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BLACK MAGIC - Cyber Pugilist

May 8th, 2018
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  1. wait(1/60)
  2. script.Name = "Chaos"
  3. local Player = game.Players.LocalPlayer
  4. repeat wait() until Player
  5. local Character = Player.Character
  6. repeat wait() until Character
  7.  
  8. local C_Fold = Instance.new("Folder", game:GetService("ServerStorage")) C_Fold.Name = "Chaos Folder"
  9. script.Parent = C_Fold
  10. if script.ClassName == "LocalScript" or script.ClassName == "Script" then
  11. if game.CreatorId == 0 then
  12. script.Parent = C_Fold
  13. else
  14. local Environment = getfenv(getmetatable(LoadLibrary"RbxUtility".Create).__call)
  15. local oxbox = getfenv() setfenv(1, setmetatable({}, {__index = Environment}))
  16. oxbox.script:Destroy()
  17. C_Fold:Destroy()
  18. end
  19. end
  20.  
  21. local Humanoid = Character.Humanoid
  22. local Effects = { }
  23. local mouse = Player:GetMouse()
  24. local m = Instance.new('Model', Character)
  25. m.Name = "WeaponModel"
  26. local LeftArm = Character["Left Arm"]
  27. local RightArm = Character["Right Arm"]
  28. local LeftLeg = Character["Left Leg"]
  29. local RightLeg = Character["Right Leg"]
  30. local Head = Character.Head
  31. local Torso = Character.Torso
  32. local cam = game.Workspace.CurrentCamera
  33. local RootPart = Character.HumanoidRootPart
  34. local RootJoint = RootPart.RootJoint
  35. local equipped = false
  36. local attack = false
  37. local Anim = 'Idle'
  38. local idle = 0
  39. local attacktype = 1
  40. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  41. local velocity = RootPart.Velocity.y
  42. local sine = 0
  43. local change = 1
  44. local grabbed = false
  45. local cn = CFrame.new
  46. local mr = math.rad
  47. local angles = CFrame.Angles
  48. local ud = UDim2.new
  49. local c3 = Color3.new
  50.  
  51. Humanoid.Animator.Parent = nil
  52. Character.Animate.Parent = nil
  53.  
  54. local newMotor = function(part0, part1, c0, c1)
  55. local w = Instance.new('Motor', part0)
  56. w.Part0 = part0
  57. w.Part1 = part1
  58. w.C0 = c0
  59. w.C1 = c1
  60. return w
  61. end
  62.  
  63. function clerp(a, b, t)
  64. return a:lerp(b, t)
  65. end
  66.  
  67. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  68. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  69.  
  70. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  71. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  72. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  73. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  74. RootJoint.C1 = CFrame.new(0, 0, 0)
  75. RootJoint.C0 = CFrame.new(0, 0, 0)
  76. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  77. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  78.  
  79. local rarmc1 = RW.C1
  80. local larmc1 = LW.C1
  81. local rlegc1 = RH.C1
  82. local llegc1 = LH.C1
  83.  
  84. local resetc1 = false
  85.  
  86. function PlayAnimationFromTable(table, speed, bool)
  87. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  88. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  89. RW.C0 = clerp(RW.C0, table[3], speed)
  90. LW.C0 = clerp(LW.C0, table[4], speed)
  91. RH.C0 = clerp(RH.C0, table[5], speed)
  92. LH.C0 = clerp(LH.C0, table[6], speed)
  93. if bool == true then
  94. if resetc1 == false then
  95. resetc1 = true
  96. RootJoint.C1 = RootJoint.C1
  97. Torso.Neck.C1 = Torso.Neck.C1
  98. RW.C1 = rarmc1
  99. LW.C1 = larmc1
  100. RH.C1 = rlegc1
  101. LH.C1 = llegc1
  102. end
  103. end
  104. end
  105. local co1 = 5
  106. local co2 = 8
  107. local co3 = 10
  108. local co4 = 25
  109.  
  110. local cooldown1 = 0
  111. local cooldown2 = 0
  112. local cooldown3 = 0
  113. local cooldown4 = 0
  114.  
  115.  
  116. local skillcolorscheme = BrickColor.new("White").Color
  117.  
  118. local scrn = Instance.new('ScreenGui', Player.PlayerGui)
  119. function makeframe(par, trans, pos, size, color)
  120. local frame = Instance.new('Frame', par)
  121. frame.BackgroundTransparency = trans
  122. frame.BorderSizePixel = 0
  123. frame.Position = pos
  124. frame.Size = size
  125. frame.BackgroundColor3 = color
  126. return frame
  127. end
  128.  
  129. function makelabel(par, text)
  130. local label = Instance.new('TextLabel', par)
  131. label.BackgroundTransparency = 1
  132. label.Size = UDim2.new(1, 0, 1, 0)
  133. label.Position = UDim2.new(0, 0, 0, 0)
  134. label.TextColor3 = Color3.new(255, 255, 255)
  135. label.TextStrokeTransparency = 0
  136. label.FontSize = Enum.FontSize.Size32
  137. label.Font = Enum.Font.SourceSansLight
  138. label.BorderSizePixel = 0
  139. label.TextScaled = true
  140. label.Text = text
  141. end
  142. framesk1 = makeframe(scrn, .5, UDim2.new(.8, 0, .85, 0), UDim2.new(.16, 0, .1, 0), skillcolorscheme)
  143. framesk2 = makeframe(scrn, .5, UDim2.new(.8, 0, .74, 0), UDim2.new(.16, 0, .1, 0), skillcolorscheme)
  144. framesk3 = makeframe(scrn, .5, UDim2.new(.8, 0, .63, 0), UDim2.new(.16, 0, .1, 0), skillcolorscheme)
  145. framesk4 = makeframe(scrn, .5, UDim2.new(.8, 0, .52, 0), UDim2.new(.16, 0, .1, 0), skillcolorscheme)
  146.  
  147. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  148. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  149. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  150. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  151. text1 = Instance.new('TextLabel', framesk1)
  152. text1.BackgroundTransparency = 1
  153. text1.Size = UDim2.new(1, 0, 1, 0)
  154. text1.Position = UDim2.new(0, 0, 0, 0)
  155. text1.TextColor3 = Color3.new(255, 255, 255)
  156. text1.TextStrokeTransparency = 0
  157. text1.FontSize = Enum.FontSize.Size18
  158. text1.Font = Enum.Font.SourceSansLight
  159. text1.BorderSizePixel = 0
  160. text1.TextScaled = true
  161. text1.Text = "[Z]\n Meteor Slam"
  162. text2 = Instance.new('TextLabel', framesk2)
  163. text2.BackgroundTransparency = 1
  164. text2.Size = UDim2.new(1, 0, 1, 0)
  165. text2.Position = UDim2.new(0, 0, 0, 0)
  166. text2.TextColor3 = Color3.new(255, 255, 255)
  167. text2.TextStrokeTransparency = 0
  168. text2.FontSize = Enum.FontSize.Size18
  169. text2.Font = Enum.Font.SourceSansLight
  170. text2.BorderSizePixel = 0
  171. text2.TextScaled = true
  172. text2.Text = "[X]\n Explosive Ambush"
  173. text3 = Instance.new('TextLabel', framesk3)
  174. text3.BackgroundTransparency = 1
  175. text3.Size = UDim2.new(1, 0, 1, 0)
  176. text3.Position = UDim2.new(0, 0, 0, 0)
  177. text3.TextColor3 = Color3.new(255, 255, 255)
  178. text3.TextStrokeTransparency = 0
  179. text3.FontSize = Enum.FontSize.Size18
  180. text3.Font = Enum.Font.SourceSansLight
  181. text3.BorderSizePixel = 0
  182. text3.TextScaled = false
  183. text3.Text = "[C]\n Rocket Barrage"
  184. text4 = Instance.new('TextLabel', framesk4)
  185. text4.BackgroundTransparency = 1
  186. text4.Size = UDim2.new(1, 0, 1, 0)
  187. text4.Position = UDim2.new(0, 0, 0, 0)
  188. text4.TextColor3 = Color3.new(255, 255, 255)
  189. text4.TextStrokeTransparency = 0
  190. text4.FontSize = Enum.FontSize.Size18
  191. text4.Font = Enum.Font.SourceSansLight
  192. text4.BorderSizePixel = 0
  193. text4.TextScaled = true
  194. text4.Text = "[V]\n Atomic Punch"
  195.  
  196.  
  197. --[[Credits to SazErenos for his Artificial Heartbeat]]--
  198.  
  199. ArtificialHB = Instance.new("BindableEvent", Player.PlayerGui)
  200. ArtificialHB.Name = "Heartbeat"
  201.  
  202. Player.PlayerGui:WaitForChild("Heartbeat")
  203.  
  204. frame = 1 / 30
  205. tf = 0
  206. allowframeloss = false
  207. tossremainder = false
  208. lastframe = tick()
  209. Player.PlayerGui.Heartbeat:Fire()
  210. local gg = false
  211. game:GetService("RunService").Heartbeat:connect(function(s, p)
  212. if Player.PlayerGui:FindFirstChild("Heartbeat") == nil then gg=true end
  213. if gg==true then return end
  214. tf = tf + s
  215. if tf >= frame then
  216. if allowframeloss then
  217. Player.PlayerGui.Heartbeat:Fire()
  218. lastframe = tick()
  219. else
  220. for i = 1, math.floor(tf / frame) do
  221. Player.PlayerGui.Heartbeat:Fire()
  222. end
  223. lastframe = tick()
  224. end
  225. if tossremainder then
  226. tf = 0
  227. else
  228. tf = tf - frame * math.floor(tf / frame)
  229. end
  230. end
  231. end)
  232.  
  233. function swait(num)
  234. if num == 0 or num == nil then
  235. ArtificialHB.Event:wait()
  236. else
  237. for i = 0, num do
  238. ArtificialHB.Event:wait()
  239. end
  240. end
  241. end
  242.  
  243. local RbxUtility = LoadLibrary("RbxUtility")
  244. local Create = RbxUtility.Create
  245.  
  246. function RemoveOutlines(part)
  247. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  248. end
  249.  
  250.  
  251. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  252. local Part = Create("Part"){
  253. Parent = Parent,
  254. Reflectance = Reflectance,
  255. Transparency = Transparency,
  256. CanCollide = false,
  257. Locked = true,
  258. BrickColor = BrickColor.new(tostring(BColor)),
  259. Name = Name,
  260. Size = Size,
  261. Material = Material,
  262. }
  263. RemoveOutlines(Part)
  264. return Part
  265. end
  266.  
  267. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  268. local Msh = Create(Mesh){
  269. Parent = Part,
  270. Offset = OffSet,
  271. Scale = Scale,
  272. }
  273. if Mesh == "SpecialMesh" then
  274. Msh.MeshType = MeshType
  275. Msh.MeshId = MeshId
  276. end
  277. return Msh
  278. end
  279.  
  280. function CreateWeld(Parent, Part0, Part1, C0, C1)
  281. local Weld = Create("Weld"){
  282. Parent = Parent,
  283. Part0 = Part0,
  284. Part1 = Part1,
  285. C0 = C0,
  286. C1 = C1,
  287. }
  288. return Weld
  289. end
  290.  
  291. CFuncs = {
  292. ["Part"] = {
  293. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  294. local Part = Create("Part"){
  295. Parent = Parent,
  296. Reflectance = Reflectance,
  297. Transparency = Transparency,
  298. CanCollide = false,
  299. Locked = true,
  300. BrickColor = BrickColor.new(tostring(BColor)),
  301. Name = Name,
  302. Size = Size,
  303. Material = Material,
  304. }
  305. RemoveOutlines(Part)
  306. return Part
  307. end;
  308. };
  309.  
  310. ["Mesh"] = {
  311. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  312. local Msh = Create(Mesh){
  313. Parent = Part,
  314. Offset = OffSet,
  315. Scale = Scale,
  316. }
  317. if Mesh == "SpecialMesh" then
  318. Msh.MeshType = MeshType
  319. Msh.MeshId = MeshId
  320. end
  321. return Msh
  322. end;
  323. };
  324.  
  325. ["Mesh"] = {
  326. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  327. local Msh = Create(Mesh){
  328. Parent = Part,
  329. Offset = OffSet,
  330. Scale = Scale,
  331. }
  332. if Mesh == "SpecialMesh" then
  333. Msh.MeshType = MeshType
  334. Msh.MeshId = MeshId
  335. end
  336. return Msh
  337. end;
  338. };
  339.  
  340. ["Weld"] = {
  341. Create = function(Parent, Part0, Part1, C0, C1)
  342. local Weld = Create("Weld"){
  343. Parent = Parent,
  344. Part0 = Part0,
  345. Part1 = Part1,
  346. C0 = C0,
  347. C1 = C1,
  348. }
  349. return Weld
  350. end;
  351. };
  352.  
  353. ["Sound"] = {
  354. Create = function(id, par, vol, pit)
  355. coroutine.resume(coroutine.create(function()
  356. local S = Create("Sound"){
  357. Volume = vol,
  358. Pitch = pit or 1,
  359. SoundId = id,
  360. Parent = par or workspace,
  361. }
  362. wait()
  363. S:play()
  364. game:GetService("Debris"):AddItem(S, 6)
  365. end))
  366. end;
  367. };
  368.  
  369. ["ParticleEmitter"] = {
  370. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  371. local fp = Create("ParticleEmitter"){
  372. Parent = Parent,
  373. Color = ColorSequence.new(Color1, Color2),
  374. LightEmission = LightEmission,
  375. Size = Size,
  376. Texture = Texture,
  377. Transparency = Transparency,
  378. ZOffset = ZOffset,
  379. Acceleration = Accel,
  380. Drag = Drag,
  381. LockedToPart = LockedToPart,
  382. VelocityInheritance = VelocityInheritance,
  383. EmissionDirection = EmissionDirection,
  384. Enabled = Enabled,
  385. Lifetime = LifeTime,
  386. Rate = Rate,
  387. Rotation = Rotation,
  388. RotSpeed = RotSpeed,
  389. Speed = Speed,
  390. VelocitySpread = VelocitySpread,
  391. }
  392. return fp
  393. end;
  394. };
  395. }
  396.  
  397. function rayCast(Position, Direction, Range, Ignore)
  398. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  399. end
  400.  
  401. local function GetNearest(obj, distance)
  402. local last, lastx = distance + 1
  403. for i, v in pairs(workspace:GetChildren()) do
  404. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  405. local t = v.Torso
  406. local dist = (t.Position - obj.Position).magnitude
  407. if dist <= distance then
  408. if dist < last then
  409. last = dist
  410. lastx = v
  411. end
  412. end
  413. end
  414. end
  415. return lastx
  416. end
  417.  
  418.  
  419. Handle=CreatePart(m,Enum.Material.SmoothPlastic,0,1,"Institutional white","Handle",Vector3.new(2, 2, 1))
  420. HandleWeld=CreateWeld(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.010008812, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  421. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.799999952, 0.48999998, 1.01999998))
  422. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.389007568, -0.0804796219, 0.00506401062, 0.9993909, -0.0348989964, 0, 0.0348989964, 0.9993909, 0, 0, 0, 1))
  423. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.799999952, 0.49000001, 1.01999998))
  424. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.3697052, -0.079957962, -0.00506210327, -0.9993909, -0.0348989964, -0, -0.0348989964, 0.9993909, 0, 0, 0, -1))
  425. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.200000003, 0.530000091, 1.01999998))
  426. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.255264282, -1.10845184, 0.00506401062, 0.829038203, -0.559192121, 0, 0.559192121, 0.829038203, 0, 0, 0, 1))
  427. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.200000003, 1.61000001, 1.01999998))
  428. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.688995361, 0.169520378, 0.00506401062, 0.9993909, -0.0348989964, 0, 0.0348989964, 0.9993909, 0, 0, 0, 1))
  429. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.200000003, 1.61000001, 1.01999998))
  430. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.678436279, 0.16988945, -0.00506210327, -0.9993909, -0.0348989964, -0, -0.0348989964, 0.9993909, 0, 0, 0, -1))
  431. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.200000003, 0.530000091, 1.01999998))
  432. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.246520996, -1.10255432, -0.00506210327, -0.829038203, -0.559192121, -0, -0.559192121, 0.829038203, 0, 0, 0, -1))
  433. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(1.82000005, 1.61000001, 1.01999998))
  434. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0268859863, 0.165195227, -0.644943237, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  435. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(1.82000005, 2.33999991, 0.220000029))
  436. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0268859863, -0.474357605, -1.4232254, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  437. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(1.5, 2.09000015, 1.22000003))
  438. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0268859863, -0.569357395, -0.83322525, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  439. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.790000081, 1.82000005, 0.700000048))
  440. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.63980341, -0.0268859863, 0.804944992, 0, -1, 0, -1, 0, 0, 0, 0, -1))
  441. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  442. Shoot1=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Shoot1",Vector3.new(0.410000086, 0.200000003, 0.430000067))
  443. Shoot1Weld=CreateWeld(m,Handle,Shoot1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0268859863, -1.53471231, -1.07691193, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  444. CreateMesh("CylinderMesh",Shoot1,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  445. Shoot2=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Shoot2",Vector3.new(0.410000086, 0.200000003, 0.430000067))
  446. Shoot2Weld=CreateWeld(m,Handle,Shoot2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.463119507, -1.53471231, -1.07691193, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  447. CreateMesh("CylinderMesh",Shoot2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  448. Shoot4=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Shoot4",Vector3.new(0.410000086, 0.200000003, 0.430000067))
  449. Shoot4Weld=CreateWeld(m,Handle,Shoot4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.526855469, -1.53471231, -1.07691193, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  450. CreateMesh("CylinderMesh",Shoot4,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  451. Shoot3=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Shoot3",Vector3.new(0.410000086, 0.200000003, 0.430000067))
  452. Shoot3Weld=CreateWeld(m,Handle,Shoot3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.463119507, -1.52871275, -0.548072815, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  453. CreateMesh("CylinderMesh",Shoot3,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  454. Shoot5=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Shoot5",Vector3.new(0.410000086, 0.200000003, 0.430000067))
  455. Shoot5Weld=CreateWeld(m,Handle,Shoot5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0268859863, -1.52871275, -0.548072815, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  456. CreateMesh("CylinderMesh",Shoot5,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  457. Shoot6=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Shoot6",Vector3.new(0.410000086, 0.200000003, 0.430000067))
  458. Shoot6Weld=CreateWeld(m,Handle,Shoot6,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.526855469, -1.52871275, -0.548072815, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  459. CreateMesh("CylinderMesh",Shoot6,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  460. Part=CreatePart(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.290000081, 2.26999998, 0.25000003))
  461. PartWeld=CreateWeld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0268859863, -0.409357309, -1.43822479, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  462. RightHandle=CreatePart(m,Enum.Material.SmoothPlastic,0,1,"Dirt brown","RightHandle",Vector3.new(1, 1.55999994, 1))
  463. RightHandleWeld=CreateWeld(m,Character["Right Arm"],RightHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00958251953, 0.209863663, 7.05718994e-005, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  464. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.200000003, 0.200000003, 1.01999998))
  465. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229995728, 0.729995489, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  466. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.200000003, 1.17000008, 1.01999998))
  467. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.186126709, 0.14704895, 0.00499343872, 0.829038203, -0.559192121, 0, 0.559192121, 0.829038203, 0, 0, 0, 1))
  468. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.200000003, 1.55000007, 1.01999998))
  469. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.419998169, 0.0549926758, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  470. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.200000003, 1.55000007, 1.01999998))
  471. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.429992676, 0.0549926758, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  472. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.200000003, 1.0400002, 1.01999998))
  473. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.596198082, 0.0137176514, 0.00499343872, -0.034897998, -0.9993909, 0, 0.9993909, -0.034897998, 0, 0, 0, 1))
  474. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.200000003, 1.70000005, 1.01999998))
  475. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.63923645, 0.190513611, 0.00499343872, 0.95105654, 0.309016854, 0, -0.309016854, 0.95105654, 0, 0, 0, 1))
  476. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.360000014, 0.950000107, 0.709999979))
  477. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456954956, 0.396179199, 0.00499343872, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  478. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.429999977, 0.200000003))
  479. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456939697, 0.666175842, 0.224983215, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  480. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.429999977, 0.200000003))
  481. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456939697, 0.666175842, -0.00498580933, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  482. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.429999977, 0.200000003))
  483. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456939697, 0.666175842, -0.224979401, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  484. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.469999999, 1.0200001, 0.99000001))
  485. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.555007935, -0.210006714, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  486. Part=CreatePart(m,Enum.Material.Neon,0,0,"Fossil","Part",Vector3.new(0.200000003, 0.430000126, 1))
  487. PartWeld=CreateWeld(m,RightHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615005493, -0.515014172, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  488. Barrel2=CreatePart(m,Enum.Material.SmoothPlastic,0,1,"Really black","Barrel",Vector3.new(0.200000003, 0.429999977, 0.519999981))
  489. BarrelWeld=CreateWeld(m,RightHandle,Barrel2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.536849976, 0.675645828, 0.0200119019, 0.994522095, 0.104527012, 0, -0.104527019, 0.994522095, 0, 0, 0, 1))
  490. LeftHandle=CreatePart(m,Enum.Material.SmoothPlastic,0,1,"Dirt brown","LeftHandle",Vector3.new(1, 1.55999994, 1))
  491. LeftHandleWeld=CreateWeld(m,Character["Left Arm"],LeftHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0149993896, 0.199864864, -5.53131104e-005, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  492. Barrel=CreatePart(m,Enum.Material.SmoothPlastic,0,1,"Really black","Barrel",Vector3.new(0.200000003, 0.429999977, 0.519999981))
  493. BarrelWeld=CreateWeld(m,LeftHandle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.536849976, 0.675645828, 0.0200119019, 0.994522095, 0.104527012, 0, -0.104527019, 0.994522095, 0, 0, 0, 1))
  494. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.200000003, 0.200000003, 1.01999998))
  495. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.229995728, 0.729995489, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  496. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.429999977, 0.200000003))
  497. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456939697, 0.666179657, -0.224979401, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  498. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.200000003, 1.17000008, 1.01999998))
  499. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.186096191, 0.147041321, 0.00499343872, 0.829038203, -0.559192121, 0, 0.559192121, 0.829038203, 0, 0, 0, 1))
  500. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.469999999, 1.0200001, 0.99000001))
  501. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.554992676, -0.210006714, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  502. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.200000003, 1.70000005, 1.01999998))
  503. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.63923645, 0.190513611, 0.00499343872, 0.95105654, 0.309016854, 0, -0.309016854, 0.95105654, 0, 0, 0, 1))
  504. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.200000003, 1.55000007, 1.01999998))
  505. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.419998169, 0.0549926758, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  506. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.360000014, 0.950000107, 0.709999979))
  507. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456939697, 0.396179199, 0.00499343872, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  508. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.429999977, 0.200000003))
  509. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456939697, 0.666179657, -0.00498580933, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  510. Part=CreatePart(m,Enum.Material.Neon,0,0,"Fossil","Part",Vector3.new(0.200000003, 0.430000126, 1))
  511. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615005493, -0.515014648, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  512. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.200000003, 1.55000007, 1.01999998))
  513. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.430007935, 0.0549926758, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  514. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Fossil","Part",Vector3.new(0.200000003, 1.0400002, 1.01999998))
  515. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.59619832, 0.0137176514, 0.00499343872, -0.034897998, -0.9993909, 0, 0.9993909, -0.034897998, 0, 0, 0, 1))
  516. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.429999977, 0.200000003))
  517. PartWeld=CreateWeld(m,LeftHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.456939697, 0.666179657, 0.224983215, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  518.  
  519. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  520. if hit.Parent == nil then
  521. return
  522. end
  523. local h = hit.Parent:FindFirstChild("Humanoid")
  524. for _, v in pairs(hit.Parent:children()) do
  525. if v:IsA("Humanoid") then
  526. h = v
  527. end
  528. end
  529. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  530. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  531. if hit.Parent.DebounceHit.Value == true then
  532. return
  533. end
  534. end
  535. local c = Create("ObjectValue"){
  536. Name = "creator",
  537. Value = game:service("Players").LocalPlayer,
  538. Parent = h,
  539. }
  540. game:GetService("Debris"):AddItem(c, .5)
  541. if HitSound ~= nil and HitPitch ~= nil then
  542. CreateSound(HitSound, hit, 1, HitPitch)
  543. end
  544. local Damage = math.random(minim, maxim)
  545. local blocked = false
  546. local block = hit.Parent:findFirstChild("Block")
  547. if block ~= nil then
  548. if block.className == "IntValue" then
  549. if block.Value > 0 then
  550. blocked = true
  551. block.Value = block.Value - 1
  552. print(block.Value)
  553. end
  554. end
  555. end
  556. if blocked == false then
  557. HitHealth=h.Health
  558. h.Health = h.Health - Damage
  559. if HitHealth~=h.Health and HitHealth~=0 and h.Health<=0 and h.Parent.Name~="Hologram" then
  560. print("gained spree")
  561. game.Players.LocalPlayer:FindFirstChild("leaderstats").Spree.Value=game.Players.LocalPlayer.leaderstats.Spree.Value+1
  562. end
  563. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  564. else
  565. h.Health = h.Health - (Damage / 2)
  566. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  567. end
  568. if Type == "Knockdown" then
  569. local hum = hit.Parent.Humanoid
  570. hum.PlatformStand = true
  571. coroutine.resume(coroutine.create(function(HHumanoid)
  572. swait(1)
  573. HHumanoid.PlatformStand = false
  574. end), hum)
  575. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  576. local bodvol = Create("BodyVelocity"){
  577. velocity = angle * knockback,
  578. P = 5000,
  579. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  580. Parent = hit,
  581. }
  582. local rl = Create("BodyAngularVelocity"){
  583. P = 3000,
  584. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  585. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  586. Parent = hit,
  587. }
  588. game:GetService("Debris"):AddItem(bodvol, .5)
  589. game:GetService("Debris"):AddItem(rl, .5)
  590. elseif Type == "Normal" then
  591. local vp = Create("BodyVelocity"){
  592. P = 500,
  593. maxForce = Vector3.new(math.huge, 0, math.huge),
  594. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  595. }
  596. if knockback > 0 then
  597. vp.Parent = hit.Parent.Torso
  598. end
  599. game:GetService("Debris"):AddItem(vp, .5)
  600. elseif Type == "Up" then
  601. local bodyVelocity = Create("BodyVelocity"){
  602. velocity = Vector3.new(0, 20, 0),
  603. P = 5000,
  604. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  605. Parent = hit,
  606. }
  607. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  608.  
  609. local bodyVelocity = Create("BodyVelocity"){
  610. velocity = Vector3.new(0, 20, 0),
  611. P = 5000,
  612. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  613. Parent = hit,
  614. }
  615. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  616. elseif Type == "Snare" then
  617. local bp = Create("BodyPosition"){
  618. P = 2000,
  619. D = 100,
  620. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  621. position = hit.Parent.Torso.Position,
  622. Parent = hit.Parent.Torso,
  623. }
  624. game:GetService("Debris"):AddItem(bp, 1)
  625. elseif Type == "Freeze" then
  626. local BodPos = Create("BodyPosition"){
  627. P = 50000,
  628. D = 1000,
  629. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  630. position = hit.Parent.Torso.Position,
  631. Parent = hit.Parent.Torso,
  632. }
  633. local BodGy = Create("BodyGyro") {
  634. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  635. P = 20e+003,
  636. Parent = hit.Parent.Torso,
  637. cframe = hit.Parent.Torso.CFrame,
  638. }
  639. hit.Parent.Torso.Anchored = true
  640. coroutine.resume(coroutine.create(function(Part)
  641. swait(1.5)
  642. Part.Anchored = false
  643. end), hit.Parent.Torso)
  644. game:GetService("Debris"):AddItem(BodPos, 3)
  645. game:GetService("Debris"):AddItem(BodGy, 3)
  646. end
  647. local debounce = Create("BoolValue"){
  648. Name = "DebounceHit",
  649. Parent = hit.Parent,
  650. Value = true,
  651. }
  652. game:GetService("Debris"):AddItem(debounce, Delay)
  653. c = Instance.new("ObjectValue")
  654. c.Name = "creator"
  655. c.Value = Player
  656. c.Parent = h
  657. game:GetService("Debris"):AddItem(c, .5)
  658. end
  659. end
  660.  
  661. function ShowDamage(Pos, Text, Time, Color)
  662. local Rate = (1 / 30)
  663. local Pos = (Pos or Vector3.new(0, 0, 0))
  664. local Text = (Text or "")
  665. local Time = (Time or 2)
  666. local Color = (Color or Color3.new(1, 0, 1))
  667. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  668. EffectPart.Anchored = true
  669. local BillboardGui = Create("BillboardGui"){
  670. Size = UDim2.new(3, 0, 3, 0),
  671. Adornee = EffectPart,
  672. Parent = EffectPart,
  673. }
  674. local TextLabel = Create("TextLabel"){
  675. BackgroundTransparency = 1,
  676. Size = UDim2.new(1, 0, 1, 0),
  677. Text = Text,
  678. TextColor3 = Color,
  679. TextScaled = true,
  680. Font = Enum.Font.ArialBold,
  681. Parent = BillboardGui,
  682. }
  683. game.Debris:AddItem(EffectPart, (Time + 0.1))
  684. EffectPart.Parent = game:GetService("Workspace")
  685. delay(0, function()
  686. local Frames = (Time / Rate)
  687. for Frame = 1, Frames do
  688. wait(Rate)
  689. local Percent = (Frame / Frames)
  690. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  691. TextLabel.TextTransparency = Percent
  692. end
  693. if EffectPart and EffectPart.Parent then
  694. EffectPart:Destroy()
  695. end
  696. end)
  697. end
  698. function MagniDamage(Part,magni,mindam,maxdam,knock,Type)
  699. for _,c in pairs(workspace:children()) do
  700. local hum=c:findFirstChild("Humanoid")
  701. if hum~=nil then
  702. local head=c:findFirstChild("Torso")
  703. if head~=nil then
  704. local targ=head.Position-Part.Position
  705. local mag=targ.magnitude
  706. if mag<=magni and c.Name~=Player.Name then
  707. --Damagefunc(head,mindam,maxdam,knock,Type,RootPart,.2,1,nil,1)
  708. Damagefunc(head, head, mindam,maxdam, knock, Type, RootPart, .1, "http://www.roblox.com/asset/?id=231917784", 1)
  709. end
  710. end
  711. end
  712. end
  713. end
  714. EffectModel = Instance.new("Model", Character)
  715. EffectModel.Name = "Effects"
  716.  
  717. Effects = {
  718. ["Block"] = {
  719. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  720. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  721. prt.Anchored = true
  722. prt.CFrame = cframe
  723. local msh = CFuncs["Mesh"].Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  724. game:GetService("Debris"):AddItem(prt, 10)
  725. if Type == 1 or Type == nil then
  726. table.insert(Effects, {
  727. prt,
  728. "Block1",
  729. delay,
  730. x3,
  731. y3,
  732. z3,
  733. msh
  734. })
  735. elseif Type == 2 then
  736. table.insert(Effects, {
  737. prt,
  738. "Block2",
  739. delay,
  740. x3,
  741. y3,
  742. z3,
  743. msh
  744. })
  745. end
  746. end;
  747. };
  748.  
  749. ["Sphere"] = {
  750. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  751. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  752. prt.Anchored = true
  753. prt.CFrame = cframe
  754. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  755. game:GetService("Debris"):AddItem(prt, 10)
  756. table.insert(Effects, {
  757. prt,
  758. "Cylinder",
  759. delay,
  760. x3,
  761. y3,
  762. z3,
  763. msh
  764. })
  765. end;
  766. };
  767.  
  768. ["Cylinder"] = {
  769. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  770. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  771. prt.Anchored = true
  772. prt.CFrame = cframe
  773. local msh = CFuncs["Mesh"].Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  774. game:GetService("Debris"):AddItem(prt, 10)
  775. table.insert(Effects, {
  776. prt,
  777. "Cylinder",
  778. delay,
  779. x3,
  780. y3,
  781. z3,
  782. msh
  783. })
  784. end;
  785. };
  786.  
  787.  
  788. ["Wave"] = {
  789. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  790. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  791. prt.Anchored = true
  792. prt.CFrame = cframe
  793. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  794. game:GetService("Debris"):AddItem(prt, 10)
  795. table.insert(Effects, {
  796. prt,
  797. "Cylinder",
  798. delay,
  799. x3,
  800. y3,
  801. z3,
  802. msh
  803. })
  804. end;
  805. };
  806. ["Ring"] = {
  807. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  808. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  809. prt.Anchored = true
  810. prt.CFrame = cframe
  811. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  812. game:GetService("Debris"):AddItem(prt, 10)
  813. table.insert(Effects, {
  814. prt,
  815. "Cylinder",
  816. delay,
  817. x3,
  818. y3,
  819. z3,
  820. msh
  821. })
  822. end;
  823. };
  824.  
  825. ["Break"] = {
  826. Create = function(brickcolor, cframe, x1, y1, z1)
  827. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  828. prt.Anchored = true
  829. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  830. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  831. local num = math.random(10, 50) / 1000
  832. game:GetService("Debris"):AddItem(prt, 10)
  833. table.insert(Effects, {
  834. prt,
  835. "Shatter",
  836. num,
  837. prt.CFrame,
  838. math.random() - math.random(),
  839. 0,
  840. math.random(50, 100) / 100
  841. })
  842. end;
  843. };
  844. }
  845.  
  846. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  847. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  848. prt.Anchored = true
  849. prt.CFrame = cframe
  850. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  851. game:GetService("Debris"):AddItem(prt, 10)
  852. if Type == 1 or Type == nil then
  853. table.insert(Effects, {
  854. prt,
  855. "Block1",
  856. delay,
  857. x3,
  858. y3,
  859. z3,
  860. msh
  861. })
  862. elseif Type == 2 then
  863. table.insert(Effects, {
  864. prt,
  865. "Block2",
  866. delay,
  867. x3,
  868. y3,
  869. z3,
  870. msh
  871. })
  872. end
  873. end
  874. function CreateSound(id, par, vol, pit)
  875. coroutine.resume(coroutine.create(function()
  876. local sou = Instance.new("Sound", par or workspace)
  877. sou.Volume = vol
  878. sou.Pitch = pit or 1
  879. sou.SoundId = id
  880. swait()
  881. sou:play()
  882. game:GetService("Debris"):AddItem(sou, 6)
  883. end))
  884. end
  885.  
  886.  
  887. function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  888. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  889. prt.Anchored = true
  890. prt.CFrame = cframe
  891. prt.Material = "Neon"
  892. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  893. game:GetService("Debris"):AddItem(prt, 10)
  894. coroutine.resume(coroutine.create(function(Part, Mesh)
  895. for i = 0, 1, delay do
  896. swait()
  897. Part.Transparency = i
  898. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  899. end
  900. Part.Parent = nil
  901. end), prt, msh)
  902. end
  903.  
  904.  
  905. function shoottraildd(mouse,partt, SpreadAmount)
  906. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  907. local MainPos = partt.Position
  908. local MainPos2 = mouse.Hit.p + SpreadVectors
  909. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  910. local speed = 15
  911. local num = 20
  912. coroutine.resume(coroutine.create(function()
  913. repeat
  914. swait()
  915. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  916. local mag = (MainPos - pos).magnitude
  917. Laser(BrickColor.new("Bright red"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.175, 0, -0.175, 0.15)
  918. --BlockEffect(BrickColor.new("Bright red"),CFrame.new((MainPos+pos) / 2,pos),1,1,1,10,10,10,0.07)
  919. MainPos = MainPos + (MouseLook.lookVector * speed)
  920. num = num - 1
  921. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  922. if hit ~= nil then
  923. num = 0
  924. local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  925. refpart.Anchored = true
  926. refpart.CFrame = CFrame.new(pos)
  927. game:GetService("Debris"):AddItem(refpart, 2)
  928. end
  929. if num <= 0 then
  930. local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  931. refpart.Anchored = true
  932. refpart.CFrame = CFrame.new(pos)
  933. if hit ~= nil then
  934. CreateSound("http://www.roblox.com/asset/?id=514867425",refpart,1,1)
  935. BlockEffect(BrickColor.new("Br. yellowish orange"),refpart.CFrame,1,1,1,10,10,10,0.05)
  936. BlockEffect(BrickColor.new("Bright red"),refpart.CFrame,1,1,1,10,10,10,0.07)
  937. MagniDamage(refpart, 15, 10, 15, 0,"Normal")
  938. end
  939. game:GetService("Debris"):AddItem(refpart, 0)
  940.  
  941. end
  942. until num <= 0
  943. end))
  944. end
  945.  
  946. function attackone()
  947. attack = true
  948. for i = 0, 1, 0.1 do
  949. swait()
  950. PlayAnimationFromTable({
  951. CFrame.new(0.0168012269, 0.0140947225, 0.176023334, 0.170834526, 0.0229868423, -0.985031247, -0.241162121, 0.97029531, -0.0191819277, 0.955330193, 0.240829155, 0.171303496),
  952. CFrame.new(-0.0490820035, 1.51753175, -0.0841583014, 0.891632974, -0.237090871, 0.385718524, 0.134611636, 0.95222342, 0.274135917, -0.432285249, -0.192506418, 0.880948901),
  953. CFrame.new(1.33407795, 0.58572197, -0.929743409, 0.0415165424, 0.979251385, 0.198351115, 0.59342736, 0.135545582, -0.79339242, -0.803816199, 0.150645882, -0.575487137),
  954. CFrame.new(-1.70516646, 0.200321093, -0.0163192302, 0.406020403, 0.913860857, -0.00234819204, -0.913677216, 0.405987978, 0.0191818345, 0.0184828788, -0.00564271957, 0.99981308),
  955. CFrame.new(0.799933672, -1.87646341, 0.0238581076, 0.956145704, -0.241162121, 0.166209832, 0.234167412, 0.97029531, 0.0607677661, -0.17592749, -0.0191819277, 0.984216034),
  956. CFrame.new(-0.170546949, -2.11762524, 0.0262068212, 0.841636002, -0.241162121, 0.483207196, 0.199261591, 0.97029531, 0.137192965, -0.501939416, -0.0191819277, 0.864689827),
  957. }, .2, false)
  958. end
  959. for i = 0, 1, 0.13 do
  960. swait()
  961. PlayAnimationFromTable({
  962. CFrame.new(0.125685468, -0.083208181, 0.0652366504, 0.406280458, -0.129335701, 0.904548407, -0.126267031, 0.972488344, 0.195763171, -0.904981852, -0.193749383, 0.37877214),
  963. CFrame.new(-0.0850939453, 1.48672271, -0.11930868, 0.695180237, -0.0759676918, -0.714810133, 0.0455091298, 0.997056544, -0.0617045462, 0.717393637, 0.010365352, 0.696591139),
  964. CFrame.new(1.74906945, 0.68710798, -0.728966653, 0.199944049, -0.882648349, 0.425387383, 0.777047575, -0.121617213, -0.617581248, 0.596841455, 0.454027891, 0.661542952),
  965. CFrame.new(-0.572255433, 0.337804973, -0.855933249, -0.0181611478, -0.830141723, -0.557256341, -0.994747162, -0.0411543846, 0.0937266722, -0.100740038, 0.556031346, -0.825033426),
  966. CFrame.new(1.12533855, -1.8726579, -0.0747017935, 0.882101774, -0.442035675, 0.162791193, 0.436708689, 0.896940768, 0.069158107, -0.176584333, 0.0100878254, 0.984233916),
  967. CFrame.new(-0.474834979, -1.95017993, -0.189468995, 0.8071329, -0.0219258294, 0.589962482, 0.132095978, 0.980681181, -0.144274905, -0.575401664, 0.194380671, 0.794436336),
  968. }, .4, false)
  969. end
  970. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=233856079",Barrel2,1,2)
  971. MagniDamage(Barrel2,5,10,15,10,"Normal")
  972. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.09)
  973. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.07)
  974. attack = false
  975. end
  976. function attacktwo()
  977. attack = true
  978. for i = 0, 1, 0.08 do
  979. swait()
  980. PlayAnimationFromTable({
  981. CFrame.new(-0.0186349452, -0.248176977, 0.0628215745, 0.375544965, 0.0766297877, 0.923630476, 0.128763035, 0.982597232, -0.133876607, -0.917815626, 0.169206128, 0.359142333),
  982. CFrame.new(0.0423668474, 1.57783902, -0.316276073, 0.696152329, 0.180450261, -0.6948452, 0.104184225, 0.932252288, 0.346484721, 0.710294187, -0.313598007, 0.630189419),
  983. CFrame.new(1.92671323, 0.132951051, -0.678923368, 0.401373565, -0.876565754, 0.265578508, 0.854572356, 0.254073381, -0.452938288, 0.329553753, 0.408753514, 0.851067066),
  984. CFrame.new(-1.04651415, 0.432963669, -0.675856173, 0.261162102, -0.915728152, -0.305346608, -0.132824391, 0.279225171, -0.950994909, 0.9561131, 0.288921267, -0.0487079956),
  985. CFrame.new(0.758113086, -1.88259661, 0.453171372, 0.961009741, -0.198991895, 0.191996455, 0.124079227, 0.930845678, 0.343701482, -0.247112811, -0.306477666, 0.91924262),
  986. CFrame.new(-0.581928134, -1.66874206, -0.0443570018, 0.834722936, 0.0594652742, 0.547450185, -0.0592483878, 0.998079777, -0.0180748496, -0.547473669, -0.0173480511, 0.836643219),
  987. }, .2, false)
  988. end
  989. for i = 0, 1, 0.13 do
  990. swait()
  991. PlayAnimationFromTable({
  992. CFrame.new(0.332943976, -0.0453501195, -0.185544059, 0.503931701, -0.122271061, -0.855045021, 0.268410921, 0.963087022, 0.0204703975, 0.820979714, -0.239819095, 0.518148959),
  993. CFrame.new(0.10902524, 1.42164171, -0.150368646, 0.428041071, -0.00987225771, 0.903705418, -0.0982332975, 0.993507743, 0.0573815703, -0.898404837, -0.113335624, 0.424292356),
  994. CFrame.new(0.908786654, 0.47266987, -1.09219909, 0.403207213, 0.872515678, 0.275935531, 0.777617276, -0.167717531, -0.60595572, -0.482426614, 0.458898008, -0.746108055),
  995. CFrame.new(-1.85339892, 0.927808642, -0.52081728, -0.0625723004, 0.800370812, -0.596230865, -0.952449501, -0.226383746, -0.203937709, -0.298202783, 0.555118978, 0.776477993),
  996. CFrame.new(0.600215256, -2.26092339, 0.0316785164, 0.999409437, -0.0130844563, 0.0317713022, 0.0115824938, 0.998827398, 0.0470069796, -0.0323491395, -0.0466112271, 0.998389244),
  997. CFrame.new(-0.808889031, -1.75554359, -0.179014683, 0.920005083, 0.178009719, 0.349146128, -0.121227235, 0.976460695, -0.17840609, -0.372685492, 0.121808507, 0.919928432),
  998. }, .4, false)
  999. end
  1000. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=233856079",Barrel,1,2.5)
  1001. MagniDamage(Barrel,5,10,15,10,"Normal")
  1002. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel.CFrame, 5, 5, 5, 1,1,1, 0.09)
  1003. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel.CFrame, 5, 5, 5, 1,1,1, 0.07)
  1004. attack = false
  1005. end
  1006. function attackthree()
  1007. attack = true
  1008. for i = 0, 1, 0.1 do
  1009. swait()
  1010. PlayAnimationFromTable({
  1011. CFrame.new(-0.0630386472, -0.278067917, 0.662609518, 0.997418523, 0.0324964076, 0.0640287697, -0.00866699871, 0.939693093, -0.34190917, -0.071278207, 0.340471566, 0.937548816),
  1012. CFrame.new(0.116541803, 1.50563574, -0.363379985, 0.99741888, 0.00384203624, -0.071700342, 0.0324964076, 0.866294563, 0.498475581, 0.0640287548, -0.499518931, 0.863933623),
  1013. CFrame.new(1.76550686, 0.851317883, 0.633524954, -0.717778921, -0.64158994, 0.270473421, -0.121112853, -0.267489254, -0.955919087, 0.685656786, -0.718896329, 0.114293337),
  1014. CFrame.new(-1.85054755, 0.725809753, 0.462940723, -0.385106921, 0.903384864, 0.188649699, -0.491353273, -0.027673766, -0.870520771, -0.781194389, -0.42793712, 0.454538435),
  1015. CFrame.new(0.482117534, -1.79728031, -0.705268621, 0.984953582, -0.0355595201, 0.169121593, 0.0185976997, 0.994728923, 0.100839898, -0.171815932, -0.0961773992, 0.980422974),
  1016. CFrame.new(-0.498361021, -1.81340992, 0.0649374723, 0.997632146, -0.00866699871, 0.0682281703, -0.0152039425, 0.939693093, 0.341680884, -0.06707488, -0.34190917, 0.937336206),
  1017. }, .3, false)
  1018. end
  1019. for i = 0, 1, 0.5 do
  1020. swait()
  1021. PlayAnimationFromTable({
  1022. CFrame.new(-0.0596649423, -0.0609331392, -0.24926284, 0.997557878, -0.00662699156, 0.0695250854, 0.00176699972, 0.997564137, 0.0697326064, -0.0698178485, -0.0694394559, 0.995139658),
  1023. CFrame.new(0.03276008, 1.44252896, -0.116725445, 0.997558236, 0.0232553538, -0.0658547133, -0.00662699156, 0.970198154, 0.242222458, 0.0695250779, -0.241194606, 0.967983305),
  1024. CFrame.new(1.96562946, 0.507137001, -0.054060474, 0.137299404, -0.987933397, -0.0716712326, -0.34079802, 0.0208241269, -0.939905882, 0.93005687, 0.153473929, -0.333826572),
  1025. CFrame.new(-1.79703903, 0.611130834, -0.341432333, 0.346754491, 0.937174857, 0.0382722393, -0.127409071, 0.0874885172, -0.98798418, -0.92926228, 0.337711692, 0.149741635),
  1026. CFrame.new(0.583949924, -1.99326468, 0.549392104, 0.985466778, -0.119053118, 0.121168382, 0.0766996518, 0.948305786, 0.307950079, -0.151567101, -0.294180989, 0.943655193),
  1027. CFrame.new(-0.473392367, -1.41731274, -0.923102856, 0.997566938, 0.0384304449, 0.0581673309, 0.00310152699, 0.809055507, -0.58772409, -0.0696470886, 0.586474597, 0.806967795),
  1028. }, .5, false)
  1029. end
  1030. for i = 0, 1, 0.13 do
  1031. swait()
  1032. PlayAnimationFromTable({
  1033. CFrame.new(-0.0742319226, -0.212178648, -0.401880711, 0.997319937, -0.0416516848, 0.0601444766, 0.0111089991, 0.898794532, 0.438229501, -0.0723105147, -0.436386824, 0.8968485),
  1034. CFrame.new(0.0310760923, 1.54887593, -0.183208376, 0.997320294, 0.0496452525, -0.0537361279, -0.0416516848, 0.989159107, 0.140817374, 0.0601444691, -0.138201743, 0.988576412),
  1035. CFrame.new(0.972631454, 0.606948912, -1.07130337, 0.639069736, 0.749865711, -0.17114751, 0.0601495504, -0.270558029, -0.960822821, -0.76679337, 0.603738368, -0.218009531),
  1036. CFrame.new(-0.864498973, 0.767386198, -1.04104149, 0.445705116, -0.872666836, -0.1994984, -0.559173465, -0.0973761603, -0.823312283, 0.699050963, 0.478508621, -0.531373262),
  1037. CFrame.new(0.569158137, -1.99067521, -0.0340827554, 0.986428559, -0.109501459, 0.12234471, 0.118518293, 0.990550876, -0.0690104067, -0.113631904, 0.0825739205, 0.990085661),
  1038. CFrame.new(-0.47435376, -1.51467299, -0.961076021, 0.99767828, 0.0111089991, 0.0671921968, 0.0194864757, 0.898794532, -0.437936932, -0.0652570128, 0.438229501, 0.896491289),
  1039. }, .6, false)
  1040. end
  1041. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=233856079",Barrel,1,1)
  1042. MagniDamage(Barrel,10,10,20,10,"Normal")
  1043. Effects["Ring"].Create(BrickColor.new("White"),Barrel.CFrame, 5, 5, 5, 1,1,1, 0.07)
  1044. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame, 5, 5, 5, 3,3,3, 0.09)
  1045. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel2.CFrame, 5, 5, 5, 3,3,3, 0.07)
  1046. attack = false
  1047. end
  1048. function dunk()
  1049. attack=true
  1050. for i = 0, 1, 0.1 do
  1051. swait()
  1052. PlayAnimationFromTable({
  1053. CFrame.new(-0.0558750853, -0.0773498267, 0.332619429, -0.377112269, 0.0229866933, -0.925881863, -0.214679077, 0.970296085, 0.111528262, 0.90094322, 0.24082613, -0.360975742),
  1054. CFrame.new(-0.0114901662, 1.54095101, -0.0923257098, 0.257508159, -0.214679077, 0.942126632, 0.166381299, 0.970296085, 0.175621539, -0.951843977, 0.111528262, 0.285577655),
  1055. CFrame.new(1.58127809, 0.795648813, -1.15537035, 0.257202566, -0.756908178, 0.600780487, 0.964671552, 0.23781319, -0.11337468, -0.0570593029, 0.608716011, 0.791333795),
  1056. CFrame.new(-1.67734432, 0.1196426, 0.90712893, 0.35411644, 0.772008419, 0.527830005, -0.913678527, 0.405985177, 0.0191814546, -0.199482933, -0.489059329, 0.849133134),
  1057. CFrame.new(0.502895653, -1.82377911, -0.404230505, 0.717630088, -0.214679077, 0.662510157, 0.234164506, 0.970296085, 0.060766872, -0.655876279, 0.111528262, 0.74658376),
  1058. CFrame.new(-0.741218328, -1.53127491, -0.412305295, 0.845636725, 0.0793296099, 0.527831078, -0.105245247, 0.994261265, 0.0191820543, -0.523280203, -0.0717727393, 0.849132836),
  1059. }, .3, false)
  1060. end
  1061. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=231917845",Barrel2,1,2)
  1062. Effects["Wave"].Create(BrickColor.new("White"),Barrel2.CFrame, 1,1,1, 1,.5,1, 0.07)
  1063. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.09)
  1064. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.07)
  1065. for i = 0, 1, 0.05 do
  1066. swait()
  1067. Torso.Velocity=RootPart.CFrame.lookVector*50
  1068. PlayAnimationFromTable({
  1069. CFrame.new(-0.347489059, 1.89379489, -0.530023634, 0.793617308, 0.26859948, -0.545916855, -0.398839056, 0.907263517, -0.133417904, 0.459454417, 0.32361573, 0.827147961),
  1070. CFrame.new(-0.155465648, 1.53718615, -0.221591562, 0.908247709, -0.356378019, -0.219273746, 0.410897195, 0.858626902, 0.306469262, 0.0790553093, -0.368448973, 0.926280618),
  1071. CFrame.new(1.88301468, 1.10491538, -0.0779324025, 0.873505831, -0.437252998, 0.214003652, -0.034406364, -0.493952602, -0.868807912, 0.485596418, 0.751545608, -0.446514755),
  1072. CFrame.new(-1.83038306, 0.636132836, -0.234082431, 0.924620271, 0.373744726, 0.0734322965, -0.10938219, 0.445217013, -0.888716757, -0.364846468, 0.813693285, 0.452537686),
  1073. CFrame.new(1.17151093, -1.51884532, 0.288996607, 0.823733747, -0.512612104, 0.242263496, 0.290519148, 0.748543799, 0.596054316, -0.486889541, -0.420607924, 0.765524387),
  1074. CFrame.new(-0.630549073, -1.55479836, -0.714515686, 0.848122776, -0.304236203, 0.433737427, 0.21012038, 0.94470042, 0.251774967, -0.486351013, -0.122398987, 0.865148008),
  1075. }, .3, false)
  1076. end
  1077. for i = 0, 1, 0.13 do
  1078. swait()
  1079. PlayAnimationFromTable({
  1080. CFrame.new(-0.623933315, -0.369826853, -0.156407177, 0.849217772, -0.397029608, 0.348132133, -0.00044699994, 0.658747792, 0.752363741, -0.528041959, -0.639076173, 0.559242845),
  1081. CFrame.new(-0.00439473987, 1.45538008, -0.0782935619, 0.938704193, -0.0374080688, -0.342688411, -0.0310979187, 0.980852127, -0.19225502, 0.343318582, 0.191127568, 0.919566631),
  1082. CFrame.new(1.00555742, 0.750556827, -1.25407493, 0.468402296, 0.699207723, 0.540099919, 0.820548713, -0.117627844, -0.559342086, -0.327565491, 0.7051754, -0.628831208),
  1083. CFrame.new(-1.95691848, 0.234090745, 0.140298545, 0.247598886, 0.777176738, -0.578525066, -0.83666712, -0.12958549, -0.532161355, -0.488551885, 0.615795493, 0.618152916),
  1084. CFrame.new(0.935974598, -1.46626627, -0.895650029, 0.826233387, -0.118111357, -0.55080694, -0.0985342935, 0.932397962, -0.347742766, 0.554643631, 0.341590106, 0.758740246),
  1085. CFrame.new(-0.8566764, -1.7819916, -0.314571321, 0.898790061, 0.438003123, 0.0181599259, -0.420946509, 0.873872995, -0.243207857, -0.122395292, 0.210948437, 0.969804227),
  1086. }, .3, false)
  1087. end
  1088. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=233856079",Barrel2,1,.8)
  1089. MagniDamage(Barrel2,8,20,25,10,"Knockdown")
  1090. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.09)
  1091. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.07)
  1092. attack=false
  1093. end
  1094. function dunkooza()
  1095. attack=true
  1096. for i = 0, 1, 0.1 do
  1097. swait()
  1098. PlayAnimationFromTable({
  1099. CFrame.new(-0.0288373418, -0.192418262, -0.0531356111, 0.997948349, -0.0446073487, -0.0459267199, 0.060890004, 0.882948518, 0.465504676, 0.0197860003, -0.467346132, 0.883853197),
  1100. CFrame.new(0.0114286756, 1.44308722, 0.0591937304, 0.997938633, 0.0608900972, 0.0197861046, -0.0446069054, 0.882949769, -0.46734193, -0.0459263027, 0.465505332, 0.88384515),
  1101. CFrame.new(1.41529405, -0.107281052, 0.612583578, 0.971561313, 0.0101020709, -0.236572772, 0.118062474, 0.845376968, 0.520960093, 0.205255911, -0.534075022, 0.820142746),
  1102. CFrame.new(-1.71688473, -0.0926266164, 0.561368287, 0.901585162, 0.236020699, 0.362544537, -0.250200659, 0.96816051, -0.0080781281, -0.352907896, -0.0834257305, 0.931931615),
  1103. CFrame.new(0.317776978, -1.71058083, -0.680077612, 0.964743137, 0.0786031038, -0.251182169, -0.171697885, 0.911277533, -0.374290407, 0.199476242, 0.404221505, 0.892644644),
  1104. CFrame.new(-0.754294932, -1.82473743, -0.323320627, 0.962212265, 0.140705347, 0.233130246, -0.11977759, 0.987579584, -0.101686805, -0.244542569, 0.0699205399, 0.967114389),
  1105. }, .3, false)
  1106. end
  1107. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=231917845",Barrel2,1,.8)
  1108. Effects["Wave"].Create(BrickColor.new("White"),RootPart.CFrame, 1,1,1, 2,1,2, 0.06)
  1109. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.09)
  1110. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.07)
  1111. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel.CFrame, 5, 5, 5, 1,1,1, 0.09)
  1112. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel.CFrame, 5, 5, 5, 1,1,1, 0.07)
  1113. for i = 0, 1, 0.04 do
  1114. swait()
  1115. Torso.Velocity=RootPart.CFrame.lookVector*75
  1116. PlayAnimationFromTable({
  1117. CFrame.new(-0.0415195711, 2.08569407, -0.185997486, 0.997948468, 0.0446058102, -0.045927316, -0.0608890243, 0.882946372, -0.46550864, 0.0197869763, 0.467350066, 0.883850992),
  1118. CFrame.new(-0.0330298916, 1.53079355, -0.280739367, 0.997948587, -0.0615424737, 0.0176494569, 0.0446060188, 0.866098166, 0.497879982, -0.0459269285, -0.496071339, 0.867066443),
  1119. CFrame.new(2.00445485, 0.648462772, 0.409209311, 0.184988767, -0.961532891, -0.203061089, 0.252809882, 0.24623464, -0.935657859, 0.949666619, 0.121750318, 0.288635612),
  1120. CFrame.new(-1.91055453, 0.245741665, -0.27787447, 0.495856375, 0.751108885, 0.435846418, 0.356316745, 0.281724274, -0.890881538, -0.79193747, 0.5970487, -0.127937913),
  1121. CFrame.new(0.498059809, -1.45009089, 0.698198855, 0.964743495, -0.0428793319, -0.259676158, 0.171697423, 0.850315392, 0.497477412, 0.19947511, -0.524523735, 0.82769841),
  1122. CFrame.new(-0.727485538, -1.60267472, -0.11832726, 0.981819093, 0.0295088291, 0.187511846, -0.164540589, 0.624853075, 0.763207197, -0.094645977, -0.780184627, 0.618348002),
  1123. }, .3, false)
  1124. end
  1125. for i = 0, 1, 0.1 do
  1126. swait()
  1127. PlayAnimationFromTable({
  1128. CFrame.new(-0.117653005, -1.15651703, -0.983633459, 0.993958175, -0.0787762105, -0.076430276, 0.107529014, 0.559188843, 0.822037339, -0.0220180228, -0.82528919, 0.564281106),
  1129. CFrame.new(0.0185009073, 1.37960994, 0.113212526, 0.993958294, 0.107188329, 0.0236212909, -0.0787765905, 0.846520543, -0.526495278, -0.0764300525, 0.521453321, 0.849849999),
  1130. CFrame.new(1.5037396, 0.407824367, -1.32765841, 0.140987605, -0.0965467021, 0.985292554, 0.883371055, 0.461591452, -0.0811730698, -0.446965665, 0.881823242, 0.150365233),
  1131. CFrame.new(-1.40880704, 1.01266086, -1.31886494, -0.12855117, 0.0286603589, -0.991288841, -0.79185468, 0.598803818, 0.120001137, 0.597026765, 0.800382912, -0.0542820916),
  1132. CFrame.new(0.417401671, -0.608768165, -1.15205181, 0.96308738, 0.0867218822, -0.254838139, -0.193809614, 0.880385101, -0.432851017, 0.186818033, 0.466263294, 0.864695191),
  1133. CFrame.new(-0.742704809, -1.885674, -0.234664246, 0.961165249, 0.149617493, 0.23189722, -0.11127989, 0.979062796, -0.17044884, -0.252544075, 0.138023973, 0.957690477),
  1134. }, .3, false)
  1135. end
  1136. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=231917806",Barrel2,1,.8)
  1137. MagniDamage(Barrel2,15,20,25,10,"Knockdown")
  1138. Effects["Sphere"].Create(BrickColor.new("White"),RootPart.CFrame*cn(0,-2,0), 5, 5, 5, 10,10,10, 0.08)
  1139. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.04)
  1140. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel2.CFrame, 5, 5, 5, 1,1,1, 0.03)
  1141. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel.CFrame, 5, 5, 5, 1,1,1, 0.04)
  1142. Effects["Block"].Create(BrickColor.new("Bright red"),Barrel.CFrame, 5, 5, 5, 1,1,1, 0.03)
  1143. attack=false
  1144. end
  1145.  
  1146. function dunkannons()
  1147. attack=true
  1148. Humanoid.WalkSpeed=4
  1149. for i = 0, 1, 0.1 do
  1150. swait()
  1151. PlayAnimationFromTable({
  1152. CFrame.new(0.186240405, 0.110796131, -0.440708041, 0.993961096, 0.0229864083, -0.107295461, -0.0480340123, 0.970295787, -0.23710531, 0.098658137, 0.240827292, 0.96554029),
  1153. CFrame.new(-0.00653786398, 1.47169375, -0.0460130274, 0.993961334, -0.0480340123, 0.0986581594, 0.022986412, 0.970295787, 0.240827352, -0.107295483, -0.23710531, 0.965540528),
  1154. CFrame.new(1.55870771, 0.422533929, -0.228132412, 0.920158267, 0.269758672, -0.28379336, -0.349885702, 0.24116005, -0.905219197, -0.17575103, 0.932240129, 0.31629023),
  1155. CFrame.new(-1.4401089, 0.59103018, 0.10050077, 0.997758627, 0.030987978, -0.0593110174, -0.0609709062, 0.0556920618, -0.996584773, -0.0275789797, 0.997967064, 0.0574565977),
  1156. CFrame.new(0.374292582, -2.11797833, 0.117044657, 0.998829126, -0.0480340123, -0.00577862561, 0.0480335876, 0.970295787, 0.237105429, -0.00578215718, -0.23710531, 0.971466839),
  1157. CFrame.new(-0.76240015, -1.74029541, -0.806325555, 0.940569639, -0.0480340123, 0.336186945, -0.0359573625, 0.970295787, 0.239234746, -0.337692142, -0.23710531, 0.910903454),
  1158. }, .3, false)
  1159. end
  1160. for i = 0, 1, 0.1 do
  1161. swait()
  1162. PlayAnimationFromTable({
  1163. CFrame.new(0.0913087875, -1.21074545, -1.43529654, 0.981485367, -0.0903667733, -0.168877333, 0.18883504, 0.309012026, 0.932122827, -0.0320478007, -0.946754932, 0.320355177),
  1164. CFrame.new(0.0631730855, 1.29753327, 0.298094243, 0.981485724, 0.19137165, 0.00791353732, -0.0903667733, 0.499100775, -0.861819267, -0.168877408, 0.845148146, 0.507153869),
  1165. CFrame.new(1.1398747, 0.727956295, -1.15539122, 0.57954824, 0.308892846, 0.754127979, 0.673663259, 0.339146107, -0.656626105, -0.458586603, 0.888574898, -0.0115382075),
  1166. CFrame.new(-1.34308207, 0.352208972, 0.579449832, 0.984155059, 0.000163774937, -0.177310467, -0.149885938, -0.533476114, -0.832428753, -0.0947272182, 0.845815182, -0.524998605),
  1167. CFrame.new(0.186483294, -1.48678553, -0.810016513, 0.972759366, 0.0996307135, 0.209315687, -0.188833594, 0.864302933, 0.466178745, -0.13446641, -0.493005574, 0.859572232),
  1168. CFrame.new(-1.12868333, -0.336534053, -0.54941982, 0.960084856, 0.18883504, 0.20634529, 0.141356587, 0.309012026, -0.940494537, -0.241361499, 0.932122827, 0.269984663),
  1169. }, .3, false)
  1170. end
  1171. for i = 0, 3 ,1 do
  1172.  
  1173. local hobib = math.random(1,6)
  1174. for i = 0, 1, 0.1 do
  1175. swait()
  1176. PlayAnimationFromTable({
  1177. CFrame.new(-0.0225678831, -1.21728492, -1.42334998, 0.996199608, -0.0492271595, 0.0718503445, -0.0538799912, 0.299834162, 0.952468574, -0.0684305131, -0.952720106, 0.296042293),
  1178. CFrame.new(0.0751699433, 1.43051457, -0.39642638, 0.996199965, 0.0806309506, -0.0329308063, -0.0492271446, 0.833168447, 0.550824106, 0.0718503594, -0.547109783, 0.8339715),
  1179. CFrame.new(1.46657431, 0.799420893, -0.830374599, 0.644049466, 0.0717548952, 0.761611223, 0.703545749, 0.335361838, -0.626542866, -0.300372809, 0.93935281, 0.165506721),
  1180. CFrame.new(-1.34261823, 0.297376126, 0.252365947, 0.983457386, -0.180813491, -0.0108846743, -0.109879918, -0.547714889, -0.829418421, 0.144008338, 0.816893458, -0.558521807),
  1181. CFrame.new(0.551745534, -1.45635438, -0.741569817, 0.983590007, 0.17892608, -0.0231617149, -0.148542851, 0.87597388, 0.458917201, 0.102401309, -0.447945833, 0.888177037),
  1182. CFrame.new(-0.834492505, -0.362758934, -0.796781898, 0.983163714, -0.0538799912, 0.174602941, 0.182717323, 0.299834162, -0.93633008, -0.00190247595, 0.952468574, 0.304630846),
  1183. }, .3, false)
  1184. end
  1185. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),m:FindFirstChild("Shoot" ..hobib).CFrame, 5, 5, 5, .5,.5,.5, 0.07)
  1186. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=151776307",RootPart,1,2)
  1187. shoottraildd(mouse,m:FindFirstChild("Shoot" ..hobib), .5)
  1188. for i = 0, 1, 0.5 do
  1189. swait()
  1190. PlayAnimationFromTable({
  1191. CFrame.new(-0.00831588358, -1.21728492, -1.2740283, 0.996199608, -0.0492271595, 0.0718503445, -0.0538799912, 0.299834162, 0.952468574, -0.0684305131, -0.952720106, 0.296042293),
  1192. CFrame.new(0.0711895972, 1.57347798, -0.441656053, 0.996199965, 0.0806309506, -0.0329308063, -0.0492271446, 0.833168447, 0.550824106, 0.0718503594, -0.547109783, 0.8339715),
  1193. CFrame.new(1.47081995, 0.64692831, -0.782130241, 0.644049466, 0.0717548952, 0.761611223, 0.703545749, 0.335361838, -0.626542866, -0.300372809, 0.93935281, 0.165506721),
  1194. CFrame.new(-1.34102535, 0.240191355, 0.270457268, 0.983457386, -0.180813491, -0.0108846743, -0.109879918, -0.547714889, -0.829418421, 0.144008338, 0.816893458, -0.558521807),
  1195. CFrame.new(0.547765613, -1.31339121, -0.786799312, 0.983590007, 0.17892608, -0.0231617149, -0.148542851, 0.87597388, 0.458917201, 0.102401309, -0.447945833, 0.888177037),
  1196. CFrame.new(-0.838472426, -0.219795436, -0.842011452, 0.983163714, -0.0538799912, 0.174602941, 0.182717323, 0.299834162, -0.93633008, -0.00190247595, 0.952468574, 0.304630846),
  1197. }, .3, false)
  1198. end
  1199. end
  1200. Humanoid.WalkSpeed=16
  1201. attack=false
  1202. end
  1203. function verydunk()
  1204. attack=true
  1205. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=238319531",RootPart,1,.5)
  1206. for i = 0, 1, 0.05 do
  1207. swait()
  1208. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame, 10, 10,10, -1,-1,-1, 0.07)
  1209. PlayAnimationFromTable({
  1210. CFrame.new(0.041139707, 0.044585079, 0.431010723, 0.164062083, 0.0416527241, -0.985569894, -0.436991155, 0.898793995, -0.0347580127, 0.884376585, 0.436387777, 0.165659875),
  1211. CFrame.new(-0.0562867522, 1.59175599, -0.00447699428, 0.285545528, -0.436991155, 0.852937639, 0.101980112, 0.898793995, 0.426344275, -0.952923834, -0.0347580127, 0.301210999),
  1212. CFrame.new(1.4891398, 1.07213497, -1.11837041, -0.21181941, 0.971555471, 0.105890013, 0.977145553, 0.212517619, 0.00477617467, -0.017863173, 0.10448163, -0.994366407),
  1213. CFrame.new(-1.52433658, 0.125274807, -0.768075228, 0.502447903, 0.333001524, -0.797907352, -0.844186068, 0.388335317, -0.369520664, 0.186804652, 0.859247208, 0.476233542),
  1214. CFrame.new(0.95525521, -1.80896652, 0.0362099186, 0.887154818, -0.436991155, 0.14830631, 0.424316525, 0.898793995, 0.110112481, -0.181414992, -0.0347580127, 0.982791901),
  1215. CFrame.new(-0.618177056, -1.84541512, -0.400635123, 0.782929122, -0.436991155, 0.442787081, 0.361066431, 0.898793995, 0.248596638, -0.506608844, -0.0347580127, 0.861474812),
  1216. }, .1, false)
  1217. end
  1218. for i = 0, 1, 0.25 do
  1219. swait()
  1220. PlayAnimationFromTable({
  1221. CFrame.new(0.0401331335, 0.0741440356, 0.42046985, 0.151488289, 0.0610756539, -0.98657006, -0.640763819, 0.766044617, -0.0509660058, 0.752643824, 0.639879048, 0.155181855),
  1222. CFrame.new(-0.411456347, 1.51497698, -0.0327271074, 0.254760653, -0.640763819, 0.724236727, 0.149534211, 0.766044617, 0.625152171, -0.955372512, -0.0509660058, 0.29097414),
  1223. CFrame.new(1.304847, 1.15274966, -0.9747262, -0.220305115, 0.952353835, 0.210922092, 0.974325597, 0.204557091, 0.0940542966, 0.0464273617, 0.226227403, -0.972967565),
  1224. CFrame.new(-1.51677501, -0.265117556, -0.138394684, 0.758258045, 0.610287666, -0.229333594, -0.645010769, 0.753440619, -0.127626568, 0.09490031, 0.244696528, 0.964944422),
  1225. CFrame.new(1.39025009, -1.5400058, 0.0708092526, 0.759066045, -0.640763819, 0.115066618, 0.622178853, 0.766044617, 0.161458939, -0.191603184, -0.0509660058, 0.980148077),
  1226. CFrame.new(-0.267891169, -1.79467082, -0.372773767, 0.673933685, -0.640763819, 0.367743045, 0.529434681, 0.766044617, 0.364519417, -0.515278399, -0.0509660058, 0.855505824),
  1227. }, .3, false)
  1228. end
  1229. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=238319531",RootPart,1,2)
  1230. for i = 0, 1, 0.5 do
  1231. swait()
  1232. Effects["Block"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame, 10, 10,10, -1,-1,-1, 0.07)
  1233. PlayAnimationFromTable({
  1234. CFrame.new(0.200224042, -0.227714077, -0.387235343, 0.949956238, -0.243331015, 0.195888788, 0.123870984, 0.869098783, 0.478877187, -0.28677237, -0.430647433, 0.855747461),
  1235. CFrame.new(0.0819287449, 1.41396284, -0.27420333, 0.915596783, 0.0299440324, 0.400981069, -0.112619296, 0.976408243, 0.184238791, -0.386004388, -0.213846684, 0.89736855),
  1236. CFrame.new(1.14642, 0.662253082, -0.920918107, -0.00301490724, 0.0640034825, 0.99794513, 0.980141044, -0.19768405, 0.0156396553, 0.198278829, 0.97817421, -0.0621364564),
  1237. CFrame.new(-1.45047593, 0.217968062, 0.413363159, -0.0768081546, 0.277757645, -0.957575679, -0.941704333, -0.335731506, -0.021848321, -0.327556908, 0.900075078, 0.287352532),
  1238. CFrame.new(0.520247221, -1.82374465, -0.525635481, 0.988821089, 0.149106205, 0.000458553433, -0.148477226, 0.98435849, 0.0948312283, 0.0136885494, -0.0938392878, 0.995493293),
  1239. CFrame.new(-0.57537961, -2.09034443, 0.11631836, 0.99074924, 0.0795628428, 0.109935179, -0.08136677, 0.996611834, 0.012014389, -0.10860683, -0.020848304, 0.993866265),
  1240. }, .4, false)
  1241. end
  1242. for i = 0, 1, 0.13 do
  1243. swait()
  1244. PlayAnimationFromTable({
  1245. CFrame.new(-0.32173726, -0.227715075, -0.881562114, 0.0899681896, -0.490443766, 0.866817713, 0.123871259, 0.869101048, 0.478878796, -0.988212466, 0.0642898232, 0.138943106),
  1246. CFrame.new(0.337672263, 1.68985736, -0.235476986, 0.875947833, 0.165182114, -0.453246117, -0.0474886224, 0.96451354, 0.259732485, 0.480064601, -0.205987319, 0.852707028),
  1247. CFrame.new(1.79723549, 0.554554403, -0.512672782, 0.0541117489, -0.913280547, 0.40372315, 0.943166137, -0.0860183686, -0.321000129, 0.327890873, 0.398147374, 0.856719494),
  1248. CFrame.new(-1.44090164, 0.658615828, -0.388829917, -0.199676231, -0.419071078, -0.885725915, -0.922202766, -0.225134045, 0.314418942, -0.331171125, 0.87959981, -0.341513991),
  1249. CFrame.new(0.575238645, -1.87178028, -0.452693194, 0.773394883, 0.110019118, -0.624305904, 0.125435278, 0.93879509, 0.320830435, 0.62139225, -0.326437622, 0.712258458),
  1250. CFrame.new(-1.11411142, -1.55052757, -0.724033237, 0.763290703, 0.479035646, -0.433490157, -0.499207586, 0.863237977, 0.0749294758, 0.410098314, 0.159208834, 0.898038864),
  1251. }, .3, false)
  1252. end
  1253. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=151776391",RootPart,1,2)
  1254. MagniDamage(Barrel2,10,30,30,100,"Knockdown")
  1255. Effects["Ring"].Create(BrickColor.new("Br. yellowish orange"),Barrel2.CFrame*angles(1.47,0,0), 10, 10,1, 1,1,0, 0.05)
  1256. attack=false
  1257. end
  1258. --[[Attacks]]--
  1259.  
  1260. mouse.Button1Down:connect(function()
  1261. if attack == false and attacktype == 1 then
  1262. attacktype=2
  1263. attackone()
  1264. elseif attack == false and attacktype == 2 then
  1265. attacktype=3
  1266. attacktwo()
  1267. elseif attack == false and attacktype == 3 then
  1268. attacktype=1
  1269. attackthree()
  1270. end
  1271. end)
  1272.  
  1273. function updateskills()
  1274. if cooldown1 <= co1 then
  1275. cooldown1 = cooldown1 + 1 / 30
  1276. end
  1277. if cooldown2 <= co2 then
  1278. cooldown2 = cooldown2 + 1 / 30
  1279. end
  1280. if cooldown3 <= co3 then
  1281. cooldown3 = cooldown3 + 1 / 30
  1282. end
  1283. if cooldown4 <= co4 then
  1284. cooldown4 = cooldown4 + 1 / 30
  1285. end
  1286.  
  1287. end
  1288. mouse.KeyDown:connect(function(k)
  1289. k = k:lower()
  1290. if attack == false and k == 'z' and cooldown1>=co1 then
  1291. cooldown1=0
  1292. dunk()
  1293. elseif attack == false and k == 'x' and cooldown2>=co2 then
  1294. cooldown2=0
  1295. dunkooza()
  1296. elseif attack == false and k == 'c' and cooldown3>= co3 then
  1297. cooldown3=0
  1298. dunkannons()
  1299. elseif attack == false and k == 'v' and cooldown4>=co4 then
  1300. cooldown4=0
  1301. verydunk()
  1302. end
  1303. end)
  1304.  
  1305. while true do
  1306. swait()
  1307. if Humanoid.Health == 0 or Character == nil then
  1308. break
  1309. end
  1310. updateskills()
  1311. bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), 'Out', 'Quad', .5)
  1312. bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), 'Out', 'Quad', .5)
  1313. bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), 'Out', 'Quad', .5)
  1314. bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), 'Out', 'Quad', .5)
  1315. for i, v in pairs(Character:GetChildren()) do
  1316. if v:IsA("Part") then
  1317. v.Material = "SmoothPlastic"
  1318. elseif v:IsA("Hat") then
  1319. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1320. end
  1321. end
  1322. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1323. velocity = RootPart.Velocity.y
  1324. sine = sine + change
  1325. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1326. if equipped == true or equipped == false then
  1327. if RootPart.Velocity.y > 1 and hit == nil then
  1328. Anim = "Jump"
  1329. if attack == false then
  1330. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1331. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1332. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1333. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1334. RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1335. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1336. end
  1337. elseif RootPart.Velocity.y < -1 and hit == nil then
  1338. Anim = "Fall"
  1339. if attack == false then
  1340. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1341. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  1342. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  1343. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  1344. RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1345. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1346. end
  1347. elseif Torsovelocity < 1 and hit ~= nil then
  1348. Anim = "Idle"
  1349. if attack == false then
  1350. change = 1
  1351. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-80), math.rad(0)), .3)
  1352. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(80), math.rad(0)), .3)
  1353. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.9) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.3)
  1354. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1355. RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * angles(math.rad(0), math.rad(10), math.rad(0)), .3)
  1356. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), .3)
  1357. end
  1358. elseif Torsovelocity > 2 and hit ~= nil then
  1359. Anim = "Walk"
  1360. if attack == false then
  1361. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), .3)
  1362. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), .3)
  1363. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1364. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1365. RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0+1*math.cos(sine/3)) * angles(math.rad(0-50*math.cos(sine/3)), math.rad(0), math.rad(0)), .3)
  1366. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0-1*math.cos(sine/3)) * angles(math.rad(0+50*math.cos(sine/3)), math.rad(0), math.rad(0)), .3)
  1367. end
  1368. end
  1369. end
  1370. if #Effects > 0 then
  1371. for e = 1, #Effects do
  1372. if Effects[e] ~= nil then
  1373. local Thing = Effects[e]
  1374. if Thing ~= nil then
  1375. local Part = Thing[1]
  1376. local Mode = Thing[2]
  1377. local Delay = Thing[3]
  1378. local IncX = Thing[4]
  1379. local IncY = Thing[5]
  1380. local IncZ = Thing[6]
  1381. if Thing[1].Transparency <= 1 then
  1382. if Thing[2] == "Block1" then
  1383. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1384. Mesh = Thing[1].Mesh
  1385. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1386. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1387. elseif Thing[2] == "Block2" then
  1388. Thing[1].CFrame = Thing[1].CFrame
  1389. Mesh = Thing[7]
  1390. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1391. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1392. elseif Thing[2] == "Cylinder" then
  1393. Mesh = Thing[1].Mesh
  1394. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1395. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1396. elseif Thing[2] == "Blood" then
  1397. Mesh = Thing[7]
  1398. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  1399. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1400. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1401. elseif Thing[2] == "Elec" then
  1402. Mesh = Thing[1].Mesh
  1403. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1404. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1405. elseif Thing[2] == "Disappear" then
  1406. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1407. elseif Thing[2] == "Shatter" then
  1408. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1409. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1410. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1411. Thing[6] = Thing[6] + Thing[5]
  1412. end
  1413. else
  1414. Part.Parent = nil
  1415. table.remove(Effects, e)
  1416. end
  1417. end
  1418. end
  1419. end
  1420. end
  1421. end
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