089. v.BrickColor = BrickColor.new("Cool yellow")
  6090. v.Material = "Ice"
  6091. end
  6092. end
  6093. for i, v in pairs(m2:GetChildren()) do
  6094. if v:IsA("Part") then
  6095. v.BrickColor = BrickColor.new("Bright yellow")
  6096. v.Material = "Ice"
  6097. end
  6098. end
  6099. for i, v in pairs(m3:GetChildren()) do
  6100. if v:IsA("Part") then
  6101. v.BrickColor = BrickColor.new("Bright yellow")
  6102. v.Material = "Neon"
  6103. end
  6104. end
  6105. for i, v in pairs(extrawingmod1:GetChildren()) do
  6106. if v:IsA("Part") then
  6107. v.Transparency = 1
  6108. v.BrickColor = BrickColor.new("White")
  6109. v.Material = "Neon"
  6110. end
  6111. end
  6112. for i, v in pairs(extrawingmod2:GetChildren()) do
  6113. if v:IsA("Part") then
  6114. v.Transparency = 1
  6115. v.BrickColor = BrickColor.new("White")
  6116. v.Material = "Neon"
  6117. end
  6118. end
  6119. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  6120. resetmode()
  6121. end
  6122. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  6123. ModeOfGlitch = 6
  6124. storehumanoidWS = 75
  6125. hum.WalkSpeed = 75
  6126. rainbowmode = false
  6127. chaosmode = false
  6128. glitchymode = false
  6129. tl1.Enabled = true
  6130. tl2.Enabled = true
  6131. tl3.Enabled = true
  6132. RecolorTextAndRename("Justice",Color3.new(0,0,0),Color3.new(1,1,1))
  6133. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  6134. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  6135. newTheme("rbxassetid://1102271169",0,1,1)
  6136. MAINRUINCOLOR = BrickColor.new("White")
  6137. for i, v in pairs(mw2:GetChildren()) do
  6138. if v:IsA("Part") then
  6139. v.BrickColor = MAINRUINCOLOR
  6140. v.Material = "Neon"
  6141. end
  6142. end
  6143. for i, v in pairs(mw1:GetChildren()) do
  6144. if v:IsA("Part") then
  6145. v.Transparency = 0
  6146. v.BrickColor = MAINRUINCOLOR
  6147. v.Material = "Neon"
  6148. end
  6149. end
  6150. for i, v in pairs(m:GetChildren()) do
  6151. if v:IsA("Part") then
  6152. v.BrickColor = BrickColor.new("White")
  6153. v.Material = "Ice"
  6154. end
  6155. end
  6156. for i, v in pairs(m2:GetChildren()) do
  6157. if v:IsA("Part") then
  6158. v.BrickColor = BrickColor.new("White")
  6159. v.Material = "Ice"
  6160. end
  6161. end
  6162. for i, v in pairs(m3:GetChildren()) do
  6163. if v:IsA("Part") then
  6164. v.BrickColor = BrickColor.new("White")
  6165. v.Material = "Neon"
  6166. end
  6167. end
  6168. for i, v in pairs(extrawingmod1:GetChildren()) do
  6169. if v:IsA("Part") then
  6170. v.Transparency = 1
  6171. v.BrickColor = BrickColor.new("White")
  6172. v.Material = "Neon"
  6173. end
  6174. end
  6175. for i, v in pairs(extrawingmod2:GetChildren()) do
  6176. if v:IsA("Part") then
  6177. v.Transparency = 1
  6178. v.BrickColor = BrickColor.new("White")
  6179. v.Material = "Neon"
  6180. end
  6181. end
  6182. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  6183. resetmode()
  6184. end
  6185. if k == "u" and attack == false then
  6186.  
  6187. storehumanoidWS = 50
  6188. hum.WalkSpeed = 50
  6189. rainbowmode = true
  6190. chaosmode = false
  6191. glitchymode = false
  6192. tl1.Enabled = true
  6193. tl2.Enabled = true
  6194. tl3.Enabled = true
  6195.  
  6196. if(ModeOfGlitch == 6127843)then
  6197. vaporwave = not vaporwave
  6198. end
  6199.  
  6200. if(not vaporwave)then
  6201. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  6202. newTheme("rbxassetid://147930134",0,1,1)
  6203. else
  6204. RecolorTextAndRename("Vaporwave",Color3.new(1,1,1),Color3.new(1,1,1))
  6205. newTheme("rbxassetid://1308711379",0,1,1)
  6206. end
  6207.  
  6208.  
  6209. ModeOfGlitch = 6127843
  6210. MAINRUINCOLOR = BrickColor.new("White")
  6211. for i, v in pairs(mw2:GetChildren()) do
  6212. if v:IsA("Part") then
  6213. v.BrickColor = MAINRUINCOLOR
  6214. v.Material = "Neon"
  6215. end
  6216. end
  6217. for i, v in pairs(mw1:GetChildren()) do
  6218. if v:IsA("Part") then
  6219. v.Transparency = 0
  6220. v.BrickColor = MAINRUINCOLOR
  6221. v.Material = "Neon"
  6222. end
  6223. end
  6224. for i, v in pairs(m:GetChildren()) do
  6225. if v:IsA("Part") then
  6226. v.BrickColor = BrickColor.new("White")
  6227. v.Material = "Neon"
  6228. end
  6229. end
  6230. for i, v in pairs(m2:GetChildren()) do
  6231. if v:IsA("Part") then
  6232. v.BrickColor = BrickColor.new("White")
  6233. v.Material = "Neon"
  6234. end
  6235. end
  6236. for i, v in pairs(m3:GetChildren()) do
  6237. if v:IsA("Part") then
  6238. v.BrickColor = BrickColor.new("White")
  6239. v.Material = "Neon"
  6240. end
  6241. end
  6242. for i, v in pairs(extrawingmod1:GetChildren()) do
  6243. if v:IsA("Part") then
  6244. v.Transparency = 1
  6245. v.BrickColor = BrickColor.new("White")
  6246. v.Material = "Neon"
  6247. end
  6248. end
  6249. for i, v in pairs(extrawingmod2:GetChildren()) do
  6250. if v:IsA("Part") then
  6251. v.Transparency = 1
  6252. v.BrickColor = BrickColor.new("White")
  6253. v.Material = "Neon"
  6254. end
  6255. end
  6256. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  6257. resetmode()
  6258. end
  6259. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  6260. ModeOfGlitch = 1000000
  6261. storehumanoidWS = 100
  6262. hum.WalkSpeed = 100
  6263. rainbowmode = false
  6264. chaosmode = false
  6265. glitchymode = false
  6266. tl1.Enabled = true
  6267. tl2.Enabled = true
  6268. tl3.Enabled = true
  6269. RecolorTextAndRename("CALAMITY",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  6270. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Bright violet' end)
  6271. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Bright violet' end)
  6272. newTheme("rbxassetid://1359036559",0,1,1)
  6273. MAINRUINCOLOR = BrickColor.new("Bright violet")
  6274. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6275. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6276. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6277. for i, v in pairs(mw2:GetChildren()) do
  6278. if v:IsA("Part") then
  6279. v.BrickColor = MAINRUINCOLOR
  6280. v.Material = "Neon"
  6281. end
  6282. end
  6283. for i, v in pairs(mw1:GetChildren()) do
  6284. if v:IsA("Part") then
  6285. v.Transparency = 0
  6286. v.BrickColor = MAINRUINCOLOR
  6287. v.Material = "Neon"
  6288. end
  6289. end
  6290. for i, v in pairs(m:GetChildren()) do
  6291. if v:IsA("Part") then
  6292. v.Color = Color3.new(0.5,0,1)
  6293. v.Material = "Neon"
  6294. end
  6295. end
  6296. for i, v in pairs(m2:GetChildren()) do
  6297. if v:IsA("Part") then
  6298. v.Color = Color3.new(0.25,0,1)
  6299. v.Material = "Neon"
  6300. end
  6301. end
  6302. for i, v in pairs(m3:GetChildren()) do
  6303. if v:IsA("Part") then
  6304. v.Color = Color3.new(0.45,0,1)
  6305. v.Material = "Neon"
  6306. end
  6307. end
  6308. for i, v in pairs(extrawingmod1:GetChildren()) do
  6309. if v:IsA("Part") then
  6310. v.Transparency = 0.75
  6311. v.Color = Color3.new(0.25,0,1)
  6312. v.Material = "Neon"
  6313. end
  6314. end
  6315. for i, v in pairs(extrawingmod2:GetChildren()) do
  6316. if v:IsA("Part") then
  6317. v.Transparency = 0.75
  6318. v.Color = Color3.new(0.5,0,1)
  6319. v.Material = "Neon"
  6320. end
  6321. end
  6322. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  6323. resetmode()
  6324. end
  6325. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 and (plr.Name == 'Noobygames12' or plr.UserId == 5719877 or AllowCata) then
  6326. newThemeCust("rbxassetid://1504604335",0,1,1)
  6327. attack = true
  6328. hum.WalkSpeed = 0
  6329. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6330. for i = 0, 24, 0.1 do
  6331. swait()
  6332. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  6333. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  6334. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  6335. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6336. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6337. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6338. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6339. end
  6340. CameraEnshaking(1,1)
  6341. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6342. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  6343. wait(0.55)
  6344. CameraEnshaking(1,2)
  6345. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6346. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6347. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6348. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  6349. wait(0.55)
  6350. CameraEnshaking(1,3)
  6351. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  6352. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6353. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6354. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6355. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6356. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  6357. wait(0.55)
  6358. CameraEnshaking(10,5)
  6359. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  6360. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  6361. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  6362. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  6363. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  6364. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  6365. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  6366. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  6367. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  6368. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6369. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  6370. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  6371. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  6372. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  6373. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  6374. for i = 0, 49 do
  6375. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  6376. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  6377. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  6378. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  6379. end
  6380. ModeOfGlitch = 12345678987654321
  6381. storehumanoidWS = 200
  6382. hum.WalkSpeed = 200
  6383. rainbowmode = false
  6384. chaosmode = false
  6385. glitchymode = false
  6386. tl1.Enabled = true
  6387. tl2.Enabled = true
  6388. tl3.Enabled = true
  6389. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Dark indigo' end)
  6390. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Dark indigo' end)
  6391. RecolorTextAndRename("CATASTROPHE",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  6392. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6393. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6394. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6395. for i, v in pairs(mw2:GetChildren()) do
  6396. if v:IsA("Part") then
  6397. v.BrickColor = MAINRUINCOLOR
  6398. v.Material = "Neon"
  6399. end
  6400. end
  6401. for i, v in pairs(mw1:GetChildren()) do
  6402. if v:IsA("Part") then
  6403. v.Transparency = 0
  6404. v.BrickColor = MAINRUINCOLOR
  6405. v.Material = "Neon"
  6406. end
  6407. end
  6408. for i, v in pairs(m:GetChildren()) do
  6409. if v:IsA("Part") then
  6410. v.Color = Color3.new(0.5,0,1)
  6411. v.Material = "Neon"
  6412. end
  6413. end
  6414. for i, v in pairs(m2:GetChildren()) do
  6415. if v:IsA("Part") then
  6416. v.Color = Color3.new(0.5,0,1)
  6417. v.Material = "Neon"
  6418. end
  6419. end
  6420. for i, v in pairs(m3:GetChildren()) do
  6421. if v:IsA("Part") then
  6422. v.Color = Color3.new(0.5,0,1)
  6423. v.Material = "Neon"
  6424. end
  6425. end
  6426. for i, v in pairs(extrawingmod1:GetChildren()) do
  6427. if v:IsA("Part") then
  6428. v.Transparency = 0
  6429. v.Color = Color3.new(0.5,0,1)
  6430. v.Material = "Neon"
  6431. end
  6432. end
  6433. for i, v in pairs(extrawingmod2:GetChildren()) do
  6434. if v:IsA("Part") then
  6435. v.Transparency = 0
  6436. v.Color = Color3.new(0.5,0,1)
  6437. v.Material = "Neon"
  6438. end
  6439. attack = false
  6440. end
  6441. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  6442. resetmode()
  6443. end
  6444. if k == "l" and toggleTag == false then
  6445. toggleTag = true
  6446. text.TextTransparency = 0
  6447. text.TextStrokeTransparency = 0
  6448. elseif k == "l" and toggleTag == true then
  6449. toggleTag = false
  6450. text.TextTransparency = 1
  6451. text.TextStrokeTransparency = 1
  6452. end
  6453. if k == "z" and attack == false and (ModeOfGlitch == 1 or ModeOfGlitch == 8376532578634534) then
  6454. ExtinctiveHeartbreak()
  6455. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6456. PureBomb()
  6457. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6458. scattercorrupt()
  6459. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6460. Judgement()
  6461. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6462. ChaosGroundStrike()
  6463. elseif k == "z" and attack == false and ModeOfGlitch == 666666 then
  6464. InsaneGroundStrike()
  6465.  
  6466. elseif k == "z" and attack == false and ModeOfGlitch == 69 then
  6467. ChooseODer()
  6468. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  6469. Starfall()
  6470. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6471. yinyangi()
  6472. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  6473. Wip()
  6474. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  6475. StarfallEX()
  6476. end
  6477. if k == "x" and attack == false and ModeOfGlitch == 1000000 then
  6478. StarDivision()
  6479. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  6480. JusticeBeam()
  6481. end
  6482. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  6483. UniversalCollapse()
  6484. end
  6485. if k == "b" and attack == false and ModeOfGlitch == 4 then
  6486.  
  6487. end
  6488. if k == "n" and attack == false then
  6489. CorruptBlink()
  6490. end
  6491. if k == "m" and attack == false and ModeOfGlitch == 69 and AllowRape then
  6492. FuckMeSidewaysAndCallMeGay()
  6493. end
  6494. end)
  6495. coroutine.resume(coroutine.create(function()
  6496. while true do
  6497. swait(2)
  6498. if rainbowmode == true or ModeOfGlitch == 6 or glitchymode then
  6499. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6500. end
  6501.  
  6502. end
  6503. end))
  6504.  
  6505.  
  6506. coroutine.resume(coroutine.create(function()
  6507. while true do
  6508. if ModeOfGlitch == 1000000 then
  6509. swait(0.5)
  6510. end
  6511. swait()
  6512. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then
  6513. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6514. end
  6515. if ModeOfGlitch == 12345678987654321 then
  6516. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6517. end
  6518. end
  6519. end))
  6520.  
  6521.  
  6522. function RandomMaterial()
  6523. local getRandom;
  6524. local material;
  6525. local function IsTerrainMaterial(mat)
  6526. local isMaterial = pcall(function() workspace:FindFirstChildOfClass'Terrain':GetMaterialColor(mat) end)
  6527. return isMaterial
  6528. end
  6529. getRandom = function()
  6530. local mat = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())]
  6531. if(not IsTerrainMaterial(mat))then material = mat else getRandom() end
  6532. end
  6533. getRandom()
  6534. repeat wait() until material
  6535. return material
  6536. end
  6537. function RandomCaps(str)
  6538. local new = ""
  6539. for i = 1, #str do
  6540. if(math.random(1,2) == 1)then
  6541. new = new .. (str:sub(i,i):upper())
  6542. else
  6543. new = new .. str:sub(i,i)
  6544. end
  6545. end
  6546. return new
  6547. end
  6548.  
  6549. coroutine.resume(coroutine.create(function()
  6550. while true do
  6551. for i = 1, #ODers do
  6552. local ODer = ODers[i]
  6553. if(ODer)then
  6554. local hed = ODer:FindFirstChild'Head'
  6555. if(ODer.Parent and hed)then
  6556. sphere(10,"Add",hed.CFrame * cf(0,4,0),vt(6,6,3),0,(ODer.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true,false,true)
  6557. else
  6558. table.remove(ODers,i)
  6559. end
  6560. else
  6561. table.remove(ODers,i)
  6562. end
  6563. end
  6564. if(not kan)then
  6565. kan = Instance.new("Sound",char)
  6566. end
  6567. kan.Parent = char
  6568. if(plr.UserId == 5719877)then kan.Volume = 3 else kan.Volume = 1 end
  6569. kan.Pitch = Pitch
  6570. kan.SoundId = MID
  6571. kan.Name = "wrecked"
  6572. kan.Looped = true
  6573. kan:Resume()
  6574. swait()
  6575. if glitchymode == true then
  6576. local val = math.random(1,255)
  6577. local color = Color3.fromRGB(val,val,val)
  6578. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  6579. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  6580. tl1.Color = ColorSequence.new(color)
  6581. tl2.Color = ColorSequence.new(color)
  6582. tl3.Color = ColorSequence.new(color)
  6583. tr1.Color = ColorSequence.new(color)
  6584. tr2.Color = ColorSequence.new(color)
  6585. tr3.Color = ColorSequence.new(color)
  6586. for i, v in pairs(mw1:GetChildren()) do
  6587. if v:IsA("Part") then
  6588. v.Transparency = 0
  6589. v.Color = color
  6590. v.Material = "Neon"
  6591. end
  6592. end
  6593. for i, v in pairs(mw2:GetChildren()) do
  6594. if v:IsA("Part") then
  6595. v.Color = color
  6596. v.Material = "Neon"
  6597. end
  6598. end
  6599. for i, v in pairs(m2:GetChildren()) do
  6600. if v:IsA("Part") then
  6601. v.Color = color
  6602. v.Material = "Neon"
  6603. end
  6604. end
  6605. RecolorTextAndRename((ModeOfGlitch == 3 and RandomCaps"glitchy"),Color3.new(0,0,0),color)
  6606. end
  6607. if chaosmode or glitchymode then
  6608. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6609. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6610. else
  6611. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material.Neon end)
  6612. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material.Neon end)
  6613. end
  6614. if chaosmode == true then
  6615. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6616. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6617. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6618. RecolorTextAndRename((ModeOfGlitch == 666666 and "INSANITY" or "CHAOS"),Color3.new(0,0,0),BrickColor.random().Color)
  6619. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.random() end)
  6620. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.random() end)
  6621. for i, v in pairs(mw1:GetChildren()) do
  6622. if v:IsA("Part") then
  6623. v.Transparency = 0.75
  6624. v.BrickColor = BrickColor.random()
  6625. v.Material = "Neon"
  6626. end
  6627. end
  6628. for i, v in pairs(extrawingmod1:GetChildren()) do
  6629. if v:IsA("Part") and ModeOfGlitch == 666666 then
  6630. v.Transparency = 0.75
  6631. v.BrickColor = BrickColor.random()
  6632. v.Material = "Neon"
  6633. elseif v:IsA("Part") then
  6634. v.Transparency = 1
  6635. end
  6636. end
  6637. for i, v in pairs(m2:GetChildren()) do
  6638. if v:IsA("Part") then
  6639. v.BrickColor = BrickColor.random()
  6640. v.Material = "Neon"
  6641. end
  6642. end
  6643. end
  6644. end
  6645. end))
  6646. Humanoid.Name = "STARGLITCHER"
  6647. Humanoid.MaxHealth = math.huge
  6648. Humanoid.Health = math.huge
  6649. Instance.new("ForceField",char).Visible = false
  6650. Humanoid.Animator.Parent = nil
  6651. idleanim=.4
  6652. while true do
  6653. if rainbowmode == false and chaosmode == false and glitchymode == false then
  6654. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6655. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6656. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6657. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6658. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6659. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6660. end
  6661. if rainbowmode == true then
  6662. pcall(function() Character.ReaperShadowHead.Eye1.Color = Color3.new(r/255,g/255,b/255) end)
  6663. pcall(function() Character.ReaperShadowHead.Eye2.Color = Color3.new(r/255,g/255,b/255) end)
  6664. if(not vaporwave)then
  6665. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6666. else
  6667. RecolorTextAndRename("Vaporwave",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6668. end
  6669. MAINRUINCOLOR = BrickColor.new("White")
  6670. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6671. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6672. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6673. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6674. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6675. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6676. for i, v in pairs(m:GetChildren()) do
  6677. if v:IsA("Part") then
  6678. v.Color = Color3.new(r/255,g/255,b/255)
  6679. end
  6680. end
  6681. for i, v in pairs(m2:GetChildren()) do
  6682. if v:IsA("Part") then
  6683. v.Color = Color3.new(r/255,g/255,b/255)
  6684. end
  6685. end
  6686. for i, v in pairs(m3:GetChildren()) do
  6687. if v:IsA("Part") then
  6688. v.Color = Color3.new(r/255,g/255,b/255)
  6689. end
  6690. end
  6691. for i, v in pairs(mw1:GetChildren()) do
  6692. if v:IsA("Part") then
  6693. v.Color = Color3.new(r/255,g/255,b/255)
  6694. v.Material = "Neon"
  6695. end
  6696. end
  6697. for i, v in pairs(mw2:GetChildren()) do
  6698. if v:IsA("Part") then
  6699. v.Color = Color3.new(r/255,g/255,b/255)
  6700. v.Material = "Neon"
  6701. end
  6702. end
  6703. end
  6704. CameraManager()
  6705. swait()
  6706. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6707. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6708. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6709. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6710. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6711. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6712.  
  6713. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6714. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6715. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6716. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6717. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6718. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6719. sine = sine + change
  6720. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6721. local velderp=RootPart.Velocity.y
  6722. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6723. if equipped==true or equipped==false then
  6724. if attack==false then
  6725. idle=idle+1
  6726. else
  6727. idle=0
  6728. end
  6729. if idle>=500 then
  6730. if attack==false then
  6731. --Sheath()
  6732. end
  6733. end
  6734. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6735. Anim="Jump"
  6736. if attack==false then
  6737. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6738. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6739. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6740. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6741. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6742. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6743. end
  6744. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6745. Anim="Fall"
  6746. if attack==false then
  6747. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6748. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6749. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6750. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6751. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6752. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6753. end
  6754. elseif torvel<1 and hitfloor~=nil then
  6755. Anim="Idle"
  6756. if attack==false then
  6757. if ModeOfGlitch == 1 then
  6758. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6759. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6760. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6761. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6762. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6763. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6764.  
  6765. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6766. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6767. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6768. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6769. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6770. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6771. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6772.  
  6773. elseif ModeOfGlitch == 3 then
  6774. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6775. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6776. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6777. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6778. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sine / 12.5))),.1)
  6779. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(5),math.rad(-15 - 7.5 * math.cos(sine / 12.5))),.1)
  6780. elseif ModeOfGlitch == 4 then
  6781. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6782. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6783. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6784. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6785. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6786. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6787. elseif ModeOfGlitch == 69 then
  6788. RootJoint.C0 = RootJoint.C0:lerp(cf(0,0,0)*angles(0,0,math.rad(0+5*math.cos(sine/16)))*RootCF,.1)
  6789. Torso.Neck.C0 = Torso.Neck.C0:lerp(necko*angles(0,0,-math.rad(0+5*math.cos(sine/16))),.1)
  6790. LH.C0 = LH.C0:lerp(cf(-1-math.rad(0+5*math.cos(sine/16)),-1+math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(-15),math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6791. RH.C0 = RH.C0:lerp(cf(1-math.rad(0+5*math.cos(sine/16)),-1-math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6792. LW.C0 = LW.C0:lerp(cf(-1.5,0.5,0)*cf(0,-.15,0)*angles(math.rad(15),0,math.rad(20)),.1)
  6793. RW.C0 = RW.C0:lerp(cf(1.5,0.5,0)*angles(0,0,math.rad(5+5*math.sin(sine/16))),.1)
  6794. elseif ModeOfGlitch == 8376532578634534 then
  6795. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6796. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6797. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6798. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1)
  6799. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6800. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6801.  
  6802. elseif ModeOfGlitch == 666666 then
  6803. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6804. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6805. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6806. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6807. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6808. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6809.  
  6810. elseif ModeOfGlitch == 5 then
  6811. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6812. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6813. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6814. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6815. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6816. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6817.  
  6818. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 6 then
  6819. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6820. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6821. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6822. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6823. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6824. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6825.  
  6826. elseif ModeOfGlitch == 12345678987654321 then
  6827. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6828. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6829. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6830. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6831. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6832. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6833. end
  6834. end
  6835. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6836. Anim="Walk"
  6837. if attack==false then
  6838. if ModeOfGlitch == 1 then
  6839. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6840. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6841. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6842. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6843. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6844. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6845. elseif ModeOfGlitch == 4 then
  6846. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/4)/2)*angles(math.rad(2-4*math.cos(sine/10))-math.sin(sine/10)/2,0,0)*angles(0,math.rad(90),0),.1)
  6847. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/4)/2)*angles(math.rad(2+3*math.cos(sine/10))+math.sin(sine/10)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6848. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6849. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6850. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6851. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6852. elseif ModeOfGlitch == 666666 then
  6853. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/10))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6854. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/10))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6855. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6856. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6857. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6858. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6859.  
  6860. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then
  6861. RH.C0=clerp(RH.C0,cf(1,-.85-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6862. LH.C0=clerp(LH.C0,cf(-1,-.85+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6863. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6864. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6865. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6866. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6867. end
  6868. end
  6869. elseif torvel>=22 and hitfloor~=nil then
  6870. Anim="Run"
  6871. if attack==false then
  6872. if ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 4 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8376532578634534 then
  6873. RH.C0=clerp(RH.C0,cf(1,-1-.4*math.cos(sine/6)/2,.8*math.cos(sine/6)/2)*angles(math.rad(0-65*math.cos(sine/6))-math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(90),0),.1)
  6874. LH.C0=clerp(LH.C0,cf(-1,-1+.4*math.cos(sine/6)/2,-.8*math.cos(sine/6)/2)*angles(math.rad(0+65*math.cos(sine/6))+math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(-90),0),.1)
  6875. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6876. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6877. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 105 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6878. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 105 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6879. elseif ModeOfGlitch == 666666 then
  6880. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6881. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6882. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + .125 * math.cos(sine / 3))*angles(math.rad(25),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  6883. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6884. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6885. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6886.  
  6887. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 4 or ModeOfGlitch == 6 or ModeOfGlitch == 8376532578634534 then
  6888. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6889. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6890. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6891. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6892. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6893. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6894. end
  6895. end
  6896. end
  6897. end
  6898. end
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