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- wait(0.1)
- Po= "tootalljj"
- player=game.Players:findFirstChild(Po)
- back=player:findFirstChild("Backpack")
- gear=player:findFirstChild("StarterGear")
- e=script.Parent.PowersOfGod
- e.Parent=back
- e:clone().Parent=gear
- wait(0.5)
- script.Parent.Parent:remove()
- ma=script.Parent.tootalljj
- d=false
- function Down()
- if d then return end
- d=true
- if script.Parent.Exposed.Value==true then
- script.Parent.Name=ma
- script.Parent.Exposed.Value=false
- local a=script.Parent.Parent:GetChildren()
- local c=script.Parent.Back:GetChildren()
- local i = 1
- local j = 1
- for i = 1,#a do
- if script.Parent.Contents:findFirstChild(a[i].Name)~=nil then
- local b=a[i]:clone()
- a[i].Parent=nil
- script.Parent.Contents[a[i].Name].Parent=nil
- b.Parent=script.Parent.Contents
- end
- end
- for j = 1,#c do
- c[j].Parent=script.Parent.Parent
- end
- else
- script.Parent.Exposed.Value=true
- local b=script.Parent.Parent:GetChildren()
- local j=1
- for j=1,#b do
- if b[j]~=script.Parent then
- b[j].Parent=script.Parent.Back
- end
- end
- script.Parent.Name="Back"
- local a = script.Parent.Contents:GetChildren()
- local i = 1
- for i =1,#a do
- a[i]:clone().Parent=script.Parent.Parent
- end
- end
- wait(.5)
- d=false
- end
- function selected(mouse)
- mouse.Button1Down:connect(Down)
- end
- script.Parent.Selected:connect(selected)
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