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- Six Path Sage Celestial Deva
- Level 7 LIGHT Spellcaster/Effect
- 2400/1800
- If you have a face-up Magical Knight Type monster on your field, you can Special Summon this card from your hand face-up to your field.
- [REQUIREMENT] Send 1 card from your hand to the Graveyard.
- [EFFECT] Choose 1 face-up Magical Knight Type monster on your field. This turn, if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
- Six Path Sage Warlike Asura
- Level 7 EARTH Spellcaster/Effect
- 2400/1700
- If you have a face-up Magical Knight Type monster on your field, you can Special Summon this card from your hand face-up to your field.
- [REQUIREMENT] Send the top card of your Deck to the Graveyard.
- [EFFECT] This turn, 1 face-up Magical Knight Type monster on your field can make a second attack on a monster during this Battle Phase.
- Six Path Sage Human Manusya
- Level 6 EARTH Spellcaster/Effect
- 1600/1500
- [REQUIREMENT] Place 1 card from your hand on the bottom of the Deck.
- [EFFECT] Add 1 Magical Knight Type Ritual Monster, 1 Magical Knight Type Fusion Monster, or 1 Ritual Spell Card from your Graveyard to your hand.
- Six Path Sage Anima Tiryagoni
- Level 5 EARTH Spellcaster/Effect
- 1600/1300
- [REQUIREMENT] Reveal 1 Magical Knight Type Ritual Monster in your hand and send the bottom card of your Deck to the Graveyard.
- [EFFECT] Increase this card's Level by 3, until the end of this turn.
- Six Path Sage Starving Preta
- Level 4 EARTH Spellcaster/Normal
- 1500/0
- Six Path Sage Underworld Naraka
- Level 1 DARK Spellcaster/Effect
- 400/0
- [REQUIREMENT] You Normal Summoned this card this turn and have no other monsters on your field.
- [EFFECT] Add 1 Magical Knight Type Maximum Monster from your Graveyard to your hand. Then, if you added a Level 6 monster to the hand this way, draw 1 card.
- Six Path Sage Violent Yuga
- Level 9 DARK Magical Knight/Ritual/Effect
- 3000/0
- You can Ritual Summon this card with "Six Path Sage Hexarites".
- [REQUIREMENT] None
- [CONTINUOUS EFFECT] This card gains ATK equal to [the number of cards in your Graveyard] x 100. If you have 6 or more Magical Knight and Spellcaster Type monsters in your Graveyard, this card cannot be destroyed by your opponent's Trap Card effects.
- Six Path Sage Sporting Yuka
- Level 9 FIRE Magical Knight/Ritual/Effect
- 3000/2500
- You can Ritual Summon this card with "Six Path Sage Hexarites".
- [REQUIREMENT] Shuffle 2 Magical Knight and/or Spellcaster Type monsters from your Graveyard into the Deck.
- [MULTI-CHOICE EFFECT] ● Destroy 1 face-down card on your opponent's field.
- ● This card gains 1500 ATK until the end of this turn.
- Six Path Sage Wise Yuran
- Level 9 EARTH Magical Knight/Ritual/Effect
- 3000/2000
- You can Ritual Summon this card with "Six Path Sage Hexarites".
- [REQUIREMENT] If you have a Magical Knight Type monster in your Graveyard, send the top card of your Deck to the Graveyard.
- [MULTI-CHOICE EFFECT] ● Inflict damage to your opponent equal to [the number of Magical Knight Type monsters in your Graveyard] x 500.
- ● Special Summon 1 Magical Knight Type monster from your Graveyard face-up to your field.
- Six Path Sage Cunning Yuo
- Level 9 LIGHT Magical Knight/Fusion/Effect
- 3000/2800
- "Six Path Sage Underworld Naraka" + "Six Path Sage Warlike Asura"
- [REQUIREMENT] If you have a Spellcaster Type monster in your Graveyard, send the top card of your Deck to the Graveyard.
- [MULTI-CHOICE EFFECT] ● Inflict damage to your opponent equal to [the number of Spellcaster Type monsters in your Graveyard] x 300.
- ● Special Summon 1 Level 7 Spellcaster Type monster from your Graveyard face-up to your field.
- Six Path Sage Carefree Yujin
- Level 9 WATER Magical Knight/Fusion/Effect
- 3000/2600
- "Six Path Sage Starving Preta" + "Six Path Sage Celestial Deva"
- [REQUIREMENT] Send 1 card from your Field Zone to the Graveyard.
- [MULTI-CHOICE EFFECT] ● Destroy all other cards on the field.
- ● This card gains ATK equal to [the number of face-up cards on the field] x 200 until the end of this turn.
- Six Path Sage Speedy Yuro
- Level 9 WIND Magical Knight/Fusion/Effect
- 3000/2000
- "Six Path Sage Human Manusya" + "Six Path Sage Celestial Deva"
- [REQUIREMENT] None
- [CONTINUOUS EFFECT] This Attack Position card cannot be destroyed by battle during your opponent's turn. If you have 6 or more Magical Knight and Spellcaster Type monsters in your Graveyard, this card can make up to 2 attacks during each Battle Phase.
- Six Path Sage Fortress Sixross
- Level 6 DARK Magical Knight/Maximum/Effect
- 1200/0 (3300)
- You can Maximum Summon this card together with "Six Path Sage Fortress Sixross [L]" and "Six Path Sage Fortress Sixross [R]".
- [REQUIREMENT] Maximum Mode
- [CONTINUOUS EFFECT] Increase this card's Level by 4, also it cannot be destroyed by your opponent's Trap Card effects.
- Six Path Sage Fortress Sixross [L]
- Level 6 DARK Magical Knight/Maximum/Effect
- 1600/0
- [REQUIREMENT] Maximum Mode
- [CONTINUOUS EFFECT] This card cannot be destroyed by the effects of a Level 9 or lower monster.
- Six Path Sage Fortress Sixross [R]
- Level 6 DARK Magical Knight/Maximum/Effect
- 1500/0
- [REQUIREMENT] Maximum Mode
- [CONTINUOUS EFFECT] This card cannot be destroyed by battle with a Level 9 or lower monster.
- Six Path Sage Hexafusion
- Spell Card
- [REQUIREMENT] None
- [EFFECT] Fusion Summon a Magical Knight Type monster by shuffling monsters from your field or Graveyard into the owner's Deck as material, including a Level 7 monster.
- Six Path Sage Hexarites
- Ritual Spell Card
- [REQUIREMENT] None
- [EFFECT] Ritual Summon a Magical Knight Type monster from your hand, by sending monsters from your hand or field to the Graveyard whose total Levels equal or exceed the Level of the Ritual Monster.
- Six Path Sage Wonder
- Spell Card
- [REQUIREMENT] If you have a Magical Knight Type monster face-up on your field, send 1 card from your hand to the Graveyard.
- [EFFECT] Destroy 1 card on your opponent's field.
- Six Path Sage Arms of Karma
- Equip Spell Card
- [REQUIREMENT] Shuffle 1 Level 7 or lower Spellcaster Type monster from your Graveyard into the Deck, and equip this card to 1 face-up Magical Knight Type monster on your field.
- [EFFECT] The equipped monster gains 400 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).
- Six Path Sage Regimen
- Trap Card
- [REQUIREMENT] When a Magical Knight Type monster on your field is destroyed by an opponent's attack.
- [EFFECT] Special Summon 1 Spellcaster Type monster from your Graveyard to your field in face-up Defense Position. Then, if you Special Summoned a Level 7 monster by this effect, you can destroy 1 card on your opponent's field.
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