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GangHaning

Golden Frieza

Dec 8th, 2016
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  1. repeat
  2. wait(0.5)
  3. until game:service("Players").LocalPlayer.Character ~= nil
  4. local Player = game:service("Players").LocalPlayer
  5. local ch = Player.Character
  6. local occ = Instance.new("BoolValue", ch)
  7. occ.Name = "Occupied"
  8. local swi = Instance.new("StringValue", ch)
  9. swi.Name = "switch"
  10. local trans = Instance.new("BoolValue", ch)
  11. trans.Name = "trans"
  12. repeat wait() until ch.Humanoid ~= nil
  13. ch.Humanoid.Died:connect(function()
  14. Player.CharacterAdded:connect(function(chz)
  15. local occ = Instance.new("BoolValue", chz)
  16. occ.Name = "Occupied"
  17. local swi = Instance.new("StringValue", chz)
  18. swi.Name = "switch"
  19. local trans = Instance.new("BoolValue", chz)
  20. trans.Name = "trans"
  21. end
  22. )
  23. end)
  24. local PGui = Player:WaitForChild("PlayerGui")
  25. local Character = Player.Character
  26. local Humanoid = Character:WaitForChild("Humanoid")
  27. local Head = Character:WaitForChild("Head")
  28. local Torso = Character:WaitForChild("Torso")
  29. local HRP = Character:WaitForChild("HumanoidRootPart")
  30. local RArm = Character:WaitForChild("Right Arm")
  31. local LArm = Character:WaitForChild("Left Arm")
  32. local RLeg = Character:WaitForChild("Right Leg")
  33. local LLeg = Character:WaitForChild("Left Leg")
  34. msgz = Instance.new("Message", PGui)
  35. msgz.Text = "Chat \'FGOD\' to go Golden Frieza, and \'off\' to turn it off!"
  36. game.Debris:AddItem(msgz, 6.5)
  37. local Joints = {Head = Torso.Neck, Torso = HRP.RootJoint, RArm = Torso["Right Shoulder"], LArm = Torso["Left Shoulder"], RLeg = Torso["Right Hip"], LLeg = Torso["Left Hip"]}
  38. local Refresh = function()
  39. Joints.Head.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  40. Joints.Torso.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  41. Joints.RArm.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  42. Joints.LArm.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  43. Joints.RLeg.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  44. Joints.LLeg.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  45. Joints.Head.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  46. Joints.Torso.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  47. Joints.RArm.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  48. Joints.LArm.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  49. Joints.RLeg.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  50. Joints.LLeg.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  51. end
  52.  
  53. local Anims = {Pose = function(active)
  54. if active then
  55. for i = 0, 10, 0.5 do
  56. wait(0.016666666666667)
  57. Joints.Head.C0 = Joints.Head.C0 * CFrame.Angles(0.015, 0, 0)
  58. Joints.Torso.C0 = Joints.Torso.C0 * CFrame.Angles(0.01, 0, 0)
  59. Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, 0.03, math.rad(70) / 10)
  60. Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, -0.03, -math.rad(70) / 10)
  61. Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.015)
  62. Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.01, 0)
  63. end
  64. else
  65. do
  66. for i = 0, 10, 0.5 do
  67. wait(0.016666666666667)
  68. Joints.Head.C0 = Joints.Head.C0 * CFrame.Angles(0.015, 0, 0):inverse()
  69. Joints.Torso.C0 = Joints.Torso.C0 * CFrame.Angles(0.01, 0, 0):inverse()
  70. Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, 0.03, math.rad(70) / 10):inverse()
  71. Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, -0.03, -math.rad(70) / 10):inverse()
  72. Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.015):inverse()
  73. Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.01, 0):inverse()
  74. end
  75. end
  76. end
  77. end
  78. , Implode = function(active)
  79. if active then
  80. for i = 0, 10, 0.75 do
  81. wait(0.016666666666667)
  82. Joints.Head.C0 = Joints.Head.C0 * CFrame.Angles(-0.015, 0, 0)
  83. Joints.Torso.C0 = Joints.Torso.C0 * CFrame.Angles(-0.005, 0, 0)
  84. Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, -0.055, 0.055)
  85. Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, 0.055, -0.055)
  86. Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.015, -0.025, -0.015)
  87. Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.025, -0.015)
  88. end
  89. else
  90. do
  91. for i = 0, 10, 0.75 do
  92. wait(0.016666666666667)
  93. Joints.Head.C0 = Joints.Head.C0 * CFrame.Angles(-0.015, 0, 0):inverse()
  94. Joints.Torso.C0 = Joints.Torso.C0 * CFrame.Angles(-0.005, 0, 0):inverse()
  95. Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, -0.055, 0.055):inverse()
  96. Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, 0.055, -0.055):inverse()
  97. Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.015, -0.025, -0.015):inverse()
  98. Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.025, -0.015):inverse()
  99. end
  100. end
  101. end
  102. end
  103. }
  104. local Create = assert(LoadLibrary("RbxUtility")).Create
  105. local Part = Create("Part")({TopSurface = 0, BottomSurface = 0, formFactor = "Custom", Size = Vector3.new(), Material = "Neon", Anchored = true, CanCollide = false})
  106. local Transformed, Occupied = false, false
  107. local Flash = function(Par, Col, Duration, Delay, Async)
  108. pcall(function()
  109. Par = Par or PGui
  110. if not Col then
  111. Col = BrickColor:White().Color
  112. Duration = Duration or 10
  113. if not Delay then
  114. Delay = 1 / Duration
  115. local G = Create("ScreenGui")({Parent = Par})
  116. if not Col then
  117. local F = Create("Frame")({Parent = G, BorderSizePixel = 0, Size = UDim2.new(1.2, 0, 1.2, 0), Position = UDim2.new(), ZIndex = 10, BackgroundColor3 = Color3.new(1, 1, 1), Transparency = 0})
  118. local f = function()
  119. for i = 0, Duration, Delay do
  120. wait(0.016666666666667)
  121. F.Transparency = i / Duration
  122. end
  123. pcall(game.Destroy, G)
  124. end
  125.  
  126. if Async then
  127. f = coroutine.wrap(f)
  128. end
  129. return f()
  130. end
  131. end
  132. end
  133. end
  134. )
  135. end
  136.  
  137. local Shake = function(Duration, Delay, Distance, Async)
  138. pcall(function()
  139. local Cam = workspace.CurrentCamera
  140. Duration = Duration or 10
  141. if not Delay then
  142. Delay = 1 / Duration
  143. Distance = Distance or 15
  144. local f = function()
  145. for i = 0, Duration, Delay do
  146. wait(0.016666666666667)
  147. local R = Cam.CoordinateFrame - Cam.CoordinateFrame.p
  148. local Scroll = Cam.CoordinateFrame.p - Cam.Focus.p.magnitude
  149. local NewF = CFrame.new(Cam.Focus.p) * R * CFrame.new(math.random(-Distance, Distance) / (Distance / 0.25), math.random(-Distance, Distance) / (Distance / 0.25), math.random(-Distance, Distance) / (Distance / 0.25))
  150. Cam.CoordinateFrame = NewF * CFrame.new(0, 0, Scroll)
  151. end
  152. end
  153.  
  154. if Async then
  155. f = coroutine.wrap(f)
  156. end
  157. return f()
  158. end
  159. end
  160. )
  161. end
  162.  
  163. local Sound = function(Prnt, Id, Pit, Vol)
  164. pcall(function()
  165. local cp = game:service("ContentProvider")
  166. if type(Id) == "number" then
  167. cp:Preload("rbxassetid://" .. Id)
  168. Id = "rbxassetid://" .. Id
  169. else
  170. if type(Id) == "string" then
  171. cp:Preload(Id)
  172. Id = Id
  173. end
  174. end
  175. local S = Create("Sound")({Parent = Prnt or workspace, SoundId = Id, Volume = Vol or 1, Pitch = Pit or 1})
  176. S:Play()
  177. S:Stop()
  178. S:Play()
  179. game:service("Debris"):AddItem(S, 0.9)
  180. end
  181. )
  182. end
  183.  
  184. local Chat = function(Par, Msg, Col)
  185. if Msg then
  186. if not Par then
  187. Par = Head
  188. end
  189. if not Col then
  190. Col = math.random(0, 2)
  191. end
  192. game:service("Chat"):Chat(Par, Msg, Col)
  193. end
  194. end
  195.  
  196. local old = game.Players.LocalPlayer.Character.Head.BrickColor
  197. local Transform = function(active)
  198. if active and not Transformed and not Occupied then
  199. Occupied = true
  200. Humanoid.WalkSpeed = 0
  201. local cp = game:service("ContentProvider")
  202. cp:Preload("http://www.roblox.com/asset/?id=24388358")
  203. Muscle = {}
  204. AddLimbs = false
  205. local CreateMuscle = function(MainPart, Scale, CF)
  206. local p = Part:clone()
  207. p.Transparency = 1
  208. p.BrickColor = BrickColor.new("Bright yellow")
  209. p.Parent = Character
  210. p.Anchored = false
  211. p:BreakJoints()
  212. local w = Create("Weld")({Parent = p, Part0 = p, Part1 = MainPart, C0 = CF})
  213. local m = Create("SpecialMesh")({Parent = p, MeshId = "rbxasset://fonts/torso.mesh", Scale = Scale})
  214. table.insert(Muscle, p)
  215. end
  216.  
  217. local cher = Character
  218. for _,v in pairs(Character:GetChildren()) do
  219. if v.ClassName:lower() == "charactermesh" then
  220. AddLimbs = true
  221. end
  222. end
  223. if not AddLimbs then
  224. local torso = Instance.new("SpecialMesh", Torso)
  225. torso.MeshId = "rbxasset://fonts/torso.mesh"
  226. torso.Scale = Vector3.new(1, 1, 1)
  227. local rarm = Instance.new("SpecialMesh", RArm)
  228. rarm.MeshId = "rbxasset://fonts/rightarm.mesh"
  229. rarm.Scale = Vector3.new(1, 1, 1)
  230. local larm = Instance.new("SpecialMesh", LArm)
  231. larm.MeshId = "rbxasset://fonts/leftarm.mesh"
  232. larm.Scale = Vector3.new(1, 1, 1)
  233. table.insert(Muscle, torso)
  234. table.insert(Muscle, rarm)
  235. table.insert(Muscle, larm)
  236. CreateMuscle(RArm, Vector3.new(0.4, 0.5, 0.8), CFrame.new(-0.15, -0.6, 0))
  237. CreateMuscle(RArm, Vector3.new(0.17, 0.4, 0.65), CFrame.new(-0.35, 0.3, 0))
  238. CreateMuscle(RArm, Vector3.new(0.4, 0.55, 0.2), CFrame.new(0, -0.25, -0.45))
  239. CreateMuscle(RArm, Vector3.new(0.4, 0.55, 0.2), CFrame.new(0, -0.51, 0.45))
  240. CreateMuscle(RArm, Vector3.new(0.3, 0.35, 0.2), CFrame.new(0, 0.35, 0.43))
  241. CreateMuscle(LArm, Vector3.new(0.4, 0.5, 0.8), CFrame.new(0.15, -0.6, 0))
  242. CreateMuscle(LArm, Vector3.new(0.17, 0.4, 0.65), CFrame.new(0.35, 0.3, 0))
  243. CreateMuscle(LArm, Vector3.new(0.4, 0.55, 0.2), CFrame.new(0, -0.25, -0.45))
  244. CreateMuscle(LArm, Vector3.new(0.4, 0.55, 0.2), CFrame.new(0, -0.51, 0.45))
  245. CreateMuscle(LArm, Vector3.new(0.3, 0.35, 0.2), CFrame.new(0, 0.35, 0.43))
  246. CreateMuscle(Torso, Vector3.new(0.5, 0.35, 0.2), CFrame.new(-0.5, -0.55, 0.5))
  247. CreateMuscle(Torso, Vector3.new(0.5, 0.35, 0.2), CFrame.new(0.5, -0.55, 0.5))
  248. CreateMuscle(Torso, Vector3.new(0.18, 0.18, 0.2), CFrame.new(-0.18, 0, 0.5))
  249. CreateMuscle(Torso, Vector3.new(0.18, 0.18, 0.2), CFrame.new(-0.18, 0.35, 0.5))
  250. CreateMuscle(Torso, Vector3.new(0.18, 0.18, 0.2), CFrame.new(-0.18, 0.7, 0.5))
  251. CreateMuscle(Torso, Vector3.new(0.18, 0.18, 0.2), CFrame.new(0.18, 0, 0.5))
  252. CreateMuscle(Torso, Vector3.new(0.18, 0.18, 0.2), CFrame.new(0.18, 0.35, 0.5))
  253. CreateMuscle(Torso, Vector3.new(0.18, 0.18, 0.2), CFrame.new(0.18, 0.7, 0.5))
  254. end
  255. do
  256. Anims.Pose(true)
  257. Chat(nil, "No one even comes close..", "Blue")
  258. coroutine.resume(coroutine.create(function()
  259. for i = 1, 2 do
  260. Sound(Head, 2248511, 0.4, 0.6)
  261. Sound(Head, 2691586, 0.4, 0.4)
  262. Shake(8, 0.05, 55, true)
  263. wait(1)
  264. end
  265. end
  266. ))
  267. for i = 1, 4 do
  268. if i == 4 then
  269. Chat(nil, "None suprass me..", nil)
  270. end
  271. Shake(7, 0.05, 40, true)
  272. Sound(Head, 2248511, 0.4, 0.6)
  273. Sound(Head, 2691586, 0.4, 0.4)
  274. Sound(Head, 2101137, 0.32, 0.8)
  275. local cols = {"New Yeller", "New Yeller", "New Yeller"}
  276. local h = Part:clone()
  277. h.CFrame = Torso.CFrame
  278. h.Parent = Torso
  279. h.Transparency = 1
  280. h.Size = Vector3.new(1, 1, 1)
  281. h.Anchored = false
  282. h.BrickColor = BrickColor.new(cols[math.random(1, #cols)])
  283. h:BreakJoints()
  284. local p = Part:clone()
  285. p.CFrame = Torso.CFrame
  286. p.Parent = Torso
  287. p.Transparency = 1
  288. p.Size = Vector3.new(1, 1, 1)
  289. p.Anchored = false
  290. p.BrickColor = h.BrickColor
  291. p:BreakJoints()
  292. local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new()})
  293. local w2 = Create("Weld")({Parent = p, Part0 = p, Part1 = HRP, C0 = CFrame.new() * CFrame.Angles(math.rad(90), 0, 0)})
  294. local m = Create("SpecialMesh")({Parent = h, MeshType = "Sphere", Scale = Vector3.new(i * 10, i * 10, i * 10)})
  295. local m2 = Create("SpecialMesh")({Parent = p, MeshType = "FileMesh", MeshId = "http://www.roblox.com/asset/?id=24388358", Scale = Vector3.new(i * 15, i * 15, i * 10 / 2)})
  296. for _i = i * 5, 0, -0.5 do
  297. wait(0.016666666666667)
  298. w2.C0 = w2.C0 * CFrame.Angles(-0.1, 0.1, -0.1)
  299. m2.Scale = Vector3.new(_i, _i, _i) * 2
  300. m.Scale = Vector3.new(_i, _i, _i)
  301. p.Transparency = -(_i / (i * 5)) + 1
  302. h.Transparency = -(_i / (i * 5)) + 1
  303. end
  304. h:Destroy()
  305. p:Destroy()
  306. wait(0.3)
  307. end
  308. Anims.Pose(false)
  309. Anims.Implode(true)
  310. Chat(nil, "I am the emperor of the universe..", nil)
  311. coroutine.resume(coroutine.create(function()
  312. for i = 1, 2 do
  313. Shake(2, 0.05, 40, true)
  314. Flash(false, BrickColor.new("New Yeller").Color, 2, 0.05, true)
  315. Sound(Head, 3264793, 0.55, 0.9)
  316. Sound(Head, 2974249, 0.65, 0.9)
  317. Sound(Head, 2974000, 0.65, 0.9)
  318. wait(0.6)
  319. end
  320. end
  321. ))
  322. local h = Part:clone()
  323. h.CFrame = Torso.CFrame
  324. h.Parent = Torso
  325. h.Transparency = 1
  326. h.Size = Vector3.new(1, 1, 1)
  327. h.Anchored = false
  328. h.BrickColor = BrickColor.new("New Yeller")
  329. h.Material = "Neon"
  330. h:BreakJoints()
  331. local p = Part:clone()
  332. p.CFrame = Torso.CFrame
  333. p.Parent = Torso
  334. p.Transparency = 1
  335. p.Size = Vector3.new(1, 1, 1)
  336. p.Anchored = false
  337. p.BrickColor = h.BrickColor
  338. p:BreakJoints()
  339. local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new()})
  340. local w2 = Create("Weld")({Parent = p, Part0 = p, Part1 = HRP, C0 = CFrame.new() * CFrame.Angles(math.rad(90), 0, 0)})
  341. local m = Create("SpecialMesh")({Parent = h, MeshType = "Sphere", Scale = Vector3.new(5, 5, 5)})
  342. local m2 = Create("SpecialMesh")({Parent = p, MeshType = "FileMesh", MeshId = "http://www.roblox.com/asset/?id=24388358", Scale = Vector3.new(8, 8, 4)})
  343. local angle = 0
  344. for i = 1, 20, 0.5 do
  345. wait(0.016666666666667)
  346. angle = angle % 100 + 0.3
  347. m.Scale = m2.Scale + Vector3.new(i / 1.5 + math.sin(angle), i / 1.5 + math.sin(angle), i / 1.5 + math.sin(angle))
  348. m2.Scale = m2.Scale + Vector3.new(i / 1.5 + math.sin(angle), i / 1.5 + math.sin(angle), i / 1.5 / 2 + math.sin(angle))
  349. h.Transparency = i / 20
  350. p.Transparency = i / 20
  351. end
  352. h:Destroy()
  353. p:Destroy()
  354. if not AddLimbs then
  355. coroutine.resume(coroutine.create(function()
  356. for i = 1, 0, -0.05 do
  357. wait(0.016666666666667)
  358. for _,v in pairs(Character:GetChildren()) do
  359. if v.ClassName:lower() == "part" then
  360. v.Transparency = i
  361. end
  362. end
  363. end
  364. for _,v in pairs(Character:GetChildren()) do
  365. if v.ClassName:lower() == "part" then
  366. v.Transparency = 0
  367. end
  368. end
  369. end
  370. ))
  371. end
  372. Sparks = Instance.new("Sparkles", Torso)
  373. Sparks.Enabled = true
  374. Sparks.SparkleColor = Color3.new(1, 1, 1)
  375. local x = Instance.new("Explosion", Torso)
  376. x.BlastPressure = 0
  377. x.Position = Torso.Position
  378. cher["Body Colors"].HeadColor = BrickColor.new("Bright yellow")
  379. cher["Body Colors"].TorsoColor = BrickColor.new("Bright yellow")
  380. cher["Body Colors"].RightArmColor = BrickColor.new("Bright yellow")
  381. cher["Body Colors"].LeftArmColor = BrickColor.new("Bright yellow")
  382. cher["Body Colors"].RightLegColor = BrickColor.new("Bright yellow")
  383. cher["Body Colors"].LeftLegColor = BrickColor.new("Bright yellow")
  384. if not AddLimbs then
  385. for i = 0, 0.15, 0.01 do
  386. wait(0.016666666666667)
  387. for _,v in pairs(Character:GetChildren()) do
  388. if v.ClassName:lower() == "specialmesh" then
  389. v.Scale = Vector3.new(1, 1, 1) + Vector3.new(i / 5, i / 10, i / 3.5)
  390. end
  391. end
  392. end
  393. end
  394. do
  395. do
  396. Chat(nil, "I AM LORD FRIEZA!", "Red")
  397. Anims.Implode(false)
  398. Humanoid.WalkSpeed = 16
  399. Transformed = true
  400. Occupied = false
  401. if not active and Transformed and not Occupied then
  402. Occupied = true
  403. Humanoid.WalkSpeed = 0
  404. Anims.Pose(true)
  405. Chat(nil, "Ugh.", nil)
  406. Shake(4, 0.05, 20, true)
  407. Flash(nil, Color3.new(1, 1, 1), 7, 0.1, true)
  408. Sound(Head, 2248511, 0.75, 0.6)
  409. Sound(Head, 2691586, 0.7, 0.4)
  410. Sound(Head, 2785493, 0.55, 0.9)
  411. Sound(Head, 2785493, 0.7, 0.7)
  412. local x = Instance.new("Explosion", Torso)
  413. x.BlastPressure = 0
  414. x.Position = Torso.Position
  415. if not AddLimbs then
  416. coroutine.resume(coroutine.create(function()
  417. for i = 0, 1, 0.05 do
  418. wait(0.016666666666667)
  419. for _,v in pairs(Character:GetChildren()) do
  420. if v.ClassName:lower() == "part" then
  421. v.Transparency = i
  422. end
  423. end
  424. end
  425. for _,v in pairs(Character:GetChildren()) do
  426. if v.ClassName:lower() == "part" then
  427. v.Transparency = 1
  428. end
  429. end
  430. end
  431. ))
  432. for i = 0.15, 0, -0.01 do
  433. wait(0.016666666666667)
  434. for _,v in pairs(Character:GetChildren()) do
  435. if v.ClassName:lower() == "specialmesh" then
  436. v.Scale = Vector3.new(1, 1, 1) - Vector3.new(i / 5, i / 10, i / 3.5)
  437. end
  438. end
  439. end
  440. local cher = Character
  441. cher["Body Colors"].HeadColor = old
  442. cher["Body Colors"].TorsoColor = old
  443. cher["Body Colors"].RightArmColor = old
  444. cher["Body Colors"].LeftArmColor = old
  445. cher["Body Colors"].RightLegColor = old
  446. cher["Body Colors"].LeftLegColor = old
  447. for _,v in pairs(Character:GetChildren()) do
  448. pcall(game.Destroy, v)
  449. end
  450. end
  451. do
  452. pcall(game.Destroy, Sparks)
  453. Muscle = {}
  454. Anims.Pose(false)
  455. Humanoid.WalkSpeed = 16
  456. Transformed = false
  457. Occupied = false
  458. end
  459. end
  460. end
  461. end
  462. end
  463. end
  464. end
  465.  
  466. Player.Chatted:connect(function(Msg)
  467. if Character.trans.Value == false and Character.Occupied.Value == false then
  468. if Msg:lower() == "fgod" and Character.switch.Value == "" then
  469. Character.switch.Value = "fgod"
  470. Character.trans.Value = true
  471. Transform(true)
  472. Humanoid.MaxHealth = Humanoid.MaxHealth + tonumber("46")
  473. wait(1)
  474. Humanoid.Health = Humanoid.Health + tonumber("46")
  475. Character.trans.Value = false
  476. else
  477. if Msg:lower() == "off" and Character.switch.Value == "fgod" then
  478. Character.trans.Value = true
  479. Transform(false)
  480. Humanoid.Health = Humanoid.Health - tonumber("46")
  481. wait(1)
  482. Humanoid.MaxHealth = Humanoid.MaxHealth - tonumber("46")
  483. Character.trans.Value = false
  484. Character.switch.Value = ""
  485. end
  486. end
  487. end
  488. end
  489. )
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