coinwalk

snowybot handbreaker tenfolded

Sep 1st, 2023
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  1.  
  2. var kozster = parseFloat($('#pct_balance').val());
  3. var gobbie = ((kozster/240).toFixed(8));
  4. var zeggar = gobbie;
  5. var target = (kozster*2000);
  6. var tens = (gobbie*10);
  7. var sevens = (gobbie*7);
  8. var eights = (gobbie*8);
  9. var tuba = ((Math.floor(kozster/tens))*tens);
  10. var tiba = ((Math.floor(kozster/tens))*tens);
  11. var burgzie = kozster;
  12. var bone = ((Math.floor(kozster/tens))*tens);
  13. var razzle = 0;
  14. var lower = 3;
  15. var boon = true;
  16. var getld = 0;
  17. var boon = true;
  18. var zimple = kozster;
  19. var ficked = ((zimple*1).toFixed(8));
  20. var migg = kozster;
  21. var blowzy = false;
  22. var nope = 1;
  23. var upper = 7;
  24. var brother = document.getElementById('me').firstChild.lastChild.firstChild.children[5].innerText;
  25. var homer = document.getElementById('me').firstChild.lastChild.firstChild.children[5].innerText;
  26. var final = document.getElementById('me').firstChild.lastChild.firstChild.children[7].innerText;
  27.  
  28.  
  29. function get(){
  30. console.clear();
  31. var burgzie = ($('#pct_balance').val());
  32. var good = ((($('#pct_balance').val())-kozster).toFixed(8));
  33. console.log("profit");
  34. console.log(good);
  35. if (burgzie>=(tuba+(zeggar*upper))){
  36.     upper = 5;
  37.     lower = 5;
  38.     zeggar = Number((zeggar*2).toFixed(8));
  39.     tuba = parseFloat(burgzie);
  40. }
  41. if (burgzie<=(tuba-(zeggar*lower))){
  42.     upper = 5;
  43.     lower = 5;
  44.     zeggar = Number((zeggar*2).toFixed(8));
  45.     tuba = parseFloat(burgzie);
  46. }
  47. if (((burgzie-(zeggar*10))<=(zeggar*40))&&(burgzie==(((Math.floor(burgzie/tens))*tens)+sevens))){
  48.     zeggar = Number((((parseFloat(burgzie))/240)*2).toFixed(8));
  49.     upper = 7;
  50.     lower = 3;
  51.     tuba = parseFloat((Math.floor(burgzie/tens))*tens);
  52.     bone = parseFloat(burgzie);
  53. }
  54. if (((burgzie-(zeggar*10))<=(zeggar*40))&&(burgzie<(((Math.floor(burgzie/tens))*tens)+sevens))){
  55.     zeggar = Number(((parseFloat(burgzie))/240).toFixed(8));
  56.     upper = 7;
  57.     lower = 3;
  58.     tuba = parseFloat((Math.floor(burgzie/tens))*tens);
  59.     bone = parseFloat(burgzie);
  60. }
  61. if (((burgzie-(zeggar*10))<=(zeggar*40))&&(burgzie>(((Math.floor(burgzie/tens))*tens)+eights))){
  62.     zeggar = Number(((parseFloat(burgzie))/240).toFixed(8));
  63.     upper = 7;
  64.     lower = 3;
  65.     tuba = parseFloat((Math.floor(burgzie/tens))*tens);
  66.     bone = parseFloat(burgzie);
  67. }
  68. if (($('#pct_balance').val())>=target){
  69. console.log("chicken dinner");
  70. return;
  71. }
  72. homer = document.getElementById('me').firstChild.lastChild.firstChild.children[5].innerText;
  73. var coldbet = document.getElementById('me').firstChild.lastChild.firstChild.children[5].innerText;
  74. var milk = document.getElementById('me').firstChild.lastChild.firstChild.children[11].innerText;
  75. if ((milk==razzle)&&(getld>=1)&&(homer>brother)&&(!boon)){
  76. final = document.getElementById('me').firstChild.lastChild.firstChild.children[7].innerText;
  77. brother = parseFloat(homer);
  78. boon = true;
  79. }
  80. if ((final<49.5000)&&(blowzy)){
  81. zimple = zimple+zeggar
  82. blowzy = false;
  83. }
  84. if ((final>=49.5000)&&(blowzy)){
  85. zimple = zimple-zeggar;
  86. blowzy = false;
  87. }
  88. ficked = Number((zimple*1).toFixed(8));
  89. migg = parseFloat(burgzie);
  90. if (((milk<razzle)&&(getld>=1)&&(homer>brother))||((milk>razzle)&&(getld>=1)&&(homer>brother))||((ficked>migg)&&(!blowzy)&&(getld>=1))||((ficked>migg)&&(!blowzy)&&(getld>=1))){
  91. console.log("hacker attacked you with");
  92. console.log(milk);
  93. console.log(migg);
  94. console.log(burgzie);
  95. console.log("bet number of attack:");
  96. console.log(coldbet);
  97. return;
  98. }
  99. if ((homer==brother)&&(boon)){
  100. razzle = ((zeggar*1).toFixed(8));
  101. $('#pct_chance').val(49.5);
  102. $('#pct_bet').val(razzle);
  103. $('#a_lo').click();
  104. getld = getld+1;
  105. blowzy = true;
  106. boon = false;
  107. homer = 0;
  108. }
  109. setTimeout(() => get(), 1);
  110. }
  111. get();
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