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- depth = 0
- local function buildInLava()
- if not turtle.detectDown() then
- turtle.down()
- buildInLava()
- turtle.up()
- turtle.placeDown()
- depth = depth + 1
- end
- end
- local move = require("move")
- move.Forward()
- buildInLava()
- print("Placed "..tostring(depth).." Blocks in Lava")
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