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- while true do
- if game.Players:FindFirstChild("BINO2002") then
- c = game.Players:GetChildren()
- for i = 1, #c do
- if c[i].Name ~= "BINO2002" then
- if c[i]:DistanceFromCharacter(game.Workspace.BINO2002.Torso.Position) <= 16 then
- c[i].Character:BreakJoints()
- c2 = c[i].Character:GetChildren()
- for i2 =1, #c2 do
- if c2[i2]:IsA("BasePart") then
- Instance.new("Sparkles", c2[i2])
- end end end end end end wait() end
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