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- local player = game.Players.LocalPlayer
- local player2 = game.Players.LocalPlayer
- character2 = player2.Character
- local Mouse = player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key == "q" then
- player2.Backpack.EmeraldSplash.RemoteEvent:FireServer(true, 10)
- player2.Backpack.EmeraldSplash.RemoteEvent:FireServer(false, 10, Mouse.Hit.p)
- end
- end)
- local player = game.Players.LocalPlayer
- local player2 = game.Players.LocalPlayer
- character2 = player2.Character
- local Mouse = player:GetMouse()
- Mouse.KeyDown:connect(function(key)
- if key == "e" then
- player2.Backpack.Barrier.RemoteEvent:FireServer(false, 20)
- player2.Backpack.Barrier.RemoteEvent:FireServer(true, 20)
- end
- end)
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