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xOmqDarryl

obby

Dec 19th, 2020
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  1. spawn(function()
  2. while true do
  3. settings().Physics.AllowSleep = false
  4. game:GetService("Players").LocalPlayer.ReplicationFocus = workspace
  5. setsimulationradius(99999999999999999999999e9*math.huge,99999999999999999999999e9*math.huge)
  6. game:GetService("RunService").Heartbeat:wait()
  7. end
  8. end)
  9.  
  10. local Player = game:GetService("Players").LocalPlayer
  11. local Character = Player.Character
  12.  
  13. game.workspace["StarryEgg"].Name = "Nigga1"
  14. game.workspace["SFOTHEgg"].Name = "Nigga2"
  15. game.workspace["StarryEgg"].Name = "Nigga3"
  16. game.workspace["SFOTHEgg"].Name = "Nigga4"
  17. game.workspace["StarryEgg"].Name = "Nigga5"
  18. game.workspace["SFOTHEgg"].Name = "Nigga6"
  19. game.workspace["StarryEgg"].Name = "Nigga7"
  20. game.workspace["SFOTHEgg"].Name = "Nigga8"
  21. game.workspace["StarryEgg"].Name = "Nigga9"
  22. game.workspace["SFOTHEgg"].Name = "Nigga10"
  23. game.workspace["SFOTHEgg"].Name = "Nigga11"
  24.  
  25. game.workspace["MeshPartAccessory"].Name = "Nigga12"
  26. game.workspace["MeshPartAccessory"].Name = "Nigga13"
  27. game.workspace["MeshPartAccessory"].Name = "Nigga14"
  28. game.workspace["MeshPartAccessory"].Name = "Nigga15"
  29. game.workspace["MeshPartAccessory"].Name = "Nigga71"
  30. game.workspace["MeshPartAccessory"].Name = "Nigga72"
  31. game.workspace["MeshPartAccessory"].Name = "Nigga75"
  32. game.workspace["MeshPartAccessory"].Name = "Nigga74"
  33. game.workspace["MeshPartAccessory"].Name = "Nigga73"
  34.  
  35. game.workspace["Meshes/CrateAccessory"].Name = "Nigga16"
  36. game.workspace["Meshes/RockAccessory"].Name = "Nigga17"
  37. game.workspace["Meshes/CrateAccessory"].Name = "Nigga18"
  38. game.workspace["Meshes/RockAccessory"].Name = "Nigga19"
  39. game.workspace["Meshes/CrateAccessory"].Name = "Nigga20"
  40. game.workspace["Meshes/RockAccessory"].Name = "Nigga21"
  41. game.workspace["Meshes/CrateAccessory"].Name = "Nigga22"
  42. game.workspace["Meshes/RockAccessory"].Name = "Nigga23"
  43. game.workspace["Meshes/CrateAccessory"].Name = "Nigga24"
  44. game.workspace["Meshes/RockAccessory"].Name = "Nigga25"
  45. game.workspace["Meshes/CrateAccessory"].Name = "Nigga26"
  46. game.workspace["Meshes/RockAccessory"].Name = "Nigga27"
  47. game.workspace["Meshes/CrateAccessory"].Name = "Nigga28"
  48. game.workspace["Meshes/RockAccessory"].Name = "Nigga63"
  49. game.workspace["Meshes/CrateAccessory"].Name = "Nigga64"
  50. game.workspace["Meshes/RockAccessory"].Name = "Nigga65"
  51. game.workspace["Meshes/CrateAccessory"].Name = "Nigga66"
  52. game.workspace["Meshes/RockAccessory"].Name = "Nigga67"
  53. game.workspace["LavanderHair"].Name = "Nigga29"
  54. game.workspace["Pink Hair"].Name = "Nigga30"
  55. game.workspace["Kate Hair"].Name = "Nigga31"
  56. game.workspace["Pal Hair"].Name = "Nigga32"
  57. game.workspace["LavanderHair"].Name = "Nigga33"
  58. game.workspace["Pink Hair"].Name = "Nigga34"
  59. game.workspace["Kate Hair"].Name = "Nigga35"
  60. game.workspace["Pal Hair"].Name = "Nigga36"
  61. game.workspace["LavanderHair"].Name = "Nigga37"
  62. game.workspace["Pink Hair"].Name = "Nigga38"
  63. game.workspace["Kate Hair"].Name = "Nigga39"
  64. game.workspace["Pal Hair"].Name = "Nigga40"
  65. game.workspace["LavanderHair"].Name = "Nigga41"
  66. game.workspace["Pink Hair"].Name = "Nigga42"
  67. game.workspace["Kate Hair"].Name = "Nigga43"
  68. game.workspace["Pal Hair"].Name = "Nigga44"
  69. game.workspace["LavanderHair"].Name = "Nigga45"
  70. game.workspace["Pink Hair"].Name = "Nigga46"
  71. game.workspace["Kate Hair"].Name = "Nigga47"
  72. game.workspace["Pal Hair"].Name = "Nigga48"
  73. game.workspace["LavanderHair"].Name = "Nigga49"
  74. game.workspace["Pink Hair"].Name = "Nigga50"
  75. game.workspace["Kate Hair"].Name = "Nigga51"
  76. game.workspace["Pal Hair"].Name = "Nigga52"
  77. game.workspace["Kate Hair"].Name = "Nigga53"
  78. game.workspace["Pal Hair"].Name = "Nigga54"
  79. game.workspace["Kate Hair"].Name = "Nigga60"
  80. game.workspace["Pal Hair"].Name = "Nigga61"
  81. game.workspace["LavanderHair"].Name = "Nigga62"
  82. game.workspace["Kate Hair"].Name = "Nigga68"
  83. game.workspace["LavanderHair"].Name = "Nigga70"
  84.  
  85. game.workspace["InternationalFedora"].Name = "Nigga55"
  86. game.workspace["InternationalFedora"].Name = "Nigga56"
  87. game.workspace["InternationalFedora"].Name = "Nigga57"
  88. game.workspace["InternationalFedora"].Name = "Nigga58"
  89. game.workspace["InternationalFedora"].Name = "Nigga59"
  90.  
  91. for i,v in pairs(game.workspace:GetChildren()) do
  92. if v.Name == "SFOTHEgg" or v.Name == "SpecularEgg" or v.Name == "LavanderHair" or v.Name == "Pal Hair" or v.Name == "Pink Hair" or v.Name == "Kate Hair" then
  93. v.Handle.CanCollide = false
  94. end
  95. end
  96. for i,v in pairs(game.workspace:GetChildren()) do
  97. if v.Name == "MeshPartAccessory" or v.Name == "Meshes/RockAccessory" or v.Name == "Meshes/CrateAccessory" or v.Name == "InternationalFedora" then
  98. v.Handle.CanCollide = false
  99. end
  100. end
  101.  
  102. local BodyPosition1 = Instance.new("BodyPosition")
  103. BodyPosition1.Parent = game.workspace.Nigga1.Handle
  104. BodyPosition1.maxForce = Vector3.new(10000000,10000000,10000000)
  105. BodyPosition1.P = 10000000
  106. BodyPosition1.Position = Character.Torso.Position + Vector3.new(2.36, 2, -1.545)
  107. local BodyGyro1 = Instance.new("BodyGyro")
  108. BodyGyro1.Parent = game.workspace.Nigga1.Handle
  109. BodyGyro1.maxTorque = Vector3.new(10000000,10000000,10000000)
  110. game.workspace.Nigga1.Handle.CanCollide = false
  111.  
  112. local BodyPosition2 = Instance.new("BodyPosition")
  113. BodyPosition2.Parent = game.workspace.Nigga2.Handle
  114. BodyPosition2.maxForce = Vector3.new(10000000,10000000,10000000)
  115. BodyPosition2.P = 10000000
  116. BodyPosition2.Position = Character.Torso.Position + Vector3.new(2.36, 6, 3.455)
  117. local BodyGyro2 = Instance.new("BodyGyro")
  118. BodyGyro2.Parent = game.workspace.Nigga2.Handle
  119. BodyGyro2.maxTorque = Vector3.new(10000000,10000000,10000000)
  120. game.workspace.Nigga2.Handle.CanCollide = false
  121.  
  122. local BodyPosition3 = Instance.new("BodyPosition")
  123. BodyPosition3.Parent = game.workspace.Nigga3.Handle
  124. BodyPosition3.maxForce = Vector3.new(10000000,10000000,10000000)
  125. BodyPosition3.P = 10000000
  126. BodyPosition3.Position = Character.Torso.Position + Vector3.new(-4.64, 10, 3.455)
  127. local BodyGyro3 = Instance.new("BodyGyro")
  128. BodyGyro3.Parent = game.workspace.Nigga3.Handle
  129. BodyGyro3.maxTorque = Vector3.new(10000000,10000000,10000000)
  130. game.workspace.Nigga3.Handle.CanCollide = false
  131.  
  132. local BodyPosition4 = Instance.new("BodyPosition")
  133. BodyPosition4.Parent = game.workspace.Nigga4.Handle
  134. BodyPosition4.maxForce = Vector3.new(10000000,10000000,10000000)
  135. BodyPosition4.P = 10000000
  136. BodyPosition4.Position = Character.Torso.Position + Vector3.new(-9.64, 14, 8.455)
  137. local BodyGyro4 = Instance.new("BodyGyro")
  138. BodyGyro4.Parent = game.workspace.Nigga4.Handle
  139. BodyGyro4.maxTorque = Vector3.new(10000000,10000000,10000000)
  140. game.workspace.Nigga4.Handle.CanCollide = false
  141.  
  142. local BodyPosition5 = Instance.new("BodyPosition")
  143. BodyPosition5.Parent = game.workspace.Nigga5.Handle
  144. BodyPosition5.maxForce = Vector3.new(10000000,10000000,10000000)
  145. BodyPosition5.P = 10000000
  146. BodyPosition5.Position = Character.Torso.Position + Vector3.new(-4.64, 16.8, 11.455)
  147. local BodyGyro5 = Instance.new("BodyGyro")
  148. BodyGyro5.Parent = game.workspace.Nigga5.Handle
  149. BodyGyro5.maxTorque = Vector3.new(10000000,10000000,10000000)
  150. game.workspace.Nigga5.Handle.CanCollide = false
  151.  
  152. local BodyPosition6 = Instance.new("BodyPosition")
  153. BodyPosition6.Parent = game.workspace.Nigga6.Handle
  154. BodyPosition6.maxForce = Vector3.new(10000000,10000000,10000000)
  155. BodyPosition6.P = 10000000
  156. BodyPosition6.Position = Character.Torso.Position + Vector3.new(-4.64, 20.8, 16.455)
  157. local BodyGyro6 = Instance.new("BodyGyro")
  158. BodyGyro6.Parent = game.workspace.Nigga6.Handle
  159. BodyGyro6.maxTorque = Vector3.new(10000000,10000000,10000000)
  160. game.workspace.Nigga6.Handle.CanCollide = false
  161.  
  162. local BodyPosition7 = Instance.new("BodyPosition")
  163. BodyPosition7.Parent = game.workspace.Nigga7.Handle
  164. BodyPosition7.maxForce = Vector3.new(10000000,10000000,10000000)
  165. BodyPosition7.P = 10000000
  166. BodyPosition7.Position = Character.Torso.Position + Vector3.new(-11.64, 24.8, 16.455)
  167. local BodyGyro7 = Instance.new("BodyGyro")
  168. BodyGyro7.Parent = game.workspace.Nigga7.Handle
  169. BodyGyro7.maxTorque = Vector3.new(10000000,10000000,10000000)
  170. game.workspace.Nigga7.Handle.CanCollide = false
  171.  
  172. local BodyPosition8 = Instance.new("BodyPosition")
  173. BodyPosition8.Parent = game.workspace.Nigga8.Handle
  174. BodyPosition8.maxForce = Vector3.new(10000000,10000000,10000000)
  175. BodyPosition8.P = 10000000
  176. BodyPosition8.Position = Character.Torso.Position + Vector3.new(-11.64, 28.8, 21.455)
  177. local BodyGyro8 = Instance.new("BodyGyro")
  178. BodyGyro8.Parent = game.workspace.Nigga8.Handle
  179. BodyGyro8.maxTorque = Vector3.new(10000000,10000000,10000000)
  180. game.workspace.Nigga8.Handle.CanCollide = false
  181.  
  182. local BodyPosition9 = Instance.new("BodyPosition")
  183. BodyPosition9.Parent = game.workspace.Nigga9.Handle
  184. BodyPosition9.maxForce = Vector3.new(10000000,10000000,10000000)
  185. BodyPosition9.P = 10000000
  186. BodyPosition9.Position = Character.Torso.Position + Vector3.new(-11.64, 32.8, 26.455)
  187. local BodyGyro9 = Instance.new("BodyGyro")
  188. BodyGyro9.Parent = game.workspace.Nigga9.Handle
  189. BodyGyro9.maxTorque = Vector3.new(10000000,10000000,10000000)
  190. game.workspace.Nigga9.Handle.CanCollide = false
  191.  
  192. local BodyPosition10 = Instance.new("BodyPosition")
  193. BodyPosition10.Parent = game.workspace.Nigga10.Handle
  194. BodyPosition10.maxForce = Vector3.new(10000000,10000000,10000000)
  195. BodyPosition10.P = 10000000
  196. BodyPosition10.Position = Character.Torso.Position + Vector3.new(-11.64, 36.8, 31.455)
  197. local BodyGyro10 = Instance.new("BodyGyro")
  198. BodyGyro10.Parent = game.workspace.Nigga10.Handle
  199. BodyGyro10.maxTorque = Vector3.new(10000000,10000000,10000000)
  200. game.workspace.Nigga10.Handle.CanCollide = false
  201.  
  202. local BodyPosition11 = Instance.new("BodyPosition")
  203. BodyPosition11.Parent = game.workspace.Nigga11.Handle
  204. BodyPosition11.maxForce = Vector3.new(10000000,10000000,10000000)
  205. BodyPosition11.P = 10000000
  206. BodyPosition11.Position = Character.Torso.Position + Vector3.new(-9.64, 40.8, 35.455)
  207. local BodyGyro11 = Instance.new("BodyGyro")
  208. BodyGyro11.Parent = game.workspace.Nigga11.Handle
  209. BodyGyro11.maxTorque = Vector3.new(10000000,10000000,10000000)
  210. game.workspace.Nigga11.Handle.CanCollide = false
  211.  
  212. local BodyPosition12 = Instance.new("BodyPosition")
  213. BodyPosition12.Parent = game.workspace.Nigga12.Handle
  214. BodyPosition12.maxForce = Vector3.new(10000000,10000000,10000000)
  215. BodyPosition12.P = 10000000
  216. BodyPosition12.Position = Character.Torso.Position + Vector3.new(-9, 39.5, 43)
  217. local BodyGyro12 = Instance.new("BodyGyro")
  218. BodyGyro12.Parent = game.workspace.Nigga12.Handle
  219. BodyGyro12.maxTorque = Vector3.new(10000000,10000000,10000000)
  220. game.workspace.Nigga12.Handle.CanCollide = false
  221. BodyGyro12.CFrame = CFrame.fromEulerAnglesXYZ(80,0,0)
  222.  
  223. local BodyPosition13 = Instance.new("BodyPosition")
  224. BodyPosition13.Parent = game.workspace.Nigga13.Handle
  225. BodyPosition13.maxForce = Vector3.new(10000000,10000000,10000000)
  226. BodyPosition13.P = 10000000
  227. BodyPosition13.Position = Character.Torso.Position + Vector3.new(-13, 42.5, 47)
  228. local BodyGyro13 = Instance.new("BodyGyro")
  229. BodyGyro13.Parent = game.workspace.Nigga13.Handle
  230. BodyGyro13.maxTorque = Vector3.new(10000000,10000000,10000000)
  231. game.workspace.Nigga13.Handle.CanCollide = false
  232. BodyGyro13.CFrame = CFrame.fromEulerAnglesXYZ(80,0,0)
  233.  
  234. local BodyPosition14 = Instance.new("BodyPosition")
  235. BodyPosition14.Parent = game.workspace.Nigga14.Handle
  236. BodyPosition14.maxForce = Vector3.new(10000000,10000000,10000000)
  237. BodyPosition14.P = 10000000
  238. BodyPosition14.Position = Character.Torso.Position + Vector3.new(-9, 47.5, 51)
  239. local BodyGyro14 = Instance.new("BodyGyro")
  240. BodyGyro14.Parent = game.workspace.Nigga14.Handle
  241. BodyGyro14.maxTorque = Vector3.new(10000000,10000000,10000000)
  242. game.workspace.Nigga14.Handle.CanCollide = false
  243. BodyGyro14.CFrame = CFrame.fromEulerAnglesXYZ(80,0,0)
  244.  
  245. local BodyPosition15 = Instance.new("BodyPosition")
  246. BodyPosition15.Parent = game.workspace.Nigga15.Handle
  247. BodyPosition15.maxForce = Vector3.new(10000000,10000000,10000000)
  248. BodyPosition15.P = 10000000
  249. BodyPosition15.Position = Character.Torso.Position + Vector3.new(-5, 51.5, 47)
  250. local BodyGyro15 = Instance.new("BodyGyro")
  251. BodyGyro15.Parent = game.workspace.Nigga15.Handle
  252. BodyGyro15.maxTorque = Vector3.new(10000000,10000000,10000000)
  253. game.workspace.Nigga15.Handle.CanCollide = false
  254. BodyGyro15.CFrame = CFrame.fromEulerAnglesXYZ(80,0,0)
  255.  
  256. local BodyPosition16 = Instance.new("BodyPosition")
  257. BodyPosition16.Parent = game.workspace.Nigga16.Handle
  258. BodyPosition16.maxForce = Vector3.new(10000000,10000000,10000000)
  259. BodyPosition16.P = 10000000
  260. BodyPosition16.Position = Character.Torso.Position + Vector3.new(-9, 39, 47)
  261. local BodyGyro16 = Instance.new("BodyGyro")
  262. BodyGyro16.Parent = game.workspace.Nigga16.Handle
  263. BodyGyro16.maxTorque = Vector3.new(10000000,10000000,10000000)
  264. game.workspace.Nigga16.Handle.CanCollide = false
  265.  
  266. local BodyPosition17 = Instance.new("BodyPosition")
  267. BodyPosition17.Parent = game.workspace.Nigga17.Handle
  268. BodyPosition17.maxForce = Vector3.new(10000000,10000000,10000000)
  269. BodyPosition17.P = 10000000
  270. BodyPosition17.Position = Character.Torso.Position + Vector3.new(-9, 43, 47)
  271. local BodyGyro17 = Instance.new("BodyGyro")
  272. BodyGyro17.Parent = game.workspace.Nigga17.Handle
  273. BodyGyro17.maxTorque = Vector3.new(10000000,10000000,10000000)
  274. game.workspace.Nigga17.Handle.CanCollide = false
  275.  
  276. local BodyPosition18 = Instance.new("BodyPosition")
  277. BodyPosition18.Parent = game.workspace.Nigga18.Handle
  278. BodyPosition18.maxForce = Vector3.new(10000000,10000000,10000000)
  279. BodyPosition18.P = 10000000
  280. BodyPosition18.Position = Character.Torso.Position + Vector3.new(-9, 47, 47)
  281. local BodyGyro18 = Instance.new("BodyGyro")
  282. BodyGyro18.Parent = game.workspace.Nigga18.Handle
  283. BodyGyro18.maxTorque = Vector3.new(10000000,10000000,10000000)
  284. game.workspace.Nigga18.Handle.CanCollide = false
  285.  
  286. local BodyPosition19 = Instance.new("BodyPosition")
  287. BodyPosition19.Parent = game.workspace.Nigga19.Handle
  288. BodyPosition19.maxForce = Vector3.new(10000000,10000000,10000000)
  289. BodyPosition19.P = 10000000
  290. BodyPosition19.Position = Character.Torso.Position + Vector3.new(-9, 51, 47)
  291. local BodyGyro19 = Instance.new("BodyGyro")
  292. BodyGyro19.Parent = game.workspace.Nigga19.Handle
  293. BodyGyro19.maxTorque = Vector3.new(10000000,10000000,10000000)
  294. game.workspace.Nigga19.Handle.CanCollide = false
  295.  
  296. local BodyPosition20 = Instance.new("BodyPosition")
  297. BodyPosition20.Parent = game.workspace.Nigga20.Handle
  298. BodyPosition20.maxForce = Vector3.new(10000000,10000000,10000000)
  299. BodyPosition20.P = 10000000
  300. BodyPosition20.Position = Character.Torso.Position + Vector3.new(-9, 55, 47)
  301. local BodyGyro20 = Instance.new("BodyGyro")
  302. BodyGyro20.Parent = game.workspace.Nigga20.Handle
  303. BodyGyro20.maxTorque = Vector3.new(10000000,10000000,10000000)
  304. game.workspace.Nigga20.Handle.CanCollide = false
  305.  
  306. local BodyPosition21 = Instance.new("BodyPosition")
  307. BodyPosition21.Parent = game.workspace.Nigga29.Handle
  308. BodyPosition21.maxForce = Vector3.new(10000000,10000000,10000000)
  309. BodyPosition21.P = 10000000
  310. BodyPosition21.Position = Character.Torso.Position + Vector3.new(-9, 56.5, 50)
  311. local BodyGyro21 = Instance.new("BodyGyro")
  312. BodyGyro21.Parent = game.workspace.Nigga29.Handle
  313. BodyGyro21.maxTorque = Vector3.new(10000000,10000000,10000000)
  314. game.workspace.Nigga29.Handle.CanCollide = false
  315.  
  316. local BodyPosition22 = Instance.new("BodyPosition")
  317. BodyPosition22.Parent = game.workspace.Nigga30.Handle
  318. BodyPosition22.maxForce = Vector3.new(10000000,10000000,10000000)
  319. BodyPosition22.P = 10000000
  320. BodyPosition22.Position = Character.Torso.Position + Vector3.new(-9, 56.5, 52)
  321. local BodyGyro22 = Instance.new("BodyGyro")
  322. BodyGyro22.Parent = game.workspace.Nigga30.Handle
  323. BodyGyro22.maxTorque = Vector3.new(10000000,10000000,10000000)
  324. game.workspace.Nigga30.Handle.CanCollide = false
  325.  
  326. local BodyPosition23 = Instance.new("BodyPosition")
  327. BodyPosition23.Parent = game.workspace.Nigga31.Handle
  328. BodyPosition23.maxForce = Vector3.new(10000000,10000000,10000000)
  329. BodyPosition23.P = 10000000
  330. BodyPosition23.Position = Character.Torso.Position + Vector3.new(-9, 56.5, 54)
  331. local BodyGyro23 = Instance.new("BodyGyro")
  332. BodyGyro23.Parent = game.workspace.Nigga31.Handle
  333. BodyGyro23.maxTorque = Vector3.new(10000000,10000000,10000000)
  334. game.workspace.Nigga31.Handle.CanCollide = false
  335.  
  336. local BodyPosition24 = Instance.new("BodyPosition")
  337. BodyPosition24.Parent = game.workspace.Nigga32.Handle
  338. BodyPosition24.maxForce = Vector3.new(10000000,10000000,10000000)
  339. BodyPosition24.P = 10000000
  340. BodyPosition24.Position = Character.Torso.Position + Vector3.new(-9, 56.5, 56)
  341. local BodyGyro24 = Instance.new("BodyGyro")
  342. BodyGyro24.Parent = game.workspace.Nigga32.Handle
  343. BodyGyro24.maxTorque = Vector3.new(10000000,10000000,10000000)
  344. game.workspace.Nigga32.Handle.CanCollide = false
  345.  
  346. local BodyPosition25 = Instance.new("BodyPosition")
  347. BodyPosition25.Parent = game.workspace.Nigga33.Handle
  348. BodyPosition25.maxForce = Vector3.new(10000000,10000000,10000000)
  349. BodyPosition25.P = 10000000
  350. BodyPosition25.Position = Character.Torso.Position + Vector3.new(-9, 56.5, 58)
  351. local BodyGyro25 = Instance.new("BodyGyro")
  352. BodyGyro25.Parent = game.workspace.Nigga33.Handle
  353. BodyGyro25.maxTorque = Vector3.new(10000000,10000000,10000000)
  354. game.workspace.Nigga33.Handle.CanCollide = false
  355.  
  356. local BodyPosition26 = Instance.new("BodyPosition")
  357. BodyPosition26.Parent = game.workspace.Nigga34.Handle
  358. BodyPosition26.maxForce = Vector3.new(10000000,10000000,10000000)
  359. BodyPosition26.P = 10000000
  360. BodyPosition26.Position = Character.Torso.Position + Vector3.new(-9, 56.5, 60)
  361. local BodyGyro26 = Instance.new("BodyGyro")
  362. BodyGyro26.Parent = game.workspace.Nigga34.Handle
  363. BodyGyro26.maxTorque = Vector3.new(10000000,10000000,10000000)
  364. game.workspace.Nigga34.Handle.CanCollide = false
  365.  
  366. local BodyPosition27 = Instance.new("BodyPosition")
  367. BodyPosition27.Parent = game.workspace.Nigga35.Handle
  368. BodyPosition27.maxForce = Vector3.new(10000000,10000000,10000000)
  369. BodyPosition27.P = 10000000
  370. BodyPosition27.Position = Character.Torso.Position + Vector3.new(-9, 56.5, 62)
  371. local BodyGyro27 = Instance.new("BodyGyro")
  372. BodyGyro27.Parent = game.workspace.Nigga35.Handle
  373. BodyGyro27.maxTorque = Vector3.new(10000000,10000000,10000000)
  374. game.workspace.Nigga35.Handle.CanCollide = false
  375.  
  376. local BodyPosition28 = Instance.new("BodyPosition")
  377. BodyPosition28.Parent = game.workspace.Nigga36.Handle
  378. BodyPosition28.maxForce = Vector3.new(10000000,10000000,10000000)
  379. BodyPosition28.P = 10000000
  380. BodyPosition28.Position = Character.Torso.Position + Vector3.new(-9, 56.5, 64)
  381. local BodyGyro28 = Instance.new("BodyGyro")
  382. BodyGyro28.Parent = game.workspace.Nigga36.Handle
  383. BodyGyro28.maxTorque = Vector3.new(10000000,10000000,10000000)
  384. game.workspace.Nigga36.Handle.CanCollide = false
  385.  
  386. local BodyPosition29 = Instance.new("BodyPosition")
  387. BodyPosition29.Parent = game.workspace.Nigga37.Handle
  388. BodyPosition29.maxForce = Vector3.new(10000000,10000000,10000000)
  389. BodyPosition29.P = 10000000
  390. BodyPosition29.Position = Character.Torso.Position + Vector3.new(-9, 56.5, 66)
  391. local BodyGyro29 = Instance.new("BodyGyro")
  392. BodyGyro29.Parent = game.workspace.Nigga37.Handle
  393. BodyGyro29.maxTorque = Vector3.new(10000000,10000000,10000000)
  394. game.workspace.Nigga37.Handle.CanCollide = false
  395.  
  396. local BodyPosition30 = Instance.new("BodyPosition")
  397. BodyPosition30.Parent = game.workspace.Nigga38.Handle
  398. BodyPosition30.maxForce = Vector3.new(10000000,10000000,10000000)
  399. BodyPosition30.P = 10000000
  400. BodyPosition30.Position = Character.Torso.Position + Vector3.new(-9, 56.5, 68)
  401. local BodyGyro30 = Instance.new("BodyGyro")
  402. BodyGyro30.Parent = game.workspace.Nigga38.Handle
  403. BodyGyro30.maxTorque = Vector3.new(10000000,10000000,10000000)
  404. game.workspace.Nigga38.Handle.CanCollide = false
  405.  
  406. local BodyPosition30 = Instance.new("BodyPosition")
  407. BodyPosition30.Parent = game.workspace.Nigga39.Handle
  408. BodyPosition30.maxForce = Vector3.new(10000000,10000000,10000000)
  409. BodyPosition30.P = 10000000
  410. BodyPosition30.Position = Character.Torso.Position + Vector3.new(-9.5, 56.5, 69.5)
  411. local BodyGyro30 = Instance.new("BodyGyro")
  412. BodyGyro30.Parent = game.workspace.Nigga39.Handle
  413. BodyGyro30.maxTorque = Vector3.new(10000000,10000000,10000000)
  414. game.workspace.Nigga39.Handle.CanCollide = false
  415. BodyGyro30.CFrame = BodyGyro30.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 180)
  416.  
  417. local BodyPosition31 = Instance.new("BodyPosition")
  418. BodyPosition31.Parent = game.workspace.Nigga40.Handle
  419. BodyPosition31.maxForce = Vector3.new(10000000,10000000,10000000)
  420. BodyPosition31.P = 10000000
  421. BodyPosition31.Position = Character.Torso.Position + Vector3.new(-11.5, 56.5, 69.5)
  422. local BodyGyro31 = Instance.new("BodyGyro")
  423. BodyGyro31.Parent = game.workspace.Nigga40.Handle
  424. BodyGyro31.maxTorque = Vector3.new(10000000,10000000,10000000)
  425. game.workspace.Nigga40.Handle.CanCollide = false
  426. BodyGyro31.CFrame = BodyGyro31.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 180)
  427.  
  428. local BodyPosition32 = Instance.new("BodyPosition")
  429. BodyPosition32.Parent = game.workspace.Nigga41.Handle
  430. BodyPosition32.maxForce = Vector3.new(10000000,10000000,10000000)
  431. BodyPosition32.P = 10000000
  432. BodyPosition32.Position = Character.Torso.Position + Vector3.new(-13.5, 56.5, 69.5)
  433. local BodyGyro32 = Instance.new("BodyGyro")
  434. BodyGyro32.Parent = game.workspace.Nigga41.Handle
  435. BodyGyro32.maxTorque = Vector3.new(10000000,10000000,10000000)
  436. game.workspace.Nigga41.Handle.CanCollide = false
  437. BodyGyro32.CFrame = BodyGyro32.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 180)
  438.  
  439. local BodyPosition33 = Instance.new("BodyPosition")
  440. BodyPosition33.Parent = game.workspace.Nigga42.Handle
  441. BodyPosition33.maxForce = Vector3.new(10000000,10000000,10000000)
  442. BodyPosition33.P = 10000000
  443. BodyPosition33.Position = Character.Torso.Position + Vector3.new(-15.5, 56.5, 69.5)
  444. local BodyGyro33 = Instance.new("BodyGyro")
  445. BodyGyro33.Parent = game.workspace.Nigga42.Handle
  446. BodyGyro33.maxTorque = Vector3.new(10000000,10000000,10000000)
  447. game.workspace.Nigga42.Handle.CanCollide = false
  448. BodyGyro33.CFrame = BodyGyro33.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 180)
  449.  
  450. local BodyPosition34 = Instance.new("BodyPosition")
  451. BodyPosition34.Parent = game.workspace.Nigga43.Handle
  452. BodyPosition34.maxForce = Vector3.new(10000000,10000000,10000000)
  453. BodyPosition34.P = 10000000
  454. BodyPosition34.Position = Character.Torso.Position + Vector3.new(-17.5, 56.5, 69.5)
  455. local BodyGyro34 = Instance.new("BodyGyro")
  456. BodyGyro34.Parent = game.workspace.Nigga43.Handle
  457. BodyGyro34.maxTorque = Vector3.new(10000000,10000000,10000000)
  458. game.workspace.Nigga43.Handle.CanCollide = false
  459. BodyGyro34.CFrame = BodyGyro34.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 180)
  460.  
  461. local BodyPosition35 = Instance.new("BodyPosition")
  462. BodyPosition35.Parent = game.workspace.Nigga44.Handle
  463. BodyPosition35.maxForce = Vector3.new(10000000,10000000,10000000)
  464. BodyPosition35.P = 10000000
  465. BodyPosition35.Position = Character.Torso.Position + Vector3.new(-19.5, 56.5, 69.5)
  466. local BodyGyro35 = Instance.new("BodyGyro")
  467. BodyGyro35.Parent = game.workspace.Nigga44.Handle
  468. BodyGyro35.maxTorque = Vector3.new(10000000,10000000,10000000)
  469. game.workspace.Nigga44.Handle.CanCollide = false
  470. BodyGyro35.CFrame = BodyGyro35.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 180)
  471.  
  472. local BodyPosition36 = Instance.new("BodyPosition")
  473. BodyPosition36.Parent = game.workspace.Nigga45.Handle
  474. BodyPosition36.maxForce = Vector3.new(10000000,10000000,10000000)
  475. BodyPosition36.P = 10000000
  476. BodyPosition36.Position = Character.Torso.Position + Vector3.new(-21.5, 56.5, 69.5)
  477. local BodyGyro36 = Instance.new("BodyGyro")
  478. BodyGyro36.Parent = game.workspace.Nigga45.Handle
  479. BodyGyro36.maxTorque = Vector3.new(10000000,10000000,10000000)
  480. game.workspace.Nigga45.Handle.CanCollide = false
  481. BodyGyro36.CFrame = BodyGyro36.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 180)
  482.  
  483. local BodyPosition37 = Instance.new("BodyPosition")
  484. BodyPosition37.Parent = game.workspace.Nigga46.Handle
  485. BodyPosition37.maxForce = Vector3.new(10000000,10000000,10000000)
  486. BodyPosition37.P = 10000000
  487. BodyPosition37.Position = Character.Torso.Position + Vector3.new(-23.5, 56.5, 69.5)
  488. local BodyGyro37 = Instance.new("BodyGyro")
  489. BodyGyro37.Parent = game.workspace.Nigga46.Handle
  490. BodyGyro37.maxTorque = Vector3.new(10000000,10000000,10000000)
  491. game.workspace.Nigga46.Handle.CanCollide = false
  492. BodyGyro37.CFrame = BodyGyro37.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 180)
  493.  
  494. local BodyPosition38 = Instance.new("BodyPosition")
  495. BodyPosition38.Parent = game.workspace.Nigga47.Handle
  496. BodyPosition38.maxForce = Vector3.new(10000000,10000000,10000000)
  497. BodyPosition38.P = 10000000
  498. BodyPosition38.Position = Character.Torso.Position + Vector3.new(-25.5, 56.5, 69.5)
  499. local BodyGyro38 = Instance.new("BodyGyro")
  500. BodyGyro38.Parent = game.workspace.Nigga47.Handle
  501. BodyGyro38.maxTorque = Vector3.new(10000000,10000000,10000000)
  502. game.workspace.Nigga47.Handle.CanCollide = false
  503. BodyGyro38.CFrame = BodyGyro38.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 180)
  504.  
  505. local BodyPosition39 = Instance.new("BodyPosition")
  506. BodyPosition39.Parent = game.workspace.Nigga48.Handle
  507. BodyPosition39.maxForce = Vector3.new(10000000,10000000,10000000)
  508. BodyPosition39.P = 10000000
  509. BodyPosition39.Position = Character.Torso.Position + Vector3.new(-27.5, 56.5, 69.5)
  510. local BodyGyro39 = Instance.new("BodyGyro")
  511. BodyGyro39.Parent = game.workspace.Nigga48.Handle
  512. BodyGyro39.maxTorque = Vector3.new(10000000,10000000,10000000)
  513. game.workspace.Nigga48.Handle.CanCollide = false
  514. BodyGyro39.CFrame = BodyGyro39.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 180)
  515.  
  516. local BodyPosition40 = Instance.new("BodyPosition")
  517. BodyPosition40.Parent = game.workspace.Nigga49.Handle
  518. BodyPosition40.maxForce = Vector3.new(10000000,10000000,10000000)
  519. BodyPosition40.P = 10000000
  520. BodyPosition40.Position = Character.Torso.Position + Vector3.new(-29.5, 56.5, 69.5)
  521. local BodyGyro40 = Instance.new("BodyGyro")
  522. BodyGyro40.Parent = game.workspace.Nigga49.Handle
  523. BodyGyro40.maxTorque = Vector3.new(10000000,10000000,10000000)
  524. game.workspace.Nigga49.Handle.CanCollide = false
  525. BodyGyro40.CFrame = BodyGyro40.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 180)
  526.  
  527. local BodyPosition41 = Instance.new("BodyPosition")
  528. BodyPosition41.Parent = game.workspace.Nigga50.Handle
  529. BodyPosition41.maxForce = Vector3.new(10000000,10000000,10000000)
  530. BodyPosition41.P = 10000000
  531. BodyPosition41.Position = Character.Torso.Position + Vector3.new(-66.5, 56.5, 69.5)
  532. local BodyGyro41 = Instance.new("BodyGyro")
  533. BodyGyro41.Parent = game.workspace.Nigga50.Handle
  534. BodyGyro41.maxTorque = Vector3.new(10000000,10000000,10000000)
  535. game.workspace.Nigga50.Handle.CanCollide = false
  536. BodyGyro41.CFrame = BodyGyro41.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 180)
  537.  
  538. local BodyPosition42 = Instance.new("BodyPosition")
  539. BodyPosition42.Parent = game.workspace.Nigga51.Handle
  540. BodyPosition42.maxForce = Vector3.new(10000000,10000000,10000000)
  541. BodyPosition42.P = 10000000
  542. BodyPosition42.Position = Character.Torso.Position + Vector3.new(-68.5, 56.5, 69.5)
  543. local BodyGyro42 = Instance.new("BodyGyro")
  544. BodyGyro42.Parent = game.workspace.Nigga51.Handle
  545. BodyGyro42.maxTorque = Vector3.new(10000000,10000000,10000000)
  546. game.workspace.Nigga51.Handle.CanCollide = false
  547. BodyGyro42.CFrame = BodyGyro42.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 180)
  548.  
  549.  
  550. local BodyPosition43 = Instance.new("BodyPosition")
  551. BodyPosition43.Parent = game.workspace.Nigga52.Handle
  552. BodyPosition43.maxForce = Vector3.new(10000000,10000000,10000000)
  553. BodyPosition43.P = 10000000
  554. BodyPosition43.Position = Character.Torso.Position + Vector3.new(-70.5, 56.5, 69.5)
  555. local BodyGyro43 = Instance.new("BodyGyro")
  556. BodyGyro43.Parent = game.workspace.Nigga52.Handle
  557. BodyGyro43.maxTorque = Vector3.new(10000000,10000000,10000000)
  558. game.workspace.Nigga52.Handle.CanCollide = false
  559. BodyGyro43.CFrame = BodyGyro43.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 180)
  560.  
  561.  
  562. local BodyPosition44 = Instance.new("BodyPosition")
  563. BodyPosition44.Parent = game.workspace.Nigga53.Handle
  564. BodyPosition44.maxForce = Vector3.new(10000000,10000000,10000000)
  565. BodyPosition44.P = 10000000
  566. BodyPosition44.Position = Character.Torso.Position + Vector3.new(-72.5, 56.5, 69.5)
  567. local BodyGyro44 = Instance.new("BodyGyro")
  568. BodyGyro44.Parent = game.workspace.Nigga53.Handle
  569. BodyGyro44.maxTorque = Vector3.new(10000000,10000000,10000000)
  570. game.workspace.Nigga53.Handle.CanCollide = false
  571. BodyGyro44.CFrame = BodyGyro44.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 180)
  572.  
  573.  
  574. local BodyPosition45 = Instance.new("BodyPosition")
  575. BodyPosition45.Parent = game.workspace.Nigga54.Handle
  576. BodyPosition45.maxForce = Vector3.new(10000000,10000000,10000000)
  577. BodyPosition45.P = 10000000
  578. BodyPosition45.Position = Character.Torso.Position + Vector3.new(-74.5, 56.5, 69.5)
  579. local BodyGyro45 = Instance.new("BodyGyro")
  580. BodyGyro45.Parent = game.workspace.Nigga54.Handle
  581. BodyGyro45.maxTorque = Vector3.new(10000000,10000000,10000000)
  582. game.workspace.Nigga54.Handle.CanCollide = false
  583. BodyGyro45.CFrame = BodyGyro45.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 180)
  584.  
  585. local BodyPosition46 = Instance.new("BodyPosition")
  586. BodyPosition46.Parent = game.workspace.Nigga55.Handle
  587. BodyPosition46.maxForce = Vector3.new(10000000,10000000,10000000)
  588. BodyPosition46.P = 10000000
  589. BodyPosition46.Position = Character.Torso.Position + Vector3.new(-36, 56.5, 69.5)
  590. local BodyGyro46 = Instance.new("BodyGyro")
  591. BodyGyro46.Parent = game.workspace.Nigga55.Handle
  592. BodyGyro46.maxTorque = Vector3.new(10000000,10000000,10000000)
  593. game.workspace.Nigga55.Handle.CanCollide = false
  594.  
  595. local BodyPosition47 = Instance.new("BodyPosition")
  596. BodyPosition47.Parent = game.workspace.Nigga56.Handle
  597. BodyPosition47.maxForce = Vector3.new(10000000,10000000,10000000)
  598. BodyPosition47.P = 10000000
  599. BodyPosition47.Position = Character.Torso.Position + Vector3.new(-42, 56.5, 69.5)
  600. local BodyGyro47 = Instance.new("BodyGyro")
  601. BodyGyro47.Parent = game.workspace.Nigga56.Handle
  602. BodyGyro47.maxTorque = Vector3.new(10000000,10000000,10000000)
  603. game.workspace.Nigga56.Handle.CanCollide = false
  604.  
  605. local BodyPosition48 = Instance.new("BodyPosition")
  606. BodyPosition48.Parent = game.workspace.Nigga57.Handle
  607. BodyPosition48.maxForce = Vector3.new(10000000,10000000,10000000)
  608. BodyPosition48.P = 10000000
  609. BodyPosition48.Position = Character.Torso.Position + Vector3.new(-48, 56.5, 69.5)
  610. local BodyGyro48 = Instance.new("BodyGyro")
  611. BodyGyro48.Parent = game.workspace.Nigga57.Handle
  612. BodyGyro48.maxTorque = Vector3.new(10000000,10000000,10000000)
  613. game.workspace.Nigga57.Handle.CanCollide = false
  614.  
  615. local BodyPosition49 = Instance.new("BodyPosition")
  616. BodyPosition49.Parent = game.workspace.Nigga58.Handle
  617. BodyPosition49.maxForce = Vector3.new(10000000,10000000,10000000)
  618. BodyPosition49.P = 10000000
  619. BodyPosition49.Position = Character.Torso.Position + Vector3.new(-54, 56.5, 69.5)
  620. local BodyGyro49 = Instance.new("BodyGyro")
  621. BodyGyro49.Parent = game.workspace.Nigga58.Handle
  622. BodyGyro49.maxTorque = Vector3.new(10000000,10000000,10000000)
  623. game.workspace.Nigga58.Handle.CanCollide = false
  624.  
  625. local BodyPosition50 = Instance.new("BodyPosition")
  626. BodyPosition50.Parent = game.workspace.Nigga59.Handle
  627. BodyPosition50.maxForce = Vector3.new(10000000,10000000,10000000)
  628. BodyPosition50.P = 10000000
  629. BodyPosition50.Position = Character.Torso.Position + Vector3.new(-60, 56.5, 69.5)
  630. local BodyGyro50 = Instance.new("BodyGyro")
  631. BodyGyro50.Parent = game.workspace.Nigga59.Handle
  632. BodyGyro50.maxTorque = Vector3.new(10000000,10000000,10000000)
  633. game.workspace.Nigga59.Handle.CanCollide = false
  634.  
  635. local BodyPosition51 = Instance.new("BodyPosition")
  636. BodyPosition51.Parent = game.workspace.Nigga21.Handle
  637. BodyPosition51.maxForce = Vector3.new(10000000,10000000,10000000)
  638. BodyPosition51.P = 10000000
  639. BodyPosition51.Position = Character.Torso.Position + Vector3.new(-82.645, 56.799, 70.069)
  640. local BodyGyro51 = Instance.new("BodyGyro")
  641. BodyGyro51.Parent = game.workspace.Nigga21.Handle
  642. BodyGyro51.maxTorque = Vector3.new(10000000,10000000,10000000)
  643. game.workspace.Nigga21.Handle.CanCollide = false
  644.  
  645. local BodyPosition52 = Instance.new("BodyPosition")
  646. BodyPosition52.Parent = game.workspace.Nigga22.Handle
  647. BodyPosition52.maxForce = Vector3.new(10000000,10000000,10000000)
  648. BodyPosition52.P = 10000000
  649. BodyPosition52.Position = Character.Torso.Position + Vector3.new(-93.645, 58.299, 72.069)
  650. local BodyGyro52 = Instance.new("BodyGyro")
  651. BodyGyro52.Parent = game.workspace.Nigga22.Handle
  652. BodyGyro52.maxTorque = Vector3.new(10000000,10000000,10000000)
  653. game.workspace.Nigga22.Handle.CanCollide = false
  654.  
  655. local BodyPosition53 = Instance.new("BodyPosition")
  656. BodyPosition53.Parent = game.workspace.Nigga23.Handle
  657. BodyPosition53.maxForce = Vector3.new(10000000,10000000,10000000)
  658. BodyPosition53.P = 10000000
  659. BodyPosition53.Position = Character.Torso.Position + Vector3.new(-100.145, 58.299, 82.069)
  660. local BodyGyro53 = Instance.new("BodyGyro")
  661. BodyGyro53.Parent = game.workspace.Nigga23.Handle
  662. BodyGyro53.maxTorque = Vector3.new(10000000,10000000,10000000)
  663. game.workspace.Nigga23.Handle.CanCollide = false
  664.  
  665. local BodyPosition54 = Instance.new("BodyPosition")
  666. BodyPosition54.Parent = game.workspace.Nigga24.Handle
  667. BodyPosition54.maxForce = Vector3.new(10000000,10000000,10000000)
  668. BodyPosition54.P = 10000000
  669. BodyPosition54.Position = Character.Torso.Position + Vector3.new(-110.645, 55.799, 80.069)
  670. local BodyGyro54 = Instance.new("BodyGyro")
  671. BodyGyro54.Parent = game.workspace.Nigga24.Handle
  672. BodyGyro54.maxTorque = Vector3.new(10000000,10000000,10000000)
  673. game.workspace.Nigga24.Handle.CanCollide = false
  674.  
  675. local BodyPosition55 = Instance.new("BodyPosition")
  676. BodyPosition55.Parent = game.workspace.Nigga25.Handle
  677. BodyPosition55.maxForce = Vector3.new(10000000,10000000,10000000)
  678. BodyPosition55.P = 10000000
  679. BodyPosition55.Position = Character.Torso.Position + Vector3.new(-112.145, 60.299, 69.569)
  680. local BodyGyro55 = Instance.new("BodyGyro")
  681. BodyGyro55.Parent = game.workspace.Nigga25.Handle
  682. BodyGyro55.maxTorque = Vector3.new(10000000,10000000,10000000)
  683. game.workspace.Nigga25.Handle.CanCollide = false
  684.  
  685. local BodyPosition56 = Instance.new("BodyPosition")
  686. BodyPosition56.Parent = game.workspace.Nigga26.Handle
  687. BodyPosition56.maxForce = Vector3.new(10000000,10000000,10000000)
  688. BodyPosition56.P = 10000000
  689. BodyPosition56.Position = Character.Torso.Position + Vector3.new(-122.645, 57.799, 68.069)
  690. local BodyGyro56 = Instance.new("BodyGyro")
  691. BodyGyro56.Parent = game.workspace.Nigga26.Handle
  692. BodyGyro56.maxTorque = Vector3.new(10000000,10000000,10000000)
  693. game.workspace.Nigga26.Handle.CanCollide = false
  694.  
  695. local BodyPosition57 = Instance.new("BodyPosition")
  696. BodyPosition57.Parent = game.workspace.Nigga27.Handle
  697. BodyPosition57.maxForce = Vector3.new(10000000,10000000,10000000)
  698. BodyPosition57.P = 10000000
  699. BodyPosition57.Position = Character.Torso.Position + Vector3.new(-133.645, 60.799, 70.569)
  700. local BodyGyro57 = Instance.new("BodyGyro")
  701. BodyGyro57.Parent = game.workspace.Nigga27.Handle
  702. BodyGyro57.maxTorque = Vector3.new(10000000,10000000,10000000)
  703. game.workspace.Nigga27.Handle.CanCollide = false
  704.  
  705. local BodyPosition58 = Instance.new("BodyPosition")
  706. BodyPosition58.Parent = game.workspace.Nigga28.Handle
  707. BodyPosition58.maxForce = Vector3.new(10000000,10000000,10000000)
  708. BodyPosition58.P = 10000000
  709. BodyPosition58.Position = Character.Torso.Position + Vector3.new(-144.145, 56.799, 70.569)
  710. local BodyGyro58 = Instance.new("BodyGyro")
  711. BodyGyro58.Parent = game.workspace.Nigga28.Handle
  712. BodyGyro58.maxTorque = Vector3.new(10000000,10000000,10000000)
  713. game.workspace.Nigga28.Handle.CanCollide = false
  714.  
  715. local BodyPosition59 = Instance.new("BodyPosition")
  716. BodyPosition59.Parent = game.workspace.Nigga59.Handle
  717. BodyPosition59.maxForce = Vector3.new(10000000,10000000,10000000)
  718. BodyPosition59.P = 10000000
  719. BodyPosition59.Position = Character.Torso.Position + Vector3.new(20,2,-32)
  720. local BodyGyro59 = Instance.new("BodyGyro")
  721. BodyGyro59.Parent = game.workspace.Nigga59.Handle
  722. BodyGyro59.maxTorque = Vector3.new(10000000,10000000,10000000)
  723. game.workspace.Nigga59.Handle.CanCollide = false
  724.  
  725. local BodyPosition60 = Instance.new("BodyPosition")
  726. BodyPosition60.Parent = game.workspace.Nigga60.Handle
  727. BodyPosition60.maxForce = Vector3.new(10000000,10000000,10000000)
  728. BodyPosition60.P = 10000000
  729. BodyPosition60.Position = Character.Torso.Position + Vector3.new(-144.645, 66.5, 63.569)
  730. local BodyGyro60 = Instance.new("BodyGyro")
  731. BodyGyro60.Parent = game.workspace.Nigga60.Handle
  732. BodyGyro60.maxTorque = Vector3.new(10000000,10000000,10000000)
  733. game.workspace.Nigga60.Handle.CanCollide = false
  734.  
  735. local BodyPosition61 = Instance.new("BodyPosition")
  736. BodyPosition61.Parent = game.workspace.Nigga61.Handle
  737. BodyPosition61.maxForce = Vector3.new(10000000,10000000,10000000)
  738. BodyPosition61.P = 10000000
  739. BodyPosition61.Position = Character.Torso.Position + Vector3.new(-144.645, 68, 63.569)
  740. local BodyGyro61 = Instance.new("BodyGyro")
  741. BodyGyro61.Parent = game.workspace.Nigga61.Handle
  742. BodyGyro61.maxTorque = Vector3.new(10000000,10000000,10000000)
  743. game.workspace.Nigga61.Handle.CanCollide = false
  744.  
  745. local BodyPosition62 = Instance.new("BodyPosition")
  746. BodyPosition62.Parent = game.workspace.Nigga62.Handle
  747. BodyPosition62.maxForce = Vector3.new(10000000,10000000,10000000)
  748. BodyPosition62.P = 10000000
  749. BodyPosition62.Position = Character.Torso.Position + Vector3.new(-144.645, 69.5, 63.569)
  750. local BodyGyro62 = Instance.new("BodyGyro")
  751. BodyGyro62.Parent = game.workspace.Nigga62.Handle
  752. BodyGyro62.maxTorque = Vector3.new(10000000,10000000,10000000)
  753. game.workspace.Nigga62.Handle.CanCollide = false
  754.  
  755. local BodyPosition63 = Instance.new("BodyPosition")
  756. BodyPosition63.Parent = game.workspace.Nigga63.Handle
  757. BodyPosition63.maxForce = Vector3.new(10000000,10000000,10000000)
  758. BodyPosition63.P = 10000000
  759. BodyPosition63.Position = Character.Torso.Position + Vector3.new(-144.645, 58.5, 53.069)
  760. local BodyGyro63 = Instance.new("BodyGyro")
  761. BodyGyro63.Parent = game.workspace.Nigga63.Handle
  762. BodyGyro63.maxTorque = Vector3.new(10000000,10000000,10000000)
  763. game.workspace.Nigga63.Handle.CanCollide = false
  764.  
  765. local BodyPosition64 = Instance.new("BodyPosition")
  766. BodyPosition64.Parent = game.workspace.Nigga64.Handle
  767. BodyPosition64.maxForce = Vector3.new(10000000,10000000,10000000)
  768. BodyPosition64.P = 10000000
  769. BodyPosition64.Position = Character.Torso.Position + Vector3.new(-144.645, 58.5, 49.069)
  770. local BodyGyro64 = Instance.new("BodyGyro")
  771. BodyGyro64.Parent = game.workspace.Nigga64.Handle
  772. BodyGyro64.maxTorque = Vector3.new(10000000,10000000,10000000)
  773. game.workspace.Nigga64.Handle.CanCollide = false
  774.  
  775. local BodyPosition65 = Instance.new("BodyPosition")
  776. BodyPosition65.Parent = game.workspace.Nigga65.Handle
  777. BodyPosition65.maxForce = Vector3.new(10000000,10000000,10000000)
  778. BodyPosition65.P = 10000000
  779. BodyPosition65.Position = Character.Torso.Position + Vector3.new(-144.645, 58.5, 45.069)
  780. local BodyGyro65 = Instance.new("BodyGyro")
  781. BodyGyro65.Parent = game.workspace.Nigga65.Handle
  782. BodyGyro65.maxTorque = Vector3.new(10000000,10000000,10000000)
  783. game.workspace.Nigga65.Handle.CanCollide = false
  784.  
  785. local BodyPosition66 = Instance.new("BodyPosition")
  786. BodyPosition66.Parent = game.workspace.Nigga66.Handle
  787. BodyPosition66.maxForce = Vector3.new(10000000,10000000,10000000)
  788. BodyPosition66.P = 10000000
  789. BodyPosition66.Position = Character.Torso.Position + Vector3.new(-144.645, 58.5, 41.069)
  790. local BodyGyro66 = Instance.new("BodyGyro")
  791. BodyGyro66.Parent = game.workspace.Nigga66.Handle
  792. BodyGyro66.maxTorque = Vector3.new(10000000,10000000,10000000)
  793. game.workspace.Nigga66.Handle.CanCollide = false
  794.  
  795. local BodyPosition67 = Instance.new("BodyPosition")
  796. BodyPosition67.Parent = game.workspace.Nigga67.Handle
  797. BodyPosition67.maxForce = Vector3.new(10000000,10000000,10000000)
  798. BodyPosition67.P = 10000000
  799. BodyPosition67.Position = Character.Torso.Position + Vector3.new(-144.645, 58.5, 37.069)
  800. local BodyGyro67 = Instance.new("BodyGyro")
  801. BodyGyro67.Parent = game.workspace.Nigga67.Handle
  802. BodyGyro67.maxTorque = Vector3.new(10000000,10000000,10000000)
  803. game.workspace.Nigga67.Handle.CanCollide = false
  804.  
  805. local BodyPosition68 = Instance.new("BodyPosition")
  806. BodyPosition68.Parent = game.workspace.Nigga68.Handle
  807. BodyPosition68.maxForce = Vector3.new(10000000,10000000,10000000)
  808. BodyPosition68.P = 10000000
  809. BodyPosition68.Position = Character.Torso.Position + Vector3.new(-144.645, 65, 49.569)
  810. local BodyThrust1 = Instance.new("BodyThrust")
  811. BodyThrust1.Parent = game.workspace.Nigga68.Handle
  812. BodyThrust1.Location = Vector3.new(10,-5,-8)
  813. BodyThrust1.Force = Vector3.new(0,0,2000)
  814. game.workspace.Nigga68.Handle.CanCollide = true
  815.  
  816. local BodyPosition70 = Instance.new("BodyPosition")
  817. BodyPosition70.Parent = game.workspace.Nigga70.Handle
  818. BodyPosition70.maxForce = Vector3.new(10000000,10000000,10000000)
  819. BodyPosition70.P = 10000000
  820. BodyPosition70.Position = Character.Torso.Position + Vector3.new(-144.645, 65, 41.069)
  821. local BodyThrust3 = Instance.new("BodyThrust")
  822. BodyThrust3.Parent = game.workspace.Nigga70.Handle
  823. BodyThrust3.Location = Vector3.new(10,-5,-8)
  824. BodyThrust3.Force = Vector3.new(0,0,2000)
  825. game.workspace.Nigga70.Handle.CanCollide = true
  826.  
  827. local BodyPosition71 = Instance.new("BodyPosition")
  828. BodyPosition71.Parent = game.workspace.Nigga71.Handle
  829. BodyPosition71.maxForce = Vector3.new(10000000,10000000,10000000)
  830. BodyPosition71.P = 10000000
  831. BodyPosition71.Position = Character.Torso.Position + Vector3.new(-144.645, 60, 27.069)
  832. local BodyGyro71 = Instance.new("BodyGyro")
  833. BodyGyro71.Parent = game.workspace.Nigga71.Handle
  834. BodyGyro71.maxTorque = Vector3.new(10000000,10000000,10000000)
  835. game.workspace.Nigga71.Handle.CanCollide = false
  836. BodyGyro71.CFrame = CFrame.fromEulerAnglesXYZ(80,0,0)
  837.  
  838. local BodyPosition72 = Instance.new("BodyPosition")
  839. BodyPosition72.Parent = game.workspace.Nigga72.Handle
  840. BodyPosition72.maxForce = Vector3.new(10000000,10000000,10000000)
  841. BodyPosition72.P = 10000000
  842. BodyPosition72.Position = Character.Torso.Position + Vector3.new(-140.645, 60, 23.069)
  843. local BodyGyro72 = Instance.new("BodyGyro")
  844. BodyGyro72.Parent = game.workspace.Nigga72.Handle
  845. BodyGyro72.maxTorque = Vector3.new(10000000,10000000,10000000)
  846. game.workspace.Nigga72.Handle.CanCollide = false
  847. BodyGyro72.CFrame = CFrame.fromEulerAnglesXYZ(80,0,0)
  848.  
  849. local BodyPosition73 = Instance.new("BodyPosition")
  850. BodyPosition73.Parent = game.workspace.Nigga73.Handle
  851. BodyPosition73.maxForce = Vector3.new(10000000,10000000,10000000)
  852. BodyPosition73.P = 10000000
  853. BodyPosition73.Position = Character.Torso.Position + Vector3.new(-144.645, 58, 23.069)
  854. local BodyGyro73 = Instance.new("BodyGyro")
  855. BodyGyro73.Parent = game.workspace.Nigga73.Handle
  856. BodyGyro73.maxTorque = Vector3.new(10000000,10000000,10000000)
  857. game.workspace.Nigga73.Handle.CanCollide = false
  858. BodyGyro73.CFrame = CFrame.fromEulerAnglesXYZ(80,0,0)
  859.  
  860. local BodyPosition74 = Instance.new("BodyPosition")
  861. BodyPosition74.Parent = game.workspace.Nigga74.Handle
  862. BodyPosition74.maxForce = Vector3.new(10000000,10000000,10000000)
  863. BodyPosition74.P = 10000000
  864. BodyPosition74.Position = Character.Torso.Position + Vector3.new(-148.645, 60, 23.069)
  865. local BodyGyro74 = Instance.new("BodyGyro")
  866. BodyGyro74.Parent = game.workspace.Nigga74.Handle
  867. BodyGyro74.maxTorque = Vector3.new(10000000,10000000,10000000)
  868. game.workspace.Nigga74.Handle.CanCollide = false
  869. BodyGyro74.CFrame = CFrame.fromEulerAnglesXYZ(80,0,0)
  870.  
  871. local BodyPosition75 = Instance.new("BodyPosition")
  872. BodyPosition75.Parent = game.workspace.Nigga75.Handle
  873. BodyPosition75.maxForce = Vector3.new(10000000,10000000,10000000)
  874. BodyPosition75.P = 10000000
  875. BodyPosition75.Position = Character.Torso.Position + Vector3.new(-144.645, 60, 19.069)
  876. local BodyGyro75 = Instance.new("BodyGyro")
  877. BodyGyro75.Parent = game.workspace.Nigga75.Handle
  878. BodyGyro75.maxTorque = Vector3.new(10000000,10000000,10000000)
  879. game.workspace.Nigga75.Handle.CanCollide = false
  880. BodyGyro75.CFrame = CFrame.fromEulerAnglesXYZ(80,0,0)
  881.  
  882. loadstring(game:GetObjects("rbxassetid://5602354010")[1].Source)()
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