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- GiantV2:
- Type: ZOMBIE
- DamageModifiers:
- - FALL 0
- - HOT_FLOOR 0
- Disguise:
- Type: GIANT
- BossBar:
- Enabled: true
- Title: 'GiantV2'
- Range: 50
- Color: GREEN
- Style: SOLID
- CreateFog: false
- DarkenSky: false
- PlayMusic: false
- Display: '&2GiantV2'
- Health: 100
- Damage: 4
- Options:
- MaxCombatDistance: 20
- Skills:
- - damage{amount=2} @PlayersInRadius{r=15} ~onTimer:70 >0 0.4
- - damage{amount=5} @PlayersInRadius{r=15} ~onTimer:70 >0 0.15
- - potion{type=WEAKNESS;duration=100;level=4} @trigger ~onDamaged >0 0.07
- - ignite{ticks=100} @PlayersInRadius{r=10} ~onTimer:70 >0 0.9
- - spring{d=100} @PlayersInRadius{r=20} ~onDamaged >0 0.07
- Drops:
- - AU1 1 0.001
- - Tier2Drops
- - Tier2Drops
- - Tier3Drops
- FrostyTheSnowman:
- Type: ZOMBIE
- DamageModifiers:
- - FALL 0
- - HOT_FLOOR 0
- Disguise:
- Type: SNOWMAN
- BossBar:
- Enabled: true
- Title: 'Frosty the Snowman'
- Range: 50
- Color: WHITE
- Style: SOLID
- CreateFog: false
- DarkenSky: false
- PlayMusic: false
- Display: '&fFrosty the Snowman'
- Health: 300
- Damage: 10
- Options:
- MaxCombatDistance: 13
- Skills:
- - damage{amount=2} @PlayersInRadius{r=15} ~onTimer:70 >0 0.9
- - damage{amount=4} @PlayersInRadius{r=15} ~onTimer:70 >0 0.45
- - potion{type=WEAKNESS;duration=100;level=4} @trigger ~onDamaged >0 0.07
- - effect:particles{p=snowshovel;a=25;hs=2}
- - effect:particles{p=snowballpoof;a=25;hs=2}
- - prison{material=80;duration=200;breakable=true} @target ~onTimer:200 >0 0.45
- - skill{s=SummonSnowman} @Self ~onSpawn
- - skill{s=SummonSnowman} @Self ~onDamaged >0 0.03
- Drops:
- - AU1 1 0.001
- - Tier2Drops
- - Tier2Drops
- - Tier3Drops
- SnowballMob:
- Type: ZOMBIE
- Disguise:
- Type: SNOWMAN
- DamageModifiers:
- - FALL 0
- - HOT_FLOOR 0
- Display: 'Snowball'
- Health: 20
- Damage: 10
- Skills:
- - damage{amount=3} @PlayersInRadius{r=10} ~onTimer:50 >0 0.7
- Drops:
- - Tier4Drops
- - AU3 1 0.001
- BlackWidow:
- Type: SPIDER
- DamageModifiers:
- - FALL 0
- - HOT_FLOOR 0
- BossBar:
- Enabled: true
- Title: 'Black Widow'
- Range: 50
- Color: RED
- Style: SOLID
- CreateFog: false
- DarkenSky: false
- PlayMusic: false
- Display: '&0Black Widow'
- Health: 200
- Damage: 10
- Options:
- MaxCombatDistance: 10
- Skills:
- - damage{amount=4} @PlayersInRadius{r=10} ~onTimer:70 >0 0.75
- - damage{amount=5} @PlayersInRadius{r=8} ~onTimer:70 >0 0.85
- - prison{material=30;duration=200;breakable=true} @PlayersInRadius{r=10} ~onTimer:100 >0 0.9
- - potion{type=POISON;duration=100;level=2} @trigger ~onDamaged >0 0.08
- Drops:
- - AU5 1 0.001
- - Tier2Drops
- Trickster:
- Type: CREEPER
- DamageModifiers:
- - FALL 0
- - HOT_FLOOR 0
- BossBar:
- Enabled: true
- Title: 'Trickster'
- Range: 50
- Color: GREEN
- Style: SOLID
- CreateFog: false
- DarkenSky: false
- PlayMusic: false
- Display: 'Trickster'
- Health: 100
- Damage: 10
- Options:
- MaxCombatDistance: 5
- Skills:
- - damage{amount=2} @PlayersInRadius{r=15} ~onTimer:70 >0 0.75
- - damage{amount=5} @PlayersInRadius{r=8} ~onTimer:70 >0 0.85
- - summon{type=Trickster} @self ~onExplode
- - message{m="<mob.name><&co> &fCan't get rid of me that easily! Have to kill me, not just have me blow you up."} @PlayersInRadius{r=40} ~onExplode
- Drops:
- - AU1 1 0.001
- - Tier2Drops
- - Tier3Drops
- - Tier2Drops
- - Tier3Drops
- PizzaDelivery:
- Type: SKELETON
- DamageModifiers:
- - FALL 0
- - HOT_FLOOR 0
- BossBar:
- Enabled: true
- Title: 'Pizza Delivery'
- Range: 50
- Color: GREEN
- Style: SOLID
- CreateFog: false
- DarkenSky: false
- PlayMusic: false
- Display: 'Pizza Delivery'
- Health: 100
- Damage: 10
- SB:
- Type: SLIME
- DamageModifiers:
- - FALL 0
- - HOT_FLOOR 0
- Display: 'Slimeball'
- Health: 2000
- Damage: 0
- Options:
- Size: 2
- MovementSpeed: 0.001
- MTM:
- Type: ZOMBIE
- DamageModifiers:
- - FALL 0
- - HOT_FLOOR 0
- Display: '&0Minnie the Minitaur'
- Health: 2000
- Options:
- MovementSpeed: 0.8
- Drops:
- - diamond_block 64 1
- Damage: 10
- Skills:
- - effect:flames @self ~onTimer:5
- - command{c="tp <trigger.name> 558 4 550"} @trigger ~onDamaged
- Disguise:
- Type: COW
- RH:
- Type: HORSE
- DamageModifiers:
- - FALL 0
- - HOT_FLOOR 0
- Health: 100
- FireballMob:
- Type: GHAST
- Disguise:
- Type: BLAZE
- DamageModifiers:
- - FALL 0
- - HOT_FLOOR 0
- BossBar:
- Enabled: true
- Title: 'Fireball'
- Range: 50
- Color: RED
- Style: SOLID
- CreateFog: false
- DarkenSky: false
- PlayMusic: false
- Display: '&4Fireball'
- Health: 100
- Damage: 10
- #Disguise:
- #Type: ender_pearl
- Skills:
- - skill{s=FireballBarrage3} @trigger ~onDamaged >0 0.05
- - skill{s=FireballBarrage} @PlayersInRadius{r=30} ~onTimer:40 >0 0.2
- - skill{s=FireballBarrage2} @PlayersInRadius{r=30} ~onTimer:40 >0 0.2
- Drops:
- - Tier2Drops
- EvilGemini:
- Type: SPIDER
- DamageModifiers:
- - FALL 0
- - HOT_FLOOR 0
- Display: '&0Gemini'
- Health: 20
- Options:
- Ocelot: BLACK_CAT
- Disguise:
- Type: OCELOT
- Damage: 10
- Skills:
- - skill{s=ECP} @PlayersInRadius{r=200} ~onDeath
- - message{m="<mob.name>&f<&co> Am I good or am I evil?"} @PlayersInRadius{r=50} ~onSpawn
- - message{m="<mob.name>&f<&co> Am I good or am I evil?"} @PlayersInRadius{r=25} ~onTimer:200 0.3
- BossBar:
- Enabled: true
- Title: 'Gemini'
- Range: 50
- Color: PURPLE
- Style: SOLID
- CreateFog: false
- DarkenSky: false
- PlayMusic: false
- Drops:
- - Tier3Drops
- - AU5 1 0.001
- DamageModifiers:
- - DROWNING 0
- - SUFFOCATION 0
- - LAVA 0
- GoodGemini:
- Type: SPIDER
- DamageModifiers:
- - FALL 0
- - HOT_FLOOR 0
- Display: '&0Gemini'
- Health: 20
- Options:
- Ocelot: BLACK_CAT
- Damage: 10
- Skills:
- - skill{s=GCP} @PlayersInRadius{r=150} ~onDeath
- - message{m="<mob.name>&f<&co> Am I good or am I evil?"} @PlayersInRadius{r=50} ~onSpawn
- - message{m="<mob.name>&f<&co> Am I good or am I evil?"} @PlayersInRadius{r=25} ~onTimer:200 0.3
- Disguise:
- Type: OCELOT
- BossBar:
- Enabled: true
- Title: 'Gemini'
- Range: 50
- Color: PURPLE
- Style: SOLID
- CreateFog: false
- DarkenSky: false
- PlayMusic: false
- Drops:
- - Tier3Drops
- - AU3 1 0.001
- DamageModifiers:
- - DROWNING 0
- - SUFFOCATION 0
- - LAVA 0
- Sniper:
- Type: SKELETON
- DamageModifiers:
- - FALL 0
- - HOT_FLOOR 0
- BossBar:
- Enabled: true
- Title: '&8Sniper'
- Range: 50
- Color: GREEN
- Style: SOLID
- CreateFog: false
- DarkenSky: false
- PlayMusic: false
- Display: '&8Sniper'
- Health: 100
- Damage: 10
- Skills:
- - arrowvolley{a=3;s=1;v=60;f=50;rd=200} @PlayersInRing{min=15;max=30} ~onTimer:100 0.9
- Drops:
- - Tier3Drops
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