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coinwalk

snowybot 1000

Jul 28th, 2024
152
0
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  1. var baseBet = (parseFloat(document.getElementById('pct_balance').value)/1000);
  2. var base = baseBet;
  3. var snowy = 0;
  4. var previousBalance = ((Math.floor(parseFloat(document.getElementById('pct_balance').value)/(baseBet*100)))*(baseBet*100));
  5. var dogshit = 0;
  6. var beast = baseBet; // Initial bet amount
  7. var seventy = (baseBet*69.9);
  8. var eighty = (baseBet*79.9);
  9. var great = parseFloat(document.getElementById('pct_balance').value);
  10. var boghart = ((Math.floor(great/(baseBet*10)))*(baseBet*10));
  11. var boghy = ((Math.floor(great/(baseBet*10)))*(baseBet*10));
  12. var sevens = baseBet*6.9;
  13. var eights = baseBet*7.9;
  14. var fart = 10;
  15.  
  16. function start() {
  17.     great = parseFloat(document.getElementById('pct_balance').value);
  18.     if ((great>(((Math.floor(great/(baseBet*10)))*(baseBet*10))+(baseBet*6.9)))&&(great<(((Math.floor(great/(baseBet*10)))*(baseBet*10))+(baseBet*7.9)))&&(great!=snowy)) {    
  19.         beast *= 2;
  20.         snowy = parseFloat(great);
  21.     }
  22.     if (((great-(beast*200))<=0)&&(dogshit<=0)&&(great<(((Math.floor(great/(baseBet*10)))*(baseBet*10))+(baseBet*6.9)))){
  23.         dogshit = 0;
  24.         baseBet = base;
  25.         snowy = 0;
  26.         fart = 0;
  27.         beast = baseBet;
  28.         previousBalance = ((Math.floor(great/(baseBet*100)))*(baseBet*100));
  29.         boghart = ((Math.floor(great/(baseBet*10)))*(baseBet*10));
  30.     }
  31.     if (((great-(beast*20))<=0)&&(dogshit>=1)&&(great<(((Math.floor(great/(baseBet*10)))*(baseBet*10))+(baseBet*6.9)))){
  32.         dogshit = 0;
  33.         baseBet = base;
  34.         snowy = 0;
  35.         fart = 0;
  36.         beast = baseBet;
  37.         previousBalance = ((Math.floor(great/(baseBet*100)))*(baseBet*100));
  38.         boghart = ((Math.floor(great/(baseBet*10)))*(baseBet*10));
  39.     }
  40.     if ((great>=(previousBalance+(baseBet*69.9)))&&(dogshit<=0)) {
  41.         previousBalance = ((Math.floor(great/(baseBet*100)))*(baseBet*100));
  42.         boghart = ((Math.floor(great/(baseBet*100)))*(baseBet*100));
  43.         baseBet = baseBet*10;
  44.         dogshit = dogshit+1;
  45.         beast = baseBet*2;
  46.         snowy = parseFloat(great);
  47.     }
  48.     if ((great>=(boghart+(baseBet*10)))&&(dogshit<=0)&&(great<(((Math.floor(great/(baseBet*10)))*(baseBet*10))+(baseBet*6.9)))){
  49.         dogshit = 0;
  50.         fart = 10;
  51.         baseBet = base;
  52.         beast = baseBet;
  53.         snowy = 0;
  54.         previousBalance = ((Math.floor(great/(baseBet*100)))*(baseBet*100));
  55.         boghart = ((Math.floor(great/(baseBet*10)))*(baseBet*10));
  56.     }
  57.  if ((great>=(boghy+(baseBet*10)))&&(dogshit>=1)&&(great<(((Math.floor(great/(baseBet*10)))*(baseBet*10))+(baseBet*6.9)))){
  58.         dogshit = 0;
  59.         fart = 10;
  60.         baseBet = base;
  61.         beast = baseBet;
  62.         snowy = 0;
  63.         previousBalance = ((Math.floor(great/(baseBet*100)))*(baseBet*100));
  64.         boghy = ((Math.floor(great/(baseBet*10)))*(baseBet*10));
  65.         boghart = ((Math.floor(great/(baseBet*10)))*(baseBet*10));
  66.     }
  67.     $('#pct_chance').val(49.5);
  68.     $('#pct_bet').val(beast.toFixed(8)); // Ensure brackets are correctly placed
  69.     document.body.firstChild.children[5].firstChild.lastChild.lastElementChild.lastChild.click();
  70.     setTimeout(() => start(), 1); // Adjust timeout as needed
  71. }
  72.  
  73.  
  74. start();
  75.  
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