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Mar 12th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. script.Parent = Player.Character
  7.  
  8. --RemoteEvent for communicating
  9. local Event = Instance.new("RemoteEvent")
  10. Event.Name = "UserInput_Event"
  11.  
  12. --Fake event to make stuff like Mouse.KeyDown work
  13. local function fakeEvent()
  14. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  15. t.connect = t.Connect
  16. return t
  17. end
  18.  
  19. --Creating fake input objects with fake variables
  20. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  21. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  22. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  23. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  24. end}
  25. --Merged 2 functions into one by checking amount of arguments
  26. CAS.UnbindAction = CAS.BindAction
  27.  
  28. --This function will trigger the events that have been :Connect()'ed
  29. local function te(self,ev,...)
  30. local t = m[ev]
  31. if t and t._fakeEvent and t.Function then
  32. t.Function(...)
  33. end
  34. end
  35. m.TrigEvent = te
  36. UIS.TrigEvent = te
  37.  
  38. Event.OnServerEvent:Connect(function(plr,io)
  39. if plr~=Player then return end
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. if not io.isMouse then
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local Mouse = Player:GetMouse()
  63. local UIS = game:GetService("UserInputService")
  64. local input = function(io,a)
  65. if a then return end
  66. --Since InputObject is a client-side instance, we create and pass table instead
  67. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  68. end
  69. UIS.InputBegan:Connect(input)
  70. UIS.InputEnded:Connect(input)
  71.  
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. local _rg = game
  82. local function FakeService(t,RealService)
  83. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  84. return setmetatable(t,{
  85. __index = function(self,k)
  86. local s = rawget(self,"_RealService")
  87. if s then return s[k] end
  88. end,
  89. __newindex = function(self,k,v)
  90. local s = rawget(self,"_RealService")
  91. if s then s[k]=v end
  92. end,
  93. })
  94. end
  95. local g = FakeService({
  96. GetService = function(self,s)
  97. return self[s]
  98. end,
  99. Players = FakeService({
  100. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  101. },"Players"),
  102. UserInputService = FakeService(UIS,"UserInputService"),
  103. ContextActionService = FakeService(CAS,"ContextActionService"),
  104. RunService = FakeService({RenderStepped=game:GetService("RunService").Heartbeat},"RunService")
  105. },game)
  106. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  107. getmetatable(g).__index=function(self,s)
  108. return _rg:GetService(s) or typeof(_rg[s])=="function"
  109. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  110. end
  111. game = g
  112. owner = g.Players.LocalPlayer
  113. end
  114.  
  115. --[[do
  116. local filteredMessages = { ['___'] = '___' };
  117. local onPropertyChanged = function (obj)
  118. if (obj:isDescendantOf (workspace)) then
  119. local objText = obj.Text;
  120.  
  121. if (objText ~= '___' and objText:find '(%S)') then
  122. if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then
  123. obj.Text = filteredMessages [objText];
  124. elseif (not filteredMessages [objText]) then
  125. obj.Text = '___';
  126.  
  127. local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer);
  128.  
  129. filteredMessages [objText] = filtered;
  130. filteredMessages [filtered] = filtered;
  131.  
  132. obj.Text = filtered;
  133. end
  134. end
  135. end
  136. end
  137.  
  138. local newInstance = Instance.new;
  139. Instance = {
  140. new = function (class, parent)
  141. local obj = newInstance (class, parent);
  142.  
  143. if (pcall (function()return obj.Text;end)) then
  144. obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end);
  145. obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end);
  146. end
  147.  
  148. return obj;
  149. end
  150. };
  151. end]]--
  152.  
  153. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  154. ff.Visible = false
  155.  
  156. wait(1 / 60)
  157. Effects = { }
  158. local Player = game.Players.localPlayer
  159. local Character = Player.Character
  160. local Humanoid = Character.Humanoid
  161. local Mouse = Player:GetMouse()
  162. local LeftArm = Character["Left Arm"]
  163. local RightArm = Character["Right Arm"]
  164. local LeftLeg = Character["Left Leg"]
  165. local RightLeg = Character["Right Leg"]
  166. local Head = Character.Head
  167. local Torso = Character.Torso
  168. local Camera = game.Workspace.CurrentCamera
  169. local RootPart = Character.HumanoidRootPart
  170. local RootJoint = RootPart.RootJoint
  171. local attack = false
  172. local Anim = 'Idle'
  173. local attacktype = 1
  174. local delays = false
  175. local play = true
  176. local targetted = nil
  177. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  178. local velocity = RootPart.Velocity.y
  179. local sine = 0
  180. local change = 1
  181. local doe = 0
  182. local Create = LoadLibrary("RbxUtility").Create
  183. Humanoid.WalkSpeed = 8
  184. local m = Create("Model"){
  185. Parent = Character,
  186. Name = "WeaponModel",
  187. }
  188.  
  189. Humanoid.Animator.Parent = nil
  190. Character.Animate.Parent = nil
  191.  
  192. local newMotor = function(part0, part1, c0, c1)
  193. local w = Create('Motor'){
  194. Parent = part0,
  195. Part0 = part0,
  196. Part1 = part1,
  197. C0 = c0,
  198. C1 = c1,
  199. }
  200. return w
  201. end
  202.  
  203. function clerp(a, b, t)
  204. return a:lerp(b, t)
  205. end
  206.  
  207. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  208. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  209.  
  210. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  211. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  212. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  213. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  214. RootJoint.C1 = CFrame.new(0, 0, 0)
  215. RootJoint.C0 = CFrame.new(0, 0, 0)
  216. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  217. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  218.  
  219. local rarmc1 = RW.C1
  220. local larmc1 = LW.C1
  221. local rlegc1 = RH.C1
  222. local llegc1 = LH.C1
  223.  
  224. local resetc1 = false
  225.  
  226. function PlayAnimationFromTable(table, speed, bool)
  227. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  228. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  229. RW.C0 = clerp(RW.C0, table[3], speed)
  230. LW.C0 = clerp(LW.C0, table[4], speed)
  231. RH.C0 = clerp(RH.C0, table[5], speed)
  232. LH.C0 = clerp(LH.C0, table[6], speed)
  233. if bool == true then
  234. if resetc1 == false then
  235. resetc1 = true
  236. RootJoint.C1 = RootJoint.C1
  237. Torso.Neck.C1 = Torso.Neck.C1
  238. RW.C1 = rarmc1
  239. LW.C1 = larmc1
  240. RH.C1 = rlegc1
  241. LH.C1 = llegc1
  242. end
  243. end
  244. end
  245.  
  246. ArtificialHB = Create("BindableEvent", script){
  247. Parent = script,
  248. Name = "Heartbeat",
  249. }
  250.  
  251. script:WaitForChild("Heartbeat")
  252.  
  253. frame = 1 / 30
  254. tf = 0
  255. allowframeloss = false
  256. tossremainder = false
  257. lastframe = tick()
  258. script.Heartbeat:Fire()
  259.  
  260. game:GetService("RunService").Heartbeat:connect(function(s, p)
  261. tf = tf + s
  262. if tf >= frame then
  263. if allowframeloss then
  264. script.Heartbeat:Fire()
  265. lastframe = tick()
  266. else
  267. for i = 1, math.floor(tf / frame) do
  268. script.Heartbeat:Fire()
  269. end
  270. lastframe = tick()
  271. end
  272. if tossremainder then
  273. tf = 0
  274. else
  275. tf = tf - frame * math.floor(tf / frame)
  276. end
  277. end
  278. end)
  279.  
  280. function swait(num)
  281. if num == 0 or num == nil then
  282. ArtificialHB.Event:wait()
  283. else
  284. for i = 0, num do
  285. ArtificialHB.Event:wait()
  286. end
  287. end
  288. end
  289.  
  290. function RemoveOutlines(part)
  291. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  292. end
  293.  
  294. CFuncs = {
  295. ["Part"] = {
  296. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  297. local Part = Create("Part"){
  298. Parent = Parent,
  299. Reflectance = Reflectance,
  300. Transparency = Transparency,
  301. CanCollide = false,
  302. Locked = true,
  303. BrickColor = BrickColor.new(tostring(BColor)),
  304. Name = Name,
  305. Size = Size,
  306. Material = Material,
  307. }
  308. RemoveOutlines(Part)
  309. return Part
  310. end;
  311. };
  312.  
  313. ["Mesh"] = {
  314. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  315. local Msh = Create(Mesh){
  316. Parent = Part,
  317. Offset = OffSet,
  318. Scale = Scale,
  319. }
  320. if Mesh == "SpecialMesh" then
  321. Msh.MeshType = MeshType
  322. Msh.MeshId = MeshId
  323. end
  324. return Msh
  325. end;
  326. };
  327.  
  328. ["Mesh"] = {
  329. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  330. local Msh = Create(Mesh){
  331. Parent = Part,
  332. Offset = OffSet,
  333. Scale = Scale,
  334. }
  335. if Mesh == "SpecialMesh" then
  336. Msh.MeshType = MeshType
  337. Msh.MeshId = MeshId
  338. end
  339. return Msh
  340. end;
  341. };
  342.  
  343. ["Weld"] = {
  344. Create = function(Parent, Part0, Part1, C0, C1)
  345. local Weld = Create("Weld"){
  346. Parent = Parent,
  347. Part0 = Part0,
  348. Part1 = Part1,
  349. C0 = C0,
  350. C1 = C1,
  351. }
  352. return Weld
  353. end;
  354. };
  355.  
  356. ["Sound"] = {
  357. Create = function(id, par, vol, pit)
  358. coroutine.resume(coroutine.create(function()
  359. local S = Create("Sound"){
  360. Volume = vol,
  361. Pitch = pit or 1,
  362. SoundId = id,
  363. Parent = par or workspace,
  364. }
  365. wait()
  366. S:play()
  367. game:GetService("Debris"):AddItem(S, 6)
  368. end))
  369. end;
  370. };
  371.  
  372. ["ParticleEmitter"] = {
  373. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  374. local fp = Create("ParticleEmitter"){
  375. Parent = Parent,
  376. Color = ColorSequence.new(Color1, Color2),
  377. LightEmission = LightEmission,
  378. Size = Size,
  379. Texture = Texture,
  380. Transparency = Transparency,
  381. ZOffset = ZOffset,
  382. Acceleration = Accel,
  383. Drag = Drag,
  384. LockedToPart = LockedToPart,
  385. VelocityInheritance = VelocityInheritance,
  386. EmissionDirection = EmissionDirection,
  387. Enabled = Enabled,
  388. Lifetime = LifeTime,
  389. Rate = Rate,
  390. Rotation = Rotation,
  391. RotSpeed = RotSpeed,
  392. Speed = Speed,
  393. VelocitySpread = VelocitySpread,
  394. }
  395. return fp
  396. end;
  397. };
  398.  
  399. CreateTemplate = {
  400.  
  401. };
  402. }
  403.  
  404.  
  405.  
  406. New = function(Object, Parent, Name, Data)
  407. local Object = Instance.new(Object)
  408. for Index, Value in pairs(Data or {}) do
  409. Object[Index] = Value
  410. end
  411. Object.Parent = Parent
  412. Object.Name = Name
  413. return Object
  414. end
  415.  
  416.  
  417. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  418. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  419. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  420.  
  421. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  422. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  423. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  424. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  425. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  426. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  427. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  428. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  429. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  430. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  431. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  432. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  433. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  434. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  435. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  436. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  437. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  438. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  439. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  440. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  441. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  442. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  443. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  444. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Dark blue"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  445. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  446. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  447. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  448. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  449. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  450. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Dark blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  451. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  452. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  453. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  454. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  455. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  456. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  457. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  458. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  459. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  460. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  461. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  462. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  463. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  464. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  465. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  466. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  467. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  468. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  469. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  470. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  471. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  472. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  473. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  474. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  475. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Dark blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  476. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  477. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  478. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  479. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  480. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  481. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Dark blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  482. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  483. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  484.  
  485. for _,v in pairs(m:children()) do
  486. if v:IsA("Part") then
  487. v.CanCollide = false
  488. end
  489. end
  490. --if Character.Name == "MasterShadowEnderman" or Character.Name == "paladinzzz" then
  491. for _,v in pairs(Character:children()) do
  492. if v:IsA("Accessory") then
  493. v:Remove()
  494. end
  495. end
  496. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 0.7, 0.7),})
  497. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  498. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=0",})
  499. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  500. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Cyan"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 0.7, 0.7),})
  501. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  502. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  503.  
  504. function rayCast(Position, Direction, Range, Ignore)
  505. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  506. end
  507.  
  508. --[[FindNearestTorso = function(pos)
  509. local list = (game.Workspace:children())
  510. local torso = nil
  511. local dist = 1000
  512. local temp, human, temp2 = nil, nil, nil
  513. for x = 1, #list do
  514. temp2 = list[x]
  515. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  516. temp = temp2:findFirstChild("Torso")
  517. human = temp2:findFirstChild("Humanoid")
  518. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  519. local dohit = true
  520. if dohit == true then
  521. torso = temp
  522. dist = (temp.Position - pos).magnitude
  523. end
  524. end
  525. end
  526. end
  527. return torso, dist
  528. end]]
  529. function FindNearestTorso(Position, Distance, SinglePlayer)
  530. if SinglePlayer then
  531. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  532. end
  533. local List = {}
  534. for i, v in pairs(workspace:GetChildren()) do
  535. if v:IsA("Model") then
  536. if v:findFirstChild("Torso") then
  537. if v ~= Character then
  538. if (v.Torso.Position - Position).magnitude <= Distance then
  539. table.insert(List, v)
  540. end
  541. end
  542. end
  543. end
  544. end
  545. return List
  546. end
  547. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  548. if hit.Parent == nil then
  549. return
  550. end
  551. local h = hit.Parent:FindFirstChild("Humanoid")
  552. for _, v in pairs(hit.Parent:children()) do
  553. if v:IsA("Humanoid") then
  554. h = v
  555. end
  556. end
  557. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  558. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  559. if hit.Parent.DebounceHit.Value == true then
  560. return
  561. end
  562. end
  563. local c = Create("ObjectValue"){
  564. Name = "creator",
  565. Value = game:service("Players").LocalPlayer,
  566. Parent = h,
  567. }
  568. game:GetService("Debris"):AddItem(c, .5)
  569. if HitSound ~= nil and HitPitch ~= nil then
  570. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  571. end
  572. local Damage = math.random(minim, maxim)
  573. local blocked = false
  574. local block = hit.Parent:findFirstChild("Block")
  575. if block ~= nil then
  576. if block.className == "IntValue" then
  577. if block.Value > 0 then
  578. blocked = true
  579. block.Value = block.Value - 1
  580. print(block.Value)
  581. end
  582. end
  583. end
  584. if blocked == false then
  585. h.Health = h.Health - Damage
  586. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  587. else
  588. h.Health = h.Health - (Damage / 2)
  589. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  590. end
  591. if Type == "Knockdown" then
  592. local hum = hit.Parent.Humanoid
  593. hum.PlatformStand = true
  594. coroutine.resume(coroutine.create(function(HHumanoid)
  595. swait(1)
  596. HHumanoid.PlatformStand = false
  597. end), hum)
  598. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  599. local bodvol = Create("BodyVelocity"){
  600. velocity = angle * knockback,
  601. P = 5000,
  602. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  603. Parent = hit,
  604. }
  605. local rl = Create("BodyAngularVelocity"){
  606. P = 3000,
  607. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  608. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  609. Parent = hit,
  610. }
  611. game:GetService("Debris"):AddItem(bodvol, .5)
  612. game:GetService("Debris"):AddItem(rl, .5)
  613. elseif Type == "Normal" then
  614. local vp = Create("BodyVelocity"){
  615. P = 500,
  616. maxForce = Vector3.new(math.huge, 0, math.huge),
  617. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  618. }
  619. if knockback > 0 then
  620. vp.Parent = hit.Parent.Torso
  621. end
  622. game:GetService("Debris"):AddItem(vp, .5)
  623. elseif Type == "Up" then
  624. local bodyVelocity = Create("BodyVelocity"){
  625. velocity = Vector3.new(0, 20, 0),
  626. P = 5000,
  627. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  628. Parent = hit,
  629. }
  630. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  631. elseif Type == "DarkUp" then
  632. coroutine.resume(coroutine.create(function()
  633. for i = 0, 1, 0.1 do
  634. swait()
  635. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  636. end
  637. end))
  638. local bodyVelocity = Create("BodyVelocity"){
  639. velocity = Vector3.new(0, 20, 0),
  640. P = 5000,
  641. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  642. Parent = hit,
  643. }
  644. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  645. elseif Type == "Snare" then
  646. local bp = Create("BodyPosition"){
  647. P = 2000,
  648. D = 100,
  649. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  650. position = hit.Parent.Torso.Position,
  651. Parent = hit.Parent.Torso,
  652. }
  653. game:GetService("Debris"):AddItem(bp, 1)
  654. elseif Type == "Freeze" then
  655. local BodPos = Create("BodyPosition"){
  656. P = 50000,
  657. D = 1000,
  658. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  659. position = hit.Parent.Torso.Position,
  660. Parent = hit.Parent.Torso,
  661. }
  662. local BodGy = Create("BodyGyro") {
  663. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  664. P = 20e+003,
  665. Parent = hit.Parent.Torso,
  666. cframe = hit.Parent.Torso.CFrame,
  667. }
  668. hit.Parent.Torso.Anchored = true
  669. coroutine.resume(coroutine.create(function(Part)
  670. swait(1.5)
  671. Part.Anchored = false
  672. end), hit.Parent.Torso)
  673. game:GetService("Debris"):AddItem(BodPos, 3)
  674. game:GetService("Debris"):AddItem(BodGy, 3)
  675. end
  676. local debounce = Create("BoolValue"){
  677. Name = "DebounceHit",
  678. Parent = hit.Parent,
  679. Value = true,
  680. }
  681. game:GetService("Debris"):AddItem(debounce, Delay)
  682. c = Create("ObjectValue"){
  683. Name = "creator",
  684. Value = Player,
  685. Parent = h,
  686. }
  687. game:GetService("Debris"):AddItem(c, .5)
  688. end
  689. end
  690.  
  691. function ShowDamage(Pos, Text, Time, Color)
  692. local Rate = (1 / 30)
  693. local Pos = (Pos or Vector3.new(0, 0, 0))
  694. local Text = (Text or "")
  695. local Time = (Time or 2)
  696. local Color = (Color or Color3.new(1, 0, 1))
  697. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  698. EffectPart.Anchored = true
  699. local BillboardGui = Create("BillboardGui"){
  700. Size = UDim2.new(3, 0, 3, 0),
  701. Adornee = EffectPart,
  702. Parent = EffectPart,
  703. }
  704. local TextLabel = Create("TextLabel"){
  705. BackgroundTransparency = 1,
  706. Size = UDim2.new(1, 0, 1, 0),
  707. Text = Text,
  708. Font = "SciFi",
  709. TextColor3 = Color,
  710. TextScaled = true,
  711. Parent = BillboardGui,
  712. }
  713. game.Debris:AddItem(EffectPart, (Time))
  714. EffectPart.Parent = game:GetService("Workspace")
  715. delay(0, function()
  716. local Frames = (Time / Rate)
  717. for Frame = 1, Frames do
  718. wait(Rate)
  719. local Percent = (Frame / Frames)
  720. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  721. TextLabel.TextTransparency = Percent
  722. end
  723. if EffectPart and EffectPart.Parent then
  724. EffectPart:Destroy()
  725. end
  726. end)
  727. end
  728.  
  729. function dmg(dude)
  730. if dude.Name ~= Character then
  731. dude.Humanoid.PlatformStand = true
  732. local bgf = Instance.new("BodyGyro",dude.Head)
  733. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  734. local val = Instance.new("BoolValue",dude)
  735. val.Name = "IsHit"
  736. for i = 1, 6 do
  737. end
  738. local ds = coroutine.wrap(function()
  739. wait(.2)
  740. dude.Torso:BreakJoints()
  741. end)
  742. ds()
  743. end
  744. end
  745.  
  746. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  747. --local buddy
  748. for _, c in pairs(workspace:children()) do
  749. local hum = c:findFirstChild("Humanoid")
  750. if hum ~= nil then
  751. local head = c:findFirstChild("Torso")
  752. if head ~= nil then
  753. local targ = head.Position - Part.Position
  754. local mag = targ.magnitude
  755. if mag <= Magnitude and c.Name ~= Player.Name then
  756. if c.Name ~= Character then
  757. if c.Name ~= "MasterShadowEnderman" and c.Name ~= "paladinzzz" then
  758. local asd = Instance.new("ParticleEmitter",c.Torso)
  759. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  760. asd.LightEmission = .1
  761. asd.Size = NumberSequence.new(0.2)
  762. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  763. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  764. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  765. asd.Transparency = bbb
  766. asd.Size = aaa
  767. asd.ZOffset = .9
  768. asd.Acceleration = Vector3.new(0, -5, 0)
  769. asd.LockedToPart = false
  770. asd.EmissionDirection = "Back"
  771. asd.Lifetime = NumberRange.new(1, 2)
  772. asd.Rate = 1000
  773. asd.Rotation = NumberRange.new(-100, 100)
  774. asd.RotSpeed = NumberRange.new(-100, 100)
  775. asd.Speed = NumberRange.new(6)
  776. asd.VelocitySpread = 10000
  777. asd.Enabled=true
  778. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  779. dmg(c)
  780. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  781. coroutine.wrap(function()
  782. wait(.2)
  783. asd.Enabled = false
  784. wait(2)
  785. asd:Remove()
  786. end)()
  787. else
  788. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  789. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  790.  
  791. end
  792. end
  793. end
  794. end
  795. end
  796. end
  797. end
  798. EffectModel = Create("Model"){
  799. Parent = Character,
  800. Name = "Effects",
  801. }
  802.  
  803. Effects = {
  804. Block = {
  805. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  806. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  807. prt.Anchored = true
  808. prt.CFrame = cframe
  809. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  810. game:GetService("Debris"):AddItem(prt, 10)
  811. if Type == 1 or Type == nil then
  812. table.insert(Effects, {
  813. prt,
  814. "Block1",
  815. delay,
  816. x3,
  817. y3,
  818. z3,
  819. msh
  820. })
  821. elseif Type == 2 then
  822. table.insert(Effects, {
  823. prt,
  824. "Block2",
  825. delay,
  826. x3,
  827. y3,
  828. z3,
  829. msh
  830. })
  831. end
  832. end;
  833. };
  834.  
  835. Cylinder = {
  836. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  837. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  838. prt.Anchored = true
  839. prt.CFrame = cframe
  840. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  841. game:GetService("Debris"):AddItem(prt, 10)
  842. table.insert(Effects, {
  843. prt,
  844. "Cylinder",
  845. delay,
  846. x3,
  847. y3,
  848. z3,
  849. msh
  850. })
  851. end;
  852. };
  853. Head = {
  854. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  855. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  856. prt.Anchored = true
  857. prt.CFrame = cframe
  858. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  859. game:GetService("Debris"):AddItem(prt, 10)
  860. table.insert(Effects, {
  861. prt,
  862. "Cylinder",
  863. delay,
  864. x3,
  865. y3,
  866. z3,
  867. msh
  868. })
  869. end;
  870. };
  871.  
  872. Sphere = {
  873. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  874. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  875. prt.Anchored = true
  876. prt.CFrame = cframe
  877. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  878. game:GetService("Debris"):AddItem(prt, 10)
  879. table.insert(Effects, {
  880. prt,
  881. "Cylinder",
  882. delay,
  883. x3,
  884. y3,
  885. z3,
  886. msh
  887. })
  888. end;
  889. };
  890.  
  891. Elect = {
  892. Create = function(cff, x, y, z)
  893. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  894. prt.Anchored = true
  895. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  896. prt.CFrame = CFrame.new(prt.Position)
  897. game:GetService("Debris"):AddItem(prt, 2)
  898. local xval = math.random() / 2
  899. local yval = math.random() / 2
  900. local zval = math.random() / 2
  901. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  902. table.insert(Effects, {
  903. prt,
  904. "Elec",
  905. 0.1,
  906. x,
  907. y,
  908. z,
  909. xval,
  910. yval,
  911. zval
  912. })
  913. end;
  914.  
  915. };
  916.  
  917. Ring = {
  918. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  919. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  920. prt.Anchored = true
  921. prt.CFrame = cframe
  922. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  923. game:GetService("Debris"):AddItem(prt, 10)
  924. table.insert(Effects, {
  925. prt,
  926. "Cylinder",
  927. delay,
  928. x3,
  929. y3,
  930. z3,
  931. msh
  932. })
  933. end;
  934. };
  935.  
  936.  
  937. Wave = {
  938. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  939. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  940. prt.Anchored = true
  941. prt.CFrame = cframe
  942. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  943. game:GetService("Debris"):AddItem(prt, 10)
  944. table.insert(Effects, {
  945. prt,
  946. "Cylinder",
  947. delay,
  948. x3,
  949. y3,
  950. z3,
  951. msh
  952. })
  953. end;
  954. };
  955.  
  956. Break = {
  957. Create = function(brickcolor, cframe, x1, y1, z1)
  958. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  959. prt.Anchored = true
  960. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  961. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  962. local num = math.random(10, 50) / 1000
  963. game:GetService("Debris"):AddItem(prt, 10)
  964. table.insert(Effects, {
  965. prt,
  966. "Shatter",
  967. num,
  968. prt.CFrame,
  969. math.random() - math.random(),
  970. 0,
  971. math.random(50, 100) / 100
  972. })
  973. end;
  974. };
  975.  
  976. Fire = {
  977. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  978. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  979. prt.Anchored = true
  980. prt.CFrame = cframe
  981. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  982. game:GetService("Debris"):AddItem(prt, 10)
  983. table.insert(Effects, {
  984. prt,
  985. "Fire",
  986. delay,
  987. 1,
  988. 1,
  989. 1,
  990. msh
  991. })
  992. end;
  993. };
  994.  
  995. FireWave = {
  996. Create = function(brickcolor, cframe, x1, y1, z1)
  997. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  998. prt.Anchored = true
  999. prt.CFrame = cframe
  1000. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1001. local d = Create("Decal"){
  1002. Parent = prt,
  1003. Texture = "rbxassetid://26356434",
  1004. Face = "Top",
  1005. }
  1006. local d = Create("Decal"){
  1007. Parent = prt,
  1008. Texture = "rbxassetid://26356434",
  1009. Face = "Bottom",
  1010. }
  1011. game:GetService("Debris"):AddItem(prt, 10)
  1012. table.insert(Effects, {
  1013. prt,
  1014. "FireWave",
  1015. 1,
  1016. 30,
  1017. math.random(400, 600) / 100,
  1018. msh
  1019. })
  1020. end;
  1021. };
  1022.  
  1023. Lightning = {
  1024. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1025. local magz = (p0 - p1).magnitude
  1026. local curpos = p0
  1027. local trz = {
  1028. -ofs,
  1029. ofs
  1030. }
  1031. for i = 1, tym do
  1032. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1033. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1034. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1035. li.Material = "Neon"
  1036. if tym == i then
  1037. local magz2 = (curpos - p1).magnitude
  1038. li.Size = Vector3.new(th, th, magz2)
  1039. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1040. table.insert(Effects, {
  1041. li,
  1042. "Disappear",
  1043. last
  1044. })
  1045. else
  1046. do
  1047. do
  1048. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1049. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1050. game.Debris:AddItem(li, 10)
  1051. table.insert(Effects, {
  1052. li,
  1053. "Disappear",
  1054. last
  1055. })
  1056. end
  1057. end
  1058. end
  1059. end
  1060. end
  1061. };
  1062.  
  1063. EffectTemplate = {
  1064.  
  1065. };
  1066. }
  1067.  
  1068.  
  1069. function chatfunc(text) local chat = coroutine.wrap(function() if Character:FindFirstChild("TalkingBillBoard")~= nil then Character:FindFirstChild("TalkingBillBoard"):destroy() end local naeeym2 = Instance.new("BillboardGui",Character) naeeym2.Size = UDim2.new(0,100,0,40) naeeym2.StudsOffset = Vector3.new(0,3,0) naeeym2.Adornee = Character.Head naeeym2.Name = "TalkingBillBoard" local tecks2 = Instance.new("TextLabel",naeeym2) tecks2.BackgroundTransparency = 1 tecks2.BorderSizePixel = 0 tecks2.Text = text tecks2.Font = "Cartoon" tecks2.TextSize = 30 tecks2.TextStrokeTransparency = 0 tecks2.TextColor3 = Color3.new(0,0,.6) tecks2.TextStrokeColor3 = Color3.new(0,0,0) tecks2.Size = UDim2.new(1,0,0.5,0) local tecks3 = Instance.new("TextLabel",naeeym2) tecks3.BackgroundTransparency = 1 tecks3.BorderSizePixel = 0 tecks3.Text = text tecks3.Font = "Cartoon" tecks3.TextSize = 30 tecks3.TextStrokeTransparency = 0 tecks3.TextColor3 = Color3.new(0,0,.6) tecks3.TextStrokeColor3 = Color3.new(0,0,0) tecks3.Size = UDim2.new(1,0,0.5,0) CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=690607937", Character, 1.3, .95) wait(2) for i = 1, 50 do swait() tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) tecks2.Rotation = tecks2.Rotation - .8 tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks2.TextTransparency = tecks2.TextTransparency + .04 tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) tecks3.Rotation = tecks2.Rotation + .8 tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks3.TextTransparency = tecks2.TextTransparency + .04 end naeeym2:Destroy() end) chat() end function onChatted(msg) chatfunc(msg) end Player.Chatted:connect(onChatted)
  1070.  
  1071. abss = Instance.new("BillboardGui",Character)
  1072. abss.Size = UDim2.new(10,0,10,0)
  1073. abss.Enabled = false
  1074. imgl = Instance.new("ImageLabel",abss)
  1075. imgl.Position = UDim2.new(0,0,0,0)
  1076. imgl.Size = UDim2.new(1,0,1,0)
  1077. imgl.Image = "rbxassetid://168978607"
  1078. imgl.BackgroundTransparency = 1
  1079. imgl.ImageColor3 = Color3.new(.9,0,0)
  1080. img2 = Instance.new("ImageLabel",abss)
  1081. img2.Position = UDim2.new(0,0,0,0)
  1082. img2.Size = UDim2.new(1,0,1,0)
  1083. img2.Image = "rbxassetid://168978607"
  1084. img2.BackgroundTransparency = 1
  1085. img2.ImageColor3 = Color3.new(.9,0,0)
  1086. spawn(function()
  1087. while wait() do
  1088. imgl.ImageColor3 = BrickColor.random().Color
  1089. img2.ImageColor3 = BrickColor.random().Color
  1090. end
  1091. end)
  1092.  
  1093. --spawn(function()
  1094. --chatfunc("Loaded.")
  1095. --end)
  1096.  
  1097.  
  1098. function attackone()
  1099. attack = true
  1100. Humanoid.WalkSpeed = 0
  1101. if targetted.Name ~= "MasterShadowEnderman" and targetted.Name ~= "paladinzzz" then
  1102. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1103. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1104. partasdeff.LightEmission = .1
  1105. partasdeff.Size = NumberSequence.new(0.2)
  1106. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1107. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1108. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1109. partasdeff.Transparency = bbb
  1110. partasdeff.Size = aaa
  1111. partasdeff.ZOffset = .9
  1112. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1113. partasdeff.LockedToPart = false
  1114. partasdeff.EmissionDirection = "Back"
  1115. partasdeff.Lifetime = NumberRange.new(1, 2)
  1116. partasdeff.Rate = 1000
  1117. partasdeff.Rotation = NumberRange.new(-100, 100)
  1118. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1119. partasdeff.Speed = NumberRange.new(6)
  1120. partasdeff.VelocitySpread = 10000
  1121. partasdeff.Enabled=false
  1122. for i = 0, 3, 0.1 do
  1123. swait()
  1124. PlayAnimationFromTable({
  1125. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1126. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1127. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1128. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1129. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1130. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1131. }, .1, false)
  1132. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1133. end
  1134. Effects.Block.Create(BrickColor.new("Cyan"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1135. Effects.Block.Create(BrickColor.new("Dark blue"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1136. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1137. dmg(targetted)
  1138. partasdeff.Enabled=true
  1139. for i = 0, 1, 0.1 do
  1140. swait()
  1141. PlayAnimationFromTable({
  1142. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1143. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1144. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1145. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1146. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1147. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1148. }, .3, false)
  1149. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1150. end
  1151. partasdeff.Enabled=false
  1152. for i = 0, 2, 0.1 do
  1153. swait()
  1154. PlayAnimationFromTable({
  1155. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1156. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1157. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1158. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1159. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1160. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1161. }, .3, false)
  1162. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1163. end
  1164. coroutine.wrap(function()
  1165. wait(2)
  1166. partasdeff:Remove()
  1167. end)()
  1168. else
  1169. sel = math.random(1,20)
  1170. if sel == 1 then
  1171. chatfunc("Why..")
  1172. elseif sel == 2 then
  1173. chatfunc("I can't...")
  1174. elseif sel == 3 then
  1175. chatfunc("you better not")
  1176. elseif sel == 4 then
  1177. chatfunc("I just...")
  1178. elseif sel == 5 then
  1179. chatfunc("nahh, i don't")
  1180. elseif sel == 6 then
  1181. chatfunc("I need a membership in order to do that...")
  1182. elseif sel == 7 then
  1183. chatfunc("This choice won't be made..")
  1184. elseif sel == 8 then
  1185. chatfunc("no")
  1186. elseif sel == 9 then
  1187. chatfunc("THIS IS MADNESS, I CAN'T DO THIS")
  1188. elseif sel == 10 then
  1189. chatfunc("ya heck, i don't want to")
  1190. elseif sel == 11 then
  1191. chatfunc("I chose the option N.")
  1192. elseif sel == 12 then
  1193. chatfunc("haha, no..")
  1194. elseif sel == 13 then
  1195. chatfunc("That's no good!")
  1196. elseif sel == 14 then
  1197. chatfunc("I ain't doing that!?")
  1198. elseif sel == 15 then
  1199. chatfunc("Y U MAKE ME KILL")
  1200. elseif sel == 16 then
  1201. chatfunc("eeeeeeeeeeeeeeeeeeeeeeeeeeee")
  1202. elseif sel == 17 then
  1203. chatfunc("I would, but I won't.")
  1204. elseif sel == 18 then
  1205. chatfunc("Noo!")
  1206. elseif sel == 19 then
  1207. chatfunc("...")
  1208. elseif sel == 20 then
  1209. chatfunc("oof")
  1210. end
  1211. for i = 0, 5, 0.1 do
  1212. swait()
  1213. PlayAnimationFromTable({
  1214. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1215. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1216. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1217. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1218. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1219. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1220. }, .3, false)
  1221. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1222. end
  1223. end
  1224. Humanoid.WalkSpeed = 8
  1225. attack = false
  1226. end
  1227. local Grabbed = false
  1228.  
  1229. function shoot()
  1230. attack = true
  1231. for i = 0, 3, 0.1 do
  1232. swait()
  1233. PlayAnimationFromTable({
  1234. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1235. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1237. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1238. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1239. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1240. }, .1, false)
  1241. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1242. end
  1243. for i = 1,10 do
  1244. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1245. wait(0.01)
  1246. end
  1247. wait(0.5)
  1248. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1249. local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1250. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=330531173", Character, 1.5, 1)
  1251. for i = 1,10 do
  1252. Effects.Block.Create(BrickColor.random(), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1253. end
  1254. wait(0.75)
  1255. ref1:Destroy()
  1256. attack = false
  1257. end
  1258.  
  1259. function suicide()
  1260. attack = true;
  1261. chatfunc("i want to stop")
  1262. Humanoid.WalkSpeed = 0
  1263. for i = 0, 1, 0.1 do
  1264. swait()
  1265. PlayAnimationFromTable({
  1266. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. CFrame.new(1.12282228, 0.491593987, -0.645177722, 0.783057868, 0.621948957, 0, 0, 0, -1, -0.621948957, 0.783057868, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1269. CFrame.new(-1.08740151, 0.561881959, -0.899507821, 0.662516952, -0.749046922, -0.000293626304, 0, 0.000391999929, -0.999999881, 0.749046922, 0.662516952, 0.000259706576) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1270. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1271. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1272. }, .3, false)
  1273. moter.C0 = clerp(moter.C0, CFrame.new(-0.507866442, -0.815697551, -0.518593907, 0.620451391, 0, 0.784245014, -0.784245014, 0, 0.620451391, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1274. end
  1275. wait(1)
  1276. Effects.Block.Create(BrickColor.new("Cyan"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1277. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1278. Character.Torso.Velocity = Character.Torso.CFrame.lookVector * -50
  1279. wait(2)
  1280. attack = false;
  1281. Humanoid.WalkSpeed = 8
  1282. chatfunc("oh wait i'm IMMORTAL TO MY GUN")
  1283. wait(1.5)
  1284. chatfunc("I JUST WANTED TO BE GONE ")
  1285. end
  1286.  
  1287. function hedshoot()
  1288. attack = true
  1289.  
  1290. --local GGyro = Instance.new("BodyPosition")
  1291. local grab = nil
  1292. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1293. if v:FindFirstChild('Torso') then
  1294. Grabbed = true
  1295. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1296. grab = v
  1297. end
  1298. end
  1299. Effects.Wave.Create(BrickColor.new("Cyan"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1300. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1301. for i = 0, 1, 0.1 do
  1302. swait()
  1303. if Grabbed == true then
  1304. grab.Humanoid.PlatformStand = true
  1305. --GGyro.position = Partss.Position
  1306. --GGyro.Parent = grab.Head
  1307. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1308. end
  1309. PlayAnimationFromTable({
  1310. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1311. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316. }, .3, false)
  1317. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1318.  
  1319. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1320. end
  1321. if Grabbed == true then
  1322. Humanoid.WalkSpeed = 0
  1323. for i = 0, 2, 0.1 do
  1324. swait()
  1325. if Grabbed == true then
  1326. grab.Humanoid.PlatformStand = true
  1327. --GGyro.position = Partss.Position
  1328. --GGyro.Parent = grab.Head
  1329. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1330. end
  1331. PlayAnimationFromTable({
  1332. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1337. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1338. }, .3, false)
  1339. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1340. end
  1341. if grab.Name ~= "MasterShadowEnderman" and grab.Name ~= "paladinzzz" then
  1342. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1343. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1344. partasdeff.LightEmission = .1
  1345. partasdeff.Size = NumberSequence.new(0.2)
  1346. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1347. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1348. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1349. partasdeff.Transparency = bbb
  1350. partasdeff.Size = aaa
  1351. partasdeff.ZOffset = .9
  1352. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1353. partasdeff.LockedToPart = false
  1354. partasdeff.EmissionDirection = "Back"
  1355. partasdeff.Lifetime = NumberRange.new(1, 2)
  1356. partasdeff.Rate = 1000
  1357. partasdeff.Rotation = NumberRange.new(-100, 100)
  1358. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1359. partasdeff.Speed = NumberRange.new(10)
  1360. partasdeff.VelocitySpread = 20
  1361. partasdeff.Enabled=false
  1362. sel = math.random(1,8)
  1363. if sel == 1 then
  1364. chatfunc("living life of the life of a noob...")
  1365. elseif sel == 2 then
  1366. chatfunc("reep")
  1367. elseif sel == 3 then
  1368. chatfunc("i was testing, pls don't kill me")
  1369. elseif sel == 4 then
  1370. chatfunc("boi")
  1371. elseif sel == 5 then
  1372. chatfunc("POWER")
  1373. elseif sel == 6 then
  1374. chatfunc("couldn't dodge wow!!!!!!!")
  1375. elseif sel == 7 then
  1376. chatfunc("HOMERUN!")
  1377. elseif sel == 8 then
  1378. chatfunc("i did something, are you impressed?")
  1379. end
  1380. for i = 0, 2, 0.1 do
  1381. swait()
  1382. if Grabbed == true then
  1383. grab.Humanoid.PlatformStand = true
  1384. --GGyro.position = Partss.Position
  1385. --GGyro.Parent = grab.Head
  1386. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1387. end
  1388. PlayAnimationFromTable({
  1389. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1390. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1391. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1392. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1393. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1394. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1395. }, .1, false)
  1396. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1397. end
  1398. Effects.Block.Create(BrickColor.new("Cyan"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1399. Effects.Block.Create(BrickColor.new("Dark blue"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1400. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1401. dmg(grab)
  1402. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1403. partasdeff.Enabled=true
  1404. for i = 0, 1, 0.1 do
  1405. swait()
  1406. PlayAnimationFromTable({
  1407. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1409. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1410. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1411. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1412. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1413. }, .3, false)
  1414. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1415. end
  1416. partasdeff.Enabled=false
  1417. for i = 0, 2.5, 0.1 do
  1418. swait()
  1419. PlayAnimationFromTable({
  1420. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1421. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1422. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1423. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1424. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426. }, .2, false)
  1427. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1428. end
  1429. coroutine.wrap(function()
  1430. wait(2)
  1431. partasdeff:Remove()
  1432. end)()
  1433. else
  1434. grab.Humanoid.PlatformStand = false
  1435. for i = 0, 3, 0.1 do
  1436. swait()
  1437. PlayAnimationFromTable({
  1438. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1440. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1441. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1442. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1444. }, .1, false)
  1445. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1446. end
  1447. sel = math.random(1,7)
  1448. if sel == 1 then
  1449. chatfunc("...n- no..")
  1450. elseif sel == 2 then
  1451. chatfunc("Uhhh....")
  1452. elseif sel == 3 then
  1453. chatfunc("...")
  1454. elseif sel == 4 then
  1455. chatfunc("no..")
  1456. elseif sel == 5 then
  1457. chatfunc("why..?")
  1458. elseif sel == 6 then
  1459. chatfunc("That's no good!")
  1460. elseif sel == 7 then
  1461. chatfunc("What, expecting me to kill this guy?")
  1462. wait(1.2)
  1463. chatfunc("THAT'S NOT GONNA HAPPEN!")
  1464. end
  1465. for i = 0, 5, 0.1 do
  1466. swait()
  1467. PlayAnimationFromTable({
  1468. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1470. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1471. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1472. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1473. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1474. }, .3, false)
  1475. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1476. end
  1477. end
  1478. end
  1479. --GGyro.Parent = nil
  1480. attack = false
  1481. Grabbed = false
  1482. Humanoid.WalkSpeed = 8
  1483.  
  1484. end
  1485. function moarblood()
  1486. attack = true
  1487. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=282061033", Character, 1, 1)
  1488. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1489. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1490. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1491. wait(.5)
  1492. for i = 0, 1.2, 0.1 do
  1493. swait()
  1494. PlayAnimationFromTable({
  1495. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1500. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501. }, .2, false)
  1502. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1503. end
  1504. if targetted.Name ~= "MasterShadowEnderman" and targetted.Name ~= "paladinzzz" then
  1505. local grab = nil
  1506. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1507. if v:FindFirstChild('Head') then
  1508. Grabbed = true
  1509. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1510. grab = v
  1511. end
  1512. end
  1513. Humanoid.WalkSpeed = 0
  1514. for i = 0, 2, 0.1 do
  1515. swait()
  1516. if Grabbed == true then
  1517. grab.Humanoid.PlatformStand = true
  1518. --GGyro.position = Partss.Position
  1519. --GGyro.Parent = grab.Head
  1520. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1521. end
  1522. PlayAnimationFromTable({
  1523. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1527. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1528. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1529. }, .25, false)
  1530. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1531. end
  1532. if Grabbed == true then
  1533. sel = math.random(1,10)
  1534. if sel == 1 then
  1535. chatfunc("awh, you")
  1536. elseif sel == 2 then
  1537. chatfunc("maybe if you could just quit the game then i would be happy")
  1538. elseif sel == 3 then
  1539. chatfunc("woah!")
  1540. elseif sel == 4 then
  1541. chatfunc("N O O B")
  1542. elseif sel == 5 then
  1543. chatfunc("testing sorry")
  1544. elseif sel == 6 then
  1545. chatfunc("y u mad?")
  1546. elseif sel == 7 then
  1547. chatfunc("Ouch!")
  1548. elseif sel == 8 then
  1549. chatfunc("get dunked and heck..")
  1550. elseif sel == 9 then
  1551. chatfunc("Well, who cares?")
  1552. wait(0.8)
  1553. chatfunc("It's not a miracle!")
  1554. elseif sel == 10 then
  1555. chatfunc("haha")
  1556. end
  1557. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1558. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1559. partasdeff.LightEmission = .1
  1560. partasdeff.Size = NumberSequence.new(0.2)
  1561. partasdeff.Texture = "http://www.roblox.com/asset/?ID=173846873"
  1562. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1563. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1564. partasdeff.Transparency = bbb
  1565. partasdeff.Size = aaa
  1566. partasdeff.ZOffset = .9
  1567. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1568. partasdeff.LockedToPart = false
  1569. partasdeff.EmissionDirection = "Back"
  1570. partasdeff.Lifetime = NumberRange.new(1, 2)
  1571. partasdeff.Rate = 1000
  1572. partasdeff.Rotation = NumberRange.new(-100, 100)
  1573. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1574. partasdeff.Speed = NumberRange.new(6)
  1575. partasdeff.VelocitySpread = 10000
  1576. partasdeff.Enabled=false
  1577. for i = 0, 3, 0.1 do
  1578. swait()
  1579. if Grabbed == true then
  1580. grab.Humanoid.PlatformStand = true
  1581. --GGyro.position = Partss.Position
  1582. --GGyro.Parent = grab.Head
  1583. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1584. end
  1585. PlayAnimationFromTable({
  1586. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1592. }, .1, false)
  1593. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1594. end
  1595. partasdeff.Enabled=true
  1596. grab.Torso.Transparency = 1
  1597. dmg(grab)
  1598. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", grab.Head, .8, .8)
  1599. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, .7)
  1600.  
  1601. coroutine.wrap(function()
  1602. wait(.4)
  1603. partasdeff.Enabled=false
  1604. end)()
  1605. for i = 0, 3.5, 0.1 do
  1606. swait()
  1607. PlayAnimationFromTable({
  1608. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1609. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1611. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1612. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1613. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1614. }, .3, false)
  1615. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1616. end
  1617. end
  1618. else
  1619. Humanoid.WalkSpeed = 0
  1620. for i = 0, 3, 0.1 do
  1621. swait()
  1622. PlayAnimationFromTable({
  1623. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1625. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1626. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1627. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1628. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1629. }, .2, false)
  1630. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1631. end
  1632. sel = math.random(1,7)
  1633. if sel == 1 then
  1634. chatfunc("haha, no..")
  1635. elseif sel == 2 then
  1636. chatfunc("...")
  1637. elseif sel == 3 then
  1638. chatfunc("n- no")
  1639. elseif sel == 4 then
  1640. chatfunc("That's no good!")
  1641. elseif sel == 5 then
  1642. chatfunc("I don't want that!")
  1643. elseif sel == 6 then
  1644. chatfunc(">NODS HEAD")
  1645. elseif sel == 7 then
  1646. chatfunc("What, expecting me to kill this guy?")
  1647. wait(1.2)
  1648. chatfunc("THAT'S NOT GONNA HAPPEN!")
  1649. end
  1650. for i = 0, 5, 0.1 do
  1651. swait()
  1652. PlayAnimationFromTable({
  1653. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1654. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1655. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1656. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1657. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1658. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1659. }, .3, false)
  1660. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1661. end
  1662. end
  1663. attack = false
  1664. Grabbed = false
  1665. k:Remove()
  1666. Humanoid.WalkSpeed = 8
  1667. end
  1668.  
  1669. function painfulrain()
  1670. attack = true
  1671. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=762570073", Head, 7, 1)
  1672. Humanoid.WalkSpeed = 0
  1673. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1674.  
  1675. coroutine.wrap(function()
  1676. for i = 0, 4 do
  1677. wait(.2)
  1678. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1679. end
  1680. end)()
  1681. for i = 0, 4, 0.1 do
  1682. swait()
  1683. PlayAnimationFromTable({
  1684. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1685. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1686. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1687. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690. }, .07, false)
  1691. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1692. end
  1693. for i = 0, 1.5, 0.1 do
  1694. swait()
  1695. PlayAnimationFromTable({
  1696. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1697. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1698. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1699. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1700. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1701. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1702. }, .2, false)
  1703. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1704. end
  1705. for i = 0, 0 do
  1706. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  1707. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1.5, 1)
  1708. wait(2)
  1709. end
  1710. attack = false
  1711. Humanoid.WalkSpeed = 8
  1712. for i = 0, 99 do
  1713. wait(0.01)
  1714. mdmg(ref1, 3)
  1715. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1716. ref1.Position = Mouse.hit.p
  1717. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1718. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  1719. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  1720. end
  1721. ref1:Remove()
  1722. end
  1723.  
  1724. function painlessrain()
  1725. attack = true
  1726. Humanoid.WalkSpeed = 0
  1727. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1728.  
  1729. coroutine.wrap(function()
  1730. for i = 0, 4 do
  1731. wait(.2)
  1732. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1733. end
  1734. end)()
  1735. for i = 0, 4, 0.1 do
  1736. swait()
  1737. PlayAnimationFromTable({
  1738. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1739. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1740. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1741. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1742. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1743. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1744. }, .07, false)
  1745. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1746. end
  1747. for i = 0, 1.5, 0.1 do
  1748. swait()
  1749. PlayAnimationFromTable({
  1750. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1751. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1752. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1753. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1754. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1755. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1756. }, .2, false)
  1757. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1758. end
  1759. for i = 0, 3 do
  1760. Effects.Block.Create(BrickColor.new("Cyan"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1761. Effects.Block.Create(BrickColor.new("Dark blue"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1762. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1763. for i = 0, .5, 0.1 do
  1764. swait()
  1765. PlayAnimationFromTable({
  1766. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1767. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1768. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1769. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1770. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1771. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1772. }, .3, false)
  1773. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1774. end
  1775. for i = 0, .5, 0.1 do
  1776. swait()
  1777. PlayAnimationFromTable({
  1778. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1779. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1780. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1781. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1782. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1783. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1784. }, .3, false)
  1785. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1786. end
  1787. end
  1788. attack = false
  1789. Humanoid.WalkSpeed = 8
  1790. wait(.4)
  1791. for i = 0, 8 do
  1792. wait(.2)
  1793. mdmg(ref1, 3)
  1794. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1795. ref1.Position = Mouse.hit.p
  1796. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1797. Effects.Cylinder.Create(BrickColor.new("Dark blue"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1798. end
  1799. ref1:Remove()
  1800. end
  1801.  
  1802. function TargetSelect(person)
  1803. local dd=coroutine.wrap(function()
  1804. if targetted ~= person then
  1805. targetted = person
  1806. img2.Size = UDim2.new(1,0,1,0)
  1807. img2.ImageTransparency = 0
  1808. img2.Position = UDim2.new(0,0,0,0)
  1809. for i = 0, 2, 0.1 do
  1810. swait()
  1811. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1812. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1813. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1814. end
  1815. end
  1816. end)
  1817. dd()
  1818. end
  1819.  
  1820. function LockOn()
  1821. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1822. TargetSelect(Mouse.Target.Parent)
  1823. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1824. sel = math.random(1,14)
  1825. if sel == 1 then
  1826. chatfunc(">target'd")
  1827. elseif sel == 2 then
  1828. chatfunc("now i see you")
  1829. elseif sel == 3 then
  1830. chatfunc("Hey!")
  1831. elseif sel == 4 then
  1832. chatfunc("TARGET AQUIRED.")
  1833. elseif sel == 5 then
  1834. chatfunc(":thinking:")
  1835. elseif sel == 6 then
  1836. chatfunc("you ain't alone boi")
  1837. elseif sel == 7 then
  1838. chatfunc("You cannot run, you cannot hide!")
  1839. elseif sel == 8 then
  1840. chatfunc("Yo!")
  1841. elseif sel == 9 then
  1842. chatfunc("echt")
  1843. elseif sel == 10 then
  1844. chatfunc("New target request!")
  1845. elseif sel == 11 then
  1846. chatfunc("You cannot escape the grasp of ch un!")
  1847. elseif sel == 12 then
  1848. chatfunc("You are currently in the process of risking a penalty of the game over words.")
  1849. elseif sel == 13 then
  1850. chatfunc("tee hee..")
  1851. elseif sel == 14 then
  1852. chatfunc("why, hello!")
  1853. end
  1854. end
  1855. end
  1856.  
  1857.  
  1858. function ofmoosic() -- 2 lazi hoh
  1859. delays = true
  1860. while wait() and kkk and kkk.Volume >= 0.02 do
  1861. kkk.Volume = kkk.Volume - 0.05
  1862. end
  1863. wait(0.1)
  1864. kkk.Pitch = 0
  1865. kkk.PlaybackSpeed = 0
  1866. play = false
  1867. delays = false
  1868. end
  1869. function onmoosic()
  1870. delays = true
  1871. kkk.Pitch = 1
  1872. kkk.PlaybackSpeed = 1
  1873. while wait() and kkk and kkk.Volume <= 1.5 do
  1874. kkk.Volume = kkk.Volume + 0.05
  1875. end
  1876. wait(0.1)
  1877. play = true
  1878. delays = false
  1879. end
  1880. Mouse.Button1Down:connect(function()
  1881. if attack == false and targetted ~= nil then
  1882. attackone()
  1883. end
  1884. end)
  1885.  
  1886. Mouse.KeyDown:connect(function(k)
  1887. k = k:lower()
  1888. if attack == false and k == 'q' then
  1889. LockOn()
  1890. end
  1891. if k == 'z' and attack == false then
  1892. hedshoot()
  1893. elseif k == 'x' and attack == false and targetted ~= nil then
  1894. moarblood()
  1895. elseif k == 't' and attack == false then
  1896. delays = true
  1897. sndid = "rbxassetid://513133599"
  1898. sndpi = 1
  1899. saun = Instance.new("Sound",Head)
  1900. saun.Volume = 6
  1901. saun.Pitch = sndpi
  1902. saun.SoundId = sndid
  1903. saun.Name = "yung venuz lolllllll"
  1904. saun.Looped = false
  1905. saun:Play()
  1906. wait(0)
  1907. chatfunc("POP")
  1908. delays = false
  1909. elseif attack == false and k == 'r' then
  1910. suicide()
  1911. elseif k == 'v' and attack == false then
  1912. spawn(function()
  1913. chatfunc("*JAPANESE SOUND*")
  1914. end)
  1915. painfulrain()
  1916. wait(6)
  1917. elseif k == 'c' and attack == false then
  1918. painlessrain()
  1919. elseif k == 'y' and attack == false and Character.Name == "MasterShadowEnderman" then
  1920. delays = true
  1921. sndid = "rbxassetid://1309594851"
  1922. sndpi = 1
  1923. hah = Instance.new("Sound",Head)
  1924. hah.Volume = 6
  1925. hah.Pitch = sndpi
  1926. hah.SoundId = sndid
  1927. hah.Name = "spaghet"
  1928. hah.Looped = false
  1929. hah:Play()
  1930. wait(3)
  1931. chatfunc("somebody touch a ma spa g het")
  1932. delays = false
  1933. elseif k == 'e' and attack == false then
  1934. shoot()
  1935. elseif k == 'm' and play == true and delays == false then
  1936. ofmoosic()
  1937. elseif k == 'm' and play == false and delays == false then
  1938. onmoosic()
  1939. end
  1940. end)
  1941.  
  1942. kkk = Instance.new("Sound",Character)
  1943. kkk.Volume = 1.5
  1944. kkk.PlaybackSpeed = 1
  1945. kkk.Pitch = 1
  1946. kkk.SoundId = "rbxassetid://927529620"
  1947. kkk:Play()
  1948. kkk.Name = "Creo - Dimension"
  1949. kkk.Looped = true
  1950.  
  1951.  
  1952. coroutine.wrap(function()
  1953. while true do
  1954. swait()
  1955. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1956. if v:IsA("Part") then
  1957. v.Anchored = false
  1958. end
  1959. end
  1960. for i, v in pairs(Character:GetChildren()) do
  1961. if v:IsA("Part") then
  1962. v.Anchored = false
  1963. elseif v:IsA("Accessory") then
  1964. v.Handle.Anchored = false
  1965. end
  1966. end
  1967. end
  1968. end)()
  1969. coroutine.wrap(function()
  1970. while 1 do
  1971. swait()
  1972. if doe <= 360 then
  1973. doe = doe + 2
  1974. else
  1975. doe = 0
  1976. end
  1977. end
  1978. end)()
  1979. while true do
  1980. swait()
  1981. for i, v in pairs(Character:GetChildren()) do
  1982. if v:IsA("Part") then
  1983. v.Material = "SmoothPlastic"
  1984. elseif v:IsA("Accessory") then
  1985. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1986. end
  1987. end
  1988. while true do
  1989. swait()
  1990. Character.Humanoid.MaxHealth = math.huge
  1991. Character.Humanoid.Health = math.huge
  1992. imgl.Rotation = imgl.Rotation + 3
  1993. img2.Rotation = img2.Rotation + 3
  1994. if targetted ~= nil then
  1995. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1996. abss.Enabled = true
  1997. elseif targetted == nil then
  1998. abss.Adornee = nil
  1999. abss.Enabled = false
  2000. end
  2001.  
  2002. while true and imgl.Rotation >= 360 do
  2003. imgl.Rotation = 0
  2004. img2.Rotation = 0
  2005. end
  2006. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2007. velocity = RootPart.Velocity.y
  2008. sine = sine + change
  2009. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2010. if RootPart.Velocity.y > 1 and hit == nil then
  2011. Anim = "Jump"
  2012. if attack == false then
  2013. PlayAnimationFromTable({
  2014. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2015. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2016. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2017. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2018. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2019. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2020. }, .3, false)
  2021. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2022. end
  2023. elseif RootPart.Velocity.y < -1 and hit == nil then
  2024. Anim = "Fall"
  2025. if attack == false then
  2026. PlayAnimationFromTable({
  2027. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2028. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2029. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2030. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2031. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2032. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2033. }, .3, false)
  2034. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2035. end
  2036. elseif Torsovelocity < 1 and hit ~= nil then
  2037. Anim = "Idle"
  2038. if attack == false then
  2039. change = 1
  2040. PlayAnimationFromTable({
  2041. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2042. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2043. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2044. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2045. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2046. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2047. }, .3, false)
  2048. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2049. end
  2050. elseif Torsovelocity > 2 and hit ~= nil then
  2051. Anim = "Walk"
  2052. if attack == false then
  2053. PlayAnimationFromTable({
  2054. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2055. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2056. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2057. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2058. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2059. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2060. }, .3, false)
  2061. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2062. end
  2063. end
  2064. if 0 < #Effects then
  2065. for e = 1, #Effects do
  2066. if Effects[e] ~= nil then
  2067. local Thing = Effects[e]
  2068. if Thing ~= nil then
  2069. local Part = Thing[1]
  2070. local Mode = Thing[2]
  2071. local Delay = Thing[3]
  2072. local IncX = Thing[4]
  2073. local IncY = Thing[5]
  2074. local IncZ = Thing[6]
  2075. if Thing[2] == "Shoot" then
  2076. local Look = Thing[1]
  2077. local move = 30
  2078. if Thing[8] == 3 then
  2079. move = 10
  2080. end
  2081. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2082. if Thing[10] ~= nil then
  2083. da = pos
  2084. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2085. cfa = CFrame.new(Thing[4], pos)
  2086. tehCF = cfa:lerp(cf2, 0.2)
  2087. Thing[1] = tehCF.lookVector
  2088. end
  2089. local mag = (Thing[4] - pos).magnitude
  2090. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2091. if Thing[8] == 2 then
  2092. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2093. end
  2094. Thing[4] = Thing[4] + Look * move
  2095. Thing[3] = Thing[3] - 1
  2096. if 2 < Thing[5] then
  2097. Thing[5] = Thing[5] - 0.3
  2098. Thing[6] = Thing[6] - 0.3
  2099. end
  2100. if hit ~= nil then
  2101. Thing[3] = 0
  2102. if Thing[8] == 1 or Thing[8] == 3 then
  2103. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2104. else
  2105. if Thing[8] == 2 then
  2106. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2107. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2108. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2109. ref.Anchored = true
  2110. ref.CFrame = CFrame.new(pos)
  2111. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2112. game:GetService("Debris"):AddItem(ref, 0.2)
  2113. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2114. Effects["Ring"].Create(BrickColor.new("Cyan"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2115. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2116. end
  2117. end
  2118. end
  2119. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2120. ref.Anchored = true
  2121. ref.CFrame = CFrame.new(pos)
  2122. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2123. game:GetService("Debris"):AddItem(ref, 1)
  2124. end
  2125. if Thing[3] <= 0 then
  2126. table.remove(Effects, e)
  2127. end
  2128. end
  2129. do
  2130. do
  2131. if Thing[2] == "FireWave" then
  2132. if Thing[3] <= Thing[4] then
  2133. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2134. Thing[3] = Thing[3] + 1
  2135. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2136. else
  2137. Part.Parent = nil
  2138. table.remove(Effects, e)
  2139. end
  2140. end
  2141. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2142. if Thing[1].Transparency <= 1 then
  2143. if Thing[2] == "Block1" then
  2144. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2145. Mesh = Thing[7]
  2146. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2147. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2148. else
  2149. if Thing[2] == "Block2" then
  2150. Thing[1].CFrame = Thing[1].CFrame
  2151. Mesh = Thing[7]
  2152. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2153. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2154. else
  2155. if Thing[2] == "Fire" then
  2156. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2157. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2158. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2159. else
  2160. if Thing[2] == "Cylinder" then
  2161. Mesh = Thing[7]
  2162. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2163. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2164. else
  2165. if Thing[2] == "Blood" then
  2166. Mesh = Thing[7]
  2167. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2168. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2169. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2170. else
  2171. if Thing[2] == "Elec" then
  2172. Mesh = Thing[10]
  2173. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2174. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2175. else
  2176. if Thing[2] == "Disappear" then
  2177. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2178. else
  2179. if Thing[2] == "Shatter" then
  2180. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2181. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2182. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2183. Thing[6] = Thing[6] + Thing[5]
  2184. end
  2185. end
  2186. end
  2187. end
  2188. end
  2189. end
  2190. end
  2191. end
  2192. else
  2193. Part.Parent = nil
  2194. table.remove(Effects, e)
  2195. end
  2196. end
  2197. end
  2198. end
  2199. end
  2200. end
  2201. end
  2202. end
  2203. end
  2204. end
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