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- --[[
- SCP Shy Guy by Theamazingnater
- Edit SHYIME
- --]]
- p = game:GetService('Players').LocalPlayer if p.Character then if p.Character:FindFirstChild('Humanoid') then p.Character.Humanoid.MaxHealth = math.huge end end
- plr = game.Players.LocalPlayer
- char = plr.Character
- wait(2)
- local scream = Instance.new("Sound",char)
- scream.SoundId = "rbxassetid://343430735"
- scream.Volume = 4
- scream.Looped = true
- local cry = Instance.new("Sound",char)
- cry.Name = "crySound"
- cry.SoundId = "rbxassetid://896703419"
- cry.Volume = 4
- cry.Looped = true
- cry:Play()
- coroutine.wrap(function()
- while true do
- wait(0.01)
- if scream.Parent == nil then
- scream.Parent = char
- end
- if cry.Parent == nil then
- cry.Parent = char
- cry:Play()
- end
- end
- end)()
- char.Head.face.Texture = "http://www.roblox.com/asset/?id=684289118"
- neck = char.Torso.Neck
- lhand = char.Torso["Left Shoulder"]
- rhand = char.Torso["Right Shoulder"]
- lleg = char.Torso["Left Hip"]
- rleg = char.Torso["Right Hip"]
- human = char.HumanoidRootPart.RootJoint
- char.Animate.Parent = nil
- char.Humanoid.Animator.Parent = nil
- light = game.Lighting
- light.TimeOfDay = "1:00:00"
- for i,v in pairs(char.Torso:GetChildren()) do
- if v.ClassName == "Motor6D" then
- v.C1 = CFrame.new(0,0,0)
- end
- end
- for i,v in pairs(char:GetChildren()) do -- Since a shift to sprint script appears, we remove it.
- if v.ClassName == "LocalScript" then
- v:Destroy()
- end
- end
- human.C1 = CFrame.new(0,0,0)
- for i = 0,1 ,0.03 do
- neck.C0 = neck.C0:lerp(CFrame.new(0, 1.44722462, -0.175569534, 1, 0, 0, 0, 0.957668662, 0.28787294, 0, -0.28787291, 0.957668662),i)
- lhand.C0 = lhand.C0:lerp(CFrame.new(-0.999992371, 0.403417587, -0.400690079, 0.978886008, -0.198669523, -0.0480909608, -0.0489091128, 0.000789985002, -0.99880302, 0.198469713, 0.98006618, -0.00894344598),i)
- rhand.C0 = rhand.C0:lerp(CFrame.new(0.999992371, 0.401778936, -0.300704002, 0.995004237, 0.0998337567, 2.21675634e-07, -8.0173304e-05, 0.000801276532, -0.999999762, -0.0998337343, 0.995003879, 0.000805277436),i)
- lleg.C0 = lleg.C0:lerp(CFrame.new(-0.500003815, -0.302405119, -1.00209045, 0.998795688, 1.07394217e-05, 0.0490646139, 0.0144870952, 0.955350697, -0.295119137, -0.0468770824, 0.295474499, 0.954199851),i)
- rleg.C0 = rleg.C0:lerp(CFrame.new(0.499988556, -0.299546719, -1.00121117, 0.999991715, 1.10380352e-05, -3.05008143e-06, -1.13286078e-05, 0.955351293, -0.295472056, -2.51282472e-07, 0.295474589, 0.955343246),i)
- human.C0 = human.C0:lerp(CFrame.new(0, 1.98613644, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1):inverse(),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- cananimate = true
- hit = false
- function swait(num)
- if num == 0 or num == nil then
- game:service("RunService").Stepped:wait(0)
- else
- for i = 0, num do
- game:service("RunService").Stepped:wait(0)
- end
- end
- end
- local txtfag = Instance.new("BillboardGui", game.Players.LocalPlayer.Character.Head)
- txtfag.Adornee = suckadick
- txtfag.Name = "kys nigga"
- txtfag.Size = UDim2.new(2, 0, 1.2, 0)
- txtfag.StudsOffset = Vector3.new(-5, 3, 0)
- local textfag = Instance.new("TextLabel", txtfag)
- textfag.Size = UDim2.new(6, 0, 1, 0)
- textfag.FontSize = "Size8"
- textfag.TextScaled = true
- textfag.TextTransparency = 0
- textfag.BackgroundTransparency = 1
- textfag.TextTransparency = 0
- textfag.TextStrokeTransparency = 0
- textfag.Font = "SourceSans"
- textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
- v = Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent = part
- v.FormFactor = "Symmetric"
- v.Anchored = true
- v.CanCollide = false
- v.BottomSurface = "Smooth"
- v.TopSurface = "Smooth"
- v.Size = Vector3.new(10, 5, 3)
- v.Transparency = 0.7
- v.BrickColor = game.Players.LocalPlayer.Character.Torso.BrickColor
- v.Transparency = 1
- textfag.TextColor3 = BrickColor.new("Really Red").Color
- textfag.TextStrokeColor3 = BrickColor.new("Really black").Color
- v.Shape = "Block"
- textfag.Text = "SHYIME The Shy Guy"
- coroutine.resume(coroutine.create(function()
- while textfag ~= nil do
- swait()
- textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
- textfag.Rotation = math.random(-3,3)
- end
- end))
- coroutine.wrap(function()
- while true do
- wait(2)
- textfag.Text = "WHY ARE YOU LOOKING AT ME"
- wait(0.1)
- textfag.Text = "SHYIME The Shy Guy"
- wait(2)
- textfag.Text = "DON'T LOOK AT ME!"
- wait(0.1)
- textfag.Text = "SHYIME The Shy Guy"
- wait(2)
- textfag.Text = "YOU MADE A MISTAKE"
- wait(0.1)
- textfag.Text = "SHYIME The Shy Guy"
- end
- end)()
- print("SCP 096 (The Shy Guy) has loaded.")
- function SCREAMBOIS(part)
- local human2 = part.Parent:FindFirstChildOfClass("Humanoid")
- if human2 and not hit then
- hit = true
- char.Humanoid.WalkSpeed = 0
- cananimate = false
- for i = 0,1 , 0.03 do
- lhand.C0 = lhand.C0:lerp(CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
- lleg.C0 = lleg.C0:lerp(CFrame.new(-0.5, -1.9999913, 0, 1, 0, 0, 0, 0.999995589, 0, 0, 0, 1),i)
- rhand.C0 = rhand.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
- rleg.C0 = rleg.C0:lerp(CFrame.new(0.5, -1.9999913, 0, 1, 0, 0, 0, 0.999995589, 0, 0, 0, 1),i)
- neck.C0 = neck.C0:lerp(CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 0.999995708, 0, 0, 0, 1),i)
- human.C0 = human.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999995708, 0, 0, 0, 1),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- wait(1)
- cry:Stop()
- scream:Play()
- char.Head.face.Texture = "http://www.roblox.com/asset/?id=141181138"
- wait(4)
- local hitbox = Instance.new("Part",char.Torso)
- hitbox.Size = char.Torso.Size
- hitbox.Transparency = 1
- hitbox.CanCollide = false
- local hweld = Instance.new("Weld",hitbox)
- hweld.Part0 = hitbox
- hweld.Part1 = char.Torso
- hweld.C0 = CFrame.new(0, 0, 1.02879095, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- char.Humanoid.WalkSpeed = 40
- hitbox.Touched:connect(function(part2)
- human2 = part2.Parent:FindFirstChildOfClass("Humanoid")
- if human2 then
- human2.Health = 0
- wait(2)
- char.Head.face.Texture = "http://www.roblox.com/asset/?id=684289118"
- hit = false
- cananimate = true
- char.Humanoid.WalkSpeed = 16
- scream:Stop()
- cry:Play()
- end
- end)
- end
- end
- char.Torso.Touched:connect(SCREAMBOIS)
- while true do
- if cananimate then
- --Walking animation
- if game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
- for i = 0.1,0.3 , 0.008 do
- if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
- human.C0 = human.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i)
- neck.C0 = neck.C0:lerp(CFrame.new(0, 1.44722462, -0.175569534, 1, 0, 0, 0, 0.957668662, 0.28787294, 0, -0.28787291, 0.957668662),i)
- lhand.C0 = lhand.C0:lerp(CFrame.new(-1.5, 0.168842316, -0.374614239, 1, 0, 0, 0, 0.662306964, -0.74923259, 0, 0.74923259, 0.662307084),i)
- rhand.C0 = rhand.C0:lerp(CFrame.new(1.5, 0.12597847, 0.331827164, 1, 0, 0, 0, 0.748035073, 0.663659215, 0, -0.663659275, 0.748035014),i)
- rleg.C0 = rleg.C0:lerp(CFrame.new(0.5, -1.67391682, -0.738807678, 0.99999994, 0, 0, 0, 0.673916757, -0.738807261, 0, 0.738807321, 0.673916817),i)
- lleg.C0 = lleg.C0:lerp(CFrame.new(-0.5, -1.67705727, 0.735931396, 1, 0, 0, 0, 0.677056909, 0.735930681, 0, -0.735930741, 0.677056968),i)
- game:GetService("RunService").Stepped:wait()
- end
- end
- for i = 0.1,0.3 , 0.008 do
- if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x > 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > 0.5 and cananimate then
- human.C0 = human.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i)
- neck.C0 = neck.C0:lerp(CFrame.new(0, 1.44722462, -0.175569534, 1, 0, 0, 0, 0.957668662, 0.28787294, 0, -0.28787291, 0.957668662),i)
- rleg.C0 = rleg.C0:lerp(CFrame.new(0.5, -1.69855976, 0.715551376, 1, 0, 0, 0, 0.698559642, 0.715551734, 0, -0.715551794, 0.698559701),i)
- lleg.C0 = lleg.C0:lerp(CFrame.new(-0.5, -1.80723953, -0.590223312, 1, 0, 0, 0, 0.807239354, -0.590224087, 0, 0.590224147, 0.807239413),i)
- lhand.C0 = lhand.C0:lerp(CFrame.new(-1.5, 0.216003418, 0.411518574, 1, 0, 0, 0, 0.567983389, 0.823040009, 0, -0.823040009, 0.567983389),i)
- rhand.C0 = rhand.C0:lerp(CFrame.new(1.5, 0.215018272, -0.41083622, 1, 0, 0, 0, 0.569954693, -0.821676135, 0, 0.821676135, 0.569954753),i)
- game:GetService("RunService").Stepped:wait()
- end
- end
- -- Idle animation
- elseif game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 then
- for i = 0,1 , 0.03 do
- if cananimate and game.Players.LocalPlayer.Character.Torso.Velocity.x > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.x < 0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z > -0.5 or game.Players.LocalPlayer.Character.Torso.Velocity.z < 0.5 and cananimate then
- neck.C0 = neck.C0:lerp(CFrame.new(0, 1.44722462, -0.175569534, 1, 0, 0, 0, 0.957668662, 0.28787294, 0, -0.28787291, 0.957668662),i)
- lhand.C0 = lhand.C0:lerp(CFrame.new(-0.999992371, 0.403417587, -0.400690079, 0.978886008, -0.198669523, -0.0480909608, -0.0489091128, 0.000789985002, -0.99880302, 0.198469713, 0.98006618, -0.00894344598),i)
- rhand.C0 = rhand.C0:lerp(CFrame.new(0.999992371, 0.401778936, -0.300704002, 0.995004237, 0.0998337567, 2.21675634e-07, -8.0173304e-05, 0.000801276532, -0.999999762, -0.0998337343, 0.995003879, 0.000805277436),i)
- lleg.C0 = lleg.C0:lerp(CFrame.new(-0.500003815, -0.302405119, -1.00209045, 0.998795688, 1.07394217e-05, 0.0490646139, 0.0144870952, 0.955350697, -0.295119137, -0.0468770824, 0.295474499, 0.954199851),i)
- rleg.C0 = rleg.C0:lerp(CFrame.new(0.499988556, -0.299546719, -1.00121117, 0.999991715, 1.10380352e-05, -3.05008143e-06, -1.13286078e-05, 0.955351293, -0.295472056, -2.51282472e-07, 0.295474589, 0.955343246),i)
- human.C0 = human.C0:lerp(CFrame.new(0, 1.98613644, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1):inverse(),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- end
- end
- end
- wait()
- end
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