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- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Button1 = Instance.new("TextButton")
- local Button2 = Instance.new("TextButton")
- local Button3 = Instance.new("TextButton")
- local Button4 = Instance.new("TextButton")
- -- Properties
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.Size = UDim2.new(0, 402, 0, 102)
- Button1.Name = "Button1"
- Button1.Parent = Frame
- Button1.BackgroundColor3 = Color3.new(1, 0.701961, 0.996078)
- Button1.Size = UDim2.new(0, 100, 0, 100)
- Button1.Font = Enum.Font.Bodoni
- Button1.Text = "Toy Land"
- Button1.TextColor3 = Color3.new(0.207843, 0.145098, 0.192157)
- Button1.TextSize = 14
- Button2.Name = "Button2"
- Button2.Parent = Frame
- Button2.BackgroundColor3 = Color3.new(1, 0.239216, 0.403922)
- Button2.Position = UDim2.new(0, 100, 0, 0)
- Button2.Size = UDim2.new(0, 100, 0, 100)
- Button2.Font = Enum.Font.Cartoon
- Button2.Text = "Insta Mine"
- Button2.TextSize = 14
- Button3.Name = "Button3"
- Button3.Parent = Frame
- Button3.BackgroundColor3 = Color3.new(0.431373, 0.517647, 1)
- Button3.Position = UDim2.new(0, 200, 0, 0)
- Button3.Size = UDim2.new(0, 100, 0, 100)
- Button3.Font = Enum.Font.Cartoon
- Button3.Text = "Sell"
- Button3.TextSize = 14
- Button4.Name = "Button4"
- Button4.Parent = Frame
- Button4.BackgroundColor3 = Color3.new(0.403922, 0.992157, 1)
- Button4.Position = UDim2.new(0, 300, 0, 0)
- Button4.Size = UDim2.new(0, 100, 0, 100)
- Button4.Font = Enum.Font.Cartoon
- Button4.Text = "Vip Area"
- Button4.TextSize = 14
- Button1.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(32.27, 11.47, 5669.87))
- end)
- Button2.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local Activated = false
- Mouse.Button1Down:connect(function()
- Activated = true
- end)
- Mouse.Button1Up:connect(function()
- Activated = false
- end)
- while true do
- wait()
- if Activated == true then
- game.Workspace.RemoteEvent:FireServer("MineBlock", Mouse.Target.Parent)
- end
- end
- end)
- Button3.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-117.01, 13.57, 36.32))
- end)
- Button4.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-49.62, 13.47, -70.22))
- end)
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