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- local Character = owner.Character
- Character["Left Arm"].Transparency = 1
- Character["Right Arm"].Transparency = 1
- local Head = Instance.new("SpecialMesh",Character.Head)
- local Body = Instance.new("SpecialMesh",Character.Torso)
- local LeftLeg = Instance.new("SpecialMesh",Character["Left Leg"])
- local RightLeg = Instance.new("SpecialMesh",Character["Right Leg"])
- Head.MeshId = "rbxassetid://430073345"
- Head.TextureId = "rbxassetid://430073362"
- Body.MeshId = "rbxassetid://430072717"
- Body.TextureId = "rbxassetid://430072723"
- LeftLeg.MeshId = "rbxassetid://430069778"
- LeftLeg.TextureId = "rbxassetid://430069795"
- RightLeg.MeshId = "rbxassetid://430070587"
- RightLeg.TextureId = "rbxassetid://430070605"
- for i,v in pairs(Character:GetChildren()) do
- if v:IsA("Accessory") then
- v:Destroy()
- end
- end
- local Sound = Instance.new("Sound",Character.Torso)
- Sound.SoundId = "rbxassetid://421352433"
- Sound.Looped = true
- Sound.Volume = 5
- Sound:Play()
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