Trunkselpro

Hack for DBR :]

Dec 5th, 2018
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  1. local DBRAutoTrain = Instance.new("ScreenGui")
  2. local Train = Instance.new("Frame")
  3. local Attack = Instance.new("TextButton")
  4. local Defense = Instance.new("TextButton")
  5. local Agility = Instance.new("TextButton")
  6. local Energy = Instance.new("TextButton")
  7. local Charge = Instance.new("TextButton")
  8. local OpenClose = Instance.new("TextButton")
  9. local Name = game.Players.LocalPlayer.Name
  10.  
  11. DBRAutoTrain.Name = "DBRAutoTrain"
  12. DBRAutoTrain.Parent = game.CoreGui
  13.  
  14. Train.Name = "Train"
  15. Train.Parent = DBRAutoTrain
  16. Train.BackgroundColor3 = Color3.new(0.631373, 0.631373, 0.631373)
  17. Train.BackgroundTransparency = 0.44999998807907
  18. Train.BorderSizePixel = 0
  19. Train.Position = UDim2.new(0.608576655, 0, 0.657250464, 0)
  20. Train.Visible = false
  21.  
  22. Attack.Name = "Attack"
  23. Attack.Parent = Train
  24. Attack.BackgroundColor3 = Color3.new(0, 0, 0)
  25. Attack.BackgroundTransparency = 0.30000001192093
  26. Attack.Position = UDim2.new(0.039, 0, 0.077, 0)
  27. Attack.Size = UDim2.new(0, 0, 0, 50)
  28. Attack.Text = "Attack"
  29. Attack.TextColor3 = Color3.new(1, 1, 1)
  30. Attack.TextSize = 0
  31. Attack.TextWrapped = true
  32.  
  33. Defense.Name = "Defense"
  34. Defense.Parent = Train
  35. Defense.BackgroundColor3 = Color3.new(0, 0, 0)
  36. Defense.BackgroundTransparency = 0.30000001192093
  37. Defense.Position = UDim2.new(0.567, 0, 0.077, 0)
  38. Defense.Size = UDim2.new(0, 0, 0, 50)
  39. Defense.Text = "Defense"
  40. Defense.TextColor3 = Color3.new(1, 1, 1)
  41. Defense.TextSize = 0
  42. Defense.TextWrapped = true
  43.  
  44. Agility.Name = "Agility"
  45. Agility.Parent = Train
  46. Agility.BackgroundColor3 = Color3.new(0, 0, 0)
  47. Agility.BackgroundTransparency = 0.30000001192093
  48. Agility.Position = UDim2.new(0.039, 0, 0.388, 0)
  49. Agility.Size = UDim2.new(0, 0, 0, 50)
  50. Agility.Text = "Agility"
  51. Agility.TextColor3 = Color3.new(1, 1, 1)
  52. Agility.TextSize = 0
  53. Agility.TextWrapped = true
  54.  
  55. Energy.Name = "Energy"
  56. Energy.Parent = Train
  57. Energy.BackgroundColor3 = Color3.new(0, 0, 0)
  58. Energy.BackgroundTransparency = 0.30000001192093
  59. Energy.Position = UDim2.new(0.567, 0, 0.385, 0)
  60. Energy.Size = UDim2.new(0, 0, 0, 50)
  61. Energy.Text = "Energy"
  62. Energy.TextColor3 = Color3.new(1, 1, 1)
  63. Energy.TextSize = 0
  64. Energy.TextWrapped = true
  65.  
  66. Charge.Name = "Charge"
  67. Charge.Parent = Train
  68. Charge.BackgroundColor3 = Color3.new(0, 0, 0)
  69. Charge.BackgroundTransparency = 0.30000001192093
  70. Charge.Position = UDim2.new(0.317, 0, 0.7, 0)
  71. Charge.Size = UDim2.new(0, 0, 0, 50)
  72. Charge.Text = "Charge"
  73. Charge.TextColor3 = Color3.new(1, 1, 1)
  74. Charge.TextSize = 0
  75. Charge.TextWrapped = true
  76.  
  77. OpenClose.Name = "OpenClose"
  78. OpenClose.Parent = DBRAutoTrain
  79. OpenClose.BackgroundColor3 = Color3.new(0, 0, 0)
  80. OpenClose.Position = UDim2.new(0.86815691, 0, 0.915254235, 0)
  81. OpenClose.Size = UDim2.new(0.118613139, 0, 0.0640301332, 0)
  82. OpenClose.Text = "Open"
  83. OpenClose.TextColor3 = Color3.new(1, 1, 1)
  84. OpenClose.TextScaled = true
  85. OpenClose.TextSize = 14
  86. OpenClose.TextWrapped = true
  87.  
  88. OpenClose.MouseButton1Click:connect(function()
  89. if OpenClose.Text == "Close" then
  90. OpenClose:TweenPosition(UDim2.new(0.868, 0, 0.915, 0), 'Out', 'Linear', 0.2)
  91. Attack:TweenSize(UDim2.new(0, 0, 0, 50), 'Out', 'Linear', 0.1)
  92. Defense:TweenSize(UDim2.new(0, 0, 0, 50), 'Out', 'Linear', 0.1)
  93. Agility:TweenSize(UDim2.new(0, 0, 0, 50), 'Out', 'Linear', 0.1)
  94. Energy:TweenSize(UDim2.new(0, 0, 0, 50), 'Out', 'Linear', 0.1)
  95. Charge:TweenSize(UDim2.new(0, 0, 0, 50), 'Out', 'Linear', 0.1)
  96. Attack.TextScaled = false
  97. Attack.TextSize = 0
  98. Defense.TextScaled = false
  99. Defense.TextSize = 0
  100. Agility.TextScaled = false
  101. Agility.TextSize = 0
  102. Energy.TextScaled = false
  103. Energy.TextSize = 0
  104. Charge.TextScaled = false
  105. Charge.TextSize = 0
  106. wait(0.2)
  107. OpenClose.Text = "Open"
  108. Train:TweenSizeAndPosition(UDim2.new(0, 0, 0, 0), UDim2.new(0.609, 0, 0.546, 0), 'Out', 'Linear', 0.25)
  109. wait(0.1)
  110. Train.Visible = false
  111. else
  112. Train.Visible = true
  113. OpenClose:TweenPosition(UDim2.new(0.737, 0, 0.468, 0), 'Out', 'Linear', 0.2)
  114. Train:TweenSizeAndPosition(UDim2.new(0.377, 0 , 0.424, 0), UDim2.new(0.609, 0, 0.546, 0), 'Out', 'Linear', 0.25)
  115. wait(0.2)
  116. Attack:TweenSize(UDim2.new(0, 166, 0, 50), 'Out', 'Linear', 0.2)
  117. Defense:TweenSize(UDim2.new(0, 166, 0, 50), 'Out', 'Linear', 0.2)
  118. Agility:TweenSize(UDim2.new(0, 166, 0, 50), 'Out', 'Linear', 0.2)
  119. Energy:TweenSize(UDim2.new(0, 166, 0, 50), 'Out', 'Linear', 0.2)
  120. Charge:TweenSize(UDim2.new(0, 166, 0, 50), 'Out', 'Linear', 0.2)
  121. OpenClose.Text = "Close"
  122. wait(0.2)
  123. Attack.TextScaled = true
  124. Defense.TextScaled = true
  125. Agility.TextScaled = true
  126. Energy.TextScaled = true
  127. Charge.TextScaled = true
  128. end
  129. end)
  130.  
  131. Attack.MouseButton1Click:connect(function()
  132. if Attack.Text == "Attack" then
  133. Attack.Text = "Stop Attack AutoTrain"
  134. while Attack.Text == "Stop Attack AutoTrain" do
  135. wait()
  136. local remote = game["ReplicatedStorage"]["Remotes"]["Training"]["Combat"]
  137. local args = {
  138. [1] = {
  139. LeftLowerArm = game["Workspace"][Name]["LeftLowerArm"],
  140. RightUpperArm = game["Workspace"][Name]["RightUpperArm"],
  141. LeftFoot = game["Workspace"][Name]["LeftFoot"],
  142. RightHand = game["Workspace"][Name]["RightHand"],
  143. RightLowerArm = game["Workspace"][Name]["RightLowerArm"],
  144. LeftUpperLeg = game["Workspace"][Name]["LeftUpperLeg"],
  145. LeftUpperArm = game["Workspace"][Name]["LeftUpperArm"],
  146. Character = game["Workspace"][Name],
  147. LeftHand = game["Workspace"][Name]["LeftHand"],
  148. RightFoot = game["Workspace"][Name]["RightFoot"],
  149. Humanoid = game["Workspace"][Name]["Humanoid"],
  150. RightLowerLeg = game["Workspace"][Name]["RightLowerLeg"],
  151. RightUpperLeg = game["Workspace"][Name]["RightUpperLeg"],
  152. LeftLowerLeg = game["Workspace"][Name]["LeftLowerLeg"]
  153. }
  154. }
  155. remote:InvokeServer(unpack(args))
  156. end
  157. else
  158. Attack.Text = "Attack"
  159. end
  160. end)
  161.  
  162. Defense.MouseButton1Click:connect(function()
  163. if Defense.Text == "Defense" then
  164. Defense.Text = "Stop Defense AutoTrain" do
  165. while Defense.Text == "Stop Defense AutoTrain" do
  166. local remote = game["ReplicatedStorage"]["Remotes"]["Training"]["Defense"]
  167. local args = {
  168. [1] = game["Players"][Name]["Stats"],
  169. [2] = game["Players"][Name]["Status"],
  170. [3] = game["Workspace"][Name]["Humanoid"],
  171. [4] = game["Workspace"][Name]["RightHand"]
  172. }
  173. remote:InvokeServer(unpack(args))
  174. end
  175. end
  176. else
  177. Defense.Text = "Defense"
  178. end
  179. end)
  180.  
  181. Agility.MouseButton1Click:connect(function()
  182. if Agility.Text == "Agility" then
  183. Agility.Text = "Stop Agility AutoTrain" do
  184. while Agility.Text == "Stop Agility AutoTrain" do
  185. wait()
  186. game.ReplicatedStorage.Remotes.Training.Agility:FireServer(game.Players.Name.Stats)
  187. end
  188. end
  189. else
  190. Agility.Text = "Agility"
  191. end
  192. end)
  193.  
  194. Energy.MouseButton1Click:connect(function()
  195. if Energy.Text == "Energy" then
  196. Energy.Text = "Stop Energy AutoTrain" do
  197. while Energy.Text == "Stop Energy AutoTrain" do
  198. wait(0.1)
  199. local remote = game["ReplicatedStorage"]["Remotes"]["Actions"]["EnergyBlast"]
  200. local args = {
  201. [1] = "Left"
  202. }
  203. remote:InvokeServer(unpack(args))
  204. end
  205. end
  206. else
  207. Energy.Text = "Energy"
  208. end
  209. end)
  210.  
  211. Charge.MouseButton1Click:connect(function()
  212. if Charge.Text == "Charge" then
  213. Charge.Text = "Stop Charging"
  214. local remote = Game["ReplicatedStorage"]["Remotes"]["Training"]["Charge"]
  215. local args = {
  216. [1] = Game["Players"][Name]["Status"],
  217. [2] = Game["Workspace"][Name]["UpperTorso"],
  218. [3] = Game["Workspace"][Name]["Humanoid"]
  219. }
  220. remote:InvokeServer(unpack(args))
  221. else
  222. local remote = Game["ReplicatedStorage"]["Remotes"]["Training"]["ChargeFinish"]
  223. local args = {}
  224. remote:FireServer(unpack(args))
  225. Charge.Text = "Charge"
  226. end
  227. end)
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