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- print("Is it me, or does nobody know what this game is? You also have 30 seconds to slaughter as much people as possible!")
- wait(1)
- plr = game.Players.LocalPlayer
- char = plr.Character
- --Remove all of your body's junk
- for _, child in pairs(char:GetChildren()) do
- if child.ClassName == 'Accessory' then
- child : Destroy()
- end
- end
- for _, child in pairs(char:GetChildren()) do
- if child.ClassName == 'Shirt' then
- child : Destroy()
- end
- end
- for _, child in pairs(char:GetChildren()) do
- if child.ClassName == 'ShirtGraphic' then
- child : Destroy()
- end
- end
- for _, child in pairs(char:GetChildren()) do
- if child.ClassName == 'Pants' then
- child : Destroy()
- end
- end
- --Skin
- BC = char ["Body Colors"]
- Skin = BrickColor.new("Pastel brown")
- BC.HeadColor = Skin
- BC.LeftArmColor = Skin
- BC.LeftLegColor = Skin
- BC.RightLegColor = Skin
- BC.RightArmColor = Skin
- BC.TorsoColor = Skin
- --Clothes
- local Shirt = Instance.new("Shirt",char)
- Shirt.ShirtTemplate = "rbxassetid://588593305"
- local Pants = Instance.new("Pants",char)
- Pants.PantsTemplate = "rbxassetid://130481661"
- local Face = char.Head.face
- Face.Texture = "rbxassetid://650962103"
- --Humanoid
- local H = char.Humanoid
- H.WalkSpeed = 50
- H.JumpPower = 0
- --Song
- local Sound = Instance.new("Sound", char.Head)
- Sound.SoundId = "rbxassetid://733273397"
- Sound.Looped = true
- Sound.Volume = 5
- Sound:play()
- --Spear
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Tool")
- o2 = Instance.new("Part")
- o4 = Instance.new("Script")
- o1.Name = "Bamboo Spear"
- o1.Parent = mas
- o1.TextureId = "rbxassetid://321273485"
- o1.ToolTip = "Bamboo Spear"
- o2.Name = "Handle"
- o2.Parent = o1
- o2.Material = Enum.Material.SmoothPlastic
- o2.BrickColor = BrickColor.new("Laurel green")
- o2.Position = Vector3.new(-0.875, 3.25000095, -10.375)
- o2.Size = Vector3.new(0.25, 6.5, 0.25)
- o2.CFrame = CFrame.new(-0.875, 3.25000095, -10.375, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.658824, 0.741176, 0.6)
- o2.Position = Vector3.new(-0.875, 3.25000095, -10.375)
- o4.Parent = o2
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- script.Parent.Touched : connect(function(player)
- if player.Parent.Name == game.Players.LocalPlayer.Name then
- print("Hit")
- else
- player.Parent.Humanoid.Health = player.Parent.Humanoid.Health-20
- end
- end)
- end,o4)
- end))
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = game:GetService("Players").LocalPlayer.Backpack
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- --Hair
- debounce = false
- h = Instance.new("Accessory")
- p = Instance.new("Part")
- h.Name = "Ultra-Fabulous Hair"
- p.Parent = h
- p.Position = char:findFirstChild("Head").Position
- p.Name = "Handle"
- p.formFactor = 0
- p.BottomSurface = 0
- p.TopSurface = 0
- p.Locked = true
- Hat = Instance.new("SpecialMesh", p)
- Hat.MeshId = "http://www.roblox.com/asset/?id=16627529"
- Hat.TextureId = "http://www.roblox.com/asset/?id=232752887"
- Hat.Scale = Vector3.new(1.05, 1.05, 1.05)
- h.Parent = char
- h.AttachmentForward = Vector3.new (0, 0, -1)
- h.AttachmentPos = Vector3.new(0, 0, 0)
- h.AttachmentRight = Vector3.new (1, 0, 0)
- h.AttachmentUp = Vector3.new (0, 1, 0)
- wait(0.01)
- debounce = true
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("ScreenGui")
- o2 = Instance.new("TextLabel")
- o3 = Instance.new("Script")
- o1.Parent = mas
- o2.Parent = o1
- o2.Position = UDim2.new(0.41720429062843,0,0.10846953839064,0)
- o2.Size = UDim2.new(0,200,0,50)
- o2.Text = ""
- o2.Position = UDim2.new(0.41720429062843,0,0.10846953839064,0)
- o2.BackgroundColor3 = Color3.new(1, 1, 1)
- o2.BackgroundTransparency = 1
- o2.Font = Enum.Font.SourceSans
- o2.FontSize = Enum.FontSize.Size48
- o2.TextColor3 = Color3.new(1, 1, 1)
- o3.Parent = o2
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- wait(0)
- local char = game.Players.LocalPlayer.Character
- local Time = 30
- repeat
- Time = Time-1
- wait(1)
- script.Parent.Text = Time
- until Time <= 0
- char : BreakJoints()
- script.Parent.Parent : Destroy()
- end,o3)
- end))
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = game:GetService("Players").LocalPlayer.PlayerGui
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
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