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- mouse.KeyDown:connect(function)(key)
- print("Key Pressed : "..key)
- if key == "e" then
- local BL = game.ServerStorage.DogLeftBack.BackLeft:Clone()
- BL.Parent = char["Left Leg"]
- local BR = game.ServerStorage.DogRightBack.BackRight:Clone()
- BR.Parent = char["Right Leg"]
- local FL = game.ServerStorage.DogLeftFront.FrontLeft:Clone()
- FL.Parent = char["Left Arm"]
- local FR = game.ServerStorage.DogRightFront.FrontRight:Clone()
- FR.Parent = char["Right Arm"]
- local T = game.ServerStorage.DogTorso.Torso:Clone()
- T.Parent = char.Torso
- end)
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