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spacemonkey3591

3D Engine GUI

Jun 15th, 2017
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Lua 217.85 KB | None | 0 0
  1.  
  2. local runDummyScript = function(f,scri)
  3. local oldenv = getfenv(f)
  4. local newenv = setmetatable({}, {
  5. __index = function(_, k)
  6. if k:lower() == 'script' then
  7. return scri
  8. else
  9. return oldenv[k]
  10. end
  11. end
  12. })
  13. setfenv(f, newenv)
  14. ypcall(function() f() end)
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. mas.Name = "CompiledModel"
  19. o1 = Instance.new("HopperBin")
  20. o2 = Instance.new("LocalScript")
  21. o3 = Instance.new("ScreenGui")
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  544. o526 = Instance.new("Frame")
  545. o527 = Instance.new("Frame")
  546. o528 = Instance.new("Frame")
  547. o529 = Instance.new("Frame")
  548. o530 = Instance.new("Frame")
  549. o531 = Instance.new("Frame")
  550. o532 = Instance.new("Frame")
  551. o533 = Instance.new("Frame")
  552. o534 = Instance.new("Frame")
  553. o535 = Instance.new("Frame")
  554. o536 = Instance.new("Frame")
  555. o537 = Instance.new("Frame")
  556. o538 = Instance.new("Frame")
  557. o539 = Instance.new("Frame")
  558. o540 = Instance.new("Frame")
  559. o541 = Instance.new("Frame")
  560. o542 = Instance.new("Frame")
  561. o543 = Instance.new("Frame")
  562. o544 = Instance.new("Frame")
  563. o545 = Instance.new("Frame")
  564. o546 = Instance.new("Frame")
  565. o547 = Instance.new("Frame")
  566. o548 = Instance.new("Frame")
  567. o549 = Instance.new("Frame")
  568. o550 = Instance.new("Frame")
  569. o551 = Instance.new("Frame")
  570. o552 = Instance.new("Frame")
  571. o553 = Instance.new("Frame")
  572. o554 = Instance.new("Frame")
  573. o555 = Instance.new("Frame")
  574. o556 = Instance.new("Frame")
  575. o557 = Instance.new("Frame")
  576. o558 = Instance.new("Frame")
  577. o559 = Instance.new("Frame")
  578. o560 = Instance.new("Frame")
  579. o561 = Instance.new("Frame")
  580. o562 = Instance.new("Frame")
  581. o563 = Instance.new("Frame")
  582. o564 = Instance.new("Frame")
  583. o565 = Instance.new("Frame")
  584. o566 = Instance.new("Frame")
  585. o567 = Instance.new("Frame")
  586. o568 = Instance.new("Frame")
  587. o569 = Instance.new("Frame")
  588. o570 = Instance.new("Frame")
  589. o571 = Instance.new("Frame")
  590. o572 = Instance.new("Frame")
  591. o573 = Instance.new("Frame")
  592. o574 = Instance.new("Frame")
  593. o575 = Instance.new("Frame")
  594. o576 = Instance.new("Frame")
  595. o577 = Instance.new("Frame")
  596. o578 = Instance.new("Frame")
  597. o579 = Instance.new("Frame")
  598. o580 = Instance.new("Frame")
  599. o581 = Instance.new("Frame")
  600. o582 = Instance.new("Frame")
  601. o583 = Instance.new("Frame")
  602. o584 = Instance.new("Frame")
  603. o585 = Instance.new("Frame")
  604. o586 = Instance.new("Frame")
  605. o587 = Instance.new("Frame")
  606. o588 = Instance.new("Frame")
  607. o589 = Instance.new("Frame")
  608. o590 = Instance.new("Frame")
  609. o591 = Instance.new("Frame")
  610. o592 = Instance.new("Frame")
  611. o593 = Instance.new("Frame")
  612. o594 = Instance.new("Frame")
  613. o595 = Instance.new("Frame")
  614. o596 = Instance.new("Frame")
  615. o597 = Instance.new("Frame")
  616. o598 = Instance.new("Frame")
  617. o599 = Instance.new("Frame")
  618. o600 = Instance.new("Frame")
  619. o601 = Instance.new("Frame")
  620. o602 = Instance.new("Frame")
  621. o603 = Instance.new("Frame")
  622. o604 = Instance.new("Frame")
  623. o605 = Instance.new("Frame")
  624. o606 = Instance.new("Frame")
  625. o607 = Instance.new("Frame")
  626. o608 = Instance.new("Frame")
  627. o609 = Instance.new("TextLabel")
  628. o610 = Instance.new("Frame")
  629. o1.Name = "Loading..."
  630. o1.Parent = game.Players.LocalPlayer.Backpack
  631. o2.Name = "Rendering Script"
  632. o2.Parent = o1
  633. table.insert(cors,coroutine.create(function()
  634. wait()
  635. runDummyScript(function()
  636. -- Script Made By Oysi93 and Modded by Ember1465 --
  637.  
  638. -- Basic Declarations --
  639. script.Parent.Name = "Loading..."
  640. local Player = game.Players.LocalPlayer
  641. local Shooting = false
  642. local Gui = script.Parent["Rendering Engine"]
  643. local Frame = Gui["Main_Frame"]["Render_Frame"]
  644. local Selected = false
  645. local Shad = true
  646. local CurrentGun = 1
  647. local GunTime = 0.1
  648. local KeysDown = {h = false, u = false, j = false, k = false}
  649.  
  650. -- Localize Functions --
  651. local newInstance = Instance.new
  652. local newColor3 = Color3.new
  653. local newUDim2 = UDim2.new
  654. local Abs = math.abs
  655. local Round = math.floor
  656. local Cos = math.cos
  657. local Sin = math.sin
  658. local CoResume = coroutine.resume
  659. local CoCreate = coroutine.create
  660. local Next = next
  661. local Tick = tick
  662.  
  663. -- Grid Declarations --
  664. local GridList = {}
  665. local Map = 1
  666. local SpawnGrid = {
  667.     {6, 7},
  668.     {2, 2}
  669.     }
  670. local GridMap = {
  671.     {
  672.         {1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
  673.         {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
  674.         {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
  675.         {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
  676.         {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
  677.         {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
  678.         {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
  679.         {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
  680.         {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
  681.         {1, 0, 0, 1, 0, 0, 1, 0, 0, 1},
  682.         {1, 0, 0, 1, 0, 0, 1, 0, 0, 1},
  683.         {1, 0, 0, 1, 0, 0, 1, 0, 0, 1},
  684.         {1, 0, 0, 1, 0, 0, 1, 0, 0, 1},
  685.         {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
  686.         {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
  687.         {1, 1, 1, 1, 0, 0, 1, 1, 1, 1},
  688.         {1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
  689.     },
  690.     {
  691.         {1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
  692.         {1, 0, 0, 0, 1, 0, 0, 0, 1, 1},
  693.         {1, 0, 0, 0, 1, 0, 1, 0, 0, 4},
  694.         {1, 0, 0, 0, 1, 0, 1, 1, 1, 1},
  695.         {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
  696.         {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
  697.         {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
  698.         {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
  699.         {1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
  700.         {1, 1, 1, 1, 1, 1, 1, 1, 1, 1}
  701.     },
  702. }
  703.  
  704. -- Wall Colors --
  705. local Colors = {
  706.     [1] = {
  707.         [0] = newColor3(1, 0, 0),
  708.         [1] = newColor3(0.8, 0, 0)
  709.     },
  710.     [2] = {
  711.         [0] = newColor3(0, 1, 0),
  712.         [1] = newColor3(0, 0.8, 0)
  713.     },
  714.     [3] = {
  715.         [0] = newColor3(0, 0, 1),
  716.         [1] = newColor3(0, 0, 0.8)
  717.     },
  718.     [4] = {
  719.         [0] = newColor3(0.5, 0, 1),
  720.         [1] = newColor3(0.4, 0, 0.8)
  721.     }
  722. }
  723.  
  724. -- Option Declarations --
  725. local Height = Frame.AbsoluteSize.y
  726. local Width = Frame.AbsoluteSize.x
  727.  
  728. -- Create Render Frame --
  729. for X = 1, Width do
  730.     if Frame:FindFirstChild("" .. X) then Frame["" .. X]:Remove() end
  731.     local New = newInstance("Frame")
  732.     New.BackgroundColor3 = newColor3(255, 255, 255)
  733.     New.BorderSizePixel = 0
  734.     New.Name = X
  735.     New.ZIndex = 4
  736.     New.Size = newUDim2(1 / Width, 0, 1, 0)
  737.     New.Position = newUDim2(X / Width - 1 / Width, 0, 0, 0)
  738.     New.Parent = Frame
  739.     GridList[X] = New
  740. end
  741.  
  742. -- Shoot gun function --
  743. local ShootGun = (function (targ)
  744.     if not Shooting then
  745.     Shooting = true
  746.     script.Parent.Fire.Pitch = 1.4
  747.     script.Parent.Fire:Play()
  748.         for i=1, #GunTextures[CurrentGun] do wait(GunTime)
  749.         Gui.Main_Frame.Render_Frame.GunArm.Image = GunTextures[CurrentGun][i]
  750.         end
  751.     Gui.Main_Frame.Render_Frame.GunArm.Image = GunTextures[CurrentGun][1]
  752.     wait()
  753.     Shooting = false
  754.     end
  755. end)
  756.  
  757. -- Character --
  758. local DirX, DirY = -1, 0
  759. local PosX, PosY = SpawnGrid[Map][1] + 0.5, SpawnGrid[Map][2] + 0.5
  760. local PlaneX, PlaneY = 0, 2 / 3
  761. local Time, OldTime = Tick(), Tick()
  762.  
  763. -- Tool Selected --
  764. script.Parent.Selected:connect(function(Mouse)
  765.     Gui.Parent = Player.PlayerGui
  766.     Selected = true
  767.     -- Movement --
  768.     Mouse.KeyDown:connect(function(Key)
  769.         local Key = Key:lower()
  770.         if Key == "u" or Key == "h" or Key == "j" or Key == "k" then
  771.             KeysDown[Key] = true
  772.         end
  773.     end)
  774.     Mouse.KeyUp:connect(function(Key)
  775.         local Key = Key:lower()
  776.         if Key == "u" or Key == "h" or Key == "j" or Key == "k" then
  777.             KeysDown[Key] = false
  778.         end
  779.     end)
  780.  
  781.     -- Rendering --
  782.     while Selected do wait(1 / 20)
  783.         for X = 1, Width do
  784.             local CameraX = 2 * X / Width - 1
  785.             local RayDirX = DirX + PlaneX * CameraX
  786.             local RayDirY = DirY + PlaneY * CameraX
  787.  
  788.             local MapX = Round(PosX)
  789.             local MapY = Round(PosY)
  790.  
  791.             local DeltaDistX = (1 + RayDirY ^ 2 / RayDirX ^ 2) ^ 0.5
  792.             local DeltaDistY = (1 + RayDirX ^ 2 / RayDirY ^ 2) ^ 0.5
  793.  
  794.             local Side = 0
  795.             local StepX = RayDirX < 0 and -1 or 1
  796.             local StepY = RayDirY < 0 and -1 or 1
  797.  
  798.             local SideDistX = RayDirX < 0 and (PosX - MapX) * DeltaDistX or (MapX + 1 - PosX) * DeltaDistX
  799.             local SideDistY = RayDirY < 0 and (PosY - MapY) * DeltaDistY or (MapY + 1 - PosY) * DeltaDistY
  800.  
  801.             -- Ray Tracing --
  802.             while true do
  803.                 if SideDistX < SideDistY then
  804.                     SideDistX = SideDistX + DeltaDistX
  805.                     MapX = MapX + StepX
  806.                     Side = 0
  807.                 else
  808.                     SideDistY = SideDistY + DeltaDistY
  809.                     MapY = MapY + StepY
  810.                     Side = 1
  811.                 end
  812.                 if GridMap[Map][MapX][MapY] > 0 then
  813.                     break
  814.                 end
  815.             end
  816.  
  817.             local PerpWallDist =
  818.                 Side == 0 and
  819.                     Abs((MapX - PosX + (1 - StepX) / 2) / RayDirX)
  820.                 or
  821.                     Abs((MapY - PosY + (1 - StepY) / 2) / RayDirY)
  822.  
  823.             local LineHeight = Abs(Round(Height / PerpWallDist))
  824.             local Color = Colors[GridMap[Map][MapX][MapY]][Side]
  825.             if Shad then
  826.                 local nc = {Color.r - (PerpWallDist/10), Color.g - (PerpWallDist/10), Color.b - (PerpWallDist/10)}
  827.                 for i = 1, 3 do
  828.                     if nc[i] < 0 then nc[i] = 0 end
  829.                 end
  830.                 Color = newColor3(nc[1], nc[2], nc[3])
  831.             end
  832.  
  833.             -- Take Changes Into Effect --
  834.             LineHeight = LineHeight > Height and Height or LineHeight
  835.             if GridList[X].BackgroundColor3 ~= Color then
  836.                 GridList[X].BackgroundColor3 = Color
  837.             end
  838.             GridList[X].Size = newUDim2(1 / Width, 0, LineHeight / Height, 0)
  839.             GridList[X].Position = newUDim2(X / Width - 1 / Width, 0, (1 - LineHeight / Height) / 2, 0)
  840.         end
  841.  
  842.         -- Time --
  843.         OldTime = Time
  844.         Time = Tick()
  845.         local FrameTime = (Time - OldTime) / 400
  846.         local MoveSpeed = FrameTime * 500
  847.         local RotSpeed = FrameTime * 500
  848.  
  849.         -- Back & Forth --
  850.         if KeysDown["u"] then
  851.             PosX = GridMap[Map][Round(PosX + DirX * MoveSpeed)][Round(PosY)] == 0 and PosX + DirX * MoveSpeed or PosX
  852.             PosY = GridMap[Map][Round(PosX)][Round(PosY + DirY * MoveSpeed)] == 0 and PosY + DirY * MoveSpeed or PosY
  853.         elseif KeysDown["j"] then
  854.             PosX = GridMap[Map][Round(PosX - DirX * MoveSpeed)][Round(PosY)] == 0 and PosX - DirX * MoveSpeed or PosX
  855.             PosY = GridMap[Map][Round(PosX)][Round(PosY - DirY * MoveSpeed)] == 0 and PosY - DirY * MoveSpeed or PosY
  856.         end
  857.  
  858.         -- Left & Right --
  859.         if KeysDown["k"] then
  860.             local OldDirX = DirX
  861.             DirX = DirX * Cos(-RotSpeed) - DirY * Sin(-RotSpeed)
  862.             DirY = OldDirX * Sin(-RotSpeed) + DirY * Cos(-RotSpeed)
  863.             local OldPlaneX = PlaneX
  864.             PlaneX = PlaneX * Cos(-RotSpeed) - PlaneY * Sin(-RotSpeed)
  865.             PlaneY = OldPlaneX * Sin(-RotSpeed) + PlaneY * Cos(-RotSpeed)
  866.         elseif KeysDown["h"] then
  867.             local OldDirX = DirX
  868.             DirX = DirX * Cos(RotSpeed) - DirY * Sin(RotSpeed)
  869.             DirY = OldDirX * Sin(RotSpeed) + DirY * Cos(RotSpeed)
  870.             local OldPlaneX = PlaneX
  871.             PlaneX = PlaneX * Cos(RotSpeed) - PlaneY * Sin(RotSpeed)
  872.             PlaneY = OldPlaneX * Sin(RotSpeed) + PlaneY * Cos(RotSpeed)
  873.         end
  874.     end
  875. end)
  876.  
  877. -- Tool Deselected --
  878. script.Parent.Deselected:connect(function()
  879.     Gui.Parent = script.Parent
  880.     Selected = false
  881. end)
  882.  
  883. script.Parent.Name = "Play!"
  884. end,o2)
  885. end))
  886. o3.Name = "Rendering Engine"
  887. o3.Parent = o1
  888. o4.Name = "Main_Frame"
  889. o4.Parent = o3
  890. o4.Position = UDim2.new(0.5,-325,0.5,-270)
  891. o4.Size = UDim2.new(0,650,0,480)
  892. o4.Position = UDim2.new(0.5,-325,0.5,-270)
  893. o4.BackgroundColor3 = Color3.new(0.85098, 0.2, 0)
  894. o4.BackgroundTransparency = 1
  895. o4.BorderColor3 = Color3.new(0, 0, 0)
  896. o4.BorderSizePixel = 0
  897. o5.Name = "Render_Frame"
  898. o5.Parent = o4
  899. o5.Position = UDim2.new(0,25,0,50)
  900. o5.Size = UDim2.new(0,600,0,400)
  901. o5.Position = UDim2.new(0,25,0,50)
  902. o5.BackgroundColor3 = Color3.new(0.85098, 0.2, 0)
  903. o5.BackgroundTransparency = 1
  904. o5.BorderColor3 = Color3.new(0, 0, 0)
  905. o5.BorderSizePixel = 0
  906. o5.ZIndex = 2
  907. o6.Name = "Shadow_Frame"
  908. o6.Parent = o5
  909. o6.Position = UDim2.new(0,5,0,5)
  910. o6.Size = UDim2.new(1,0,1,0)
  911. o6.Position = UDim2.new(0,5,0,5)
  912. o6.BackgroundColor3 = Color3.new(0, 0, 0)
  913. o6.BackgroundTransparency = 0.5
  914. o6.BorderColor3 = Color3.new(0, 0, 0)
  915. o6.BorderSizePixel = 0
  916. o7.Name = "Ceiling_Frame"
  917. o7.Parent = o5
  918. o7.Size = UDim2.new(1,0,0.5,0)
  919. o7.BackgroundColor3 = Color3.new(0.392157, 0.392157, 1)
  920. o7.BorderColor3 = Color3.new(0, 0, 0)
  921. o7.BorderSizePixel = 0
  922. o7.ZIndex = 3
  923. o8.Name = "Floor_Frame"
  924. o8.Parent = o5
  925. o8.Position = UDim2.new(0,0,0.5,0)
  926. o8.Size = UDim2.new(1,0,0.5,0)
  927. o8.Position = UDim2.new(0,0,0.5,0)
  928. o8.BackgroundColor3 = Color3.new(0.85098, 0.713726, 0.470588)
  929. o8.BorderColor3 = Color3.new(0, 0, 0)
  930. o8.BorderSizePixel = 0
  931. o8.ZIndex = 3
  932. o9.Name = "599"
  933. o9.Parent = o5
  934. o9.Position = UDim2.new(0.99666666984558,0,0.28000000119209,0)
  935. o9.Size = UDim2.new(0.001666666707024,0,0.43999999761581,0)
  936. o9.Position = UDim2.new(0.99666666984558,0,0.28000000119209,0)
  937. o9.BackgroundColor3 = Color3.new(0, 0.576471, 0)
  938. o9.BorderSizePixel = 0
  939. o9.ZIndex = 4
  940. o10.Name = "1"
  941. o10.Parent = o5
  942. o10.Position = UDim2.new(0,0,0.050000000745058,0)
  943. o10.Size = UDim2.new(0.001666666707024,0,0.89999997615814,0)
  944. o10.Position = UDim2.new(0,0,0.050000000745058,0)
  945. o10.BackgroundColor3 = Color3.new(0, 0.690196, 0)
  946. o10.BorderSizePixel = 0
  947. o10.ZIndex = 4
  948. o11.Name = "2"
  949. o11.Parent = o5
  950. o11.Position = UDim2.new(0.001666666707024,0,0.050000000745058,0)
  951. o11.Size = UDim2.new(0.001666666707024,0,0.89999997615814,0)
  952. o11.Position = UDim2.new(0.001666666707024,0,0.050000000745058,0)
  953. o11.BackgroundColor3 = Color3.new(0, 0.690196, 0)
  954. o11.BorderSizePixel = 0
  955. o11.ZIndex = 4
  956. o12.Name = "3"
  957. o12.Parent = o5
  958. o12.Position = UDim2.new(0.003333333414048,0,0.050000000745058,0)
  959. o12.Size = UDim2.new(0.001666666707024,0,0.89999997615814,0)
  960. o12.Position = UDim2.new(0.003333333414048,0,0.050000000745058,0)
  961. o12.BackgroundColor3 = Color3.new(0, 0.690196, 0)
  962. o12.BorderSizePixel = 0
  963. o12.ZIndex = 4
  964. o13.Name = "4"
  965. o13.Parent = o5
  966. o13.Position = UDim2.new(0.0049999998882413,0,0.051249999552965,0)
  967. o13.Size = UDim2.new(0.001666666707024,0,0.89749997854233,0)
  968. o13.Position = UDim2.new(0.0049999998882413,0,0.051249999552965,0)
  969. o13.BackgroundColor3 = Color3.new(0, 0.690196, 0)
  970. o13.BorderSizePixel = 0
  971. o13.ZIndex = 4
  972. o14.Name = "5"
  973. o14.Parent = o5
  974. o14.Position = UDim2.new(0.0066666668280959,0,0.051249999552965,0)
  975. o14.Size = UDim2.new(0.001666666707024,0,0.89749997854233,0)
  976. o14.Position = UDim2.new(0.0066666668280959,0,0.051249999552965,0)
  977. o14.BackgroundColor3 = Color3.new(0, 0.690196, 0)
  978. o14.BorderSizePixel = 0
  979. o14.ZIndex = 4
  980. o15.Name = "6"
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  5622. o595.Position = UDim2.new(0.97500002384186,0,0.28000000119209,0)
  5623. o595.Size = UDim2.new(0.001666666707024,0,0.43999999761581,0)
  5624. o595.Position = UDim2.new(0.97500002384186,0,0.28000000119209,0)
  5625. o595.BackgroundColor3 = Color3.new(0, 0.576471, 0)
  5626. o595.BorderSizePixel = 0
  5627. o595.ZIndex = 4
  5628. o596.Name = "587"
  5629. o596.Parent = o5
  5630. o596.Position = UDim2.new(0.97666668891907,0,0.28000000119209,0)
  5631. o596.Size = UDim2.new(0.001666666707024,0,0.43999999761581,0)
  5632. o596.Position = UDim2.new(0.97666668891907,0,0.28000000119209,0)
  5633. o596.BackgroundColor3 = Color3.new(0, 0.576471, 0)
  5634. o596.BorderSizePixel = 0
  5635. o596.ZIndex = 4
  5636. o597.Name = "588"
  5637. o597.Parent = o5
  5638. o597.Position = UDim2.new(0.97833335399628,0,0.28000000119209,0)
  5639. o597.Size = UDim2.new(0.001666666707024,0,0.43999999761581,0)
  5640. o597.Position = UDim2.new(0.97833335399628,0,0.28000000119209,0)
  5641. o597.BackgroundColor3 = Color3.new(0, 0.576471, 0)
  5642. o597.BorderSizePixel = 0
  5643. o597.ZIndex = 4
  5644. o598.Name = "589"
  5645. o598.Parent = o5
  5646. o598.Position = UDim2.new(0.98000001907349,0,0.28000000119209,0)
  5647. o598.Size = UDim2.new(0.001666666707024,0,0.43999999761581,0)
  5648. o598.Position = UDim2.new(0.98000001907349,0,0.28000000119209,0)
  5649. o598.BackgroundColor3 = Color3.new(0, 0.576471, 0)
  5650. o598.BorderSizePixel = 0
  5651. o598.ZIndex = 4
  5652. o599.Name = "590"
  5653. o599.Parent = o5
  5654. o599.Position = UDim2.new(0.9816666841507,0,0.28000000119209,0)
  5655. o599.Size = UDim2.new(0.001666666707024,0,0.43999999761581,0)
  5656. o599.Position = UDim2.new(0.9816666841507,0,0.28000000119209,0)
  5657. o599.BackgroundColor3 = Color3.new(0, 0.576471, 0)
  5658. o599.BorderSizePixel = 0
  5659. o599.ZIndex = 4
  5660. o600.Name = "591"
  5661. o600.Parent = o5
  5662. o600.Position = UDim2.new(0.98333334922791,0,0.28000000119209,0)
  5663. o600.Size = UDim2.new(0.001666666707024,0,0.43999999761581,0)
  5664. o600.Position = UDim2.new(0.98333334922791,0,0.28000000119209,0)
  5665. o600.BackgroundColor3 = Color3.new(0, 0.576471, 0)
  5666. o600.BorderSizePixel = 0
  5667. o600.ZIndex = 4
  5668. o601.Name = "592"
  5669. o601.Parent = o5
  5670. o601.Position = UDim2.new(0.98500001430511,0,0.28000000119209,0)
  5671. o601.Size = UDim2.new(0.001666666707024,0,0.43999999761581,0)
  5672. o601.Position = UDim2.new(0.98500001430511,0,0.28000000119209,0)
  5673. o601.BackgroundColor3 = Color3.new(0, 0.576471, 0)
  5674. o601.BorderSizePixel = 0
  5675. o601.ZIndex = 4
  5676. o602.Name = "593"
  5677. o602.Parent = o5
  5678. o602.Position = UDim2.new(0.98666667938232,0,0.28000000119209,0)
  5679. o602.Size = UDim2.new(0.001666666707024,0,0.43999999761581,0)
  5680. o602.Position = UDim2.new(0.98666667938232,0,0.28000000119209,0)
  5681. o602.BackgroundColor3 = Color3.new(0, 0.576471, 0)
  5682. o602.BorderSizePixel = 0
  5683. o602.ZIndex = 4
  5684. o603.Name = "594"
  5685. o603.Parent = o5
  5686. o603.Position = UDim2.new(0.98833334445953,0,0.28000000119209,0)
  5687. o603.Size = UDim2.new(0.001666666707024,0,0.43999999761581,0)
  5688. o603.Position = UDim2.new(0.98833334445953,0,0.28000000119209,0)
  5689. o603.BackgroundColor3 = Color3.new(0, 0.576471, 0)
  5690. o603.BorderSizePixel = 0
  5691. o603.ZIndex = 4
  5692. o604.Name = "595"
  5693. o604.Parent = o5
  5694. o604.Position = UDim2.new(0.99000000953674,0,0.28000000119209,0)
  5695. o604.Size = UDim2.new(0.001666666707024,0,0.43999999761581,0)
  5696. o604.Position = UDim2.new(0.99000000953674,0,0.28000000119209,0)
  5697. o604.BackgroundColor3 = Color3.new(0, 0.576471, 0)
  5698. o604.BorderSizePixel = 0
  5699. o604.ZIndex = 4
  5700. o605.Name = "596"
  5701. o605.Parent = o5
  5702. o605.Position = UDim2.new(0.99166667461395,0,0.28000000119209,0)
  5703. o605.Size = UDim2.new(0.001666666707024,0,0.43999999761581,0)
  5704. o605.Position = UDim2.new(0.99166667461395,0,0.28000000119209,0)
  5705. o605.BackgroundColor3 = Color3.new(0, 0.576471, 0)
  5706. o605.BorderSizePixel = 0
  5707. o605.ZIndex = 4
  5708. o606.Name = "597"
  5709. o606.Parent = o5
  5710. o606.Position = UDim2.new(0.99333333969116,0,0.28000000119209,0)
  5711. o606.Size = UDim2.new(0.001666666707024,0,0.43999999761581,0)
  5712. o606.Position = UDim2.new(0.99333333969116,0,0.28000000119209,0)
  5713. o606.BackgroundColor3 = Color3.new(0, 0.576471, 0)
  5714. o606.BorderSizePixel = 0
  5715. o606.ZIndex = 4
  5716. o607.Name = "598"
  5717. o607.Parent = o5
  5718. o607.Position = UDim2.new(0.99500000476837,0,0.28000000119209,0)
  5719. o607.Size = UDim2.new(0.001666666707024,0,0.43999999761581,0)
  5720. o607.Position = UDim2.new(0.99500000476837,0,0.28000000119209,0)
  5721. o607.BackgroundColor3 = Color3.new(0, 0.576471, 0)
  5722. o607.BorderSizePixel = 0
  5723. o607.ZIndex = 4
  5724. o608.Name = "600"
  5725. o608.Parent = o5
  5726. o608.Position = UDim2.new(0.99833333492279,0,0.28000000119209,0)
  5727. o608.Size = UDim2.new(0.001666666707024,0,0.43999999761581,0)
  5728. o608.Position = UDim2.new(0.99833333492279,0,0.28000000119209,0)
  5729. o608.BackgroundColor3 = Color3.new(0, 0.576471, 0)
  5730. o608.BorderSizePixel = 0
  5731. o608.ZIndex = 4
  5732. o609.Name = "Display_Title"
  5733. o609.Parent = o3
  5734. o609.Position = UDim2.new(0,220,0,110)
  5735. o609.Size = UDim2.new(1,-441,0,25)
  5736. o609.Text = "U = Foward            J = Reverse                H = Left               K = Right"
  5737. o609.Position = UDim2.new(0,220,0,110)
  5738. o609.BackgroundColor3 = Color3.new(0.541176, 0.541176, 0.541176)
  5739. o609.BorderColor3 = Color3.new(0, 0, 0)
  5740. o609.BorderSizePixel = 0
  5741. o609.ZIndex = 2
  5742. o609.Font = Enum.Font.SciFi
  5743. o609.FontSize = Enum.FontSize.Size24
  5744. o609.TextColor3 = Color3.new(1, 1, 1)
  5745. o610.Name = "Shadow_Frame"
  5746. o610.Parent = o609
  5747. o610.Position = UDim2.new(0,5,0,5)
  5748. o610.Size = UDim2.new(1,0,1,0)
  5749. o610.Position = UDim2.new(0,5,0,5)
  5750. o610.BackgroundColor3 = Color3.new(0, 0, 0)
  5751. o610.BackgroundTransparency = 0.5
  5752. o610.BorderColor3 = Color3.new(0, 0, 0)
  5753. o610.BorderSizePixel = 0
  5754. mas.Parent = workspace
  5755. mas:MakeJoints()
  5756. local mas1 = mas:GetChildren()
  5757. for i=1,#mas1 do
  5758.     mas1[i].Parent = script
  5759.     ypcall(function() mas1[i]:MakeJoints() end)
  5760. end
  5761. mas:Destroy()
  5762. for i=1,#cors do
  5763. coroutine.resume(cors[i])
  5764. end
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