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- print("DSSJ4 Loading..")
- local p = game.Players.LocalPlayer
- local char = p.Character
- local Character = char
- local mouse = p:GetMouse()
- local larm = char["Left Arm"]
- local rarm = char["Right Arm"]
- local lleg = char["Left Leg"]
- local rleg = char["Right Leg"]
- local hed = char.Head
- local torso = char.Torso
- local hum = char.Humanoid
- local cam = game.Workspace.CurrentCamera
- local root = char.HumanoidRootPart
- local deb = false
- local shot = 0
- local debris=game:service"Debris"
- local l = game:GetService("Lighting")
- local rs = game:GetService("RunService").RenderStepped
- ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
- local RbxUtility = LoadLibrary("RbxUtility")
- local Create = RbxUtility.Create
- local m = Create("Model"){
- Parent = Character,
- Name = "WeaponModel",
- }
- math.randomseed(os.time())
- for i,v in pairs(char:children()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- for i,v in pairs (hed:GetChildren()) do
- if v:IsA("Sound") then
- v:Destroy()
- end
- end
- ----------------------------------------------------
- Debounces = {
- CanAttack = true;
- NoIdl = false;
- Slashing = false;
- Slashed = false;
- RPunch = false;
- RPunched = false;
- LPunch = false;
- LPunched = false;
- }
- local Touche = {char.Name, }
- ----------------------------------------------------
- hed.face.Texture = "rbxassetid://34668268"
- char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
- char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
- char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
- char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
- ----------------------------------------------------
- ypcall(function()
- char.Shirt:Destroy()
- char.Pants:Destroy()
- shirt = Instance.new("Shirt", char)
- shirt.Name = "Shirt"
- pants = Instance.new("Pants", char)
- pants.Name = "Pants"
- char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
- char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
- end)
- ----------------------------------------------------
- function lerp(a, b, t) -- Linear interpolation
- return a + (b - a)*t
- end
- function slerp(a, b, t) --Spherical interpolation
- dot = a:Dot(b)
- if dot > 0.99999 or dot < -0.99999 then
- return t <= 0.5 and a or b
- else
- r = math.acos(dot)
- return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
- end
- end
- function matrixInterpolate(a, b, t)
- local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
- local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
- local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
- local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
- local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
- local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
- local t = v1:Dot(v2)
- if not (t < 0 or t == 0 or t > 0) then -- Failsafe
- return CFrame.new()
- end
- return CFrame.new(
- v0.x, v0.y, v0.z,
- v1.x, v1.y, v1.z,
- v2.x, v2.y, v2.z,
- v3.x, v3.y, v3.z)
- end
- ----------------------------------------------------
- function genWeld(a,b)
- local w = Instance.new("Weld",a)
- w.Part0 = a
- w.Part1 = b
- return w
- end
- function weld(a, b)
- local weld = Instance.new("Weld")
- weld.Name = "W"
- weld.Part0 = a
- weld.Part1 = b
- weld.C0 = a.CFrame:inverse() * b.CFrame
- weld.Parent = a
- return weld;
- end
- ----------------------------------------------------
- function Lerp(c1,c2,al)
- local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
- local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
- for i,v in pairs(com1) do
- com1[i] = v+(com2[i]-v)*al
- end
- return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
- end
- ----------------------------------------------------
- newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
- local wld = Instance.new("Weld", wp1)
- wld.Part0 = wp0
- wld.Part1 = wp1
- wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
- end
- ----------------------------------------------------
- function weld5(part0, part1, c0, c1)
- weeld=Instance.new("Weld", part0)
- weeld.Part0=part0
- weeld.Part1=part1
- weeld.C0=c0
- weeld.C1=c1
- return weeld
- end
- ----------------------------------------------------
- function HasntTouched(plrname)
- local ret = true
- for _, v in pairs(Touche) do
- if v == plrname then
- ret = false
- end
- end
- return ret
- end
- ----------------------------------------------------
- newWeld(torso, larm, -1.5, 0.5, 0)
- larm.Weld.C1 = CFrame.new(0, 0.5, 0)
- newWeld(torso, rarm, 1.5, 0.5, 0)
- rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
- newWeld(torso, hed, 0, 1.5, 0)
- newWeld(torso, lleg, -0.5, -1, 0)
- lleg.Weld.C1 = CFrame.new(0, 1, 0)
- newWeld(torso, rleg, 0.5, -1, 0)
- rleg.Weld.C1 = CFrame.new(0, 1, 0)
- newWeld(root, torso, 0, -1, 0)
- torso.Weld.C1 = CFrame.new(0, -1, 0)
- ----------------------------------------------------
- z = Instance.new("Sound", char)
- z.SoundId = "rbxassetid://269443916" --303570180
- z.Looped = true
- z.Pitch = 1
- z.Volume = 1
- wait(.1)
- z:Play()
- ----------------------------------------------------
- function NoOutline(Part)
- Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
- end
- function swait(num)
- if num == 0 or num == nil then
- game:service'RunService'.Heartbeat:wait(0)
- else
- for i = 0, num do
- game:service'RunService'.Heartbeat:wait(0)
- end
- end
- end
- function nooutline(part)
- part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
- end
- function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
- local fp = Create("Part"){
- formFactor = formfactor,
- Parent = parent,
- Reflectance = reflectance,
- Transparency = transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(brickcolor)),
- Name = name,
- Size = size,
- Position = Character.Torso.Position,
- Material = material,
- }
- nooutline(fp)
- return fp
- end
- function mesh(Mesh, part, meshtype, meshid, offset, scale)
- local Msh = Create(Mesh){
- Parent = part,
- Offset = offset,
- Scale = scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = meshtype
- Msh.MeshId = meshid
- end
- return Msh
- end
- function weld(parent, part0, part1, c0, c1)
- local Weld = Create("Weld"){
- Parent = parent,
- Part0 = part0,
- Part1 = part1,
- C0 = c0,
- C1 = c1,
- }
- return Weld
- end
- ----------------------------------------------------
- local m = Instance.new("Model")
- m.Name = "Wings"
- p1 = Instance.new("Part", m)
- p1.Name = "Part1"
- p1.BrickColor = BrickColor.new("Really black")
- p1.Material = "Fabric"
- p1.CFrame = CFrame.new(2.23064709, 5.42307234, -12.1674881, -0.707106709, 0.707106888, -
- 2.23517389e-007, -0.499999762, -0.499999851, -0.707106233, -0.499999374, -0.499999732,
- 0.707105637)
- p1.CanCollide = false
- p1.FormFactor = Enum.FormFactor.Symmetric
- p1.Elasticity = 0
- p1.Size = Vector3.new(1, 4, 1)
- p1.BottomSurface = Enum.SurfaceType.Smooth
- p1.TopSurface = Enum.SurfaceType.Smooth
- b1 = Instance.new("BlockMesh", p1)
- b1.Name = "Mesh"
- b1.Scale = Vector3.new(0.299999923, 1, 0.299999923)
- p2 = Instance.new("Part", m)
- p2.Name = "Part2"
- p2.BrickColor = BrickColor.new("Really black")
- p2.Material = "Fabric"
- p2.CFrame = CFrame.new(3.99841213, 4.17309284, -13.4174824, 0.707106709, 2.23517418e-007, -
- 0.707106829, 0.49999994, 0.707106292, 0.499999851, 0.499999553, -0.707105696, 0.499999791)
- p2.CanCollide = false
- p2.FormFactor = Enum.FormFactor.Symmetric
- p2.Elasticity = 0
- p2.Size = Vector3.new(1, 1, 1)
- p2.BottomSurface = Enum.SurfaceType.Smooth
- p2.TopSurface = Enum.SurfaceType.Smooth
- b2 = Instance.new("SpecialMesh", p2)
- b2.MeshType = Enum.MeshType.Wedge
- b2.Name = "Mesh"
- b2.Scale = Vector3.new(0.319999993, 0.299999923, 1)
- p3 = Instance.new("Part", m)
- p3.Name = "Part3"
- p3.BrickColor = BrickColor.new("Really black")
- p3.Material = "Fabric"
- p3.CFrame = CFrame.new(2.20711732, 3.78849339, -12.3740644, 0.959171534, 0.28168276,
- 0.0253876615, -0.282448769, 0.958654881, 0.0346818939, -0.0145691708, -0.0404358432,
- 0.999074996)
- p3.CanCollide = false
- p3.FormFactor = Enum.FormFactor.Symmetric
- p3.Elasticity = 0
- p3.Size = Vector3.new(1, 3, 1)
- p3.BottomSurface = Enum.SurfaceType.Smooth
- p3.TopSurface = Enum.SurfaceType.Smooth
- b3 = Instance.new("BlockMesh", p3)
- b3.Name = "Mesh"
- b3.Scale = Vector3.new(0.099999927, 1, 0.099999927)
- p4 = Instance.new("Part", m)
- p4.Name = "Part4"
- p4.BrickColor = BrickColor.new("Really red")
- p4.Material = "Fabric"
- p4.CFrame = CFrame.new(1.26502275, 5.19090509, -11.4009991, 0.988936007, -0.146727905,
- 0.0218264833, 0.14821738, 0.983390749, -0.104755871, -0.00609340565, 0.106832691, 0.994257689)
- p4.CanCollide = false
- p4.FormFactor = Enum.FormFactor.Symmetric
- p4.Elasticity = 0
- p4.Size = Vector3.new(1, 2, 1)
- p4.BottomSurface = Enum.SurfaceType.Smooth
- p4.TopSurface = Enum.SurfaceType.Smooth
- b4 = Instance.new("BlockMesh", p4)
- b4.Name = "Mesh"
- b4.Scale = Vector3.new(0.099999927, 1, 0.099999927)
- p5 = Instance.new("Part", m)
- p5.Name = "Part5"
- p5.BrickColor = BrickColor.new("Really black")
- p5.Material = "Fabric"
- p5.CFrame = CFrame.new(-4.44179106, 5.13394976, -11.382658, 0.9583143, 0.284877658,
- 0.0218711179, -0.281183124, 0.953924894, -0.104703665, -0.0506914668, 0.0941898227,
- 0.994262278)
- p5.CanCollide = false
- p5.FormFactor = Enum.FormFactor.Symmetric
- p5.Elasticity = 0
- p5.Size = Vector3.new(1, 3, 1)
- p5.BottomSurface = Enum.SurfaceType.Smooth
- p5.TopSurface = Enum.SurfaceType.Smooth
- b5 = Instance.new("BlockMesh", p5)
- b5.Name = "Mesh"
- b5.Scale = Vector3.new(0.099999927, 0.799999952, 0.099999927)
- p6 = Instance.new("Part", m)
- p6.Name = "Part6"
- p6.BrickColor = BrickColor.new("Really red")
- p6.Material = "Fabric"
- p6.CFrame = CFrame.new(-3.25746775, 4.10252142, -11.1188278, 0.990586162, 0.136166841,
- 0.0140535301, -0.122137889, 0.925523639, -0.358451784, -0.0618163571, 0.353361398,
- 0.933441639)
- p6.CanCollide = false
- p6.FormFactor = Enum.FormFactor.Symmetric
- p6.Elasticity = 0
- p6.Size = Vector3.new(1, 3, 1)
- p6.BottomSurface = Enum.SurfaceType.Smooth
- p6.TopSurface = Enum.SurfaceType.Smooth
- b6 = Instance.new("BlockMesh", p6)
- b6.Name = "Mesh"
- b6.Scale = Vector3.new(0.099999927, 0.799999952, 0.099999927)
- p7 = Instance.new("Part", m)
- p7.Name = "Part7"
- p7.BrickColor = BrickColor.new("Really red")
- p7.Material = "Fabric"
- p7.CFrame = CFrame.new(-5.3205142, 5.61000919, -11.9814529, -0.656058729, -0.754709721, -
- 5.77419996e-008, 0.533660352, -0.463903487, -0.707106411, 0.533660412, -0.463903487,
- 0.707106233)
- p7.CanCollide = false
- p7.FormFactor = Enum.FormFactor.Symmetric
- p7.Elasticity = 0
- p7.Size = Vector3.new(1, 4, 1)
- p7.BottomSurface = Enum.SurfaceType.Smooth
- p7.TopSurface = Enum.SurfaceType.Smooth
- b7 = Instance.new("BlockMesh", p7)
- b7.Name = "Mesh"
- b7.Scale = Vector3.new(0.299999923, 1, 0.299999923)
- p8 = Instance.new("Part", m)
- p8.Name = "Part8"
- p8.BrickColor = BrickColor.new("Really red")
- p8.Material = "Fabric"
- p8.CFrame = CFrame.new(-0.130102158, 4.73467064, -10.7141094, 0.874170661, 0.484677076,
- 0.0302294046, -0.475244969, 0.841039479, 0.258445919, 0.0998384058, -0.240292028, 0.96555239)
- p8.CanCollide = false
- p8.FormFactor = Enum.FormFactor.Symmetric
- p8.Elasticity = 0
- p8.Size = Vector3.new(1, 4, 1)
- p8.BottomSurface = Enum.SurfaceType.Smooth
- p8.TopSurface = Enum.SurfaceType.Smooth
- b8 = Instance.new("BlockMesh", p8)
- b8.Name = "Mesh"
- b8.Scale = Vector3.new(0.299999923, 1, 0.299999923)
- p9 = Instance.new("Part", m)
- p9.Name = "Part9"
- p9.BrickColor = BrickColor.new("Really black")
- p9.Material = "Fabric"
- p9.CFrame = CFrame.new(-2.9284029, 4.80385351, -10.6452761, 0.890645742, -0.453692019,
- 0.0302294642, 0.431499481, 0.864299536, 0.258445889, -0.143382162, -0.217139587, 0.965552568)
- p9.CanCollide = false
- p9.FormFactor = Enum.FormFactor.Symmetric
- p9.Elasticity = 0
- p9.Size = Vector3.new(1, 4, 1)
- p9.BottomSurface = Enum.SurfaceType.Smooth
- p9.TopSurface = Enum.SurfaceType.Smooth
- b9 = Instance.new("BlockMesh", p9)
- b9.Name = "Mesh"
- b9.Scale = Vector3.new(0.299999923, 1, 0.299999923)
- p10 = Instance.new("Part", m)
- p10.Name = "Part10"
- p10.BrickColor = BrickColor.new("Really black")
- p10.Material = "Fabric"
- p10.CFrame = CFrame.new(0.461318254, 4.42153645, -10.9603891, 0.993439734, -0.112256877,
- 0.0218180809, 0.113935865, 0.987964332, -0.104616776, -0.00981165841, 0.106416553,
- 0.994273067)
- p10.CanCollide = false
- p10.FormFactor = Enum.FormFactor.Symmetric
- p10.Elasticity = 0
- p10.Size = Vector3.new(1, 2, 1)
- p10.BottomSurface = Enum.SurfaceType.Smooth
- p10.TopSurface = Enum.SurfaceType.Smooth
- b10 = Instance.new("BlockMesh", p10)
- b10.Name = "Mesh"
- b10.Scale = Vector3.new(0.099999927, 1, 0.099999927)
- p11 = Instance.new("Part", m)
- p11.Name = "Part11"
- p11.BrickColor = BrickColor.new("Really black")
- p11.Material = "Fabric"
- p11.CFrame = CFrame.new(-5.58509636, 4.39552546, -12.2391958, 0.973001778, -0.230067,
- 0.0183526818, 0.229346812, 0.972725153, 0.034717977, -0.0258396715, -0.0295712873,
- 0.999228418)
- p11.CanCollide = false
- p11.FormFactor = Enum.FormFactor.Symmetric
- p11.Elasticity = 0
- p11.Size = Vector3.new(1, 2, 1)
- p11.BottomSurface = Enum.SurfaceType.Smooth
- p11.TopSurface = Enum.SurfaceType.Smooth
- b11 = Instance.new("BlockMesh", p11)
- b11.Name = "Mesh"
- b11.Scale = Vector3.new(0.099999927, 1, 0.099999927)
- p12 = Instance.new("Part", m)
- p12.Name = "Part12"
- p12.BrickColor = BrickColor.new("Really black")
- p12.Material = "Fabric"
- p12.CFrame = CFrame.new(-7.20725632, 4.45023441, -13.1411486, 0.656056762, 3.7997961e-007,
- 0.75470835, -0.53365773, 0.707103908, 0.463900089, -0.533659458, -0.707104445, 0.463902116)
- p12.CanCollide = false
- p12.FormFactor = Enum.FormFactor.Symmetric
- p12.Elasticity = 0
- p12.Size = Vector3.new(1, 1, 1)
- p12.BottomSurface = Enum.SurfaceType.Smooth
- p12.TopSurface = Enum.SurfaceType.Smooth
- b12 = Instance.new("SpecialMesh", p12)
- b12.MeshType = Enum.MeshType.Wedge
- b12.Name = "Mesh"
- b12.Scale = Vector3.new(0.319999993, 0.299999923, 1)
- p13 = Instance.new("Part", m)
- p13.Name = "Part13"
- p13.BrickColor = BrickColor.new("Really black")
- p13.Material = "Fabric"
- p13.CFrame = CFrame.new(-1.16246319, 3.02499151, -10.4305, 0.685088575, 0.728258491,
- 0.0168257058, -0.696930826, 0.661988258, -0.27575165, -0.211958379, 0.177188307, 0.961075842)
- p13.CanCollide = false
- p13.FormFactor = Enum.FormFactor.Symmetric
- p13.Elasticity = 0
- p13.Size = Vector3.new(1, 1, 1)
- p13.BottomSurface = Enum.SurfaceType.Smooth
- p13.TopSurface = Enum.SurfaceType.Smooth
- b13 = Instance.new("BlockMesh", p13)
- b13.Name = "Mesh"
- b13.Scale = Vector3.new(0.099999927, 1, 0.099999927)
- p14 = Instance.new("Part", m)
- p14.Name = "Part14"
- p14.BrickColor = BrickColor.new("Really black")
- p14.Material = "Fabric"
- p14.CFrame = CFrame.new(-1.06862891, 2.92015743, -10.4324627, 0.959295571, 0.281205207,
- 0.0257938076, -0.282206476, 0.95792222, 0.052197963, -0.0100304484, -0.0573545098,
- 0.998297691)
- p14.CanCollide = false
- p14.FormFactor = Enum.FormFactor.Symmetric
- p14.Elasticity = 0
- p14.Size = Vector3.new(1, 2, 1)
- p14.BottomSurface = Enum.SurfaceType.Smooth
- p14.TopSurface = Enum.SurfaceType.Smooth
- b14 = Instance.new("BlockMesh", p14)
- b14.Name = "Mesh"
- b14.Scale = Vector3.new(0.099999927, 0.799999952, 0.099999927)
- p15 = Instance.new("Part", m)
- p15.Name = "Part15"
- p15.BrickColor = BrickColor.new("Really black")
- p15.Material = "Fabric"
- p15.CFrame = CFrame.new(-1.25248194, 3.46670246, -10.3202372, -0.768480301, 0.609402537,
- 0.195080221, -0.634339094, -0.765544653, -0.107403584, 0.0838928521, -0.206285655,
- 0.974882662)
- p15.CanCollide = false
- p15.FormFactor = Enum.FormFactor.Symmetric
- p15.Elasticity = 0
- p15.Size = Vector3.new(1, 1, 1)
- p15.BottomSurface = Enum.SurfaceType.Smooth
- p15.TopSurface = Enum.SurfaceType.Smooth
- b15 = Instance.new("BlockMesh", p15)
- b15.Name = "Mesh"
- b15.Scale = Vector3.new(0.099999927, 1, 0.099999927)
- p16 = Instance.new("Part", m)
- p16.Name = "Part16"
- p16.BrickColor = BrickColor.new("Really black")
- p16.Material = "Fabric"
- p16.CFrame = CFrame.new(-1.96196043, 3.04476213, -10.4108219, 0.72825861, -0.685088336,
- 0.0168255717, 0.661988497, 0.696930647, -0.275751829, 0.177188098, 0.211958155, 0.961075366)
- p16.CanCollide = false
- p16.FormFactor = Enum.FormFactor.Symmetric
- p16.Elasticity = 0
- p16.Size = Vector3.new(1, 1, 1)
- p16.BottomSurface = Enum.SurfaceType.Smooth
- p16.TopSurface = Enum.SurfaceType.Smooth
- b16 = Instance.new("BlockMesh", p16)
- b16.Name = "Mesh"
- b16.Scale = Vector3.new(0.099999927, 1, 0.099999927)
- p17 = Instance.new("Part", m)
- p17.Name = "Part17"
- p17.BrickColor = BrickColor.new("Really black")
- p17.Material = "Fabric"
- p17.CFrame = CFrame.new(-1.85207272, 3.48152924, -10.3054819, -0.739407778, -0.655866385, -
- 0.152003229, 0.671618342, -0.73426342, -0.0988226384, -0.0467970669, -0.175158352,
- 0.983420968)
- p17.CanCollide = false
- p17.FormFactor = Enum.FormFactor.Symmetric
- p17.Elasticity = 0
- p17.Size = Vector3.new(1, 1, 1)
- p17.BottomSurface = Enum.SurfaceType.Smooth
- p17.TopSurface = Enum.SurfaceType.Smooth
- b17 = Instance.new("BlockMesh", p17)
- b17.Name = "Mesh"
- b17.Scale = Vector3.new(0.099999927, 1, 0.099999927)
- p18 = Instance.new("Part", m)
- p18.Name = "Part18"
- p18.BrickColor = BrickColor.new("Really black")
- p18.Material = "Fabric"
- p18.CFrame = CFrame.new(-2.06802177, 2.94484425, -10.4080706, 0.971376956, -0.236116573,
- 0.02579391, 0.234563246, 0.970688105, 0.0521978363, -0.0373639017, -0.0446553342, 0.998296857)
- p18.CanCollide = false
- p18.FormFactor = Enum.FormFactor.Symmetric
- p18.Elasticity = 0
- p18.Size = Vector3.new(1, 2, 1)
- p18.BottomSurface = Enum.SurfaceType.Smooth
- p18.TopSurface = Enum.SurfaceType.Smooth
- b18 = Instance.new("BlockMesh", p18)
- b18.Name = "Mesh"
- b18.Scale = Vector3.new(0.099999927, 0.799999952, 0.099999927)
- p19 = Instance.new("Part", m)
- p19.Name = "Part19"
- p19.BrickColor = BrickColor.new("Really black")
- p19.Material = "Fabric"
- p19.CFrame = CFrame.new(3.49998665, 3.79997182, -12.6999207, 0.965920806, -0.258817494, -
- 2.4959445e-007, 0.249997482, 0.933003485, 0.258815616, -0.0669874251, -0.249999031,
- 0.965919077)
- p19.CanCollide = false
- p19.FormFactor = Enum.FormFactor.Symmetric
- p19.Elasticity = 0
- p19.Size = Vector3.new(1, 2, 1)
- p19.BottomSurface = Enum.SurfaceType.Smooth
- p19.TopSurface = Enum.SurfaceType.Smooth
- b19 = Instance.new("BlockMesh", p19)
- b19.Name = "Mesh"
- b19.Scale = Vector3.new(0.099999927, 1, 0.099999927)
- p20 = Instance.new("Part", m)
- p20.Name = "Part20"
- p20.BrickColor = BrickColor.new("Really black")
- p20.Material = "Fabric"
- p20.CFrame = CFrame.new(-6.79995918, 3.78997159, -12.7999163, 0.965920687, 0.258817792, -
- 3.04258691e-007, -0.256297678, 0.95651561, -0.139172524, -0.036020536, 0.134429038,
- 0.990261436)
- p20.CanCollide = false
- p20.FormFactor = Enum.FormFactor.Symmetric
- p20.Elasticity = 0
- p20.Size = Vector3.new(1, 3, 1)
- p20.BottomSurface = Enum.SurfaceType.Smooth
- p20.TopSurface = Enum.SurfaceType.Smooth
- b20 = Instance.new("BlockMesh", p20)
- b20.Name = "Mesh"
- b20.Scale = Vector3.new(0.099999927, 0.799999952, 0.099999927)
- w1 = Instance.new("Weld", p1)
- w1.Part0 = p1
- w1.C0 = CFrame.new(-1.79490757, -4.94951439, 12.4384165, -0.707106769, -0.499999911, -
- 0.49999994, 0.707106709, -0.49999997, -0.49999994, 0, -0.707106769, 0.707106709)
- w1.Part1 = p2
- w1.C1 = CFrame.new(1.79489565, -12.4384251, 7.44950008, 0.707106769, 0.499999911, 0.49999994,
- 2.10734239e-008, 0.707106769, -0.707106709, -0.707106948, 0.49999994, 0.5)
- w2 = Instance.new("Weld", p2)
- w2.Part0 = p2
- w2.C0 = CFrame.new(1.79489565, -12.4384251, 7.44950008, 0.707106769, 0.499999911, 0.49999994,
- 2.10734239e-008, 0.707106769, -0.707106709, -0.707106948, 0.49999994, 0.5)
- w2.Part1 = p3
- w2.C1 = CFrame.new(-1.22722292, -4.75393152, 12.1752129, 0.959171653, -0.282448888, -
- 0.0145689286, 0.28168264, 0.958655119, -0.0404363424, 0.0253877491, 0.034681499, 0.99907577)
- w3 = Instance.new("Weld", p3)
- w3.Part0 = p3
- w3.C0 = CFrame.new(-1.22722292, -4.75393152, 12.1752129, 0.959171653, -0.282448888, -
- 0.0145689286, 0.28168264, 0.958655119, -0.0404363424, 0.0253877491, 0.034681499, 0.99907577)
- w3.Part1 = p4
- w3.C1 = CFrame.new(-2.0898788, -3.70108366, 11.8517132, 0.988936007, 0.148217395, -
- 0.00609338284, -0.146728054, 0.983390927, 0.10683234, 0.0218265653, -0.104756176, 0.994258285)
- w4 = Instance.new("Weld", p4)
- w4.Part0 = p4
- w4.C0 = CFrame.new(-2.0898788, -3.70108366, 11.8517132, 0.988936007, 0.148217395, -
- 0.00609338284, -0.146728054, 0.983390927, 0.10683234, 0.0218265653, -0.104756176, 0.994258285)
- w4.Part1 = p5
- w4.C1 = CFrame.new(5.12321281, -2.5599122, 11.9520521, 0.958314359, -0.281183183, -
- 0.0506912991, 0.284877598, 0.953925133, 0.0941895097, 0.0218711942, -0.104703978, 0.994262934)
- w5 = Instance.new("Weld", p5)
- w5.Part0 = p5
- w5.C0 = CFrame.new(5.12321281, -2.5599122, 11.9520521, 0.958314359, -0.281183183, -
- 0.0506912991, 0.284877598, 0.953925133, 0.0941895097, 0.0218711942, -0.104703978, 0.994262934)
- w5.Part1 = p6
- w5.C1 = CFrame.new(3.04055262, 0.575539827, 11.8951263, 0.990586221, -0.122137874, -
- 0.0618162453, 0.136166826, 0.925523877, 0.353361279, 0.014053612, -0.358452141, 0.933442295)
- w6 = Instance.new("Weld", p6)
- w6.Part0 = p6
- w6.C0 = CFrame.new(3.04055262, 0.575539827, 11.8951263, 0.990586221, -0.122137874, -
- 0.0618162453, 0.136166826, 0.925523877, 0.353361279, 0.014053612, -0.358452141, 0.933442295)
- w6.Part1 = p7
- w6.C1 = CFrame.new(-0.090382576, -6.97118187, 12.4390469, -0.656058788, 0.533660412,
- 0.533660412, -0.75470984, -0.463903606, -0.463903606, 0, -0.707106769, 0.707106709)
- w7 = Instance.new("Weld", p7)
- w7.Part0 = p7
- w7.C0 = CFrame.new(-0.090382576, -6.97118187, 12.4390469, -0.656058788, 0.533660412,
- 0.533660412, -0.75470984, -0.463903606, -0.463903606, 0, -0.707106769, 0.707106709)
- w7.Part1 = p8
- w7.C1 = CFrame.new(3.43354273, -6.49350643, 9.12531471, 0.874170601, -0.475245059,
- 0.0998385474, 0.484676957, 0.841039658, -0.240292117, 0.0302294642, 0.258445889, 0.965552568)
- w8 = Instance.new("Weld", p8)
- w8.Part0 = p8
- w8.C0 = CFrame.new(3.43354273, -6.49350643, 9.12531471, 0.874170601, -0.475245059,
- 0.0998385474, 0.484676957, 0.841039658, -0.240292117, 0.0302294642, 0.258445889, 0.965552568)
- w8.Part1 = p9
- w8.C1 = CFrame.new(-0.991033435, -7.7920723, 9.12556171, 0.890645742, 0.431499481, -
- 0.143382162, -0.453692019, 0.864299536, -0.217139587, 0.0302294642, 0.258445889, 0.965552568)
- w9 = Instance.new("Weld", p9)
- w9.Part0 = p9
- w9.C0 = CFrame.new(-0.991033435, -7.7920723, 9.12556171, 0.890645742, 0.431499481, -
- 0.143382162, -0.453692019, 0.864299536, -0.217139587, 0.0302294642, 0.258445889, 0.965552568)
- w9.Part1 = p10
- w9.C1 = CFrame.new(-1.06960225, -3.15016913, 11.3501244, 0.993439615, 0.113935851, -
- 0.00981158204, -0.112256907, 0.987964511, 0.106416464, 0.0218181461, -0.104616918,
- 0.994273245)
- w10 = Instance.new("Weld", p10)
- w10.Part0 = p10
- w10.C0 = CFrame.new(-1.06960225, -3.15016913, 11.3501244, 0.993439615, 0.113935851, -
- 0.00981158204, -0.112256907, 0.987964511, 0.106416464, 0.0218181461, -0.104616918,
- 0.994273245)
- w10.Part1 = p11
- w10.C1 = CFrame.new(4.10995293, -5.92251635, 12.1796551, 0.973001719, 0.229346842, -
- 0.0258396119, -0.23006703, 0.972725391, -0.0295714047, 0.0183527395, 0.034717869, 0.999228597)
- w11 = Instance.new("Weld", p11)
- w11.Part0 = p11
- w11.C0 = CFrame.new(4.10995293, -5.92251635, 12.1796551, 0.973001719, 0.229346842, -
- 0.0258396119, -0.23006703, 0.972725391, -0.0295714047, 0.0183527395, 0.034717869, 0.999228597)
- w11.Part1 = p12
- w11.C1 = CFrame.new(0.0903778076, -12.4390163, 9.47116661, 0.656056702, -0.533657789, -
- 0.533659518, 3.16101307e-007, 0.707104087, -0.707104683, 0.75470835, 0.463900119, 0.463902295)
- w12 = Instance.new("Weld", p12)
- w12.Part0 = p12
- w12.C0 = CFrame.new(0.0903778076, -12.4390163, 9.47116661, 0.656056702, -0.533657789, -
- 0.533659518, 3.16101307e-007, 0.707104087, -0.707104683, 0.75470835, 0.463900119, 0.463902295)
- w12.Part1 = p13
- w12.C1 = CFrame.new(0.693788052, 0.692229629, 10.8783264, 0.685091734, -0.69693774, -
- 0.211959824, 0.728262305, 0.661995173, 0.177189946, 0.0168259665, -0.275753766, 0.961080968)
- w13 = Instance.new("Weld", p13)
- w13.Part0 = p13
- w13.C0 = CFrame.new(0.693788052, 0.692229629, 10.8783264, 0.685091734, -0.69693774, -
- 0.211959824, 0.728262305, 0.661995173, 0.177189946, 0.0168259665, -0.275753766, 0.961080968)
- w13.Part1 = p14
- w13.C1 = CFrame.new(1.74460375, -3.09517074, 10.2899532, 0.959300518, -0.282209098, -
- 0.0100303814, 0.281206846, 0.957931817, -0.0573540777, 0.0257942528, 0.0521991551,
- 0.998303413)
- w14 = Instance.new("Weld", p14)
- w14.Part0 = p14
- w14.C0 = CFrame.new(1.74460375, -3.09517074, 10.2899532, 0.959300518, -0.282209098, -
- 0.0100303814, 0.281206846, 0.957931817, -0.0573540777, 0.0257942528, 0.0521991551,
- 0.998303413)
- w14.Part1 = p15
- w14.C1 = CFrame.new(2.10237837, 1.28829288, 10.6778135, -0.768484235, -0.634345412,
- 0.0838926136, 0.609405577, -0.765552342, -0.206287205, 0.195081502, -0.107403934, 0.974888384)
- w15 = Instance.new("Weld", p15)
- w15.Part0 = p15
- w15.C0 = CFrame.new(2.10237837, 1.28829288, 10.6778135, -0.768484235, -0.634345412,
- 0.0838926136, 0.609405577, -0.765552342, -0.206287205, 0.195081502, -0.107403934, 0.974888384)
- w15.Part1 = p16
- w15.C1 = CFrame.new(1.25790477, -1.25946927, 10.8783226, 0.728262305, 0.661995173,
- 0.177190006, -0.685091794, 0.696937621, 0.211959764, 0.0168259665, -0.275753766, 0.961080968)
- w16 = Instance.new("Weld", p16)
- w16.Part0 = p16
- w16.C0 = CFrame.new(1.25790477, -1.25946927, 10.8783226, 0.728262305, 0.661995173,
- 0.177190006, -0.685091794, 0.696937621, 0.211959764, 0.0168259665, -0.275753766, 0.961080968)
- w16.Part1 = p17
- w16.C1 = CFrame.new(-4.19002342, -0.463444591, 10.1972828, -0.739411771, 0.671625078, -
- 0.0467970371, -0.655869722, -0.73427093, -0.175160319, -0.152003735, -0.0988228023,
- 0.983426988)
- w17 = Instance.new("Weld", p17)
- w17.Part0 = p17
- w17.C0 = CFrame.new(-4.19002342, -0.463444591, 10.1972828, -0.739411771, 0.671625078, -
- 0.0467970371, -0.655869722, -0.73427093, -0.175160319, -0.152003735, -0.0988228023,
- 0.983426988)
- w17.Part1 = p18
- w17.C1 = CFrame.new(0.929204226, -3.81164908, 10.2901011, 0.971381962, 0.234565541, -
- 0.037363667, -0.236118004, 0.970697761, -0.0446549058, 0.0257942528, 0.0521991551,
- 0.998303413)
- w18 = Instance.new("Weld", p18)
- w18.Part0 = p18
- w18.C0 = CFrame.new(0.929204226, -3.81164908, 10.2901011, 0.971381962, 0.234565541, -
- 0.037363667, -0.236118004, 0.970697761, -0.0446549058, 0.0257942528, 0.0521991551,
- 0.998303413)
- w18.Part1 = p19
- w18.C1 = CFrame.new(-5.18147898, -5.81458092, 11.2837429, 0.965925813, 0.25, -0.0669872984, -
- 0.258819044, 0.933012664, -0.25, 0, 0.258819044, 0.965925813)
- w19 = Instance.new("Weld", p19)
- w19.Part0 = p19
- w19.C0 = CFrame.new(-5.18147898, -5.81458092, 11.2837429, 0.965925813, 0.25, -0.0669872984, -
- 0.258819044, 0.933012664, -0.25, 0, 0.258819044, 0.965925813)
- w19.Part1 = p20
- w19.C1 = CFrame.new(7.07860947, -0.14454639, 13.2028942, 0.965925813, -0.256300241, -
- 0.0360206552, 0.258819044, 0.956525445, 0.1344309, 3.7252903e-009, -0.139173105, 0.990268052)
- m.Parent = char
- m:MakeJoints()
- ----------------------------------------------------
- local cor = Instance.new("Part", char.Wings)
- cor.Name = "Thingy"
- cor.BottomSurface = 0
- cor.CanCollide = false
- cor.Size = Vector3.new(1, 6, 1)
- cor.Transparency = 1
- cor.TopSurface = 0
- corw = Instance.new("Weld", cor)
- corw.Part0 = torso
- corw.Part1 = cor
- corw.C0 = CFrame.new(-1.55, 3.4, .6) * CFrame.Angles(math.rad(145), math.rad(0), math.rad(48))
- corw.C1 = CFrame.new(0, 0, 0)
- weld1 = Instance.new("Weld", char.Wings)
- weld1.Part0 = cor
- weld1.Part1 = p1
- weld1.C0 = CFrame.new(0, 3, -1)
- ----------------------------------------------------
- --[[local m1 = Instance.new("Model")
- m1.Name = "Scythe"
- p1 = Instance.new("Part", m1)
- p1.BrickColor = BrickColor.new("Really black")
- p1.Material = "Fabric"
- p1.Name = "Part5"
- p1.CFrame = CFrame.new(-15.4790545, 13.1252527, -1.25573051, -0.148844868, -0.181690469, -0.972028434, -0.139209464, 0.977047265, -0.161312819, 0.979018033, 0.111305036, -0.170718044)
- p1.CanCollide = false
- p1.FormFactor = Enum.FormFactor.Custom
- p1.Size = Vector3.new(0.25, 2.25125027, 0.625)
- p1.BottomSurface = Enum.SurfaceType.Smooth
- p1.TopSurface = Enum.SurfaceType.Smooth
- b1 = Instance.new("CylinderMesh", p1)
- b1.Name = "Mesh"
- p2 = Instance.new("Part", m1)
- p2.BrickColor = BrickColor.new("Really black")
- p2.Material = "Fabric"
- p2.Name = "Part6"
- p2.CFrame = CFrame.new(-15.3824081, 10.952775, -1.24440408, -0.128349721, 0.0941501483, -0.987252772, 0.129729301, 0.988533914, 0.0774054229, 0.983212769, -0.118139267, -0.139088899)
- p2.CanCollide = false
- p2.FormFactor = Enum.FormFactor.Custom
- p2.Size = Vector3.new(0.25, 2.25125027, 0.625)
- p2.BottomSurface = Enum.SurfaceType.Smooth
- p2.TopSurface = Enum.SurfaceType.Smooth
- b2 = Instance.new("CylinderMesh", p2)
- b2.Name = "Mesh"
- p3 = Instance.new("Part", m1)
- p3.BrickColor = BrickColor.new("Really black")
- p3.Material = "Fabric"
- p3.Name = "Part7"
- p3.CFrame = CFrame.new(-15.4747982, 13.69979, -1.75563574, -0.972027183, -0.129069194, 0.196240276, -0.161315769, 0.97412771, -0.158338636, -0.170723677, -0.185564086, -0.967692614)
- p3.CanCollide = false
- p3.FormFactor = Enum.FormFactor.Custom
- p3.Size = Vector3.new(0.200000003, 0.625, 1.18875003)
- p3.BottomSurface = Enum.SurfaceType.Smooth
- p3.TopSurface = Enum.SurfaceType.Smooth
- b3 = Instance.new("BlockMesh", p3)
- b3.Name = "Mesh"
- b3.Scale = Vector3.new(0.618750155, 1, 1)
- p4 = Instance.new("Part", m1)
- p4.BrickColor = BrickColor.new("Crimson")
- p4.Material = "Fabric"
- p4.Name = "Part8"
- p4.CFrame = CFrame.new(-15.4781666, 13.7140617, -1.73542035, -0.972027183, -0.129069448, 0.196239948, -0.161315426, 0.974126935, -0.158338472, -0.170723975, -0.185564145, -0.967692196)
- p4.CanCollide = false
- p4.FormFactor = Enum.FormFactor.Custom
- p4.Size = Vector3.new(0.200000003, 0.396249801, 1.14375019)
- p4.BottomSurface = Enum.SurfaceType.Smooth
- p4.TopSurface = Enum.SurfaceType.Smooth
- b4 = Instance.new("BlockMesh", p4)
- b4.Name = "Mesh"
- b4.Scale = Vector3.new(0.656250358, 1, 1)
- p5 = Instance.new("Part", m1)
- p5.BrickColor = BrickColor.new("Really black")
- p5.Material = "Fabric"
- p5.Name = "Handle"
- p5.CFrame = CFrame.new(-15.4833899, 8.75200272, -1.18519592, -0.130095989, -0.0039267987, -0.991496682, -0.0667580366, 0.997765779, 0.00480742007, 0.989255846, 0.0668155551, -0.130066052)
- p5.CanCollide = false
- p5.FormFactor = Enum.FormFactor.Custom
- p5.Size = Vector3.new(0.25, 2.25125027, 0.625)
- p5.BottomSurface = Enum.SurfaceType.Smooth
- p5.TopSurface = Enum.SurfaceType.Smooth
- b5 = Instance.new("CylinderMesh", p5)
- b5.Name = "Mesh"
- p6 = Instance.new("Part", m1)
- p6.BrickColor = BrickColor.new("Crimson")
- p6.Material = "Fabric"
- p6.Name = "Part10"
- p6.CFrame = CFrame.new(-15.1728735, 13.1544628, -2.97264719, 0.972016573, -0.0361868851, -0.23210828, 0.161354825, 0.820950687, 0.547726691, 0.170728937, -0.569851279, 0.803816617)
- p6.CanCollide = false
- p6.Size = Vector3.new(1, 1.20000005, 2)
- p6.BottomSurface = Enum.SurfaceType.Smooth
- p6.TopSurface = Enum.SurfaceType.Smooth
- b6 = Instance.new("SpecialMesh", p6)
- b6.MeshType = Enum.MeshType.Wedge
- b6.Name = "Mesh"
- b6.Scale = Vector3.new(0.133749992, 0.308333486, 0.939375103)
- p7 = Instance.new("Part", m1)
- p7.BrickColor = BrickColor.new("Really black")
- p7.Material = "Fabric"
- p7.Name = "Part11"
- p7.CFrame = CFrame.new(-15.0457783, 12.8671103, -3.41416025, 0.972016871, -0.0361844748, -0.232107431, 0.161352873, 0.820949197, 0.547729552, 0.170729101, -0.569853604, 0.803814948)
- p7.CanCollide = false
- p7.Size = Vector3.new(1, 1.20000005, 3)
- p7.BottomSurface = Enum.SurfaceType.Smooth
- p7.TopSurface = Enum.SurfaceType.Smooth
- b7 = Instance.new("SpecialMesh", p7)
- b7.MeshType = Enum.MeshType.Wedge
- b7.Name = "Mesh"
- b7.Scale = Vector3.new(0.125, 0.459375113, 0.987083375)
- p8 = Instance.new("Part", m1)
- p8.BrickColor = BrickColor.new("Really black")
- p8.Material = "Fabric"
- p8.Name = "Part12"
- p8.CFrame = CFrame.new(-15.3929434, 7.00775528, -1.23400617, -0.00524972379, -0.125177592, -0.992123604, 0.0415780842, 0.991256952, -0.125288621, 0.999125719, -0.0419077873, 1.41561031e-006)
- p8.CanCollide = false
- p8.FormFactor = Enum.FormFactor.Custom
- p8.Size = Vector3.new(0.25, 1.35000002, 0.625)
- p8.BottomSurface = Enum.SurfaceType.Smooth
- p8.TopSurface = Enum.SurfaceType.Smooth
- b8 = Instance.new("CylinderMesh", p8)
- b8.Name = "Mesh"
- p9 = Instance.new("Part", m1)
- p9.BrickColor = BrickColor.new("Really black")
- p9.Material = "Fabric"
- p9.Name = "Part13"
- p9.CFrame = CFrame.new(-15.312561, 6.035923, -1.20007133, 1.88336219e-006, -6.5267086e-006, -1.0000031, -8.07169636e-006, 1.00000823, -6.91413879e-006, 1.00000405, 8.23063147e-006, 2.50528046e-006)
- p9.CanCollide = false
- p9.FormFactor = Enum.FormFactor.Symmetric
- p9.Size = Vector3.new(1, 1, 1)
- p9.BottomSurface = Enum.SurfaceType.Smooth
- p9.TopSurface = Enum.SurfaceType.Smooth
- b9 = Instance.new("CylinderMesh", p9)
- b9.Name = "Mesh"
- b9.Scale = Vector3.new(0.25, 0.625, 0.625)
- w1 = Instance.new("Weld", p1)
- w1.Part0 = p1
- w1.C0 = CFrame.new(7.02652264, -59.535614, -5.87252188, -0.148847401, -0.139196053, 0.979014158, -0.181681663, 0.977039695, 0.111292727, -0.972026587, -0.161303386, -0.170719117)
- w1.Part1 = p2
- w1.C1 = CFrame.new(-8.01976395, -54.082592, -19.6964264, -0.128350034, 0.129739836, 0.983205914, 0.0941585898, 0.988522112, -0.118149437, -0.987248957, 0.0774128884, -0.139092848)
- w2 = Instance.new("Weld", p2)
- w2.Part0 = p2
- w2.C0 = CFrame.new(-8.01976395, -54.082592, -19.6964264, -0.128350034, 0.129739836, 0.983205914, 0.0941585898, 0.988522112, -0.118149437, -0.987248957, 0.0774128884, -0.139092848)
- w2.Part1 = p3
- w2.C1 = CFrame.new(-5.86081457, -59.57584, 10.6446886, -0.972025335, -0.161306813, -0.170724437, -0.129059821, 0.974118233, -0.185574532, 0.196240455, -0.158349574, -0.967685699)
- w3 = Instance.new("Weld", p3)
- w3.Part0 = p3
- w3.C0 = CFrame.new(-5.86081457, -59.57584, 10.6446886, -0.972025335, -0.161306813, -0.170724437, -0.129059821, 0.974118233, -0.185574532, 0.196240455, -0.158349574, -0.967685699)
- w3.Part1 = p4
- w3.C1 = CFrame.new(-5.85831547, -59.5864677, 10.6671867, -0.972025335, -0.161306813, -0.170724437, -0.129059821, 0.974118233, -0.185574532, 0.196240455, -0.158349574, -0.967685699)
- w4 = Instance.new("Weld", p4)
- w4.Part0 = p4
- w4.C0 = CFrame.new(-5.85831547, -59.5864677, 10.6671867, -0.972025335, -0.161306813, -0.170724437, -0.129059821, 0.974118233, -0.185574532, 0.196240455, -0.158349574, -0.967685699)
- w4.Part1 = p5
- w4.C1 = CFrame.new(2.75071049, -53.6872444, -15.7648773, -0.130098701, -0.0667455271, 0.989251852, -0.00391793298, 0.997758389, 0.0668041781, -0.991493225, 0.00481529534, -0.13006863)
- w5 = Instance.new("Weld", p5)
- w5.Part0 = p5
- w5.C0 = CFrame.new(2.75071049, -53.6872444, -15.7648773, -0.130098701, -0.0667455271, 0.989251852, -0.00391793298, 0.997758389, 0.0668041781, -0.991493225, 0.00481529534, -0.13006863)
- w5.Part1 = p6
- w5.C1 = CFrame.new(5.86050892, -50.0459213, -33.0266228, 0.972020626, 0.161349237, 0.170730397, -0.0361775011, 0.820951402, -0.569862783, -0.232106388, 0.547742188, 0.803813636)
- w6 = Instance.new("Weld", p6)
- w6.Part0 = p6
- w6.C0 = CFrame.new(5.86050892, -50.0459213, -33.0266228, 0.972020626, 0.161349237, 0.170730397, -0.0361775011, 0.820951402, -0.569862783, -0.232106388, 0.547742188, 0.803813636)
- w6.Part1 = p7
- w6.C1 = CFrame.new(5.85863304, -50.0578003, -32.4853668, 0.972020626, 0.161349237, 0.170730397, -0.0361775011, 0.820951402, -0.569862783, -0.232106388, 0.547742188, 0.803813636)
- w7 = Instance.new("Weld", p7)
- w7.Part0 = p7
- w7.C0 = CFrame.new(5.85863304, -50.0578003, -32.4853668, 0.972020626, 0.161349237, 0.170730397, -0.0361775011, 0.820951402, -0.569862783, -0.232106388, 0.547742188, 0.803813636)
- w7.Part1 = p8
- w7.C1 = CFrame.new(-1.01389384, -53.6058121, -8.7465868, -0.00525131589, 0.0415858366, 0.999120951, -0.125170633, 0.991249442, -0.0419160873, -0.992121339, -0.125280768, -3.77783991e-008)
- w8 = Instance.new("Weld", p8)
- w8.Part0 = p8
- w8.C0 = CFrame.new(-1.01389384, -53.6058121, -8.7465868, -0.00525131589, 0.0415858366, 0.999120951, -0.125170633, 0.991249442, -0.0419160873, -0.992121339, -0.125280768, -3.77783991e-008)
- w8.Part1 = p9
- w8.C1 = CFrame.new(1.20000041, -51.1112823, -15.3124981, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- m1.Parent = char
- m1:MakeJoints() ]]
- ----------------------------------------------------
- --[[HandleA = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Really black", "HandleA", Vector3.new(1.01999998, 0.410000026, 1.01999998))
- HandleAweld = weld(m, Character["Right Arm"], HandleA, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(6.86645508e-005, 0.00578308105, 0.000793457031, 1, 1.57159663e-009, 1.84536508e-009, -1.51411894e-009, 1.00000477, 9.46223736e-005, -1.81580617e-009, -9.4622359e-005, 1.00000489))
- FConnectorA1 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Really black", "FConnectorA1", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FConnectorA1weld = weld(m, HandleA, FConnectorA1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410087585, -1.11513186, -0.410018921, -1, 9.74741943e-006, -1.35193727e-006, -9.74743125e-006, -1.00000489, 2.3929897e-007, -1.35189885e-006, 2.39313522e-007, 1.00000489))
- FConnectorA2 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Really black", "FConnectorA2", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FConnectorA2weld = weld(m, HandleA, FConnectorA2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410102844, -1.10513186, -0.129695892, -1, 9.74805607e-006, -1.35614573e-006, -9.74806699e-006, -1.00000489, 5.55955921e-007, -1.35610435e-006, 5.55970473e-007, 1.00000489))
- FConnectorA3 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Really black", "FConnectorA3", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FConnectorA3weld = weld(m, HandleA, FConnectorA3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410087585, -1.11496186, 0.140254974, -1, 9.74844261e-006, -1.35647815e-006, -9.74845443e-006, -1.00000489, 5.93368895e-007, -1.35643631e-006, 5.93383447e-007, 1.00000489))
- FConnectorA4 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Really black", "FConnectorA4", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FConnectorA4weld = weld(m, HandleA, FConnectorA4, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410064697, -1.11497116, 0.41003418, -1, 9.74773866e-006, -1.35528308e-006, -9.7477523e-006, -1.00000489, 5.13136911e-007, -1.35524226e-006, 5.13151463e-007, 1.00000489))
- FConnectorA5 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Really black", "FConnectorA5", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FConnectorA5weld = weld(m, HandleA, FConnectorA5, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.409896851, -1.11500096, 0.410381317, -1, 9.74811064e-006, -1.35720666e-006, -9.7481261e-006, -1.00000489, 6.21264917e-007, -1.35716482e-006, 6.21286745e-007, 1.00000489))
- HitboxA = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Crimson", "HitboxA", Vector3.new(1.22000003, 1.00999999, 1.01999998))
- HitboxAweld = weld(m, HandleA, HitboxA, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.10004425, 0.899994373, -7.2479248e-005, 1, 2.3913432e-011, 1.214151e-011, 3.87364897e-011, 1.00000501, 3.17668309e-008, 1.75869319e-011, -3.16504156e-008, 1.00000501))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.704981804, 0.600097656, -0.400291443, 1.07934993e-005, 1.00000513, 0.000307456852, -1, 1.07920496e-005, 4.67940163e-006, 4.67608925e-006, -0.000307456678, 1.00000513))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.399999917, 0.210000008))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.409942627, -0.0047621727, 0.404830933, 1, -3.37975814e-010, -8.95103991e-010, 4.05866091e-010, 1.00000513, 0.000272899517, 9.25026722e-010, -0.000272899284, 1.00000513))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.210000008))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.409942627, -0.704754353, 0.404701233, 1, -6.41774189e-010, -1.14527055e-009, 7.09687087e-010, 1.00000513, 0.000235188927, 1.17513577e-009, -0.000235188694, 1.00000513))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.600000024, 0.200000003))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000686645508, 0.694943428, 0.600120544, -4.16014518e-005, 9.45778302e-005, 1.00000513, -9.60050784e-007, 1.00000513, -9.45776337e-005, -1, -9.64058017e-007, -4.16016046e-005))
- mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(0.646000028, 0.638000011, 1.35599995))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.704681396, 0.600074768, 0.399703979, 1.07932492e-005, 1.00000513, 0.000307390932, -1, 1.07918013e-005, 4.67938798e-006, 4.67607651e-006, -0.000307390757, 1.00000513))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.620000005, 0.200000003, 0.819999993))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781e-005, 0.92485714, 0.000484466553, 1, 3.87098353e-009, 7.2322619e-009, -3.79667275e-009, 1.00000513, -5.19547029e-007, -7.20235427e-009, 5.19794412e-007, 1.00000513))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.810000002, 0.399999917, 0.210000008))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0950546265, -0.00472640991, 0.404769897, 1, -4.16721185e-010, -1.16062449e-009, 4.84667861e-010, 1.00000513, 0.000259734254, 1.19053056e-009, -0.000259734021, 1.00000513))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.400000006))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.214511871, 0.602371216, -0.525278091, 6.89506674e-009, 0.707192183, -0.707028747, -1, -4.38913787e-007, -4.48729907e-007, -6.27587383e-007, 0.707028747, 0.707192183))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.400000006))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.215366364, 0.602371216, -0.0753059387, 2.71407362e-006, 0.706899583, 0.707335591, -1, 2.16833246e-006, 1.66987672e-006, -3.53366175e-007, -0.707335591, 0.706899583))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.409934998, -0.704768658, -0.000305175781, 1, -3.60254271e-010, -1.12575438e-009, 4.28148017e-010, 1.00000513, 0.000221444701, 1.15569176e-009, -0.000221444468, 1.00000513))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0953993797, 0.600135803, 0.399356842, 1.07937676e-005, 1.00000513, 0.000307317649, -1, 1.0792317e-005, 4.68049075e-006, 4.67718064e-006, -0.000307317474, 1.00000513))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0950679779, 0.600120544, -0.400672913, 1.07931874e-005, 1.00000513, 0.000307162001, -1, 1.07917376e-005, 4.68020016e-006, 4.67689188e-006, -0.000307161827, 1.00000513))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.399999917, 0.620000005))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.409927368, -0.00472259521, -0.000297546387, 1, -3.09861775e-010, -1.16061794e-009, 3.77793824e-010, 1.00000513, 0.00024700354, 1.19055654e-009, -0.000247003307, 1.00000513))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.810000002, 0.399999917, 0.210000008))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0950546265, 0.00469684601, 0.405296326, 1, -3.89069055e-010, -1.42533318e-009, -4.57056809e-010, -1.00000513, -0.000240535184, -1.45525392e-009, 0.000240534951, -1.00000513))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.400000036))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.214559555, 0.602371216, 0.0747890472, 6.91723301e-009, 0.707163751, -0.707071483, -1, -4.3898072e-007, -4.48717827e-007, -6.27488987e-007, 0.707071483, 0.707163751))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.602371216, -0.215126038, 0.214544296, 1, -2.6962903e-008, 2.48683811e-008, 1.60773062e-009, 0.706893623, 0.707334518, -3.67035575e-008, -0.707334518, 0.706893623))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.600000024, 0.200000003, 1))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.695029736, 0.600158691, -0.000602722168, 1.07924507e-005, 1.00000513, 0.000307222479, -1, 1.07909991e-005, 4.68184771e-006, 4.67853852e-006, -0.000307222246, 1.00000513))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.400000036))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.215208054, 0.602371216, 0.524686813, 2.71457156e-006, 0.706890941, 0.707335711, -0.999997497, 2.1679848e-006, 1.67096596e-006, -3.5231912e-007, -0.707337737, 0.706888914))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.399999917, 0.210000008))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.409942627, 0.00470399857, 0.405349731, 1, -3.90714155e-010, -1.42410639e-009, -4.58702243e-010, -1.00000513, -0.000240880356, -1.45402668e-009, 0.000240880123, -1.00000513))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(1.01999998, 0.610000014, 1.01999998))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.57763672e-005, 0.699993134, -8.39233398e-005, 1, 2.65332929e-011, 1.19964039e-011, 4.16229898e-011, 1.00000513, 3.18541424e-008, 1.80098159e-011, -3.16213118e-008, 1.00000513))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.600000024, 0.200000003))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.400688171, 0.694943428, 0.600135803, -4.16014518e-005, 9.45778302e-005, 1.00000513, -9.60050784e-007, 1.00000513, -9.45776337e-005, -1, -9.64058017e-007, -4.16016046e-005))
- mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(0.19600004, 0.219999999, 1.35599995))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(1.01999998, 0.200000003, 0.819999993))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.57763672e-005, 0.914970875, 0.000156402588, 1, 3.83146959e-010, 1.04947406e-009, -3.0014724e-010, 1.00000513, -6.28933776e-008, -1.0198371e-009, 6.3162588e-008, 1.00000513))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.602371216, -0.214633942, -0.215305328, 1, -2.69070721e-008, 2.46837875e-008, 3.65531747e-008, 0.707143307, -0.707091987, 1.77105497e-009, 0.707091987, 0.707143307))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.600000024, 0.200000003, 0.200000003))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.694721222, 0.600151062, -0.400558472, 1.0792096e-005, 1.00000513, 0.000307252514, -1, 1.07906444e-005, 4.68267717e-006, 4.67936752e-006, -0.00030725234, 1.00000513))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.810000002, 0.200000003, 0.210000008))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0950546265, -0.704750061, 0.404693604, 1, -5.70188841e-010, -1.14858878e-009, 6.38102626e-010, 1.00000513, 0.000234975247, 1.1784711e-009, -0.000234975014, 1.00000513))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.600000024, 0.200000003, 0.200000003))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.695051193, 0.600151062, 0.399570465, 1.07923161e-005, 1.00000513, 0.000307249313, -1, 1.07908654e-005, 4.68239432e-006, 4.67908512e-006, -0.000307249138, 1.00000513))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.210000008))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.409950256, 0.704789639, 0.405284882, 1, -5.29048194e-010, -1.16270571e-009, -5.96991845e-010, -1.00000513, -0.000257128122, -1.19258425e-009, 0.000257127889, -1.00000513))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.810000002, 0.200000003, 0.210000008))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0950469971, 0.70477581, 0.405281067, 1, -4.60379734e-010, -1.16449506e-009, -5.28324051e-010, -1.00000513, -0.000256976229, -1.19439125e-009, 0.000256975996, -1.00000513))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.99999994, 1.01999998))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.60005188, -0.304827213, -0.000297546387, 1, -6.62538246e-010, -1.16981935e-009, 7.30470628e-010, 1.00000513, 0.000246760814, 1.19967103e-009, -0.000246760581, 1.00000513))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(1.01999998, 0.200000003, 1.01999998))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.34057617e-005, 0.294992924, -0.000293731689, 1, -1.10349042e-010, -4.6138493e-010, 1.77988208e-010, 1.00000513, 7.43748387e-008, 4.9142046e-010, -7.41420081e-008, 1.00000513))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.600000024, 0.200000003))
- Partweld = weld(m, HandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.39931488, 0.694943428, 0.600097656, -4.16014518e-005, 9.45778302e-005, 1.00000513, -9.60050784e-007, 1.00000513, -9.45776337e-005, -1, -9.64058017e-007, -4.16016046e-005))
- mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(0.202000037, 0.219999999, 1.35599995))
- FHandleA1 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "FHandleA1", Vector3.new(0.200000003, 0.400000006, 0.200000003))
- FHandleA1weld = weld(m, FConnectorA1, FHandleA1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.28881836e-005, -0.0899443626, 0.000160217285, 1, 9.47310674e-010, -1.83126758e-009, -9.44816669e-010, 1, 1.51900167e-007, 1.83138127e-009, -1.51900167e-007, 1))
- FHandleA2 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "FHandleA2", Vector3.new(0.200000003, 0.400000006, 0.200000003))
- FHandleA2weld = weld(m, FConnectorA2, FHandleA2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.0899934769, 0, 1, -2.30699793e-010, 1.00612851e-010, 2.9406716e-010, 1.00000572, 1.59925548e-008, -1.28238753e-010, -2.03581294e-008, 1.00000572))
- FHandleA3 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "FHandleA3", Vector3.new(0.200000003, 0.400000006, 0.200000003))
- FHandleA3weld = weld(m, FConnectorA3, FHandleA3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.090004921, 3.81469727e-006, 1, 4.48693027e-010, -1.09935172e-010, -4.47141213e-010, 1, -2.09038262e-008, 1.10048859e-010, 2.09038262e-008, 1))
- FHandleA4 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "FHandleA4", Vector3.new(0.200000003, 0.400000006, 0.200000003))
- FHandleA4weld = weld(m, FConnectorA4, FHandleA4, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-7.62939453e-006, -0.0900015831, 2.67028809e-005, 1, 8.51593795e-010, -8.99262886e-011, -8.46407722e-010, 1, -2.47964635e-008, 9.02673492e-011, 2.47964635e-008, 1))
- FHandleA5 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "FHandleA5", Vector3.new(0.200000003, 0.400000006, 0.200000003))
- FHandleA5weld = weld(m, FConnectorA5, FHandleA5, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.0900025368, 7.2479248e-005, 1, 1.59918379e-009, 4.29054126e-010, -1.58659819e-009, 1, -1.01346814e-007, -4.28713065e-010, 1.01324986e-007, 1)) ]]
- HandleB = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Really black", "HandleB", Vector3.new(1.01999998, 0.410000026, 1.01999998))
- HandleBweld = weld(m, Character["Left Arm"], HandleB, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.34057617e-005, 0.00579214096, -0.000717163086, -0.99999702, 1.30612687e-009, 2.74129752e-006, 1.1281549e-009, 1.00000882, -9.4532792e-005, -2.29434954e-006, -9.45326028e-005, -1.00000536))
- FConnectorB1 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Really black", "FConnectorB1", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FConnectorB1weld = weld(m, HandleB, FConnectorB1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410011292, -1.09512377, -0.40996933, -0.999990344, 9.75173589e-006, -4.76017885e-006, -9.75114472e-006, -1.00001204, 2.27628334e-007, -4.34698632e-006, 2.29010766e-007, 1.00000203))
- FConnectorB2 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Really black", "FConnectorB2", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FConnectorB2weld = weld(m, HandleB, FConnectorB2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410003662, -1.09513116, -0.129657745, -0.999986649, 9.75185594e-006, -5.20708772e-006, -9.75106377e-006, -1.00000668, 5.36027073e-007, -3.48685307e-006, 5.38973836e-007, 0.999993324))
- FConnectorB3 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Really black", "FConnectorB3", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FConnectorB3weld = weld(m, HandleB, FConnectorB3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.409965515, -1.08497524, 0.140300751, -0.999993324, 9.75177409e-006, -3.97838994e-006, -9.75137755e-006, -1.00000334, 5.61856723e-007, -3.11826261e-006, 5.63341018e-007, 0.999996662))
- FConnectorB4 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Really black", "FConnectorB4", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FConnectorB4weld = weld(m, HandleB, FConnectorB4, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.409957886, -1.08498001, 0.410175323, -0.999991894, 9.75470903e-006, -3.12404359e-006, -9.75422699e-006, -1.00000405, 5.46198862e-007, -2.07960943e-006, 5.47988748e-007, 0.999995947))
- FConnectorB5 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Really black", "FConnectorB5", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- FConnectorB5weld = weld(m, HandleB, FConnectorB5, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.409980774, -1.09494543, -0.409542084, -0.999974728, 9.75853163e-006, -6.0076236e-006, -9.75704006e-006, -1.00001264, 6.99823431e-007, -2.75148182e-006, 7.05331331e-007, 0.999987364))
- HitboxB = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Crimson", "HitboxB", Vector3.new(1.22000003, 1.00999999, 1.01999998))
- HitboxBweld = weld(m, HandleB, HitboxB, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.100006104, 0.889988422, -8.01086426e-005, 0.999965847, -7.24100557e-010, 3.32365107e-006, -7.63507535e-010, 1.00002456, 3.05735739e-008, 3.58721138e-007, -2.40979716e-008, 0.999989808))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.210000008))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410049438, 0.714781284, 0.405288696, 0.999982476, 1.32186387e-010, 7.77321588e-007, 5.98021299e-010, -1.00001609, -0.000257281994, -1.25018551e-006, 0.00025728374, -0.99999851))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(1.01999998, 0.200000003, 1.01999998))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.28881836e-005, 0.285013676, -0.000282287598, 0.999967337, -1.5549535e-009, 5.20209369e-006, 1.61488642e-010, 1.00001812, 7.64994184e-008, -1.3707679e-006, -6.97400537e-008, 0.999985218))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.399999917, 0.620000005))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.409980774, -0.0147089958, -0.000305175781, 0.999965847, -2.17003437e-009, 4.9788764e-006, 3.62124303e-010, 1.00002444, 0.000246998534, -1.29649527e-006, -0.000247000571, 0.999989808))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410041809, -0.714772701, -0.000305175781, 0.999984264, 5.30370525e-010, 7.77336254e-007, -9.50127754e-010, 1.00000787, 0.00022139927, 1.25007e-006, -0.000221399358, 0.999992192))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.399999917, 0.210000008))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410003662, 0.0146970749, 0.40537262, 0.999965847, -2.17019336e-009, 4.97882229e-006, -3.70234204e-010, -1.00002444, -0.000240876077, 1.29644116e-006, 0.00024087794, -0.999989808))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(1.01999998, 0.200000003, 0.819999993))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.05175781e-005, 0.904989719, 0.000244140625, 0.999978065, -7.79672504e-009, 3.02157605e-006, 6.82267665e-009, 1.00001097, -1.16917363e-007, -1.95484972e-007, 1.21617632e-007, 0.999989033))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.620000005, 0.200000003, 0.819999993))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.57763672e-005, 0.914862633, 0.000553131104, 0.999978065, -2.87229418e-009, 2.06913091e-006, 1.8980213e-009, 1.00001097, -5.95959136e-007, 7.56950044e-007, 6.00666681e-007, 0.999989033))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.600000024, 0.200000003, 1))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.685016155, 0.60004425, -0.000576019287, 1.07880278e-005, 1.0000155, 0.000307261536, -0.999969006, 1.0787875e-005, 2.61563605e-006, 6.60559135e-006, -0.000307264534, 0.999984682))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.600000024, 0.200000003, 0.200000003))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.684755325, 0.600059509, -0.400756836, 1.0788599e-005, 1.00000787, 0.000307488954, -0.999984264, 1.07877813e-005, 3.72219597e-006, 5.74624983e-006, -0.000307490496, 0.999992192))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.600000024, 0.200000003, 0.200000003))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.685072899, 0.600067139, 0.399261475, 1.07872711e-005, 1.0000155, 0.00030746602, -0.999969006, 1.07870783e-005, 2.73933233e-006, 6.729284e-006, -0.000307469018, 0.999984682))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.600000024, 0.200000003))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.399326324, 0.684971809, 0.599990845, -4.03382401e-005, 9.44945641e-005, 0.999991834, -9.62037007e-007, 1.00000787, -9.44897838e-005, -0.999983966, -9.65175104e-007, -4.23658821e-005))
- mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(0.202000037, 0.219999999, 1.35599995))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.810000002, 0.200000003, 0.210000008))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0949478149, -0.714713573, 0.404712677, 0.999982774, 2.57471877e-010, 7.7719352e-007, -7.87075238e-010, 1.00001347, 0.000235129759, 1.25028396e-006, -0.000235130938, 0.999996126))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.810000002, 0.399999917, 0.210000008))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0949478149, -0.0146975517, 0.4047966, 0.999982774, 6.53486099e-010, 7.77193463e-007, -1.11419485e-009, 1.00001299, 0.000259818073, 1.25028328e-006, -0.000259819906, 0.99999553))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.600000024, 0.200000003))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.400676727, 0.684971809, 0.600036621, -4.03382401e-005, 9.44945641e-005, 0.999991834, -9.62037007e-007, 1.00000787, -9.44897838e-005, -0.999983966, -9.65175104e-007, -4.23658821e-005))
- mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(0.19600004, 0.219999999, 1.35599995))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.600000024, 0.200000003))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000675201416, 0.684971809, 0.600013733, -4.03382401e-005, 9.44945641e-005, 0.999991834, -9.62037007e-007, 1.00000787, -9.44897838e-005, -0.999983966, -9.65175104e-007, -4.23658821e-005))
- mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(0.646000028, 0.638000011, 1.35599995))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.714962482, 0.599998474, -0.400279999, 1.07917776e-005, 1.00000787, 0.000307536626, -0.999984264, 1.07909609e-005, 3.72180239e-006, 5.74585465e-006, -0.000307538168, 0.999992192))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0853996277, 0.600074768, 0.399375916, 1.07918922e-005, 1.00001574, 0.000307276874, -0.999968529, 1.07916239e-005, 3.00816009e-006, 7.05953335e-006, -0.000307279872, 0.999984324))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.602294922, -0.221727371, -0.222377777, 0.999968529, -2.77844325e-008, 1.5804543e-006, -1.73086164e-006, 0.707148612, -0.707064986, 1.76833453e-006, 0.707087159, 0.707126319))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0850524902, 0.600036621, -0.400672913, 1.07914002e-005, 1.00001574, 0.0003071838, -0.999968529, 1.07914666e-005, 1.92046173e-006, 5.97185317e-006, -0.000307186769, 0.999984324))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.400000006))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.221570969, 0.602279663, -0.532333374, -9.16450119e-007, 0.707201421, -0.707024872, -0.99998188, -4.39811004e-007, -1.23922871e-006, 3.05380581e-007, 0.707037866, 0.707188487))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.400000036))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.221664429, 0.602294922, 0.0677280426, -5.32410468e-007, 0.707169592, -0.707043946, -0.999968529, 4.26314045e-007, -2.87682087e-006, 1.1334331e-006, 0.707066119, 0.707147479))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.602279663, -0.222204208, 0.221616745, 0.999968529, -2.7891728e-008, 1.5804543e-006, 1.76886238e-006, 0.706902444, 0.707310975, 1.7303239e-006, -0.707333207, 0.706880331))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.71464777, 0.599990845, 0.399719238, 1.07905635e-005, 1.00000787, 0.000307468435, -0.999984264, 1.07897467e-005, 3.7218565e-006, 5.74590968e-006, -0.000307469978, 0.999992192))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.400000036))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.222238541, 0.602272034, 0.531747818, 3.61345883e-006, 0.706890404, 0.707323194, -0.999984264, 2.18690184e-006, 8.96424808e-007, 5.20473066e-007, -0.70733428, 0.706879318))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.400000006))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.222442627, 0.602287292, -0.0682048798, 2.74106606e-006, 0.706903875, 0.707309544, -0.999968529, 1.72691671e-006, -1.90388391e-006, 3.00002284e-007, -0.707331777, 0.706881762))
- mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.810000002, 0.399999917, 0.210000008))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0949707031, 0.014693737, 0.405315399, 0.999965847, -2.00778438e-009, 5.06809101e-006, -1.86809165e-010, -1.00002444, -0.000240532332, 1.38570761e-006, 0.000240534195, -0.999989808))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.99999994, 1.01999998))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.599967957, -0.314879894, -0.000305175781, 0.999968529, -1.52550794e-009, 3.47273135e-006, 2.76023454e-010, 1.00001574, 0.000246752985, 5.82059499e-007, -0.000246754033, 0.999984324))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.810000002, 0.200000003, 0.210000008))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0949478149, 0.71477747, 0.405269623, 0.999983668, 2.62990379e-010, 7.77281798e-007, 6.87050083e-010, -1.00001037, -0.00025712885, -1.25016015e-006, 0.000257130014, -0.99999398))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(1.01999998, 0.610000014, 1.01999998))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.57763672e-005, 0.690003395, 0, 0.999978065, -3.37791017e-009, 2.19185767e-006, 2.40435716e-009, 1.00001097, 5.20303729e-008, 6.34224364e-007, -4.73301043e-008, 0.999989033))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.200000003, 0.210000008))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410049438, -0.714709282, 0.404720306, 0.999984264, 2.45380903e-011, 7.7730283e-007, -4.26871205e-010, 1.00000787, 0.000235340878, 1.25010342e-006, -0.000235341198, 0.999992192))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.399999917, 0.210000008))
- Partweld = weld(m, HandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410041809, -0.0147390366, 0.404838562, 0.999983072, 5.45701151e-010, 7.77317439e-007, -1.05576647e-009, 1.0000155, 0.000272982696, 1.25019938e-006, -0.000272984529, 0.999998391))
- FHandleB1 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "FHandleB1", Vector3.new(0.200000003, 0.400000006, 0.200000003))
- FHandleB1weld = weld(m, FConnectorB1, FHandleB1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781e-005, -0.100004435, 3.81469727e-006, 0.999987125, 9.48046641e-010, -8.29304327e-007, -1.90026062e-009, 1.00000644, -2.25118129e-008, -8.29517148e-007, 1.97178451e-008, 0.999993563))
- FHandleB2 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "FHandleB2", Vector3.new(0.200000003, 0.400000006, 0.200000003))
- FHandleB2weld = weld(m, FConnectorB2, FHandleB2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.0999953747, -1.90734863e-005, 0.999986887, 1.7767473e-009, -8.2923782e-007, -2.74682477e-009, 1.00000656, -3.37167876e-008, -8.60301839e-007, 3.08791641e-008, 0.999993443))
- FHandleB3 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "FHandleB3", Vector3.new(0.200000003, 0.400000006, 0.200000003))
- FHandleB3weld = weld(m, FConnectorB3, FHandleB3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891e-005, -0.110008478, -6.48498535e-005, 0.999993801, 1.65772562e-009, -1.46104639e-007, -2.11578732e-009, 1.0000031, -3.14466888e-008, -6.52590643e-007, 3.01006366e-008, 0.999996901))
- FHandleB4 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "FHandleB4", Vector3.new(0.200000003, 0.400000006, 0.200000003))
- FHandleB4weld = weld(m, FConnectorB4, FHandleB4, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781e-005, -0.110030413, -4.57763672e-005, 0.999992371, -3.29658301e-010, -1.30871194e-006, -2.33423003e-010, 1.00000381, -5.04951458e-009, 3.25705969e-007, 3.39059625e-009, 0.999996185))
- FHandleB5 = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Really black", "FHandleB5", Vector3.new(0.200000003, 0.400000006, 0.200000003))
- FHandleB5weld = weld(m, FConnectorB5, FHandleB5, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.62939453e-006, -0.0900087357, -0.000114440918, 0.999993801, 3.53735596e-009, -1.22842721e-006, -3.99611277e-009, 1.0000031, -1.37908501e-007, 4.29716692e-007, 1.36555173e-007, 0.999996901))
- ----------------------------------------------------
- local m = Instance.new("Model")
- m.Name = "Hair"
- p1 = Instance.new("Part", m)
- p1.BrickColor = BrickColor.new("Really black")
- p1.FormFactor = Enum.FormFactor.Symmetric
- p1.Size = Vector3.new(1, 1, 1)
- p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
- p1.CanCollide = false
- p1.Locked = true
- p1.BottomSurface = Enum.SurfaceType.Smooth
- p1.TopSurface = Enum.SurfaceType.Smooth
- b1 = Instance.new("SpecialMesh", p1)
- b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
- b1.TextureId = ""
- b1.MeshType = Enum.MeshType.FileMesh
- b1.Name = "Mesh"
- b1.VertexColor = Vector3.new(0, 0, 0)
- b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
- p2 = Instance.new("Part", m)
- p2.BrickColor = BrickColor.new("Pastel brown")
- p2.Transparency = 1
- p2.Name = "Head"
- p2.FormFactor = Enum.FormFactor.Symmetric
- p2.Size = Vector3.new(2, 1, 1)
- p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
- p2.CanCollide = false
- p2.Locked = true
- p2.TopSurface = Enum.SurfaceType.Smooth
- b2 = Instance.new("SpecialMesh", p2)
- b2.MeshType = Enum.MeshType.Head
- b2.Name = "Mesh"
- b2.Scale = Vector3.new(1.25, 1.25, 1.25)
- p3 = Instance.new("Part", m)
- p3.BrickColor = BrickColor.new("Really black")
- p3.FormFactor = Enum.FormFactor.Symmetric
- p3.Size = Vector3.new(2, 2, 2)
- p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
- p3.CanCollide = false
- p3.Locked = true
- p3.BottomSurface = Enum.SurfaceType.Smooth
- p3.TopSurface = Enum.SurfaceType.Smooth
- b3 = Instance.new("SpecialMesh", p3)
- b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
- b3.TextureId = ""
- b3.MeshType = Enum.MeshType.FileMesh
- b3.Name = "Mesh"
- b3.VertexColor = Vector3.new(0, 0, 0)
- b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
- p4 = Instance.new("Part", m)
- p4.BrickColor = BrickColor.new("Really black")
- p4.FormFactor = Enum.FormFactor.Symmetric
- p4.Size = Vector3.new(1, 1, 1)
- p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
- p4.CanCollide = false
- p4.Locked = true
- p4.BottomSurface = Enum.SurfaceType.Smooth
- p4.TopSurface = Enum.SurfaceType.Smooth
- b4 = Instance.new("SpecialMesh", p4)
- b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
- b4.TextureId = ""
- b4.MeshType = Enum.MeshType.FileMesh
- b4.Name = "Mesh"
- b4.VertexColor = Vector3.new(0, 0, 0)
- p5 = Instance.new("Part", m)
- p5.BrickColor = BrickColor.new("Really black")
- p5.FormFactor = Enum.FormFactor.Symmetric
- p5.Size = Vector3.new(1, 1, 1)
- p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
- p5.CanCollide = false
- p5.Locked = true
- p5.BottomSurface = Enum.SurfaceType.Smooth
- p5.TopSurface = Enum.SurfaceType.Smooth
- b5 = Instance.new("SpecialMesh", p5)
- b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
- b5.TextureId = ""
- b5.MeshType = Enum.MeshType.FileMesh
- b5.Name = "Mesh"
- b5.VertexColor = Vector3.new(0, 0, 0)
- b5.Scale = Vector3.new(1, 0.899999976, 1)
- p6 = Instance.new("Part", m)
- p6.BrickColor = BrickColor.new("Really black")
- p6.FormFactor = Enum.FormFactor.Symmetric
- p6.Size = Vector3.new(1, 1, 1)
- p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
- p6.CanCollide = false
- p6.Locked = true
- p6.BottomSurface = Enum.SurfaceType.Smooth
- p6.TopSurface = Enum.SurfaceType.Smooth
- b6 = Instance.new("SpecialMesh", p6)
- b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
- b6.TextureId = ""
- b6.MeshType = Enum.MeshType.FileMesh
- b6.Name = "Mesh"
- b6.VertexColor = Vector3.new(0, 0, 0)
- p7 = Instance.new("Part", m)
- p7.BrickColor = BrickColor.new("Really black")
- p7.FormFactor = Enum.FormFactor.Symmetric
- p7.Size = Vector3.new(1, 1, 1)
- p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
- p7.CanCollide = false
- p7.Locked = true
- p7.BottomSurface = Enum.SurfaceType.Smooth
- p7.TopSurface = Enum.SurfaceType.Smooth
- b7 = Instance.new("SpecialMesh", p7)
- b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
- b7.TextureId = ""
- b7.MeshType = Enum.MeshType.FileMesh
- b7.Name = "Mesh"
- b7.VertexColor = Vector3.new(0, 0, 0)
- p8 = Instance.new("Part", m)
- p8.BrickColor = BrickColor.new("Really black")
- p8.FormFactor = Enum.FormFactor.Symmetric
- p8.Size = Vector3.new(1, 1, 1)
- p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
- p8.CanCollide = false
- p8.Locked = true
- p8.BottomSurface = Enum.SurfaceType.Smooth
- p8.TopSurface = Enum.SurfaceType.Smooth
- b8 = Instance.new("SpecialMesh", p8)
- b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
- b8.TextureId = ""
- b8.MeshType = Enum.MeshType.FileMesh
- b8.Name = "Mesh"
- b8.VertexColor = Vector3.new(0, 0, 0)
- b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
- p9 = Instance.new("Part", m)
- p9.BrickColor = BrickColor.new("Really black")
- p9.FormFactor = Enum.FormFactor.Symmetric
- p9.Size = Vector3.new(2, 1, 2)
- p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
- p9.CanCollide = false
- p9.Locked = true
- p9.BottomSurface = Enum.SurfaceType.Smooth
- p9.TopSurface = Enum.SurfaceType.Smooth
- b9 = Instance.new("SpecialMesh", p9)
- b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
- b9.TextureId = ""
- b9.MeshType = Enum.MeshType.FileMesh
- b9.Name = "Mesh"
- b9.VertexColor = Vector3.new(0, 0, 0)
- b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
- p10 = Instance.new("Part", m)
- p10.BrickColor = BrickColor.new("Really black")
- p10.FormFactor = Enum.FormFactor.Symmetric
- p10.Size = Vector3.new(1, 1, 1)
- p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
- p10.CanCollide = false
- p10.Locked = true
- p10.BottomSurface = Enum.SurfaceType.Smooth
- p10.TopSurface = Enum.SurfaceType.Smooth
- b10 = Instance.new("SpecialMesh", p10)
- b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
- b10.TextureId = ""
- b10.MeshType = Enum.MeshType.FileMesh
- b10.Name = "Mesh"
- b10.VertexColor = Vector3.new(0, 0, 0)
- b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
- p11 = Instance.new("Part", m)
- p11.BrickColor = BrickColor.new("Really black")
- p11.FormFactor = Enum.FormFactor.Symmetric
- p11.Size = Vector3.new(1, 1, 1)
- p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
- p11.CanCollide = false
- p11.Locked = true
- p11.BottomSurface = Enum.SurfaceType.Smooth
- p11.TopSurface = Enum.SurfaceType.Smooth
- b11 = Instance.new("SpecialMesh", p11)
- b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
- b11.TextureId = ""
- b11.MeshType = Enum.MeshType.FileMesh
- b11.Name = "Mesh"
- b11.VertexColor = Vector3.new(0, 0, 0)
- b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
- p12 = Instance.new("Part", m)
- p12.BrickColor = BrickColor.new("Really black")
- p12.FormFactor = Enum.FormFactor.Custom
- p12.Size = Vector3.new(1, 3.5, 1)
- p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
- p12.CanCollide = false
- p12.Locked = true
- p12.BottomSurface = Enum.SurfaceType.Smooth
- p12.TopSurface = Enum.SurfaceType.Smooth
- b12 = Instance.new("SpecialMesh", p12)
- b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
- b12.TextureId = ""
- b12.MeshType = Enum.MeshType.FileMesh
- b12.Name = "Mesh"
- b12.VertexColor = Vector3.new(0, 0, 0)
- b12.Scale = Vector3.new(1, 3, 1.29999995)
- p13 = Instance.new("Part", m)
- p13.BrickColor = BrickColor.new("Really black")
- p13.FormFactor = Enum.FormFactor.Custom
- p13.Size = Vector3.new(1, 2, 1)
- p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
- p13.CanCollide = false
- p13.Locked = true
- p13.BottomSurface = Enum.SurfaceType.Smooth
- p13.TopSurface = Enum.SurfaceType.Smooth
- b13 = Instance.new("SpecialMesh", p13)
- b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
- b13.TextureId = ""
- b13.MeshType = Enum.MeshType.FileMesh
- b13.Name = "Mesh"
- b13.VertexColor = Vector3.new(0, 0, 0)
- b13.Scale = Vector3.new(1, 3, 1.29999995)
- p14 = Instance.new("Part", m)
- p14.BrickColor = BrickColor.new("Really black")
- p14.FormFactor = Enum.FormFactor.Custom
- p14.Size = Vector3.new(1, 2, 1)
- p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
- p14.CanCollide = false
- p14.Locked = true
- p14.BottomSurface = Enum.SurfaceType.Smooth
- p14.TopSurface = Enum.SurfaceType.Smooth
- b14 = Instance.new("SpecialMesh", p14)
- b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
- b14.TextureId = ""
- b14.MeshType = Enum.MeshType.FileMesh
- b14.Name = "Mesh"
- b14.VertexColor = Vector3.new(0, 0, 0)
- b14.Scale = Vector3.new(1, 3, 1.29999995)
- p15 = Instance.new("Part", m)
- p15.BrickColor = BrickColor.new("Really black")
- p15.FormFactor = Enum.FormFactor.Custom
- p15.Size = Vector3.new(1, 2.5, 1)
- p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
- p15.CanCollide = false
- p15.Locked = true
- p15.BottomSurface = Enum.SurfaceType.Smooth
- p15.TopSurface = Enum.SurfaceType.Smooth
- b15 = Instance.new("SpecialMesh", p15)
- b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
- b15.TextureId = ""
- b15.MeshType = Enum.MeshType.FileMesh
- b15.Name = "Mesh"
- b15.VertexColor = Vector3.new(0, 0, 0)
- b15.Scale = Vector3.new(1, 3, 1.29999995)
- p16 = Instance.new("Part", m)
- p16.BrickColor = BrickColor.new("Really black")
- p16.FormFactor = Enum.FormFactor.Custom
- p16.Size = Vector3.new(1, 2.5, 1)
- p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
- p16.CanCollide = false
- p16.Locked = true
- p16.BottomSurface = Enum.SurfaceType.Smooth
- p16.TopSurface = Enum.SurfaceType.Smooth
- b16 = Instance.new("SpecialMesh", p16)
- b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
- b16.TextureId = ""
- b16.MeshType = Enum.MeshType.FileMesh
- b16.Name = "Mesh"
- b16.VertexColor = Vector3.new(0, 0, 0)
- b16.Scale = Vector3.new(1, 3, 1.29999995)
- p17 = Instance.new("Part", m)
- p17.BrickColor = BrickColor.new("Really black")
- p17.FormFactor = Enum.FormFactor.Custom
- p17.Size = Vector3.new(1, 2.4000001, 1)
- p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
- p17.CanCollide = false
- p17.Locked = true
- p17.BottomSurface = Enum.SurfaceType.Smooth
- p17.TopSurface = Enum.SurfaceType.Smooth
- b17 = Instance.new("SpecialMesh", p17)
- b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
- b17.TextureId = ""
- b17.MeshType = Enum.MeshType.FileMesh
- b17.Name = "Mesh"
- b17.VertexColor = Vector3.new(0, 0, 0)
- b17.Scale = Vector3.new(1, 3, 1.29999995)
- p18 = Instance.new("Part", m)
- p18.BrickColor = BrickColor.new("Really black")
- p18.FormFactor = Enum.FormFactor.Custom
- p18.Size = Vector3.new(2, 2, 2)
- p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
- p18.CanCollide = false
- p18.Locked = true
- p18.BottomSurface = Enum.SurfaceType.Smooth
- p18.TopSurface = Enum.SurfaceType.Smooth
- b18 = Instance.new("SpecialMesh", p18)
- b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
- b18.TextureId = ""
- b18.MeshType = Enum.MeshType.FileMesh
- b18.Name = "Mesh"
- b18.VertexColor = Vector3.new(0, 0, 0)
- b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
- w1 = Instance.new("Weld", p1)
- w1.Name = "Head_Weld"
- w1.Part0 = p1
- w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
- w1.Part1 = p2
- w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
- w2 = Instance.new("Weld", p2)
- w2.Name = "Part_Weld"
- w2.Part0 = p2
- w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
- w2.Part1 = p3
- w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
- w3 = Instance.new("Weld", p3)
- w3.Name = "Part_Weld"
- w3.Part0 = p3
- w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
- w3.Part1 = p4
- w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
- w4 = Instance.new("Weld", p4)
- w4.Name = "Part_Weld"
- w4.Part0 = p4
- w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
- w4.Part1 = p5
- w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
- w5 = Instance.new("Weld", p5)
- w5.Name = "Part_Weld"
- w5.Part0 = p5
- w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
- w5.Part1 = p6
- w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
- w6 = Instance.new("Weld", p6)
- w6.Name = "Part_Weld"
- w6.Part0 = p6
- w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
- w6.Part1 = p7
- w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
- w7 = Instance.new("Weld", p7)
- w7.Name = "Part_Weld"
- w7.Part0 = p7
- w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
- w7.Part1 = p8
- w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
- w8 = Instance.new("Weld", p8)
- w8.Name = "Part_Weld"
- w8.Part0 = p8
- w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
- w8.Part1 = p9
- w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
- w9 = Instance.new("Weld", p9)
- w9.Name = "Part_Weld"
- w9.Part0 = p9
- w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
- w9.Part1 = p10
- w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
- w10 = Instance.new("Weld", p10)
- w10.Name = "Part_Weld"
- w10.Part0 = p10
- w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
- w10.Part1 = p11
- w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
- w11 = Instance.new("Weld", p11)
- w11.Name = "Part_Weld"
- w11.Part0 = p11
- w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
- w11.Part1 = p12
- w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
- w12 = Instance.new("Weld", p12)
- w12.Name = "Part_Weld"
- w12.Part0 = p12
- w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
- w12.Part1 = p13
- w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
- w13 = Instance.new("Weld", p13)
- w13.Name = "Part_Weld"
- w13.Part0 = p13
- w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
- w13.Part1 = p14
- w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
- w14 = Instance.new("Weld", p14)
- w14.Name = "Part_Weld"
- w14.Part0 = p14
- w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
- w14.Part1 = p15
- w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
- w15 = Instance.new("Weld", p15)
- w15.Name = "Part_Weld"
- w15.Part0 = p15
- w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
- w15.Part1 = p16
- w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
- w16 = Instance.new("Weld", p16)
- w16.Name = "Part_Weld"
- w16.Part0 = p16
- w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
- w16.Part1 = p17
- w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
- w17 = Instance.new("Weld", p17)
- w17.Name = "Part_Weld"
- w17.Part0 = p17
- w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
- w17.Part1 = p18
- w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
- m.Parent = char
- m:MakeJoints()
- ----------------------------------------------------
- local cor = Instance.new("Part", char.Hair)
- cor.Name = "Link"
- cor.Locked = true
- cor.BottomSurface = 0
- cor.CanCollide = false
- cor.Size = Vector3.new(1, 9, 1)
- cor.Transparency = 1
- cor.TopSurface = 0
- corw = Instance.new("Weld", cor)
- corw.Part0 = hed
- corw.Part1 = cor
- corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- weld1 = Instance.new("Weld", char.Hair)
- weld1.Part0 = cor
- weld1.Part1 = char.Hair.Head
- weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
- print("Success")
- --------------------------------------------------
- local m = Instance.new("Model")
- m.Name = "Claw"
- p1 = Instance.new("Part", m)
- p1.BrickColor = BrickColor.new("Really black")
- p1.FormFactor = Enum.FormFactor.Custom
- p1.Size = Vector3.new(1.5, 0.5, 0.5)
- p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
- p1.CanCollide = false
- p1.Locked = true
- p1.BottomSurface = Enum.SurfaceType.Smooth
- p1.TopSurface = Enum.SurfaceType.Smooth
- b1 = Instance.new("BlockMesh", p1)
- b1.Name = "Mesh"
- p2 = Instance.new("WedgePart", m)
- p2.BrickColor = BrickColor.new("Really black")
- p2.Name = "Wedge"
- p2.FormFactor = Enum.FormFactor.Custom
- p2.Size = Vector3.new(3, 1, 0.5)
- p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
- p2.CanCollide = false
- p2.Locked = true
- p2.BottomSurface = Enum.SurfaceType.Smooth
- p2.TopSurface = Enum.SurfaceType.Smooth
- p3 = Instance.new("Part", m)
- p3.BrickColor = BrickColor.new("Really black")
- p3.FormFactor = Enum.FormFactor.Custom
- p3.Size = Vector3.new(1.5, 0.5, 0.5)
- p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
- p3.CanCollide = false
- p3.Locked = true
- p3.BottomSurface = Enum.SurfaceType.Smooth
- p3.TopSurface = Enum.SurfaceType.Smooth
- b2 = Instance.new("BlockMesh", p3)
- b2.Name = "Mesh"
- p4 = Instance.new("WedgePart", m)
- p4.BrickColor = BrickColor.new("Really black")
- p4.Name = "Wedge"
- p4.FormFactor = Enum.FormFactor.Custom
- p4.Size = Vector3.new(3, 1, 0.5)
- p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
- p4.CanCollide = false
- p4.Locked = true
- p4.BottomSurface = Enum.SurfaceType.Smooth
- p4.TopSurface = Enum.SurfaceType.Smooth
- p5 = Instance.new("Part", m)
- p5.BrickColor = BrickColor.new("Really black")
- p5.FormFactor = Enum.FormFactor.Custom
- p5.Size = Vector3.new(1.5, 0.5, 0.5)
- p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
- p5.CanCollide = false
- p5.Locked = true
- p5.BottomSurface = Enum.SurfaceType.Smooth
- p5.TopSurface = Enum.SurfaceType.Smooth
- b3 = Instance.new("BlockMesh", p5)
- b3.Name = "Mesh"
- p6 = Instance.new("Part", m)
- p6.BrickColor = BrickColor.new("Really black")
- p6.FormFactor = Enum.FormFactor.Custom
- p6.Size = Vector3.new(1.5, 0.5, 0.5)
- p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
- p6.CanCollide = false
- p6.Locked = true
- p6.BottomSurface = Enum.SurfaceType.Smooth
- p6.TopSurface = Enum.SurfaceType.Smooth
- b4 = Instance.new("BlockMesh", p6)
- b4.Name = "Mesh"
- p7 = Instance.new("Part", m)
- p7.BrickColor = BrickColor.new("Really black")
- p7.FormFactor = Enum.FormFactor.Custom
- p7.Size = Vector3.new(3, 1, 1.20000005)
- p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
- p7.CanCollide = false
- p7.Locked = true
- p7.BottomSurface = Enum.SurfaceType.Smooth
- p7.TopSurface = Enum.SurfaceType.Smooth
- b5 = Instance.new("BlockMesh", p7)
- b5.Name = "Mesh"
- p8 = Instance.new("Part", m)
- p8.BrickColor = BrickColor.new("Crimson") --("Bright blue")
- p8.FormFactor = Enum.FormFactor.Symmetric
- p8.Size = Vector3.new(1, 1, 1)
- p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
- p8.CanCollide = false
- p8.Locked = true
- b6 = Instance.new("SpecialMesh", p8)
- b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b6.TextureId = ""
- b6.MeshType = Enum.MeshType.FileMesh
- b6.Name = "Mesh"
- b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
- p9 = Instance.new("Part", m)
- p9.BrickColor = BrickColor.new("Really black")
- p9.FormFactor = Enum.FormFactor.Custom
- p9.Size = Vector3.new(1.5, 0.5, 0.5)
- p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
- p9.CanCollide = false
- p9.Locked = true
- p9.BottomSurface = Enum.SurfaceType.Smooth
- p9.TopSurface = Enum.SurfaceType.Smooth
- b7 = Instance.new("BlockMesh", p9)
- b7.Name = "Mesh"
- p10 = Instance.new("Part", m)
- p10.BrickColor = BrickColor.new("Crimson") --("Bright blue")
- p10.FormFactor = Enum.FormFactor.Symmetric
- p10.Size = Vector3.new(1, 1, 1)
- p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
- p10.CanCollide = false
- p10.Locked = true
- b8 = Instance.new("SpecialMesh", p10)
- b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b8.TextureId = ""
- b8.MeshType = Enum.MeshType.FileMesh
- b8.Name = "Mesh"
- b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
- p11 = Instance.new("Part", m)
- p11.BrickColor = BrickColor.new("Really black")
- p11.FormFactor = Enum.FormFactor.Custom
- p11.Size = Vector3.new(1.5, 0.5, 0.5)
- p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
- p11.CanCollide = false
- p11.Locked = true
- p11.BottomSurface = Enum.SurfaceType.Smooth
- p11.TopSurface = Enum.SurfaceType.Smooth
- b9 = Instance.new("BlockMesh", p11)
- b9.Name = "Mesh"
- p12 = Instance.new("Part", m)
- p12.BrickColor = BrickColor.new("Really black")
- p12.FormFactor = Enum.FormFactor.Custom
- p12.Size = Vector3.new(1.5, 0.5, 0.5)
- p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
- p12.CanCollide = false
- p12.Locked = true
- p12.BottomSurface = Enum.SurfaceType.Smooth
- p12.TopSurface = Enum.SurfaceType.Smooth
- b10 = Instance.new("BlockMesh", p12)
- b10.Name = "Mesh"
- p13 = Instance.new("Part", m)
- p13.BrickColor = BrickColor.new("Really black")
- p13.FormFactor = Enum.FormFactor.Custom
- p13.Size = Vector3.new(1.5, 0.5, 0.5)
- p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
- p13.CanCollide = false
- p13.Locked = true
- p13.BottomSurface = Enum.SurfaceType.Smooth
- p13.TopSurface = Enum.SurfaceType.Smooth
- b11 = Instance.new("BlockMesh", p13)
- b11.Name = "Mesh"
- p14 = Instance.new("Part", m)
- p14.BrickColor = BrickColor.new("Crimson") --("Bright blue")
- p14.FormFactor = Enum.FormFactor.Symmetric
- p14.Size = Vector3.new(1, 1, 1)
- p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
- p14.CanCollide = false
- p14.Locked = true
- b12 = Instance.new("SpecialMesh", p14)
- b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b12.TextureId = ""
- b12.MeshType = Enum.MeshType.FileMesh
- b12.Name = "Mesh"
- b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
- p15 = Instance.new("Part", m)
- p15.BrickColor = BrickColor.new("Medium stone grey")
- p15.Transparency = 1
- p15.Name = "ArmPart"
- p15.FormFactor = Enum.FormFactor.Custom
- p15.Size = Vector3.new(2, 1, 1)
- p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
- p15.CanCollide = false
- p15.Locked = true
- p15.BottomSurface = Enum.SurfaceType.Smooth
- p15.TopSurface = Enum.SurfaceType.Smooth
- b13 = Instance.new("BlockMesh", p15)
- b13.Name = "Mesh"
- p16 = Instance.new("Part", m)
- p16.BrickColor = BrickColor.new("Really black")
- p16.FormFactor = Enum.FormFactor.Custom
- p16.Size = Vector3.new(3, 1, 2.4000001)
- p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
- p16.CanCollide = false
- p16.Locked = true
- p16.BottomSurface = Enum.SurfaceType.Smooth
- p16.TopSurface = Enum.SurfaceType.Smooth
- b14 = Instance.new("BlockMesh", p16)
- b14.Name = "Mesh"
- p17 = Instance.new("Part", m)
- p17.BrickColor = BrickColor.new("Really black")
- p17.FormFactor = Enum.FormFactor.Custom
- p17.Size = Vector3.new(1.5, 0.5, 0.5)
- p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
- p17.CanCollide = false
- p17.Locked = true
- p17.BottomSurface = Enum.SurfaceType.Smooth
- p17.TopSurface = Enum.SurfaceType.Smooth
- b15 = Instance.new("BlockMesh", p17)
- b15.Name = "Mesh"
- p18 = Instance.new("Part", m)
- p18.BrickColor = BrickColor.new("Crimson") --("Bright blue")
- p18.FormFactor = Enum.FormFactor.Symmetric
- p18.Size = Vector3.new(1, 1, 1)
- p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
- p18.CanCollide = false
- p18.Locked = true
- b16 = Instance.new("SpecialMesh", p18)
- b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b16.TextureId = ""
- b16.MeshType = Enum.MeshType.FileMesh
- b16.Name = "Mesh"
- b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
- p19 = Instance.new("Part", m)
- p19.BrickColor = BrickColor.new("Crimson") --("Bright blue")
- p19.FormFactor = Enum.FormFactor.Symmetric
- p19.Size = Vector3.new(1, 1, 1)
- p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
- p19.CanCollide = false
- p19.Locked = true
- b17 = Instance.new("SpecialMesh", p19)
- b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- b17.TextureId = ""
- b17.MeshType = Enum.MeshType.FileMesh
- b17.Name = "Mesh"
- b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
- p20 = Instance.new("Part", m)
- p20.BrickColor = BrickColor.new("Really black")
- p20.FormFactor = Enum.FormFactor.Custom
- p20.Size = Vector3.new(3, 1, 2.4000001)
- p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
- p20.CanCollide = false
- p20.Locked = true
- p20.BottomSurface = Enum.SurfaceType.Smooth
- p20.TopSurface = Enum.SurfaceType.Smooth
- b18 = Instance.new("BlockMesh", p20)
- b18.Name = "Mesh"
- p21 = Instance.new("Part", m)
- p21.BrickColor = BrickColor.new("Really black")
- p21.FormFactor = Enum.FormFactor.Custom
- p21.Size = Vector3.new(3, 1, 1.19999993)
- p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
- p21.CanCollide = false
- p21.Locked = true
- p21.BottomSurface = Enum.SurfaceType.Smooth
- p21.TopSurface = Enum.SurfaceType.Smooth
- b19 = Instance.new("BlockMesh", p21)
- b19.Name = "Mesh"
- p22 = Instance.new("WedgePart", m)
- p22.BrickColor = BrickColor.new("Really black")
- p22.Name = "Wedge"
- p22.FormFactor = Enum.FormFactor.Custom
- p22.Size = Vector3.new(3, 1, 0.5)
- p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
- p22.CanCollide = false
- p22.Locked = true
- p22.BottomSurface = Enum.SurfaceType.Smooth
- p22.TopSurface = Enum.SurfaceType.Smooth
- p23 = Instance.new("Part", m)
- p23.BrickColor = BrickColor.new("Really black")
- p23.FormFactor = Enum.FormFactor.Custom
- p23.Size = Vector3.new(1.5, 0.5, 0.5)
- p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
- p23.CanCollide = false
- p23.Locked = true
- p23.BottomSurface = Enum.SurfaceType.Smooth
- p23.TopSurface = Enum.SurfaceType.Smooth
- b20 = Instance.new("BlockMesh", p23)
- b20.Name = "Mesh"
- p24 = Instance.new("WedgePart", m)
- p24.BrickColor = BrickColor.new("Really black")
- p24.Name = "Wedge"
- p24.FormFactor = Enum.FormFactor.Custom
- p24.Size = Vector3.new(3, 1, 0.5)
- p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
- p24.CanCollide = false
- p24.Locked = true
- p24.BottomSurface = Enum.SurfaceType.Smooth
- p24.TopSurface = Enum.SurfaceType.Smooth
- p25 = Instance.new("Part", m)
- p25.BrickColor = BrickColor.new("Crimson") --("Bright blue")
- p25.FormFactor = Enum.FormFactor.Symmetric
- p25.Size = Vector3.new(1, 1, 1)
- p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
- p25.CanCollide = false
- p25.Locked = true
- p25.BottomSurface = Enum.SurfaceType.Smooth
- p25.TopSurface = Enum.SurfaceType.Smooth
- b21 = Instance.new("SpecialMesh", p25)
- b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
- b21.TextureId = ""
- b21.MeshType = Enum.MeshType.FileMesh
- b21.Name = "Mesh"
- b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
- p26 = Instance.new("Part", m)
- p26.BrickColor = BrickColor.new("Really black")
- p26.FormFactor = Enum.FormFactor.Symmetric
- p26.Size = Vector3.new(1, 1, 1)
- p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
- p26.CanCollide = false
- p26.Locked = true
- p26.BottomSurface = Enum.SurfaceType.Smooth
- p26.TopSurface = Enum.SurfaceType.Smooth
- b22 = Instance.new("SpecialMesh", p26)
- b22.MeshType = Enum.MeshType.Brick
- b22.Name = "Mesh"
- w1 = Instance.new("Weld", p1)
- w1.Name = "Wedge_Weld"
- w1.Part0 = p1
- w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
- w1.Part1 = p2
- w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
- w2 = Instance.new("Weld", p2)
- w2.Name = "Part_Weld"
- w2.Part0 = p2
- w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
- w2.Part1 = p3
- w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
- w3 = Instance.new("Weld", p3)
- w3.Name = "Wedge_Weld"
- w3.Part0 = p3
- w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
- w3.Part1 = p4
- w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
- w4 = Instance.new("Weld", p4)
- w4.Name = "Part_Weld"
- w4.Part0 = p4
- w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
- w4.Part1 = p5
- w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
- w5 = Instance.new("Weld", p5)
- w5.Name = "Part_Weld"
- w5.Part0 = p5
- w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
- w5.Part1 = p6
- w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
- w6 = Instance.new("Weld", p6)
- w6.Name = "Part_Weld"
- w6.Part0 = p6
- w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
- w6.Part1 = p7
- w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
- w7 = Instance.new("Weld", p7)
- w7.Name = "Part_Weld"
- w7.Part0 = p7
- w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
- w7.Part1 = p8
- w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
- w8 = Instance.new("Weld", p8)
- w8.Name = "Part_Weld"
- w8.Part0 = p8
- w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
- w8.Part1 = p9
- w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
- w9 = Instance.new("Weld", p9)
- w9.Name = "Part_Weld"
- w9.Part0 = p9
- w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
- w9.Part1 = p10
- w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
- w10 = Instance.new("Weld", p10)
- w10.Name = "Part_Weld"
- w10.Part0 = p10
- w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
- w10.Part1 = p11
- w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
- w11 = Instance.new("Weld", p11)
- w11.Name = "Part_Weld"
- w11.Part0 = p11
- w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
- w11.Part1 = p12
- w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
- w12 = Instance.new("Weld", p12)
- w12.Name = "Part_Weld"
- w12.Part0 = p12
- w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
- w12.Part1 = p13
- w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
- w13 = Instance.new("Weld", p13)
- w13.Name = "Part_Weld"
- w13.Part0 = p13
- w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
- w13.Part1 = p14
- w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
- w14 = Instance.new("Weld", p14)
- w14.Name = "ArmPart_Weld"
- w14.Part0 = p14
- w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
- w14.Part1 = p15
- w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
- w15 = Instance.new("Weld", p15)
- w15.Name = "Part_Weld"
- w15.Part0 = p15
- w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
- w15.Part1 = p16
- w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
- w16 = Instance.new("Weld", p16)
- w16.Name = "Part_Weld"
- w16.Part0 = p16
- w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
- w16.Part1 = p17
- w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
- w17 = Instance.new("Weld", p17)
- w17.Name = "Part_Weld"
- w17.Part0 = p17
- w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
- w17.Part1 = p18
- w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
- w18 = Instance.new("Weld", p18)
- w18.Name = "Part_Weld"
- w18.Part0 = p18
- w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
- w18.Part1 = p19
- w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
- w19 = Instance.new("Weld", p19)
- w19.Name = "Part_Weld"
- w19.Part0 = p19
- w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
- w19.Part1 = p20
- w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
- w20 = Instance.new("Weld", p20)
- w20.Name = "Part_Weld"
- w20.Part0 = p20
- w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
- w20.Part1 = p21
- w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
- w21 = Instance.new("Weld", p21)
- w21.Name = "Wedge_Weld"
- w21.Part0 = p21
- w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
- w21.Part1 = p22
- w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
- w22 = Instance.new("Weld", p22)
- w22.Name = "Part_Weld"
- w22.Part0 = p22
- w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
- w22.Part1 = p23
- w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
- w23 = Instance.new("Weld", p23)
- w23.Name = "Wedge_Weld"
- w23.Part0 = p23
- w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
- w23.Part1 = p24
- w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
- w24 = Instance.new("Weld", p24)
- w24.Name = "Part_Weld"
- w24.Part0 = p24
- w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
- w24.Part1 = p25
- w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
- w25 = Instance.new("Weld", p25)
- w25.Name = "Part_Weld"
- w25.Part0 = p25
- w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
- w25.Part1 = p26
- w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
- m.Parent = char
- m:MakeJoints()
- ----------------------------------------------------
- local cor2 = Instance.new("Part", char.Claw)
- cor2.Name = "Thingy"
- cor2.Locked = true
- cor2.BottomSurface = 0
- cor2.CanCollide = false
- cor2.Size = Vector3.new(2, 1, 1)
- cor2.Transparency = 1
- cor2.TopSurface = 0
- corw2 = Instance.new("Weld", cor2)
- corw2.Part0 = larm
- corw2.Part1 = cor2
- corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
- corw2.C1 = CFrame.new(0, 0, 0)
- weld2 = Instance.new("Weld", char.Claw)
- weld2.Part0 = cor2
- weld2.Part1 = char.Claw.ArmPart
- weld2.C0 = CFrame.new(0, 0, 0)
- ----------------------------------------------------
- for i,v in pairs (char.Claw:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency=1
- end
- end
- for i,v in pairs (char.Claw:GetChildren()) do
- if v:IsA("WedgePart") then
- v.Transparency=1
- end
- end
- ----------------------------------------------------
- Blast = function()
- local Colors = {"Really red", "Really black"}
- local wave = Instance.new("Part", torso)
- wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
- wave.Anchored = true
- wave.CanCollide = false
- wave.Locked = true
- wave.Size = Vector3.new(1, 1, 1)
- wave.TopSurface = "Smooth"
- wave.BottomSurface = "Smooth"
- wave.Transparency = 0.35
- wave.CFrame = rarm.CFrame
- wm = Instance.new("SpecialMesh", wave)
- wm.MeshType = "Sphere"
- wm.Scale = Vector3.new(1,1,1)
- z = Instance.new("Sound",wave)
- z.SoundId = "rbxassetid://237035051"
- z.Volume = 1
- z.Pitch = .9
- z:Play()
- coroutine.wrap(function()
- for i = 1, 30, 1 do
- wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
- --wave.Size = wm.Scale
- wave.CFrame = rarm.CFrame
- wave.Transparency = (1/14)
- rs:wait()
- end
- rs:wait()
- wave:Destroy()
- z:Destroy()
- end)()
- end
- ----------------------------------------------------
- rarm.Touched:connect(function(ht)
- hit = ht.Parent
- if ht and hit:IsA("Model") then
- if hit:FindFirstChild("Humanoid") then
- if hit.Name ~= p.Name then
- if Debounces.RPunch == true and Debounces.RPunched == false then
- Debounces.RPunched = true
- hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
- if Debounces.ks==true then
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- end
- wait(.2)
- Debounces.RPunched = false
- end
- end
- end
- elseif ht and hit:IsA("Hat") then
- if hit.Parent.Name ~= p.Name then
- if hit.Parent:FindFirstChild("Humanoid") then
- if Debounces.RPunch == true and Debounces.RPunched == false then
- Debounces.RPunched = true
- hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
- if Debounces.ks==true then
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- end
- wait(.2)
- Debounces.RPunched = false
- end
- end
- end
- end
- end)
- larm.Touched:connect(function(ht)
- hit = ht.Parent
- if ht and hit:IsA("Model") then
- if hit:FindFirstChild("Humanoid") then
- if hit.Name ~= p.Name then
- if Debounces.LPunch == true and Debounces.LPunched == false then
- Debounces.LPunched = true
- hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
- if Debounces.ks2==true then
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- end
- wait(.2)
- Debounces.LPunched = false
- end
- end
- end
- elseif ht and hit:IsA("Hat") then
- if hit.Parent.Name ~= p.Name then
- if hit.Parent:FindFirstChild("Humanoid") then
- if Debounces.LPunch == true and Debounces.LPunched == false then
- Debounces.LPunched = true
- hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
- if Debounces.ks2==true then
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- end
- wait(.2)
- Debounces.LPunched = false
- end
- end
- end
- end
- end)
- ----------------------------------------------------
- mod4 = Instance.new("Model",char)
- ptez = {0.7, 0.8, 0.9, 1}
- function FindNearestTorso(Position,Distance,SinglePlayer)
- if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
- local List = {}
- for i,v in pairs(workspace:GetChildren())do
- if v:IsA("Model")then
- if v:findFirstChild("Torso")then
- if v ~= char then
- if(v.Torso.Position -Position).magnitude <= Distance then
- table.insert(List,v)
- end
- end
- end
- end
- end
- return List
- end
- function Punch()
- part=Instance.new('Part',mod4)
- part.Anchored=true
- part.CanCollide=false
- part.FormFactor='Custom'
- part.Size=Vector3.new(.2,.2,.2)
- part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
- part.Transparency=.7
- part.BrickColor=BrickColor.new('Really black')
- mesh=Instance.new('SpecialMesh',part)
- mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
- mesh.Scale=Vector3.new(3,3,3)
- part2=Instance.new('Part',mod4)
- part2.Anchored=true
- part2.CanCollide=false
- part2.FormFactor='Custom'
- part2.Size=Vector3.new(.2,.2,.2)
- part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
- part2.Transparency=.7
- part2.BrickColor=BrickColor.new('Really red')
- mesh2=Instance.new('SpecialMesh',part2)
- mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
- mesh2.Scale=Vector3.new(3,1.5,3)
- for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
- if v:FindFirstChild('Humanoid') then
- v.Humanoid:TakeDamage(math.random(2,6))
- end
- end
- coroutine.resume(coroutine.create(function()
- for i=0,0.62,0.4 do
- wait()
- part.CFrame=part.CFrame
- part.Transparency=i
- mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
- part2.CFrame=part2.CFrame
- part2.Transparency=i
- mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
- end
- part.Parent=nil
- part2.Parent=nil
- end))
- end
- ----------------------------------------------------
- rarm.Touched:connect(function(ht)
- hit = ht.Parent
- if ht and hit:IsA("Model") then
- if hit:FindFirstChild("Humanoid") then
- if hit.Name ~= p.Name then
- if Debounces.RPunch == true and Debounces.RPunched == false then
- Debounces.RPunched = true
- hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
- if Debounces.ks==true then
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- end
- wait(.2)
- Debounces.RPunched = false
- end
- end
- end
- elseif ht and hit:IsA("Hat") then
- if hit.Parent.Name ~= p.Name then
- if hit.Parent:FindFirstChild("Humanoid") then
- if Debounces.RPunch == true and Debounces.RPunched == false then
- Debounces.RPunched = true
- hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
- if Debounces.ks==true then
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- end
- wait(.2)
- Debounces.RPunched = false
- end
- end
- end
- end
- end)
- larm.Touched:connect(function(ht)
- hit = ht.Parent
- if ht and hit:IsA("Model") then
- if hit:FindFirstChild("Humanoid") then
- if hit.Name ~= p.Name then
- if Debounces.LPunch == true and Debounces.LPunched == false then
- Debounces.LPunched = true
- hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
- if Debounces.ks2==true then
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- end
- wait(.2)
- Debounces.LPunched = false
- end
- end
- end
- elseif ht and hit:IsA("Hat") then
- if hit.Parent.Name ~= p.Name then
- if hit.Parent:FindFirstChild("Humanoid") then
- if Debounces.LPunch == true and Debounces.LPunched == false then
- Debounces.LPunched = true
- hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
- if Debounces.ks2==true then
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- end
- wait(.2)
- Debounces.LPunched = false
- end
- end
- end
- end
- end)
- ----------------------------------------------------
- local player = game.Players.LocalPlayer
- local pchar = player.Character
- local mouse = player:GetMouse()
- local cam = workspace.CurrentCamera
- local rad = math.rad
- local keysDown = {}
- local flySpeed = 0
- local MAX_FLY_SPEED = 150
- local canFly = false
- local flyToggled = false
- local forward, side = 0, 0
- local lastForward, lastSide = 0, 0
- local floatBP = Instance.new("BodyPosition")
- floatBP.maxForce = Vector3.new(0, math.huge, 0)
- local flyBV = Instance.new("BodyVelocity")
- flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- local turnBG = Instance.new("BodyGyro")
- turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- mouse.KeyDown:connect(function(key)
- keysDown[key] = true
- if key == "f" then
- flyToggled = not flyToggled
- if not flyToggled then
- stanceToggle = "Normal"
- floatBP.Parent = nil
- flyBV.Parent = nil
- turnBG.Parent = nil
- root.Velocity = Vector3.new()
- pchar.Humanoid.PlatformStand = false
- end
- end
- end)
- mouse.KeyUp:connect(function(key)
- keysDown[key] = nil
- end)
- local function updateFly()
- if not flyToggled then return end
- lastForward = forward
- lastSide = side
- forward = 0
- side = 0
- if keysDown.w then
- forward = forward + 1
- end
- if keysDown.s then
- forward = forward - 1
- end
- if keysDown.a then
- side = side - 1
- end
- if keysDown.d then
- side = side + 1
- end
- canFly = (forward ~= 0 or side ~= 0)
- if canFly then
- stanceToggle = "Floating"
- turnBG.Parent = root
- floatBP.Parent = nil
- flyBV.Parent = root
- flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
- if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
- else
- floatBP.position = root.Position
- floatBP.Parent = root
- flySpeed = flySpeed - 1
- if flySpeed < 0 then flySpeed = 0 end
- end
- local camCF = cam.CoordinateFrame
- local in_forward = canFly and forward or lastForward
- local in_side = canFly and side or lastSide
- flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
- in_forward * 0.2, 0).p) - camCF.p) * flySpeed
- turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
- 0)
- end
- game:service'RunService'.RenderStepped:connect(function()
- if flyToggled then
- pchar.Humanoid.PlatformStand = true
- end
- updateFly()
- end)
- -------------------------------
- mouse.KeyDown:connect(function(key)
- if key == "q" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.NoIdl = true
- Debounces.on = true
- function FindNearestTorso(Position,Distance,SinglePlayer)
- if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
- local List = {}
- for i,v in pairs(workspace:GetChildren())do
- if v:IsA("Model")then
- if v:findFirstChild("Torso")then
- if v ~= char then
- if(v.Torso.Position -Position).magnitude <= Distance then
- table.insert(List,v)
- end
- end
- end
- end
- end
- return List
- end
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://232213955"
- z.Pitch = 1
- z.Volume = 1
- wait(0.2)
- z:Play()
- sp = Instance.new("Part",rarm)
- sp.Anchored = true
- sp.CanCollide = false
- sp.Locked = true
- sp.Transparency = 0
- sp.Material = "Neon"
- sp.Size = Vector3.new(1,1,1)
- sp.TopSurface = "SmoothNoOutlines"
- sp.BottomSurface = "SmoothNoOutlines"
- sp.BrickColor = BrickColor.new("Crimson")
- spm = Instance.new("SpecialMesh",sp)
- spm.MeshType = "Sphere"
- spm.Scale = Vector3.new(21,21,21)
- sp2 = Instance.new("Part", rarm)
- sp2.Name = "Energy"
- sp2.BrickColor = BrickColor.new("Crimson")
- sp2.Size = Vector3.new(1, 1, 1)
- sp2.Shape = "Ball"
- sp2.CanCollide = false
- sp2.Anchored = true
- sp2.Locked = true
- sp2.TopSurface = 0
- sp2.BottomSurface = 0
- sp2.Transparency = 1
- spm2 = Instance.new("SpecialMesh",sp2)
- spm2.MeshId = "rbxassetid://9982590"
- spm2.Scale = Vector3.new(2,2,2)
- for i = 1, 20 do
- spm.Scale = spm.Scale - Vector3.new(1,1,1)
- sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
- if Debounces.on == false then break end
- rs:wait()
- end
- for i = 1, 100, 20 do rs:wait()
- sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
- end
- for i = 1, 20 do
- sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
- if Debounces.on == false then break end
- rs:wait()
- end
- sp.Transparency = 1
- for i = 1, 20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
- if Debounces.on == false then break end
- rs:wait()
- end
- wait(1)
- sp.Transparency = 0
- sp2.Transparency = 0.84
- for i = 1, 20 do
- --spm.Scale = spm.Scale - Vector3.new(1,1,1)
- sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
- sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- for i = 1, 2880, 50 do
- rs:wait()
- sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
- sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
- rs:wait()
- end
- sp:Destroy()
- sp2:Destroy()
- --[[local X = Instance.new("Part",char)
- local O = Instance.new("ObjectValue",X)
- O.Name = "creator"
- X.Locked = true
- X.Name = "Shell"
- X.Anchored = false
- X.CanCollide = false
- X.Transparency = 0
- X.Reflectance = 0
- X.BottomSurface = 0
- X.TopSurface = 0
- X.Shape = 0
- local V = Instance.new("ObjectValue",X)
- V.Value = char
- V.Name = "creator"
- X.BrickColor = BrickColor.new("Crimson")
- X.Size = Vector3.new(2,2,2)
- X.Material = "Neon"
- local Z = Instance.new("SpecialMesh",X)
- Z.MeshType = "Sphere"
- Z.Scale = Vector3.new(0.5,0.5,1)
- X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
- local bv = Instance.new("BodyVelocity",X)
- bv.maxForce = Vector3.new(99999,99999,99999)
- X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
- bv.velocity = X.CFrame.lookVector*65
- Explode = X.Touched:connect(function(hit)
- if hit ~= char and hit.Name ~= "Shell" then
- local cf = X.CFrame
- bv:Destroy()
- X.Anchored = true
- Z:Remove()
- Explode:disconnect()
- X.Size = Vector3.new(3,3,3)
- X.Touched:connect(function(hit) end)
- X.CanCollide = false
- local part3 = Instance.new("Part", rarm)
- part3.Anchored=true
- part3.CanCollide=false
- part3.Locked = true
- part3.TopSurface = "SmoothNoOutlines"
- part3.BottomSurface = "SmoothNoOutlines"
- part3.FormFactor='Custom'
- part3.Size=Vector3.new(1,1, 1)
- part3.CFrame=X.CFrame
- part3.Transparency=0
- part3.BrickColor=BrickColor.new("Crimson")
- local mesh3 = Instance.new("SpecialMesh",part3)
- mesh3.MeshType = "Sphere"
- mesh3.Scale = Vector3.new(1,1,1)
- --debris:AddItem(X,8)
- local part4 = Instance.new("Part", rarm)
- part4.Material = "Neon"
- part4.Anchored=true
- part4.CanCollide=false
- part4.Locked = true
- part4.TopSurface = "SmoothNoOutlines"
- part4.BottomSurface = "SmoothNoOutlines"
- part4.FormFactor='Custom'
- part4.Size=Vector3.new(1,1, 1)
- part4.CFrame=X.CFrame
- part4.Transparency=0
- part4.BrickColor=BrickColor.new("Hot pink")
- local mesh4 = Instance.new("SpecialMesh",part4)
- mesh4.MeshType = "Sphere"
- mesh4.Scale = Vector3.new(.5,.5,.5)
- local part7 = Instance.new("Part", rarm)
- part7.Material = "Neon"
- part7.Anchored=true
- part7.CanCollide=false
- part7.Locked = true
- part7.TopSurface = "SmoothNoOutlines"
- part7.BottomSurface = "SmoothNoOutlines"
- part7.FormFactor='Custom'
- part7.Size=Vector3.new(1,1, 1)
- part7.CFrame=X.CFrame
- part7.Transparency=0
- part7.BrickColor=BrickColor.new("Really black")
- local mesh7 = Instance.new("SpecialMesh",part7)
- mesh7.MeshType = "Sphere"
- mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
- for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
- if v:FindFirstChild('Humanoid') then
- v.Humanoid:TakeDamage(math.random(60,90))
- v.Humanoid.PlatformStand = true
- v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
- end
- end
- local acos = math.acos
- local sqrt = math.sqrt
- local Vec3 = Vector3.new
- local fromAxisAngle = CFrame.fromAxisAngle
- local function toAxisAngle(CFr)
- local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
- local Angle = math.acos((R00+R11+R22-1)/2)
- local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
- A = A == 0 and 0.00001 or A
- local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
- B = B == 0 and 0.00001 or B
- local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
- C = C == 0 and 0.00001 or C
- local x = (R21-R12)/sqrt(A)
- local y = (R02-R20)/sqrt(B)
- local z = (R10-R01)/sqrt(C)
- return Vec3(x,y,z),Angle
- end
- function ApplyTrig(Num,Func)
- local Min,Max = Func(0),Func(1)
- local i = Func(Num)
- return (i-Min)/(Max-Min)
- end
- function LerpCFrame(CFrame1,CFrame2,Num)
- local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
- return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
- end
- function Crater(Torso,Radius)
- Spawn(function()
- local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
- local Ignore = {}
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Character ~= nil then
- Ignore[#Ignore+1] = v.Character
- end
- end
- local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
- if Hit == nil then return end
- local Parts = {}
- for i = 1,360,10 do
- local P = Instance.new("Part",Torso.Parent)
- P.Anchored = true
- P.FormFactor = "Custom"
- P.BrickColor = Hit.BrickColor
- P.Material = Hit.Material
- P.TopSurface = "Smooth"
- P.BottomSurface = "Smooth"
- P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
- P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
- Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
- if math.random(0,5) == 0 then -- rubble
- local P = Instance.new("Part",Torso.Parent)
- P.Anchored = true
- P.FormFactor = "Custom"
- P.BrickColor = Hit.BrickColor
- P.Material = Hit.Material
- P.TopSurface = "Smooth"
- P.BottomSurface = "Smooth"
- P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
- P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
- Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
- end
- end
- for i = 0,1,0.05 do
- for i2,v in pairs(Parts) do
- v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
- end
- wait(0.02)
- end
- for i,v in pairs(Parts) do
- if v[1].Size.X > 2.1 then
- v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
- end
- v[1].Anchored = false
- end
- for i = 0,1,0.05 do
- for i2,v in pairs(Parts) do
- v[1].Transparency = i
- if i == 1 then
- v[1]:Destroy()
- elseif i >= 0.25 then
- v[1].CanCollide = false
- end
- end
- wait(0.02)
- end
- Parts = nil
- end)
- end
- ROW = function(out, trans, s, wt, t, ang, plus)
- for i = 1, 360, 360/t do
- local c = Instance.new("Part", game.Workspace)
- c.FormFactor = 3
- c.TopSurface = 0
- c.BottomSurface = 0
- c.Size = s
- c.Anchored = true
- c.CanCollide = wt
- c.Material=workspace.Base.Material
- c.Transparency = trans
- c.BrickColor = workspace.Base.BrickColor
- c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
- c.Locked=true
- game.Debris:AddItem(c,15)
- end
- end
- Part = function(x,y,z,color,tr,cc,an,parent)
- local p = Instance.new('Part',parent or Weapon)
- p.formFactor = 'Custom'
- p.Size = Vector3.new(x,y,z)
- p.BrickColor = BrickColor.new(color)
- p.CanCollide = cc
- p.Transparency = tr
- p.Anchored = an
- p.TopSurface,p.BottomSurface = 0,0
- p.Locked=true
- p:BreakJoints()
- return p end
- Mesh = function(par,num,x,y,z)
- local msh = _
- if num == 1 then msh = Instance.new("CylinderMesh",par)
- elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
- elseif num == 3 then msh = Instance.new("BlockMesh",par)
- elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
- elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
- end msh.Scale = Vector3.new(x,y,z)
- return msh end
- function explosion(col1,col2,cfr,sz,rng,dmg)
- local a= Part(1,1,1,col1,.5,false,true,workspace)
- local a2= Part(1,1,1,col2,.5,false,true,workspace)
- local a3= Part(1,1,1,col2,.5,false,true,workspace)
- v1,v2,v3=sz.x,sz.y,sz.z
- local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
- local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
- local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
- a.CFrame=cfr
- a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
- a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
- Spawn(function()
- while wait() do
- if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
- m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
- m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
- m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
- a.Transparency=a.Transparency+0.05
- a2.Transparency=a2.Transparency+0.05
- a3.Transparency=a3.Transparency+0.05
- end
- end)
- end
- Crater(X,20)
- ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
- z = Instance.new("Sound",X)
- z.SoundId = "rbxassetid://231917744"
- z.Pitch = .5
- z.Volume = 10
- z1 = Instance.new("Sound",X)
- z1.SoundId = "rbxassetid://231917744"
- z1.Pitch = .5
- z1.Volume = 10
- z2 = Instance.new("Sound",X)
- z2.SoundId = "rbxassetid://231917744"
- z2.Pitch = .5
- z2.Volume = 10
- z3 = Instance.new("Sound",X)
- z3.SoundId = "rbxassetid://245537790"
- z3.Pitch = .7
- z3.Volume = 1
- z4 = Instance.new("Sound",X)
- z4.SoundId = "rbxassetid://245537790"
- z4.Pitch = .7
- z4.Volume = 1
- wait(0.1)
- z:Play()
- z1:Play()
- z2:Play()
- z3:Play()
- z4:Play()
- local part=Instance.new('Part',rarm)
- part.Anchored=true
- part.CanCollide=false
- part.Locked = true
- part.FormFactor='Custom'
- part.Size=Vector3.new(1,1,1)
- part.CFrame=X.CFrame*CFrame.new(0,0,0)
- part.Transparency=0
- part.BrickColor=BrickColor.new('Really black')
- local mesh=Instance.new('SpecialMesh',part)
- mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
- mesh.Scale=Vector3.new(2,2,2)
- local part2=part:clone()
- part2.Parent = rarm
- part2.BrickColor=BrickColor.new("Crimson")
- local part5=part:clone()
- part5.Parent = rarm
- part5.BrickColor=BrickColor.new("Magenta")
- local part6=part:clone()
- part6.Parent = rarm
- part6.BrickColor=BrickColor.new("Black")
- local mesh2=mesh:clone()
- mesh2.Parent=part2
- mesh2.Scale=Vector3.new(3, 3, 3)
- local mesh5=mesh:clone()
- mesh5.Parent=part5
- mesh5.Scale=Vector3.new(3, 3, 3)
- local mesh6=mesh:clone()
- mesh6.Parent=part6
- mesh6.Scale=Vector3.new(3, 3, 3)
- local blast = Instance.new("Part", rarm)
- blast.BrickColor = BrickColor.new("Really black")
- blast.Anchored = true
- blast.CanCollide = false
- blast.Locked = true
- blast.Size = Vector3.new(1, 1, 1)
- blast.TopSurface = "Smooth"
- blast.BottomSurface = "Smooth"
- blast.Transparency = 0
- blast.CFrame = HandCF
- local bm = Instance.new("SpecialMesh", blast)
- bm.Scale = Vector3.new(5,1,5)
- bm.MeshId = "rbxassetid://3270017"
- local blast2 = Instance.new("Part", rarm)
- blast2.BrickColor = BrickColor.new("Really black")
- blast2.Anchored = true
- blast2.CanCollide = false
- blast2.Locked = true
- blast2.Size = Vector3.new(1, 1, 1)
- blast2.TopSurface = "Smooth"
- blast2.BottomSurface = "Smooth"
- blast2.Transparency = 0
- blast2.CFrame = HandCF
- local bm2 = Instance.new("SpecialMesh", blast2)
- bm2.Scale = Vector3.new(3,1,3)
- bm2.MeshId = "rbxassetid://3270017"
- local blast3 = Instance.new("Part", rarm)
- blast3.BrickColor = BrickColor.new("Really black")
- blast3.Anchored = true
- blast3.CanCollide = false
- blast3.Locked = true
- blast3.Size = Vector3.new(1, 1, 1)
- blast3.TopSurface = "Smooth"
- blast3.BottomSurface = "Smooth"
- blast3.Transparency = 0
- blast3.CFrame = HandCF
- local bm3 = Instance.new("SpecialMesh", blast3)
- bm3.Scale = Vector3.new(3,1,3)
- bm3.MeshId = "rbxassetid://3270017"
- for i = 1,120 do rs:wait()
- X.Transparency = X.Transparency + (1/120)
- part.Transparency = part.Transparency + (1/120)
- part2.Transparency = part2.Transparency + (1/120)
- part3.Transparency = part3.Transparency + (1/120)
- part4.Transparency = part4.Transparency + (1/120)
- part5.Transparency = part5.Transparency + (1/120)
- part6.Transparency = part6.Transparency + (1/120)
- part7.Transparency = part7.Transparency + (1/120)
- blast.Transparency = blast.Transparency + (1/120)
- blast2.Transparency = blast2.Transparency + (1/120)
- blast3.Transparency = blast3.Transparency + (1/120)
- X.Size = X.Size + Vector3.new(.8,.8,.8)
- --part3.Size = part3.Size + Vector3.new(3,3,3)
- mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
- mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
- mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
- mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
- mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
- mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
- mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
- bm.Scale = bm.Scale + Vector3.new(6,6,.2)
- bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
- bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
- X.CFrame = cf
- part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
- part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
- part3.CFrame=X.CFrame
- part4.CFrame=X.CFrame
- part7.CFrame=X.CFrame
- part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
- part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
- blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
- blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
- blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
- rs:wait()
- end
- X:Destroy()
- part:Destroy()
- part2:Destroy()
- part3:Destroy()
- part4:Destroy()
- part5:Destroy()
- part6:Destroy()
- blast:Destroy()
- blast2:Destroy()
- blast3:Destroy()
- z:Destroy()
- z1:Destroy()
- z2:Destroy()
- z3:Destroy()
- z4:Destroy()
- end
- end) ]]
- for i = 1, 20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.NoIdl = false
- Debounces.on = false
- end
- end
- end
- end)
- ----------------------------------------------------
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.on = true
- Debounces.NoIdl = true
- pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
- z = Instance.new("Sound", rarm)
- z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
- z.Volume = .6
- z.Pitch = pt[math.random(1,#pt)]
- z.Looped = false
- z:Play()
- Debounces.RPunch = true
- Debounces.LPunch = true
- Debounces.ks = true
- Debounces.ks2 = true
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z2 = Instance.new("Sound", larm)
- z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z2.Volume = .6
- z2.Pitch = pt[math.random(1,#pt)]
- z2.Looped = false
- z2:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z3 = Instance.new("Sound", rarm)
- z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z3.Volume = 0.6
- z3.Pitch = pt[math.random(1,#pt)]
- z3.Looped = false
- z3:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z4 = Instance.new("Sound", larm)
- z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z4.Volume = .6
- z4.Pitch = pt[math.random(1,#pt)]
- z4.Looped = false
- z4:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z5 = Instance.new("Sound", rarm)
- z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z5.Volume = .6
- z5.Pitch = pt[math.random(1,#pt)]
- z5.Looped = false
- z5:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
- if Debounces.on == false then break end
- wait()
- end
- z6 = Instance.new("Sound", larm)
- z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z6.Volume = .6
- z6.Pitch = pt[math.random(1,#pt)]
- z6.Looped = false
- z6:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z7 = Instance.new("Sound", rarm)
- z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
- z7.Volume = .6
- z7.Pitch = pt[math.random(1,#pt)]
- z7.Looped = false
- z7:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z8 = Instance.new("Sound", larm)
- z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z8.Volume = .6
- z8.Pitch = pt[math.random(1,#pt)]
- z8.Looped = false
- z8:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z9 = Instance.new("Sound", rarm)
- z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z9.Volume = 0.6
- z9.Pitch = pt[math.random(1,#pt)]
- z9.Looped = false
- z9:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z10 = Instance.new("Sound", larm)
- z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z10.Volume = .6
- z10.Pitch = pt[math.random(1,#pt)]
- z10.Looped = false
- z10:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z11 = Instance.new("Sound", rarm)
- z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z11.Volume = .6
- z11.Pitch = pt[math.random(1,#pt)]
- z11.Looped = false
- z11:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
- if Debounces.on == false then break end
- wait()
- end
- z12 = Instance.new("Sound", larm)
- z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z12.Volume = .6
- z12.Pitch = pt[math.random(1,#pt)]
- z12.Looped = false
- z12:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z13 = Instance.new("Sound", rarm)
- z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z13.Volume = 0.6
- z13.Pitch = pt[math.random(1,#pt)]
- z13.Looped = false
- z13:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z14 = Instance.new("Sound", larm)
- z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z14.Volume = .6
- z14.Pitch = pt[math.random(1,#pt)]
- z14.Looped = false
- z14:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z15 = Instance.new("Sound", rarm)
- z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z15.Volume = .6
- z15.Pitch = pt[math.random(1,#pt)]
- z15.Looped = false
- z15:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
- if Debounces.on == false then break end
- wait()
- end
- z16 = Instance.new("Sound", larm)
- z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z16.Volume = .6
- z16.Pitch = pt[math.random(1,#pt)]
- z16.Looped = false
- z16:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z17 = Instance.new("Sound", rarm)
- z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
- z17.Volume = .6
- z17.Pitch = pt[math.random(1,#pt)]
- z17.Looped = false
- z17:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z18 = Instance.new("Sound", larm)
- z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z18.Volume = .6
- z18.Pitch = pt[math.random(1,#pt)]
- z18.Looped = false
- z18:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z19 = Instance.new("Sound", rarm)
- z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z19.Volume = 0.6
- z19.Pitch = pt[math.random(1,#pt)]
- z19.Looped = false
- z19:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z20 = Instance.new("Sound", larm)
- z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
- z20.Volume = .6
- z20.Pitch = pt[math.random(1,#pt)]
- z20.Looped = false
- z20:Play()
- for i = 1, 3 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
- if Debounces.on == false then break end
- wait()
- end
- z:Destroy()
- z2:Destroy()
- z3:Destroy()
- z4:Destroy()
- z5:Destroy()
- z6:Destroy()
- z7:Destroy()
- z8:Destroy()
- z9:Destroy()
- z10:Destroy()
- z11:Destroy()
- z12:Destroy()
- z13:Destroy()
- z14:Destroy()
- z15:Destroy()
- z16:Destroy()
- z17:Destroy()
- z18:Destroy()
- z19:Destroy()
- z20:Destroy()
- Debounces.LPunch = false
- Debounces.RPunch = false
- Debounces.ks = false
- Debounces.ks2 = false
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.on = false
- Debounces.NoIdl = false
- end
- end
- end
- end)
- -------------------------------
- mouse.KeyDown:connect(function(key)
- if key == "t" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.NoIdl = true
- Debounces.on = true
- Debounces.ks = true
- kik = rleg.Touched:connect(function(ht)
- hit = ht.Parent
- if ht and hit:IsA("Model") then
- if hit:FindFirstChild("Humanoid") then
- if hit.Name ~= p.Name then
- --[[if Debounces.Slashing == true and Debounces.Slashed == false then
- Debounces.Slashed = true]]--
- if Debounces.ks==true then
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Volume = 1
- z:Play()
- Debounces.ks=false
- end
- hit:FindFirstChild("Humanoid"):TakeDamage(2)
- hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
- --Debounces.Slashed = false
- --end
- end
- end
- elseif ht and hit:IsA("Hat") then
- if hit.Parent.Name ~= p.Name then
- if hit.Parent:FindFirstChild("Humanoid") then
- --[[if Debounces.Slashing == true and Debounces.Slashed == false then
- Debounces.Slashed = true]]--
- hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
- hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
- --Debounces.Slashed = false
- --end
- end
- end
- end
- end)
- for i = 1,20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
- if Debounces.on == false then break end
- rs:wait()
- end
- kik:disconnect()
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.NoIdl = false
- Debounces.on = false
- end
- end
- end
- end)
- ----------------------------------------------------
- mouse.KeyDown:connect(function(key)
- if key == "y" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.on = true
- Debounces.NoIdl = true
- for i,v in pairs (char.Claw:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency=0
- end
- end
- for i,v in pairs (char.Claw:GetChildren()) do
- if v:IsA("WedgePart") then
- v.Transparency=0
- end
- end
- for i = 1, 15 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait(2.7)
- end
- x = Instance.new("Sound",char)
- x.SoundId = "rbxassetid://228343271"
- x.Pitch = 1
- x.Volume = .8
- wait(.1)
- x:Play()
- Debounces.on = false
- Debounces.Here = false
- shot = shot + 1
- local rng = Instance.new("Part", larm)
- rng.Anchored = true
- rng.BrickColor = BrickColor.new("Crimson")
- rng.CanCollide = false
- rng.FormFactor = 3
- rng.Name = "Ring"
- rng.Size = Vector3.new(1, 1, 1)
- rng.Transparency = 0.35
- rng.TopSurface = 0
- rng.BottomSurface = 0
- rng2 = rng:clone()
- rng3 = rng2:clone()
- rng4 = rng2:clone()
- local rngm = Instance.new("SpecialMesh", rng)
- rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
- rngm.Scale = Vector3.new(10, 10, 1)
- rngm2 = rngm:clone()
- rngm2.Scale = Vector3.new(5, 5, 3)
- rngm3=rngm2:clone()
- rngm3.Parent = rng3
- rngm3.Scale = Vector3.new(8, 8, 1)
- rngm4 = rngm2:clone()
- rngm4.Parent = rng4
- rngm4.Scale = Vector3.new(6, 6, 1)
- local bem = Instance.new("Part", larm)
- bem.Anchored = true
- bem.BrickColor = BrickColor.new("Really black")
- bem.CanCollide = false
- bem.FormFactor = 3
- bem.Name = "Beam" .. shot
- bem.Size = Vector3.new(1, 1, 1)
- bem.Transparency = 0.35
- bem.TopSurface = 0
- bem.BottomSurface = 0
- local bemm = Instance.new("SpecialMesh", bem)
- bemm.MeshType = 4
- bemm.Scale = Vector3.new(1, 4, 4)
- local out = Instance.new("Part", larm)
- out.Anchored = true
- out.BrickColor = BrickColor.new("Really black")
- out.CanCollide = false
- out.FormFactor = 3
- out.Name = "Out"
- out.Size = Vector3.new(4, 4, 4)
- out.Transparency = 0.35
- out.TopSurface = 0
- out.BottomSurface = 0
- local outm = Instance.new("SpecialMesh", out)
- outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
- outm.Scale = Vector3.new(6, 4, 6)
- local bnd = Instance.new("Part", larm)
- bnd.Anchored = true
- bnd.BrickColor = BrickColor.new("Really red")
- bnd.CanCollide = false
- bnd.FormFactor = 3
- bnd.Name = "Bend"
- bnd.Size = Vector3.new(1, 1, 1)
- bnd.Transparency = 1
- bnd.TopSurface = 0
- bnd.BottomSurface = 0
- local bndm = Instance.new("SpecialMesh", bnd)
- bndm.MeshType = 3
- bndm.Scale = Vector3.new(8, 8, 8)
- out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
- bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
- bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
- rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
- rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
- rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
- Debounces.Shewt = true
- coroutine.wrap(function()
- for i = 1, 20, 0.2 do
- rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
- rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
- rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
- rng.Transparency = i/20
- rng3.Transparency = 1/24
- rng4.Transparency = i/26
- wait()
- end
- wait()
- rng:Destroy()
- end)()
- if Debounces.Shewt == true then
- larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
- hit = ht.Parent
- if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
- if HasntTouched(hit.Name) == true and deb == false then
- deb = true
- coroutine.wrap(function()
- hit:FindFirstChild("Humanoid").PlatformStand = true
- hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
- hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
- end)()
- table.insert(Touche, hit.Name)
- deb = false
- end
- elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
- if HasntTouched(hit.Parent.Name) == true and deb == false then
- deb = true
- coroutine.wrap(function()
- hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
- hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
- wait(1)
- hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
- end)()
- table.insert(Touche, hit.Parent.Name)
- deb = false
- for i, v in pairs(Touche) do
- print(v)
- end
- end
- end
- end)
- end
- for i = 0, 260, 8 do
- bem.Size = Vector3.new(i, 3, 3)
- out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
- bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
- bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
- bnd.Size = Vector3.new(1,1,1)
- bndm.Scale = Vector3.new(8,8,8)
- if i % 10 == 0 then
- local newRng = rng2:Clone()
- newRng.Parent = larm
- newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
- local newRngm = rngm2:clone()
- newRngm.Parent=newRng
- coroutine.wrap(function()
- for i = 1, 10, 0.2 do
- newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
- newRng.Transparency = i/10
- wait()
- end
- wait()
- newRng:Destroy()
- end)()
- end
- wait()
- end
- wait()
- Debounces.Shewt = false
- bem:Destroy()
- out:Destroy()
- bnd:Destroy()
- Debounces.Ready = false
- for i, v in pairs(Touche) do
- table.remove(Touche, i)
- end
- wait()
- for i,v in pairs (char.Claw:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency=1
- end
- end
- for i,v in pairs (char.Claw:GetChildren()) do
- if v:IsA("WedgePart") then
- v.Transparency=1
- end
- end
- table.insert(Touche, char.Name)
- Debounces.NoIdl = false
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- end
- end
- end
- end)
- ----------------------------------------------------
- --[[mouse.KeyDown:connect(function(key)
- if key == "y" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.NoIdl = true
- Debounces.on = true
- local shell = Instance.new("Part",torso)
- shell.BrickColor = BrickColor.new("Crimson")
- shell.Anchored = false
- shell.CanCollide = false
- shell.Locked = true
- shell.TopSurface = "SmoothNoOutlines"
- shell.BottomSurface = "SmoothNoOutlines"
- shell.Size = Vector3.new(1.2,1.2,1.2)
- shell.FormFactor = 3
- local shellm = Instance.new("SpecialMesh",shell)
- shellm.MeshType = "Sphere"
- shellm.Scale = Vector3.new(1.2,1.2,1.2)
- Omega = function()
- local X = Instance.new("Part",char)
- local O = Instance.new("ObjectValue",X)
- O.Name = "creator"
- X.Locked = true
- X.Name = "Shell"
- X.Anchored = false
- X.CanCollide = false
- X.Transparency = 0.5
- X.Reflectance = 0
- X.BottomSurface = 0
- X.TopSurface = 0
- X.Shape = 0
- local V = Instance.new("ObjectValue",X)
- V.Value = char
- V.Name = "creator"
- X.BrickColor = BrickColor.new("Crimson")
- X.Size = Vector3.new(40,40,40)
- --X.Material = "Neon"
- local Z = Instance.new("SpecialMesh",X)
- Z.MeshType = "Sphere"
- Z.Scale = Vector3.new(0.2,0.2,0.2)
- X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
- local bv = Instance.new("BodyVelocity",X)
- bv.maxForce = Vector3.new(99999,99999,99999)
- X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
- bv.velocity = root.CFrame.lookVector*10
- Explode = X.Touched:connect(function(hit)
- if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
- local cf = X.CFrame
- bv:Destroy()
- X.Anchored = true
- Z:Remove()
- Explode:disconnect()
- X.Size = Vector3.new(3,3,3)
- X.Touched:connect(function(hit) end)
- X.CanCollide = false
- for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
- if v:FindFirstChild('Humanoid') then
- v.Humanoid:TakeDamage(math.random(80,120))
- end
- end
- for i = 1, (40) do rs:wait()
- X.Transparency = X.Transparency + (1/40)
- X.Size = X.Size + Vector3.new(1,1,1)
- X.CFrame = root.CFrame * CFrame.new(0,0,-10)
- end
- X:Destroy()
- end
- end)
- end
- for i = 1,200 do
- shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
- if Debounces.on == false then break end
- rs:wait()
- end
- for i = 1,30 do
- shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
- if Debounces.on == false then break end
- rs:wait()
- end
- for i = 1,40 do
- shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
- shell.Size = shell.Size + Vector3.new(1,1,1)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
- if Debounces.on == false then break end
- rs:wait()
- end
- for i = 1,40 do
- shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
- if Debounces.on == false then break end
- rs:wait()
- end
- for i = 1,60 do
- shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
- if Debounces.on == false then break end
- rs:wait()
- end
- for i = 1,60 do
- shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
- shell.Size = shell.Size + Vector3.new(1,1,1)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
- if Debounces.on == false then break end
- rs:wait()
- end
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.NoIdl = false
- Debounces.on = false
- end
- end
- end
- end)]]--
- ----------------------------------------------------
- Charging = false
- mouse.KeyDown:connect(function(key)
- if key == "r" then
- if Charging == false then
- Charging = true
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.NoIdl = true
- Debounces.on = true
- for i = 1,20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- --[[for i = 1,20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
- if Debounces.on == false then break end
- rs:wait()
- end]]--
- pt=Instance.new('Part',torso)
- pt.Anchored=true
- pt.CanCollide=false
- pt.Locked = true
- pt.FormFactor='Custom'
- pt.Size=Vector3.new(1,1,1)
- pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
- pt.Transparency=.6
- pt.BrickColor=BrickColor.new('Really black')
- msh=Instance.new('SpecialMesh',pt)
- msh.MeshId='http://www.roblox.com/asset/?id=20329976'
- msh.Scale=Vector3.new(8,4,8)
- pt2=pt:clone()
- pt2.Parent = torso
- pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
- pt2.BrickColor=BrickColor.new("Crimson")
- msh2=msh:clone()
- msh2.Parent=pt2
- msh2.Scale=Vector3.new(10,5,10)
- custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
- bl = Instance.new("Part", char)
- bl.Locked = true
- bl.Name = "Shell"
- bl.BrickColor = BrickColor.new("Really black")
- bl.Anchored = true
- bl.CanCollide = false
- bl.Transparency = 0
- bl.Reflectance = 0
- bl.BottomSurface = 0
- bl.TopSurface = 0
- bl.Shape = 0
- blm = Instance.new("SpecialMesh",bl)
- blm.MeshType = "Sphere"
- blm.Scale = Vector3.new(1,1,1)
- blm.MeshId = "rbxassetid://9982590"
- coroutine.resume(coroutine.create(function()
- for i=1, math.huge, 4 do
- if Charging == true then
- rs:wait()
- bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
- blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
- bl.Transparency = bl.Transparency + 0.005
- pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
- pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
- msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
- msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
- elseif Charging == false then break
- end
- end
- end))
- repeat
- local p = Instance.new('Part',torso)
- p.formFactor = 'Custom'
- p.Size = Vector3.new(1,1,1)
- p.BrickColor = workspace.Base.BrickColor
- p.CanCollide = false
- p.Transparency = 0
- p.Anchored = true
- p.Locked=true
- p.Material = workspace.Base.Material
- s = math.random(1,40)/10
- local m = Instance.new("BlockMesh",p)
- m.Scale = Vector3.new(s,s,s)
- p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
- --[[coroutine.wrap(function()
- wait(2)
- while Charging == true do
- wait(2)
- GroundWave1()
- wait(2)
- end
- end)()]]--
- Spawn(function()
- while rs:wait() do
- if Charging == true then
- rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
- larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
- hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
- torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
- lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
- rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
- elseif Charging == false then break
- end
- end
- end)
- Spawn(function()
- while rs:wait() do
- if p.Transparency >= 1 then p:Destroy() break end
- p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
- p.Transparency = p.Transparency+0.01
- end
- end)
- wait(.3)
- until Charging == false
- end
- end
- end
- end)
- ----------------------------------------------------
- mouse.KeyUp:connect(function(key)
- if key == "r" then
- if Charging == true then
- Charging = false
- pt:Destroy()
- pt2:Destroy()
- bl:Destroy()
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.NoIdl = false
- Debounces.on = false
- end
- end
- end
- end)
- ----------------------------------------------------
- mouse.KeyDown:connect(function(key)
- if key == "g" then
- if Debounces.CanAttack == true then
- Debounces.CanAttack = false
- Debounces.NoIdl = true
- Debounces.on = true
- local shell = Instance.new("Part",torso)
- shell.BrickColor = BrickColor.new("Crimson")
- shell.Anchored = true
- shell.CanCollide = false
- shell.Locked = true
- shell.TopSurface = "SmoothNoOutlines"
- shell.BottomSurface = "SmoothNoOutlines"
- shell.Size = Vector3.new(1,1,1)
- shellm = Instance.new("SpecialMesh",shell)
- shellm.MeshType = "Sphere"
- shellm.Scale = Vector3.new(1,1,1)
- local shell2 = Instance.new("Part",torso)
- shell2.BrickColor = BrickColor.new("Crimson")
- shell2.Anchored = true
- shell2.CanCollide = false
- shell2.Locked = true
- shell2.TopSurface = "SmoothNoOutlines"
- shell2.BottomSurface = "SmoothNoOutlines"
- shell2.Size = Vector3.new(1,1,1)
- shellm2 = Instance.new("SpecialMesh",shell2)
- shellm2.MeshType = "Sphere"
- shellm2.Scale = Vector3.new(1,1,1)
- function FindNearestTorso(Position,Distance,SinglePlayer)
- if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
- local List = {}
- for i,v in pairs(workspace:GetChildren())do
- if v:IsA("Model")then
- if v:findFirstChild("Torso")then
- if v ~= char then
- if(v.Torso.Position -Position).magnitude <= Distance then
- table.insert(List,v)
- end
- end
- end
- end
- end
- return List
- end
- Shell = function()
- local X = Instance.new("Part",char)
- local O = Instance.new("ObjectValue",X)
- O.Name = "creator"
- X.Locked = true
- X.Name = "Shell"
- X.Anchored = false
- X.CanCollide = false
- X.Transparency = 0
- X.Reflectance = 0
- X.BottomSurface = 0
- X.TopSurface = 0
- X.Shape = 0
- local V = Instance.new("ObjectValue",X)
- V.Value = char
- V.Name = "creator"
- X.BrickColor = BrickColor.new("Crimson")
- X.Size = Vector3.new(1,1,1)
- --X.Material = "Neon"
- local Z = Instance.new("SpecialMesh",X)
- Z.MeshType = "Sphere"
- Z.Scale = Vector3.new(1,1,1)
- X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
- local bv = Instance.new("BodyVelocity",X)
- bv.maxForce = Vector3.new(99999,99999,99999)
- X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
- bv.velocity = root.CFrame.lookVector*65
- Explode = X.Touched:connect(function(hit)
- if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
- local cf = X.CFrame
- bv:Destroy()
- X.Anchored = true
- Z:Remove()
- Explode:disconnect()
- X.Size = Vector3.new(3,3,3)
- X.Touched:connect(function(hit) end)
- X.CanCollide = false
- for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
- if v:FindFirstChild('Humanoid') then
- v.Humanoid:TakeDamage(math.random(6,12))
- end
- end
- for i = 1, (40) do rs:wait()
- X.Transparency = X.Transparency + (1/40)
- X.Size = X.Size + Vector3.new(1,1,1)
- X.CFrame = cf
- end
- X:Destroy()
- end
- end)
- end
- Shell()
- for i = 1, 10 do
- shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
- shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
- if Debounces.on == false then break end
- rs:wait()
- end
- Shell()
- shell.Transparency = 1
- for i = 1, 10 do
- shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
- shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
- if Debounces.on == false then break end
- rs:wait()
- end
- Shell()
- shell.Transparency = 0
- shell2.Transparency = 1
- for i = 1, 10 do
- shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
- shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
- if Debounces.on == false then break end
- rs:wait()
- end
- Shell()
- shell2.Transparency = 0
- shell.Transparency = 1
- for i = 1, 10 do
- shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
- shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
- if Debounces.on == false then break end
- rs:wait()
- end
- Shell()
- shell.Transparency = 0
- shell2.Transparency = 1
- for i = 1, 10 do
- shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
- shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
- if Debounces.on == false then break end
- rs:wait()
- end
- Shell()
- shell2.Transparency = 0
- shell.Transparency = 1
- for i = 1, 10 do
- shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
- shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
- if Debounces.on == false then break end
- rs:wait()
- end
- Shell()
- shell.Transparency = 0
- shell2.Transparency = 1
- for i = 1, 10 do
- shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
- shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
- if Debounces.on == false then break end
- rs:wait()
- end
- Shell()
- shell2.Transparency = 0
- shell.Transparency = 1
- for i = 1, 10 do
- shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
- shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
- if Debounces.on == false then break end
- rs:wait()
- end
- Shell()
- shell.Transparency = 0
- shell2.Transparency = 1
- for i = 1, 10 do
- shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
- shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
- if Debounces.on == false then break end
- rs:wait()
- end
- Shell()
- shell2.Transparency = 0
- shell.Transparency = 1
- for i = 1, 10 do
- shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
- shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
- if Debounces.on == false then break end
- rs:wait()
- end
- Shell()
- shell.Transparency = 0
- shell2.Transparency = 1
- for i = 1, 10 do
- shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
- shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
- if Debounces.on == false then break end
- rs:wait()
- end
- Shell()
- shell2.Transparency = 0
- shell.Transparency = 1
- for i = 1, 10 do
- shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
- shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
- if Debounces.on == false then break end
- rs:wait()
- end
- Shell()
- shell.Transparency = 0
- shell2.Transparency = 1
- for i = 1, 10 do
- shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
- shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
- if Debounces.on == false then break end
- rs:wait()
- end
- shell.Transparency = 1
- if Debounces.CanAttack == false then
- Debounces.CanAttack = true
- Debounces.NoIdl = false
- Debounces.on = false
- end
- end
- end
- end)
- ----------------------------------------------------
- Search = false
- mouse.KeyDown:connect(function(key)
- if key == "n" then
- if Search == false then
- Search = true
- for i,v in pairs(game.Players:getPlayers()) do
- if v.Name~=char.Name then
- for j,k in pairs(v.Character:GetChildren()) do
- if k:IsA("BasePart") and k.Transparency >= 1 then
- bawx=Instance.new("SelectionBox",cam)
- bawx.Color = BrickColor.new("Bright red")
- bawx.Transparency = .5
- bawx.Adornee = k
- end
- end
- end
- end
- elseif Search == true then
- Search = false
- for i, v in pairs(cam:GetChildren()) do
- if v:IsA("SelectionBox") then
- v:Destroy()
- end
- end
- end
- end
- end)
- ----------------------------------------------------
- Grab = false
- mouse.KeyDown:connect(function(key)
- if key == "z" then
- Debounces.on = true
- Debounces.NoIdl = true
- Debounces.ks = true
- if Grab == false then
- gp = nil
- for i = 1, 20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- con1=larm.Touched:connect(function(hit) -- this is grab
- ht = hit.Parent
- hum1=ht:FindFirstChild('Humanoid')
- if hum1 ~= nil then
- if Debounces.ks==true then
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Volume = 1
- z:Play()
- Debounces.ks=false
- end
- hum1.PlatformStand=true
- gp = ht
- Grab = true
- asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
- asd.Parent = larm
- asd.Name = "asd"
- asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
- --[[elseif hum1 == nil then
- con1:disconnect()
- wait() return]]--
- end
- end)
- for i = 1, 20 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- if hum1 == nil then
- Debounces.on = false
- Debounces.NoIdl = false
- end
- con1:disconnect()
- elseif Grab == true then
- Grab = false
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- Punch()
- z = Instance.new("Sound",hed)
- z.SoundId = "rbxassetid://169380525"
- z.Pitch = ptz[math.random(1,#ptz)]
- z.Volume = 1
- z:Play()
- for i = 1, 10 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
- if Debounces.on == false then break end
- rs:wait()
- end
- con1:disconnect()
- Debounces.on = false
- Debounces.NoIdl = false
- if gp ~= nil then
- gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
- for i,v in pairs(larm:GetChildren()) do
- if v.Name == "asd" and v:IsA("Weld") then
- v:Remove()
- end
- end
- --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
- bv.maxForce = Vector3.new(400000, 400000, 400000)
- bv.P = 125000
- bv.velocity = char.Head.CFrame.lookVector * 200]]--
- hum1=nil
- ht=nil
- Debounces.on = false
- Debounces.NoIdl = false
- elseif ht == nil then wait()
- Grab = false
- Debounces.on = false
- Debounces.NoIdl = false
- end
- end
- end
- end)
- ----------------------------------------------------
- mouse.KeyDown:connect(function(key)
- if string.byte(key) == 52 then
- char.Humanoid.WalkSpeed = 60
- end
- end)
- mouse.KeyUp:connect(function(key)
- if string.byte(key) == 52 then
- char.Humanoid.WalkSpeed = 16
- end
- end)
- -------------------------------
- local animpose = "Idle"
- local lastanimpose = "Idle"
- local sine = 0
- local change = 1
- local val = 0
- local ffing = false
- -------------------------------
- game:GetService("RunService").RenderStepped:connect(function()
- --[[if char.Humanoid.Jump == true then
- jump = true
- else
- jump = false
- end]]
- char.Humanoid.FreeFalling:connect(function(f)
- if f then
- ffing = true
- else
- ffing = false
- end
- end)
- sine = sine + change
- if jumpn == true then
- animpose = "Jumping"
- elseif ffing == true then
- animpose = "Freefalling"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
- animpose = "Idle"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
- animpose = "Walking"
- elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
- animpose = "Running"
- end
- if animpose ~= lastanimpose then
- sine = 0
- if Debounces.NoIdl == false then
- if animpose == "Idle" then
- for i = 1, 2 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
- end
- elseif animpose == "Walking" then
- for i = 1, 2 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
- --[[rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4) ]]
- end
- elseif animpose == "Running" then
- for i = 1, 2 do
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
- wait()
- end
- end
- else
- end
- end
- --[[local HP1 = Instance.new("Part",larm)
- HP1.Size = Vector3.new(-0.25,0.5,0.25)
- HP1.BrickColor = BrickColor.new("Crimson")
- local HP1W = Instance.new("Weld", HP1)
- HP1W.Part0 = larm
- HP1W.Part1 = HP1
- HP1W.C0 = CFrame.new(-1, .45, 0) ]]
- lastanimpose = animpose
- if Debounces.NoIdl == false then
- if animpose == "Idle" then
- change = 0.5
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
- --rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.45,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(180),math.rad(20)), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.45+0.05*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
- --larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
- --torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
- --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(-40), math.rad(0)), 0.05)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
- elseif animpose == "Walking" then
- change = 1
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
- elseif animpose == "Running" then
- change = 1
- rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.35,.3)*CFrame.Angles(math.rad(-30),math.rad(-14),math.rad(-30+2*math.cos(sine/18))), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.35,.2)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(30+2*math.cos(sine/18))), 0.2)
- --larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.35,.2)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(30+2*math.cos(sine/18))), 0.2)
- --larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.53, -.1) * CFrame.Angles(math.rad(-5),0,0), 0.4)
- --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/24), 0) * CFrame.Angles(math.rad(-10),math.rad(-0), math.rad(0)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(-1)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(1)), 0.4)
- --[[lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.8, 0.1) * CFrame.Angles(math.rad(-10), math.rad(10), math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, 0.1) * CFrame.Angles(math.rad(-10), math.rad(10), math.rad(0)), 0.4) ]]
- --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
- --[[rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
- larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
- hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
- torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
- lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
- rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4) ]]
- end
- end
- end)
- hum.MaxHealth = 9001
- wait(3)
- hum.Health = 9001
- name = game.Players.LocalPlayer.Character
- line = function(pos1, pos2)
- local b = Instance.new("Part")
- b.Parent = name.Torso
- b.Name = "Blast"
- b.Anchored = true
- b.BrickColor = BrickColor.new("Really red")
- b.CFrame = CFrame.new((pos1 + pos2) / 2, pos2) * CFrame.Angles(math.rad(90), 0, 0)
- b.CanCollide = false
- local y = Instance.new("BlockMesh")
- y.Parent = b
- y.Scale = Vector3.new(0.02, (pos2 - pos1).magnitude, 0.02)
- game:GetService("Debris"):AddItem(b, 1)
- end
- random = function()
- return Vector3.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
- end
- while wait(1) do
- for i = 1, 4 do
- p1 = name.Torso.Position + random() * 2
- p2 = p1 + random()
- line(p1, p2)
- p1 = p2
- p2 = p1 + random()
- line(p1, p2)
- end
- end
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