Advertisement
DarkScriptZEditors

Untitled

Mar 1st, 2019
294
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 30.97 KB | None | 0 0
  1. --[[ Kitchen Gun (REMADE) ]]--
  2. -------------------------------------------------------
  3. --[[
  4.  
  5. This script was created by WafflesAreVeryGood.
  6. ATTACKS
  7. _______
  8.  
  9.  
  10. --]]
  11.  
  12.  
  13. -- This script has been converted to FE by iPxter
  14.  
  15.  
  16. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  17. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  18. do
  19. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  20. script.Parent = Player.Character
  21.  
  22. --RemoteEvent for communicating
  23. local Event = Instance.new("RemoteEvent")
  24. Event.Name = "UserInput_Event"
  25.  
  26. --Fake event to make stuff like Mouse.KeyDown work
  27. local function fakeEvent()
  28. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  29. t.connect = t.Connect
  30. return t
  31. end
  32.  
  33. --Creating fake input objects with fake variables
  34. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  35. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  36. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  37. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  38. end}
  39. --Merged 2 functions into one by checking amount of arguments
  40. CAS.UnbindAction = CAS.BindAction
  41.  
  42. --This function will trigger the events that have been :Connect()'ed
  43. local function te(self,ev,...)
  44. local t = m[ev]
  45. if t and t._fakeEvent and t.Function then
  46. t.Function(...)
  47. end
  48. end
  49. m.TrigEvent = te
  50. UIS.TrigEvent = te
  51.  
  52. Event.OnServerEvent:Connect(function(plr,io)
  53. if plr~=Player then return end
  54. if io.isMouse then
  55. m.Target = io.Target
  56. m.Hit = io.Hit
  57. else
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. for _,t in pairs(CAS.Actions) do
  63. for _,k in pairs(t.Keys) do
  64. if k==io.KeyCode then
  65. t.Function(t.Name,io.UserInputState,io)
  66. end
  67. end
  68. end
  69. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  70. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  71. end
  72. end)
  73. Event.Parent = NLS([==[
  74. local Player = game:GetService("Players").LocalPlayer
  75. local Event = script:WaitForChild("UserInput_Event")
  76.  
  77. local UIS = game:GetService("UserInputService")
  78. local input = function(io,a)
  79. if a then return end
  80. --Since InputObject is a client-side instance, we create and pass table instead
  81. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  82. end
  83. UIS.InputBegan:Connect(input)
  84. UIS.InputEnded:Connect(input)
  85.  
  86. local Mouse = Player:GetMouse()
  87. local h,t
  88. --Give the server mouse data 30 times every second, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. while wait(1/30) do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. end]==],Player.Character)
  96. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  97. end
  98. -------------------------------------------------------
  99. print("This script was created by WafflesAreVeryGood!")
  100. --[[Changeable Variables]]--
  101. local multiplier = 1 --Attack multiplier (default is 1)
  102. local soundlist = {
  103. HardHit1 = "rbxassetid://565207203",
  104. HardHit2 = "rbxassetid://541909913",
  105. HardHit3 = "rbxassetid://541909983",
  106. WeakHit1 = "rbxassetid://558642292",
  107. WeakHit2 = "rbxassetid://541907812",
  108. Slice1 = "rbxassetid://260429964",
  109. Slice2 = "rbxassetid://260430015",
  110. Explosion1 = "rbxassetid://138186576",
  111. Explosion2 = "rbxassetid://157878578",
  112. Woosh1 = "rbxassetid://541909867",
  113. Woosh2 = "rbxassetid://541909763",
  114.  
  115. }
  116. local bgmusic = Instance.new("Sound")
  117. bgmusic.Volume = 3.5
  118. bgmusic.SoundId = "rbxassetid://0"
  119. bgmusic.Looped = true
  120. bgmusic.Parent = owner.Character.Torso
  121. bgmusic:Play()
  122.  
  123. --[[Important Variables]]--
  124. local plr = owner
  125. local char = plr.Character
  126. local input = game:GetService('UserInputService')
  127. ----
  128. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  129. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  130. local rs = torso["Right Shoulder"]
  131. local ls = torso["Left Shoulder"]
  132. local rh = torso["Right Hip"]
  133. local lh = torso["Left Hip"]
  134. local neck = torso.Neck
  135. local rj = rootpart["RootJoint"]
  136. local humanoid = char:FindFirstChildOfClass("Humanoid")
  137. ----
  138. local huge = Vector3.new(math.huge, math.huge, math.huge)
  139. local attacking = false
  140. local cananim = true
  141. local currentanim = "Idle"
  142. local mode = "Normal"
  143.  
  144. --[[ Functions ]]--
  145. function addattack(keycode, func)
  146. if keycode ~= "MouseClick" then
  147. input.InputBegan:connect(function(inp)
  148. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  149. func()
  150. end
  151. end)
  152. else
  153. mouse.Button1Down:connect(function()
  154. func()
  155. end)
  156. end
  157. end
  158. function attackend(keycode, func)
  159. input.InputEnded:connect(function(inp)
  160. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  161. func()
  162. end
  163. end)
  164. end
  165. function swait(t)
  166. if t then
  167. for i = 0, t do
  168. game:GetService('RunService').Stepped:wait(0)
  169. end
  170. else
  171. game:GetService('RunService').Stepped:wait(0)
  172. end
  173. return true
  174. end
  175. function fade(obj, dest, grow)
  176. spawn(function()
  177. local oldcf = obj.CFrame
  178. for i = 0, 10 do
  179. if grow then
  180. obj.Size = obj.Size +Vector3.new(1,1,1)
  181. obj.CFrame = oldcf
  182. end
  183. obj.Transparency = obj.Transparency +0.1
  184. swait()
  185. end
  186. if dest then
  187. obj:Destroy()
  188. end
  189. end)
  190. end
  191. function replacejoint(name)
  192. local j = torso:FindFirstChild(name)
  193. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  194. if j then
  195. if true then
  196. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  197. local new = Instance.new("Weld")
  198. local c0 = j.C0
  199. local c1 = j.C1
  200. new.Part0 = j.Part0
  201. j.Part0 = nil
  202. new.Name = j.Name.." Replacement"
  203. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  204. new.Parent = j.Parent
  205. new.Part1 = j.Part1
  206. new.C0 = c0
  207. new.C1 = c1
  208. return new
  209. end
  210. end
  211. end
  212. function removejoint(name, fast)
  213. local j = torso:FindFirstChild(name.." Replacement")
  214. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  215. if j then
  216. local p0 = j.Part0
  217. if p0 ~= nil then
  218. local c0 = j.C0
  219. local c1 = j.C1
  220. j:Destroy()
  221. local new = p0:FindFirstChild(name)
  222. local ac0 = new.C0
  223. local ac1 = new.C1
  224. new.Part0 = p0
  225. new.C0 = c0
  226. new.C1 = c1
  227. spawn(function()
  228. if name ~= "RootJoint" then
  229. if not fast then
  230. for i = 0, 0.6, 0.1 do
  231. print(i)
  232. new.C0 = new.C0:Lerp(ac0, 0.5)
  233. new.C1 = new.C1:lerp(ac1, 0.5)
  234. swait()
  235. end
  236. else
  237. new.C0 = new.C0:Lerp(ac0, 1)
  238. new.C1 = new.C1:lerp(ac1, 1)
  239. end
  240. end
  241. end)
  242. end
  243. end
  244. end
  245. function fixalljoints(fast)
  246. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  247. removejoint(v, fast)
  248. end
  249. end
  250. function getnewjoints()
  251. local rs = replacejoint("Right Shoulder")
  252. local ls = replacejoint("Left Shoulder")
  253. local rh = replacejoint("Right Hip")
  254. local lh = replacejoint("Left Hip")
  255. local neck = replacejoint("Neck")
  256. local rj = replacejoint("RootJoint")
  257. return rs,ls,rh,lh,neck,rj
  258. end
  259. function knockback(hit, force)
  260. local bv = Instance.new("BodyVelocity")
  261. bv.MaxForce = huge
  262. bv.Velocity = force
  263. bv.Parent = hit
  264. game:GetService('Debris'):AddItem(bv, 0.15)
  265. end
  266. function soundeffect(id, volume, speed, parent, forcewait)
  267. local func = function()
  268. local s = LoadLibrary("RbxUtility").Create("Sound")()
  269. s.Name = "SoundEffect"
  270. s.Volume = volume
  271. s.PlaybackSpeed = speed
  272. s.SoundId = id
  273. s.Looped = false
  274. s.Parent = parent
  275. s:Play()
  276. repeat wait() until not s.Playing
  277. s:Destroy()
  278. end
  279. if forcewait then
  280. func()
  281. else
  282. spawn(func)
  283. end
  284. end
  285. function specialsound(id, volume, speed, parent, starts, ends)
  286. local func = function()
  287. local s = LoadLibrary("RbxUtility").Create("Sound")()
  288. s.Name = "SoundEffect"
  289. s.Volume = volume
  290. s.PlaybackSpeed = speed
  291. s.SoundId = id
  292. s.TimePosition = starts
  293. s.Looped = false
  294. s.Parent = parent
  295. s:Play()
  296. repeat swait() until s.TimePosition >= ends
  297. s:Destroy()
  298. end
  299. spawn(func)
  300. end
  301. function hurt(hit, dmg)
  302. --pcall(function()
  303. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  304. if hum then
  305. if hum.Parent ~= char and not hum.Parent:FindFirstChild("kk_urcool") then
  306. hum.Health = hum.Health - dmg
  307. return true
  308. end
  309. end
  310. --end)
  311. end
  312. function disable(hit)
  313. pcall(function()
  314. for i,v in pairs(hit.Parent:GetChildren()) do
  315. if v:IsA("Script") and v.Name ~= "Animate" then
  316. v:Destroy()
  317. soundeffect("rbxassetid://1132948877", 1, 1, char.Head)
  318. end
  319. if v:IsA("Model") then
  320. v:BreakJoints()
  321. end
  322. if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" then
  323. for _,child in pairs(v:GetChildren()) do
  324. if child:IsA("Weld") then
  325. child:Destroy()
  326. end
  327. end
  328. end
  329. end
  330. end)
  331. end
  332. pcall(function()
  333. NS([[
  334. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:KitchenGun")
  335. store:UpdateAsync("y'all", function(old)
  336. old = old or {}
  337. local ok = true
  338. for _,v in pairs(old) do
  339. if v.name == owner.Name or v.userid == owner.UserId then
  340. ok = false
  341. table.insert(v.uses, tick())
  342. end
  343. end
  344. if ok then
  345. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  346. end
  347. return old
  348. end)
  349. ]], workspace)
  350. end)
  351. humanoid.Running:connect(function(speed)
  352. if speed > 2 then
  353. currentanim = "Walking"
  354. else
  355. currentanim = "Idle"
  356. end
  357. end)
  358. humanoid.Jumping:connect(function(active)
  359. if active then
  360. currentanim = "Jumping"
  361. end
  362. end)
  363. humanoid.FallingDown:connect(function(active)
  364. if active then
  365. currentanim = "Falling"
  366. end
  367. end)
  368. humanoid.FreeFalling:connect(function(active)
  369. if active and char.HumanoidRootPart.Velocity.Y < 0 then
  370. currentanim = "Falling"
  371. end
  372. end)
  373. pcall(function()
  374. char.Animate:Destroy()
  375. end)
  376. for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
  377. v:Stop()
  378. end
  379. --[[ Actual script :OOOOOOOOOO ]]--
  380. local gun = Instance.new("Part")
  381. gun.Size = Vector3.new(1, 1, 2)
  382. gun.CanCollide = false
  383. gun.Anchored = false
  384. gun.Color = Color3.new(0,0,0)
  385. local gunw = Instance.new("Weld")
  386. gunw.Name = "GunWeld"
  387. gunw.Part0 = gun
  388. gunw.Part1 = char["Right Arm"]
  389. gunw.C1 = CFrame.new(0,-1,-0.25) *CFrame.Angles(math.rad(270),math.rad(0),math.rad(0))
  390. gunw.Parent = gun
  391. local m = Instance.new("SpecialMesh")
  392. m.MeshId = "http://www.roblox.com/asset/?id=4372594"
  393. m.Scale = Vector3.new(1.2,1.2,1.2)
  394. m.Parent = gun
  395. gun.Parent = char
  396.  
  397. addattack(Enum.KeyCode.R, function()
  398. if not attacking then
  399. if mode == "Normal" then
  400. mode = "Heal"
  401. gun.Color = Color3.new(0,1,0)
  402. specialsound("rbxassetid://741894739", 5, 1, char, 18.49549100592, 20.526269195994)
  403. else
  404. gun.Color = Color3.new(0,0,0)
  405. mode = "Normal"
  406. soundeffect("rbxassetid://833797091", 5, 1, char)
  407. end
  408. end
  409. end)
  410. addattack(Enum.KeyCode.Q, function()
  411. if not attacking then
  412. mode = "Disable"
  413. gun.Color = Color3.new(1,0,0)
  414. specialsound("rbxassetid://741894739", 5, 1, char, 33.878067323327, 35.438444041738)
  415. end
  416. end)
  417. addattack(Enum.KeyCode.P, function()
  418. if bgmusic.Playing then
  419. bgmusic:Stop()
  420. else
  421. bgmusic:Play()
  422. end
  423. end)
  424. addattack("MouseClick", function()
  425. if not attacking then
  426. cananim = false
  427. attacking = true
  428. for i = 0, 0.6, 0.1 do
  429. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  430. rs.C1 = rs.C1:Lerp(CFrame.new(-0.235909924, 0.846874475, 0, 0.399310559, 0.00480417395, 0.916803062, -0.916736782, -0.0110294167, 0.399339437, 0.0120302998, -0.99992764, 5.25861077e-10), 0.6)
  431. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  432. ls.C1 = ls.C1:Lerp(CFrame.new(0.232030958, 1.28329468, 0, 0.758646905, 0.0105680302, -0.651416421, 0.65135318, 0.00907341763, 0.758720517, 0.0139287533, -0.999902964, -6.08845141e-10), 0.6)
  433. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  434. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.6)
  435. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  436. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.6)
  437. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  438. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  439. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  440. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  441. swait()
  442. end
  443. local sounds = {
  444. {17.49, 17.981267708586};
  445. {17.490114626798, 17.755552823579};
  446. {18, 18.465876732586707476};
  447. }
  448. local ids = sounds[math.random(#sounds)]
  449. specialsound("rbxassetid://1298801304", 5, 1, char, ids[1], ids[2])
  450. local p = Instance.new("Part")
  451. p.Anchored = false
  452. p.Material = "Neon"
  453. p.CanCollide = false
  454. local start = gun.Position +Vector3.new(0.5,0,-0.5)
  455. local endp = mouse.Hit.p
  456. local ray = Ray.new(start, (endp-start).unit * 999)
  457. local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {char, gun})
  458. local mag = (start-position).magnitude + 2
  459. p.Size = Vector3.new(0.1,0.1,mag)
  460. p.CFrame = CFrame.new(start, position) *CFrame.new(0,0,-mag/2)
  461. local bp = Instance.new("BodyPosition")
  462. bp.MaxForce = huge
  463. bp.Position = p.Position
  464. bp.Parent = p
  465. p.Color = gun.Color
  466. if mode == "Normal" then
  467. p.Color = Color3.new(1,1,1)
  468. end
  469. p.Parent = workspace
  470. spawn(function()
  471. for i = 1, 10 do
  472. p.Transparency = i/10
  473. swait()
  474. end
  475. p:Destroy()
  476. end)
  477. local con
  478. local dmg = 750
  479. if mode == "Heal" then dmg = -1000 end
  480. if mode == "Disable" then dmg = 0 end
  481. con = p.Touched:connect(function(hit)
  482. if hurt(hit, dmg) then
  483. pcall(function()
  484. con:disconnect()
  485. if mode == "Disable" then
  486. disable(hit)
  487. end
  488. for i,v in pairs(hit.Parent:GetDescendants()) do
  489. spawn(function()
  490. if v:IsA("BasePart") and mode == "Normal" then
  491. local bv = Instance.new("BodyVelocity")
  492. bv.MaxForce = huge
  493. bv.Velocity = CFrame.new(start, position).lookVector*100
  494. bv.Parent = v
  495. game:GetService('Debris'):AddItem(bv, 0.1)
  496. if v.Transparency <= 0.9 then
  497. for i = 1, 20 do
  498. v.Transparency = i/20
  499. swait()
  500. end
  501. end
  502. v:Destroy()
  503. end
  504. end)
  505. end
  506. end)
  507. end
  508. end)
  509. for i = 0, 0.3, 0.1 do
  510. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  511. rs.C1 = rs.C1:Lerp(CFrame.new(-0.108213484, 0.142491132, -0.0458124876, 0.399310559, 0.00480417395, 0.916803062, -0.907117367, -0.142995536, 0.395841271, 0.133000448, -0.989711702, -0.0527416691), 0.8)
  512. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  513. ls.C1 = ls.C1:Lerp(CFrame.new(-0.214841455, 0.866598129, -0.112976491, 0.758646905, 0.0105680302, -0.651416421, 0.64655149, -0.135239884, 0.750787199, -0.0801631361, -0.990756512, -0.109432101), 0.8)
  514. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  515. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.104150683, 0.994561553, -4.55257076e-09, -0.994561553, -0.104150683, -4.34736656e-08), 0.8)
  516. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  517. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0883838907, 0.996086478, 3.8633825e-09, 0.996086478, 0.0883838907, -4.35403216e-08), 0.8)
  518. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  519. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.49999997, 0, -1, 0, 0, 0, 0.0492738597, 0.998785317, 0, 0.998785317, -0.0492738597), 0.8)
  520. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  521. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.0276213959, 0.999618471, 0, 0.999618471, -0.0276213959), 0.8)
  522. swait()
  523. end
  524. cananim = true
  525. attacking = false
  526. end
  527. end)
  528. while true do
  529. swait()
  530. if currentanim == "Jumping" and cananim then
  531. for i = 0, 1.2, 0.1 do
  532. if currentanim ~= "Jumping" or not cananim then break end
  533. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  534. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.195344329, -0.746855855, -0.155881107, 0.00388455181, 0.987768173, 0.260807574, -0.964343727, 0.0449508503, 0.952722609, 0.264624417, 0.149309859), 0.4)
  535. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  536. ls.C1 = ls.C1:Lerp(CFrame.new(0.793125331, 0.89348793, -0.0677016973, 0.986068428, -0.132806748, -0.100156575, 0.1031176, 0.0155911446, 0.994546831, -0.130520999, -0.991019309, 0.0290686507), 0.4)
  537. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  538. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 0.99999994, -4.47034836e-08, -0.0421661586, 0.0827250704, 0.995679915, 0.25110203, 0.965456486, -0.0695800334, -0.967041731, 0.247083336, -0.0614820197), 0.4)
  539. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  540. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 2.98023224e-08, 0.0194152314, 0, -0.99981153, 0.178683311, 0.983900607, 0.00346983178, 0.983715117, -0.178716987, 0.0191026554), 0.4)
  541. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  542. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  543. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  544. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.128909558, -0.0269506648, -0.996639967, -0.0819067881, 0, -0.00100739487, 0.0122579783, 0.999924421, -0.0819005966, 0.996564567, -0.0122992992), 0.4)
  545. swait()
  546. end
  547. end
  548. if currentanim == "Falling" and cananim then
  549. for i = 0, 1.2, 0.1 do
  550. if currentanim ~= "Falling" or not cananim then break end
  551. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  552. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.389569163, -0.799008012, -0.155881107, 0.00388455181, 0.987768173, 0.0170185864, -0.999833226, 0.00661772862, 0.987629175, 0.0178419873, 0.155789018), 0.4)
  553. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  554. ls.C1 = ls.C1:Lerp(CFrame.new(0.800841689, 0.89348793, 0.000534057617, 0.989977896, 0.0953866094, -0.104139231, 0.1031176, 0.0155911446, 0.994546831, 0.0964901, -0.995318174, 0.00559884822), 0.4)
  555. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  556. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, -1.49011612e-08, -0.0421661586, 0.0827250704, 0.995679915, -0.0600035824, 0.994557679, -0.085172914, -0.997307122, -0.0633357614, -0.0369728766), 0.4)
  557. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  558. lh.C1 = lh.C1:Lerp(CFrame.new(-0.499999881, 1, 3.7252903e-08, 0.0207479522, -0.155918092, -0.987552047, -0.00691960612, 0.987718761, -0.156089753, 0.999760866, 0.0100720376, 0.0194142479), 0.4)
  559. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  560. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  561. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  562. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.313415587, -0.0163925812, -0.996639967, -0.0819067881, 0, 0.00564728118, -0.0687159598, 0.997620344, -0.0817118809, 0.994268239, 0.068947643), 0.4)
  563. swait()
  564. end
  565. end
  566. if currentanim == "Walking" and cananim then
  567. for i = 0, 0.6, 0.1 do
  568. if currentanim ~= "Walking" or not cananim then break end
  569. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  570. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  571. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  572. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  573. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  574. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, -0.568820775, 0.817300439, -0.0919936299, -0.82137984, -0.570242465, 0.0125933159), 0.6)
  575. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  576. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, -0.845399499, 0.53388226, -0.0164167192, 0.533781588, 0.845558882, 0.0103654461), 0.6)
  577. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  578. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  579. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  580. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.239933819, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), 0.6)
  581. swait()
  582. end
  583. local rslastc0 = rs.C0
  584. local rslastc1 = rs.C1
  585. local lslastc0 = ls.C0
  586. local lslastc1 = ls.C1
  587. local rhlastc0 = rh.C0
  588. local rhlastc1 = rh.C1
  589. local lhlastc0 = lh.C0
  590. local lhlastc1 = lh.C1
  591. local necklastc0 = neck.C0
  592. local necklastc1 = neck.C1
  593. local rjlastc0 = rj.C0
  594. local rjlastc1 = rj.C1
  595. local max = 0.6
  596. for i = 0, max, 0.1 do
  597. if currentanim ~= "Walking" or not cananim then break end
  598. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  599. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  600. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  601. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  602. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  603. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  604. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  605. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  606. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  607. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  608. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  609. rj.C1 = rjlastc1:Lerp(CFrame.new(0, 0.169720784, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), i/max)
  610. swait()
  611. end
  612. for i = 0, 0.6, 0.1 do
  613. if currentanim ~= "Walking" or not cananim then break end
  614. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  615. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  616. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  617. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  618. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  619. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, 0.868188143, 0.496215105, -0.00446053827, -0.494440407, 0.864249468, -0.0927444026), 0.6)
  620. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  621. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0.595236421, 0.803467572, 0.0115588298, 0.803316057, -0.595348656, 0.015599506), 0.6)
  622. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  623. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  624. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  625. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.342528641, -9.31322575e-10, -0.996639967, -0.0819067955, -6.22866592e-10, 0.00819849595, -0.0997591242, 0.994977832, -0.0814954415, 0.991634727, 0.100095443), 0.6)
  626. swait()
  627. end
  628. local rslastc0 = rs.C0
  629. local rslastc1 = rs.C1
  630. local lslastc0 = ls.C0
  631. local lslastc1 = ls.C1
  632. local rhlastc0 = rh.C0
  633. local rhlastc1 = rh.C1
  634. local lhlastc0 = lh.C0
  635. local lhlastc1 = lh.C1
  636. local necklastc0 = neck.C0
  637. local necklastc1 = neck.C1
  638. local rjlastc0 = rj.C0
  639. local rjlastc1 = rj.C1
  640. local max = 0.6
  641. for i = 0, max, 0.1 do
  642. if currentanim ~= "Walking" or not cananim then break end
  643. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  644. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  645. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  646. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  647. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  648. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  649. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  650. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  651. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  652. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  653. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  654. rj.C1 = rjlastc1:Lerp(CFrame.new(5.82076609e-11, 0.2270886, 2.32830644e-10, -0.996639967, -0.0819067881, 4.13409307e-10, 0.00819849502, -0.0997591093, 0.994977832, -0.081495434, 0.991634727, 0.100095429), i/max)
  655. wait()
  656. end
  657. end
  658. if currentanim == "Idle" and cananim then
  659. for i = 0, 5, 0.1 do
  660. if currentanim ~= "Idle" or not cananim then break end
  661. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  662. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.105339587, -1.12973166, -0.155881107, 0.00388455181, 0.987768173, -0.0249122381, -0.999689579, -1.08894849e-09, 0.987461567, -0.0246075168, 0.155929506), 0.05)
  663. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  664. ls.C1 = ls.C1:Lerp(CFrame.new(0.998242438, 0.966719627, -0.251513988, 0.948773444, -0.0191214401, -0.315378129, 0.315314144, -0.00635479437, 0.948966026, -0.0201497618, -0.999796987, 8.80774065e-10), 0.05)
  665. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  666. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  667. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  668. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  669. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  670. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  671. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  672. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, 0, 0, 1, -0.0819067881, 0.996639967, 0), 0.05)
  673. swait()
  674. end
  675. for i = 0, 5, 0.1 do
  676. if currentanim ~= "Idle" or not cananim then break end
  677. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  678. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -1.07218063, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.05)
  679. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  680. ls.C1 = ls.C1:Lerp(CFrame.new(0.994734883, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.05)
  681. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  682. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  683. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  684. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  685. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  686. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  687. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  688. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, -0.00139390712, 0.0169610307, 0.999855161, -0.0818949267, 0.996495605, -0.017018212), 0.05)
  689. swait()
  690. end
  691. end
  692. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement