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Ban43_GodOfEdits

testingggg

Aug 25th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6. --Brawler by KillerDarkness0105/Codex#6685
  7.  
  8. -- Now With GUD MEMEs :D
  9.  
  10.  
  11. --[[ HOT KEYS BOIII!!
  12.  
  13.  
  14. you need to be in attack stance for all of these.
  15.  
  16.  
  17. E = DASH
  18.  
  19. R = ULTRAA!!! COMBOOO!!!!!
  20.  
  21. T = GUUUDD MEMEM XXXDDDDDD!
  22.  
  23. Shift = run
  24.  
  25. Left mouse button = attacks 1-3
  26.  
  27. F = Attack stance (This activates most of the moves so ye)
  28.  
  29. H = SPAM TO HEAL!
  30.  
  31.  
  32.  
  33.  
  34.  
  35.  
  36.  
  37. ]]--
  38.  
  39.  
  40.  
  41.  
  42.  
  43.  
  44.  
  45.  
  46.  
  47.  
  48.  
  49.  
  50.  
  51. Player=game:GetService("Players").LocalPlayer
  52. Character=Player.Character
  53. PlayerGui=Player.PlayerGui
  54. Backpack=Player.Backpack
  55. Torso=Character.Torso
  56. Head=Character.Head
  57. Humanoid=Character.Humanoid
  58. m=Instance.new('Model',Character)
  59. LeftArm=Character["Left Arm"]
  60. LeftLeg=Character["Left Leg"]
  61. RightArm=Character["Right Arm"]
  62. RightLeg=Character["Right Leg"]
  63. LS=Torso["Left Shoulder"]
  64. LH=Torso["Left Hip"]
  65. RS=Torso["Right Shoulder"]
  66. RH=Torso["Right Hip"]
  67. Face = Head.face
  68. Neck=Torso.Neck
  69. it=Instance.new
  70. attacktype=1
  71. vt=Vector3.new
  72. cf=CFrame.new
  73. cn=CFrame.new
  74. euler=CFrame.fromEulerAnglesXYZ
  75. angles=CFrame.Angles
  76. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  77. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  78. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  79. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  80. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  81. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  82. RootPart=Character.HumanoidRootPart
  83. RootJoint=RootPart.RootJoint
  84. RootCF=euler(-1.57,0,3.14)
  85. attack = false
  86. attackdebounce = false
  87. trispeed=.2
  88. attackmode='none'
  89. local idle=0
  90. local Anim="Idle"
  91. stance = false
  92. Head.face.Texture = "rbxassetid://164958099"
  93. local ff = 2
  94. noleg = false
  95. evadecooldown = false
  96. Humanoid.Animator.Parent = nil
  97. Grabbed = false
  98. grab = nil
  99. ok = xdddd
  100. jump = true
  101. ----------------------------------------------------
  102. local mouse = game.Players.LocalPlayer:GetMouse()
  103. local running = false
  104.  
  105. function getTool()
  106. for _, kid in ipairs(script.Parent:GetChildren()) do
  107. if kid.className == "Tool" then return kid end
  108. end
  109. return nil
  110. end
  111.  
  112.  
  113. mouse.KeyDown:connect(function (key) -- Run function
  114. key = string.lower(key)
  115. if string.byte(key) == 48 then
  116. running = true
  117. local keyConnection = mouse.KeyUp:connect(function (key)
  118. if string.byte(key) == 48 then
  119. running = false
  120. end
  121. end)
  122. for i = 1,5 do
  123. game.Workspace.CurrentCamera.FieldOfView = (70+(i*2))
  124. wait()
  125. end
  126. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 150
  127. repeat wait () until running == false
  128. keyConnection:disconnect()
  129. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  130. for i = 1,5 do
  131. game.Workspace.CurrentCamera.FieldOfView = (80-(i*2))
  132. wait()
  133. end
  134. end
  135. end)
  136.  
  137. --[[
  138. love u iFractal
  139. <3
  140. leeked by CLarramore
  141. ]]
  142.  
  143. -- made by a new user (iFractal) leaked by a logger with love
  144. --One Punch Man Script
  145. p = game.Players.LocalPlayer
  146. char = p.Character
  147. des = false
  148. fling = true
  149. dot = false
  150. falling = false
  151. jump = true
  152. --char.Shirt:Remove()
  153. --for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  154. for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle:Remove() end end
  155. wait()--shirt = Instance.new("Shirt", char)
  156. --shirt.Name = "Shirt"
  157. --pants = Instance.new("Pants", char)
  158. --pants.Name = "Pants"
  159.  
  160. --char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=451927425"
  161. --char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  162. tp = true
  163. shoot = true
  164. hum = char.Humanoid
  165. punch = true
  166. neckp = char.Torso.Neck.C0
  167. neck = char.Torso.Neck
  168. hum.MaxHealth = 999999999
  169. wait()
  170. hum.Health =hum.MaxHealth
  171. des = false
  172. root=char.HumanoidRootPart
  173. torso = char.Torso
  174. char.Head.face.Texture = "rbxassetid://332768867"
  175. local ChatService = game:GetService("Chat")
  176. local player = game.Players.LocalPlayer
  177. lig = Instance.new("PointLight",player.Character.Torso)
  178. lig.Color=Color3.new(255,0,0)
  179. m=player:GetMouse()
  180. bb = Instance.new("BillboardGui",player.Character.Head)
  181. bb.Enabled = true
  182. function newRay(start,face,range,wat)
  183. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  184. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  185. return rey,hit,pos
  186. end
  187. aa1={}
  188. torso=game.Players.LocalPlayer.Character.Torso
  189.  
  190. local WorldUp = Vector3.new(0,1,0)
  191. function look2(Vec1,Vec2)
  192. local Orig = Vec1
  193. Vec1 = Vec1+Vector3.new(0,1,0)
  194. Vec2 = Vec2+Vector3.new(0,1,0)
  195. local Forward = (Vec2-Vec1).unit
  196. local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit
  197. local Right = Up:Cross(Forward).unit
  198. Forward = -Forward
  199. Right = -Right
  200. return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
  201. end
  202.  
  203. function look(CFr,Vec2)
  204. local A = Vector3.new(0,0,0)
  205. local B = CFr:inverse()*Vec2
  206. local CF = look2(A,Vector3.new(A.X,B.Y,B.Z))
  207. if B.Z > 0 then
  208. CF = CFr*(CF*CFrame.Angles(0,0,math.pi))
  209. elseif B.Z == 0 then
  210. if B.Y > 0 then
  211. CF = CFr*CFrame.Angles(math.pi/2,0,0)
  212. elseif B.Y < 0 then
  213. CF = CFr*CFrame.Angles(-math.pi/2,0,0)
  214. else
  215. CF = CFr
  216. end
  217. end
  218. local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components()
  219. local Up = Vector3.new(X,Y,Z)
  220. local Forward = (Vec2-CFr.p).unit
  221. local Right = Up:Cross(Forward)
  222. Forward = -Forward
  223. Right = -Right
  224. return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z)
  225. end
  226.  
  227. function simulate(j,d,m,r,t)
  228. local joint = j
  229. for i,v in ipairs(t) do
  230. if v[1]:FindFirstChild("Weld") then
  231. local stiff = m.CFrame.lookVector*0.03
  232. if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end
  233. local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit
  234. local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude
  235. local pos = joint.p+(dir*(d*0.5))
  236. --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end
  237. local inv = v[1].Weld.Part0.CFrame
  238. local rel1 = inv:inverse()*pos
  239. local rel2 = inv:inverse()*(pos-(dir*dis))
  240. local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z)
  241. v[1].Weld.C0 = cf
  242. v[2] = inv*cf
  243. --v[1].CFrame = cf
  244. end
  245. end
  246. end
  247. for i=1,8 do
  248. local p = Instance.new("Part",char)
  249. p.Anchored = false
  250. p.BrickColor = BrickColor.new("Institutional white")
  251. p.CanCollide = false
  252. p.FormFactor="Custom"
  253. p.Material = "SmoothPlastic"
  254. p.TopSurface = "SmoothNoOutlines"
  255. p.BottomSurface = "SmoothNoOutlines"
  256. p.RightSurface = "SmoothNoOutlines"
  257. p.LeftSurface = "SmoothNoOutlines"
  258. p.FrontSurface = "SmoothNoOutlines"
  259. p.BackSurface = "SmoothNoOutlines"
  260.  
  261. p.Size=Vector3.new(2,.2,0.2)
  262. p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them
  263. mesh = Instance.new("BlockMesh",p)
  264. mesh.Scale = Vector3.new(1,0.02,4)
  265. local w = Instance.new("Motor6D",p)
  266. w.Part0 = aa1[i-1] and aa1[i-1][1] or torso
  267. w.Part1 = p
  268. w.Name = "Weld"
  269. --table.insert(aa1,p)
  270. aa1[i] = {p,p.CFrame}
  271.  
  272. end
  273. game:service"RunService".Stepped:connect(function()
  274. simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1)
  275. end)
  276. bb.AlwaysOnTop = true
  277. bb.Size = UDim2.new(0,200,0,50)
  278. bb.StudsOffset = Vector3.new(0,1,0)
  279. gui=Instance.new("TextBox",bb)
  280. gui.Text = "* "
  281. gui.Size = UDim2.new(0,133,0,45)
  282. gui.Position=UDim2.new(0,57,0,-40)
  283. gui.TextColor3 = Color3.new(255,255,255)
  284. gui.BackgroundColor3=Color3.new(0,0,0)
  285. gui.TextWrapped = true
  286. gui.TextScaled = true
  287. gui.TextXAlignment = "Left"
  288. gui.TextYAlignment = "Top"
  289. gui.Visible = false
  290. gui.BorderColor3 = Color3.new(0,0,0)
  291. punch2 = true
  292. gui1=Instance.new("TextButton",bb)
  293. gui1.Position=UDim2.new(0,5,0,-43)
  294. gui1.Size = UDim2.new(0,190,0,51)
  295.  
  296. gui1.TextColor3 = Color3.new(255,255,255)
  297. gui1.BackgroundColor3=Color3.new(255,255,255)
  298. jump2 = true
  299. gui1.Visible = false
  300. img = Instance.new("ImageLabel",bb)
  301. img.Size = UDim2.new(0,46,0,47)
  302. img.Position = UDim2.new(0,10,0,-41)
  303. img.Image = "rbxassetid://447301252"
  304. img.BorderColor3 = Color3.new(0,0,0)
  305. img.Visible = false
  306. soka = Instance.new("Sound",char)
  307. soka.SoundId = "http://www.roblox.com/asset/?id = 447199232"
  308. soka.Volume = 9
  309. boom = Instance.new("Sound",char)
  310. boom.SoundId = "http://www.roblox.com/asset/?id = 447041606"
  311. boom.Volume = 3
  312. boom2 = Instance.new("Sound",char)
  313. boom2.SoundId = "http://www.roblox.com/asset/?id = 449025737"
  314. boom2.Volume = 3
  315. boom3 = Instance.new("Sound",char)
  316. boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019"
  317. boom3.Volume = 3
  318. tps = Instance.new("Sound",char)
  319. tps.SoundId = "http://www.roblox.com/asset/?id = 449860746"
  320. tps.Volume = 3
  321. asd = Instance.new("Sound",char)
  322. asd.SoundId = "http://www.roblox.com/asset/?id = 447310433"
  323. asd.Volume =3
  324. asd1 = Instance.new("Sound",char)
  325. asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695"
  326.  
  327. asd2 = Instance.new("Sound",char)
  328. asd2.SoundId = "http://www.roblox.com/asset/?id = 386713054"
  329. asd2.Looped = true
  330. asd2.Volume = 5
  331. asd3 = Instance.new("Sound",char)
  332. asd3.SoundId = "http://www.roblox.com/asset/?id = 378387996"
  333. asd3.Looped = true
  334. asd4 = Instance.new("Sound",char)
  335. asd4.SoundId = "http://www.roblox.com/asset/?id = 401258325"
  336. asd4.Looped = true
  337. asd5 = Instance.new("Sound",char)
  338. asd5.SoundId = "http://www.roblox.com/asset/?id = 362252261"
  339. asd5.Looped = true
  340. gas = Instance.new("Sound",char)
  341. gas.SoundId = "http://www.roblox.com/asset/?id = 345052019"
  342. asd6 = Instance.new("Sound",char)
  343. asd6.SoundId = "http://www.roblox.com/asset/?id = 401258325"
  344. asd6.Looped = true
  345. function play(play)
  346. asd:Play()
  347. wait(0.05)
  348. --asd1:Play()
  349. end
  350.  
  351.  
  352.  
  353. ------------
  354. -------------------------
  355.  
  356. function stream(origin,dir,length,size)
  357. local parts = {}
  358. for i = 1,length do
  359. local p = Instance.new("Part",char)
  360. p.Anchored = true
  361. p.Transparency = 0.5
  362. p.TopSurface = 0
  363. p.BottomSurface = 0
  364. p.CanCollide = false
  365. p.BrickColor = BrickColor.new("Institutional white")
  366. p.Size = Vector3.new(10,30,10) -- for now
  367. p.CFrame = CFrame.new(origin+dir*i*size)*CFrame.Angles(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
  368. parts[i] = {p,CFrame.Angles(math.random()*math.pi/5,math.random()*math.pi/5,math.random()*math.pi/5)}
  369. game:GetService("Debris"):AddItem(p,3)
  370. end
  371. Spawn(function()
  372. while parts do
  373. for i,v in pairs(parts) do
  374. if v[1].Parent == char then
  375. v[1].CFrame = v[1].CFrame*v[2]
  376. else
  377. parts = nil
  378. break
  379. end
  380. end
  381. wait(0.02)
  382. end
  383. end)
  384. end
  385.  
  386. --[[-- listen for their chatting
  387. player.Chatted:connect(function(message)
  388. a = string.len(message)
  389. gui.Text = ""
  390. gui.Visible = true
  391. gui1.Visible = true
  392. des = false
  393. img.Visible = true
  394. print(a)
  395. if dot == false then
  396. gui.Text = ""
  397. for i = 1,string.len(message) do
  398. gui.Text =gui.Text..message:sub(i,i)
  399. play()
  400.  
  401. end
  402. end
  403.  
  404.  
  405. des = true
  406. end)]]--
  407. m.KeyDown:connect(function(k)
  408. if k == "" then
  409. asd2:Play()
  410.  
  411.  
  412. end
  413. end)
  414.  
  415. m.KeyDown:connect(function(k)
  416. if k == "" then
  417.  
  418. asd4:Play()
  419. end
  420. end)
  421. m.KeyDown:connect(function(k)
  422. if k == "" then
  423.  
  424. asd3:Play()
  425. end
  426. end)
  427. m.KeyDown:connect(function(k)
  428. if k == "z" then
  429. img.Image = "rbxassetid://332766052"
  430.  
  431. end
  432. end)
  433. m.KeyDown:connect(function(k)
  434. if k == "c" then
  435. img.Image = "rbxassetid://447301252"
  436.  
  437. end
  438. end)
  439. m.KeyDown:connect(function(k)
  440. if k == "b" then
  441.  
  442. asd6:Play()
  443. end
  444. end)
  445. mouse = p:GetMouse()
  446. m.KeyDown:connect(function(k)
  447. if k:byte() == 48 then
  448.  
  449. hum.WalkSpeed = 150
  450. end
  451. end)
  452. m.KeyDown:connect(function(k)
  453. if k:byte() == 50 then
  454.  
  455. soka:Play()
  456. end
  457. end)
  458. m.KeyDown:connect(function(k)
  459. if k:byte() == 52 then
  460.  
  461. char.Head.face.Texture = "rbxassetid://444037452"
  462. end
  463. end)
  464. m.KeyDown:connect(function(k)
  465. if k:byte() == 49 then
  466.  
  467. char.Head.face.Texture = "rbxassetid://672249815"
  468. end
  469. end)
  470. m.KeyDown:connect(function(k)
  471. if k:byte() == 51 then
  472.  
  473. char.Head.face.Texture = "rbxassetid://332768033"
  474. end
  475. end)
  476. m.KeyUp:connect(function(k)
  477. if k:byte() == 48 then
  478.  
  479. hum.WalkSpeed = 16
  480. end
  481. end)
  482. p.Chatted:connect(function(m)
  483. if m == "Okay." then
  484. soka:Play()
  485. end
  486. end)
  487. m.KeyDown:connect(function(k)
  488. if k == "x" then
  489. if des == true then
  490. gui.Visible = false
  491. gui.Text = "* "
  492. gui1.Visible = false
  493. img.Visible = false
  494. end
  495. end
  496. end)
  497. m.KeyDown:connect(function(key)
  498. if key == "j" then
  499. if tp == true then
  500. tp = false
  501. tps:Play()
  502. char.Head.face.Parent = game.Lighting
  503.  
  504. char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0)
  505. char.HumanoidRootPart.Transparency = 1
  506. game.Lighting.face.Parent = char.Head
  507. wait(0.2)
  508.  
  509. tp = true
  510.  
  511.  
  512. end
  513. end
  514. end)
  515.  
  516.  
  517. m.KeyDown:connect(function(key)
  518. if key == "t" then
  519. if punch2 == true then
  520. punch2 = false
  521. punch = false
  522.  
  523. local ChatService = game:GetService("Chat")
  524.  
  525. neck.C0 = neck.C0 * CFrame.Angles(0.3,0,0)
  526. ChatService:Chat(char.Head, "Mind if I get Serious?")
  527. wait(1)
  528. local ChatService = game:GetService("Chat")
  529.  
  530.  
  531. ChatService:Chat(char.Head ,"Killer Move: Serious Series...")
  532. wait(1)
  533. local ChatService = game:GetService("Chat")
  534.  
  535.  
  536. ChatService:Chat(char.Head, "SERIOUS PUNCH.")
  537. neck.C0 = neckp
  538. wait(0.6)
  539. org = char.Torso["Left Shoulder"].C0
  540. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,math.rad(90),0)
  541. wait()
  542. killbrick2 = Instance.new("Part",char)
  543. killbrick2.Size = Vector3.new(80,80,9000)
  544. killbrick2.Transparency = 1
  545.  
  546. killbrick2.CanCollide = true
  547. wait(0.1)
  548. killbrick2.CanCollide = false
  549.  
  550. killbrick2.Anchored = true
  551.  
  552. killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-1005)
  553.  
  554. killbrick2.Touched:connect(function(h)
  555. local x = h.Parent:FindFirstChild("Humanoid")
  556. if x then
  557. if x.Parent.Name == game.Players.LocalPlayer.Name then
  558. safe = true
  559. else safe = false
  560. end
  561. if x then
  562. if safe == false then
  563. h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900
  564. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  565. boom:Play()
  566. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0)
  567.  
  568.  
  569. wait(0.2)
  570. x.Parent:BreakJoints()
  571. wait()
  572. safe = true
  573. end
  574. end
  575. end
  576. end)
  577.  
  578.  
  579.  
  580.  
  581.  
  582.  
  583.  
  584.  
  585. local rng = Instance.new("Part", char)
  586. rng.Anchored = true
  587. rng.BrickColor = BrickColor.new("Institutional white")
  588. rng.CanCollide = false
  589. rng.FormFactor = 3
  590. rng.Name = "Ring"
  591. rng.Size = Vector3.new(1, 1, 1)
  592. rng.Transparency = 0.8
  593. rng.TopSurface = 0
  594. rng.BottomSurface = 0
  595. rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  596. --rng.Rotation = Vector3.new(math.pi/2,0,0)
  597. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  598. local rngm = Instance.new("SpecialMesh", rng)
  599. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  600. rngm.Scale = Vector3.new(1, 1.3, 2)
  601. local rng1 = Instance.new("Part", char)
  602. rng1.Anchored = true
  603. rng1.BrickColor = BrickColor.new("Institutional white")
  604. rng1.CanCollide = false
  605. rng1.FormFactor = 3
  606. rng1.Name = "Ring"
  607. rng1.Size = Vector3.new(1, 1, 1)
  608. rng1.Transparency = 0.8
  609. rng1.TopSurface = 0
  610. rng1.BottomSurface = 0
  611. rng1.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  612. --rng1.Rotation = Vector3.new(math.pi/2,0,0)
  613. rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  614. local rngm1 = Instance.new("SpecialMesh", rng1)
  615. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  616. rngm1.Scale = Vector3.new(1, 1.3, 2)
  617.  
  618. local p = (torso.CFrame*CFrame.new(-20,0,3))
  619. stream(p.p,((p*Vector3.new(-0.7,0,1))-p.p).unit,90,5) -- 20 is number of parts, 6 is distance between each one
  620. local p = (torso.CFrame*CFrame.new(20,0,3))
  621. stream(p.p,((p*Vector3.new(0.7,0,1))-p.p).unit,90,5) -- same here
  622.  
  623. local rng2 = Instance.new("Part", char)
  624. rng2.Anchored = true
  625. rng2.BrickColor = BrickColor.new("Institutional white")
  626. rng2.CanCollide = false
  627. rng2.FormFactor = 3
  628. rng2.Name = "Ring"
  629. rng2.Size = Vector3.new(1, 1, 1)
  630. rng2.Transparency = 0.8
  631. rng2.TopSurface = 0
  632. rng2.BottomSurface = 0
  633. rng2.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  634. --rng1.Rotation = Vector3.new(math.pi/2,0,0)
  635. rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  636. local rngm2 = Instance.new("SpecialMesh", rng2)
  637. rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  638. rngm2.Scale = Vector3.new(1, 1.3, 2)
  639. wait(0.1)
  640.  
  641. boom3:Play()
  642. coroutine.wrap(function()
  643. for i = 1, 35, 0.5 do
  644.  
  645.  
  646.  
  647.  
  648.  
  649. rngm.Scale = Vector3.new(50 + i*2, 10 + i*2, 2.5+ i*4)
  650. rngm1.Scale = Vector3.new(50 + i*2, 1.4 + i*2, 1.4+ i*4)
  651. rngm2.Scale = Vector3.new(50 + i*2, 10 + i*2, 1.2+ i*4)
  652.  
  653. wait()
  654. end
  655. wait()
  656. rng:Destroy()
  657. rng1:Destroy()
  658. rng2:Destroy()
  659. killbrick2:Remove()
  660. wait(0.5)
  661. char.Torso["Left Shoulder"].C0 = org
  662. wait(1)
  663. punch2 = true
  664. punch = true
  665. wait()
  666.  
  667.  
  668. end)()
  669.  
  670.  
  671.  
  672. end
  673.  
  674.  
  675. wait(.1)
  676.  
  677.  
  678. end
  679. end)
  680.  
  681.  
  682.  
  683.  
  684.  
  685. m.KeyDown:connect(function(key)
  686. if key == "q" then
  687. if punch == true then
  688. punch = false
  689. org = char.Torso["Left Shoulder"].C0
  690. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(math.rad(100),0,0)
  691. killbrick = Instance.new("Part",char)
  692. killbrick.Size = Vector3.new(5,1,5)
  693. killbrick.Transparency = 1
  694. killbrick:BreakJoints()
  695. killbrick.CanCollide = false
  696. local wel = Instance.new("Weld",killbrick)
  697. wel.Part0 = killbrick
  698. wel.Part1 = char["Left Arm"]
  699. wel.C0 = CFrame.new(0,1,0)
  700. force = 90
  701.  
  702. killbrick.Touched:connect(function(h)
  703. local x = h.Parent.Humanoid
  704. if x.Health >= 6000 then
  705. fling = false
  706. end
  707. if x.Health < 6000 then
  708. fling = true
  709. end
  710. local stop = h.Parent.Torso.Velocity
  711. if x.Parent.Name == game.Players.LocalPlayer.Name then
  712. safe = true
  713. else safe = false
  714. end
  715. if x then
  716. if safe == false then
  717. if fling == true then
  718. force = 900
  719.  
  720. end
  721. if fling == false then
  722. force = 200
  723. end
  724.  
  725.  
  726. h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * force
  727. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  728. boom:Play()
  729. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0)
  730.  
  731.  
  732. wait(0.2)
  733. x:TakeDamage(5000)
  734. wait()
  735. safe = true
  736. bodyforc:Remove()
  737. h.Parent.Torso.Velocity = stop
  738.  
  739. end
  740. end
  741. end)
  742.  
  743.  
  744.  
  745.  
  746.  
  747.  
  748.  
  749.  
  750.  
  751.  
  752. local rng = Instance.new("Part", char)
  753. rng.Anchored = true
  754. rng.BrickColor = BrickColor.new("Institutional white")
  755. rng.CanCollide = false
  756. rng.FormFactor = 3
  757. rng.Name = "Ring"
  758. rng.Size = Vector3.new(1, 1, 1)
  759. rng.Transparency = 0.8
  760. rng.TopSurface = 0
  761. rng.BottomSurface = 0
  762. rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0)
  763. --rng.Rotation = Vector3.new(math.pi/2,0,0)
  764. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  765. local rngm = Instance.new("SpecialMesh", rng)
  766. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  767. rngm.Scale = Vector3.new(1, 1.3, 2)
  768. wait(0.1)
  769.  
  770. boom2:Play()
  771. coroutine.wrap(function()
  772. for i = 1, 10, .4 do
  773. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  774.  
  775. wait()
  776. end
  777. wait()
  778. rng:Destroy()
  779. killbrick:Remove()
  780. wait(0.5)
  781. char.Torso["Left Shoulder"].C0 = org
  782. wait(1)
  783.  
  784. punch = true
  785. wait()
  786. end)()
  787.  
  788.  
  789.  
  790. end
  791.  
  792.  
  793. wait(.1)
  794.  
  795.  
  796. end
  797. end)
  798.  
  799.  
  800.  
  801.  
  802.  
  803.  
  804.  
  805.  
  806.  
  807.  
  808.  
  809.  
  810.  
  811.  
  812. m.KeyDown:connect(function(key)
  813. if key == "m" then
  814. if jump == true then
  815. jump = false
  816.  
  817.  
  818. local rng = Instance.new("Part", char)
  819. rng.Anchored = true
  820. rng.BrickColor = BrickColor.new("Institutional white")
  821. rng.CanCollide = false
  822. rng.FormFactor = 3
  823. rng.Name = "Ring"
  824. rng.Size = Vector3.new(1, 1, 1)
  825. rng.Transparency = 0.35
  826. rng.TopSurface = 0
  827. rng.BottomSurface = 0
  828. rng.Position = torso.Position - Vector3.new(0,2,0)
  829. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  830. local rngm = Instance.new("SpecialMesh", rng)
  831. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  832. rngm.Scale = Vector3.new(1, 1.3, 2)
  833. wait(0.1)
  834. BV = Instance.new("BodyVelocity", torso)
  835. BV.maxForce = Vector3.new(0,20000,0)
  836. BV.P = 1000
  837. BV.velocity = Vector3.new(0,100,0)
  838. boom:Play()
  839. coroutine.wrap(function()
  840. for i = 1, 60, 2 do
  841. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  842. rng.Transparency = i/60
  843. wait()
  844. end
  845. wait()
  846. rng:Destroy()
  847.  
  848. hum.WalkSpeed = 50
  849. wait(1)
  850.  
  851. for i,v in pairs(torso:GetChildren()) do if v:IsA("BodyVelocity") then
  852. v:Destroy() jumping2 = true falling = true wait(0.3) jumping2 = false falling = false wait(1) jump = true falling = false
  853. end end
  854. wait()
  855. end)()
  856.  
  857.  
  858.  
  859. end
  860.  
  861.  
  862.  
  863.  
  864.  
  865. end
  866. end)
  867.  
  868.  
  869.  
  870.  
  871.  
  872.  
  873. m.KeyDown:connect(function(key)
  874. if key == "n" then
  875.  
  876. if falling == true then
  877. falling = false
  878. if jumping2 == true then
  879. jumping2 = false
  880. jump = false
  881. BV = Instance.new("BodyVelocity", torso)
  882. BV.maxForce = Vector3.new(0,-20000,0)
  883. BV.P = -1000
  884. BV.velocity = Vector3.new(0,-70,0)
  885. wait(0.6)
  886. local rng = Instance.new("Part", char)
  887. rng.Anchored = true
  888. rng.BrickColor = BrickColor.new("Institutional white")
  889. rng.CanCollide = false
  890. rng.FormFactor = 3
  891. rng.Name = "Ring"
  892. rng.Size = Vector3.new(1, 1, 1)
  893. rng.Transparency = 0.35
  894. rng.TopSurface = 0
  895. rng.BottomSurface = 0
  896. rng.Position = torso.Position - Vector3.new(0,2,0)
  897. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  898. local rngm = Instance.new("SpecialMesh", rng)
  899. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  900. rngm.Scale = Vector3.new(1, 1.3, 2)
  901.  
  902.  
  903. boom:Play()
  904. coroutine.wrap(function()
  905. for i = 1, 60, 2 do
  906. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  907. rng.Transparency = i/60
  908. wait()
  909. end
  910. wait()
  911. rng:Destroy()
  912.  
  913.  
  914.  
  915.  
  916. for i,v in pairs(torso:GetChildren()) do if v:IsA("BodyVelocity") then
  917. v:Destroy() wait(2) jumping2 = true hum.WalkSpeed = 16
  918. end end
  919. wait()
  920. end)()
  921.  
  922.  
  923.  
  924. end
  925.  
  926.  
  927. wait(.1)
  928.  
  929. end
  930. end
  931. end)
  932. m.KeyDown:connect(function(k)
  933. if k == "f" then
  934. asd3:Stop()
  935. asd2:Stop()
  936. asd4:Stop()
  937. asd6:Stop()
  938. asd5:Stop()
  939. end
  940. end)
  941. ------------
  942. -- ~CLarramore 2016
  943.  
  944. for _, a in pairs(Character:children()) do
  945. if a:IsA'Accessory' or a:IsA'CharacterMesh' or a:IsA'Pants' or a:IsA'Shirt' then
  946. a:Destroy()
  947. end
  948. end
  949. local s = Instance.new('Shirt', Character)
  950. s.ShirtTemplate = "rbxassetid://330455153"
  951. local p = Instance.new('Pants', Character)
  952. p.PantsTemplate = "rbxassetid://330455195"
  953.  
  954. Instance.new("ForceField",Character).Visible = false
  955. local poo = Instance.new("IntValue",Character)
  956. poo.Name = "haha nope"
  957. Character.Humanoid.MaxHealth = math.huge
  958. wait()
  959. Character.Humanoid.Health = math.huge
  960. Instance.new("ForceField",Character).Visible = false
  961. Character.Head.face.Texture = "rbxassetid://672249815"
  962.  
  963.  
  964. ------------Shoe---------------------------------(.85,.8,.6)
  965. Character:FindFirstChildOfClass'Humanoid'.JumpPower = 65
  966.  
  967. lshoe = Instance.new("Part", Character)
  968. lshoe.Size = Vector3.new(1,1,1)
  969. lshoemesh = Instance.new("SpecialMesh", lshoe)
  970. lshoemesh.MeshId = "rbxassetid://108884514"
  971. lshoemesh.Scale = Vector3.new(0,0,0)
  972. lshoemesh.TextureId = "rbxassetid://133573871"
  973. lshoe.Transparency = 0
  974. lshoe.CanCollide = false
  975. lshoe.Name = "plrlshoe"
  976. lshoe.Anchored = false
  977. lshoe.BrickColor = BrickColor.new("Really black")
  978. Weld = Instance.new("Weld", Character)
  979. Weld.Part0 = Character["Left Leg"]
  980. Weld.Part1 = lshoe
  981. Weld.C1 = CFrame.new(0, .65, .1)*CFrame.Angles(0,(0),0)
  982. ------------Shoe---------------------------------
  983. Character:FindFirstChildOfClass'Humanoid'.JumpPower = 65
  984.  
  985. rshoe = Instance.new("Part", Character)
  986. rshoe.Size = Vector3.new(1,1,1)
  987. rshoemesh = Instance.new("SpecialMesh", rshoe)
  988. rshoemesh.MeshId = "rbxassetid://108884514"
  989. rshoemesh.Scale = Vector3.new(0,0,0)
  990. rshoemesh.TextureId = "rbxassetid://133573871"
  991. rshoe.Transparency = 0
  992. rshoe.CanCollide = false
  993. rshoe.Name = "plrshoe"
  994. rshoe.Anchored = false
  995. rshoe.BrickColor = BrickColor.new("Really black")
  996. Weld = Instance.new("Weld", Character)
  997. Weld.Part0 = Character["Right Leg"]
  998. Weld.Part1 = rshoe
  999. Weld.C1 = CFrame.new(0, .65, .1)*CFrame.Angles(0,(0),0)
  1000.  
  1001. --------------------------------------
  1002. plr=game:service'Players'.LocalPlayer
  1003. chr=plr.Character
  1004. local ms = plr:GetMouse()
  1005. CV="Bright red"
  1006.  
  1007. local txt = Instance.new("BillboardGui", chr)
  1008. txt.Adornee = chr.Head
  1009. txt.Name = "_status"
  1010. txt.Size = UDim2.new(4, 0, 2.5, 0)
  1011. txt.StudsOffset = Vector3.new(-4, 2, 0)
  1012. local text = Instance.new("TextLabel", txt)
  1013. text.Size = UDim2.new(3, 0, 0.5, 0)
  1014. text.FontSize = "Size24"
  1015. text.TextScaled = true
  1016. text.TextTransparency = 0
  1017. text.BackgroundTransparency = 1
  1018. text.TextTransparency = 0
  1019. text.TextStrokeTransparency = 0
  1020. text.Font = "SciFi"
  1021. text.TextStrokeColor3 = Color3.new(128,128,0)
  1022. text.Text = "One Punch Man"
  1023. --------------------------------------
  1024. plr=game:service'Players'.LocalPlayer
  1025. chr=plr.Character
  1026. local ms = plr:GetMouse()
  1027. CV="Bright red"
  1028.  
  1029. local txt = Instance.new("BillboardGui", chr)
  1030. txt.Adornee = chr.Head
  1031. txt.Name = "_status"
  1032. txt.Size = UDim2.new(4, 0, 2.5, 0)
  1033. txt.StudsOffset = Vector3.new(-4, 1.5, 0)
  1034. local text = Instance.new("TextLabel", txt)
  1035. text.Size = UDim2.new(3, 0, 0.5, 0)
  1036. text.FontSize = "Size24"
  1037. text.TextScaled = false
  1038. text.TextTransparency = 0
  1039. text.BackgroundTransparency = 1
  1040. text.TextTransparency = 0
  1041. text.TextStrokeTransparency = 0
  1042. text.Font = "SciFi"
  1043. text.TextStrokeColor3 = Color3.new(128,0,0)
  1044. text.Text = "by bannaboy43"
  1045.  
  1046. --bodycolor--
  1047. Character["Left Arm"].BrickColor = BrickColor.new("Pastel brown")
  1048. Character["Right Arm"].BrickColor = BrickColor.new("Pastel brown")
  1049. Character["Left Leg"].BrickColor = BrickColor.new("Pastel brown")
  1050. Character["Right Leg"].BrickColor = BrickColor.new("Pastel brown")
  1051. Character["Head"].BrickColor = BrickColor.new("Pastel brown")
  1052. Character.Torso.BrickColor = BrickColor.new("Pastel brown")
  1053.  
  1054.  
  1055.  
  1056. local handee = Instance.new("Part")
  1057. handee.Parent = Character
  1058. handee.Size = Vector3.new(0.2,0.2,0.2)
  1059. handee.Archivable = true
  1060. handee.Transparency = 1
  1061. handee.CanCollide = false
  1062. handee.BrickColor = BrickColor.new("White")
  1063. handee.Material = "Neon"
  1064. local handeemesh = Instance.new("BlockMesh",handee)
  1065. handeemesh.Scale = Vector3.new(1,1,1)
  1066. local handeeweld = Instance.new("Weld")
  1067. handeeweld.Parent = handee
  1068. handeeweld.Part0 = RightArm
  1069. handeeweld.Part1 = handee
  1070. handeeweld.C1 = CFrame.new(0, 3.30, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1071. handeeweld.Part0 = RightArm
  1072.  
  1073.  
  1074.  
  1075.  
  1076.  
  1077.  
  1078. local handee2 = Instance.new("Part")
  1079. handee2.Parent = Character
  1080. handee2.Size = Vector3.new(0.2,0.2,0.2)
  1081. handee2.Archivable = true
  1082. handee2.Transparency = 1
  1083. handee2.CanCollide = false
  1084. handee2.BrickColor = BrickColor.new("White")
  1085. handee2.Material = "Neon"
  1086. local handee2mesh = Instance.new("BlockMesh",handee2)
  1087. handee2mesh.Scale = Vector3.new(1,1,1)
  1088. local handee2weld = Instance.new("Weld")
  1089. handee2weld.Parent = handee2
  1090. handee2weld.Part0 = LeftArm
  1091. handee2weld.Part1 = handee2
  1092. handee2weld.C1 = CFrame.new(0, 0.95, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1093. handee2weld.Part0 = LeftArm
  1094.  
  1095.  
  1096.  
  1097. Character.Animate.Parent = nil
  1098.  
  1099. music = Instance.new("Sound",Character) -- change to Character for global music --Change to Torso for non-global music. You may wanna leave this at torso tho...
  1100. music.Volume = 3
  1101. music.SoundId = "rbxassetid://459993965"--576413172 --music2 = 1117522463 --music3 = 903651242 --music4 = 611389938
  1102. music.Looped = true
  1103. music:Play()
  1104.  
  1105.  
  1106.  
  1107. ok = Instance.new("Sound",Torso)
  1108. ok.Volume = .11
  1109. ok.SoundId = "rbxassetid://"
  1110. ok.Looped = false
  1111.  
  1112.  
  1113.  
  1114.  
  1115.  
  1116.  
  1117.  
  1118.  
  1119.  
  1120. Fightmusic = Instance.new("Sound",Character) -- change to Character for global music --Change to Torso for non-global music. You may wanna leave this at torso tho...
  1121. Fightmusic.Volume = 3
  1122. Fightmusic.SoundId = "rbxassetid://1605654507"--576413172 --music2 = 1117522463 --music3 = 903651242 --music4 = 611389938
  1123. Fightmusic.Looped = true
  1124.  
  1125.  
  1126.  
  1127.  
  1128. local Hitbox4 = Instance.new("Part")
  1129. Hitbox4.Parent = Character
  1130. Hitbox4.Size = Vector3.new(1.5,1.6,1.2)
  1131. Hitbox4.Archivable = true
  1132. Hitbox4.Transparency = 1
  1133. Hitbox4.CanCollide = true
  1134. Hitbox4.BrickColor = BrickColor.new("Lime green")
  1135. Hitbox4.Material = "Neon"
  1136. local Hitbox4mesh = Instance.new("BlockMesh",Hitbox4)
  1137. Hitbox4mesh.Scale = Vector3.new(1,1,1)
  1138. local Hitbox4weld = Instance.new("Weld")
  1139. Hitbox4weld.Parent = Hitbox4
  1140. Hitbox4weld.Part0 = LeftLeg
  1141. Hitbox4weld.Part1 = Hitbox4
  1142. Hitbox4weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1143. Hitbox4weld.Part0 = LeftLeg
  1144.  
  1145.  
  1146.  
  1147. local Hitbox2 = Instance.new("Part")
  1148. Hitbox2.Parent = Character
  1149. Hitbox2.Size = Vector3.new(1.5,2.2,1.2)
  1150. Hitbox2.Archivable = true
  1151. Hitbox2.Transparency = 1
  1152. Hitbox2.CanCollide = true
  1153. Hitbox2.BrickColor = BrickColor.new("Lime green")
  1154. Hitbox2.Material = "Neon"
  1155. local Hitbox2mesh = Instance.new("BlockMesh",Hitbox2)
  1156. Hitbox2mesh.Scale = Vector3.new(1,1,1)
  1157. local Hitbox2weld = Instance.new("Weld")
  1158. Hitbox2weld.Parent = Hitbox2
  1159. Hitbox2weld.Part0 = LeftArm
  1160. Hitbox2weld.Part1 = Hitbox2
  1161. Hitbox2weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1162. Hitbox2weld.Part0 = LeftArm
  1163.  
  1164.  
  1165.  
  1166.  
  1167.  
  1168. local Hitbox = Instance.new("Part")
  1169. Hitbox.Parent = Character
  1170. Hitbox.Size = Vector3.new(1.5,2.2,1.2)
  1171. Hitbox.Archivable = true
  1172. Hitbox.Transparency = 1
  1173. Hitbox.CanCollide = true
  1174. Hitbox.BrickColor = BrickColor.new("White")
  1175. Hitbox.Material = "Neon"
  1176. local Hitboxmesh = Instance.new("BlockMesh",Hitbox)
  1177. Hitboxmesh.Scale = Vector3.new(1,1,1)
  1178. local Hitboxweld = Instance.new("Weld")
  1179. Hitboxweld.Parent = Hitbox
  1180. Hitboxweld.Part0 = RightArm
  1181. Hitboxweld.Part1 = Hitbox
  1182. Hitboxweld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1183. Hitboxweld.Part0 = RightArm
  1184.  
  1185.  
  1186.  
  1187.  
  1188.  
  1189.  
  1190. local Hitbox3 = Instance.new("Part")
  1191. Hitbox3.Parent = Character
  1192. Hitbox3.Size = Vector3.new(1.5,1.6,1.2)
  1193. Hitbox3.Archivable = true
  1194. Hitbox3.Transparency = 1
  1195. Hitbox3.CanCollide = false
  1196. Hitbox3.BrickColor = BrickColor.new("White")
  1197. Hitbox3.Material = "Neon"
  1198. local Hitbox3mesh = Instance.new("BlockMesh",Hitbox3)
  1199. Hitbox3mesh.Scale = Vector3.new(1,1,1)
  1200. local Hitbox3weld = Instance.new("Weld")
  1201. Hitbox3weld.Parent = Hitbox3
  1202. Hitbox3weld.Part0 = RightLeg
  1203. Hitbox3weld.Part1 = Hitbox3
  1204. Hitbox3weld.C1 = CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1205. Hitbox3weld.Part0 = RightLeg
  1206.  
  1207.  
  1208. function clerp(a,b,t)
  1209. local qa = {QuaternionFromCFrame(a)}
  1210. local qb = {QuaternionFromCFrame(b)}
  1211. local ax, ay, az = a.x, a.y, a.z
  1212. local bx, by, bz = b.x, b.y, b.z
  1213. local _t = 1-t
  1214. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1215. end
  1216.  
  1217. function QuaternionFromCFrame(cf)
  1218. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1219. local trace = m00 + m11 + m22
  1220. if trace > 0 then
  1221. local s = math.sqrt(1 + trace)
  1222. local recip = 0.5/s
  1223. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1224. else
  1225. local i = 0
  1226. if m11 > m00 then
  1227. i = 1
  1228. end
  1229. if m22 > (i == 0 and m00 or m11) then
  1230. i = 2
  1231. end
  1232. if i == 0 then
  1233. local s = math.sqrt(m00-m11-m22+1)
  1234. local recip = 0.5/s
  1235. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1236. elseif i == 1 then
  1237. local s = math.sqrt(m11-m22-m00+1)
  1238. local recip = 0.5/s
  1239. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1240. elseif i == 2 then
  1241. local s = math.sqrt(m22-m00-m11+1)
  1242. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1243. end
  1244. end
  1245. end
  1246.  
  1247.  
  1248.  
  1249.  
  1250.  
  1251.  
  1252.  
  1253.  
  1254. function FindNearestTorso(Position, Distance, SinglePlayer)
  1255. if SinglePlayer then
  1256. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  1257. end
  1258. local List = {}
  1259. for i, v in pairs(workspace:GetChildren()) do
  1260. if v:IsA("Model") then
  1261. if v:findFirstChild("Torso") then
  1262. if v ~= Character then
  1263. if (v.Torso.Position - Position).magnitude <= Distance then
  1264. table.insert(List, v)
  1265. end
  1266. end
  1267. end
  1268. end
  1269. end
  1270. return List
  1271. end
  1272.  
  1273.  
  1274.  
  1275.  
  1276.  
  1277. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1278. local xs, ys, zs = x + x, y + y, z + z
  1279. local wx, wy, wz = w*xs, w*ys, w*zs
  1280. local xx = x*xs
  1281. local xy = x*ys
  1282. local xz = x*zs
  1283. local yy = y*ys
  1284. local yz = y*zs
  1285. local zz = z*zs
  1286. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1287. end
  1288.  
  1289. function QuaternionSlerp(a, b, t)
  1290. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1291. local startInterp, finishInterp;
  1292. if cosTheta >= 0.0001 then
  1293. if (1 - cosTheta) > 0.0001 then
  1294. local theta = math.acos(cosTheta)
  1295. local invSinTheta = 1/math.sin(theta)
  1296. startInterp = math.sin((1-t)*theta)*invSinTheta
  1297. finishInterp = math.sin(t*theta)*invSinTheta
  1298. else
  1299. startInterp = 1-t
  1300. finishInterp = t
  1301. end
  1302. else
  1303. if (1+cosTheta) > 0.0001 then
  1304. local theta = math.acos(-cosTheta)
  1305. local invSinTheta = 1/math.sin(theta)
  1306. startInterp = math.sin((t-1)*theta)*invSinTheta
  1307. finishInterp = math.sin(t*theta)*invSinTheta
  1308. else
  1309. startInterp = t-1
  1310. finishInterp = t
  1311. end
  1312. end
  1313. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1314. end
  1315.  
  1316. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1317.  
  1318. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1319. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1320. end
  1321.  
  1322.  
  1323.  
  1324.  
  1325.  
  1326.  
  1327. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  1328. if hit.Parent==nil then
  1329. return
  1330. end
  1331. h=hit.Parent:FindFirstChild("Humanoid")
  1332. for _,v in pairs(hit.Parent:children()) do
  1333. if v:IsA("Humanoid") then
  1334. h=v
  1335. end
  1336. end
  1337. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  1338. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  1339. end
  1340. if hit.Parent.className=="Hat" then
  1341. hit=hit.Parent.Parent:findFirstChild("Head")
  1342. end
  1343. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  1344. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  1345. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  1346. return
  1347. end]]
  1348. -- hs(hit,1.2)
  1349. c=Instance.new("ObjectValue")
  1350. c.Name="creator"
  1351. c.Value=game:service("Players").LocalPlayer
  1352. c.Parent=h
  1353. game:GetService("Debris"):AddItem(c,.5)
  1354. Damage=math.random(minim,maxim)
  1355. -- h:TakeDamage(Damage)
  1356. blocked=false
  1357. block=hit.Parent:findFirstChild("Block")
  1358. if block~=nil then
  1359. print(block.className)
  1360. if block.className=="NumberValue" then
  1361. if block.Value>0 then
  1362. blocked=true
  1363. if decreaseblock==nil then
  1364. block.Value=block.Value-1
  1365. end
  1366. end
  1367. end
  1368. if block.className=="IntValue" then
  1369. if block.Value>0 then
  1370. blocked=true
  1371. if decreaseblock~=nil then
  1372. block.Value=block.Value-1
  1373. end
  1374. end
  1375. end
  1376. end
  1377. if blocked==false then
  1378. -- h:TakeDamage(Damage)
  1379. h.Health=h.Health-Damage
  1380. end
  1381.  
  1382.  
  1383. if Type=="Knockdown" then
  1384. hum=hit.Parent.Humanoid
  1385. hum.PlatformStand=true
  1386. coroutine.resume(coroutine.create(function(HHumanoid)
  1387. swait(5)
  1388. HHumanoid.PlatformStand=false
  1389. end),hum)
  1390.  
  1391. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  1392. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1393. local bodvol=Instance.new("BodyVelocity")
  1394. bodvol.velocity=angle*knockback
  1395. bodvol.P=5000
  1396. bodvol.maxForce=Vector3.new(80e+003, 80e+003, 80e+003)
  1397. bodvol.Parent=hit
  1398. rl=Instance.new("BodyAngularVelocity")
  1399. rl.P=30000
  1400. rl.maxTorque=Vector3.new(0,10,10)*5000
  1401. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(2,4),math.random(-10,10))
  1402. rl.Parent=hit
  1403. game:GetService("Debris"):AddItem(bodvol,.5)
  1404. game:GetService("Debris"):AddItem(rl,.5)
  1405. elseif Type=="Normal" then
  1406. vp=Instance.new("BodyVelocity")
  1407. vp.P=500
  1408. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  1409. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  1410. if KnockbackType==1 then
  1411. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1000
  1412. elseif KnockbackType==2 then
  1413. vp.velocity=Property.CFrame.lookVector*knockback
  1414. end
  1415. if knockback>0 then
  1416. vp.Parent=hit.Parent.Torso
  1417. end
  1418. game:GetService("Debris"):AddItem(vp,.5)
  1419. elseif Type=="Up" then
  1420. local bodyVelocity=Instance.new("BodyVelocity")
  1421. bodyVelocity.velocity=vt(0,40,0)
  1422. bodyVelocity.P=1000
  1423. bodyVelocity.maxForce=Vector3.new(0, 1e+009, 0)--1e+009
  1424. bodyVelocity.Parent=hit
  1425. game:GetService("Debris"):AddItem(bodyVelocity,1)
  1426. rl=Instance.new("BodyAngularVelocity")
  1427. rl.P=3000
  1428. rl.maxTorque=Vector3.new(5000,5000,5000)*50000
  1429. rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  1430. rl.Parent=hit
  1431. game:GetService("Debris"):AddItem(rl,.5)
  1432. elseif Type=="Slam" then
  1433. local bodyVelocity2=Instance.new("BodyVelocity")
  1434. bodyVelocity2.velocity=vt(0,-4,0)
  1435. bodyVelocity2.P=1000
  1436. bodyVelocity2.maxForce=Vector3.new(0,-1e+009,0)
  1437. bodyVelocity2.Parent=hit
  1438. game:GetService("Debris"):AddItem(bodyVelocity2,1)
  1439. rl2=Instance.new("BodyAngularVelocity")
  1440. rl2.P=3000
  1441. rl2.maxTorque=Vector3.new(5000,5000,5000)*50000
  1442. rl2.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  1443. rl2.Parent=hit
  1444. game:GetService("Debris"):AddItem(rl2,.5)
  1445. elseif Type=="Snare" then
  1446. bp=Instance.new("BodyPosition")
  1447. bp.P=2000
  1448. bp.D=100
  1449. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1450. bp.position=hit.Parent.Torso.Position
  1451. bp.Parent=hit.Parent.Torso
  1452. game:GetService("Debris"):AddItem(bp,1)
  1453. elseif Type=="Target" then
  1454. if Targetting==false then
  1455. ZTarget=hit.Parent.Torso
  1456. coroutine.resume(coroutine.create(function(Part)
  1457. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  1458. swait(5)
  1459. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  1460. end),ZTarget)
  1461. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  1462. targetgui=Instance.new("BillboardGui")
  1463. targetgui.Parent=ZTarget
  1464. targetgui.Size=UDim2.new(10,100,10,100)
  1465. targ=Instance.new("ImageLabel")
  1466. targ.Parent=targetgui
  1467. targ.BackgroundTransparency=1
  1468. targ.Image="rbxassetid://4834067"
  1469. targ.Size=UDim2.new(1,0,1,0)
  1470. cam.CameraType="Scriptable"
  1471. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1472. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1473. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1474. Targetting=true
  1475. RocketTarget=ZTarget
  1476. for i=1,Property do
  1477. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  1478. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  1479. swait()
  1480. end
  1481. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  1482. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1483. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1484. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  1485. end
  1486. Targetting=false
  1487. RocketTarget=nil
  1488. targetgui.Parent=nil
  1489. cam.CameraType="Custom"
  1490. end
  1491. end
  1492.  
  1493.  
  1494.  
  1495.  
  1496.  
  1497.  
  1498.  
  1499.  
  1500. debounce=Instance.new("BoolValue")
  1501. debounce.Name="DebounceHit"
  1502. debounce.Parent=hit.Parent
  1503. debounce.Value=true
  1504. game:GetService("Debris"):AddItem(debounce,Delay)
  1505. c=Instance.new("ObjectValue")
  1506. c.Name="creator"
  1507. c.Value=Player
  1508. c.Parent=h
  1509. game:GetService("Debris"):AddItem(c,.5)
  1510. CRIT=false
  1511. hitDeb=true
  1512. AttackPos=6
  1513. end
  1514. end
  1515.  
  1516.  
  1517. so = function(id,par,vol,pit)
  1518. coroutine.resume(coroutine.create(function()
  1519. local sou = Instance.new("Sound",par or workspace)
  1520. sou.Volume=vol
  1521. sou.Pitch=pit or 1
  1522. sou.SoundId=id
  1523. swait()
  1524. sou:play()
  1525. game:GetService("Debris"):AddItem(sou,6)
  1526. end))
  1527. end
  1528.  
  1529. --save shoulders
  1530. RSH, LSH=nil, nil
  1531. --welds
  1532. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1533. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1534. LH=Torso["Left Hip"]
  1535. RH=Torso["Right Hip"]
  1536. TorsoColor=Torso.BrickColor
  1537. function NoOutline(Part)
  1538. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1539. end
  1540. player=Player
  1541. ch=Character
  1542. RSH=ch.Torso["Right Shoulder"]
  1543. LSH=ch.Torso["Left Shoulder"]
  1544. --
  1545. RSH.Parent=nil
  1546. LSH.Parent=nil
  1547. --
  1548. RW.Name="Right Shoulder"
  1549. RW.Part0=ch.Torso
  1550. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1551. RW.C1=cf(0, 0.5, 0)
  1552. RW.Part1=ch["Right Arm"]
  1553. RW.Parent=ch.Torso
  1554. --
  1555. LW.Name="Left Shoulder"
  1556. LW.Part0=ch.Torso
  1557. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1558. LW.C1=cf(0, 0.5, 0)
  1559. LW.Part1=ch["Left Arm"]
  1560. LW.Parent=ch.Torso
  1561.  
  1562.  
  1563. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  1564. local wld = Instance.new("Weld", wp1)
  1565. wld.Part0 = wp0
  1566. wld.Part1 = wp1
  1567. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  1568. end
  1569.  
  1570.  
  1571. newWeld(RootPart, Torso, 0, -1, 0)
  1572. Torso.Weld.C1 = CFrame.new(0, -1, 0)
  1573. newWeld(Torso, LeftLeg, -0.5, -1, 0)
  1574. LeftLeg.Weld.C1 = CFrame.new(0, 1, 0)
  1575. newWeld(Torso, RightLeg, 0.5, -1, 0)
  1576. RightLeg.Weld.C1 = CFrame.new(0, 1, 0)
  1577.  
  1578. Player=game:GetService('Players').LocalPlayer
  1579. Character=Player.Character
  1580. mouse=Player:GetMouse()
  1581. m=Instance.new('Model',Character)
  1582.  
  1583.  
  1584. local function weldBetween(a, b)
  1585. local weldd = Instance.new("ManualWeld")
  1586. weldd.Part0 = a
  1587. weldd.Part1 = b
  1588. weldd.C0 = CFrame.new()
  1589. weldd.C1 = b.CFrame:inverse() * a.CFrame
  1590. weldd.Parent = a
  1591. return weldd
  1592. end
  1593.  
  1594. ArtificialHB = Instance.new("BindableEvent", script)
  1595. ArtificialHB.Name = "Heartbeat"
  1596.  
  1597. script:WaitForChild("Heartbeat")
  1598.  
  1599. frame = 1 / 60
  1600. tf = 0
  1601. allowframeloss = false
  1602. tossremainder = false
  1603. lastframe = tick()
  1604. script.Heartbeat:Fire()
  1605.  
  1606. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1607. tf = tf + s
  1608. if tf >= frame then
  1609. if allowframeloss then
  1610. script.Heartbeat:Fire()
  1611. lastframe = tick()
  1612. else
  1613. for i = 1, math.floor(tf / frame) do
  1614. script.Heartbeat:Fire()
  1615. end
  1616. lastframe = tick()
  1617. end
  1618. if tossremainder then
  1619. tf = 0
  1620. else
  1621. tf = tf - frame * math.floor(tf / frame)
  1622. end
  1623. end
  1624. end)
  1625.  
  1626. function swait(num)
  1627. if num == 0 or num == nil then
  1628. ArtificialHB.Event:wait()
  1629. else
  1630. for i = 0, num do
  1631. ArtificialHB.Event:wait()
  1632. end
  1633. end
  1634. end
  1635.  
  1636.  
  1637.  
  1638.  
  1639.  
  1640.  
  1641. function attackone()
  1642.  
  1643. attack = true
  1644.  
  1645. for i = 0,2,0.06 do
  1646. swait()
  1647. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.1)
  1648. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-30)),.2)
  1649. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)),.2)
  1650. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3*i) * angles(math.rad(60*i), math.rad(0), math.rad(-20*i)),.2)
  1651. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(0)), 0.2)
  1652. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.2)
  1653.  
  1654. end
  1655.  
  1656. so("http://roblox.com/asset/?id=1022532343",LeftArm,1,1)
  1657.  
  1658. con5=Hitbox2.Touched:connect(function(hit)
  1659. if attackdebounce == false then
  1660. attackdebounce = true
  1661. Damagefunc(hit,99,270,math.random(50,150),"Normal",RootPart,0,1)
  1662. so("http://roblox.com/asset/?id=573395724",LeftArm,1,1)
  1663. wait(0.2)
  1664. attackdebounce = false
  1665. end
  1666. end)
  1667.  
  1668. for i = 0,1,0.12 do
  1669. swait()
  1670. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1671. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.4)
  1672. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.4)
  1673. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40*i), math.rad(-90)),.4)
  1674. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3)
  1675. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3)
  1676.  
  1677. end
  1678. con5:disconnect()
  1679. attack = false
  1680. end
  1681.  
  1682.  
  1683.  
  1684.  
  1685.  
  1686. function thesickestcombothisgameneedstohavealsom9ifyouchangethisillripyournutsoffnigga()
  1687. attack = true
  1688.  
  1689. --local GGyro = Instance.new("BodyPosition")
  1690. local grab = nil
  1691. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do
  1692. if v:FindFirstChild('Torso') then
  1693. Grabbed = true
  1694. grab = v
  1695. end
  1696. end
  1697.  
  1698.  
  1699. if Grabbed == true and grab.Name == "KillerDarkness0105" then
  1700. Grabbed = false
  1701. attack = false
  1702. for i = 1,300 do
  1703. wait(0.4)
  1704. so("http://www.roblox.com/asset/?id=170040190", Head, 1, 1)
  1705. Character:BreakJoints()
  1706. end
  1707. wait(2)
  1708. end
  1709.  
  1710. if grab == nil then
  1711. print("Get to a vaild torso.")
  1712. attack = false
  1713. end
  1714.  
  1715.  
  1716.  
  1717. if Grabbed == true then
  1718.  
  1719. ok2 = Instance.new("Sound",grab.Head)
  1720. ok2.Volume = 1
  1721. ok2.SoundId = "rbxassetid://681582832"
  1722. ok2.Looped = false
  1723.  
  1724. Fightmusic:Pause()
  1725. grab.Torso.Anchored = true
  1726. wait(2)
  1727.  
  1728. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1729. for i = 0,1,0.10 do
  1730. swait()
  1731. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1732. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1733. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1734. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1735. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1736. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1737.  
  1738. end
  1739.  
  1740. swait()
  1741. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1742.  
  1743. for i = 0,1,0.10 do
  1744. swait()
  1745. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1746. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1747. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1748. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1749. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1750. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1751.  
  1752. end
  1753.  
  1754.  
  1755. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1756. for i = 0,1,0.10 do
  1757. swait()
  1758. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1759. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1760. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1761. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1762. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1763. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1764.  
  1765. end
  1766.  
  1767. swait()
  1768. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1769.  
  1770. for i = 0,1,0.11 do
  1771. swait()
  1772. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1773. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1774. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1775. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1776. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1777. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1778.  
  1779. end
  1780.  
  1781.  
  1782.  
  1783. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1784. for i = 0,1,0.11 do
  1785. swait()
  1786. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1787. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1788. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1789. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1790. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1791. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1792.  
  1793. end
  1794.  
  1795. swait()
  1796. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1797.  
  1798. for i = 0,1,0.12 do
  1799. swait()
  1800. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1801. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1802. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1803. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1804. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1805. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1806.  
  1807. end
  1808.  
  1809.  
  1810.  
  1811. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1812. for i = 0,1,0.12 do
  1813. swait()
  1814. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1815. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1816. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1817. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1818. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1819. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1820.  
  1821. end
  1822.  
  1823. swait()
  1824. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1825.  
  1826. for i = 0,1,0.14 do
  1827. swait()
  1828. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1829. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1830. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1831. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1832. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1833. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1834.  
  1835. end
  1836.  
  1837.  
  1838.  
  1839.  
  1840. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1841. for i = 0,1,0.15 do
  1842. swait()
  1843. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1844. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1845. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1846. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1847. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1848. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1849.  
  1850. end
  1851.  
  1852. swait()
  1853. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1854.  
  1855. for i = 0,1,0.16 do
  1856. swait()
  1857. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1858. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1859. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1860. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1861. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1862. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1863.  
  1864. end
  1865.  
  1866.  
  1867.  
  1868.  
  1869. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1870. for i = 0,1,0.17 do
  1871. swait()
  1872. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1873. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1874. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1875. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1876. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1877. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1878.  
  1879. end
  1880.  
  1881. swait()
  1882. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1883.  
  1884. for i = 0,1,0.18 do
  1885. swait()
  1886. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1887. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1888. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1889. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1890. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1891. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1892.  
  1893. end
  1894.  
  1895.  
  1896.  
  1897.  
  1898. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1899. for i = 0,1,0.19 do
  1900. swait()
  1901. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1902. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1903. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1904. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1905. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1906. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1907.  
  1908. end
  1909.  
  1910. swait()
  1911. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1912.  
  1913. for i = 0,1,0.20 do
  1914. swait()
  1915. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1916. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1917. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1918. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1919. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1920. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1921.  
  1922. end
  1923.  
  1924.  
  1925.  
  1926.  
  1927.  
  1928. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1929. for i = 0,1,0.21 do
  1930. swait()
  1931. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1932. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1933. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1934. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1935. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1936. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1937.  
  1938. end
  1939.  
  1940. swait()
  1941. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1942.  
  1943. for i = 0,1,0.22 do
  1944. swait()
  1945. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1946. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1947. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1948. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1949. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1950. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1951.  
  1952. end
  1953.  
  1954.  
  1955.  
  1956.  
  1957.  
  1958. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1959. for i = 0,1,0.24 do
  1960. swait()
  1961. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1962. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1963. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1964. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1965. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1966. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1967.  
  1968. end
  1969.  
  1970. swait()
  1971. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  1972.  
  1973. for i = 0,1,0.25 do
  1974. swait()
  1975. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1976. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  1977. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  1978. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  1979. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1980. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  1981.  
  1982. end
  1983.  
  1984.  
  1985.  
  1986.  
  1987.  
  1988. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  1989. for i = 0,1,0.26 do
  1990. swait()
  1991. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  1992. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  1993. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1994. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  1995. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  1996. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  1997.  
  1998. end
  1999.  
  2000. swait()
  2001. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2002.  
  2003. for i = 0,1,0.29 do
  2004. swait()
  2005. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2006. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2007. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2008. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2009. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2010. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2011.  
  2012. end
  2013.  
  2014.  
  2015.  
  2016.  
  2017.  
  2018. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2019. for i = 0,1,0.29 do
  2020. swait()
  2021. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2022. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2023. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2024. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2025. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2026. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2027.  
  2028. end
  2029.  
  2030. swait()
  2031. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2032.  
  2033. for i = 0,1,0.29 do
  2034. swait()
  2035. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2036. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2037. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2038. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2039. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2040. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2041.  
  2042. end
  2043.  
  2044.  
  2045.  
  2046.  
  2047.  
  2048. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2049. for i = 0,1,0.29 do
  2050. swait()
  2051. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2052. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2053. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2054. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2055. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2056. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2057.  
  2058. end
  2059.  
  2060. swait()
  2061. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2062.  
  2063. for i = 0,1,0.29 do
  2064. swait()
  2065. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2066. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2067. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2068. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2069. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2070. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2071.  
  2072. end
  2073.  
  2074.  
  2075.  
  2076.  
  2077.  
  2078. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2079. for i = 0,1,0.29 do
  2080. swait()
  2081. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2082. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2083. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2084. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2085. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2086. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2087.  
  2088. end
  2089.  
  2090. swait()
  2091. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2092.  
  2093. for i = 0,1,0.34 do
  2094. swait()
  2095. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2096. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2097. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2098. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2099. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2100. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2101.  
  2102. end
  2103.  
  2104.  
  2105.  
  2106.  
  2107. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2108. for i = 0,1,0.34 do
  2109. swait()
  2110. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2111. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2112. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2113. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2114. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2115. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2116.  
  2117. end
  2118.  
  2119. swait()
  2120. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2121.  
  2122. for i = 0,1,0.34 do
  2123. swait()
  2124. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2125. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2126. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2127. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2128. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2129. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2130.  
  2131. end
  2132.  
  2133.  
  2134.  
  2135.  
  2136.  
  2137.  
  2138. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2139. for i = 0,1,0.38 do
  2140. swait()
  2141. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2142. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2143. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2144. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2145. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2146. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2147.  
  2148. end
  2149.  
  2150. swait()
  2151. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2152.  
  2153. for i = 0,1,0.42 do
  2154. swait()
  2155. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2156. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2157. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2158. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2159. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2160. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2161.  
  2162. end
  2163.  
  2164.  
  2165.  
  2166.  
  2167.  
  2168. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2169. for i = 0,1,0.44 do
  2170. swait()
  2171. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2172. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2173. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2174. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2175. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2176. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2177.  
  2178. end
  2179.  
  2180. swait()
  2181. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2182.  
  2183. for i = 0,1,0.50 do
  2184. swait()
  2185. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2186. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2187. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2188. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2189. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2190. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2191.  
  2192. end
  2193.  
  2194.  
  2195.  
  2196.  
  2197.  
  2198.  
  2199. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2200. for i = 0,1,0.50 do
  2201. swait()
  2202. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2203. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2204. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2205. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2206. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2207. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2208.  
  2209. end
  2210.  
  2211. swait()
  2212. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2213.  
  2214. for i = 0,1,0.50 do
  2215. swait()
  2216. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2217. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2218. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2219. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2220. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2221. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2222.  
  2223. end
  2224.  
  2225.  
  2226.  
  2227.  
  2228.  
  2229. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2230. for i = 0,1,0.50 do
  2231. swait()
  2232. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2233. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2234. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2235. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2236. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2237. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2238.  
  2239. end
  2240.  
  2241. swait()
  2242. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2243.  
  2244. for i = 0,1,0.50 do
  2245. swait()
  2246. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2247. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2248. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2249. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2250. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2251. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2252.  
  2253. end
  2254.  
  2255.  
  2256.  
  2257.  
  2258. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2259. for i = 0,1,0.50 do
  2260. swait()
  2261. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2262. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2263. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2264. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2265. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2266. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2267.  
  2268. end
  2269.  
  2270. swait()
  2271. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2272.  
  2273. for i = 0,1,0.50 do
  2274. swait()
  2275. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2276. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2277. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2278. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2279. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2280. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2281.  
  2282. end
  2283.  
  2284.  
  2285.  
  2286.  
  2287.  
  2288. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2289. for i = 0,1,0.50 do
  2290. swait()
  2291. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2292. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2293. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2294. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2295. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2296. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2297.  
  2298. end
  2299.  
  2300. swait()
  2301. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2302.  
  2303. for i = 0,1,0.50 do
  2304. swait()
  2305. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2306. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2307. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2308. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2309. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2310. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2311.  
  2312. end
  2313.  
  2314.  
  2315.  
  2316.  
  2317.  
  2318. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2319. for i = 0,1,0.50 do
  2320. swait()
  2321. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2322. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2323. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2324. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2325. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2326. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2327.  
  2328. end
  2329.  
  2330. swait()
  2331. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2332.  
  2333. for i = 0,1,0.50 do
  2334. swait()
  2335. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2336. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2337. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2338. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2339. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2340. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2341.  
  2342. end
  2343.  
  2344.  
  2345.  
  2346.  
  2347.  
  2348. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2349. for i = 0,1,0.50 do
  2350. swait()
  2351. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2352. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2353. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2354. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2355. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2356. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2357.  
  2358. end
  2359.  
  2360. swait()
  2361. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2362.  
  2363. for i = 0,1,0.50 do
  2364. swait()
  2365. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2366. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2367. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2368. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2369. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2370. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2371.  
  2372. end
  2373.  
  2374.  
  2375.  
  2376.  
  2377.  
  2378. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2379. for i = 0,1,0.50 do
  2380. swait()
  2381. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2382. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2383. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2384. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2385. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2386. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2387.  
  2388. end
  2389.  
  2390. swait()
  2391. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2392.  
  2393. for i = 0,1,0.50 do
  2394. swait()
  2395. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2396. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2397. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2398. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2399. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2400. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2401.  
  2402. end
  2403.  
  2404.  
  2405.  
  2406.  
  2407.  
  2408. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2409. for i = 0,1,0.50 do
  2410. swait()
  2411. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2412. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2413. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2414. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2415. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2416. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2417.  
  2418. end
  2419.  
  2420. swait()
  2421. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2422.  
  2423. for i = 0,1,0.50 do
  2424. swait()
  2425. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2426. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2427. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2428. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2429. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2430. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2431.  
  2432. end
  2433.  
  2434.  
  2435.  
  2436.  
  2437.  
  2438. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2439. for i = 0,1,0.50 do
  2440. swait()
  2441. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2442. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2443. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2444. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2445. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2446. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2447.  
  2448. end
  2449.  
  2450. swait()
  2451. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2452.  
  2453. for i = 0,1,0.50 do
  2454. swait()
  2455. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2456. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2457. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2458. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2459. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2460. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2461.  
  2462. end
  2463.  
  2464.  
  2465.  
  2466.  
  2467.  
  2468.  
  2469. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2470. for i = 0,1,0.50 do
  2471. swait()
  2472. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2473. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2474. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2475. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2476. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2477. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2478.  
  2479. end
  2480.  
  2481. swait()
  2482. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2483.  
  2484. for i = 0,1,0.50 do
  2485. swait()
  2486. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2487. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2488. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2489. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2490. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2491. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2492.  
  2493. end
  2494.  
  2495.  
  2496.  
  2497.  
  2498.  
  2499.  
  2500. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2501. for i = 0,1,0.50 do
  2502. swait()
  2503. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2504. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2505. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2506. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2507. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2508. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2509.  
  2510. end
  2511.  
  2512. swait()
  2513. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2514.  
  2515. for i = 0,1,0.50 do
  2516. swait()
  2517. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2518. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2519. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2520. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2521. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2522. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2523.  
  2524. end
  2525.  
  2526.  
  2527.  
  2528.  
  2529.  
  2530.  
  2531. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2532. for i = 0,1,0.50 do
  2533. swait()
  2534. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2535. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2536. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2537. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2538. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2539. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2540.  
  2541. end
  2542.  
  2543. swait()
  2544. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2545.  
  2546. for i = 0,1,0.50 do
  2547. swait()
  2548. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2549. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2550. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2551. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2552. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2553. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2554.  
  2555. end
  2556.  
  2557.  
  2558.  
  2559.  
  2560.  
  2561.  
  2562. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2563. for i = 0,1,0.50 do
  2564. swait()
  2565. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2566. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2567. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2568. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2569. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2570. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2571.  
  2572. end
  2573.  
  2574. swait()
  2575. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2576.  
  2577. for i = 0,1,0.50 do
  2578. swait()
  2579. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2580. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2581. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2582. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2583. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2584. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2585.  
  2586. end
  2587.  
  2588.  
  2589.  
  2590.  
  2591.  
  2592.  
  2593. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2594. for i = 0,1,0.50 do
  2595. swait()
  2596. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2597. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2598. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2599. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2600. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2601. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2602.  
  2603. end
  2604.  
  2605. swait()
  2606. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2607.  
  2608. for i = 0,1,0.50 do
  2609. swait()
  2610. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2611. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2612. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2613. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2614. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2615. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2616.  
  2617. end
  2618.  
  2619.  
  2620.  
  2621.  
  2622.  
  2623.  
  2624.  
  2625. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2626. for i = 0,1,0.50 do
  2627. swait()
  2628. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2629. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2630. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2631. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2632. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2633. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2634.  
  2635. end
  2636.  
  2637. swait()
  2638. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2639.  
  2640. for i = 0,1,0.50 do
  2641. swait()
  2642. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2643. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2644. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2645. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2646. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2647. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2648.  
  2649. end
  2650.  
  2651.  
  2652.  
  2653.  
  2654.  
  2655.  
  2656.  
  2657. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2658. for i = 0,1,0.50 do
  2659. swait()
  2660. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2661. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2662. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2663. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2664. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2665. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2666.  
  2667. end
  2668.  
  2669. swait()
  2670. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2671.  
  2672. for i = 0,1,0.50 do
  2673. swait()
  2674. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2675. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2676. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2677. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2678. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2679. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2680.  
  2681. end
  2682.  
  2683.  
  2684.  
  2685.  
  2686.  
  2687.  
  2688.  
  2689. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2690. for i = 0,1,0.50 do
  2691. swait()
  2692. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2693. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2694. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2695. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2696. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2697. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2698.  
  2699. end
  2700.  
  2701. swait()
  2702. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2703.  
  2704. for i = 0,1,0.50 do
  2705. swait()
  2706. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2707. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2708. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2709. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2710. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2711. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2712.  
  2713. end
  2714.  
  2715.  
  2716.  
  2717.  
  2718.  
  2719.  
  2720.  
  2721. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2722. for i = 0,1,0.50 do
  2723. swait()
  2724. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2725. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2726. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2727. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2728. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2729. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2730.  
  2731. end
  2732.  
  2733. swait()
  2734. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2735.  
  2736. for i = 0,1,0.50 do
  2737. swait()
  2738. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2739. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2740. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2741. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2742. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2743. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2744.  
  2745. end
  2746.  
  2747.  
  2748.  
  2749.  
  2750.  
  2751.  
  2752.  
  2753. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2754. for i = 0,1,0.50 do
  2755. swait()
  2756. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2757. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2758. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2759. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2760. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2761. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2762.  
  2763. end
  2764.  
  2765. swait()
  2766. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2767.  
  2768. for i = 0,1,0.50 do
  2769. swait()
  2770. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2771. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2772. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2773. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2774. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2775. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2776.  
  2777. end
  2778.  
  2779.  
  2780.  
  2781.  
  2782.  
  2783.  
  2784.  
  2785.  
  2786. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2787. for i = 0,1,0.50 do
  2788. swait()
  2789. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2790. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2791. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2792. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2793. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2794. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2795.  
  2796. end
  2797.  
  2798. swait()
  2799. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2800.  
  2801. for i = 0,1,0.50 do
  2802. swait()
  2803. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2804. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2805. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2806. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2807. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2808. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2809.  
  2810. end
  2811.  
  2812.  
  2813.  
  2814.  
  2815.  
  2816.  
  2817.  
  2818. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2819. for i = 0,1,0.50 do
  2820. swait()
  2821. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2822. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2823. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2824. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2825. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2826. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2827.  
  2828. end
  2829.  
  2830. swait()
  2831. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2832.  
  2833. for i = 0,1,0.50 do
  2834. swait()
  2835. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2836. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2837. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2838. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2839. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2840. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2841.  
  2842. end
  2843.  
  2844.  
  2845.  
  2846.  
  2847.  
  2848.  
  2849.  
  2850. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2851. for i = 0,1,0.50 do
  2852. swait()
  2853. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2854. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2855. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2856. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2857. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2858. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2859.  
  2860. end
  2861.  
  2862. swait()
  2863. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2864.  
  2865. for i = 0,1,0.50 do
  2866. swait()
  2867. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2868. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2869. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2870. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2871. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2872. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2873.  
  2874. end
  2875.  
  2876.  
  2877.  
  2878.  
  2879.  
  2880.  
  2881.  
  2882. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2883. for i = 0,1,0.50 do
  2884. swait()
  2885. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2886. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2887. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2888. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2889. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2890. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2891.  
  2892. end
  2893.  
  2894. swait()
  2895. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2896.  
  2897. for i = 0,1,0.50 do
  2898. swait()
  2899. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2900. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2901. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2902. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2903. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2904. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2905.  
  2906. end
  2907.  
  2908.  
  2909.  
  2910.  
  2911.  
  2912.  
  2913.  
  2914. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2915. for i = 0,1,0.50 do
  2916. swait()
  2917. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2918. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2919. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2920. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2921. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2922. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2923.  
  2924. end
  2925.  
  2926. swait()
  2927. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2928.  
  2929. for i = 0,1,0.50 do
  2930. swait()
  2931. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2932. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2933. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2934. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2935. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2936. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2937.  
  2938. end
  2939.  
  2940.  
  2941.  
  2942.  
  2943.  
  2944.  
  2945.  
  2946. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2947. for i = 0,1,0.50 do
  2948. swait()
  2949. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2950. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2951. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2952. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2953. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2954. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2955.  
  2956. end
  2957.  
  2958. swait()
  2959. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2960.  
  2961. for i = 0,1,0.50 do
  2962. swait()
  2963. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2964. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2965. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2966. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2967. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2968. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  2969.  
  2970. end
  2971.  
  2972.  
  2973.  
  2974.  
  2975.  
  2976.  
  2977. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  2978. for i = 0,1,0.50 do
  2979. swait()
  2980. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  2981. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  2982. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  2983. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  2984. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  2985. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2986.  
  2987. end
  2988.  
  2989. swait()
  2990. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  2991.  
  2992. for i = 0,1,0.50 do
  2993. swait()
  2994. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  2995. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  2996. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  2997. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  2998. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  2999. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3000.  
  3001. end
  3002.  
  3003.  
  3004.  
  3005.  
  3006.  
  3007.  
  3008.  
  3009. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3010. for i = 0,1,0.50 do
  3011. swait()
  3012. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3013. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3014. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3015. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3016. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3017. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3018.  
  3019. end
  3020.  
  3021. swait()
  3022. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3023.  
  3024. for i = 0,1,0.50 do
  3025. swait()
  3026. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3027. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3028. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3029. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3030. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3031. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3032.  
  3033. end
  3034.  
  3035.  
  3036.  
  3037.  
  3038.  
  3039.  
  3040.  
  3041. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3042. for i = 0,1,0.50 do
  3043. swait()
  3044. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3045. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3046. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3047. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3048. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3049. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3050.  
  3051. end
  3052.  
  3053. swait()
  3054. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3055.  
  3056. for i = 0,1,0.50 do
  3057. swait()
  3058. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3059. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3060. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3061. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3062. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3063. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3064.  
  3065. end
  3066.  
  3067.  
  3068.  
  3069.  
  3070.  
  3071.  
  3072. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3073. for i = 0,1,0.50 do
  3074. swait()
  3075. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3076. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3077. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3078. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3079. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3080. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3081.  
  3082. end
  3083.  
  3084. swait()
  3085. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3086.  
  3087. for i = 0,1,0.50 do
  3088. swait()
  3089. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3090. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3091. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3092. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3093. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3094. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3095.  
  3096. end
  3097.  
  3098.  
  3099.  
  3100.  
  3101.  
  3102.  
  3103.  
  3104. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3105. for i = 0,1,0.50 do
  3106. swait()
  3107. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3108. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3109. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3110. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3111. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3112. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3113.  
  3114. end
  3115.  
  3116. swait()
  3117. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3118.  
  3119. for i = 0,1,0.50 do
  3120. swait()
  3121. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3122. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3123. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3124. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3125. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3126. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3127.  
  3128. end
  3129.  
  3130.  
  3131.  
  3132.  
  3133.  
  3134.  
  3135.  
  3136. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3137. for i = 0,1,0.50 do
  3138. swait()
  3139. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3140. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3141. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3142. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3143. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3144. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3145.  
  3146. end
  3147.  
  3148. swait()
  3149. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3150.  
  3151. for i = 0,1,0.50 do
  3152. swait()
  3153. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3154. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3155. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3156. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3157. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3158. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3159.  
  3160. end
  3161.  
  3162.  
  3163.  
  3164.  
  3165.  
  3166.  
  3167. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3168. for i = 0,1,0.50 do
  3169. swait()
  3170. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3171. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3172. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3173. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3174. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3175. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3176.  
  3177. end
  3178.  
  3179. swait()
  3180. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3181.  
  3182. for i = 0,1,0.50 do
  3183. swait()
  3184. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3185. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3186. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3187. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3188. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3189. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3190.  
  3191. end
  3192.  
  3193.  
  3194.  
  3195.  
  3196.  
  3197.  
  3198.  
  3199. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3200. for i = 0,1,0.50 do
  3201. swait()
  3202. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3203. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3204. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3205. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3206. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3207. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3208.  
  3209. end
  3210.  
  3211. swait()
  3212. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3213.  
  3214. for i = 0,1,0.50 do
  3215. swait()
  3216. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3217. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3218. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3219. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3220. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3221. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3222.  
  3223. end
  3224.  
  3225.  
  3226.  
  3227.  
  3228.  
  3229.  
  3230.  
  3231. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3232. for i = 0,1,0.50 do
  3233. swait()
  3234. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3235. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3236. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3237. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3238. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3239. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3240.  
  3241. end
  3242.  
  3243. swait()
  3244. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3245.  
  3246. for i = 0,1,0.50 do
  3247. swait()
  3248. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3249. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3250. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3251. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3252. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3253. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3254.  
  3255. end
  3256.  
  3257.  
  3258.  
  3259.  
  3260.  
  3261. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3262. for i = 0,1,0.50 do
  3263. swait()
  3264. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3265. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3266. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3267. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3268. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3269. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3270.  
  3271. end
  3272.  
  3273. swait()
  3274. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3275.  
  3276. for i = 0,1,0.50 do
  3277. swait()
  3278. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3279. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3280. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3281. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3282. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3283. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3284.  
  3285. end
  3286.  
  3287.  
  3288.  
  3289.  
  3290.  
  3291.  
  3292.  
  3293. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3294. for i = 0,1,0.50 do
  3295. swait()
  3296. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3297. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3298. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3299. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3300. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3301. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3302.  
  3303. end
  3304.  
  3305. swait()
  3306. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3307.  
  3308. for i = 0,1,0.50 do
  3309. swait()
  3310. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3311. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3312. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3313. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3314. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3315. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3316.  
  3317. end
  3318.  
  3319.  
  3320.  
  3321.  
  3322.  
  3323.  
  3324.  
  3325. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3326. for i = 0,1,0.50 do
  3327. swait()
  3328. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3329. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3330. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3331. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3332. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3333. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3334.  
  3335. end
  3336.  
  3337. swait()
  3338. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3339.  
  3340. for i = 0,1,0.50 do
  3341. swait()
  3342. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3343. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3344. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3345. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3346. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3347. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3348.  
  3349. end
  3350.  
  3351.  
  3352.  
  3353.  
  3354. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3355. for i = 0,1,0.50 do
  3356. swait()
  3357. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3358. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3359. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3360. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3361. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3362. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3363.  
  3364. end
  3365.  
  3366. swait()
  3367. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3368.  
  3369. for i = 0,1,0.50 do
  3370. swait()
  3371. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3372. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3373. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3374. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3375. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3376. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3377.  
  3378. end
  3379.  
  3380.  
  3381.  
  3382.  
  3383.  
  3384.  
  3385.  
  3386. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3387. for i = 0,1,0.50 do
  3388. swait()
  3389. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3390. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3391. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3392. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3393. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3394. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3395.  
  3396. end
  3397.  
  3398. swait()
  3399. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3400.  
  3401. for i = 0,1,0.50 do
  3402. swait()
  3403. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3404. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3405. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3406. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3407. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3408. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3409.  
  3410. end
  3411.  
  3412.  
  3413.  
  3414.  
  3415.  
  3416.  
  3417.  
  3418. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3419. for i = 0,1,0.50 do
  3420. swait()
  3421. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3422. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3423. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3424. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3425. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3426. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3427.  
  3428. end
  3429.  
  3430. swait()
  3431. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3432.  
  3433. for i = 0,1,0.50 do
  3434. swait()
  3435. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3436. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3437. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3438. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3439. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3440. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3441.  
  3442. end
  3443.  
  3444.  
  3445.  
  3446.  
  3447.  
  3448.  
  3449. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3450. for i = 0,1,0.50 do
  3451. swait()
  3452. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3453. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3454. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3455. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3456. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3457. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3458.  
  3459. end
  3460.  
  3461. swait()
  3462. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3463.  
  3464. for i = 0,1,0.50 do
  3465. swait()
  3466. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3467. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3468. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3469. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3470. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3471. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3472.  
  3473. end
  3474.  
  3475.  
  3476.  
  3477.  
  3478.  
  3479.  
  3480.  
  3481. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3482. for i = 0,1,0.50 do
  3483. swait()
  3484. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3485. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3486. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3487. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3488. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3489. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3490.  
  3491. end
  3492.  
  3493. swait()
  3494. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3495.  
  3496. for i = 0,1,0.50 do
  3497. swait()
  3498. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3499. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3500. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3501. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3502. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3503. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3504.  
  3505. end
  3506.  
  3507.  
  3508.  
  3509.  
  3510.  
  3511.  
  3512.  
  3513. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3514. for i = 0,1,0.50 do
  3515. swait()
  3516. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3517. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3518. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3519. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3520. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3521. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3522.  
  3523. end
  3524.  
  3525. swait()
  3526. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3527.  
  3528. for i = 0,1,0.50 do
  3529. swait()
  3530. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3531. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3532. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3533. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3534. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3535. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3536.  
  3537. end
  3538.  
  3539.  
  3540.  
  3541.  
  3542.  
  3543.  
  3544. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3545. for i = 0,1,0.50 do
  3546. swait()
  3547. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3548. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3549. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3550. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3551. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3552. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3553.  
  3554. end
  3555.  
  3556. swait()
  3557. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3558.  
  3559. for i = 0,1,0.50 do
  3560. swait()
  3561. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3562. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3563. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3564. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3565. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3566. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3567.  
  3568. end
  3569.  
  3570.  
  3571.  
  3572.  
  3573.  
  3574.  
  3575.  
  3576. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3577. for i = 0,1,0.50 do
  3578. swait()
  3579. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3580. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3581. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3582. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3583. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3584. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3585.  
  3586. end
  3587.  
  3588. swait()
  3589. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3590.  
  3591. for i = 0,1,0.50 do
  3592. swait()
  3593. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3594. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3595. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3596. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3597. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3598. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3599.  
  3600. end
  3601.  
  3602.  
  3603.  
  3604.  
  3605.  
  3606.  
  3607.  
  3608. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3609. for i = 0,1,0.50 do
  3610. swait()
  3611. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3612. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3613. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3614. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3615. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3616. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3617.  
  3618. end
  3619.  
  3620. swait()
  3621. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3622.  
  3623. for i = 0,1,0.50 do
  3624. swait()
  3625. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3626. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3627. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3628. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3629. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3630. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3631.  
  3632. end
  3633.  
  3634.  
  3635.  
  3636.  
  3637.  
  3638.  
  3639. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3640. for i = 0,1,0.50 do
  3641. swait()
  3642. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3643. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3644. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3645. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3646. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3647. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3648.  
  3649. end
  3650.  
  3651. swait()
  3652. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3653.  
  3654. for i = 0,1,0.50 do
  3655. swait()
  3656. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3657. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3658. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3659. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3660. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3661. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3662.  
  3663. end
  3664.  
  3665.  
  3666.  
  3667.  
  3668.  
  3669.  
  3670.  
  3671. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3672. for i = 0,1,0.50 do
  3673. swait()
  3674. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3675. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3676. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3677. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3678. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3679. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3680.  
  3681. end
  3682.  
  3683. swait()
  3684. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3685.  
  3686. for i = 0,1,0.50 do
  3687. swait()
  3688. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3689. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3690. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3691. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3692. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3693. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3694.  
  3695. end
  3696.  
  3697.  
  3698.  
  3699.  
  3700.  
  3701.  
  3702.  
  3703. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3704. for i = 0,1,0.55 do
  3705. swait()
  3706. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3707. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3708. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3709. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3710. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3711. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3712.  
  3713. end
  3714.  
  3715. swait()
  3716. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3717.  
  3718. for i = 0,1,0.55 do
  3719. swait()
  3720. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3721. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3722. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3723. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3724. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3725. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3726.  
  3727. end
  3728.  
  3729.  
  3730.  
  3731.  
  3732.  
  3733.  
  3734. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3735. for i = 0,1,0.60 do
  3736. swait()
  3737. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3738. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3739. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3740. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3741. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3742. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3743.  
  3744. end
  3745.  
  3746. swait()
  3747. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3748.  
  3749. for i = 0,1,0.60 do
  3750. swait()
  3751. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3752. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3753. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3754. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3755. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3756. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3757.  
  3758. end
  3759.  
  3760.  
  3761.  
  3762.  
  3763.  
  3764.  
  3765.  
  3766. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3767. for i = 0,1,0.65 do
  3768. swait()
  3769. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3770. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3771. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3772. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3773. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3774. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3775.  
  3776. end
  3777.  
  3778. swait()
  3779. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3780.  
  3781. for i = 0,1,0.65 do
  3782. swait()
  3783. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3784. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3785. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3786. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3787. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3788. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3789.  
  3790. end
  3791.  
  3792.  
  3793.  
  3794.  
  3795.  
  3796.  
  3797.  
  3798. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3799. for i = 0,1,0.70 do
  3800. swait()
  3801. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3802. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3803. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3804. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3805. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3806. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3807.  
  3808. end
  3809.  
  3810. swait()
  3811. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3812.  
  3813. for i = 0,1,0.70 do
  3814. swait()
  3815. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3816. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3817. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3818. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3819. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3820. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3821.  
  3822. end
  3823.  
  3824.  
  3825.  
  3826.  
  3827.  
  3828.  
  3829. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3830. for i = 0,1,0.75 do
  3831. swait()
  3832. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3833. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3834. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3835. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3836. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3837. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3838.  
  3839. end
  3840.  
  3841. swait()
  3842. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3843.  
  3844. for i = 0,1,0.75 do
  3845. swait()
  3846. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3847. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3848. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3849. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3850. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3851. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3852.  
  3853. end
  3854.  
  3855.  
  3856.  
  3857.  
  3858.  
  3859.  
  3860.  
  3861. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3862. for i = 0,1,0.80 do
  3863. swait()
  3864. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3865. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3866. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3867. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3868. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3869. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3870.  
  3871. end
  3872.  
  3873. swait()
  3874. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3875.  
  3876. for i = 0,1,0.80 do
  3877. swait()
  3878. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3879. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3880. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3881. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3882. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3883. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3884.  
  3885. end
  3886.  
  3887.  
  3888.  
  3889.  
  3890.  
  3891.  
  3892.  
  3893. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3894. for i = 0,1,0.85 do
  3895. swait()
  3896. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3897. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3898. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3899. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3900. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3901. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3902.  
  3903. end
  3904.  
  3905. swait()
  3906. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3907.  
  3908. for i = 0,1,0.85 do
  3909. swait()
  3910. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3911. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3912. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3913. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3914. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3915. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3916.  
  3917. end
  3918.  
  3919.  
  3920.  
  3921.  
  3922.  
  3923.  
  3924. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3925. for i = 0,1,0.90 do
  3926. swait()
  3927. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3928. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3929. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3930. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3931. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3932. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3933.  
  3934. end
  3935.  
  3936. swait()
  3937. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3938.  
  3939. for i = 0,1,0.90 do
  3940. swait()
  3941. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3942. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3943. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3944. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3945. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3946. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3947.  
  3948. end
  3949.  
  3950.  
  3951.  
  3952.  
  3953.  
  3954.  
  3955.  
  3956. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3957. for i = 0,1,0.95 do
  3958. swait()
  3959. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3960. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3961. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3962. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3963. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3964. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3965.  
  3966. end
  3967.  
  3968. swait()
  3969. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  3970.  
  3971. for i = 0,1,0.95 do
  3972. swait()
  3973. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  3974. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  3975. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  3976. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  3977. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3978. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  3979.  
  3980. end
  3981.  
  3982.  
  3983.  
  3984.  
  3985.  
  3986.  
  3987.  
  3988. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  3989. for i = 0,1,0.99 do
  3990. swait()
  3991. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  3992. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  3993. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  3994. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  3995. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  3996. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  3997.  
  3998. end
  3999.  
  4000. swait()
  4001. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  4002.  
  4003. for i = 0,1,0.99 do
  4004. swait()
  4005. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  4006. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  4007. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  4008. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4009. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4010. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  4011.  
  4012. end
  4013.  
  4014.  
  4015.  
  4016.  
  4017.  
  4018.  
  4019.  
  4020.  
  4021.  
  4022. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  4023. for i = 0,1,0.99 do
  4024. swait()
  4025. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  4026. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  4027. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4028. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  4029. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  4030. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4031.  
  4032. end
  4033.  
  4034. swait()
  4035. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  4036.  
  4037. for i = 0,1,0.99 do
  4038. swait()
  4039. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  4040. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  4041. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  4042. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4043. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4044. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  4045.  
  4046. end
  4047.  
  4048.  
  4049.  
  4050.  
  4051.  
  4052.  
  4053.  
  4054. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  4055. for i = 0,1,0.99 do
  4056. swait()
  4057. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  4058. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  4059. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4060. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  4061. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  4062. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4063.  
  4064. end
  4065.  
  4066. swait()
  4067. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  4068.  
  4069. for i = 0,1,0.99 do
  4070. swait()
  4071. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  4072. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  4073. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  4074. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4075. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4076. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  4077.  
  4078. end
  4079.  
  4080.  
  4081.  
  4082.  
  4083.  
  4084.  
  4085.  
  4086.  
  4087.  
  4088. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  4089. for i = 0,1,0.99 do
  4090. swait()
  4091. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  4092. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  4093. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4094. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  4095. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  4096. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4097.  
  4098. end
  4099.  
  4100. swait()
  4101. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  4102.  
  4103. for i = 0,1,0.99 do
  4104. swait()
  4105. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  4106. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  4107. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  4108. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4109. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4110. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  4111.  
  4112. end
  4113.  
  4114.  
  4115.  
  4116.  
  4117.  
  4118.  
  4119.  
  4120.  
  4121. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  4122. for i = 0,1,0.99 do
  4123. swait()
  4124. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  4125. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  4126. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4127. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  4128. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  4129. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4130.  
  4131. end
  4132.  
  4133. swait()
  4134. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  4135.  
  4136. for i = 0,1,0.99 do
  4137. swait()
  4138. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  4139. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  4140. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  4141. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4142. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4143. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  4144.  
  4145. end
  4146.  
  4147.  
  4148.  
  4149.  
  4150.  
  4151.  
  4152.  
  4153.  
  4154.  
  4155. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  4156. for i = 0,1,0.99 do
  4157. swait()
  4158. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  4159. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  4160. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4161. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  4162. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  4163. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4164.  
  4165. end
  4166.  
  4167. swait()
  4168. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  4169.  
  4170. for i = 0,1,0.99 do
  4171. swait()
  4172. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  4173. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  4174. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  4175. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4176. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4177. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  4178.  
  4179. end
  4180.  
  4181.  
  4182.  
  4183.  
  4184.  
  4185.  
  4186.  
  4187. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  4188. for i = 0,1,0.99 do
  4189. swait()
  4190. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  4191. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  4192. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4193. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  4194. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  4195. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4196.  
  4197. end
  4198.  
  4199. swait()
  4200. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  4201.  
  4202. for i = 0,1,0.99 do
  4203. swait()
  4204. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  4205. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  4206. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  4207. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4208. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4209. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  4210.  
  4211. end
  4212.  
  4213.  
  4214.  
  4215.  
  4216.  
  4217.  
  4218.  
  4219.  
  4220.  
  4221. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  4222. for i = 0,1,0.99 do
  4223. swait()
  4224. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  4225. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  4226. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4227. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  4228. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  4229. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4230.  
  4231. end
  4232.  
  4233. swait()
  4234. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  4235.  
  4236. for i = 0,1,0.99 do
  4237. swait()
  4238. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  4239. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  4240. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  4241. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4242. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4243. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  4244.  
  4245. end
  4246.  
  4247.  
  4248.  
  4249.  
  4250.  
  4251.  
  4252.  
  4253. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  4254. for i = 0,1,0.99 do
  4255. swait()
  4256. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  4257. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  4258. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4259. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  4260. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  4261. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4262.  
  4263. end
  4264.  
  4265. swait()
  4266. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  4267.  
  4268. for i = 0,1,0.99 do
  4269. swait()
  4270. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  4271. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  4272. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  4273. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4274. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4275. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  4276.  
  4277. end
  4278.  
  4279.  
  4280.  
  4281.  
  4282.  
  4283.  
  4284.  
  4285.  
  4286.  
  4287. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  4288. for i = 0,1,0.99 do
  4289. swait()
  4290. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  4291. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  4292. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4293. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  4294. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  4295. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4296.  
  4297. end
  4298.  
  4299. swait()
  4300. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  4301.  
  4302. for i = 0,1,0.99 do
  4303. swait()
  4304. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  4305. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  4306. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  4307. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4308. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4309. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  4310.  
  4311. end
  4312.  
  4313.  
  4314.  
  4315.  
  4316.  
  4317.  
  4318.  
  4319. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  4320. for i = 0,1,0.99 do
  4321. swait()
  4322. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  4323. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  4324. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4325. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  4326. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  4327. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4328.  
  4329. end
  4330.  
  4331. swait()
  4332. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  4333.  
  4334. for i = 0,1,0.99 do
  4335. swait()
  4336. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  4337. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  4338. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  4339. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4340. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4341. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  4342.  
  4343. end
  4344.  
  4345.  
  4346.  
  4347.  
  4348.  
  4349.  
  4350.  
  4351.  
  4352.  
  4353. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  4354. for i = 0,1,0.99 do
  4355. swait()
  4356. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  4357. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  4358. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4359. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  4360. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  4361. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4362.  
  4363. end
  4364.  
  4365. swait()
  4366. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  4367.  
  4368. for i = 0,1,0.99 do
  4369. swait()
  4370. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  4371. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  4372. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  4373. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4374. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4375. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  4376.  
  4377. end
  4378.  
  4379.  
  4380.  
  4381.  
  4382.  
  4383.  
  4384.  
  4385.  
  4386. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  4387. for i = 0,1,0.99 do
  4388. swait()
  4389. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  4390. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  4391. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4392. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  4393. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  4394. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4395.  
  4396. end
  4397.  
  4398. swait()
  4399. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  4400.  
  4401. for i = 0,1,0.99 do
  4402. swait()
  4403. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  4404. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  4405. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  4406. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4407. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4408. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  4409.  
  4410. end
  4411.  
  4412.  
  4413.  
  4414.  
  4415.  
  4416.  
  4417.  
  4418.  
  4419.  
  4420. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  4421. for i = 0,1,0.99 do
  4422. swait()
  4423. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  4424. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  4425. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4426. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  4427. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  4428. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4429.  
  4430. end
  4431.  
  4432. swait()
  4433. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  4434.  
  4435. for i = 0,1,0.99 do
  4436. swait()
  4437. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  4438. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  4439. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  4440. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4441. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4442. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  4443.  
  4444. end
  4445.  
  4446.  
  4447.  
  4448.  
  4449.  
  4450.  
  4451.  
  4452. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  4453. for i = 0,1,0.99 do
  4454. swait()
  4455. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  4456. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  4457. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4458. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  4459. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  4460. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4461.  
  4462. end
  4463.  
  4464. swait()
  4465. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  4466.  
  4467. for i = 0,1,0.99 do
  4468. swait()
  4469. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  4470. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  4471. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  4472. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4473. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4474. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  4475.  
  4476. end
  4477.  
  4478.  
  4479.  
  4480.  
  4481.  
  4482.  
  4483.  
  4484.  
  4485.  
  4486. so("http://www.roblox.com/asset/?id=821400988", LeftArm, 1, 1)
  4487. for i = 0,1,0.99 do
  4488. swait()
  4489. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.4)
  4490. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.2)
  4491. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4492. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40), math.rad(-90)),.2)
  4493. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.8)
  4494. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4495.  
  4496. end
  4497.  
  4498. swait()
  4499. so("http://www.roblox.com/asset/?id=821400988", RightArm, 1, 1)
  4500.  
  4501. for i = 0,1,0.99 do
  4502. swait()
  4503. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  4504. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.2)
  4505. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.3) * angles(math.rad(0), math.rad(40), math.rad(90)),.2)
  4506. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4507. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.8)
  4508. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(4)), 0.8)
  4509.  
  4510. end
  4511.  
  4512.  
  4513.  
  4514.  
  4515. for i = 0,1,0.01 do
  4516. swait()
  4517. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4)
  4518. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.2)
  4519. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.7) * angles(math.rad(50), math.rad(-80), math.rad(-10)),.2)
  4520. LW.C0 = clerp(LW.C0, CFrame.new(-.7, 0.3, -0.7) * angles(math.rad(50), math.rad(0), math.rad(90)),.2)
  4521. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -0.2, -0.5) * CFrame.Angles(math.rad(20), math.rad(-3), math.rad(0)), 0.8)
  4522. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0.3) * CFrame.Angles(math.rad(-32), math.rad(0), math.rad(4)), 0.8)
  4523. end
  4524.  
  4525. so("http://www.roblox.com/asset/?id=345716857", Character, 1, 1)
  4526.  
  4527.  
  4528. grab.Torso.Anchored = false
  4529. for i = 0,7,0.03 do
  4530. swait()
  4531. Humanoid.CameraOffset = Vector3.new(0,7.7+0.3*i,0)
  4532. grab.Torso.CFrame = handee.CFrame * CFrame.Angles(0,math.rad(0),0)
  4533. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 7.7+0.3*i, 0.2) * CFrame.Angles(math.rad(4), math.rad(50+50*i), math.rad(0)), 0.4)
  4534. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-40),math.rad(0),math.rad(0)),.2)
  4535. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4536. RW.C0 = clerp(RW.C0, CFrame.new(.9, 0.5, -1.5) * angles(math.rad(90), math.rad(-80), math.rad(-60)),.2)
  4537. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-32), math.rad(0), math.rad(0)), 0.8)
  4538. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.47, -0.5) * CFrame.Angles(math.rad(-35), math.rad(0), math.rad(0)), 0.8)
  4539. end
  4540.  
  4541. end
  4542. ok2:Play()
  4543. attack = false
  4544. grab:BreakJoints()
  4545. wait(8)
  4546. Fightmusic:Play()
  4547. end
  4548.  
  4549. function NORMALFACE()
  4550. attack = true
  4551.  
  4552. for i = 0,2,0.06 do
  4553. swait()
  4554. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(90), math.rad(0)), 0.1)
  4555. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-30)),.2)
  4556. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(60)),.4)
  4557. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-30)),.4)
  4558. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(0)), 0.2)
  4559. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)
  4560.  
  4561. end
  4562.  
  4563. --local GGyro = Instance.new("BodyPosition")
  4564. local grab = nil
  4565. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do
  4566. if v:FindFirstChild('Torso') then
  4567. Grabbed = true
  4568. grab = v
  4569. end
  4570. end
  4571.  
  4572.  
  4573. if Grabbed == true and grab.Name == "KillerDarkness0105" then
  4574. Grabbed = false
  4575. attack = false
  4576. for i = 1,300 do
  4577. wait(0.4)
  4578. so("http://www.roblox.com/asset/?id=170040190", Head, 1, 1)
  4579. Character:BreakJoints()
  4580. end
  4581. wait(2)
  4582. end
  4583.  
  4584.  
  4585.  
  4586. if grab == nil then
  4587. print("Get to a vaild torso.")
  4588. attack = false
  4589. end
  4590.  
  4591. if Grabbed == true then
  4592. grab.Humanoid.PlatformStand = true
  4593. wait(1)
  4594. grab.Head.CFrame = Hitbox2.CFrame * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4595.  
  4596.  
  4597. for i = 0,3,0.12 do
  4598. swait()
  4599. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1)
  4600. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1)
  4601. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4602. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-40*i), math.rad(-90)),.2)
  4603. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3)
  4604. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3)
  4605. end
  4606. end
  4607. grab.Head.CFrame = Hitbox2.CFrame * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4608. grab.Torso.Anchored = true
  4609.  
  4610.  
  4611. for i = 0,3,0.06 do
  4612. swait()
  4613. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1)
  4614. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1)
  4615. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4616. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(0), math.rad(-90)),.2)
  4617. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3)
  4618. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3)
  4619. end
  4620.  
  4621.  
  4622.  
  4623. for i = 1, 3 do
  4624. so("http://www.roblox.com/asset/?id=138903071", handee2, 1, 1)
  4625. local part = Instance.new("Part",handee2)
  4626. part.Shape = "Ball"
  4627. part.Anchored = true
  4628. part.CanCollide = false
  4629. part.BrickColor = BrickColor.new"Really red"
  4630. part.Material = Enum.Material.Neon
  4631. part.Size = Vector3.new(1,1,1)
  4632. part.CFrame = handee2.CFrame
  4633. part.TopSurface,part.BottomSurface = 10,10
  4634. for i = 0,1,.3 do
  4635. part.Size = part.Size+ Vector3.new(0.25,0.25,0.25)
  4636. part.Transparency = i
  4637. wait()
  4638. end
  4639. part:destroy()
  4640. end
  4641.  
  4642.  
  4643. for i = 0,3,0.06 do
  4644. swait()
  4645. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1)
  4646. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(60)),.1)
  4647. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  4648. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(0), math.rad(-90)),.2)
  4649. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-4)), 0.3)
  4650. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.3)
  4651. end
  4652.  
  4653. Fightmusic:Pause()
  4654. Head.face.Texture = "rbxassetid://119808546"
  4655. so("http://www.roblox.com/asset/?id=992192914", Head, 3, 1)
  4656. wait(2)
  4657. grab.Head.face.Texture = "rbxassetid://301413820"
  4658. wait(1.7)
  4659.  
  4660. for i = 1, 40 do
  4661. so("http://www.roblox.com/asset/?id=390473202", Character, 1, 1)
  4662. local part = Instance.new("Part",grab.Torso)
  4663. part.Shape = "Ball"
  4664. part.Anchored = true
  4665. part.CanCollide = false
  4666. part.BrickColor = BrickColor.new"Really red"
  4667. part.Material = Enum.Material.Neon
  4668. part.Size = Vector3.new(1,1,1)
  4669. part.CFrame = grab.Torso.CFrame
  4670. part.TopSurface,part.BottomSurface = 10,10
  4671. for i = 0,1,.83 do
  4672. part.Size = part.Size+ Vector3.new(5.25,5.25,5.25)
  4673. part.Transparency = i
  4674. wait()
  4675. end
  4676. part:destroy()
  4677. end
  4678.  
  4679. local Blood = Instance.new("ParticleEmitter", grab.Torso)
  4680. Blood.VelocitySpread = 180
  4681. Blood.Lifetime = NumberRange.new(1)
  4682. Blood.Texture = "http://roblox.com/asset/?id=771221224"
  4683. Blood.Speed = NumberRange.new(3.5)
  4684. Blood.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 1)})
  4685. Blood.RotSpeed = NumberRange.new(-45, 45)
  4686. Blood.Rate = 1280
  4687. Blood.Rotation = NumberRange.new(-45, 45)
  4688. Blood.Acceleration = Vector3.new(1,-3,1)
  4689. Blood.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
  4690. Blood.LightEmission = 0.8
  4691. Blood.Color = ColorSequence.new(Color3.new(0.2, 0, 0), Color3.new(0.3,0,0))
  4692.  
  4693.  
  4694. local Blood2 = Instance.new("ParticleEmitter", grab.Torso)
  4695. Blood2.VelocitySpread = 280
  4696. Blood2.Lifetime = NumberRange.new(1)
  4697. Blood2.Texture = "http://roblox.com/asset/?id=771221224"
  4698. Blood2.Speed = NumberRange.new(3.5)
  4699. Blood2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 1)})
  4700. Blood2.RotSpeed = NumberRange.new(-45, 45)
  4701. Blood2.Rate = 1280
  4702. Blood2.Rotation = NumberRange.new(-45, 45)
  4703. Blood2.Acceleration = Vector3.new(1,-3,1)
  4704. Blood2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
  4705. Blood2.LightEmission = 0.8
  4706. Blood2.Color = ColorSequence.new(Color3.new(0.1, 0, 0), Color3.new(0.4,0,0))
  4707.  
  4708. grab.Torso.Anchored = false
  4709.  
  4710. Blood.Enabled = true
  4711. Blood2.Enabled = true
  4712. grab:BreakJoints()
  4713. grab.Head.face.Texture = "rbxassetid://362460359"
  4714. so("http://www.roblox.com/asset/?id=170040190", grab.Head, 1, 1)
  4715. wait(3)
  4716.  
  4717. so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
  4718. wait(0.2)
  4719.  
  4720. so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
  4721. wait(0.2)
  4722.  
  4723. so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
  4724. wait(0.2)
  4725.  
  4726. so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
  4727. wait(0.2)
  4728. so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
  4729. wait(0.2)
  4730.  
  4731. so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
  4732. wait(0.2)
  4733.  
  4734. so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
  4735. wait(0.2)
  4736.  
  4737. so("http://www.roblox.com/asset/?id=694675047", Head, 10, 1)
  4738. wait(2)
  4739.  
  4740. ok:Play()
  4741. wait(2)
  4742.  
  4743. for i = 0,53,0.06 do
  4744. swait()
  4745. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1)
  4746. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-40),math.rad(0),math.rad(60)),.1)
  4747. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(-90), math.rad(90)),0.3)
  4748. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-90), math.rad(90), math.rad(-90)),0.3)
  4749. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  4750. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  4751.  
  4752.  
  4753.  
  4754.  
  4755. swait()
  4756. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1)
  4757. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-60),math.rad(0),math.rad(-60)),.1)
  4758. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(90), math.rad(-90)),0.3)
  4759. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-90), math.rad(90)),0.3)
  4760. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  4761. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  4762.  
  4763. end
  4764.  
  4765. wait()
  4766. Fightmusic:Resume()
  4767. attack = false
  4768. Head.face.Texture = "rbxassetid://444037452"
  4769. end
  4770.  
  4771.  
  4772.  
  4773.  
  4774.  
  4775.  
  4776.  
  4777.  
  4778.  
  4779. function attacktwo()
  4780.  
  4781. attack = true
  4782.  
  4783.  
  4784.  
  4785. for i = 0,0.5,0.12 do
  4786. swait()
  4787. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  4788. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  4789. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)),.2)
  4790. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)),.2)
  4791. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  4792. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  4793.  
  4794. end
  4795.  
  4796.  
  4797.  
  4798. for i = 0,2,0.12 do
  4799. swait()
  4800. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.1)
  4801. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.2)
  4802. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -0.3*i) * angles(math.rad(60*i), math.rad(0), math.rad(20*i)),.2)
  4803. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90-40*i), math.rad(0), math.rad(-90+40*i)),.2)
  4804. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(4)), 0.2)
  4805. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.2)
  4806.  
  4807. end
  4808.  
  4809. so("http://roblox.com/asset/?id=169259383",RightArm,1,1)
  4810.  
  4811. con5=Hitbox.Touched:connect(function(hit)
  4812. if attackdebounce == false then
  4813. attackdebounce = true
  4814. Damagefunc(hit,99,470,math.random(50,120),"Normal",RootPart,0,1)
  4815. so("http://roblox.com/asset/?id=542443306",RightArm,1,1)
  4816. wait(0.3)
  4817. attackdebounce = false
  4818. end
  4819. end)
  4820.  
  4821.  
  4822. for i = 0,1,0.07 do
  4823. swait()
  4824. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(90*i), math.rad(0)), 0.6)
  4825. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(15),math.rad(-70)),.4)
  4826. RW.C0 = clerp(RW.C0, CFrame.new(0.9, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.7)
  4827. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)),.4)
  4828. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(0)), 0.3)
  4829. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(20)), 0.3)
  4830.  
  4831. end
  4832. con5:disconnect()
  4833. attack = false
  4834. end
  4835.  
  4836.  
  4837.  
  4838.  
  4839. function attackthree()
  4840.  
  4841. attack = true
  4842.  
  4843.  
  4844. noleg = true
  4845.  
  4846.  
  4847. for i = 0,1,0.04 do
  4848. swait()
  4849. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(90), math.rad(0)), 0.4)
  4850. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(15),math.rad(-70)),.4)
  4851. RW.C0 = clerp(RW.C0, CFrame.new(0.9, 0.5, -0.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.4)
  4852. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(50)),.4)
  4853. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(0)), 0.3)
  4854. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(20)), 0.3)
  4855. end
  4856.  
  4857. so("http://roblox.com/asset/?id=169259383",LeftLeg,1,1.8)
  4858.  
  4859. con5=Hitbox4.Touched:connect(function(hit)
  4860. if attackdebounce == false then
  4861. attackdebounce = true
  4862. Damagefunc(hit,99,770,math.random(300,450),"Knockdown",RootPart,0,1)
  4863. so("http://roblox.com/asset/?id=542443306",LeftLeg,1,0.76)
  4864. wait(0.3)
  4865. attackdebounce = false
  4866. end
  4867. end)
  4868.  
  4869.  
  4870.  
  4871. for i = 0,1.5,0.09 do
  4872. swait()
  4873. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(49), math.rad(-50*i), math.rad(30)), 0.6)
  4874. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.4)
  4875. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.4)
  4876. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-30)),.4)
  4877. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-40), math.rad(0)), 0.7)
  4878. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(-40), math.rad(20)), 0.3)
  4879. end
  4880. noleg = false
  4881. con5:disconnect()
  4882. attack = false
  4883. end
  4884.  
  4885.  
  4886.  
  4887. mouse.Button1Down:connect(function()
  4888. if attack==false and stance == true then
  4889. if attacktype==1 then
  4890. attack=true
  4891. attacktype=2
  4892. attackone()
  4893. elseif attacktype==2 then
  4894. attack=true
  4895. attacktype=3
  4896. attacktwo()
  4897. elseif attacktype==3 then
  4898. attack=true
  4899. attacktype=1
  4900. attackthree()
  4901. end
  4902. end
  4903. end)
  4904.  
  4905.  
  4906.  
  4907.  
  4908. --Who said i cant reuse my own stuff? Lol.
  4909. function Dash()
  4910. evadecooldown = true
  4911. attack = true
  4912. so("http://www.roblox.com/asset/?id=558640653", Torso, 1, 1)
  4913. for i = 0,1,0.06 do
  4914. swait()
  4915. RootPart.Velocity = RootPart.CFrame.lookVector * 500
  4916. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.4)
  4917. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4918. RW.C0 = clerp(RW.C0, CFrame.new(.9, 0.5, -.5) * angles(math.rad(80), math.rad(0), math.rad(-50)),.2)
  4919. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)),.2)
  4920. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1, -0.4) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.8)
  4921. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -0.7, -0.7) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.8)
  4922. end
  4923. attack = false
  4924.  
  4925. evadecooldown = false
  4926. end
  4927.  
  4928.  
  4929.  
  4930.  
  4931. mouse.KeyDown:connect(function(key)
  4932. if key == 'f' and attack == false and stance == false then
  4933. Fightmusic:Play()
  4934. Head.face.Texture = "rbxassetid://444037452"
  4935. music:Pause()
  4936. stance = false
  4937. Humanoid.MaxHealth = 300000
  4938. repeat
  4939. swait()
  4940. Humanoid.Health = Humanoid.Health + 2
  4941. until Humanoid.Health == 300000
  4942. Humanoid.JumpPower = 100
  4943. end
  4944. end)
  4945.  
  4946.  
  4947. mouse.KeyDown:connect(function(key)
  4948. if key == 'g' and attack == false and stance == true then
  4949. Fightmusic:Stop()
  4950. Head.face.Texture = "rbxassetid://672249815"
  4951. music:Resume()
  4952. stance = false
  4953. Humanoid.MaxHealth = 200
  4954. Humanoid.JumpPower = 50
  4955. end
  4956. end)
  4957.  
  4958.  
  4959.  
  4960.  
  4961. mouse.KeyDown:connect(function(key)
  4962. if key == 'h' and attack == false and stance == true then
  4963. Humanoid.Health = Humanoid.Health + 100000000000000
  4964. end
  4965. end)
  4966.  
  4967. mouse.KeyDown:connect(function(key)
  4968. if key == 'e' and attack == false and stance == false and evadecooldown == false then
  4969. Dash()
  4970. end
  4971. end)
  4972.  
  4973.  
  4974. mouse.KeyDown:connect(function(key)
  4975. if key == '' and attack == false and stance == true then
  4976. NORMALFACE()
  4977. end
  4978. end)
  4979.  
  4980.  
  4981.  
  4982.  
  4983.  
  4984. mouse.KeyDown:connect(function(key)
  4985. if key == '' and attack == false and stance == true then
  4986. thesickestcombothisgameneedstohavealsom9ifyouchangethisillripyournutsoffnigga()
  4987. end
  4988. end)
  4989. Character.Humanoid.WalkSpeed = 5
  4990.  
  4991. mouse.KeyDown:connect(function(key)
  4992. if string.byte(key) == 48 and stance == false then
  4993.  
  4994. Humanoid.WalkSpeed = 25
  4995. end
  4996. end)
  4997.  
  4998. mouse.KeyUp:connect(function(key)
  4999. if string.byte(key) == 48 and stance == false then
  5000.  
  5001. Humanoid.WalkSpeed = 5
  5002. end
  5003. end)
  5004.  
  5005.  
  5006.  
  5007.  
  5008. Character.Humanoid.WalkSpeed = 5
  5009.  
  5010. mouse.KeyDown:connect(function(key)
  5011. if string.byte(key) == 48 and stance == true then
  5012. Swing = 2
  5013. Character.Humanoid.WalkSpeed = 45
  5014. end
  5015. end)
  5016.  
  5017. mouse.KeyUp:connect(function(key)
  5018. if string.byte(key) == 48 and stance == true then
  5019. Swing = 1
  5020. Character.Humanoid.WalkSpeed = 5
  5021.  
  5022. end
  5023. end)
  5024.  
  5025.  
  5026.  
  5027.  
  5028. local sine = 0
  5029. local change = 1
  5030. local val = 0
  5031. while true do
  5032. swait()
  5033. sine = sine + change
  5034. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  5035. local velderp=RootPart.Velocity.y
  5036. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  5037. if attack==true or attack==false then
  5038. if attack==false then
  5039. idle=idle+1
  5040. else
  5041. idle=0
  5042. end
  5043. if idle>=500 then
  5044. if attack==false then
  5045. end
  5046. end
  5047.  
  5048. if RootPart.Velocity.y > 1 and hitfloor==nil then
  5049. Anim="Jump"
  5050. if attack==false then
  5051. change = 1
  5052. Humanoid.CameraOffset = Vector3.new(0,0,0)
  5053. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  5054. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10+2.05*math.cos(sine/5)),math.rad(0),math.rad(0)),.3)
  5055. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20+2.05*math.cos(sine/5)), math.rad(-10), math.rad(50-2.05*math.cos(sine/5))), 0.3)
  5056. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20+2.05*math.cos(sine/5)), math.rad(-10), math.rad(-50+2.05*math.cos(sine/5))), 0.3)
  5057. end
  5058. if attack==false or attack == true then
  5059. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -.47, -0.7) * CFrame.Angles(math.rad(-12+3.05*math.cos(sine/5)), math.rad(0), math.rad(0)), 0.1)
  5060. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-25+3.05*math.cos(sine/5)), math.rad(-3), math.rad(0)), 0.1)
  5061. end
  5062. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  5063. Anim="Fall"
  5064. change = 1
  5065. if attack==false then
  5066. Humanoid.CameraOffset = Vector3.new(0,0,0)
  5067. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.1)
  5068. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(5), math.rad(10), math.rad(20)), 0.3)
  5069. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-5), math.rad(-10), math.rad(-20)), 0.3)
  5070. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  5071. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.3)
  5072. end
  5073. if attack==false or attack == true then
  5074. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -.67, -0.4) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(0)), 0.1)
  5075. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(0)), 0.1)
  5076. end
  5077. elseif torvel<1 and hitfloor~=nil then
  5078. Anim="Idle"
  5079. if attack==false and stance == false then
  5080. Humanoid.CameraOffset = Vector3.new(0,0,0)
  5081. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.07)
  5082. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(25+4*math.cos(sine/60)),math.rad(0),math.rad(0)),0.07)
  5083. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.03*math.sin(sine/65), 0) * angles(math.rad(-3), math.rad(0+15*math.cos(sine/60)), math.rad(10)),0.07)
  5084. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.03*math.sin(sine/65), 0) * angles(math.rad(-3), math.rad(0-15*math.cos(sine/60)), math.rad(-10)),0.07)
  5085. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1+0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(3), math.rad(-4)), 0.07)
  5086. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.05*math.cos(sine/65), 0) * CFrame.Angles(math.rad(0), math.rad(-3), math.rad(4)), 0.07)
  5087. else
  5088. if attack==false and stance == true then
  5089. Humanoid.CameraOffset = Vector3.new(0,0,0)
  5090. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.15*math.cos(sine/7.5), -0.2) * CFrame.Angles(math.rad(0+20*math.cos(sine/15)), math.rad(0), math.rad(0)), 0.07)
  5091. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(15),math.rad(0),math.rad(0)),0.07)
  5092. RW.C0 = clerp(RW.C0, CFrame.new(0.6, 0.5+0.09*math.sin(sine/15), -0.9) * angles(math.rad(-90+10*math.cos(sine/15)), math.rad(-90), math.rad(90)),0.3)
  5093. LW.C0 = clerp(LW.C0, CFrame.new(-0.6, 0.5+0.09*math.sin(sine/15), -0.9) * angles(math.rad(-90+10*math.cos(sine/15)), math.rad(90), math.rad(-90)),0.3)
  5094. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1.06+0.15*math.cos(sine/7.5), 0.1) * CFrame.Angles(math.rad(-25-20*math.cos(sine/15)), math.rad(3), math.rad(-4)), 0.07)
  5095. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1.06+0.15*math.cos(sine/7.5), -0.3) * CFrame.Angles(math.rad(0-20*math.cos(sine/15)), math.rad(0), math.rad(0)), 0.07)
  5096. end
  5097. end
  5098. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  5099. Anim="Walk"
  5100. if attack==false then
  5101. Humanoid.CameraOffset = Vector3.new(0,0,0)
  5102. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.2)
  5103. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/7.5), 0) * angles(math.rad(-5), math.rad(0), math.rad(0)+ RootPart.RotVelocity.Y / 65), .2)
  5104. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-4+8*math.cos(sine/18)),math.rad(0),math.rad(0) + RootPart.RotVelocity.Y / 13),.2)
  5105. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20*math.cos(sine/18))+ RootPart.RotVelocity.Y / 34, math.rad(0), math.rad(10)+ RootPart.RotVelocity.Y / 34),.2)
  5106. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20*math.cos(sine/18))+ RootPart.RotVelocity.Y / 34, math.rad(0), math.rad(-10)- RootPart.RotVelocity.Y / -34),.2)
  5107. end
  5108. if attack==false then
  5109. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.07*math.cos(sine/15), 0+0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0-20*math.sin(sine/15)), math.rad(3), math.rad(0)), 0.1)
  5110. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.07*math.cos(sine/15), 0-0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0+20*math.sin(sine/15)), math.rad(-3), math.rad(0)), 0.1)
  5111. end
  5112. if attack==true and noleg == false then
  5113. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.07*math.cos(sine/15), 0+0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0-20*math.sin(sine/15)), math.rad(3), math.rad(0)), 0.1)
  5114. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.07*math.cos(sine/15), 0-0.04*math.sin(sine/15)) * CFrame.Angles(math.rad(0+20*math.sin(sine/15)), math.rad(-3), math.rad(0)), 0.1)
  5115. end
  5116. elseif torvel>=22 and hitfloor~=nil then
  5117. Anim="Run"
  5118. if attack==false then
  5119. Humanoid.CameraOffset = Vector3.new(0,0,0)
  5120. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.2)* angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  5121. Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, -1-0.05*math.cos(sine/3), 0) * angles(math.rad(-20+5*math.cos(sine/5)), math.rad(0), math.rad(0)+ RootPart.RotVelocity.Y / 15), .2)
  5122. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-7+9*math.cos(sine/3)),math.rad(0),math.rad(0)+ RootPart.RotVelocity.Y / 8),.2)
  5123. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(60*math.cos(sine/5))+ RootPart.RotVelocity.Y / 14,math.rad(0),math.rad(20)+ RootPart.RotVelocity.Y / 14),.2)
  5124. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-60*math.cos(sine/5))+ RootPart.RotVelocity.Y / 14,math.rad(0),math.rad(-20)+ RootPart.RotVelocity.Y / 14),.2)
  5125. end
  5126. if attack==false then
  5127. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.4*math.cos(sine/4)/2, 0 *math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + -math.sin(sine/4)/1.2, math.rad(0), 0), .8)
  5128. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.4*math.cos(sine/4)/2,0 *-math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + math.sin(sine/4)/1.2, math.rad(0), 0), .8)
  5129. end
  5130. if attack==true and noleg == false then
  5131. LeftLeg.Weld.C0 = clerp(LeftLeg.Weld.C0, CFrame.new(-0.5, -1-0.4*math.cos(sine/4)/2, 0 *math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + -math.sin(sine/4)/1.2, math.rad(0), 0), .8)
  5132. RightLeg.Weld.C0 = clerp(RightLeg.Weld.C0, CFrame.new(0.5, -1+0.4*math.cos(sine/4)/2,0 *-math.sin(sine/4)/2) * CFrame.Angles(math.rad(0) + math.sin(sine/4)/1.2, math.rad(0), 0), .8)
  5133. end
  5134. end
  5135. end
  5136. end
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