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- --[[LocalScript]]--
- --[[When You Lag A Player, It Lags You Too. This Is To Stop Abusers]]--
- Credits = [[Made by PointCoded for SnapGun, A Quick Project, Have Fun SnapGun!]]
- --Haz fun dudz
- print(Credits)
- local Player = game.Players.LocalPlayer
- local Plr = Player.Name
- local Statistics = [[Murphy,Fluffy]]--Murphy and only Muphy, he should be trusted with this script.
- local GParent = Player.PlayerGui
- local Mouse = Player:GetMouse() or nil
- local mouse = Mouse
- print(Statistics)
- local G = Instance.new("ScreenGui",GParent)
- G.Name = "Gui"
- local F = Instance.new("Frame",G)
- F.BackgroundColor3 = Color3.new(0,0,0)
- F.BorderSizePixel = 0
- F.BackgroundTransparency = 0.5
- F.Position = UDim2.new(0.7499, 0, 0.7, 0)
- F.Size = UDim2.new(0.3, 0, 0.3, 0)
- local T = Instance.new("TextLabel",F)
- T.Text = "SnapGun's Ultimate GUI"
- T.TextColor3 = Color3.new(255,255,255)
- T.TextStrokeColor3 = Color3.new(0,0,0)
- T.TextStrokeTransparency = 0
- T.BackgroundTransparency = 1
- T.BorderSizePixel = 0
- T.Position = UDim2.new(0,108,0,15)
- T.Font = "SourceSansBold"
- T.FontSize = "Size24"
- local B1 = Instance.new("TextButton",F)
- B1.Position = UDim2.new(0,2,0,45)
- B1.Text = "Donald Trump"
- B1.Font = "SourceSans"
- B1.FontSize = "Size18"
- B1.TextColor3 = Color3.new(255,255,255)
- B1.TextStrokeColor3 = Color3.new(0,0,0)
- B1.TextStrokeTransparency = 0
- B1.BackgroundTransparency = 0.7
- B1.BackgroundColor3 = Color3.new(0,0,0)
- B1.Size = UDim2.new(0,105,0,50)
- B1.MouseButton1Click:connect(function()
- local p = Instance.new("Part")
- p.Parent = game.Workspace[Plr]
- p.Name = "SuicideBomb"
- p.Size = Vector3.new(2,2,1)
- p.TopSurface = 0
- p.BottomSurface = 0
- p.Locked = true
- p.BrickColor = BrickColor.new("Really black")
- local w = Instance.new("Weld")
- w.Parent = p.Parent
- w.Part0 = p
- w.Part1 = p.Parent.Torso
- w.C0 = CFrame.new(0,0,-1)
- local d = Instance.new("Decal")
- d.Parent = p
- d.Face = "Back"
- d.Texture = "http://www.roblox.com/asset/?id=356774505"
- Instance.new("BlockMesh").Parent = p
- function click(mouse)
- songname = Instance.new("Sound")
- songname.Parent = game.Workspace
- songname.SoundId = "277956568"
- local s = Instance.new("ParticleEmitter")
- s.Parent = game.Workspace[Plr].SuicideBomb
- s.Texture = "http://www.roblox.com/asset/?id=356774505"
- wait(3)
- local e = Instance.new("Explosion")
- e.Parent = game.Workspace
- e.BlastPressure = 100000
- e.BlastRadius = 15
- e.Position = game.Workspace[Plr].SuicideBomb.Position
- end
- mouse.Button1Down:connect(function () click(mouse) end)
- print("Injected")
- end)
- local B2 = Instance.new("TextButton",F)
- B2.Position = UDim2.new(0,109,0,45)
- B2.Text = "Orb"
- B2.Font = "SourceSans"
- B2.FontSize = "Size18"
- B2.TextColor3 = Color3.new(255,255,255)
- B2.Size = UDim2.new(0,105,0,50)
- B2.TextStrokeColor3 = Color3.new(0,0,0)
- B2.TextStrokeTransparency = 0
- B2.BackgroundTransparency = 0.7
- B2.BackgroundColor3 = Color3.new(0,0,0)
- B2.MouseButton1Click:connect(function()
- game.Lighting.TimeOfDay = "01:00:00"
- me = workspace[Plr]
- speed = "0.04"
- dis = "7"
- orb=Instance.new('Part',workspace[Plr])
- orb.Shape = "Ball"
- orb.Size = Vector3.new(1,1,1)
- orb.BrickColor = BrickColor.new'Royal purple'
- orb.Anchored = true
- orb.Material = "Neon"
- orb.CanCollide = false
- i = Instance.new('StringValue',nil)
- i.Value = '0'
- game:GetService('RunService').Stepped:connect(function()
- i.Value = i.Value + speed
- orb.CFrame = me.Torso.CFrame * CFrame.Angles(math.sin(i.Value),math.abs(i.Value),math.abs(i.Value)) * CFrame.new(0,0,-dis)
- orbpath=Instance.new('Part',orb)
- orbpath.Anchored = true
- orbpath.FormFactor = "Custom"
- orbpath.BrickColor = BrickColor.Random("Really red","New Yeller","Cyan","Lime green","Really black","Really black")
- orbpath.Transparency = 0.7
- orbpath.Material = "Neon"
- orbpath.CanCollide = false
- orb.BrickColor = BrickColor.Random("Really red","Institutional white","Really black","Cyan","Really black","Really black","Cyan")
- orbpath.Size = Vector3.new(0.5,0.5,0.5)
- orbpath.CFrame = orb.CFrame
- game.Debris:AddItem(orbpath,0.5)
- end)
- print("Injected")
- end)
- local B3 = Instance.new("TextButton",F)
- B3.Position = UDim2.new(0,216,0,45)
- B3.Text = "BillboardGui"
- B3.Font = "SourceSans"
- B3.FontSize = "Size18"
- B3.TextColor3 = Color3.new(255,255,255)
- B3.TextStrokeColor3 = Color3.new(0,0,0)
- B3.TextStrokeTransparency = 0
- B3.BackgroundTransparency = 0.7
- B3.BackgroundColor3 = Color3.new(0,0,0)
- B3.Size = UDim2.new(0,105,0,50)
- B3.MouseButton1Click:connect(function()
- local me = game.Workspace[Plr]
- gui=Instance.new("BillboardGui")
- gui.Parent=me.Head
- gui.AlwaysOnTop = false
- gui.Adornee=me.Head
- gui.Size=UDim2.new(0.7,0,0.7,0)
- gui.StudsOffset=Vector3.new(0,1.5,0)
- image=Instance.new("ImageLabel")
- image.Size=UDim2.new(4,0,4,0)
- image.Position=UDim2.new(-1.5,0,0,0)
- image.BackgroundTransparency = 1
- image.Parent=gui
- image.Image = "http://www.roblox.com/asset/?id=356774505"
- epic = me
- torso = epic.Torso
- head = epic.Head
- leftarm = epic["Left Arm"]
- rightarm = epic["Right Arm"]
- leftleg = epic["Left Leg"]
- rightleg = epic["Right Leg"]
- leftleg.Transparency = 0.0000001
- rightleg.Transparency = 0.0000001
- head.Transparency = 999
- rightarm.Transparency = 0.0000001
- leftarm.Transparency = 0.0000001
- torso.Transparency = 0.0000001
- print("Injected")
- end)
- local B4 = Instance.new("TextButton",F)
- B4.Position = UDim2.new(0,2,0,97)
- B4.Text = "Pyramid"
- B4.Font = "SourceSans"
- B4.FontSize = "Size18"
- B4.TextColor3 = Color3.new(255,255,255)
- B4.TextStrokeColor3 = Color3.new(0,0,0)
- B4.TextStrokeTransparency = 0
- B4.BackgroundTransparency = 0.7
- B4.BackgroundColor3 = Color3.new(0,0,0)
- B4.Size = UDim2.new(0,105,0,50)
- B4.MouseButton1Click:connect(function()
- house0 = Instance.new("Part",game.Workspace.Terrain)
- house0.Size = Vector3.new(50,1,50)
- house0.Anchored = true
- house0.BrickColor = BrickColor.new'Really red'
- wait(1)
- house1 = Instance.new("Part",game.Workspace.Terrain)
- house1.Size = Vector3.new(45,1,45)
- house1.Anchored = true
- house1.BrickColor = BrickColor.new'Really red'
- wait(1)
- house2 = Instance.new("Part",game.Workspace.Terrain)
- house2.Size = Vector3.new(40,1,40)
- house2.Anchored = true
- house2.BrickColor = BrickColor.new'Really red'
- wait(1)
- house3 = Instance.new("Part",game.Workspace.Terrain)
- house3.Size = Vector3.new(35,1,35)
- house3.Anchored = true
- house3.BrickColor = BrickColor.new'Really red'
- wait(1)
- house4 = Instance.new("Part",game.Workspace.Terrain)
- house4.Size = Vector3.new(30,1,30)
- house4.Anchored = true
- house4.BrickColor = BrickColor.new'Really red'
- wait(1)
- house5 = Instance.new("Part",game.Workspace.Terrain)
- house5.Size = Vector3.new(25,1,25)
- house5.Anchored = true
- house5.BrickColor = BrickColor.new'Really red'
- wait(1)
- house6 = Instance.new("Part",game.Workspace.Terrain)
- house6.Size = Vector3.new(20,1,20)
- house6.Anchored = true
- house6.BrickColor = BrickColor.new'Really red'
- wait(1)
- house6 = Instance.new("Part",game.Workspace.Terrain)
- house6.Size = Vector3.new(15,1,15)
- house6.Anchored = true
- house6.BrickColor = BrickColor.new'Really red'
- wait(1)
- house7 = Instance.new("Part",game.Workspace.Terrain)
- house7.Size = Vector3.new(10,1,10)
- house7.Anchored = true
- house7.BrickColor = BrickColor.new'Really red'
- wait(1)
- house8 = Instance.new("Part",game.Workspace.Terrain)
- house8.Size = Vector3.new(5,1,5)
- house8.Anchored = true
- house8.BrickColor = BrickColor.new'Really red'
- wait(1)
- house9 = Instance.new("Part",game.Workspace.Terrain)
- house9.Size = Vector3.new(3,1,3)
- house9.Anchored = true
- house9.BrickColor = BrickColor.new'Really red'
- print("Injected")
- end)
- local B5 = Instance.new("TextButton",F)
- B5.Position = UDim2.new(0,109,0,97)
- B5.Text = "Music"
- B5.Font = "SourceSans"
- B5.FontSize = "Size18"
- B5.TextColor3 = Color3.new(255,255,255)
- B5.Size = UDim2.new(0,105,0,50)
- B5.TextStrokeColor3 = Color3.new(0,0,0)
- B5.TextStrokeTransparency = 0
- B5.BackgroundTransparency = 0.7
- B5.BackgroundColor3 = Color3.new(0,0,0)
- B5.MouseButton1Click:connect(function()
- if game.Workspace:FindFirstChild("Sound") == nil then
- local s = Instance.new("Sound")
- s.Name = "Sound"
- s.SoundId = "http://www.roblox.com/asset?id=345715707"
- s.Volume = 3
- s.Looped = true
- s.archivable = false
- s.Parent = game.Workspace
- wait(0)
- s:play()
- end
- print("Injected")
- end)
- local Textbox = Instance.new("TextBox",F)
- Textbox.Position = UDim2.new(0,0,-0.235)
- Textbox.Size = UDim2.new(0,200,0,50)
- Textbox.BackgroundTransparency = 0.1
- Textbox.BackgroundColor3 = Color3.new(0,0,0)
- Textbox.TextColor3 = Color3.new(255,255,255)
- Textbox.TextStrokeColor3 = Color3.new(0,0,0)
- Textbox.Font = "SourceSansBold"
- Textbox.FontSize = "Size18"
- Textbox.Text = "PlayerName"
- local B6 = Instance.new("TextButton",F)
- B6.Position = UDim2.new(0,216,0,97)
- B6.Text = "Lag Player"
- B6.Font = "SourceSans"
- B6.FontSize = "Size18"
- B6.TextColor3 = Color3.new(255,255,255)
- B6.TextStrokeColor3 = Color3.new(0,0,0)
- B6.TextStrokeTransparency = 0
- B6.BackgroundTransparency = 0.7
- B6.BackgroundColor3 = Color3.new(0,0,0)
- B6.Size = UDim2.new(0,105,0,50)
- B6.MouseButton1Click:connect(function()
- local LagEffected = Textbox.Text
- if game.Players:FindFirstChild(LagEffected) ~= nil then
- local LagPerson = game.Players[LagEffected]
- local PChar = LagPerson.Character
- PChar.Torso.CFrame = CFrame.new(PChar.Torso.CFrame.X,PChar.Torso.CFrame.Y + 100000, PChar.Torso.CFrame.Z + 10000)--So that the player isnt seen by others meaning others dont get lagged
- PChar.Torso.Anchored = true
- while true do
- if PChar ~=nil then
- for i = 1, 29 do
- Instance.new("Humanoid",PChar)
- Instance.new("Humanoid",PChar)
- Instance.new("Humanoid",PChar)
- Instance.new("Humanoid",PChar)
- Instance.new("Humanoid",PChar)
- Instance.new("Humanoid",PChar)
- Instance.new("Humanoid",PChar)
- Instance.new("Humanoid",PChar)
- Instance.new("Humanoid",PChar)
- Instance.new("Humanoid",PChar)
- Instance.new("Smoke",PChar.Torso)
- Instance.new("Smoke",PChar.Torso)
- Instance.new("Smoke",PChar.Torso)
- Instance.new("ForceField",PChar)
- Instance.new("ForceField",PChar)
- Instance.new("ForceField",PChar)
- Instance.new("Tool",LagPerson.Backpack)
- Instance.new("Tool",LagPerson.Backpack)
- Instance.new("Tool",LagPerson.Backpack)
- Instance.new("HopperBin",LagPerson.Backpack)
- Instance.new("HopperBin",LagPerson.Backpack)
- Instance.new("HopperBin",LagPerson.Backpack)
- Instance.new("Explosion",LagPerson.Backpack)
- Instance.new("Explosion",LagPerson.Backpack)
- Instance.new("Explosion",LagPerson.Backpack)
- Instance.new("Explosion",LagPerson.Backpack)
- end
- wait()
- end
- end
- end
- print("Injected")
- end)
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