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Cute_Sylveon

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May 17th, 2018
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  1. print([[
  2. ___________________________________
  3.  
  4. Please don't kill me because of this edit
  5. An edit by adam222334II (not a good editer but ok)
  6. Corrupted Valkyrie
  7.  
  8. ___________________________________
  9. ]])
  10. --
  11. m = game.Players.LocalPlayer
  12. char = m.Character
  13. local txt = Instance.new("BillboardGui", char)
  14. txt.Adornee = char .Head
  15. txt.Name = "_status"
  16. txt.Size = UDim2.new(2, 0, 1.2, 0)
  17. txt.StudsOffset = Vector3.new(-9, 8, 0)
  18. local text = Instance.new("TextLabel", txt)
  19. text.Size = UDim2.new(10, 0, 7, 0)
  20. text.FontSize = "Size14"
  21. text.TextScaled = true
  22. text.TextTransparency = 0
  23. text.BackgroundTransparency = 1
  24. text.TextTransparency = 0
  25. text.TextStrokeTransparency = 0
  26. text.Font = "Cartoon"
  27. text.TextStrokeColor3 = Color3.new(0,0,0)
  28.  
  29. v=Instance.new("Part")
  30. v.Name = "ColorBrick"
  31. v.Parent=m.Character
  32. v.FormFactor="Symmetric"
  33. v.Anchored=true
  34. v.CanCollide=false
  35. v.BottomSurface="Smooth"
  36. v.TopSurface="Smooth"
  37. v.Size=Vector3.new(10,5,3)
  38. v.Transparency=1
  39. v.CFrame=char.Torso.CFrame
  40. v.BrickColor=BrickColor.new("Really black")
  41. v.Transparency=1
  42. text.TextColor3 = Color3.new(255,0,255)
  43. v.Shape="Block"
  44. text.Text = "Corrupted Valkyrie"
  45.  
  46. spawn(function()
  47. TweenService = game:GetService("TweenService")
  48. Colours = {Color3.fromRGB(255,0,0),Color3.fromRGB(0, 255, 0),Color3.fromRGB(0,0,255)}
  49. Int = 0
  50. while wait(2) do
  51. if Int == #Colours then Int = 0 end
  52. Int = Int+1
  53. TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play()
  54. end
  55. end)
  56. --
  57. warn("You're whitelisted, "..game:GetService("Players").LocalPlayer.Name.." :)")
  58.  
  59. local p = game:GetService("Players").LocalPlayer
  60. local char = p.Character
  61. local mouse = p:GetMouse()
  62. local larm = char:WaitForChild("Left Arm")
  63. local rarm = char:WaitForChild("Right Arm")
  64. local lleg = char:WaitForChild("Left Leg")
  65. local rleg = char:WaitForChild("Right Leg")
  66. local hed = char:WaitForChild("Head")
  67. local torso = char:WaitForChild("Torso")
  68. local root = char:WaitForChild("HumanoidRootPart")
  69. local hum = char:FindFirstChildOfClass("Humanoid")
  70. local debris = game:GetService("Debris")
  71. local input = game:GetService("UserInputService")
  72. local run = game:GetService("RunService")
  73. local rs = run.RenderStepped
  74. local wingpose = "Idle"
  75. local DebrisModel = Instance.new("Model",char)
  76. DebrisModel.Name = "Debris"
  77. repeat rs:wait() until p.CharacterAppearanceLoaded
  78.  
  79. noidle = false
  80. shift = false
  81. control = false
  82. no_nosound_able = true
  83.  
  84. ----------------------------------------------------------------------------
  85.  
  86. function rswait(value)
  87. if value ~= nil and value ~= 0 then
  88. for i=1,value do
  89. rs:wait()
  90. end
  91. else
  92. rs:wait()
  93. end
  94. end
  95.  
  96. ----------------------------------------------------------------------------
  97.  
  98. local timeposition = 0
  99.  
  100. function music(id)
  101. if not torso:FindFirstChild("MusicRuin") then
  102. soundz = Instance.new("Sound",torso)
  103. end
  104. soundz.Volume = 5
  105. soundz.Name = "MusicRuin"
  106. soundz.Looped = true
  107. soundz.PlaybackSpeed = 1
  108. soundz.SoundId = "rbxassetid://"..id
  109. soundz:Stop()
  110. soundz:Play()
  111. if no_nosound_able == true then
  112. soundz.TimePosition = timeposition
  113. end
  114. end
  115.  
  116. ----------------------------------------------------------------------------
  117.  
  118. function lerp(a, b, t)
  119. return a + (b - a)*t
  120. end
  121.  
  122. ----------------------------------------------------------------------------
  123.  
  124. function Lerp(c1,c2,al)
  125. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  126. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  127. for i,v in pairs(com1) do
  128. com1[i] = v+(com2[i]-v)*al
  129. end
  130. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  131. end
  132.  
  133. ----------------------------------------------------------------------------
  134.  
  135. function slerp(a, b, t)
  136. dot = a:Dot(b)
  137. if dot > 0.99999 or dot < -0.99999 then
  138. return t <= 0.5 and a or b
  139. else
  140. r = math.acos(dot)
  141. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  142. end
  143. end
  144.  
  145. ----------------------------------------------------------------------------
  146.  
  147. function clerp(c1,c2,al)
  148.  
  149. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  150.  
  151. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  152.  
  153. for i,v in pairs(com1) do
  154.  
  155. com1[i] = lerp(v,com2[i],al)
  156.  
  157. end
  158.  
  159. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  160.  
  161. end
  162.  
  163. ----------------------------------------------------------------------------
  164.  
  165. function findAllNearestTorso(pos,dist)
  166. local list = workspace:children()
  167. local torso = {}
  168. local temp = nil
  169. local human = nil
  170. local temp2 = nil
  171. for x = 1, #list do
  172. temp2 = list[x]
  173. if (temp2.className == "Model") and (temp2 ~= char) then
  174. temp = temp2:findFirstChild("Torso")
  175. human = temp2:findFirstChildOfClass("Humanoid")
  176. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  177. if (temp.Position - pos).magnitude < dist then
  178. table.insert(torso,temp)
  179. dist = (temp.Position - pos).magnitude
  180. end
  181. end
  182. end
  183. end
  184. return torso
  185. end
  186.  
  187. ----------------------------------------------------------------------------
  188.  
  189. function checkIfNotPlayer(model)
  190. if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then
  191. return true
  192. else
  193. return false
  194. end
  195. end
  196.  
  197. ----------------------------------------------------------------------------
  198.  
  199. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  200.  
  201. local wld = Instance.new("Weld", wp1)
  202.  
  203. wld.Part0 = wp0
  204.  
  205. wld.Part1 = wp1
  206.  
  207. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  208.  
  209. return wld
  210.  
  211. end
  212.  
  213. function weld(model)
  214. local parts,last = {}
  215. local function scan(parent)
  216. for _,v in pairs(parent:GetChildren()) do
  217. if (v:IsA("BasePart")) then
  218. if (last) then
  219. local w = Instance.new("Weld")
  220. w.Name = ("%s_Weld"):format(v.Name)
  221. w.Part0,w.Part1 = last,v
  222. w.C0 = last.CFrame:inverse()
  223. w.C1 = v.CFrame:inverse()
  224. w.Parent = last
  225. end
  226. last = v
  227. table.insert(parts,v)
  228. end
  229. scan(v)
  230. end
  231. end
  232. scan(model)
  233. for _,v in pairs(parts) do
  234. v.Anchored = false
  235. v.Locked = true
  236. v.Anchored = false
  237. v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  238. v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  239. v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  240. v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  241. v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  242. v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  243. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0)
  244. end
  245. end
  246.  
  247. ----------------------------------------------------------------------------
  248.  
  249. function calculate(part,asd)
  250. local Head = hed
  251. local RightShoulder = asd
  252. local RightArm = part
  253. local MousePosition = mouse.Hit.p
  254. local ToMouse = (MousePosition - Head.Position).unit
  255. local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
  256. local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0)))
  257. local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
  258. local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
  259. local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
  260. if tostring(LateralAngle) == "-1.#IND" then
  261. LateralAngle = 0
  262. end
  263. local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
  264. if LateralAngle > (math.pi / 2) then
  265. LateralAngle = (math.pi / 2)
  266. local Torso = root
  267. local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p)
  268. if Point.Z > 0 then
  269. if Point.X > -0 and RightArm == rarm then
  270. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0)
  271. elseif Point.X < 0 and RightArm == rarm then
  272. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0)
  273. end
  274. end
  275. end
  276. if Cross.Y < 0 then
  277. LateralAngle = -LateralAngle
  278. end
  279. return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
  280. end
  281.  
  282. ----------------------------------------------------------------------------
  283.  
  284. function sound(id,position,vol,pitch,start,finish)
  285. coroutine.resume(coroutine.create(function()
  286.  
  287. local part = Instance.new("Part",workspace)
  288. part.Position = position
  289. part.Size = Vector3.new(0,0,0)
  290. part.CanCollide = false
  291. part.Transparency = 1
  292.  
  293. local sound = Instance.new("Sound",part)
  294.  
  295. sound.SoundId = "rbxassetid://"..id
  296.  
  297. repeat rs:wait() until sound.IsLoaded
  298.  
  299. if vol ~= nil then
  300. sound.Volume = vol
  301. end
  302.  
  303. if pitch ~= nil then
  304. sound.PlaybackSpeed = pitch
  305. end
  306.  
  307. if start ~= nil then
  308. sound.TimePosition = start
  309. end
  310.  
  311. if finish ~= nil then
  312. debris:AddItem(part,finish-start)
  313. else
  314. debris:AddItem(part,sound.TimeLength)
  315. end
  316.  
  317. sound:Play()
  318.  
  319. return sound
  320.  
  321. end))
  322. end
  323.  
  324. ----------------------------------------------------------------------------
  325.  
  326. function computeDirection(vec)
  327. local lenSquared = vec.magnitude * vec.magnitude
  328. local invSqrt = 1 / math.sqrt(lenSquared)
  329. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  330. end
  331.  
  332. ----------------------------------------------------------------------------
  333.  
  334. local shaking = 0
  335. function shake(num) if num > shaking then shaking = num end end
  336. game:GetService("RunService").RenderStepped:connect(function()
  337. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100)
  338. if shaking > 0 then shaking = shaking - 1 else shaking = 0 end
  339. end)
  340.  
  341. plr = game:GetService("Players").LocalPlayer
  342. DebrisModel = Instance.new("Model",plr.Character)
  343. DebrisModel.Name = "DebrisModel"
  344.  
  345. function Effect(mesh,size,transparency,material,color,position,rotation,positionchange,sizechange,rotationchange,transparencychange,acceleration)
  346.  
  347. local part = Instance.new("Part",DebrisModel)
  348. part.Anchored = true
  349. part.CanCollide = false
  350. part.Size = Vector3.new(1,1,1)
  351. part.Transparency = transparency
  352. part.Material = material
  353. part.Color = color
  354. part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z))
  355.  
  356. local partmesh = Instance.new("SpecialMesh",part)
  357. if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end
  358. partmesh.Scale = size
  359.  
  360. local pvalue = Instance.new("Vector3Value",part)
  361. pvalue.Name = "Position"
  362. pvalue.Value = positionchange
  363.  
  364. local svalue = Instance.new("Vector3Value",part)
  365. svalue.Name = "Size"
  366. svalue.Value = sizechange
  367.  
  368. local rvalue = Instance.new("Vector3Value",part)
  369. rvalue.Name = "Rotation"
  370. rvalue.Value = rotationchange
  371.  
  372. local tvalue = Instance.new("NumberValue",part)
  373. tvalue.Name = "Transparency"
  374. tvalue.Value = transparencychange
  375.  
  376. local avalue = Instance.new("NumberValue",part)
  377. avalue.Name = "Acceleration"
  378. avalue.Value = acceleration
  379.  
  380. part.Name = "EFFECT"
  381.  
  382. return part
  383.  
  384. end
  385.  
  386. game:GetService("RunService").RenderStepped:connect(function()
  387. coroutine.resume(coroutine.create(function()
  388.  
  389. if not plr.Character:FindFirstChild("DebrisModel") then
  390. DebrisModel = Instance.new("Model",plr.Character)
  391. DebrisModel.Name = "DebrisModel"
  392. end
  393.  
  394. for i,v in pairs(DebrisModel:GetChildren()) do
  395. if v:IsA("BasePart") and v.Name == "EFFECT" then
  396. local pvalue = v:FindFirstChild("Position").Value
  397. local svalue = v:FindFirstChild("Size").Value
  398. local rvalue = v:FindFirstChild("Rotation").Value
  399. local tvalue = v:FindFirstChild("Transparency").Value
  400. local avalue = v:FindFirstChild("Acceleration").Value
  401. local mesh = v:FindFirstChild("Mesh")
  402. mesh.Scale = mesh.Scale + svalue
  403. v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue)
  404. v.Transparency = v.Transparency + tvalue
  405. v.CFrame = CFrame.new(pvalue)*v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z))
  406. if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then
  407. v:Destroy()
  408. end
  409. end
  410. end
  411.  
  412. end))
  413. end)
  414.  
  415. ----------------------------------------------------------------------------
  416. skin_color = BrickColor.new("Really black")
  417. p:ClearCharacterAppearance()
  418. hed:WaitForChild("face"):Destroy()
  419.  
  420. ----------------------------------------------------------------------------
  421.  
  422. local size = 1
  423.  
  424. newWeld(torso, larm, -1.5, 0.5, 0)
  425. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  426. newWeld(torso, rarm, 1.5, 0.5, 0)
  427. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  428. newWeld(torso, hed, 0, 1.5, 0)
  429. newWeld(torso, lleg, -0.5, -1, 0)
  430. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  431. newWeld(torso, rleg, 0.5, -1, 0)
  432. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  433. newWeld(root, torso, 0, -1, 0)
  434. torso.Weld.C1 = CFrame.new(0, -1, 0)
  435.  
  436. emitters={}
  437.  
  438. ----------------------------------------------------------------------------------------
  439.  
  440. Model0 = Instance.new("Model")
  441. Part1 = Instance.new("Part")
  442. Part2 = Instance.new("Part")
  443. Part3 = Instance.new("Part")
  444. Part4 = Instance.new("Part")
  445. Part5 = Instance.new("Part")
  446. SpecialMesh6 = Instance.new("SpecialMesh")
  447. Part7 = Instance.new("Part")
  448. SpecialMesh8 = Instance.new("SpecialMesh")
  449. Part9 = Instance.new("Part")
  450. Part10 = Instance.new("Part")
  451. Part11 = Instance.new("Part")
  452. Model0.Name = "3"
  453. Model0.Parent = char
  454. Part1.Parent = Model0
  455. Part1.Material = Enum.Material.Neon
  456. Part1.Anchored = true
  457. Part1.CanCollide = false
  458. Part1.Size = Vector3.new(1.60000002, 0.400000006, 0.100000001)
  459. Part1.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  460. Part1.BottomSurface = Enum.SurfaceType.Smooth
  461. Part1.TopSurface = Enum.SurfaceType.Smooth
  462. Part1.Position = Vector3.new(-22.6299973, 18, 15.5)
  463. Part1.Color = Color3.new(1, 1, 1)
  464. Part2.Parent = Model0
  465. Part2.Material = Enum.Material.Neon
  466. Part2.Anchored = true
  467. Part2.CanCollide = false
  468. Part2.Size = Vector3.new(1.62000012, 0.419999987, 0.0800000057)
  469. Part2.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  470. Part2.BottomSurface = Enum.SurfaceType.Smooth
  471. Part2.TopSurface = Enum.SurfaceType.Smooth
  472. Part2.Position = Vector3.new(-22.6299973, 18, 15.5)
  473. Part2.Color = Color3.new
  474. Part3.Parent = Model0
  475. Part3.Material = Enum.Material.Neon
  476. Part3.Anchored = true
  477. Part3.CanCollide = false
  478. Part3.Size = Vector3.new(1.10000002, 0.320000023, 0.0800000057)
  479. Part3.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  480. Part3.BottomSurface = Enum.SurfaceType.Smooth
  481. Part3.TopSurface = Enum.SurfaceType.Smooth
  482. Part3.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  483. Part3.Color = Color3.new(1, 1, 1)
  484. Part4.Parent = Model0
  485. Part4.Material = Enum.Material.Neon
  486. Part4.Rotation = Vector3.new(-180, 0, -18.4300003)
  487. Part4.Anchored = true
  488. Part4.CanCollide = false
  489. Part4.Size = Vector3.new(0.316227764, 0.284604996, 0.100000001)
  490. Part4.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  491. Part4.BottomSurface = Enum.SurfaceType.Smooth
  492. Part4.TopSurface = Enum.SurfaceType.Smooth
  493. Part4.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  494. Part4.Color = Color3.new(1, 1, 1)
  495. Part5.Parent = Model0
  496. Part5.Material = Enum.Material.Neon
  497. Part5.Rotation = Vector3.new(-180, 90, 0)
  498. Part5.Anchored = true
  499. Part5.CanCollide = false
  500. Part5.Size = Vector3.new(0.0799999461, 0.320000023, 1.05000007)
  501. Part5.CFrame = CFrame.new(-25.0549965, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  502. Part5.BottomSurface = Enum.SurfaceType.Smooth
  503. Part5.TopSurface = Enum.SurfaceType.Smooth
  504. Part5.Position = Vector3.new(-25.0549965, 17.9500008, 15.5)
  505. Part5.Color = Color3.new(1, 1, 1)
  506. SpecialMesh6.Parent = Part5
  507. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  508. Part7.Parent = Model0
  509. Part7.Material = Enum.Material.Neon
  510. Part7.Rotation = Vector3.new(-180, 90, 0)
  511. Part7.Anchored = true
  512. Part7.CanCollide = false
  513. Part7.Size = Vector3.new(0.0999999419, 0.300000012, 1)
  514. Part7.CFrame = CFrame.new(-25.0299969, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  515. Part7.BottomSurface = Enum.SurfaceType.Smooth
  516. Part7.TopSurface = Enum.SurfaceType.Smooth
  517. Part7.Position = Vector3.new(-25.0299969, 17.9500008, 15.5)
  518. Part7.Color = Color3.new(1, 1, 1)
  519. SpecialMesh8.Parent = Part7
  520. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  521. Part9.Parent = Model0
  522. Part9.Material = Enum.Material.Neon
  523. Part9.Anchored = true
  524. Part9.CanCollide = false
  525. Part9.Size = Vector3.new(1.10000002, 0.300000012, 0.100000001)
  526. Part9.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  527. Part9.BottomSurface = Enum.SurfaceType.Smooth
  528. Part9.TopSurface = Enum.SurfaceType.Smooth
  529. Part9.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  530. Part9.Color = Color3.new(1, 1, 1)
  531. Part10.Name = "asd"
  532. Part10.Parent = Model0
  533. Part10.Material = Enum.Material.Neon
  534. Part10.Transparency = 1
  535. Part10.Anchored = true
  536. Part10.CanCollide = false
  537. Part10.Size = Vector3.new(0.400000006, 0.400000006, 0.120000005)
  538. Part10.CFrame = CFrame.new(-22.0299969, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  539. Part10.BottomSurface = Enum.SurfaceType.Smooth
  540. Part10.TopSurface = Enum.SurfaceType.Smooth
  541. Part10.Position = Vector3.new(-22.0299969, 18, 15.5)
  542. Part10.Color = Color3.new(1, 1, 1)
  543. Part11.Parent = Model0
  544. Part11.Material = Enum.Material.Neon
  545. Part11.Rotation = Vector3.new(-180, 0, -18.4300003)
  546. Part11.Anchored = true
  547. Part11.CanCollide = false
  548. Part11.Size = Vector3.new(0.316227764, 0.304604977, 0.0800000057)
  549. Part11.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  550. Part11.BottomSurface = Enum.SurfaceType.Smooth
  551. Part11.TopSurface = Enum.SurfaceType.Smooth
  552. Part11.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  553. Part11.Color = Color3.new(1, 1, 1)
  554. weld(Model0)
  555. Model1 = Model0:Clone()
  556. Model1.Parent = char
  557. l1=newWeld(torso,Model0.asd,-0.8,0.8,0.5)
  558. r1=newWeld(torso,Model1.asd,0.8,0.8,0.5)
  559. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  560.  
  561. Model0 = Instance.new("Model")
  562. Part1 = Instance.new("Part")
  563. Part2 = Instance.new("Part")
  564. SpecialMesh3 = Instance.new("SpecialMesh")
  565. Part4 = Instance.new("Part")
  566. Part5 = Instance.new("Part")
  567. SpecialMesh6 = Instance.new("SpecialMesh")
  568. Part7 = Instance.new("Part")
  569. Part8 = Instance.new("Part")
  570. Part9 = Instance.new("Part")
  571. Part10 = Instance.new("Part")
  572. Part11 = Instance.new("Part")
  573. Model0.Name = "2"
  574. Model0.Parent = char
  575. Part1.Parent = Model0
  576. Part1.Material = Enum.Material.Neon
  577. Part1.Rotation = Vector3.new(-180, 0, -18.4300003)
  578. Part1.Anchored = true
  579. Part1.CanCollide = false
  580. Part1.Size = Vector3.new(0.252982229, 0.227684006, 0.0800000057)
  581. Part1.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  582. Part1.BottomSurface = Enum.SurfaceType.Smooth
  583. Part1.TopSurface = Enum.SurfaceType.Smooth
  584. Part1.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  585. Part1.Color = Color3.new(0, 0, 0)
  586. Part2.Parent = Model0
  587. Part2.Material = Enum.Material.Neon
  588. Part2.Rotation = Vector3.new(-180, 90, 0)
  589. Part2.Anchored = true
  590. Part2.CanCollide = false
  591. Part2.Size = Vector3.new(0.0799999535, 0.24000001, 0.800000012)
  592. Part2.CFrame = CFrame.new(-24.7639961, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  593. Part2.BottomSurface = Enum.SurfaceType.Smooth
  594. Part2.TopSurface = Enum.SurfaceType.Smooth
  595. Part2.Position = Vector3.new(-24.7639961, 15.960001, 15.75)
  596. Part2.Color = Color3.new(0, 0, 0)
  597. SpecialMesh3.Parent = Part2
  598. SpecialMesh3.MeshType = Enum.MeshType.Wedge
  599. Part4.Parent = Model0
  600. Part4.Material = Enum.Material.Neon
  601. Part4.Anchored = true
  602. Part4.CanCollide = false
  603. Part4.Size = Vector3.new(1.29600012, 0.335999995, 0.064000003)
  604. Part4.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  605. Part4.BottomSurface = Enum.SurfaceType.Smooth
  606. Part4.TopSurface = Enum.SurfaceType.Smooth
  607. Part4.Position = Vector3.new(-22.843998, 16, 15.75)
  608. Part4.Color = Color3.new(0, 0, 0)
  609. Part5.Parent = Model0
  610. Part5.Material = Enum.Material.Neon
  611. Part5.Rotation = Vector3.new(-180, 90, 0)
  612. Part5.Anchored = true
  613. Part5.CanCollide = false
  614. Part5.Size = Vector3.new(0.0639999583, 0.256000012, 0.840000093)
  615. Part5.CFrame = CFrame.new(-24.7839966, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  616. Part5.BottomSurface = Enum.SurfaceType.Smooth
  617. Part5.TopSurface = Enum.SurfaceType.Smooth
  618. Part5.Position = Vector3.new(-24.7839966, 15.960001, 15.75)
  619. Part5.Color = Color3.new(0, 0, 0)
  620. SpecialMesh6.Parent = Part5
  621. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  622. Part7.Parent = Model0
  623. Part7.Material = Enum.Material.Neon
  624. Part7.Anchored = true
  625. Part7.CanCollide = false
  626. Part7.Size = Vector3.new(0.880000055, 0.256000012, 0.064000003)
  627. Part7.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  628. Part7.BottomSurface = Enum.SurfaceType.Smooth
  629. Part7.TopSurface = Enum.SurfaceType.Smooth
  630. Part7.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  631. Part7.Color = Color3.new(0, 0, 0)
  632. Part8.Parent = Model0
  633. Part8.Material = Enum.Material.Neon
  634. Part8.Rotation = Vector3.new(-180, 0, -18.4300003)
  635. Part8.Anchored = true
  636. Part8.CanCollide = false
  637. Part8.Size = Vector3.new(0.252982229, 0.243683979, 0.064000003)
  638. Part8.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  639. Part8.BottomSurface = Enum.SurfaceType.Smooth
  640. Part8.TopSurface = Enum.SurfaceType.Smooth
  641. Part8.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  642. Part8.Color = Color3.new(0, 0, 0)
  643. Part9.Parent = Model0
  644. Part9.Material = Enum.Material.Neon
  645. Part9.Anchored = true
  646. Part9.CanCollide = false
  647. Part9.Size = Vector3.new(0.880000055, 0.24000001, 0.0800000057)
  648. Part9.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  649. Part9.BottomSurface = Enum.SurfaceType.Smooth
  650. Part9.TopSurface = Enum.SurfaceType.Smooth
  651. Part9.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  652. Part9.Color = Color3.new(0, 0, 0)
  653. Part10.Parent = Model0
  654. Part10.Material = Enum.Material.Neon
  655. Part10.Anchored = true
  656. Part10.CanCollide = false
  657. Part10.Size = Vector3.new(1.28000009, 0.320000023, 0.0800000057)
  658. Part10.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  659. Part10.BottomSurface = Enum.SurfaceType.Smooth
  660. Part10.TopSurface = Enum.SurfaceType.Smooth
  661. Part10.Position = Vector3.new(-22.843998, 16, 15.75)
  662. Part10.Color = Color3.new(0, 0, 0)
  663. Part11.Name = "asd"
  664. Part11.Parent = Model0
  665. Part11.Material = Enum.Material.Neon
  666. Part11.Transparency = 1
  667. Part11.Anchored = true
  668. Part11.CanCollide = false
  669. Part11.Size = Vector3.new(0.320000023, 0.320000023, 0.0960000083)
  670. Part11.CFrame = CFrame.new(-22.3639965, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  671. Part11.BottomSurface = Enum.SurfaceType.Smooth
  672. Part11.TopSurface = Enum.SurfaceType.Smooth
  673. Part11.Position = Vector3.new(-22.3639965, 16, 15.75)
  674. Part11.Color = Color3.new(0, 0, 0)
  675. weld(Model0)
  676. Model1 = Model0:Clone()
  677. Model1.Parent = char
  678. l2=newWeld(torso,Model0.asd,-0.8,0.6,0.5)
  679. r2=newWeld(torso,Model1.asd,0.8,0.6,0.5)
  680. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  681.  
  682. Model0 = Instance.new("Model")
  683. Part1 = Instance.new("Part")
  684. Part2 = Instance.new("Part")
  685. Part3 = Instance.new("Part")
  686. Part4 = Instance.new("Part")
  687. SpecialMesh5 = Instance.new("SpecialMesh")
  688. Part6 = Instance.new("Part")
  689. Part7 = Instance.new("Part")
  690. Part8 = Instance.new("Part")
  691. SpecialMesh9 = Instance.new("SpecialMesh")
  692. Part10 = Instance.new("Part")
  693. Part11 = Instance.new("Part")
  694. Model0.Name = "1"
  695. Model0.Parent = char
  696. Part1.Parent = Model0
  697. Part1.Material = Enum.Material.Neon
  698. Part1.Anchored = true
  699. Part1.CanCollide = false
  700. Part1.Size = Vector3.new(0.704000056, 0.192000017, 0.064000003)
  701. Part1.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  702. Part1.BottomSurface = Enum.SurfaceType.Smooth
  703. Part1.TopSurface = Enum.SurfaceType.Smooth
  704. Part1.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  705. Part1.Color = Color3.new(1, 1, 1)
  706. Part2.Parent = Model0
  707. Part2.Material = Enum.Material.Neon
  708. Part2.Rotation = Vector3.new(-180, 0, -18.4300003)
  709. Part2.Anchored = true
  710. Part2.CanCollide = false
  711. Part2.Size = Vector3.new(0.202385783, 0.194947183, 0.0512000024)
  712. Part2.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  713. Part2.BottomSurface = Enum.SurfaceType.Smooth
  714. Part2.TopSurface = Enum.SurfaceType.Smooth
  715. Part2.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  716. Part2.Color = Color3.new(0, 0, 0)
  717. Part3.Parent = Model0
  718. Part3.Material = Enum.Material.Neon
  719. Part3.Rotation = Vector3.new(-180, 0, -18.4300003)
  720. Part3.Anchored = true
  721. Part3.CanCollide = false
  722. Part3.Size = Vector3.new(0.202385783, 0.182147205, 0.064000003)
  723. Part3.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  724. Part3.BottomSurface = Enum.SurfaceType.Smooth
  725. Part3.TopSurface = Enum.SurfaceType.Smooth
  726. Part3.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  727. Part3.Color = Color3.new(1, 1, 1)
  728. Part4.Parent = Model0
  729. Part4.Material = Enum.Material.Neon
  730. Part4.Rotation = Vector3.new(-180, 90, 0)
  731. Part4.Anchored = true
  732. Part4.CanCollide = false
  733. Part4.Size = Vector3.new(0.0639999658, 0.192000017, 0.640000045)
  734. Part4.CFrame = CFrame.new(-24.5511971, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  735. Part4.BottomSurface = Enum.SurfaceType.Smooth
  736. Part4.TopSurface = Enum.SurfaceType.Smooth
  737. Part4.Position = Vector3.new(-24.5511971, 13.9680004, 15.75)
  738. Part4.Color = Color3.new(0, 0, 0)
  739. SpecialMesh5.Parent = Part4
  740. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  741. Part6.Parent = Model0
  742. Part6.Material = Enum.Material.Neon
  743. Part6.Anchored = true
  744. Part6.CanCollide = false
  745. Part6.Size = Vector3.new(1.03680015, 0.26879999, 0.0512000024)
  746. Part6.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  747. Part6.BottomSurface = Enum.SurfaceType.Smooth
  748. Part6.TopSurface = Enum.SurfaceType.Smooth
  749. Part6.Position = Vector3.new(-23.0151978, 14, 15.75)
  750. Part6.Color = Color3.new(1, 1, 1)
  751. Part7.Name = "asd"
  752. Part7.Parent = Model0
  753. Part7.Material = Enum.Material.Neon
  754. Part7.Transparency = 1
  755. Part7.Anchored = true
  756. Part7.CanCollide = false
  757. Part7.Size = Vector3.new(0.256000012, 0.256000012, 0.0768000111)
  758. Part7.CFrame = CFrame.new(-22.631197, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  759. Part7.BottomSurface = Enum.SurfaceType.Smooth
  760. Part7.TopSurface = Enum.SurfaceType.Smooth
  761. Part7.Position = Vector3.new(-22.631197, 14, 15.75)
  762. Part7.Color = Color3.new(0, 0, 0)
  763. Part8.Parent = Model0
  764. Part8.Material = Enum.Material.Neon
  765. Part8.Rotation = Vector3.new(-180, 90, 0)
  766. Part8.Anchored = true
  767. Part8.CanCollide = false
  768. Part8.Size = Vector3.new(0.0511999689, 0.20480001, 0.67200011)
  769. Part8.CFrame = CFrame.new(-24.5671959, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  770. Part8.BottomSurface = Enum.SurfaceType.Smooth
  771. Part8.TopSurface = Enum.SurfaceType.Smooth
  772. Part8.Position = Vector3.new(-24.5671959, 13.9680004, 15.75)
  773. Part8.Color = Color3.new(1, 1, 1)
  774. SpecialMesh9.Parent = Part8
  775. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  776. Part10.Parent = Model0
  777. Part10.Material = Enum.Material.Neon
  778. Part10.Anchored = true
  779. Part10.CanCollide = false
  780. Part10.Size = Vector3.new(1.02400005, 0.256000012, 0.064000003)
  781. Part10.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  782. Part10.BottomSurface = Enum.SurfaceType.Smooth
  783. Part10.TopSurface = Enum.SurfaceType.Smooth
  784. Part10.Position = Vector3.new(-23.0151978, 14, 15.75)
  785. Part10.Color = Color3.new(0, 0, 0)
  786. Part11.Parent = Model0
  787. Part11.Material = Enum.Material.Neon
  788. Part11.Anchored = true
  789. Part11.CanCollide = false
  790. Part11.Size = Vector3.new(0.704000056, 0.20480001, 0.0512000024)
  791. Part11.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  792. Part11.BottomSurface = Enum.SurfaceType.Smooth
  793. Part11.TopSurface = Enum.SurfaceType.Smooth
  794. Part11.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  795. Part11.Color = Color3.new(1, 1, 1)
  796. weld(Model0)
  797. Model1 = Model0:Clone()
  798. Model1.Parent = char
  799. l3=newWeld(torso,Model0.asd,-0.8,0.4,0.5)
  800. r3=newWeld(torso,Model1.asd,0.8,0.4,0.5)
  801. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  802.  
  803. Model0 = Instance.new("Model")
  804. Part1 = Instance.new("Part")
  805. SpecialMesh2 = Instance.new("SpecialMesh")
  806. Part3 = Instance.new("Part")
  807. Part4 = Instance.new("Part")
  808. SpecialMesh5 = Instance.new("SpecialMesh")
  809. Part6 = Instance.new("Part")
  810. SpecialMesh7 = Instance.new("SpecialMesh")
  811. Part8 = Instance.new("Part")
  812. SpecialMesh9 = Instance.new("SpecialMesh")
  813. Part10 = Instance.new("Part")
  814. Part11 = Instance.new("Part")
  815. SpecialMesh12 = Instance.new("SpecialMesh")
  816. Model0.Parent = char
  817. Part1.Parent = Model0
  818. Part1.Rotation = Vector3.new(0, 90, 0)
  819. Part1.Anchored = true
  820. Part1.CanCollide = false
  821. Part1.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  822. Part1.CFrame = CFrame.new(-40.6850014, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  823. Part1.BottomSurface = Enum.SurfaceType.Smooth
  824. Part1.TopSurface = Enum.SurfaceType.Smooth
  825. Part1.Position = Vector3.new(-40.6850014, 7.97090054, 29)
  826. Part1.Color = Color3.new(0, 0, 0)
  827. SpecialMesh2.Parent = Part1
  828. SpecialMesh2.MeshType = Enum.MeshType.Cylinder
  829. Part3.Parent = Model0
  830. Part3.Rotation = Vector3.new(0, 90, 0)
  831. Part3.Anchored = true
  832. Part3.CanCollide = false
  833. Part3.Size = Vector3.new(0.42840001, 0.447300076, 1.52460003)
  834. Part3.CFrame = CFrame.new(-41, 7.74725056, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  835. Part3.BottomSurface = Enum.SurfaceType.Smooth
  836. Part3.TopSurface = Enum.SurfaceType.Smooth
  837. Part3.Position = Vector3.new(-41, 7.74725056, 29)
  838. Part3.Color = Color3.new(1, 1, 1)
  839. Part4.Parent = Model0
  840. Part4.Rotation = Vector3.new(0, 90, 0)
  841. Part4.Anchored = true
  842. Part4.CanCollide = false
  843. Part4.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  844. Part4.CFrame = CFrame.new(-41.3149986, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  845. Part4.BottomSurface = Enum.SurfaceType.Smooth
  846. Part4.TopSurface = Enum.SurfaceType.Smooth
  847. Part4.Position = Vector3.new(-41.3149986, 7.97090054, 29)
  848. Part4.Color = Color3.new(0, 0, 0)
  849. SpecialMesh5.Parent = Part4
  850. SpecialMesh5.MeshType = Enum.MeshType.Cylinder
  851. Part6.Parent = Model0
  852. Part6.Anchored = true
  853. Part6.CanCollide = false
  854. Part6.Size = Vector3.new(1.71360004, 0.504000008, 0.504000008)
  855. Part6.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  856. Part6.BottomSurface = Enum.SurfaceType.Smooth
  857. Part6.TopSurface = Enum.SurfaceType.Smooth
  858. Part6.Position = Vector3.new(-41, 7.61180019, 29)
  859. Part6.Color = Color3.new(1, 1, 1)
  860. SpecialMesh7.Parent = Part6
  861. SpecialMesh7.MeshType = Enum.MeshType.Cylinder
  862. Part8.Name = "asd"
  863. Part8.Parent = Model0
  864. Part8.Transparency = 1
  865. Part8.Anchored = true
  866. Part8.CanCollide = false
  867. Part8.Size = Vector3.new(2.51999998, 1.25999999, 1.25999999)
  868. Part8.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  869. Part8.BottomSurface = Enum.SurfaceType.Smooth
  870. Part8.TopSurface = Enum.SurfaceType.Smooth
  871. Part8.Position = Vector3.new(-41, 7.61180019, 29)
  872. SpecialMesh9.Parent = Part8
  873. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  874. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  875. Part10.Parent = Model0
  876. Part10.Rotation = Vector3.new(0, 90, 0)
  877. Part10.Anchored = true
  878. Part10.CanCollide = false
  879. Part10.Size = Vector3.new(0.42840001, 0.894600153, 0.630000055)
  880. Part10.CFrame = CFrame.new(-41, 7.97089958, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  881. Part10.BottomSurface = Enum.SurfaceType.Smooth
  882. Part10.TopSurface = Enum.SurfaceType.Smooth
  883. Part10.Position = Vector3.new(-41, 7.97089958, 29)
  884. Part10.Color = Color3.new(0, 0, 0)
  885. Part11.Parent = Model0
  886. Part11.Material = Enum.Material.Neon
  887. Part11.Anchored = true
  888. Part11.CanCollide = false
  889. Part11.Size = Vector3.new(1.73879993, 0.453599989, 0.453599989)
  890. Part11.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  891. Part11.BottomSurface = Enum.SurfaceType.Smooth
  892. Part11.TopSurface = Enum.SurfaceType.Smooth
  893. Part11.Position = Vector3.new(-41, 7.61180019, 29)
  894. Part11.Color = Color3.new(1, 1, 1)
  895. SpecialMesh12.Parent = Part11
  896. SpecialMesh12.MeshType = Enum.MeshType.Cylinder
  897. weld(Model0)
  898. newWeld(hed,Model0.asd,0,0.15,0)
  899.  
  900. Model0 = Instance.new("Model")
  901. Part1 = Instance.new("Part")
  902. Part2 = Instance.new("Part")
  903. Part3 = Instance.new("Part")
  904. Part4 = Instance.new("Part")
  905. Model0.Parent = char
  906. Part1.Parent = Model0
  907. Part1.Anchored = true
  908. Part1.CanCollide = false
  909. Part1.Size = Vector3.new(1.01999998, 1.20000005, 1.01999998)
  910. Part1.CFrame = CFrame.new(-126, 27.1849995, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  911. Part1.BottomSurface = Enum.SurfaceType.Smooth
  912. Part1.TopSurface = Enum.SurfaceType.Smooth
  913. Part1.Position = Vector3.new(-126, 27.1849995, 11)
  914. Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  915. Part2.Name = "asd"
  916. Part2.Parent = Model0
  917. Part2.Transparency = 1
  918. Part2.Anchored = true
  919. Part2.CanCollide = false
  920. Part2.Size = Vector3.new(1, 2, 1)
  921. Part2.CFrame = CFrame.new(-126, 27.5949993, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  922. Part2.BottomSurface = Enum.SurfaceType.Smooth
  923. Part2.TopSurface = Enum.SurfaceType.Smooth
  924. Part2.Position = Vector3.new(-126, 27.5949993, 11)
  925. Part3.Parent = Model0
  926. Part3.Anchored = true
  927. Part3.CanCollide = false
  928. Part3.Size = Vector3.new(1.01999998, 0.0799999833, 0.289999962)
  929. Part3.CFrame = CFrame.new(-126, 26.5450001, 10.6350002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  930. Part3.BottomSurface = Enum.SurfaceType.Smooth
  931. Part3.TopSurface = Enum.SurfaceType.Smooth
  932. Part3.Position = Vector3.new(-126, 26.5450001, 10.6350002)
  933. Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
  934. Part4.Parent = Model0
  935. Part4.Anchored = true
  936. Part4.CanCollide = false
  937. Part4.Size = Vector3.new(1.01999998, 0.0799999833, 0.590000033)
  938. Part4.CFrame = CFrame.new(-126, 26.5450001, 11.2150002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  939. Part4.BottomSurface = Enum.SurfaceType.Smooth
  940. Part4.TopSurface = Enum.SurfaceType.Smooth
  941. Part4.Position = Vector3.new(-126, 26.5450001, 11.2150002)
  942. Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  943. weld(Model0)
  944. Model1 = Model0:Clone()
  945. Model1.Parent = char
  946. newWeld(lleg,Model0.asd,0,0,0)
  947. newWeld(rleg,Model1.asd,0,0,0)
  948. Model0.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  949. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  950.  
  951. Model0 = Instance.new("Model")
  952. WedgePart1 = Instance.new("WedgePart")
  953. WedgePart2 = Instance.new("WedgePart")
  954. WedgePart3 = Instance.new("WedgePart")
  955. WedgePart4 = Instance.new("WedgePart")
  956. WedgePart5 = Instance.new("WedgePart")
  957. WedgePart6 = Instance.new("WedgePart")
  958. WedgePart7 = Instance.new("WedgePart")
  959. Part8 = Instance.new("Part")
  960. WedgePart9 = Instance.new("WedgePart")
  961. WedgePart10 = Instance.new("WedgePart")
  962. Part11 = Instance.new("Part")
  963. Part12 = Instance.new("Part")
  964. WedgePart13 = Instance.new("WedgePart")
  965. Model0.Parent = char
  966. WedgePart1.Name = "Part"
  967. WedgePart1.Parent = Model0
  968. WedgePart1.Material = Enum.Material.Neon
  969. WedgePart1.Rotation = Vector3.new(-108, 0, -180)
  970. WedgePart1.Anchored = true
  971. WedgePart1.CanCollide = false
  972. WedgePart1.FormFactor = Enum.FormFactor.Custom
  973. WedgePart1.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  974. WedgePart1.CFrame = CFrame.new(-96.4881439, 27.3141098, 11.1037397, -1, 1.92567839e-07, -1.35075409e-08, 4.66602721e-08, 0.309017152, 0.951056719, 1.87316914e-07, 0.951056778, -0.309017181)
  975. WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
  976. WedgePart1.Position = Vector3.new(-96.4881439, 27.3141098, 11.1037397)
  977. WedgePart1.Color = Color3.new(0, 0, 0)
  978. WedgePart2.Name = "Part"
  979. WedgePart2.Parent = Model0
  980. WedgePart2.Material = Enum.Material.Neon
  981. WedgePart2.Rotation = Vector3.new(-144, 0, 0)
  982. WedgePart2.Anchored = true
  983. WedgePart2.CanCollide = false
  984. WedgePart2.FormFactor = Enum.FormFactor.Custom
  985. WedgePart2.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  986. WedgePart2.CFrame = CFrame.new(-96.4881439, 27.2292633, 10.9869566, 1, 1.25302876e-07, -3.53632679e-08, 1.22158227e-07, -0.809017241, 0.587785363, 4.50418014e-08, -0.587785423, -0.809017301)
  987. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  988. WedgePart2.Position = Vector3.new(-96.4881439, 27.2292633, 10.9869566)
  989. WedgePart2.Color = Color3.new(1, 1, 1)
  990. WedgePart3.Name = "Part"
  991. WedgePart3.Parent = Model0
  992. WedgePart3.Material = Enum.Material.Neon
  993. WedgePart3.Rotation = Vector3.new(144, 0, 0)
  994. WedgePart3.Anchored = true
  995. WedgePart3.CanCollide = false
  996. WedgePart3.FormFactor = Enum.FormFactor.Custom
  997. WedgePart3.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  998. WedgePart3.CFrame = CFrame.new(-96.4881439, 27.2702789, 11.0894966, 1, 1.76688729e-07, -3.53633034e-08, 1.22158212e-07, -0.809017181, -0.587785423, -1.32464464e-07, 0.587785482, -0.809017241)
  999. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  1000. WedgePart3.Position = Vector3.new(-96.4881439, 27.2702789, 11.0894966)
  1001. WedgePart3.Color = Color3.new(0, 0, 0)
  1002. WedgePart4.Name = "Part"
  1003. WedgePart4.Parent = Model0
  1004. WedgePart4.Material = Enum.Material.Neon
  1005. WedgePart4.Anchored = true
  1006. WedgePart4.CanCollide = false
  1007. WedgePart4.FormFactor = Enum.FormFactor.Custom
  1008. WedgePart4.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1009. WedgePart4.CFrame = CFrame.new(-96.4881439, 27.4075661, 10.9751081, 1, 1.61467536e-14, 4.37114345e-08, 8.69356246e-15, 1.00000024, 0, -4.37113421e-08, -7.05797007e-22, 1.00000036)
  1010. WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
  1011. WedgePart4.Position = Vector3.new(-96.4881439, 27.4075661, 10.9751081)
  1012. WedgePart4.Color = Color3.new(1, 1, 1)
  1013. WedgePart5.Name = "Part"
  1014. WedgePart5.Parent = Model0
  1015. WedgePart5.Material = Enum.Material.Neon
  1016. WedgePart5.Rotation = Vector3.new(-180, 0, -180)
  1017. WedgePart5.Anchored = true
  1018. WedgePart5.CanCollide = false
  1019. WedgePart5.FormFactor = Enum.FormFactor.Custom
  1020. WedgePart5.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1021. WedgePart5.CFrame = CFrame.new(-96.4881439, 27.4075661, 11.0448904, -1, 1.61467536e-14, -4.37114345e-08, -8.69356246e-15, 1.00000024, 0, 4.37113421e-08, -7.05797007e-22, -1.00000036)
  1022. WedgePart5.BottomSurface = Enum.SurfaceType.Smooth
  1023. WedgePart5.Position = Vector3.new(-96.4881439, 27.4075661, 11.0448904)
  1024. WedgePart5.Color = Color3.new(0, 0, 0)
  1025. WedgePart6.Name = "Part"
  1026. WedgePart6.Parent = Model0
  1027. WedgePart6.Material = Enum.Material.Neon
  1028. WedgePart6.Rotation = Vector3.new(72, 0, 0)
  1029. WedgePart6.Anchored = true
  1030. WedgePart6.CanCollide = false
  1031. WedgePart6.FormFactor = Enum.FormFactor.Custom
  1032. WedgePart6.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1033. WedgePart6.CFrame = CFrame.new(-96.4881439, 27.380476, 11.0821753, 1, 1.92567839e-07, 1.35075409e-08, -4.66602721e-08, 0.309017152, -0.951056719, -1.87316914e-07, 0.951056778, 0.309017181)
  1034. WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
  1035. WedgePart6.Position = Vector3.new(-96.4881439, 27.380476, 11.0821753)
  1036. WedgePart6.Color = Color3.new(1, 1, 1)
  1037. WedgePart7.Name = "Part"
  1038. WedgePart7.Parent = Model0
  1039. WedgePart7.Material = Enum.Material.Neon
  1040. WedgePart7.Rotation = Vector3.new(-72, 0, 0)
  1041. WedgePart7.Anchored = true
  1042. WedgePart7.CanCollide = false
  1043. WedgePart7.FormFactor = Enum.FormFactor.Custom
  1044. WedgePart7.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1045. WedgePart7.CFrame = CFrame.new(-96.4881439, 27.3141098, 10.9162607, 1, 4.58507792e-08, 1.35075773e-08, -2.70151279e-08, 0.309017092, 0.951056719, 3.94326847e-08, -0.951056778, 0.309017122)
  1046. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  1047. WedgePart7.Position = Vector3.new(-96.4881439, 27.3141098, 10.9162607)
  1048. WedgePart7.Color = Color3.new(0, 0, 0)
  1049. Part8.Parent = Model0
  1050. Part8.Anchored = true
  1051. Part8.CanCollide = false
  1052. Part8.Size = Vector3.new(0.539999962, 0.149999961, 1.01999998)
  1053. Part8.CFrame = CFrame.new(-96.2506638, 27.0200005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1054. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1055. Part8.TopSurface = Enum.SurfaceType.Smooth
  1056. Part8.Position = Vector3.new(-96.2506638, 27.0200005, 11)
  1057. Part8.Color = Color3.new(1, 1, 1)
  1058. WedgePart9.Name = "Part"
  1059. WedgePart9.Parent = Model0
  1060. WedgePart9.Material = Enum.Material.Neon
  1061. WedgePart9.Rotation = Vector3.new(-36, 0, -180)
  1062. WedgePart9.Anchored = true
  1063. WedgePart9.CanCollide = false
  1064. WedgePart9.FormFactor = Enum.FormFactor.Custom
  1065. WedgePart9.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1066. WedgePart9.CFrame = CFrame.new(-96.4881439, 27.2292633, 11.0330429, -1, 1.76688729e-07, 3.53633034e-08, -1.22158212e-07, -0.809017181, 0.587785423, 1.32464464e-07, 0.587785482, 0.809017241)
  1067. WedgePart9.BottomSurface = Enum.SurfaceType.Smooth
  1068. WedgePart9.Position = Vector3.new(-96.4881439, 27.2292633, 11.0330429)
  1069. WedgePart9.Color = Color3.new(0, 0, 0)
  1070. WedgePart10.Name = "Part"
  1071. WedgePart10.Parent = Model0
  1072. WedgePart10.Material = Enum.Material.Neon
  1073. WedgePart10.Rotation = Vector3.new(108, 0, -180)
  1074. WedgePart10.Anchored = true
  1075. WedgePart10.CanCollide = false
  1076. WedgePart10.FormFactor = Enum.FormFactor.Custom
  1077. WedgePart10.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1078. WedgePart10.CFrame = CFrame.new(-96.4881439, 27.380476, 10.9378242, -1, 4.58507792e-08, -1.35075773e-08, 2.70151279e-08, 0.309017092, -0.951056719, -3.94326847e-08, -0.951056778, -0.309017122)
  1079. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  1080. WedgePart10.Position = Vector3.new(-96.4881439, 27.380476, 10.9378242)
  1081. WedgePart10.Color = Color3.new(1, 1, 1)
  1082. Part11.Parent = Model0
  1083. Part11.Anchored = true
  1084. Part11.CanCollide = false
  1085. Part11.Size = Vector3.new(1.01999998, 0.440000027, 1.01999998)
  1086. Part11.CFrame = CFrame.new(-96.0106659, 27.3150005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1087. Part11.BottomSurface = Enum.SurfaceType.Smooth
  1088. Part11.TopSurface = Enum.SurfaceType.Smooth
  1089. Part11.Position = Vector3.new(-96.0106659, 27.3150005, 11)
  1090. Part11.Color = Color3.new(0, 0, 0)
  1091. Part12.Name = "asd"
  1092. Part12.Parent = Model0
  1093. Part12.Transparency = 1
  1094. Part12.Anchored = true
  1095. Part12.CanCollide = false
  1096. Part12.Size = Vector3.new(1, 2, 1)
  1097. Part12.CFrame = CFrame.new(-96.0106659, 27.9549999, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1098. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1099. Part12.TopSurface = Enum.SurfaceType.Smooth
  1100. Part12.Position = Vector3.new(-96.0106659, 27.9549999, 11)
  1101. WedgePart13.Name = "Part"
  1102. WedgePart13.Parent = Model0
  1103. WedgePart13.Material = Enum.Material.Neon
  1104. WedgePart13.Rotation = Vector3.new(36, 0, -180)
  1105. WedgePart13.Anchored = true
  1106. WedgePart13.CanCollide = false
  1107. WedgePart13.FormFactor = Enum.FormFactor.Custom
  1108. WedgePart13.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1109. WedgePart13.CFrame = CFrame.new(-96.4881439, 27.2702789, 10.9305029, -1, 1.25302876e-07, 3.53632679e-08, -1.22158227e-07, -0.809017241, -0.587785363, -4.50418014e-08, -0.587785423, 0.809017301)
  1110. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  1111. WedgePart13.Position = Vector3.new(-96.4881439, 27.2702789, 10.9305029)
  1112. WedgePart13.Color = Color3.new(1, 1, 1)
  1113. weld(Model0)
  1114. Model1 = Model0:Clone()
  1115. Model1.Parent = char
  1116. newWeld(larm,Model0.asd,0,0,0)
  1117. newWeld(rarm,Model1.asd,0,0,0)
  1118. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  1119.  
  1120. Model0 = Instance.new("Model")
  1121. Part1 = Instance.new("Part")
  1122. SpecialMesh2 = Instance.new("SpecialMesh")
  1123. Part3 = Instance.new("Part")
  1124. Part4 = Instance.new("Part")
  1125. SpecialMesh5 = Instance.new("SpecialMesh")
  1126. Part6 = Instance.new("Part")
  1127. SpecialMesh7 = Instance.new("SpecialMesh")
  1128. Part8 = Instance.new("Part")
  1129. SpecialMesh9 = Instance.new("SpecialMesh")
  1130. Part10 = Instance.new("Part")
  1131. SpecialMesh11 = Instance.new("SpecialMesh")
  1132. Part12 = Instance.new("Part")
  1133. SpecialMesh13 = Instance.new("SpecialMesh")
  1134. Part14 = Instance.new("Part")
  1135. Part15 = Instance.new("Part")
  1136. Part16 = Instance.new("Part")
  1137. Part17 = Instance.new("Part")
  1138. Part18 = Instance.new("Part")
  1139. SpecialMesh19 = Instance.new("SpecialMesh")
  1140. Part20 = Instance.new("Part")
  1141. SpecialMesh21 = Instance.new("SpecialMesh")
  1142. Part22 = Instance.new("Part")
  1143. Model0.Parent = char
  1144. Part1.Parent = Model0
  1145. Part1.Rotation = Vector3.new(-90, 0, 90)
  1146. Part1.Anchored = true
  1147. Part1.CanCollide = false
  1148. Part1.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1149. Part1.CFrame = CFrame.new(-62.0849991, 28.1099987, 10.312499, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1150. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1151. Part1.TopSurface = Enum.SurfaceType.Smooth
  1152. Part1.Position = Vector3.new(-62.0849991, 28.1099987, 10.312499)
  1153. Part1.Color = Color3.new(0, 0, 0)
  1154. SpecialMesh2.Parent = Part1
  1155. SpecialMesh2.MeshType = Enum.MeshType.Wedge
  1156. Part3.Parent = Model0
  1157. Part3.Anchored = true
  1158. Part3.CanCollide = false
  1159. Part3.Size = Vector3.new(2.02000022, 1.16000009, 1.01999998)
  1160. Part3.CFrame = CFrame.new(-62, 28.414999, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1161. Part3.BottomSurface = Enum.SurfaceType.Smooth
  1162. Part3.TopSurface = Enum.SurfaceType.Smooth
  1163. Part3.Position = Vector3.new(-62, 28.414999, 10.8424988)
  1164. Part3.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1165. Part4.Parent = Model0
  1166. Part4.Rotation = Vector3.new(-90, 0, -90)
  1167. Part4.Anchored = true
  1168. Part4.CanCollide = false
  1169. Part4.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1170. Part4.CFrame = CFrame.new(-61.9300003, 28.8049984, 10.312499, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1171. Part4.BottomSurface = Enum.SurfaceType.Smooth
  1172. Part4.TopSurface = Enum.SurfaceType.Smooth
  1173. Part4.Position = Vector3.new(-61.9300003, 28.8049984, 10.312499)
  1174. Part4.Color = Color3.new(1, 1, 1)
  1175. SpecialMesh5.Parent = Part4
  1176. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  1177. Part6.Parent = Model0
  1178. Part6.Rotation = Vector3.new(-90, 0, -90)
  1179. Part6.Anchored = true
  1180. Part6.CanCollide = false
  1181. Part6.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1182. Part6.CFrame = CFrame.new(-61.9150009, 28.1099987, 10.312499, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1183. Part6.BottomSurface = Enum.SurfaceType.Smooth
  1184. Part6.TopSurface = Enum.SurfaceType.Smooth
  1185. Part6.Position = Vector3.new(-61.9150009, 28.1099987, 10.312499)
  1186. Part6.Color = Color3.new(0, 0, 0)
  1187. SpecialMesh7.Parent = Part6
  1188. SpecialMesh7.MeshType = Enum.MeshType.Wedge
  1189. Part8.Parent = Model0
  1190. Part8.Rotation = Vector3.new(90, 0, 90)
  1191. Part8.Anchored = true
  1192. Part8.CanCollide = false
  1193. Part8.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1194. Part8.CFrame = CFrame.new(-62.0849991, 28.6049995, 10.312499, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1195. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1196. Part8.TopSurface = Enum.SurfaceType.Smooth
  1197. Part8.Position = Vector3.new(-62.0849991, 28.6049995, 10.312499)
  1198. Part8.Color = Color3.new(1, 1, 1)
  1199. SpecialMesh9.Parent = Part8
  1200. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  1201. Part10.Parent = Model0
  1202. Part10.Rotation = Vector3.new(90, 0, -90)
  1203. Part10.Anchored = true
  1204. Part10.CanCollide = false
  1205. Part10.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1206. Part10.CFrame = CFrame.new(-61.9300003, 28.9449997, 10.312499, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1207. Part10.BottomSurface = Enum.SurfaceType.Smooth
  1208. Part10.TopSurface = Enum.SurfaceType.Smooth
  1209. Part10.Position = Vector3.new(-61.9300003, 28.9449997, 10.312499)
  1210. Part10.Color = Color3.new(0, 0, 0)
  1211. SpecialMesh11.Parent = Part10
  1212. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  1213. Part12.Parent = Model0
  1214. Part12.Rotation = Vector3.new(90, 0, 90)
  1215. Part12.Anchored = true
  1216. Part12.CanCollide = false
  1217. Part12.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1218. Part12.CFrame = CFrame.new(-62.0699997, 28.9449997, 10.312499, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1219. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1220. Part12.TopSurface = Enum.SurfaceType.Smooth
  1221. Part12.Position = Vector3.new(-62.0699997, 28.9449997, 10.312499)
  1222. Part12.Color = Color3.new(1, 1, 1)
  1223. SpecialMesh13.Parent = Part12
  1224. SpecialMesh13.MeshType = Enum.MeshType.Wedge
  1225. Part14.Parent = Model0
  1226. Part14.Anchored = true
  1227. Part14.CanCollide = false
  1228. Part14.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1229. Part14.CFrame = CFrame.new(-61.3300018, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1230. Part14.BottomSurface = Enum.SurfaceType.Smooth
  1231. Part14.TopSurface = Enum.SurfaceType.Smooth
  1232. Part14.Position = Vector3.new(-61.3300018, 28.6349983, 10.5874987)
  1233. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1234. Part15.Parent = Model0
  1235. Part15.Anchored = true
  1236. Part15.CanCollide = false
  1237. Part15.Size = Vector3.new(2.0400002, 0.860000074, 0.49999997)
  1238. Part15.CFrame = CFrame.new(-62, 28.6349983, 11.1124992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1239. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1240. Part15.TopSurface = Enum.SurfaceType.Smooth
  1241. Part15.Position = Vector3.new(-62, 28.6349983, 11.1124992)
  1242. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1243. Part16.Name = "asd"
  1244. Part16.Parent = Model0
  1245. Part16.Transparency = 1
  1246. Part16.Anchored = true
  1247. Part16.CanCollide = false
  1248. Part16.Size = Vector3.new(2, 2, 1)
  1249. Part16.CFrame = CFrame.new(-62, 28.0450001, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1250. Part16.BottomSurface = Enum.SurfaceType.Smooth
  1251. Part16.TopSurface = Enum.SurfaceType.Smooth
  1252. Part16.Position = Vector3.new(-62, 28.0450001, 10.8424988)
  1253. Part17.Parent = Model0
  1254. Part17.Anchored = true
  1255. Part17.CanCollide = false
  1256. Part17.Size = Vector3.new(2.02000022, 0.390000075, 1.01999998)
  1257. Part17.CFrame = CFrame.new(-62, 27.2299995, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1258. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1259. Part17.TopSurface = Enum.SurfaceType.Smooth
  1260. Part17.Position = Vector3.new(-62, 27.2299995, 10.8424988)
  1261. Part17.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1262. Part18.Parent = Model0
  1263. Part18.Rotation = Vector3.new(90, 0, -90)
  1264. Part18.Anchored = true
  1265. Part18.CanCollide = false
  1266. Part18.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1267. Part18.CFrame = CFrame.new(-61.9150009, 28.6049995, 10.312499, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1268. Part18.BottomSurface = Enum.SurfaceType.Smooth
  1269. Part18.TopSurface = Enum.SurfaceType.Smooth
  1270. Part18.Position = Vector3.new(-61.9150009, 28.6049995, 10.312499)
  1271. Part18.Color = Color3.new(0, 0, 0)
  1272. SpecialMesh19.Parent = Part18
  1273. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  1274. Part20.Parent = Model0
  1275. Part20.Rotation = Vector3.new(-90, 0, 90)
  1276. Part20.Anchored = true
  1277. Part20.CanCollide = false
  1278. Part20.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1279. Part20.CFrame = CFrame.new(-62.0699997, 28.8049984, 10.312499, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1280. Part20.BottomSurface = Enum.SurfaceType.Smooth
  1281. Part20.TopSurface = Enum.SurfaceType.Smooth
  1282. Part20.Position = Vector3.new(-62.0699997, 28.8049984, 10.312499)
  1283. Part20.Color = Color3.new(1, 1, 1)
  1284. SpecialMesh21.Parent = Part20
  1285. SpecialMesh21.MeshType = Enum.MeshType.Wedge
  1286. Part22.Parent = Model0
  1287. Part22.Anchored = true
  1288. Part22.CanCollide = false
  1289. Part22.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1290. Part22.CFrame = CFrame.new(-62.6699982, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1291. Part22.BottomSurface = Enum.SurfaceType.Smooth
  1292. Part22.TopSurface = Enum.SurfaceType.Smooth
  1293. Part22.Position = Vector3.new(-62.6699982, 28.6349983, 10.5874987)
  1294. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1295. weld(Model0)
  1296. newWeld(torso,Model0.asd,0,0,0)
  1297.  
  1298. hair = Instance.new("Part",hed)
  1299. hair.Color = Color3.fromRGB(1, 1, 1)
  1300. hairm = Instance.new("SpecialMesh",hair)
  1301. hairm.MeshId = "rbxassetid://74214534"
  1302. hairm.Scale = Vector3.new(0.9,0.9,0.9)
  1303. hweld = newWeld(hed,hair,0,0,0)
  1304. hweld.C0 = CFrame.new(0,0.5,0.4)*CFrame.Angles(math.rad(0),math.rad(0),0)
  1305.  
  1306. hair = Instance.new("Part",hed)
  1307. hair.Color = Color3.fromRGB(0, 1, 0)
  1308. hairm = Instance.new("SpecialMesh",hair)
  1309. hairm.MeshId = "rbxassetid://166684200"
  1310. hairm.Scale = Vector3.new(0.9,0.9,0.9)
  1311. hweld = newWeld(hed,hair,0,0,0)
  1312. hweld.C0 = CFrame.new(0,0,0.3)*CFrame.Angles(math.rad(0),math.rad(0),0)
  1313.  
  1314. local jumped = false
  1315.  
  1316. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
  1317. local magz = (Part0 - Part1).magnitude
  1318. local curpos = Part0
  1319. local trz = {-Offset,Offset}
  1320. for i=1,Times do
  1321. local li = Instance.new("Part", DebrisModel)
  1322. li.TopSurface =0
  1323. li.Material = Enum.Material.Neon
  1324. li.BottomSurface = 0
  1325. li.Anchored = true
  1326. li.Locked = true
  1327. li.Transparency = Trans or 0.4
  1328. li.Color = Color
  1329. li.formFactor = "Custom"
  1330. li.CanCollide = false
  1331. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1332. local lim = Instance.new("BlockMesh",li)
  1333. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1334. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1335. if Times == i then
  1336. local magz2 = (curpos - Part1).magnitude
  1337. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1338. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1339. else
  1340. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1341. end
  1342. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1343. li.Name = "LIGHTNING"
  1344. end
  1345. end
  1346. local woosh = false
  1347. local debounce = false
  1348. mouse.KeyDown:connect(function(key)
  1349. if key == "e" and debounce == false then
  1350. debounce = true
  1351. noidle = true
  1352. sound(1202656211,root.Position,10,math.random(300,350)/100)
  1353. local tempattach=Instance.new("Attachment",root)
  1354. tempattach.Position = Vector3.new(0,0,-20)
  1355. for i=1,10 do rs:wait()
  1356. local temppos = root.Position
  1357. root.CFrame = CFrame.new(tempattach.WorldPosition)*CFrame.Angles(0,math.rad(root.Orientation.Y),0)
  1358. root.Velocity = Vector3.new()
  1359. for i,v in pairs(findAllNearestTorso(root.Position,30)) do
  1360. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/75)
  1361. end
  1362. Lightning(root.Position+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),temppos+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)), math.random(2,4), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1363. woosh = true
  1364. hed.Weld.C0 = CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0)
  1365. hed.Weld.C1 = CFrame.Angles(math.rad(-20),0,0)
  1366. larm.Weld.C0 = CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-5))
  1367. rarm.Weld.C0 = CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(5))
  1368. torso.Weld.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0))
  1369. lleg.Weld.C0 = CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70),math.rad(0),math.rad(-1))
  1370. rleg.Weld.C0 = CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(1))
  1371. end
  1372. noidle = false
  1373. debounce = false
  1374. end
  1375. end)
  1376.  
  1377. mouse.KeyDown:connect(function(key)
  1378. if key == "r" and debounce == false then
  1379. debounce = true
  1380. noidle = true
  1381. local bg = Instance.new("BodyGyro",root)
  1382. bg.Name = "lolnochara"
  1383. bg.P = 10000
  1384. bg.D = 100
  1385. bg.MaxTorque = Vector3.new(10000,10000,10000)
  1386. if jumped == false then
  1387. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1388. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1389. else
  1390. root.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1391. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1392. end
  1393. local spd = 0.4
  1394. for i=1,10 do rs:wait()
  1395. if jumped == false then
  1396. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1397. else
  1398. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1399. end
  1400. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1401. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1402. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1403. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), spd)
  1404. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1405. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1406. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1407. end
  1408.  
  1409. sound(1202656211,root.Position,10,math.random(90,110)/100)
  1410.  
  1411. local Position = rarm.Position-rarm.CFrame.upVector
  1412. local Target = mouse.Hit.p
  1413. local direction = Target - Position
  1414. local direction = computeDirection(direction)
  1415. local ray = Ray.new(Position, (Target-Position).unit*1048)
  1416. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1417.  
  1418. for i,v in pairs(findAllNearestTorso(endPoint,30)) do
  1419. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(10,12))
  1420. end
  1421.  
  1422. local Part0 = Effect(Enum.MeshType.Sphere,Vector3.new(2,(Position-endPoint).magnitude,2),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),root.Position,Vector3.new(90,0,0),Vector3.new(),Vector3.new(-0.1,0,-0.1),Vector3.new(),0,-0.005)
  1423. local pos = Position + (direction * (Part0.Mesh.Scale.Y/2))
  1424. Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0)
  1425.  
  1426. for i=1,4 do
  1427. Lightning(rarm.Position-rarm.CFrame.upVector,endPoint, math.random(5,6), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1428. end
  1429.  
  1430. if part then
  1431. sound(821439273,endPoint,10,math.random(90,110)/100)
  1432. for i=1,5 do
  1433. Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*math.random(4,10),0,Enum.Material.Neon,Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1),endPoint+Vector3.new(math.random(-2,2)*5,math.random(-2,2)*5,math.random(-2,2)*5),Vector3.new(),Vector3.new(),Vector3.new(1,1,1),Vector3.new(),0.04,-0.002)
  1434. end
  1435. end
  1436.  
  1437. bg:Destroy()
  1438. local spd = 0.5
  1439. for i=1,5 do rs:wait()
  1440. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1441. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(50)), spd)
  1444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1447. end
  1448. noidle = false
  1449. debounce = false
  1450. end
  1451. end)
  1452.  
  1453. mouse.KeyDown:connect(function(key)
  1454. if key == "q" and debounce == false then
  1455. debounce = true
  1456. noidle = true
  1457. local mousepos = mouse.Hit.p
  1458. if (mousepos-root.Position).magnitude <= 150 then
  1459. sound(1202657035,mousepos,10,math.random(150,170)/100)
  1460. local spd = 0.4
  1461. for i=1,10 do rs:wait()
  1462. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1463. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1464. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1465. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(170),math.rad(0),math.rad(50)), spd)
  1466. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1467. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1468. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1469. end
  1470. for i,v in pairs(findAllNearestTorso(mousepos,15)) do
  1471. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(5,6))
  1472. end
  1473. local tempcolor = Color3.fromHSV(0.5+math.random(0,1000)/10000,0.5,1)
  1474. coroutine.resume(coroutine.create(function()
  1475. for i=1,2 do rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait()
  1476. Effect(Enum.MeshType.Sphere,Vector3.new(10,10,10)*5,0.999,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.3,-0.3,-0.3),Vector3.new(),-0.005,-0.05)
  1477. end
  1478. end))
  1479. Effect(Enum.MeshType.Sphere,Vector3.new(5,5,5),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(2,2,2),Vector3.new(),0.03,0)
  1480. Effect(Enum.MeshType.Sphere,Vector3.new(20,20,20),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.4,30,-0.4),Vector3.new(),0,0)
  1481. end
  1482. noidle = false
  1483. debounce = false
  1484. end
  1485. end)
  1486.  
  1487. music(1032975381)
  1488.  
  1489. --[[for i,v in pairs(char:GetChildren()) do
  1490. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1491. local emitter = Instance.new("ParticleEmitter",v)
  1492. emitter.LightEmission = 1
  1493. emitter.Transparency = NumberSequence.new(0.95,1)
  1494. emitter.Size = NumberSequence.new(0.5)
  1495. emitter.SpreadAngle = Vector2.new(360,360)
  1496. emitter.Speed = NumberRange.new(1)
  1497. emitter.Lifetime = NumberRange.new(0.75)
  1498. emitter.Texture = "rbxassetid://744949545"
  1499. emitter.Rate = 20
  1500. emitter.Color = ColorSequence.new(Color3.new(0,1,1))
  1501. emitter.LockedToPart = true
  1502. table.insert(emitters,emitter)
  1503. end
  1504. end]]
  1505.  
  1506. velocityYFall=0
  1507. velocityYFall2=0
  1508. velocityYFall3=0
  1509. velocityYFall4=0
  1510. neckrotY=0
  1511. neckrotY2=0
  1512. torsorotY=0
  1513. torsorotY2=0
  1514. torsoY=0
  1515. torsoY2=0
  1516. colored = 0
  1517. sine = 0
  1518. change=0.4
  1519. movement=5
  1520. timeranim=0
  1521. running = false
  1522. glitched = false
  1523. backup = hed.Weld.C1
  1524. glitchedC1 = hed.Weld.C1
  1525. glitchedenabled = false
  1526.  
  1527. mouse.KeyDown:connect(function(key)
  1528. key = string.lower(key)
  1529. if string.byte(key) == 48 then
  1530. running = true
  1531. local keyup = mouse.KeyUp:connect(function(key)
  1532. if string.byte(key) == 48 then
  1533. running = false
  1534. end
  1535. end)
  1536. repeat rs:wait() until running == false
  1537. keyup:disconnect()
  1538. end
  1539. end)
  1540.  
  1541. icolor=1
  1542. imode=false
  1543.  
  1544. didjump = false
  1545. jumppower = 0
  1546. freeze = false
  1547. debounceimpact = false
  1548.  
  1549. function jumpimpact()
  1550. if debounceimpact == false then
  1551. debounceimpact = true
  1552. if jumppower < -150 then jumppower = -150 end
  1553. shake(-jumppower/5)
  1554. for i=1,-jumppower/20 do rs:wait()
  1555. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05)
  1556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05)
  1557. end
  1558. debounceimpact = false
  1559. end
  1560. end
  1561.  
  1562. rs:connect(function()
  1563.  
  1564. for i,v in pairs(DebrisModel:GetChildren()) do
  1565. if v.Name == "LIGHTNING" then
  1566. local vm = v:FindFirstChildOfClass("BlockMesh")
  1567. vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0)
  1568. if vm.Scale.X <= 0 then
  1569. v:Destroy()
  1570. end
  1571. end
  1572. end
  1573.  
  1574. if icolor > 1 then
  1575. imode = false
  1576. elseif icolor < 0 then
  1577. imode = true
  1578. end
  1579.  
  1580. if imode == true then
  1581. icolor = icolor + 0.01
  1582. else
  1583. icolor = icolor - 0.01
  1584. end
  1585.  
  1586. for i,v in pairs(emitters) do
  1587. v.Acceleration = root.CFrame.upVector*(666/200)
  1588. end
  1589.  
  1590. if p.Character.Parent == nil then
  1591. local model = Instance.new("Model")
  1592. model.Name = p.Name
  1593. p.Character = model
  1594. for i,v in pairs(char:GetChildren()) do
  1595. v.Parent = p.Character
  1596. end
  1597. end
  1598.  
  1599. char = p.Character
  1600. if p.Character.Parent ~= workspace then
  1601. p.Character.Parent = workspace
  1602. end
  1603. for i,v in pairs(char:GetChildren()) do
  1604. if v:IsA("Accoutrement") then
  1605. if v.Handle:FindFirstChild("Mesh") then
  1606. v.Handle:FindFirstChild("Mesh").Offset = Vector3.new()
  1607. v.Handle.Transparency = 0
  1608. end
  1609. elseif v:IsA("BasePart") then
  1610. v.Anchored = false
  1611. if v:FindFirstChildOfClass("BodyPosition") then
  1612. v:FindFirstChildOfClass("BodyPosition"):Destroy()
  1613. end
  1614. if v:FindFirstChildOfClass("BodyVelocity") then
  1615. v:FindFirstChildOfClass("BodyVelocity"):Destroy()
  1616. end
  1617. if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then
  1618. v:FindFirstChildOfClass("BodyGyro"):Destroy()
  1619. end
  1620. if v:FindFirstChild("Mesh") then
  1621. v:FindFirstChild("Mesh").Offset = Vector3.new()
  1622. end
  1623. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then
  1624. local force = Instance.new("Part",DebrisModel)
  1625. force.Name = v.Name.."FORCEFIELD"
  1626. if v ~= hed then
  1627. force.Size = v.Size+(Vector3.new(1,1,1)*0.2)
  1628. else
  1629. force.Size = (Vector3.new(1,1,1)*v.Size.Y)+(Vector3.new(1,1,1)*0.2)
  1630. end
  1631. force.CanCollide = false
  1632. force.Transparency = 1
  1633. force.Color = Color3.new(0,1,1)
  1634. force.Material = Enum.Material.Neon
  1635. newWeld(v,force,0,0,0)
  1636. else
  1637. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then
  1638. newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0)
  1639. end
  1640. end
  1641. if v.Name ~= "HumanoidRootPart" then
  1642. v.Transparency = 0
  1643. else
  1644. v.Transparency = 1
  1645. end
  1646. end
  1647. end
  1648.  
  1649. if freeze == false then
  1650. if running == false then
  1651. hum.WalkSpeed = 12
  1652. change=0.4
  1653. movement=5
  1654. else
  1655. hum.WalkSpeed = (666/10)
  1656. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 then
  1657. change=1
  1658. else
  1659. change=0.4
  1660. end
  1661. movement=15
  1662. end
  1663. else
  1664. hum.WalkSpeed = 1
  1665. change=0.4
  1666. movement=5
  1667. end
  1668.  
  1669. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then
  1670. velocityYFall = root.Velocity.Y/1.5
  1671. else
  1672. if -root.Velocity.Y/1.5 < -5 then
  1673. velocityYFall = 5
  1674. elseif -root.Velocity.Y/1.5 > 150 then
  1675. velocityYFall = -150
  1676. end
  1677. end
  1678.  
  1679. if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then
  1680. velocityYFall2 = root.Velocity.Y/180
  1681. else
  1682. if -root.Velocity.Y/180 < 0 then
  1683. velocityYFall2 = 0
  1684. elseif -root.Velocity.Y/180 > 1.2 then
  1685. velocityYFall2 = -1.2
  1686. end
  1687. end
  1688.  
  1689. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then
  1690. velocityYFall3 = root.Velocity.Y/1.5
  1691. else
  1692. if -root.Velocity.Y/1.5 < -5 then
  1693. velocityYFall3 = 5
  1694. elseif -root.Velocity.Y/1.5 > 50 then
  1695. velocityYFall3 = -50
  1696. end
  1697. end
  1698.  
  1699. if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then
  1700. velocityYFall4 = root.Velocity.Y/1.5
  1701. else
  1702. if -root.Velocity.Y/180 < -5 then
  1703. velocityYFall4 = 5
  1704. elseif -root.Velocity.Y/180 > 50 then
  1705. velocityYFall4 = -50
  1706. end
  1707. end
  1708.  
  1709. if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then
  1710. neckrotY = root.RotVelocity.Y/6
  1711. else
  1712. if root.RotVelocity.Y/6 < -1 then
  1713. neckrotY = -1
  1714. elseif root.RotVelocity.Y/6 > 1 then
  1715. neckrotY = 1
  1716. end
  1717. end
  1718.  
  1719. if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then
  1720. neckrotY2 = root.RotVelocity.Y/8
  1721. else
  1722. if root.RotVelocity.Y/8 < -0.6 then
  1723. neckrotY2 = -0.6
  1724. elseif root.RotVelocity.Y/8 > 0.6 then
  1725. neckrotY2 = 0.6
  1726. end
  1727. end
  1728.  
  1729. if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then
  1730. torsorotY = root.RotVelocity.Y/6
  1731. else
  1732. if root.RotVelocity.Y/6 < -0.2 then
  1733. torsorotY = -0.2
  1734. elseif root.RotVelocity.Y/6 > 0.2 then
  1735. torsorotY = 0.2
  1736. end
  1737. end
  1738.  
  1739. if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then
  1740. torsorotY2 = root.RotVelocity.Y/8
  1741. else
  1742. if root.RotVelocity.Y/8 < -0.2 then
  1743. torsorotY2 = -0.2
  1744. elseif root.RotVelocity.Y/8 > 0.2 then
  1745. torsorotY2 = 0.2
  1746. end
  1747. end
  1748.  
  1749. torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20
  1750. torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36
  1751.  
  1752. local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1753. local part1, endPoint = workspace:FindPartOnRay(ray1, char)
  1754.  
  1755. local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1756. local part2, endPoint = workspace:FindPartOnRay(ray2, char)
  1757.  
  1758. local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1759. local part3, endPoint = workspace:FindPartOnRay(ray3, char)
  1760.  
  1761. local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1762. local part4, endPoint = workspace:FindPartOnRay(ray4, char)
  1763.  
  1764. local ray5 = Ray.new(root.Position+Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1765. local part5, endPoint = workspace:FindPartOnRay(ray5, char)
  1766.  
  1767. local ray6 = Ray.new(root.Position-Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1768. local part6, endPoint = workspace:FindPartOnRay(ray6, char)
  1769.  
  1770. local ray7 = Ray.new(root.Position+Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1771. local part7, endPoint = workspace:FindPartOnRay(ray7, char)
  1772.  
  1773. local ray8 = Ray.new(root.Position-Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1774. local part8, endPoint = workspace:FindPartOnRay(ray8, char)
  1775.  
  1776. local ray = Ray.new(root.Position,Vector3.new(0, -6, 0))
  1777. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1778.  
  1779. if part1 or part2 or part3 or part4 or part5 or part6 or part7 or part8 then jumped = false else endPoint = 0 jumped = true end
  1780.  
  1781. local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1782. local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char)
  1783.  
  1784. local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1785. local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char)
  1786.  
  1787. if hum.Health > 0 and noidle == false then
  1788. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then
  1789. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1790. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-20),0,0), 0.1)
  1791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(-5-5*math.sin(sine/15))), 0.2)
  1792. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(5+5*math.sin(sine/15))), 0.2)
  1793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5-0.5*math.sin(sine/15), 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0)), 0.1)
  1794. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(-1)), 0.2)
  1795. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(1)), 0.2)
  1796. elseif jumped == true then
  1797. didjump = true
  1798. jumppower = root.Velocity.Y
  1799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1800. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-velocityYFall3/5),0,0), 0.1)
  1801. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(velocityYFall)), 0.2)
  1802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(-velocityYFall)), 0.2)
  1803. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(velocityYFall3/10),math.rad(0), math.rad(0)), 0.1)
  1804. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(-2)), 0.2)
  1805. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(2)), 0.2)
  1806. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then
  1807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),0, 0), 0.4)
  1808. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0.05*math.sin(sine/16)+0.15,0.05*math.cos(sine/32),0.01*math.cos(sine/32)), 0.1)
  1809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(-5-5*math.sin(sine/16)),math.rad(-6+2*math.cos(sine/16))), 0.2)
  1810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(170+4*math.cos(sine/16)),math.rad(5+5*math.sin(sine/16)),math.rad(-20-2*math.cos(sine/16))), 0.2)
  1811. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (-0.5-(0.1)*math.cos(sine/16)-hum.HipHeight)+0.5*math.sin(sine/15), -0.1*math.cos(sine/16)) * CFrame.Angles(math.rad(-2-4*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1)
  1812. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2+(0.1)*math.cos(sine/16),-1)*CFrame.Angles(math.rad(-50+2*math.cos(sine/16)),math.rad(-10+2*math.cos(sine/16)),math.rad(-1+1*math.cos(sine/32))), 0.2)
  1813. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95+(0.1)*math.cos(sine/16),0)*CFrame.Angles(math.rad(10+2*math.cos(sine/16)),math.rad(10-2*math.cos(sine/16)),math.rad(1+1*math.cos(sine/32))), 0.2)
  1814. end
  1815. end
  1816. l1.C0 = CFrame.new(-0.8,0.8,0.5)*CFrame.Angles(0,0.2,-0.1+0.6*math.cos(sine/15))
  1817. r1.C0 = CFrame.new(0.8,0.8,0.5)*CFrame.Angles(0,-0.2,0.1-0.6*math.cos(sine/15))
  1818.  
  1819. l2.C0 = CFrame.new(-0.8,0.4,0.5)*CFrame.Angles(0,0.4,0.5*math.cos(sine/15))
  1820. r2.C0 = CFrame.new(0.8,0.4,0.5)*CFrame.Angles(0,-0.4,-0.5*math.cos(sine/15))
  1821.  
  1822. l3.C0 = CFrame.new(-0.8,0,0.5)*CFrame.Angles(0,0.6,0.1+0.5*math.cos(sine/15))
  1823. r3.C0 = CFrame.new(0.8,0,0.5)*CFrame.Angles(0,-0.6,-0.1-0.5*math.cos(sine/15))
  1824. if didjump == true and jumped == false and jumppower < 0 then
  1825. didjump = false
  1826. jumpimpact()
  1827. end
  1828. if math.sin(sine/15) < -0.5 and woosh == false and jumped == false then
  1829. Effect(559831844,Vector3.new(0.001,0.001,0.001),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0.1,0),Vector3.new(0.05,0.05,0.05),Vector3.new(),0.01,-0.0005)
  1830. Effect(559831844,Vector3.new(0.001,0.001,1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0,0),Vector3.new(0.05,0.05,0),Vector3.new(),0.005,0)
  1831. woosh = true
  1832. elseif math.sin(sine/15) > -0.5 then
  1833. woosh = false
  1834. end
  1835. --timeposition = soundz.TimePosition
  1836. hed.BrickColor = skin_color
  1837. torso.BrickColor = skin_color
  1838. rarm.BrickColor = skin_color
  1839. larm.BrickColor = skin_color
  1840. rleg.BrickColor = skin_color
  1841. lleg.BrickColor = skin_color
  1842. sine = sine + change
  1843. hum.Health = math.huge
  1844. hum.MaxHealth = math.huge
  1845. end)
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