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RetroRevo

RDR2 Settings V3

Sep 6th, 2021 (edited)
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2.  
  3. <rage__fwuiSystemSettingsCollection>
  4.   <version value="37" />
  5.   <configSource>kSettingsConfig_Auto</configSource>
  6.   <graphics>
  7.     <tessellation>kSettingLevel_Ultra</tessellation>
  8.     <shadowQuality>kSettingLevel_High</shadowQuality>
  9.     <farShadowQuality>kSettingLevel_Ultra</farShadowQuality>
  10.     <reflectionQuality>kSettingLevel_Medium</reflectionQuality>
  11.     <mirrorQuality>kSettingLevel_Ultra</mirrorQuality>
  12.     <ssao>kSettingLevel_Ultra</ssao>
  13.     <textureQuality>kSettingLevel_Ultra</textureQuality>
  14.     <particleQuality>kSettingLevel_Ultra</particleQuality>
  15.     <waterQuality>kSettingLevel_Custom</waterQuality>
  16.     <volumetricsQuality>kSettingLevel_Custom</volumetricsQuality>
  17.     <lightingQuality>kSettingLevel_Ultra</lightingQuality>
  18.     <ambientLightingQuality>kSettingLevel_High</ambientLightingQuality>
  19.     <anisotropicFiltering value="4" />
  20.     <dlssIndex value="0" />
  21.     <dlssQuality value="5" />
  22.     <taa>kSettingLevel_Medium</taa>
  23.     <fxaaEnabled value="false" />
  24.     <msaa value="0" />
  25.     <graphicsQualityPreset value="0.500000" />
  26.     <hdr value="true" />
  27.     <hdrIntensity value="100" />
  28.     <hdrPeakBrightness value="1000" />
  29.     <hdrFilmicMode value="true" />
  30.     <gamma value="15" />
  31.     <hdrSettingsMigrated value="true" />
  32.   </graphics>
  33.   <advancedGraphics>
  34.     <API>kSettingAPI_Vulkan</API>
  35.     <locked value="false" />
  36.     <asyncComputeEnabled value="false" />
  37.     <transferQueuesEnabled value="true" />
  38.     <shadowSoftShadows>kSettingLevel_Ultra</shadowSoftShadows>
  39.     <motionBlur value="true" />
  40.     <motionBlurLimit value="16.000000" />
  41.     <particleLightingQuality>kSettingLevel_Ultra</particleLightingQuality>
  42.     <waterReflectionSSR value="true" />
  43.     <waterRefractionQuality>kSettingLevel_Medium</waterRefractionQuality>
  44.     <waterReflectionQuality>kSettingLevel_High</waterReflectionQuality>
  45.     <waterSimulationQuality value="2" />
  46.     <waterLightingQuality>kSettingLevel_High</waterLightingQuality>
  47.     <furDisplayQuality>kSettingLevel_High</furDisplayQuality>
  48.     <maxTexUpgradesPerFrame value="5" />
  49.     <shadowGrassShadows>kSettingLevel_High</shadowGrassShadows>
  50.     <shadowParticleShadows value="true" />
  51.     <shadowLongShadows value="true" />
  52.     <directionalShadowsAlpha value="false" />
  53.     <worldHeightShadowQuality value="1.000000" />
  54.     <directionalScreenSpaceShadowQuality value="1.000000" />
  55.     <ambientMaskVolumesHighPrecision value="true" />
  56.     <scatteringVolumeQuality>kSettingLevel_Medium</scatteringVolumeQuality>
  57.     <volumetricsRaymarchQuality>kSettingLevel_High</volumetricsRaymarchQuality>
  58.     <volumetricsLightingQuality>kSettingLevel_High</volumetricsLightingQuality>
  59.     <volumetricsRaymarchResolutionUnclamped value="false" />
  60.     <terrainShadowQuality>kSettingLevel_Ultra</terrainShadowQuality>
  61.     <damageModelsDisabled value="false" />
  62.     <decalQuality>kSettingLevel_Ultra</decalQuality>
  63.     <ssaoFullScreenEnabled value="false" />
  64.     <ssaoType value="0" />
  65.     <ssdoSampleCount value="4" />
  66.     <ssdoUseDualRadii value="false" />
  67.     <ssdoResolution>kSettingLevel_Low</ssdoResolution>
  68.     <ssdoTAABlendEnabled value="true" />
  69.     <ssroSampleCount value="2" />
  70.     <snowGlints value="true" />
  71.     <POMQuality>kSettingLevel_Ultra</POMQuality>
  72.     <probeRelightEveryFrame value="false" />
  73.     <scalingMode>kSettingScale_Mode1o1</scalingMode>
  74.     <reflectionMSAA value="0" />
  75.     <lodScale value="1.000000" />
  76.     <grassLod value="1.500000" />
  77.     <pedLodBias value="0.000000" />
  78.     <vehicleLodBias value="0.000000" />
  79.     <sharpenIntensity value="1.450000" />
  80.     <treeQuality>kSettingLevel_High</treeQuality>
  81.     <deepsurfaceQuality>kSettingLevel_High</deepsurfaceQuality>
  82.     <treeTessellationEnabled value="false" />
  83.   </advancedGraphics>
  84.   <video>
  85.     <adapterIndex value="0" />
  86.     <outputIndex value="0" />
  87.     <resolutionIndex value="14" />
  88.     <screenWidth value="1920" />
  89.     <screenHeight value="1080" />
  90.     <resolutionIndexWindowed value="14" />
  91.     <screenWidthWindowed value="1920" />
  92.     <screenHeightWindowed value="1080" />
  93.     <refreshRateIndex value="5" />
  94.     <refreshRateNumerator value="144" />
  95.     <refreshRateDenominator value="1" />
  96.     <windowed value="2" />
  97.     <vSync value="0" />
  98.     <tripleBuffered value="false" />
  99.     <pauseOnFocusLoss value="false" />
  100.     <constrainMousePointer value="false" />
  101.   </video>
  102.   <videoCardDescription>NVIDIA NVIDIA GeForce GTX 980 Ti</videoCardDescription>
  103. </rage__fwuiSystemSettingsCollection>
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