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ArcDesLHK

Reaper

Feb 27th, 2023 (edited)
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  1. 1000 Eyes Reaper
  2. Level 3 DARK Zombie/Effect
  3. 1000/200
  4. When this card is Normal Summoned: You can Special Summon 1 Zombie monster with 200 DEF from your hand. Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: Banish the top 2 cards of your opponent's Deck.
  5.  
  6. 2000 Eyes Reaper
  7. Level 6 DARK Zombie/Effect
  8. 2000/200
  9. (Quick Effect): You can Tribute 1 Zombie monster with 200 DEF; Special Summon this card from your hand. You can only use this effect of "2000 Eyes Reaper" once per turn. Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. If this card inflicts battle damage to your opponent by a direct attack: Banish 1 random card from your opponent's hand.
  10.  
  11. 3000 Eyes Reaper
  12. Level 9 DARK Zombie/Effect
  13. 3000/200
  14. Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can Tribute 2 Zombie monster with different names and 200 DEF; Special Summon this card from your hand. You can only use this effect of "3000 Eyes Reaper" once per turn. Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. If this card inflicts battle damage to your opponent by a direct attack: Banish 1 random card from your opponent's Extra Deck, face-down. You can only use this effect of "3000 Eyes Reaper" once per turn.
  15.  
  16. Mental Reaper
  17. Level 3 DARK Zombie/Effect
  18. 1000/200
  19. If this card is Normal or Special Summoned: You can add 1 Zombie monster with 200 DEF from your Deck to your hand, except "Mental Reaper". You can only use this effect of "Mental Reaper" once per turn. Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: You can inflict 100 damage to your opponent for each card on the field.
  20.  
  21. Psyche Reaper
  22. Level 3 DARK Zombie/Effect
  23. 1000/200
  24. If you control a Zombie monster with 200 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Psyche Reaper" once per turn this way. Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: Gain 1000 LP.
  25.  
  26. Flash Reaper
  27. Rank 3 LIGHT Zombie/Xyz/Effect
  28. 2000/200
  29. 2+ Level 3 Zombie monsters
  30. You can detach 1 material from this card; Special Summon 1 Zombie monster with 200 DEF from your Deck in Defense Position. You can only use this effect of "Flash Reaper" once per turn. Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. This card can make up to 2 attacks during each Battle Phase. Once per turn, if this card inflicts battle damage to your opponent: You can look at your opponent's Extra Deck, also banish 1 monster from their Extra Deck.
  31.  
  32. Marauder Reaper
  33. Level 3 DARK Zombie/Effect
  34. 1300/200
  35. You can pay 1000 LP; Special Summon this card from your hand. You can only use this effect of "Marauder Reaper" once per turn. Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: You can place 1 "Reaper's Sickle" or 1 "Reaper's Scythe" from your Deck to your Spell & Trap Zone.
  36.  
  37. Reaper's Sickle
  38. Continuous Spell
  39. Negate your opponent's first monster effect that resolves each turn while you control a Zombie monster with 200 DEF. Once per turn: You can pay 500 LP; during your Main Phase this turn, you can Normal Summon 1 Zombie monster with 200 DEF in addition to your Normal Summon/Set. (Even if this card leaves the field. You can only gain this effect once per turn.) If your Zombie monster with 200 DEF inflicts battle damage to your opponent: Target 1 face-up monster your opponent controls; it loses ATK equal to the damage inflicted.
  40.  
  41. Reaper's Scythe
  42. Continuous Spell
  43. Negate your opponent's first Trap Card or effect that resolves each turn while you control a Zombie monster with 200 DEF. You can pay 500 LP, then target 1 Zombie monster with 200 DEF in your GY; add it to your hand. You can only use this effect of "Reaper's Scythe" once per turn. If your Zombie monster with 200 DEF inflicts battle damage to your opponent: Gain LP equal to that monster's original ATK.
  44.  
  45. Goblin Reaper
  46. Level 3 DARK Zombie/Effect
  47. 1100/200
  48. If you control no monsters, you can Special Summon this card (from your hand). Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: Banish 2 cards from either player's GY.
  49.  
  50. Bandit Reaper
  51. Level 3 DARK Zombie/Effect
  52. 900/200
  53. Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. This card can attack directly. If this card inflicts battle damage to your opponent by a direct attack: Special Summon 1 Level 3 Zombie monster with 200 DEF from your Deck, except "Bandit Reaper".
  54.  
  55. Blazing Reaper
  56. Rank 3 FIRE Zombie/Xyz/Effect
  57. 2100/200
  58. 2+ Level 3 Zombie monsters
  59. You can detach 1 material from this card; add 1 Zombie monster with 200 DEF from your Deck to your hand. You can only use this effect of "Blazing Reaper" once per turn. Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. This card can make up to 2 attacks during each Battle Phase. Once per turn, if this card inflicts battle damage to your opponent: You can destroy 1 Spell/Trap your opponent controls.
  60.  
  61. Abyssal Reaper
  62. Rank 3 WATER Zombie/Xyz/Effect
  63. 0/200
  64. 2+ Level 3 Zombie monsters
  65. Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. After resolving a card effect that targets this face-up card, destroy this card. Once per turn, if this card inflicts battle damage to your opponent: You can detach 1 material from this card; take control of 1 monster your opponent controls until the End Phase.
  66.  
  67. Reaper's Flash
  68. Quick-Play Spell
  69. Special Summon 1 Zombie monster with 200 DEF from your Deck, but lose LP equal to its original ATK, also it can attack directly this turn. If this card is in your GY, except the turn it was sent there: You can banish this card; add 1 Zombie monster with 200 DEF from your Deck to your hand. You can only use each effect of "Reaper's Flash" once per turn.
  70.  
  71. Reaper's Domain
  72. Continuous Spell
  73. When this card is activated: You can add 1 Zombie monster with 200 DEF from your Deck to your hand. Once per turn: You can target 1 face-up monster your opponent controls; this turn, if your Zombie monster with 200 DEF inflicts battle damage to your opponent, that opponent's monster loses 1000 ATK. You can only activate 1 "Reaper's Domain" per turn.
  74.  
  75. Reaper's Desire
  76. Normal Trap
  77. Special Summon up to 2 Zombie monsters with 200 DEF and different names from your hand and/or GY in Defense Position, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 Zombie Xyz Monster using those monsters. You can only activate 1 "Reaper's Desire" per turn.
  78.  
  79. Reaper's Domination
  80. Counter Trap
  81. When a Spell/Trap Card, or monster effect, is activated: Tribute 1 Zombie monster with 200 DEF; negate the activation, and if you do, destroy that card, then, if it was a Monster Card, inflict damage to your opponent equal to its original ATK. You can only activate 1 "Reaper's Domination" per turn.
  82.  
  83. Reaper's Damnation
  84. Continuous Trap
  85. If your Zombie monster with 200 DEF inflicts battle damage to your opponent: Target 1 monster your opponent controls; banish it. You can banish this card from your GY; Special Summon 1 Zombie monster with 200 DEF from your Deck or GY, then gain LP equal to its original ATK. You can only use each effect of "Reaper's Damnation" once per turn.
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