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Dekita

Window Skins v1.0

Mar 27th, 2013
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  1. #===============================================================================
  2. #
  3. # ☆ $D13x - Window Skins
  4. # -- Author : Dekita
  5. # -- Version : 1.0
  6. # -- Level : Easy / Normal
  7. # -- Requires : N/A
  8. # -- Engine : RPG Maker VX Ace.
  9. #
  10. #===============================================================================
  11. # ☆ Import
  12. #-------------------------------------------------------------------------------
  13. $D13x={}if$D13x==nil
  14. $D13x[:Window_Skins]=true
  15. #===============================================================================
  16. # ☆ Updates
  17. #-------------------------------------------------------------------------------
  18. # D /M /Y
  19. # 26/o3/2o13 - Started, Finished,
  20. #
  21. #===============================================================================
  22. # ☆ Introduction
  23. #-------------------------------------------------------------------------------
  24. # This script allows each window to have its own unique windowskin, hue
  25. # and opacity.
  26. #
  27. #===============================================================================
  28. # ★☆★☆★☆★☆★☆★☆★☆★ TERMS AND CONDITIONS: ☆★☆★☆★☆★☆★☆★☆★☆★☆
  29. #===============================================================================
  30. # 1. You MUST give credit to "Dekita" !!
  31. # 2. You are NOT allowed to repost this script.(or modified versions)
  32. # 3. You are NOT allowed to convert this script.
  33. # 4. You are NOT allowed to use this script for Commercial games.
  34. # 5. ENJOY!
  35. #
  36. # "FINE PRINT"
  37. # By using this script you hereby agree to the above terms and conditions,
  38. # if any violation of the above terms occurs "legal action" may be taken.
  39. # Not understanding the above terms and conditions does NOT mean that
  40. # they do not apply to you.
  41. # If you wish to discuss the terms and conditions in further detail you can
  42. # contact me at http://dekitarpg.wordpress.com/
  43. #
  44. #===============================================================================
  45. # ☆ Instructions
  46. #-------------------------------------------------------------------------------
  47. # Place Below " ▼ Materials " and Above " ▼ Main " in your script editor.
  48. #
  49. #===============================================================================
  50. # ☆ HELP
  51. #-------------------------------------------------------------------------------
  52. # Remember to put your windowskins into the new folder (defined below)
  53. #
  54. #===============================================================================
  55. module WindowSkins
  56. #===============================================================================
  57. #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  58. # ☆ General Settings
  59. #--------------------------------------------------------------------------
  60. # This is where you set the folder, that windowskins should be palced in.
  61. Folder = "Graphics/$D13x Windows/"
  62. #--------------------------------------------------------------------------
  63. Skins={ # << KEEP !!
  64. #=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  65. # ☆ Window Settings
  66. #--------------------------------------------------------------------------
  67. # This is where you set the windowskin for each window.
  68. # Simply put a # at the start of lines you want to keep the default
  69. # :window type => ["Skin Name" , hue, opacity]
  70. #--------------------------------------------------------------------------
  71. :default => ["PWI_Style_II", 0, 225],
  72. #--------------------------------------------------------------------------
  73. # Menu Windows
  74. :menu_status => ["PWI_Style_II", 0, 225],
  75. :menu_command => ["PWI_Style_II", 0, 225],
  76. :menu_actor => ["PWI_Style_II", 0, 225],
  77. #--------------------------------------------------------------------------
  78. # Item Windows
  79. :item_category => ["PWI_Style_II", 0, 225],
  80. :item_list => ["PWI_Style_II", 0, 225],
  81. #--------------------------------------------------------------------------
  82. # Skill Windows
  83. :skill_command => ["PWI_Style_II", 0, 225],
  84. :skill_status => ["PWI_Style_II", 0, 225],
  85. :skill_list => ["PWI_Style_II", 0, 225],
  86. :skill_status_II => ["PWI_Style_II", 0, 225],# << Requires my skill scene
  87. :skill_list_II => ["PWI_Style_II", 0, 225],# << Requires my skill scene
  88. #--------------------------------------------------------------------------
  89. # Equip Windows
  90. :equip_status => ["PWI_Style_II", 0, 225],
  91. :equip_command => ["PWI_Style_II", 0, 225],# << Requires my skill scene
  92. :equip_slot => ["PWI_Style_II", 0, 225],
  93. :equip_item => ["PWI_Style_II", 0, 225],
  94. #--------------------------------------------------------------------------
  95. # Status windows
  96. :window_status => ["PWI_Style_II", 0, 225],
  97. :status_command => ["PWI_Style_II", 0, 225],# << Requires my status scene
  98. :window_status_II => ["PWI_Style_II", 0, 225],# << Requires my status scene
  99. #--------------------------------------------------------------------------
  100. # Save/Load Windows
  101. :save_help_window => ["PWI_Style_White", 0, 255],
  102. :window_save_file => ["PWI_Style_White", 0, 255],
  103. #--------------------------------------------------------------------------
  104. # Shop Windows
  105. :window_shop_command => ["PWI_Style_II", 0, 225],
  106. :window_shop_buy => ["PWI_Style_II", 0, 225],
  107. :window_shop_sell => ["PWI_Style_II", 0, 225],
  108. :window_shop_number => ["PWI_Style_II", 0, 225],
  109. :window_shop_status => ["PWI_Style_II", 0, 225],
  110. #--------------------------------------------------------------------------
  111. # Name windows
  112. :window_name_edit => ["PWI_Style_II", 0, 225],
  113. :window_name_input => ["PWI_Style_II", 0, 225],
  114. #--------------------------------------------------------------------------
  115. # Window Choice
  116. :window_choice_list => ["PWI_Style_II", 0, 225],
  117. #--------------------------------------------------------------------------
  118. # Number Input
  119. :window_number_input => ["PWI_Style_II", 0, 225],
  120. #--------------------------------------------------------------------------
  121. # Key Item
  122. :window_key_item => ["PWI_Style_II", 0, 225],
  123. #--------------------------------------------------------------------------
  124. # Message Windows
  125. :window_message => ["PWI_Style_II", 0, 225],
  126. :window_scroll_text => ["PWI_Style_II", 0, 0],
  127. #--------------------------------------------------------------------------
  128. # Map Name Window
  129. :window_map_name => ["PWI_Style_II", 0, 225],
  130. #--------------------------------------------------------------------------
  131. # Battle Windows
  132. :window_battle_log => ["PWI_Style_II", 0, 0],
  133. :window_party_command => ["PWI_Style_II", 0, 225],
  134. :window_actor_command => ["PWI_Style_II", 0, 225],
  135. :window_battle_status => ["PWI_Style_II", 0, 225],
  136. :window_battle_actor => ["PWI_Style_II", 0, 225],
  137. :window_battle_enemy => ["PWI_Style_II", 0, 225],
  138. :window_battle_skill => ["PWI_Style_II", 0, 225],
  139. :window_battle_item => ["PWI_Style_II", 0, 225],
  140. #--------------------------------------------------------------------------
  141. # Title Window
  142. :window_title_command => ["PWI_Style_II", 0, 225],
  143. #--------------------------------------------------------------------------
  144. # Game End Window
  145. :window_game_end => ["PWI_Style_II", 0, 0],
  146. #--------------------------------------------------------------------------
  147. # Debug Windows
  148. :window_debug_left => ["PWI_Style_II", 0, 225],
  149. :window_debug_right => ["PWI_Style_II", 0, 225],
  150. #--------------------------------------------------------------------------
  151. }# << End Skins, Keep ! #####################
  152. # CUSTOMISATION END #
  153. end #####################
  154. #☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★#
  155. # #
  156. # http://dekitarpg.wordpress.com/ #
  157. # #
  158. #★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★☆#
  159. #===============================================================================#
  160. # ARE YOU MODIFYING BEYOND THIS POINT? \.\. #
  161. # YES?\.\. #
  162. # OMG, REALLY? \| #
  163. # WELL SLAP MY FACE AND CALL ME A DRAGONITE.\..\.. #
  164. # I REALLY DIDN'T THINK YOU HAD IT IN YOU.\..\.. #
  165. #===============================================================================#
  166. module Cache
  167. #===============================================================================
  168. #--------------------------------------------------------------------------
  169. # Get Windowskin
  170. #--------------------------------------------------------------------------
  171. def self.skin(filename, hue=0)
  172. load_bitmap(WindowSkins::Folder, filename, hue)
  173. end
  174.  
  175. end
  176.  
  177. #===============================================================================
  178. class Window_Base < Window
  179. #===============================================================================
  180. #--------------------------------------------------------------------------
  181. # Alias List
  182. #--------------------------------------------------------------------------
  183. alias :initskins :initialize
  184. #--------------------------------------------------------------------------
  185. # Object Initialization
  186. #--------------------------------------------------------------------------
  187. def initialize(x, y, width, height)
  188. initskins(x, y, width, height)
  189. set_the_skin
  190. do_skin_change
  191. end
  192. #--------------------------------------------------------------------------
  193. # Set Windowskin
  194. #--------------------------------------------------------------------------
  195. def set_the_skin
  196. @skin = WindowSkins::Skins[:default]
  197. end
  198. #--------------------------------------------------------------------------
  199. # Change WindowSkin From Default
  200. #--------------------------------------------------------------------------
  201. def do_skin_change
  202. return unless @skin
  203. self.windowskin = Cache.skin(@skin[0], @skin[1])
  204. self.opacity = @skin[2] if @skin[2] != nil
  205. end
  206.  
  207. end
  208.  
  209. #===============================================================================
  210. class Window_Help < Window_Base
  211. #===============================================================================
  212. #--------------------------------------------------------------------------
  213. # Set Windowskin (overwrite from super)
  214. #--------------------------------------------------------------------------
  215. def set_the_skin
  216. type = :default
  217. type = :save_help_window if SceneManager.scene_is?(Scene_Load)
  218. type = :save_help_window if SceneManager.scene_is?(Scene_Save)
  219. @skin = WindowSkins::Skins[type]
  220. end
  221.  
  222. end
  223.  
  224. #===============================================================================
  225. class Window_MenuStatus < Window_Selectable
  226. #===============================================================================
  227. #--------------------------------------------------------------------------
  228. # Set Windowskin (overwrite from super)
  229. #--------------------------------------------------------------------------
  230. def set_the_skin
  231. @skin = WindowSkins::Skins[:menu_status]
  232. end
  233.  
  234. end
  235.  
  236. #===============================================================================
  237. class Window_MenuCommand < Window_Command
  238. #===============================================================================
  239. #--------------------------------------------------------------------------
  240. # Set Windowskin (overwrite from super)
  241. #--------------------------------------------------------------------------
  242. def set_the_skin
  243. @skin = WindowSkins::Skins[:menu_command]
  244. end
  245.  
  246. end
  247.  
  248. #===============================================================================
  249. class Window_MenuActor < Window_MenuStatus
  250. #===============================================================================
  251. #--------------------------------------------------------------------------
  252. # Set Windowskin (overwrite from super)
  253. #--------------------------------------------------------------------------
  254. def set_the_skin
  255. @skin = WindowSkins::Skins[:menu_actor]
  256. end
  257.  
  258. end
  259.  
  260. #===============================================================================
  261. class Window_ItemCategory < Window_HorzCommand
  262. #===============================================================================
  263. #--------------------------------------------------------------------------
  264. # Set Windowskin (overwrite from super)
  265. #--------------------------------------------------------------------------
  266. def set_the_skin
  267. @skin = WindowSkins::Skins[:item_category]
  268. end
  269.  
  270. end
  271.  
  272. #===============================================================================
  273. class Window_ItemList < Window_Selectable
  274. #===============================================================================
  275. #--------------------------------------------------------------------------
  276. # Set Windowskin (overwrite from super)
  277. #--------------------------------------------------------------------------
  278. def set_the_skin
  279. @skin = WindowSkins::Skins[:item_list]
  280. end
  281.  
  282. end
  283.  
  284. #===============================================================================
  285. class Window_SkillCommand < Window_Command
  286. #===============================================================================
  287. #--------------------------------------------------------------------------
  288. # Set Windowskin (overwrite from super)
  289. #--------------------------------------------------------------------------
  290. def set_the_skin
  291. @skin = WindowSkins::Skins[:skill_command]
  292. end
  293.  
  294. end
  295.  
  296. #===============================================================================
  297. class Window_SkillStatus < Window_Base
  298. #===============================================================================
  299. #--------------------------------------------------------------------------
  300. # Set Windowskin (overwrite from super)
  301. #--------------------------------------------------------------------------
  302. def set_the_skin
  303. @skin = WindowSkins::Skins[:skill_status]
  304. end
  305.  
  306. end
  307.  
  308. #===============================================================================
  309. class Window_SkillList < Window_Selectable
  310. #===============================================================================
  311. #--------------------------------------------------------------------------
  312. # Set Windowskin (overwrite from super)
  313. #--------------------------------------------------------------------------
  314. def set_the_skin
  315. @skin = WindowSkins::Skins[:skill_list]
  316. end
  317.  
  318. end
  319.  
  320. #==============================================================================
  321. class Deki_SkillList < Window_SkillList
  322. #==============================================================================
  323. #--------------------------------------------------------------------------
  324. # Set Windowskin (overwrite from super)
  325. #--------------------------------------------------------------------------
  326. def set_the_skin
  327. @skin = WindowSkins::Skins[:skill_list_II]
  328. end
  329.  
  330. end
  331. #==============================================================================
  332. class Window_DekiSkillStatus < Window_Selectable
  333. #==============================================================================
  334. #--------------------------------------------------------------------------
  335. # Set Windowskin (overwrite from super)
  336. #--------------------------------------------------------------------------
  337. def set_the_skin
  338. @skin = WindowSkins::Skins[:skill_status_II]
  339. end
  340.  
  341. end
  342.  
  343. #===============================================================================
  344. class Window_EquipStatus < Window_Base
  345. #===============================================================================
  346. #--------------------------------------------------------------------------
  347. # Set Windowskin (overwrite from super)
  348. #--------------------------------------------------------------------------
  349. def set_the_skin
  350. @skin = WindowSkins::Skins[:equip_status]
  351. end
  352.  
  353. end
  354.  
  355. #===============================================================================
  356. class Window_EquipCommand < Window_HorzCommand
  357. #===============================================================================
  358. #--------------------------------------------------------------------------
  359. # Set Windowskin (overwrite from super)
  360. #--------------------------------------------------------------------------
  361. def set_the_skin
  362. @skin = WindowSkins::Skins[:equip_command]
  363. end
  364.  
  365. end
  366.  
  367. #===============================================================================
  368. class Window_EquipSlot < Window_Selectable
  369. #===============================================================================
  370. #--------------------------------------------------------------------------
  371. # Set Windowskin (overwrite from super)
  372. #--------------------------------------------------------------------------
  373. def set_the_skin
  374. @skin = WindowSkins::Skins[:equip_slot]
  375. end
  376.  
  377. end
  378.  
  379. #===============================================================================
  380. class Window_EquipItem < Window_ItemList
  381. #===============================================================================
  382. #--------------------------------------------------------------------------
  383. # Set Windowskin (overwrite from super)
  384. #--------------------------------------------------------------------------
  385. def set_the_skin
  386. @skin = WindowSkins::Skins[:equip_item]
  387. end
  388.  
  389. end
  390.  
  391. #===============================================================================
  392. class Window_Status < Window_Selectable
  393. #===============================================================================
  394. #--------------------------------------------------------------------------
  395. # Set Windowskin (overwrite from super)
  396. #--------------------------------------------------------------------------
  397. def set_the_skin
  398. @skin = WindowSkins::Skins[:window_status]
  399. end
  400.  
  401. end
  402.  
  403. #===============================================================================
  404. class Window_StatusCommand < Window_Command
  405. #===============================================================================
  406. #--------------------------------------------------------------------------
  407. # Set Windowskin (overwrite from super)
  408. #--------------------------------------------------------------------------
  409. def set_the_skin
  410. @skin = WindowSkins::Skins[:status_command]
  411. end
  412.  
  413. end
  414.  
  415. #===============================================================================
  416. class Window_Status_II < Window_Selectable
  417. #===============================================================================
  418. #--------------------------------------------------------------------------
  419. # Set Windowskin (overwrite from super)
  420. #--------------------------------------------------------------------------
  421. def set_the_skin
  422. @skin = WindowSkins::Skins[:window_status_II]
  423. end
  424.  
  425. end
  426.  
  427. #===============================================================================
  428. class Window_SaveFile < Window_Base
  429. #===============================================================================
  430. #--------------------------------------------------------------------------
  431. # Set Windowskin (overwrite from super)
  432. #--------------------------------------------------------------------------
  433. def set_the_skin
  434. @skin = WindowSkins::Skins[:window_save_file]
  435. end
  436.  
  437. end
  438.  
  439. #===============================================================================
  440. class Window_ShopCommand < Window_HorzCommand
  441. #===============================================================================
  442. #--------------------------------------------------------------------------
  443. # Set Windowskin (overwrite from super)
  444. #--------------------------------------------------------------------------
  445. def set_the_skin
  446. @skin = WindowSkins::Skins[:window_shop_command]
  447. end
  448.  
  449. end
  450.  
  451. #===============================================================================
  452. class Window_ShopBuy < Window_Selectable
  453. #===============================================================================
  454. #--------------------------------------------------------------------------
  455. # Set Windowskin (overwrite from super)
  456. #--------------------------------------------------------------------------
  457. def set_the_skin
  458. @skin = WindowSkins::Skins[:window_shop_buy]
  459. end
  460.  
  461. end
  462.  
  463. #===============================================================================
  464. class Window_ShopSell < Window_ItemList
  465. #===============================================================================
  466. #--------------------------------------------------------------------------
  467. # Set Windowskin (overwrite from super)
  468. #--------------------------------------------------------------------------
  469. def set_the_skin
  470. @skin = WindowSkins::Skins[:window_shop_sell]
  471. end
  472.  
  473. end
  474.  
  475. #===============================================================================
  476. class Window_ShopNumber < Window_Selectable
  477. #===============================================================================
  478. #--------------------------------------------------------------------------
  479. # Set Windowskin (overwrite from super)
  480. #--------------------------------------------------------------------------
  481. def set_the_skin
  482. @skin = WindowSkins::Skins[:window_shop_number]
  483. end
  484.  
  485. end
  486.  
  487. #===============================================================================
  488. class Window_ShopStatus < Window_Base
  489. #===============================================================================
  490. #--------------------------------------------------------------------------
  491. # Set Windowskin (overwrite from super)
  492. #--------------------------------------------------------------------------
  493. def set_the_skin
  494. @skin = WindowSkins::Skins[:window_shop_status]
  495. end
  496.  
  497. end
  498.  
  499. #===============================================================================
  500. class Window_NameEdit < Window_Base
  501. #===============================================================================
  502. #--------------------------------------------------------------------------
  503. # Set Windowskin (overwrite from super)
  504. #--------------------------------------------------------------------------
  505. def set_the_skin
  506. @skin = WindowSkins::Skins[:window_name_edit]
  507. end
  508.  
  509. end
  510.  
  511. #===============================================================================
  512. class Window_NameInput < Window_Selectable
  513. #===============================================================================
  514. #--------------------------------------------------------------------------
  515. # Set Windowskin (overwrite from super)
  516. #--------------------------------------------------------------------------
  517. def set_the_skin
  518. @skin = WindowSkins::Skins[:window_name_input]
  519. end
  520.  
  521. end
  522.  
  523. #===============================================================================
  524. class Window_ChoiceList < Window_Command
  525. #===============================================================================
  526. #--------------------------------------------------------------------------
  527. # Set Windowskin (overwrite from super)
  528. #--------------------------------------------------------------------------
  529. def set_the_skin
  530. @skin = WindowSkins::Skins[:window_choice_list]
  531. end
  532.  
  533. end
  534.  
  535. #===============================================================================
  536. class Window_NumberInput < Window_Base
  537. #===============================================================================
  538. #--------------------------------------------------------------------------
  539. # Set Windowskin (overwrite from super)
  540. #--------------------------------------------------------------------------
  541. def set_the_skin
  542. @skin = WindowSkins::Skins[:window_number_input]
  543. end
  544.  
  545. end
  546.  
  547. #===============================================================================
  548. class Window_KeyItem < Window_ItemList
  549. #===============================================================================
  550. #--------------------------------------------------------------------------
  551. # Set Windowskin (overwrite from super)
  552. #--------------------------------------------------------------------------
  553. def set_the_skin
  554. @skin = WindowSkins::Skins[:window_key_item]
  555. end
  556.  
  557. end
  558.  
  559. #===============================================================================
  560. class Window_Message < Window_Base
  561. #===============================================================================
  562. #--------------------------------------------------------------------------
  563. # Set Windowskin (overwrite from super)
  564. #--------------------------------------------------------------------------
  565. def set_the_skin
  566. @skin = WindowSkins::Skins[:window_message]
  567. end
  568.  
  569. end
  570.  
  571. #===============================================================================
  572. class Window_ScrollText < Window_Base
  573. #===============================================================================
  574. #--------------------------------------------------------------------------
  575. # Set Windowskin (overwrite from super)
  576. #--------------------------------------------------------------------------
  577. def set_the_skin
  578. @skin = WindowSkins::Skins[:window_scroll_text]
  579. end
  580.  
  581. end
  582.  
  583. #===============================================================================
  584. class Window_MapName < Window_Base
  585. #===============================================================================
  586. #--------------------------------------------------------------------------
  587. # Set Windowskin (overwrite from super)
  588. #--------------------------------------------------------------------------
  589. def set_the_skin
  590. @skin = WindowSkins::Skins[:window_map_name]
  591. end
  592.  
  593. end
  594.  
  595. #===============================================================================
  596. class Window_BattleLog < Window_Selectable
  597. #===============================================================================
  598. #--------------------------------------------------------------------------
  599. # Set Windowskin (overwrite from super)
  600. #--------------------------------------------------------------------------
  601. def set_the_skin
  602. @skin = WindowSkins::Skins[:window_battle_log]
  603. end
  604.  
  605. end
  606.  
  607. #===============================================================================
  608. class Window_PartyCommand < Window_Command
  609. #===============================================================================
  610. #--------------------------------------------------------------------------
  611. # Set Windowskin (overwrite from super)
  612. #--------------------------------------------------------------------------
  613. def set_the_skin
  614. @skin = WindowSkins::Skins[:window_party_command]
  615. end
  616.  
  617. end
  618.  
  619. #===============================================================================
  620. class Window_ActorCommand < Window_Command
  621. #===============================================================================
  622. #--------------------------------------------------------------------------
  623. # Set Windowskin (overwrite from super)
  624. #--------------------------------------------------------------------------
  625. def set_the_skin
  626. @skin = WindowSkins::Skins[:window_actor_command]
  627. end
  628.  
  629. end
  630.  
  631. #===============================================================================
  632. class Window_BattleStatus < Window_Selectable
  633. #===============================================================================
  634. #--------------------------------------------------------------------------
  635. # Set Windowskin (overwrite from super)
  636. #--------------------------------------------------------------------------
  637. def set_the_skin
  638. @skin = WindowSkins::Skins[:window_battle_status]
  639. end
  640.  
  641. end
  642.  
  643. #===============================================================================
  644. class Window_BattleActor < Window_BattleStatus
  645. #===============================================================================
  646. #--------------------------------------------------------------------------
  647. # Set Windowskin (overwrite from super)
  648. #--------------------------------------------------------------------------
  649. def set_the_skin
  650. @skin = WindowSkins::Skins[:window_battle_actor]
  651. end
  652.  
  653. end
  654.  
  655. #===============================================================================
  656. class Window_BattleEnemy < Window_Selectable
  657. #===============================================================================
  658. #--------------------------------------------------------------------------
  659. # Set Windowskin (overwrite from super)
  660. #--------------------------------------------------------------------------
  661. def set_the_skin
  662. @skin = WindowSkins::Skins[:window_battle_enemy]
  663. end
  664.  
  665. end
  666.  
  667. #===============================================================================
  668. class Window_BattleSkill < Window_SkillList
  669. #===============================================================================
  670. #--------------------------------------------------------------------------
  671. # Set Windowskin (overwrite from super)
  672. #--------------------------------------------------------------------------
  673. def set_the_skin
  674. @skin = WindowSkins::Skins[:window_battle_skill]
  675. end
  676.  
  677. end
  678.  
  679. #===============================================================================
  680. class Window_BattleItem < Window_ItemList
  681. #===============================================================================
  682. #--------------------------------------------------------------------------
  683. # Set Windowskin (overwrite from super)
  684. #--------------------------------------------------------------------------
  685. def set_the_skin
  686. @skin = WindowSkins::Skins[:window_battle_item]
  687. end
  688.  
  689. end
  690.  
  691. #===============================================================================
  692. class Window_TitleCommand < Window_Command
  693. #===============================================================================
  694. #--------------------------------------------------------------------------
  695. # Set Windowskin (overwrite from super)
  696. #--------------------------------------------------------------------------
  697. def set_the_skin
  698. @skin = WindowSkins::Skins[:window_title_command]
  699. end
  700.  
  701. end
  702.  
  703. #===============================================================================
  704. class Window_GameEnd < Window_Command
  705. #===============================================================================
  706. #--------------------------------------------------------------------------
  707. # Set Windowskin (overwrite from super)
  708. #--------------------------------------------------------------------------
  709. def set_the_skin
  710. @skin = WindowSkins::Skins[:window_game_end]
  711. end
  712.  
  713. end
  714.  
  715. #===============================================================================
  716. class Window_DebugLeft < Window_Selectable
  717. #===============================================================================
  718. #--------------------------------------------------------------------------
  719. # Set Windowskin (overwrite from super)
  720. #--------------------------------------------------------------------------
  721. def set_the_skin
  722. @skin = WindowSkins::Skins[:window_debug_left]
  723. end
  724.  
  725. end
  726.  
  727. #===============================================================================
  728. class Window_DebugRight < Window_Selectable
  729. #===============================================================================
  730. #--------------------------------------------------------------------------
  731. # Set Windowskin (overwrite from super)
  732. #--------------------------------------------------------------------------
  733. def set_the_skin
  734. @skin = WindowSkins::Skins[:window_debug_right]
  735. end
  736.  
  737. end
  738.  
  739. #==============================================================================#
  740. # http://dekitarpg.wordpress.com/ #
  741. #==============================================================================#
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