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ERROR_CODE

My nightmare

Jul 23rd, 2023 (edited)
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Lua 468.45 KB | None | 0 0
  1. --Character for bad end
  2. game:GetObjects("rbxassetid://15019217660")[1].Parent = game.Workspace
  3. local lighting = game:GetService("Lighting")
  4. lighting.FogEnd = 50
  5. lighting.FogColor = Color3.new(0, 0, 0)
  6. lighting.TimeOfDay = 0
  7. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  8. if loaded then
  9. game.Players.LocalPlayer:Kick("Restart")
  10. local TeleportService = game:GetService("TeleportService")
  11. local Players = game:GetService("Players")
  12. local LocalPlayer = Players.LocalPlayer
  13.  
  14. local Rejoin = coroutine.create(function()
  15.     local Success, ErrorMessage = pcall(function()
  16.         TeleportService:Teleport(game.PlaceId, LocalPlayer)
  17.     end)
  18.  
  19.     if ErrorMessage and not Success then
  20.         warn(ErrorMessage)
  21.     end
  22. end)
  23.  
  24. coroutine.resume(Rejoin)
  25. end
  26. pcall(function()
  27. getgenv().loaded = true
  28. function sandbox(var,func)
  29.     local env = getfenv(func)
  30.     local newenv = setmetatable({},{
  31.         __index = function(self,k)
  32.             if k=="script" then
  33.                 return var
  34.             else
  35.                 return env[k]
  36.             end
  37.         end,
  38.     })
  39.     setfenv(func,newenv)
  40.     return func
  41. end
  42. cors = {}
  43. mas = Instance.new("Model",game:GetService("Lighting"))
  44. Model0 = Instance.new("Model")
  45. Script1 = Instance.new("Script")
  46. Script2 = Instance.new("Script")
  47. SpawnLocation3 = Instance.new("SpawnLocation")
  48. Decal4 = Instance.new("Decal")
  49. Decal5 = Instance.new("Decal")
  50. Model6 = Instance.new("Model")
  51. Part7 = Instance.new("Part")
  52. SpecialMesh8 = Instance.new("SpecialMesh")
  53. Decal9 = Instance.new("Decal")
  54. Part10 = Instance.new("Part")
  55. Part11 = Instance.new("Part")
  56. Part12 = Instance.new("Part")
  57. Part13 = Instance.new("Part")
  58. Part14 = Instance.new("Part")
  59. Humanoid15 = Instance.new("Humanoid")
  60. BodyColors16 = Instance.new("BodyColors")
  61. Hat17 = Instance.new("Hat")
  62. Part18 = Instance.new("Part")
  63. SpecialMesh19 = Instance.new("SpecialMesh")
  64. Shirt20 = Instance.new("Shirt")
  65. Pants21 = Instance.new("Pants")
  66. Model22 = Instance.new("Model")
  67. Part23 = Instance.new("Part")
  68. SpecialMesh24 = Instance.new("SpecialMesh")
  69. Decal25 = Instance.new("Decal")
  70. Part26 = Instance.new("Part")
  71. Motor27 = Instance.new("Motor")
  72. Snap28 = Instance.new("Snap")
  73. Motor29 = Instance.new("Motor")
  74. Motor30 = Instance.new("Motor")
  75. Motor31 = Instance.new("Motor")
  76. Decal32 = Instance.new("Decal")
  77. Part33 = Instance.new("Part")
  78. Part34 = Instance.new("Part")
  79. Humanoid35 = Instance.new("Humanoid")
  80. BodyColors36 = Instance.new("BodyColors")
  81. IntValue37 = Instance.new("IntValue")
  82. Part38 = Instance.new("Part")
  83. Part39 = Instance.new("Part")
  84. Script40 = Instance.new("Script")
  85. Script41 = Instance.new("Script")
  86. Pants42 = Instance.new("Pants")
  87. Shirt43 = Instance.new("Shirt")
  88. Model44 = Instance.new("Model")
  89. Model45 = Instance.new("Model")
  90. Part46 = Instance.new("Part")
  91. Script47 = Instance.new("Script")
  92. Part48 = Instance.new("Part")
  93. Script49 = Instance.new("Script")
  94. Part50 = Instance.new("Part")
  95. Script51 = Instance.new("Script")
  96. Part52 = Instance.new("Part")
  97. Script53 = Instance.new("Script")
  98. Part54 = Instance.new("Part")
  99. Decal55 = Instance.new("Decal")
  100. Script56 = Instance.new("Script")
  101. Humanoid57 = Instance.new("Humanoid")
  102. BodyColors58 = Instance.new("BodyColors")
  103. Pants59 = Instance.new("Pants")
  104. Shirt60 = Instance.new("Shirt")
  105. Hat61 = Instance.new("Hat")
  106. Part62 = Instance.new("Part")
  107. SpecialMesh63 = Instance.new("SpecialMesh")
  108. Script64 = Instance.new("Script")
  109. Script65 = Instance.new("Script")
  110. Model66 = Instance.new("Model")
  111. Part67 = Instance.new("Part")
  112. SpecialMesh68 = Instance.new("SpecialMesh")
  113. Decal69 = Instance.new("Decal")
  114. Script70 = Instance.new("Script")
  115. Part71 = Instance.new("Part")
  116. SpecialMesh72 = Instance.new("SpecialMesh")
  117. Decal73 = Instance.new("Decal")
  118. Script74 = Instance.new("Script")
  119. Part75 = Instance.new("Part")
  120. Script76 = Instance.new("Script")
  121. Part77 = Instance.new("Part")
  122. Script78 = Instance.new("Script")
  123. Model79 = Instance.new("Model")
  124. Fire80 = Instance.new("Fire")
  125. Model81 = Instance.new("Model")
  126. Part82 = Instance.new("Part")
  127. Part83 = Instance.new("Part")
  128. Fire84 = Instance.new("Fire")
  129. Decal85 = Instance.new("Decal")
  130. Part86 = Instance.new("Part")
  131. Fire87 = Instance.new("Fire")
  132. Part88 = Instance.new("Part")
  133. Part89 = Instance.new("Part")
  134. Fire90 = Instance.new("Fire")
  135. Part91 = Instance.new("Part")
  136. Fire92 = Instance.new("Fire")
  137. Model93 = Instance.new("Model")
  138. Part94 = Instance.new("Part")
  139. Part95 = Instance.new("Part")
  140. Part96 = Instance.new("Part")
  141. Part97 = Instance.new("Part")
  142. Part98 = Instance.new("Part")
  143. Part99 = Instance.new("Part")
  144. Part100 = Instance.new("Part")
  145. Part101 = Instance.new("Part")
  146. Part102 = Instance.new("Part")
  147. Part103 = Instance.new("Part")
  148. Part104 = Instance.new("Part")
  149. Part105 = Instance.new("Part")
  150. Part106 = Instance.new("Part")
  151. Part107 = Instance.new("Part")
  152. Part108 = Instance.new("Part")
  153. Part109 = Instance.new("Part")
  154. Part110 = Instance.new("Part")
  155. Part111 = Instance.new("Part")
  156. Part112 = Instance.new("Part")
  157. Part113 = Instance.new("Part")
  158. Part114 = Instance.new("Part")
  159. Part115 = Instance.new("Part")
  160. Part116 = Instance.new("Part")
  161. Part117 = Instance.new("Part")
  162. Part118 = Instance.new("Part")
  163. Part119 = Instance.new("Part")
  164. Part120 = Instance.new("Part")
  165. Part121 = Instance.new("Part")
  166. Part122 = Instance.new("Part")
  167. Part123 = Instance.new("Part")
  168. Part124 = Instance.new("Part")
  169. Part125 = Instance.new("Part")
  170. Part126 = Instance.new("Part")
  171. Part127 = Instance.new("Part")
  172. Part128 = Instance.new("Part")
  173. Part129 = Instance.new("Part")
  174. Part130 = Instance.new("Part")
  175. Part131 = Instance.new("Part")
  176. Part132 = Instance.new("Part")
  177. Part133 = Instance.new("Part")
  178. Part134 = Instance.new("Part")
  179. Part135 = Instance.new("Part")
  180. Part136 = Instance.new("Part")
  181. Part137 = Instance.new("Part")
  182. Part138 = Instance.new("Part")
  183. Part139 = Instance.new("Part")
  184. Part140 = Instance.new("Part")
  185. Part141 = Instance.new("Part")
  186. Part142 = Instance.new("Part")
  187. Part143 = Instance.new("Part")
  188. Part144 = Instance.new("Part")
  189. Part145 = Instance.new("Part")
  190. Part146 = Instance.new("Part")
  191. Part147 = Instance.new("Part")
  192. Part148 = Instance.new("Part")
  193. Part149 = Instance.new("Part")
  194. Part150 = Instance.new("Part")
  195. Part151 = Instance.new("Part")
  196. Part152 = Instance.new("Part")
  197. Part153 = Instance.new("Part")
  198. Part154 = Instance.new("Part")
  199. Part155 = Instance.new("Part")
  200. Part156 = Instance.new("Part")
  201. Part157 = Instance.new("Part")
  202. Part158 = Instance.new("Part")
  203. Part159 = Instance.new("Part")
  204. Part160 = Instance.new("Part")
  205. Part161 = Instance.new("Part")
  206. Part162 = Instance.new("Part")
  207. Part163 = Instance.new("Part")
  208. Part164 = Instance.new("Part")
  209. Part165 = Instance.new("Part")
  210. Part166 = Instance.new("Part")
  211. Part167 = Instance.new("Part")
  212. Part168 = Instance.new("Part")
  213. Part169 = Instance.new("Part")
  214. Part170 = Instance.new("Part")
  215. Part171 = Instance.new("Part")
  216. Part172 = Instance.new("Part")
  217. Part173 = Instance.new("Part")
  218. Part174 = Instance.new("Part")
  219. Part175 = Instance.new("Part")
  220. Part176 = Instance.new("Part")
  221. Part177 = Instance.new("Part")
  222. Model178 = Instance.new("Model")
  223. Part179 = Instance.new("Part")
  224. Part180 = Instance.new("Part")
  225. Part181 = Instance.new("Part")
  226. Part182 = Instance.new("Part")
  227. Part183 = Instance.new("Part")
  228. Part184 = Instance.new("Part")
  229. Part185 = Instance.new("Part")
  230. Part186 = Instance.new("Part")
  231. Part187 = Instance.new("Part")
  232. Part188 = Instance.new("Part")
  233. Part189 = Instance.new("Part")
  234. Part190 = Instance.new("Part")
  235. Part191 = Instance.new("Part")
  236. Part192 = Instance.new("Part")
  237. Part193 = Instance.new("Part")
  238. Part194 = Instance.new("Part")
  239. Part195 = Instance.new("Part")
  240. Part196 = Instance.new("Part")
  241. Part197 = Instance.new("Part")
  242. Part198 = Instance.new("Part")
  243. Part199 = Instance.new("Part")
  244. Part200 = Instance.new("Part")
  245. Part201 = Instance.new("Part")
  246. Part202 = Instance.new("Part")
  247. Part203 = Instance.new("Part")
  248. Part204 = Instance.new("Part")
  249. Part205 = Instance.new("Part")
  250. Part206 = Instance.new("Part")
  251. Part207 = Instance.new("Part")
  252. Part208 = Instance.new("Part")
  253. Part209 = Instance.new("Part")
  254. Part210 = Instance.new("Part")
  255. Part211 = Instance.new("Part")
  256. Part212 = Instance.new("Part")
  257. Part213 = Instance.new("Part")
  258. Part214 = Instance.new("Part")
  259. Part215 = Instance.new("Part")
  260. Part216 = Instance.new("Part")
  261. Part217 = Instance.new("Part")
  262. Part218 = Instance.new("Part")
  263. Part219 = Instance.new("Part")
  264. Part220 = Instance.new("Part")
  265. Part221 = Instance.new("Part")
  266. Part222 = Instance.new("Part")
  267. Part223 = Instance.new("Part")
  268. Part224 = Instance.new("Part")
  269. Part225 = Instance.new("Part")
  270. Part226 = Instance.new("Part")
  271. Part227 = Instance.new("Part")
  272. Part228 = Instance.new("Part")
  273. Part229 = Instance.new("Part")
  274. Part230 = Instance.new("Part")
  275. Part231 = Instance.new("Part")
  276. Part232 = Instance.new("Part")
  277. Part233 = Instance.new("Part")
  278. Part234 = Instance.new("Part")
  279. Part235 = Instance.new("Part")
  280. Part236 = Instance.new("Part")
  281. Part237 = Instance.new("Part")
  282. Part238 = Instance.new("Part")
  283. Part239 = Instance.new("Part")
  284. Part240 = Instance.new("Part")
  285. Part241 = Instance.new("Part")
  286. Part242 = Instance.new("Part")
  287. Part243 = Instance.new("Part")
  288. Part244 = Instance.new("Part")
  289. Part245 = Instance.new("Part")
  290. Part246 = Instance.new("Part")
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  292. Part248 = Instance.new("Part")
  293. Part249 = Instance.new("Part")
  294. Part250 = Instance.new("Part")
  295. Part251 = Instance.new("Part")
  296. Part252 = Instance.new("Part")
  297. Part253 = Instance.new("Part")
  298. Part254 = Instance.new("Part")
  299. Part255 = Instance.new("Part")
  300. Part256 = Instance.new("Part")
  301. Part257 = Instance.new("Part")
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  303. Part259 = Instance.new("Part")
  304. Part260 = Instance.new("Part")
  305. Part261 = Instance.new("Part")
  306. Part262 = Instance.new("Part")
  307. Part263 = Instance.new("Part")
  308. Part264 = Instance.new("Part")
  309. Attachment265 = Instance.new("Attachment")
  310. RopeConstraint266 = Instance.new("RopeConstraint")
  311. PointLight267 = Instance.new("PointLight")
  312. Part268 = Instance.new("Part")
  313. Attachment269 = Instance.new("Attachment")
  314. RopeConstraint270 = Instance.new("RopeConstraint")
  315. PointLight271 = Instance.new("PointLight")
  316. Part272 = Instance.new("Part")
  317. Part273 = Instance.new("Part")
  318. Part274 = Instance.new("Part")
  319. Part275 = Instance.new("Part")
  320. Part276 = Instance.new("Part")
  321. Part277 = Instance.new("Part")
  322. Part278 = Instance.new("Part")
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  325. Part281 = Instance.new("Part")
  326. Part282 = Instance.new("Part")
  327. Part283 = Instance.new("Part")
  328. Part284 = Instance.new("Part")
  329. Part285 = Instance.new("Part")
  330. Part286 = Instance.new("Part")
  331. Part287 = Instance.new("Part")
  332. Part288 = Instance.new("Part")
  333. Part289 = Instance.new("Part")
  334. Part290 = Instance.new("Part")
  335. Part291 = Instance.new("Part")
  336. Part292 = Instance.new("Part")
  337. Part293 = Instance.new("Part")
  338. Part294 = Instance.new("Part")
  339. Part295 = Instance.new("Part")
  340. Part296 = Instance.new("Part")
  341. Part297 = Instance.new("Part")
  342. Part298 = Instance.new("Part")
  343. Part299 = Instance.new("Part")
  344. Part300 = Instance.new("Part")
  345. Part301 = Instance.new("Part")
  346. Part302 = Instance.new("Part")
  347. Part303 = Instance.new("Part")
  348. Part304 = Instance.new("Part")
  349. Part305 = Instance.new("Part")
  350. Part306 = Instance.new("Part")
  351. Part307 = Instance.new("Part")
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  353. Part309 = Instance.new("Part")
  354. Part310 = Instance.new("Part")
  355. Part311 = Instance.new("Part")
  356. Part312 = Instance.new("Part")
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  358. Part314 = Instance.new("Part")
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  360. Part316 = Instance.new("Part")
  361. Part317 = Instance.new("Part")
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  364. Part320 = Instance.new("Part")
  365. Part321 = Instance.new("Part")
  366. Part322 = Instance.new("Part")
  367. Part323 = Instance.new("Part")
  368. Part324 = Instance.new("Part")
  369. WedgePart325 = Instance.new("WedgePart")
  370. Attachment326 = Instance.new("Attachment")
  371. WedgePart327 = Instance.new("WedgePart")
  372. WedgePart328 = Instance.new("WedgePart")
  373. WedgePart329 = Instance.new("WedgePart")
  374. Attachment330 = Instance.new("Attachment")
  375. Model331 = Instance.new("Model")
  376. Model332 = Instance.new("Model")
  377. Part333 = Instance.new("Part")
  378. Script334 = Instance.new("Script")
  379. BlockMesh335 = Instance.new("BlockMesh")
  380. Sound336 = Instance.new("Sound")
  381. Part337 = Instance.new("Part")
  382. Script338 = Instance.new("Script")
  383. BlockMesh339 = Instance.new("BlockMesh")
  384. Sound340 = Instance.new("Sound")
  385. Part341 = Instance.new("Part")
  386. Script342 = Instance.new("Script")
  387. BlockMesh343 = Instance.new("BlockMesh")
  388. Sound344 = Instance.new("Sound")
  389. Part345 = Instance.new("Part")
  390. Script346 = Instance.new("Script")
  391. BlockMesh347 = Instance.new("BlockMesh")
  392. Sound348 = Instance.new("Sound")
  393. Part349 = Instance.new("Part")
  394. Script350 = Instance.new("Script")
  395. BlockMesh351 = Instance.new("BlockMesh")
  396. Sound352 = Instance.new("Sound")
  397. Part353 = Instance.new("Part")
  398. Script354 = Instance.new("Script")
  399. BlockMesh355 = Instance.new("BlockMesh")
  400. Sound356 = Instance.new("Sound")
  401. Part357 = Instance.new("Part")
  402. Script358 = Instance.new("Script")
  403. BlockMesh359 = Instance.new("BlockMesh")
  404. Sound360 = Instance.new("Sound")
  405. Part361 = Instance.new("Part")
  406. Script362 = Instance.new("Script")
  407. BlockMesh363 = Instance.new("BlockMesh")
  408. Sound364 = Instance.new("Sound")
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  410. Script366 = Instance.new("Script")
  411. BlockMesh367 = Instance.new("BlockMesh")
  412. Sound368 = Instance.new("Sound")
  413. Part369 = Instance.new("Part")
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  415. BlockMesh371 = Instance.new("BlockMesh")
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  531. BlockMesh487 = Instance.new("BlockMesh")
  532. Sound488 = Instance.new("Sound")
  533. Part489 = Instance.new("Part")
  534. Script490 = Instance.new("Script")
  535. BlockMesh491 = Instance.new("BlockMesh")
  536. Sound492 = Instance.new("Sound")
  537. Part493 = Instance.new("Part")
  538. Script494 = Instance.new("Script")
  539. BlockMesh495 = Instance.new("BlockMesh")
  540. Sound496 = Instance.new("Sound")
  541. Part497 = Instance.new("Part")
  542. Script498 = Instance.new("Script")
  543. BlockMesh499 = Instance.new("BlockMesh")
  544. Sound500 = Instance.new("Sound")
  545. Part501 = Instance.new("Part")
  546. Script502 = Instance.new("Script")
  547. BlockMesh503 = Instance.new("BlockMesh")
  548. Sound504 = Instance.new("Sound")
  549. Model505 = Instance.new("Model")
  550. Part506 = Instance.new("Part")
  551. Script507 = Instance.new("Script")
  552. BlockMesh508 = Instance.new("BlockMesh")
  553. Sound509 = Instance.new("Sound")
  554. Part510 = Instance.new("Part")
  555. Script511 = Instance.new("Script")
  556. BlockMesh512 = Instance.new("BlockMesh")
  557. Sound513 = Instance.new("Sound")
  558. Part514 = Instance.new("Part")
  559. Script515 = Instance.new("Script")
  560. BlockMesh516 = Instance.new("BlockMesh")
  561. Sound517 = Instance.new("Sound")
  562. Part518 = Instance.new("Part")
  563. Script519 = Instance.new("Script")
  564. BlockMesh520 = Instance.new("BlockMesh")
  565. Sound521 = Instance.new("Sound")
  566. Part522 = Instance.new("Part")
  567. Script523 = Instance.new("Script")
  568. BlockMesh524 = Instance.new("BlockMesh")
  569. Sound525 = Instance.new("Sound")
  570. Part526 = Instance.new("Part")
  571. Script527 = Instance.new("Script")
  572. BlockMesh528 = Instance.new("BlockMesh")
  573. Sound529 = Instance.new("Sound")
  574. Part530 = Instance.new("Part")
  575. Script531 = Instance.new("Script")
  576. BlockMesh532 = Instance.new("BlockMesh")
  577. Sound533 = Instance.new("Sound")
  578. Part534 = Instance.new("Part")
  579. Script535 = Instance.new("Script")
  580. BlockMesh536 = Instance.new("BlockMesh")
  581. Sound537 = Instance.new("Sound")
  582. Part538 = Instance.new("Part")
  583. Script539 = Instance.new("Script")
  584. BlockMesh540 = Instance.new("BlockMesh")
  585. Sound541 = Instance.new("Sound")
  586. Part542 = Instance.new("Part")
  587. Script543 = Instance.new("Script")
  588. BlockMesh544 = Instance.new("BlockMesh")
  589. Sound545 = Instance.new("Sound")
  590. Part546 = Instance.new("Part")
  591. Script547 = Instance.new("Script")
  592. BlockMesh548 = Instance.new("BlockMesh")
  593. Sound549 = Instance.new("Sound")
  594. Part550 = Instance.new("Part")
  595. Script551 = Instance.new("Script")
  596. BlockMesh552 = Instance.new("BlockMesh")
  597. Sound553 = Instance.new("Sound")
  598. Part554 = Instance.new("Part")
  599. Script555 = Instance.new("Script")
  600. BlockMesh556 = Instance.new("BlockMesh")
  601. Sound557 = Instance.new("Sound")
  602. Part558 = Instance.new("Part")
  603. Script559 = Instance.new("Script")
  604. BlockMesh560 = Instance.new("BlockMesh")
  605. Sound561 = Instance.new("Sound")
  606. Part562 = Instance.new("Part")
  607. Script563 = Instance.new("Script")
  608. BlockMesh564 = Instance.new("BlockMesh")
  609. Sound565 = Instance.new("Sound")
  610. Part566 = Instance.new("Part")
  611. Script567 = Instance.new("Script")
  612. BlockMesh568 = Instance.new("BlockMesh")
  613. Sound569 = Instance.new("Sound")
  614. Part570 = Instance.new("Part")
  615. Script571 = Instance.new("Script")
  616. BlockMesh572 = Instance.new("BlockMesh")
  617. Sound573 = Instance.new("Sound")
  618. Part574 = Instance.new("Part")
  619. Script575 = Instance.new("Script")
  620. BlockMesh576 = Instance.new("BlockMesh")
  621. Sound577 = Instance.new("Sound")
  622. Part578 = Instance.new("Part")
  623. Script579 = Instance.new("Script")
  624. BlockMesh580 = Instance.new("BlockMesh")
  625. Sound581 = Instance.new("Sound")
  626. Part582 = Instance.new("Part")
  627. Script583 = Instance.new("Script")
  628. BlockMesh584 = Instance.new("BlockMesh")
  629. Sound585 = Instance.new("Sound")
  630. Part586 = Instance.new("Part")
  631. Script587 = Instance.new("Script")
  632. BlockMesh588 = Instance.new("BlockMesh")
  633. Sound589 = Instance.new("Sound")
  634. Part590 = Instance.new("Part")
  635. Script591 = Instance.new("Script")
  636. BlockMesh592 = Instance.new("BlockMesh")
  637. Sound593 = Instance.new("Sound")
  638. Part594 = Instance.new("Part")
  639. Script595 = Instance.new("Script")
  640. BlockMesh596 = Instance.new("BlockMesh")
  641. Sound597 = Instance.new("Sound")
  642. Part598 = Instance.new("Part")
  643. Script599 = Instance.new("Script")
  644. BlockMesh600 = Instance.new("BlockMesh")
  645. Sound601 = Instance.new("Sound")
  646. Part602 = Instance.new("Part")
  647. Script603 = Instance.new("Script")
  648. BlockMesh604 = Instance.new("BlockMesh")
  649. Sound605 = Instance.new("Sound")
  650. Part606 = Instance.new("Part")
  651. Script607 = Instance.new("Script")
  652. BlockMesh608 = Instance.new("BlockMesh")
  653. Sound609 = Instance.new("Sound")
  654. Part610 = Instance.new("Part")
  655. Script611 = Instance.new("Script")
  656. BlockMesh612 = Instance.new("BlockMesh")
  657. Sound613 = Instance.new("Sound")
  658. Part614 = Instance.new("Part")
  659. Script615 = Instance.new("Script")
  660. BlockMesh616 = Instance.new("BlockMesh")
  661. Sound617 = Instance.new("Sound")
  662. Part618 = Instance.new("Part")
  663. Script619 = Instance.new("Script")
  664. BlockMesh620 = Instance.new("BlockMesh")
  665. Sound621 = Instance.new("Sound")
  666. Part622 = Instance.new("Part")
  667. Script623 = Instance.new("Script")
  668. BlockMesh624 = Instance.new("BlockMesh")
  669. Sound625 = Instance.new("Sound")
  670. Part626 = Instance.new("Part")
  671. Script627 = Instance.new("Script")
  672. BlockMesh628 = Instance.new("BlockMesh")
  673. Sound629 = Instance.new("Sound")
  674. Part630 = Instance.new("Part")
  675. Script631 = Instance.new("Script")
  676. BlockMesh632 = Instance.new("BlockMesh")
  677. Sound633 = Instance.new("Sound")
  678. Part634 = Instance.new("Part")
  679. Script635 = Instance.new("Script")
  680. BlockMesh636 = Instance.new("BlockMesh")
  681. Sound637 = Instance.new("Sound")
  682. Part638 = Instance.new("Part")
  683. Script639 = Instance.new("Script")
  684. BlockMesh640 = Instance.new("BlockMesh")
  685. Sound641 = Instance.new("Sound")
  686. Part642 = Instance.new("Part")
  687. Script643 = Instance.new("Script")
  688. BlockMesh644 = Instance.new("BlockMesh")
  689. Sound645 = Instance.new("Sound")
  690. Part646 = Instance.new("Part")
  691. Script647 = Instance.new("Script")
  692. BlockMesh648 = Instance.new("BlockMesh")
  693. Sound649 = Instance.new("Sound")
  694. Part650 = Instance.new("Part")
  695. Script651 = Instance.new("Script")
  696. BlockMesh652 = Instance.new("BlockMesh")
  697. Sound653 = Instance.new("Sound")
  698. Part654 = Instance.new("Part")
  699. Script655 = Instance.new("Script")
  700. BlockMesh656 = Instance.new("BlockMesh")
  701. Sound657 = Instance.new("Sound")
  702. Part658 = Instance.new("Part")
  703. Script659 = Instance.new("Script")
  704. BlockMesh660 = Instance.new("BlockMesh")
  705. Sound661 = Instance.new("Sound")
  706. Part662 = Instance.new("Part")
  707. Script663 = Instance.new("Script")
  708. BlockMesh664 = Instance.new("BlockMesh")
  709. Sound665 = Instance.new("Sound")
  710. Part666 = Instance.new("Part")
  711. Script667 = Instance.new("Script")
  712. BlockMesh668 = Instance.new("BlockMesh")
  713. Sound669 = Instance.new("Sound")
  714. Part670 = Instance.new("Part")
  715. Script671 = Instance.new("Script")
  716. BlockMesh672 = Instance.new("BlockMesh")
  717. Sound673 = Instance.new("Sound")
  718. Part674 = Instance.new("Part")
  719. Script675 = Instance.new("Script")
  720. BlockMesh676 = Instance.new("BlockMesh")
  721. Sound677 = Instance.new("Sound")
  722. Part678 = Instance.new("Part")
  723. Part679 = Instance.new("Part")
  724. Part680 = Instance.new("Part")
  725. Part681 = Instance.new("Part")
  726. Model0.Parent = mas
  727. Script1.Name = "Night Script"
  728. Script1.Parent = Model0
  729. table.insert(cors,sandbox(Script1,function()
  730. -- Volren
  731.  
  732. while true do
  733.  
  734. wait(0.5)
  735. game.Lighting.TimeOfDay = "05:00:00"
  736.  
  737. end
  738.  
  739.  
  740.  
  741.  
  742.  
  743.  
  744.  
  745.  
  746.  
  747.  
  748.  
  749.  
  750.  
  751.  
  752.  
  753.  
  754.  
  755.  
  756.  
  757.  
  758.  
  759.  
  760.  
  761.  
  762.  
  763.  
  764.  
  765.  
  766.  
  767.  
  768.  
  769.  
  770.  
  771.  
  772.  
  773.  
  774.  
  775.  
  776.  
  777.  
  778.  
  779.  
  780.  
  781.  
  782.  
  783.  
  784.  
  785.  
  786.  
  787.  
  788.  
  789.  
  790.  
  791.  
  792.  
  793.  
  794.  
  795.  
  796.  
  797.  
  798.  
  799.  
  800.  
  801.  
  802.  
  803.  
  804.  
  805.  
  806.  
  807.  
  808.  
  809.  
  810.  
  811.  
  812.  
  813.  
  814.  
  815.  
  816.  
  817.  
  818.  
  819.  
  820.  
  821. --Volren
  822.  
  823. end))
  824. Script2.Parent = Model0
  825. table.insert(cors,sandbox(Script2,function()
  826. SID = 892233254 -- Change Sound Id Here
  827.  
  828.  game:GetService('Players').PlayerAdded:connect(function(player)
  829.  
  830.     player.CharacterAdded:connect(function(character)
  831.  
  832.         character:WaitForChild("Humanoid").Died:connect(function()
  833.  
  834.             local s = Instance.new("Sound", player.Backpack)
  835.  
  836.               s.SoundId = "http://www.roblox.com/asset/?id="..SID
  837.              
  838.               s:Play()
  839.               s.Looped = false
  840.         end)
  841.  
  842.     end)
  843.  
  844. end)
  845.  
  846. -- BY Roboxlia
  847. end))
  848. SpawnLocation3.Parent = Model0
  849. SpawnLocation3.Material = Enum.Material.Grass
  850. SpawnLocation3.BrickColor = BrickColor.new("Smoky grey")
  851. SpawnLocation3.Anchored = true
  852. SpawnLocation3.Size = Vector3.new(6, 1, 6)
  853. SpawnLocation3.CFrame = CFrame.new(21, -1.5, 60, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  854. SpawnLocation3.TopSurface = Enum.SurfaceType.Smooth
  855. SpawnLocation3.Color = Color3.new(0.356863, 0.364706, 0.411765)
  856. SpawnLocation3.Position = Vector3.new(21, -1.5, 60)
  857. SpawnLocation3.Color = Color3.new(0.356863, 0.364706, 0.411765)
  858. Decal4.Parent = SpawnLocation3
  859. Decal4.Texture = "rbxasset://textures/SpawnLocation.png"
  860. Decal4.Face = Enum.NormalId.Top
  861. Decal5.Parent = SpawnLocation3
  862. Decal5.Texture = "http://www.roblox.com/asset/?id=145801207"
  863. Model6.Name = ""
  864. Model6.Parent = Model0
  865. Model6.PrimaryPart = Part7
  866. Part7.Name = "Head"
  867. Part7.Parent = Model6
  868. Part7.BrickColor = BrickColor.new("Cool yellow")
  869. Part7.Rotation = Vector3.new(152.330002, 88.5800018, -153)
  870. Part7.Anchored = true
  871. Part7.FormFactor = Enum.FormFactor.Symmetric
  872. Part7.Size = Vector3.new(2, 1, 1)
  873. Part7.CFrame = CFrame.new(-54.7708511, 4.87204027, 59.3788223, -0.0221067052, 0.0112660909, 0.999692142, -0.0115260007, 0.999867201, -0.0115229441, -0.999689221, -0.0117771858, -0.0219739135)
  874. Part7.TopSurface = Enum.SurfaceType.Smooth
  875. Part7.Color = Color3.new(0.992157, 0.917647, 0.552941)
  876. Part7.Position = Vector3.new(-54.7708511, 4.87204027, 59.3788223)
  877. Part7.Orientation = Vector3.new(0.659999967, 91.2599945, -0.659999967)
  878. Part7.Color = Color3.new(0.992157, 0.917647, 0.552941)
  879. SpecialMesh8.Parent = Part7
  880. SpecialMesh8.Scale = Vector3.new(1.25, 1.25, 1.25)
  881. SpecialMesh8.Scale = Vector3.new(1.25, 1.25, 1.25)
  882. Decal9.Parent = Part7
  883. Decal9.Texture = "http://www.roblox.com/asset/?id=639904643"
  884. Part10.Name = "Left Arm"
  885. Part10.Parent = Model6
  886. Part10.BrickColor = BrickColor.new("Cool yellow")
  887. Part10.Rotation = Vector3.new(-152.889999, 83.6500015, 156.800003)
  888. Part10.Anchored = true
  889. Part10.FormFactor = Enum.FormFactor.Symmetric
  890. Part10.Size = Vector3.new(1, 2, 1)
  891. Part10.CFrame = CFrame.new(-54.8912392, 3.44247079, 57.9059143, -0.101652481, -0.0435602888, 0.993865907, 0.0656573251, 0.996568918, 0.0503941849, -0.992650986, 0.0703772604, -0.0984436497)
  892. Part10.Color = Color3.new(0.992157, 0.917647, 0.552941)
  893. Part10.Position = Vector3.new(-54.8912392, 3.44247079, 57.9059143)
  894. Part10.Orientation = Vector3.new(-2.88999987, 95.659996, 3.76999998)
  895. Part10.Color = Color3.new(0.992157, 0.917647, 0.552941)
  896. Part11.Name = "Left Leg"
  897. Part11.Parent = Model6
  898. Part11.BrickColor = BrickColor.new("Bright blue")
  899. Part11.Rotation = Vector3.new(147.479996, 84.4199982, -150.519989)
  900. Part11.Anchored = true
  901. Part11.FormFactor = Enum.FormFactor.Symmetric
  902. Part11.Size = Vector3.new(1, 2, 1)
  903. Part11.CFrame = CFrame.new(-54.7161713, 1.41818595, 59.9688721, -0.0846181661, 0.0478351451, 0.99526453, -0.0508845896, 0.997336209, -0.0522609614, -0.995113313, -0.0550658591, -0.0819586888)
  904. Part11.BottomSurface = Enum.SurfaceType.Weld
  905. Part11.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  906. Part11.Position = Vector3.new(-54.7161713, 1.41818595, 59.9688721)
  907. Part11.Orientation = Vector3.new(3, 94.7099991, -2.91999984)
  908. Part11.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  909. Part12.Name = "Right Arm"
  910. Part12.Parent = Model6
  911. Part12.BrickColor = BrickColor.new("Cool yellow")
  912. Part12.Rotation = Vector3.new(-48.1699982, -83.3799973, -44.4399986)
  913. Part12.Anchored = true
  914. Part12.FormFactor = Enum.FormFactor.Symmetric
  915. Part12.Size = Vector3.new(1, 2, 1)
  916. Part12.CFrame = CFrame.new(-54.6073074, 3.47404766, 60.8201065, 0.0823530108, 0.0807720721, -0.993324697, 0.0613759235, 0.994407296, 0.0859485716, 0.994711578, -0.0680443421, 0.0769349784)
  917. Part12.Color = Color3.new(0.992157, 0.917647, 0.552941)
  918. Part12.Position = Vector3.new(-54.6073074, 3.47404766, 60.8201065)
  919. Part12.Orientation = Vector3.new(-4.92999983, -85.5699997, 3.52999997)
  920. Part12.Color = Color3.new(0.992157, 0.917647, 0.552941)
  921. Part13.Name = "Right Leg"
  922. Part13.Parent = Model6
  923. Part13.BrickColor = BrickColor.new("Bright blue")
  924. Part13.Rotation = Vector3.new(150.970001, 83.5599976, -151.729996)
  925. Part13.Anchored = true
  926. Part13.FormFactor = Enum.FormFactor.Symmetric
  927. Part13.Size = Vector3.new(1, 2, 1)
  928. Part13.CFrame = CFrame.new(-54.8035469, 1.39231515, 58.9236374, -0.0988433883, 0.0531616434, 0.993681967, -0.0105094975, 0.998460531, -0.0544626936, -0.99504751, -0.015826378, -0.0981325284)
  929. Part13.BottomSurface = Enum.SurfaceType.Weld
  930. Part13.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  931. Part13.Position = Vector3.new(-54.8035469, 1.39231515, 58.9236374)
  932. Part13.Orientation = Vector3.new(3.11999989, 95.6399994, -0.599999964)
  933. Part13.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  934. Part14.Name = "Torso"
  935. Part14.Parent = Model6
  936. Part14.BrickColor = BrickColor.new("Dark green")
  937. Part14.Rotation = Vector3.new(-176.209991, 84.1699982, 175.289993)
  938. Part14.Anchored = true
  939. Part14.FormFactor = Enum.FormFactor.Symmetric
  940. Part14.Size = Vector3.new(2, 2, 1)
  941. Part14.CFrame = CFrame.new(-54.6886482, 3.40081501, 59.3709335, -0.101179913, -0.00834373571, 0.994833171, -0.0164246447, 0.999842644, 0.00671527395, -0.994732559, -0.0156603325, -0.101301022)
  942. Part14.LeftSurface = Enum.SurfaceType.Weld
  943. Part14.RightSurface = Enum.SurfaceType.Weld
  944. Part14.Color = Color3.new(0.156863, 0.498039, 0.278431)
  945. Part14.Position = Vector3.new(-54.6886482, 3.40081501, 59.3709335)
  946. Part14.Orientation = Vector3.new(-0.379999995, 95.8099976, -0.939999998)
  947. Part14.Color = Color3.new(0.156863, 0.498039, 0.278431)
  948. Humanoid15.Name = "Morph"
  949. Humanoid15.Parent = Model6
  950. Humanoid15.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  951. Humanoid15.RightLeg = Part13
  952. Humanoid15.LeftLeg = Part11
  953. Humanoid15.Torso = Part14
  954. Humanoid15.Health = 0
  955. Humanoid15.MaxHealth = 0
  956. Humanoid15.WalkSpeed = 0
  957. BodyColors16.Parent = Model6
  958. BodyColors16.HeadColor = BrickColor.new("Light orange")
  959. BodyColors16.LeftArmColor = BrickColor.new("Light orange")
  960. BodyColors16.LeftLegColor = BrickColor.new("Light orange")
  961. BodyColors16.RightArmColor = BrickColor.new("Light orange")
  962. BodyColors16.RightLegColor = BrickColor.new("Light orange")
  963. BodyColors16.TorsoColor = BrickColor.new("Light orange")
  964. Hat17.Parent = Model6
  965. Part18.Name = "Cool Hair"
  966. Part18.Parent = Hat17
  967. Part18.BrickColor = BrickColor.new("Dark orange")
  968. Part18.Rotation = Vector3.new(101.759995, 83.7099991, -102.5)
  969. Part18.Anchored = true
  970. Part18.FormFactor = Enum.FormFactor.Symmetric
  971. Part18.Size = Vector3.new(2, 1, 1)
  972. Part18.CFrame = CFrame.new(-54.7356758, 5.25940228, 59.3725586, -0.0237180293, 0.107019931, 0.99397403, -0.01150674, 0.994158626, -0.107314378, -0.999652505, -0.0139826862, -0.0223480314)
  973. Part18.BottomSurface = Enum.SurfaceType.Smooth
  974. Part18.TopSurface = Enum.SurfaceType.Smooth
  975. Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  976. Part18.Position = Vector3.new(-54.7356758, 5.25940228, 59.3725586)
  977. Part18.Orientation = Vector3.new(6.15999985, 91.2900009, -0.659999967)
  978. Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  979. SpecialMesh19.Parent = Part18
  980. SpecialMesh19.MeshId = "http://www.roblox.com/asset/?id=16627529"
  981. SpecialMesh19.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  982. SpecialMesh19.TextureId = "rbxgameasset://Images/Brown"
  983. SpecialMesh19.MeshType = Enum.MeshType.FileMesh
  984. SpecialMesh19.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  985. Shirt20.Name = "Shirt"
  986. Shirt20.Parent = Model6
  987. Shirt20.ShirtTemplate = "rbxassetid://575732308"
  988. Pants21.Name = "Pants"
  989. Pants21.Parent = Model6
  990. Pants21.PantsTemplate = "rbxassetid://474475040"
  991. Model22.Name = "   "
  992. Model22.Parent = Model0
  993. Model22.PrimaryPart = Part26
  994. Part23.Name = "Head"
  995. Part23.Parent = Model22
  996. Part23.BrickColor = BrickColor.new("Cool yellow")
  997. Part23.Rotation = Vector3.new(0, -90, 0)
  998. Part23.CanCollide = false
  999. Part23.FormFactor = Enum.FormFactor.Symmetric
  1000. Part23.Size = Vector3.new(2, 1, 1)
  1001. Part23.CFrame = CFrame.new(-197.049988, 4.50000811, 62.5500031, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1002. Part23.TopSurface = Enum.SurfaceType.Smooth
  1003. Part23.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1004. Part23.Position = Vector3.new(-197.049988, 4.50000811, 62.5500031)
  1005. Part23.Orientation = Vector3.new(0, -90, 0)
  1006. Part23.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1007. SpecialMesh24.Parent = Part23
  1008. SpecialMesh24.Scale = Vector3.new(1.25, 1.25, 1.25)
  1009. SpecialMesh24.Scale = Vector3.new(1.25, 1.25, 1.25)
  1010. Decal25.Parent = Part23
  1011. Decal25.Texture = "http://www.roblox.com/asset/?id=522021435"
  1012. Part26.Name = "Torso"
  1013. Part26.Parent = Model22
  1014. Part26.BrickColor = BrickColor.new("Dark green")
  1015. Part26.Rotation = Vector3.new(0, -90, 0)
  1016. Part26.CanCollide = false
  1017. Part26.FormFactor = Enum.FormFactor.Symmetric
  1018. Part26.Size = Vector3.new(2, 2, 1)
  1019. Part26.CFrame = CFrame.new(-196.949982, 3.00000811, 62.5500031, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1020. Part26.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1021. Part26.Position = Vector3.new(-196.949982, 3.00000811, 62.5500031)
  1022. Part26.Orientation = Vector3.new(0, -90, 0)
  1023. Part26.Color = Color3.new(0.156863, 0.498039, 0.278431)
  1024. Motor27.Name = "Left Hip"
  1025. Motor27.Parent = Part26
  1026. Motor27.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1027. Motor27.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1028. Motor27.Part0 = Part26
  1029. Motor27.Part1 = Part33
  1030. Motor27.DesiredAngle = 0.089729152619839
  1031. Motor27.MaxVelocity = 0.10000000149012
  1032. Snap28.Name = "Neck"
  1033. Snap28.Parent = Part26
  1034. Snap28.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1035. Snap28.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1036. Motor29.Name = "Right Hip"
  1037. Motor29.Parent = Part26
  1038. Motor29.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1039. Motor29.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1040. Motor29.Part0 = Part26
  1041. Motor29.Part1 = Part34
  1042. Motor29.DesiredAngle = 0.089729152619839
  1043. Motor29.MaxVelocity = 0.10000000149012
  1044. Motor30.Name = "Right Shoulder"
  1045. Motor30.Parent = Part26
  1046. Motor30.C0 = CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1047. Motor30.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1048. Motor30.Part0 = Part38
  1049. Motor30.Part1 = Part26
  1050. Motor30.DesiredAngle = 0.089729152619839
  1051. Motor30.MaxVelocity = 0.15000000596046
  1052. Motor31.Name = "Left Shoulder"
  1053. Motor31.Parent = Part26
  1054. Motor31.C0 = CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1055. Motor31.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1056. Motor31.Part0 = Part39
  1057. Motor31.Part1 = Part26
  1058. Motor31.DesiredAngle = -0.089729152619839
  1059. Motor31.MaxVelocity = 0.15000000596046
  1060. Decal32.Parent = Part26
  1061. Decal32.Texture = "http://www.roblox.com/asset/?id=116830967"
  1062. Part33.Name = "Left Leg"
  1063. Part33.Parent = Model22
  1064. Part33.BrickColor = BrickColor.new("Bright blue")
  1065. Part33.Rotation = Vector3.new(0, -90, 0)
  1066. Part33.CanCollide = false
  1067. Part33.FormFactor = Enum.FormFactor.Symmetric
  1068. Part33.Size = Vector3.new(1, 2, 1)
  1069. Part33.CFrame = CFrame.new(-196.949982, 1.00000811, 62.0500031, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1070. Part33.BottomSurface = Enum.SurfaceType.Smooth
  1071. Part33.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1072. Part33.Position = Vector3.new(-196.949982, 1.00000811, 62.0500031)
  1073. Part33.Orientation = Vector3.new(0, -90, 0)
  1074. Part33.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1075. Part34.Name = "Right Leg"
  1076. Part34.Parent = Model22
  1077. Part34.BrickColor = BrickColor.new("Bright blue")
  1078. Part34.Rotation = Vector3.new(0, -90, 0)
  1079. Part34.CanCollide = false
  1080. Part34.FormFactor = Enum.FormFactor.Symmetric
  1081. Part34.Size = Vector3.new(1, 2, 1)
  1082. Part34.CFrame = CFrame.new(-196.949982, 1.00000811, 63.0500031, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1083. Part34.BottomSurface = Enum.SurfaceType.Smooth
  1084. Part34.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1085. Part34.Position = Vector3.new(-196.949982, 1.00000811, 63.0500031)
  1086. Part34.Orientation = Vector3.new(0, -90, 0)
  1087. Part34.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1088. Humanoid35.Name = "Zombie"
  1089. Humanoid35.Parent = Model22
  1090. Humanoid35.RightLeg = Part34
  1091. Humanoid35.LeftLeg = Part33
  1092. Humanoid35.Torso = Part26
  1093. Humanoid35.WalkSpeed = 25
  1094. BodyColors36.Parent = Model22
  1095. BodyColors36.HeadColor = BrickColor.new("Bright green")
  1096. BodyColors36.LeftArmColor = BrickColor.new("Bright red")
  1097. BodyColors36.LeftLegColor = BrickColor.new("Really blue")
  1098. BodyColors36.RightArmColor = BrickColor.new("Bright red")
  1099. BodyColors36.RightLegColor = BrickColor.new("Really blue")
  1100. BodyColors36.TorsoColor = BrickColor.new("Really black")
  1101. IntValue37.Name = "Mode"
  1102. IntValue37.Parent = Model22
  1103. Part38.Name = "Right Arm"
  1104. Part38.Parent = Model22
  1105. Part38.BrickColor = BrickColor.new("Cool yellow")
  1106. Part38.Rotation = Vector3.new(0, -90, 0)
  1107. Part38.CanCollide = false
  1108. Part38.FormFactor = Enum.FormFactor.Symmetric
  1109. Part38.Size = Vector3.new(1, 2, 1)
  1110. Part38.CFrame = CFrame.new(-196.949982, 3.00000811, 64.0500031, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1111. Part38.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1112. Part38.Position = Vector3.new(-196.949982, 3.00000811, 64.0500031)
  1113. Part38.Orientation = Vector3.new(0, -90, 0)
  1114. Part38.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1115. Part39.Name = "Left Arm"
  1116. Part39.Parent = Model22
  1117. Part39.BrickColor = BrickColor.new("Cool yellow")
  1118. Part39.Rotation = Vector3.new(0, -90, 0)
  1119. Part39.CanCollide = false
  1120. Part39.FormFactor = Enum.FormFactor.Symmetric
  1121. Part39.Size = Vector3.new(1, 2, 1)
  1122. Part39.CFrame = CFrame.new(-196.949982, 3.00000811, 61.0500031, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1123. Part39.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1124. Part39.Position = Vector3.new(-196.949982, 3.00000811, 61.0500031)
  1125. Part39.Orientation = Vector3.new(0, -90, 0)
  1126. Part39.Color = Color3.new(0.992157, 0.917647, 0.552941)
  1127. Script40.Name = "Robot"
  1128. Script40.Parent = Model22
  1129. table.insert(cors,sandbox(Script40,function()
  1130. model = script.Parent
  1131. backup = model:Clone()
  1132. regentime = 1
  1133.  
  1134. ------------------
  1135. --SPAWNING--
  1136. ------------------
  1137.  
  1138. miked=script.Parent
  1139.  
  1140. itlh=miked.Torso:findFirstChild("Left Hip")
  1141. itlh.Part0=miked.Torso
  1142. itlh.Part1=miked:findFirstChild("Left Leg")
  1143. itlh.C0=CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1144.  
  1145. itrh=miked.Torso:findFirstChild("Right Hip")
  1146. itrh.Part0=miked.Torso
  1147. itrh.Part1=miked:findFirstChild("Right Leg")
  1148. itrh.C0=CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1149.  
  1150. itls=miked.Torso:findFirstChild("Left Shoulder")
  1151. itls.Part1=miked.Torso
  1152. itls.C0=CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1153. itls.Part0=miked:findFirstChild("Left Arm")
  1154.  
  1155. itrs=miked.Torso:findFirstChild("Right Shoulder")
  1156. itrs.Part1=miked.Torso
  1157. itrs.C0=CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1158. itrs.Part0=miked:findFirstChild("Right Arm")
  1159.  
  1160. miked.Head:makeJoints()
  1161. ------------------
  1162. ------------------
  1163.  
  1164.  
  1165. function waitForChild(parent, childName)
  1166.     while true do
  1167.         local child = parent:findFirstChild(childName)
  1168.         if child then
  1169.             return child
  1170.         end
  1171.         parent.ChildAdded:wait()
  1172.     end
  1173. end
  1174.  
  1175. local Figure = script.Parent
  1176. local Torso = waitForChild(Figure, "Torso")
  1177. local RightShoulder = waitForChild(Torso, "Right Shoulder")
  1178. local LeftShoulder = waitForChild(Torso, "Left Shoulder")
  1179. local RightHip = waitForChild(Torso, "Right Hip")
  1180. local LeftHip = waitForChild(Torso, "Left Hip")
  1181. local Neck = waitForChild(Torso, "Neck")
  1182. local Humanoid = waitForChild(Figure, "Zombie")
  1183. local pose = "Standing"
  1184.  
  1185. local toolAnim = "None"
  1186. local toolAnimTime = 0
  1187.  
  1188. local isSeated = false
  1189.  
  1190.  
  1191. function onRunning(speed)
  1192.     if isSeated then return end
  1193.  
  1194.     if speed>0 then
  1195.         pose = "Running"
  1196.     else
  1197.         pose = "Standing"
  1198.     end
  1199. end
  1200.  
  1201. function onDied()
  1202.     pose = "Dead"
  1203.         wait(regentime)
  1204.     wait(1)
  1205.     model:remove()
  1206.     model = backup:Clone()
  1207.     wait(3)
  1208.     model.Parent = game.Workspace
  1209.     model:MakeJoints()
  1210. end
  1211.  
  1212. function onJumping()
  1213.     isSeated = false
  1214.     pose = "Jumping"
  1215. end
  1216.  
  1217. function onClimbing()
  1218.     pose = "Climbing"
  1219. end
  1220.  
  1221. function onGettingUp()
  1222.     pose = "GettingUp"
  1223. end
  1224.  
  1225. function onFreeFall()
  1226.     pose = "FreeFall"
  1227. end
  1228.  
  1229. function onDancing()
  1230.     pose = "Dancing"
  1231. end
  1232.  
  1233. function onFallingDown()
  1234.     pose = "FallingDown"
  1235. end
  1236.  
  1237. function onSeated()
  1238.     isSeated = true
  1239.     pose = "Seated"
  1240. end
  1241.  
  1242.  
  1243.  
  1244. function moveJump()
  1245.     RightShoulder.MaxVelocity = 0.5
  1246.     LeftShoulder.MaxVelocity = 0.5
  1247.     RightShoulder.DesiredAngle = -3.14
  1248.     LeftShoulder.DesiredAngle = -3.14
  1249.     RightHip.DesiredAngle = 0
  1250.     LeftHip.DesiredAngle = 0
  1251. end
  1252.  
  1253. function moveFreeFall()
  1254.     RightShoulder.MaxVelocity = 0.5
  1255.     LeftShoulder.MaxVelocity = 0.5
  1256.     RightShoulder.DesiredAngle = -1
  1257.     LeftShoulder.DesiredAngle = -1
  1258.     RightHip.DesiredAngle = 0
  1259.     LeftHip.DesiredAngle = 0
  1260. end
  1261.  
  1262. function moveFloat()
  1263.     RightShoulder.MaxVelocity = 0.5
  1264.     LeftShoulder.MaxVelocity = 0.5
  1265.     RightShoulder.DesiredAngle = -1.57
  1266.     LeftShoulder.DesiredAngle = 1.57
  1267.     RightHip.DesiredAngle = 1.57
  1268.     LeftHip.DesiredAngle = -1.57
  1269. end
  1270.  
  1271. function moveBoogy()
  1272. while pose=="Boogy" do
  1273.     wait(.5)
  1274.     RightShoulder.MaxVelocity = 1
  1275.     LeftShoulder.MaxVelocity = 1
  1276.     RightShoulder.DesiredAngle = -3.14
  1277.     LeftShoulder.DesiredAngle = 0
  1278.     RightHip.DesiredAngle = 1.57
  1279.     LeftHip.DesiredAngle = 0
  1280.     wait(.5)
  1281.     RightShoulder.MaxVelocity = 1
  1282.     LeftShoulder.MaxVelocity = 1
  1283.     RightShoulder.DesiredAngle = 0
  1284.     LeftShoulder.DesiredAngle = -3.14
  1285.     RightHip.DesiredAngle = 0
  1286.     LeftHip.DesiredAngle = 1.57
  1287. end
  1288. end
  1289.  
  1290. function moveZombie()
  1291.     RightShoulder.MaxVelocity = 0.5
  1292.     LeftShoulder.MaxVelocity = 0.5
  1293.     RightShoulder.DesiredAngle = -1.57
  1294.     LeftShoulder.DesiredAngle = 1.57
  1295.     RightHip.DesiredAngle = 0
  1296.     LeftHip.DesiredAngle = 0
  1297. end
  1298.  
  1299. function movePunch()
  1300.     script.Parent.Torso.Anchored=true
  1301.     RightShoulder.MaxVelocity = 60
  1302.     LeftShoulder.MaxVelocity = 0.5
  1303.     RightShoulder.DesiredAngle = -1.57
  1304.     LeftShoulder.DesiredAngle = 0
  1305.     RightHip.DesiredAngle = 0
  1306.     LeftHip.DesiredAngle = 0
  1307. wait(1)
  1308. script.Parent.Torso.Anchored=false
  1309. pose="Standing"
  1310.  
  1311. end
  1312.  
  1313. function moveKick()
  1314.     RightShoulder.MaxVelocity = 0.5
  1315.     LeftShoulder.MaxVelocity = 0.5
  1316.     RightShoulder.DesiredAngle = 0
  1317.     LeftShoulder.DesiredAngle = 0
  1318.     RightHip.MaxVelocity = 40
  1319.     RightHip.DesiredAngle = 1.57
  1320.     LeftHip.DesiredAngle = 0
  1321. wait(1)
  1322. pose="Standing"
  1323.  
  1324. end
  1325.  
  1326. function moveFly()
  1327.     RightShoulder.MaxVelocity = 0.5
  1328.     LeftShoulder.MaxVelocity = 0.5
  1329.     RightShoulder.DesiredAngle = 0
  1330.     LeftShoulder.DesiredAngle = 0
  1331.     RightHip.MaxVelocity = 40
  1332.     RightHip.DesiredAngle = 1.57
  1333.     LeftHip.DesiredAngle = 0
  1334. wait(1)
  1335. pose="Standing"
  1336.  
  1337. end
  1338.  
  1339.  
  1340. function moveClimb()
  1341.     RightShoulder.MaxVelocity = 0.5
  1342.     LeftShoulder.MaxVelocity = 0.5
  1343.     RightShoulder.DesiredAngle = -3.14
  1344.     LeftShoulder.DesiredAngle = 3.14
  1345.     RightHip.DesiredAngle = 0
  1346.     LeftHip.DesiredAngle = 0
  1347. end
  1348.  
  1349. function moveSit()
  1350.     RightShoulder.MaxVelocity = 0.15
  1351.     LeftShoulder.MaxVelocity = 0.15
  1352.     RightShoulder.DesiredAngle = -3.14 /2
  1353.     LeftShoulder.DesiredAngle = -3.14 /2
  1354.     RightHip.DesiredAngle = 3.14 /2
  1355.     LeftHip.DesiredAngle = -3.14 /2
  1356. end
  1357.  
  1358. function getTool()
  1359.    
  1360.     kidTable = Figure:children()
  1361.     if (kidTable ~= nil) then
  1362.         numKids = #kidTable
  1363.         for i=1,numKids do
  1364.             if (kidTable[i].className == "Tool") then return kidTable[i] end
  1365.         end
  1366.     end
  1367.    
  1368.     return nil
  1369. end
  1370.  
  1371. function getToolAnim(tool)
  1372.  
  1373.     c = tool:children()
  1374.     for i=1,#c do
  1375.         if (c[i].Name == "toolanim" and c[i].className == "StringValue") then
  1376.             return c[i]
  1377.         end
  1378.     end
  1379.     return nil
  1380. end
  1381.  
  1382. function animateTool()
  1383.    
  1384.     if (toolAnim == "None") then
  1385.         RightShoulder.DesiredAngle = -1.57
  1386.         return
  1387.     end
  1388.  
  1389.     if (toolAnim == "Slash") then
  1390.         RightShoulder.MaxVelocity = 0.5
  1391.         RightShoulder.DesiredAngle = 0
  1392.         return
  1393.     end
  1394.  
  1395.     if (toolAnim == "Lunge") then
  1396.         RightShoulder.MaxVelocity = 0.5
  1397.         LeftShoulder.MaxVelocity = 0.5
  1398.         RightHip.MaxVelocity = 0.5
  1399.         LeftHip.MaxVelocity = 0.5
  1400.         RightShoulder.DesiredAngle = -1.57
  1401.         LeftShoulder.DesiredAngle = 1.0
  1402.         RightHip.DesiredAngle = 1.57
  1403.         LeftHip.DesiredAngle = 1.0
  1404.         return
  1405.     end
  1406. end
  1407.  
  1408. function move(time)
  1409.     local amplitude
  1410.     local frequency
  1411.  
  1412.     if (pose == "Jumping") then
  1413.         moveJump()
  1414.         return
  1415.     end
  1416.  
  1417.     if (pose == "Zombie") then
  1418.         moveZombie()
  1419.         return
  1420.     end
  1421.  
  1422.     if (pose == "Boogy") then
  1423.         moveBoogy()
  1424.         return
  1425.     end
  1426.  
  1427.     if (pose == "Float") then
  1428.         moveFloat()
  1429.         return
  1430.     end
  1431.  
  1432.     if (pose == "Punch") then
  1433.         movePunch()
  1434.         return
  1435.     end
  1436.  
  1437.     if (pose == "Kick") then
  1438.         moveKick()
  1439.         return
  1440.     end
  1441.  
  1442.     if (pose == "Fly") then
  1443.         moveFly()
  1444.         return
  1445.     end
  1446.  
  1447.     if (pose == "FreeFall") then
  1448.         moveFreeFall()
  1449.         return
  1450.     end
  1451.  
  1452.     if (pose == "Climbing") then
  1453.         moveClimb()
  1454.         return
  1455.     end
  1456.  
  1457.     if (pose == "Seated") then
  1458.         moveSit()
  1459.         return
  1460.     end
  1461.  
  1462.         amplitude = 0.1
  1463.         frequency = 1
  1464.  
  1465.     RightShoulder.MaxVelocity = 0.15
  1466.     LeftShoulder.MaxVelocity = 0.15
  1467.     if (pose == "Running") then
  1468.         amplitude = 1
  1469.         frequency = 9
  1470.     elseif (pose == "Dancing") then
  1471.         amplitude = 2
  1472.         frequency = 25
  1473.     end
  1474.  
  1475.  
  1476.     desiredAngle = amplitude * math.sin(time*frequency)
  1477.     if pose~="Dancing" then
  1478.         RightShoulder.DesiredAngle = -desiredAngle
  1479.         LeftShoulder.DesiredAngle = desiredAngle
  1480.         RightHip.DesiredAngle = -desiredAngle
  1481.         LeftHip.DesiredAngle = -desiredAngle
  1482.     else
  1483.         RightShoulder.DesiredAngle = desiredAngle
  1484.         LeftShoulder.DesiredAngle = desiredAngle
  1485.         RightHip.DesiredAngle = -desiredAngle
  1486.         LeftHip.DesiredAngle = -desiredAngle
  1487.     end
  1488.        
  1489.  
  1490.  
  1491.     local tool = getTool()
  1492.  
  1493.     if tool ~= nil then
  1494.    
  1495.         animStringValueObject = getToolAnim(tool)
  1496.  
  1497.         if animStringValueObject ~= nil then
  1498.             toolAnim = animStringValueObject.Value
  1499.             -- message recieved, delete StringValue
  1500.             animStringValueObject.Parent = nil
  1501.             toolAnimTime = time + .3
  1502.         end
  1503.  
  1504.         if time > toolAnimTime then
  1505.             toolAnimTime = 0
  1506.             toolAnim = "None"
  1507.         end
  1508.  
  1509.         animateTool()
  1510.  
  1511.        
  1512.     else
  1513.         toolAnim = "None"
  1514.         toolAnimTime = 0
  1515.     end
  1516. end
  1517.  
  1518.  
  1519. -- connect events
  1520. -----------------------------------------------------------------------------------------------------------------------
  1521.  
  1522. function unequip()
  1523.     local items=script.Parent:children()
  1524.     for i=1, #items do
  1525.         if items[i].className=="Tool" then items[i]:remove() end
  1526.     end
  1527. end
  1528.  
  1529. function onChatted(msg, recipient)
  1530.     msg = string.lower(msg)
  1531.  
  1532.     if string.match(msg, string.lower(script.Parent.Name))~=nil or string.match(msg, "everyone") then
  1533.         if string.match(msg, "equip") then
  1534.             if game.Workspace:findFirstChild("Hub") then
  1535.                 if string.match(msg, "rocket") then unequip()
  1536.                     game.Workspace.Hub.Rocket:clone().Parent=script.Parent
  1537.                 elseif string.match(msg, "slingshot") then unequip()
  1538.                     game.Workspace.Hub.Slingshot:clone().Parent=script.Parent
  1539.                 elseif string.match(msg, "sword") then unequip()
  1540.                     game.Workspace.Hub.Sword:clone().Parent=script.Parent
  1541.                 elseif string.match(msg, "pbg") then unequip()
  1542.                     game.Workspace.Hub.PBG:clone().Parent=script.Parent
  1543.                 elseif string.match(msg, "superball") then unequip()
  1544.                     game.Workspace.Hub.Superball:clone().Parent=script.Parent
  1545.                 elseif string.match(msg, "trowel") then unequip()
  1546.                     game.Workspace.Hub.Trowel:clone().Parent=script.Parent
  1547.                 elseif string.match(msg, "bomb") then unequip()
  1548.                     game.Workspace.Hub.Bomb:clone().Parent=script.Parent
  1549.                 end
  1550.             end
  1551.         end
  1552.         if string.match(msg, "unequip") then unequip() end
  1553.         if string.match(msg, "run") then onRunning(1) end
  1554.         if string.match(msg, "climb") then onClimbing() end
  1555.         if string.match(msg, "jump") then onJumping() end
  1556.         if string.match(msg, "zombie") then pose="Zombie" end
  1557.         if string.match(msg, "disco") then pose="Boogy" end
  1558.         if string.match(msg, "float") then pose="Float" end
  1559.         if string.match(msg, "punch") then pose="Punch" end
  1560.         if string.match(msg, "kick") then pose="Kick" end
  1561.         if string.match(msg, "fly") then pose="Fly" end
  1562.         if string.match(msg, "heal") then script.Parent.Humanoid.Health=script.Parent.Humanoid.MaxHealth end
  1563.         if string.match(msg, "defend") then defence() end
  1564.         if string.match(msg, "stop") then pose="Standing"; proxkill=false; following=false; stopmoving() end
  1565.         if string.match(msg, "go home") then following=false; gohome() end
  1566.         if string.match(msg, "follow") then
  1567.             if string.match(msg, "all") then
  1568.                 followany()
  1569.             else
  1570.                 local egg=game.Players:children()
  1571.                 for i=1, #egg do
  1572.                     if string.match(msg, string.lower(egg[i].Name)) then
  1573.                         follow(egg[i].Name)
  1574.                         return
  1575.                     end
  1576.                 end
  1577.             end
  1578.         end
  1579.         if string.match(msg, "kill") then
  1580.             if string.match(msg, "all") then
  1581.                 attackany()
  1582.             else
  1583.                 local egg=game.Players:children()
  1584.                 for i=1, #egg do
  1585.                     if string.match(msg, string.lower(egg[i].Name)) then
  1586.                         attack(egg[i].Name)
  1587.                         return
  1588.                     end
  1589.                 end
  1590.             end
  1591.         end
  1592.  
  1593.     end
  1594. end
  1595.  
  1596. if game.Players.NumPlayers>1 then
  1597.     x=game.Players:children()
  1598.    
  1599.     for i=1, #x do
  1600.         if script.Parent:findFirstChild("Commander")~=nil then
  1601.             if script.Parent.Commander:children()~=nil or script.Parent.Commander:children()>0 then
  1602.                 local ch=script.Parent.Commander:children()
  1603.                 for i=1, #ch do
  1604.                     if string.lower(ch[i].Name)==string.lower(x[i].Name) then
  1605.                         x[i].Chatted:connect(function(msg, recipient) onChatted(msg, recipient) end)
  1606.                     end
  1607.                 end
  1608.             elseif string.lower(script.Parent.Commander.Value)==string.lower(x[i].Name) then
  1609.                 x[i].Chatted:connect(function(msg, recipient) onChatted(msg, recipient) end)
  1610.             end
  1611.         else
  1612.             x[i].Chatted:connect(function(msg, recipient) onChatted(msg, recipient) end)
  1613.         end
  1614.     end
  1615. end
  1616.  
  1617.  
  1618. function onPlayerEntered(Player)
  1619.     while Player.Name==nil do
  1620.         wait(2)
  1621.     end
  1622.     if script.Parent:findFirstChild("Commander")~=nil then
  1623.         if script.Parent.Commander:children()~=nil or script.Parent.Commander:children()>0 then
  1624.             local ch=script.Parent.Commander:children()
  1625.             for i=1, #ch do
  1626.                 if string.lower(ch[i].Name)==string.lower(Player.Name) then
  1627.                     Player.Chatted:connect(function(msg, recipient) onChatted(msg, recipient) end)
  1628.                 end
  1629.             end
  1630.         elseif string.lower(script.Parent.Commander.Value)==string.lower(Player.Name) then
  1631.             Player.Chatted:connect(function(msg, recipient) onChatted(msg, recipient) end)
  1632.         end
  1633.     else
  1634.         Player.Chatted:connect(function(msg, recipient) onChatted(msg, recipient) end)
  1635.     end
  1636. end
  1637.  
  1638. game.Players.ChildAdded:connect(onPlayerEntered)
  1639.  
  1640.  
  1641.  
  1642. -----------------------------------------------------------------------------------------------------------------------
  1643. -----------------------------------------------------------------------------------------------------------------------
  1644. -----------------------------------------------------------------------------------------------------------------------
  1645. -----------------------------------------------------------------------------------------------------------------------
  1646. -----------------------------------------------------------------------------------------------------------------------
  1647. -----------------------------------------------------------------------------------------------------------------------
  1648. -----------------------------------------------------------------------------------------------------------------------
  1649. -----------------------------------------------------------------------------------------------------------------------
  1650. -----------------------------------------------------------------------------------------------------------------------
  1651. -----------------------------------------------------------------------------------------------------------------------
  1652. -----------------------------------------------------------------------------------------------------------------------
  1653. -----------------------------------------------------------------------------------------------------------------------
  1654. dist=20
  1655.  
  1656. function followany()
  1657. following=true
  1658.     while following==true do
  1659.  
  1660.         local ch=game.Players:children()
  1661.         for i=1, #ch do
  1662.             local l=game.Workspace:findFirstChild(ch[i].Name)
  1663.             if l~=nil then
  1664.                 local s=l.Torso
  1665.                 local p=l.Torso.Position
  1666.                 local q=script.Parent.Torso.Position
  1667.                 local d=math.sqrt( ((p.x-q.x)^2)+((p.y-q.y)^2)+((p.z-q.z)^2) )
  1668.                 if smallest==nil then
  1669.                     smallest=d
  1670.                     target=s
  1671.                 elseif d<smallest then
  1672.                     smallest=d
  1673.                     target=s
  1674.                 end
  1675.             end
  1676.         end
  1677.  
  1678.         if smallest==nil then stopmoving() return end
  1679.        
  1680.         if smallest>6*dist then return end
  1681.        
  1682.         script.Parent.Humanoid:MoveTo(target.Position, target)
  1683.  
  1684.         wait(0.5)
  1685.         for i=1, 6 do
  1686.             if target.Parent.Humanoid.Health<1 then stopmoving() else   wait(0.5) end
  1687.         end
  1688.     end
  1689. end
  1690.  
  1691.  
  1692.  
  1693. function gohome()
  1694.     script.Parent.Humanoid:MoveTo(Vector3.new(0,0,0), game.Workspace.Bases.Base)
  1695. end
  1696. function stopmoving()
  1697.     script.Parent.Humanoid:MoveTo(script.Parent.Torso.Position, script.Parent.Torso)
  1698. end
  1699.  
  1700. function follow(name)
  1701.     following=true
  1702.  
  1703.     local p=game.Workspace:findFirstChild(name)
  1704.     if p==nil then return end
  1705.     while following==true do   
  1706.         script.Parent.Humanoid:MoveTo(p.Torso.Position, p.Torso)
  1707.         wait(0.5)
  1708.         for i=1, 3 do
  1709.             if p.Humanoid.Health<1 then following=false; stopmoving() return end
  1710.             wait(0.5)
  1711.         end
  1712.     end
  1713. end
  1714.  
  1715. function attack(name)
  1716.     if script.Parent:findFirstChild("Sword")~=nil then 
  1717.         following=true
  1718.         local p=game.Workspace:findFirstChild(name)
  1719.         if p==nil then return end
  1720.         while following==true do
  1721.             script.Parent.Humanoid:MoveTo(p.Torso.Position, p.Torso)
  1722.             wait(0.5)
  1723.             for i=1, 3 do
  1724.                 if p.Humanoid.Health<1 then following=false; stopmoving() return end
  1725.                 local l=p.Torso.Position
  1726.                 local q=script.Parent.Torso.Position
  1727.                 local d=math.sqrt( ((l.x-q.x)^2)+((l.y-q.y)^2)+((l.z-q.z)^2) )
  1728.                 if d<10 then
  1729.                     script.Parent.Humanoid:MoveTo(p.Torso.Position, p.Torso); slash()
  1730.                     if (q.y-l.y)>3 and (q.y-l.y)<7 then
  1731.                         script.Parent.Humanoid:MoveTo(p.Torso.Position+Vector3.new(math.random(-4,4),0,math.random(-4,4)), p.Torso);
  1732.                     end
  1733.                 end
  1734.                 wait(1)
  1735.             end
  1736.         end
  1737.     end
  1738. end
  1739.  
  1740. function attackany()
  1741. if script.Parent:findFirstChild("Sword")~=nil then 
  1742.  
  1743.     following=true
  1744.         while following==true do
  1745.  
  1746.             local ch=game.Players:children()
  1747.             for i=1, #ch do
  1748.                 local l=game.Workspace:findFirstChild(ch[i].Name)
  1749.                 if l~=nil then
  1750.                     local s=l.Torso
  1751.                     local p=l.Torso.Position
  1752.                     local q=script.Parent.Torso.Position
  1753.                     local d=math.sqrt( ((p.x-q.x)^2)+((p.y-q.y)^2)+((p.z-q.z)^2) )
  1754.                     if smallest==nil then
  1755.                         smallest=d
  1756.                         target=s
  1757.                     elseif d<smallest then
  1758.                         smallest=d
  1759.                         target=s
  1760.                     end
  1761.                 end
  1762.             end
  1763.  
  1764.             if smallest==nil then stopmoving() return end
  1765.            
  1766.             if smallest>6*dist then return end
  1767.            
  1768.             script.Parent.Humanoid:MoveTo(target.Position, target)
  1769.  
  1770.             if smallest<10 then
  1771.                 slash()
  1772.             end
  1773.             if target.Parent==nil then stopmoving() return end
  1774.             wait(0.5)
  1775.             for i=1, 3 do
  1776.                 if target.Parent.Humanoid.Health<1 then
  1777.                     stopmoving()
  1778.                 else
  1779.                     local p=target.Position
  1780.                     local q=script.Parent.Torso.Position
  1781.                     local d=math.sqrt( ((p.x-q.x)^2)+((p.y-q.y)^2)+((p.z-q.z)^2) )
  1782.                     if d<10 then
  1783.                         script.Parent.Humanoid:MoveTo(target.Position, target); slash()
  1784.                         if (q.y-p.y)>3 and (q.y-p.y)<7 then
  1785.                             script.Parent.Humanoid:MoveTo(p.Torso.Position+Vector3.new(math.random(-4,4),0,math.random(-4,4)), p.Torso);
  1786.                         end
  1787.                     end
  1788.                     wait(1)
  1789.                 end
  1790.             end
  1791.         end
  1792.     end
  1793. end
  1794.  
  1795.  
  1796. function patrol()
  1797.     if points==nil then
  1798.         points=0
  1799.         if game.Workspace:findFirstChild("pp1")~=nil then
  1800.         pp1=game.Workspace:findFirstChild("pp1")
  1801.         local points=points+1
  1802.             if game.Workspace:findFirstChild("pp2")~=nil then
  1803.             pp2=game.Workspace:findFirstChild("pp2")
  1804.         local points=points+1
  1805.                 if game.Workspace:findFirstChild("pp3")~=nil then
  1806.                 pp3=game.Workspace:findFirstChild("pp3")
  1807.         local points=points+1
  1808.                     if game.Workspace:findFirstChild("pp4")~=nil then
  1809.                     pp4=game.Workspace:findFirstChild("pp4")
  1810.         local points=points+1
  1811.                         if game.Workspace:findFirstChild("pp5")~=nil then
  1812.                         pp5=game.Workspace:findFirstChild("pp5")
  1813.         local points=points+1
  1814.                             if game.Workspace:findFirstChild("pp6")~=nil then
  1815.                             pp6=game.Workspace:findFirstChild("pp6")
  1816.         local points=points+1
  1817.                                 if game.Workspace:findFirstChild("pp7")~=nil then
  1818.                                 pp7=game.Workspace:findFirstChild("pp7")
  1819.         local points=points+1
  1820.                                     if game.Workspace:findFirstChild("pp8")~=nil then
  1821.                                     pp8=game.Workspace:findFirstChild("pp8")
  1822.         local points=points+1
  1823.                                         if game.Workspace:findFirstChild("pp9")~=nil then
  1824.                                         pp9=game.Workspace:findFirstChild("pp9")
  1825.         local points=points+1
  1826.                                         end
  1827.                                     end
  1828.                                 end
  1829.                             end
  1830.                         end
  1831.                     end
  1832.                 end
  1833.             end
  1834.         end
  1835.     end
  1836.  
  1837.     if points<1 then return end
  1838.     patrolling=true
  1839.     local time=2
  1840.     if points==1 then return end
  1841.     if points>1 then
  1842.         while patrolling==true do
  1843.             script.Parent.Humanoid:MoveTo(pp1.Position, pp1)
  1844.             wait(time)
  1845.             script.Parent.Humanoid:MoveTo(pp2.Position, pp2)
  1846.             wait(time)
  1847.             if points>2 then
  1848.                 script.Parent.Humanoid:MoveTo(pp3.Position, pp3)
  1849.                 wait(time)
  1850.                 if points>3 then
  1851.                     script.Parent.Humanoid:MoveTo(pp4.Position, pp4)
  1852.                     wait(time)
  1853.                     if points>4 then
  1854.                         script.Parent.Humanoid:MoveTo(pp5.Position, pp5)
  1855.                         wait(time)
  1856.                         if points>5 then
  1857.                             script.Parent.Humanoid:MoveTo(pp6.Position, pp6)
  1858.                             wait(time)
  1859.                             if points>6 then
  1860.                                 script.Parent.Humanoid:MoveTo(pp7.Position, pp7)
  1861.                                 wait(time)
  1862.                                 if points>7 then
  1863.                                     script.Parent.Humanoid:MoveTo(pp8.Position, pp8)
  1864.                                     wait(time)
  1865.                                     if points>8 then
  1866.                                         script.Parent.Humanoid:MoveTo(pp9.Position, pp9)
  1867.                                         wait(time)
  1868.                                     end
  1869.                                 end
  1870.                             end
  1871.                         end
  1872.                     end
  1873.                 end
  1874.             end
  1875.         end
  1876.     end
  1877. end
  1878.  
  1879.  
  1880. function goto(pos,part)
  1881. while true do
  1882. end
  1883. end
  1884.  
  1885.  
  1886. function slash()
  1887.     for i=1, 3 do
  1888.         wait(.3)
  1889.         RightShoulder.MaxVelocity = 2
  1890.         LeftShoulder.MaxVelocity = 1
  1891.         RightShoulder.DesiredAngle = -2.14
  1892.         LeftShoulder.DesiredAngle = 0
  1893.         RightHip.DesiredAngle = 0
  1894.         LeftHip.DesiredAngle = 0
  1895.         wait(.2)
  1896.         RightShoulder.MaxVelocity = 2
  1897.         LeftShoulder.MaxVelocity = 1
  1898.         RightShoulder.DesiredAngle = 0
  1899.         LeftShoulder.DesiredAngle = 0
  1900.         RightHip.DesiredAngle = 0
  1901.         LeftHip.DesiredAngle = 0
  1902.     end
  1903. end
  1904.  
  1905. function defence()
  1906.     proxkill=true
  1907.     while proxkill==true do
  1908.         local ch=game.Players:children()
  1909.         for i=1, #ch do
  1910.             local p=game.Workspace:findFirstChild(ch[i].Name)
  1911.             if p~=nil then
  1912.                 local p=p.Torso.Position
  1913.                 local q=script.Parent.Torso.Position
  1914.                 local d=math.sqrt( ((p.x-q.x)^2)+((p.y-q.y)^2)+((p.z-q.z)^2) )
  1915.                 if d<dist and d>8 then
  1916.                     local ex=Instance.new("Explosion")
  1917.                     ex.Position=p
  1918.                     ex.Parent=game.Workspace
  1919.                 end
  1920.             end    
  1921.         end
  1922.         wait(1)
  1923.     end
  1924. end
  1925.  
  1926.  
  1927.  
  1928.  
  1929. -----------------------------------------------------------------------------------------------------------------------
  1930. -----------------------------------------------------------------------------------------------------------------------
  1931. -----------------------------------------------------------------------------------------------------------------------
  1932. -----------------------------------------------------------------------------------------------------------------------
  1933. -----------------------------------------------------------------------------------------------------------------------
  1934. -----------------------------------------------------------------------------------------------------------------------
  1935. -----------------------------------------------------------------------------------------------------------------------
  1936. -----------------------------------------------------------------------------------------------------------------------
  1937. -----------------------------------------------------------------------------------------------------------------------
  1938. -----------------------------------------------------------------------------------------------------------------------
  1939. -----------------------------------------------------------------------------------------------------------------------
  1940. -----------------------------------------------------------------------------------------------------------------------
  1941.  
  1942.  
  1943. Humanoid.Died:connect(onDied)
  1944. Humanoid.Running:connect(onRunning)
  1945. Humanoid.Jumping:connect(onJumping)
  1946. Humanoid.Climbing:connect(onClimbing)
  1947. Humanoid.GettingUp:connect(onGettingUp)
  1948. Humanoid.FreeFalling:connect(onFreeFall)
  1949. Humanoid.FallingDown:connect(onFallingDown)
  1950. Humanoid.Seated:connect(onSeated)
  1951.  
  1952.  
  1953. --[[
  1954.  
  1955. function newSound(id)
  1956.     local sound = Instance.new("Sound")
  1957.     sound.SoundId = id
  1958.     sound.Parent = script.Parent.Head
  1959.     return sound
  1960. end
  1961.  
  1962.  
  1963. local sDied = newSound("rbxasset://sounds/uuhhh.wav")
  1964. local sFallingDown = newSound("rbxasset://sounds/splat.wav")
  1965. local sFreeFalling = newSound("rbxasset://sounds/swoosh.wav")
  1966. local sGettingUp = newSound("rbxasset://sounds/hit.wav")
  1967. local sJumping = newSound("rbxasset://sounds/button.wav")
  1968. local sRunning = newSound("rbxasset://sounds/bfsl-minifigfoots1.mp3")
  1969. sRunning.Looped = true
  1970.  
  1971. local Figure = script.Parent
  1972. local Head = waitForChild(Figure, "Head")
  1973. local Humanoid = waitForChild(Figure, "Humanoid")
  1974.  
  1975.  
  1976. function onDied()
  1977.     sDied:play()
  1978. end
  1979.  
  1980. function onState(state, sound)
  1981.     if state then
  1982.         sound:play()
  1983.     else
  1984.         sound:pause()
  1985.     end
  1986. end
  1987.  
  1988. function onRunning(speed)
  1989.     if speed>0 then
  1990.         sRunning:play()
  1991.     else
  1992.         sRunning:pause()
  1993.     end
  1994. end
  1995.  
  1996.  
  1997. Humanoid.Died:connect(onDied)
  1998. Humanoid.Running:connect(onRunning)
  1999. Humanoid.Jumping:connect(function(state) onState(state, sJumping) end)
  2000. Humanoid.GettingUp:connect(function(state) onState(state, sGettingUp) end)
  2001. Humanoid.FreeFalling:connect(function(state) onState(state, sFreeFalling) end)
  2002. Humanoid.FallingDown:connect(function(state) onState(state, sFallingDown) end)
  2003. --]]
  2004.  
  2005. local nextTime = 0
  2006. local runService = game:service("RunService");
  2007.  
  2008. while Figure.Parent~=nil do
  2009.     time = runService.Stepped:wait()
  2010.     if time > nextTime then
  2011.         move(time)
  2012.         nextTime = time + 0.1
  2013.     end
  2014. end
  2015.  
  2016. end))
  2017. Script41.Name = "Chase Script"
  2018. Script41.Parent = Model22
  2019. table.insert(cors,sandbox(Script41,function()
  2020. local larm = script.Parent:FindFirstChild("Left Arm")
  2021. local rarm = script.Parent:FindFirstChild("Right Arm")
  2022.  
  2023. function findNearestTorso(pos)
  2024.     local list = game.Workspace:children()
  2025.     local torso = nil
  2026.     local dist = 50
  2027.     local temp = nil
  2028.     local human = nil
  2029.     local temp2 = nil
  2030.     for x = 1, #list do
  2031.         temp2 = list[x]
  2032.         if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  2033.             temp = temp2:findFirstChild("Torso")
  2034.             human = temp2:findFirstChild("Humanoid")
  2035.             if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  2036.                 if (temp.Position - pos).magnitude < dist then
  2037.                     torso = temp
  2038.                     dist = (temp.Position - pos).magnitude
  2039.                 end
  2040.             end
  2041.         end
  2042.     end
  2043.     return torso
  2044. end
  2045.  
  2046. function Hit(hit)
  2047.     local human = hit.Parent:FindFirstChild("Humanoid")
  2048.     if human ~= nil then
  2049.         human.Health =  human.Health -100
  2050.     end
  2051. end
  2052.  
  2053. larm.Touched:connect(Hit)
  2054. rarm.Touched:connect(Hit)
  2055.  
  2056. while true do
  2057.     wait(0.1)
  2058.     local target = findNearestTorso(script.Parent.Torso.Position)
  2059.     if target ~= nil then
  2060.         script.Parent.Zombie:MoveTo(target.Position, target)
  2061.     end
  2062. end
  2063.  
  2064. end))
  2065. Pants42.Name = "Pants"
  2066. Pants42.Parent = Model22
  2067. Pants42.PantsTemplate = "rbxassetid://474475040"
  2068. Shirt43.Name = "Shirt"
  2069. Shirt43.Parent = Model22
  2070. Shirt43.ShirtTemplate = "rbxassetid://575732308"
  2071. Model44.Name = "    "
  2072. Model44.Parent = Model0
  2073. Model45.Name = ""
  2074. Model45.Parent = Model44
  2075. Model45.PrimaryPart = Part67
  2076. Part46.Name = "Left Arm"
  2077. Part46.Parent = Model45
  2078. Part46.BrickColor = BrickColor.new("Cool yellow")
  2079. Part46.Rotation = Vector3.new(-37.75, -82.9599991, -32.5499992)
  2080. Part46.Anchored = true
  2081. Part46.FormFactor = Enum.FormFactor.Symmetric
  2082. Part46.Size = Vector3.new(1, 2, 1)
  2083. Part46.CFrame = CFrame.new(-59.8823738, 3.46006274, 60.8904877, 0.103369378, 0.0659824684, -0.992452502, 0.0867104754, 0.993400753, 0.0750769004, 0.990856588, -0.0938166454, 0.0969658047)
  2084. Part46.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2085. Part46.Position = Vector3.new(-59.8823738, 3.46006274, 60.8904877)
  2086. Part46.Orientation = Vector3.new(-4.30999994, -84.4199982, 4.98999977)
  2087. Part46.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2088. Script47.Name = "Delete Object Script"
  2089. Script47.Parent = Part46
  2090. table.insert(cors,sandbox(Script47,function()
  2091. function touch()
  2092.     script.Parent:remove()
  2093. end
  2094.  
  2095. script.Parent.Touched:connect (touch)
  2096. end))
  2097. Part48.Name = "Left Leg"
  2098. Part48.Parent = Model45
  2099. Part48.BrickColor = BrickColor.new("Bright blue")
  2100. Part48.Rotation = Vector3.new(18.5900002, -84.9799957, 16.8400002)
  2101. Part48.Anchored = true
  2102. Part48.FormFactor = Enum.FormFactor.Symmetric
  2103. Part48.Size = Vector3.new(1, 2, 1)
  2104. Part48.CFrame = CFrame.new(-60.10355, 1.39221156, 58.8757324, 0.0837144405, -0.0253392234, -0.996167898, -0.02932778, 0.999181032, -0.0278804675, 0.996058464, 0.0315493941, 0.0829027146)
  2105. Part48.BottomSurface = Enum.SurfaceType.Weld
  2106. Part48.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2107. Part48.Position = Vector3.new(-60.10355, 1.39221156, 58.8757324)
  2108. Part48.Orientation = Vector3.new(1.5999999, -85.2399979, -1.67999995)
  2109. Part48.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2110. Script49.Name = "Delete Object Script"
  2111. Script49.Parent = Part48
  2112. table.insert(cors,sandbox(Script49,function()
  2113. function touch()
  2114.     script.Parent:remove()
  2115. end
  2116.  
  2117. script.Parent.Touched:connect (touch)
  2118. end))
  2119. Part50.Name = "Right Arm"
  2120. Part50.Parent = Model45
  2121. Part50.BrickColor = BrickColor.new("Cool yellow")
  2122. Part50.Rotation = Vector3.new(-141.889999, 84.2599945, 144.309998)
  2123. Part50.Anchored = true
  2124. Part50.FormFactor = Enum.FormFactor.Symmetric
  2125. Part50.Size = Vector3.new(1, 2, 1)
  2126. Part50.CFrame = CFrame.new(-60.1662903, 3.42938638, 57.9762802, -0.08121337, -0.0583303384, 0.994988799, 0.0397719666, 0.99730134, 0.0617122017, -0.995903373, 0.0445845313, -0.0786743015)
  2127. Part50.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2128. Part50.Position = Vector3.new(-60.1662903, 3.42938638, 57.9762802)
  2129. Part50.Orientation = Vector3.new(-3.53999996, 94.5199966, 2.27999997)
  2130. Part50.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2131. Script51.Name = "Delete Object Script"
  2132. Script51.Parent = Part50
  2133. table.insert(cors,sandbox(Script51,function()
  2134. function touch()
  2135.     script.Parent:remove()
  2136. end
  2137.  
  2138. script.Parent.Touched:connect (touch)
  2139. end))
  2140. Part52.Name = "Right Leg"
  2141. Part52.Parent = Model45
  2142. Part52.BrickColor = BrickColor.new("Bright blue")
  2143. Part52.Rotation = Vector3.new(16.6999989, -84.0599976, 17.2299995)
  2144. Part52.Anchored = true
  2145. Part52.FormFactor = Enum.FormFactor.Symmetric
  2146. Part52.Size = Vector3.new(1, 2, 1)
  2147. Part52.CFrame = CFrame.new(-60.0164948, 1.38900244, 59.9213066, 0.0988456383, -0.0306494571, -0.994631112, 0.0107038338, 0.999500453, -0.0297357664, 0.995045543, -0.00770710362, 0.0991243497)
  2148. Part52.BottomSurface = Enum.SurfaceType.Weld
  2149. Part52.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2150. Part52.Position = Vector3.new(-60.0164948, 1.38900244, 59.9213066)
  2151. Part52.Orientation = Vector3.new(1.69999993, -84.3099976, 0.610000014)
  2152. Part52.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2153. Script53.Name = "Delete Object Script"
  2154. Script53.Parent = Part52
  2155. table.insert(cors,sandbox(Script53,function()
  2156. function touch()
  2157.     script.Parent:remove()
  2158. end
  2159.  
  2160. script.Parent.Touched:connect (touch)
  2161. end))
  2162. Part54.Name = "Torso"
  2163. Part54.Parent = Model45
  2164. Part54.BrickColor = BrickColor.new("Dark green")
  2165. Part54.Rotation = Vector3.new(-17.3500004, -83.9399948, -16.9899998)
  2166. Part54.Anchored = true
  2167. Part54.FormFactor = Enum.FormFactor.Symmetric
  2168. Part54.Size = Vector3.new(2, 2, 1)
  2169. Part54.CFrame = CFrame.new(-60.086235, 3.38849044, 59.4267998, 0.101048224, 0.0308714248, -0.994402885, 0.004731772, 0.999492347, 0.0315102637, 0.994870603, -0.00788933598, 0.100850843)
  2170. Part54.LeftSurface = Enum.SurfaceType.Weld
  2171. Part54.RightSurface = Enum.SurfaceType.Weld
  2172. Part54.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2173. Part54.Position = Vector3.new(-60.086235, 3.38849044, 59.4267998)
  2174. Part54.Orientation = Vector3.new(-1.80999994, -84.2099991, 0.269999981)
  2175. Part54.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2176. Decal55.Parent = Part54
  2177. Decal55.Texture = "http://www.roblox.com/asset/?id=116830967"
  2178. Script56.Name = "Delete Object Script"
  2179. Script56.Parent = Part54
  2180. table.insert(cors,sandbox(Script56,function()
  2181. function touch()
  2182.     script.Parent:remove()
  2183. end
  2184.  
  2185. script.Parent.Touched:connect (touch)
  2186. end))
  2187. Humanoid57.Name = "Morph"
  2188. Humanoid57.Parent = Model45
  2189. Humanoid57.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  2190. Humanoid57.RightLeg = Part52
  2191. Humanoid57.LeftLeg = Part48
  2192. Humanoid57.Torso = Part54
  2193. Humanoid57.Health = 0
  2194. Humanoid57.MaxHealth = 0
  2195. Humanoid57.WalkSpeed = 0
  2196. BodyColors58.Parent = Model45
  2197. BodyColors58.HeadColor = BrickColor.new("Light orange")
  2198. BodyColors58.LeftArmColor = BrickColor.new("Light orange")
  2199. BodyColors58.LeftLegColor = BrickColor.new("Light orange")
  2200. BodyColors58.RightArmColor = BrickColor.new("Light orange")
  2201. BodyColors58.RightLegColor = BrickColor.new("Light orange")
  2202. BodyColors58.TorsoColor = BrickColor.new("Light orange")
  2203. Pants59.Name = "Pants"
  2204. Pants59.Parent = Model45
  2205. Pants59.PantsTemplate = "rbxassetid://474475040"
  2206. Shirt60.Name = "Shirt"
  2207. Shirt60.Parent = Model45
  2208. Shirt60.ShirtTemplate = "rbxassetid://575732308"
  2209. Hat61.Parent = Model45
  2210. Part62.Name = "Cool Hair"
  2211. Part62.Parent = Hat61
  2212. Part62.BrickColor = BrickColor.new("Dark orange")
  2213. Part62.Rotation = Vector3.new(73.7299957, -84.9599991, 109.339996)
  2214. Part62.Anchored = true
  2215. Part62.FormFactor = Enum.FormFactor.Symmetric
  2216. Part62.Size = Vector3.new(2, 1, 1)
  2217. Part62.CFrame = CFrame.new(-60.1046181, 5.2013135, 58.9530334, -0.0290906038, -0.0828987285, -0.996133804, 0.580922306, 0.809578419, -0.0843383968, 0.813439012, -0.581129909, 0.0246065799)
  2218. Part62.BottomSurface = Enum.SurfaceType.Smooth
  2219. Part62.TopSurface = Enum.SurfaceType.Smooth
  2220. Part62.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2221. Part62.Position = Vector3.new(-60.1046181, 5.2013135, 58.9530334)
  2222. Part62.Orientation = Vector3.new(4.83999968, -88.5800018, 35.6599998)
  2223. Part62.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2224. SpecialMesh63.Parent = Part62
  2225. SpecialMesh63.MeshId = "http://www.roblox.com/asset/?id=16627529"
  2226. SpecialMesh63.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  2227. SpecialMesh63.TextureId = "rbxgameasset://Images/Brown"
  2228. SpecialMesh63.MeshType = Enum.MeshType.FileMesh
  2229. SpecialMesh63.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  2230. Script64.Name = "Delete Object Script"
  2231. Script64.Parent = Part62
  2232. table.insert(cors,sandbox(Script64,function()
  2233. function touch()
  2234.     script.Parent:remove()
  2235. end
  2236.  
  2237. script.Parent.Touched:connect (touch)
  2238. end))
  2239. Script65.Name = "Delete Object Script"
  2240. Script65.Parent = Hat61
  2241. table.insert(cors,sandbox(Script65,function()
  2242. function touch()
  2243.     script.Parent:remove()
  2244. end
  2245.  
  2246. script.Parent.Touched:connect (touch)
  2247. end))
  2248. Model66.Name = "head"
  2249. Model66.Parent = Model45
  2250. Part67.Name = "Head"
  2251. Part67.Parent = Model66
  2252. Part67.BrickColor = BrickColor.new("Light orange")
  2253. Part67.Rotation = Vector3.new(-109.849998, -89.5400009, -84.2399979)
  2254. Part67.Anchored = true
  2255. Part67.FormFactor = Enum.FormFactor.Symmetric
  2256. Part67.Size = Vector3.new(2, 0.599999964, 1)
  2257. Part67.CFrame = CFrame.new(-60.1727524, 4.60343075, 59.2521629, 0.000807816163, 0.00800964236, -0.999968112, 0.432163298, 0.901764214, 0.00757223368, 0.90179503, -0.432155699, -0.00273305364)
  2258. Part67.TopSurface = Enum.SurfaceType.Smooth
  2259. Part67.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2260. Part67.Position = Vector3.new(-60.1727524, 4.60343075, 59.2521629)
  2261. Part67.Orientation = Vector3.new(-0.429999977, -90.159996, 25.6099987)
  2262. Part67.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2263. SpecialMesh68.Parent = Part67
  2264. SpecialMesh68.Scale = Vector3.new(1.25, 1.25, 1.25)
  2265. SpecialMesh68.Scale = Vector3.new(1.25, 1.25, 1.25)
  2266. Decal69.Parent = Part67
  2267. Decal69.Texture = "http://www.roblox.com/asset/?id=462072352"
  2268. Script70.Name = "Delete Object Script"
  2269. Script70.Parent = Part67
  2270. table.insert(cors,sandbox(Script70,function()
  2271. function touch()
  2272.     script.Parent:remove()
  2273. end
  2274.  
  2275. script.Parent.Touched:connect (touch)
  2276. end))
  2277. Part71.Name = "Head"
  2278. Part71.Parent = Model66
  2279. Part71.BrickColor = BrickColor.new("Light orange")
  2280. Part71.Rotation = Vector3.new(-109.849998, -89.5400009, -84.2399979)
  2281. Part71.Anchored = true
  2282. Part71.FormFactor = Enum.FormFactor.Symmetric
  2283. Part71.Size = Vector3.new(2, 0.899999976, 1)
  2284. Part71.CFrame = CFrame.new(-60.169136, 5.00921535, 59.0577049, 0.000807845965, 0.00800967216, -0.999968112, 0.432163179, 0.901764214, 0.00757226348, 0.901795089, -0.432155669, -0.00273303315)
  2285. Part71.TopSurface = Enum.SurfaceType.Smooth
  2286. Part71.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2287. Part71.Position = Vector3.new(-60.169136, 5.00921535, 59.0577049)
  2288. Part71.Orientation = Vector3.new(-0.429999977, -90.159996, 25.6099987)
  2289. Part71.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2290. SpecialMesh72.Parent = Part71
  2291. SpecialMesh72.Scale = Vector3.new(1.25, 1.25, 1.25)
  2292. SpecialMesh72.Scale = Vector3.new(1.25, 1.25, 1.25)
  2293. Decal73.Parent = Part71
  2294. Decal73.Texture = "http://www.roblox.com/asset/?id=305296807"
  2295. Script74.Name = "Delete Object Script"
  2296. Script74.Parent = Part71
  2297. table.insert(cors,sandbox(Script74,function()
  2298. function touch()
  2299.     script.Parent:remove()
  2300. end
  2301.  
  2302. script.Parent.Touched:connect (touch)
  2303. end))
  2304. Part75.Parent = Model45
  2305. Part75.BrickColor = BrickColor.new("Really black")
  2306. Part75.Anchored = true
  2307. Part75.Shape = Enum.PartType.Ball
  2308. Part75.Size = Vector3.new(0.199999988, 0.199999988, 0.199999988)
  2309. Part75.CFrame = CFrame.new(-59.5999985, 4.95000505, 58.9500046, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2310. Part75.BottomSurface = Enum.SurfaceType.Smooth
  2311. Part75.TopSurface = Enum.SurfaceType.Smooth
  2312. Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2313. Part75.Position = Vector3.new(-59.5999985, 4.95000505, 58.9500046)
  2314. Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2315. Script76.Name = "Delete Object Script"
  2316. Script76.Parent = Part75
  2317. table.insert(cors,sandbox(Script76,function()
  2318. function touch()
  2319.     script.Parent:remove()
  2320. end
  2321.  
  2322. script.Parent.Touched:connect (touch)
  2323. end))
  2324. Part77.Parent = Model45
  2325. Part77.BrickColor = BrickColor.new("Really black")
  2326. Part77.Anchored = true
  2327. Part77.Shape = Enum.PartType.Ball
  2328. Part77.Size = Vector3.new(0.199999988, 0.199999988, 0.199999988)
  2329. Part77.CFrame = CFrame.new(-59.5999985, 5.20000458, 59.2000046, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2330. Part77.BottomSurface = Enum.SurfaceType.Smooth
  2331. Part77.TopSurface = Enum.SurfaceType.Smooth
  2332. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2333. Part77.Position = Vector3.new(-59.5999985, 5.20000458, 59.2000046)
  2334. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2335. Script78.Name = "Delete Object Script"
  2336. Script78.Parent = Part77
  2337. table.insert(cors,sandbox(Script78,function()
  2338. function touch()
  2339.     script.Parent:remove()
  2340. end
  2341.  
  2342. script.Parent.Touched:connect (touch)
  2343. end))
  2344. Model79.Parent = Model0
  2345. Fire80.Parent = mas
  2346. Fire80.Size = 20
  2347. Model81.Name = "Base"
  2348. Model81.Parent = Model79
  2349. Part82.Parent = Model81
  2350. Part82.Material = Enum.Material.Wood
  2351. Part82.BrickColor = BrickColor.new("Brown")
  2352. Part82.Rotation = Vector3.new(180, 90, 0)
  2353. Part82.Anchored = true
  2354. Part82.Size = Vector3.new(9.89999962, 13.8999996, 0.200000003)
  2355. Part82.CFrame = CFrame.new(-58.4568405, 7.15011597, 67.895401, -8.94055319e-08, 0, 1, 0, -1, 0, 1, 0, 8.94055319e-08)
  2356. Part82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2357. Part82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2358. Part82.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2359. Part82.Position = Vector3.new(-58.4568405, 7.15011597, 67.895401)
  2360. Part82.Orientation = Vector3.new(0, 90, 180)
  2361. Part82.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2362. Part83.Parent = Model81
  2363. Part83.Material = Enum.Material.Wood
  2364. Part83.BrickColor = BrickColor.new("Brown")
  2365. Part83.Rotation = Vector3.new(-180, 0, -180)
  2366. Part83.Anchored = true
  2367. Part83.Size = Vector3.new(26.3999996, 13.9000006, 0.200000003)
  2368. Part83.CFrame = CFrame.new(-71.5571976, 7.15011597, 72.8455353, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  2369. Part83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2370. Part83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2371. Part83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2372. Part83.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2373. Part83.Position = Vector3.new(-71.5571976, 7.15011597, 72.8455353)
  2374. Part83.Orientation = Vector3.new(0, -180, 0)
  2375. Part83.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2376. Fire84.Parent = Part83
  2377. Fire84.Size = 20
  2378. Decal85.Parent = Part83
  2379. Decal85.Texture = "http://www.roblox.com/asset/?id=305296807"
  2380. Decal85.Face = Enum.NormalId.Back
  2381. Part86.Parent = Model81
  2382. Part86.Material = Enum.Material.Wood
  2383. Part86.BrickColor = BrickColor.new("Brown")
  2384. Part86.Rotation = Vector3.new(180, 90, 0)
  2385. Part86.Anchored = true
  2386. Part86.Size = Vector3.new(26.3999996, 0.200000003, 26.3500004)
  2387. Part86.CFrame = CFrame.new(-71.7322006, 0.200117111, 59.5451927, -8.94055319e-08, 0, 1, 0, -1, 0, 1, 0, 8.94055319e-08)
  2388. Part86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2389. Part86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2390. Part86.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2391. Part86.Position = Vector3.new(-71.7322006, 0.200117111, 59.5451927)
  2392. Part86.Orientation = Vector3.new(0, 90, 180)
  2393. Part86.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2394. Fire87.Parent = Part86
  2395. Fire87.Size = 20
  2396. Part88.Parent = Model81
  2397. Part88.Material = Enum.Material.Wood
  2398. Part88.BrickColor = BrickColor.new("Brown")
  2399. Part88.Rotation = Vector3.new(-180, 0, -180)
  2400. Part88.Anchored = true
  2401. Part88.Size = Vector3.new(26.3999996, 13.9000006, 0.200000003)
  2402. Part88.CFrame = CFrame.new(-71.5571899, 7.15011597, 46.244854, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  2403. Part88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2404. Part88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2405. Part88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2406. Part88.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2407. Part88.Position = Vector3.new(-71.5571899, 7.15011597, 46.244854)
  2408. Part88.Orientation = Vector3.new(0, -180, 0)
  2409. Part88.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2410. Part89.Parent = Model81
  2411. Part89.Material = Enum.Material.Wood
  2412. Part89.BrickColor = BrickColor.new("Brown")
  2413. Part89.Rotation = Vector3.new(180, 90, 0)
  2414. Part89.Anchored = true
  2415. Part89.Size = Vector3.new(7.39999962, 0.900000572, 0.200000003)
  2416. Part89.CFrame = CFrame.new(-84.6575317, 0.650115967, 50.0449371, -8.94055319e-08, 0, 1, 0, -1, 0, 1, 0, 8.94055319e-08)
  2417. Part89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2418. Part89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2419. Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2420. Part89.Position = Vector3.new(-84.6575317, 0.650115967, 50.0449371)
  2421. Part89.Orientation = Vector3.new(0, 90, 180)
  2422. Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2423. Fire90.Parent = Part89
  2424. Fire90.Size = 20
  2425. Part91.Parent = Model81
  2426. Part91.Material = Enum.Material.Wood
  2427. Part91.BrickColor = BrickColor.new("Brown")
  2428. Part91.Rotation = Vector3.new(180, 90, 0)
  2429. Part91.Anchored = true
  2430. Part91.Size = Vector3.new(7.39999962, 0.899999619, 0.200000003)
  2431. Part91.CFrame = CFrame.new(-84.6575394, 0.650115967, 69.0454559, -8.94055319e-08, 0, 1, 0, -1, 0, 1, 0, 8.94055319e-08)
  2432. Part91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2433. Part91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2434. Part91.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2435. Part91.Position = Vector3.new(-84.6575394, 0.650115967, 69.0454559)
  2436. Part91.Orientation = Vector3.new(0, 90, 180)
  2437. Part91.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2438. Fire92.Parent = Part91
  2439. Fire92.Size = 20
  2440. Model93.Name = "Outerframe"
  2441. Model93.Parent = Model79
  2442. Part94.Parent = Model93
  2443. Part94.Material = Enum.Material.Wood
  2444. Part94.BrickColor = BrickColor.new("Pearl")
  2445. Part94.Anchored = true
  2446. Part94.Size = Vector3.new(0.600000024, 13.8999996, 0.200000003)
  2447. Part94.CFrame = CFrame.new(-32.1218262, 7.15011597, 46.0557442, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2448. Part94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2449. Part94.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2450. Part94.Position = Vector3.new(-32.1218262, 7.15011597, 46.0557442)
  2451. Part94.Color = Color3.new(0.905882, 0.905882, 0.92549)
  2452. Part95.Parent = Model93
  2453. Part95.Material = Enum.Material.Wood
  2454. Part95.BrickColor = BrickColor.new("Dark green")
  2455. Part95.Rotation = Vector3.new(0, 90, 0)
  2456. Part95.Anchored = true
  2457. Part95.Size = Vector3.new(0.899999976, 13.8999996, 0.200000003)
  2458. Part95.CFrame = CFrame.new(-31.7217846, 7.15011597, 71.8063126, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2459. Part95.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2460. Part95.Position = Vector3.new(-31.7217846, 7.15011597, 71.8063126)
  2461. Part95.Orientation = Vector3.new(0, 90, 0)
  2462. Part95.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2463. Part96.Parent = Model93
  2464. Part96.Material = Enum.Material.Wood
  2465. Part96.BrickColor = BrickColor.new("Dark green")
  2466. Part96.Rotation = Vector3.new(0, 90, 0)
  2467. Part96.Anchored = true
  2468. Part96.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2469. Part96.CFrame = CFrame.new(-31.7217712, 7.15011597, 70.7563095, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2470. Part96.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2471. Part96.Position = Vector3.new(-31.7217712, 7.15011597, 70.7563095)
  2472. Part96.Orientation = Vector3.new(0, 90, 0)
  2473. Part96.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2474. Part97.Parent = Model93
  2475. Part97.Material = Enum.Material.Wood
  2476. Part97.BrickColor = BrickColor.new("Dark green")
  2477. Part97.Rotation = Vector3.new(0, 90, 0)
  2478. Part97.Anchored = true
  2479. Part97.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2480. Part97.CFrame = CFrame.new(-31.7217884, 7.15011597, 69.6562805, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2481. Part97.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2482. Part97.Position = Vector3.new(-31.7217884, 7.15011597, 69.6562805)
  2483. Part97.Orientation = Vector3.new(0, 90, 0)
  2484. Part97.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2485. Part98.Parent = Model93
  2486. Part98.Material = Enum.Material.Wood
  2487. Part98.BrickColor = BrickColor.new("Dark green")
  2488. Part98.Rotation = Vector3.new(0, 90, 0)
  2489. Part98.Anchored = true
  2490. Part98.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2491. Part98.CFrame = CFrame.new(-31.7217731, 7.15009689, 67.4562454, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2492. Part98.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2493. Part98.Position = Vector3.new(-31.7217731, 7.15009689, 67.4562454)
  2494. Part98.Orientation = Vector3.new(0, 90, 0)
  2495. Part98.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2496. Part99.Parent = Model93
  2497. Part99.Material = Enum.Material.Wood
  2498. Part99.BrickColor = BrickColor.new("Dark green")
  2499. Part99.Rotation = Vector3.new(0, 90, 0)
  2500. Part99.Anchored = true
  2501. Part99.Size = Vector3.new(0.699999988, 13.8999996, 0.200000003)
  2502. Part99.CFrame = CFrame.new(-31.7217865, 7.15009689, 66.5062332, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2503. Part99.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2504. Part99.Position = Vector3.new(-31.7217865, 7.15009689, 66.5062332)
  2505. Part99.Orientation = Vector3.new(0, 90, 0)
  2506. Part99.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2507. Part100.Parent = Model93
  2508. Part100.Material = Enum.Material.Wood
  2509. Part100.BrickColor = BrickColor.new("Dark green")
  2510. Part100.Rotation = Vector3.new(0, 90, 0)
  2511. Part100.Anchored = true
  2512. Part100.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2513. Part100.CFrame = CFrame.new(-31.7217789, 7.15009689, 68.5562592, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2514. Part100.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2515. Part100.Position = Vector3.new(-31.7217789, 7.15009689, 68.5562592)
  2516. Part100.Orientation = Vector3.new(0, 90, 0)
  2517. Part100.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2518. Part101.Parent = Model93
  2519. Part101.Material = Enum.Material.Wood
  2520. Part101.BrickColor = BrickColor.new("Dark green")
  2521. Part101.Rotation = Vector3.new(0, 90, 0)
  2522. Part101.Anchored = true
  2523. Part101.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2524. Part101.CFrame = CFrame.new(-31.7217693, 7.15010166, 48.0557709, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2525. Part101.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2526. Part101.Position = Vector3.new(-31.7217693, 7.15010166, 48.0557709)
  2527. Part101.Orientation = Vector3.new(0, 90, 0)
  2528. Part101.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2529. Part102.Parent = Model93
  2530. Part102.Material = Enum.Material.Wood
  2531. Part102.BrickColor = BrickColor.new("Dark green")
  2532. Part102.Rotation = Vector3.new(0, 90, 0)
  2533. Part102.Anchored = true
  2534. Part102.Size = Vector3.new(0.699999988, 13.8999996, 0.200000003)
  2535. Part102.CFrame = CFrame.new(-31.7217846, 7.15010166, 47.1057472, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2536. Part102.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2537. Part102.Position = Vector3.new(-31.7217846, 7.15010166, 47.1057472)
  2538. Part102.Orientation = Vector3.new(0, 90, 0)
  2539. Part102.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2540. Part103.Parent = Model93
  2541. Part103.Material = Enum.Material.Wood
  2542. Part103.BrickColor = BrickColor.new("Dark green")
  2543. Part103.Rotation = Vector3.new(0, 90, 0)
  2544. Part103.Anchored = true
  2545. Part103.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2546. Part103.CFrame = CFrame.new(-31.721777, 7.15010166, 49.1557884, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2547. Part103.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2548. Part103.Position = Vector3.new(-31.721777, 7.15010166, 49.1557884)
  2549. Part103.Orientation = Vector3.new(0, 90, 0)
  2550. Part103.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2551. Part104.Parent = Model93
  2552. Part104.Material = Enum.Material.Wood
  2553. Part104.BrickColor = BrickColor.new("Dark green")
  2554. Part104.Rotation = Vector3.new(0, 90, 0)
  2555. Part104.Anchored = true
  2556. Part104.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2557. Part104.CFrame = CFrame.new(-31.721777, 7.15011978, 51.355854, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2558. Part104.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2559. Part104.Position = Vector3.new(-31.721777, 7.15011978, 51.355854)
  2560. Part104.Orientation = Vector3.new(0, 90, 0)
  2561. Part104.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2562. Part105.Parent = Model93
  2563. Part105.Material = Enum.Material.Wood
  2564. Part105.BrickColor = BrickColor.new("Dark green")
  2565. Part105.Rotation = Vector3.new(0, 90, 0)
  2566. Part105.Anchored = true
  2567. Part105.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2568. Part105.CFrame = CFrame.new(-31.721777, 7.15011978, 52.4558792, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2569. Part105.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2570. Part105.Position = Vector3.new(-31.721777, 7.15011978, 52.4558792)
  2571. Part105.Orientation = Vector3.new(0, 90, 0)
  2572. Part105.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2573. Part106.Parent = Model93
  2574. Part106.Material = Enum.Material.Wood
  2575. Part106.BrickColor = BrickColor.new("Dark green")
  2576. Part106.Rotation = Vector3.new(0, 90, 0)
  2577. Part106.Anchored = true
  2578. Part106.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2579. Part106.CFrame = CFrame.new(-31.7217846, 7.15011978, 50.2558289, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2580. Part106.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2581. Part106.Position = Vector3.new(-31.7217846, 7.15011978, 50.2558289)
  2582. Part106.Orientation = Vector3.new(0, 90, 0)
  2583. Part106.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2584. Part107.Parent = Model93
  2585. Part107.Material = Enum.Material.Wood
  2586. Part107.BrickColor = BrickColor.new("Dark green")
  2587. Part107.Rotation = Vector3.new(0, 90, 0)
  2588. Part107.Anchored = true
  2589. Part107.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2590. Part107.CFrame = CFrame.new(-58.3224258, 7.1500988, 48.7057495, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2591. Part107.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2592. Part107.Position = Vector3.new(-58.3224258, 7.1500988, 48.7057495)
  2593. Part107.Orientation = Vector3.new(0, 90, 0)
  2594. Part107.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2595. Part108.Parent = Model93
  2596. Part108.Material = Enum.Material.Wood
  2597. Part108.BrickColor = BrickColor.new("Dark green")
  2598. Part108.Rotation = Vector3.new(0, 90, 0)
  2599. Part108.Anchored = true
  2600. Part108.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2601. Part108.CFrame = CFrame.new(-58.3224106, 7.1500988, 49.8057823, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2602. Part108.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2603. Part108.Position = Vector3.new(-58.3224106, 7.1500988, 49.8057823)
  2604. Part108.Orientation = Vector3.new(0, 90, 0)
  2605. Part108.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2606. Part109.Parent = Model93
  2607. Part109.Material = Enum.Material.Wood
  2608. Part109.BrickColor = BrickColor.new("Dark green")
  2609. Part109.Rotation = Vector3.new(0, 90, 0)
  2610. Part109.Anchored = true
  2611. Part109.Size = Vector3.new(1.30000007, 13.8999996, 0.200000003)
  2612. Part109.CFrame = CFrame.new(-58.3224258, 7.1500988, 47.4557343, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2613. Part109.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2614. Part109.Position = Vector3.new(-58.3224258, 7.1500988, 47.4557343)
  2615. Part109.Orientation = Vector3.new(0, 90, 0)
  2616. Part109.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2617. Part110.Parent = Model93
  2618. Part110.Material = Enum.Material.Wood
  2619. Part110.BrickColor = BrickColor.new("Dark green")
  2620. Part110.Rotation = Vector3.new(0, 90, 0)
  2621. Part110.Anchored = true
  2622. Part110.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2623. Part110.CFrame = CFrame.new(-58.3224297, 7.15011072, 50.9057999, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2624. Part110.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2625. Part110.Position = Vector3.new(-58.3224297, 7.15011072, 50.9057999)
  2626. Part110.Orientation = Vector3.new(0, 90, 0)
  2627. Part110.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2628. Part111.Parent = Model93
  2629. Part111.Material = Enum.Material.Wood
  2630. Part111.BrickColor = BrickColor.new("Dark green")
  2631. Part111.Rotation = Vector3.new(0, 90, 0)
  2632. Part111.Anchored = true
  2633. Part111.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2634. Part111.CFrame = CFrame.new(-58.3224754, 7.15012884, 66.3061523, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2635. Part111.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2636. Part111.Position = Vector3.new(-58.3224754, 7.15012884, 66.3061523)
  2637. Part111.Orientation = Vector3.new(0, 90, 0)
  2638. Part111.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2639. Part112.Parent = Model93
  2640. Part112.Material = Enum.Material.Wood
  2641. Part112.BrickColor = BrickColor.new("Dark green")
  2642. Part112.Anchored = true
  2643. Part112.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2644. Part112.CFrame = CFrame.new(-41.8220444, 7.15012169, 46.0557137, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2645. Part112.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2646. Part112.Position = Vector3.new(-41.8220444, 7.15012169, 46.0557137)
  2647. Part112.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2648. Part113.Parent = Model93
  2649. Part113.Material = Enum.Material.Wood
  2650. Part113.BrickColor = BrickColor.new("Dark green")
  2651. Part113.Anchored = true
  2652. Part113.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2653. Part113.CFrame = CFrame.new(-39.621994, 7.15012169, 46.0557137, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2654. Part113.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2655. Part113.Position = Vector3.new(-39.621994, 7.15012169, 46.0557137)
  2656. Part113.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2657. Part114.Parent = Model93
  2658. Part114.Material = Enum.Material.Wood
  2659. Part114.BrickColor = BrickColor.new("Dark green")
  2660. Part114.Rotation = Vector3.new(0, 90, 0)
  2661. Part114.Anchored = true
  2662. Part114.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2663. Part114.CFrame = CFrame.new(-58.3224602, 7.15012884, 67.4062042, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2664. Part114.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2665. Part114.Position = Vector3.new(-58.3224602, 7.15012884, 67.4062042)
  2666. Part114.Orientation = Vector3.new(0, 90, 0)
  2667. Part114.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2668. Part115.Parent = Model93
  2669. Part115.Material = Enum.Material.Wood
  2670. Part115.BrickColor = BrickColor.new("Dark green")
  2671. Part115.Rotation = Vector3.new(0, 90, 0)
  2672. Part115.Anchored = true
  2673. Part115.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2674. Part115.CFrame = CFrame.new(-58.3224602, 7.15011692, 65.2061615, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2675. Part115.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2676. Part115.Position = Vector3.new(-58.3224602, 7.15011692, 65.2061615)
  2677. Part115.Orientation = Vector3.new(0, 90, 0)
  2678. Part115.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2679. Part116.Parent = Model93
  2680. Part116.Material = Enum.Material.Wood
  2681. Part116.BrickColor = BrickColor.new("Dark green")
  2682. Part116.Rotation = Vector3.new(0, 90, 0)
  2683. Part116.Anchored = true
  2684. Part116.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2685. Part116.CFrame = CFrame.new(-58.322464, 7.15012884, 68.506218, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2686. Part116.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2687. Part116.Position = Vector3.new(-58.322464, 7.15012884, 68.506218)
  2688. Part116.Orientation = Vector3.new(0, 90, 0)
  2689. Part116.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2690. Part117.Parent = Model93
  2691. Part117.Material = Enum.Material.Wood
  2692. Part117.BrickColor = BrickColor.new("Dark green")
  2693. Part117.Rotation = Vector3.new(0, 90, 0)
  2694. Part117.Anchored = true
  2695. Part117.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2696. Part117.CFrame = CFrame.new(-58.3224297, 7.15011072, 53.1058388, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2697. Part117.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2698. Part117.Position = Vector3.new(-58.3224297, 7.15011072, 53.1058388)
  2699. Part117.Orientation = Vector3.new(0, 90, 0)
  2700. Part117.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2701. Part118.Parent = Model93
  2702. Part118.Material = Enum.Material.Wood
  2703. Part118.BrickColor = BrickColor.new("Dark green")
  2704. Part118.Rotation = Vector3.new(0, 90, 0)
  2705. Part118.Anchored = true
  2706. Part118.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2707. Part118.CFrame = CFrame.new(-58.3224297, 7.15011072, 52.0058212, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2708. Part118.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2709. Part118.Position = Vector3.new(-58.3224297, 7.15011072, 52.0058212)
  2710. Part118.Orientation = Vector3.new(0, 90, 0)
  2711. Part118.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2712. Part119.Parent = Model93
  2713. Part119.Material = Enum.Material.Wood
  2714. Part119.BrickColor = BrickColor.new("Dark green")
  2715. Part119.Anchored = true
  2716. Part119.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2717. Part119.CFrame = CFrame.new(-38.521946, 7.15012598, 46.0557365, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2718. Part119.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2719. Part119.Position = Vector3.new(-38.521946, 7.15012598, 46.0557365)
  2720. Part119.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2721. Part120.Parent = Model93
  2722. Part120.Material = Enum.Material.Wood
  2723. Part120.BrickColor = BrickColor.new("Dark green")
  2724. Part120.Rotation = Vector3.new(0, 90, 0)
  2725. Part120.Anchored = true
  2726. Part120.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2727. Part120.CFrame = CFrame.new(-58.3224564, 7.15010166, 56.405941, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2728. Part120.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2729. Part120.Position = Vector3.new(-58.3224564, 7.15010166, 56.405941)
  2730. Part120.Orientation = Vector3.new(0, 90, 0)
  2731. Part120.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2732. Part121.Parent = Model93
  2733. Part121.Material = Enum.Material.Wood
  2734. Part121.BrickColor = BrickColor.new("Dark green")
  2735. Part121.Rotation = Vector3.new(0, 90, 0)
  2736. Part121.Anchored = true
  2737. Part121.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2738. Part121.CFrame = CFrame.new(-58.3224564, 7.15010166, 55.3059273, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2739. Part121.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2740. Part121.Position = Vector3.new(-58.3224564, 7.15010166, 55.3059273)
  2741. Part121.Orientation = Vector3.new(0, 90, 0)
  2742. Part121.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2743. Part122.Parent = Model93
  2744. Part122.Material = Enum.Material.Wood
  2745. Part122.BrickColor = BrickColor.new("Dark green")
  2746. Part122.Anchored = true
  2747. Part122.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2748. Part122.CFrame = CFrame.new(-37.4219246, 7.15012598, 46.0557442, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2749. Part122.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2750. Part122.Position = Vector3.new(-37.4219246, 7.15012598, 46.0557442)
  2751. Part122.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2752. Part123.Parent = Model93
  2753. Part123.Material = Enum.Material.Wood
  2754. Part123.BrickColor = BrickColor.new("Dark green")
  2755. Part123.Rotation = Vector3.new(0, 90, 0)
  2756. Part123.Anchored = true
  2757. Part123.Size = Vector3.new(1.10000002, 13.8999996, 0.200000003)
  2758. Part123.CFrame = CFrame.new(-58.3224297, 7.15008593, 71.8563614, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2759. Part123.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2760. Part123.Position = Vector3.new(-58.3224297, 7.15008593, 71.8563614)
  2761. Part123.Orientation = Vector3.new(0, 90, 0)
  2762. Part123.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2763. Part124.Parent = Model93
  2764. Part124.Material = Enum.Material.Wood
  2765. Part124.BrickColor = BrickColor.new("Dark green")
  2766. Part124.Rotation = Vector3.new(0, 90, 0)
  2767. Part124.Anchored = true
  2768. Part124.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2769. Part124.CFrame = CFrame.new(-58.322464, 7.1500988, 69.6063156, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2770. Part124.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2771. Part124.Position = Vector3.new(-58.322464, 7.1500988, 69.6063156)
  2772. Part124.Orientation = Vector3.new(0, 90, 0)
  2773. Part124.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2774. Part125.Parent = Model93
  2775. Part125.Material = Enum.Material.Wood
  2776. Part125.BrickColor = BrickColor.new("Dark green")
  2777. Part125.Rotation = Vector3.new(0, 90, 0)
  2778. Part125.Anchored = true
  2779. Part125.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2780. Part125.CFrame = CFrame.new(-58.3224297, 7.15008593, 70.7063293, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2781. Part125.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2782. Part125.Position = Vector3.new(-58.3224297, 7.15008593, 70.7063293)
  2783. Part125.Orientation = Vector3.new(0, 90, 0)
  2784. Part125.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2785. Part126.Parent = Model93
  2786. Part126.Material = Enum.Material.Wood
  2787. Part126.BrickColor = BrickColor.new("Dark green")
  2788. Part126.Rotation = Vector3.new(0, 90, 0)
  2789. Part126.Anchored = true
  2790. Part126.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2791. Part126.CFrame = CFrame.new(-58.3224602, 7.15010166, 54.2058868, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  2792. Part126.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2793. Part126.Position = Vector3.new(-58.3224602, 7.15010166, 54.2058868)
  2794. Part126.Orientation = Vector3.new(0, 90, 0)
  2795. Part126.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2796. Part127.Parent = Model93
  2797. Part127.Material = Enum.Material.Wood
  2798. Part127.BrickColor = BrickColor.new("Dark green")
  2799. Part127.Anchored = true
  2800. Part127.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2801. Part127.CFrame = CFrame.new(-42.9220428, 7.15013266, 46.0557137, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2802. Part127.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2803. Part127.Position = Vector3.new(-42.9220428, 7.15013266, 46.0557137)
  2804. Part127.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2805. Part128.Parent = Model93
  2806. Part128.Material = Enum.Material.Wood
  2807. Part128.BrickColor = BrickColor.new("Dark green")
  2808. Part128.Anchored = true
  2809. Part128.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2810. Part128.CFrame = CFrame.new(-36.3218956, 7.15012598, 46.055748, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2811. Part128.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2812. Part128.Position = Vector3.new(-36.3218956, 7.15012598, 46.055748)
  2813. Part128.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2814. Part129.Parent = Model93
  2815. Part129.Material = Enum.Material.Wood
  2816. Part129.BrickColor = BrickColor.new("Dark green")
  2817. Part129.Anchored = true
  2818. Part129.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2819. Part129.CFrame = CFrame.new(-40.7220268, 7.15012169, 46.0557098, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2820. Part129.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2821. Part129.Position = Vector3.new(-40.7220268, 7.15012169, 46.0557098)
  2822. Part129.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2823. Part130.Parent = Model93
  2824. Part130.Material = Enum.Material.Wood
  2825. Part130.BrickColor = BrickColor.new("Dark green")
  2826. Part130.Anchored = true
  2827. Part130.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2828. Part130.CFrame = CFrame.new(-39.5219879, 7.15011168, 73.0563583, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2829. Part130.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2830. Part130.Position = Vector3.new(-39.5219879, 7.15011168, 73.0563583)
  2831. Part130.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2832. Part131.Parent = Model93
  2833. Part131.Material = Enum.Material.Wood
  2834. Part131.BrickColor = BrickColor.new("Dark green")
  2835. Part131.Anchored = true
  2836. Part131.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2837. Part131.CFrame = CFrame.new(-32.9218521, 7.15010166, 73.0563889, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2838. Part131.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2839. Part131.Position = Vector3.new(-32.9218521, 7.15010166, 73.0563889)
  2840. Part131.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2841. Part132.Parent = Model93
  2842. Part132.Material = Enum.Material.Wood
  2843. Part132.BrickColor = BrickColor.new("Dark green")
  2844. Part132.Anchored = true
  2845. Part132.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2846. Part132.CFrame = CFrame.new(-42.8220558, 7.15012312, 73.0563583, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2847. Part132.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2848. Part132.Position = Vector3.new(-42.8220558, 7.15012312, 73.0563583)
  2849. Part132.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2850. Part133.Parent = Model93
  2851. Part133.Material = Enum.Material.Wood
  2852. Part133.BrickColor = BrickColor.new("Dark green")
  2853. Part133.Anchored = true
  2854. Part133.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2855. Part133.CFrame = CFrame.new(-43.9220581, 7.15012312, 73.056366, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2856. Part133.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2857. Part133.Position = Vector3.new(-43.9220581, 7.15012312, 73.056366)
  2858. Part133.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2859. Part134.Parent = Model93
  2860. Part134.Material = Enum.Material.Wood
  2861. Part134.BrickColor = BrickColor.new("Dark green")
  2862. Part134.Anchored = true
  2863. Part134.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2864. Part134.CFrame = CFrame.new(-35.1218987, 7.15010166, 73.0563889, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2865. Part134.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2866. Part134.Position = Vector3.new(-35.1218987, 7.15010166, 73.0563889)
  2867. Part134.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2868. Part135.Parent = Model93
  2869. Part135.Material = Enum.Material.Wood
  2870. Part135.BrickColor = BrickColor.new("Dark green")
  2871. Part135.Anchored = true
  2872. Part135.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2873. Part135.CFrame = CFrame.new(-37.3219223, 7.15011597, 73.0563812, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2874. Part135.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2875. Part135.Position = Vector3.new(-37.3219223, 7.15011597, 73.0563812)
  2876. Part135.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2877. Part136.Parent = Model93
  2878. Part136.Material = Enum.Material.Wood
  2879. Part136.BrickColor = BrickColor.new("Dark green")
  2880. Part136.Anchored = true
  2881. Part136.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2882. Part136.CFrame = CFrame.new(-34.0218697, 7.15010166, 73.0563889, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2883. Part136.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2884. Part136.Position = Vector3.new(-34.0218697, 7.15010166, 73.0563889)
  2885. Part136.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2886. Part137.Parent = Model93
  2887. Part137.Material = Enum.Material.Wood
  2888. Part137.BrickColor = BrickColor.new("Dark green")
  2889. Part137.Anchored = true
  2890. Part137.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2891. Part137.CFrame = CFrame.new(-41.7220535, 7.15011168, 73.056366, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2892. Part137.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2893. Part137.Position = Vector3.new(-41.7220535, 7.15011168, 73.056366)
  2894. Part137.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2895. Part138.Parent = Model93
  2896. Part138.Material = Enum.Material.Wood
  2897. Part138.BrickColor = BrickColor.new("Dark green")
  2898. Part138.Anchored = true
  2899. Part138.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2900. Part138.CFrame = CFrame.new(-40.6220245, 7.15011168, 73.0563583, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2901. Part138.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2902. Part138.Position = Vector3.new(-40.6220245, 7.15011168, 73.0563583)
  2903. Part138.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2904. Part139.Parent = Model93
  2905. Part139.Material = Enum.Material.Wood
  2906. Part139.BrickColor = BrickColor.new("Dark green")
  2907. Part139.Anchored = true
  2908. Part139.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2909. Part139.CFrame = CFrame.new(-36.2219048, 7.15011597, 73.0563889, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2910. Part139.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2911. Part139.Position = Vector3.new(-36.2219048, 7.15011597, 73.0563889)
  2912. Part139.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2913. Part140.Parent = Model93
  2914. Part140.Material = Enum.Material.Wood
  2915. Part140.BrickColor = BrickColor.new("Dark green")
  2916. Part140.Anchored = true
  2917. Part140.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2918. Part140.CFrame = CFrame.new(-38.4219551, 7.15011597, 73.0563736, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2919. Part140.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2920. Part140.Position = Vector3.new(-38.4219551, 7.15011597, 73.0563736)
  2921. Part140.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2922. Part141.Parent = Model93
  2923. Part141.Material = Enum.Material.Wood
  2924. Part141.BrickColor = BrickColor.new("Dark green")
  2925. Part141.Anchored = true
  2926. Part141.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2927. Part141.CFrame = CFrame.new(-48.3221741, 7.15014791, 73.0563507, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2928. Part141.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2929. Part141.Position = Vector3.new(-48.3221741, 7.15014791, 73.0563507)
  2930. Part141.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2931. Part142.Parent = Model93
  2932. Part142.Material = Enum.Material.Wood
  2933. Part142.BrickColor = BrickColor.new("Dark green")
  2934. Part142.Anchored = true
  2935. Part142.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2936. Part142.CFrame = CFrame.new(-52.72229, 7.15013695, 73.0563583, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2937. Part142.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2938. Part142.Position = Vector3.new(-52.72229, 7.15013695, 73.0563583)
  2939. Part142.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2940. Part143.Parent = Model93
  2941. Part143.Material = Enum.Material.Wood
  2942. Part143.BrickColor = BrickColor.new("Dark green")
  2943. Part143.Anchored = true
  2944. Part143.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2945. Part143.CFrame = CFrame.new(-46.1221466, 7.15013695, 73.0563507, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2946. Part143.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2947. Part143.Position = Vector3.new(-46.1221466, 7.15013695, 73.0563507)
  2948. Part143.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2949. Part144.Parent = Model93
  2950. Part144.Material = Enum.Material.Wood
  2951. Part144.BrickColor = BrickColor.new("Dark green")
  2952. Part144.Anchored = true
  2953. Part144.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2954. Part144.CFrame = CFrame.new(-50.5222664, 7.15012312, 73.056366, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2955. Part144.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2956. Part144.Position = Vector3.new(-50.5222664, 7.15012312, 73.056366)
  2957. Part144.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2958. Part145.Parent = Model93
  2959. Part145.Material = Enum.Material.Wood
  2960. Part145.BrickColor = BrickColor.new("Dark green")
  2961. Part145.Anchored = true
  2962. Part145.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2963. Part145.CFrame = CFrame.new(-51.6222534, 7.15013695, 73.0563583, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2964. Part145.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2965. Part145.Position = Vector3.new(-51.6222534, 7.15013695, 73.0563583)
  2966. Part145.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2967. Part146.Parent = Model93
  2968. Part146.Material = Enum.Material.Wood
  2969. Part146.BrickColor = BrickColor.new("Dark green")
  2970. Part146.Anchored = true
  2971. Part146.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2972. Part146.CFrame = CFrame.new(-45.0220947, 7.15012312, 73.0563583, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2973. Part146.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2974. Part146.Position = Vector3.new(-45.0220947, 7.15012312, 73.0563583)
  2975. Part146.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2976. Part147.Parent = Model93
  2977. Part147.Material = Enum.Material.Wood
  2978. Part147.BrickColor = BrickColor.new("Dark green")
  2979. Part147.Anchored = true
  2980. Part147.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2981. Part147.CFrame = CFrame.new(-49.4221916, 7.15014791, 73.0563583, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2982. Part147.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2983. Part147.Position = Vector3.new(-49.4221916, 7.15014791, 73.0563583)
  2984. Part147.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2985. Part148.Parent = Model93
  2986. Part148.Material = Enum.Material.Wood
  2987. Part148.BrickColor = BrickColor.new("Dark green")
  2988. Part148.Anchored = true
  2989. Part148.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2990. Part148.CFrame = CFrame.new(-47.222126, 7.15014791, 73.0563507, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  2991. Part148.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2992. Part148.Position = Vector3.new(-47.222126, 7.15014791, 73.0563507)
  2993. Part148.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2994. Part149.Parent = Model93
  2995. Part149.Material = Enum.Material.Wood
  2996. Part149.BrickColor = BrickColor.new("Dark green")
  2997. Part149.Anchored = true
  2998. Part149.Size = Vector3.new(1, 13.8999996, 0.200000003)
  2999. Part149.CFrame = CFrame.new(-54.9224129, 7.15010166, 73.0563889, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3000. Part149.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3001. Part149.Position = Vector3.new(-54.9224129, 7.15010166, 73.0563889)
  3002. Part149.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3003. Part150.Parent = Model93
  3004. Part150.Material = Enum.Material.Wood
  3005. Part150.BrickColor = BrickColor.new("Dark green")
  3006. Part150.Anchored = true
  3007. Part150.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3008. Part150.CFrame = CFrame.new(-56.0224304, 7.15009212, 73.0563889, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3009. Part150.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3010. Part150.Position = Vector3.new(-56.0224304, 7.15009212, 73.0563889)
  3011. Part150.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3012. Part151.Parent = Model93
  3013. Part151.Material = Enum.Material.Wood
  3014. Part151.BrickColor = BrickColor.new("Dark green")
  3015. Part151.Anchored = true
  3016. Part151.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3017. Part151.CFrame = CFrame.new(-53.8223228, 7.15013695, 73.0563583, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3018. Part151.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3019. Part151.Position = Vector3.new(-53.8223228, 7.15013695, 73.0563583)
  3020. Part151.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3021. Part152.Parent = Model93
  3022. Part152.Material = Enum.Material.Wood
  3023. Part152.BrickColor = BrickColor.new("Dark green")
  3024. Part152.Anchored = true
  3025. Part152.Size = Vector3.new(0.899999976, 13.8999996, 0.200000003)
  3026. Part152.CFrame = CFrame.new(-57.0724602, 7.15009212, 73.0563889, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3027. Part152.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3028. Part152.Position = Vector3.new(-57.0724602, 7.15009212, 73.0563889)
  3029. Part152.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3030. Part153.Parent = Model93
  3031. Part153.Material = Enum.Material.Wood
  3032. Part153.BrickColor = BrickColor.new("Dark green")
  3033. Part153.Anchored = true
  3034. Part153.Size = Vector3.new(0.899999976, 13.8999996, 0.200000003)
  3035. Part153.CFrame = CFrame.new(-57.1724625, 7.15010166, 46.055748, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3036. Part153.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3037. Part153.Position = Vector3.new(-57.1724625, 7.15010166, 46.055748)
  3038. Part153.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3039. Part154.Parent = Model93
  3040. Part154.Material = Enum.Material.Wood
  3041. Part154.BrickColor = BrickColor.new("Dark green")
  3042. Part154.Anchored = true
  3043. Part154.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3044. Part154.CFrame = CFrame.new(-56.1224174, 7.15010166, 46.0557442, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3045. Part154.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3046. Part154.Position = Vector3.new(-56.1224174, 7.15010166, 46.0557442)
  3047. Part154.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3048. Part155.Parent = Model93
  3049. Part155.Material = Enum.Material.Wood
  3050. Part155.BrickColor = BrickColor.new("Dark green")
  3051. Part155.Anchored = true
  3052. Part155.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3053. Part155.CFrame = CFrame.new(-55.0224152, 7.15011597, 46.055748, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3054. Part155.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3055. Part155.Position = Vector3.new(-55.0224152, 7.15011597, 46.055748)
  3056. Part155.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3057. Part156.Parent = Model93
  3058. Part156.Material = Enum.Material.Wood
  3059. Part156.BrickColor = BrickColor.new("Dark green")
  3060. Part156.Anchored = true
  3061. Part156.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3062. Part156.CFrame = CFrame.new(-50.6222572, 7.15013695, 46.0557137, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3063. Part156.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3064. Part156.Position = Vector3.new(-50.6222572, 7.15013695, 46.0557137)
  3065. Part156.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3066. Part157.Parent = Model93
  3067. Part157.Material = Enum.Material.Wood
  3068. Part157.BrickColor = BrickColor.new("Dark green")
  3069. Part157.Anchored = true
  3070. Part157.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3071. Part157.CFrame = CFrame.new(-53.9223251, 7.15014267, 46.055706, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3072. Part157.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3073. Part157.Position = Vector3.new(-53.9223251, 7.15014267, 46.055706)
  3074. Part157.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3075. Part158.Parent = Model93
  3076. Part158.Material = Enum.Material.Wood
  3077. Part158.BrickColor = BrickColor.new("Dark green")
  3078. Part158.Anchored = true
  3079. Part158.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3080. Part158.CFrame = CFrame.new(-51.7222595, 7.15014267, 46.055706, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3081. Part158.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3082. Part158.Position = Vector3.new(-51.7222595, 7.15014267, 46.055706)
  3083. Part158.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3084. Part159.Parent = Model93
  3085. Part159.Material = Enum.Material.Wood
  3086. Part159.BrickColor = BrickColor.new("Dark green")
  3087. Part159.Anchored = true
  3088. Part159.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3089. Part159.CFrame = CFrame.new(-52.8222923, 7.15014267, 46.0557098, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3090. Part159.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3091. Part159.Position = Vector3.new(-52.8222923, 7.15014267, 46.0557098)
  3092. Part159.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3093. Part160.Parent = Model93
  3094. Part160.Material = Enum.Material.Wood
  3095. Part160.BrickColor = BrickColor.new("Dark green")
  3096. Part160.Anchored = true
  3097. Part160.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3098. Part160.CFrame = CFrame.new(-46.2221222, 7.15014267, 46.0556984, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3099. Part160.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3100. Part160.Position = Vector3.new(-46.2221222, 7.15014267, 46.0556984)
  3101. Part160.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3102. Part161.Parent = Model93
  3103. Part161.Material = Enum.Material.Wood
  3104. Part161.BrickColor = BrickColor.new("Dark green")
  3105. Part161.Anchored = true
  3106. Part161.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3107. Part161.CFrame = CFrame.new(-48.4221611, 7.15016079, 46.0556984, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3108. Part161.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3109. Part161.Position = Vector3.new(-48.4221611, 7.15016079, 46.0556984)
  3110. Part161.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3111. Part162.Parent = Model93
  3112. Part162.Material = Enum.Material.Wood
  3113. Part162.BrickColor = BrickColor.new("Dark green")
  3114. Part162.Anchored = true
  3115. Part162.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3116. Part162.CFrame = CFrame.new(-47.3221283, 7.15016079, 46.0556984, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3117. Part162.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3118. Part162.Position = Vector3.new(-47.3221283, 7.15016079, 46.0556984)
  3119. Part162.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3120. Part163.Parent = Model93
  3121. Part163.Material = Enum.Material.Wood
  3122. Part163.BrickColor = BrickColor.new("Dark green")
  3123. Part163.Anchored = true
  3124. Part163.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3125. Part163.CFrame = CFrame.new(-49.5221939, 7.15016079, 46.0556984, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3126. Part163.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3127. Part163.Position = Vector3.new(-49.5221939, 7.15016079, 46.0556984)
  3128. Part163.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3129. Part164.Parent = Model93
  3130. Part164.Material = Enum.Material.Wood
  3131. Part164.BrickColor = BrickColor.new("Dark green")
  3132. Part164.Anchored = true
  3133. Part164.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3134. Part164.CFrame = CFrame.new(-45.1220932, 7.15013266, 46.0557137, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3135. Part164.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3136. Part164.Position = Vector3.new(-45.1220932, 7.15013266, 46.0557137)
  3137. Part164.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3138. Part165.Parent = Model93
  3139. Part165.Material = Enum.Material.Wood
  3140. Part165.BrickColor = BrickColor.new("Dark green")
  3141. Part165.Anchored = true
  3142. Part165.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3143. Part165.CFrame = CFrame.new(-44.0220642, 7.15013266, 46.0557137, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3144. Part165.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3145. Part165.Position = Vector3.new(-44.0220642, 7.15013266, 46.0557137)
  3146. Part165.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3147. Part166.Parent = Model93
  3148. Part166.Material = Enum.Material.Wood
  3149. Part166.BrickColor = BrickColor.new("Dark green")
  3150. Part166.Anchored = true
  3151. Part166.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3152. Part166.CFrame = CFrame.new(-33.0218391, 7.15011597, 46.0557442, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3153. Part166.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3154. Part166.Position = Vector3.new(-33.0218391, 7.15011597, 46.0557442)
  3155. Part166.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3156. Part167.Parent = Model93
  3157. Part167.Material = Enum.Material.Wood
  3158. Part167.BrickColor = BrickColor.new("Dark green")
  3159. Part167.Anchored = true
  3160. Part167.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3161. Part167.CFrame = CFrame.new(-34.1218758, 7.15011597, 46.0557442, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3162. Part167.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3163. Part167.Position = Vector3.new(-34.1218758, 7.15011597, 46.0557442)
  3164. Part167.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3165. Part168.Parent = Model93
  3166. Part168.Material = Enum.Material.Wood
  3167. Part168.BrickColor = BrickColor.new("Pearl")
  3168. Part168.Rotation = Vector3.new(0, 90, 0)
  3169. Part168.Anchored = true
  3170. Part168.Size = Vector3.new(0.699999988, 13.8999996, 0.200000003)
  3171. Part168.CFrame = CFrame.new(-31.7218227, 7.15011597, 46.3057327, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  3172. Part168.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3173. Part168.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3174. Part168.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3175. Part168.Position = Vector3.new(-31.7218227, 7.15011597, 46.3057327)
  3176. Part168.Orientation = Vector3.new(0, 90, 0)
  3177. Part168.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3178. Part169.Parent = Model93
  3179. Part169.Material = Enum.Material.Wood
  3180. Part169.BrickColor = BrickColor.new("Pearl")
  3181. Part169.Rotation = Vector3.new(0, 90, 0)
  3182. Part169.Anchored = true
  3183. Part169.Size = Vector3.new(0.699999988, 13.8999996, 0.200000003)
  3184. Part169.CFrame = CFrame.new(-31.7218399, 7.15011597, 53.4059181, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  3185. Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3186. Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3187. Part169.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3188. Part169.Position = Vector3.new(-31.7218399, 7.15011597, 53.4059181)
  3189. Part169.Orientation = Vector3.new(0, 90, 0)
  3190. Part169.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3191. Part170.Parent = Model93
  3192. Part170.Material = Enum.Material.Wood
  3193. Part170.BrickColor = BrickColor.new("Pearl")
  3194. Part170.Rotation = Vector3.new(0, 90, 0)
  3195. Part170.Anchored = true
  3196. Part170.Size = Vector3.new(0.699999988, 13.8999996, 0.200000003)
  3197. Part170.CFrame = CFrame.new(-31.7218266, 7.15011597, 65.7062149, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  3198. Part170.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3199. Part170.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3200. Part170.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3201. Part170.Position = Vector3.new(-31.7218266, 7.15011597, 65.7062149)
  3202. Part170.Orientation = Vector3.new(0, 90, 0)
  3203. Part170.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3204. Part171.Parent = Model93
  3205. Part171.Material = Enum.Material.Wood
  3206. Part171.BrickColor = BrickColor.new("Pearl")
  3207. Part171.Rotation = Vector3.new(0, -90, 0)
  3208. Part171.Anchored = true
  3209. Part171.Size = Vector3.new(0.600000024, 13.8999996, 0.200000003)
  3210. Part171.CFrame = CFrame.new(-31.7218266, 7.1501379, 72.6563339, -1.19206419e-07, 0, -1, 0, 1, 0, 1, 0, -1.19206419e-07)
  3211. Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3212. Part171.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3213. Part171.Position = Vector3.new(-31.7218266, 7.1501379, 72.6563339)
  3214. Part171.Orientation = Vector3.new(0, -90, 0)
  3215. Part171.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3216. Part172.Parent = Model93
  3217. Part172.Material = Enum.Material.Wood
  3218. Part172.BrickColor = BrickColor.new("Pearl")
  3219. Part172.Anchored = true
  3220. Part172.Size = Vector3.new(0.699999988, 13.8999996, 0.200000003)
  3221. Part172.CFrame = CFrame.new(-31.9718151, 7.1501379, 73.0563507, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3222. Part172.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3223. Part172.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3224. Part172.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3225. Part172.Position = Vector3.new(-31.9718151, 7.1501379, 73.0563507)
  3226. Part172.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3227. Part173.Parent = Model93
  3228. Part173.Material = Enum.Material.Wood
  3229. Part173.BrickColor = BrickColor.new("Pearl")
  3230. Part173.Rotation = Vector3.new(0, -90, 0)
  3231. Part173.Anchored = true
  3232. Part173.Size = Vector3.new(0.699999988, 13.8999996, 0.200000003)
  3233. Part173.CFrame = CFrame.new(-58.3224602, 7.15014267, 72.8063049, -1.19206419e-07, 0, -1, 0, 1, 0, 1, 0, -1.19206419e-07)
  3234. Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3235. Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3236. Part173.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3237. Part173.Position = Vector3.new(-58.3224602, 7.15014267, 72.8063049)
  3238. Part173.Orientation = Vector3.new(0, -90, 0)
  3239. Part173.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3240. Part174.Parent = Model93
  3241. Part174.Material = Enum.Material.Wood
  3242. Part174.BrickColor = BrickColor.new("Pearl")
  3243. Part174.Rotation = Vector3.new(-180, 0, -180)
  3244. Part174.Anchored = true
  3245. Part174.Size = Vector3.new(0.600000024, 13.8999996, 0.200000003)
  3246. Part174.CFrame = CFrame.new(-57.9224548, 7.15014267, 73.0562973, -1, 0, -8.94048142e-08, 0, 1, 0, 8.94048071e-08, 0, -1)
  3247. Part174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3248. Part174.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3249. Part174.Position = Vector3.new(-57.9224548, 7.15014267, 73.0562973)
  3250. Part174.Orientation = Vector3.new(0, -180, 0)
  3251. Part174.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3252. Part175.Parent = Model93
  3253. Part175.Material = Enum.Material.Wood
  3254. Part175.BrickColor = BrickColor.new("Pearl")
  3255. Part175.Rotation = Vector3.new(0, 90, 0)
  3256. Part175.Anchored = true
  3257. Part175.Size = Vector3.new(0.600000024, 13.8999996, 0.200000003)
  3258. Part175.CFrame = CFrame.new(-58.3224297, 7.15011597, 46.4556046, 1.19206419e-07, 0, 1, 0, 1, 0, -1, 0, 1.19206419e-07)
  3259. Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3260. Part175.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3261. Part175.Position = Vector3.new(-58.3224297, 7.15011597, 46.4556046)
  3262. Part175.Orientation = Vector3.new(0, 90, 0)
  3263. Part175.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3264. Part176.Parent = Model93
  3265. Part176.Material = Enum.Material.Wood
  3266. Part176.BrickColor = BrickColor.new("Pearl")
  3267. Part176.Rotation = Vector3.new(-180, 0, -180)
  3268. Part176.Anchored = true
  3269. Part176.Size = Vector3.new(0.699999988, 13.8999996, 0.200000003)
  3270. Part176.CFrame = CFrame.new(-58.0724525, 7.15011597, 46.0555916, -1, 0, -8.94048142e-08, 0, 1, 0, 8.94048071e-08, 0, -1)
  3271. Part176.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3272. Part176.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3273. Part176.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3274. Part176.Position = Vector3.new(-58.0724525, 7.15011597, 46.0555916)
  3275. Part176.Orientation = Vector3.new(0, -180, 0)
  3276. Part176.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3277. Part177.Parent = Model93
  3278. Part177.Material = Enum.Material.Wood
  3279. Part177.BrickColor = BrickColor.new("Dark green")
  3280. Part177.Anchored = true
  3281. Part177.Size = Vector3.new(1, 13.8999996, 0.200000003)
  3282. Part177.CFrame = CFrame.new(-35.2218971, 7.15011597, 46.0557442, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  3283. Part177.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3284. Part177.Position = Vector3.new(-35.2218971, 7.15011597, 46.0557442)
  3285. Part177.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3286. Model178.Name = "Outerframe"
  3287. Model178.Parent = Model79
  3288. Part179.Parent = Model178
  3289. Part179.Material = Enum.Material.Wood
  3290. Part179.BrickColor = BrickColor.new("Pearl")
  3291. Part179.Transparency = -1
  3292. Part179.Rotation = Vector3.new(-180, 0, -180)
  3293. Part179.Anchored = true
  3294. Part179.Size = Vector3.new(0.600000024, 14.1999998, 0.200000003)
  3295. Part179.CFrame = CFrame.new(-84.4575348, 7.30011606, 73.0455399, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3296. Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3297. Part179.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3298. Part179.Position = Vector3.new(-84.4575348, 7.30011606, 73.0455399)
  3299. Part179.Orientation = Vector3.new(0, -180, 0)
  3300. Part179.Color = Color3.new(0.905882, 0.905882, 0.92549)
  3301. Part180.Parent = Model178
  3302. Part180.Material = Enum.Material.Wood
  3303. Part180.BrickColor = BrickColor.new("Dark green")
  3304. Part180.Transparency = -1
  3305. Part180.Rotation = Vector3.new(0, -90, 0)
  3306. Part180.Anchored = true
  3307. Part180.Size = Vector3.new(0.899999976, 14.1999998, 0.200000003)
  3308. Part180.CFrame = CFrame.new(-84.8575821, 7.30011606, 47.2949104, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3309. Part180.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3310. Part180.Position = Vector3.new(-84.8575821, 7.30011606, 47.2949104)
  3311. Part180.Orientation = Vector3.new(0, -90, 0)
  3312. Part180.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3313. Part181.Parent = Model178
  3314. Part181.Material = Enum.Material.Wood
  3315. Part181.BrickColor = BrickColor.new("Dark green")
  3316. Part181.Transparency = -1
  3317. Part181.Rotation = Vector3.new(0, -90, 0)
  3318. Part181.Anchored = true
  3319. Part181.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3320. Part181.CFrame = CFrame.new(-84.8575974, 7.30011606, 48.3449211, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3321. Part181.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3322. Part181.Position = Vector3.new(-84.8575974, 7.30011606, 48.3449211)
  3323. Part181.Orientation = Vector3.new(0, -90, 0)
  3324. Part181.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3325. Part182.Parent = Model178
  3326. Part182.Material = Enum.Material.Wood
  3327. Part182.BrickColor = BrickColor.new("Dark green")
  3328. Part182.Transparency = -1
  3329. Part182.Rotation = Vector3.new(0, -90, 0)
  3330. Part182.Anchored = true
  3331. Part182.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3332. Part182.CFrame = CFrame.new(-84.8575897, 7.30011606, 49.4449463, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3333. Part182.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3334. Part182.Position = Vector3.new(-84.8575897, 7.30011606, 49.4449463)
  3335. Part182.Orientation = Vector3.new(0, -90, 0)
  3336. Part182.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3337. Part183.Parent = Model178
  3338. Part183.Material = Enum.Material.Wood
  3339. Part183.BrickColor = BrickColor.new("Dark green")
  3340. Part183.Transparency = -1
  3341. Part183.Rotation = Vector3.new(0, -90, 0)
  3342. Part183.Anchored = true
  3343. Part183.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3344. Part183.CFrame = CFrame.new(-84.8575897, 7.30009699, 51.6449928, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3345. Part183.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3346. Part183.Position = Vector3.new(-84.8575897, 7.30009699, 51.6449928)
  3347. Part183.Orientation = Vector3.new(0, -90, 0)
  3348. Part183.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3349. Part184.Parent = Model178
  3350. Part184.Material = Enum.Material.Wood
  3351. Part184.BrickColor = BrickColor.new("Dark green")
  3352. Part184.Transparency = -1
  3353. Part184.Rotation = Vector3.new(0, -90, 0)
  3354. Part184.Anchored = true
  3355. Part184.Size = Vector3.new(0.699999988, 14.1999998, 0.200000003)
  3356. Part184.CFrame = CFrame.new(-84.8575821, 7.30009699, 52.5950127, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3357. Part184.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3358. Part184.Position = Vector3.new(-84.8575821, 7.30009699, 52.5950127)
  3359. Part184.Orientation = Vector3.new(0, -90, 0)
  3360. Part184.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3361. Part185.Parent = Model178
  3362. Part185.Material = Enum.Material.Wood
  3363. Part185.BrickColor = BrickColor.new("Dark green")
  3364. Part185.Transparency = -1
  3365. Part185.Rotation = Vector3.new(0, -90, 0)
  3366. Part185.Anchored = true
  3367. Part185.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3368. Part185.CFrame = CFrame.new(-84.8575821, 7.30009699, 50.5449829, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3369. Part185.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3370. Part185.Position = Vector3.new(-84.8575821, 7.30009699, 50.5449829)
  3371. Part185.Orientation = Vector3.new(0, -90, 0)
  3372. Part185.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3373. Part186.Parent = Model178
  3374. Part186.Material = Enum.Material.Wood
  3375. Part186.BrickColor = BrickColor.new("Dark green")
  3376. Part186.Transparency = -1
  3377. Part186.Rotation = Vector3.new(0, -90, 0)
  3378. Part186.Anchored = true
  3379. Part186.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3380. Part186.CFrame = CFrame.new(-84.8575974, 7.30010176, 71.0455017, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3381. Part186.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3382. Part186.Position = Vector3.new(-84.8575974, 7.30010176, 71.0455017)
  3383. Part186.Orientation = Vector3.new(0, -90, 0)
  3384. Part186.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3385. Part187.Parent = Model178
  3386. Part187.Material = Enum.Material.Wood
  3387. Part187.BrickColor = BrickColor.new("Dark green")
  3388. Part187.Transparency = -1
  3389. Part187.Rotation = Vector3.new(0, -90, 0)
  3390. Part187.Anchored = true
  3391. Part187.Size = Vector3.new(0.699999988, 14.1999998, 0.200000003)
  3392. Part187.CFrame = CFrame.new(-84.8575668, 7.30010176, 71.9955444, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3393. Part187.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3394. Part187.Position = Vector3.new(-84.8575668, 7.30010176, 71.9955444)
  3395. Part187.Orientation = Vector3.new(0, -90, 0)
  3396. Part187.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3397. Part188.Parent = Model178
  3398. Part188.Material = Enum.Material.Wood
  3399. Part188.BrickColor = BrickColor.new("Dark green")
  3400. Part188.Transparency = -1
  3401. Part188.Rotation = Vector3.new(0, -90, 0)
  3402. Part188.Anchored = true
  3403. Part188.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3404. Part188.CFrame = CFrame.new(-84.857605, 7.30010176, 69.945488, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3405. Part188.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3406. Part188.Position = Vector3.new(-84.857605, 7.30010176, 69.945488)
  3407. Part188.Orientation = Vector3.new(0, -90, 0)
  3408. Part188.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3409. Part189.Parent = Model178
  3410. Part189.Material = Enum.Material.Wood
  3411. Part189.BrickColor = BrickColor.new("Dark green")
  3412. Part189.Transparency = -1
  3413. Part189.Rotation = Vector3.new(0, -90, 0)
  3414. Part189.Anchored = true
  3415. Part189.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3416. Part189.CFrame = CFrame.new(-84.8575745, 7.30011988, 67.7454147, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3417. Part189.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3418. Part189.Position = Vector3.new(-84.8575745, 7.30011988, 67.7454147)
  3419. Part189.Orientation = Vector3.new(0, -90, 0)
  3420. Part189.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3421. Part190.Parent = Model178
  3422. Part190.Material = Enum.Material.Wood
  3423. Part190.BrickColor = BrickColor.new("Dark green")
  3424. Part190.Transparency = -1
  3425. Part190.Rotation = Vector3.new(0, -90, 0)
  3426. Part190.Anchored = true
  3427. Part190.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3428. Part190.CFrame = CFrame.new(-84.8575821, 7.30011988, 66.6453934, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3429. Part190.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3430. Part190.Position = Vector3.new(-84.8575821, 7.30011988, 66.6453934)
  3431. Part190.Orientation = Vector3.new(0, -90, 0)
  3432. Part190.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3433. Part191.Parent = Model178
  3434. Part191.Material = Enum.Material.Wood
  3435. Part191.BrickColor = BrickColor.new("Dark green")
  3436. Part191.Transparency = -1
  3437. Part191.Rotation = Vector3.new(0, -90, 0)
  3438. Part191.Anchored = true
  3439. Part191.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3440. Part191.CFrame = CFrame.new(-84.8575821, 7.30011988, 68.8454514, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3441. Part191.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3442. Part191.Position = Vector3.new(-84.8575821, 7.30011988, 68.8454514)
  3443. Part191.Orientation = Vector3.new(0, -90, 0)
  3444. Part191.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3445. Part192.Parent = Model178
  3446. Part192.Material = Enum.Material.Wood
  3447. Part192.BrickColor = BrickColor.new("Dark green")
  3448. Part192.Transparency = -1
  3449. Part192.Rotation = Vector3.new(0, -90, 0)
  3450. Part192.Anchored = true
  3451. Part192.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3452. Part192.CFrame = CFrame.new(-58.2568817, 7.3000989, 70.3955307, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3453. Part192.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3454. Part192.Position = Vector3.new(-58.2568817, 7.3000989, 70.3955307)
  3455. Part192.Orientation = Vector3.new(0, -90, 0)
  3456. Part192.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3457. Part193.Parent = Model178
  3458. Part193.Material = Enum.Material.Wood
  3459. Part193.BrickColor = BrickColor.new("Dark green")
  3460. Part193.Transparency = -1
  3461. Part193.Rotation = Vector3.new(0, -90, 0)
  3462. Part193.Anchored = true
  3463. Part193.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3464. Part193.CFrame = CFrame.new(-58.2569008, 7.3000989, 69.2954941, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3465. Part193.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3466. Part193.Position = Vector3.new(-58.2569008, 7.3000989, 69.2954941)
  3467. Part193.Orientation = Vector3.new(0, -90, 0)
  3468. Part193.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3469. Part194.Parent = Model178
  3470. Part194.Material = Enum.Material.Wood
  3471. Part194.BrickColor = BrickColor.new("Dark green")
  3472. Part194.Transparency = -1
  3473. Part194.Rotation = Vector3.new(0, -90, 0)
  3474. Part194.Anchored = true
  3475. Part194.Size = Vector3.new(1.30000007, 14.1999998, 0.200000003)
  3476. Part194.CFrame = CFrame.new(-58.2568703, 7.3000989, 71.6455612, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3477. Part194.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3478. Part194.Position = Vector3.new(-58.2568703, 7.3000989, 71.6455612)
  3479. Part194.Orientation = Vector3.new(0, -90, 0)
  3480. Part194.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3481. Part195.Parent = Model178
  3482. Part195.Material = Enum.Material.Wood
  3483. Part195.BrickColor = BrickColor.new("Dark green")
  3484. Part195.Transparency = -1
  3485. Part195.Rotation = Vector3.new(0, -90, 0)
  3486. Part195.Anchored = true
  3487. Part195.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3488. Part195.CFrame = CFrame.new(-58.2568665, 7.30011082, 68.1954727, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3489. Part195.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3490. Part195.Position = Vector3.new(-58.2568665, 7.30011082, 68.1954727)
  3491. Part195.Orientation = Vector3.new(0, -90, 0)
  3492. Part195.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3493. Part196.Parent = Model178
  3494. Part196.Material = Enum.Material.Wood
  3495. Part196.BrickColor = BrickColor.new("Dark green")
  3496. Part196.Transparency = -1
  3497. Part196.Rotation = Vector3.new(0, -90, 0)
  3498. Part196.Anchored = true
  3499. Part196.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3500. Part196.CFrame = CFrame.new(-58.2568359, 7.30012894, 52.7950859, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3501. Part196.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3502. Part196.Position = Vector3.new(-58.2568359, 7.30012894, 52.7950859)
  3503. Part196.Orientation = Vector3.new(0, -90, 0)
  3504. Part196.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3505. Part197.Parent = Model178
  3506. Part197.Material = Enum.Material.Wood
  3507. Part197.BrickColor = BrickColor.new("Dark green")
  3508. Part197.Transparency = -1
  3509. Part197.Rotation = Vector3.new(-180, 0, -180)
  3510. Part197.Anchored = true
  3511. Part197.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3512. Part197.CFrame = CFrame.new(-76.9573517, 7.30012178, 73.0455856, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3513. Part197.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3514. Part197.Position = Vector3.new(-76.9573517, 7.30012178, 73.0455856)
  3515. Part197.Orientation = Vector3.new(0, -180, 0)
  3516. Part197.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3517. Part198.Parent = Model178
  3518. Part198.Material = Enum.Material.Wood
  3519. Part198.BrickColor = BrickColor.new("Dark green")
  3520. Part198.Transparency = -1
  3521. Part198.Rotation = Vector3.new(-180, 0, -180)
  3522. Part198.Anchored = true
  3523. Part198.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3524. Part198.CFrame = CFrame.new(-75.8573303, 7.30012178, 73.0455856, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3525. Part198.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3526. Part198.Position = Vector3.new(-75.8573303, 7.30012178, 73.0455856)
  3527. Part198.Orientation = Vector3.new(0, -180, 0)
  3528. Part198.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3529. Part199.Parent = Model178
  3530. Part199.Material = Enum.Material.Wood
  3531. Part199.BrickColor = BrickColor.new("Dark green")
  3532. Part199.Transparency = -1
  3533. Part199.Rotation = Vector3.new(0, -90, 0)
  3534. Part199.Anchored = true
  3535. Part199.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3536. Part199.CFrame = CFrame.new(-58.2568398, 7.30012894, 51.6950302, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3537. Part199.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3538. Part199.Position = Vector3.new(-58.2568398, 7.30012894, 51.6950302)
  3539. Part199.Orientation = Vector3.new(0, -90, 0)
  3540. Part199.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3541. Part200.Parent = Model178
  3542. Part200.Material = Enum.Material.Wood
  3543. Part200.BrickColor = BrickColor.new("Dark green")
  3544. Part200.Transparency = -1
  3545. Part200.Rotation = Vector3.new(0, -90, 0)
  3546. Part200.Anchored = true
  3547. Part200.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3548. Part200.CFrame = CFrame.new(-58.2568512, 7.30011702, 53.8950729, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3549. Part200.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3550. Part200.Position = Vector3.new(-58.2568512, 7.30011702, 53.8950729)
  3551. Part200.Orientation = Vector3.new(0, -90, 0)
  3552. Part200.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3553. Part201.Parent = Model178
  3554. Part201.Material = Enum.Material.Wood
  3555. Part201.BrickColor = BrickColor.new("Dark green")
  3556. Part201.Transparency = -1
  3557. Part201.Rotation = Vector3.new(0, -90, 0)
  3558. Part201.Anchored = true
  3559. Part201.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3560. Part201.CFrame = CFrame.new(-58.2568359, 7.30012894, 50.5950165, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3561. Part201.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3562. Part201.Position = Vector3.new(-58.2568359, 7.30012894, 50.5950165)
  3563. Part201.Orientation = Vector3.new(0, -90, 0)
  3564. Part201.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3565. Part202.Parent = Model178
  3566. Part202.Material = Enum.Material.Wood
  3567. Part202.BrickColor = BrickColor.new("Dark green")
  3568. Part202.Transparency = -1
  3569. Part202.Rotation = Vector3.new(0, -90, 0)
  3570. Part202.Anchored = true
  3571. Part202.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3572. Part202.CFrame = CFrame.new(-58.2568703, 7.30011082, 65.9954376, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3573. Part202.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3574. Part202.Position = Vector3.new(-58.2568703, 7.30011082, 65.9954376)
  3575. Part202.Orientation = Vector3.new(0, -90, 0)
  3576. Part202.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3577. Part203.Parent = Model178
  3578. Part203.Material = Enum.Material.Wood
  3579. Part203.BrickColor = BrickColor.new("Dark green")
  3580. Part203.Transparency = -1
  3581. Part203.Rotation = Vector3.new(0, -90, 0)
  3582. Part203.Anchored = true
  3583. Part203.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3584. Part203.CFrame = CFrame.new(-58.2568741, 7.30011082, 67.095459, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3585. Part203.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3586. Part203.Position = Vector3.new(-58.2568741, 7.30011082, 67.095459)
  3587. Part203.Orientation = Vector3.new(0, -90, 0)
  3588. Part203.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3589. Part204.Parent = Model178
  3590. Part204.Material = Enum.Material.Wood
  3591. Part204.BrickColor = BrickColor.new("Dark green")
  3592. Part204.Transparency = -1
  3593. Part204.Rotation = Vector3.new(-180, 0, -180)
  3594. Part204.Anchored = true
  3595. Part204.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3596. Part204.CFrame = CFrame.new(-79.1574249, 7.30012608, 73.0455399, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3597. Part204.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3598. Part204.Position = Vector3.new(-79.1574249, 7.30012608, 73.0455399)
  3599. Part204.Orientation = Vector3.new(0, -180, 0)
  3600. Part204.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3601. Part205.Parent = Model178
  3602. Part205.Material = Enum.Material.Wood
  3603. Part205.BrickColor = BrickColor.new("Dark green")
  3604. Part205.Transparency = -1
  3605. Part205.Rotation = Vector3.new(-180, 0, -180)
  3606. Part205.Anchored = true
  3607. Part205.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3608. Part205.CFrame = CFrame.new(-78.0574112, 7.30012608, 73.0455475, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3609. Part205.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3610. Part205.Position = Vector3.new(-78.0574112, 7.30012608, 73.0455475)
  3611. Part205.Orientation = Vector3.new(0, -180, 0)
  3612. Part205.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3613. Part206.Parent = Model178
  3614. Part206.Material = Enum.Material.Wood
  3615. Part206.BrickColor = BrickColor.new("Dark green")
  3616. Part206.Transparency = -1
  3617. Part206.Rotation = Vector3.new(0, -90, 0)
  3618. Part206.Anchored = true
  3619. Part206.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3620. Part206.CFrame = CFrame.new(-58.2568474, 7.30010176, 63.7953453, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3621. Part206.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3622. Part206.Position = Vector3.new(-58.2568474, 7.30010176, 63.7953453)
  3623. Part206.Orientation = Vector3.new(0, -90, 0)
  3624. Part206.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3625. Part207.Parent = Model178
  3626. Part207.Material = Enum.Material.Wood
  3627. Part207.BrickColor = BrickColor.new("Dark green")
  3628. Part207.Transparency = -1
  3629. Part207.Rotation = Vector3.new(-180, 0, -180)
  3630. Part207.Anchored = true
  3631. Part207.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3632. Part207.CFrame = CFrame.new(-74.7573013, 7.30012178, 73.0455704, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3633. Part207.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3634. Part207.Position = Vector3.new(-74.7573013, 7.30012178, 73.0455704)
  3635. Part207.Orientation = Vector3.new(0, -180, 0)
  3636. Part207.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3637. Part208.Parent = Model178
  3638. Part208.Material = Enum.Material.Wood
  3639. Part208.BrickColor = BrickColor.new("Dark green")
  3640. Part208.Transparency = -1
  3641. Part208.Rotation = Vector3.new(0, -90, 0)
  3642. Part208.Anchored = true
  3643. Part208.Size = Vector3.new(1.10000002, 14.1999998, 0.200000003)
  3644. Part208.CFrame = CFrame.new(-58.2568665, 7.30008602, 47.2448616, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3645. Part208.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3646. Part208.Position = Vector3.new(-58.2568665, 7.30008602, 47.2448616)
  3647. Part208.Orientation = Vector3.new(0, -90, 0)
  3648. Part208.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3649. Part209.Parent = Model178
  3650. Part209.Material = Enum.Material.Wood
  3651. Part209.BrickColor = BrickColor.new("Dark green")
  3652. Part209.Transparency = -1
  3653. Part209.Rotation = Vector3.new(0, -90, 0)
  3654. Part209.Anchored = true
  3655. Part209.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3656. Part209.CFrame = CFrame.new(-58.2568512, 7.3000989, 49.4949188, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3657. Part209.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3658. Part209.Position = Vector3.new(-58.2568512, 7.3000989, 49.4949188)
  3659. Part209.Orientation = Vector3.new(0, -90, 0)
  3660. Part209.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3661. Part210.Parent = Model178
  3662. Part210.Material = Enum.Material.Wood
  3663. Part210.BrickColor = BrickColor.new("Dark green")
  3664. Part210.Transparency = -1
  3665. Part210.Rotation = Vector3.new(0, -90, 0)
  3666. Part210.Anchored = true
  3667. Part210.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3668. Part210.CFrame = CFrame.new(-58.2568665, 7.30008602, 48.3948936, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3669. Part210.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3670. Part210.Position = Vector3.new(-58.2568665, 7.30008602, 48.3948936)
  3671. Part210.Orientation = Vector3.new(0, -90, 0)
  3672. Part210.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3673. Part211.Parent = Model178
  3674. Part211.Material = Enum.Material.Wood
  3675. Part211.BrickColor = BrickColor.new("Dark green")
  3676. Part211.Transparency = -1
  3677. Part211.Rotation = Vector3.new(0, -90, 0)
  3678. Part211.Anchored = true
  3679. Part211.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3680. Part211.CFrame = CFrame.new(-58.2568474, 7.30010176, 64.8953857, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3681. Part211.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3682. Part211.Position = Vector3.new(-58.2568474, 7.30010176, 64.8953857)
  3683. Part211.Orientation = Vector3.new(0, -90, 0)
  3684. Part211.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3685. Part212.Parent = Model178
  3686. Part212.Material = Enum.Material.Wood
  3687. Part212.BrickColor = BrickColor.new("Dark green")
  3688. Part212.Transparency = -1
  3689. Part212.Rotation = Vector3.new(-180, 0, -180)
  3690. Part212.Anchored = true
  3691. Part212.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3692. Part212.CFrame = CFrame.new(-73.6572876, 7.30013275, 73.0455856, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3693. Part212.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3694. Part212.Position = Vector3.new(-73.6572876, 7.30013275, 73.0455856)
  3695. Part212.Orientation = Vector3.new(0, -180, 0)
  3696. Part212.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3697. Part213.Parent = Model178
  3698. Part213.Material = Enum.Material.Wood
  3699. Part213.BrickColor = BrickColor.new("Dark green")
  3700. Part213.Transparency = -1
  3701. Part213.Rotation = Vector3.new(0, -90, 0)
  3702. Part213.Anchored = true
  3703. Part213.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3704. Part213.CFrame = CFrame.new(-58.2568398, 7.30014277, 54.9951477, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3705. Part213.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3706. Part213.Position = Vector3.new(-58.2568398, 7.30014277, 54.9951477)
  3707. Part213.Orientation = Vector3.new(0, -90, 0)
  3708. Part213.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3709. Part214.Parent = Model178
  3710. Part214.Material = Enum.Material.Wood
  3711. Part214.BrickColor = BrickColor.new("Dark green")
  3712. Part214.Transparency = -1
  3713. Part214.Rotation = Vector3.new(0, -90, 0)
  3714. Part214.Anchored = true
  3715. Part214.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3716. Part214.CFrame = CFrame.new(-58.2568283, 7.30014277, 56.0951691, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  3717. Part214.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3718. Part214.Position = Vector3.new(-58.2568283, 7.30014277, 56.0951691)
  3719. Part214.Orientation = Vector3.new(0, -90, 0)
  3720. Part214.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3721. Part215.Parent = Model178
  3722. Part215.Material = Enum.Material.Wood
  3723. Part215.BrickColor = BrickColor.new("Dark green")
  3724. Part215.Transparency = -1
  3725. Part215.Rotation = Vector3.new(-180, 0, -180)
  3726. Part215.Anchored = true
  3727. Part215.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3728. Part215.CFrame = CFrame.new(-77.0573425, 7.30011177, 46.0448647, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3729. Part215.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3730. Part215.Position = Vector3.new(-77.0573425, 7.30011177, 46.0448647)
  3731. Part215.Orientation = Vector3.new(0, -180, 0)
  3732. Part215.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3733. Part216.Parent = Model178
  3734. Part216.Material = Enum.Material.Wood
  3735. Part216.BrickColor = BrickColor.new("Dark green")
  3736. Part216.Transparency = -1
  3737. Part216.Rotation = Vector3.new(-180, 0, -180)
  3738. Part216.Anchored = true
  3739. Part216.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3740. Part216.CFrame = CFrame.new(-83.6575012, 7.30010176, 46.0448341, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3741. Part216.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3742. Part216.Position = Vector3.new(-83.6575012, 7.30010176, 46.0448341)
  3743. Part216.Orientation = Vector3.new(0, -180, 0)
  3744. Part216.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3745. Part217.Parent = Model178
  3746. Part217.Material = Enum.Material.Wood
  3747. Part217.BrickColor = BrickColor.new("Dark green")
  3748. Part217.Transparency = -1
  3749. Part217.Rotation = Vector3.new(-180, 0, -180)
  3750. Part217.Anchored = true
  3751. Part217.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3752. Part217.CFrame = CFrame.new(-73.7572861, 7.30012321, 46.0448647, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3753. Part217.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3754. Part217.Position = Vector3.new(-73.7572861, 7.30012321, 46.0448647)
  3755. Part217.Orientation = Vector3.new(0, -180, 0)
  3756. Part217.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3757. Part218.Parent = Model178
  3758. Part218.Material = Enum.Material.Wood
  3759. Part218.BrickColor = BrickColor.new("Dark green")
  3760. Part218.Transparency = -1
  3761. Part218.Rotation = Vector3.new(-180, 0, -180)
  3762. Part218.Anchored = true
  3763. Part218.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3764. Part218.CFrame = CFrame.new(-72.6572723, 7.30012321, 46.0448608, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3765. Part218.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3766. Part218.Position = Vector3.new(-72.6572723, 7.30012321, 46.0448608)
  3767. Part218.Orientation = Vector3.new(0, -180, 0)
  3768. Part218.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3769. Part219.Parent = Model178
  3770. Part219.Material = Enum.Material.Wood
  3771. Part219.BrickColor = BrickColor.new("Dark green")
  3772. Part219.Transparency = -1
  3773. Part219.Rotation = Vector3.new(-180, 0, -180)
  3774. Part219.Anchored = true
  3775. Part219.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3776. Part219.CFrame = CFrame.new(-81.4574585, 7.30010176, 46.044838, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3777. Part219.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3778. Part219.Position = Vector3.new(-81.4574585, 7.30010176, 46.044838)
  3779. Part219.Orientation = Vector3.new(0, -180, 0)
  3780. Part219.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3781. Part220.Parent = Model178
  3782. Part220.Material = Enum.Material.Wood
  3783. Part220.BrickColor = BrickColor.new("Dark green")
  3784. Part220.Transparency = -1
  3785. Part220.Rotation = Vector3.new(-180, 0, -180)
  3786. Part220.Anchored = true
  3787. Part220.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3788. Part220.CFrame = CFrame.new(-79.257431, 7.30011606, 46.0448341, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3789. Part220.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3790. Part220.Position = Vector3.new(-79.257431, 7.30011606, 46.0448341)
  3791. Part220.Orientation = Vector3.new(0, -180, 0)
  3792. Part220.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3793. Part221.Parent = Model178
  3794. Part221.Material = Enum.Material.Wood
  3795. Part221.BrickColor = BrickColor.new("Dark green")
  3796. Part221.Transparency = -1
  3797. Part221.Rotation = Vector3.new(-180, 0, -180)
  3798. Part221.Anchored = true
  3799. Part221.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3800. Part221.CFrame = CFrame.new(-82.5574951, 7.30010176, 46.0448341, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3801. Part221.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3802. Part221.Position = Vector3.new(-82.5574951, 7.30010176, 46.0448341)
  3803. Part221.Orientation = Vector3.new(0, -180, 0)
  3804. Part221.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3805. Part222.Parent = Model178
  3806. Part222.Material = Enum.Material.Wood
  3807. Part222.BrickColor = BrickColor.new("Dark green")
  3808. Part222.Transparency = -1
  3809. Part222.Rotation = Vector3.new(-180, 0, -180)
  3810. Part222.Anchored = true
  3811. Part222.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3812. Part222.CFrame = CFrame.new(-74.8573074, 7.30011177, 46.0448647, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3813. Part222.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3814. Part222.Position = Vector3.new(-74.8573074, 7.30011177, 46.0448647)
  3815. Part222.Orientation = Vector3.new(0, -180, 0)
  3816. Part222.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3817. Part223.Parent = Model178
  3818. Part223.Material = Enum.Material.Wood
  3819. Part223.BrickColor = BrickColor.new("Dark green")
  3820. Part223.Transparency = -1
  3821. Part223.Rotation = Vector3.new(-180, 0, -180)
  3822. Part223.Anchored = true
  3823. Part223.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3824. Part223.CFrame = CFrame.new(-75.9573212, 7.30011177, 46.0448647, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3825. Part223.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3826. Part223.Position = Vector3.new(-75.9573212, 7.30011177, 46.0448647)
  3827. Part223.Orientation = Vector3.new(0, -180, 0)
  3828. Part223.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3829. Part224.Parent = Model178
  3830. Part224.Material = Enum.Material.Wood
  3831. Part224.BrickColor = BrickColor.new("Dark green")
  3832. Part224.Transparency = -1
  3833. Part224.Rotation = Vector3.new(-180, 0, -180)
  3834. Part224.Anchored = true
  3835. Part224.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3836. Part224.CFrame = CFrame.new(-80.3574448, 7.30011606, 46.0448265, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3837. Part224.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3838. Part224.Position = Vector3.new(-80.3574448, 7.30011606, 46.0448265)
  3839. Part224.Orientation = Vector3.new(0, -180, 0)
  3840. Part224.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3841. Part225.Parent = Model178
  3842. Part225.Material = Enum.Material.Wood
  3843. Part225.BrickColor = BrickColor.new("Dark green")
  3844. Part225.Transparency = -1
  3845. Part225.Rotation = Vector3.new(-180, 0, -180)
  3846. Part225.Anchored = true
  3847. Part225.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3848. Part225.CFrame = CFrame.new(-78.157402, 7.30011606, 46.0448418, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3849. Part225.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3850. Part225.Position = Vector3.new(-78.157402, 7.30011606, 46.0448418)
  3851. Part225.Orientation = Vector3.new(0, -180, 0)
  3852. Part225.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3853. Part226.Parent = Model178
  3854. Part226.Material = Enum.Material.Wood
  3855. Part226.BrickColor = BrickColor.new("Dark green")
  3856. Part226.Transparency = -1
  3857. Part226.Rotation = Vector3.new(-180, 0, -180)
  3858. Part226.Anchored = true
  3859. Part226.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3860. Part226.CFrame = CFrame.new(-68.2571411, 7.30014801, 46.0448647, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3861. Part226.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3862. Part226.Position = Vector3.new(-68.2571411, 7.30014801, 46.0448647)
  3863. Part226.Orientation = Vector3.new(0, -180, 0)
  3864. Part226.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3865. Part227.Parent = Model178
  3866. Part227.Material = Enum.Material.Wood
  3867. Part227.BrickColor = BrickColor.new("Dark green")
  3868. Part227.Transparency = -1
  3869. Part227.Rotation = Vector3.new(-180, 0, -180)
  3870. Part227.Anchored = true
  3871. Part227.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3872. Part227.CFrame = CFrame.new(-63.8570251, 7.30013704, 46.0448723, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3873. Part227.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3874. Part227.Position = Vector3.new(-63.8570251, 7.30013704, 46.0448723)
  3875. Part227.Orientation = Vector3.new(0, -180, 0)
  3876. Part227.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3877. Part228.Parent = Model178
  3878. Part228.Material = Enum.Material.Wood
  3879. Part228.BrickColor = BrickColor.new("Dark green")
  3880. Part228.Transparency = -1
  3881. Part228.Rotation = Vector3.new(-180, 0, -180)
  3882. Part228.Anchored = true
  3883. Part228.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3884. Part228.CFrame = CFrame.new(-70.4571915, 7.30013704, 46.0448799, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3885. Part228.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3886. Part228.Position = Vector3.new(-70.4571915, 7.30013704, 46.0448799)
  3887. Part228.Orientation = Vector3.new(0, -180, 0)
  3888. Part228.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3889. Part229.Parent = Model178
  3890. Part229.Material = Enum.Material.Wood
  3891. Part229.BrickColor = BrickColor.new("Dark green")
  3892. Part229.Transparency = -1
  3893. Part229.Rotation = Vector3.new(-180, 0, -180)
  3894. Part229.Anchored = true
  3895. Part229.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3896. Part229.CFrame = CFrame.new(-66.0570602, 7.30012321, 46.044857, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3897. Part229.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3898. Part229.Position = Vector3.new(-66.0570602, 7.30012321, 46.044857)
  3899. Part229.Orientation = Vector3.new(0, -180, 0)
  3900. Part229.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3901. Part230.Parent = Model178
  3902. Part230.Material = Enum.Material.Wood
  3903. Part230.BrickColor = BrickColor.new("Dark green")
  3904. Part230.Transparency = -1
  3905. Part230.Rotation = Vector3.new(-180, 0, -180)
  3906. Part230.Anchored = true
  3907. Part230.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3908. Part230.CFrame = CFrame.new(-64.9570618, 7.30013704, 46.0448723, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3909. Part230.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3910. Part230.Position = Vector3.new(-64.9570618, 7.30013704, 46.0448723)
  3911. Part230.Orientation = Vector3.new(0, -180, 0)
  3912. Part230.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3913. Part231.Parent = Model178
  3914. Part231.Material = Enum.Material.Wood
  3915. Part231.BrickColor = BrickColor.new("Dark green")
  3916. Part231.Transparency = -1
  3917. Part231.Rotation = Vector3.new(-180, 0, -180)
  3918. Part231.Anchored = true
  3919. Part231.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3920. Part231.CFrame = CFrame.new(-71.5572281, 7.30012321, 46.0448647, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3921. Part231.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3922. Part231.Position = Vector3.new(-71.5572281, 7.30012321, 46.0448647)
  3923. Part231.Orientation = Vector3.new(0, -180, 0)
  3924. Part231.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3925. Part232.Parent = Model178
  3926. Part232.Material = Enum.Material.Wood
  3927. Part232.BrickColor = BrickColor.new("Dark green")
  3928. Part232.Transparency = -1
  3929. Part232.Rotation = Vector3.new(-180, 0, -180)
  3930. Part232.Anchored = true
  3931. Part232.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3932. Part232.CFrame = CFrame.new(-67.1571274, 7.30014801, 46.0448723, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3933. Part232.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3934. Part232.Position = Vector3.new(-67.1571274, 7.30014801, 46.0448723)
  3935. Part232.Orientation = Vector3.new(0, -180, 0)
  3936. Part232.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3937. Part233.Parent = Model178
  3938. Part233.Material = Enum.Material.Wood
  3939. Part233.BrickColor = BrickColor.new("Dark green")
  3940. Part233.Transparency = -1
  3941. Part233.Rotation = Vector3.new(-180, 0, -180)
  3942. Part233.Anchored = true
  3943. Part233.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3944. Part233.CFrame = CFrame.new(-69.357193, 7.30014801, 46.0448647, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3945. Part233.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3946. Part233.Position = Vector3.new(-69.357193, 7.30014801, 46.0448647)
  3947. Part233.Orientation = Vector3.new(0, -180, 0)
  3948. Part233.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3949. Part234.Parent = Model178
  3950. Part234.Material = Enum.Material.Wood
  3951. Part234.BrickColor = BrickColor.new("Dark green")
  3952. Part234.Transparency = -1
  3953. Part234.Rotation = Vector3.new(-180, 0, -180)
  3954. Part234.Anchored = true
  3955. Part234.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3956. Part234.CFrame = CFrame.new(-61.6569138, 7.30010176, 46.0448303, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3957. Part234.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3958. Part234.Position = Vector3.new(-61.6569138, 7.30010176, 46.0448303)
  3959. Part234.Orientation = Vector3.new(0, -180, 0)
  3960. Part234.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3961. Part235.Parent = Model178
  3962. Part235.Material = Enum.Material.Wood
  3963. Part235.BrickColor = BrickColor.new("Dark green")
  3964. Part235.Transparency = -1
  3965. Part235.Rotation = Vector3.new(-180, 0, -180)
  3966. Part235.Anchored = true
  3967. Part235.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3968. Part235.CFrame = CFrame.new(-60.5568771, 7.30009222, 46.0448341, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3969. Part235.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3970. Part235.Position = Vector3.new(-60.5568771, 7.30009222, 46.0448341)
  3971. Part235.Orientation = Vector3.new(0, -180, 0)
  3972. Part235.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3973. Part236.Parent = Model178
  3974. Part236.Material = Enum.Material.Wood
  3975. Part236.BrickColor = BrickColor.new("Dark green")
  3976. Part236.Transparency = -1
  3977. Part236.Rotation = Vector3.new(-180, 0, -180)
  3978. Part236.Anchored = true
  3979. Part236.Size = Vector3.new(1, 14.1999998, 0.200000003)
  3980. Part236.CFrame = CFrame.new(-62.7569885, 7.30013704, 46.0448723, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3981. Part236.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3982. Part236.Position = Vector3.new(-62.7569885, 7.30013704, 46.0448723)
  3983. Part236.Orientation = Vector3.new(0, -180, 0)
  3984. Part236.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3985. Part237.Parent = Model178
  3986. Part237.Material = Enum.Material.Wood
  3987. Part237.BrickColor = BrickColor.new("Dark green")
  3988. Part237.Transparency = -1
  3989. Part237.Rotation = Vector3.new(-180, 0, -180)
  3990. Part237.Anchored = true
  3991. Part237.Size = Vector3.new(0.899999976, 14.1999998, 0.200000003)
  3992. Part237.CFrame = CFrame.new(-59.5068436, 7.30009222, 46.0448265, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  3993. Part237.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3994. Part237.Position = Vector3.new(-59.5068436, 7.30009222, 46.0448265)
  3995. Part237.Orientation = Vector3.new(0, -180, 0)
  3996. Part237.Color = Color3.new(0.156863, 0.498039, 0.278431)
  3997. Part238.Parent = Model178
  3998. Part238.Material = Enum.Material.Wood
  3999. Part238.BrickColor = BrickColor.new("Dark green")
  4000. Part238.Transparency = -1
  4001. Part238.Rotation = Vector3.new(-180, 0, -180)
  4002. Part238.Anchored = true
  4003. Part238.Size = Vector3.new(0.899999976, 14.1999998, 0.200000003)
  4004. Part238.CFrame = CFrame.new(-59.4068527, 7.30010176, 73.0455322, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4005. Part238.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4006. Part238.Position = Vector3.new(-59.4068527, 7.30010176, 73.0455322)
  4007. Part238.Orientation = Vector3.new(0, -180, 0)
  4008. Part238.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4009. Part239.Parent = Model178
  4010. Part239.Material = Enum.Material.Wood
  4011. Part239.BrickColor = BrickColor.new("Dark green")
  4012. Part239.Transparency = -1
  4013. Part239.Rotation = Vector3.new(-180, 0, -180)
  4014. Part239.Anchored = true
  4015. Part239.Size = Vector3.new(1, 14.1999998, 0.200000003)
  4016. Part239.CFrame = CFrame.new(-60.4568787, 7.30010176, 73.0455322, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4017. Part239.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4018. Part239.Position = Vector3.new(-60.4568787, 7.30010176, 73.0455322)
  4019. Part239.Orientation = Vector3.new(0, -180, 0)
  4020. Part239.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4021. Part240.Parent = Model178
  4022. Part240.Material = Enum.Material.Wood
  4023. Part240.BrickColor = BrickColor.new("Dark green")
  4024. Part240.Transparency = -1
  4025. Part240.Rotation = Vector3.new(-180, 0, -180)
  4026. Part240.Anchored = true
  4027. Part240.Size = Vector3.new(1, 14.1999998, 0.200000003)
  4028. Part240.CFrame = CFrame.new(-61.5569, 7.30011606, 73.0455399, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4029. Part240.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4030. Part240.Position = Vector3.new(-61.5569, 7.30011606, 73.0455399)
  4031. Part240.Orientation = Vector3.new(0, -180, 0)
  4032. Part240.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4033. Part241.Parent = Model178
  4034. Part241.Material = Enum.Material.Wood
  4035. Part241.BrickColor = BrickColor.new("Dark green")
  4036. Part241.Transparency = -1
  4037. Part241.Rotation = Vector3.new(-180, 0, -180)
  4038. Part241.Anchored = true
  4039. Part241.Size = Vector3.new(1, 14.1999998, 0.200000003)
  4040. Part241.CFrame = CFrame.new(-65.9570541, 7.30013704, 73.0455704, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4041. Part241.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4042. Part241.Position = Vector3.new(-65.9570541, 7.30013704, 73.0455704)
  4043. Part241.Orientation = Vector3.new(0, -180, 0)
  4044. Part241.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4045. Part242.Parent = Model178
  4046. Part242.Material = Enum.Material.Wood
  4047. Part242.BrickColor = BrickColor.new("Dark green")
  4048. Part242.Transparency = -1
  4049. Part242.Rotation = Vector3.new(-180, 0, -180)
  4050. Part242.Anchored = true
  4051. Part242.Size = Vector3.new(1, 14.1999998, 0.200000003)
  4052. Part242.CFrame = CFrame.new(-62.6569977, 7.30014277, 73.0455856, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4053. Part242.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4054. Part242.Position = Vector3.new(-62.6569977, 7.30014277, 73.0455856)
  4055. Part242.Orientation = Vector3.new(0, -180, 0)
  4056. Part242.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4057. Part243.Parent = Model178
  4058. Part243.Material = Enum.Material.Wood
  4059. Part243.BrickColor = BrickColor.new("Dark green")
  4060. Part243.Transparency = -1
  4061. Part243.Rotation = Vector3.new(-180, 0, -180)
  4062. Part243.Anchored = true
  4063. Part243.Size = Vector3.new(1, 14.1999998, 0.200000003)
  4064. Part243.CFrame = CFrame.new(-64.857048, 7.30014277, 73.0455856, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4065. Part243.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4066. Part243.Position = Vector3.new(-64.857048, 7.30014277, 73.0455856)
  4067. Part243.Orientation = Vector3.new(0, -180, 0)
  4068. Part243.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4069. Part244.Parent = Model178
  4070. Part244.Material = Enum.Material.Wood
  4071. Part244.BrickColor = BrickColor.new("Dark green")
  4072. Part244.Transparency = -1
  4073. Part244.Rotation = Vector3.new(-180, 0, -180)
  4074. Part244.Anchored = true
  4075. Part244.Size = Vector3.new(1, 14.1999998, 0.200000003)
  4076. Part244.CFrame = CFrame.new(-63.757019, 7.30014277, 73.0455856, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4077. Part244.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4078. Part244.Position = Vector3.new(-63.757019, 7.30014277, 73.0455856)
  4079. Part244.Orientation = Vector3.new(0, -180, 0)
  4080. Part244.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4081. Part245.Parent = Model178
  4082. Part245.Material = Enum.Material.Wood
  4083. Part245.BrickColor = BrickColor.new("Dark green")
  4084. Part245.Transparency = -1
  4085. Part245.Rotation = Vector3.new(-180, 0, -180)
  4086. Part245.Anchored = true
  4087. Part245.Size = Vector3.new(1, 14.1999998, 0.200000003)
  4088. Part245.CFrame = CFrame.new(-70.3572006, 7.30014277, 73.0456009, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4089. Part245.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4090. Part245.Position = Vector3.new(-70.3572006, 7.30014277, 73.0456009)
  4091. Part245.Orientation = Vector3.new(0, -180, 0)
  4092. Part245.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4093. Part246.Parent = Model178
  4094. Part246.Material = Enum.Material.Wood
  4095. Part246.BrickColor = BrickColor.new("Dark green")
  4096. Part246.Transparency = -1
  4097. Part246.Rotation = Vector3.new(-180, 0, -180)
  4098. Part246.Anchored = true
  4099. Part246.Size = Vector3.new(1, 14.1999998, 0.200000003)
  4100. Part246.CFrame = CFrame.new(-68.1571579, 7.30016088, 73.0455856, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4101. Part246.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4102. Part246.Position = Vector3.new(-68.1571579, 7.30016088, 73.0455856)
  4103. Part246.Orientation = Vector3.new(0, -180, 0)
  4104. Part246.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4105. Part247.Parent = Model178
  4106. Part247.Material = Enum.Material.Wood
  4107. Part247.BrickColor = BrickColor.new("Dark green")
  4108. Part247.Transparency = -1
  4109. Part247.Rotation = Vector3.new(-180, 0, -180)
  4110. Part247.Anchored = true
  4111. Part247.Size = Vector3.new(1, 14.1999998, 0.200000003)
  4112. Part247.CFrame = CFrame.new(-69.2571869, 7.30016088, 73.0456009, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4113. Part247.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4114. Part247.Position = Vector3.new(-69.2571869, 7.30016088, 73.0456009)
  4115. Part247.Orientation = Vector3.new(0, -180, 0)
  4116. Part247.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4117. Part248.Parent = Model178
  4118. Part248.Material = Enum.Material.Wood
  4119. Part248.BrickColor = BrickColor.new("Dark green")
  4120. Part248.Transparency = -1
  4121. Part248.Rotation = Vector3.new(-180, 0, -180)
  4122. Part248.Anchored = true
  4123. Part248.Size = Vector3.new(1, 14.1999998, 0.200000003)
  4124. Part248.CFrame = CFrame.new(-67.0571289, 7.30016088, 73.0456009, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4125. Part248.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4126. Part248.Position = Vector3.new(-67.0571289, 7.30016088, 73.0456009)
  4127. Part248.Orientation = Vector3.new(0, -180, 0)
  4128. Part248.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4129. Part249.Parent = Model178
  4130. Part249.Material = Enum.Material.Wood
  4131. Part249.BrickColor = BrickColor.new("Dark green")
  4132. Part249.Transparency = -1
  4133. Part249.Rotation = Vector3.new(-180, 0, -180)
  4134. Part249.Anchored = true
  4135. Part249.Size = Vector3.new(1, 14.1999998, 0.200000003)
  4136. Part249.CFrame = CFrame.new(-71.4572296, 7.30013275, 73.0455704, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4137. Part249.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4138. Part249.Position = Vector3.new(-71.4572296, 7.30013275, 73.0455704)
  4139. Part249.Orientation = Vector3.new(0, -180, 0)
  4140. Part249.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4141. Part250.Parent = Model178
  4142. Part250.Material = Enum.Material.Wood
  4143. Part250.BrickColor = BrickColor.new("Dark green")
  4144. Part250.Transparency = -1
  4145. Part250.Rotation = Vector3.new(-180, 0, -180)
  4146. Part250.Anchored = true
  4147. Part250.Size = Vector3.new(1, 14.1999998, 0.200000003)
  4148. Part250.CFrame = CFrame.new(-72.5572739, 7.30013275, 73.0455856, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4149. Part250.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4150. Part250.Position = Vector3.new(-72.5572739, 7.30013275, 73.0455856)
  4151. Part250.Orientation = Vector3.new(0, -180, 0)
  4152. Part250.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4153. Part251.Parent = Model178
  4154. Part251.Material = Enum.Material.Wood
  4155. Part251.BrickColor = BrickColor.new("Dark green")
  4156. Part251.Transparency = -1
  4157. Part251.Rotation = Vector3.new(-180, 0, -180)
  4158. Part251.Anchored = true
  4159. Part251.Size = Vector3.new(1, 14.1999998, 0.200000003)
  4160. Part251.CFrame = CFrame.new(-83.5575256, 7.30011606, 73.0455399, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4161. Part251.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4162. Part251.Position = Vector3.new(-83.5575256, 7.30011606, 73.0455399)
  4163. Part251.Orientation = Vector3.new(0, -180, 0)
  4164. Part251.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4165. Part252.Parent = Model178
  4166. Part252.Material = Enum.Material.Wood
  4167. Part252.BrickColor = BrickColor.new("Dark green")
  4168. Part252.Transparency = -1
  4169. Part252.Rotation = Vector3.new(-180, 0, -180)
  4170. Part252.Anchored = true
  4171. Part252.Size = Vector3.new(1, 14.1999998, 0.200000003)
  4172. Part252.CFrame = CFrame.new(-82.4574738, 7.30011606, 73.0455399, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4173. Part252.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4174. Part252.Position = Vector3.new(-82.4574738, 7.30011606, 73.0455399)
  4175. Part252.Orientation = Vector3.new(0, -180, 0)
  4176. Part252.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4177. Part253.Parent = Model178
  4178. Part253.Material = Enum.Material.Wood
  4179. Part253.BrickColor = BrickColor.new("Pearl")
  4180. Part253.Transparency = -1
  4181. Part253.Rotation = Vector3.new(0, -90, 0)
  4182. Part253.Anchored = true
  4183. Part253.Size = Vector3.new(0.699999988, 14.1999998, 0.200000003)
  4184. Part253.CFrame = CFrame.new(-84.8575363, 7.30011606, 72.7955704, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  4185. Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4186. Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4187. Part253.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4188. Part253.Position = Vector3.new(-84.8575363, 7.30011606, 72.7955704)
  4189. Part253.Orientation = Vector3.new(0, -90, 0)
  4190. Part253.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4191. Part254.Parent = Model178
  4192. Part254.Material = Enum.Material.Wood
  4193. Part254.BrickColor = BrickColor.new("Pearl")
  4194. Part254.Transparency = -1
  4195. Part254.Rotation = Vector3.new(0, -90, 0)
  4196. Part254.Anchored = true
  4197. Part254.Size = Vector3.new(0.699999988, 14.1999998, 0.200000003)
  4198. Part254.CFrame = CFrame.new(-84.8575211, 7.30011606, 65.6953506, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  4199. Part254.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4200. Part254.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4201. Part254.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4202. Part254.Position = Vector3.new(-84.8575211, 7.30011606, 65.6953506)
  4203. Part254.Orientation = Vector3.new(0, -90, 0)
  4204. Part254.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4205. Part255.Parent = Model178
  4206. Part255.Material = Enum.Material.Wood
  4207. Part255.BrickColor = BrickColor.new("Pearl")
  4208. Part255.Transparency = -1
  4209. Part255.Rotation = Vector3.new(0, -90, 0)
  4210. Part255.Anchored = true
  4211. Part255.Size = Vector3.new(0.699999988, 14.1999998, 0.200000003)
  4212. Part255.CFrame = CFrame.new(-84.8575363, 7.30011606, 53.395031, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  4213. Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4214. Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4215. Part255.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4216. Part255.Position = Vector3.new(-84.8575363, 7.30011606, 53.395031)
  4217. Part255.Orientation = Vector3.new(0, -90, 0)
  4218. Part255.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4219. Part256.Parent = Model178
  4220. Part256.Material = Enum.Material.Wood
  4221. Part256.BrickColor = BrickColor.new("Pearl")
  4222. Part256.Transparency = -1
  4223. Part256.Rotation = Vector3.new(0, 90, 0)
  4224. Part256.Anchored = true
  4225. Part256.Size = Vector3.new(0.600000024, 14.1999998, 0.200000003)
  4226. Part256.CFrame = CFrame.new(-84.8575439, 7.300138, 46.4448891, 8.94055319e-08, 0, 1, 0, 1, 0, -1, 0, 8.94055319e-08)
  4227. Part256.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4228. Part256.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4229. Part256.Position = Vector3.new(-84.8575439, 7.300138, 46.4448891)
  4230. Part256.Orientation = Vector3.new(0, 90, 0)
  4231. Part256.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4232. Part257.Parent = Model178
  4233. Part257.Material = Enum.Material.Wood
  4234. Part257.BrickColor = BrickColor.new("Pearl")
  4235. Part257.Transparency = -1
  4236. Part257.Rotation = Vector3.new(-180, 0, -180)
  4237. Part257.Anchored = true
  4238. Part257.Size = Vector3.new(0.699999988, 14.1999998, 0.200000003)
  4239. Part257.CFrame = CFrame.new(-84.6075439, 7.300138, 46.0448723, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4240. Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4241. Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4242. Part257.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4243. Part257.Position = Vector3.new(-84.6075439, 7.300138, 46.0448723)
  4244. Part257.Orientation = Vector3.new(0, -180, 0)
  4245. Part257.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4246. Part258.Parent = Model178
  4247. Part258.Material = Enum.Material.Wood
  4248. Part258.BrickColor = BrickColor.new("Pearl")
  4249. Part258.Transparency = -1
  4250. Part258.Rotation = Vector3.new(0, 90, 0)
  4251. Part258.Anchored = true
  4252. Part258.Size = Vector3.new(0.699999988, 14.1999998, 0.200000003)
  4253. Part258.CFrame = CFrame.new(-58.2568436, 7.30014277, 46.2949181, 8.94055319e-08, 0, 1, 0, 1, 0, -1, 0, 8.94055319e-08)
  4254. Part258.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4255. Part258.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4256. Part258.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4257. Part258.Position = Vector3.new(-58.2568436, 7.30014277, 46.2949181)
  4258. Part258.Orientation = Vector3.new(0, 90, 0)
  4259. Part258.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4260. Part259.Parent = Model178
  4261. Part259.Material = Enum.Material.Wood
  4262. Part259.BrickColor = BrickColor.new("Pearl")
  4263. Part259.Transparency = -1
  4264. Part259.Anchored = true
  4265. Part259.Size = Vector3.new(0.600000024, 14.1999998, 0.200000003)
  4266. Part259.CFrame = CFrame.new(-58.6568565, 7.30014277, 46.0449219, 1, 0, 1.19207371e-07, 0, 1, 0, -1.19207371e-07, 0, 1)
  4267. Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4268. Part259.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4269. Part259.Position = Vector3.new(-58.6568565, 7.30014277, 46.0449219)
  4270. Part259.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4271. Part260.Parent = Model178
  4272. Part260.Material = Enum.Material.Wood
  4273. Part260.BrickColor = BrickColor.new("Pearl")
  4274. Part260.Transparency = -1
  4275. Part260.Rotation = Vector3.new(0, -90, 0)
  4276. Part260.Anchored = true
  4277. Part260.Size = Vector3.new(0.600000024, 14.1999998, 0.200000003)
  4278. Part260.CFrame = CFrame.new(-58.2568703, 7.30011606, 72.6456833, -8.94055319e-08, 0, -1, 0, 1, 0, 1, 0, -8.94055319e-08)
  4279. Part260.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4280. Part260.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4281. Part260.Position = Vector3.new(-58.2568703, 7.30011606, 72.6456833)
  4282. Part260.Orientation = Vector3.new(0, -90, 0)
  4283. Part260.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4284. Part261.Parent = Model178
  4285. Part261.Material = Enum.Material.Wood
  4286. Part261.BrickColor = BrickColor.new("Pearl")
  4287. Part261.Transparency = -1
  4288. Part261.Anchored = true
  4289. Part261.Size = Vector3.new(0.699999988, 14.1999998, 0.200000003)
  4290. Part261.CFrame = CFrame.new(-58.5068665, 7.30011606, 73.0456924, 1, 0, 1.19207371e-07, 0, 1, 0, -1.19207371e-07, 0, 1)
  4291. Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4292. Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4293. Part261.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4294. Part261.Position = Vector3.new(-58.5068665, 7.30011606, 73.0456924)
  4295. Part261.Color = Color3.new(0.905882, 0.905882, 0.92549)
  4296. Part262.Parent = Model178
  4297. Part262.Material = Enum.Material.Wood
  4298. Part262.BrickColor = BrickColor.new("Dark green")
  4299. Part262.Transparency = -1
  4300. Part262.Rotation = Vector3.new(-180, 0, -180)
  4301. Part262.Anchored = true
  4302. Part262.Size = Vector3.new(1, 14.1999998, 0.200000003)
  4303. Part262.CFrame = CFrame.new(-81.35746, 7.30011606, 73.0455399, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4304. Part262.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4305. Part262.Position = Vector3.new(-81.35746, 7.30011606, 73.0455399)
  4306. Part262.Orientation = Vector3.new(0, -180, 0)
  4307. Part262.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4308. Part263.Parent = Model178
  4309. Part263.Material = Enum.Material.Wood
  4310. Part263.BrickColor = BrickColor.new("Dark green")
  4311. Part263.Transparency = -1
  4312. Part263.Rotation = Vector3.new(-180, 0, -180)
  4313. Part263.Anchored = true
  4314. Part263.Size = Vector3.new(1, 14.1999998, 0.200000003)
  4315. Part263.CFrame = CFrame.new(-80.2574615, 7.30012608, 73.0455322, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4316. Part263.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4317. Part263.Position = Vector3.new(-80.2574615, 7.30012608, 73.0455322)
  4318. Part263.Orientation = Vector3.new(0, -180, 0)
  4319. Part263.Color = Color3.new(0.156863, 0.498039, 0.278431)
  4320. Part264.Name = "Light"
  4321. Part264.Parent = Model79
  4322. Part264.Material = Enum.Material.Neon
  4323. Part264.BrickColor = BrickColor.new("Lily white")
  4324. Part264.Rotation = Vector3.new(-180, 0, -180)
  4325. Part264.Anchored = true
  4326. Part264.Size = Vector3.new(0.730000019, 0.790000021, 0.769999981)
  4327. Part264.CFrame = CFrame.new(-72.7822342, 11.8751106, 59.5801964, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  4328. Part264.Color = Color3.new(0.929412, 0.917647, 0.917647)
  4329. Part264.Position = Vector3.new(-72.7822342, 11.8751106, 59.5801964)
  4330. Part264.Orientation = Vector3.new(0, -180, 0)
  4331. Part264.Color = Color3.new(0.929412, 0.917647, 0.917647)
  4332. Attachment265.Name = "Attachment0"
  4333. Attachment265.Parent = Part264
  4334. Attachment265.Rotation = Vector3.new(0, 0, 90)
  4335. Attachment265.CFrame = CFrame.new(-0.0599999987, 0.395000011, 0.0199999996, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  4336. Attachment265.Position = Vector3.new(-0.0599999987, 0.395000011, 0.0199999996)
  4337. Attachment265.Axis = Vector3.new(0, 1, 0)
  4338. Attachment265.Orientation = Vector3.new(0, 0, 90)
  4339. RopeConstraint266.Parent = Part264
  4340. RopeConstraint266.Visible = true
  4341. RopeConstraint266.Attachment0 = Attachment265
  4342. RopeConstraint266.Attachment1 = Attachment326
  4343. RopeConstraint266.Length = 1.8314459323883
  4344. PointLight267.Parent = Part264
  4345. PointLight267.Brightness = 10
  4346. PointLight267.Range = 12
  4347. Part268.Name = "Light"
  4348. Part268.Parent = Model79
  4349. Part268.Material = Enum.Material.Neon
  4350. Part268.BrickColor = BrickColor.new("Lily white")
  4351. Part268.Anchored = true
  4352. Part268.Size = Vector3.new(0.730000019, 0.790000021, 0.769999981)
  4353. Part268.CFrame = CFrame.new(-43.7971115, 11.8751106, 59.5210609, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  4354. Part268.Color = Color3.new(0.929412, 0.917647, 0.917647)
  4355. Part268.Position = Vector3.new(-43.7971115, 11.8751106, 59.5210609)
  4356. Part268.Color = Color3.new(0.929412, 0.917647, 0.917647)
  4357. Attachment269.Name = "Attachment0"
  4358. Attachment269.Parent = Part268
  4359. Attachment269.Rotation = Vector3.new(0, 0, 90)
  4360. Attachment269.CFrame = CFrame.new(-0.0599999987, 0.395000011, 0.0199999996, 0, -1, 0, 1, 0, -0, 0, 0, 1)
  4361. Attachment269.Position = Vector3.new(-0.0599999987, 0.395000011, 0.0199999996)
  4362. Attachment269.Axis = Vector3.new(0, 1, 0)
  4363. Attachment269.Orientation = Vector3.new(0, 0, 90)
  4364. RopeConstraint270.Parent = Part268
  4365. RopeConstraint270.Visible = true
  4366. RopeConstraint270.Attachment0 = Attachment269
  4367. RopeConstraint270.Attachment1 = Attachment330
  4368. RopeConstraint270.Length = 1.8314459323883
  4369. PointLight271.Parent = Part268
  4370. PointLight271.Brightness = 8
  4371. Part272.Parent = Model79
  4372. Part272.Material = Enum.Material.Wood
  4373. Part272.BrickColor = BrickColor.new("Brown")
  4374. Part272.Rotation = Vector3.new(0, -79.8099976, 0)
  4375. Part272.Anchored = true
  4376. Part272.Size = Vector3.new(0.200000003, 0.359999657, 5.76000023)
  4377. Part272.CFrame = CFrame.new(-29.0175037, 13.8901424, 65.1070023, 0.176877856, 0, -0.984232843, 0, 1, 0, 0.984232783, 0, 0.176877871)
  4378. Part272.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4379. Part272.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4380. Part272.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4381. Part272.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4382. Part272.Position = Vector3.new(-29.0175037, 13.8901424, 65.1070023)
  4383. Part272.Orientation = Vector3.new(0, -79.8099976, 0)
  4384. Part272.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4385. Part273.Parent = Model79
  4386. Part273.Material = Enum.Material.Wood
  4387. Part273.BrickColor = BrickColor.new("Brown")
  4388. Part273.Rotation = Vector3.new(0, -79.8099976, 0)
  4389. Part273.Anchored = true
  4390. Part273.Size = Vector3.new(0.200000003, 0.359999657, 5.67000008)
  4391. Part273.CFrame = CFrame.new(-29.0617962, 7.58017969, 65.114975, 0.176877856, 0, -0.984232843, 0, 1, 0, 0.984232783, 0, 0.176877871)
  4392. Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4393. Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4394. Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4395. Part273.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4396. Part273.Position = Vector3.new(-29.0617962, 7.58017969, 65.114975)
  4397. Part273.Orientation = Vector3.new(0, -79.8099976, 0)
  4398. Part273.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4399. Part274.Parent = Model79
  4400. Part274.Material = Enum.Material.Brick
  4401. Part274.BrickColor = BrickColor.new("Dark taupe")
  4402. Part274.Rotation = Vector3.new(24.1199989, 0, 0)
  4403. Part274.Anchored = true
  4404. Part274.Size = Vector3.new(27.5599995, 0.200000003, 15.0500002)
  4405. Part274.CFrame = CFrame.new(-44.6521454, 17.2825546, 66.3524628, 1, 3.65328603e-08, 8.16000636e-08, 0, 0.912703216, -0.40862304, -8.94048071e-08, 0.40862304, 0.912703276)
  4406. Part274.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4407. Part274.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4408. Part274.Color = Color3.new(0.352941, 0.298039, 0.258824)
  4409. Part274.Position = Vector3.new(-44.6521454, 17.2825546, 66.3524628)
  4410. Part274.Orientation = Vector3.new(24.1199989, 0, 0)
  4411. Part274.Color = Color3.new(0.352941, 0.298039, 0.258824)
  4412. Part275.Parent = Model79
  4413. Part275.Material = Enum.Material.Wood
  4414. Part275.BrickColor = BrickColor.new("Brown")
  4415. Part275.Rotation = Vector3.new(0, -79.8099976, 0)
  4416. Part275.Anchored = true
  4417. Part275.Size = Vector3.new(0.200000003, 0.359999657, 5.76000023)
  4418. Part275.CFrame = CFrame.new(-29.0175037, 0.530191898, 65.1070023, 0.176877856, 0, -0.984232843, 0, 1, 0, 0.984232783, 0, 0.176877871)
  4419. Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4420. Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4421. Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4422. Part275.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4423. Part275.Position = Vector3.new(-29.0175037, 0.530191898, 65.1070023)
  4424. Part275.Orientation = Vector3.new(0, -79.8099976, 0)
  4425. Part275.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4426. Part276.Parent = Model79
  4427. Part276.Material = Enum.Material.Ice
  4428. Part276.BrickColor = BrickColor.new("Cyan")
  4429. Part276.Transparency = 0.5
  4430. Part276.Rotation = Vector3.new(0, -79.8099976, 0)
  4431. Part276.Anchored = true
  4432. Part276.Size = Vector3.new(0.200000003, 3.01999998, 3.03999996)
  4433. Part276.CFrame = CFrame.new(-29.1379299, 11.0001106, 64.9457779, 0.176877856, 0, -0.984232843, 0, 1, 0, 0.984232783, 0, 0.176877871)
  4434. Part276.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4435. Part276.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4436. Part276.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  4437. Part276.Position = Vector3.new(-29.1379299, 11.0001106, 64.9457779)
  4438. Part276.Orientation = Vector3.new(0, -79.8099976, 0)
  4439. Part276.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  4440. Part277.Parent = Model79
  4441. Part277.Material = Enum.Material.Metal
  4442. Part277.Rotation = Vector3.new(-180, 18.7600002, -180)
  4443. Part277.Anchored = true
  4444. Part277.Size = Vector3.new(0.200000003, 0.200000003, 0.49999994)
  4445. Part277.CFrame = CFrame.new(-26.8780861, 7.85018492, 54.9177551, -0.946883142, 0, 0.321577877, 0, 1, 0, -0.321577907, 0, -0.946883142)
  4446. Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4447. Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4448. Part277.Position = Vector3.new(-26.8780861, 7.85018492, 54.9177551)
  4449. Part277.Orientation = Vector3.new(0, 161.23999, 0)
  4450. Part278.Parent = Model79
  4451. Part278.Material = Enum.Material.Wood
  4452. Part278.BrickColor = BrickColor.new("Brown")
  4453. Part278.Rotation = Vector3.new(0, 71.2399979, 0)
  4454. Part278.Anchored = true
  4455. Part278.Size = Vector3.new(0.270000011, 3.04999971, 0.280000001)
  4456. Part278.CFrame = CFrame.new(-29.2303429, 11.0151606, 54.5360756, 0.321578115, 0, 0.946883082, 0, 1, 0, -0.946883082, 0, 0.321578145)
  4457. Part278.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4458. Part278.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4459. Part278.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4460. Part278.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4461. Part278.Position = Vector3.new(-29.2303429, 11.0151606, 54.5360756)
  4462. Part278.Orientation = Vector3.new(0, 71.2399979, 0)
  4463. Part278.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4464. Part279.Parent = Model79
  4465. Part279.Material = Enum.Material.Wood
  4466. Part279.BrickColor = BrickColor.new("Brown")
  4467. Part279.Rotation = Vector3.new(0, 71.2399979, 0)
  4468. Part279.Anchored = true
  4469. Part279.Size = Vector3.new(0.25, 0.359999657, 3.03999996)
  4470. Part279.CFrame = CFrame.new(-29.2366009, 11.1002226, 54.5233841, 0.321578115, 0, 0.946883082, 0, 1, 0, -0.946883082, 0, 0.321578145)
  4471. Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4472. Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4473. Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4474. Part279.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4475. Part279.Position = Vector3.new(-29.2366009, 11.1002226, 54.5233841)
  4476. Part279.Orientation = Vector3.new(0, 71.2399979, 0)
  4477. Part279.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4478. Part280.Parent = Model79
  4479. Part280.Material = Enum.Material.Wood
  4480. Part280.BrickColor = BrickColor.new("Brown")
  4481. Part280.Rotation = Vector3.new(0, 71.2399979, 0)
  4482. Part280.Anchored = true
  4483. Part280.Size = Vector3.new(0.200000003, 13.6999989, 0.319999993)
  4484. Part280.CFrame = CFrame.new(-31.7526646, 7.20011568, 53.4735031, 0.321578115, 0, 0.946883082, 0, 1, 0, -0.946883082, 0, 0.321578145)
  4485. Part280.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4486. Part280.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4487. Part280.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4488. Part280.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4489. Part280.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4490. Part280.Position = Vector3.new(-31.7526646, 7.20011568, 53.4735031)
  4491. Part280.Orientation = Vector3.new(0, 71.2399979, 0)
  4492. Part280.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4493. Part281.Parent = Model79
  4494. Part281.Material = Enum.Material.Wood
  4495. Part281.BrickColor = BrickColor.new("Brown")
  4496. Part281.Rotation = Vector3.new(0, -79.8099976, 0)
  4497. Part281.Anchored = true
  4498. Part281.Size = Vector3.new(0.200000003, 13.7299995, 0.319999993)
  4499. Part281.CFrame = CFrame.new(-31.7438965, 7.20510912, 65.5969696, 0.176877856, 0, -0.984232843, 0, 1, 0, 0.984232783, 0, 0.176877871)
  4500. Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4501. Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4502. Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4503. Part281.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4504. Part281.Position = Vector3.new(-31.7438965, 7.20510912, 65.5969696)
  4505. Part281.Orientation = Vector3.new(0, -79.8099976, 0)
  4506. Part281.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4507. Part282.Parent = Model79
  4508. Part282.Material = Enum.Material.Wood
  4509. Part282.BrickColor = BrickColor.new("Brown")
  4510. Part282.Rotation = Vector3.new(0, -79.8099976, 0)
  4511. Part282.Anchored = true
  4512. Part282.Size = Vector3.new(0.270000011, 3.04999971, 0.280000001)
  4513. Part282.CFrame = CFrame.new(-29.1504192, 10.9851131, 64.9327621, 0.176877856, 0, -0.984232843, 0, 1, 0, 0.984232783, 0, 0.176877871)
  4514. Part282.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4515. Part282.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4516. Part282.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4517. Part282.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4518. Part282.Position = Vector3.new(-29.1504192, 10.9851131, 64.9327621)
  4519. Part282.Orientation = Vector3.new(0, -79.8099976, 0)
  4520. Part282.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4521. Part283.Parent = Model79
  4522. Part283.Material = Enum.Material.Metal
  4523. Part283.Rotation = Vector3.new(89.6699982, -0.109999999, -161.23999)
  4524. Part283.Anchored = true
  4525. Part283.Size = Vector3.new(0.200000003, 0.200000003, 1.02999997)
  4526. Part283.CFrame = CFrame.new(-26.8271694, 7.42516565, 54.7678032, -0.946883142, 0.321571887, -0.00196575886, 0, -0.00611285446, -0.999981344, -0.321577907, -0.946865439, 0.00578815863)
  4527. Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4528. Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4529. Part283.Position = Vector3.new(-26.8271694, 7.42516565, 54.7678032)
  4530. Part283.Orientation = Vector3.new(89.6500015, -18.7600002, 180)
  4531. Part284.Parent = Model79
  4532. Part284.Material = Enum.Material.Ice
  4533. Part284.BrickColor = BrickColor.new("Cyan")
  4534. Part284.Transparency = 0.5
  4535. Part284.Rotation = Vector3.new(0, 71.2399979, 0)
  4536. Part284.Anchored = true
  4537. Part284.Size = Vector3.new(0.200000003, 3.01999998, 3.03999996)
  4538. Part284.CFrame = CFrame.new(-29.2349777, 11.0301609, 54.5186234, 0.321578115, 0, 0.946883082, 0, 1, 0, -0.946883082, 0, 0.321578145)
  4539. Part284.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4540. Part284.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4541. Part284.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  4542. Part284.Position = Vector3.new(-29.2349777, 11.0301609, 54.5186234)
  4543. Part284.Orientation = Vector3.new(0, 71.2399979, 0)
  4544. Part284.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  4545. Part285.Parent = Model79
  4546. Part285.Material = Enum.Material.Wood
  4547. Part285.BrickColor = BrickColor.new("Brown")
  4548. Part285.Rotation = Vector3.new(0, -79.8099976, 0)
  4549. Part285.Anchored = true
  4550. Part285.Size = Vector3.new(0.200000003, 13.7299995, 0.319999993)
  4551. Part285.CFrame = CFrame.new(-26.2812786, 7.12517595, 64.6152649, 0.176877856, 0, -0.984232843, 0, 1, 0, 0.984232783, 0, 0.176877871)
  4552. Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4553. Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4554. Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4555. Part285.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4556. Part285.Position = Vector3.new(-26.2812786, 7.12517595, 64.6152649)
  4557. Part285.Orientation = Vector3.new(0, -79.8099976, 0)
  4558. Part285.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4559. Part286.Parent = Model79
  4560. Part286.Material = Enum.Material.Brick
  4561. Part286.BrickColor = BrickColor.new("Dark taupe")
  4562. Part286.Rotation = Vector3.new(-24.1199989, 0, 0)
  4563. Part286.Anchored = true
  4564. Part286.Size = Vector3.new(27.6200008, 0.200000003, 15.0099993)
  4565. Part286.CFrame = CFrame.new(-44.6621208, 17.2784729, 52.730545, 1, -3.65328603e-08, 8.16000636e-08, 0, 0.912703216, 0.40862304, -8.94048071e-08, -0.40862304, 0.912703276)
  4566. Part286.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4567. Part286.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4568. Part286.Color = Color3.new(0.352941, 0.298039, 0.258824)
  4569. Part286.Position = Vector3.new(-44.6621208, 17.2784729, 52.730545)
  4570. Part286.Orientation = Vector3.new(-24.1199989, 0, 0)
  4571. Part286.Color = Color3.new(0.352941, 0.298039, 0.258824)
  4572. Part287.Parent = Model79
  4573. Part287.Material = Enum.Material.Wood
  4574. Part287.BrickColor = BrickColor.new("Brown")
  4575. Part287.Rotation = Vector3.new(0, 71.2399979, 0)
  4576. Part287.Anchored = true
  4577. Part287.Size = Vector3.new(0.200000003, 13.7299995, 0.319999993)
  4578. Part287.CFrame = CFrame.new(-26.6772747, 6.96518898, 55.197155, 0.321578115, 0, 0.946883082, 0, 1, 0, -0.946883082, 0, 0.321578145)
  4579. Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4580. Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4581. Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4582. Part287.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4583. Part287.Position = Vector3.new(-26.6772747, 6.96518898, 55.197155)
  4584. Part287.Orientation = Vector3.new(0, 71.2399979, 0)
  4585. Part287.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4586. Part288.Parent = Model79
  4587. Part288.Material = Enum.Material.Wood
  4588. Part288.BrickColor = BrickColor.new("Brown")
  4589. Part288.Rotation = Vector3.new(0, -79.8099976, 0)
  4590. Part288.Anchored = true
  4591. Part288.Size = Vector3.new(0.25, 0.359999657, 3.03999996)
  4592. Part288.CFrame = CFrame.new(-29.1388073, 11.0701733, 64.9408569, 0.176877856, 0, -0.984232843, 0, 1, 0, 0.984232783, 0, 0.176877871)
  4593. Part288.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4594. Part288.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4595. Part288.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4596. Part288.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4597. Part288.Position = Vector3.new(-29.1388073, 11.0701733, 64.9408569)
  4598. Part288.Orientation = Vector3.new(0, -79.8099976, 0)
  4599. Part288.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4600. Part289.Parent = Model79
  4601. Part289.Material = Enum.Material.Wood
  4602. Part289.BrickColor = BrickColor.new("Brown")
  4603. Part289.Rotation = Vector3.new(0, 71.2399979, 0)
  4604. Part289.Anchored = true
  4605. Part289.Size = Vector3.new(0.200000003, 0.359999657, 5.76000023)
  4606. Part289.CFrame = CFrame.new(-29.1771069, 0.520151138, 54.3481979, 0.321578115, 0, 0.946883082, 0, 1, 0, -0.946883082, 0, 0.321578145)
  4607. Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4608. Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4609. Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4610. Part289.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4611. Part289.Position = Vector3.new(-29.1771069, 0.520151138, 54.3481979)
  4612. Part289.Orientation = Vector3.new(0, 71.2399979, 0)
  4613. Part289.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4614. Part290.Parent = Model79
  4615. Part290.Material = Enum.Material.Wood
  4616. Part290.BrickColor = BrickColor.new("Brown")
  4617. Part290.Rotation = Vector3.new(0, 71.2399979, 0)
  4618. Part290.Anchored = true
  4619. Part290.Size = Vector3.new(0.200000003, 0.359999657, 5.76000023)
  4620. Part290.CFrame = CFrame.new(-29.1771069, 13.8801165, 54.3481979, 0.321578115, 0, 0.946883082, 0, 1, 0, -0.946883082, 0, 0.321578145)
  4621. Part290.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4622. Part290.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4623. Part290.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4624. Part290.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4625. Part290.Position = Vector3.new(-29.1771069, 13.8801165, 54.3481979)
  4626. Part290.Orientation = Vector3.new(0, 71.2399979, 0)
  4627. Part290.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4628. Part291.Parent = Model79
  4629. Part291.Material = Enum.Material.Wood
  4630. Part291.BrickColor = BrickColor.new("Brown")
  4631. Part291.Rotation = Vector3.new(0, 71.2399979, 0)
  4632. Part291.Anchored = true
  4633. Part291.Size = Vector3.new(0.200000003, 0.359999657, 5.63000011)
  4634. Part291.CFrame = CFrame.new(-29.2386684, 7.57014465, 54.3272934, 0.321578115, 0, 0.946883082, 0, 1, 0, -0.946883082, 0, 0.321578145)
  4635. Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4636. Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4637. Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4638. Part291.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4639. Part291.Position = Vector3.new(-29.2386684, 7.57014465, 54.3272934)
  4640. Part291.Orientation = Vector3.new(0, 71.2399979, 0)
  4641. Part291.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4642. Part292.Parent = Model79
  4643. Part292.Material = Enum.Material.Wood
  4644. Part292.BrickColor = BrickColor.new("Brown")
  4645. Part292.Rotation = Vector3.new(-180, 79.8099976, -180)
  4646. Part292.Anchored = true
  4647. Part292.Size = Vector3.new(0.200000003, 0.359999657, 5.76000023)
  4648. Part292.CFrame = CFrame.new(-87.5618744, 13.8901424, 53.9942284, -0.176877782, 0, 0.984232903, 0, 1, 0, -0.984232783, 0, -0.176877812)
  4649. Part292.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4650. Part292.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4651. Part292.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4652. Part292.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4653. Part292.Position = Vector3.new(-87.5618744, 13.8901424, 53.9942284)
  4654. Part292.Orientation = Vector3.new(0, 100.189995, 0)
  4655. Part292.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4656. Part293.Parent = Model79
  4657. Part293.Material = Enum.Material.Wood
  4658. Part293.BrickColor = BrickColor.new("Brown")
  4659. Part293.Rotation = Vector3.new(-180, 79.8099976, -180)
  4660. Part293.Anchored = true
  4661. Part293.Size = Vector3.new(0.200000003, 0.359999657, 5.67000008)
  4662. Part293.CFrame = CFrame.new(-87.5175705, 7.58017969, 53.9862709, -0.176877782, 0, 0.984232903, 0, 1, 0, -0.984232783, 0, -0.176877812)
  4663. Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4664. Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4665. Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4666. Part293.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4667. Part293.Position = Vector3.new(-87.5175705, 7.58017969, 53.9862709)
  4668. Part293.Orientation = Vector3.new(0, 100.189995, 0)
  4669. Part293.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4670. Part294.Parent = Model79
  4671. Part294.Material = Enum.Material.Brick
  4672. Part294.BrickColor = BrickColor.new("Dark taupe")
  4673. Part294.Rotation = Vector3.new(155.87999, 0, 180)
  4674. Part294.Anchored = true
  4675. Part294.Size = Vector3.new(27.5599995, 0.200000003, 15.0500002)
  4676. Part294.CFrame = CFrame.new(-71.9272079, 17.2825546, 52.7487755, -1, -4.87109872e-08, -1.08800918e-07, 0, 0.912702918, -0.408623934, 1.19207371e-07, -0.408623964, -0.912702918)
  4677. Part294.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4678. Part294.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4679. Part294.Color = Color3.new(0.352941, 0.298039, 0.258824)
  4680. Part294.Position = Vector3.new(-71.9272079, 17.2825546, 52.7487755)
  4681. Part294.Orientation = Vector3.new(24.1199989, -180, 0)
  4682. Part294.Color = Color3.new(0.352941, 0.298039, 0.258824)
  4683. Part295.Parent = Model79
  4684. Part295.Material = Enum.Material.Wood
  4685. Part295.BrickColor = BrickColor.new("Brown")
  4686. Part295.Rotation = Vector3.new(-180, 79.8099976, -180)
  4687. Part295.Anchored = true
  4688. Part295.Size = Vector3.new(0.200000003, 0.359999657, 5.76000023)
  4689. Part295.CFrame = CFrame.new(-87.5618744, 0.530191422, 53.9942284, -0.176877782, 0, 0.984232903, 0, 1, 0, -0.984232783, 0, -0.176877812)
  4690. Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4691. Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4692. Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4693. Part295.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4694. Part295.Position = Vector3.new(-87.5618744, 0.530191422, 53.9942284)
  4695. Part295.Orientation = Vector3.new(0, 100.189995, 0)
  4696. Part295.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4697. Part296.Parent = Model79
  4698. Part296.Material = Enum.Material.Ice
  4699. Part296.BrickColor = BrickColor.new("Cyan")
  4700. Part296.Transparency = 0.5
  4701. Part296.Rotation = Vector3.new(-180, 79.8099976, -180)
  4702. Part296.Anchored = true
  4703. Part296.Size = Vector3.new(0.200000003, 3.01999998, 3.03999996)
  4704. Part296.CFrame = CFrame.new(-87.441452, 11.0001106, 54.1554642, -0.176877782, 0, 0.984232903, 0, 1, 0, -0.984232783, 0, -0.176877812)
  4705. Part296.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4706. Part296.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4707. Part296.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  4708. Part296.Position = Vector3.new(-87.441452, 11.0001106, 54.1554642)
  4709. Part296.Orientation = Vector3.new(0, 100.189995, 0)
  4710. Part296.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  4711. Part297.Parent = Model79
  4712. Part297.Material = Enum.Material.Metal
  4713. Part297.Rotation = Vector3.new(0, -18.7600002, 0)
  4714. Part297.Anchored = true
  4715. Part297.Size = Vector3.new(0.200000003, 0.200000003, 0.49999994)
  4716. Part297.CFrame = CFrame.new(-89.7012863, 7.85018492, 64.1835175, 0.946883142, 0, -0.321577877, 0, 1, 0, 0.321577907, 0, 0.946883082)
  4717. Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4718. Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4719. Part297.Position = Vector3.new(-89.7012863, 7.85018492, 64.1835175)
  4720. Part297.Orientation = Vector3.new(0, -18.7600002, 0)
  4721. Part298.Parent = Model79
  4722. Part298.Material = Enum.Material.Wood
  4723. Part298.BrickColor = BrickColor.new("Brown")
  4724. Part298.Rotation = Vector3.new(-180, -71.2399979, -180)
  4725. Part298.Anchored = true
  4726. Part298.Size = Vector3.new(0.270000011, 3.04999971, 0.280000001)
  4727. Part298.CFrame = CFrame.new(-87.3490295, 11.0151606, 64.5651932, -0.321578085, 0, -0.946883082, 0, 1, 0, 0.946883023, 0, -0.321578115)
  4728. Part298.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4729. Part298.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4730. Part298.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4731. Part298.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4732. Part298.Position = Vector3.new(-87.3490295, 11.0151606, 64.5651932)
  4733. Part298.Orientation = Vector3.new(0, -108.759995, 0)
  4734. Part298.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4735. Part299.Parent = Model79
  4736. Part299.Material = Enum.Material.Wood
  4737. Part299.BrickColor = BrickColor.new("Brown")
  4738. Part299.Rotation = Vector3.new(-180, -71.2399979, -180)
  4739. Part299.Anchored = true
  4740. Part299.Size = Vector3.new(0.25, 0.359999657, 3.03999996)
  4741. Part299.CFrame = CFrame.new(-87.3427658, 11.1002226, 64.5778885, -0.321578085, 0, -0.946883082, 0, 1, 0, 0.946883023, 0, -0.321578115)
  4742. Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4743. Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4744. Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4745. Part299.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4746. Part299.Position = Vector3.new(-87.3427658, 11.1002226, 64.5778885)
  4747. Part299.Orientation = Vector3.new(0, -108.759995, 0)
  4748. Part299.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4749. Part300.Parent = Model79
  4750. Part300.Material = Enum.Material.Wood
  4751. Part300.BrickColor = BrickColor.new("Brown")
  4752. Part300.Rotation = Vector3.new(-180, -71.2399979, -180)
  4753. Part300.Anchored = true
  4754. Part300.Size = Vector3.new(0.200000003, 13.6999989, 0.319999993)
  4755. Part300.CFrame = CFrame.new(-84.8266983, 7.20011568, 65.6277695, -0.321578085, 0, -0.946883082, 0, 1, 0, 0.946883023, 0, -0.321578115)
  4756. Part300.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4757. Part300.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4758. Part300.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4759. Part300.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4760. Part300.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4761. Part300.Position = Vector3.new(-84.8266983, 7.20011568, 65.6277695)
  4762. Part300.Orientation = Vector3.new(0, -108.759995, 0)
  4763. Part300.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4764. Part301.Parent = Model79
  4765. Part301.Material = Enum.Material.Wood
  4766. Part301.BrickColor = BrickColor.new("Brown")
  4767. Part301.Rotation = Vector3.new(-180, 79.8099976, -180)
  4768. Part301.Anchored = true
  4769. Part301.Size = Vector3.new(0.200000003, 13.7299995, 0.319999993)
  4770. Part301.CFrame = CFrame.new(-84.8354721, 7.20510912, 53.504261, -0.176877782, 0, 0.984232903, 0, 1, 0, -0.984232783, 0, -0.176877812)
  4771. Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4772. Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4773. Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4774. Part301.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4775. Part301.Position = Vector3.new(-84.8354721, 7.20510912, 53.504261)
  4776. Part301.Orientation = Vector3.new(0, 100.189995, 0)
  4777. Part301.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4778. Part302.Parent = Model79
  4779. Part302.Material = Enum.Material.Wood
  4780. Part302.BrickColor = BrickColor.new("Brown")
  4781. Part302.Rotation = Vector3.new(-180, 79.8099976, -180)
  4782. Part302.Anchored = true
  4783. Part302.Size = Vector3.new(0.270000011, 3.04999971, 0.280000001)
  4784. Part302.CFrame = CFrame.new(-87.4289627, 10.9851131, 54.1684761, -0.176877782, 0, 0.984232903, 0, 1, 0, -0.984232783, 0, -0.176877812)
  4785. Part302.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4786. Part302.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4787. Part302.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4788. Part302.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4789. Part302.Position = Vector3.new(-87.4289627, 10.9851131, 54.1684761)
  4790. Part302.Orientation = Vector3.new(0, 100.189995, 0)
  4791. Part302.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4792. Part303.Parent = Model79
  4793. Part303.Material = Enum.Material.Metal
  4794. Part303.Rotation = Vector3.new(90.3299942, 0.109999999, 18.7600002)
  4795. Part303.Anchored = true
  4796. Part303.Size = Vector3.new(0.200000003, 0.200000003, 1.02999997)
  4797. Part303.CFrame = CFrame.new(-89.7522049, 7.42516565, 64.3334656, 0.946883142, -0.321571887, 0.00196575397, 0, -0.00611283863, -0.999981344, 0.321577907, 0.946865439, -0.00578814372)
  4798. Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4799. Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4800. Part303.Position = Vector3.new(-89.7522049, 7.42516565, 64.3334656)
  4801. Part303.Orientation = Vector3.new(89.6500015, 161.23999, 180)
  4802. Part304.Parent = Model79
  4803. Part304.Material = Enum.Material.Ice
  4804. Part304.BrickColor = BrickColor.new("Cyan")
  4805. Part304.Transparency = 0.5
  4806. Part304.Rotation = Vector3.new(-180, -71.2399979, -180)
  4807. Part304.Anchored = true
  4808. Part304.Size = Vector3.new(0.200000003, 3.01999998, 3.03999996)
  4809. Part304.CFrame = CFrame.new(-87.3443909, 11.0301609, 64.582634, -0.321578085, 0, -0.946883082, 0, 1, 0, 0.946883023, 0, -0.321578115)
  4810. Part304.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4811. Part304.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4812. Part304.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  4813. Part304.Position = Vector3.new(-87.3443909, 11.0301609, 64.582634)
  4814. Part304.Orientation = Vector3.new(0, -108.759995, 0)
  4815. Part304.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  4816. Part305.Parent = Model79
  4817. Part305.Material = Enum.Material.Wood
  4818. Part305.BrickColor = BrickColor.new("Brown")
  4819. Part305.Rotation = Vector3.new(-180, 79.8099976, -180)
  4820. Part305.Anchored = true
  4821. Part305.Size = Vector3.new(0.200000003, 13.7299995, 0.319999993)
  4822. Part305.CFrame = CFrame.new(-90.2980957, 7.12517595, 54.4859772, -0.176877782, 0, 0.984232903, 0, 1, 0, -0.984232783, 0, -0.176877812)
  4823. Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4824. Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4825. Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4826. Part305.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4827. Part305.Position = Vector3.new(-90.2980957, 7.12517595, 54.4859772)
  4828. Part305.Orientation = Vector3.new(0, 100.189995, 0)
  4829. Part305.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4830. Part306.Parent = Model79
  4831. Part306.Material = Enum.Material.Brick
  4832. Part306.BrickColor = BrickColor.new("Dark taupe")
  4833. Part306.Rotation = Vector3.new(-155.87999, 0, -180)
  4834. Part306.Anchored = true
  4835. Part306.Size = Vector3.new(27.6200008, 0.200000003, 15.0099993)
  4836. Part306.CFrame = CFrame.new(-71.9172134, 17.2784729, 66.3707199, -1, 4.87109872e-08, -1.08800918e-07, 0, 0.912702918, 0.408623934, 1.19207371e-07, 0.408623964, -0.912702918)
  4837. Part306.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4838. Part306.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4839. Part306.Color = Color3.new(0.352941, 0.298039, 0.258824)
  4840. Part306.Position = Vector3.new(-71.9172134, 17.2784729, 66.3707199)
  4841. Part306.Orientation = Vector3.new(-24.1199989, -180, 0)
  4842. Part306.Color = Color3.new(0.352941, 0.298039, 0.258824)
  4843. Part307.Parent = Model79
  4844. Part307.Material = Enum.Material.Wood
  4845. Part307.BrickColor = BrickColor.new("Brown")
  4846. Part307.Rotation = Vector3.new(-180, -71.2399979, -180)
  4847. Part307.Anchored = true
  4848. Part307.Size = Vector3.new(0.200000003, 13.7299995, 0.319999993)
  4849. Part307.CFrame = CFrame.new(-89.9020996, 6.96518898, 63.90411, -0.321578085, 0, -0.946883082, 0, 1, 0, 0.946883023, 0, -0.321578115)
  4850. Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4851. Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4852. Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4853. Part307.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4854. Part307.Position = Vector3.new(-89.9020996, 6.96518898, 63.90411)
  4855. Part307.Orientation = Vector3.new(0, -108.759995, 0)
  4856. Part307.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4857. Part308.Parent = Model79
  4858. Part308.Material = Enum.Material.Wood
  4859. Part308.BrickColor = BrickColor.new("Brown")
  4860. Part308.Rotation = Vector3.new(-180, 79.8099976, -180)
  4861. Part308.Anchored = true
  4862. Part308.Size = Vector3.new(0.25, 0.359999657, 3.03999996)
  4863. Part308.CFrame = CFrame.new(-87.440567, 11.0701733, 54.1603813, -0.176877782, 0, 0.984232903, 0, 1, 0, -0.984232783, 0, -0.176877812)
  4864. Part308.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4865. Part308.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4866. Part308.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4867. Part308.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4868. Part308.Position = Vector3.new(-87.440567, 11.0701733, 54.1603813)
  4869. Part308.Orientation = Vector3.new(0, 100.189995, 0)
  4870. Part308.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4871. Part309.Parent = Model79
  4872. Part309.Material = Enum.Material.Wood
  4873. Part309.BrickColor = BrickColor.new("Brown")
  4874. Part309.Rotation = Vector3.new(-180, -71.2399979, -180)
  4875. Part309.Anchored = true
  4876. Part309.Size = Vector3.new(0.200000003, 0.359999657, 5.76000023)
  4877. Part309.CFrame = CFrame.new(-87.4022598, 0.520151138, 64.7530594, -0.321578085, 0, -0.946883082, 0, 1, 0, 0.946883023, 0, -0.321578115)
  4878. Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4879. Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4880. Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4881. Part309.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4882. Part309.Position = Vector3.new(-87.4022598, 0.520151138, 64.7530594)
  4883. Part309.Orientation = Vector3.new(0, -108.759995, 0)
  4884. Part309.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4885. Part310.Parent = Model79
  4886. Part310.Material = Enum.Material.Wood
  4887. Part310.BrickColor = BrickColor.new("Brown")
  4888. Part310.Rotation = Vector3.new(-180, -71.2399979, -180)
  4889. Part310.Anchored = true
  4890. Part310.Size = Vector3.new(0.200000003, 0.359999657, 5.76000023)
  4891. Part310.CFrame = CFrame.new(-87.4022598, 13.8801165, 64.7530594, -0.321578085, 0, -0.946883082, 0, 1, 0, 0.946883023, 0, -0.321578115)
  4892. Part310.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4893. Part310.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4894. Part310.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4895. Part310.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4896. Part310.Position = Vector3.new(-87.4022598, 13.8801165, 64.7530594)
  4897. Part310.Orientation = Vector3.new(0, -108.759995, 0)
  4898. Part310.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4899. Part311.Parent = Model79
  4900. Part311.Material = Enum.Material.Wood
  4901. Part311.BrickColor = BrickColor.new("Brown")
  4902. Part311.Rotation = Vector3.new(-180, -71.2399979, -180)
  4903. Part311.Anchored = true
  4904. Part311.Size = Vector3.new(0.200000003, 0.359999657, 5.63000011)
  4905. Part311.CFrame = CFrame.new(-87.3406982, 7.57014465, 64.7739716, -0.321578085, 0, -0.946883082, 0, 1, 0, 0.946883023, 0, -0.321578115)
  4906. Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4907. Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4908. Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4909. Part311.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4910. Part311.Position = Vector3.new(-87.3406982, 7.57014465, 64.7739716)
  4911. Part311.Orientation = Vector3.new(0, -108.759995, 0)
  4912. Part311.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4913. Part312.Parent = Model79
  4914. Part312.Material = Enum.Material.Wood
  4915. Part312.BrickColor = BrickColor.new("Brown")
  4916. Part312.Rotation = Vector3.new(-180, -90, 0)
  4917. Part312.Anchored = true
  4918. Part312.Size = Vector3.new(10.5, 13.8999996, 0.200000003)
  4919. Part312.CFrame = CFrame.new(-58.1224709, 7.15011597, 51.6058769, 1.19206419e-07, 0, -1, 0, -1, 0, -1, 0, -1.19206419e-07)
  4920. Part312.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4921. Part312.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4922. Part312.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4923. Part312.Position = Vector3.new(-58.1224709, 7.15011597, 51.6058769)
  4924. Part312.Orientation = Vector3.new(0, -90, 180)
  4925. Part312.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4926. Part313.Parent = Model79
  4927. Part313.Material = Enum.Material.Wood
  4928. Part313.BrickColor = BrickColor.new("Brown")
  4929. Part313.Anchored = true
  4930. Part313.Size = Vector3.new(26.3999996, 13.9000006, 0.200000003)
  4931. Part313.CFrame = CFrame.new(-45.0221329, 7.15011597, 46.2557526, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  4932. Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4933. Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4934. Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4935. Part313.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4936. Part313.Position = Vector3.new(-45.0221329, 7.15011597, 46.2557526)
  4937. Part313.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4938. Part314.Parent = Model79
  4939. Part314.Material = Enum.Material.Wood
  4940. Part314.BrickColor = BrickColor.new("Brown")
  4941. Part314.Rotation = Vector3.new(-180, -90, 0)
  4942. Part314.Anchored = true
  4943. Part314.Size = Vector3.new(26.3999996, 0.200000003, 26.3500004)
  4944. Part314.CFrame = CFrame.new(-44.8471222, 0.200117111, 59.5560722, 1.19206419e-07, 0, -1, 0, -1, 0, -1, 0, -1.19206419e-07)
  4945. Part314.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4946. Part314.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4947. Part314.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4948. Part314.Position = Vector3.new(-44.8471222, 0.200117111, 59.5560722)
  4949. Part314.Orientation = Vector3.new(0, -90, 180)
  4950. Part314.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4951. Part315.Parent = Model79
  4952. Part315.Material = Enum.Material.Wood
  4953. Part315.BrickColor = BrickColor.new("Brown")
  4954. Part315.Anchored = true
  4955. Part315.Size = Vector3.new(26.3999996, 13.9000006, 0.200000003)
  4956. Part315.CFrame = CFrame.new(-45.0221367, 7.15011597, 72.8563766, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  4957. Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4958. Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4959. Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4960. Part315.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4961. Part315.Position = Vector3.new(-45.0221367, 7.15011597, 72.8563766)
  4962. Part315.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4963. Part316.Parent = Model79
  4964. Part316.Material = Enum.Material.Wood
  4965. Part316.BrickColor = BrickColor.new("Brown")
  4966. Part316.Rotation = Vector3.new(-180, -90, 0)
  4967. Part316.Anchored = true
  4968. Part316.Size = Vector3.new(7.39999962, 13.9000006, 0.200000003)
  4969. Part316.CFrame = CFrame.new(-31.9218349, 7.15011597, 69.0562973, 1.19206419e-07, 0, -1, 0, -1, 0, -1, 0, -1.19206419e-07)
  4970. Part316.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4971. Part316.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4972. Part316.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4973. Part316.Position = Vector3.new(-31.9218349, 7.15011597, 69.0562973)
  4974. Part316.Orientation = Vector3.new(0, -90, 180)
  4975. Part316.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4976. Part317.Parent = Model79
  4977. Part317.Material = Enum.Material.Wood
  4978. Part317.BrickColor = BrickColor.new("Brown")
  4979. Part317.Rotation = Vector3.new(-180, -90, 0)
  4980. Part317.Anchored = true
  4981. Part317.Size = Vector3.new(7.39999962, 13.8999996, 0.200000003)
  4982. Part317.CFrame = CFrame.new(-31.9218254, 7.15011597, 50.0558205, 1.19206419e-07, 0, -1, 0, -1, 0, -1, 0, -1.19206419e-07)
  4983. Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4984. Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4985. Part317.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4986. Part317.Position = Vector3.new(-31.9218254, 7.15011597, 50.0558205)
  4987. Part317.Orientation = Vector3.new(0, -90, 180)
  4988. Part317.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4989. Part318.Parent = Model79
  4990. Part318.Material = Enum.Material.Wood
  4991. Part318.BrickColor = BrickColor.new("Brown")
  4992. Part318.Rotation = Vector3.new(-180, -90, 0)
  4993. Part318.Anchored = true
  4994. Part318.Size = Vector3.new(26.3999996, 5.99999952, 0.200000003)
  4995. Part318.CFrame = CFrame.new(-58.1224709, 11.1001158, 59.5560722, 1.19206419e-07, 0, -1, 0, -1, 0, -1, 0, -1.19206419e-07)
  4996. Part318.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4997. Part318.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4998. Part318.Color = Color3.new(0.486275, 0.360784, 0.27451)
  4999. Part318.Position = Vector3.new(-58.1224709, 11.1001158, 59.5560722)
  5000. Part318.Orientation = Vector3.new(0, -90, 180)
  5001. Part318.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5002. Part319.Parent = Model79
  5003. Part319.Material = Enum.Material.Wood
  5004. Part319.BrickColor = BrickColor.new("Brown")
  5005. Part319.Rotation = Vector3.new(-180, -90, 0)
  5006. Part319.Anchored = true
  5007. Part319.Size = Vector3.new(10.5, 13.8999996, 0.699999988)
  5008. Part319.CFrame = CFrame.new(-58.3724785, 7.15011597, 67.5062561, 1.19206419e-07, 0, -1, 0, -1, 0, -1, 0, -1.19206419e-07)
  5009. Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5010. Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5011. Part319.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5012. Part319.Position = Vector3.new(-58.3724785, 7.15011597, 67.5062561)
  5013. Part319.Orientation = Vector3.new(0, -90, 180)
  5014. Part319.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5015. Part320.Parent = Model79
  5016. Part320.Material = Enum.Material.Wood
  5017. Part320.BrickColor = BrickColor.new("Brown")
  5018. Part320.Rotation = Vector3.new(-180, -90, 0)
  5019. Part320.Anchored = true
  5020. Part320.Size = Vector3.new(26.3999996, 5.89999962, 0.200000048)
  5021. Part320.CFrame = CFrame.new(-58.5624619, 11.1501141, 59.7460823, 1.19206419e-07, 0, -1, 0, -1, 0, -1, 0, -1.19206419e-07)
  5022. Part320.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5023. Part320.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5024. Part320.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5025. Part320.Position = Vector3.new(-58.5624619, 11.1501141, 59.7460823)
  5026. Part320.Orientation = Vector3.new(0, -90, 180)
  5027. Part320.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5028. Part321.Parent = Model79
  5029. Part321.Material = Enum.Material.Wood
  5030. Part321.BrickColor = BrickColor.new("Brown")
  5031. Part321.Rotation = Vector3.new(-180, -90, 0)
  5032. Part321.Anchored = true
  5033. Part321.Size = Vector3.new(26.3999996, 1.99999964, 0.600000024)
  5034. Part321.CFrame = CFrame.new(-58.3624573, 1.20011425, 59.7460823, 1.19206419e-07, 0, -1, 0, -1, 0, -1, 0, -1.19206419e-07)
  5035. Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5036. Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5037. Part321.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5038. Part321.Position = Vector3.new(-58.3624573, 1.20011425, 59.7460823)
  5039. Part321.Orientation = Vector3.new(0, -90, 180)
  5040. Part321.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5041. Part322.Parent = Model79
  5042. Part322.Material = Enum.Material.Wood
  5043. Part322.BrickColor = BrickColor.new("Brown")
  5044. Part322.Rotation = Vector3.new(-180, -90, 0)
  5045. Part322.Anchored = true
  5046. Part322.Size = Vector3.new(10.3999996, 8.89999962, 0.200000048)
  5047. Part322.CFrame = CFrame.new(-58.5624619, 4.65011406, 51.7458839, 1.19206419e-07, 0, -1, 0, -1, 0, -1, 0, -1.19206419e-07)
  5048. Part322.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5049. Part322.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5050. Part322.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5051. Part322.Position = Vector3.new(-58.5624619, 4.65011406, 51.7458839)
  5052. Part322.Orientation = Vector3.new(0, -90, 180)
  5053. Part322.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5054. Part323.Parent = Model79
  5055. Part323.Material = Enum.Material.Wood
  5056. Part323.BrickColor = BrickColor.new("Brown")
  5057. Part323.Rotation = Vector3.new(-180, -90, 0)
  5058. Part323.Anchored = true
  5059. Part323.Size = Vector3.new(7.39999962, 13.8999996, 0.200000763)
  5060. Part323.CFrame = CFrame.new(-84.5630875, 7.15011406, 69.2463074, 1.19206419e-07, 0, -1, 0, -1, 0, -1, 0, -1.19206419e-07)
  5061. Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5062. Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5063. Part323.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5064. Part323.Position = Vector3.new(-84.5630875, 7.15011406, 69.2463074)
  5065. Part323.Orientation = Vector3.new(0, -90, 180)
  5066. Part323.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5067. Part324.Parent = Model79
  5068. Part324.Material = Enum.Material.Wood
  5069. Part324.BrickColor = BrickColor.new("Brown")
  5070. Part324.Rotation = Vector3.new(-180, -90, 0)
  5071. Part324.Anchored = true
  5072. Part324.Size = Vector3.new(7.39999962, 13.8999996, 0.200000763)
  5073. Part324.CFrame = CFrame.new(-84.5630875, 7.15011406, 50.2458496, 1.19206419e-07, 0, -1, 0, -1, 0, -1, 0, -1.19206419e-07)
  5074. Part324.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5075. Part324.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5076. Part324.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5077. Part324.Position = Vector3.new(-84.5630875, 7.15011406, 50.2458496)
  5078. Part324.Orientation = Vector3.new(0, -90, 180)
  5079. Part324.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5080. WedgePart325.Parent = Model79
  5081. WedgePart325.Material = Enum.Material.Wood
  5082. WedgePart325.BrickColor = BrickColor.new("Brown")
  5083. WedgePart325.Anchored = true
  5084. WedgePart325.Size = Vector3.new(26.9099998, 6.11999989, 13.6700001)
  5085. WedgePart325.CFrame = CFrame.new(-44.5721703, 17.1601143, 52.8199997, 1, 0, 1.19207371e-07, 0, 1, 0, -1.19207371e-07, 0, 1)
  5086. WedgePart325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5087. WedgePart325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5088. WedgePart325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5089. WedgePart325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5090. WedgePart325.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5091. WedgePart325.Position = Vector3.new(-44.5721703, 17.1601143, 52.8199997)
  5092. WedgePart325.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5093. Attachment326.Name = "Attachment1"
  5094. Attachment326.Parent = WedgePart325
  5095. Attachment326.Rotation = Vector3.new(-180, 0, -90)
  5096. Attachment326.CFrame = CFrame.new(-1.22000003, -3.05999994, 6.81999969, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  5097. Attachment326.Position = Vector3.new(-1.22000003, -3.05999994, 6.81999969)
  5098. Attachment326.Axis = Vector3.new(0, 1, 0)
  5099. Attachment326.Orientation = Vector3.new(-0, 180, 90)
  5100. WedgePart327.Parent = Model79
  5101. WedgePart327.Material = Enum.Material.Wood
  5102. WedgePart327.BrickColor = BrickColor.new("Brown")
  5103. WedgePart327.Rotation = Vector3.new(-180, 0, -180)
  5104. WedgePart327.Anchored = true
  5105. WedgePart327.Size = Vector3.new(26.9099998, 6.11999989, 13.6700001)
  5106. WedgePart327.CFrame = CFrame.new(-71.4721985, 17.2601147, 66.1903687, -1, 0, -1.19207371e-07, 0, 1, 0, 1.19207371e-07, 0, -1)
  5107. WedgePart327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5108. WedgePart327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5109. WedgePart327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5110. WedgePart327.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5111. WedgePart327.Position = Vector3.new(-71.4721985, 17.2601147, 66.1903687)
  5112. WedgePart327.Orientation = Vector3.new(0, -180, 0)
  5113. WedgePart327.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5114. WedgePart328.Parent = Model79
  5115. WedgePart328.Material = Enum.Material.Wood
  5116. WedgePart328.BrickColor = BrickColor.new("Brown")
  5117. WedgePart328.Anchored = true
  5118. WedgePart328.Size = Vector3.new(26.9099998, 6.11999989, 13.6700001)
  5119. WedgePart328.CFrame = CFrame.new(-71.5071335, 17.2601147, 52.9109116, 1, 0, 8.94048142e-08, 0, 1, 0, -8.94048071e-08, 0, 1)
  5120. WedgePart328.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5121. WedgePart328.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5122. WedgePart328.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5123. WedgePart328.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5124. WedgePart328.Position = Vector3.new(-71.5071335, 17.2601147, 52.9109116)
  5125. WedgePart328.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5126. WedgePart329.Parent = Model79
  5127. WedgePart329.Material = Enum.Material.Wood
  5128. WedgePart329.BrickColor = BrickColor.new("Brown")
  5129. WedgePart329.Rotation = Vector3.new(-180, 0, -180)
  5130. WedgePart329.Anchored = true
  5131. WedgePart329.Size = Vector3.new(26.9099998, 6.11999989, 13.6700001)
  5132. WedgePart329.CFrame = CFrame.new(-44.5071526, 17.1601143, 66.4812317, -1, 0, -8.94048142e-08, 0, 1, 0, 8.94048071e-08, 0, -1)
  5133. WedgePart329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5134. WedgePart329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5135. WedgePart329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5136. WedgePart329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5137. WedgePart329.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5138. WedgePart329.Position = Vector3.new(-44.5071526, 17.1601143, 66.4812317)
  5139. WedgePart329.Orientation = Vector3.new(0, -180, 0)
  5140. WedgePart329.Color = Color3.new(0.486275, 0.360784, 0.27451)
  5141. Attachment330.Name = "Attachment1"
  5142. Attachment330.Parent = WedgePart329
  5143. Attachment330.Rotation = Vector3.new(-180, 0, -90)
  5144. Attachment330.CFrame = CFrame.new(-1.22000003, -3.05999994, 6.81999969, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  5145. Attachment330.Position = Vector3.new(-1.22000003, -3.05999994, 6.81999969)
  5146. Attachment330.Axis = Vector3.new(0, 1, 0)
  5147. Attachment330.Orientation = Vector3.new(-0, 180, 90)
  5148. Model331.Parent = Model0
  5149. Model332.Parent = Model331
  5150. Part333.Parent = Model332
  5151. Part333.BrickColor = BrickColor.new("Pastel Blue")
  5152. Part333.Reflectance = 0.30000001192093
  5153. Part333.Transparency = 0.89999997615814
  5154. Part333.Rotation = Vector3.new(0, 0, -90)
  5155. Part333.Anchored = true
  5156. Part333.FormFactor = Enum.FormFactor.Plate
  5157. Part333.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  5158. Part333.CFrame = CFrame.new(-58.4000015, 6.3500185, 61.8000031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5159. Part333.BottomSurface = Enum.SurfaceType.Smooth
  5160. Part333.TopSurface = Enum.SurfaceType.Smooth
  5161. Part333.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5162. Part333.Position = Vector3.new(-58.4000015, 6.3500185, 61.8000031)
  5163. Part333.Orientation = Vector3.new(0, 0, -90)
  5164. Part333.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5165. Script334.Name = "Script2"
  5166. Script334.Parent = Part333
  5167. table.insert(cors,sandbox(Script334,function()
  5168. function x(hit)
  5169. script.Parent.Anchored = false
  5170. script.Parent.GlassSound:Play()
  5171. script:remove()
  5172. end
  5173.  
  5174. script.Parent.Touched:connect(x)
  5175. end))
  5176. BlockMesh335.Parent = Part333
  5177. BlockMesh335.Scale = Vector3.new(1, 0, 1)
  5178. BlockMesh335.Scale = Vector3.new(1, 0, 1)
  5179. Sound336.Name = "GlassSound"
  5180. Sound336.Parent = Part333
  5181. Sound336.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5182. Sound336.PlayOnRemove = true
  5183. Part337.Parent = Model332
  5184. Part337.BrickColor = BrickColor.new("Pastel Blue")
  5185. Part337.Reflectance = 0.30000001192093
  5186. Part337.Transparency = 0.89999997615814
  5187. Part337.Rotation = Vector3.new(0, 0, -90)
  5188. Part337.Anchored = true
  5189. Part337.FormFactor = Enum.FormFactor.Plate
  5190. Part337.Size = Vector3.new(1.04999995, 0.139999986, 0.699999928)
  5191. Part337.CFrame = CFrame.new(-58.4000015, 7.2250185, 62.1500015, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5192. Part337.BottomSurface = Enum.SurfaceType.Smooth
  5193. Part337.TopSurface = Enum.SurfaceType.Smooth
  5194. Part337.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5195. Part337.Position = Vector3.new(-58.4000015, 7.2250185, 62.1500015)
  5196. Part337.Orientation = Vector3.new(0, 0, -90)
  5197. Part337.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5198. Script338.Name = "Script2"
  5199. Script338.Parent = Part337
  5200. table.insert(cors,sandbox(Script338,function()
  5201. function x(hit)
  5202. script.Parent.Anchored = false
  5203. script.Parent.GlassSound:Play()
  5204. script:remove()
  5205. end
  5206.  
  5207. script.Parent.Touched:connect(x)
  5208. end))
  5209. BlockMesh339.Parent = Part337
  5210. BlockMesh339.Scale = Vector3.new(1, 0, 1)
  5211. BlockMesh339.Scale = Vector3.new(1, 0, 1)
  5212. Sound340.Name = "GlassSound"
  5213. Sound340.Parent = Part337
  5214. Sound340.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5215. Sound340.PlayOnRemove = true
  5216. Part341.Parent = Model332
  5217. Part341.BrickColor = BrickColor.new("Pastel Blue")
  5218. Part341.Reflectance = 0.30000001192093
  5219. Part341.Transparency = 0.89999997615814
  5220. Part341.Rotation = Vector3.new(0, 0, -90)
  5221. Part341.Anchored = true
  5222. Part341.FormFactor = Enum.FormFactor.Plate
  5223. Part341.Size = Vector3.new(1.04999995, 0.139999986, 0.699999928)
  5224. Part341.CFrame = CFrame.new(-58.4000015, 7.2250185, 61.4499969, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5225. Part341.BottomSurface = Enum.SurfaceType.Smooth
  5226. Part341.TopSurface = Enum.SurfaceType.Smooth
  5227. Part341.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5228. Part341.Position = Vector3.new(-58.4000015, 7.2250185, 61.4499969)
  5229. Part341.Orientation = Vector3.new(0, 0, -90)
  5230. Part341.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5231. Script342.Name = "Script2"
  5232. Script342.Parent = Part341
  5233. table.insert(cors,sandbox(Script342,function()
  5234. function x(hit)
  5235. script.Parent.Anchored = false
  5236. script.Parent.GlassSound:Play()
  5237. script:remove()
  5238. end
  5239.  
  5240. script.Parent.Touched:connect(x)
  5241. end))
  5242. BlockMesh343.Parent = Part341
  5243. BlockMesh343.Scale = Vector3.new(1, 0, 1)
  5244. BlockMesh343.Scale = Vector3.new(1, 0, 1)
  5245. Sound344.Name = "GlassSound"
  5246. Sound344.Parent = Part341
  5247. Sound344.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5248. Sound344.PlayOnRemove = true
  5249. Part345.Parent = Model332
  5250. Part345.BrickColor = BrickColor.new("Pastel Blue")
  5251. Part345.Reflectance = 0.30000001192093
  5252. Part345.Transparency = 0.89999997615814
  5253. Part345.Rotation = Vector3.new(0, 0, -90)
  5254. Part345.Anchored = true
  5255. Part345.FormFactor = Enum.FormFactor.Plate
  5256. Part345.Size = Vector3.new(1.04999995, 0.139999986, 1.39999986)
  5257. Part345.CFrame = CFrame.new(-58.4000015, 8.27501774, 61.8000031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5258. Part345.BottomSurface = Enum.SurfaceType.Smooth
  5259. Part345.TopSurface = Enum.SurfaceType.Smooth
  5260. Part345.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5261. Part345.Position = Vector3.new(-58.4000015, 8.27501774, 61.8000031)
  5262. Part345.Orientation = Vector3.new(0, 0, -90)
  5263. Part345.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5264. Script346.Name = "Script2"
  5265. Script346.Parent = Part345
  5266. table.insert(cors,sandbox(Script346,function()
  5267. function x(hit)
  5268. script.Parent.Anchored = false
  5269. script.Parent.GlassSound:Play()
  5270. script:remove()
  5271. end
  5272.  
  5273. script.Parent.Touched:connect(x)
  5274. end))
  5275. BlockMesh347.Parent = Part345
  5276. BlockMesh347.Scale = Vector3.new(1, 0, 1)
  5277. BlockMesh347.Scale = Vector3.new(1, 0, 1)
  5278. Sound348.Name = "GlassSound"
  5279. Sound348.Parent = Part345
  5280. Sound348.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5281. Sound348.PlayOnRemove = true
  5282. Part349.Parent = Model332
  5283. Part349.BrickColor = BrickColor.new("Pastel Blue")
  5284. Part349.Reflectance = 0.30000001192093
  5285. Part349.Transparency = 0.89999997615814
  5286. Part349.Rotation = Vector3.new(0, 0, -90)
  5287. Part349.Anchored = true
  5288. Part349.FormFactor = Enum.FormFactor.Plate
  5289. Part349.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  5290. Part349.CFrame = CFrame.new(-58.4000015, 9.15001774, 61.8000031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5291. Part349.BottomSurface = Enum.SurfaceType.Smooth
  5292. Part349.TopSurface = Enum.SurfaceType.Smooth
  5293. Part349.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5294. Part349.Position = Vector3.new(-58.4000015, 9.15001774, 61.8000031)
  5295. Part349.Orientation = Vector3.new(0, 0, -90)
  5296. Part349.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5297. Script350.Name = "Script2"
  5298. Script350.Parent = Part349
  5299. table.insert(cors,sandbox(Script350,function()
  5300. function x(hit)
  5301. script.Parent.Anchored = false
  5302. script.Parent.GlassSound:Play()
  5303. script:remove()
  5304. end
  5305.  
  5306. script.Parent.Touched:connect(x)
  5307. end))
  5308. BlockMesh351.Parent = Part349
  5309. BlockMesh351.Scale = Vector3.new(1, 0, 1)
  5310. BlockMesh351.Scale = Vector3.new(1, 0, 1)
  5311. Sound352.Name = "GlassSound"
  5312. Sound352.Parent = Part349
  5313. Sound352.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5314. Sound352.PlayOnRemove = true
  5315. Part353.Parent = Model332
  5316. Part353.BrickColor = BrickColor.new("Pastel Blue")
  5317. Part353.Reflectance = 0.30000001192093
  5318. Part353.Transparency = 0.89999997615814
  5319. Part353.Rotation = Vector3.new(0, 0, -90)
  5320. Part353.Anchored = true
  5321. Part353.FormFactor = Enum.FormFactor.Plate
  5322. Part353.Size = Vector3.new(1.39999986, 0.139999986, 1.04999995)
  5323. Part353.CFrame = CFrame.new(-58.4000015, 10.2000179, 61.9749985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5324. Part353.BottomSurface = Enum.SurfaceType.Smooth
  5325. Part353.TopSurface = Enum.SurfaceType.Smooth
  5326. Part353.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5327. Part353.Position = Vector3.new(-58.4000015, 10.2000179, 61.9749985)
  5328. Part353.Orientation = Vector3.new(0, 0, -90)
  5329. Part353.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5330. Script354.Name = "Script2"
  5331. Script354.Parent = Part353
  5332. table.insert(cors,sandbox(Script354,function()
  5333. function x(hit)
  5334. script.Parent.Anchored = false
  5335. script.Parent.GlassSound:Play()
  5336. script:remove()
  5337. end
  5338.  
  5339. script.Parent.Touched:connect(x)
  5340. end))
  5341. BlockMesh355.Parent = Part353
  5342. BlockMesh355.Scale = Vector3.new(1, 0, 1)
  5343. BlockMesh355.Scale = Vector3.new(1, 0, 1)
  5344. Sound356.Name = "GlassSound"
  5345. Sound356.Parent = Part353
  5346. Sound356.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5347. Sound356.PlayOnRemove = true
  5348. Part357.Parent = Model332
  5349. Part357.BrickColor = BrickColor.new("Pastel Blue")
  5350. Part357.Reflectance = 0.30000001192093
  5351. Part357.Transparency = 0.89999997615814
  5352. Part357.Rotation = Vector3.new(0, 0, -90)
  5353. Part357.Anchored = true
  5354. Part357.FormFactor = Enum.FormFactor.Plate
  5355. Part357.Size = Vector3.new(1.39999986, 0.139999986, 1.39999986)
  5356. Part357.CFrame = CFrame.new(-58.4000015, 10.2000179, 60.75, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5357. Part357.BottomSurface = Enum.SurfaceType.Smooth
  5358. Part357.TopSurface = Enum.SurfaceType.Smooth
  5359. Part357.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5360. Part357.Position = Vector3.new(-58.4000015, 10.2000179, 60.75)
  5361. Part357.Orientation = Vector3.new(0, 0, -90)
  5362. Part357.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5363. Script358.Name = "Script2"
  5364. Script358.Parent = Part357
  5365. table.insert(cors,sandbox(Script358,function()
  5366. function x(hit)
  5367. script.Parent.Anchored = false
  5368. script.Parent.GlassSound:Play()
  5369. script:remove()
  5370. end
  5371.  
  5372. script.Parent.Touched:connect(x)
  5373. end))
  5374. BlockMesh359.Parent = Part357
  5375. BlockMesh359.Scale = Vector3.new(1, 0, 1)
  5376. BlockMesh359.Scale = Vector3.new(1, 0, 1)
  5377. Sound360.Name = "GlassSound"
  5378. Sound360.Parent = Part357
  5379. Sound360.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5380. Sound360.PlayOnRemove = true
  5381. Part361.Parent = Model332
  5382. Part361.BrickColor = BrickColor.new("Pastel Blue")
  5383. Part361.Reflectance = 0.30000001192093
  5384. Part361.Transparency = 0.89999997615814
  5385. Part361.Rotation = Vector3.new(0, 0, -90)
  5386. Part361.Anchored = true
  5387. Part361.FormFactor = Enum.FormFactor.Plate
  5388. Part361.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  5389. Part361.CFrame = CFrame.new(-58.4000015, 11.2500172, 61.8000031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5390. Part361.BottomSurface = Enum.SurfaceType.Smooth
  5391. Part361.TopSurface = Enum.SurfaceType.Smooth
  5392. Part361.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5393. Part361.Position = Vector3.new(-58.4000015, 11.2500172, 61.8000031)
  5394. Part361.Orientation = Vector3.new(0, 0, -90)
  5395. Part361.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5396. Script362.Name = "Script2"
  5397. Script362.Parent = Part361
  5398. table.insert(cors,sandbox(Script362,function()
  5399. function x(hit)
  5400. script.Parent.Anchored = false
  5401. script.Parent.GlassSound:Play()
  5402. script:remove()
  5403. end
  5404.  
  5405. script.Parent.Touched:connect(x)
  5406. end))
  5407. BlockMesh363.Parent = Part361
  5408. BlockMesh363.Scale = Vector3.new(1, 0, 1)
  5409. BlockMesh363.Scale = Vector3.new(1, 0, 1)
  5410. Sound364.Name = "GlassSound"
  5411. Sound364.Parent = Part361
  5412. Sound364.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5413. Sound364.PlayOnRemove = true
  5414. Part365.Parent = Model332
  5415. Part365.BrickColor = BrickColor.new("Pastel Blue")
  5416. Part365.Reflectance = 0.30000001192093
  5417. Part365.Transparency = 0.89999997615814
  5418. Part365.Rotation = Vector3.new(0, 0, -90)
  5419. Part365.Anchored = true
  5420. Part365.FormFactor = Enum.FormFactor.Plate
  5421. Part365.Size = Vector3.new(1.39999986, 0.139999986, 1.39999986)
  5422. Part365.CFrame = CFrame.new(-58.4000015, 12.3000174, 61.8000031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5423. Part365.BottomSurface = Enum.SurfaceType.Smooth
  5424. Part365.TopSurface = Enum.SurfaceType.Smooth
  5425. Part365.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5426. Part365.Position = Vector3.new(-58.4000015, 12.3000174, 61.8000031)
  5427. Part365.Orientation = Vector3.new(0, 0, -90)
  5428. Part365.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5429. Script366.Name = "Script2"
  5430. Script366.Parent = Part365
  5431. table.insert(cors,sandbox(Script366,function()
  5432. function x(hit)
  5433. script.Parent.Anchored = false
  5434. script.Parent.GlassSound:Play()
  5435. script:remove()
  5436. end
  5437.  
  5438. script.Parent.Touched:connect(x)
  5439. end))
  5440. BlockMesh367.Parent = Part365
  5441. BlockMesh367.Scale = Vector3.new(1, 0, 1)
  5442. BlockMesh367.Scale = Vector3.new(1, 0, 1)
  5443. Sound368.Name = "GlassSound"
  5444. Sound368.Parent = Part365
  5445. Sound368.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5446. Sound368.PlayOnRemove = true
  5447. Part369.Parent = Model332
  5448. Part369.BrickColor = BrickColor.new("Pastel Blue")
  5449. Part369.Reflectance = 0.30000001192093
  5450. Part369.Transparency = 0.89999997615814
  5451. Part369.Rotation = Vector3.new(0, 0, -90)
  5452. Part369.Anchored = true
  5453. Part369.FormFactor = Enum.FormFactor.Plate
  5454. Part369.Size = Vector3.new(2.0999999, 0.139999986, 0.349999964)
  5455. Part369.CFrame = CFrame.new(-58.4000015, 11.9500179, 60.9250031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5456. Part369.BottomSurface = Enum.SurfaceType.Smooth
  5457. Part369.TopSurface = Enum.SurfaceType.Smooth
  5458. Part369.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5459. Part369.Position = Vector3.new(-58.4000015, 11.9500179, 60.9250031)
  5460. Part369.Orientation = Vector3.new(0, 0, -90)
  5461. Part369.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5462. Script370.Name = "Script2"
  5463. Script370.Parent = Part369
  5464. table.insert(cors,sandbox(Script370,function()
  5465. function x(hit)
  5466. script.Parent.Anchored = false
  5467. script.Parent.GlassSound:Play()
  5468. script:remove()
  5469. end
  5470.  
  5471. script.Parent.Touched:connect(x)
  5472. end))
  5473. BlockMesh371.Parent = Part369
  5474. BlockMesh371.Scale = Vector3.new(1, 0, 1)
  5475. BlockMesh371.Scale = Vector3.new(1, 0, 1)
  5476. Sound372.Name = "GlassSound"
  5477. Sound372.Parent = Part369
  5478. Sound372.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5479. Sound372.PlayOnRemove = true
  5480. Part373.Parent = Model332
  5481. Part373.BrickColor = BrickColor.new("Pastel Blue")
  5482. Part373.Reflectance = 0.30000001192093
  5483. Part373.Transparency = 0.89999997615814
  5484. Part373.Rotation = Vector3.new(0, 0, -90)
  5485. Part373.Anchored = true
  5486. Part373.FormFactor = Enum.FormFactor.Plate
  5487. Part373.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  5488. Part373.CFrame = CFrame.new(-58.4000015, 11.9500179, 60.0500031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5489. Part373.BottomSurface = Enum.SurfaceType.Smooth
  5490. Part373.TopSurface = Enum.SurfaceType.Smooth
  5491. Part373.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5492. Part373.Position = Vector3.new(-58.4000015, 11.9500179, 60.0500031)
  5493. Part373.Orientation = Vector3.new(0, 0, -90)
  5494. Part373.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5495. Script374.Name = "Script2"
  5496. Script374.Parent = Part373
  5497. table.insert(cors,sandbox(Script374,function()
  5498. function x(hit)
  5499. script.Parent.Anchored = false
  5500. script.Parent.GlassSound:Play()
  5501. script:remove()
  5502. end
  5503.  
  5504. script.Parent.Touched:connect(x)
  5505. end))
  5506. BlockMesh375.Parent = Part373
  5507. BlockMesh375.Scale = Vector3.new(1, 0, 1)
  5508. BlockMesh375.Scale = Vector3.new(1, 0, 1)
  5509. Sound376.Name = "GlassSound"
  5510. Sound376.Parent = Part373
  5511. Sound376.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5512. Sound376.PlayOnRemove = true
  5513. Part377.Parent = Model332
  5514. Part377.BrickColor = BrickColor.new("Pastel Blue")
  5515. Part377.Reflectance = 0.30000001192093
  5516. Part377.Transparency = 0.89999997615814
  5517. Part377.Rotation = Vector3.new(0, 0, -90)
  5518. Part377.Anchored = true
  5519. Part377.FormFactor = Enum.FormFactor.Plate
  5520. Part377.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  5521. Part377.CFrame = CFrame.new(-58.4000015, 11.2500172, 60.0500031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5522. Part377.BottomSurface = Enum.SurfaceType.Smooth
  5523. Part377.TopSurface = Enum.SurfaceType.Smooth
  5524. Part377.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5525. Part377.Position = Vector3.new(-58.4000015, 11.2500172, 60.0500031)
  5526. Part377.Orientation = Vector3.new(0, 0, -90)
  5527. Part377.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5528. Script378.Name = "Script2"
  5529. Script378.Parent = Part377
  5530. table.insert(cors,sandbox(Script378,function()
  5531. function x(hit)
  5532. script.Parent.Anchored = false
  5533. script.Parent.GlassSound:Play()
  5534. script:remove()
  5535. end
  5536.  
  5537. script.Parent.Touched:connect(x)
  5538. end))
  5539. BlockMesh379.Parent = Part377
  5540. BlockMesh379.Scale = Vector3.new(1, 0, 1)
  5541. BlockMesh379.Scale = Vector3.new(1, 0, 1)
  5542. Sound380.Name = "GlassSound"
  5543. Sound380.Parent = Part377
  5544. Sound380.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5545. Sound380.PlayOnRemove = true
  5546. Part381.Parent = Model332
  5547. Part381.BrickColor = BrickColor.new("Pastel Blue")
  5548. Part381.Reflectance = 0.30000001192093
  5549. Part381.Transparency = 0.89999997615814
  5550. Part381.Rotation = Vector3.new(0, 0, -90)
  5551. Part381.Anchored = true
  5552. Part381.FormFactor = Enum.FormFactor.Plate
  5553. Part381.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  5554. Part381.CFrame = CFrame.new(-58.4000015, 12.6500177, 60.0500031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5555. Part381.BottomSurface = Enum.SurfaceType.Smooth
  5556. Part381.TopSurface = Enum.SurfaceType.Smooth
  5557. Part381.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5558. Part381.Position = Vector3.new(-58.4000015, 12.6500177, 60.0500031)
  5559. Part381.Orientation = Vector3.new(0, 0, -90)
  5560. Part381.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5561. Script382.Name = "Script2"
  5562. Script382.Parent = Part381
  5563. table.insert(cors,sandbox(Script382,function()
  5564. function x(hit)
  5565. script.Parent.Anchored = false
  5566. script.Parent.GlassSound:Play()
  5567. script:remove()
  5568. end
  5569.  
  5570. script.Parent.Touched:connect(x)
  5571. end))
  5572. BlockMesh383.Parent = Part381
  5573. BlockMesh383.Scale = Vector3.new(1, 0, 1)
  5574. BlockMesh383.Scale = Vector3.new(1, 0, 1)
  5575. Sound384.Name = "GlassSound"
  5576. Sound384.Parent = Part381
  5577. Sound384.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5578. Sound384.PlayOnRemove = true
  5579. Part385.Parent = Model332
  5580. Part385.BrickColor = BrickColor.new("Pastel Blue")
  5581. Part385.Reflectance = 0.30000001192093
  5582. Part385.Transparency = 0.89999997615814
  5583. Part385.Rotation = Vector3.new(0, 0, -90)
  5584. Part385.Anchored = true
  5585. Part385.FormFactor = Enum.FormFactor.Plate
  5586. Part385.Size = Vector3.new(2.0999999, 0.139999986, 0.699999928)
  5587. Part385.CFrame = CFrame.new(-58.4000015, 11.9500179, 59, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5588. Part385.BottomSurface = Enum.SurfaceType.Smooth
  5589. Part385.TopSurface = Enum.SurfaceType.Smooth
  5590. Part385.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5591. Part385.Position = Vector3.new(-58.4000015, 11.9500179, 59)
  5592. Part385.Orientation = Vector3.new(0, 0, -90)
  5593. Part385.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5594. Script386.Name = "Script2"
  5595. Script386.Parent = Part385
  5596. table.insert(cors,sandbox(Script386,function()
  5597. function x(hit)
  5598. script.Parent.Anchored = false
  5599. script.Parent.GlassSound:Play()
  5600. script:remove()
  5601. end
  5602.  
  5603. script.Parent.Touched:connect(x)
  5604. end))
  5605. BlockMesh387.Parent = Part385
  5606. BlockMesh387.Scale = Vector3.new(1, 0, 1)
  5607. BlockMesh387.Scale = Vector3.new(1, 0, 1)
  5608. Sound388.Name = "GlassSound"
  5609. Sound388.Parent = Part385
  5610. Sound388.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5611. Sound388.PlayOnRemove = true
  5612. Part389.Parent = Model332
  5613. Part389.BrickColor = BrickColor.new("Pastel Blue")
  5614. Part389.Reflectance = 0.30000001192093
  5615. Part389.Transparency = 0.89999997615814
  5616. Part389.Rotation = Vector3.new(0, 0, -90)
  5617. Part389.Anchored = true
  5618. Part389.FormFactor = Enum.FormFactor.Plate
  5619. Part389.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  5620. Part389.CFrame = CFrame.new(-58.4000015, 10.5500174, 59.3499985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5621. Part389.BottomSurface = Enum.SurfaceType.Smooth
  5622. Part389.TopSurface = Enum.SurfaceType.Smooth
  5623. Part389.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5624. Part389.Position = Vector3.new(-58.4000015, 10.5500174, 59.3499985)
  5625. Part389.Orientation = Vector3.new(0, 0, -90)
  5626. Part389.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5627. Script390.Name = "Script2"
  5628. Script390.Parent = Part389
  5629. table.insert(cors,sandbox(Script390,function()
  5630. function x(hit)
  5631. script.Parent.Anchored = false
  5632. script.Parent.GlassSound:Play()
  5633. script:remove()
  5634. end
  5635.  
  5636. script.Parent.Touched:connect(x)
  5637. end))
  5638. BlockMesh391.Parent = Part389
  5639. BlockMesh391.Scale = Vector3.new(1, 0, 1)
  5640. BlockMesh391.Scale = Vector3.new(1, 0, 1)
  5641. Sound392.Name = "GlassSound"
  5642. Sound392.Parent = Part389
  5643. Sound392.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5644. Sound392.PlayOnRemove = true
  5645. Part393.Parent = Model332
  5646. Part393.BrickColor = BrickColor.new("Pastel Blue")
  5647. Part393.Reflectance = 0.30000001192093
  5648. Part393.Transparency = 0.89999997615814
  5649. Part393.Rotation = Vector3.new(0, 0, -90)
  5650. Part393.Anchored = true
  5651. Part393.FormFactor = Enum.FormFactor.Plate
  5652. Part393.Size = Vector3.new(2.0999999, 0.139999986, 0.699999928)
  5653. Part393.CFrame = CFrame.new(-58.4000015, 9.15001774, 59, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5654. Part393.BottomSurface = Enum.SurfaceType.Smooth
  5655. Part393.TopSurface = Enum.SurfaceType.Smooth
  5656. Part393.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5657. Part393.Position = Vector3.new(-58.4000015, 9.15001774, 59)
  5658. Part393.Orientation = Vector3.new(0, 0, -90)
  5659. Part393.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5660. Script394.Name = "Script2"
  5661. Script394.Parent = Part393
  5662. table.insert(cors,sandbox(Script394,function()
  5663. function x(hit)
  5664. script.Parent.Anchored = false
  5665. script.Parent.GlassSound:Play()
  5666. script:remove()
  5667. end
  5668.  
  5669. script.Parent.Touched:connect(x)
  5670. end))
  5671. BlockMesh395.Parent = Part393
  5672. BlockMesh395.Scale = Vector3.new(1, 0, 1)
  5673. BlockMesh395.Scale = Vector3.new(1, 0, 1)
  5674. Sound396.Name = "GlassSound"
  5675. Sound396.Parent = Part393
  5676. Sound396.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5677. Sound396.PlayOnRemove = true
  5678. Part397.Parent = Model332
  5679. Part397.BrickColor = BrickColor.new("Pastel Blue")
  5680. Part397.Reflectance = 0.30000001192093
  5681. Part397.Transparency = 0.89999997615814
  5682. Part397.Rotation = Vector3.new(0, 0, -90)
  5683. Part397.Anchored = true
  5684. Part397.FormFactor = Enum.FormFactor.Plate
  5685. Part397.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  5686. Part397.CFrame = CFrame.new(-58.4000015, 9.15001774, 60.0500031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5687. Part397.BottomSurface = Enum.SurfaceType.Smooth
  5688. Part397.TopSurface = Enum.SurfaceType.Smooth
  5689. Part397.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5690. Part397.Position = Vector3.new(-58.4000015, 9.15001774, 60.0500031)
  5691. Part397.Orientation = Vector3.new(0, 0, -90)
  5692. Part397.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5693. Script398.Name = "Script2"
  5694. Script398.Parent = Part397
  5695. table.insert(cors,sandbox(Script398,function()
  5696. function x(hit)
  5697. script.Parent.Anchored = false
  5698. script.Parent.GlassSound:Play()
  5699. script:remove()
  5700. end
  5701.  
  5702. script.Parent.Touched:connect(x)
  5703. end))
  5704. BlockMesh399.Parent = Part397
  5705. BlockMesh399.Scale = Vector3.new(1, 0, 1)
  5706. BlockMesh399.Scale = Vector3.new(1, 0, 1)
  5707. Sound400.Name = "GlassSound"
  5708. Sound400.Parent = Part397
  5709. Sound400.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5710. Sound400.PlayOnRemove = true
  5711. Part401.Parent = Model332
  5712. Part401.BrickColor = BrickColor.new("Pastel Blue")
  5713. Part401.Reflectance = 0.30000001192093
  5714. Part401.Transparency = 0.89999997615814
  5715. Part401.Rotation = Vector3.new(0, 0, -90)
  5716. Part401.Anchored = true
  5717. Part401.FormFactor = Enum.FormFactor.Plate
  5718. Part401.Size = Vector3.new(2.0999999, 0.139999986, 0.349999964)
  5719. Part401.CFrame = CFrame.new(-58.4000015, 8.45001793, 60.9250031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5720. Part401.BottomSurface = Enum.SurfaceType.Smooth
  5721. Part401.TopSurface = Enum.SurfaceType.Smooth
  5722. Part401.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5723. Part401.Position = Vector3.new(-58.4000015, 8.45001793, 60.9250031)
  5724. Part401.Orientation = Vector3.new(0, 0, -90)
  5725. Part401.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5726. Script402.Name = "Script2"
  5727. Script402.Parent = Part401
  5728. table.insert(cors,sandbox(Script402,function()
  5729. function x(hit)
  5730. script.Parent.Anchored = false
  5731. script.Parent.GlassSound:Play()
  5732. script:remove()
  5733. end
  5734.  
  5735. script.Parent.Touched:connect(x)
  5736. end))
  5737. BlockMesh403.Parent = Part401
  5738. BlockMesh403.Scale = Vector3.new(1, 0, 1)
  5739. BlockMesh403.Scale = Vector3.new(1, 0, 1)
  5740. Sound404.Name = "GlassSound"
  5741. Sound404.Parent = Part401
  5742. Sound404.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5743. Sound404.PlayOnRemove = true
  5744. Part405.Parent = Model332
  5745. Part405.BrickColor = BrickColor.new("Pastel Blue")
  5746. Part405.Reflectance = 0.30000001192093
  5747. Part405.Transparency = 0.89999997615814
  5748. Part405.Rotation = Vector3.new(0, 0, -90)
  5749. Part405.Anchored = true
  5750. Part405.FormFactor = Enum.FormFactor.Plate
  5751. Part405.Size = Vector3.new(0.699999928, 0.139999986, 0.699999928)
  5752. Part405.CFrame = CFrame.new(-58.4000015, 9.8500185, 59.6999969, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5753. Part405.BottomSurface = Enum.SurfaceType.Smooth
  5754. Part405.TopSurface = Enum.SurfaceType.Smooth
  5755. Part405.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5756. Part405.Position = Vector3.new(-58.4000015, 9.8500185, 59.6999969)
  5757. Part405.Orientation = Vector3.new(0, 0, -90)
  5758. Part405.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5759. Script406.Name = "Script2"
  5760. Script406.Parent = Part405
  5761. table.insert(cors,sandbox(Script406,function()
  5762. function x(hit)
  5763. script.Parent.Anchored = false
  5764. script.Parent.GlassSound:Play()
  5765. script:remove()
  5766. end
  5767.  
  5768. script.Parent.Touched:connect(x)
  5769. end))
  5770. BlockMesh407.Parent = Part405
  5771. BlockMesh407.Scale = Vector3.new(1, 0, 1)
  5772. BlockMesh407.Scale = Vector3.new(1, 0, 1)
  5773. Sound408.Name = "GlassSound"
  5774. Sound408.Parent = Part405
  5775. Sound408.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5776. Sound408.PlayOnRemove = true
  5777. Part409.Parent = Model332
  5778. Part409.BrickColor = BrickColor.new("Pastel Blue")
  5779. Part409.Reflectance = 0.30000001192093
  5780. Part409.Transparency = 0.89999997615814
  5781. Part409.Rotation = Vector3.new(0, 0, -90)
  5782. Part409.Anchored = true
  5783. Part409.FormFactor = Enum.FormFactor.Plate
  5784. Part409.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  5785. Part409.CFrame = CFrame.new(-58.4000015, 8.45001793, 60.0500031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5786. Part409.BottomSurface = Enum.SurfaceType.Smooth
  5787. Part409.TopSurface = Enum.SurfaceType.Smooth
  5788. Part409.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5789. Part409.Position = Vector3.new(-58.4000015, 8.45001793, 60.0500031)
  5790. Part409.Orientation = Vector3.new(0, 0, -90)
  5791. Part409.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5792. Script410.Name = "Script2"
  5793. Script410.Parent = Part409
  5794. table.insert(cors,sandbox(Script410,function()
  5795. function x(hit)
  5796. script.Parent.Anchored = false
  5797. script.Parent.GlassSound:Play()
  5798. script:remove()
  5799. end
  5800.  
  5801. script.Parent.Touched:connect(x)
  5802. end))
  5803. BlockMesh411.Parent = Part409
  5804. BlockMesh411.Scale = Vector3.new(1, 0, 1)
  5805. BlockMesh411.Scale = Vector3.new(1, 0, 1)
  5806. Sound412.Name = "GlassSound"
  5807. Sound412.Parent = Part409
  5808. Sound412.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5809. Sound412.PlayOnRemove = true
  5810. Part413.Parent = Model332
  5811. Part413.BrickColor = BrickColor.new("Pastel Blue")
  5812. Part413.Reflectance = 0.30000001192093
  5813. Part413.Transparency = 0.89999997615814
  5814. Part413.Rotation = Vector3.new(0, 0, -90)
  5815. Part413.Anchored = true
  5816. Part413.FormFactor = Enum.FormFactor.Plate
  5817. Part413.Size = Vector3.new(0.699999928, 0.139999986, 2.0999999)
  5818. Part413.CFrame = CFrame.new(-58.4000015, 7.75001812, 59.6999969, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5819. Part413.BottomSurface = Enum.SurfaceType.Smooth
  5820. Part413.TopSurface = Enum.SurfaceType.Smooth
  5821. Part413.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5822. Part413.Position = Vector3.new(-58.4000015, 7.75001812, 59.6999969)
  5823. Part413.Orientation = Vector3.new(0, 0, -90)
  5824. Part413.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5825. Script414.Name = "Script2"
  5826. Script414.Parent = Part413
  5827. table.insert(cors,sandbox(Script414,function()
  5828. function x(hit)
  5829. script.Parent.Anchored = false
  5830. script.Parent.GlassSound:Play()
  5831. script:remove()
  5832. end
  5833.  
  5834. script.Parent.Touched:connect(x)
  5835. end))
  5836. BlockMesh415.Parent = Part413
  5837. BlockMesh415.Scale = Vector3.new(1, 0, 1)
  5838. BlockMesh415.Scale = Vector3.new(1, 0, 1)
  5839. Sound416.Name = "GlassSound"
  5840. Sound416.Parent = Part413
  5841. Sound416.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5842. Sound416.PlayOnRemove = true
  5843. Part417.Parent = Model332
  5844. Part417.BrickColor = BrickColor.new("Pastel Blue")
  5845. Part417.Reflectance = 0.30000001192093
  5846. Part417.Transparency = 0.89999997615814
  5847. Part417.Rotation = Vector3.new(0, 0, -90)
  5848. Part417.Anchored = true
  5849. Part417.FormFactor = Enum.FormFactor.Plate
  5850. Part417.Size = Vector3.new(1.39999986, 0.139999986, 1.04999995)
  5851. Part417.CFrame = CFrame.new(-58.4000015, 6.70001793, 60.5749969, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5852. Part417.BottomSurface = Enum.SurfaceType.Smooth
  5853. Part417.TopSurface = Enum.SurfaceType.Smooth
  5854. Part417.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5855. Part417.Position = Vector3.new(-58.4000015, 6.70001793, 60.5749969)
  5856. Part417.Orientation = Vector3.new(0, 0, -90)
  5857. Part417.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5858. Script418.Name = "Script2"
  5859. Script418.Parent = Part417
  5860. table.insert(cors,sandbox(Script418,function()
  5861. function x(hit)
  5862. script.Parent.Anchored = false
  5863. script.Parent.GlassSound:Play()
  5864. script:remove()
  5865. end
  5866.  
  5867. script.Parent.Touched:connect(x)
  5868. end))
  5869. BlockMesh419.Parent = Part417
  5870. BlockMesh419.Scale = Vector3.new(1, 0, 1)
  5871. BlockMesh419.Scale = Vector3.new(1, 0, 1)
  5872. Sound420.Name = "GlassSound"
  5873. Sound420.Parent = Part417
  5874. Sound420.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5875. Sound420.PlayOnRemove = true
  5876. Part421.Parent = Model332
  5877. Part421.BrickColor = BrickColor.new("Pastel Blue")
  5878. Part421.Reflectance = 0.30000001192093
  5879. Part421.Transparency = 0.89999997615814
  5880. Part421.Rotation = Vector3.new(0, 0, -90)
  5881. Part421.Anchored = true
  5882. Part421.FormFactor = Enum.FormFactor.Plate
  5883. Part421.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  5884. Part421.CFrame = CFrame.new(-58.4000015, 7.05001831, 59.3499985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5885. Part421.BottomSurface = Enum.SurfaceType.Smooth
  5886. Part421.TopSurface = Enum.SurfaceType.Smooth
  5887. Part421.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5888. Part421.Position = Vector3.new(-58.4000015, 7.05001831, 59.3499985)
  5889. Part421.Orientation = Vector3.new(0, 0, -90)
  5890. Part421.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5891. Script422.Name = "Script2"
  5892. Script422.Parent = Part421
  5893. table.insert(cors,sandbox(Script422,function()
  5894. function x(hit)
  5895. script.Parent.Anchored = false
  5896. script.Parent.GlassSound:Play()
  5897. script:remove()
  5898. end
  5899.  
  5900. script.Parent.Touched:connect(x)
  5901. end))
  5902. BlockMesh423.Parent = Part421
  5903. BlockMesh423.Scale = Vector3.new(1, 0, 1)
  5904. BlockMesh423.Scale = Vector3.new(1, 0, 1)
  5905. Sound424.Name = "GlassSound"
  5906. Sound424.Parent = Part421
  5907. Sound424.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5908. Sound424.PlayOnRemove = true
  5909. Part425.Parent = Model332
  5910. Part425.BrickColor = BrickColor.new("Pastel Blue")
  5911. Part425.Reflectance = 0.30000001192093
  5912. Part425.Transparency = 0.89999997615814
  5913. Part425.Rotation = Vector3.new(0, 0, -90)
  5914. Part425.Anchored = true
  5915. Part425.FormFactor = Enum.FormFactor.Plate
  5916. Part425.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  5917. Part425.CFrame = CFrame.new(-58.4000015, 6.3500185, 59.3499985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5918. Part425.BottomSurface = Enum.SurfaceType.Smooth
  5919. Part425.TopSurface = Enum.SurfaceType.Smooth
  5920. Part425.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5921. Part425.Position = Vector3.new(-58.4000015, 6.3500185, 59.3499985)
  5922. Part425.Orientation = Vector3.new(0, 0, -90)
  5923. Part425.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5924. Script426.Name = "Script2"
  5925. Script426.Parent = Part425
  5926. table.insert(cors,sandbox(Script426,function()
  5927. function x(hit)
  5928. script.Parent.Anchored = false
  5929. script.Parent.GlassSound:Play()
  5930. script:remove()
  5931. end
  5932.  
  5933. script.Parent.Touched:connect(x)
  5934. end))
  5935. BlockMesh427.Parent = Part425
  5936. BlockMesh427.Scale = Vector3.new(1, 0, 1)
  5937. BlockMesh427.Scale = Vector3.new(1, 0, 1)
  5938. Sound428.Name = "GlassSound"
  5939. Sound428.Parent = Part425
  5940. Sound428.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5941. Sound428.PlayOnRemove = true
  5942. Part429.Parent = Model332
  5943. Part429.BrickColor = BrickColor.new("Pastel Blue")
  5944. Part429.Reflectance = 0.30000001192093
  5945. Part429.Transparency = 0.89999997615814
  5946. Part429.Rotation = Vector3.new(0, 0, -90)
  5947. Part429.Anchored = true
  5948. Part429.FormFactor = Enum.FormFactor.Plate
  5949. Part429.Size = Vector3.new(2.0999999, 0.139999986, 0.699999928)
  5950. Part429.CFrame = CFrame.new(-58.4000015, 7.05001831, 58.3000031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5951. Part429.BottomSurface = Enum.SurfaceType.Smooth
  5952. Part429.TopSurface = Enum.SurfaceType.Smooth
  5953. Part429.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5954. Part429.Position = Vector3.new(-58.4000015, 7.05001831, 58.3000031)
  5955. Part429.Orientation = Vector3.new(0, 0, -90)
  5956. Part429.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5957. Script430.Name = "Script2"
  5958. Script430.Parent = Part429
  5959. table.insert(cors,sandbox(Script430,function()
  5960. function x(hit)
  5961. script.Parent.Anchored = false
  5962. script.Parent.GlassSound:Play()
  5963. script:remove()
  5964. end
  5965.  
  5966. script.Parent.Touched:connect(x)
  5967. end))
  5968. BlockMesh431.Parent = Part429
  5969. BlockMesh431.Scale = Vector3.new(1, 0, 1)
  5970. BlockMesh431.Scale = Vector3.new(1, 0, 1)
  5971. Sound432.Name = "GlassSound"
  5972. Sound432.Parent = Part429
  5973. Sound432.SoundId = "rbxasset://sounds//Glassbreak.wav"
  5974. Sound432.PlayOnRemove = true
  5975. Part433.Parent = Model332
  5976. Part433.BrickColor = BrickColor.new("Pastel Blue")
  5977. Part433.Reflectance = 0.30000001192093
  5978. Part433.Transparency = 0.89999997615814
  5979. Part433.Rotation = Vector3.new(0, 0, -90)
  5980. Part433.Anchored = true
  5981. Part433.FormFactor = Enum.FormFactor.Plate
  5982. Part433.Size = Vector3.new(1.04999995, 0.139999986, 1.39999986)
  5983. Part433.CFrame = CFrame.new(-58.4000015, 7.57501793, 57.25, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  5984. Part433.BottomSurface = Enum.SurfaceType.Smooth
  5985. Part433.TopSurface = Enum.SurfaceType.Smooth
  5986. Part433.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5987. Part433.Position = Vector3.new(-58.4000015, 7.57501793, 57.25)
  5988. Part433.Orientation = Vector3.new(0, 0, -90)
  5989. Part433.Color = Color3.new(0.501961, 0.733333, 0.858824)
  5990. Script434.Name = "Script2"
  5991. Script434.Parent = Part433
  5992. table.insert(cors,sandbox(Script434,function()
  5993. function x(hit)
  5994. script.Parent.Anchored = false
  5995. script.Parent.GlassSound:Play()
  5996. script:remove()
  5997. end
  5998.  
  5999. script.Parent.Touched:connect(x)
  6000. end))
  6001. BlockMesh435.Parent = Part433
  6002. BlockMesh435.Scale = Vector3.new(1, 0, 1)
  6003. BlockMesh435.Scale = Vector3.new(1, 0, 1)
  6004. Sound436.Name = "GlassSound"
  6005. Sound436.Parent = Part433
  6006. Sound436.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6007. Sound436.PlayOnRemove = true
  6008. Part437.Parent = Model332
  6009. Part437.BrickColor = BrickColor.new("Pastel Blue")
  6010. Part437.Reflectance = 0.30000001192093
  6011. Part437.Transparency = 0.89999997615814
  6012. Part437.Rotation = Vector3.new(0, 0, -90)
  6013. Part437.Anchored = true
  6014. Part437.FormFactor = Enum.FormFactor.Plate
  6015. Part437.Size = Vector3.new(0.349999964, 0.139999986, 1.39999986)
  6016. Part437.CFrame = CFrame.new(-58.4000015, 6.87501812, 57.25, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6017. Part437.BottomSurface = Enum.SurfaceType.Smooth
  6018. Part437.TopSurface = Enum.SurfaceType.Smooth
  6019. Part437.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6020. Part437.Position = Vector3.new(-58.4000015, 6.87501812, 57.25)
  6021. Part437.Orientation = Vector3.new(0, 0, -90)
  6022. Part437.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6023. Script438.Name = "Script2"
  6024. Script438.Parent = Part437
  6025. table.insert(cors,sandbox(Script438,function()
  6026. function x(hit)
  6027. script.Parent.Anchored = false
  6028. script.Parent.GlassSound:Play()
  6029. script:remove()
  6030. end
  6031.  
  6032. script.Parent.Touched:connect(x)
  6033. end))
  6034. BlockMesh439.Parent = Part437
  6035. BlockMesh439.Scale = Vector3.new(1, 0, 1)
  6036. BlockMesh439.Scale = Vector3.new(1, 0, 1)
  6037. Sound440.Name = "GlassSound"
  6038. Sound440.Parent = Part437
  6039. Sound440.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6040. Sound440.PlayOnRemove = true
  6041. Part441.Parent = Model332
  6042. Part441.BrickColor = BrickColor.new("Pastel Blue")
  6043. Part441.Reflectance = 0.30000001192093
  6044. Part441.Transparency = 0.89999997615814
  6045. Part441.Rotation = Vector3.new(0, 0, -90)
  6046. Part441.Anchored = true
  6047. Part441.FormFactor = Enum.FormFactor.Plate
  6048. Part441.Size = Vector3.new(0.699999928, 0.139999986, 2.44999981)
  6049. Part441.CFrame = CFrame.new(-58.4000015, 6.3500185, 56.7249985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6050. Part441.BottomSurface = Enum.SurfaceType.Smooth
  6051. Part441.TopSurface = Enum.SurfaceType.Smooth
  6052. Part441.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6053. Part441.Position = Vector3.new(-58.4000015, 6.3500185, 56.7249985)
  6054. Part441.Orientation = Vector3.new(0, 0, -90)
  6055. Part441.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6056. Script442.Name = "Script2"
  6057. Script442.Parent = Part441
  6058. table.insert(cors,sandbox(Script442,function()
  6059. function x(hit)
  6060. script.Parent.Anchored = false
  6061. script.Parent.GlassSound:Play()
  6062. script:remove()
  6063. end
  6064.  
  6065. script.Parent.Touched:connect(x)
  6066. end))
  6067. BlockMesh443.Parent = Part441
  6068. BlockMesh443.Scale = Vector3.new(1, 0, 1)
  6069. BlockMesh443.Scale = Vector3.new(1, 0, 1)
  6070. Sound444.Name = "GlassSound"
  6071. Sound444.Parent = Part441
  6072. Sound444.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6073. Sound444.PlayOnRemove = true
  6074. Part445.Parent = Model332
  6075. Part445.BrickColor = BrickColor.new("Pastel Blue")
  6076. Part445.Reflectance = 0.30000001192093
  6077. Part445.Transparency = 0.89999997615814
  6078. Part445.Rotation = Vector3.new(0, 0, -90)
  6079. Part445.Anchored = true
  6080. Part445.FormFactor = Enum.FormFactor.Plate
  6081. Part445.Size = Vector3.new(1.39999986, 0.139999986, 1.04999995)
  6082. Part445.CFrame = CFrame.new(-58.4000015, 7.40001774, 56.0250015, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6083. Part445.BottomSurface = Enum.SurfaceType.Smooth
  6084. Part445.TopSurface = Enum.SurfaceType.Smooth
  6085. Part445.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6086. Part445.Position = Vector3.new(-58.4000015, 7.40001774, 56.0250015)
  6087. Part445.Orientation = Vector3.new(0, 0, -90)
  6088. Part445.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6089. Script446.Name = "Script2"
  6090. Script446.Parent = Part445
  6091. table.insert(cors,sandbox(Script446,function()
  6092. function x(hit)
  6093. script.Parent.Anchored = false
  6094. script.Parent.GlassSound:Play()
  6095. script:remove()
  6096. end
  6097.  
  6098. script.Parent.Touched:connect(x)
  6099. end))
  6100. BlockMesh447.Parent = Part445
  6101. BlockMesh447.Scale = Vector3.new(1, 0, 1)
  6102. BlockMesh447.Scale = Vector3.new(1, 0, 1)
  6103. Sound448.Name = "GlassSound"
  6104. Sound448.Parent = Part445
  6105. Sound448.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6106. Sound448.PlayOnRemove = true
  6107. Part449.Parent = Model332
  6108. Part449.BrickColor = BrickColor.new("Pastel Blue")
  6109. Part449.Reflectance = 0.30000001192093
  6110. Part449.Transparency = 0.89999997615814
  6111. Part449.Rotation = Vector3.new(0, 0, -90)
  6112. Part449.Anchored = true
  6113. Part449.FormFactor = Enum.FormFactor.Plate
  6114. Part449.Size = Vector3.new(1.39999986, 0.139999986, 1.04999995)
  6115. Part449.CFrame = CFrame.new(-58.4000015, 8.80001736, 56.7249985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6116. Part449.BottomSurface = Enum.SurfaceType.Smooth
  6117. Part449.TopSurface = Enum.SurfaceType.Smooth
  6118. Part449.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6119. Part449.Position = Vector3.new(-58.4000015, 8.80001736, 56.7249985)
  6120. Part449.Orientation = Vector3.new(0, 0, -90)
  6121. Part449.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6122. Script450.Name = "Script2"
  6123. Script450.Parent = Part449
  6124. table.insert(cors,sandbox(Script450,function()
  6125. function x(hit)
  6126. script.Parent.Anchored = false
  6127. script.Parent.GlassSound:Play()
  6128. script:remove()
  6129. end
  6130.  
  6131. script.Parent.Touched:connect(x)
  6132. end))
  6133. BlockMesh451.Parent = Part449
  6134. BlockMesh451.Scale = Vector3.new(1, 0, 1)
  6135. BlockMesh451.Scale = Vector3.new(1, 0, 1)
  6136. Sound452.Name = "GlassSound"
  6137. Sound452.Parent = Part449
  6138. Sound452.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6139. Sound452.PlayOnRemove = true
  6140. Part453.Parent = Model332
  6141. Part453.BrickColor = BrickColor.new("Pastel Blue")
  6142. Part453.Reflectance = 0.30000001192093
  6143. Part453.Transparency = 0.89999997615814
  6144. Part453.Rotation = Vector3.new(0, 0, -90)
  6145. Part453.Anchored = true
  6146. Part453.FormFactor = Enum.FormFactor.Plate
  6147. Part453.Size = Vector3.new(1.39999986, 0.139999986, 0.699999928)
  6148. Part453.CFrame = CFrame.new(-58.4000015, 8.80001736, 55.8499985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6149. Part453.BottomSurface = Enum.SurfaceType.Smooth
  6150. Part453.TopSurface = Enum.SurfaceType.Smooth
  6151. Part453.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6152. Part453.Position = Vector3.new(-58.4000015, 8.80001736, 55.8499985)
  6153. Part453.Orientation = Vector3.new(0, 0, -90)
  6154. Part453.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6155. Script454.Name = "Script2"
  6156. Script454.Parent = Part453
  6157. table.insert(cors,sandbox(Script454,function()
  6158. function x(hit)
  6159. script.Parent.Anchored = false
  6160. script.Parent.GlassSound:Play()
  6161. script:remove()
  6162. end
  6163.  
  6164. script.Parent.Touched:connect(x)
  6165. end))
  6166. BlockMesh455.Parent = Part453
  6167. BlockMesh455.Scale = Vector3.new(1, 0, 1)
  6168. BlockMesh455.Scale = Vector3.new(1, 0, 1)
  6169. Sound456.Name = "GlassSound"
  6170. Sound456.Parent = Part453
  6171. Sound456.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6172. Sound456.PlayOnRemove = true
  6173. Part457.Parent = Model332
  6174. Part457.BrickColor = BrickColor.new("Pastel Blue")
  6175. Part457.Reflectance = 0.30000001192093
  6176. Part457.Transparency = 0.89999997615814
  6177. Part457.Rotation = Vector3.new(0, 0, -90)
  6178. Part457.Anchored = true
  6179. Part457.FormFactor = Enum.FormFactor.Plate
  6180. Part457.Size = Vector3.new(1.04999995, 0.139999986, 1.39999986)
  6181. Part457.CFrame = CFrame.new(-58.4000015, 8.62501812, 57.9499969, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6182. Part457.BottomSurface = Enum.SurfaceType.Smooth
  6183. Part457.TopSurface = Enum.SurfaceType.Smooth
  6184. Part457.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6185. Part457.Position = Vector3.new(-58.4000015, 8.62501812, 57.9499969)
  6186. Part457.Orientation = Vector3.new(0, 0, -90)
  6187. Part457.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6188. Script458.Name = "Script2"
  6189. Script458.Parent = Part457
  6190. table.insert(cors,sandbox(Script458,function()
  6191. function x(hit)
  6192. script.Parent.Anchored = false
  6193. script.Parent.GlassSound:Play()
  6194. script:remove()
  6195. end
  6196.  
  6197. script.Parent.Touched:connect(x)
  6198. end))
  6199. BlockMesh459.Parent = Part457
  6200. BlockMesh459.Scale = Vector3.new(1, 0, 1)
  6201. BlockMesh459.Scale = Vector3.new(1, 0, 1)
  6202. Sound460.Name = "GlassSound"
  6203. Sound460.Parent = Part457
  6204. Sound460.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6205. Sound460.PlayOnRemove = true
  6206. Part461.Parent = Model332
  6207. Part461.BrickColor = BrickColor.new("Pastel Blue")
  6208. Part461.Reflectance = 0.30000001192093
  6209. Part461.Transparency = 0.89999997615814
  6210. Part461.Rotation = Vector3.new(0, 0, -90)
  6211. Part461.Anchored = true
  6212. Part461.FormFactor = Enum.FormFactor.Plate
  6213. Part461.Size = Vector3.new(2.0999999, 0.139999986, 0.699999928)
  6214. Part461.CFrame = CFrame.new(-58.4000015, 10.5500174, 58.3000031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6215. Part461.BottomSurface = Enum.SurfaceType.Smooth
  6216. Part461.TopSurface = Enum.SurfaceType.Smooth
  6217. Part461.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6218. Part461.Position = Vector3.new(-58.4000015, 10.5500174, 58.3000031)
  6219. Part461.Orientation = Vector3.new(0, 0, -90)
  6220. Part461.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6221. Script462.Name = "Script2"
  6222. Script462.Parent = Part461
  6223. table.insert(cors,sandbox(Script462,function()
  6224. function x(hit)
  6225. script.Parent.Anchored = false
  6226. script.Parent.GlassSound:Play()
  6227. script:remove()
  6228. end
  6229.  
  6230. script.Parent.Touched:connect(x)
  6231. end))
  6232. BlockMesh463.Parent = Part461
  6233. BlockMesh463.Scale = Vector3.new(1, 0, 1)
  6234. BlockMesh463.Scale = Vector3.new(1, 0, 1)
  6235. Sound464.Name = "GlassSound"
  6236. Sound464.Parent = Part461
  6237. Sound464.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6238. Sound464.PlayOnRemove = true
  6239. Part465.Parent = Model332
  6240. Part465.BrickColor = BrickColor.new("Pastel Blue")
  6241. Part465.Reflectance = 0.30000001192093
  6242. Part465.Transparency = 0.89999997615814
  6243. Part465.Rotation = Vector3.new(0, 0, -90)
  6244. Part465.Anchored = true
  6245. Part465.FormFactor = Enum.FormFactor.Plate
  6246. Part465.Size = Vector3.new(0.349999964, 0.139999986, 1.39999986)
  6247. Part465.CFrame = CFrame.new(-58.4000015, 9.32501793, 57.9499969, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6248. Part465.BottomSurface = Enum.SurfaceType.Smooth
  6249. Part465.TopSurface = Enum.SurfaceType.Smooth
  6250. Part465.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6251. Part465.Position = Vector3.new(-58.4000015, 9.32501793, 57.9499969)
  6252. Part465.Orientation = Vector3.new(0, 0, -90)
  6253. Part465.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6254. Script466.Name = "Script2"
  6255. Script466.Parent = Part465
  6256. table.insert(cors,sandbox(Script466,function()
  6257. function x(hit)
  6258. script.Parent.Anchored = false
  6259. script.Parent.GlassSound:Play()
  6260. script:remove()
  6261. end
  6262.  
  6263. script.Parent.Touched:connect(x)
  6264. end))
  6265. BlockMesh467.Parent = Part465
  6266. BlockMesh467.Scale = Vector3.new(1, 0, 1)
  6267. BlockMesh467.Scale = Vector3.new(1, 0, 1)
  6268. Sound468.Name = "GlassSound"
  6269. Sound468.Parent = Part465
  6270. Sound468.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6271. Sound468.PlayOnRemove = true
  6272. Part469.Parent = Model332
  6273. Part469.BrickColor = BrickColor.new("Pastel Blue")
  6274. Part469.Reflectance = 0.30000001192093
  6275. Part469.Transparency = 0.89999997615814
  6276. Part469.Rotation = Vector3.new(0, 0, -90)
  6277. Part469.Anchored = true
  6278. Part469.FormFactor = Enum.FormFactor.Plate
  6279. Part469.Size = Vector3.new(0.699999928, 0.139999986, 2.44999981)
  6280. Part469.CFrame = CFrame.new(-58.4000015, 9.8500185, 56.7249985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6281. Part469.BottomSurface = Enum.SurfaceType.Smooth
  6282. Part469.TopSurface = Enum.SurfaceType.Smooth
  6283. Part469.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6284. Part469.Position = Vector3.new(-58.4000015, 9.8500185, 56.7249985)
  6285. Part469.Orientation = Vector3.new(0, 0, -90)
  6286. Part469.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6287. Script470.Name = "Script2"
  6288. Script470.Parent = Part469
  6289. table.insert(cors,sandbox(Script470,function()
  6290. function x(hit)
  6291. script.Parent.Anchored = false
  6292. script.Parent.GlassSound:Play()
  6293. script:remove()
  6294. end
  6295.  
  6296. script.Parent.Touched:connect(x)
  6297. end))
  6298. BlockMesh471.Parent = Part469
  6299. BlockMesh471.Scale = Vector3.new(1, 0, 1)
  6300. BlockMesh471.Scale = Vector3.new(1, 0, 1)
  6301. Sound472.Name = "GlassSound"
  6302. Sound472.Parent = Part469
  6303. Sound472.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6304. Sound472.PlayOnRemove = true
  6305. Part473.Parent = Model332
  6306. Part473.BrickColor = BrickColor.new("Pastel Blue")
  6307. Part473.Reflectance = 0.30000001192093
  6308. Part473.Transparency = 0.89999997615814
  6309. Part473.Rotation = Vector3.new(0, 0, -90)
  6310. Part473.Anchored = true
  6311. Part473.FormFactor = Enum.FormFactor.Plate
  6312. Part473.Size = Vector3.new(0.349999964, 0.139999986, 1.39999986)
  6313. Part473.CFrame = CFrame.new(-58.4000015, 10.3750181, 57.25, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6314. Part473.BottomSurface = Enum.SurfaceType.Smooth
  6315. Part473.TopSurface = Enum.SurfaceType.Smooth
  6316. Part473.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6317. Part473.Position = Vector3.new(-58.4000015, 10.3750181, 57.25)
  6318. Part473.Orientation = Vector3.new(0, 0, -90)
  6319. Part473.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6320. Script474.Name = "Script2"
  6321. Script474.Parent = Part473
  6322. table.insert(cors,sandbox(Script474,function()
  6323. function x(hit)
  6324. script.Parent.Anchored = false
  6325. script.Parent.GlassSound:Play()
  6326. script:remove()
  6327. end
  6328.  
  6329. script.Parent.Touched:connect(x)
  6330. end))
  6331. BlockMesh475.Parent = Part473
  6332. BlockMesh475.Scale = Vector3.new(1, 0, 1)
  6333. BlockMesh475.Scale = Vector3.new(1, 0, 1)
  6334. Sound476.Name = "GlassSound"
  6335. Sound476.Parent = Part473
  6336. Sound476.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6337. Sound476.PlayOnRemove = true
  6338. Part477.Parent = Model332
  6339. Part477.BrickColor = BrickColor.new("Pastel Blue")
  6340. Part477.Reflectance = 0.30000001192093
  6341. Part477.Transparency = 0.89999997615814
  6342. Part477.Rotation = Vector3.new(0, 0, -90)
  6343. Part477.Anchored = true
  6344. Part477.FormFactor = Enum.FormFactor.Plate
  6345. Part477.Size = Vector3.new(1.04999995, 0.139999986, 1.39999986)
  6346. Part477.CFrame = CFrame.new(-58.4000015, 11.0750179, 57.25, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6347. Part477.BottomSurface = Enum.SurfaceType.Smooth
  6348. Part477.TopSurface = Enum.SurfaceType.Smooth
  6349. Part477.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6350. Part477.Position = Vector3.new(-58.4000015, 11.0750179, 57.25)
  6351. Part477.Orientation = Vector3.new(0, 0, -90)
  6352. Part477.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6353. Script478.Name = "Script2"
  6354. Script478.Parent = Part477
  6355. table.insert(cors,sandbox(Script478,function()
  6356. function x(hit)
  6357. script.Parent.Anchored = false
  6358. script.Parent.GlassSound:Play()
  6359. script:remove()
  6360. end
  6361.  
  6362. script.Parent.Touched:connect(x)
  6363. end))
  6364. BlockMesh479.Parent = Part477
  6365. BlockMesh479.Scale = Vector3.new(1, 0, 1)
  6366. BlockMesh479.Scale = Vector3.new(1, 0, 1)
  6367. Sound480.Name = "GlassSound"
  6368. Sound480.Parent = Part477
  6369. Sound480.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6370. Sound480.PlayOnRemove = true
  6371. Part481.Parent = Model332
  6372. Part481.BrickColor = BrickColor.new("Pastel Blue")
  6373. Part481.Reflectance = 0.30000001192093
  6374. Part481.Transparency = 0.89999997615814
  6375. Part481.Rotation = Vector3.new(0, 0, -90)
  6376. Part481.Anchored = true
  6377. Part481.FormFactor = Enum.FormFactor.Plate
  6378. Part481.Size = Vector3.new(1.04999995, 0.139999986, 1.39999986)
  6379. Part481.CFrame = CFrame.new(-58.4000015, 12.1250172, 57.9499969, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6380. Part481.BottomSurface = Enum.SurfaceType.Smooth
  6381. Part481.TopSurface = Enum.SurfaceType.Smooth
  6382. Part481.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6383. Part481.Position = Vector3.new(-58.4000015, 12.1250172, 57.9499969)
  6384. Part481.Orientation = Vector3.new(0, 0, -90)
  6385. Part481.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6386. Script482.Name = "Script2"
  6387. Script482.Parent = Part481
  6388. table.insert(cors,sandbox(Script482,function()
  6389. function x(hit)
  6390. script.Parent.Anchored = false
  6391. script.Parent.GlassSound:Play()
  6392. script:remove()
  6393. end
  6394.  
  6395. script.Parent.Touched:connect(x)
  6396. end))
  6397. BlockMesh483.Parent = Part481
  6398. BlockMesh483.Scale = Vector3.new(1, 0, 1)
  6399. BlockMesh483.Scale = Vector3.new(1, 0, 1)
  6400. Sound484.Name = "GlassSound"
  6401. Sound484.Parent = Part481
  6402. Sound484.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6403. Sound484.PlayOnRemove = true
  6404. Part485.Parent = Model332
  6405. Part485.BrickColor = BrickColor.new("Pastel Blue")
  6406. Part485.Reflectance = 0.30000001192093
  6407. Part485.Transparency = 0.89999997615814
  6408. Part485.Rotation = Vector3.new(0, 0, -90)
  6409. Part485.Anchored = true
  6410. Part485.FormFactor = Enum.FormFactor.Plate
  6411. Part485.Size = Vector3.new(0.349999964, 0.139999986, 1.39999986)
  6412. Part485.CFrame = CFrame.new(-58.4000015, 12.8250179, 57.9499969, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6413. Part485.BottomSurface = Enum.SurfaceType.Smooth
  6414. Part485.TopSurface = Enum.SurfaceType.Smooth
  6415. Part485.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6416. Part485.Position = Vector3.new(-58.4000015, 12.8250179, 57.9499969)
  6417. Part485.Orientation = Vector3.new(0, 0, -90)
  6418. Part485.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6419. Script486.Name = "Script2"
  6420. Script486.Parent = Part485
  6421. table.insert(cors,sandbox(Script486,function()
  6422. function x(hit)
  6423. script.Parent.Anchored = false
  6424. script.Parent.GlassSound:Play()
  6425. script:remove()
  6426. end
  6427.  
  6428. script.Parent.Touched:connect(x)
  6429. end))
  6430. BlockMesh487.Parent = Part485
  6431. BlockMesh487.Scale = Vector3.new(1, 0, 1)
  6432. BlockMesh487.Scale = Vector3.new(1, 0, 1)
  6433. Sound488.Name = "GlassSound"
  6434. Sound488.Parent = Part485
  6435. Sound488.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6436. Sound488.PlayOnRemove = true
  6437. Part489.Parent = Model332
  6438. Part489.BrickColor = BrickColor.new("Pastel Blue")
  6439. Part489.Reflectance = 0.30000001192093
  6440. Part489.Transparency = 0.89999997615814
  6441. Part489.Rotation = Vector3.new(0, 0, -90)
  6442. Part489.Anchored = true
  6443. Part489.FormFactor = Enum.FormFactor.Plate
  6444. Part489.Size = Vector3.new(1.39999986, 0.139999986, 1.04999995)
  6445. Part489.CFrame = CFrame.new(-58.4000015, 12.3000174, 56.7249985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6446. Part489.BottomSurface = Enum.SurfaceType.Smooth
  6447. Part489.TopSurface = Enum.SurfaceType.Smooth
  6448. Part489.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6449. Part489.Position = Vector3.new(-58.4000015, 12.3000174, 56.7249985)
  6450. Part489.Orientation = Vector3.new(0, 0, -90)
  6451. Part489.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6452. Script490.Name = "Script2"
  6453. Script490.Parent = Part489
  6454. table.insert(cors,sandbox(Script490,function()
  6455. function x(hit)
  6456. script.Parent.Anchored = false
  6457. script.Parent.GlassSound:Play()
  6458. script:remove()
  6459. end
  6460.  
  6461. script.Parent.Touched:connect(x)
  6462. end))
  6463. BlockMesh491.Parent = Part489
  6464. BlockMesh491.Scale = Vector3.new(1, 0, 1)
  6465. BlockMesh491.Scale = Vector3.new(1, 0, 1)
  6466. Sound492.Name = "GlassSound"
  6467. Sound492.Parent = Part489
  6468. Sound492.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6469. Sound492.PlayOnRemove = true
  6470. Part493.Parent = Model332
  6471. Part493.BrickColor = BrickColor.new("Pastel Blue")
  6472. Part493.Reflectance = 0.30000001192093
  6473. Part493.Transparency = 0.89999997615814
  6474. Part493.Rotation = Vector3.new(0, 0, -90)
  6475. Part493.Anchored = true
  6476. Part493.FormFactor = Enum.FormFactor.Plate
  6477. Part493.Size = Vector3.new(1.39999986, 0.139999986, 1.04999995)
  6478. Part493.CFrame = CFrame.new(-58.4000015, 10.9000177, 56.0250015, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6479. Part493.BottomSurface = Enum.SurfaceType.Smooth
  6480. Part493.TopSurface = Enum.SurfaceType.Smooth
  6481. Part493.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6482. Part493.Position = Vector3.new(-58.4000015, 10.9000177, 56.0250015)
  6483. Part493.Orientation = Vector3.new(0, 0, -90)
  6484. Part493.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6485. Script494.Name = "Script2"
  6486. Script494.Parent = Part493
  6487. table.insert(cors,sandbox(Script494,function()
  6488. function x(hit)
  6489. script.Parent.Anchored = false
  6490. script.Parent.GlassSound:Play()
  6491. script:remove()
  6492. end
  6493.  
  6494. script.Parent.Touched:connect(x)
  6495. end))
  6496. BlockMesh495.Parent = Part493
  6497. BlockMesh495.Scale = Vector3.new(1, 0, 1)
  6498. BlockMesh495.Scale = Vector3.new(1, 0, 1)
  6499. Sound496.Name = "GlassSound"
  6500. Sound496.Parent = Part493
  6501. Sound496.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6502. Sound496.PlayOnRemove = true
  6503. Part497.Parent = Model332
  6504. Part497.BrickColor = BrickColor.new("Pastel Blue")
  6505. Part497.Reflectance = 0.30000001192093
  6506. Part497.Transparency = 0.89999997615814
  6507. Part497.Rotation = Vector3.new(0, 0, -90)
  6508. Part497.Anchored = true
  6509. Part497.FormFactor = Enum.FormFactor.Plate
  6510. Part497.Size = Vector3.new(0.699999928, 0.139999986, 0.699999928)
  6511. Part497.CFrame = CFrame.new(-58.4000015, 11.9500179, 55.8499985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6512. Part497.BottomSurface = Enum.SurfaceType.Smooth
  6513. Part497.TopSurface = Enum.SurfaceType.Smooth
  6514. Part497.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6515. Part497.Position = Vector3.new(-58.4000015, 11.9500179, 55.8499985)
  6516. Part497.Orientation = Vector3.new(0, 0, -90)
  6517. Part497.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6518. Script498.Name = "Script2"
  6519. Script498.Parent = Part497
  6520. table.insert(cors,sandbox(Script498,function()
  6521. function x(hit)
  6522. script.Parent.Anchored = false
  6523. script.Parent.GlassSound:Play()
  6524. script:remove()
  6525. end
  6526.  
  6527. script.Parent.Touched:connect(x)
  6528. end))
  6529. BlockMesh499.Parent = Part497
  6530. BlockMesh499.Scale = Vector3.new(1, 0, 1)
  6531. BlockMesh499.Scale = Vector3.new(1, 0, 1)
  6532. Sound500.Name = "GlassSound"
  6533. Sound500.Parent = Part497
  6534. Sound500.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6535. Sound500.PlayOnRemove = true
  6536. Part501.Parent = Model332
  6537. Part501.BrickColor = BrickColor.new("Pastel Blue")
  6538. Part501.Reflectance = 0.30000001192093
  6539. Part501.Transparency = 0.89999997615814
  6540. Part501.Rotation = Vector3.new(0, 0, -90)
  6541. Part501.Anchored = true
  6542. Part501.FormFactor = Enum.FormFactor.Plate
  6543. Part501.Size = Vector3.new(0.699999928, 0.139999986, 0.699999928)
  6544. Part501.CFrame = CFrame.new(-58.4000015, 12.6500177, 55.8499985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6545. Part501.BottomSurface = Enum.SurfaceType.Smooth
  6546. Part501.TopSurface = Enum.SurfaceType.Smooth
  6547. Part501.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6548. Part501.Position = Vector3.new(-58.4000015, 12.6500177, 55.8499985)
  6549. Part501.Orientation = Vector3.new(0, 0, -90)
  6550. Part501.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6551. Script502.Name = "Script2"
  6552. Script502.Parent = Part501
  6553. table.insert(cors,sandbox(Script502,function()
  6554. function x(hit)
  6555. script.Parent.Anchored = false
  6556. script.Parent.GlassSound:Play()
  6557. script:remove()
  6558. end
  6559.  
  6560. script.Parent.Touched:connect(x)
  6561. end))
  6562. BlockMesh503.Parent = Part501
  6563. BlockMesh503.Scale = Vector3.new(1, 0, 1)
  6564. BlockMesh503.Scale = Vector3.new(1, 0, 1)
  6565. Sound504.Name = "GlassSound"
  6566. Sound504.Parent = Part501
  6567. Sound504.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6568. Sound504.PlayOnRemove = true
  6569. Model505.Parent = Model331
  6570. Part506.Parent = Model505
  6571. Part506.BrickColor = BrickColor.new("Pastel Blue")
  6572. Part506.Reflectance = 0.30000001192093
  6573. Part506.Transparency = 0.89999997615814
  6574. Part506.Rotation = Vector3.new(0, 0, -90)
  6575. Part506.Anchored = true
  6576. Part506.FormFactor = Enum.FormFactor.Plate
  6577. Part506.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  6578. Part506.CFrame = CFrame.new(-58.4000015, -0.649981499, 61.8000031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6579. Part506.BottomSurface = Enum.SurfaceType.Smooth
  6580. Part506.TopSurface = Enum.SurfaceType.Smooth
  6581. Part506.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6582. Part506.Position = Vector3.new(-58.4000015, -0.649981499, 61.8000031)
  6583. Part506.Orientation = Vector3.new(0, 0, -90)
  6584. Part506.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6585. Script507.Name = "Script2"
  6586. Script507.Parent = Part506
  6587. table.insert(cors,sandbox(Script507,function()
  6588. function x(hit)
  6589. script.Parent.Anchored = false
  6590. script.Parent.GlassSound:Play()
  6591. script:remove()
  6592. end
  6593.  
  6594. script.Parent.Touched:connect(x)
  6595. end))
  6596. BlockMesh508.Parent = Part506
  6597. BlockMesh508.Scale = Vector3.new(1, 0, 1)
  6598. BlockMesh508.Scale = Vector3.new(1, 0, 1)
  6599. Sound509.Name = "GlassSound"
  6600. Sound509.Parent = Part506
  6601. Sound509.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6602. Sound509.PlayOnRemove = true
  6603. Part510.Parent = Model505
  6604. Part510.BrickColor = BrickColor.new("Pastel Blue")
  6605. Part510.Reflectance = 0.30000001192093
  6606. Part510.Transparency = 0.89999997615814
  6607. Part510.Rotation = Vector3.new(0, 0, -90)
  6608. Part510.Anchored = true
  6609. Part510.FormFactor = Enum.FormFactor.Plate
  6610. Part510.Size = Vector3.new(1.04999995, 0.139999986, 0.699999928)
  6611. Part510.CFrame = CFrame.new(-58.4000015, 0.225018501, 62.1500015, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6612. Part510.BottomSurface = Enum.SurfaceType.Smooth
  6613. Part510.TopSurface = Enum.SurfaceType.Smooth
  6614. Part510.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6615. Part510.Position = Vector3.new(-58.4000015, 0.225018501, 62.1500015)
  6616. Part510.Orientation = Vector3.new(0, 0, -90)
  6617. Part510.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6618. Script511.Name = "Script2"
  6619. Script511.Parent = Part510
  6620. table.insert(cors,sandbox(Script511,function()
  6621. function x(hit)
  6622. script.Parent.Anchored = false
  6623. script.Parent.GlassSound:Play()
  6624. script:remove()
  6625. end
  6626.  
  6627. script.Parent.Touched:connect(x)
  6628. end))
  6629. BlockMesh512.Parent = Part510
  6630. BlockMesh512.Scale = Vector3.new(1, 0, 1)
  6631. BlockMesh512.Scale = Vector3.new(1, 0, 1)
  6632. Sound513.Name = "GlassSound"
  6633. Sound513.Parent = Part510
  6634. Sound513.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6635. Sound513.PlayOnRemove = true
  6636. Part514.Parent = Model505
  6637. Part514.BrickColor = BrickColor.new("Pastel Blue")
  6638. Part514.Reflectance = 0.30000001192093
  6639. Part514.Transparency = 0.89999997615814
  6640. Part514.Rotation = Vector3.new(0, 0, -90)
  6641. Part514.Anchored = true
  6642. Part514.FormFactor = Enum.FormFactor.Plate
  6643. Part514.Size = Vector3.new(1.04999995, 0.139999986, 0.699999928)
  6644. Part514.CFrame = CFrame.new(-58.4000015, 0.225018501, 61.4499969, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6645. Part514.BottomSurface = Enum.SurfaceType.Smooth
  6646. Part514.TopSurface = Enum.SurfaceType.Smooth
  6647. Part514.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6648. Part514.Position = Vector3.new(-58.4000015, 0.225018501, 61.4499969)
  6649. Part514.Orientation = Vector3.new(0, 0, -90)
  6650. Part514.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6651. Script515.Name = "Script2"
  6652. Script515.Parent = Part514
  6653. table.insert(cors,sandbox(Script515,function()
  6654. function x(hit)
  6655. script.Parent.Anchored = false
  6656. script.Parent.GlassSound:Play()
  6657. script:remove()
  6658. end
  6659.  
  6660. script.Parent.Touched:connect(x)
  6661. end))
  6662. BlockMesh516.Parent = Part514
  6663. BlockMesh516.Scale = Vector3.new(1, 0, 1)
  6664. BlockMesh516.Scale = Vector3.new(1, 0, 1)
  6665. Sound517.Name = "GlassSound"
  6666. Sound517.Parent = Part514
  6667. Sound517.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6668. Sound517.PlayOnRemove = true
  6669. Part518.Parent = Model505
  6670. Part518.BrickColor = BrickColor.new("Pastel Blue")
  6671. Part518.Reflectance = 0.30000001192093
  6672. Part518.Transparency = 0.89999997615814
  6673. Part518.Rotation = Vector3.new(0, 0, -90)
  6674. Part518.Anchored = true
  6675. Part518.FormFactor = Enum.FormFactor.Plate
  6676. Part518.Size = Vector3.new(1.04999995, 0.139999986, 1.39999986)
  6677. Part518.CFrame = CFrame.new(-58.4000015, 1.27501869, 61.8000031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6678. Part518.BottomSurface = Enum.SurfaceType.Smooth
  6679. Part518.TopSurface = Enum.SurfaceType.Smooth
  6680. Part518.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6681. Part518.Position = Vector3.new(-58.4000015, 1.27501869, 61.8000031)
  6682. Part518.Orientation = Vector3.new(0, 0, -90)
  6683. Part518.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6684. Script519.Name = "Script2"
  6685. Script519.Parent = Part518
  6686. table.insert(cors,sandbox(Script519,function()
  6687. function x(hit)
  6688. script.Parent.Anchored = false
  6689. script.Parent.GlassSound:Play()
  6690. script:remove()
  6691. end
  6692.  
  6693. script.Parent.Touched:connect(x)
  6694. end))
  6695. BlockMesh520.Parent = Part518
  6696. BlockMesh520.Scale = Vector3.new(1, 0, 1)
  6697. BlockMesh520.Scale = Vector3.new(1, 0, 1)
  6698. Sound521.Name = "GlassSound"
  6699. Sound521.Parent = Part518
  6700. Sound521.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6701. Sound521.PlayOnRemove = true
  6702. Part522.Parent = Model505
  6703. Part522.BrickColor = BrickColor.new("Pastel Blue")
  6704. Part522.Reflectance = 0.30000001192093
  6705. Part522.Transparency = 0.89999997615814
  6706. Part522.Rotation = Vector3.new(0, 0, -90)
  6707. Part522.Anchored = true
  6708. Part522.FormFactor = Enum.FormFactor.Plate
  6709. Part522.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  6710. Part522.CFrame = CFrame.new(-58.4000015, 2.15001869, 61.8000031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6711. Part522.BottomSurface = Enum.SurfaceType.Smooth
  6712. Part522.TopSurface = Enum.SurfaceType.Smooth
  6713. Part522.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6714. Part522.Position = Vector3.new(-58.4000015, 2.15001869, 61.8000031)
  6715. Part522.Orientation = Vector3.new(0, 0, -90)
  6716. Part522.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6717. Script523.Name = "Script2"
  6718. Script523.Parent = Part522
  6719. table.insert(cors,sandbox(Script523,function()
  6720. function x(hit)
  6721. script.Parent.Anchored = false
  6722. script.Parent.GlassSound:Play()
  6723. script:remove()
  6724. end
  6725.  
  6726. script.Parent.Touched:connect(x)
  6727. end))
  6728. BlockMesh524.Parent = Part522
  6729. BlockMesh524.Scale = Vector3.new(1, 0, 1)
  6730. BlockMesh524.Scale = Vector3.new(1, 0, 1)
  6731. Sound525.Name = "GlassSound"
  6732. Sound525.Parent = Part522
  6733. Sound525.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6734. Sound525.PlayOnRemove = true
  6735. Part526.Parent = Model505
  6736. Part526.BrickColor = BrickColor.new("Pastel Blue")
  6737. Part526.Reflectance = 0.30000001192093
  6738. Part526.Transparency = 0.89999997615814
  6739. Part526.Rotation = Vector3.new(0, 0, -90)
  6740. Part526.Anchored = true
  6741. Part526.FormFactor = Enum.FormFactor.Plate
  6742. Part526.Size = Vector3.new(1.39999986, 0.139999986, 1.04999995)
  6743. Part526.CFrame = CFrame.new(-58.4000015, 3.20001841, 61.9749985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6744. Part526.BottomSurface = Enum.SurfaceType.Smooth
  6745. Part526.TopSurface = Enum.SurfaceType.Smooth
  6746. Part526.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6747. Part526.Position = Vector3.new(-58.4000015, 3.20001841, 61.9749985)
  6748. Part526.Orientation = Vector3.new(0, 0, -90)
  6749. Part526.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6750. Script527.Name = "Script2"
  6751. Script527.Parent = Part526
  6752. table.insert(cors,sandbox(Script527,function()
  6753. function x(hit)
  6754. script.Parent.Anchored = false
  6755. script.Parent.GlassSound:Play()
  6756. script:remove()
  6757. end
  6758.  
  6759. script.Parent.Touched:connect(x)
  6760. end))
  6761. BlockMesh528.Parent = Part526
  6762. BlockMesh528.Scale = Vector3.new(1, 0, 1)
  6763. BlockMesh528.Scale = Vector3.new(1, 0, 1)
  6764. Sound529.Name = "GlassSound"
  6765. Sound529.Parent = Part526
  6766. Sound529.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6767. Sound529.PlayOnRemove = true
  6768. Part530.Parent = Model505
  6769. Part530.BrickColor = BrickColor.new("Pastel Blue")
  6770. Part530.Reflectance = 0.30000001192093
  6771. Part530.Transparency = 0.89999997615814
  6772. Part530.Rotation = Vector3.new(0, 0, -90)
  6773. Part530.Anchored = true
  6774. Part530.FormFactor = Enum.FormFactor.Plate
  6775. Part530.Size = Vector3.new(1.39999986, 0.139999986, 1.39999986)
  6776. Part530.CFrame = CFrame.new(-58.4000015, 3.20001841, 60.75, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6777. Part530.BottomSurface = Enum.SurfaceType.Smooth
  6778. Part530.TopSurface = Enum.SurfaceType.Smooth
  6779. Part530.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6780. Part530.Position = Vector3.new(-58.4000015, 3.20001841, 60.75)
  6781. Part530.Orientation = Vector3.new(0, 0, -90)
  6782. Part530.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6783. Script531.Name = "Script2"
  6784. Script531.Parent = Part530
  6785. table.insert(cors,sandbox(Script531,function()
  6786. function x(hit)
  6787. script.Parent.Anchored = false
  6788. script.Parent.GlassSound:Play()
  6789. script:remove()
  6790. end
  6791.  
  6792. script.Parent.Touched:connect(x)
  6793. end))
  6794. BlockMesh532.Parent = Part530
  6795. BlockMesh532.Scale = Vector3.new(1, 0, 1)
  6796. BlockMesh532.Scale = Vector3.new(1, 0, 1)
  6797. Sound533.Name = "GlassSound"
  6798. Sound533.Parent = Part530
  6799. Sound533.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6800. Sound533.PlayOnRemove = true
  6801. Part534.Parent = Model505
  6802. Part534.BrickColor = BrickColor.new("Pastel Blue")
  6803. Part534.Reflectance = 0.30000001192093
  6804. Part534.Transparency = 0.89999997615814
  6805. Part534.Rotation = Vector3.new(0, 0, -90)
  6806. Part534.Anchored = true
  6807. Part534.FormFactor = Enum.FormFactor.Plate
  6808. Part534.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  6809. Part534.CFrame = CFrame.new(-58.4000015, 4.25001812, 61.8000031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6810. Part534.BottomSurface = Enum.SurfaceType.Smooth
  6811. Part534.TopSurface = Enum.SurfaceType.Smooth
  6812. Part534.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6813. Part534.Position = Vector3.new(-58.4000015, 4.25001812, 61.8000031)
  6814. Part534.Orientation = Vector3.new(0, 0, -90)
  6815. Part534.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6816. Script535.Name = "Script2"
  6817. Script535.Parent = Part534
  6818. table.insert(cors,sandbox(Script535,function()
  6819. function x(hit)
  6820. script.Parent.Anchored = false
  6821. script.Parent.GlassSound:Play()
  6822. script:remove()
  6823. end
  6824.  
  6825. script.Parent.Touched:connect(x)
  6826. end))
  6827. BlockMesh536.Parent = Part534
  6828. BlockMesh536.Scale = Vector3.new(1, 0, 1)
  6829. BlockMesh536.Scale = Vector3.new(1, 0, 1)
  6830. Sound537.Name = "GlassSound"
  6831. Sound537.Parent = Part534
  6832. Sound537.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6833. Sound537.PlayOnRemove = true
  6834. Part538.Parent = Model505
  6835. Part538.BrickColor = BrickColor.new("Pastel Blue")
  6836. Part538.Reflectance = 0.30000001192093
  6837. Part538.Transparency = 0.89999997615814
  6838. Part538.Rotation = Vector3.new(0, 0, -90)
  6839. Part538.Anchored = true
  6840. Part538.FormFactor = Enum.FormFactor.Plate
  6841. Part538.Size = Vector3.new(1.39999986, 0.139999986, 1.39999986)
  6842. Part538.CFrame = CFrame.new(-58.4000015, 5.30001831, 61.8000031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6843. Part538.BottomSurface = Enum.SurfaceType.Smooth
  6844. Part538.TopSurface = Enum.SurfaceType.Smooth
  6845. Part538.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6846. Part538.Position = Vector3.new(-58.4000015, 5.30001831, 61.8000031)
  6847. Part538.Orientation = Vector3.new(0, 0, -90)
  6848. Part538.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6849. Script539.Name = "Script2"
  6850. Script539.Parent = Part538
  6851. table.insert(cors,sandbox(Script539,function()
  6852. function x(hit)
  6853. script.Parent.Anchored = false
  6854. script.Parent.GlassSound:Play()
  6855. script:remove()
  6856. end
  6857.  
  6858. script.Parent.Touched:connect(x)
  6859. end))
  6860. BlockMesh540.Parent = Part538
  6861. BlockMesh540.Scale = Vector3.new(1, 0, 1)
  6862. BlockMesh540.Scale = Vector3.new(1, 0, 1)
  6863. Sound541.Name = "GlassSound"
  6864. Sound541.Parent = Part538
  6865. Sound541.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6866. Sound541.PlayOnRemove = true
  6867. Part542.Parent = Model505
  6868. Part542.BrickColor = BrickColor.new("Pastel Blue")
  6869. Part542.Reflectance = 0.30000001192093
  6870. Part542.Transparency = 0.89999997615814
  6871. Part542.Rotation = Vector3.new(0, 0, -90)
  6872. Part542.Anchored = true
  6873. Part542.FormFactor = Enum.FormFactor.Plate
  6874. Part542.Size = Vector3.new(2.0999999, 0.139999986, 0.349999964)
  6875. Part542.CFrame = CFrame.new(-58.4000015, 4.95001793, 60.9250031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6876. Part542.BottomSurface = Enum.SurfaceType.Smooth
  6877. Part542.TopSurface = Enum.SurfaceType.Smooth
  6878. Part542.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6879. Part542.Position = Vector3.new(-58.4000015, 4.95001793, 60.9250031)
  6880. Part542.Orientation = Vector3.new(0, 0, -90)
  6881. Part542.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6882. Script543.Name = "Script2"
  6883. Script543.Parent = Part542
  6884. table.insert(cors,sandbox(Script543,function()
  6885. function x(hit)
  6886. script.Parent.Anchored = false
  6887. script.Parent.GlassSound:Play()
  6888. script:remove()
  6889. end
  6890.  
  6891. script.Parent.Touched:connect(x)
  6892. end))
  6893. BlockMesh544.Parent = Part542
  6894. BlockMesh544.Scale = Vector3.new(1, 0, 1)
  6895. BlockMesh544.Scale = Vector3.new(1, 0, 1)
  6896. Sound545.Name = "GlassSound"
  6897. Sound545.Parent = Part542
  6898. Sound545.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6899. Sound545.PlayOnRemove = true
  6900. Part546.Parent = Model505
  6901. Part546.BrickColor = BrickColor.new("Pastel Blue")
  6902. Part546.Reflectance = 0.30000001192093
  6903. Part546.Transparency = 0.89999997615814
  6904. Part546.Rotation = Vector3.new(0, 0, -90)
  6905. Part546.Anchored = true
  6906. Part546.FormFactor = Enum.FormFactor.Plate
  6907. Part546.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  6908. Part546.CFrame = CFrame.new(-58.4000015, 4.95001793, 60.0500031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6909. Part546.BottomSurface = Enum.SurfaceType.Smooth
  6910. Part546.TopSurface = Enum.SurfaceType.Smooth
  6911. Part546.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6912. Part546.Position = Vector3.new(-58.4000015, 4.95001793, 60.0500031)
  6913. Part546.Orientation = Vector3.new(0, 0, -90)
  6914. Part546.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6915. Script547.Name = "Script2"
  6916. Script547.Parent = Part546
  6917. table.insert(cors,sandbox(Script547,function()
  6918. function x(hit)
  6919. script.Parent.Anchored = false
  6920. script.Parent.GlassSound:Play()
  6921. script:remove()
  6922. end
  6923.  
  6924. script.Parent.Touched:connect(x)
  6925. end))
  6926. BlockMesh548.Parent = Part546
  6927. BlockMesh548.Scale = Vector3.new(1, 0, 1)
  6928. BlockMesh548.Scale = Vector3.new(1, 0, 1)
  6929. Sound549.Name = "GlassSound"
  6930. Sound549.Parent = Part546
  6931. Sound549.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6932. Sound549.PlayOnRemove = true
  6933. Part550.Parent = Model505
  6934. Part550.BrickColor = BrickColor.new("Pastel Blue")
  6935. Part550.Reflectance = 0.30000001192093
  6936. Part550.Transparency = 0.89999997615814
  6937. Part550.Rotation = Vector3.new(0, 0, -90)
  6938. Part550.Anchored = true
  6939. Part550.FormFactor = Enum.FormFactor.Plate
  6940. Part550.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  6941. Part550.CFrame = CFrame.new(-58.4000015, 4.25001812, 60.0500031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6942. Part550.BottomSurface = Enum.SurfaceType.Smooth
  6943. Part550.TopSurface = Enum.SurfaceType.Smooth
  6944. Part550.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6945. Part550.Position = Vector3.new(-58.4000015, 4.25001812, 60.0500031)
  6946. Part550.Orientation = Vector3.new(0, 0, -90)
  6947. Part550.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6948. Script551.Name = "Script2"
  6949. Script551.Parent = Part550
  6950. table.insert(cors,sandbox(Script551,function()
  6951. function x(hit)
  6952. script.Parent.Anchored = false
  6953. script.Parent.GlassSound:Play()
  6954. script:remove()
  6955. end
  6956.  
  6957. script.Parent.Touched:connect(x)
  6958. end))
  6959. BlockMesh552.Parent = Part550
  6960. BlockMesh552.Scale = Vector3.new(1, 0, 1)
  6961. BlockMesh552.Scale = Vector3.new(1, 0, 1)
  6962. Sound553.Name = "GlassSound"
  6963. Sound553.Parent = Part550
  6964. Sound553.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6965. Sound553.PlayOnRemove = true
  6966. Part554.Parent = Model505
  6967. Part554.BrickColor = BrickColor.new("Pastel Blue")
  6968. Part554.Reflectance = 0.30000001192093
  6969. Part554.Transparency = 0.89999997615814
  6970. Part554.Rotation = Vector3.new(0, 0, -90)
  6971. Part554.Anchored = true
  6972. Part554.FormFactor = Enum.FormFactor.Plate
  6973. Part554.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  6974. Part554.CFrame = CFrame.new(-58.4000015, 5.65001774, 60.0500031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  6975. Part554.BottomSurface = Enum.SurfaceType.Smooth
  6976. Part554.TopSurface = Enum.SurfaceType.Smooth
  6977. Part554.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6978. Part554.Position = Vector3.new(-58.4000015, 5.65001774, 60.0500031)
  6979. Part554.Orientation = Vector3.new(0, 0, -90)
  6980. Part554.Color = Color3.new(0.501961, 0.733333, 0.858824)
  6981. Script555.Name = "Script2"
  6982. Script555.Parent = Part554
  6983. table.insert(cors,sandbox(Script555,function()
  6984. function x(hit)
  6985. script.Parent.Anchored = false
  6986. script.Parent.GlassSound:Play()
  6987. script:remove()
  6988. end
  6989.  
  6990. script.Parent.Touched:connect(x)
  6991. end))
  6992. BlockMesh556.Parent = Part554
  6993. BlockMesh556.Scale = Vector3.new(1, 0, 1)
  6994. BlockMesh556.Scale = Vector3.new(1, 0, 1)
  6995. Sound557.Name = "GlassSound"
  6996. Sound557.Parent = Part554
  6997. Sound557.SoundId = "rbxasset://sounds//Glassbreak.wav"
  6998. Sound557.PlayOnRemove = true
  6999. Part558.Parent = Model505
  7000. Part558.BrickColor = BrickColor.new("Pastel Blue")
  7001. Part558.Reflectance = 0.30000001192093
  7002. Part558.Transparency = 0.89999997615814
  7003. Part558.Rotation = Vector3.new(0, 0, -90)
  7004. Part558.Anchored = true
  7005. Part558.FormFactor = Enum.FormFactor.Plate
  7006. Part558.Size = Vector3.new(2.0999999, 0.139999986, 0.699999928)
  7007. Part558.CFrame = CFrame.new(-58.4000015, 4.95001793, 59, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7008. Part558.BottomSurface = Enum.SurfaceType.Smooth
  7009. Part558.TopSurface = Enum.SurfaceType.Smooth
  7010. Part558.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7011. Part558.Position = Vector3.new(-58.4000015, 4.95001793, 59)
  7012. Part558.Orientation = Vector3.new(0, 0, -90)
  7013. Part558.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7014. Script559.Name = "Script2"
  7015. Script559.Parent = Part558
  7016. table.insert(cors,sandbox(Script559,function()
  7017. function x(hit)
  7018. script.Parent.Anchored = false
  7019. script.Parent.GlassSound:Play()
  7020. script:remove()
  7021. end
  7022.  
  7023. script.Parent.Touched:connect(x)
  7024. end))
  7025. BlockMesh560.Parent = Part558
  7026. BlockMesh560.Scale = Vector3.new(1, 0, 1)
  7027. BlockMesh560.Scale = Vector3.new(1, 0, 1)
  7028. Sound561.Name = "GlassSound"
  7029. Sound561.Parent = Part558
  7030. Sound561.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7031. Sound561.PlayOnRemove = true
  7032. Part562.Parent = Model505
  7033. Part562.BrickColor = BrickColor.new("Pastel Blue")
  7034. Part562.Reflectance = 0.30000001192093
  7035. Part562.Transparency = 0.89999997615814
  7036. Part562.Rotation = Vector3.new(0, 0, -90)
  7037. Part562.Anchored = true
  7038. Part562.FormFactor = Enum.FormFactor.Plate
  7039. Part562.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  7040. Part562.CFrame = CFrame.new(-58.4000015, 3.55001831, 59.3499985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7041. Part562.BottomSurface = Enum.SurfaceType.Smooth
  7042. Part562.TopSurface = Enum.SurfaceType.Smooth
  7043. Part562.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7044. Part562.Position = Vector3.new(-58.4000015, 3.55001831, 59.3499985)
  7045. Part562.Orientation = Vector3.new(0, 0, -90)
  7046. Part562.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7047. Script563.Name = "Script2"
  7048. Script563.Parent = Part562
  7049. table.insert(cors,sandbox(Script563,function()
  7050. function x(hit)
  7051. script.Parent.Anchored = false
  7052. script.Parent.GlassSound:Play()
  7053. script:remove()
  7054. end
  7055.  
  7056. script.Parent.Touched:connect(x)
  7057. end))
  7058. BlockMesh564.Parent = Part562
  7059. BlockMesh564.Scale = Vector3.new(1, 0, 1)
  7060. BlockMesh564.Scale = Vector3.new(1, 0, 1)
  7061. Sound565.Name = "GlassSound"
  7062. Sound565.Parent = Part562
  7063. Sound565.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7064. Sound565.PlayOnRemove = true
  7065. Part566.Parent = Model505
  7066. Part566.BrickColor = BrickColor.new("Pastel Blue")
  7067. Part566.Reflectance = 0.30000001192093
  7068. Part566.Transparency = 0.89999997615814
  7069. Part566.Rotation = Vector3.new(0, 0, -90)
  7070. Part566.Anchored = true
  7071. Part566.FormFactor = Enum.FormFactor.Plate
  7072. Part566.Size = Vector3.new(2.0999999, 0.139999986, 0.699999928)
  7073. Part566.CFrame = CFrame.new(-58.4000015, 2.15001869, 59, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7074. Part566.BottomSurface = Enum.SurfaceType.Smooth
  7075. Part566.TopSurface = Enum.SurfaceType.Smooth
  7076. Part566.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7077. Part566.Position = Vector3.new(-58.4000015, 2.15001869, 59)
  7078. Part566.Orientation = Vector3.new(0, 0, -90)
  7079. Part566.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7080. Script567.Name = "Script2"
  7081. Script567.Parent = Part566
  7082. table.insert(cors,sandbox(Script567,function()
  7083. function x(hit)
  7084. script.Parent.Anchored = false
  7085. script.Parent.GlassSound:Play()
  7086. script:remove()
  7087. end
  7088.  
  7089. script.Parent.Touched:connect(x)
  7090. end))
  7091. BlockMesh568.Parent = Part566
  7092. BlockMesh568.Scale = Vector3.new(1, 0, 1)
  7093. BlockMesh568.Scale = Vector3.new(1, 0, 1)
  7094. Sound569.Name = "GlassSound"
  7095. Sound569.Parent = Part566
  7096. Sound569.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7097. Sound569.PlayOnRemove = true
  7098. Part570.Parent = Model505
  7099. Part570.BrickColor = BrickColor.new("Pastel Blue")
  7100. Part570.Reflectance = 0.30000001192093
  7101. Part570.Transparency = 0.89999997615814
  7102. Part570.Rotation = Vector3.new(0, 0, -90)
  7103. Part570.Anchored = true
  7104. Part570.FormFactor = Enum.FormFactor.Plate
  7105. Part570.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  7106. Part570.CFrame = CFrame.new(-58.4000015, 2.15001869, 60.0500031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7107. Part570.BottomSurface = Enum.SurfaceType.Smooth
  7108. Part570.TopSurface = Enum.SurfaceType.Smooth
  7109. Part570.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7110. Part570.Position = Vector3.new(-58.4000015, 2.15001869, 60.0500031)
  7111. Part570.Orientation = Vector3.new(0, 0, -90)
  7112. Part570.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7113. Script571.Name = "Script2"
  7114. Script571.Parent = Part570
  7115. table.insert(cors,sandbox(Script571,function()
  7116. function x(hit)
  7117. script.Parent.Anchored = false
  7118. script.Parent.GlassSound:Play()
  7119. script:remove()
  7120. end
  7121.  
  7122. script.Parent.Touched:connect(x)
  7123. end))
  7124. BlockMesh572.Parent = Part570
  7125. BlockMesh572.Scale = Vector3.new(1, 0, 1)
  7126. BlockMesh572.Scale = Vector3.new(1, 0, 1)
  7127. Sound573.Name = "GlassSound"
  7128. Sound573.Parent = Part570
  7129. Sound573.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7130. Sound573.PlayOnRemove = true
  7131. Part574.Parent = Model505
  7132. Part574.BrickColor = BrickColor.new("Pastel Blue")
  7133. Part574.Reflectance = 0.30000001192093
  7134. Part574.Transparency = 0.89999997615814
  7135. Part574.Rotation = Vector3.new(0, 0, -90)
  7136. Part574.Anchored = true
  7137. Part574.FormFactor = Enum.FormFactor.Plate
  7138. Part574.Size = Vector3.new(2.0999999, 0.139999986, 0.349999964)
  7139. Part574.CFrame = CFrame.new(-58.4000015, 1.45001841, 60.9250031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7140. Part574.BottomSurface = Enum.SurfaceType.Smooth
  7141. Part574.TopSurface = Enum.SurfaceType.Smooth
  7142. Part574.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7143. Part574.Position = Vector3.new(-58.4000015, 1.45001841, 60.9250031)
  7144. Part574.Orientation = Vector3.new(0, 0, -90)
  7145. Part574.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7146. Script575.Name = "Script2"
  7147. Script575.Parent = Part574
  7148. table.insert(cors,sandbox(Script575,function()
  7149. function x(hit)
  7150. script.Parent.Anchored = false
  7151. script.Parent.GlassSound:Play()
  7152. script:remove()
  7153. end
  7154.  
  7155. script.Parent.Touched:connect(x)
  7156. end))
  7157. BlockMesh576.Parent = Part574
  7158. BlockMesh576.Scale = Vector3.new(1, 0, 1)
  7159. BlockMesh576.Scale = Vector3.new(1, 0, 1)
  7160. Sound577.Name = "GlassSound"
  7161. Sound577.Parent = Part574
  7162. Sound577.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7163. Sound577.PlayOnRemove = true
  7164. Part578.Parent = Model505
  7165. Part578.BrickColor = BrickColor.new("Pastel Blue")
  7166. Part578.Reflectance = 0.30000001192093
  7167. Part578.Transparency = 0.89999997615814
  7168. Part578.Rotation = Vector3.new(0, 0, -90)
  7169. Part578.Anchored = true
  7170. Part578.FormFactor = Enum.FormFactor.Plate
  7171. Part578.Size = Vector3.new(0.699999928, 0.139999986, 0.699999928)
  7172. Part578.CFrame = CFrame.new(-58.4000015, 2.8500185, 59.6999969, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7173. Part578.BottomSurface = Enum.SurfaceType.Smooth
  7174. Part578.TopSurface = Enum.SurfaceType.Smooth
  7175. Part578.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7176. Part578.Position = Vector3.new(-58.4000015, 2.8500185, 59.6999969)
  7177. Part578.Orientation = Vector3.new(0, 0, -90)
  7178. Part578.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7179. Script579.Name = "Script2"
  7180. Script579.Parent = Part578
  7181. table.insert(cors,sandbox(Script579,function()
  7182. function x(hit)
  7183. script.Parent.Anchored = false
  7184. script.Parent.GlassSound:Play()
  7185. script:remove()
  7186. end
  7187.  
  7188. script.Parent.Touched:connect(x)
  7189. end))
  7190. BlockMesh580.Parent = Part578
  7191. BlockMesh580.Scale = Vector3.new(1, 0, 1)
  7192. BlockMesh580.Scale = Vector3.new(1, 0, 1)
  7193. Sound581.Name = "GlassSound"
  7194. Sound581.Parent = Part578
  7195. Sound581.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7196. Sound581.PlayOnRemove = true
  7197. Part582.Parent = Model505
  7198. Part582.BrickColor = BrickColor.new("Pastel Blue")
  7199. Part582.Reflectance = 0.30000001192093
  7200. Part582.Transparency = 0.89999997615814
  7201. Part582.Rotation = Vector3.new(0, 0, -90)
  7202. Part582.Anchored = true
  7203. Part582.FormFactor = Enum.FormFactor.Plate
  7204. Part582.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  7205. Part582.CFrame = CFrame.new(-58.4000015, 1.45001841, 60.0500031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7206. Part582.BottomSurface = Enum.SurfaceType.Smooth
  7207. Part582.TopSurface = Enum.SurfaceType.Smooth
  7208. Part582.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7209. Part582.Position = Vector3.new(-58.4000015, 1.45001841, 60.0500031)
  7210. Part582.Orientation = Vector3.new(0, 0, -90)
  7211. Part582.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7212. Script583.Name = "Script2"
  7213. Script583.Parent = Part582
  7214. table.insert(cors,sandbox(Script583,function()
  7215. function x(hit)
  7216. script.Parent.Anchored = false
  7217. script.Parent.GlassSound:Play()
  7218. script:remove()
  7219. end
  7220.  
  7221. script.Parent.Touched:connect(x)
  7222. end))
  7223. BlockMesh584.Parent = Part582
  7224. BlockMesh584.Scale = Vector3.new(1, 0, 1)
  7225. BlockMesh584.Scale = Vector3.new(1, 0, 1)
  7226. Sound585.Name = "GlassSound"
  7227. Sound585.Parent = Part582
  7228. Sound585.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7229. Sound585.PlayOnRemove = true
  7230. Part586.Parent = Model505
  7231. Part586.BrickColor = BrickColor.new("Pastel Blue")
  7232. Part586.Reflectance = 0.30000001192093
  7233. Part586.Transparency = 0.89999997615814
  7234. Part586.Rotation = Vector3.new(0, 0, -90)
  7235. Part586.Anchored = true
  7236. Part586.FormFactor = Enum.FormFactor.Plate
  7237. Part586.Size = Vector3.new(0.699999928, 0.139999986, 2.0999999)
  7238. Part586.CFrame = CFrame.new(-58.4000015, 0.750019073, 59.6999969, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7239. Part586.BottomSurface = Enum.SurfaceType.Smooth
  7240. Part586.TopSurface = Enum.SurfaceType.Smooth
  7241. Part586.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7242. Part586.Position = Vector3.new(-58.4000015, 0.750019073, 59.6999969)
  7243. Part586.Orientation = Vector3.new(0, 0, -90)
  7244. Part586.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7245. Script587.Name = "Script2"
  7246. Script587.Parent = Part586
  7247. table.insert(cors,sandbox(Script587,function()
  7248. function x(hit)
  7249. script.Parent.Anchored = false
  7250. script.Parent.GlassSound:Play()
  7251. script:remove()
  7252. end
  7253.  
  7254. script.Parent.Touched:connect(x)
  7255. end))
  7256. BlockMesh588.Parent = Part586
  7257. BlockMesh588.Scale = Vector3.new(1, 0, 1)
  7258. BlockMesh588.Scale = Vector3.new(1, 0, 1)
  7259. Sound589.Name = "GlassSound"
  7260. Sound589.Parent = Part586
  7261. Sound589.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7262. Sound589.PlayOnRemove = true
  7263. Part590.Parent = Model505
  7264. Part590.BrickColor = BrickColor.new("Pastel Blue")
  7265. Part590.Reflectance = 0.30000001192093
  7266. Part590.Transparency = 0.89999997615814
  7267. Part590.Rotation = Vector3.new(0, 0, -90)
  7268. Part590.Anchored = true
  7269. Part590.FormFactor = Enum.FormFactor.Plate
  7270. Part590.Size = Vector3.new(1.39999986, 0.139999986, 1.04999995)
  7271. Part590.CFrame = CFrame.new(-58.4000015, -0.299981117, 60.5749969, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7272. Part590.BottomSurface = Enum.SurfaceType.Smooth
  7273. Part590.TopSurface = Enum.SurfaceType.Smooth
  7274. Part590.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7275. Part590.Position = Vector3.new(-58.4000015, -0.299981117, 60.5749969)
  7276. Part590.Orientation = Vector3.new(0, 0, -90)
  7277. Part590.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7278. Script591.Name = "Script2"
  7279. Script591.Parent = Part590
  7280. table.insert(cors,sandbox(Script591,function()
  7281. function x(hit)
  7282. script.Parent.Anchored = false
  7283. script.Parent.GlassSound:Play()
  7284. script:remove()
  7285. end
  7286.  
  7287. script.Parent.Touched:connect(x)
  7288. end))
  7289. BlockMesh592.Parent = Part590
  7290. BlockMesh592.Scale = Vector3.new(1, 0, 1)
  7291. BlockMesh592.Scale = Vector3.new(1, 0, 1)
  7292. Sound593.Name = "GlassSound"
  7293. Sound593.Parent = Part590
  7294. Sound593.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7295. Sound593.PlayOnRemove = true
  7296. Part594.Parent = Model505
  7297. Part594.BrickColor = BrickColor.new("Pastel Blue")
  7298. Part594.Reflectance = 0.30000001192093
  7299. Part594.Transparency = 0.89999997615814
  7300. Part594.Rotation = Vector3.new(0, 0, -90)
  7301. Part594.Anchored = true
  7302. Part594.FormFactor = Enum.FormFactor.Plate
  7303. Part594.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  7304. Part594.CFrame = CFrame.new(-58.4000015, 0.0500183105, 59.3499985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7305. Part594.BottomSurface = Enum.SurfaceType.Smooth
  7306. Part594.TopSurface = Enum.SurfaceType.Smooth
  7307. Part594.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7308. Part594.Position = Vector3.new(-58.4000015, 0.0500183105, 59.3499985)
  7309. Part594.Orientation = Vector3.new(0, 0, -90)
  7310. Part594.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7311. Script595.Name = "Script2"
  7312. Script595.Parent = Part594
  7313. table.insert(cors,sandbox(Script595,function()
  7314. function x(hit)
  7315. script.Parent.Anchored = false
  7316. script.Parent.GlassSound:Play()
  7317. script:remove()
  7318. end
  7319.  
  7320. script.Parent.Touched:connect(x)
  7321. end))
  7322. BlockMesh596.Parent = Part594
  7323. BlockMesh596.Scale = Vector3.new(1, 0, 1)
  7324. BlockMesh596.Scale = Vector3.new(1, 0, 1)
  7325. Sound597.Name = "GlassSound"
  7326. Sound597.Parent = Part594
  7327. Sound597.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7328. Sound597.PlayOnRemove = true
  7329. Part598.Parent = Model505
  7330. Part598.BrickColor = BrickColor.new("Pastel Blue")
  7331. Part598.Reflectance = 0.30000001192093
  7332. Part598.Transparency = 0.89999997615814
  7333. Part598.Rotation = Vector3.new(0, 0, -90)
  7334. Part598.Anchored = true
  7335. Part598.FormFactor = Enum.FormFactor.Plate
  7336. Part598.Size = Vector3.new(0.699999928, 0.139999986, 1.39999986)
  7337. Part598.CFrame = CFrame.new(-58.4000015, -0.649981499, 59.3499985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7338. Part598.BottomSurface = Enum.SurfaceType.Smooth
  7339. Part598.TopSurface = Enum.SurfaceType.Smooth
  7340. Part598.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7341. Part598.Position = Vector3.new(-58.4000015, -0.649981499, 59.3499985)
  7342. Part598.Orientation = Vector3.new(0, 0, -90)
  7343. Part598.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7344. Script599.Name = "Script2"
  7345. Script599.Parent = Part598
  7346. table.insert(cors,sandbox(Script599,function()
  7347. function x(hit)
  7348. script.Parent.Anchored = false
  7349. script.Parent.GlassSound:Play()
  7350. script:remove()
  7351. end
  7352.  
  7353. script.Parent.Touched:connect(x)
  7354. end))
  7355. BlockMesh600.Parent = Part598
  7356. BlockMesh600.Scale = Vector3.new(1, 0, 1)
  7357. BlockMesh600.Scale = Vector3.new(1, 0, 1)
  7358. Sound601.Name = "GlassSound"
  7359. Sound601.Parent = Part598
  7360. Sound601.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7361. Sound601.PlayOnRemove = true
  7362. Part602.Parent = Model505
  7363. Part602.BrickColor = BrickColor.new("Pastel Blue")
  7364. Part602.Reflectance = 0.30000001192093
  7365. Part602.Transparency = 0.89999997615814
  7366. Part602.Rotation = Vector3.new(0, 0, -90)
  7367. Part602.Anchored = true
  7368. Part602.FormFactor = Enum.FormFactor.Plate
  7369. Part602.Size = Vector3.new(2.0999999, 0.139999986, 0.699999928)
  7370. Part602.CFrame = CFrame.new(-58.4000015, 0.0500183105, 58.3000031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7371. Part602.BottomSurface = Enum.SurfaceType.Smooth
  7372. Part602.TopSurface = Enum.SurfaceType.Smooth
  7373. Part602.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7374. Part602.Position = Vector3.new(-58.4000015, 0.0500183105, 58.3000031)
  7375. Part602.Orientation = Vector3.new(0, 0, -90)
  7376. Part602.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7377. Script603.Name = "Script2"
  7378. Script603.Parent = Part602
  7379. table.insert(cors,sandbox(Script603,function()
  7380. function x(hit)
  7381. script.Parent.Anchored = false
  7382. script.Parent.GlassSound:Play()
  7383. script:remove()
  7384. end
  7385.  
  7386. script.Parent.Touched:connect(x)
  7387. end))
  7388. BlockMesh604.Parent = Part602
  7389. BlockMesh604.Scale = Vector3.new(1, 0, 1)
  7390. BlockMesh604.Scale = Vector3.new(1, 0, 1)
  7391. Sound605.Name = "GlassSound"
  7392. Sound605.Parent = Part602
  7393. Sound605.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7394. Sound605.PlayOnRemove = true
  7395. Part606.Parent = Model505
  7396. Part606.BrickColor = BrickColor.new("Pastel Blue")
  7397. Part606.Reflectance = 0.30000001192093
  7398. Part606.Transparency = 0.89999997615814
  7399. Part606.Rotation = Vector3.new(0, 0, -90)
  7400. Part606.Anchored = true
  7401. Part606.FormFactor = Enum.FormFactor.Plate
  7402. Part606.Size = Vector3.new(1.04999995, 0.139999986, 1.39999986)
  7403. Part606.CFrame = CFrame.new(-58.4000015, 0.575018883, 57.25, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7404. Part606.BottomSurface = Enum.SurfaceType.Smooth
  7405. Part606.TopSurface = Enum.SurfaceType.Smooth
  7406. Part606.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7407. Part606.Position = Vector3.new(-58.4000015, 0.575018883, 57.25)
  7408. Part606.Orientation = Vector3.new(0, 0, -90)
  7409. Part606.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7410. Script607.Name = "Script2"
  7411. Script607.Parent = Part606
  7412. table.insert(cors,sandbox(Script607,function()
  7413. function x(hit)
  7414. script.Parent.Anchored = false
  7415. script.Parent.GlassSound:Play()
  7416. script:remove()
  7417. end
  7418.  
  7419. script.Parent.Touched:connect(x)
  7420. end))
  7421. BlockMesh608.Parent = Part606
  7422. BlockMesh608.Scale = Vector3.new(1, 0, 1)
  7423. BlockMesh608.Scale = Vector3.new(1, 0, 1)
  7424. Sound609.Name = "GlassSound"
  7425. Sound609.Parent = Part606
  7426. Sound609.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7427. Sound609.PlayOnRemove = true
  7428. Part610.Parent = Model505
  7429. Part610.BrickColor = BrickColor.new("Pastel Blue")
  7430. Part610.Reflectance = 0.30000001192093
  7431. Part610.Transparency = 0.89999997615814
  7432. Part610.Rotation = Vector3.new(0, 0, -90)
  7433. Part610.Anchored = true
  7434. Part610.FormFactor = Enum.FormFactor.Plate
  7435. Part610.Size = Vector3.new(0.349999964, 0.139999986, 1.39999986)
  7436. Part610.CFrame = CFrame.new(-58.4000015, -0.124980927, 57.25, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7437. Part610.BottomSurface = Enum.SurfaceType.Smooth
  7438. Part610.TopSurface = Enum.SurfaceType.Smooth
  7439. Part610.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7440. Part610.Position = Vector3.new(-58.4000015, -0.124980927, 57.25)
  7441. Part610.Orientation = Vector3.new(0, 0, -90)
  7442. Part610.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7443. Script611.Name = "Script2"
  7444. Script611.Parent = Part610
  7445. table.insert(cors,sandbox(Script611,function()
  7446. function x(hit)
  7447. script.Parent.Anchored = false
  7448. script.Parent.GlassSound:Play()
  7449. script:remove()
  7450. end
  7451.  
  7452. script.Parent.Touched:connect(x)
  7453. end))
  7454. BlockMesh612.Parent = Part610
  7455. BlockMesh612.Scale = Vector3.new(1, 0, 1)
  7456. BlockMesh612.Scale = Vector3.new(1, 0, 1)
  7457. Sound613.Name = "GlassSound"
  7458. Sound613.Parent = Part610
  7459. Sound613.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7460. Sound613.PlayOnRemove = true
  7461. Part614.Parent = Model505
  7462. Part614.BrickColor = BrickColor.new("Pastel Blue")
  7463. Part614.Reflectance = 0.30000001192093
  7464. Part614.Transparency = 0.89999997615814
  7465. Part614.Rotation = Vector3.new(0, 0, -90)
  7466. Part614.Anchored = true
  7467. Part614.FormFactor = Enum.FormFactor.Plate
  7468. Part614.Size = Vector3.new(0.699999928, 0.139999986, 2.44999981)
  7469. Part614.CFrame = CFrame.new(-58.4000015, -0.649981499, 56.7249985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7470. Part614.BottomSurface = Enum.SurfaceType.Smooth
  7471. Part614.TopSurface = Enum.SurfaceType.Smooth
  7472. Part614.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7473. Part614.Position = Vector3.new(-58.4000015, -0.649981499, 56.7249985)
  7474. Part614.Orientation = Vector3.new(0, 0, -90)
  7475. Part614.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7476. Script615.Name = "Script2"
  7477. Script615.Parent = Part614
  7478. table.insert(cors,sandbox(Script615,function()
  7479. function x(hit)
  7480. script.Parent.Anchored = false
  7481. script.Parent.GlassSound:Play()
  7482. script:remove()
  7483. end
  7484.  
  7485. script.Parent.Touched:connect(x)
  7486. end))
  7487. BlockMesh616.Parent = Part614
  7488. BlockMesh616.Scale = Vector3.new(1, 0, 1)
  7489. BlockMesh616.Scale = Vector3.new(1, 0, 1)
  7490. Sound617.Name = "GlassSound"
  7491. Sound617.Parent = Part614
  7492. Sound617.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7493. Sound617.PlayOnRemove = true
  7494. Part618.Parent = Model505
  7495. Part618.BrickColor = BrickColor.new("Pastel Blue")
  7496. Part618.Reflectance = 0.30000001192093
  7497. Part618.Transparency = 0.89999997615814
  7498. Part618.Rotation = Vector3.new(0, 0, -90)
  7499. Part618.Anchored = true
  7500. Part618.FormFactor = Enum.FormFactor.Plate
  7501. Part618.Size = Vector3.new(1.39999986, 0.139999986, 1.04999995)
  7502. Part618.CFrame = CFrame.new(-58.4000015, 0.400018692, 56.0250015, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7503. Part618.BottomSurface = Enum.SurfaceType.Smooth
  7504. Part618.TopSurface = Enum.SurfaceType.Smooth
  7505. Part618.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7506. Part618.Position = Vector3.new(-58.4000015, 0.400018692, 56.0250015)
  7507. Part618.Orientation = Vector3.new(0, 0, -90)
  7508. Part618.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7509. Script619.Name = "Script2"
  7510. Script619.Parent = Part618
  7511. table.insert(cors,sandbox(Script619,function()
  7512. function x(hit)
  7513. script.Parent.Anchored = false
  7514. script.Parent.GlassSound:Play()
  7515. script:remove()
  7516. end
  7517.  
  7518. script.Parent.Touched:connect(x)
  7519. end))
  7520. BlockMesh620.Parent = Part618
  7521. BlockMesh620.Scale = Vector3.new(1, 0, 1)
  7522. BlockMesh620.Scale = Vector3.new(1, 0, 1)
  7523. Sound621.Name = "GlassSound"
  7524. Sound621.Parent = Part618
  7525. Sound621.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7526. Sound621.PlayOnRemove = true
  7527. Part622.Parent = Model505
  7528. Part622.BrickColor = BrickColor.new("Pastel Blue")
  7529. Part622.Reflectance = 0.30000001192093
  7530. Part622.Transparency = 0.89999997615814
  7531. Part622.Rotation = Vector3.new(0, 0, -90)
  7532. Part622.Anchored = true
  7533. Part622.FormFactor = Enum.FormFactor.Plate
  7534. Part622.Size = Vector3.new(1.39999986, 0.139999986, 1.04999995)
  7535. Part622.CFrame = CFrame.new(-58.4000015, 1.80001831, 56.7249985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7536. Part622.BottomSurface = Enum.SurfaceType.Smooth
  7537. Part622.TopSurface = Enum.SurfaceType.Smooth
  7538. Part622.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7539. Part622.Position = Vector3.new(-58.4000015, 1.80001831, 56.7249985)
  7540. Part622.Orientation = Vector3.new(0, 0, -90)
  7541. Part622.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7542. Script623.Name = "Script2"
  7543. Script623.Parent = Part622
  7544. table.insert(cors,sandbox(Script623,function()
  7545. function x(hit)
  7546. script.Parent.Anchored = false
  7547. script.Parent.GlassSound:Play()
  7548. script:remove()
  7549. end
  7550.  
  7551. script.Parent.Touched:connect(x)
  7552. end))
  7553. BlockMesh624.Parent = Part622
  7554. BlockMesh624.Scale = Vector3.new(1, 0, 1)
  7555. BlockMesh624.Scale = Vector3.new(1, 0, 1)
  7556. Sound625.Name = "GlassSound"
  7557. Sound625.Parent = Part622
  7558. Sound625.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7559. Sound625.PlayOnRemove = true
  7560. Part626.Parent = Model505
  7561. Part626.BrickColor = BrickColor.new("Pastel Blue")
  7562. Part626.Reflectance = 0.30000001192093
  7563. Part626.Transparency = 0.89999997615814
  7564. Part626.Rotation = Vector3.new(0, 0, -90)
  7565. Part626.Anchored = true
  7566. Part626.FormFactor = Enum.FormFactor.Plate
  7567. Part626.Size = Vector3.new(1.39999986, 0.139999986, 0.699999928)
  7568. Part626.CFrame = CFrame.new(-58.4000015, 1.80001831, 55.8499985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7569. Part626.BottomSurface = Enum.SurfaceType.Smooth
  7570. Part626.TopSurface = Enum.SurfaceType.Smooth
  7571. Part626.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7572. Part626.Position = Vector3.new(-58.4000015, 1.80001831, 55.8499985)
  7573. Part626.Orientation = Vector3.new(0, 0, -90)
  7574. Part626.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7575. Script627.Name = "Script2"
  7576. Script627.Parent = Part626
  7577. table.insert(cors,sandbox(Script627,function()
  7578. function x(hit)
  7579. script.Parent.Anchored = false
  7580. script.Parent.GlassSound:Play()
  7581. script:remove()
  7582. end
  7583.  
  7584. script.Parent.Touched:connect(x)
  7585. end))
  7586. BlockMesh628.Parent = Part626
  7587. BlockMesh628.Scale = Vector3.new(1, 0, 1)
  7588. BlockMesh628.Scale = Vector3.new(1, 0, 1)
  7589. Sound629.Name = "GlassSound"
  7590. Sound629.Parent = Part626
  7591. Sound629.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7592. Sound629.PlayOnRemove = true
  7593. Part630.Parent = Model505
  7594. Part630.BrickColor = BrickColor.new("Pastel Blue")
  7595. Part630.Reflectance = 0.30000001192093
  7596. Part630.Transparency = 0.89999997615814
  7597. Part630.Rotation = Vector3.new(0, 0, -90)
  7598. Part630.Anchored = true
  7599. Part630.FormFactor = Enum.FormFactor.Plate
  7600. Part630.Size = Vector3.new(1.04999995, 0.139999986, 1.39999986)
  7601. Part630.CFrame = CFrame.new(-58.4000015, 1.6250186, 57.9499969, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7602. Part630.BottomSurface = Enum.SurfaceType.Smooth
  7603. Part630.TopSurface = Enum.SurfaceType.Smooth
  7604. Part630.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7605. Part630.Position = Vector3.new(-58.4000015, 1.6250186, 57.9499969)
  7606. Part630.Orientation = Vector3.new(0, 0, -90)
  7607. Part630.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7608. Script631.Name = "Script2"
  7609. Script631.Parent = Part630
  7610. table.insert(cors,sandbox(Script631,function()
  7611. function x(hit)
  7612. script.Parent.Anchored = false
  7613. script.Parent.GlassSound:Play()
  7614. script:remove()
  7615. end
  7616.  
  7617. script.Parent.Touched:connect(x)
  7618. end))
  7619. BlockMesh632.Parent = Part630
  7620. BlockMesh632.Scale = Vector3.new(1, 0, 1)
  7621. BlockMesh632.Scale = Vector3.new(1, 0, 1)
  7622. Sound633.Name = "GlassSound"
  7623. Sound633.Parent = Part630
  7624. Sound633.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7625. Sound633.PlayOnRemove = true
  7626. Part634.Parent = Model505
  7627. Part634.BrickColor = BrickColor.new("Pastel Blue")
  7628. Part634.Reflectance = 0.30000001192093
  7629. Part634.Transparency = 0.89999997615814
  7630. Part634.Rotation = Vector3.new(0, 0, -90)
  7631. Part634.Anchored = true
  7632. Part634.FormFactor = Enum.FormFactor.Plate
  7633. Part634.Size = Vector3.new(2.0999999, 0.139999986, 0.699999928)
  7634. Part634.CFrame = CFrame.new(-58.4000015, 3.55001831, 58.3000031, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7635. Part634.BottomSurface = Enum.SurfaceType.Smooth
  7636. Part634.TopSurface = Enum.SurfaceType.Smooth
  7637. Part634.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7638. Part634.Position = Vector3.new(-58.4000015, 3.55001831, 58.3000031)
  7639. Part634.Orientation = Vector3.new(0, 0, -90)
  7640. Part634.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7641. Script635.Name = "Script2"
  7642. Script635.Parent = Part634
  7643. table.insert(cors,sandbox(Script635,function()
  7644. function x(hit)
  7645. script.Parent.Anchored = false
  7646. script.Parent.GlassSound:Play()
  7647. script:remove()
  7648. end
  7649.  
  7650. script.Parent.Touched:connect(x)
  7651. end))
  7652. BlockMesh636.Parent = Part634
  7653. BlockMesh636.Scale = Vector3.new(1, 0, 1)
  7654. BlockMesh636.Scale = Vector3.new(1, 0, 1)
  7655. Sound637.Name = "GlassSound"
  7656. Sound637.Parent = Part634
  7657. Sound637.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7658. Sound637.PlayOnRemove = true
  7659. Part638.Parent = Model505
  7660. Part638.BrickColor = BrickColor.new("Pastel Blue")
  7661. Part638.Reflectance = 0.30000001192093
  7662. Part638.Transparency = 0.89999997615814
  7663. Part638.Rotation = Vector3.new(0, 0, -90)
  7664. Part638.Anchored = true
  7665. Part638.FormFactor = Enum.FormFactor.Plate
  7666. Part638.Size = Vector3.new(0.349999964, 0.139999986, 1.39999986)
  7667. Part638.CFrame = CFrame.new(-58.4000015, 2.32501841, 57.9499969, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7668. Part638.BottomSurface = Enum.SurfaceType.Smooth
  7669. Part638.TopSurface = Enum.SurfaceType.Smooth
  7670. Part638.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7671. Part638.Position = Vector3.new(-58.4000015, 2.32501841, 57.9499969)
  7672. Part638.Orientation = Vector3.new(0, 0, -90)
  7673. Part638.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7674. Script639.Name = "Script2"
  7675. Script639.Parent = Part638
  7676. table.insert(cors,sandbox(Script639,function()
  7677. function x(hit)
  7678. script.Parent.Anchored = false
  7679. script.Parent.GlassSound:Play()
  7680. script:remove()
  7681. end
  7682.  
  7683. script.Parent.Touched:connect(x)
  7684. end))
  7685. BlockMesh640.Parent = Part638
  7686. BlockMesh640.Scale = Vector3.new(1, 0, 1)
  7687. BlockMesh640.Scale = Vector3.new(1, 0, 1)
  7688. Sound641.Name = "GlassSound"
  7689. Sound641.Parent = Part638
  7690. Sound641.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7691. Sound641.PlayOnRemove = true
  7692. Part642.Parent = Model505
  7693. Part642.BrickColor = BrickColor.new("Pastel Blue")
  7694. Part642.Reflectance = 0.30000001192093
  7695. Part642.Transparency = 0.89999997615814
  7696. Part642.Rotation = Vector3.new(0, 0, -90)
  7697. Part642.Anchored = true
  7698. Part642.FormFactor = Enum.FormFactor.Plate
  7699. Part642.Size = Vector3.new(0.699999928, 0.139999986, 2.44999981)
  7700. Part642.CFrame = CFrame.new(-58.4000015, 2.8500185, 56.7249985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7701. Part642.BottomSurface = Enum.SurfaceType.Smooth
  7702. Part642.TopSurface = Enum.SurfaceType.Smooth
  7703. Part642.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7704. Part642.Position = Vector3.new(-58.4000015, 2.8500185, 56.7249985)
  7705. Part642.Orientation = Vector3.new(0, 0, -90)
  7706. Part642.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7707. Script643.Name = "Script2"
  7708. Script643.Parent = Part642
  7709. table.insert(cors,sandbox(Script643,function()
  7710. function x(hit)
  7711. script.Parent.Anchored = false
  7712. script.Parent.GlassSound:Play()
  7713. script:remove()
  7714. end
  7715.  
  7716. script.Parent.Touched:connect(x)
  7717. end))
  7718. BlockMesh644.Parent = Part642
  7719. BlockMesh644.Scale = Vector3.new(1, 0, 1)
  7720. BlockMesh644.Scale = Vector3.new(1, 0, 1)
  7721. Sound645.Name = "GlassSound"
  7722. Sound645.Parent = Part642
  7723. Sound645.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7724. Sound645.PlayOnRemove = true
  7725. Part646.Parent = Model505
  7726. Part646.BrickColor = BrickColor.new("Pastel Blue")
  7727. Part646.Reflectance = 0.30000001192093
  7728. Part646.Transparency = 0.89999997615814
  7729. Part646.Rotation = Vector3.new(0, 0, -90)
  7730. Part646.Anchored = true
  7731. Part646.FormFactor = Enum.FormFactor.Plate
  7732. Part646.Size = Vector3.new(0.349999964, 0.139999986, 1.39999986)
  7733. Part646.CFrame = CFrame.new(-58.4000015, 3.3750186, 57.25, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7734. Part646.BottomSurface = Enum.SurfaceType.Smooth
  7735. Part646.TopSurface = Enum.SurfaceType.Smooth
  7736. Part646.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7737. Part646.Position = Vector3.new(-58.4000015, 3.3750186, 57.25)
  7738. Part646.Orientation = Vector3.new(0, 0, -90)
  7739. Part646.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7740. Script647.Name = "Script2"
  7741. Script647.Parent = Part646
  7742. table.insert(cors,sandbox(Script647,function()
  7743. function x(hit)
  7744. script.Parent.Anchored = false
  7745. script.Parent.GlassSound:Play()
  7746. script:remove()
  7747. end
  7748.  
  7749. script.Parent.Touched:connect(x)
  7750. end))
  7751. BlockMesh648.Parent = Part646
  7752. BlockMesh648.Scale = Vector3.new(1, 0, 1)
  7753. BlockMesh648.Scale = Vector3.new(1, 0, 1)
  7754. Sound649.Name = "GlassSound"
  7755. Sound649.Parent = Part646
  7756. Sound649.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7757. Sound649.PlayOnRemove = true
  7758. Part650.Parent = Model505
  7759. Part650.BrickColor = BrickColor.new("Pastel Blue")
  7760. Part650.Reflectance = 0.30000001192093
  7761. Part650.Transparency = 0.89999997615814
  7762. Part650.Rotation = Vector3.new(0, 0, -90)
  7763. Part650.Anchored = true
  7764. Part650.FormFactor = Enum.FormFactor.Plate
  7765. Part650.Size = Vector3.new(1.04999995, 0.139999986, 1.39999986)
  7766. Part650.CFrame = CFrame.new(-58.4000015, 4.07501888, 57.25, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7767. Part650.BottomSurface = Enum.SurfaceType.Smooth
  7768. Part650.TopSurface = Enum.SurfaceType.Smooth
  7769. Part650.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7770. Part650.Position = Vector3.new(-58.4000015, 4.07501888, 57.25)
  7771. Part650.Orientation = Vector3.new(0, 0, -90)
  7772. Part650.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7773. Script651.Name = "Script2"
  7774. Script651.Parent = Part650
  7775. table.insert(cors,sandbox(Script651,function()
  7776. function x(hit)
  7777. script.Parent.Anchored = false
  7778. script.Parent.GlassSound:Play()
  7779. script:remove()
  7780. end
  7781.  
  7782. script.Parent.Touched:connect(x)
  7783. end))
  7784. BlockMesh652.Parent = Part650
  7785. BlockMesh652.Scale = Vector3.new(1, 0, 1)
  7786. BlockMesh652.Scale = Vector3.new(1, 0, 1)
  7787. Sound653.Name = "GlassSound"
  7788. Sound653.Parent = Part650
  7789. Sound653.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7790. Sound653.PlayOnRemove = true
  7791. Part654.Parent = Model505
  7792. Part654.BrickColor = BrickColor.new("Pastel Blue")
  7793. Part654.Reflectance = 0.30000001192093
  7794. Part654.Transparency = 0.89999997615814
  7795. Part654.Rotation = Vector3.new(0, 0, -90)
  7796. Part654.Anchored = true
  7797. Part654.FormFactor = Enum.FormFactor.Plate
  7798. Part654.Size = Vector3.new(1.04999995, 0.139999986, 1.39999986)
  7799. Part654.CFrame = CFrame.new(-58.4000015, 5.12501812, 57.9499969, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7800. Part654.BottomSurface = Enum.SurfaceType.Smooth
  7801. Part654.TopSurface = Enum.SurfaceType.Smooth
  7802. Part654.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7803. Part654.Position = Vector3.new(-58.4000015, 5.12501812, 57.9499969)
  7804. Part654.Orientation = Vector3.new(0, 0, -90)
  7805. Part654.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7806. Script655.Name = "Script2"
  7807. Script655.Parent = Part654
  7808. table.insert(cors,sandbox(Script655,function()
  7809. function x(hit)
  7810. script.Parent.Anchored = false
  7811. script.Parent.GlassSound:Play()
  7812. script:remove()
  7813. end
  7814.  
  7815. script.Parent.Touched:connect(x)
  7816. end))
  7817. BlockMesh656.Parent = Part654
  7818. BlockMesh656.Scale = Vector3.new(1, 0, 1)
  7819. BlockMesh656.Scale = Vector3.new(1, 0, 1)
  7820. Sound657.Name = "GlassSound"
  7821. Sound657.Parent = Part654
  7822. Sound657.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7823. Sound657.PlayOnRemove = true
  7824. Part658.Parent = Model505
  7825. Part658.BrickColor = BrickColor.new("Pastel Blue")
  7826. Part658.Reflectance = 0.30000001192093
  7827. Part658.Transparency = 0.89999997615814
  7828. Part658.Rotation = Vector3.new(0, 0, -90)
  7829. Part658.Anchored = true
  7830. Part658.FormFactor = Enum.FormFactor.Plate
  7831. Part658.Size = Vector3.new(0.349999964, 0.139999986, 1.39999986)
  7832. Part658.CFrame = CFrame.new(-58.4000015, 5.82501793, 57.9499969, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7833. Part658.BottomSurface = Enum.SurfaceType.Smooth
  7834. Part658.TopSurface = Enum.SurfaceType.Smooth
  7835. Part658.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7836. Part658.Position = Vector3.new(-58.4000015, 5.82501793, 57.9499969)
  7837. Part658.Orientation = Vector3.new(0, 0, -90)
  7838. Part658.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7839. Script659.Name = "Script2"
  7840. Script659.Parent = Part658
  7841. table.insert(cors,sandbox(Script659,function()
  7842. function x(hit)
  7843. script.Parent.Anchored = false
  7844. script.Parent.GlassSound:Play()
  7845. script:remove()
  7846. end
  7847.  
  7848. script.Parent.Touched:connect(x)
  7849. end))
  7850. BlockMesh660.Parent = Part658
  7851. BlockMesh660.Scale = Vector3.new(1, 0, 1)
  7852. BlockMesh660.Scale = Vector3.new(1, 0, 1)
  7853. Sound661.Name = "GlassSound"
  7854. Sound661.Parent = Part658
  7855. Sound661.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7856. Sound661.PlayOnRemove = true
  7857. Part662.Parent = Model505
  7858. Part662.BrickColor = BrickColor.new("Pastel Blue")
  7859. Part662.Reflectance = 0.30000001192093
  7860. Part662.Transparency = 0.89999997615814
  7861. Part662.Rotation = Vector3.new(0, 0, -90)
  7862. Part662.Anchored = true
  7863. Part662.FormFactor = Enum.FormFactor.Plate
  7864. Part662.Size = Vector3.new(1.39999986, 0.139999986, 1.04999995)
  7865. Part662.CFrame = CFrame.new(-58.4000015, 5.30001831, 56.7249985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7866. Part662.BottomSurface = Enum.SurfaceType.Smooth
  7867. Part662.TopSurface = Enum.SurfaceType.Smooth
  7868. Part662.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7869. Part662.Position = Vector3.new(-58.4000015, 5.30001831, 56.7249985)
  7870. Part662.Orientation = Vector3.new(0, 0, -90)
  7871. Part662.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7872. Script663.Name = "Script2"
  7873. Script663.Parent = Part662
  7874. table.insert(cors,sandbox(Script663,function()
  7875. function x(hit)
  7876. script.Parent.Anchored = false
  7877. script.Parent.GlassSound:Play()
  7878. script:remove()
  7879. end
  7880.  
  7881. script.Parent.Touched:connect(x)
  7882. end))
  7883. BlockMesh664.Parent = Part662
  7884. BlockMesh664.Scale = Vector3.new(1, 0, 1)
  7885. BlockMesh664.Scale = Vector3.new(1, 0, 1)
  7886. Sound665.Name = "GlassSound"
  7887. Sound665.Parent = Part662
  7888. Sound665.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7889. Sound665.PlayOnRemove = true
  7890. Part666.Parent = Model505
  7891. Part666.BrickColor = BrickColor.new("Pastel Blue")
  7892. Part666.Reflectance = 0.30000001192093
  7893. Part666.Transparency = 0.89999997615814
  7894. Part666.Rotation = Vector3.new(0, 0, -90)
  7895. Part666.Anchored = true
  7896. Part666.FormFactor = Enum.FormFactor.Plate
  7897. Part666.Size = Vector3.new(1.39999986, 0.139999986, 1.04999995)
  7898. Part666.CFrame = CFrame.new(-58.4000015, 3.90001798, 56.0250015, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7899. Part666.BottomSurface = Enum.SurfaceType.Smooth
  7900. Part666.TopSurface = Enum.SurfaceType.Smooth
  7901. Part666.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7902. Part666.Position = Vector3.new(-58.4000015, 3.90001798, 56.0250015)
  7903. Part666.Orientation = Vector3.new(0, 0, -90)
  7904. Part666.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7905. Script667.Name = "Script2"
  7906. Script667.Parent = Part666
  7907. table.insert(cors,sandbox(Script667,function()
  7908. function x(hit)
  7909. script.Parent.Anchored = false
  7910. script.Parent.GlassSound:Play()
  7911. script:remove()
  7912. end
  7913.  
  7914. script.Parent.Touched:connect(x)
  7915. end))
  7916. BlockMesh668.Parent = Part666
  7917. BlockMesh668.Scale = Vector3.new(1, 0, 1)
  7918. BlockMesh668.Scale = Vector3.new(1, 0, 1)
  7919. Sound669.Name = "GlassSound"
  7920. Sound669.Parent = Part666
  7921. Sound669.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7922. Sound669.PlayOnRemove = true
  7923. Part670.Parent = Model505
  7924. Part670.BrickColor = BrickColor.new("Pastel Blue")
  7925. Part670.Reflectance = 0.30000001192093
  7926. Part670.Transparency = 0.89999997615814
  7927. Part670.Rotation = Vector3.new(0, 0, -90)
  7928. Part670.Anchored = true
  7929. Part670.FormFactor = Enum.FormFactor.Plate
  7930. Part670.Size = Vector3.new(0.699999928, 0.139999986, 0.699999928)
  7931. Part670.CFrame = CFrame.new(-58.4000015, 4.95001793, 55.8499985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7932. Part670.BottomSurface = Enum.SurfaceType.Smooth
  7933. Part670.TopSurface = Enum.SurfaceType.Smooth
  7934. Part670.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7935. Part670.Position = Vector3.new(-58.4000015, 4.95001793, 55.8499985)
  7936. Part670.Orientation = Vector3.new(0, 0, -90)
  7937. Part670.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7938. Script671.Name = "Script2"
  7939. Script671.Parent = Part670
  7940. table.insert(cors,sandbox(Script671,function()
  7941. function x(hit)
  7942. script.Parent.Anchored = false
  7943. script.Parent.GlassSound:Play()
  7944. script:remove()
  7945. end
  7946.  
  7947. script.Parent.Touched:connect(x)
  7948. end))
  7949. BlockMesh672.Parent = Part670
  7950. BlockMesh672.Scale = Vector3.new(1, 0, 1)
  7951. BlockMesh672.Scale = Vector3.new(1, 0, 1)
  7952. Sound673.Name = "GlassSound"
  7953. Sound673.Parent = Part670
  7954. Sound673.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7955. Sound673.PlayOnRemove = true
  7956. Part674.Parent = Model505
  7957. Part674.BrickColor = BrickColor.new("Pastel Blue")
  7958. Part674.Reflectance = 0.30000001192093
  7959. Part674.Transparency = 0.89999997615814
  7960. Part674.Rotation = Vector3.new(0, 0, -90)
  7961. Part674.Anchored = true
  7962. Part674.FormFactor = Enum.FormFactor.Plate
  7963. Part674.Size = Vector3.new(0.699999928, 0.139999986, 0.699999928)
  7964. Part674.CFrame = CFrame.new(-58.4000015, 5.65001774, 55.8499985, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  7965. Part674.BottomSurface = Enum.SurfaceType.Smooth
  7966. Part674.TopSurface = Enum.SurfaceType.Smooth
  7967. Part674.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7968. Part674.Position = Vector3.new(-58.4000015, 5.65001774, 55.8499985)
  7969. Part674.Orientation = Vector3.new(0, 0, -90)
  7970. Part674.Color = Color3.new(0.501961, 0.733333, 0.858824)
  7971. Script675.Name = "Script2"
  7972. Script675.Parent = Part674
  7973. table.insert(cors,sandbox(Script675,function()
  7974. function x(hit)
  7975. script.Parent.Anchored = false
  7976. script.Parent.GlassSound:Play()
  7977. script:remove()
  7978. end
  7979.  
  7980. script.Parent.Touched:connect(x)
  7981. end))
  7982. BlockMesh676.Parent = Part674
  7983. BlockMesh676.Scale = Vector3.new(1, 0, 1)
  7984. BlockMesh676.Scale = Vector3.new(1, 0, 1)
  7985. Sound677.Name = "GlassSound"
  7986. Sound677.Parent = Part674
  7987. Sound677.SoundId = "rbxasset://sounds//Glassbreak.wav"
  7988. Sound677.PlayOnRemove = true
  7989. Part678.Parent = Model0
  7990. Part678.Material = Enum.Material.Grass
  7991. Part678.BrickColor = BrickColor.new("Really black")
  7992. Part678.Anchored = true
  7993. Part678.Size = Vector3.new(1.19999993, 154.399994, 183.100006)
  7994. Part678.CFrame = CFrame.new(-57.7000008, 77.1999969, 164.550003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  7995. Part678.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7996. Part678.Position = Vector3.new(-57.7000008, 77.1999969, 164.550003)
  7997. Part678.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7998. Part679.Parent = Model0
  7999. Part679.Material = Enum.Material.Grass
  8000. Part679.BrickColor = BrickColor.new("Really black")
  8001. Part679.Anchored = true
  8002. Part679.Size = Vector3.new(1.19999993, 258, 336.099976)
  8003. Part679.CFrame = CFrame.new(-57.7000008, 25.3999977, -121.849991, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8004. Part679.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8005. Part679.Position = Vector3.new(-57.7000008, 25.3999977, -121.849991)
  8006. Part679.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8007. Part680.Parent = Model0
  8008. Part680.Material = Enum.Material.Grass
  8009. Part680.BrickColor = BrickColor.new("Really black")
  8010. Part680.Anchored = true
  8011. Part680.Size = Vector3.new(1.19999993, 140.300003, 27.6999817)
  8012. Part680.CFrame = CFrame.new(-57.7000008, 84.2499924, 59.5500107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8013. Part680.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8014. Part680.Position = Vector3.new(-57.7000008, 84.2499924, 59.5500107)
  8015. Part680.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8016. Part681.Name = "Baseplate"
  8017. Part681.Parent = Model0
  8018. Part681.Material = Enum.Material.Grass
  8019. Part681.BrickColor = BrickColor.new("Smoky grey")
  8020. Part681.Anchored = true
  8021. Part681.Locked = true
  8022. Part681.FormFactor = Enum.FormFactor.Symmetric
  8023. Part681.Size = Vector3.new(512, 20, 512)
  8024. Part681.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8025. Part681.Color = Color3.new(0.356863, 0.364706, 0.411765)
  8026. Part681.Position = Vector3.new(0, -10, 0)
  8027. Part681.Color = Color3.new(0.356863, 0.364706, 0.411765)
  8028. for i,v in pairs(mas:GetChildren()) do
  8029.     v.Parent = workspace
  8030.     pcall(function() v:MakeJoints() end)
  8031. end
  8032. mas:Destroy()
  8033. for i,v in pairs(cors) do
  8034.     spawn(function()
  8035.         pcall(v)
  8036.     end)
  8037. end
  8038. local camera = workspace.CurrentCamera
  8039. local player = game.Players.LocalPlayer
  8040. local character = player.Character
  8041. local humanoid = character.Humanoid
  8042.  
  8043. -- camera settings
  8044. player.CameraMaxZoomDistance = 0.5 -- force first person
  8045. camera.FieldOfView = 100
  8046. humanoid.CameraOffset = Vector3.new(0, 0, -1)
  8047.  
  8048. -- set and keep every body part Transparency to its real transparency
  8049. for childIndex, child in pairs(character:GetChildren()) do
  8050.     if child:IsA("BasePart") and child.Name ~= "Head" then
  8051.        
  8052.         child:GetPropertyChangedSignal("LocalTransparencyModifier"):Connect(function()
  8053.             child.LocalTransparencyModifier = child.Transparency
  8054.         end)
  8055.        
  8056.         child.LocalTransparencyModifier = child.Transparency
  8057.        
  8058.     end
  8059. end
  8060.  
  8061. -- if the player steps in a vehicle
  8062. camera:GetPropertyChangedSignal("CameraSubject"):Connect(function()
  8063.     if camera.CameraSubject:IsA("VehicleSeat") then
  8064.         camera.CameraSubject = humanoid
  8065.     end
  8066. end)
  8067.  
  8068.  
  8069. local Sound = Instance.new("Sound")
  8070. local Id = "1838706591"
  8071. Sound.Parent = game.Workspace
  8072. Sound.SoundId = "rbxassetid://"..Id
  8073. Sound.Playing = true
  8074. Sound.Looped = true
  8075. Sound.Volume = 3
  8076.  
  8077.  
  8078. local CameraPart1 = Instance.new("Part")
  8079. CameraPart1.Parent = workspace
  8080. CameraPart1.Anchored = true
  8081. CameraPart1.Size = Vector3.new(4, 1, 2)
  8082. CameraPart1.CanCollide = false
  8083. CameraPart1.Position = Vector3.new(-51.1, 5, 63.44)
  8084. CameraPart1.Transparency = 1
  8085. local player = game.Players.LocalPlayer
  8086. local character = player.Character
  8087. local cam1 = workspace.CurrentCamera
  8088.  
  8089. cam1.CameraSubject = CameraPart1
  8090.  
  8091. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  8092.  
  8093.  
  8094.  
  8095. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-48.046, 0, 186.513)
  8096. local plr = game.Players.LocalPlayer
  8097. local gui = Instance.new("ScreenGui")
  8098. gui.Parent = plr.PlayerGui
  8099. gui.ResetOnSpawn = false
  8100. local Prev = Instance.new("TextLabel")
  8101. Prev.Parent = gui
  8102. Prev.BackgroundTransparency = 1
  8103. Prev.Size = UDim2.new(2, 0, 2, 0)
  8104. Prev.Position = UDim2.new(-0.5, 0, 0 ,-255)
  8105. Prev.TextXAlignment = Enum.TextXAlignment.Center
  8106. Prev.TextScaled = true
  8107. Prev.Text = "My nightmare"
  8108. Prev.TextColor3 = Color3.new(255, 255, 255)
  8109. Prev.Font = Enum.Font.IndieFlower
  8110. local ScreenGui = Instance.new("ScreenGui")
  8111. local PlayFrame = Instance.new("Frame")
  8112. local Play = Instance.new("TextButton")
  8113. ScreenGui.Parent = game.CoreGui
  8114. PlayFrame.Name = "PlayFrame"
  8115. PlayFrame.Parent = ScreenGui
  8116. PlayFrame.BackgroundColor3 = Color3.new(255, 255, 255)
  8117. PlayFrame.BackgroundTransparency = 1
  8118. PlayFrame.Position = UDim2.new(0.105540894, 0, 0.778873265, 0)
  8119. PlayFrame.Size = UDim2.new(0, 100, 0, 100)
  8120. Play.Name = "Play"
  8121. Play.Parent = PlayFrame
  8122. Play.BackgroundColor3 = Color3.new(0, 0, 0)
  8123. Play.BorderSizePixel = 0
  8124. Play.Draggable = false
  8125. Play.Position = UDim2.new(3, 0, 0, 0)
  8126. Play.Size = UDim2.new(0, 155, 0, 95)
  8127. Play.Font = Enum.Font.IndieFlower
  8128. Play.FontSize = Enum.FontSize.Size48
  8129. Play.Text = "Play"
  8130. Play.TextColor3 = Color3.new(255, 255, 255)
  8131. Play.TextSize = 100
  8132. Play.MouseButton1Click:connect(function()
  8133. cam1.CameraSubject = character
  8134. Play:Destroy()
  8135. Prev:Destroy()
  8136. Sound:Stop()
  8137. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  8138.                Text = "[ERROR_CODE]:Find the true tombstone and touch it.";
  8139.                Color = Color3.fromRGB(255, 255, 255);
  8140.            })
  8141. game.Lighting.TimeOfDay = 5
  8142. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(3.094, 34.441, -228.72)
  8143.  
  8144. local Player = game.Players.LocalPlayer
  8145. local Character = Player.Character
  8146. local Humanoid = Character.Humanoid
  8147. if Humanoid.WalkSpeed > 25 then
  8148. game.Players.LocalPlayer:Kick("DO NOT USE EXPLOIT!")
  8149. end
  8150. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 25
  8151.  Humanoid.MaxHealth = 100
  8152. Humanoid.HealthChanged:connect(function()
  8153. if Humanoid.Health < 5 then
  8154. Humanoid.Health = Humanoid.MaxHealth
  8155.  
  8156.  
  8157. localaction = math.random(1,5)
  8158. if localaction == 1 then
  8159. for i,v in pairs(game.Players:GetPlayers()) do
  8160.  
  8161.                spawn(function()
  8162.                        local newgui = Instance.new("ScreenGui",v.PlayerGui)
  8163.                        newgui.Name = "Screamer"
  8164.                        local newimage = Instance.new("ImageLabel",newgui)
  8165.                        newimage.Image = "rbxassetid://6679835009"
  8166.                        newimage.Size = UDim2.new(1,0,1,0)
  8167. local Sound = Instance.new("Sound")
  8168. local Id = "670599653"
  8169. Sound.Parent = game.Workspace
  8170. Sound.SoundId = "rbxassetid://"..Id
  8171. Sound.Playing = true
  8172. Sound.Looped = false
  8173. Sound.Volume = 999
  8174.                       wait(0.2)
  8175. newimage:Destroy()
  8176.     Sound:Stop()                  
  8177.    
  8178.                end)
  8179.        end
  8180.    
  8181.  
  8182. end
  8183. if localaction == 2 then
  8184. for i,v in pairs(game.Players:GetPlayers()) do
  8185.  
  8186.                spawn(function()
  8187.                        local newgui = Instance.new("ScreenGui",v.PlayerGui)
  8188.                        newgui.Name = "Screamer"
  8189.                        local newimage = Instance.new("ImageLabel",newgui)
  8190.                        newimage.Image = "rbxassetid://1119705746"
  8191.                        newimage.Size = UDim2.new(1,0,1,0)
  8192. local Sound = Instance.new("Sound")
  8193. local Id = "670599653"
  8194. Sound.Parent = game.Workspace
  8195. Sound.SoundId = "rbxassetid://"..Id
  8196. Sound.Playing = true
  8197. Sound.Looped = false
  8198. Sound.Volume = 999
  8199.                       wait(0.2)
  8200. newimage:Destroy()
  8201.   Sound:Stop()                    
  8202.    
  8203.                end)
  8204.        end
  8205.    
  8206.  
  8207. end
  8208. if localaction == 3 then
  8209. for i,v in pairs(game.Players:GetPlayers()) do
  8210.  
  8211.                spawn(function()
  8212.                        local newgui = Instance.new("ScreenGui",v.PlayerGui)
  8213.                        newgui.Name = "Screamer"
  8214.                        local newimage = Instance.new("ImageLabel",newgui)
  8215.                        newimage.Image = "rbxassetid://2293755576"
  8216.                        newimage.Size = UDim2.new(1,0,1,0)
  8217. local Sound = Instance.new("Sound")
  8218. local Id = "670599653"
  8219. Sound.Parent = game.Workspace
  8220. Sound.SoundId = "rbxassetid://"..Id
  8221. Sound.Playing = true
  8222. Sound.Looped = false
  8223. Sound.Volume = 999
  8224.                       wait(0.2)
  8225. newimage:Destroy()
  8226.                        
  8227.  Sound:Stop()  
  8228.                end)
  8229.        end
  8230. end
  8231.  
  8232. if localaction == 4 then
  8233. for i,v in pairs(game.Players:GetPlayers()) do
  8234.  
  8235.                spawn(function()
  8236.                        local newgui = Instance.new("ScreenGui",v.PlayerGui)
  8237.                        newgui.Name = "Screamer"
  8238.                        local newimage = Instance.new("ImageLabel",newgui)
  8239.                        newimage.Image = "rbxassetid://100876676"
  8240.                        newimage.Size = UDim2.new(1,0,1,0)
  8241. local Sound = Instance.new("Sound")
  8242. local Id = "670599653"
  8243. Sound.Parent = game.Workspace
  8244. Sound.SoundId = "rbxassetid://"..Id
  8245. Sound.Playing = true
  8246. Sound.Looped = false
  8247. Sound.Volume = 999
  8248.                       wait(0.2)
  8249. newimage:Destroy()
  8250.                        
  8251.  Sound:Stop()  
  8252.                end)
  8253.        end
  8254. end
  8255.  
  8256. if localaction == 5 then
  8257. for i,v in pairs(game.Players:GetPlayers()) do
  8258.  
  8259.                spawn(function()
  8260.                        local newgui = Instance.new("ScreenGui",v.PlayerGui)
  8261.                        newgui.Name = "Screamer"
  8262.                        local newimage = Instance.new("ImageLabel",newgui)
  8263.                        newimage.Image = "rbxassetid://11518873999"
  8264.                        newimage.Size = UDim2.new(1,0,1,0)
  8265. local Sound = Instance.new("Sound")
  8266. local Id = "670599653"
  8267. Sound.Parent = game.Workspace
  8268. Sound.SoundId = "rbxassetid://"..Id
  8269. Sound.Playing = true
  8270. Sound.Looped = false
  8271. Sound.Volume = 999
  8272.                       wait(0.2)
  8273. newimage:Destroy()
  8274.                        
  8275.  Sound:Stop()  
  8276.                end)
  8277.        end
  8278. end
  8279. end
  8280.  
  8281. local plr = game.Players.LocalPlayer
  8282. local char = plr.Character
  8283. local hum = char:FindFirstChildOfClass("Humanoid")
  8284. local t = tick()
  8285. local action = ""
  8286. local torsorot = 0
  8287. if hum:FindFirstChild("Animator") then
  8288. hum.Animator:Destroy()
  8289. end
  8290. hum.WalkSpeed = 0
  8291. hum.JumpPower = 0
  8292. function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name)
  8293.  local joint = Instance.new("Motor6D", wp0)
  8294.  joint.Part0 = wp0
  8295.  joint.Part1 = wp1
  8296.  joint.C0 = CFrame.new(wc0x, wc0y, wc0z)
  8297.         joint.C1 = CFrame.new(wc1x, wc1y, wc1z)
  8298.         joint.Name = name
  8299.  return joint
  8300. end
  8301.  
  8302. local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder")
  8303. local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint")
  8304. local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder")
  8305. local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip")
  8306. local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip")
  8307. local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck")
  8308. local rsc0 = RS.C0
  8309. local lsc0 = LS.C0
  8310. local tsc0 = TS.C0
  8311. local rhc0 = RH.C0
  8312. local lhc0 = LH.C0
  8313. local nkc0 = NK.C0
  8314. TS.C0 = CFrame.new(0, 10000, 0)
  8315. game:GetService("RunService").RenderStepped:connect(function()
  8316.  
  8317. if action == "Sleep" then
  8318. local speed = 1
  8319. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed)
  8320. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1)
  8321. * CFrame.Angles(math.rad(90), 0, 0), speed)
  8322. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed)
  8323. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed)
  8324. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  8325. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-40)), speed)
  8326. elseif action == "WakeUp" then
  8327. local speed = 0.1
  8328. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed)
  8329. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  8330. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed)
  8331. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  8332. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  8333. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  8334. end
  8335.  
  8336. end)
  8337.  
  8338.  
  8339.  
  8340.  
  8341. local bed = Instance.new("Part", char)
  8342. bed.Anchored = false
  8343. bed.CanCollide = false
  8344. bed.Size = Vector3.new(4, 8, 2) bed.Rotation = Vector3.new(0,-180,0)
  8345. bed:BreakJoints()
  8346. local bedmesh = Instance.new("SpecialMesh", bed)
  8347. bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4)
  8348. bedmesh.MeshId = "rbxassetid://473508427"
  8349. bedmesh.TextureId = "rbxassetid://473508936"
  8350. local bedweld = Instance.new("Weld", bed)
  8351. bedweld.Part0 = char.HumanoidRootPart
  8352. bedweld.Part1 = bed
  8353. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  8354. * CFrame.Angles(math.rad(-90), 0, 0)
  8355. for i = 1,1 do
  8356. local HomeWall1 = Instance.new("Part")
  8357. HomeWall1.Parent = workspace
  8358. HomeWall1.Anchored = true
  8359. HomeWall1.Size = Vector3.new(0.001,28,20)
  8360. HomeWall1.CanCollide = true
  8361. HomeWall1.Position = Vector3.new(-22.925, 4, 241.136)  
  8362. HomeWall1.Material = "WoodPlanks"
  8363. HomeWall1.BrickColor = BrickColor.new("Brown")
  8364. end
  8365.  
  8366. for i = 1,1 do
  8367. local HomeWall2 = Instance.new("Part")
  8368. HomeWall2.Parent = workspace
  8369. HomeWall2.Anchored = true
  8370. HomeWall2.Size = Vector3.new(0.001,28,20)
  8371. HomeWall2.CanCollide = true
  8372. HomeWall2.Position = Vector3.new(-12.925, 4, 231.136)  
  8373. HomeWall2.Rotation = Vector3.new(0,-90,0)
  8374. HomeWall2.Material = "WoodPlanks"
  8375. HomeWall2.BrickColor = BrickColor.new("Brown")
  8376. end
  8377. game.Players.LocalPlayer.Character.HumanoidRootPart.Rotation = Vector3.new(0,180,0)
  8378. for i = 1,1 do
  8379. local HomeWall3 = Instance.new("Part")
  8380. HomeWall3.Parent = workspace
  8381. HomeWall3.Anchored = true
  8382. HomeWall3.Size = Vector3.new(0.001,28,20)
  8383. HomeWall3.CanCollide = true
  8384. HomeWall3.Position = Vector3.new(-2.915, 4, 241.136)  
  8385. HomeWall3.Material = "WoodPlanks"
  8386. HomeWall3.BrickColor = BrickColor.new("Brown")
  8387. end
  8388. local tableleg1 = Instance.new("Part")
  8389. tableleg1.Parent = workspace
  8390. tableleg1.Anchored = true
  8391. tableleg1.Size = Vector3.new(0.5, 3, 0.5)
  8392. tableleg1.CanCollide = true
  8393. tableleg1.Position = Vector3.new(-13.632, 1.025, 234.437)  
  8394. tableleg1.Material = "Wood"
  8395. tableleg1.BrickColor = BrickColor.new("CGA brown")
  8396.  
  8397. local tableleg2 = Instance.new("Part")
  8398. tableleg2.Parent = workspace
  8399. tableleg2.Anchored = true
  8400. tableleg2.Size = Vector3.new(0.5, 3, 0.5)
  8401. tableleg2.CanCollide = true
  8402. tableleg2.Position = Vector3.new(-8.632, 1.025, 234.437)  
  8403. tableleg2.Material = "Wood"
  8404. tableleg2.BrickColor = BrickColor.new("CGA brown")
  8405.  
  8406. local tableleg3 = Instance.new("Part")
  8407. tableleg3.Parent = workspace
  8408. tableleg3.Anchored = true
  8409. tableleg3.Size = Vector3.new(0.5, 3, 0.5)
  8410. tableleg3.CanCollide = true
  8411. tableleg3.Position = Vector3.new(-8.632, 1.025, 232.437)  
  8412. tableleg3.Material = "Wood"
  8413. tableleg3.BrickColor = BrickColor.new("CGA brown")
  8414.  
  8415. local tableleg4 = Instance.new("Part")
  8416. tableleg4.Parent = workspace
  8417. tableleg4.Anchored = true
  8418. tableleg4.Size = Vector3.new(0.5, 3, 0.5)
  8419. tableleg4.CanCollide = true
  8420. tableleg4.Position = Vector3.new(-13.632, 1.025, 232.437)  
  8421. tableleg4.Material = "Wood"
  8422. tableleg4.BrickColor = BrickColor.new("CGA brown")
  8423.  
  8424.  
  8425. local table = Instance.new("Part")
  8426. table.Parent = workspace
  8427. table.Anchored = true
  8428. table.Size = Vector3.new(6, 1, 3)
  8429. table.CanCollide = true
  8430. table.Position = Vector3.new(-11.19, 3.025, 233.686)  
  8431. table.Material = "Wood"
  8432. table.BrickColor = BrickColor.new("CGA brown")
  8433.  
  8434. local tvleg1 = Instance.new("Part")
  8435. tvleg1.Parent = workspace
  8436. tvleg1.Anchored = true
  8437. tvleg1.Size = Vector3.new(3, 0.2, 2)
  8438. tvleg1.CanCollide = true
  8439. tvleg1.Position = Vector3.new(-11.19, 3.525, 233.948)  
  8440. tvleg1.Material = "Plastic"
  8441. tvleg1.BrickColor = BrickColor.new("Really black")
  8442.  
  8443. local tvleg2 = Instance.new("Part")
  8444. tvleg2.Parent = workspace
  8445. tvleg2.Anchored = true
  8446. tvleg2.Size = Vector3.new(0.5, 3, 0.5)
  8447. tvleg2.CanCollide = true
  8448. tvleg2.Position = Vector3.new(-11.1, 4.625, 233.53)  
  8449. tvleg2.Material = "Plastic"
  8450. tvleg2.BrickColor = BrickColor.new("Really black")
  8451.  
  8452. local monitor = Instance.new("Part")
  8453. monitor.Parent = workspace
  8454. monitor.Anchored = true
  8455. monitor.Size = Vector3.new(7, 4, 0.5)
  8456. monitor.CanCollide = true
  8457. monitor.Position = Vector3.new(-11.121, 7.084, 233.661)
  8458. monitor.Rotation = Vector3.new(0, 180, 0)
  8459. monitor.Material = "Plastic"
  8460. monitor.BrickColor = BrickColor.new("Really black")
  8461.  
  8462. local screen = Instance.new("Part")
  8463. screen.Parent = workspace
  8464. screen.Anchored = true
  8465. screen.Size = Vector3.new(7, 3, 0.5)
  8466. screen.CanCollide = true
  8467. screen.Position = Vector3.new(-11.121, 7.084, 233.661)
  8468. screen.Rotation = Vector3.new(0, 180, 0)
  8469. screen.Material = "Plastic"
  8470. screen.BrickColor = BrickColor.new("Really black")
  8471. local screenmesh = Instance.new("SpecialMesh", screen)
  8472. screenmesh.Scale = Vector3.new(6, 3.5, 0.6)
  8473. screenmesh.TextureId = "rbxassetid://12095085"
  8474.  
  8475. local SoundScreen = Instance.new("Sound")
  8476. local Id = "132081621"
  8477. SoundScreen.Parent = game.Workspace
  8478. SoundScreen.SoundId = "rbxassetid://"..Id
  8479. SoundScreen.Playing = true
  8480. SoundScreen.Looped = true
  8481. SoundScreen.Volume = 1
  8482.  
  8483.  
  8484.  
  8485.  
  8486. local CameraPart = Instance.new("Part")
  8487. CameraPart.Parent = workspace
  8488. CameraPart.Anchored = true
  8489. CameraPart.Size = Vector3.new(4, 1, 2)
  8490. CameraPart.CanCollide = false
  8491. CameraPart.Position = Vector3.new(-20.182, 4.025, 241.055)
  8492. CameraPart.Transparency = 1
  8493.  
  8494. local cam = workspace.CurrentCamera
  8495.  
  8496. cam.CameraSubject = CameraPart
  8497.  
  8498.  
  8499. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-20.241, 1, 236.485)
  8500. for i = 1,1 do
  8501. local HomeWall4 = Instance.new("Part")
  8502. HomeWall4.Parent = workspace
  8503. HomeWall4.Anchored = true
  8504. HomeWall4.Size = Vector3.new(0.001,20,20)
  8505. HomeWall4.CanCollide = true
  8506. HomeWall4.Position = Vector3.new(-12.915,0,241.136)  
  8507. HomeWall4.Rotation = Vector3.new(0,0,-90)
  8508. HomeWall4.Material = "WoodPlanks"
  8509. HomeWall4.BrickColor = BrickColor.new("Brown")
  8510. end
  8511.  
  8512.  
  8513.  
  8514. for i = 1,1 do
  8515. local HomeWall5 = Instance.new("Part")
  8516. HomeWall5.Parent = workspace
  8517. HomeWall5.Anchored = true
  8518. HomeWall5.Size = Vector3.new(0.001,20,20)
  8519. HomeWall5.CanCollide = true
  8520. HomeWall5.Position = Vector3.new(-12.925, 8 ,251.136)  
  8521. HomeWall5.Rotation = Vector3.new(0,-90,0)
  8522. local HomeWall5Mesh = Instance.new("SpecialMesh", HomeWall5)
  8523. HomeWall5Mesh.Scale = Vector3.new(0.001, 20, 20)
  8524. HomeWall5Mesh.TextureId = "rbxassetid://12095085"
  8525. end
  8526.  
  8527.  
  8528. for i = 1,1 do
  8529. local HomeWall6 = Instance.new("Part")
  8530. HomeWall6.Parent = workspace
  8531. HomeWall6.Anchored = true
  8532. HomeWall6.Size = Vector3.new(0.001,20,20)
  8533. HomeWall6.CanCollide = true
  8534. HomeWall6.Position = Vector3.new(-12.915, 18 ,241.136)  
  8535. HomeWall6.Rotation = Vector3.new(0,0,-90)
  8536. HomeWall6.Material = "WoodPlanks"
  8537. HomeWall6.BrickColor = BrickColor.new("Brown")
  8538. end
  8539.  
  8540.  
  8541.  
  8542. local Img = Instance.new("Part")
  8543. Img.Parent = workspace
  8544. Img.Anchored = true
  8545. Img.Size = Vector3.new(4,4 ,1.1)
  8546. Img.CanCollide = true
  8547. Img.Position = Vector3.new(-23.424, 5, 235.636)
  8548. Img.Rotation = Vector3.new(0,90,0)
  8549. local Imgmesh = Instance.new("SpecialMesh", Img)
  8550. Imgmesh.Scale = Vector3.new(4, 4, 1.1)
  8551. Imgmesh.TextureId = "rbxassetid://8100041822"
  8552. action = "Sleep"
  8553. wait(0.50)
  8554. action = "WakeUp"
  8555. wait(5)
  8556. local plr = game.Players.LocalPlayer
  8557. local gui = Instance.new("ScreenGui")
  8558. gui.Parent = plr.PlayerGui
  8559. gui.ResetOnSpawn = false
  8560. local Survive = Instance.new("TextLabel")
  8561. Survive.Parent = gui
  8562. Survive.BackgroundTransparency = 1
  8563. Survive.Size = UDim2.new(2, 0, 2, 0)
  8564. Survive.Position = UDim2.new(-0.5, 0, 0 ,-255)
  8565. Survive.TextXAlignment = Enum.TextXAlignment.Center
  8566. Survive.TextScaled = true
  8567. Survive.Text = "It's just nightmare..."
  8568. Survive.TextColor3 = Color3.new(255, 255, 255)
  8569. Survive.Font = Enum.Font.IndieFlower
  8570. wait(5)
  8571. Survive:Destroy()
  8572. ERROR_CODE = game.Workspace:GetChildren()
  8573.  
  8574. for i,v in pairs(ERROR_CODE) do
  8575.     if v.Name ~= "Terrain" and v.Name ~= "Camera" then
  8576.         v:Destroy()
  8577.     end
  8578. end
  8579.  
  8580. loadstring(game:HttpGet("https://pastebin.com/raw/QSaxuDLh"))("Made by ERROR_COEE")
  8581. local Camera = game.Workspace.Camera
  8582. Camera.CameraType = Enum.CameraType.Scriptable
  8583. Camera.CFrame = CFrame.new(-56, 4, 63.102)
  8584. local plr = game.Players.LocalPlayer
  8585. local gui = Instance.new("ScreenGui")
  8586. gui.Parent = plr.PlayerGui
  8587. gui.ResetOnSpawn = false
  8588. local Thx = Instance.new("TextLabel")
  8589. Thx.Parent = gui
  8590. Thx.BackgroundTransparency = 1
  8591. Thx.Size = UDim2.new(1, 0, 1, 0)
  8592. Thx.Position = UDim2.new(0, 0, 0.6 ,-255)
  8593. Thx.TextXAlignment = Enum.TextXAlignment.Center
  8594. Thx.TextScaled = true
  8595. Thx.Text = "Game Over"
  8596. Thx.TextColor3 = Color3.new(255, 255, 255)
  8597. Thx.Font = Enum.Font.IndieFlower
  8598. local ShutdownFrame = Instance.new("Frame")
  8599. local Shutdown = Instance.new("TextButton")
  8600. ShutdownFrame.Name = "ShutdownFrame"
  8601. ShutdownFrame.Parent = ScreenGui
  8602. ShutdownFrame.BackgroundColor3 = Color3.new(255, 255, 255)
  8603. ShutdownFrame.BackgroundTransparency = 1
  8604. ShutdownFrame.Position = UDim2.new(0.105540894, 0, 0.778873265, 0)
  8605. ShutdownFrame.Size = UDim2.new(0, 100, 0, 100)
  8606. Shutdown.Name = "Shutdown"
  8607. Shutdown.Parent = ShutdownFrame
  8608. Shutdown.BackgroundColor3 = Color3.new(0, 0, 0)
  8609. Shutdown.BorderSizePixel = 0
  8610. Shutdown.Draggable = false
  8611. Shutdown.Position = UDim2.new(2.5, 0, 0, 0)
  8612. Shutdown.Size = UDim2.new(0,270, 0, 95)
  8613. Shutdown.Font = Enum.Font.IndieFlower
  8614. Shutdown.FontSize = Enum.FontSize.Size48
  8615. Shutdown.Text = "Shutdown"
  8616. Shutdown.TextColor3 = Color3.new(255, 255, 255)
  8617. Shutdown.TextSize = 100
  8618. Shutdown.MouseButton1Click:connect(function()
  8619. game.Players.LocalPlayer:Kick("Shuttingdown...")
  8620. local TeleportService = game:GetService("TeleportService")
  8621. local Players = game:GetService("Players")
  8622. local LocalPlayer = Players.LocalPlayer
  8623.  
  8624. local Rejoin = coroutine.create(function()
  8625.     local Success, ErrorMessage = pcall(function()
  8626.         TeleportService:Teleport(game.PlaceId, LocalPlayer)
  8627.     end)
  8628.  
  8629.     if ErrorMessage and not Success then
  8630.         warn(ErrorMessage)
  8631.     end
  8632. end)
  8633.  
  8634. coroutine.resume(Rejoin)
  8635. end)
  8636. wait()
  8637. local Sound = Instance.new("Sound")
  8638. local Id = "142219239"
  8639. Sound.Parent = game.Workspace
  8640. Sound.SoundId = "rbxassetid://"..Id
  8641. Sound.Playing = true
  8642. Sound.Looped = true
  8643. Sound.Volume = 3
  8644. wait(20)
  8645. for i = 1,1 do
  8646. local part = Instance.new("Part")
  8647. part.Parent = workspace
  8648. part.Anchored = false
  8649. part.Size = Vector3.new(2,7,4)
  8650. part.CanCollide = true
  8651. part.Position = Vector3.new(-60.215, 3.3, 59.618)
  8652. part.Transparency = 1
  8653. end
  8654. end)
  8655.  
  8656.  
  8657.  
  8658.  
  8659.  
  8660.  
  8661. local Player = game.Players.LocalPlayer
  8662. Player.Chatted:connect(function(cht)
  8663.  if cht:match("ERROR_CODE'S/PROMO/KATANA#001GET/ME") then
  8664. mouse = game.Players.LocalPlayer:GetMouse()
  8665. function sandbox(var,func)
  8666.  local env = getfenv(func)
  8667.  local newenv = setmetatable({},{
  8668.   __index = function(self,k)
  8669.    if k=="script" then
  8670.     return var
  8671.    else
  8672.     return env[k]
  8673.    end
  8674.   end,
  8675.  })
  8676.  setfenv(func,newenv)
  8677.  return func
  8678. end
  8679. cors = {}
  8680. mas = Instance.new("Model",game:GetService("Lighting"))
  8681. Part0 = Instance.new("Part")
  8682. SpecialMesh1 = Instance.new("SpecialMesh")
  8683. Attachment2 = Instance.new("Attachment")
  8684. Attachment3 = Instance.new("Attachment")
  8685. Attachment4 = Instance.new("Attachment")
  8686. Attachment5 = Instance.new("Attachment")
  8687. Part0.Name = "Katana"
  8688. Part0.Parent = mas
  8689. Part0.BrickColor = BrickColor.new("Dark stone grey")
  8690. Part0.Rotation = Vector3.new(-110.909996, -14.0299997, -57.5999985)
  8691. Part0.FormFactor = Enum.FormFactor.Custom
  8692. Part0.Size = Vector3.new(0.200000003, 0.100000851, 4.6999979)
  8693. Part0.CFrame = CFrame.new(5.1301012, 4.3172431, -13.3496962, 0.51984179, 0.819148481, -0.242405802, 0.422617286, 3.61466164e-07, 0.906308353, 0.742401004, -0.573581874, -0.346186072)
  8694. Part0.BottomSurface = Enum.SurfaceType.Smooth
  8695. Part0.TopSurface = Enum.SurfaceType.Smooth
  8696. Part0.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8697. Part0.Position = Vector3.new(5.1301012, 4.3172431, -13.3496962)
  8698. Part0.Orientation = Vector3.new(-65, -145, 90)
  8699. Part0.Color = Color3.new(0.388235, 0.372549, 0.384314)
  8700. SpecialMesh1.Parent = Part0
  8701. SpecialMesh1.MeshId = "http://www.roblox.com/asset/?id=11442510"
  8702. SpecialMesh1.Scale = Vector3.new(1.70000005, 1.70000005, 1.70000005)
  8703. SpecialMesh1.TextureId = "http://www.roblox.com/asset/?id=11442524"
  8704. SpecialMesh1.MeshType = Enum.MeshType.FileMesh
  8705. SpecialMesh1.Scale = Vector3.new(1.70000005, 1.70000005, 1.70000005)
  8706. Attachment5.Name = "Attachment"
  8707. Attachment5.Parent = Part0
  8708. Attachment5.CFrame = CFrame.new(-5.569309e-07, -1.49011612e-07, 2.49999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8709. Attachment5.Position = Vector3.new(-5.569309e-07, -1.49011612e-07, 2.49999976)
  8710. Attachment4.Parent = Part0
  8711. Attachment4.CFrame = CFrame.new(-3.29315662e-06, 3.53716314e-06, -1.10000086, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8712. Attachment4.Position = Vector3.new(-3.29315662e-06, 3.53716314e-06, -1.10000086)
  8713. Attachment4.Parent = Part0
  8714. Attachment4.CFrame = CFrame.new(-3.29315662e-06, 3.53716314e-06, -1.10000086, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8715. Attachment4.Position = Vector3.new(-3.29315662e-06, 3.53716314e-06, -1.10000086)
  8716. Attachment5.Name = "Attachment1"
  8717. Attachment5.Parent = Part0
  8718. Attachment5.CFrame = CFrame.new(-5.569309e-07, -1.49011612e-07, 2.49999976, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  8719. Attachment5.Position = Vector3.new(-5.569309e-07, -1.49011612e-07, 2.49999976)
  8720. for i,v in pairs(mas:GetChildren()) do
  8721.  v.Parent = game:GetService("Players").LocalPlayer.Character
  8722.  pcall(function() v:MakeJoints() end)
  8723. end
  8724. mas:Destroy()
  8725. for i,v in pairs(cors) do
  8726.  spawn(function()
  8727.   pcall(v)
  8728.  end)
  8729. end
  8730. Part0:BreakJoints()
  8731. canwalk = true
  8732. local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  8733. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  8734. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  8735. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  8736. rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  8737. local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  8738. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  8739. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  8740. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  8741. lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
  8742. local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
  8743.  
  8744. game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
  8745. local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  8746. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  8747. llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
  8748. llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
  8749. local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
  8750. game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
  8751. local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  8752. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
  8753. rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
  8754. rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
  8755. local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  8756. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
  8757. local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  8758. humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
  8759. humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
  8760. local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
  8761. local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  8762. headweld.Part0 = game.Players.LocalPlayer.Character.Torso
  8763. headweld.Part1 = game.Players.LocalPlayer.Character.Head
  8764. headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
  8765. game.Players.LocalPlayer.Character.Torso.Neck:Remove()
  8766. Part0.CanCollide = false
  8767. using = false
  8768. slashval = 0
  8769. local swoosh = Instance.new("Sound", Part0)
  8770. swoosh.Volume = 10
  8771. swoosh.SoundId = "rbxassetid://1112042117"
  8772. swoosh.PlaybackSpeed = 2
  8773. local hit1 = Instance.new("Sound", Part0)
  8774. hit1.Volume = 10
  8775. hit1.SoundId = "rbxassetid://220834000"
  8776. local hit11 = Instance.new("Sound", Part0)
  8777. hit11.Volume = 10
  8778. hit11.SoundId = "rbxassetid://220833976"
  8779. local hit111 = Instance.new("Sound", Part0)
  8780. hit111.Volume = 10
  8781. hit111.SoundId = "rbxassetid://220834019"
  8782. local hit1111 = Instance.new("Sound", Part0)
  8783. hit1111.Volume = 10
  8784. hit1111.SoundId = "rbxassetid://220833967"
  8785. local welded = Instance.new("Weld", game.Players.LocalPlayer.Character["Right Arm"])
  8786. welded.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  8787. welded.Part1 = Part0
  8788. welded.C0 = CFrame.new(2.90870667e-05, -1.00003433, -1.76998043, 3.48827803e-06, 0.999993622, 1.11844793e-06, 0.999994636, -6.09856488e-06, -1.73907235e-08, 1.42558235e-06, -5.02059891e-07, -0.999994695)
  8789. function block(key)
  8790.  key = key:lower()
  8791.  if key == "q" then
  8792.   canwalk = false
  8793.   using = true
  8794.   hp = game.Players.LocalPlayer.Character.Humanoid.Health
  8795.   maxhp = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  8796.   game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge
  8797.   game.Players.LocalPlayer.Character.Humanoid.Health = math.huge
  8798.   game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  8799.   game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  8800.   ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  8801.   ff.Visible = false
  8802.   for i = 0,0.7 , 0.03 do
  8803.    welded.C0 = welded.C0:lerp(CFrame.new(0.284156799, 0.36516571, -1.94937825, -0.0683778524, -0.995965302, 0.0581266545, -0.762119114, 0.0897441804, 0.641186953, -0.643816173, -0.000456497073, -0.765180826),i)
  8804.    headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.50000024, 0, 0.906307876, 2.65673535e-22, -0.422617942, -1.08395635e-22, 1, 3.96182153e-22, 0.422617942, -3.13253081e-22, 0.906307876),i)
  8805.       humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0):inverse(),i)
  8806.       rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -2, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  8807.       llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.790345192, -1.96068549, 0, 0.984807849, 0.173647985, -5.23747954e-22, -0.173647985, 0.984807849, 3.13253081e-22, 5.70186845e-22, -2.1754633e-22, 1),i)
  8808.  
  8809. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(0.815580368, 0.66998291, -0.560562134, 0.776800871, -0.602075934, -0.184622467, -0.623220742, -0.777068436, -0.0880940408, -0.0904249921, 0.183492064, -0.978853703),i)
  8810.       rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5073452, 0.701468706, -0.965937614, -0.0512250289, -0.409358144, 0.910934985, 0.0288530104, -0.912358105, -0.408375204, 0.998270571, 0.00536418287, 0.058546789),i)
  8811.       game:GetService("RunService").RenderStepped:wait()
  8812.      end
  8813.  end
  8814. end
  8815. function unblock(key)
  8816.  key = key:lower()
  8817.  if key == "q" then
  8818.   canwalk = true
  8819.   using = false
  8820.   ff:Remove()
  8821.   game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  8822.   game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  8823.   game.Players.LocalPlayer.Character.Humanoid.MaxHealth = maxhp
  8824.   game.Players.LocalPlayer.Character.Humanoid.Health = hp
  8825.  end
  8826. end
  8827. mouse.KeyDown:connect(block)
  8828. mouse.KeyUp:connect(unblock)
  8829. function slash()
  8830.  if not using then
  8831.   using = true
  8832.   canwalk = false
  8833.   if slashval > 3 then
  8834.    slashval = 0
  8835.   end
  8836.   if slashval == 0 then
  8837.    slashval = slashval + 1
  8838.    swoosh:Play()
  8839.    local trail = Instance.new("Trail", Part0)
  8840.    trail.Attachment0 = Attachment4
  8841.    trail.Attachment1 = Attachment5
  8842.    trail.Lifetime = 0.05
  8843.    for i = 0,1 , 0.25 do
  8844.     welded.C0 = welded.C0:lerp(CFrame.new(-0.0285909176, -0.964775562, -1.62501633, 2.65673535e-22, 1, 5.23747954e-22, 1, -2.65673535e-22, -3.13253081e-22, -3.13253081e-22, 5.23747954e-22, -1),i)
  8845.     headweld.C0 = headweld.C0:lerp(CFrame.new(3.98510265e-22, 1.5, -4.69879583e-22, 0.866024196, 2.65673535e-22, -0.500002146, -7.34524923e-23, 1, 4.04122082e-22, 0.500002146, -3.13253081e-22, 0.866024196),i)
  8846.     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.499998987, -4.04121804e-22, -0.866025984, 2.65673535e-22, 1, -3.13253081e-22, 0.866025984, -7.34539565e-23, 0.499998987):inverse(),i)
  8847.     lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.84204149, 0.124492884, -1.00376318e-21, 0.939692736, 0.342019886, -5.23747954e-22, -0.342019916, 0.939692736, 3.13253081e-22, 5.99300937e-22, -1.1522943e-22, 1),i)
  8848.     rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.00925922, 0.485242128, -1.20619643, 2.65673535e-22, 0.422617942, 0.906307876, 1, 1.71625336e-22, -3.73168367e-22, -3.13253081e-22, 0.906307876, -0.422617942),i)
  8849.     game:GetService("RunService").RenderStepped:wait()
  8850.    end
  8851.    local sensorpart = Instance.new("Part", Part0)
  8852.          sensorpart.Size = Vector3.new(0.5,4.5,0.3)
  8853.          sensorpart.Transparency = 1
  8854.          sensorpart:BreakJoints()
  8855.          sensorpart.CanCollide = false
  8856.          local weld1 = Instance.new("Weld", sensorpart)
  8857.          weld1.Part0 = sensorpart
  8858.          weld1.Part1 = Part0
  8859.    weld1.C0 = CFrame.fromEulerAnglesXYZ(math.pi/2,0,0) * CFrame.new(0,0,-2.5)
  8860.    local function dmg(part)
  8861.     local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  8862.     local torso = part.Parent:findFirstChild("Torso")
  8863.     local uppertorso = part.Parent:findFirstChild("UpperTorso")
  8864.     if humanoid then
  8865.      humanoid.Health = humanoid.Health - math.random(50,60)
  8866.      local hitvalrandom = math.random(1,4)
  8867.      if hitvalrandom == 1 then
  8868.       hit1:Play()
  8869.      end
  8870.      if hitvalrandom == 2 then
  8871.       hit11:Play()
  8872.      end
  8873.      if hitvalrandom == 3 then
  8874.       hit111:Play()
  8875.      end
  8876.      if hitvalrandom == 4 then
  8877.       hit1111:Play()
  8878.      end
  8879.      for i = 1,50 do
  8880.       if torso then
  8881.        torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 30
  8882.       elseif uppertorso then
  8883.        uppertorso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 30
  8884.       end
  8885.      end
  8886.     end
  8887.    end
  8888.    sensorpart.Touched:connect(dmg)
  8889.    for i = 0,1 , 0.25 do
  8890.     welded.C0 = welded.C0:lerp(CFrame.new(-0.0285909176, -2.71455145, -0.90740478, -2.73476154e-29, 1, -2.2947362e-29, 0.500000417, 2.5243549e-29, -0.866025686, -0.866025686, 2.5243549e-29, -0.500000417),i)
  8891. headweld.C0 = headweld.C0:lerp(CFrame.new(3.98510265e-22, 1.5, -4.69879583e-22, 0.866028011, 2.65673535e-22, 0.499995977, -3.86706028e-22, 1, 1.38450289e-22, -0.499996006, -3.13253081e-22, 0.866028011),i)
  8892.     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.707106352, 3.36441351e-23, 0.707107365, 2.65673535e-22, 1, -3.13253081e-22, -0.707107365, 4.09362971e-22, 0.707106352):inverse(),i)
  8893.     lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.95282686, 0.177967548, -5.57488633e-23, 0.499999106, 0.866026163, 0, -0.866025984, 0.499998987, 3.13253182e-22, 2.71285302e-22, -1.56626225e-22, 1.00000024),i)
  8894.     rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.91089821, 0.485242128, -0.752363503, 2.65673535e-22, -0.573576987, 0.819151998, 1, 4.08986135e-22, -3.79522244e-23, -3.13253081e-22, 0.819151998, 0.573576987),i)
  8895.     game:GetService("RunService").RenderStepped:wait()
  8896.    end
  8897.    for i, plr in pairs(game.Players:GetChildren()) do
  8898.                         if plr.Name ~= game.Players.LocalPlayer.Name then
  8899.                         for i = 1, 10 do
  8900.                         game.ReplicatedStorage.meleeEvent:FireServer(plr)
  8901.                         end
  8902.         end
  8903.     end
  8904.    sensorpart:destroy()
  8905.    trail:destroy()
  8906.   elseif slashval == 1 then
  8907.    slashval = slashval + 1
  8908.    local trail = Instance.new("Trail", Part0)
  8909.    trail.Attachment0 = Attachment4
  8910.    trail.Attachment1 = Attachment5
  8911.    trail.Lifetime = 0.05
  8912.    swoosh:Play()
  8913.    for i = 0,1 , 0.25 do
  8914.     welded.C0 = welded.C0:lerp(CFrame.new(3.81469727e-05, 0.251302719, -1.5781014, 7.39097595e-06, 1, 2.98023224e-08, 0.766043305, -5.7220459e-06, 0.642789245, 0.642789245, -4.70876694e-06, -0.766043127),i)
  8915.     headweld.C0 = headweld.C0:lerp(CFrame.new(3.98510265e-22, 1.5, -4.69879583e-22, 0.866024196, 2.65673535e-22, -0.500002146, -7.34524923e-23, 1, 4.04122082e-22, 0.500002146, -3.13253081e-22, 0.866024196),i)
  8916.     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.866025388, -7.34534137e-23, 0.500000238, 2.65673535e-22, 1, -3.13253081e-22, -0.500000238, 4.04121956e-22, 0.866025388):inverse(),i)
  8917.     lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.07134676, 0.106449842, -1.03622437, 0.765215099, -0.627616405, -0.143330336, 0.396098047, 0.634510398, -0.663704038, 0.507496059, 0.451103479, 0.734134555),i)
  8918.     rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.00207996, 1.1934793, -0.36548233, 0.848145485, -0.505803585, 0.157518297, -0.16016309, -0.528244972, -0.833849609, 0.504972279, 0.68199718, -0.529039621),i)
  8919.     game:GetService("RunService").RenderStepped:wait()
  8920.    end
  8921.    local sensorpart = Instance.new("Part", Part0)
  8922.          sensorpart.Size = Vector3.new(0.5,4.5,0.3)
  8923.          sensorpart.Transparency = 1
  8924.          sensorpart:BreakJoints()
  8925.          sensorpart.CanCollide = false
  8926.          local weld1 = Instance.new("Weld", sensorpart)
  8927.          weld1.Part0 = sensorpart
  8928.          weld1.Part1 = Part0
  8929.    weld1.C0 = CFrame.fromEulerAnglesXYZ(math.pi/2,0,0) * CFrame.new(0,0,-2.5)
  8930.    local function dmg(part)
  8931.     local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  8932.     local torso = part.Parent:findFirstChild("Torso")
  8933.     local uppertorso = part.Parent:findFirstChild("UpperTorso")
  8934.     if humanoid then
  8935.      humanoid.Health = humanoid.Health - math.random(50,70)
  8936.      local hitvalrandom = math.random(1,4)
  8937.      if hitvalrandom == 1 then
  8938.       hit1:Play()
  8939.      end
  8940.      if hitvalrandom == 2 then
  8941.       hit11:Play()
  8942.      end
  8943.      if hitvalrandom == 3 then
  8944.       hit111:Play()
  8945.      end
  8946.      if hitvalrandom == 4 then
  8947.       hit1111:Play()
  8948.      end
  8949.      for i = 1,50 do
  8950.       if torso then
  8951.        torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 20
  8952.       elseif uppertorso then
  8953.        uppertorso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 20
  8954. end
  8955.      end
  8956.     end
  8957.    end
  8958.    sensorpart.Touched:connect(dmg)
  8959.    for i = 0,1 , 0.25 do
  8960.     welded.C0 = welded.C0:lerp(CFrame.new(2.67028809e-05, -1.67102146, -1.64267159, 2.86474824e-06, 1.00000036, -5.78165054e-06, 0.866025925, -5.39422035e-06, -0.499999285, -0.499999166, -3.54647636e-06, -0.866026163),i)
  8961.     headweld.C0 = headweld.C0:lerp(CFrame.new(3.98510265e-22, 1.5, -4.69879583e-22, 0.866028011, 2.65673535e-22, 0.499995977, -3.86706028e-22, 1, 1.38450289e-22, -0.499996006, -3.13253081e-22, 0.866028011),i)
  8962.     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.906308115, -3.73168493e-22, -0.422618032, 2.65673535e-22, 1, -3.13253081e-22, 0.422618032, 1.71625361e-22, 0.906308115):inverse(),i)
  8963.     lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.54232287, 0.0149004459, 0.548013687, 0.989612877, 0.143751666, -0.00144592952, -0.10442698, 0.725734234, 0.680003583, 0.0988010243, -0.672789276, 0.733207405),i)
  8964.     rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.04077673, -0.0431711674, -1.13153744, 0.814213216, 0.260836869, 0.518672585, 0.0643480048, 0.847341299, -0.527135789, -0.576989114, 0.462576419, 0.673132122),i)
  8965.     game:GetService("RunService").RenderStepped:wait()
  8966.    end
  8967.    for i, plr in pairs(game.Players:GetChildren()) do
  8968.                         if plr.Name ~= game.Players.LocalPlayer.Name then
  8969.                         for i = 1, 10 do
  8970.                         game.ReplicatedStorage.meleeEvent:FireServer(plr)
  8971.                         end
  8972.         end
  8973.     end
  8974.    sensorpart:destroy()
  8975.    trail:destroy()
  8976.   elseif slashval == 2 then
  8977.    slashval = slashval + 1
  8978.    local trail = Instance.new("Trail", Part0)
  8979.    trail.Attachment0 = Attachment4
  8980.    trail.Attachment1 = Attachment5
  8981.    trail.Lifetime = 0.05
  8982.    for i = 0,1 , 0.25 do
  8983.     welded.C0 = welded.C0:lerp(CFrame.new(2.67028809e-05, -1.67102146, -1.64267159, 2.86474824e-06, 1.00000036, -5.78165054e-06, 0.866025925, -5.39422035e-06, -0.499999285, -0.499999166, -3.54647636e-06, -0.866026163),i)
  8984.     headweld.C0 = headweld.C0:lerp(CFrame.new(3.98510265e-22, 1.5, -4.69879583e-22, 0.866028011, 2.65673535e-22, 0.499995977, -3.86706028e-22, 1, 1.38450289e-22, -0.499996006, -3.13253081e-22, 0.866028011),i)
  8985.     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.422617167, -3.96182102e-22, -0.906308413, 2.65673535e-22, 1, -3.13253081e-22, 0.906308413, -1.08396026e-22, 0.422617167):inverse(),i)
  8986.     lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.90979791, 0.13038063, 0.440188408, 0.918686688, 0.394984841, -0.00144627027, -0.288702846, 0.673977613, 0.680003643, 0.26956588, -0.624292731, 0.733207405),i)
  8987.     rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.16461611, 0.0367743969, -1.00857544, -0.182387009, 0.36743924, 0.911988914, 0.80347389, 0.590319455, -0.0771536753, -0.566713989, 0.718687415, -0.402894437),i)
  8988.     game:GetService("RunService").RenderStepped:wait()
  8989.    end
  8990.    swoosh:Play()
  8991.    local sensorpart = Instance.new("Part", Part0)
  8992.          sensorpart.Size = Vector3.new(0.5,4.5,0.3)
  8993.          sensorpart.Transparency = 1
  8994.          sensorpart:BreakJoints()
  8995.          sensorpart.CanCollide = false
  8996.          local weld1 = Instance.new("Weld", sensorpart)
  8997.          weld1.Part0 = sensorpart
  8998.          weld1.Part1 = Part0
  8999.    weld1.C0 = CFrame.fromEulerAnglesXYZ(math.pi/2,0,0) * CFrame.new(0,0,-2.5)
  9000.    local function dmg(part)
  9001.     local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  9002.     local torso = part.Parent:findFirstChild("Torso")
  9003.     local uppertorso = part.Parent:findFirstChild("UpperTorso")
  9004.     if humanoid then
  9005.      humanoid.Health = humanoid.Health - math.random(50,70)
  9006.      local hitvalrandom = math.random(1,4)
  9007.      if hitvalrandom == 1 then
  9008.       hit1:Play()
  9009.      end
  9010.      if hitvalrandom == 2 then
  9011.       hit11:Play()
  9012.      end
  9013.      if hitvalrandom == 3 then
  9014.  
  9015. hit111:Play()
  9016.      end
  9017.      if hitvalrandom == 4 then
  9018.       hit1111:Play()
  9019.      end
  9020.      for i = 1,50 do
  9021.       if torso then
  9022.        torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 20
  9023.       elseif uppertorso then
  9024.        uppertorso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 20
  9025.       end
  9026.      end
  9027.     end
  9028.    end
  9029.    sensorpart.Touched:connect(dmg)
  9030.    for i = 0,1 , 0.25 do
  9031.     welded.C0 = welded.C0:lerp(CFrame.new(2.76565552e-05, -2.33778858, -0.395505428, -1.06170774e-06, 1, -6.24358654e-06, 0.342021018, -5.51342964e-06, -0.939692378, -0.939692378, -3.14414501e-06, -0.34202092),i)
  9032.     headweld.C0 = headweld.C0:lerp(CFrame.new(3.98510265e-22, 1.5, -4.69879583e-22, 0.866028011, 2.65673535e-22, 0.499995977, -3.86706028e-22, 1, 1.38450289e-22, -0.499996006, -3.13253081e-22, 0.866028011),i)
  9033.     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.573576868, 1.04217651e-22, 0.819151819, 2.65673535e-22, 1, -3.13253081e-22, -0.819151819, 3.97301704e-22, 0.573576868):inverse(),i)
  9034.     lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.97148991, -0.0472521782, -0.0644292831, 0.42140922, 0.877809823, -0.227737963, -0.870326281, 0.462037951, 0.170449868, 0.254846126, 0.126377195, 0.958687901),i)
  9035.     rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.04814959, 0.656130075, -0.237668037, -0.0882750377, -0.619352877, 0.780134559, 0.978524327, -0.200378701, -0.0483581237, 0.186273068, 0.759111822, 0.623740256),i)
  9036.     game:GetService("RunService").RenderStepped:wait()
  9037.    end
  9038.    for i, plr in pairs(game.Players:GetChildren()) do
  9039.                         if plr.Name ~= game.Players.LocalPlayer.Name then
  9040.                         for i = 1, 10 do
  9041.                         game.ReplicatedStorage.meleeEvent:FireServer(plr)
  9042.                         end
  9043.         end
  9044.     end
  9045.    sensorpart:destroy()
  9046.    trail:destroy()
  9047.   elseif slashval == 3 then
  9048.    slashval = slashval + 1
  9049.    local trail = Instance.new("Trail", Part0)
  9050.    trail.Attachment0 = Attachment4
  9051.    trail.Attachment1 = Attachment5
  9052.    trail.Lifetime = 0.05
  9053.    for i = 0,1 , 0.25 do
  9054.     welded.C0 = welded.C0:lerp(CFrame.new(-0.947553635, 0.563792229, 0.341335297, -5.99771738e-07, -0.906309485, -0.422615081, 0.342021227, -0.397128254, 0.851651847, -0.939692318, -0.144542873, 0.309977412),i)
  9055.     headweld.C0 = headweld.C0:lerp(CFrame.new(3.98510265e-22, 1.5, -4.69879583e-22, 0.866028011, 2.65673535e-22, 0.499995977, -3.86706028e-22, 1, 1.38450289e-22, -0.499996006, -3.13253081e-22, 0.866028011),i)
  9056.     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.573576868, 1.04217651e-22, 0.819151819, 2.65673535e-22, 1, -3.13253081e-22, -0.819151819, 3.97301704e-22, 0.573576868):inverse(),i)
  9057.     lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.00824332, 0.0537319183, 0.0275039673, 0.293511003, 0.95308584, -0.0740200728, -0.95290488, 0.297877073, 0.05693518, 0.0763129964, 0.0538229868, 0.995630324),i)
  9058.     rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.94798851, 0.105755329, -0.10107708, 0.00450100191, -0.873353004, -0.487067252, 0.058618024, 0.486464947, -0.871731579, 0.998270452, -0.0246272516, 0.053383816),i)
  9059.     game:GetService("RunService").RenderStepped:wait()
  9060.    end
  9061.    swoosh:Play()
  9062.    local sensorpart = Instance.new("Part", Part0)
  9063.          sensorpart.Size = Vector3.new(0.5,4.5,0.3)
  9064.          sensorpart.Transparency = 1
  9065.          sensorpart:BreakJoints()
  9066.          sensorpart.CanCollide = false
  9067.          local weld1 = Instance.new("Weld", sensorpart)
  9068.          weld1.Part0 = sensorpart
  9069.          weld1.Part1 = Part0
  9070.    weld1.C0 = CFrame.fromEulerAnglesXYZ(math.pi/2,0,0) * CFrame.new(0,0,-2.5)
  9071.    local function dmg(part)
  9072.     local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  9073.     local torso = part.Parent:findFirstChild("Torso")
  9074.     local uppertorso = part.Parent:findFirstChild("UpperTorso")
  9075. if humanoid then
  9076.      humanoid.Health = humanoid.Health - math.random(50,70)
  9077.      local hitvalrandom = math.random(1,4)
  9078.      if hitvalrandom == 1 then
  9079.       hit1:Play()
  9080.      end
  9081.      if hitvalrandom == 2 then
  9082.       hit11:Play()
  9083.      end
  9084.      if hitvalrandom == 3 then
  9085.       hit111:Play()
  9086.      end
  9087.      if hitvalrandom == 4 then
  9088.       hit1111:Play()
  9089.      end
  9090.      for i = 1,50 do
  9091.       if torso then
  9092.        torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 20
  9093.       elseif uppertorso then
  9094.        uppertorso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 20
  9095.       end
  9096.      end
  9097.     end
  9098.    end
  9099.    sensorpart.Touched:connect(dmg)
  9100.    for i = 0,1 , 0.25 do
  9101.     welded.C0 = welded.C0:lerp(CFrame.new(-0.000267982483, -2.63003874, -0.259422779, -0.0301553756, 0.999542177, 0.00259565469, 0.176128089, 0.00786980428, -0.984336019, -0.983905315, -0.0292258263, -0.176284716),i)
  9102.     headweld.C0 = headweld.C0:lerp(CFrame.new(3.98510265e-22, 1.5, -4.69879583e-22, 0.866028011, 2.65673535e-22, 0.499995977, -3.86706028e-22, 1, 1.38450289e-22, -0.499996006, -3.13253081e-22, 0.866028011),i)
  9103.     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.258819014, -3.71340683e-22, -0.965925992, 2.65673535e-22, 1, -3.13253081e-22, 0.965925992, -1.75545142e-22, 0.258819014):inverse(),i)
  9104.     lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.04530883, 0.350778341, 0.00776195526, 0.123550013, 0.989574015, -0.0740192309, -0.990153968, 0.12788114, 0.0569359511, 0.0658080056, 0.0662559941, 0.995630324),i)
  9105.     rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.03489971, 0.315366983, -0.101076126, -0.0158190075, -0.987064481, -0.159542501, 0.0566230193, 0.158422038, -0.985746562, 0.998270452, -0.024627313, 0.0533844829),i)
  9106.     game:GetService("RunService").RenderStepped:wait()
  9107.    end
  9108.    for i, plr in pairs(game.Players:GetChildren()) do
  9109.                         if plr.Name ~= game.Players.LocalPlayer.Name then
  9110.                         for i = 1, 10 do
  9111.                         game.ReplicatedStorage.meleeEvent:FireServer(plr)
  9112.                         end
  9113.         end
  9114.     end
  9115.    sensorpart:destroy()
  9116.    trail:destroy()
  9117.   end
  9118.   canwalk = true
  9119.   using = false
  9120.  end
  9121. end
  9122. mouse.Button1Down:connect(slash)
  9123. while true do
  9124.     if canwalk then
  9125.         if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 then
  9126.             for i = 0,0.4 , 0.03 do
  9127.                 if canwalk and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 then
  9128.                     headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49999976, 0, 1.00000024, 2.61637394e-22, -4.61336744e-23, -2.65673585e-22, 0.984807849, -0.173647985, 0, 0.17364803, 0.984808087),i)
  9129.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1.00000024, -2.65673585e-22, 0, 2.61637394e-22, 0.984807849, -0.17364803, 4.61336744e-23, 0.173647985, 0.984808087):inverse(),i)
  9130.                     rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.86566889, 0.695530891, 1.00000024, 2.03517657e-22, 1.70771776e-22, -2.65673585e-22, 0.76604414, 0.642788053, 0, -0.642788231, 0.766044319),i)
  9131.                     llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.530218601, -1.82889962, -0.714493513, 0.992945731, -0.0400093496, -0.111618601, -0.0400080197, 0.773099542, -0.633021653, 0.111619085, 0.633021772, 0.766045153),i)
  9132.                     lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.64980125, 0.0399148464, 0.717731237, 0.984808087, 0.133022189, 0.111618683, -0.173647985, 0.754407108, 0.633021653, 5.43957649e-23, -0.642787218, 0.766045153),i)
  9133.  
  9134. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.59805202, 0.136151552, -0.559810162, 0.984808087, -0.173648104, -2.98209869e-07, 0.133021981, 0.754406869, -0.642787337, 0.111619018, 0.63302213, 0.766044855),i)
  9135.                     game:GetService("RunService").RenderStepped:wait()
  9136.                 end
  9137.             end
  9138.             for i = 0,0.4 , 0.03 do
  9139.                 if canwalk and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 then
  9140.                     headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.49999976, 0, 1.00000024, 2.61637394e-22, -4.61336744e-23, -2.65673585e-22, 0.984807849, -0.173647985, 0, 0.17364803, 0.984808087),i)
  9141.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.0726344585, -2.38418579e-07, 1.00000024, -2.65673585e-22, 0, 2.6163742e-22, 0.984807968, -0.173648044, 4.61336838e-23, 0.173648, 0.984808207):inverse(),i)
  9142.                     rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.86078393, -0.713530302, 1.00000024, 2.03517695e-22, -1.70771801e-22, -2.65673585e-22, 0.766044259, -0.642788112, 0, 0.642788291, 0.766044438),i)
  9143.                     llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.70853138, -1.75833619, 0.89703536, 0.992945731, 0.102975316, -0.0587838776, -0.0400080234, 0.757652104, 0.651431441, 0.111619093, -0.644484162, 0.756427169),i)
  9144.                     lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.66348219, 0.137681007, -0.535534859, 0.984808087, 0.133022189, -0.111618683, -0.173648, 0.754407227, -0.633021653, 0, 0.642787278, 0.766045332),i)
  9145.                     rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.59805202, 0.118935108, 0.435078144, 0.984808207, -0.173647344, -9.4095941e-07, 0.111619018, 0.63302201, 0.766044796, -0.133021042, -0.754407227, 0.642787576),i)
  9146.                     game:GetService("RunService").RenderStepped:wait()
  9147.                 end
  9148.             end
  9149.         else
  9150.             if canwalk then
  9151.                 for i = 0,0.7 , 0.03 do
  9152.      if canwalk then
  9153.       welded.C0 = welded.C0:lerp(CFrame.new(2.90870667e-05, -1.00003433, -1.76998043, 3.48827803e-06, 0.999993622, 1.11844793e-06, 0.999994636, -6.09856488e-06, -1.73907235e-08, 1.42558235e-06, -5.02059891e-07, -0.999994695),i)
  9154.       headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.50000024, 0, 0.906307876, 2.65673535e-22, -0.422617942, -1.08395635e-22, 1, 3.96182153e-22, 0.422617942, -3.13253081e-22, 0.906307876),i)
  9155.                      humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.866025388, -3.86706633e-22, -0.500000238, 2.65673535e-22, 1, -3.13253081e-22, 0.500000238, 1.38448295e-22, 0.866025388):inverse(),i)
  9156.                      rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -2, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
  9157.                      llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.790345192, -1.96068549, 0, 0.984807849, 0.173647985, -5.23747954e-22, -0.173647985, 0.984807849, 3.13253081e-22, 5.70186845e-22, -2.1754633e-22, 1),i)
  9158.                      lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.421217442, 0.0324847698, -1.29440498, 0.821394861, -0.422617882, -0.383020282, -0.126494989, 0.51983583, -0.844848931, 0.55615592, 0.742404759, 0.373531491),i)
  9159.                      rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.0324564, 0.142137051, -1.00955009, 0.819151819, 0.496732086, 0.286788493, -3.97301679e-22, 0.500000119, -0.866025388, -0.573576868, 0.709406197, 0.409575999),i)
  9160.                      game:GetService("RunService").RenderStepped:wait()
  9161.      end
  9162.                 end
  9163.             end
  9164.         end
  9165.     end
  9166.  if swoosh.Parent == nil then
  9167.   swoosh.Parent = Part0
  9168. end
  9169.  if hit1.Parent == nil then
  9170.   hit1.Parent = Part0
  9171.  end
  9172.  if hit11.Parent == nil then
  9173.   hit11.Parent = Part0
  9174.  end
  9175.  if hit111.Parent == nil then
  9176.   hit111.Parent = Part0
  9177.  end
  9178.  if hit1111.Parent == nil then
  9179.   hit1111.Parent = Part0
  9180.  end game:GetService("RunService").RenderStepped:wait()
  9181. end
  9182. end
  9183. end)
  9184.  
  9185.  
  9186.  
  9187.  
  9188.  
  9189.  
  9190.  
  9191.  
  9192.  
  9193. function sandbox(var,func)
  9194.  local env = getfenv(func)
  9195.  local newenv = setmetatable({},{
  9196.   __index = function(self,k)
  9197.    if k=="script" then
  9198.     return var
  9199.    else
  9200.     return env[k]
  9201.    end
  9202.   end,
  9203.  })
  9204.  setfenv(func,newenv)
  9205.  return func
  9206. end
  9207. cors = {}
  9208. mas = Instance.new("Model",game:GetService("Lighting"))
  9209. Tool0 = Instance.new("Tool")
  9210. Part1 = Instance.new("Part")
  9211. Sound2 = Instance.new("Sound")
  9212. SpecialMesh3 = Instance.new("SpecialMesh")
  9213. SpotLight4 = Instance.new("SpotLight")
  9214. LocalScript5 = Instance.new("LocalScript")
  9215. LocalScript6 = Instance.new("LocalScript")
  9216. ModuleScript7 = Instance.new("ModuleScript")
  9217. Tool0.Name = "Flashlight"
  9218. Tool0.Parent = mas
  9219. Tool0.TextureId = "http://www.roblox.com/asset/?id=115955232"
  9220. Tool0.Grip = CFrame.new(0.100000001, -0.400000006, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  9221. Tool0.GripPos = Vector3.new(0.10000000149011612, -0.4000000059604645, 0)
  9222. Tool0.ToolTip = "Flashlight"
  9223. Part1.Name = "Handle"
  9224. Part1.Parent = Tool0
  9225. Part1.CFrame = CFrame.new(10.9154053, 0.25, -18.9892578, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  9226. Part1.Orientation = Vector3.new(0, 90, 0)
  9227. Part1.Position = Vector3.new(10.9154052734375, 0.25, -18.9892578125)
  9228. Part1.Rotation = Vector3.new(0, 90, 0)
  9229. Part1.Color = Color3.new(0.960784, 0.803922, 0.188235)
  9230. Part1.Size = Vector3.new(0.5, 0.5, 2)
  9231. Part1.BottomSurface = Enum.SurfaceType.Smooth
  9232. Part1.BrickColor = BrickColor.new("Bright yellow")
  9233. Part1.TopSurface = Enum.SurfaceType.Smooth
  9234. Part1.brickColor = BrickColor.new("Bright yellow")
  9235. Part1.FormFactor = Enum.FormFactor.Custom
  9236. Part1.formFactor = Enum.FormFactor.Custom
  9237. Sound2.Parent = Part1
  9238. Sound2.SoundId = "http://www.roblox.com/asset/?id=115959318"
  9239. Sound2.Volume = 1
  9240. SpecialMesh3.Parent = Part1
  9241. SpecialMesh3.MeshId = "http://www.roblox.com/asset/?id=115955313"
  9242. SpecialMesh3.Scale = Vector3.new(0.699999988079071, 0.699999988079071, 0.699999988079071)
  9243. SpecialMesh3.TextureId = "http://www.roblox.com/asset?id=115955343"
  9244. SpecialMesh3.MeshType = Enum.MeshType.FileMesh
  9245. SpotLight4.Parent = Part1
  9246. SpotLight4.Enabled = false
  9247. SpotLight4.Range = 60
  9248. SpotLight4.Brightness = 55
  9249. SpotLight4.Shadows = true
  9250. LocalScript5.Parent = Tool0
  9251. table.insert(cors,sandbox(LocalScript5,function()
  9252. player = game.Players.LocalPlayer
  9253. tool = script.Parent
  9254.  
  9255. repeat wait() until player
  9256.  
  9257. tool.Equipped:connect(function(mouse)
  9258.  mouse.Button1Down:connect(function()
  9259.   tool.Handle.SpotLight.Enabled = not tool.Handle.SpotLight.Enabled
  9260.   tool.Handle.Sound:Play()
  9261.  end)
  9262. end)
  9263. end))
  9264. LocalScript6.Parent = Tool0
  9265. table.insert(cors,sandbox(LocalScript6,function()
  9266. -- Variables for services
  9267. local render = game:GetService("RunService").RenderStepped
  9268. local contextActionService = game:GetService("ContextActionService")
  9269. local userInputService = game:GetService("UserInputService")
  9270.  
  9271. local player = game.Players.LocalPlayer
  9272. local mouse = player:GetMouse()
  9273. local Tool = script.Parent
  9274.  
  9275. -- Variables for Module Scripts
  9276. local screenSpace = require(Tool:WaitForChild("ScreenSpace"))
  9277.  
  9278. local connection
  9279.  
  9280. local neck, shoulder, oldNeckC0, oldShoulderC0
  9281.  
  9282. local mobileShouldTrack = true
  9283.  
  9284. -- Thourough check to see if a character is sitting
  9285. local function amISitting(character)
  9286.  local t = character.Torso
  9287.  for _, part in pairs(t:GetConnectedParts(true)) do
  9288.   if part:IsA("Seat") or part:IsA("VehicleSeat") then
  9289.    return true
  9290.   end
  9291.  end
  9292. end
  9293.  
  9294. -- Function to call on renderstepped. Orients the character so it is facing towards
  9295. -- the player mouse's position in world space. If character is sitting then the torso
  9296. -- should not track
  9297. local function frame(mousePosition)
  9298.  -- Special mobile consideration. We don't want to track if the user was touching a ui
  9299.  -- element such as the movement controls. Just return out of function if so to make sure
  9300.  -- character doesn't track
  9301.  if not mobileShouldTrack then return end
  9302.  
  9303.  -- Make sure character isn't swiming. If the character is swimming the following code will
  9304.  -- not work well; the character will not swim correctly. Besides, who shoots underwater?
  9305.  if player.Character.Humanoid:GetState() ~= Enum.HumanoidStateType.Swimming then
  9306.   local torso = player.Character.Torso
  9307.   local head = player.Character.Head
  9308.  
  9309.   local toMouse = (mousePosition - head.Position).unit
  9310.   local angle = math.acos(toMouse:Dot(Vector3.new(0,1,0)))
  9311.  
  9312.   local neckAngle = angle
  9313.  
  9314.   -- Limit how much the head can tilt down. Too far and the head looks unnatural
  9315.   if math.deg(neckAngle) > 110 then
  9316.    neckAngle = math.rad(110)
  9317.   end
  9318.   neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.pi - neckAngle,math.pi,0)
  9319.  
  9320.   -- Calculate horizontal rotation
  9321.   local arm = player.Character:FindFirstChild("Right Arm")
  9322.   local fromArmPos = torso.Position + torso.CFrame:vectorToWorldSpace(Vector3.new(
  9323.    torso.Size.X/2 + arm.Size.X/2, torso.Size.Y/2 - arm.Size.Z/2, 0))
  9324.   local toMouseArm = ((mousePosition - fromArmPos) * Vector3.new(1,0,1)).unit
  9325.   local look = (torso.CFrame.lookVector * Vector3.new(1,0,1)).unit
  9326.   local lateralAngle = math.acos(toMouseArm:Dot(look))  
  9327.  
  9328.   -- Check for rogue math
  9329.   if tostring(lateralAngle) == "-1.#IND" then
  9330.    lateralAngle = 0
  9331.   end  
  9332.  
  9333.   -- Handle case where character is sitting down
  9334.   if player.Character.Humanoid:GetState() == Enum.HumanoidStateType.Seated then  
  9335.    
  9336.    local cross = torso.CFrame.lookVector:Cross(toMouseArm)
  9337.    if lateralAngle > math.pi/2 then
  9338.     lateralAngle = math.pi/2
  9339.    end
  9340.    if cross.Y < 0 then
  9341.     lateralAngle = -lateralAngle
  9342.    end
  9343.   end
  9344.  
  9345.   -- Turn shoulder to point to mouse
  9346.   shoulder.C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.pi/2 - angle,math.pi/2 + lateralAngle,0)
  9347.  
  9348.   -- If not sitting then aim torso laterally towards mouse
  9349.   if not amISitting(player.Character) then
  9350.    torso.CFrame = CFrame.new(torso.Position, torso.Position + (Vector3.new(
  9351.     mousePosition.X, torso.Position.Y, mousePosition.Z)-torso.Position).unit)
  9352.   end
  9353.  end
  9354. end
  9355.  
  9356.  
  9357.  
  9358.  
  9359.  
  9360.  
  9361.  
  9362.  
  9363.  
  9364.  
  9365.  
  9366.  
  9367.  
  9368.  
  9369.  
  9370.  
  9371.  
  9372.  
  9373. -- Function to bind to render stepped if player is on PC
  9374. local function pcFrame()
  9375.  frame(mouse.Hit.p)
  9376. end
  9377.  
  9378. -- Function to bind to touch moved if player is on mobile
  9379. local function mobileFrame(touch, processed)
  9380.  -- Check to see if the touch was on a UI element. If so, we don't want to update anything
  9381.  if not processed then
  9382.   -- Calculate touch position in world space. Uses Stravant's ScreenSpace Module script
  9383.   -- to create a ray from the camera.
  9384.   local test = screenSpace.ScreenToWorld(touch.Position.X, touch.Position.Y, 1)
  9385.   local nearPos = game.Workspace.CurrentCamera.CoordinateFrame:vectorToWorldSpace(screenSpace.ScreenToWorld(touch.Position.X, touch.Position.Y, 1))
  9386.   nearPos = game.Workspace.CurrentCamera.CoordinateFrame.p - nearPos
  9387.   local farPos = screenSpace.ScreenToWorld(touch.Position.X, touch.Position.Y,50)
  9388.   farPos = game.Workspace.CurrentCamera.CoordinateFrame:vectorToWorldSpace(farPos) * -1
  9389.   if farPos.magnitude > 900 then
  9390.    farPos = farPos.unit * 900
  9391.   end
  9392.   local ray = Ray.new(nearPos, farPos)
  9393.   local part, pos = game.Workspace:FindPartOnRay(ray, player.Character)
  9394.  
  9395.   -- if a position was found on the ray then update the character's rotation
  9396.   if pos then
  9397.    frame(pos)
  9398.   end
  9399.  end
  9400. end
  9401. local function OnActivated()
  9402.  local myModel = player.Character
  9403.  if Tool.Enabled and myModel and myModel:FindFirstChild('Humanoid') and myModel.Humanoid.Health > 0 then
  9404.   Tool.Enabled = false
  9405.   game.ReplicatedStorage.ROBLOX_RocketFireEvent:FireServer(mouse.Hit.p)
  9406.   wait(2)
  9407.  
  9408.   Tool.Enabled = true
  9409.  end
  9410. end
  9411.  
  9412. local oldIcon = nil
  9413. -- Function to bind to equip event
  9414. local function equip()
  9415.  local torso = player.Character.Torso
  9416.  
  9417.  -- Setup joint variables
  9418.  neck = torso.Neck
  9419.  oldNeckC0 = neck.C0
  9420.  shoulder = torso:FindFirstChild("Right Shoulder")
  9421.  oldShoulderC0 = shoulder.C0
  9422.  
  9423.  -- Remember old mouse icon and update current
  9424.  oldIcon = mouse.Icon
  9425.  mouse.Icon = "rbxasset://textures\\GunCursor.png"
  9426.  
  9427.  -- Bind TouchMoved event if on mobile. Otherwise connect to renderstepped
  9428.  if userInputService.TouchEnabled then
  9429.   connection = userInputService.TouchMoved:connect(mobileFrame)
  9430.  else
  9431.   connection = render:connect(pcFrame)
  9432.  end
  9433.  
  9434.  -- Bind TouchStarted and TouchEnded. Used to determine if character should rotate
  9435.  -- during touch input
  9436.  userInputService.TouchStarted:connect(function(touch, processed)
  9437.   mobileShouldTrack = not processed
  9438.  end)
  9439.  userInputService.TouchEnded:connect(function(touch, processed)
  9440.   mobileShouldTrack = false
  9441.  end)
  9442.  
  9443.  -- If game uses filtering enabled then need to update server while tool is
  9444.  -- held by character.
  9445.  if workspace.FilteringEnabled then
  9446.   while connection do
  9447.    wait()
  9448.    game.ReplicatedStorage.ROBLOX_RocketUpdateEvent:FireServer(neck.C0, shoulder.C0)
  9449.   end
  9450.  end
  9451. end
  9452.  
  9453. -- Function to bind to Unequip event
  9454. local function unequip()
  9455.  if connection then connection:disconnect() end
  9456.  
  9457.  mouse.Icon = oldIcon
  9458.  
  9459.  neck.C0 = oldNeckC0
  9460.  shoulder.C0 = oldShoulderC0
  9461. end
  9462.  
  9463. -- Bind tool events
  9464. Tool.Equipped:connect(equip)
  9465. Tool.Unequipped:connect(unequip)
  9466. Tool.Activated:connect(OnActivated)
  9467. end))
  9468. ModuleScript7.Name = "ScreenSpace"
  9469. ModuleScript7.Parent = Tool0
  9470. table.insert(cors,sandbox(ModuleScript7,function()
  9471. local PlayerMouse = Game:GetService('Players').LocalPlayer:GetMouse()
  9472.  
  9473. local ScreenSpace = {}
  9474.  
  9475. -- Getter functions, with a couple of hacks for Ipad pre-focus.
  9476. function ScreenSpace.ViewSizeX()
  9477.  local x = PlayerMouse.ViewSizeX
  9478.  local y = PlayerMouse.ViewSizeY
  9479.  if x == 0 then
  9480.   return 1024
  9481.  else
  9482.   if x > y then
  9483.    return x
  9484.   else
  9485.    return y
  9486.   end
  9487.  end
  9488. end
  9489.  
  9490. function ScreenSpace.ViewSizeY()
  9491.  local x = PlayerMouse.ViewSizeX
  9492.  local y = PlayerMouse.ViewSizeY
  9493.  if y == 0 then
  9494.   return 768
  9495.  else
  9496.   if x > y then
  9497.    return y
  9498.   else
  9499.    return x
  9500.   end
  9501.  end
  9502. end
  9503.  
  9504. -- Nice getter for aspect ratio. Due to the checks in the ViewSize functions this
  9505. -- will never fail with a divide by zero error.
  9506. function ScreenSpace.AspectRatio()
  9507.  return ScreenSpace.ViewSizeX() / ScreenSpace.ViewSizeY()
  9508. end
  9509.  
  9510. -- WorldSpace -> ScreenSpace. Raw function taking a world position and giving you the
  9511. -- screen position.
  9512. function ScreenSpace.WorldToScreen(at)
  9513.  local point = Workspace.CurrentCamera.CoordinateFrame:pointToObjectSpace(at)
  9514.  local aspectRatio = ScreenSpace.AspectRatio()
  9515.  local hfactor = math.tan(math.rad(Workspace.CurrentCamera.FieldOfView)/2)
  9516.  local wfactor = aspectRatio*hfactor
  9517.  --
  9518.  local x = (point.x/point.z) / -wfactor
  9519.  local y = (point.y/point.z) /  hfactor
  9520.  --
  9521.  return Vector2.new(ScreenSpace.ViewSizeX()*(0.5 + 0.5*x), ScreenSpace.ViewSizeY()*(0.5 + 0.5*y))
  9522. end
  9523.  
  9524. -- ScreenSpace -> WorldSpace. Raw function taking a screen position and a depth and
  9525. -- converting it into a world position.
  9526. function ScreenSpace.ScreenToWorld(x, y, depth)
  9527.  local aspectRatio = ScreenSpace.AspectRatio()
  9528.  local hfactor = math.tan(math.rad(Workspace.CurrentCamera.FieldOfView)/2)
  9529.  local wfactor = aspectRatio*hfactor
  9530.  --
  9531.  local xf, yf = x/ScreenSpace.ViewSizeX()*2 - 1, y/ScreenSpace.ViewSizeY()*2 - 1
  9532.  local xpos = xf * -wfactor * depth
  9533.  local ypos = yf *  hfactor * depth
  9534.  --
  9535.  return Vector3.new(xpos, ypos, depth)
  9536. end
  9537.  
  9538. -- ScreenSize -> WorldSize
  9539. function ScreenSpace.ScreenWidthToWorldWidth(screenWidth, depth)
  9540.  local aspectRatio = ScreenSpace.AspectRatio()
  9541.  local hfactor = math.tan(math.rad(Workspace.CurrentCamera.FieldOfView)/2)
  9542.  local wfactor = aspectRatio*hfactor
  9543.  local sx = ScreenSpace.ViewSizeX()
  9544.  --
  9545.  return -(screenWidth / sx) * 2 * wfactor * depth
  9546. end
  9547. function ScreenSpace.ScreenHeightToWorldHeight(screenHeight, depth)
  9548.  local hfactor = math.tan(math.rad(Workspace.CurrentCamera.FieldOfView)/2)
  9549.  local sy = ScreenSpace.ViewSizeY()
  9550.  --
  9551.  return -(screenHeight / sy) * 2 * hfactor * depth
  9552. end
  9553.  
  9554. -- WorldSize -> ScreenSize
  9555. function ScreenSpace.WorldWidthToScreenWidth(worldWidth, depth)
  9556.  local aspectRatio = ScreenSpace.AspectRatio()
  9557.  local hfactor = math.tan(math.rad(Workspace.CurrentCamera.FieldOfView)/2)
  9558.  local wfactor = aspectRatio*hfactor
  9559.  local sx = ScreenSpace.ViewSizeX()
  9560.  --
  9561.  return -(worldWidth * sx) / (2 * wfactor * depth)
  9562. end
  9563. function ScreenSpace.WorldHeightToScreenHeight(worldHeight, depth)
  9564.  local hfactor = math.tan(math.rad(Workspace.CurrentCamera.FieldOfView)/2)
  9565.  local sy = ScreenSpace.ViewSizeY()
  9566.  --
  9567.  return -(worldHeight * sy) / (2 * hfactor * depth)
  9568. end
  9569.  
  9570. -- WorldSize + ScreenSize -> Depth needed
  9571. function ScreenSpace.GetDepthForWidth(screenWidth, worldWidth)
  9572.  local aspectRatio = ScreenSpace.AspectRatio()
  9573.  local hfactor = math.tan(math.rad(Workspace.CurrentCamera.FieldOfView)/2)
  9574.  local wfactor = aspectRatio*hfactor
  9575.  local sx, sy = ScreenSpace.ViewSizeX(), ScreenSpace.ViewSizeY()
  9576.  --
  9577.  return -(sx * worldWidth) / (screenWidth * 2 * wfactor)
  9578. end
  9579. function ScreenSpace.GetDepthForHeight(screenHeight, worldHeight)
  9580.  local hfactor = math.tan(math.rad(Workspace.CurrentCamera.FieldOfView)/2)
  9581.  local sy = ScreenSpace.ViewSizeY()
  9582.  --
  9583.  return -(sy * worldHeight) / (screenHeight * 2 * hfactor)
  9584. end
  9585.  
  9586. -- ScreenSpace -> WorldSpace. Taking a screen height, and a depth to put an object
  9587. -- at, and returning a size of how big that object has to be to appear that size
  9588. -- at that depth.
  9589. function ScreenSpace.ScreenToWorldByHeightDepth(x, y, screenHeight, depth)
  9590.  local aspectRatio = ScreenSpace.AspectRatio()
  9591.  local hfactor = math.tan(math.rad(Workspace.CurrentCamera.FieldOfView)/2)
  9592.  local wfactor = aspectRatio*hfactor
  9593.  local sx, sy = ScreenSpace.ViewSizeX(), ScreenSpace.ViewSizeY()
  9594.  --
  9595.  local worldHeight = -(screenHeight/sy) * 2 * hfactor * depth
  9596.  --
  9597.  local xf, yf = x/sx*2 - 1, y/sy*2 - 1
  9598.  local xpos = xf * -wfactor * depth
  9599.  local ypos = yf *  hfactor * depth
  9600.  --
  9601.  return Vector3.new(xpos, ypos, depth), worldHeight
  9602. end
  9603.  
  9604. -- ScreenSpace -> WorldSpace. Taking a screen width, and a depth to put an object
  9605. -- at, and returning a size of how big that object has to be to appear that size
  9606. -- at that depth.
  9607. function ScreenSpace.ScreenToWorldByWidthDepth(x, y, screenWidth, depth)
  9608.  local aspectRatio = ScreenSpace.AspectRatio()
  9609.  local hfactor = math.tan(math.rad(Workspace.CurrentCamera.FieldOfView)/2)
  9610.  local wfactor = aspectRatio*hfactor
  9611.  local sx, sy = ScreenSpace.ViewSizeX(), ScreenSpace.ViewSizeY()
  9612.  --
  9613.  local worldWidth = (screenWidth/sx) * 2 * -wfactor * depth
  9614.  --
  9615.  local xf, yf = x/sx*2 - 1, y/sy*2 - 1
  9616.  local xpos = xf * -wfactor * depth
  9617.  local ypos = yf *  hfactor * depth
  9618.  --
  9619.  return Vector3.new(xpos, ypos, depth), worldWidth
  9620. end
  9621.  
  9622. -- ScreenSpace -> WorldSpace. Taking a screen height that you want that object to be
  9623. -- and a world height that is the size of that object, and returning the position to
  9624. -- put that object at to satisfy those.
  9625. function ScreenSpace.ScreenToWorldByHeight(x, y, screenHeight, worldHeight)
  9626.  local aspectRatio = ScreenSpace.AspectRatio()
  9627.  local hfactor = math.tan(math.rad(Workspace.CurrentCamera.FieldOfView)/2)
  9628.  local wfactor = aspectRatio*hfactor
  9629.  local sx, sy = ScreenSpace.ViewSizeX(), ScreenSpace.ViewSizeY()
  9630.  --
  9631.  local depth = - (sy * worldHeight) / (screenHeight * 2 * hfactor)
  9632.  --
  9633.  local xf, yf = x/sx*2 - 1, y/sy*2 - 1
  9634.  local xpos = xf * -wfactor * depth
  9635.  local ypos = yf *  hfactor * depth
  9636.  --
  9637.  return Vector3.new(xpos, ypos, depth)
  9638. end
  9639.  
  9640. -- ScreenSpace -> WorldSpace. Taking a screen width that you want that object to be
  9641. -- and a world width that is the size of that object, and returning the position to
  9642. -- put that object at to satisfy those.
  9643. function ScreenSpace.ScreenToWorldByWidth(x, y, screenWidth, worldWidth)
  9644.  local aspectRatio = ScreenSpace.AspectRatio()
  9645.  local hfactor = math.tan(math.rad(Workspace.CurrentCamera.FieldOfView)/2)
  9646.  local wfactor = aspectRatio*hfactor
  9647.  local sx, sy = ScreenSpace.ViewSizeX(), ScreenSpace.ViewSizeY()
  9648.  --
  9649.  local depth = - (sx * worldWidth) / (screenWidth * 2 * wfactor)
  9650.  --
  9651.  local xf, yf = x/sx*2 - 1, y/sy*2 - 1
  9652.  local xpos = xf * -wfactor * depth
  9653.  local ypos = yf *  hfactor * depth
  9654.  --
  9655.  return Vector3.new(xpos, ypos, depth)
  9656. end
  9657.  
  9658. return ScreenSpace
  9659.  
  9660.  
  9661.  
  9662.  
  9663. end))
  9664. for i,v in pairs(mas:GetChildren()) do
  9665.  v.Parent = game:GetService("Players").LocalPlayer.Backpack
  9666.  pcall(function() v:MakeJoints() end)
  9667. end
  9668. mas:Destroy()
  9669. for i,v in pairs(cors) do
  9670.  spawn(function()
  9671.   pcall(v)
  9672.  end)
  9673. end
  9674.  
  9675.  
  9676.  
  9677.  
  9678.  
  9679.  
  9680.  
  9681.  
  9682.  
  9683.  
  9684.  
  9685.  
  9686.  
  9687.  
  9688.  
  9689.  
  9690.  
  9691.  
  9692.  
  9693.  
  9694.  
  9695.  
  9696.  
  9697.  
  9698.  
  9699.  
  9700.  
  9701.  
  9702.  
  9703.  
  9704.  
  9705.  
  9706.  
  9707.  
  9708.  
  9709.  
  9710.  
  9711.  
  9712.  
  9713. game:GetObjects("rbxassetid://654999902")[1].Parent=game.Workspace
  9714.  
  9715.  
  9716.  
  9717. for i = 1,1 do
  9718. local part = Instance.new("Part")
  9719. part.Parent = workspace
  9720. part.Anchored = true
  9721. part.Size = Vector3.new(5,3,1)
  9722. part.CanCollide = true
  9723. part.Position = Vector3.new(97.165, 40.088, -310.084)
  9724. local parttext = Instance.new("SurfaceGui", part)
  9725. parttext.Adornee = part
  9726. local parttext2 = Instance.new("TextLabel", parttext)
  9727. parttext2.Size = UDim2.new(1, 1, 1, 1)
  9728. parttext2.TextScaled = true
  9729. parttext2.Text = "@Kimiko67584 my BFF"
  9730. parttext2.Font = "IndieFlower"
  9731. end
  9732.  
  9733.  
  9734. for i = 1,1 do
  9735. local part2 = Instance.new("Part")
  9736. part2.Parent = workspace
  9737. part2.Anchored = true
  9738. part2.Size = Vector3.new(5,3,1)
  9739. part2.CanCollide = true
  9740. part2.Position = Vector3.new(96.1, 43.6, -397.89)
  9741. local parttext22 = Instance.new("SurfaceGui", part2)
  9742. parttext22.Adornee = part2
  9743. local parttext22 = Instance.new("TextLabel", parttext22)
  9744. parttext22.Size = UDim2.new(1, 1, 1, 1)
  9745. parttext22.TextScaled = true
  9746. parttext22.Text = "ERROR_CODE WAS HERE"
  9747. parttext22.Font = "IndieFlower"
  9748. end
  9749.  
  9750.  
  9751.  
  9752.  
  9753.  
  9754.  
  9755.  
  9756.  
  9757. ClickDetector = Instance.new("ClickDetector")
  9758. local Tombstone = Instance.new("Part")
  9759. Tombstone.Parent = workspace
  9760. Tombstone.Anchored = true
  9761. Tombstone.Size = Vector3.new(9, 10, 9)
  9762. Tombstone.CanCollide = false
  9763. Tombstone.Position = Vector3.new(55.55, 39.87, -556.7)
  9764. Tombstone.Transparency = 1
  9765. ClickDetector.Parent = Tombstone
  9766. ClickDetector.MouseClick:connect(function()
  9767. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-38.97, 0.3, 58.93)
  9768. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  9769.                Text = "[ERROR_CODE]:Who is it? I think he need your help.";
  9770.                Color = Color3.fromRGB(255, 255, 255);
  9771.            })
  9772. end)
  9773.  
  9774.  
  9775.  
  9776.  
  9777.  
  9778.  
  9779.  
  9780.  
  9781.  
  9782. for i = 1,1 do
  9783. local WallPart1 = Instance.new("Part")
  9784. WallPart1.Parent = workspace
  9785. WallPart1.Anchored = true
  9786. WallPart1.Size = Vector3.new(550, 50, 2)
  9787. WallPart1.CanCollide = true
  9788. WallPart1.Position = Vector3.new(122.17, 52.44, -153.93)  
  9789. WallPart1.Transparency = 1
  9790. end
  9791. for i = 1,1 do
  9792. local WallPart2 = Instance.new("Part")
  9793. WallPart2.Parent = workspace
  9794. WallPart2.Anchored = true
  9795. WallPart2.Size = Vector3.new(1, 50, 628)
  9796. WallPart2.CanCollide = true
  9797. WallPart2.Position = Vector3.new(300.812, 59.527, -466.93)  
  9798. WallPart2.Transparency = 1
  9799. end
  9800. for i = 1,1 do
  9801. local WallPart3 = Instance.new("Part")
  9802. WallPart3.Parent = workspace
  9803. WallPart3.Anchored = true
  9804. WallPart3.Size = Vector3.new(536.50, 50, 1)
  9805. WallPart3.CanCollide = true
  9806. WallPart3.Position = Vector3.new(33.507, 58.941, -781.861)  
  9807. WallPart3.Transparency = 1
  9808. end
  9809. for i = 1,1 do
  9810. local WallPart4 = Instance.new("Part")
  9811. WallPart4.Parent = workspace
  9812. WallPart4.Anchored = true
  9813. WallPart4.Size = Vector3.new(1,50,628)
  9814. WallPart4.CanCollide = true
  9815. WallPart4.Position = Vector3.new(-234.188, 59.527, -466.93)  
  9816. WallPart4.Transparency = 1
  9817. end
  9818. for i = 1,1 do
  9819. local WallPart5 = Instance.new("Part")
  9820. WallPart5.Parent = workspace
  9821. WallPart5.Anchored = true
  9822. WallPart5.Size = Vector3.new(136,50,1)
  9823. WallPart5.CanCollide = true
  9824. WallPart5.Position = Vector3.new(-166.596, 58.941, -153.025)  
  9825. WallPart5.Transparency = 1
  9826. end
  9827. for i = 1,1 do
  9828. local WallPart6 = Instance.new("Part")
  9829. WallPart6.Parent = workspace
  9830. WallPart6.Anchored = true
  9831. WallPart6.Size = Vector3.new(1, 50, 512)
  9832. WallPart6.CanCollide = true
  9833. WallPart6.Position = Vector3.new(-255.871, 24.5, -0.191)  
  9834. WallPart6.Transparency = 1
  9835. end
  9836. for i = 1,1 do
  9837. local WallPart7 = Instance.new("Part")
  9838. WallPart7.Parent = workspace
  9839. WallPart7.Anchored = true
  9840. WallPart7.Size = Vector3.new(199,50,1)
  9841. WallPart7.CanCollide = true
  9842. WallPart7.Position = Vector3.new(-157.304, 24.5, 255.751)  
  9843. WallPart7.Transparency = 1
  9844. end
  9845. for i = 1,1 do
  9846. local WallPart8 = Instance.new("Part")
  9847. WallPart8.Parent = workspace
  9848. WallPart8.Anchored = true
  9849. WallPart8.Size = Vector3.new(22,50,1)
  9850. WallPart8.CanCollide = true
  9851. WallPart8.Position = Vector3.new(-245.275, 24.5, -256.113)  
  9852. WallPart8.Transparency = 1
  9853. end
  9854.  
  9855.  
  9856. local Part = Instance.new("Part", workspace)
  9857. Part.Size = Vector3.new(10, 13, 1)
  9858. Part.Locked = true
  9859. Part.Anchored = true
  9860. Part.CFrame = CFrame.new(-244.536, 6, -255.473)
  9861. Part.Material = "Neon"
  9862. Touched = false
  9863. Part.Touched:connect(function(player)
  9864. if Touched == false then
  9865. Touched = true
  9866. if player.Parent.ClassName == "Model" then
  9867. local Sound = Instance.new("Sound")
  9868. local Id = "836142578"
  9869. Sound.Parent = game.Workspace
  9870. Sound.SoundId = "rbxassetid://"..Id
  9871. Sound.Playing = true
  9872. Sound.Looped = false
  9873. Sound.Volume = 3
  9874. game:FindService("RunService"):Set3dRenderingEnabled(false)
  9875. ERROR_CODE = game.Workspace:GetChildren()
  9876.  
  9877. for i,v in pairs(ERROR_CODE) do
  9878.     if v.Name ~= "Terrain" and v.Name ~= "Camera" then
  9879.         v:Destroy()
  9880.     end
  9881. end
  9882.  
  9883.  
  9884.  
  9885. wait(3)
  9886.  
  9887. game:FindService("RunService"):Set3dRenderingEnabled(true)
  9888. game:GetObjects("rbxassetid://1008107388")[1].Parent = game.Workspace
  9889. local Sound = Instance.new("Sound")
  9890. local Id = "836142578"
  9891. Sound.Parent = game.Workspace
  9892. Sound.SoundId = "rbxassetid://"..Id
  9893. Sound.Playing = true
  9894. Sound.Looped = false
  9895. Sound.Volume = 1
  9896. local Camera = game.Workspace.Camera
  9897. Camera.CameraType = Enum.CameraType.Scriptable
  9898. Camera.CFrame = CFrame.new(-38.902, 7.4, 229.421)
  9899. wait(5)
  9900. game:FindService("RunService"):Set3dRenderingEnabled(true)
  9901. local Sound = Instance.new("Sound")
  9902. local Id = "836142578"
  9903. Sound.Parent = game.Workspace
  9904. Sound.SoundId = "rbxassetid://"..Id
  9905. Sound.Playing = true
  9906. Sound.Looped = false
  9907. Sound.Volume = 1
  9908. local Camera = game.Workspace.Camera
  9909. Camera.CameraType = Enum.CameraType.Scriptable
  9910. Camera.CFrame = CFrame.new(-2.172, 17, 259.511)
  9911. wait(5)
  9912. game:FindService("RunService"):Set3dRenderingEnabled(true)
  9913. local Sound = Instance.new("Sound")
  9914. local Id = "836142578"
  9915. Sound.Parent = game.Workspace
  9916. Sound.SoundId = "rbxassetid://"..Id
  9917. Sound.Playing = true
  9918. Sound.Looped = false
  9919. Sound.Volume = 1
  9920. local Camera = game.Workspace.Camera
  9921. Camera.CameraType = Enum.CameraType.Scriptable
  9922. Camera.CFrame = CFrame.new(-8.936, 5.402, 235.685)
  9923. wait(5)
  9924. game.Players.LocalPlayer:Kick("chapter 2 coming soon")
  9925.     if player.Parent.Name ~= game.Players.LocalPlayer.Name then
  9926.         player.Parent.Humanoid.HipHeight = 0/0
  9927.         wait(3)
  9928.         player.Parent:Destroy()
  9929.     end
  9930. end
  9931. Touched = false
  9932. end
  9933. end)
  9934. for i = 1,1 do
  9935. local WallInv = Instance.new("Part")
  9936. WallInv.Parent = workspace
  9937. WallInv.Anchored = true
  9938. WallInv.Size = Vector3.new(2, 15, 13)
  9939. WallInv.CanCollide = true
  9940. WallInv.Position = Vector3.new(-30.19, 7, 60.18)  
  9941. WallInv.Transparency = 1
  9942. end
  9943.  
  9944.  
  9945.  
  9946.  
  9947.  
  9948.  
  9949. function sandbox(var,func)
  9950.  local env = getfenv(func)
  9951.  local newenv = setmetatable({},{
  9952.   __index = function(self,k)
  9953.    if k=="script" then
  9954.     return var
  9955.    else
  9956.     return env[k]
  9957.    end
  9958.   end,
  9959.  })
  9960.  setfenv(func,newenv)
  9961.  return func
  9962. end
  9963. cors = {}
  9964. mas = Instance.new("Model",game:GetService("Lighting"))
  9965. Model0 = Instance.new("Model")
  9966. Part1 = Instance.new("Part")
  9967. SpecialMesh2 = Instance.new("SpecialMesh")
  9968. Script3 = Instance.new("Script")
  9969. Weld4 = Instance.new("Weld")
  9970. Script5 = Instance.new("Script")
  9971. Sound6 = Instance.new("Sound")
  9972. Sound7 = Instance.new("Sound")
  9973. Sound8 = Instance.new("Sound")
  9974. Script9 = Instance.new("Script")
  9975. Sound10 = Instance.new("Sound")
  9976. Script11 = Instance.new("Script")
  9977. Sound12 = Instance.new("Sound")
  9978. Sound13 = Instance.new("Sound")
  9979. Sound14 = Instance.new("Sound")
  9980. Model0.Name = "Advanced Thunderstorm Simulator"
  9981. Model0.Parent = mas
  9982. Part1.Name = "Head"
  9983. Part1.Parent = Model0
  9984. Part1.BrickColor = BrickColor.new("Dark stone grey")
  9985. Part1.Rotation = Vector3.new(0, -90, 0)
  9986. Part1.Anchored = true
  9987. Part1.Locked = true
  9988. Part1.Size = Vector3.new(2, 1.20000005, 2)
  9989. Part1.CFrame = CFrame.new(-8, 0.600001991, -12, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  9990. Part1.BottomSurface = Enum.SurfaceType.Smooth
  9991. Part1.TopSurface = Enum.SurfaceType.Smooth
  9992. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9993. Part1.Position = Vector3.new(-8, 0.600001991, -12)
  9994. Part1.Orientation = Vector3.new(0, -90, 0)
  9995. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  9996. SpecialMesh2.Parent = Part1
  9997. SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=1527559"
  9998. SpecialMesh2.Scale = Vector3.new(-3500, -3500, -3500)
  9999. SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=1529460"
  10000. SpecialMesh2.MeshType = Enum.MeshType.FileMesh
  10001. SpecialMesh2.Scale = Vector3.new(-3500, -3500, -3500)
  10002. Script3.Name = "Spin"
  10003. Script3.Parent = Part1
  10004. table.insert(cors,sandbox(Script3,function()
  10005. -- This script rotates the storm meaning NO BREAKING like other stormclouds -Rayblon
  10006. while true do --Infinite loop
  10007. wait() --Needed or the game will crash! Put any number (in seconds) in between the ()'s
  10008. script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0, math.pi/100, 0) --Rotates the brick. Change the numbers for how fast/slow the brick rotates.
  10009. --(continued from last line) The higher, the slower. The lower, the faster. Change the 0's to "math.pi/number." Make sure the number ISN'T 0!
  10010. end --Ends the "while true do"
  10011.  
  10012. end))
  10013. Weld4.Parent = Script3
  10014. Script5.Name = "Rayblons Rain Simulator"
  10015. Script5.Parent = Model0
  10016. table.insert(cors,sandbox(Script5,function()
  10017. while true do
  10018. wait() -- Lets the computer know that it can take it's time.
  10019. script.Rain1:Play()
  10020. wait(4)
  10021. script.Rain2:play()
  10022. wait(3)
  10023. script.Rain3:play()
  10024. wait(3)
  10025.  
  10026.  
  10027. end
  10028.  
  10029. end))
  10030. Sound6.Name = "Rain3"
  10031. Sound6.Parent = Script5
  10032. Sound6.Pitch = 0.5
  10033. Sound6.SoundId = "http://www.roblox.com/asset/?id=11387922"
  10034. Sound6.Volume = 5
  10035. Sound7.Name = "Rain2"
  10036.  
  10037. Sound7.Parent = Script5
  10038. Sound7.Pitch = 0.60000002384186
  10039. Sound7.SoundId = "http://www.roblox.com/asset/?id=11387922"
  10040. Sound7.Volume = 5
  10041. Sound8.Name = "Rain1"
  10042. Sound8.Parent = Script5
  10043. Sound8.Pitch = 0.64999997615814
  10044. Sound8.SoundId = "http://www.roblox.com/asset/?id=11387922"
  10045. Sound8.Volume = 5
  10046. Script9.Name = "Lightning/Thunder"
  10047. Script9.Parent = Model0
  10048. table.insert(cors,sandbox(Script9,function()
  10049. while true do
  10050. game.Lighting.Brightness = 0
  10051. wait(0)
  10052. game.Lighting.Brightness = 9999999 -- This is the flash from the lightning.
  10053. wait(0)
  10054. game.Lighting.Brightness = 0 -- this makes it dark during the lightning flashes!
  10055. wait(0)
  10056. game.Lighting.Brightness = 9999999
  10057. wait(0)
  10058. game.Lighting.Brightness = 0
  10059. wait(0)
  10060. game.Lighting.Brightness = 9999999
  10061. wait(0)
  10062. game.Lighting.Brightness = 0
  10063. wait(7)
  10064. script.Sound:Play()
  10065. wait(5)
  10066. game.Lighting.Brightness = 0
  10067. wait(0)
  10068. game.Lighting.Brightness = 9999999
  10069. wait(0)
  10070. game.Lighting.Brightness = 0
  10071. wait(0)
  10072. game.Lighting.Brightness = 9999999
  10073. wait(0)
  10074. game.Lighting.Brightness = 0
  10075. wait(0)
  10076. game.Lighting.Brightness = 9999999
  10077. wait(0)
  10078. game.Lighting.Brightness = 0
  10079. wait(10)
  10080. script.Sound:Play()
  10081. wait(20)
  10082. game.Lighting.Brightness = 0
  10083. wait(0)
  10084. game.Lighting.Brightness = 9999999
  10085. wait(0)
  10086. game.Lighting.Brightness = 0
  10087. wait(0)
  10088. game.Lighting.Brightness = 9999999
  10089. wait(0)
  10090. game.Lighting.Brightness = 0
  10091. wait(0)
  10092. game.Lighting.Brightness = 9999999
  10093. wait(0)
  10094. game.Lighting.Brightness = 0
  10095. wait(7)
  10096. script.Sound:Play()
  10097. wait(5)
  10098. game.Lighting.Brightness = 0
  10099. wait(0)
  10100. game.Lighting.Brightness = 9999999
  10101. wait(0)
  10102. game.Lighting.Brightness = 0
  10103. wait(0)
  10104. game.Lighting.Brightness = 9999999
  10105. wait(0)
  10106. game.Lighting.Brightness = 0
  10107. wait(0)
  10108. game.Lighting.Brightness = 9999999
  10109. wait(0)
  10110. game.Lighting.Brightness = 0
  10111. wait(1)
  10112. script.Sound:Play()
  10113. wait(0)
  10114. game.Lighting.Brightness = 0
  10115. wait(0)
  10116. game.Lighting.Brightness = 9999999
  10117. wait(0)
  10118. game.Lighting.Brightness = 0
  10119. wait(0)
  10120. game.Lighting.Brightness = 9999999
  10121. wait(0)
  10122. game.Lighting.Brightness = 0
  10123. wait(0)
  10124. game.Lighting.Brightness = 9999999
  10125. wait(0)
  10126. game.Lighting.Brightness = 0
  10127. wait(1)
  10128. script.Sound:Play()
  10129. wait(0)
  10130. game.Lighting.Brightness = 0
  10131. wait(0)
  10132. game.Lighting.Brightness = 9999999
  10133. wait(0)
  10134. game.Lighting.Brightness = 0
  10135. wait(0)
  10136. game.Lighting.Brightness = 9999999
  10137. wait(0)
  10138. game.Lighting.Brightness = 0
  10139. wait(0)
  10140. game.Lighting.Brightness = 9999999
  10141. wait(0)
  10142. game.Lighting.Brightness = 0
  10143. wait(1)
  10144. script.Sound:Play()
  10145. wait(0)
  10146. game.Lighting.Brightness = 0
  10147. wait(0)
  10148. game.Lighting.Brightness = 9999999
  10149. wait(0)
  10150. game.Lighting.Brightness = 0
  10151. wait(0)
  10152. game.Lighting.Brightness = 9999999
  10153. wait(0)
  10154. game.Lighting.Brightness = 0
  10155. wait(0)
  10156. game.Lighting.Brightness = 9999999
  10157. wait(0)
  10158. game.Lighting.Brightness = 0
  10159. wait(7)
  10160. script.Sound:Play()
  10161. wait(5)
  10162. end -- This ends the script
  10163. end))
  10164. Sound10.Parent = Script9
  10165. Sound10.Pitch = 0.5
  10166. Sound10.SoundId = "http://www.roblox.com/asset/?id=12222030"
  10167. Sound10.Volume = 5
  10168. Script11.Name = "Rayblons Wind Simulator"
  10169. Script11.Parent = Model0
  10170. table.insert(cors,sandbox(Script11,function()
  10171. while true do
  10172. wait() -- Lets the computer know that it can take it's time.
  10173. script.Rain1:Play()
  10174. wait(2)
  10175. script.Rain2:play()
  10176. wait(2)
  10177. script.Rain3:play()
  10178. wait(2)
  10179.  
  10180.  
  10181. end
  10182.  
  10183. end))
  10184. Sound12.Name = "Rain3"
  10185. Sound12.Parent = Script11
  10186. Sound12.Pitch = 0.25
  10187. Sound12.SoundId = "http://www.roblox.com/asset/?id=18435238"
  10188. Sound12.Volume = 0.30000001192093
  10189. Sound13.Name = "Rain2"
  10190. Sound13.Parent = Script11
  10191. Sound13.Pitch = 0.40000000596046
  10192. Sound13.SoundId = "http://www.roblox.com/asset/?id=18435238"
  10193. Sound13.Volume = 0.40000000596046
  10194. Sound14.Name = "Rain1"
  10195. Sound14.Parent = Script11
  10196. Sound14.Pitch = 0.30000001192093
  10197. Sound14.SoundId = "http://www.roblox.com/asset/?id=18435238"
  10198. Sound14.Volume = 0.20000000298023
  10199. for i,v in pairs(mas:GetChildren()) do
  10200.  v.Parent = workspace
  10201.  pcall(function() v:MakeJoints() end)
  10202. end
  10203. mas:Destroy()
  10204. for i,v in pairs(cors) do
  10205.  spawn(function()
  10206.   pcall(v)
  10207.  end)
  10208. end
  10209.  
  10210.  
  10211.  
  10212.  
  10213.  
  10214.  
  10215.  
  10216.  
  10217.  
  10218.  
  10219.  
  10220.  
  10221.  
  10222.  
  10223.  
  10224.  
  10225.  
  10226.  
  10227. function createZombie()
  10228. function sandbox(var,func)
  10229.  local env = getfenv(func)
  10230.  local newenv = setmetatable({},{
  10231.   __index = function(self,k)
  10232.    if k=="script" then
  10233.     return var
  10234.    else
  10235.     return env[k]
  10236.    end
  10237.   end,
  10238.  })
  10239.  setfenv(func,newenv)
  10240.  return func
  10241. end
  10242. cors = {}
  10243. mas = Instance.new("Model",game:GetService("Lighting"))
  10244. Model0 = Instance.new("Model")
  10245. Part1 = Instance.new("Part")
  10246. SpecialMesh2 = Instance.new("SpecialMesh")
  10247. Vector3Value3 = Instance.new("Vector3Value")
  10248. Motor6D4 = Instance.new("Motor6D")
  10249. Decal5 = Instance.new("Decal")
  10250. Sound6 = Instance.new("Sound")
  10251. Sound7 = Instance.new("Sound")
  10252. Sound8 = Instance.new("Sound")
  10253. Sound9 = Instance.new("Sound")
  10254. Sound10 = Instance.new("Sound")
  10255. Part11 = Instance.new("Part")
  10256. Vector3Value12 = Instance.new("Vector3Value")
  10257. BodyColors13 = Instance.new("BodyColors")
  10258. MeshPart14 = Instance.new("MeshPart")
  10259. Vector3Value15 = Instance.new("Vector3Value")
  10260. Motor6D16 = Instance.new("Motor6D")
  10261. Script17 = Instance.new("Script")
  10262. Humanoid18 = Instance.new("Humanoid")
  10263. Script19 = Instance.new("Script")
  10264. MeshPart20 = Instance.new("MeshPart")
  10265. Vector3Value21 = Instance.new("Vector3Value")
  10266. Motor6D22 = Instance.new("Motor6D")
  10267. MeshPart23 = Instance.new("MeshPart")
  10268. Vector3Value24 = Instance.new("Vector3Value")
  10269. Motor6D25 = Instance.new("Motor6D")
  10270. MeshPart26 = Instance.new("MeshPart")
  10271. Vector3Value27 = Instance.new("Vector3Value")
  10272. Motor6D28 = Instance.new("Motor6D")
  10273. MeshPart29 = Instance.new("MeshPart")
  10274. Vector3Value30 = Instance.new("Vector3Value")
  10275. Motor6D31 = Instance.new("Motor6D")
  10276. MeshPart32 = Instance.new("MeshPart")
  10277. Vector3Value33 = Instance.new("Vector3Value")
  10278. Motor6D34 = Instance.new("Motor6D")
  10279. MeshPart35 = Instance.new("MeshPart")
  10280. Vector3Value36 = Instance.new("Vector3Value")
  10281. Motor6D37 = Instance.new("Motor6D")
  10282. MeshPart38 = Instance.new("MeshPart")
  10283. Vector3Value39 = Instance.new("Vector3Value")
  10284. Motor6D40 = Instance.new("Motor6D")
  10285. MeshPart41 = Instance.new("MeshPart")
  10286. Vector3Value42 = Instance.new("Vector3Value")
  10287. Motor6D43 = Instance.new("Motor6D")
  10288. Script44 = Instance.new("Script")
  10289. MeshPart45 = Instance.new("MeshPart")
  10290. Vector3Value46 = Instance.new("Vector3Value")
  10291. Motor6D47 = Instance.new("Motor6D")
  10292. MeshPart48 = Instance.new("MeshPart")
  10293. Vector3Value49 = Instance.new("Vector3Value")
  10294. Motor6D50 = Instance.new("Motor6D")
  10295. MeshPart51 = Instance.new("MeshPart")
  10296. Vector3Value52 = Instance.new("Vector3Value")
  10297. Motor6D53 = Instance.new("Motor6D")
  10298. MeshPart54 = Instance.new("MeshPart")
  10299. Vector3Value55 = Instance.new("Vector3Value")
  10300. Motor6D56 = Instance.new("Motor6D")
  10301. MeshPart57 = Instance.new("MeshPart")
  10302. Vector3Value58 = Instance.new("Vector3Value")
  10303. Motor6D59 = Instance.new("Motor6D")
  10304. Script60 = Instance.new("Script")
  10305. Script61 = Instance.new("Script")
  10306. Script62 = Instance.new("Script")
  10307. StringValue63 = Instance.new("StringValue")
  10308. StringValue64 = Instance.new("StringValue")
  10309. Animation65 = Instance.new("Animation")
  10310. StringValue66 = Instance.new("StringValue")
  10311. Animation67 = Instance.new("Animation")
  10312. StringValue68 = Instance.new("StringValue")
  10313. Animation69 = Instance.new("Animation")
  10314. NumberValue70 = Instance.new("NumberValue")
  10315. Animation71 = Instance.new("Animation")
  10316. NumberValue72 = Instance.new("NumberValue")
  10317. StringValue73 = Instance.new("StringValue")
  10318. Animation74 = Instance.new("Animation")
  10319. StringValue75 = Instance.new("StringValue")
  10320. Animation76 = Instance.new("Animation")
  10321. StringValue77 = Instance.new("StringValue")
  10322. Animation78 = Instance.new("Animation")
  10323. StringValue79 = Instance.new("StringValue")
  10324. Animation80 = Instance.new("Animation")
  10325. StringValue81 = Instance.new("StringValue")
  10326. Animation82 = Instance.new("Animation")
  10327. StringValue83 = Instance.new("StringValue")
  10328. Animation84 = Instance.new("Animation")
  10329. Shirt = Instance.new("Shirt")
  10330. Pants = Instance.new("Pants")
  10331. Script85 = Instance.new("Script")
  10332. Model0.Name = "Zombie"
  10333. Model0.Parent = mas
  10334.  
  10335. Part1.Name = "Head"
  10336. Part1.Parent = Model0
  10337. Part1.CFrame = CFrame.new(-0.695644557, 4.56509781, -2.19861078, -0.00241400092, 3.49997972e-05, 0.999997497, 0, 1, -3.499991e-05, -0.999997497, -8.44897698e-08, -0.00241400092)
  10338. Part1.Orientation = Vector3.new(0, 90.1399994, 0)
  10339. Part1.Position = Vector3.new(-0.695644557, 4.56509781, -2.19861078)
  10340. Part1.Rotation = Vector3.new(179.169998, 89.8700027, -179.169998)
  10341. Part1.Color = Color3.new(0, 255, 0)
  10342. Part1.Size = Vector3.new(1, 1, 1)
  10343. Part1.BottomSurface = Enum.SurfaceType.Smooth
  10344. Part1.BrickColor = BrickColor.new("Artichoke")
  10345. Part1.TopSurface = Enum.SurfaceType.Smooth
  10346. Part1.brickColor = BrickColor.new("Artichoke")
  10347. Part1.FormFactor = Enum.FormFactor.Custom
  10348. Part1.formFactor = Enum.FormFactor.Custom
  10349. SpecialMesh2.Parent = Part1
  10350. SpecialMesh2.MeshId = "http://www.roblox.com/asset?id=419776358"
  10351. SpecialMesh2.MeshType = Enum.MeshType.FileMesh
  10352. Vector3Value3.Name = "OriginalSize"
  10353. Vector3Value3.Parent = Part1
  10354. Vector3Value3.Value = Vector3.new(1, 1, 1)
  10355. Motor6D4.Name = "Neck"
  10356. Motor6D4.Parent = Part1
  10357. Motor6D4.C0 = CFrame.new(0.000338107347, 0.806032121, -0.015560925, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10358. Motor6D4.C1 = CFrame.new(-2.72095203e-05, -0.565615535, 0.00386685133, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10359. Motor6D4.Part0 = MeshPart14
  10360. Motor6D4.Part1 = Part1
  10361. Motor6D4.part1 = Part1
  10362. Decal5.Parent = Part1
  10363. Decal5.Texture = "http://www.roblox.com/asset/?id=174393211"
  10364. Sound6.Name = "Moan"
  10365. Sound6.Parent = Part1
  10366. Sound6.SoundId = "rbxassetid://131060249"
  10367. Sound6.Volume = 1
  10368. Sound7.Name = "Moan2"
  10369. Sound7.Parent = Part1
  10370. Sound7.SoundId = "rbxassetid://131060145"
  10371. Sound7.Volume = 1
  10372. Sound8.Name = "Moan3"
  10373. Sound8.Parent = Part1
  10374. Sound8.SoundId = "rbxassetid://131060210"
  10375. Sound8.Volume = 1
  10376. Sound9.Name = "Moan4"
  10377. Sound9.Parent = Part1
  10378. Sound9.SoundId = "rbxassetid://131138835"
  10379. Sound9.Volume = 1
  10380. Sound10.Name = "Death"
  10381. Sound10.Parent = Part1
  10382. Shirt.Name = "Shirt"
  10383. Shirt.Parent = Part11
  10384. Shirt.ShirtTemplate = "rbxassetid://2469832477"
  10385. Pants.Name = "Pants"
  10386. Pants.Parent = Part11
  10387. Pants.PantsTemplate = "rbxassetid://4775206182"
  10388. Part11.Name = "HumanoidRootPart"
  10389. Part11.Parent = Model0
  10390. Part11.CFrame = CFrame.new(-0.691856027, 2.32588005, -2.1985929, -0.00241400092, 3.49997972e-05, 0.999997497, 0, 1, -3.499991e-05, -0.999997497, -8.44897698e-08, -0.00241400092)
  10391. Part11.Orientation = Vector3.new(0, 90.1399994, 0)
  10392. Part11.Position = Vector3.new(52.116, 35, -391.541)
  10393. Part11.Rotation = Vector3.new(179.169998, 89.8700027, -179.169998)
  10394. Part11.Transparency = 1
  10395. Part11.Size = Vector3.new(2, 2, 1)
  10396. Part11.CanCollide = false
  10397. Vector3Value12.Name = "OriginalSize"
  10398. Vector3Value12.Parent = Part11
  10399. Vector3Value12.Value = Vector3.new(2, 2, 1)
  10400. BodyColors13.Parent = Model0
  10401. BodyColors13.HeadColor = BrickColor.new("Dark green")
  10402. BodyColors13.HeadColor3 = Color3.new(0.541176, 0.670588, 0.521569)
  10403. BodyColors13.LeftArmColor = BrickColor.new("Dark green")
  10404. BodyColors13.LeftArmColor3 = Color3.new(0.541176, 0.670588, 0.521569)
  10405. BodyColors13.LeftLegColor = BrickColor.new("Dark green")
  10406. BodyColors13.LeftLegColor3 = Color3.new(0.415686, 0.223529, 0.0352941)
  10407. BodyColors13.RightArmColor = BrickColor.new("Dark green")
  10408. BodyColors13.RightArmColor3 = Color3.new(0.541176, 0.670588, 0.521569)
  10409. BodyColors13.RightLegColor = BrickColor.new("Dark green")
  10410. BodyColors13.RightLegColor3 = Color3.new(0.415686, 0.223529, 0.0352941)
  10411. BodyColors13.TorsoColor = BrickColor.new("Dark green")
  10412. BodyColors13.TorsoColor3 = Color3.new(0.415686, 0.223529, 0.0352941)
  10413. MeshPart14.Name = "UpperTorso"
  10414. MeshPart14.Parent = Model0
  10415. MeshPart14.CFrame = CFrame.new(-0.676263928, 3.1934495, -2.19829226, -0.00241400092, 3.49997972e-05, 0.999997497, 0, 1, -3.499991e-05, -0.999997497, -8.44897698e-08, -0.00241400092)
  10416. MeshPart14.Orientation = Vector3.new(0, 90.1399994, 0)
  10417. MeshPart14.Position = Vector3.new(-0.676263928, 3.1934495, -2.19829226)
  10418. MeshPart14.Rotation = Vector3.new(179.169998, 89.8700027, -179.169998)
  10419. MeshPart14.Color = Color3.new(0, 255, 0)
  10420. MeshPart14.Size = Vector3.new(2.00029206, 1.60093355, 1.0005368)
  10421.  
  10422. MeshPart14.BrickColor = BrickColor.new("Dark green")
  10423. MeshPart14.brickColor = BrickColor.new("Dark green")
  10424. Vector3Value15.Name = "OriginalSize"
  10425. Vector3Value15.Parent = MeshPart14
  10426. Vector3Value15.Value = Vector3.new(2.00029206, 1.60093355, 1.0005368)
  10427.  
  10428. Motor6D16.Name = "Waist"
  10429. Motor6D16.Parent = MeshPart14
  10430. Motor6D16.C0 = CFrame.new(0.000280171633, 0.537143946, -0.0142721087, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10431. Motor6D16.C1 = CFrame.new(0.000338107347, -0.463463932, -0.015560925, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10432. Motor6D16.Part0 = MeshPart41
  10433. Motor6D16.Part1 = MeshPart14
  10434. Motor6D16.part1 = MeshPart14
  10435. Script17.Name = "Damage Script"
  10436. Script17.Parent = MeshPart14
  10437. table.insert(cors,sandbox(Script17,function()
  10438. function onTouched(hit)
  10439.         local human = hit.Parent:findFirstChild("Humanoid")
  10440.         if (human ~= nil) then
  10441.                 human.Health = human.Health - 999 -- Change the amount to change the damage.
  10442.         end
  10443. end
  10444. script.Parent.Touched:connect(onTouched)
  10445. end))
  10446. Humanoid18.Name = "Zombie"
  10447. Humanoid18.Parent = Model0
  10448. Humanoid18.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.Subject
  10449. Humanoid18.Health = 100
  10450. Humanoid18.HealthDisplayType = Enum.HumanoidHealthDisplayType.AlwaysOff
  10451. Humanoid18.HipHeight = 1.3500000238419
  10452. Humanoid18.LeftLeg = MeshPart45
  10453. Humanoid18.MaxHealth = 100
  10454. Humanoid18.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  10455. Humanoid18.RigType = Enum.HumanoidRigType.R15
  10456. Humanoid18.RightLeg = MeshPart20
  10457. Humanoid18.Torso = Part11
  10458. Humanoid18.WalkSpeed = 24
  10459. Humanoid18.maxHealth = 100
  10460. Script19.Parent = Model0
  10461. table.insert(cors,sandbox(Script19,function()
  10462. local larm = script.Parent:FindFirstChild("HumanoidRootPart")
  10463. local rarm = script.Parent:FindFirstChild("HumanoidRootPart")
  10464. local char = script.Parent
  10465. local pathFinder = game:GetService("PathfindingService")
  10466. local path = pathFinder:CreatePath()
  10467.  
  10468. function findNearestTorso(pos)
  10469.  local list = game.Workspace:children()
  10470.  local torso = nil
  10471.  local dist = 100
  10472.  local temp = nil
  10473.  local human = nil
  10474.  local temp2 = nil
  10475.  for x = 1, #list do
  10476.   temp2 = list[x]
  10477.   if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  10478.    temp = temp2:findFirstChild("HumanoidRootPart")
  10479.    human = temp2:findFirstChild("Humanoid")
  10480.    if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  10481.     if (temp.Position - pos).magnitude < dist then
  10482.      torso = temp
  10483.      dist = (temp.Position - pos).magnitude
  10484.     end
  10485.    end
  10486.   end
  10487.  end
  10488.  return torso
  10489. end
  10490.  
  10491. while true do
  10492.  wait()
  10493.  local target = findNearestTorso(script.Parent.HumanoidRootPart.Position)
  10494.  if target ~= nil then
  10495.   path:ComputeAsync(char.HumanoidRootPart.Position, target.Position)
  10496.  
  10497.   for i, wayPoint in pairs(path:GetWaypoints()) do
  10498.    char.Zombie:MoveTo(wayPoint.Position)
  10499.  
  10500.    if wayPoint.Action == Enum.PathWaypointAction.Jump then
  10501.     char.Zombie:ChangeState(Enum.HumanoidStateType.Jumping)
  10502.    end
  10503.  
  10504.    char.Zombie.MoveToFinished:wait(0.0000001)
  10505.   end
  10506.  end
  10507. end
  10508.  
  10509. end))
  10510. MeshPart20.Name = "RightUpperLeg"
  10511. MeshPart20.Parent = Model0
  10512. MeshPart20.CFrame = CFrame.new(-0.67828238, 1.46466565, -2.69960117, -0.00241400092, 3.49997972e-05, 0.999997497, 0, 1, -3.499991e-05, -0.999997497, -8.44897698e-08, -0.00241400092)
  10513. MeshPart20.Orientation = Vector3.new(0, 90.1399994, 0)
  10514. MeshPart20.Position = Vector3.new(-0.67828238, 1.46466565, -2.69960117)
  10515. MeshPart20.Rotation = Vector3.new(179.169998, 89.8700027, -179.169998)
  10516. MeshPart20.Color = Color3.new(0, 255, 0)
  10517. MeshPart20.Size = Vector3.new(1.00027561, 1.5362649, 1.00092912)
  10518. MeshPart20.BrickColor = BrickColor.new("Bright blue")
  10519. MeshPart20.CanCollide = false
  10520. MeshPart20.brickColor = BrickColor.new("Bright blue")
  10521. Vector3Value21.Name = "OriginalSize"
  10522. Vector3Value21.Parent = MeshPart20
  10523. Vector3Value21.Value = Vector3.new(1.00027561, 1.5362649, 1.00092912)
  10524. Motor6D22.Name = "RightHip"
  10525. Motor6D22.Parent = MeshPart20
  10526. Motor6D22.C0 = CFrame.new(0.505080223, -0.243262246, 0.00102789141, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10527. Motor6D22.C1 = CFrame.new(0.00382620096, 0.484913796, 0.000486815348, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10528. Motor6D22.Part0 = MeshPart41
  10529. Motor6D22.Part1 = MeshPart20
  10530. Motor6D22.part1 = MeshPart20
  10531.  
  10532. MeshPart23.Name = "RightUpperArm"
  10533. MeshPart23.Parent = Model0
  10534. MeshPart23.CFrame = CFrame.new(-0.685997844, 3.29312539, -3.69646788, -0.00241400092, 3.49997972e-05, 0.999997497, 0, 1, -3.499991e-05, -0.999997497, -8.44897698e-08, -0.00241400092)
  10535. MeshPart23.Orientation = Vector3.new(0, 90.1399994, 0)
  10536. MeshPart23.Position = Vector3.new(-0.685997844, 3.29312539, -3.69646788)
  10537. MeshPart23.Rotation = Vector3.new(179.169998, 89.8700027, -179.169998)
  10538. MeshPart23.Color = Color3.new(0,255, 0)
  10539. MeshPart23.Size = Vector3.new(1.00027633, 1.39554, 1.00025082)
  10540. MeshPart23.BrickColor = BrickColor.new("Cool yellow")
  10541. MeshPart23.CanCollide = false
  10542. MeshPart23.brickColor = BrickColor.new("Cool yellow")
  10543. Vector3Value24.Name = "OriginalSize"
  10544. Vector3Value24.Parent = MeshPart23
  10545. Vector3Value24.Value = Vector3.new(1.00027633, 1.39554, 1.00025082)
  10546. Motor6D25.Name = "RightShoulder"
  10547. Motor6D25.Parent = MeshPart23
  10548. Motor6D25.C0 = CFrame.new(1.25031853, 0.5565539, -0.015560925, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10549. Motor6D25.C1 = CFrame.new(-0.24787569, 0.456878304, -0.00944012403, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10550. Motor6D25.Part0 = MeshPart14
  10551. Motor6D25.Part1 = MeshPart23
  10552. Motor6D25.part1 = MeshPart23
  10553. MeshPart26.Name = "RightLowerLeg"
  10554. MeshPart26.Parent = Model0
  10555. MeshPart26.CFrame = CFrame.new(-0.678020656, 0.910310864, -2.69960189, -0.00241400092, 3.49997972e-05, 0.999997497, 0, 1, -3.499991e-05, -0.999997497, -8.44897698e-08, -0.00241400092)
  10556. MeshPart26.Orientation = Vector3.new(0, 90.1399994, 0)
  10557. MeshPart26.Position = Vector3.new(-0.678020656, 0.910310864, -2.69960189)
  10558. MeshPart26.Rotation = Vector3.new(179.169998, 89.8700027, -179.169998)
  10559. MeshPart26.Color = Color3.new(0, 255, 0)
  10560. MeshPart26.Size = Vector3.new(1.00027585, 1.48964536, 1.00032854)
  10561. MeshPart26.BrickColor = BrickColor.new("Bright blue")
  10562. MeshPart26.CanCollide = false
  10563. MeshPart26.brickColor = BrickColor.new("Bright blue")
  10564. Vector3Value27.Name = "OriginalSize"
  10565. Vector3Value27.Parent = MeshPart26
  10566. Vector3Value27.Value = Vector3.new(1.00027585, 1.48964536, 1.00032854)
  10567. Motor6D28.Name = "RightKnee"
  10568. Motor6D28.Parent = MeshPart26
  10569. Motor6D28.C0 = CFrame.new(0.00382620096, -0.265086174, 0.000426991843, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10570. Motor6D28.C1 = CFrame.new(0.00382620096, 0.289268613, 0.000145851634, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10571. Motor6D28.Part0 = MeshPart20
  10572. Motor6D28.Part1 = MeshPart26
  10573. Motor6D28.part1 = MeshPart26
  10574. MeshPart29.Name = "RightLowerArm"
  10575. MeshPart29.Parent = Model0
  10576. MeshPart29.CFrame = CFrame.new(-0.685555518, 2.90703535, -3.69646835, -0.00241400092, 3.49997972e-05, 0.999997497, 0, 1, -3.499991e-05, -0.999997497, -8.44897698e-08, -0.00241400092)
  10577. MeshPart29.Orientation = Vector3.new(0, 90.1399994, 0)
  10578. MeshPart29.Position = Vector3.new(-0.685555518, 2.90703535, -3.69646835)
  10579. MeshPart29.Rotation = Vector3.new(179.169998, 89.8700027, -179.169998)
  10580. MeshPart29.Color = Color3.new(0, 255, 0)
  10581. MeshPart29.Size = Vector3.new(1.00027657, 1.26567209, 1.00025082)
  10582. MeshPart29.BrickColor = BrickColor.new("Cool yellow")
  10583. MeshPart29.CanCollide = false
  10584. MeshPart29.brickColor = BrickColor.new("Cool yellow")
  10585. Vector3Value30.Name = "OriginalSize"
  10586. Vector3Value30.Parent = MeshPart29
  10587. Vector3Value30.Value = Vector3.new(1.00027657, 1.26567209, 1.00025082)
  10588. Motor6D31.Name = "RightElbow"
  10589. Motor6D31.Parent = MeshPart29
  10590. Motor6D31.C0 = CFrame.new(0.00214397907, -0.263139546, -0.00944012403, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10591. Motor6D31.C1 = CFrame.new(0.00214457512, 0.122950554, -0.00989595056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10592. Motor6D31.Part0 = MeshPart23
  10593. Motor6D31.Part1 = MeshPart29
  10594. Motor6D31.part1 = MeshPart29
  10595. MeshPart32.Name = "RightHand"
  10596. MeshPart32.Parent = Model0
  10597.  
  10598. MeshPart32.CFrame = CFrame.new(-0.680041432, 2.1668787, -3.69776106, -0.00241400092, 3.49997972e-05, 0.999997497, 0, 1, -3.499991e-05, -0.999997497, -8.44897698e-08, -0.00241400092)
  10599. MeshPart32.Orientation = Vector3.new(0, 90.1399994, 0)
  10600. MeshPart32.Position = Vector3.new(-0.680041432, 2.1668787, -3.69776106)
  10601. MeshPart32.Rotation = Vector3.new(179.169998, 89.8700027, -179.169998)
  10602. MeshPart32.Color = Color3.new(0,255, 0)
  10603. MeshPart32.Size = Vector3.new(0.999299049, 0.335255772, 1.00029743)
  10604. MeshPart32.BrickColor = BrickColor.new("Cool yellow")
  10605. MeshPart32.CanCollide = false
  10606. MeshPart32.brickColor = BrickColor.new("Cool yellow")
  10607. Vector3Value33.Name = "OriginalSize"
  10608. Vector3Value33.Parent = MeshPart32
  10609. Vector3Value33.Value = Vector3.new(0.999299049, 0.335255772, 1.00029743)
  10610. Motor6D34.Name = "RightWrist"
  10611. Motor6D34.Parent = MeshPart32
  10612. Motor6D34.C0 = CFrame.new(0.00214457512, -0.682049513, -0.00989595056, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10613. Motor6D34.C1 = CFrame.new(0.000865101814, 0.058106944, -0.0154390335, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10614. Motor6D34.Part0 = MeshPart29
  10615. Motor6D34.Part1 = MeshPart32
  10616. Motor6D34.part1 = MeshPart32
  10617. MeshPart35.Name = "RightFoot"
  10618. MeshPart35.Parent = Model0
  10619. MeshPart35.CFrame = CFrame.new(-0.677906275, 0.167736173, -2.69441152, -0.00241400092, 3.49997972e-05, 0.999997497, 0, 1, -3.499991e-05, -0.999997497, -8.44897698e-08, -0.00241400092)
  10620. MeshPart35.Orientation = Vector3.new(0, 90.1399994, 0)
  10621. MeshPart35.Position = Vector3.new(-0.677906275, 0.167736173, -2.69441152)
  10622. MeshPart35.Rotation = Vector3.new(179.169998, 89.8700027, -179.169998)
  10623. MeshPart35.Color = Color3.new(0, 255, 0)
  10624. MeshPart35.Size = Vector3.new(1.00063133, 0.335407376, 1.00020337)
  10625. MeshPart35.BrickColor = BrickColor.new("Bright blue")
  10626. MeshPart35.CanCollide = false
  10627. MeshPart35.brickColor = BrickColor.new("Bright blue")
  10628. Vector3Value36.Name = "OriginalSize"
  10629. Vector3Value36.Parent = MeshPart35
  10630. Vector3Value36.Value = Vector3.new(1.00063133, 0.335407376, 1.00020337)
  10631. Motor6D37.Name = "RightAnkle"
  10632. Motor6D37.Parent = MeshPart35
  10633. Motor6D37.C0 = CFrame.new(0.00382620096, -0.710731506, 0.000283418223, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10634. Motor6D37.C1 = CFrame.new(0.00901681185, 0.0318431854, 0.000155551359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10635. Motor6D37.Part0 = MeshPart26
  10636. Motor6D37.Part1 = MeshPart35
  10637. Motor6D37.part1 = MeshPart35
  10638. MeshPart38.Name = "LeftFoot"
  10639. MeshPart38.Parent = Model0
  10640. MeshPart38.CFrame = CFrame.new(-0.675512314, 0.167736173, -1.70284736, -0.00241400092, 3.49997972e-05, 0.999997497, 0, 1, -3.499991e-05, -0.999997497, -8.44897698e-08, -0.00241400092)
  10641. MeshPart38.Orientation = Vector3.new(0, 90.1399994, 0)
  10642. MeshPart38.Position = Vector3.new(-0.675512314, 0.167736173, -1.70284736)
  10643. MeshPart38.Rotation = Vector3.new(179.169998, 89.8700027, -179.169998)
  10644. MeshPart38.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  10645. MeshPart38.Size = Vector3.new(1.00063133, 0.335407257, 1.00020337)
  10646. MeshPart38.BrickColor = BrickColor.new("Bright blue")
  10647. MeshPart38.CanCollide = false
  10648. MeshPart38.brickColor = BrickColor.new("Bright blue")
  10649. Vector3Value39.Name = "OriginalSize"
  10650. Vector3Value39.Parent = MeshPart38
  10651. Vector3Value39.Value = Vector3.new(1.00063133, 0.335407257, 1.00020337)
  10652. Motor6D40.Name = "LeftAnkle"
  10653. Motor6D40.Parent = MeshPart38
  10654. Motor6D40.C0 = CFrame.new(-0.00382620096, -0.710131407, 0.00030554086, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10655. Motor6D40.C1 = CFrame.new(-0.00901681185, 0.032443285, 0.000177569687, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10656. Motor6D40.Part0 = MeshPart51
  10657. Motor6D40.Part1 = MeshPart38
  10658. Motor6D40.part1 = MeshPart38
  10659. MeshPart41.Name = "LowerTorso"
  10660. MeshPart41.Parent = Model0
  10661. MeshPart41.CFrame = CFrame.new(-0.677587926, 2.19284177, -2.19834709, -0.00241400092, 3.49997972e-05, 0.999997497, 0, 1, -3.499991e-05, -0.999997497, -8.44897698e-08, -0.00241400092)
  10662. MeshPart41.Orientation = Vector3.new(0, 90.1399994, 0)
  10663.  
  10664. MeshPart41.Position = Vector3.new(-0.677587926, 2.19284177, -2.19834709)
  10665. MeshPart41.Rotation = Vector3.new(179.169998, 89.8700027, -179.169998)
  10666. MeshPart41.Color = Color3.new(0, 255, 0)
  10667. MeshPart41.Size = Vector3.new(2.00017595, 0.400037616, 1.00021255)
  10668. MeshPart41.BrickColor = BrickColor.new("Dark green")
  10669.  
  10670. MeshPart41.brickColor = BrickColor.new("Dark green")
  10671. Vector3Value42.Name = "OriginalSize"
  10672. Vector3Value42.Parent = MeshPart41
  10673. Vector3Value42.Value = Vector3.new(2.00017595, 0.400037616, 1.00021255)
  10674. Motor6D43.Name = "Root"
  10675. Motor6D43.Parent = MeshPart41
  10676. Motor6D43.C1 = CFrame.new(0.000280171633, 0.133037761, -0.0142721087, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10677. Motor6D43.Part0 = Part11
  10678. Motor6D43.Part1 = MeshPart41
  10679. Motor6D43.part1 = MeshPart41
  10680. Script44.Name = "Damage Script"
  10681. Script44.Parent = MeshPart41
  10682. table.insert(cors,sandbox(Script44,function()
  10683. function onTouched(hit)
  10684.         local human = hit.Parent:findFirstChild("Humanoid")
  10685.         if (human ~= nil) then
  10686.                 human.Health = human.Health - 999 -- Change the amount to change the damage.
  10687.         end
  10688. end
  10689. script.Parent.Touched:connect(onTouched)
  10690. end))
  10691. MeshPart45.Name = "LeftUpperLeg"
  10692. MeshPart45.Parent = Model0
  10693. MeshPart45.CFrame = CFrame.new(-0.675863564, 1.46466565, -1.69765592, -0.00241400092, 3.49997972e-05, 0.999997497, 0, 1, -3.499991e-05, -0.999997497, -8.44897698e-08, -0.00241400092)
  10694. MeshPart45.Orientation = Vector3.new(0, 90.1399994, 0)
  10695. MeshPart45.Position = Vector3.new(-0.675863564, 1.46466565, -1.69765592)
  10696. MeshPart45.Rotation = Vector3.new(179.169998, 89.8700027, -179.169998)
  10697. MeshPart45.Color = Color3.new(0, 255, 0)
  10698. MeshPart45.Size = Vector3.new(1.00027561, 1.5362649, 1.00092912)
  10699. MeshPart45.BrickColor = BrickColor.new("Bright blue")
  10700. MeshPart45.CanCollide = false
  10701. MeshPart45.brickColor = BrickColor.new("Bright blue")
  10702. Vector3Value46.Name = "OriginalSize"
  10703. Vector3Value46.Parent = MeshPart45
  10704. Vector3Value46.Value = Vector3.new(1.00027561, 1.5362649, 1.00092912)
  10705. Motor6D47.Name = "LeftHip"
  10706. Motor6D47.Parent = MeshPart45
  10707. Motor6D47.C0 = CFrame.new(-0.50451982, -0.243062243, 0.00122789107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10708. Motor6D47.C1 = CFrame.new(-0.00382620096, 0.4851138, 0.000686740503, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10709. Motor6D47.Part0 = MeshPart41
  10710. Motor6D47.Part1 = MeshPart45
  10711. Motor6D47.part1 = MeshPart45
  10712. MeshPart48.Name = "LeftUpperArm"
  10713. MeshPart48.Parent = Model0
  10714. MeshPart48.CFrame = CFrame.new(-0.678766429, 3.29312539, -0.700763106, -0.00241400092, 3.49997972e-05, 0.999997497, 0, 1, -3.499991e-05, -0.999997497, -8.44897698e-08, -0.00241400092)
  10715. MeshPart48.Orientation = Vector3.new(0, 90.1399994, 0)
  10716. MeshPart48.Position = Vector3.new(-0.678766429, 3.29312539, -0.700763106)
  10717. MeshPart48.Rotation = Vector3.new(179.169998, 89.8700027, -179.169998)
  10718. MeshPart48.Color = Color3.new(0, 255, 0)
  10719. MeshPart48.Size = Vector3.new(1.00027633, 1.39554, 1.00025082)
  10720. MeshPart48.BrickColor = BrickColor.new("Cool yellow")
  10721. MeshPart48.CanCollide = false
  10722. MeshPart48.brickColor = BrickColor.new("Cool yellow")
  10723. Vector3Value49.Name = "OriginalSize"
  10724. Vector3Value49.Parent = MeshPart48
  10725. Vector3Value49.Value = Vector3.new(1.00027633, 1.39554, 1.00025082)
  10726. Motor6D50.Name = "LeftShoulder"
  10727. Motor6D50.Parent = MeshPart48
  10728. Motor6D50.C0 = CFrame.new(-1.24955308, 0.556408584, -0.015560925, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10729. Motor6D50.C1 = CFrame.new(0.247964978, 0.456732988, -0.00943991542, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10730. Motor6D50.Part0 = MeshPart14
  10731. Motor6D50.Part1 = MeshPart48
  10732. Motor6D50.part1 = MeshPart48
  10733. MeshPart51.Name = "LeftLowerLeg"
  10734. MeshPart51.Parent = Model0
  10735. MeshPart51.CFrame = CFrame.new(-0.67560178, 0.910310864, -1.69765651, -0.00241400092, 3.49997972e-05, 0.999997497, 0, 1, -3.499991e-05, -0.999997497, -8.44897698e-08, -0.00241400092)
  10736. MeshPart51.Orientation = Vector3.new(0, 90.1399994, 0)
  10737. MeshPart51.Position = Vector3.new(-0.67560178, 0.910310864, -1.69765651)
  10738. MeshPart51.Rotation = Vector3.new(179.169998, 89.8700027, -179.169998)
  10739. MeshPart51.Color = Color3.new(0, 255, 0)
  10740. MeshPart51.Size = Vector3.new(1.00027585, 1.48964536, 1.00032866)
  10741. MeshPart51.BrickColor = BrickColor.new("Bright blue")
  10742. MeshPart51.CanCollide = false
  10743. MeshPart51.brickColor = BrickColor.new("Bright blue")
  10744.  
  10745. Vector3Value52.Name = "OriginalSize"
  10746. Vector3Value52.Parent = MeshPart51
  10747. Vector3Value52.Value = Vector3.new(1.00027585, 1.48964536, 1.00032866)
  10748. Motor6D53.Name = "LeftKnee"
  10749. Motor6D53.Parent = MeshPart51
  10750. Motor6D53.C0 = CFrame.new(-0.00382620096, -0.264486194, 0.000586740673, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10751. Motor6D53.C1 = CFrame.new(-0.00382620096, 0.289868593, 0.00030554086, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10752. Motor6D53.Part0 = MeshPart45
  10753. Motor6D53.Part1 = MeshPart51
  10754. Motor6D53.part1 = MeshPart51
  10755. MeshPart54.Name = "LeftLowerArm"
  10756. MeshPart54.Parent = Model0
  10757. MeshPart54.CFrame = CFrame.new(-0.678323925, 2.90703535, -0.700764775, -0.00241400092, 3.49997972e-05, 0.999997497, 0, 1, -3.499991e-05, -0.999997497, -8.44897698e-08, -0.00241400092)
  10758. MeshPart54.Orientation = Vector3.new(0, 90.1399994, 0)
  10759. MeshPart54.Position = Vector3.new(-0.678323925, 2.90703535, -0.700764775)
  10760. MeshPart54.Rotation = Vector3.new(179.169998, 89.8700027, -179.169998)
  10761. MeshPart54.Color = Color3.new(0, 255, 0)
  10762. MeshPart54.Size = Vector3.new(1.00027657, 1.26567209, 1.00025082)
  10763. MeshPart54.BrickColor = BrickColor.new("Cool yellow")
  10764. MeshPart54.CanCollide = false
  10765. MeshPart54.brickColor = BrickColor.new("Cool yellow")
  10766. Vector3Value55.Name = "OriginalSize"
  10767. Vector3Value55.Parent = MeshPart54
  10768. Vector3Value55.Value = Vector3.new(1.00027657, 1.26567209, 1.00025082)
  10769. Motor6D56.Name = "LeftElbow"
  10770. Motor6D56.Parent = MeshPart54
  10771. Motor6D56.C0 = CFrame.new(-0.00166511536, -0.263139546, -0.00943991542, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10772. Motor6D56.C1 = CFrame.new(-0.0016657114, 0.122950554, -0.00989592075, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10773. Motor6D56.Part0 = MeshPart48
  10774. Motor6D56.Part1 = MeshPart54
  10775. Motor6D56.part1 = MeshPart54
  10776. MeshPart57.Name = "LeftHand"
  10777. MeshPart57.Parent = Model0
  10778. MeshPart57.CFrame = CFrame.new(-0.67280364, 2.1668787, -0.699498653, -0.00241400092, 3.49997972e-05, 0.999997497, 0, 1, -3.499991e-05, -0.999997497, -8.44897698e-08, -0.00241400092)
  10779. MeshPart57.Orientation = Vector3.new(0, 90.1399994, 0)
  10780. MeshPart57.Position = Vector3.new(-0.67280364, 2.1668787, -0.699498653)
  10781. MeshPart57.Rotation = Vector3.new(179.169998, 89.8700027, -179.169998)
  10782. MeshPart57.Color = Color3.new(0, 255, 0)
  10783. MeshPart57.Size = Vector3.new(0.999299049, 0.335255831, 1.00029743)
  10784. MeshPart57.BrickColor = BrickColor.new("Cool yellow")
  10785. MeshPart57.CanCollide = false
  10786. MeshPart57.brickColor = BrickColor.new("Cool yellow")
  10787. Vector3Value58.Name = "OriginalSize"
  10788. Vector3Value58.Parent = MeshPart57
  10789. Vector3Value58.Value = Vector3.new(0.999299049, 0.335255831, 1.00029743)
  10790. Motor6D59.Name = "LeftWrist"
  10791. Motor6D59.Parent = MeshPart57
  10792. Motor6D59.C0 = CFrame.new(-0.0016657114, -0.682255626, -0.00989592075, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10793. Motor6D59.C1 = CFrame.new(-0.000386238098, 0.0579008311, -0.0154390335, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  10794. Motor6D59.Part0 = MeshPart54
  10795. Motor6D59.Part1 = MeshPart57
  10796. Motor6D59.part1 = MeshPart57
  10797. Script60.Name = "Respawn"
  10798. Script60.Parent = Model0
  10799. table.insert(cors,sandbox(Script60,function()
  10800. z = script.Parent
  10801.  
  10802. backup = z:clone()
  10803.  
  10804. while true do
  10805.  wait(5)
  10806.  if z.Zombie.Health == 0 then
  10807.   z:Remove()
  10808.  
  10809.   wait(4)
  10810.   backup.Parent = game.Workspace
  10811.   backup.Head:MakeJoints()
  10812.   backup.Torso:MakeJoints()
  10813.  end
  10814.  if z == nil then
  10815.   wait(4)
  10816.   backup.Parent = game.Workspace
  10817.   backup.Head:MakeJoints()
  10818.   backup.Torso:MakeJoints()
  10819.  end
  10820. end
  10821. end))
  10822. Script61.Name = "Health"
  10823. Script61.Parent = Model0
  10824. table.insert(cors,sandbox(Script61,function()
  10825. --Responsible for regening a player's humanoid's health
  10826.  
  10827. -- declarations
  10828. local Figure = script.Parent
  10829. local Head = Figure:WaitForChild("Head")
  10830. local Humanoid = Figure:WaitForChild("Humanoid")
  10831. local regening = false
  10832.  
  10833. -- regeneration
  10834. function regenHealth()
  10835.  if regening then return end
  10836.  regening = true
  10837.  
  10838.  while Humanoid.Health < Humanoid.MaxHealth do
  10839.   local s = wait(1)
  10840.   local health = Humanoid.Health
  10841.   if health > 0 and health < Humanoid.MaxHealth then
  10842.    local newHealthDelta = 0.01 * s * Humanoid.MaxHealth
  10843.    health = health + newHealthDelta
  10844.    Humanoid.Health = math.min(health,Humanoid.MaxHealth)
  10845.   end
  10846.  end
  10847.  
  10848.  if Humanoid.Health > Humanoid.MaxHealth then
  10849.   Humanoid.Health = Humanoid.MaxHealth
  10850.  end
  10851.  
  10852.  regening = false
  10853. end
  10854. Humanoid.HealthChanged:connect(regenHealth)
  10855.  
  10856. end))
  10857. Script62.Name = "Animate"
  10858. Script62.Parent = Model0
  10859. table.insert(cors,sandbox(Script62,function()
  10860. function   waitForChild(parent, childName)
  10861.  local child = parent:findFirstChild(childName)
  10862.  if child then return child end
  10863.  while true do
  10864.   child = parent.ChildAdded:wait()
  10865.   if child.Name==childName then return child end
  10866.  end
  10867. end
  10868.  
  10869. local Figure = script.Parent
  10870. local Humanoid = waitForChild(Figure, "Zombie")
  10871. local pose = "Standing"
  10872.  
  10873. local currentAnim = ""
  10874. local currentAnimInstance = nil
  10875. local currentAnimTrack = nil
  10876. local currentAnimKeyframeHandler = nil
  10877. local currentAnimSpeed = 1.0
  10878. local animTable = {}
  10879. local animNames = {
  10880.  idle =  {
  10881.     { id = "http://www.roblox.com/asset/?id=507766666", weight = 1 },
  10882.     { id = "http://www.roblox.com/asset/?id=507766951", weight = 1 },
  10883.     { id = "http://www.roblox.com/asset/?id=507766388", weight = 9 }
  10884.    },
  10885.  walk =  {  
  10886.     { id = "http://www.roblox.com/asset/?id=507777826", weight = 10 }
  10887.    },
  10888.  run =  {
  10889.     { id = "http://www.roblox.com/asset/?id=507767714", weight = 10 }
  10890.    },
  10891.  swim =  {
  10892.     { id = "http://www.roblox.com/asset/?id=507784897", weight = 10 }
  10893.    },
  10894.  swimidle =  {
  10895.     { id = "http://www.roblox.com/asset/?id=507785072", weight = 10 }
  10896.    },
  10897.  jump =  {
  10898.     { id = "http://www.roblox.com/asset/?id=507765000", weight = 10 }
  10899.    },
  10900.  fall =  {
  10901.     { id = "http://www.roblox.com/asset/?id=507767968", weight = 10 }
  10902.    },
  10903.  climb = {
  10904.     { id = "http://www.roblox.com/asset/?id=507765644", weight = 10 }
  10905.    },
  10906.  sit =  {
  10907.     { id = "http://www.roblox.com/asset/?id=507768133", weight = 10 }
  10908.    },
  10909.  toolnone = {
  10910.     { id = "http://www.roblox.com/asset/?id=507768375", weight = 10 }
  10911.    },
  10912.  toolslash = {
  10913.     { id = "http://www.roblox.com/asset/?id=507768375", weight = 10 }
  10914. --    { id = "slash.xml", weight = 10 }
  10915.    },
  10916.  toollunge = {
  10917.     { id = "http://www.roblox.com/asset/?id=507768375", weight = 10 }
  10918.    },
  10919.  wave = {
  10920.     { id = "http://www.roblox.com/asset/?id=507770239", weight = 10 }
  10921.    },
  10922.  point = {
  10923.     { id = "http://www.roblox.com/asset/?id=507770453", weight = 10 }
  10924.    },
  10925.  dance = {
  10926.     { id = "http://www.roblox.com/asset/?id=507771019", weight = 10 },
  10927.     { id = "http://www.roblox.com/asset/?id=507771955", weight = 10 },
  10928.     { id = "http://www.roblox.com/asset/?id=507772104", weight = 10 }
  10929.    },
  10930.  dance2 = {
  10931.     { id = "http://www.roblox.com/asset/?id=507776043", weight = 10 },
  10932.     { id = "http://www.roblox.com/asset/?id=507776720", weight = 10 },
  10933.     { id = "http://www.roblox.com/asset/?id=507776879", weight = 10 }
  10934.    },
  10935.  dance3 = {
  10936.     { id = "http://www.roblox.com/asset/?id=507777268", weight = 10 },
  10937.     { id = "http://www.roblox.com/asset/?id=507777451", weight = 10 },
  10938.     { id = "http://www.roblox.com/asset/?id=507777623", weight = 10 }
  10939.    },
  10940.  laugh = {
  10941.     { id = "http://www.roblox.com/asset/?id=507770818", weight = 10 }
  10942.    },
  10943.  cheer = {
  10944.     { id = "http://www.roblox.com/asset/?id=507770677", weight = 10 }
  10945.    },
  10946. }
  10947.  
  10948. -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
  10949. local emoteNames = { wave = false, point = false, dance = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
  10950.  
  10951. math.randomseed(tick())
  10952.  
  10953. function configureAnimationSet(name, fileList)
  10954.  if (animTable[name] ~= nil) then
  10955.   for _, connection in pairs(animTable[name].connections) do
  10956.    connection:disconnect()
  10957.   end
  10958.  end
  10959.  animTable[name] = {}
  10960.  animTable[name].count = 0
  10961.  animTable[name].totalWeight = 0
  10962.  animTable[name].connections = {}
  10963.  
  10964.  -- check for config values
  10965.  local config = script:FindFirstChild(name)
  10966.  if (config ~= nil) then
  10967. --  print("Loading anims " .. name)
  10968.   table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
  10969.  
  10970. table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
  10971.   local idx = 1
  10972.   for _, childPart in pairs(config:GetChildren()) do
  10973.    if (childPart:IsA("Animation")) then
  10974.     table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
  10975.     animTable[name][idx] = {}
  10976.     animTable[name][idx].anim = childPart
  10977.     local weightObject = childPart:FindFirstChild("Weight")
  10978.     if (weightObject == nil) then
  10979.      animTable[name][idx].weight = 1
  10980.     else
  10981.      animTable[name][idx].weight = weightObject.Value
  10982.     end
  10983.     animTable[name].count = animTable[name].count + 1
  10984.     animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
  10985. --    print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
  10986.     idx = idx + 1
  10987.    end
  10988.   end
  10989.  end
  10990.  
  10991.  -- fallback to defaults
  10992.  if (animTable[name].count <= 0) then
  10993.   for idx, anim in pairs(fileList) do
  10994.    animTable[name][idx] = {}
  10995.    animTable[name][idx].anim = Instance.new("Animation")
  10996.    animTable[name][idx].anim.Name = name
  10997.    animTable[name][idx].anim.AnimationId = anim.id
  10998.    animTable[name][idx].weight = anim.weight
  10999.    animTable[name].count = animTable[name].count + 1
  11000.    animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
  11001. --   print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
  11002.   end
  11003.  end
  11004. end
  11005.  
  11006. -- Setup animation objects
  11007. function scriptChildModified(child)
  11008.  local fileList = animNames[child.Name]
  11009.  if (fileList ~= nil) then
  11010.   configureAnimationSet(child.Name, fileList)
  11011.  end
  11012. end
  11013.  
  11014. script.ChildAdded:connect(scriptChildModified)
  11015. script.ChildRemoved:connect(scriptChildModified)
  11016.  
  11017.  
  11018. for name, fileList in pairs(animNames) do
  11019.  configureAnimationSet(name, fileList)
  11020. end
  11021.  
  11022. -- ANIMATION
  11023.  
  11024. -- declarations
  11025. local toolAnim = "None"
  11026. local toolAnimTime = 0
  11027.  
  11028. local jumpAnimTime = 0
  11029. local jumpAnimDuration = 0.31
  11030.  
  11031. local toolTransitionTime = 0.1
  11032. local fallTransitionTime = 0.2
  11033.  
  11034. -- functions
  11035.  
  11036. function stopAllAnimations()
  11037.  local oldAnim = currentAnim
  11038.  
  11039.  -- return to idle if finishing an emote
  11040.  if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
  11041.   oldAnim = "idle"
  11042.  end
  11043.  
  11044.  currentAnim = ""
  11045.  currentAnimInstance = nil
  11046.  if (currentAnimKeyframeHandler ~= nil) then
  11047.   currentAnimKeyframeHandler:disconnect()
  11048.  end
  11049.  
  11050.  if (currentAnimTrack ~= nil) then
  11051.   currentAnimTrack:Stop()
  11052.   currentAnimTrack:Destroy()
  11053.   currentAnimTrack = nil
  11054.  end
  11055.  return oldAnim
  11056. end
  11057.  
  11058. function setAnimationSpeed(speed)
  11059.  if speed ~= currentAnimSpeed then
  11060.   currentAnimSpeed = speed
  11061.   currentAnimTrack:AdjustSpeed(currentAnimSpeed)
  11062.  end
  11063. end
  11064.  
  11065. function keyFrameReachedFunc(frameName)
  11066.  if (frameName == "End") then
  11067. --  print("Keyframe : ".. frameName)
  11068.  
  11069.   local repeatAnim = currentAnim
  11070.   -- return to idle if finishing an emote
  11071.   if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then
  11072.    repeatAnim = "idle"
  11073.   end
  11074.  
  11075.   local animSpeed = currentAnimSpeed
  11076.   playAnimation(repeatAnim, 0.15, Humanoid)
  11077.   setAnimationSpeed(animSpeed)
  11078.  end
  11079. end
  11080.  
  11081. -- Preload animations
  11082. function playAnimation(animName, transitionTime, humanoid)
  11083.  
  11084.  local roll = math.random(1, animTable[animName].totalWeight)
  11085.  local origRoll = roll
  11086.  local idx = 1
  11087.  while (roll > animTable[animName][idx].weight) do
  11088.   roll = roll - animTable[animName][idx].weight
  11089.   idx = idx + 1
  11090.  end
  11091.  
  11092. -- print(animName .. " " .. idx .. " [" .. origRoll .. "]")
  11093.  
  11094.  local anim = animTable[animName][idx].anim
  11095.  
  11096.  -- switch animation  
  11097.  if (anim ~= currentAnimInstance) then
  11098.  
  11099.   if (currentAnimTrack ~= nil) then
  11100.    currentAnimTrack:Stop(transitionTime)
  11101.    currentAnimTrack:Destroy()
  11102.   end
  11103.   currentAnimSpeed = 1.0
  11104.  
  11105.   -- load it to the humanoid; get AnimationTrack
  11106.   currentAnimTrack = humanoid:LoadAnimation(anim)
  11107.    
  11108.   -- play the animation
  11109.   currentAnimTrack:Play(transitionTime)
  11110.   currentAnim = animName
  11111.   currentAnimInstance = anim
  11112.  
  11113. -- set up keyframe name triggers
  11114.   if (currentAnimKeyframeHandler ~= nil) then
  11115.    currentAnimKeyframeHandler:disconnect()
  11116.   end
  11117.   currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
  11118.  
  11119.  end
  11120.  
  11121. end
  11122.  
  11123. -------------------------------------------------------------------------------------------
  11124. -------------------------------------------------------------------------------------------
  11125.  
  11126. local toolAnimName = ""
  11127. local toolAnimTrack = nil
  11128. local toolAnimInstance = nil
  11129. local currentToolAnimKeyframeHandler = nil
  11130.  
  11131. function toolKeyFrameReachedFunc(frameName)
  11132.  if (frameName == "End") then
  11133. --  print("Keyframe : ".. frameName)
  11134.   playToolAnimation(toolAnimName, 0.0, Humanoid)
  11135.  end
  11136. end
  11137.  
  11138.  
  11139. function playToolAnimation(animName, transitionTime, humanoid)  
  11140.  
  11141.   local roll = math.random(1, animTable[animName].totalWeight)
  11142.   local origRoll = roll
  11143.   local idx = 1
  11144.   while (roll > animTable[animName][idx].weight) do
  11145.    roll = roll - animTable[animName][idx].weight
  11146.    idx = idx + 1
  11147.   end
  11148. --  print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
  11149.   local anim = animTable[animName][idx].anim
  11150.  
  11151.   if (toolAnimInstance ~= anim) then
  11152.    
  11153.    if (toolAnimTrack ~= nil) then
  11154.     toolAnimTrack:Stop()
  11155.     toolAnimTrack:Destroy()
  11156.     transitionTime = 0
  11157.    end
  11158.      
  11159.    -- load it to the humanoid; get AnimationTrack
  11160.    toolAnimTrack = humanoid:LoadAnimation(anim)
  11161.    
  11162.    -- play the animation
  11163.    toolAnimTrack:Play(transitionTime)
  11164.    toolAnimName = animName
  11165.    toolAnimInstance = anim
  11166.  
  11167.    currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
  11168.   end
  11169. end
  11170.  
  11171. function stopToolAnimations()
  11172.  local oldAnim = toolAnimName
  11173.  
  11174.  if (currentToolAnimKeyframeHandler ~= nil) then
  11175.   currentToolAnimKeyframeHandler:disconnect()
  11176.  end
  11177.  
  11178.  toolAnimName = ""
  11179.  toolAnimInstance = nil
  11180.  if (toolAnimTrack ~= nil) then
  11181.   toolAnimTrack:Stop()
  11182.   toolAnimTrack:Destroy()
  11183.   toolAnimTrack = nil
  11184.  end
  11185.  
  11186.  
  11187.  return oldAnim
  11188. end
  11189.  
  11190. -------------------------------------------------------------------------------------------
  11191. -------------------------------------------------------------------------------------------
  11192.  
  11193.  
  11194. function onRunning(speed)
  11195.  if speed > 0.01 then
  11196.   local scale = 15.0
  11197.   playAnimation("walk", 0.1, Humanoid)
  11198.   setAnimationSpeed(speed / scale)
  11199.   pose = "Running"
  11200.  else
  11201.   playAnimation("idle", 0.1, Humanoid)
  11202.   pose = "Standing"
  11203.  end
  11204. end
  11205.  
  11206. function onDied()
  11207.  pose = "Dead"
  11208. end
  11209.  
  11210. function onJumping()
  11211.  playAnimation("jump", 0.1, Humanoid)
  11212.  jumpAnimTime = jumpAnimDuration
  11213.  pose = "Jumping"
  11214. end
  11215.  
  11216. function onClimbing(speed)
  11217.  local scale = 5.0
  11218.  playAnimation("climb", 0.1, Humanoid)
  11219.  setAnimationSpeed(speed / scale)
  11220.  pose = "Climbing"
  11221. end
  11222.  
  11223. function onGettingUp()
  11224.  pose = "GettingUp"
  11225. end
  11226.  
  11227. function onFreeFall()
  11228.  if (jumpAnimTime <= 0) then
  11229.   playAnimation("fall", fallTransitionTime, Humanoid)
  11230.  end
  11231.  pose = "FreeFall"
  11232. end
  11233.  
  11234. function onFallingDown()
  11235.  pose = "FallingDown"
  11236. end
  11237.  
  11238. function onSeated()
  11239.  pose = "Seated"
  11240. end
  11241.  
  11242. function onPlatformStanding()
  11243.  pose = "PlatformStanding"
  11244. end
  11245.  
  11246. function onSwimming(speed)
  11247.  if speed > 1.00 then
  11248.   local scale = 10.0
  11249.   playAnimation("swim", 0.4, Humanoid)
  11250.   setAnimationSpeed(speed / scale)
  11251.   pose = "Swimming"
  11252.  else
  11253.   playAnimation("swimidle", 0.4, Humanoid)
  11254.   pose = "Standing"
  11255.  end
  11256. end
  11257.  
  11258. function getTool()
  11259.  for _, kid in ipairs(Figure:GetChildren()) do
  11260.   if kid.className == "Tool" then return kid end
  11261.  end
  11262.  return nil
  11263. end
  11264.  
  11265. function getToolAnim(tool)
  11266.  for _, c in ipairs(tool:GetChildren()) do
  11267.   if c.Name == "toolanim" and c.className == "StringValue" then
  11268.    return c
  11269.   end
  11270.  end
  11271.  return nil
  11272. end
  11273.  
  11274. function animateTool()
  11275.  
  11276.  if (toolAnim == "None") then
  11277.   playToolAnimation("toolnone", toolTransitionTime, Humanoid)
  11278.   return
  11279.  end
  11280.  
  11281.  if (toolAnim == "Slash") then
  11282.   playToolAnimation("toolslash", 0, Humanoid)
  11283.   return
  11284.  end
  11285.  
  11286.  if (toolAnim == "Lunge") then
  11287.   playToolAnimation("toollunge", 0, Humanoid)
  11288.   return
  11289.  end
  11290. end
  11291. function moveSit()
  11292.  RightShoulder.MaxVelocity = 0.15
  11293.  LeftShoulder.MaxVelocity = 0.15
  11294.  RightShoulder:SetDesiredAngle(3.14 /2)
  11295.  LeftShoulder:SetDesiredAngle(-3.14 /2)
  11296.  RightHip:SetDesiredAngle(3.14 /2)
  11297.  LeftHip:SetDesiredAngle(-3.14 /2)
  11298. end
  11299.  
  11300. local lastTick = 0
  11301.  
  11302. function move(time)
  11303.  local amplitude = 1
  11304.  local frequency = 1
  11305.    local deltaTime = time - lastTick
  11306.    lastTick = time
  11307.  
  11308.  local climbFudge = 0
  11309.  local setAngles = false
  11310.  
  11311.    if (jumpAnimTime > 0) then
  11312.     jumpAnimTime = jumpAnimTime - deltaTime
  11313.    end
  11314.  
  11315.  if (pose == "FreeFall" and jumpAnimTime <= 0) then
  11316.   playAnimation("fall", fallTransitionTime, Humanoid)
  11317.  elseif (pose == "Seated") then
  11318.   playAnimation("sit", 0.5, Humanoid)
  11319.   return
  11320.  elseif (pose == "Running") then
  11321.   playAnimation("walk", 0.1, Humanoid)
  11322.  elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
  11323.   stopAllAnimations()
  11324.   amplitude = 0.1
  11325.   frequency = 1
  11326.   setAngles = true
  11327.  end
  11328.  
  11329.  -- Tool Animation handling
  11330.  local tool = getTool()
  11331.  if tool then
  11332.  
  11333.   animStringValueObject = getToolAnim(tool)
  11334.  
  11335.   if animStringValueObject then
  11336.    toolAnim = animStringValueObject.Value
  11337.    -- message recieved, delete StringValue
  11338.    animStringValueObject.Parent = nil
  11339.    toolAnimTime = time + .3
  11340.   end
  11341.  
  11342.   if time > toolAnimTime then
  11343.    toolAnimTime = 0
  11344.    toolAnim = "None"
  11345.   end
  11346.  
  11347.   animateTool()  
  11348.  else
  11349.   stopToolAnimations()
  11350.   toolAnim = "None"
  11351.   toolAnimInstance = nil
  11352.   toolAnimTime = 0
  11353.  end
  11354. end
  11355.  
  11356. -- connect events
  11357. Humanoid.Died:connect(onDied)
  11358. Humanoid.Running:connect(onRunning)
  11359. Humanoid.Jumping:connect(onJumping)
  11360. Humanoid.Climbing:connect(onClimbing)
  11361. Humanoid.GettingUp:connect(onGettingUp)
  11362. Humanoid.FreeFalling:connect(onFreeFall)
  11363. Humanoid.FallingDown:connect(onFallingDown)
  11364. Humanoid.Seated:connect(onSeated)
  11365. Humanoid.PlatformStanding:connect(onPlatformStanding)
  11366. Humanoid.Swimming:connect(onSwimming)
  11367.  
  11368. -- setup emote chat hook
  11369. script.msg.Changed:connect(function(msg)
  11370.  script.msg.Value = ""
  11371.  local emote = ""
  11372.  if (string.sub(msg, 1, 3) == "/e ") then
  11373.   emote = string.sub(msg, 4)
  11374.  elseif (string.sub(msg, 1, 7) == "/emote ") then
  11375.   emote = string.sub(msg, 8)
  11376.  end
  11377.  
  11378.  if (pose == "Standing" and emoteNames[emote] ~= nil) then
  11379.   playAnimation(emote, 0.1, Humanoid)
  11380.  end
  11381. -- print("===> " .. string.sub(msg, 1, 3) .. "(" .. emote .. ")")
  11382. end)
  11383.  
  11384.  
  11385. -- main program
  11386.  
  11387. local runService = game:service("RunService");
  11388.  
  11389. -- print("bottom")
  11390.  
  11391. -- initialize to idle
  11392. playAnimation("idle", 0.1, Humanoid)
  11393. pose = "Standing"
  11394.  
  11395. while Figure.Parent~=nil do
  11396.  local _, time = wait(0.1)
  11397.  move(time)
  11398. end
  11399.  
  11400.  
  11401.  
  11402. end))
  11403. StringValue63.Name = "msg"
  11404. StringValue63.Parent = Script62
  11405. StringValue64.Name = "climb"
  11406. StringValue64.Parent = Script62
  11407. Animation65.Name = "ClimbAnim"
  11408. Animation65.Parent = StringValue64
  11409. Animation65.AnimationId = "http://www.roblox.com/asset/?id=616156119"
  11410. StringValue66.Name = "fall"
  11411. StringValue66.Parent = Script62
  11412. Animation67.Name = "FallAnim"
  11413. Animation67.Parent = StringValue66
  11414. Animation67.AnimationId = "http://www.roblox.com/asset/?id=616157476"
  11415. StringValue68.Name = "idle"
  11416. StringValue68.Parent = Script62
  11417. Animation69.Name = "Animation1"
  11418. Animation69.Parent = StringValue68
  11419. Animation69.AnimationId = "http://www.roblox.com/asset/?id=616158929"
  11420. NumberValue70.Name = "Weight"
  11421. NumberValue70.Parent = Animation69
  11422. NumberValue70.Value = 9
  11423. Animation71.Name = "Animation2"
  11424. Animation71.Parent = StringValue68
  11425. Animation71.AnimationId = "http://www.roblox.com/asset/?id=616160636"
  11426. NumberValue72.Name = "Weight"
  11427. NumberValue72.Parent = Animation71
  11428. NumberValue72.Value = 1
  11429. StringValue73.Name = "jump"
  11430. StringValue73.Parent = Script62
  11431. Animation74.Name = "JumpAnim"
  11432. Animation74.Parent = StringValue73
  11433. Animation74.AnimationId = "http://www.roblox.com/asset/?id=616161997"
  11434.  
  11435. StringValue75.Name = "sit"
  11436. StringValue75.Parent = Script62
  11437. Animation76.Name = "SitAnim"
  11438.  
  11439. Animation76.Parent = StringValue75
  11440. Animation76.AnimationId = "http://www.roblox.com/asset/?id=507768133"
  11441. StringValue77.Name = "swim"
  11442. StringValue77.Parent = Script62
  11443. Animation78.Name = "Swim"
  11444. Animation78.Parent = StringValue77
  11445. Animation78.AnimationId = "http://www.roblox.com/asset/?id=616165109"
  11446. StringValue79.Name = "swimidle"
  11447. StringValue79.Parent = Script62
  11448. Animation80.Name = "SwimIdle"
  11449. Animation80.Parent = StringValue79
  11450. Animation80.AnimationId = "http://www.roblox.com/asset/?id=616166655"
  11451. StringValue81.Name = "toolnone"
  11452. StringValue81.Parent = Script62
  11453. Animation82.Name = "ToolNoneAnim"
  11454. Animation82.Parent = StringValue81
  11455. Animation82.AnimationId = "http://www.roblox.com/asset/?id=507768375"
  11456. StringValue83.Name = "walk"
  11457. StringValue83.Parent = Script62
  11458. Animation84.Name = "RunAnim"
  11459. Animation84.Parent = StringValue83
  11460. Animation84.AnimationId = "http://www.roblox.com/asset/?id=616168032"
  11461. Script85.Name = "SoundScript"
  11462. Script85.Parent = Model0
  11463. table.insert(cors,sandbox(Script85,function()
  11464. local moan = script.Parent.Head.Moan
  11465. local moan2 = script.parent.Head.Moan2
  11466. local moan3 = script.parent.Head.Moan3
  11467. local moan4 = script.Parent.Head.Moan4
  11468.  
  11469. while true do
  11470.  moan:Play()
  11471.  wait(8)
  11472.  
  11473.  moan2:Play()
  11474.  wait(5)
  11475.  
  11476.  moan3:Play()
  11477.  wait(7)
  11478.  
  11479.  moan4:Play()
  11480.  wait(6)
  11481. end
  11482.  
  11483.  
  11484. local death = script.Parent.Head.Death
  11485.  
  11486.  
  11487. end))
  11488. for i,v in pairs(mas:GetChildren()) do
  11489.  v.Parent = workspace
  11490.  pcall(function() v:MakeJoints() end)
  11491. end
  11492. mas:Destroy()
  11493. for i,v in pairs(cors) do
  11494.  spawn(function()
  11495.   pcall(v)
  11496.  end)
  11497. end
  11498. end
  11499.  
  11500. for i = 1,5 do
  11501. createZombie()
  11502. end
  11503.  
  11504.  
  11505.  
  11506.  
  11507.  
  11508.  
  11509.  
  11510.  
  11511.  
  11512.  
  11513.  
  11514.  
  11515.  
  11516.  
  11517.  
  11518. for _, Player in pairs(Players:GetPlayers()) do
  11519.     if Player.Character and Player ~= LocalPlayer then
  11520.   pcall(function()
  11521.   Player.Character.Name = "Slave"
  11522.   Player.Character.Head.BrickColor = BrickColor.new("Dirt brown")
  11523.   Player.Character["Left Arm"].BrickColor = BrickColor.new("Dirt brown")
  11524.   Player.Character["Right Arm"].BrickColor = BrickColor.new("Dirt brown")
  11525.   Player.Character["Left Leg"].BrickColor = BrickColor.new("Dirt brown")
  11526.   Player.Character["Right Leg"].BrickColor = BrickColor.new("Dirt brown")
  11527.   Player.Character.Torso.BrickColor = BrickColor.new("Dirt brown")
  11528.   end)
  11529.  end
  11530.  Player.CharacterAdded:connect(function()
  11531.   if Player.Character and Player ~= LocalPlayer then
  11532.            Player.Character.Name = "Slave"
  11533.    repeat pcall(function()
  11534.            Player.Character.Head.BrickColor = BrickColor.new("Dirt brown")
  11535.            Player.Character["Left Arm"].BrickColor = BrickColor.new("Dirt brown")
  11536.           Player.Character["Right Arm"].BrickColor = BrickColor.new("Dirt brown")
  11537.           Player.Character["Left Leg"].BrickColor = BrickColor.new("Dirt brown")
  11538.           Player.Character["Right Leg"].BrickColor = BrickColor.new("Dirt brown")
  11539.           Player.Character.Torso.BrickColor = BrickColor.new("Dirt brown")
  11540.    end) wait() until Player:FindFirstChild("Torso") and Player.Torso.BrickColor == BrickColor.new("Dirt brown")
  11541.   end
  11542.  end)
  11543. end
  11544.  
  11545.  
  11546. wait(1)
  11547.  
  11548. local Players = game:GetService("Players")
  11549. local RunService = game:GetService("RunService")
  11550.  
  11551. local Player = Players.LocalPlayer
  11552. local Camera = workspace.CurrentCamera
  11553. local Mouse = Player:GetMouse()
  11554. local Camera = workspace.CurrentCamera
  11555. local Character = Player.Character
  11556. local Humanoid  = Character:FindFirstChild("Humanoid")
  11557. local Head = Character:FindFirstChild("Head")
  11558. local Torso = Character:FindFirstChild("Torso")
  11559.  
  11560. local HumanoidRootPart = Character:FindFirstChild("HumanoidRootPart")
  11561. local RightArm = Character:FindFirstChild("Right Arm")
  11562. local LeftArm = Character:FindFirstChild("Left Arm")
  11563. local RightLeg = Character:FindFirstChild("Right Leg")
  11564. local LeftLeg = Character:FindFirstChild("Left Leg")
  11565.  
  11566.  
  11567.  
  11568. local Funcs = {}
  11569.  
  11570.  
  11571. local Animation = "Standing"
  11572.  
  11573.  
  11574. local charWelds = {}
  11575.  
  11576. local Config = {
  11577.  standingSway = math.pi/45;
  11578.  walkingSway = math.pi/14;
  11579.  standingOffset = math.pi/80;
  11580.  walkingOffset = math.pi/48;
  11581. }
  11582.  
  11583.  
  11584.  
  11585. Humanoid.WalkSpeed = 22.4
  11586. Humanoid.JumpPower = 40
  11587.  
  11588. --Camera.CameraType = "Scriptable"
  11589.  
  11590. charWelds.HumanoidRootPart = Instance.new("Weld", HumanoidRootPart)
  11591. charWelds.HumanoidRootPart.Part0 = HumanoidRootPart
  11592. charWelds.HumanoidRootPart.Part1 = Torso
  11593.  
  11594. charWelds.rightArmWeld = Instance.new("Weld", Torso)
  11595. charWelds.rightArmWeld.Part0 = Torso
  11596. charWelds.rightArmWeld.Part1 = RightArm
  11597. charWelds.rightArmWeld.C0 = CFrame.new(1.5, .5, 0)
  11598. charWelds.rightArmWeld.C1 = CFrame.new(0, .5, 0)
  11599.  
  11600. charWelds.leftArmWeld = Instance.new("Weld", Torso)
  11601. charWelds.leftArmWeld.Part0 = Torso
  11602. charWelds.leftArmWeld.Part1 = LeftArm
  11603. charWelds.leftArmWeld.C0 = CFrame.new(-1.5, .5, 0)
  11604. charWelds.leftArmWeld.C1 = CFrame.new(0, .5, 0)
  11605.  
  11606. charWelds.rightLegWeld = Instance.new("Weld", Torso)
  11607. charWelds.rightLegWeld.Part0 = Torso
  11608. charWelds.rightLegWeld.Part1 = RightLeg
  11609. charWelds.rightLegWeld.C0 = CFrame.new(.5, -1.5, 0)
  11610. charWelds.rightLegWeld.C1 = CFrame.new(0, .5, 0)
  11611.  
  11612. charWelds.leftLegWeld = Instance.new("Weld", Torso)
  11613. charWelds.leftLegWeld.Part0 = Torso
  11614. charWelds.leftLegWeld.Part1 = LeftLeg
  11615. charWelds.leftLegWeld.C0 = CFrame.new(-.5, -1.5, 0)
  11616. charWelds.leftLegWeld.C1 = CFrame.new(0, .5, 0)
  11617.  
  11618. local Equipment = Instance.new("Folder", Character)
  11619.  
  11620.  
  11621.  
  11622.  
  11623.  
  11624.  
  11625. function Funcs.CFrameInterpolate(oc, c, v)
  11626.  local oc1, oc2, oc3, oc4, oc5, oc6, oc7, oc8, oc9, oc10, oc11, oc12 = oc:components()
  11627.  local c1, c2, c3, c4, c5, c6, c7, c8, c9, c10, c11, c12 = c:components()
  11628.  return CFrame.new(
  11629.   oc1 + (c1 - oc1) * v, oc2 + (c2 - oc2) * v, oc3 + (c3 - oc3) * v, oc4 + (c4 - oc4) * v, oc5 + (c5 - oc5) * v, oc6 + (c6 - oc6) * v
  11630.   , oc7 + (c7 - oc7) * v, oc8 + (c8 - oc8) * v, oc9 + (c9 - oc9) * v, oc10 + (c10 - oc10) * v, oc11 + (c11 - oc11) * v, oc12 + (c12 - oc12) * v
  11631.  )
  11632. end
  11633.  
  11634. function Funcs.Trail(p, c1, c2)
  11635.  local mag = (c2.p - c1.p).magnitude
  11636.  p.Size = Vector3.new(0, 0, mag)
  11637.  p.CFrame = CFrame.new(c1.p:Lerp(c2.p, 0.5))
  11638.  p.CFrame = CFrame.new(p.CFrame.p, c2.p)
  11639. end
  11640.  
  11641. function Funcs.AngleInterpolate(w,c,x,y,z,x1,y1,z1,l)
  11642.  w.C1 = c * CFrame.fromEulerAnglesXYZ(
  11643.   x + math.sin(math.pi / 2 * l) * (x1 - x)
  11644.   , y + math.sin(math.pi / 2 * l) * (y1 - y)
  11645.   , z + math.sin(math.pi / 2 * l) * (z1 - z)
  11646.  )
  11647. end
  11648.  
  11649. function Funcs.Part(Parent, t)
  11650.  local Part = Instance.new("Part", Parent)
  11651.  Part.BrickColor = t[2]
  11652.  Part.FormFactor = 3
  11653.  Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface
  11654.   , Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
  11655.  Part.CanCollide = t[1]
  11656.  Part.Transparency = t[3]
  11657.  Part.Material = t[4]
  11658.  Part.Reflectance = t[5]
  11659.  Part.Shape = t[6]
  11660.  Part.Size = t[7]
  11661.  return Part
  11662. end
  11663.  
  11664. function Funcs.BlockMesh(Part, Scale)
  11665.  local BlockMesh = Instance.new("BlockMesh", Part)
  11666.  BlockMesh.Scale = Scale
  11667.  return BlockMesh
  11668. end
  11669.  
  11670. function Funcs.CylinderMesh(Part, Scale)
  11671.  local CylinderMesh = Instance.new("CylinderMesh", Part)
  11672.  CylinderMesh.Scale = Scale
  11673.  return CylinderMesh
  11674. end
  11675.  
  11676. function Funcs.SpecialMesh(Part, Scale, MeshType)
  11677.  local SpecialMesh = Instance.new("SpecialMesh", Part)
  11678.  SpecialMesh.Scale = Scale
  11679.  SpecialMesh.MeshType = MeshType
  11680.  return SpecialMesh
  11681. end
  11682.  
  11683. function Funcs.Weld(Part0, Part1, C0)
  11684.  local Weld = Instance.new("Weld", Part0)
  11685.  Weld.Part0, Weld.Part1, Weld.C0 = Part0, Part1, C0
  11686.  return Weld
  11687. end
  11688.  
  11689. function Funcs.AddEquipment()
  11690.  
  11691.  Whip = Funcs.Part(Equipment, {true, BrickColor.new("Brown"), 0, Enum.Material.SmoothPlastic, 0, Enum.PartType.Block, Vector3.new(0.2, 0.2, 1.6)})
  11692.  
  11693.  local WhipWeld = Funcs.Weld(RightArm, Whip, CFrame.new(0, -1.1, -0.6))
  11694.  
  11695.  Rope = Funcs.Part(Equipment, {false, BrickColor.new("Really black"), 0, Enum.Material.SmoothPlastic, 0, Enum.PartType.Block, Vector3.new(0, 0, 1)})
  11696.  local RopeMesh = Funcs.BlockMesh(Rope, Vector3.new(0.4, 0.4, 1))
  11697.  Rope.Anchored = true
  11698.  
  11699.  RopeE = Funcs.Part(Equipment, {false, BrickColor.new("Dark stone grey"), 0, Enum.Material.SmoothPlastic, 0, Enum.PartType.Block, Vector3.new(0, 0, 0)})
  11700.  local RopeEMesh = Funcs.SpecialMesh(RopeE, Vector3.new(0.8, 0.8, 0.8), "Sphere")
  11701.  RopeE.Anchored = true
  11702.  
  11703. end
  11704.  
  11705. local ropeEnd = CFrame.new(0, 0, 0)
  11706. function Funcs.Whip()
  11707.  if Animation ~= "Throwing" then
  11708.   Animation = "Throwing"
  11709.  
  11710.   for i = 0, 1, 0.1 do
  11711.    Funcs.AngleInterpolate(charWelds.HumanoidRootPart, CFrame.new(0, 0, 0)
  11712.     , 0, 0, 0, 0, math.pi / 8, 0, i)
  11713.    Funcs.AngleInterpolate(charWelds.rightArmWeld, CFrame.new(0,.5,0)
  11714.     , 0, 0, -math.pi / 8, -math.pi * 5 / 4, 0, math.pi / 12, i)
  11715.    wait()
  11716.   end
  11717.  
  11718.   local targ = Mouse.Target
  11719.   local cf = Mouse.Hit
  11720.  
  11721.   for i = 0, 1, 0.2 do
  11722.    Funcs.AngleInterpolate(charWelds.HumanoidRootPart, CFrame.new(0, 0, 0)
  11723.     , 0, math.pi / 8, 0, 0, 0, 0, i)
  11724.    Funcs.AngleInterpolate(charWelds.rightArmWeld, CFrame.new(0,.5,0)
  11725.     , -math.pi * 5 / 4, 0, math.pi / 8, 0, 0, -math.pi / 12, i)
  11726.    wait()
  11727.   end
  11728.  
  11729.   if (Torso.Position - cf.p).magnitude < 120 then
  11730.    ropeEnd = cf
  11731.    
  11732.    wait(1 / 2)
  11733.    if targ and targ.Parent and targ.Parent:FindFirstChild("Humanoid") then
  11734.     targ.Parent:BreakJoints()
  11735.    end
  11736.    
  11737.    ropeEnd = Whip.CFrame * CFrame.new(0, -1.8, -0.7)
  11738.   end
  11739.  
  11740.   Animation = "Standing"
  11741.  end
  11742. end
  11743.  
  11744. local Snd = Instance.new("Sound", Torso)
  11745. Snd.SoundId = "rbxassetid://163277488"
  11746. Snd.Volume = 0
  11747.  
  11748. Mouse.Button1Down:connect(function()
  11749.  Snd:Play()
  11750.  Funcs.Whip()
  11751. end)
  11752.  
  11753.  
  11754. Funcs.AddEquipment()
  11755.  
  11756. local i = 0
  11757. local camGoal = Head.CFrame
  11758. local ropeCEnd = RightArm.CFrame
  11759. ropeEnd = Whip.CFrame * CFrame.new(0, -1.8, -0.7)
  11760.  
  11761.  
  11762. RunService.Stepped:connect(function()
  11763.  
  11764.  
  11765.  local animSpeed = 0.02
  11766.  local offsetMultiplier = 1
  11767.  
  11768.  
  11769.  local ropeStart = Whip.CFrame * CFrame.new(0, 0, -0.7)
  11770.  ropeCEnd = CFrame.new(ropeCEnd.p:Lerp(ropeEnd.p, 0.2))
  11771.  RopeE.CFrame = ropeCEnd
  11772.  if Animation ~= "Throwing" then
  11773.   ropeEnd = Whip.CFrame * CFrame.new(0, -1.8, -0.7)
  11774.  end
  11775.  
  11776.  Funcs.Trail(Rope, ropeStart, ropeCEnd)
  11777.  
  11778.  
  11779.  
  11780.  if Humanoid.Jump == true then
  11781.   if Animation ~= "Throwing" then
  11782.    Animation = "Jumping"
  11783.  
  11784.   end
  11785.   animSpeed = 0.001
  11786.   offsetMultiplier = 3
  11787.  elseif Torso.Velocity.magnitude > 0.4 then
  11788.   if Animation ~= "Throwing" then
  11789.    Animation = "Walking"
  11790.   end
  11791.   animSpeed = 0.1
  11792.   offsetMultiplier = 1
  11793.  else
  11794.   if Animation ~= "Throwing" then
  11795.    Animation = "Standing"
  11796.   end
  11797.   animSpeed = 0.02
  11798.   offsetMultiplier = 1
  11799.  end
  11800.  
  11801.  
  11802.  if i < 2 then
  11803.   i = i + animSpeed
  11804.  else
  11805.   i = 0
  11806.  end
  11807.  
  11808.  
  11809.  
  11810.  
  11811.  
  11812.  
  11813.  
  11814.  
  11815.  if Animation == "Standing" or Animation == "Throwing" then
  11816.   if i < 1 then
  11817.    if Animation ~= "Throwing" then
  11818.     Funcs.AngleInterpolate(charWelds.rightArmWeld, CFrame.new(0,.5,0)
  11819.      , Config.standingSway, 0, -Config.standingOffset * offsetMultiplier, -Config.standingSway, 0, -Config.standingOffset * offsetMultiplier, i)
  11820.    end
  11821.    Funcs.AngleInterpolate(charWelds.leftArmWeld, CFrame.new(0,.5,0)
  11822.     , -Config.standingSway, 0, Config.standingOffset * offsetMultiplier, Config.standingSway, 0, Config.standingOffset * offsetMultiplier, i)
  11823.    Funcs.AngleInterpolate(charWelds.leftLegWeld, CFrame.new(0,.5,0)
  11824.     , Config.standingSway, 0, Config.standingOffset * offsetMultiplier / 2, -Config.standingSway, 0, Config.standingOffset * offsetMultiplier / 2, i)
  11825.    Funcs.AngleInterpolate(charWelds.rightLegWeld, CFrame.new(0,.5,0)
  11826.     , -Config.standingSway, 0, -Config.standingOffset * offsetMultiplier / 2, Config.standingSway, 0, -Config.standingOffset * offsetMultiplier / 2, i)
  11827.   elseif i >= 1 then
  11828.    if Animation ~= "Throwing" then
  11829.  
  11830.     Funcs.AngleInterpolate(charWelds.rightArmWeld, CFrame.new(0,.5,0)
  11831.      , -Config.standingSway, 0, -Config.standingOffset * offsetMultiplier, Config.standingSway, 0, -Config.standingOffset * offsetMultiplier, i - 1)
  11832.    end
  11833.    Funcs.AngleInterpolate(charWelds.leftArmWeld, CFrame.new(0,.5,0)
  11834.     , Config.standingSway, 0, Config.standingOffset * offsetMultiplier, -Config.standingSway, 0, Config.standingOffset * offsetMultiplier, i - 1)
  11835.    Funcs.AngleInterpolate(charWelds.leftLegWeld, CFrame.new(0,.5,0)
  11836.     , -Config.standingSway, 0, Config.standingOffset * offsetMultiplier / 2, Config.standingSway, 0, Config.standingOffset * offsetMultiplier / 2, i - 1)
  11837.  
  11838. Funcs.AngleInterpolate(charWelds.rightLegWeld, CFrame.new(0,.5,0)
  11839.     , Config.standingSway, 0, -Config.standingOffset * offsetMultiplier / 2, -Config.standingSway, 0, -Config.standingOffset * offsetMultiplier / 2, i - 1)
  11840.   end
  11841.  end
  11842.  if Animation == "Walking" or Animation == "Jumping" or Animation == "Throwing" or Animation == "Shooting" then
  11843.   if i < 1 then
  11844.    if Animation ~= "Throwing" then
  11845.     Funcs.AngleInterpolate(charWelds.rightArmWeld, CFrame.new(0,.5,0)
  11846.      , Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier, -Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier, i)
  11847.    end
  11848.    Funcs.AngleInterpolate(charWelds.leftArmWeld, CFrame.new(0,.5,0)
  11849.     , -Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier, Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier, i)
  11850.    Funcs.AngleInterpolate(charWelds.leftLegWeld, CFrame.new(0,.5,0)
  11851.     , Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier / 2, -Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier / 2, i)
  11852.    Funcs.AngleInterpolate(charWelds.rightLegWeld, CFrame.new(0,.5,0)
  11853.     , -Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier / 2, Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier / 2, i)
  11854.   elseif i >= 1 then
  11855.    if Animation ~= "Throwing" then
  11856.     Funcs.AngleInterpolate(charWelds.rightArmWeld, CFrame.new(0,.5,0)
  11857.      , -Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier, Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier, i - 1)
  11858.    end
  11859.    Funcs.AngleInterpolate(charWelds.leftArmWeld, CFrame.new(0,.5,0)
  11860.     , Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier, -Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier, i - 1)
  11861.    Funcs.AngleInterpolate(charWelds.leftLegWeld, CFrame.new(0,.5,0)
  11862.     , -Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier / 2, Config.walkingSway, 0, Config.walkingOffset * offsetMultiplier / 2, i - 1)
  11863.    Funcs.AngleInterpolate(charWelds.rightLegWeld, CFrame.new(0,.5,0)
  11864.     , Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier / 2, -Config.walkingSway, 0, -Config.walkingOffset * offsetMultiplier / 2, i - 1)
  11865.   end
  11866.  end
  11867. end)
  11868. end)
  11869. end)
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