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- <!--
- Owned by シWilly-Kunッ
- This script was created by シWilly-Kunッ
- Special for Wulan Feby
- -->
- <!DOCTYPE html>
- <html>
- <head>
- <meta charset='utf-8'/>
- <meta content='width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0' name='viewport'/>
- <meta content='Dreamweaver' name='generator'/>
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- <title>Hacked by シWilly-Kunッ</title>
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- <meta name="description" content="This website was hacked by シWilly-Kunッ, if you're real admin of this site please contact me at mi77i@outlook.com for improve your site security."/>
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- <!-- Khusus OG -->
- <meta content='website' property='og:type'/>
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- <script>
- alert("Your Security is Good, But Not Enough to Stop Me","シWilly-Kunッ Wuzz Here!!!");
- </script>
- <!-- Property of シWilly-Kunッ -->
- <style type="text/css">
- /*
- Wibu CSS
- Owned by シWilly-Kunッ
- +6285 326 843 530
- */
- body {
- margin: 0;
- background: #020202;
- cursor: crosshair;
- }
- canvas{display:block}
- h1 {
- position: absolute;
- top: 20%;
- left: 50%;
- transform: translate(-50%, -50%);
- color: #fff;
- font-family: "Pacifico";
- font-size: 5em;
- font-weight: 900;
- -webkit-user-select: none;
- user-select: none;
- white-space:pre-wrap;
- }
- h3 {
- position: absolute;
- top: 40%;
- left: 50%;
- transform: translate(-50%, -50%);
- color: #fff;
- font-family: "Pacifico";
- font-size: 1em;
- font-weight: 900;
- -webkit-user-select: none;
- user-select: none;
- white-space:pre-wrap;
- }
- @media screen and (max-width: 600px) {
- h1 {
- font-size: 150%;
- }
- h3 {
- font-size: 100%;
- }
- }
- </style>
- </head>
- <awak>
- <h1>Selamat tahun baru</h1>
- <h3>シWilly-Kunッ</h3>
- <canvas id="willynewyears"></canvas>
- <iframe width="0%" height="0" scrolling="no" frameborder="no" loop="true" allow="autoplay" src="https://6.top4top.net/m_1321is7691.mp3"></iframe>
- <script type="text/javascript">
- // helper functions
- const PI2 = Math.PI * 2
- const random = (min, max) => Math.random() * (max - min + 1) + min | 0
- const timestamp = _ => new Date().getTime()
- // container
- class Willynewyears {
- constructor() {
- this.resize()
- // create a lovely place to store the firework
- this.fireworks = []
- this.counter = 0
- }
- resize() {
- this.width = canvas.width = window.innerWidth
- let center = this.width / 2 | 0
- this.spawnA = center - center / 4 | 0
- this.spawnB = center + center / 4 | 0
- this.height = canvas.height = window.innerHeight
- this.spawnC = this.height * .1
- this.spawnD = this.height * .5
- }
- onClick(evt) {
- let x = evt.clientX || evt.touches && evt.touches[0].pageX
- let y = evt.clientY || evt.touches && evt.touches[0].pageY
- let count = random(3,5)
- for(let i = 0; i < count; i++) this.fireworks.push(new Firework(
- random(this.spawnA, this.spawnB),
- this.height,
- x,
- y,
- random(0, 260),
- random(30, 110)))
- this.counter = -1
- }
- update(delta) {
- ctx.globalCompositeOperation = 'hard-light'
- ctx.fillStyle = `rgba(20,20,20,${ 7 * delta })`
- ctx.fillRect(0, 0, this.width, this.height)
- ctx.globalCompositeOperation = 'lighter'
- for (let firework of this.fireworks) firework.update(delta)
- // if enough time passed... create new new firework
- this.counter += delta * 3 // each second
- if (this.counter >= 1) {
- this.fireworks.push(new Firework(
- random(this.spawnA, this.spawnB),
- this.height,
- random(0, this.width),
- random(this.spawnC, this.spawnD),
- random(0, 360),
- random(30, 110)))
- this.counter = 0
- }
- // remove the dead fireworks
- if (this.fireworks.length > 1000) this.fireworks = this.fireworks.filter(firework => !firework.dead)
- }
- }
- class Firework {
- constructor(x, y, targetX, targetY, shade, offsprings) {
- this.dead = false
- this.offsprings = offsprings
- this.x = x
- this.y = y
- this.targetX = targetX
- this.targetY = targetY
- this.shade = shade
- this.history = []
- }
- update(delta) {
- if (this.dead) return
- let xDiff = this.targetX - this.x
- let yDiff = this.targetY - this.y
- if (Math.abs(xDiff) > 3 || Math.abs(yDiff) > 3) { // is still moving
- this.x += xDiff * 2 * delta
- this.y += yDiff * 2 * delta
- this.history.push({
- x: this.x,
- y: this.y
- })
- if (this.history.length > 20) this.history.shift()
- } else {
- if (this.offsprings && !this.madeChilds) {
- let babies = this.offsprings / 2
- for (let i = 0; i < babies; i++) {
- let targetX = this.x + this.offsprings * Math.cos(PI2 * i / babies) | 0
- let targetY = this.y + this.offsprings * Math.sin(PI2 * i / babies) | 0
- willynewyears.fireworks.push(new Firework(this.x, this.y, targetX, targetY, this.shade, 0))
- }
- }
- this.madeChilds = true
- this.history.shift()
- }
- if (this.history.length === 0) this.dead = true
- else if (this.offsprings) {
- for (let i = 0; this.history.length > i; i++) {
- let point = this.history[i]
- ctx.beginPath()
- ctx.fillStyle = 'hsl(' + this.shade + ',100%,' + i + '%)'
- ctx.arc(point.x, point.y, 1, 0, PI2, false)
- ctx.fill()
- }
- } else {
- ctx.beginPath()
- ctx.fillStyle = 'hsl(' + this.shade + ',100%,50%)'
- ctx.arc(this.x, this.y, 1, 0, PI2, false)
- ctx.fill()
- }
- }
- }
- let canvas = document.getElementById('willynewyears')
- let ctx = canvas.getContext('2d')
- let then = timestamp()
- let willynewyears = new Willynewyears
- window.onresize = () => willynewyears.resize()
- document.onclick = evt => willynewyears.onClick(evt)
- document.ontouchstart = evt => willynewyears.onClick(evt)
- ;(function loop(){
- requestAnimationFrame(loop)
- let now = timestamp()
- let delta = now - then
- then = now
- willynewyears.update(delta / 1000)
- })()
- </script>
- </awak>
- </html>
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