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goku ssj, wssj (beta 2)

Aug 19th, 2017
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  1. wait()
  2. Player = game.Players.LocalPlayer
  3. Object = Player.Character.HumanoidRootPart
  4. Arm1 = Player.Character["Right Arm"]
  5. PreviousA1 = Arm1.CFrame.p
  6. Arm2 = Player.Character["Left Arm"]
  7. PreviousA2 = Arm2.CFrame.p
  8.  
  9. Leg1 = Player.Character["Right Leg"]
  10. PreviousL1 = Leg1.CFrame.p
  11. Leg2 = Player.Character["Left Leg"]
  12. PreviousL2 = Leg2.CFrame.p
  13.  
  14. Run = game["Run Service"]
  15.  
  16. PreviousP = Object.CFrame.p
  17. Running = false
  18. Phase = false
  19. PhaseActive = false
  20. Morph = false
  21. MorphActive = false
  22. Tornado = false
  23. TornadoRadius = 50
  24. TornadoActive = false
  25. Portal = false
  26. PortalEnd = false
  27. MaxZ = 15
  28. MinZ = -15
  29. LightMaxX = 3
  30. LightMinX = 1
  31. LightMaxX2 = -1
  32. LightMinX2 = -3
  33. LightMaxY = 3
  34. LightMinY = -1
  35. Rotation = 0
  36. Length = 10
  37. Color = BrickColor.Yellow()
  38. PColor = Color3.new(255,255,0)
  39. PrevPoint1 = nil
  40. PrevPoint2 = nil
  41. PrevPoint3 = nil
  42. PrevPoint4 = nil
  43. PrevPoint5 = nil
  44. PrevPoint6 = nil
  45. PrevPoint7 = nil
  46. PrevPoint8 = nil
  47. PrevPoint9 = nil
  48. PrevPoint10 = nil
  49. PrevPoint11 = nil
  50. PrevPoint12 = nil
  51. angle = 0
  52. Mouse = Player:GetMouse()
  53. Player.Character.Humanoid.WalkSpeed = 100
  54.  
  55. Nil = function()
  56. PrevPoint1 = "Empty"
  57. PrevPoint2 = "Empty"
  58. PrevPoint3 = "Empty"
  59. PrevPoint4 = "Empty"
  60. PrevPoint5 = "Empty"
  61. PrevPoint6 = "Empty"
  62. PrevPoint7 = "Empty"
  63. PrevPoint8 = "Empty"
  64. PrevPoint9 = "Empty"
  65. PrevPoint10 = "Empty"
  66. PrevPoint11 = "Empty"
  67. PrevPoint12 = "Empty"
  68. end
  69.  
  70. local Lightning = coroutine.wrap(function()
  71. while wait() do
  72. if Portal == false then
  73. angle = angle + 0.6
  74. local Model = Instance.new("Model",workspace)
  75. Model.Name = "Lightning"
  76. local Point1 = Instance.new("Part",Model)
  77. Point1.Transparency = 1
  78. Point1.Size = Vector3.new(0.2,0.2,0.2)
  79. Point1.CFrame = Object.CFrame * CFrame.new(0,0,-(Object.Size.Z/2+Point1.Size.Z/2))
  80. Point1.Anchored = true
  81. Point1.CanCollide = false
  82. Point1.CFrame = Point1.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),-math.random(0,2))
  83.  
  84. local Point2 = Instance.new("Part",Model)
  85. Point2.Transparency = 1
  86. Point2.Size = Vector3.new(0.2,0.2,0.2)
  87. Point2.CFrame = Object.CFrame * CFrame.new(0,0,-(Object.Size.Z/2+Point2.Size.Z/2))
  88. Point2.Anchored = true
  89. Point2.CanCollide = false
  90. Point2.CFrame = Point2.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),-math.random(0,2))
  91.  
  92. local Point3 = Instance.new("Part",Model)
  93. Point3.Transparency = 1
  94. Point3.Size = Vector3.new(0.2,0.2,0.2)
  95. Point3.CFrame = Object.CFrame * CFrame.new(0,0,-(Object.Size.Z/2+Point3.Size.Z/2))
  96. Point3.Anchored = true
  97. Point3.CanCollide = false
  98. Point3.CFrame = Point3.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),-math.random(0,2))
  99.  
  100. local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude
  101. local Light = Instance.new("Part",Model)
  102. local PointLight = Instance.new("PointLight",Light)
  103. PointLight.Range = 5
  104. PointLight.Color = PColor
  105. Light.Transparency = 0.5
  106. Light.BrickColor = Color
  107. Light.Material = "Neon"
  108. Light.Size = Vector3.new(0.25,0.25,distance)
  109. Light.Anchored = true
  110. Light.CanCollide = false
  111. Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2)
  112.  
  113. local distance2 = (Point3.CFrame.p - Point2.CFrame.p).magnitude
  114. local Light = Instance.new("Part",Model)
  115. local PointLight = Instance.new("PointLight",Light)
  116. PointLight.Range = 5
  117. PointLight.Color = PColor
  118. Light.Transparency = 0.5
  119. Light.BrickColor = Color
  120. Light.Material = "Neon"
  121. Light.Size = Vector3.new(0.25,0.25,distance2)
  122. Light.Anchored = true
  123. Light.CanCollide = false
  124. Light.CFrame = CFrame.new(Point3.CFrame.p , Point2.CFrame.p) * CFrame.new(0,0,-distance2/2)
  125.  
  126. local Point1 = Instance.new("Part",Model)
  127. Point1.Transparency = 1
  128. Point1.Size = Vector3.new(0.2,0.2,0.2)
  129. Point1.CFrame = Object.CFrame * CFrame.new(0,0,(Object.Size.Z/2+Point1.Size.Z/2))
  130. Point1.Anchored = true
  131. Point1.CanCollide = false
  132. Point1.CFrame = Point1.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(0,2))
  133.  
  134. local Point2 = Instance.new("Part",Model)
  135. Point2.Transparency = 1
  136. Point2.Size = Vector3.new(0.2,0.2,0.2)
  137. Point2.CFrame = Object.CFrame * CFrame.new(0,0,(Object.Size.Z/2+Point2.Size.Z/2))
  138. Point2.Anchored = true
  139. Point2.CanCollide = false
  140. Point2.CFrame = Point2.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(0,2))
  141.  
  142. local Point3 = Instance.new("Part",Model)
  143. Point3.Transparency = 1
  144. Point3.Size = Vector3.new(0.2,0.2,0.2)
  145. Point3.CFrame = Object.CFrame * CFrame.new(0,0,(Object.Size.Z/2+Point3.Size.Z/2))
  146. Point3.Anchored = true
  147. Point3.CanCollide = false
  148. Point3.CFrame = Point3.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(0,2))
  149.  
  150. local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude
  151. local Light = Instance.new("Part",Model)
  152. local PointLight = Instance.new("PointLight",Light)
  153. PointLight.Range = 5
  154. PointLight.Color = PColor
  155. Light.Transparency = 0.5
  156. Light.BrickColor = Color
  157. Light.Material = "Neon"
  158. Light.Size = Vector3.new(0.25,0.25,distance)
  159. Light.Anchored = true
  160. Light.CanCollide = false
  161. Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2)
  162.  
  163. local distance2 = (Point3.CFrame.p - Point2.CFrame.p).magnitude
  164. local Light = Instance.new("Part",Model)
  165. local PointLight = Instance.new("PointLight",Light)
  166. PointLight.Range = 5
  167. PointLight.Color = PColor
  168. Light.Transparency = 0.5
  169. Light.BrickColor = Color
  170. Light.Material = "Neon"
  171. Light.Size = Vector3.new(0.3,0.3,distance2)
  172. Light.Anchored = true
  173. Light.CanCollide = false
  174. Light.CFrame = CFrame.new(Point3.CFrame.p , Point2.CFrame.p) * CFrame.new(0,0,-distance2/2)
  175.  
  176. local Point1 = Instance.new("Part",Model)
  177. Point1.Transparency = 1
  178. Point1.Size = Vector3.new(0.2,0.2,0.2)
  179. Point1.CFrame = Object.CFrame * CFrame.new((Object.Size.X/2+Point1.Size.X/2),0,0)
  180. Point1.Anchored = true
  181. Point1.CanCollide = false
  182. Point1.CFrame = Point1.CFrame * CFrame.new(math.random(0,2),math.random(-2,2),math.random(-2,2))
  183.  
  184. local Point2 = Instance.new("Part",Model)
  185. Point2.Transparency = 1
  186. Point2.Size = Vector3.new(0.2,0.2,0.2)
  187. Point2.CFrame = Object.CFrame * CFrame.new((Object.Size.X/2+Point1.Size.X/2),0,0)
  188. Point2.Anchored = true
  189. Point2.CanCollide = false
  190. Point2.CFrame = Point2.CFrame * CFrame.new(math.random(0,2),math.random(-2,2),math.random(-2,2))
  191.  
  192. local Point3 = Instance.new("Part",Model)
  193. Point3.Transparency = 1
  194. Point3.Size = Vector3.new(0.2,0.2,0.2)
  195. Point3.CFrame = Object.CFrame * CFrame.new((Object.Size.X/2+Point1.Size.X/2),0,0)
  196. Point3.Anchored = true
  197. Point3.CanCollide = false
  198. Point3.CFrame = Point3.CFrame * CFrame.new(math.random(0,2),math.random(-2,2),math.random(-2,2))
  199.  
  200. local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude
  201. local Light = Instance.new("Part",Model)
  202. local PointLight = Instance.new("PointLight",Light)
  203. PointLight.Range = 5
  204. PointLight.Color = PColor
  205. Light.Transparency = 0.5
  206. Light.BrickColor = Color
  207. Light.Material = "Neon"
  208. Light.Size = Vector3.new(0.25,0.25,distance)
  209. Light.Anchored = true
  210. Light.CanCollide = false
  211. Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2)
  212.  
  213. local distance2 = (Point3.CFrame.p - Point2.CFrame.p).magnitude
  214. local Light = Instance.new("Part",Model)
  215. local PointLight = Instance.new("PointLight",Light)
  216. PointLight.Range = 5
  217. PointLight.Color = PColor
  218. Light.Transparency = 0.5
  219. Light.BrickColor = Color
  220. Light.Material = "Neon"
  221. Light.Size = Vector3.new(0.25,0.25,distance2)
  222. Light.Anchored = true
  223. Light.CanCollide = false
  224. Light.CFrame = CFrame.new(Point3.CFrame.p , Point2.CFrame.p) * CFrame.new(0,0,-distance2/2)
  225.  
  226. local Point1 = Instance.new("Part",Model)
  227. Point1.Transparency = 1
  228. Point1.Size = Vector3.new(0.2,0.2,0.2)
  229. Point1.CFrame = Object.CFrame * CFrame.new(-(Object.Size.X/2+Point1.Size.X/2),0,0)
  230. Point1.Anchored = true
  231. Point1.CanCollide = false
  232. Point1.CFrame = Point1.CFrame * CFrame.new(-math.random(0,2),math.random(-2,2),math.random(-2,2))
  233.  
  234. local Point2 = Instance.new("Part",Model)
  235. Point2.Transparency = 1
  236. Point2.Size = Vector3.new(0.2,0.2,0.2)
  237. Point2.CFrame = Object.CFrame * CFrame.new(-(Object.Size.X/2+Point1.Size.X/2),0,0)
  238. Point2.Anchored = true
  239. Point2.CanCollide = false
  240. Point2.CFrame = Point2.CFrame * CFrame.new(-math.random(0,2),math.random(-2,2),math.random(-2,2))
  241.  
  242. local Point3 = Instance.new("Part",Model)
  243. Point3.Transparency = 1
  244. Point3.Size = Vector3.new(0.2,0.2,0.2)
  245. Point3.CFrame = Object.CFrame * CFrame.new(-(Object.Size.X/2+Point1.Size.X/2),0,0)
  246. Point3.Anchored = true
  247. Point3.CanCollide = false
  248. Point3.CFrame = Point3.CFrame * CFrame.new(-math.random(0,2),math.random(-2,2),math.random(-2,2))
  249.  
  250. local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude
  251. local Light = Instance.new("Part",Model)
  252. local PointLight = Instance.new("PointLight",Light)
  253. PointLight.Range = 5
  254. PointLight.Color = PColor
  255. Light.Transparency = 0.5
  256. Light.BrickColor = Color
  257. Light.Material = "Neon"
  258. Light.Size = Vector3.new(0.25,0.25,distance)
  259. Light.Anchored = true
  260. Light.CanCollide = false
  261. Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2)
  262.  
  263. local distance2 = (Point3.CFrame.p - Point2.CFrame.p).magnitude
  264. local Light = Instance.new("Part",Model)
  265. local PointLight = Instance.new("PointLight",Light)
  266. PointLight.Range = 5
  267. PointLight.Color = PColor
  268. Light.Transparency = 0.5
  269. Light.BrickColor = Color
  270. Light.Material = "Neon"
  271. Light.Size = Vector3.new(0.25,0.25,distance2)
  272. Light.Anchored = true
  273. Light.CanCollide = false
  274. Light.CFrame = CFrame.new(Point3.CFrame.p , Point2.CFrame.p) * CFrame.new(0,0,-distance2/2)
  275.  
  276. local Children = Model:GetChildren()
  277. wait(0.1)
  278. for i = 1,#Children do
  279. if Children[i]:IsA("Part") then
  280. Children[i].Transparency = 1
  281. end
  282. game.Debris:AddItem(Children[i],0)
  283. end
  284.  
  285. end
  286. end
  287. end)
  288. Lightning()
  289.  
  290. TornadoFunction = function()
  291. local TornadoModel = Instance.new("Model",workspace)
  292. local Center = Instance.new("Part",TornadoModel)
  293. Center.Anchored = true
  294. Center.CanCollide = false
  295. Center.Transparency = 1
  296. Center.Size = Vector3.new(2,2,2)
  297. Center.CFrame = Object.CFrame * CFrame.new(0,0,-20)
  298. local Death = Instance.new("Part",TornadoModel)
  299. Death.Anchored = true
  300. Death.CanCollide = false
  301. Death.Transparency = 1
  302. Death.Size = Vector3.new(TornadoRadius+10,TornadoRadius+10,TornadoRadius+10)
  303. Death.CFrame = Center.CFrame
  304. Death.Touched:connect(function(Touch)
  305. if Touch.Parent:FindFirstChild("Humanoid") ~= nil and Touch.Parent.Name ~= Player.Name then
  306. Touch.Parent.Humanoid.Health = 0
  307. end
  308. end)
  309. local TornadoFunc = function()
  310. local Tornanimation = coroutine.wrap(function()
  311. while Run.Stepped:wait() do
  312. if Tornado == false then Death:Destroy() break end
  313. angle = angle + 0.1
  314. Object.Anchored = false
  315. Object.CFrame = Center.CFrame * CFrame.Angles(0,angle,0) * CFrame.new(0,0,TornadoRadius)
  316. Object.CFrame = Object.CFrame * CFrame.Angles(0,-math.rad(90),0)
  317. end
  318. end)
  319. Tornanimation()
  320. end
  321. TornadoFunc()
  322. end
  323.  
  324. PhaseFunction = function()
  325. local Phase = coroutine.wrap(function()
  326. while wait() do
  327. if Phase == false then break end
  328. if Player.Character.Humanoid.WalkSpeed > 50 and Phase == true then
  329. Object.CFrame = Object.CFrame * CFrame.new(0,0,-Player.Character.Humanoid.WalkSpeed/20)
  330. end
  331. end
  332. end)
  333. Phase()
  334. end
  335.  
  336.  
  337. PortalFunction = function()
  338. local PortalBlock = Instance.new("Part",workspace)
  339. PortalBlock.CFrame = Object.CFrame * CFrame.new(0,0,-100)
  340. PortalBlock.Transparency = 1
  341. PortalBlock.Anchored = true
  342. PortalBlock.CanCollide = false
  343. PortalBlock.Size = Vector3.new(20,20,0.2)
  344. PortalBlock.CFrame = PortalBlock.CFrame * CFrame.new(0,(PortalBlock.Size.Y/2),0)
  345. local Gui = Instance.new("SurfaceGui",PortalBlock)
  346. local Img = Instance.new("ImageLabel",Gui)
  347. Img.Size = UDim2.new(2,0,2,0)
  348. Img.Position = UDim2.new(-0.5,0,-0.5,0)
  349. Img.Transparency = 1
  350. Img.Image = "http://www.roblox.com/asset/?id=21315275"
  351. local Gui = Instance.new("SurfaceGui",PortalBlock)
  352. Gui.Face = "Back"
  353. local Img = Instance.new("ImageLabel",Gui)
  354. Img.Size = UDim2.new(2,0,2,0)
  355. Img.Position = UDim2.new(-0.5,0,-0.5,0)
  356. Img.Transparency = 1
  357. Img.Image = "http://www.roblox.com/asset/?id=21315275"
  358. Object.CFrame = PortalBlock.CFrame
  359. local Face = Object.Parent.Head.face.Texture
  360. local ObjectC = Object.Parent:GetChildren()
  361. for i = 1,#ObjectC do
  362. if ObjectC[i]:IsA("Part") and ObjectC[i].Name ~= "HumanoidRootPart" then
  363. ObjectC[i].Transparency = 1
  364. elseif ObjectC[i]:IsA("Hat") then
  365. ObjectC[i].Handle.Transparency = 1
  366. end
  367. if ObjectC[i].Name == "Head" then
  368. ObjectC[i].face.Texture = ""
  369. end
  370. end
  371.  
  372. local PortalR = coroutine.wrap(function()
  373. wait(0.1)
  374. Portal = true
  375. PortalEnd = true
  376. while wait(0.001) do
  377. if Portal == false then
  378. break
  379. end
  380. Nil()
  381. PortalBlock.CFrame = PortalBlock.CFrame * CFrame.Angles(0,0,-0.1)
  382. wait(0.01)
  383. end
  384. PortalBlock:Destroy()
  385. for i = 1,#ObjectC do
  386. if ObjectC[i]:IsA("Part") and ObjectC[i].Name ~= "HumanoidRootPart" then
  387. ObjectC[i].Transparency = 0
  388. elseif ObjectC[i]:IsA("Hat") then
  389. ObjectC[i].Handle.Transparency = 0
  390. end
  391. if ObjectC[i].Name == "Head" then
  392. ObjectC[i].face.Texture = Face
  393. end
  394. end
  395. game.Players.LocalPlayer.Character.Part.Transparency = 1
  396. local PortalBlock = Instance.new("Part",workspace)
  397. PortalBlock.CFrame = Object.CFrame * CFrame.new(0,0,0)
  398. PortalBlock.Transparency = 1
  399. PortalBlock.Anchored = true
  400. PortalBlock.CanCollide = false
  401. PortalBlock.Size = Vector3.new(20,20,0.2)
  402. PortalBlock.CFrame = PortalBlock.CFrame * CFrame.new(0,(PortalBlock.Size.Y/2),0)
  403. local Gui = Instance.new("SurfaceGui",PortalBlock)
  404. local Img = Instance.new("ImageLabel",Gui)
  405. Img.Size = UDim2.new(2,0,2,0)
  406. Img.Position = UDim2.new(-0.5,0,-0.5,0)
  407. Img.Transparency = 1
  408. Img.Image = "http://www.roblox.com/asset/?id=21315275"
  409. local Gui = Instance.new("SurfaceGui",PortalBlock)
  410. Gui.Face = "Back"
  411. local Img = Instance.new("ImageLabel",Gui)
  412. Img.Size = UDim2.new(2,0,2,0)
  413. Img.Position = UDim2.new(-0.5,0,-0.5,0)
  414. Img.Transparency = 1
  415. Img.Image = "http://www.roblox.com/asset/?id=21315275"
  416. Object.CFrame = PortalBlock.CFrame
  417. PreviousA1 = Arm1.CFrame.p
  418. PreviousA2 = Arm2.CFrame.p
  419. PreviousL1 = Leg1.CFrame.p
  420. PreviousL2 = Leg2.CFrame.p
  421. PreviousP = Object.CFrame.p
  422. PortalEnd = false
  423. wait(2)
  424. PortalBlock:Destroy()
  425. end)
  426. PortalR()
  427. end
  428.  
  429. MorphFunction = function()
  430. local MaxX = 100
  431. local MinX = -100
  432. local MaxY = 100
  433. local MinY = -100
  434. local MaxZ = 100
  435. local MinZ = -100
  436. local Morph = coroutine.wrap(function()
  437. while Run.Stepped:wait(0.1) do
  438. if Morph == false then break end
  439. local Model = Instance.new("Model",workspace)
  440. if Player.Character:FindFirstChild("Shirt") then
  441. local Shirt = Player.Character.Shirt:Clone()
  442. Shirt.Parent = Model
  443. end
  444. if Player.Character:FindFirstChild("Pants") then
  445. local Pants = Player.Character.Pants:Clone()
  446. Pants.Parent = Model
  447. end
  448. local Humanoid = Instance.new("Humanoid",Model)
  449. local LeftArm = Player.Character["Left Arm"]:Clone()
  450. LeftArm.Parent = Model
  451. LeftArm.Transparency = 0.4
  452. LeftArm.Anchored = true
  453. LeftArm.CFrame = Player.Character["Left Arm"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.003,math.random(MinY,MaxY)*0.003,math.random(MinZ,MaxZ)*0.003)
  454. local RightArm = Player.Character["Right Arm"]:Clone()
  455. RightArm.Parent = Model
  456. RightArm.Transparency = 0.4
  457. RightArm.Anchored = true
  458. RightArm.CFrame = Player.Character["Right Arm"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.003,math.random(MinY,MaxY)*0.003,math.random(MinZ,MaxZ)*0.003)
  459. local LeftLeg = Player.Character["Left Leg"]:Clone()
  460. LeftLeg.Parent = Model
  461. LeftLeg.Transparency = 0.4
  462. LeftLeg.Anchored = true
  463. LeftLeg.CFrame = Player.Character["Left Leg"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.003,math.random(MinY,MaxY)*0.003,math.random(MinZ,MaxZ)*0.003)
  464. local RightLeg = Player.Character["Right Leg"]:Clone()
  465. RightLeg.Parent = Model
  466. RightLeg.Transparency = 0.4
  467. RightLeg.Anchored = true
  468. RightLeg.CFrame = Player.Character["Right Leg"].CFrame * CFrame.new(math.random(MinX,MaxX)*0.003,math.random(MinY,MaxY)*0.003,math.random(MinZ,MaxZ)*0.003)
  469. local Children = Model:GetChildren()
  470. wait(0.01)
  471. for i = 1,#Children do
  472. if Children[i]:IsA("Part") then
  473. Children[i].Transparency = 1
  474. end
  475. game.Debris:AddItem(Children[i],0)
  476. end
  477. end
  478. end)
  479. Morph()
  480. end
  481.  
  482. local Guis = coroutine.wrap(function()
  483. local Gui = Instance.new("ScreenGui",Player.PlayerGui)
  484. local TextBox = Instance.new("TextBox",Gui)
  485. TextBox.Text = "Speed"
  486. TextBox.BackgroundColor3 = Color3.new(255,255,255)
  487. TextBox.BorderColor3 = Color3.new(0,0,0)
  488. TextBox.Size = UDim2.new(0,200,0,25)
  489. TextBox.Position = UDim2.new(0,10,0.5,-12.5)
  490. TextBox.FocusLost:connect(function(EnterPressed)
  491. if EnterPressed then
  492. Player.Character.Humanoid.WalkSpeed = TextBox.Text
  493. end
  494. end)
  495. local Flash = Instance.new("TextButton",Gui)
  496. Flash.BackgroundColor3 = Color3.new(255,255,255)
  497. Flash.BorderColor3 = Color3.new(0,0,0)
  498. Flash.Size = UDim2.new(0,200,0,25)
  499. Flash.Position = UDim2.new(0,10,0.5,22.5)
  500. Flash.Text = "The Flash"
  501. Flash.MouseButton1Click:connect(function()
  502. Color = BrickColor.Yellow()
  503. PColor = Color3.new(255,255,0)
  504. end)
  505. local RFlash = Instance.new("TextButton",Gui)
  506. RFlash.BackgroundColor3 = Color3.new(255,255,255)
  507. RFlash.BorderColor3 = Color3.new(0,0,0)
  508. RFlash.Size = UDim2.new(0,200,0,25)
  509. RFlash.Position = UDim2.new(0,10,0.5,57.5)
  510. RFlash.Text = "The Reverse Flash"
  511. RFlash.MouseButton1Click:connect(function()
  512. Color = BrickColor.new("Really red")
  513. PColor = Color3.new(255,0,0)
  514. end)
  515. local Zoom = Instance.new("TextButton",Gui)
  516. Zoom.BackgroundColor3 = Color3.new(255,255,255)
  517. Zoom.BorderColor3 = Color3.new(0,0,0)
  518. Zoom.Size = UDim2.new(0,200,0,25)
  519. Zoom.Position = UDim2.new(0,10,0.5,92.5)
  520. Zoom.Text = "Zoom"
  521. Zoom.MouseButton1Click:connect(function()
  522. Color = BrickColor.new("Cyan")
  523. PColor = Color3.new(0,170,255)
  524. end)
  525. local Radius = Instance.new("TextBox",Gui)
  526. Radius.Text = "Tornado Radius"
  527. Radius.BackgroundColor3 = Color3.new(255,255,255)
  528. Radius.BorderColor3 = Color3.new(0,0,0)
  529. Radius.Size = UDim2.new(0,200,0,25)
  530. Radius.Position = UDim2.new(0,10,0.5,127.5)
  531. Radius.FocusLost:connect(function(EnterPressed)
  532. if EnterPressed then
  533. TornadoRadius = Radius.Text
  534. end
  535. end)
  536. Mouse.KeyDown:connect(function(Key)
  537. if Key == "f" then
  538. if Portal == false then
  539. PortalFunction()
  540. Nil()
  541. else
  542. Portal = false
  543. end
  544. end
  545. if Key == "r" then
  546. if Phase == false then
  547. Phase = true
  548. PhaseFunction()
  549. print "PhaseFunction"
  550. else
  551. Phase = false
  552. end
  553. end
  554. if Key == "e" then
  555. if Tornado == false then
  556. Tornado = true
  557. TornadoFunction()
  558. else
  559. Tornado = false
  560. end
  561. end
  562. if Key == "t" then
  563. if Morph == false then
  564. Morph = true
  565. MorphFunction()
  566. else
  567. Morph = false
  568. end
  569. end
  570. end)
  571. end)
  572. Guis()
  573.  
  574. Run.RenderStepped:connect(function()
  575. if (Object.CFrame.p - PreviousP).magnitude > 7 and Player.Character.Humanoid.WalkSpeed > 25 and Portal == false and PortalEnd == false then
  576. local Model = Instance.new("Model",workspace)
  577. Model.Name = "Ray"
  578. local Humanoid = Instance.new("Humanoid",Model)
  579. if Player.Character:FindFirstChild("Shirt") ~= nil then
  580. Player.Character.Shirt:Clone().Parent = Model
  581. end
  582. if Player.Character:FindFirstChild("Pants") ~= nil then
  583. Player.Character.Pants:Clone().Parent = Model
  584. end
  585. local distance = (Object.CFrame.p - PreviousP).magnitude
  586. local Light = Instance.new("Part",Model)
  587. Light.Anchored = true
  588. Light.CanCollide = false
  589. Light.TopSurface = "SmoothNoOutlines"
  590. Light.BottomSurface = "SmoothNoOutlines"
  591. Light.BackSurface = "SmoothNoOutlines"
  592. Light.FrontSurface = "SmoothNoOutlines"
  593. Light.LeftSurface = "SmoothNoOutlines"
  594. Light.RightSurface = "SmoothNoOutlines"
  595. Light.Transparency = 1
  596. Light.BrickColor = BrickColor.Black()
  597. Light.Size = Vector3.new(2,2,distance)
  598. Light.CFrame = CFrame.new(Object.CFrame.p , PreviousP) * CFrame.new(0,0,-distance/2)
  599.  
  600. local PointLight = Instance.new("PointLight",Light)
  601. PointLight.Range = 15
  602. PointLight.Brightness = 100
  603. PointLight.Color = PColor
  604.  
  605. local distance = (Arm1.CFrame.p - PreviousA1).magnitude
  606.  
  607. local Arm1Light = Instance.new("Part",Model)
  608. Arm1Light.Name = "Right Arm"
  609. Arm1Light.Anchored = true
  610. Arm1Light.CanCollide = false
  611. Arm1Light.TopSurface = "SmoothNoOutlines"
  612. Arm1Light.BottomSurface = "SmoothNoOutlines"
  613. Arm1Light.BackSurface = "SmoothNoOutlines"
  614. Arm1Light.FrontSurface = "SmoothNoOutlines"
  615. Arm1Light.LeftSurface = "SmoothNoOutlines"
  616. Arm1Light.RightSurface = "SmoothNoOutlines"
  617. Arm1Light.Transparency = 0.5
  618. Arm1Light.BrickColor = BrickColor.Black()
  619. Arm1Light.Size = Vector3.new(1,2,distance)
  620. Arm1Light.CFrame = CFrame.new(Arm1.CFrame.p , PreviousA1) * CFrame.new(0,0,-distance/2) * CFrame.Angles(0,math.rad(180),0)
  621.  
  622. local distance = (Arm2.CFrame.p - PreviousA2).magnitude
  623.  
  624. local Arm2Light = Instance.new("Part",Model)
  625. Arm2Light.Name = "Left Arm"
  626. Arm2Light.Anchored = true
  627. Arm2Light.CanCollide = false
  628. Arm2Light.TopSurface = "SmoothNoOutlines"
  629. Arm2Light.BottomSurface = "SmoothNoOutlines"
  630. Arm2Light.BackSurface = "SmoothNoOutlines"
  631. Arm2Light.FrontSurface = "SmoothNoOutlines"
  632. Arm2Light.LeftSurface = "SmoothNoOutlines"
  633. Arm2Light.RightSurface = "SmoothNoOutlines"
  634. Arm2Light.Transparency = 0.5
  635. Arm2Light.BrickColor = BrickColor.Black()
  636. Arm2Light.Size = Vector3.new(1,2,distance)
  637. Arm2Light.CFrame = CFrame.new(Arm2.CFrame.p , PreviousA2) * CFrame.new(0,0,-distance/2) * CFrame.Angles(0,math.rad(180),0)
  638.  
  639. local distance = (Leg1.CFrame.p - PreviousL1).magnitude
  640.  
  641. local Leg1Light = Instance.new("Part",Model)
  642. Leg1Light.Name = "Right Leg"
  643. Leg1Light.Anchored = true
  644. Leg1Light.CanCollide = false
  645. Leg1Light.TopSurface = "SmoothNoOutlines"
  646. Leg1Light.BottomSurface = "SmoothNoOutlines"
  647. Leg1Light.BackSurface = "SmoothNoOutlines"
  648. Leg1Light.FrontSurface = "SmoothNoOutlines"
  649. Leg1Light.LeftSurface = "SmoothNoOutlines"
  650. Leg1Light.RightSurface = "SmoothNoOutlines"
  651. Leg1Light.Transparency = 0.5
  652. Leg1Light.BrickColor = BrickColor.Black()
  653. Leg1Light.Size = Vector3.new(1,2,distance)
  654. Leg1Light.CFrame = CFrame.new(Leg1.CFrame.p , PreviousL1) * CFrame.new(0,0,-distance/2) * CFrame.Angles(0,math.rad(180),0)
  655.  
  656. local distance = (Leg2.CFrame.p - PreviousL2).magnitude
  657.  
  658. local Leg1Light = Instance.new("Part",Model)
  659. Leg1Light.Name = "Left Leg"
  660. Leg1Light.Anchored = true
  661. Leg1Light.CanCollide = false
  662. Leg1Light.TopSurface = "SmoothNoOutlines"
  663. Leg1Light.BottomSurface = "SmoothNoOutlines"
  664. Leg1Light.BackSurface = "SmoothNoOutlines"
  665. Leg1Light.FrontSurface = "SmoothNoOutlines"
  666. Leg1Light.LeftSurface = "SmoothNoOutlines"
  667. Leg1Light.RightSurface = "SmoothNoOutlines"
  668. Leg1Light.Transparency = 0.5
  669. Leg1Light.BrickColor = BrickColor.Black()
  670. Leg1Light.Size = Vector3.new(1,2,distance)
  671. Leg1Light.CFrame = CFrame.new(Leg2.CFrame.p , PreviousL2) * CFrame.new(0,0,-distance/2) * CFrame.Angles(0,math.rad(180),0)
  672.  
  673. local Point1 = Instance.new("Part",Model)
  674. Point1.Transparency = 1
  675. Point1.Anchored = true
  676. Point1.CanCollide = false
  677. Point1.Size = Vector3.new(0.2,0.2,0.2)
  678. Point1.CFrame = Light.CFrame * CFrame.new(0,0,-Light.Size.Z/2)
  679. * CFrame.new(Light.Size.X/2 ,0 ,0)
  680. * CFrame.new(math.random(LightMinX,LightMaxX),0,0)
  681. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  682.  
  683. local Point2 = Instance.new("Part",Model)
  684. Point2.Transparency = 1
  685. Point2.Anchored = true
  686. Point2.CanCollide = false
  687. Point2.Size = Vector3.new(0.2,0.2,0.2)
  688. Point2.CFrame = Light.CFrame * CFrame.new(0,0,Light.Size.Z/2)
  689. * CFrame.new(Light.Size.X/2 ,0 ,0)
  690. * CFrame.new(math.random(LightMinX,LightMaxX),0,0)
  691. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  692.  
  693. local Point5 = Instance.new("Part",Model)
  694. Point5.Transparency = 1
  695. Point5.Anchored = true
  696. Point5.CanCollide = false
  697. Point5.Size = Vector3.new(0.2,0.2,0.2)
  698. Point5.CFrame = Light.CFrame * CFrame.new(0,0,-Light.Size.Z/2)
  699. * CFrame.new(Light.Size.X/2 ,0 ,0)
  700. * CFrame.new(math.random(LightMinX,LightMaxX),0,0)
  701. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  702.  
  703. local Point6 = Instance.new("Part",Model)
  704. Point6.Transparency = 1
  705. Point6.Anchored = true
  706. Point6.CanCollide = false
  707. Point6.Size = Vector3.new(0.2,0.2,0.2)
  708. Point6.CFrame = Light.CFrame * CFrame.new(0,0,Light.Size.Z/2)
  709. * CFrame.new(Light.Size.X/2 ,0 ,0)
  710. * CFrame.new(math.random(LightMinX,LightMaxX),0,0)
  711. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  712.  
  713. local Point3 = Instance.new("Part",Model)
  714. Point3.Transparency = 1
  715. Point3.Anchored = true
  716. Point3.CanCollide = false
  717. Point3.Size = Vector3.new(0.2,0.2,0.2)
  718. Point3.CFrame = Light.CFrame * CFrame.new(0,0,-Light.Size.Z/2)
  719. * CFrame.new(-Light.Size.X/2 ,0 ,0)
  720. * CFrame.new(math.random(LightMinX2,LightMaxX2),0,0)
  721. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  722.  
  723. local Point4 = Instance.new("Part",Model)
  724. Point4.Transparency = 1
  725. Point4.Anchored = true
  726. Point4.CanCollide = false
  727. Point4.Size = Vector3.new(0.2,0.2,0.2)
  728. Point4.CFrame = Light.CFrame * CFrame.new(0,0,Light.Size.Z/2)
  729. * CFrame.new(-Light.Size.X/2 ,0 ,0)
  730. * CFrame.new(math.random(LightMinX2,LightMaxX2),0,0)
  731. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  732.  
  733. local Point7 = Instance.new("Part",Model)
  734. Point7.Transparency = 1
  735. Point7.Anchored = true
  736. Point7.CanCollide = false
  737. Point7.Size = Vector3.new(0.2,0.2,0.2)
  738. Point7.CFrame = Light.CFrame * CFrame.new(0,0,-Light.Size.Z/2)
  739. * CFrame.new(-Light.Size.X/2 ,0 ,0)
  740. * CFrame.new(math.random(LightMinX2,LightMaxX2),0,0)
  741. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  742.  
  743. local Point8 = Instance.new("Part",Model)
  744. Point8.Transparency = 1
  745. Point8.Anchored = true
  746. Point8.CanCollide = false
  747. Point8.Size = Vector3.new(0.2,0.2,0.2)
  748. Point8.CFrame = Light.CFrame * CFrame.new(0,0,Light.Size.Z/2)
  749. * CFrame.new(-Light.Size.X/2 ,0 ,0)
  750. * CFrame.new(math.random(LightMinX2,LightMaxX2),0,0)
  751. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  752.  
  753. local Point9 = Instance.new("Part",Model)
  754. Point9.Transparency = 1
  755. Point9.Anchored = true
  756. Point9.CanCollide = false
  757. Point9.Size = Vector3.new(0.2,0.2,0.2)
  758. Point9.CFrame = Light.CFrame * CFrame.new(0,-1,-Light.Size.Z/2)
  759. * CFrame.new(Light.Size.X/2 ,-2 ,0)
  760. * CFrame.new(math.random(LightMinX,LightMaxX),0,0)
  761. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  762.  
  763. local Point10 = Instance.new("Part",Model)
  764. Point10.Transparency = 1
  765. Point10.Anchored = true
  766. Point10.CanCollide = false
  767. Point10.Size = Vector3.new(0.2,0.2,0.2)
  768. Point10.CFrame = Light.CFrame * CFrame.new(0,-1,Light.Size.Z/2)
  769. * CFrame.new(Light.Size.X/2 ,0 ,0)
  770. * CFrame.new(math.random(LightMinX,LightMaxX),0,0)
  771. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  772.  
  773. local Point11 = Instance.new("Part",Model)
  774. Point11.Transparency = 1
  775. Point11.Anchored = true
  776. Point11.CanCollide = false
  777. Point11.Size = Vector3.new(0.2,0.2,0.2)
  778. Point11.CFrame = Light.CFrame * CFrame.new(0,-1,-Light.Size.Z/2)
  779. * CFrame.new(Light.Size.X/2 ,-2 ,0)
  780. * CFrame.new(math.random(LightMinX2,LightMaxX2),0,0)
  781. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  782.  
  783. local Point12 = Instance.new("Part",Model)
  784. Point12.Transparency = 1
  785. Point12.Anchored = true
  786. Point12.CanCollide = false
  787. Point12.Size = Vector3.new(0.2,0.2,0.2)
  788. Point12.CFrame = Light.CFrame * CFrame.new(0,-1,Light.Size.Z/2)
  789. * CFrame.new(Light.Size.X/2 ,-2 ,0)
  790. * CFrame.new(math.random(LightMinX2,LightMaxX2),0,0)
  791. * CFrame.new(0,math.random(LightMinY,LightMaxY),0)
  792.  
  793. if PrevPoint2 == nil or PrevPoint2 == "Empty" then
  794. local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude
  795. local Light = Instance.new("Part",Model)
  796. Light.Anchored = true
  797. Light.CanCollide = false
  798. Light.TopSurface = "SmoothNoOutlines"
  799. Light.BottomSurface = "SmoothNoOutlines"
  800. Light.BackSurface = "SmoothNoOutlines"
  801. Light.FrontSurface = "SmoothNoOutlines"
  802. Light.LeftSurface = "SmoothNoOutlines"
  803. Light.RightSurface = "SmoothNoOutlines"
  804. Light.Transparency = 0
  805. Light.Size = Vector3.new(0.4,0.4,distance)
  806. Light.Material = "Neon"
  807. Light.BrickColor = Color
  808. Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2)
  809. elseif PrevPoint2 ~= nil then
  810. local distance = (Point2.CFrame.p - PrevPoint2).magnitude
  811. local Light = Instance.new("Part",Model)
  812. Light.Anchored = true
  813. Light.CanCollide = false
  814. Light.TopSurface = "SmoothNoOutlines"
  815. Light.BottomSurface = "SmoothNoOutlines"
  816. Light.BackSurface = "SmoothNoOutlines"
  817. Light.FrontSurface = "SmoothNoOutlines"
  818. Light.LeftSurface = "SmoothNoOutlines"
  819. Light.RightSurface = "SmoothNoOutlines"
  820. Light.Transparency = 0
  821. Light.Size = Vector3.new(0.4,0.4,distance)
  822. Light.Material = "Neon"
  823. Light.BrickColor = Color
  824. Light.CFrame = CFrame.new(Point2.CFrame.p , PrevPoint2) * CFrame.new(0,0,-distance/2)
  825. end
  826.  
  827. if PrevPoint4 == nil or PrevPoint4 == "Empty" then
  828. local distance = (Point4.CFrame.p - Point3.CFrame.p).magnitude
  829. local Light = Instance.new("Part",Model)
  830. Light.Anchored = true
  831. Light.CanCollide = false
  832. Light.TopSurface = "SmoothNoOutlines"
  833. Light.BottomSurface = "SmoothNoOutlines"
  834. Light.BackSurface = "SmoothNoOutlines"
  835. Light.FrontSurface = "SmoothNoOutlines"
  836. Light.LeftSurface = "SmoothNoOutlines"
  837. Light.RightSurface = "SmoothNoOutlines"
  838. Light.Transparency = 0
  839. Light.Size = Vector3.new(0.4,0.4,distance)
  840. Light.Material = "Neon"
  841. Light.BrickColor = Color
  842. Light.CFrame = CFrame.new(Point4.CFrame.p , Point3.CFrame.p) * CFrame.new(0,0,-distance/2)
  843. elseif PrevPoint4 ~= nil then
  844. local distance = (Point4.CFrame.p - PrevPoint4).magnitude
  845. local Light = Instance.new("Part",Model)
  846. Light.Anchored = true
  847. Light.CanCollide = false
  848. Light.TopSurface = "SmoothNoOutlines"
  849. Light.BottomSurface = "SmoothNoOutlines"
  850. Light.BackSurface = "SmoothNoOutlines"
  851. Light.FrontSurface = "SmoothNoOutlines"
  852. Light.LeftSurface = "SmoothNoOutlines"
  853. Light.RightSurface = "SmoothNoOutlines"
  854. Light.Transparency = 0
  855. Light.Size = Vector3.new(0.4,0.4,distance)
  856. Light.Material = "Neon"
  857. Light.BrickColor = Color
  858. Light.CFrame = CFrame.new(Point4.CFrame.p , PrevPoint4) * CFrame.new(0,0,-distance/2)
  859. end
  860.  
  861.  
  862. if PrevPoint6 == nil or PrevPoint6 == "Empty" then
  863. local distance = (Point6.CFrame.p - Point5.CFrame.p).magnitude
  864. local Light = Instance.new("Part",Model)
  865. Light.Anchored = true
  866. Light.CanCollide = false
  867. Light.TopSurface = "SmoothNoOutlines"
  868. Light.BottomSurface = "SmoothNoOutlines"
  869. Light.BackSurface = "SmoothNoOutlines"
  870. Light.FrontSurface = "SmoothNoOutlines"
  871. Light.LeftSurface = "SmoothNoOutlines"
  872. Light.RightSurface = "SmoothNoOutlines"
  873. Light.Transparency = 0
  874. Light.Size = Vector3.new(0.4,0.4,distance)
  875. Light.Material = "Neon"
  876. Light.BrickColor = Color
  877. Light.CFrame = CFrame.new(Point6.CFrame.p , Point5.CFrame.p) * CFrame.new(0,0,-distance/2)
  878. elseif PrevPoint6 ~= nil then
  879. local distance = (Point6.CFrame.p - PrevPoint6).magnitude
  880. local Light = Instance.new("Part",Model)
  881. Light.Anchored = true
  882. Light.CanCollide = false
  883. Light.TopSurface = "SmoothNoOutlines"
  884. Light.BottomSurface = "SmoothNoOutlines"
  885. Light.BackSurface = "SmoothNoOutlines"
  886. Light.FrontSurface = "SmoothNoOutlines"
  887. Light.LeftSurface = "SmoothNoOutlines"
  888. Light.RightSurface = "SmoothNoOutlines"
  889. Light.Transparency = 0
  890. Light.Size = Vector3.new(0.4,0.4,distance)
  891. Light.Material = "Neon"
  892. Light.BrickColor = Color
  893. Light.CFrame = CFrame.new(Point6.CFrame.p , PrevPoint6) * CFrame.new(0,0,-distance/2)
  894. end
  895.  
  896. if PrevPoint8 == nil or PrevPoint8 == "Empty" then
  897. local distance = (Point8.CFrame.p - Point7.CFrame.p).magnitude
  898. local Light = Instance.new("Part",Model)
  899. Light.Anchored = true
  900. Light.CanCollide = false
  901. Light.TopSurface = "SmoothNoOutlines"
  902. Light.BottomSurface = "SmoothNoOutlines"
  903. Light.BackSurface = "SmoothNoOutlines"
  904. Light.FrontSurface = "SmoothNoOutlines"
  905. Light.LeftSurface = "SmoothNoOutlines"
  906. Light.RightSurface = "SmoothNoOutlines"
  907. Light.Transparency = 0
  908. Light.Size = Vector3.new(0.4,0.4,distance)
  909. Light.Material = "Neon"
  910. Light.BrickColor = Color
  911. Light.CFrame = CFrame.new(Point8.CFrame.p , Point7.CFrame.p) * CFrame.new(0,0,-distance/2)
  912. elseif PrevPoint8 ~= nil then
  913. local distance = (Point8.CFrame.p - PrevPoint8).magnitude
  914. local Light = Instance.new("Part",Model)
  915. Light.Anchored = true
  916. Light.CanCollide = false
  917. Light.TopSurface = "SmoothNoOutlines"
  918. Light.BottomSurface = "SmoothNoOutlines"
  919. Light.BackSurface = "SmoothNoOutlines"
  920. Light.FrontSurface = "SmoothNoOutlines"
  921. Light.LeftSurface = "SmoothNoOutlines"
  922. Light.RightSurface = "SmoothNoOutlines"
  923. Light.Transparency = 0
  924. Light.Size = Vector3.new(0.4,0.4,distance)
  925. Light.Material = "Neon"
  926. Light.BrickColor = Color
  927. Light.CFrame = CFrame.new(Point8.CFrame.p , PrevPoint8) * CFrame.new(0,0,-distance/2)
  928. end
  929.  
  930. if PrevPoint10 == nil or PrevPoint10 == "Empty" then
  931. local distance = (Point10.CFrame.p - Point9.CFrame.p).magnitude
  932. local Light = Instance.new("Part",Model)
  933. Light.Anchored = true
  934. Light.CanCollide = false
  935. Light.TopSurface = "SmoothNoOutlines"
  936. Light.BottomSurface = "SmoothNoOutlines"
  937. Light.BackSurface = "SmoothNoOutlines"
  938. Light.FrontSurface = "SmoothNoOutlines"
  939. Light.LeftSurface = "SmoothNoOutlines"
  940. Light.RightSurface = "SmoothNoOutlines"
  941. Light.Transparency = 0
  942. Light.Size = Vector3.new(0.4,0.4,distance)
  943. Light.Material = "Neon"
  944. Light.BrickColor = Color
  945. Light.CFrame = CFrame.new(Point10.CFrame.p , Point9.CFrame.p) * CFrame.new(0,0,-distance/2)
  946. elseif PrevPoint10 ~= nil then
  947. local distance = (Point10.CFrame.p - PrevPoint10).magnitude
  948. local Light = Instance.new("Part",Model)
  949. Light.Anchored = true
  950. Light.CanCollide = false
  951. Light.TopSurface = "SmoothNoOutlines"
  952. Light.BottomSurface = "SmoothNoOutlines"
  953. Light.BackSurface = "SmoothNoOutlines"
  954. Light.FrontSurface = "SmoothNoOutlines"
  955. Light.LeftSurface = "SmoothNoOutlines"
  956. Light.RightSurface = "SmoothNoOutlines"
  957. Light.Transparency = 0
  958. Light.Size = Vector3.new(0.4,0.4,distance)
  959. Light.Material = "Neon"
  960. Light.BrickColor = Color
  961. Light.CFrame = CFrame.new(Point10.CFrame.p , PrevPoint10) * CFrame.new(0,0,-distance/2)
  962. end
  963.  
  964.  
  965. if PrevPoint12 == nil or PrevPoint12 == "Empty" then
  966. local distance = (Point12.CFrame.p - Point11.CFrame.p).magnitude
  967. local Light = Instance.new("Part",Model)
  968. Light.Anchored = true
  969. Light.CanCollide = false
  970. Light.TopSurface = "SmoothNoOutlines"
  971. Light.BottomSurface = "SmoothNoOutlines"
  972. Light.BackSurface = "SmoothNoOutlines"
  973. Light.FrontSurface = "SmoothNoOutlines"
  974. Light.LeftSurface = "SmoothNoOutlines"
  975. Light.RightSurface = "SmoothNoOutlines"
  976. Light.Transparency = 0
  977. Light.Size = Vector3.new(0.4,0.4,distance)
  978. Light.Material = "Neon"
  979. Light.BrickColor = Color
  980. Light.CFrame = CFrame.new(Point12.CFrame.p , Point11.CFrame.p) * CFrame.new(0,0,-distance/2)
  981. elseif PrevPoint12 ~= nil then
  982. local distance = (Point12.CFrame.p - PrevPoint12).magnitude
  983. local Light = Instance.new("Part",Model)
  984. Light.Anchored = true
  985. Light.CanCollide = false
  986. Light.TopSurface = "SmoothNoOutlines"
  987. Light.BottomSurface = "SmoothNoOutlines"
  988. Light.BackSurface = "SmoothNoOutlines"
  989. Light.FrontSurface = "SmoothNoOutlines"
  990. Light.LeftSurface = "SmoothNoOutlines"
  991. Light.RightSurface = "SmoothNoOutlines"
  992. Light.Transparency = 0
  993. Light.Size = Vector3.new(0.4,0.4,distance)
  994. Light.Material = "Neon"
  995. Light.BrickColor = Color
  996. Light.CFrame = CFrame.new(Point12.CFrame.p , PrevPoint12) * CFrame.new(0,0,-distance/2)
  997. end
  998. PreviousP = Object.CFrame.p
  999. PreviousA1 = Arm1.CFrame.p
  1000. PreviousA2 = Arm2.CFrame.p
  1001. PreviousL1 = Leg1.CFrame.p
  1002. PreviousL2 = Leg2.CFrame.p
  1003. PrevPoint1 = Point1.CFrame.p
  1004. PrevPoint2 = Point2.CFrame.p
  1005. PrevPoint3 = Point3.CFrame.p
  1006. PrevPoint4 = Point4.CFrame.p
  1007. PrevPoint5 = Point5.CFrame.p
  1008. PrevPoint6 = Point6.CFrame.p
  1009. PrevPoint7 = Point7.CFrame.p
  1010. PrevPoint8 = Point8.CFrame.p
  1011. PrevPoint9 = Point9.CFrame.p
  1012. PrevPoint10 = Point10.CFrame.p
  1013. PrevPoint11 = Point11.CFrame.p
  1014. PrevPoint12 = Point12.CFrame.p
  1015. local Children = Model:GetChildren()
  1016. wait(1)
  1017. for i = 1,10 do
  1018. local Remove = coroutine.wrap(function()
  1019. for i = 1,#Children do
  1020. if Children[i]:IsA("Part") then
  1021. Children[i].Transparency = Children[i].Transparency + 0.1
  1022. if Children[i].Transparency >= 1 and Children[i] ~= Light and Children[i] ~= Point1 and Children[i] ~= Point2 and Children[i] ~= Point3
  1023. and Children[i] ~= Point4 and Children[i] ~= Point5 and Children[i] ~= Point6 and Children[i] ~= Point7 and Children[i] ~= Point8
  1024. and Children[i] ~= Point9 and Children[i] ~= Point10 and Children[i] ~= Point11 and Children[i] ~= Point12 then
  1025. game.Debris:AddItem(Children[i],0)
  1026. end
  1027. end
  1028. if Children[i].ClassName ~= "Part" then
  1029. game.Debris:AddItem(Children[i],0)
  1030. end
  1031. end
  1032. end)
  1033. Remove()
  1034. wait(0.05)
  1035. end
  1036. game.Debris:AddItem(Light,0)
  1037. game.Debris:AddItem(Point1,0)
  1038. game.Debris:AddItem(Point2,0)
  1039. game.Debris:AddItem(Point3,0)
  1040. game.Debris:AddItem(Point4,0)
  1041. game.Debris:AddItem(Point5,0)
  1042. game.Debris:AddItem(Point6,0)
  1043. game.Debris:AddItem(Point7,0)
  1044. game.Debris:AddItem(Point8,0)
  1045. game.Debris:AddItem(Point9,0)
  1046. game.Debris:AddItem(Point10,0)
  1047. game.Debris:AddItem(Point11,0)
  1048. game.Debris:AddItem(Point12,0)
  1049. end
  1050. end)
  1051. jun = game.Players.LocalPlayer
  1052. Stuff = false
  1053.  
  1054. function Chat(msg)
  1055. game:service("Chat"):Chat(jun.Character.Head,msg,Enum.ChatColor.Red)
  1056. end
  1057.  
  1058. function ssj()
  1059. if Stuff == false then
  1060. Stuff = true
  1061.  
  1062. Chat("YOU MONSTER!")
  1063. jun.Character.Humanoid.WalkSpeed = 0
  1064. Effect1 = Instance.new("Part",jun.Character)
  1065. Effect1.Anchored = true
  1066. Effect1.CanCollide = false
  1067. Effect1.Shape = "Ball"
  1068. Effect1.CFrame = jun.Character.Torso.CFrame
  1069. Effect1.BrickColor = BrickColor.new("New Yeller")
  1070. Effect1.Size = Vector3.new(9,7,7)
  1071. Effect1.TopSurface = "Smooth"
  1072. Effect1.BottomSurface = "Smooth"
  1073.  
  1074.  
  1075. for i = 1, 5 do
  1076. wait(.5)
  1077. Effect1.Transparency = Effect1.Transparency + .2
  1078. end
  1079. Effect1:Destroy()
  1080.  
  1081. jun.Character.Humanoid.WalkSpeed = 20
  1082. Chat("YOU WILL PAY FOR THIS!")
  1083.  
  1084. p = Instance.new("Part")
  1085. p.Parent = jun.Character
  1086. p.Anchored = true
  1087. p.CanCollide = false
  1088. p.Transparency = 0.15
  1089. p.formFactor = "Symmetric"
  1090. p.Size = Vector3.new(0, 0, 0)
  1091. p.TopSurface = "Smooth"
  1092. p.BottomSurface = "Smooth"
  1093. p.Name = "Sharingan"
  1094. p.Shape = "Ball"
  1095. p.CFrame = jun.Character.Torso.CFrame
  1096. p.BrickColor = BrickColor.new("New Yeller")
  1097. for i = 1 , 10 do
  1098. wait(0.07)
  1099. p.Size = p.Size + Vector3.new(4, 4, 4)
  1100. p.Transparency = p.Transparency + 0.1
  1101. p.CFrame = jun.Character.Torso.CFrame
  1102. end
  1103. p:Destroy()
  1104.  
  1105.  
  1106. Effect = Instance.new("Part")
  1107. Effect.Parent = jun.Character
  1108. Effect.Anchored = true
  1109. Effect.CanCollide = false
  1110. Effect.Size = Vector3.new(1, 1, 1)
  1111. Effect.formFactor = "Symmetric"
  1112. Effect.Transparency = 0.5
  1113. Effect.BrickColor = BrickColor.new("Bright yellow")
  1114. Effect.TopSurface = "Smooth"
  1115. Effect.BottomSurface = "Smooth"
  1116. EffectMesh = Instance.new("CylinderMesh")
  1117. EffectMesh.Parent = Effect
  1118. EffectMesh.Scale = Vector3.new(1, 1500, 1)
  1119.  
  1120. for _,c in pairs (jun.Character:GetChildren()) do
  1121. if c.className == "Hat" then
  1122. c.Handle.Transparency = 1
  1123. end
  1124. end
  1125.  
  1126. Hair22 = Instance.new("Part")
  1127.  
  1128. Hair22.Parent = jun.Character
  1129. Hair22.Name = "Hair"
  1130. Hair22.formFactor = "Symmetric"
  1131. Hair22.Size = Vector3.new(1, 1, 1)
  1132. Hair22.CFrame = jun.Character.Head.CFrame
  1133. Hair22:BreakJoints()
  1134. Hair22.CanCollide = false
  1135. Hair22.TopSurface = "Smooth"
  1136. Hair22.BottomSurface = "Smooth"
  1137. Hair22.BrickColor = BrickColor.new("New Yeller")
  1138. Hair22.Transparency = 1
  1139.  
  1140. Weld = Instance.new("Weld")
  1141. Weld.Part0 = jun.Character.Head
  1142. Weld.Part1 = Hair22
  1143. Weld.Parent = jun.Character.Head
  1144. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1145.  
  1146. Mesh = Instance.new("SpecialMesh")
  1147. Mesh.Parent = Hair22
  1148. Mesh.MeshType = "Sphere"
  1149. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  1150.  
  1151. Hair4 = Instance.new("Part")
  1152. Hair4.Parent = jun.Character
  1153. Hair4.Name = "Hair"
  1154. Hair4.CanCollide = false
  1155. Hair4.Locked = true
  1156. Hair4.TopSurface = "Smooth"
  1157. Hair4.BottomSurface = "Smooth"
  1158. Hair4.formFactor = "Symmetric"
  1159. Hair4.BrickColor = BrickColor.new("New Yeller")
  1160. Hair4.CFrame = jun.Character.Torso.CFrame
  1161. Hair4.Size = Vector3.new(1, 1, 1)
  1162. Hair4.Transparency = 1
  1163.  
  1164. Weld = Instance.new("Weld")
  1165. Weld.Parent = jun.Character.Head
  1166. Weld.Part0 = jun.Character.Head
  1167. Weld.Part1 = Hair4
  1168. Weld.C0 = CFrame.new(0, 1, 0)
  1169.  
  1170. Mesh = Instance.new("SpecialMesh")
  1171. Mesh.Parent = Hair4
  1172. Mesh.Scale = Vector3.new(1.15, 1.8, 1.26)
  1173. Mesh.MeshType = "FileMesh"
  1174. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1175. Mesh.TextureId = ""
  1176.  
  1177. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  1178.  
  1179. for i = 1 , 20 do
  1180. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  1181. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 0, 2)
  1182. Effect.Transparency = Effect.Transparency + 0.025
  1183. wait(0.06)
  1184. end
  1185. Effect:Remove()
  1186.  
  1187. for i = 1, 6 do
  1188. Hair22.Transparency = Hair22.Transparency - .2
  1189. Hair4.Transparency = Hair4.Transparency - .2
  1190. wait(.5)
  1191. end
  1192. if jun.Character.Torso:findFirstChild("PwnFire") == nil then
  1193. pie = Instance.new("Fire")
  1194. pie.Name = "PwnFire"
  1195. pie.Parent = jun.Character.Torso
  1196. pie.Size = 9
  1197. pie.Heat = 50
  1198. pie.Color = BrickColor.new("Bright yellow")
  1199. end
  1200.  
  1201. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.15
  1202. wait()
  1203. jun.Character.Humanoid.Health = jun.Character.Humanoid.MaxHealth
  1204. end
  1205. end
  1206.  
  1207. function nossj()
  1208. if Stuff == true then
  1209. Stuff = false
  1210. if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
  1211. jun.Character.Torso:findFirstChild("PwnFire"):Remove()
  1212. end
  1213. p = Instance.new("Part")
  1214. p.Parent = jun.Character
  1215. p.Anchored = true
  1216. p.CanCollide = false
  1217. p.Transparency = 0.1
  1218. p.formFactor = "Symmetric"
  1219. p.Size = Vector3.new(22, 22, 22)
  1220. p.TopSurface = "Smooth"
  1221. p.BottomSurface = "Smooth"
  1222. p.Name = "Sharingan"
  1223. p.Shape = "Ball"
  1224. p.CFrame = jun.Character.Torso.CFrame
  1225. p.BrickColor = BrickColor.new("White")
  1226. for i = 1 , 10 do
  1227. wait(0.05)
  1228. p.Size = p.Size + Vector3.new(-4, -4, -4)
  1229. p.Transparency = p.Transparency + 0.1
  1230. p.CFrame = jun.Character.Torso.CFrame
  1231. end
  1232. p:Remove()
  1233. Chat("Pathetic")
  1234. for u, c in pairs (jun.Character:GetChildren()) do
  1235. if c.className == "Hat" then
  1236. c.Handle.Transparency = 0
  1237. end
  1238. if c.Name == "Hair" then
  1239. c:Remove()
  1240. end
  1241. end
  1242. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health/1.15
  1243. wait(.3)
  1244. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth/1.15
  1245. end
  1246. end
  1247. jun.Chatted:connect(function(Msg)
  1248. msg = Msg:lower()
  1249. if string.sub(msg, 1, 13) == "ssj" then
  1250. wait(0.1)
  1251. ssj()
  1252. end
  1253. if string.sub(msg, 1, 3) == "off" then
  1254. wait(0.1)
  1255. nossj()
  1256. end
  1257. end)
  1258. jun = game.Players.LocalPlayer
  1259. Stuff = false
  1260.  
  1261. function Chat(msg)
  1262. game:service("Chat"):Chat(jun.Character.Head,msg,Enum.ChatColor.Red)
  1263. end
  1264.  
  1265. function ssj()
  1266. if Stuff == false then
  1267. Stuff = true
  1268.  
  1269. Chat("ohhohoho")
  1270. jun.Character.Humanoid.WalkSpeed = 0
  1271. Effect1 = Instance.new("Part",jun.Character)
  1272. Effect1.Anchored = true
  1273. Effect1.CanCollide = false
  1274. Effect1.Shape = "Ball"
  1275. Effect1.CFrame = jun.Character.Torso.CFrame
  1276. Effect1.BrickColor = BrickColor.new("Bright white")
  1277. Effect1.Size = Vector3.new(9,7,7)
  1278. Effect1.TopSurface = "Smooth"
  1279. Effect1.BottomSurface = "Smooth"
  1280.  
  1281.  
  1282. for i = 1, 5 do
  1283. wait(.5)
  1284. Effect1.Transparency = Effect1.Transparency + .2
  1285. end
  1286. Effect1:Destroy()
  1287.  
  1288. jun.Character.Humanoid.WalkSpeed = 200
  1289. Chat("YESS!")
  1290.  
  1291. p = Instance.new("Part")
  1292. p.Parent = jun.Character
  1293. p.Anchored = true
  1294. p.CanCollide = false
  1295. p.Transparency = 0.15
  1296. p.formFactor = "Symmetric"
  1297. p.Size = Vector3.new(0, 0, 0)
  1298. p.TopSurface = "Smooth"
  1299. p.BottomSurface = "Smooth"
  1300. p.Name = "Sharingan"
  1301. p.Shape = "Ball"
  1302. p.CFrame = jun.Character.Torso.CFrame
  1303. p.BrickColor = BrickColor.new("Bright white")
  1304. for i = 1 , 10 do
  1305. wait(0.07)
  1306. p.Size = p.Size + Vector3.new(4, 4, 4)
  1307. p.Transparency = p.Transparency + 0.1
  1308. p.CFrame = jun.Character.Torso.CFrame
  1309. end
  1310. p:Destroy()
  1311.  
  1312.  
  1313. Effect = Instance.new("Part")
  1314. Effect.Parent = jun.Character
  1315. Effect.Anchored = true
  1316. Effect.CanCollide = false
  1317. Effect.Size = Vector3.new(1, 1, 1)
  1318. Effect.formFactor = "Symmetric"
  1319. Effect.Transparency = 0.5
  1320. Effect.BrickColor = BrickColor.new("Bright white")
  1321. Effect.TopSurface = "Smooth"
  1322. Effect.BottomSurface = "Smooth"
  1323. EffectMesh = Instance.new("CylinderMesh")
  1324. EffectMesh.Parent = Effect
  1325. EffectMesh.Scale = Vector3.new(1, 1500, 1)
  1326.  
  1327. for _,c in pairs (jun.Character:GetChildren()) do
  1328. if c.className == "Hat" then
  1329. c.Handle.Transparency = 1
  1330. end
  1331. end
  1332.  
  1333. Hair22 = Instance.new("Part")
  1334.  
  1335. Hair22.Parent = jun.Character
  1336. Hair22.Name = "Hair"
  1337. Hair22.formFactor = "Symmetric"
  1338. Hair22.Size = Vector3.new(1, 1, 1)
  1339. Hair22.CFrame = jun.Character.Head.CFrame
  1340. Hair22:BreakJoints()
  1341. Hair22.CanCollide = false
  1342. Hair22.TopSurface = "Smooth"
  1343. Hair22.BottomSurface = "Smooth"
  1344. Hair22.BrickColor = BrickColor.new("Bright white")
  1345. Hair22.Transparency = 1
  1346.  
  1347. Weld = Instance.new("Weld")
  1348. Weld.Part0 = jun.Character.Head
  1349. Weld.Part1 = Hair22
  1350. Weld.Parent = jun.Character.Head
  1351. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1352.  
  1353. Mesh = Instance.new("SpecialMesh")
  1354. Mesh.Parent = Hair22
  1355. Mesh.MeshType = "Sphere"
  1356. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  1357.  
  1358. Hair4 = Instance.new("Part")
  1359. Hair4.Parent = jun.Character
  1360. Hair4.Name = "Hair"
  1361. Hair4.CanCollide = false
  1362. Hair4.Locked = true
  1363. Hair4.TopSurface = "Smooth"
  1364. Hair4.BottomSurface = "Smooth"
  1365. Hair4.formFactor = "Symmetric"
  1366. Hair4.BrickColor = BrickColor.new("Bright white")
  1367. Hair4.CFrame = jun.Character.Torso.CFrame
  1368. Hair4.Size = Vector3.new(1, 1, 1)
  1369. Hair4.Transparency = 1
  1370.  
  1371. Weld = Instance.new("Weld")
  1372. Weld.Parent = jun.Character.Head
  1373. Weld.Part0 = jun.Character.Head
  1374. Weld.Part1 = Hair4
  1375. Weld.C0 = CFrame.new(0, 1, 0)
  1376.  
  1377. Mesh = Instance.new("SpecialMesh")
  1378. Mesh.Parent = Hair4
  1379. Mesh.Scale = Vector3.new(1.15, 1.8, 1.26)
  1380. Mesh.MeshType = "FileMesh"
  1381. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1382. Mesh.TextureId = ""
  1383.  
  1384. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  1385.  
  1386. for i = 1 , 20 do
  1387. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  1388. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 0, 2)
  1389. Effect.Transparency = Effect.Transparency + 0.025
  1390. wait(0.06)
  1391. end
  1392. Effect:Remove()
  1393.  
  1394. for i = 1, 6 do
  1395. Hair22.Transparency = Hair22.Transparency - .2
  1396. Hair4.Transparency = Hair4.Transparency - .2
  1397. wait(.5)
  1398. end
  1399. if jun.Character.Torso:findFirstChild("PwnSmoke") == nil then
  1400. pie = Instance.new("Smoke")
  1401. pie.Name = "PwnSmoke"
  1402. pie.Parent = jun.Character.Torso
  1403. pie.Size = 9
  1404. pie.Heat = 55
  1405. pie.Color = BrickColor.new("Bright white")
  1406. end
  1407.  
  1408. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.15
  1409. wait()
  1410. jun.Character.Humanoid.Health = jun.Character.Humanoid.MaxHealth
  1411. end
  1412. end
  1413.  
  1414. function nossj()
  1415. if Stuff == true then
  1416. Stuff = false
  1417. if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
  1418. jun.Character.Torso:findFirstChild("PwnFire"):Remove()
  1419. end
  1420. p = Instance.new("Part")
  1421. p.Parent = jun.Character
  1422. p.Anchored = true
  1423. p.CanCollide = false
  1424. p.Transparency = 0.1
  1425. p.formFactor = "Symmetric"
  1426. p.Size = Vector3.new(22, 22, 22)
  1427. p.TopSurface = "Smooth"
  1428. p.BottomSurface = "Smooth"
  1429. p.Name = "Sharingan"
  1430. p.Shape = "Ball"
  1431. p.CFrame = jun.Character.Torso.CFrame
  1432. p.BrickColor = BrickColor.new("White")
  1433. for i = 1 , 10 do
  1434. wait(0.05)
  1435. p.Size = p.Size + Vector3.new(-4, -4, -4)
  1436. p.Transparency = p.Transparency + 0.1
  1437. p.CFrame = jun.Character.Torso.CFrame
  1438. end
  1439. p:Remove()
  1440. Chat("Pathetic")
  1441. for u, c in pairs (jun.Character:GetChildren()) do
  1442. if c.className == "Hat" then
  1443. c.Handle.Transparency = 0
  1444. end
  1445. if c.Name == "Hair" then
  1446. c:Remove()
  1447. end
  1448. end
  1449. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health/10000000022
  1450. wait(.3)
  1451. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth/10000000022
  1452. end
  1453. end
  1454. jun.Chatted:connect(function(Msg)
  1455. msg = Msg:lower()
  1456. if string.sub(msg, 1, 13) == "wssj" then
  1457. wait(0.1)
  1458. ssj()
  1459. end
  1460. if string.sub(msg, 1, 3) == "off" then
  1461. wait(0.1)
  1462. nossj()
  1463. end
  1464. jun = game.Players.LocalPlayer
  1465. Stuff = false
  1466.  
  1467. function Chat(msg)
  1468. game:service("Chat"):Chat(jun.Character.Head,msg,Enum.ChatColor.Red)
  1469. end
  1470.  
  1471. function ssj()
  1472. if Stuff == false then
  1473. Stuff = true
  1474.  
  1475. Chat("ohhohoho")
  1476. jun.Character.Humanoid.WalkSpeed = 0
  1477. Effect1 = Instance.new("Part",jun.Character)
  1478. Effect1.Anchored = true
  1479. Effect1.CanCollide = false
  1480. Effect1.Shape = "Ball"
  1481. Effect1.CFrame = jun.Character.Torso.CFrame
  1482. Effect1.BrickColor = BrickColor.new("Bright white")
  1483. Effect1.Size = Vector3.new(9,7,7)
  1484. Effect1.TopSurface = "Smooth"
  1485. Effect1.BottomSurface = "Smooth"
  1486.  
  1487.  
  1488. for i = 1, 5 do
  1489. wait(.5)
  1490. Effect1.Transparency = Effect1.Transparency + .2
  1491. end
  1492. Effect1:Destroy()
  1493.  
  1494. jun.Character.Humanoid.WalkSpeed = 200
  1495. Chat("YESS!")
  1496.  
  1497. p = Instance.new("Part")
  1498. p.Parent = jun.Character
  1499. p.Anchored = true
  1500. p.CanCollide = false
  1501. p.Transparency = 0.15
  1502. p.formFactor = "Symmetric"
  1503. p.Size = Vector3.new(0, 0, 0)
  1504. p.TopSurface = "Smooth"
  1505. p.BottomSurface = "Smooth"
  1506. p.Name = "Sharingan"
  1507. p.Shape = "Ball"
  1508. p.CFrame = jun.Character.Torso.CFrame
  1509. p.BrickColor = BrickColor.new("Bright white")
  1510. for i = 1 , 10 do
  1511. wait(0.07)
  1512. p.Size = p.Size + Vector3.new(4, 4, 4)
  1513. p.Transparency = p.Transparency + 0.1
  1514. p.CFrame = jun.Character.Torso.CFrame
  1515. end
  1516. p:Destroy()
  1517.  
  1518.  
  1519. Effect = Instance.new("Part")
  1520. Effect.Parent = jun.Character
  1521. Effect.Anchored = true
  1522. Effect.CanCollide = false
  1523. Effect.Size = Vector3.new(1, 1, 1)
  1524. Effect.formFactor = "Symmetric"
  1525. Effect.Transparency = 0.5
  1526. Effect.BrickColor = BrickColor.new("Bright white")
  1527. Effect.TopSurface = "Smooth"
  1528. Effect.BottomSurface = "Smooth"
  1529. EffectMesh = Instance.new("CylinderMesh")
  1530. EffectMesh.Parent = Effect
  1531. EffectMesh.Scale = Vector3.new(1, 1500, 1)
  1532.  
  1533. for _,c in pairs (jun.Character:GetChildren()) do
  1534. if c.className == "Hat" then
  1535. c.Handle.Transparency = 1
  1536. end
  1537. end
  1538.  
  1539. Hair22 = Instance.new("Part")
  1540.  
  1541. Hair22.Parent = jun.Character
  1542. Hair22.Name = "Hair"
  1543. Hair22.formFactor = "Symmetric"
  1544. Hair22.Size = Vector3.new(1, 1, 1)
  1545. Hair22.CFrame = jun.Character.Head.CFrame
  1546. Hair22:BreakJoints()
  1547. Hair22.CanCollide = false
  1548. Hair22.TopSurface = "Smooth"
  1549. Hair22.BottomSurface = "Smooth"
  1550. Hair22.BrickColor = BrickColor.new("Bright white")
  1551. Hair22.Transparency = 1
  1552.  
  1553. Weld = Instance.new("Weld")
  1554. Weld.Part0 = jun.Character.Head
  1555. Weld.Part1 = Hair22
  1556. Weld.Parent = jun.Character.Head
  1557. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1558.  
  1559. Mesh = Instance.new("SpecialMesh")
  1560. Mesh.Parent = Hair22
  1561. Mesh.MeshType = "Sphere"
  1562. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  1563.  
  1564. Hair4 = Instance.new("Part")
  1565. Hair4.Parent = jun.Character
  1566. Hair4.Name = "Hair"
  1567. Hair4.CanCollide = false
  1568. Hair4.Locked = true
  1569. Hair4.TopSurface = "Smooth"
  1570. Hair4.BottomSurface = "Smooth"
  1571. Hair4.formFactor = "Symmetric"
  1572. Hair4.BrickColor = BrickColor.new("Bright white")
  1573. Hair4.CFrame = jun.Character.Torso.CFrame
  1574. Hair4.Size = Vector3.new(1, 1, 1)
  1575. Hair4.Transparency = 1
  1576.  
  1577. Weld = Instance.new("Weld")
  1578. Weld.Parent = jun.Character.Head
  1579. Weld.Part0 = jun.Character.Head
  1580. Weld.Part1 = Hair4
  1581. Weld.C0 = CFrame.new(0, 1, 0)
  1582.  
  1583. Mesh = Instance.new("SpecialMesh")
  1584. Mesh.Parent = Hair4
  1585. Mesh.Scale = Vector3.new(1.15, 1.8, 1.26)
  1586. Mesh.MeshType = "FileMesh"
  1587. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1588. Mesh.TextureId = ""
  1589.  
  1590. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  1591.  
  1592. for i = 1 , 20 do
  1593. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  1594. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 0, 2)
  1595. Effect.Transparency = Effect.Transparency + 0.025
  1596. wait(0.06)
  1597. end
  1598. Effect:Remove()
  1599.  
  1600. for i = 1, 6 do
  1601. Hair22.Transparency = Hair22.Transparency - .2
  1602. Hair4.Transparency = Hair4.Transparency - .2
  1603. wait(.5)
  1604. end
  1605. if jun.Character.Torso:findFirstChild("PwnSmoke") == nil then
  1606. pie = Instance.new("Smoke")
  1607. pie.Name = "PwnSmoke"
  1608. pie.Parent = jun.Character.Torso
  1609. pie.Size = 9
  1610. pie.Heat = 55
  1611. pie.Color = BrickColor.new("Bright white")
  1612. end
  1613.  
  1614. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.15
  1615. wait()
  1616. jun.Character.Humanoid.Health = jun.Character.Humanoid.MaxHealth
  1617. end
  1618. end
  1619.  
  1620. function nossj()
  1621. if Stuff == true then
  1622. Stuff = false
  1623. if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
  1624. jun.Character.Torso:findFirstChild("PwnFire"):Remove()
  1625. end
  1626. p = Instance.new("Part")
  1627. p.Parent = jun.Character
  1628. p.Anchored = true
  1629. p.CanCollide = false
  1630. p.Transparency = 0.1
  1631. p.formFactor = "Symmetric"
  1632. p.Size = Vector3.new(22, 22, 22)
  1633. p.TopSurface = "Smooth"
  1634. p.BottomSurface = "Smooth"
  1635. p.Name = "Sharingan"
  1636. p.Shape = "Ball"
  1637. p.CFrame = jun.Character.Torso.CFrame
  1638. p.BrickColor = BrickColor.new("White")
  1639. for i = 1 , 10 do
  1640. wait(0.05)
  1641. p.Size = p.Size + Vector3.new(-4, -4, -4)
  1642. p.Transparency = p.Transparency + 0.1
  1643. p.CFrame = jun.Character.Torso.CFrame
  1644. end
  1645. p:Remove()
  1646. Chat("Pathetic")
  1647. for u, c in pairs (jun.Character:GetChildren()) do
  1648. if c.className == "Hat" then
  1649. c.Handle.Transparency = 0
  1650. end
  1651. if c.Name == "Hair" then
  1652. c:Remove()
  1653. end
  1654. end
  1655. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health/10000000022
  1656. wait(.3)
  1657. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth/10000000022
  1658. end
  1659. end
  1660. jun.Chatted:connect(function(Msg)
  1661. msg = Msg:lower()
  1662. if string.sub(msg, 1, 13) == "wssj" then
  1663. wait(0.1)
  1664. ssj()
  1665. end
  1666. if string.sub(msg, 1, 3) == "off" then
  1667. wait(0.1)
  1668. nossj()
  1669. end
  1670. jun = game.Players.LocalPlayer
  1671. Stuff = false
  1672.  
  1673. function Chat(msg)
  1674. game:service("Chat"):Chat(jun.Character.Head,msg,Enum.ChatColor.Red)
  1675. end
  1676.  
  1677. function ssj()
  1678. if Stuff == false then
  1679. Stuff = true
  1680.  
  1681. Chat("ohhohoho")
  1682. jun.Character.Humanoid.WalkSpeed = 0
  1683. Effect1 = Instance.new("Part",jun.Character)
  1684. Effect1.Anchored = true
  1685. Effect1.CanCollide = false
  1686. Effect1.Shape = "Ball"
  1687. Effect1.CFrame = jun.Character.Torso.CFrame
  1688. Effect1.BrickColor = BrickColor.new("Bright white")
  1689. Effect1.Size = Vector3.new(9,7,7)
  1690. Effect1.TopSurface = "Smooth"
  1691. Effect1.BottomSurface = "Smooth"
  1692.  
  1693.  
  1694. for i = 1, 5 do
  1695. wait(.5)
  1696. Effect1.Transparency = Effect1.Transparency + .2
  1697. end
  1698. Effect1:Destroy()
  1699.  
  1700. jun.Character.Humanoid.WalkSpeed = 200
  1701. Chat("YESS!")
  1702.  
  1703. p = Instance.new("Part")
  1704. p.Parent = jun.Character
  1705. p.Anchored = true
  1706. p.CanCollide = false
  1707. p.Transparency = 0.15
  1708. p.formFactor = "Symmetric"
  1709. p.Size = Vector3.new(0, 0, 0)
  1710. p.TopSurface = "Smooth"
  1711. p.BottomSurface = "Smooth"
  1712. p.Name = "Sharingan"
  1713. p.Shape = "Ball"
  1714. p.CFrame = jun.Character.Torso.CFrame
  1715. p.BrickColor = BrickColor.new("Bright white")
  1716. for i = 1 , 10 do
  1717. wait(0.07)
  1718. p.Size = p.Size + Vector3.new(4, 4, 4)
  1719. p.Transparency = p.Transparency + 0.1
  1720. p.CFrame = jun.Character.Torso.CFrame
  1721. end
  1722. p:Destroy()
  1723.  
  1724.  
  1725. Effect = Instance.new("Part")
  1726. Effect.Parent = jun.Character
  1727. Effect.Anchored = true
  1728. Effect.CanCollide = false
  1729. Effect.Size = Vector3.new(1, 1, 1)
  1730. Effect.formFactor = "Symmetric"
  1731. Effect.Transparency = 0.5
  1732. Effect.BrickColor = BrickColor.new("Bright white")
  1733. Effect.TopSurface = "Smooth"
  1734. Effect.BottomSurface = "Smooth"
  1735. EffectMesh = Instance.new("CylinderMesh")
  1736. EffectMesh.Parent = Effect
  1737. EffectMesh.Scale = Vector3.new(1, 1500, 1)
  1738.  
  1739. for _,c in pairs (jun.Character:GetChildren()) do
  1740. if c.className == "Hat" then
  1741. c.Handle.Transparency = 1
  1742. end
  1743. end
  1744.  
  1745. Hair22 = Instance.new("Part")
  1746.  
  1747. Hair22.Parent = jun.Character
  1748. Hair22.Name = "Hair"
  1749. Hair22.formFactor = "Symmetric"
  1750. Hair22.Size = Vector3.new(1, 1, 1)
  1751. Hair22.CFrame = jun.Character.Head.CFrame
  1752. Hair22:BreakJoints()
  1753. Hair22.CanCollide = false
  1754. Hair22.TopSurface = "Smooth"
  1755. Hair22.BottomSurface = "Smooth"
  1756. Hair22.BrickColor = BrickColor.new("Bright white")
  1757. Hair22.Transparency = 1
  1758.  
  1759. Weld = Instance.new("Weld")
  1760. Weld.Part0 = jun.Character.Head
  1761. Weld.Part1 = Hair22
  1762. Weld.Parent = jun.Character.Head
  1763. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1764.  
  1765. Mesh = Instance.new("SpecialMesh")
  1766. Mesh.Parent = Hair22
  1767. Mesh.MeshType = "Sphere"
  1768. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  1769.  
  1770. Hair4 = Instance.new("Part")
  1771. Hair4.Parent = jun.Character
  1772. Hair4.Name = "Hair"
  1773. Hair4.CanCollide = false
  1774. Hair4.Locked = true
  1775. Hair4.TopSurface = "Smooth"
  1776. Hair4.BottomSurface = "Smooth"
  1777. Hair4.formFactor = "Symmetric"
  1778. Hair4.BrickColor = BrickColor.new("Bright white")
  1779. Hair4.CFrame = jun.Character.Torso.CFrame
  1780. Hair4.Size = Vector3.new(1, 1, 1)
  1781. Hair4.Transparency = 1
  1782.  
  1783. Weld = Instance.new("Weld")
  1784. Weld.Parent = jun.Character.Head
  1785. Weld.Part0 = jun.Character.Head
  1786. Weld.Part1 = Hair4
  1787. Weld.C0 = CFrame.new(0, 1, 0)
  1788.  
  1789. Mesh = Instance.new("SpecialMesh")
  1790. Mesh.Parent = Hair4
  1791. Mesh.Scale = Vector3.new(1.15, 1.8, 1.26)
  1792. Mesh.MeshType = "FileMesh"
  1793. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1794. Mesh.TextureId = ""
  1795.  
  1796. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  1797.  
  1798. for i = 1 , 20 do
  1799. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  1800. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 0, 2)
  1801. Effect.Transparency = Effect.Transparency + 0.025
  1802. wait(0.06)
  1803. end
  1804. Effect:Remove()
  1805.  
  1806. for i = 1, 6 do
  1807. Hair22.Transparency = Hair22.Transparency - .2
  1808. Hair4.Transparency = Hair4.Transparency - .2
  1809. wait(.5)
  1810. end
  1811. if jun.Character.Torso:findFirstChild("PwnSmoke") == nil then
  1812. pie = Instance.new("Smoke")
  1813. pie.Name = "PwnSmoke"
  1814. pie.Parent = jun.Character.Torso
  1815. pie.Size = 9
  1816. pie.Heat = 55
  1817. pie.Color = BrickColor.new("Bright white")
  1818. end
  1819.  
  1820. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.15
  1821. wait()
  1822. jun.Character.Humanoid.Health = jun.Character.Humanoid.MaxHealth
  1823. end
  1824. end
  1825.  
  1826. function nossj()
  1827. if Stuff == true then
  1828. Stuff = false
  1829. if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
  1830. jun.Character.Torso:findFirstChild("PwnFire"):Remove()
  1831. end
  1832. p = Instance.new("Part")
  1833. p.Parent = jun.Character
  1834. p.Anchored = true
  1835. p.CanCollide = false
  1836. p.Transparency = 0.1
  1837. p.formFactor = "Symmetric"
  1838. p.Size = Vector3.new(22, 22, 22)
  1839. p.TopSurface = "Smooth"
  1840. p.BottomSurface = "Smooth"
  1841. p.Name = "Sharingan"
  1842. p.Shape = "Ball"
  1843. p.CFrame = jun.Character.Torso.CFrame
  1844. p.BrickColor = BrickColor.new("White")
  1845. for i = 1 , 10 do
  1846. wait(0.05)
  1847. p.Size = p.Size + Vector3.new(-4, -4, -4)
  1848. p.Transparency = p.Transparency + 0.1
  1849. p.CFrame = jun.Character.Torso.CFrame
  1850. end
  1851. p:Remove()
  1852. Chat("Pathetic")
  1853. for u, c in pairs (jun.Character:GetChildren()) do
  1854. if c.className == "Hat" then
  1855. c.Handle.Transparency = 0
  1856. end
  1857. if c.Name == "Hair" then
  1858. c:Remove()
  1859. end
  1860. end
  1861. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health/10000000022
  1862. wait(.3)
  1863. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth/10000000022
  1864. end
  1865. end
  1866. jun.Chatted:connect(function(Msg)
  1867. msg = Msg:lower()
  1868. if string.sub(msg, 1, 13) == "wssj" then
  1869. wait(0.1)
  1870. ssj()
  1871. end
  1872. if string.sub(msg, 1, 3) == "off" then
  1873. wait(0.1)
  1874. nossj()
  1875. end
  1876. jun = game.Players.LocalPlayer
  1877. Stuff = false
  1878.  
  1879. function Chat(msg)
  1880. game:service("Chat"):Chat(jun.Character.Head,msg,Enum.ChatColor.Red)
  1881. end
  1882.  
  1883. function ssj()
  1884. if Stuff == false then
  1885. Stuff = true
  1886.  
  1887. Chat("ohhohoho")
  1888. jun.Character.Humanoid.WalkSpeed = 0
  1889. Effect1 = Instance.new("Part",jun.Character)
  1890. Effect1.Anchored = true
  1891. Effect1.CanCollide = false
  1892. Effect1.Shape = "Ball"
  1893. Effect1.CFrame = jun.Character.Torso.CFrame
  1894. Effect1.BrickColor = BrickColor.new("Bright white")
  1895. Effect1.Size = Vector3.new(9,7,7)
  1896. Effect1.TopSurface = "Smooth"
  1897. Effect1.BottomSurface = "Smooth"
  1898.  
  1899.  
  1900. for i = 1, 5 do
  1901. wait(.5)
  1902. Effect1.Transparency = Effect1.Transparency + .2
  1903. end
  1904. Effect1:Destroy()
  1905.  
  1906. jun.Character.Humanoid.WalkSpeed = 200
  1907. Chat("YESS!")
  1908.  
  1909. p = Instance.new("Part")
  1910. p.Parent = jun.Character
  1911. p.Anchored = true
  1912. p.CanCollide = false
  1913. p.Transparency = 0.15
  1914. p.formFactor = "Symmetric"
  1915. p.Size = Vector3.new(0, 0, 0)
  1916. p.TopSurface = "Smooth"
  1917. p.BottomSurface = "Smooth"
  1918. p.Name = "Sharingan"
  1919. p.Shape = "Ball"
  1920. p.CFrame = jun.Character.Torso.CFrame
  1921. p.BrickColor = BrickColor.new("Bright white")
  1922. for i = 1 , 10 do
  1923. wait(0.07)
  1924. p.Size = p.Size + Vector3.new(4, 4, 4)
  1925. p.Transparency = p.Transparency + 0.1
  1926. p.CFrame = jun.Character.Torso.CFrame
  1927. end
  1928. p:Destroy()
  1929.  
  1930.  
  1931. Effect = Instance.new("Part")
  1932. Effect.Parent = jun.Character
  1933. Effect.Anchored = true
  1934. Effect.CanCollide = false
  1935. Effect.Size = Vector3.new(1, 1, 1)
  1936. Effect.formFactor = "Symmetric"
  1937. Effect.Transparency = 0.5
  1938. Effect.BrickColor = BrickColor.new("Bright white")
  1939. Effect.TopSurface = "Smooth"
  1940. Effect.BottomSurface = "Smooth"
  1941. EffectMesh = Instance.new("CylinderMesh")
  1942. EffectMesh.Parent = Effect
  1943. EffectMesh.Scale = Vector3.new(1, 1500, 1)
  1944.  
  1945. for _,c in pairs (jun.Character:GetChildren()) do
  1946. if c.className == "Hat" then
  1947. c.Handle.Transparency = 1
  1948. end
  1949. end
  1950.  
  1951. Hair22 = Instance.new("Part")
  1952.  
  1953. Hair22.Parent = jun.Character
  1954. Hair22.Name = "Hair"
  1955. Hair22.formFactor = "Symmetric"
  1956. Hair22.Size = Vector3.new(1, 1, 1)
  1957. Hair22.CFrame = jun.Character.Head.CFrame
  1958. Hair22:BreakJoints()
  1959. Hair22.CanCollide = false
  1960. Hair22.TopSurface = "Smooth"
  1961. Hair22.BottomSurface = "Smooth"
  1962. Hair22.BrickColor = BrickColor.new("Bright white")
  1963. Hair22.Transparency = 1
  1964.  
  1965. Weld = Instance.new("Weld")
  1966. Weld.Part0 = jun.Character.Head
  1967. Weld.Part1 = Hair22
  1968. Weld.Parent = jun.Character.Head
  1969. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1970.  
  1971. Mesh = Instance.new("SpecialMesh")
  1972. Mesh.Parent = Hair22
  1973. Mesh.MeshType = "Sphere"
  1974. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  1975.  
  1976. Hair4 = Instance.new("Part")
  1977. Hair4.Parent = jun.Character
  1978. Hair4.Name = "Hair"
  1979. Hair4.CanCollide = false
  1980. Hair4.Locked = true
  1981. Hair4.TopSurface = "Smooth"
  1982. Hair4.BottomSurface = "Smooth"
  1983. Hair4.formFactor = "Symmetric"
  1984. Hair4.BrickColor = BrickColor.new("Bright white")
  1985. Hair4.CFrame = jun.Character.Torso.CFrame
  1986. Hair4.Size = Vector3.new(1, 1, 1)
  1987. Hair4.Transparency = 1
  1988.  
  1989. Weld = Instance.new("Weld")
  1990. Weld.Parent = jun.Character.Head
  1991. Weld.Part0 = jun.Character.Head
  1992. Weld.Part1 = Hair4
  1993. Weld.C0 = CFrame.new(0, 1, 0)
  1994.  
  1995. Mesh = Instance.new("SpecialMesh")
  1996. Mesh.Parent = Hair4
  1997. Mesh.Scale = Vector3.new(1.15, 1.8, 1.26)
  1998. Mesh.MeshType = "FileMesh"
  1999. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  2000. Mesh.TextureId = ""
  2001.  
  2002. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  2003.  
  2004. for i = 1 , 20 do
  2005. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  2006. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 0, 2)
  2007. Effect.Transparency = Effect.Transparency + 0.025
  2008. wait(0.06)
  2009. end
  2010. Effect:Remove()
  2011.  
  2012. for i = 1, 6 do
  2013. Hair22.Transparency = Hair22.Transparency - .2
  2014. Hair4.Transparency = Hair4.Transparency - .2
  2015. wait(.5)
  2016. end
  2017. if jun.Character.Torso:findFirstChild("PwnSmoke") == nil then
  2018. pie = Instance.new("Smoke")
  2019. pie.Name = "PwnSmoke"
  2020. pie.Parent = jun.Character.Torso
  2021. pie.Size = 9
  2022. pie.Heat = 55
  2023. pie.Color = BrickColor.new("Bright white")
  2024. end
  2025.  
  2026. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.15
  2027. wait()
  2028. jun.Character.Humanoid.Health = jun.Character.Humanoid.MaxHealth
  2029. end
  2030. end
  2031.  
  2032. function nossj()
  2033. if Stuff == true then
  2034. Stuff = false
  2035. if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
  2036. jun.Character.Torso:findFirstChild("PwnFire"):Remove()
  2037. end
  2038. p = Instance.new("Part")
  2039. p.Parent = jun.Character
  2040. p.Anchored = true
  2041. p.CanCollide = false
  2042. p.Transparency = 0.1
  2043. p.formFactor = "Symmetric"
  2044. p.Size = Vector3.new(22, 22, 22)
  2045. p.TopSurface = "Smooth"
  2046. p.BottomSurface = "Smooth"
  2047. p.Name = "Sharingan"
  2048. p.Shape = "Ball"
  2049. p.CFrame = jun.Character.Torso.CFrame
  2050. p.BrickColor = BrickColor.new("White")
  2051. for i = 1 , 10 do
  2052. wait(0.05)
  2053. p.Size = p.Size + Vector3.new(-4, -4, -4)
  2054. p.Transparency = p.Transparency + 0.1
  2055. p.CFrame = jun.Character.Torso.CFrame
  2056. end
  2057. p:Remove()
  2058. Chat("Pathetic")
  2059. for u, c in pairs (jun.Character:GetChildren()) do
  2060. if c.className == "Hat" then
  2061. c.Handle.Transparency = 0
  2062. end
  2063. if c.Name == "Hair" then
  2064. c:Remove()
  2065. end
  2066. end
  2067. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health/10000000022
  2068. wait(.3)
  2069. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth/10000000022
  2070. end
  2071. end
  2072. jun.Chatted:connect(function(Msg)
  2073. msg = Msg:lower()
  2074. if string.sub(msg, 1, 13) == "wssj" then
  2075. wait(0.1)
  2076. ssj()
  2077. end
  2078. if string.sub(msg, 1, 3) == "off" then
  2079. wait(0.1)
  2080. nossj()
  2081. end
  2082.  
  2083. --[[
  2084. User: TheDarkRevenant
  2085. Script: DSSJ3
  2086. Pass: QNAh3g8U
  2087.  
  2088. ]]
  2089.  
  2090. local p = game.Players.LocalPlayer
  2091. local char = p.Character
  2092. local mouse = p:GetMouse()
  2093. local larm = char["Left Arm"]
  2094. local rarm = char["Right Arm"]
  2095. local lleg = char["Left Leg"]
  2096. local rleg = char["Right Leg"]
  2097. local hed = char.Head
  2098. local torso = char.Torso
  2099. local hum = char.Humanoid
  2100. local cam = game.Workspace.CurrentCamera
  2101. local root = char.HumanoidRootPart
  2102. local deb = false
  2103. local shot = 0
  2104. local debris=game:service"Debris"
  2105. local l = game:GetService("Lighting")
  2106. local rs = game:GetService("RunService").RenderStepped
  2107. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  2108. math.randomseed(os.time())
  2109. for i,v in pairs(char:children()) do
  2110. if v:IsA("Hat") then
  2111. v:Destroy()
  2112. end
  2113. end
  2114. for i,v in pairs (hed:GetChildren()) do
  2115. if v:IsA("Sound") then
  2116. v:Destroy()
  2117. end
  2118. end
  2119. ----------------------------------------------------
  2120. Debounces = {
  2121. CanAttack = true;
  2122. NoIdl = false;
  2123. Slashing = false;
  2124. Slashed = false;
  2125. RPunch = false;
  2126. RPunched = false;
  2127. LPunch = false;
  2128. LPunched = false;
  2129. }
  2130. local Touche = {char.Name, }
  2131. ----------------------------------------------------
  2132. hed.face.Texture = "rbxassetid://382682899"
  2133. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  2134. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  2135. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  2136. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  2137. ----------------------------------------------------
  2138. ypcall(function()
  2139. char.Shirt:Destroy()
  2140. char.Pants:Destroy()
  2141. shirt = Instance.new("Shirt", char)
  2142. shirt.Name = "Shirt"
  2143. pants = Instance.new("Pants", char)
  2144. pants.Name = "Pants"
  2145. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=28720323"
  2146. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=28720323"
  2147. end)
  2148. ----------------------------------------------------
  2149. function lerp(a, b, t) -- Linear interpolation
  2150. return a + (b - a)*t
  2151. end
  2152.  
  2153. function slerp(a, b, t) --Spherical interpolation
  2154. dot = a:Dot(b)
  2155. if dot > 0.99999 or dot < -0.99999 then
  2156. return t <= 0.5 and a or b
  2157. else
  2158. r = math.acos(dot)
  2159. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  2160. end
  2161. end
  2162.  
  2163. function matrixInterpolate(a, b, t)
  2164. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  2165. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  2166. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  2167. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  2168. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  2169. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  2170. local t = v1:Dot(v2)
  2171. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  2172. return CFrame.new()
  2173. end
  2174. return CFrame.new(
  2175. v0.x, v0.y, v0.z,
  2176. v1.x, v1.y, v1.z,
  2177. v2.x, v2.y, v2.z,
  2178. v3.x, v3.y, v3.z)
  2179. end
  2180. ----------------------------------------------------
  2181. function genWeld(a,b)
  2182. local w = Instance.new("Weld",a)
  2183. w.Part0 = a
  2184. w.Part1 = b
  2185. return w
  2186. end
  2187. function weld(a, b)
  2188. local weld = Instance.new("Weld")
  2189. weld.Name = "W"
  2190. weld.Part0 = a
  2191. weld.Part1 = b
  2192. weld.C0 = a.CFrame:inverse() * b.CFrame
  2193. weld.Parent = a
  2194. return weld;
  2195. end
  2196. ----------------------------------------------------
  2197. function Lerp(c1,c2,al)
  2198. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  2199. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  2200. for i,v in pairs(com1) do
  2201. com1[i] = v+(com2[i]-v)*al
  2202. end
  2203. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  2204. end
  2205. ----------------------------------------------------
  2206. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  2207. local wld = Instance.new("Weld", wp1)
  2208. wld.Part0 = wp0
  2209. wld.Part1 = wp1
  2210. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  2211. end
  2212. ----------------------------------------------------
  2213. function weld5(part0, part1, c0, c1)
  2214. weeld=Instance.new("Weld", part0)
  2215. weeld.Part0=part0
  2216. weeld.Part1=part1
  2217. weeld.C0=c0
  2218. weeld.C1=c1
  2219. return weeld
  2220. end
  2221. ----------------------------------------------------
  2222. function HasntTouched(plrname)
  2223. local ret = true
  2224. for _, v in pairs(Touche) do
  2225. if v == plrname then
  2226. ret = false
  2227. end
  2228. end
  2229. return ret
  2230. end
  2231. ----------------------------------------------------
  2232. newWeld(torso, larm, -1.5, 0.5, 0)
  2233. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  2234. newWeld(torso, rarm, 1.5, 0.5, 0)
  2235. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  2236. newWeld(torso, hed, 0, 1.5, 0)
  2237. newWeld(torso, lleg, -0.5, -1, 0)
  2238. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  2239. newWeld(torso, rleg, 0.5, -1, 0)
  2240. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  2241. newWeld(root, torso, 0, -1, 0)
  2242. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2243. ----------------------------------------------------
  2244. z = Instance.new("Sound", char)
  2245. z.SoundId = "rbxassetid://447205625"
  2246. z.Looped = true
  2247. z.Pitch = 1
  2248. z.Volume = 1
  2249. wait(.3)
  2250. z:Play()
  2251. ----------------------------------------------------
  2252. local Transforming = true
  2253. hum.WalkSpeed = 0
  2254. local fx = Instance.new("Part",torso)
  2255. fx.Anchored = true
  2256. fx.Material = "Neon"
  2257. fx.CanCollide = false
  2258. fx.Locked = true
  2259. fx.Transparency = 1
  2260. fx.Material = "SmoothPlastic"
  2261. fx.Size = Vector3.new(1,1,1)
  2262. fx.TopSurface = "SmoothNoOutlines"
  2263. fx.BottomSurface = "SmoothNoOutlines"
  2264. fx.BrickColor = BrickColor.new("Cyan")
  2265. fxm = Instance.new("SpecialMesh",fx)
  2266. fxm.MeshType = "Sphere"
  2267. fxm.Scale = Vector3.new(1,1,1)
  2268. for i = 1, 20 do rs:wait()
  2269. fx.Transparency = fx.Transparency - (1/20)
  2270. fx.CFrame = torso.CFrame
  2271. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  2272. rs:wait()
  2273. end
  2274. ----------------------------------------------------
  2275. local m = Instance.new("Model")
  2276. m.Name = "Hair"
  2277. p1 = Instance.new("Part", m)
  2278. p1.BrickColor = BrickColor.new("Cyan")
  2279. p1.FormFactor = Enum.FormFactor.Symmetric
  2280. p1.Size = Vector3.new(1, 1, 1)
  2281. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  2282. p1.CanCollide = false
  2283. p1.Locked = true
  2284. p1.BottomSurface = Enum.SurfaceType.Smooth
  2285. p1.TopSurface = Enum.SurfaceType.Smooth
  2286. b1 = Instance.new("SpecialMesh", p1)
  2287. b1.MeshId = "http://www.roblox.com/asset/?id=0"
  2288. b1.TextureId = ""
  2289. b1.MeshType = Enum.MeshType.FileMesh
  2290. b1.Name = "Mesh"
  2291. b1.VertexColor = Vector3.new(0, 0, 0)
  2292. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  2293. p2 = Instance.new("Part", m)
  2294. p2.BrickColor = BrickColor.new("Pastel brown")
  2295. p2.Transparency = 1
  2296. p2.Name = "Head"
  2297. p2.FormFactor = Enum.FormFactor.Symmetric
  2298. p2.Size = Vector3.new(2, 1, 1)
  2299. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  2300. p2.CanCollide = false
  2301. p2.Locked = true
  2302. p2.TopSurface = Enum.SurfaceType.Smooth
  2303. b2 = Instance.new("SpecialMesh", p2)
  2304. b2.MeshType = Enum.MeshType.Head
  2305. b2.Name = "Mesh"
  2306. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  2307. p3 = Instance.new("Part", m)
  2308. p3.BrickColor = BrickColor.new("Cyan")
  2309. p3.FormFactor = Enum.FormFactor.Symmetric
  2310. p3.Size = Vector3.new(2, 2, 2)
  2311. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
  2312. p3.CanCollide = false
  2313. p3.Locked = true
  2314. p3.BottomSurface = Enum.SurfaceType.Smooth
  2315. p3.TopSurface = Enum.SurfaceType.Smooth
  2316. b3 = Instance.new("SpecialMesh", p3)
  2317. b3.MeshId = "http://www.roblox.com/asset/?id=0"
  2318. b3.TextureId = ""
  2319. b3.MeshType = Enum.MeshType.FileMesh
  2320. b3.Name = "Mesh"
  2321. b3.VertexColor = Vector3.new(0, 0, 0)
  2322. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  2323. p4 = Instance.new("Part", m)
  2324. p4.BrickColor = BrickColor.new("Cyan")
  2325. p4.FormFactor = Enum.FormFactor.Symmetric
  2326. p4.Size = Vector3.new(1, 1, 1)
  2327. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
  2328. p4.CanCollide = false
  2329. p4.Locked = true
  2330. p4.BottomSurface = Enum.SurfaceType.Smooth
  2331. p4.TopSurface = Enum.SurfaceType.Smooth
  2332. b4 = Instance.new("SpecialMesh", p4)
  2333. b4.MeshId = "http://www.roblox.com/asset/?id=0"
  2334. b4.TextureId = ""
  2335. b4.MeshType = Enum.MeshType.FileMesh
  2336. b4.Name = "Mesh"
  2337. b4.VertexColor = Vector3.new(0, 0, 0)
  2338. p5 = Instance.new("Part", m)
  2339. p5.BrickColor = BrickColor.new("Cyan")
  2340. p5.FormFactor = Enum.FormFactor.Symmetric
  2341. p5.Size = Vector3.new(1, 1, 1)
  2342. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
  2343. p5.CanCollide = false
  2344. p5.Locked = true
  2345. p5.BottomSurface = Enum.SurfaceType.Smooth
  2346. p5.TopSurface = Enum.SurfaceType.Smooth
  2347. b5 = Instance.new("SpecialMesh", p5)
  2348. b5.MeshId = "http://www.roblox.com/asset/?id=0"
  2349. b5.TextureId = ""
  2350. b5.MeshType = Enum.MeshType.FileMesh
  2351. b5.Name = "Mesh"
  2352. b5.VertexColor = Vector3.new(0, 0, 0)
  2353. b5.Scale = Vector3.new(1, 0.899999976, 1)
  2354. p6 = Instance.new("Part", m)
  2355. p6.BrickColor = BrickColor.new("Cyan")
  2356. p6.FormFactor = Enum.FormFactor.Symmetric
  2357. p6.Size = Vector3.new(1, 1, 1)
  2358. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
  2359. p6.CanCollide = false
  2360. p6.Locked = true
  2361. p6.BottomSurface = Enum.SurfaceType.Smooth
  2362. p6.TopSurface = Enum.SurfaceType.Smooth
  2363. b6 = Instance.new("SpecialMesh", p6)
  2364. b6.MeshId = "http://www.roblox.com/asset/?id=0"
  2365. b6.TextureId = ""
  2366. b6.MeshType = Enum.MeshType.FileMesh
  2367. b6.Name = "Mesh"
  2368. b6.VertexColor = Vector3.new(0, 0, 0)
  2369. p7 = Instance.new("Part", m)
  2370. p7.BrickColor = BrickColor.new("Cyan")
  2371. p7.FormFactor = Enum.FormFactor.Symmetric
  2372. p7.Size = Vector3.new(1, 1, 1)
  2373. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
  2374. p7.CanCollide = false
  2375. p7.Locked = true
  2376. p7.BottomSurface = Enum.SurfaceType.Smooth
  2377. p7.TopSurface = Enum.SurfaceType.Smooth
  2378. b7 = Instance.new("SpecialMesh", p7)
  2379. b7.MeshId = "http://www.roblox.com/asset/?id=0"
  2380. b7.TextureId = ""
  2381. b7.MeshType = Enum.MeshType.FileMesh
  2382. b7.Name = "Mesh"
  2383. b7.VertexColor = Vector3.new(0, 0, 0)
  2384. p8 = Instance.new("Part", m)
  2385. p8.BrickColor = BrickColor.new("Cyan")
  2386. p8.FormFactor = Enum.FormFactor.Symmetric
  2387. p8.Size = Vector3.new(1, 1, 1)
  2388. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
  2389. p8.CanCollide = false
  2390. p8.Locked = true
  2391. p8.BottomSurface = Enum.SurfaceType.Smooth
  2392. p8.TopSurface = Enum.SurfaceType.Smooth
  2393. b8 = Instance.new("SpecialMesh", p8)
  2394. b8.MeshId = "http://www.roblox.com/asset/?id=0"
  2395. b8.TextureId = ""
  2396. b8.MeshType = Enum.MeshType.FileMesh
  2397. b8.Name = "Mesh"
  2398. b8.VertexColor = Vector3.new(0, 0, 0)
  2399. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  2400. p9 = Instance.new("Part", m)
  2401. p9.BrickColor = BrickColor.new("Cyan")
  2402. p9.FormFactor = Enum.FormFactor.Symmetric
  2403. p9.Size = Vector3.new(2, 1, 2)
  2404. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
  2405. p9.CanCollide = false
  2406. p9.Locked = true
  2407. p9.BottomSurface = Enum.SurfaceType.Smooth
  2408. p9.TopSurface = Enum.SurfaceType.Smooth
  2409. b9 = Instance.new("SpecialMesh", p9)
  2410. b9.MeshId = "http://www.roblox.com/asset/?id=0"
  2411. b9.TextureId = ""
  2412. b9.MeshType = Enum.MeshType.FileMesh
  2413. b9.Name = "Mesh"
  2414. b9.VertexColor = Vector3.new(0, 0, 0)
  2415. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  2416. p10 = Instance.new("Part", m)
  2417. p10.BrickColor = BrickColor.new("Cyan")
  2418. p10.FormFactor = Enum.FormFactor.Symmetric
  2419. p10.Size = Vector3.new(1, 1, 1)
  2420. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
  2421. p10.CanCollide = false
  2422. p10.Locked = true
  2423. p10.BottomSurface = Enum.SurfaceType.Smooth
  2424. p10.TopSurface = Enum.SurfaceType.Smooth
  2425. b10 = Instance.new("SpecialMesh", p10)
  2426. b10.MeshId = "http://www.roblox.com/asset/?id=0"
  2427. b10.TextureId = ""
  2428. b10.MeshType = Enum.MeshType.FileMesh
  2429. b10.Name = "Mesh"
  2430. b10.VertexColor = Vector3.new(0, 0, 0)
  2431. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  2432. p11 = Instance.new("Part", m)
  2433. p11.BrickColor = BrickColor.new("Cyan")
  2434. p11.FormFactor = Enum.FormFactor.Symmetric
  2435. p11.Size = Vector3.new(1, 1, 1)
  2436. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
  2437. p11.CanCollide = false
  2438. p11.Locked = true
  2439. p11.BottomSurface = Enum.SurfaceType.Smooth
  2440. p11.TopSurface = Enum.SurfaceType.Smooth
  2441. b11 = Instance.new("SpecialMesh", p11)
  2442. b11.MeshId = "http://www.roblox.com/asset/?id=0"
  2443. b11.TextureId = ""
  2444. b11.MeshType = Enum.MeshType.FileMesh
  2445. b11.Name = "Mesh"
  2446. b11.VertexColor = Vector3.new(0, 0, 0)
  2447. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  2448. p12 = Instance.new("Part", m)
  2449. p12.BrickColor = BrickColor.new("Cyan")
  2450. p12.FormFactor = Enum.FormFactor.Custom
  2451. p12.Size = Vector3.new(1, 3.5, 1)
  2452. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
  2453. p12.CanCollide = false
  2454. p12.Locked = true
  2455. p12.BottomSurface = Enum.SurfaceType.Smooth
  2456. p12.TopSurface = Enum.SurfaceType.Smooth
  2457. b12 = Instance.new("SpecialMesh", p12)
  2458. b12.MeshId = "http://www.roblox.com/asset/?id=0"
  2459. b12.TextureId = ""
  2460. b12.MeshType = Enum.MeshType.FileMesh
  2461. b12.Name = "Mesh"
  2462. b12.VertexColor = Vector3.new(0, 0, 0)
  2463. b12.Scale = Vector3.new(1, 3, 1.29999995)
  2464. p13 = Instance.new("Part", m)
  2465. p13.BrickColor = BrickColor.new("Cyan")
  2466. p13.FormFactor = Enum.FormFactor.Custom
  2467. p13.Size = Vector3.new(1, 2, 1)
  2468. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
  2469. p13.CanCollide = false
  2470. p13.Locked = true
  2471. p13.BottomSurface = Enum.SurfaceType.Smooth
  2472. p13.TopSurface = Enum.SurfaceType.Smooth
  2473. b13 = Instance.new("SpecialMesh", p13)
  2474. b13.MeshId = "http://www.roblox.com/asset/?id=0"
  2475. b13.TextureId = ""
  2476. b13.MeshType = Enum.MeshType.FileMesh
  2477. b13.Name = "Mesh"
  2478. b13.VertexColor = Vector3.new(0, 0, 0)
  2479. b13.Scale = Vector3.new(1, 3, 1.29999995)
  2480. p14 = Instance.new("Part", m)
  2481. p14.BrickColor = BrickColor.new("Cyan")
  2482. p14.FormFactor = Enum.FormFactor.Custom
  2483. p14.Size = Vector3.new(1, 2, 1)
  2484. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
  2485. p14.CanCollide = false
  2486. p14.Locked = true
  2487. p14.BottomSurface = Enum.SurfaceType.Smooth
  2488. p14.TopSurface = Enum.SurfaceType.Smooth
  2489. b14 = Instance.new("SpecialMesh", p14)
  2490. b14.MeshId = "http://www.roblox.com/asset/?id=0"
  2491. b14.TextureId = ""
  2492. b14.MeshType = Enum.MeshType.FileMesh
  2493. b14.Name = "Mesh"
  2494. b14.VertexColor = Vector3.new(0, 0, 0)
  2495. b14.Scale = Vector3.new(1, 3, 1.29999995)
  2496. p15 = Instance.new("Part", m)
  2497. p15.BrickColor = BrickColor.new("Cyan")
  2498. p15.FormFactor = Enum.FormFactor.Custom
  2499. p15.Size = Vector3.new(1, 2.5, 1)
  2500. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  2501. p15.CanCollide = false
  2502. p15.Locked = true
  2503. p15.BottomSurface = Enum.SurfaceType.Smooth
  2504. p15.TopSurface = Enum.SurfaceType.Smooth
  2505. b15 = Instance.new("SpecialMesh", p15)
  2506. b15.MeshId = "http://www.roblox.com/asset/?id=0"
  2507. b15.TextureId = ""
  2508. b15.MeshType = Enum.MeshType.FileMesh
  2509. b15.Name = "Mesh"
  2510. b15.VertexColor = Vector3.new(0, 0, 0)
  2511. b15.Scale = Vector3.new(1, 3, 1.29999995)
  2512. p16 = Instance.new("Part", m)
  2513. p16.BrickColor = BrickColor.new("Cyan")
  2514. p16.FormFactor = Enum.FormFactor.Custom
  2515. p16.Size = Vector3.new(1, 2.5, 1)
  2516. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  2517. p16.CanCollide = false
  2518. p16.Locked = true
  2519. p16.BottomSurface = Enum.SurfaceType.Smooth
  2520. p16.TopSurface = Enum.SurfaceType.Smooth
  2521. b16 = Instance.new("SpecialMesh", p16)
  2522. b16.MeshId = "http://www.roblox.com/asset/?id=0"
  2523. b16.TextureId = ""
  2524. b16.MeshType = Enum.MeshType.FileMesh
  2525. b16.Name = "Mesh"
  2526. b16.VertexColor = Vector3.new(0, 0, 0)
  2527. b16.Scale = Vector3.new(1, 3, 1.29999995)
  2528. p17 = Instance.new("Part", m)
  2529. p17.BrickColor = BrickColor.new("Cyan")
  2530. p17.FormFactor = Enum.FormFactor.Custom
  2531. p17.Size = Vector3.new(1, 2.4000001, 1)
  2532. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
  2533. p17.CanCollide = false
  2534. p17.Locked = true
  2535. p17.BottomSurface = Enum.SurfaceType.Smooth
  2536. p17.TopSurface = Enum.SurfaceType.Smooth
  2537. b17 = Instance.new("SpecialMesh", p17)
  2538. b17.MeshId = "http://www.roblox.com/asset/?id=0"
  2539. b17.TextureId = ""
  2540. b17.MeshType = Enum.MeshType.FileMesh
  2541. b17.Name = "Mesh"
  2542. b17.VertexColor = Vector3.new(0, 0, 0)
  2543. b17.Scale = Vector3.new(1, 3, 1.29999995)
  2544. p18 = Instance.new("Part", m)
  2545. p18.BrickColor = BrickColor.new("Cyan")
  2546. p18.FormFactor = Enum.FormFactor.Custom
  2547. p18.Size = Vector3.new(2, 2, 2)
  2548. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
  2549. p18.CanCollide = false
  2550. p18.Locked = true
  2551. p18.BottomSurface = Enum.SurfaceType.Smooth
  2552. p18.TopSurface = Enum.SurfaceType.Smooth
  2553. b18 = Instance.new("SpecialMesh", p18)
  2554. b18.MeshId = "http://www.roblox.com/asset/?id=0"
  2555. b18.TextureId = ""
  2556. b18.MeshType = Enum.MeshType.FileMesh
  2557. b18.Name = "Mesh"
  2558. b18.VertexColor = Vector3.new(0, 0, 0)
  2559. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  2560. w1 = Instance.new("Weld", p1)
  2561. w1.Name = "Head_Weld"
  2562. m.Parent = char
  2563. m:MakeJoints()
  2564. ----------------------------------------------------
  2565. local cor = Instance.new("Part", char.Hair)
  2566. cor.Name = "Link"
  2567. cor.Locked = true
  2568. cor.BottomSurface = 0
  2569. cor.CanCollide = false
  2570. cor.Size = Vector3.new(1, 9, 1)
  2571. cor.Transparency = 1
  2572. cor.TopSurface = 0
  2573. corw = Instance.new("Weld", cor)
  2574. corw.Part0 = hed
  2575. corw.Part1 = cor
  2576. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2577. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2578. weld1 = Instance.new("Weld", char.Hair)
  2579. weld1.Part0 = cor
  2580. weld1.Part1 = char.Hair.Head
  2581. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2582. ----------------------------------------------------
  2583. GroundWave1 = function()
  2584. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2585. local Colors = {"Cyan", "Really red"}
  2586. local wave = Instance.new("Part", torso)
  2587. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  2588. wave.Anchored = true
  2589. wave.CanCollide = false
  2590. wave.Locked = true
  2591. wave.Size = Vector3.new(1, 1, 1)
  2592. wave.TopSurface = "Smooth"
  2593. wave.BottomSurface = "Smooth"
  2594. wave.Transparency = 0.35
  2595. wave.CFrame = HandCF
  2596. wm = Instance.new("SpecialMesh", wave)
  2597. wm.MeshId = "rbxassetid://3270017"
  2598. coroutine.wrap(function()
  2599. for i = 1, 30, 1 do
  2600. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  2601. wave.Size = wm.Scale
  2602. wave.CFrame = HandCF
  2603. wave.Transparency = i/30
  2604. wait()
  2605. end
  2606. wait()
  2607. wave:Destroy()
  2608. end)()
  2609. end
  2610. ----------------------------------------------------
  2611. GroundWave = function()
  2612. if Transforming == true then
  2613. local wave = Instance.new("Part", torso)
  2614. wave.BrickColor = BrickColor.new("Electric blue")
  2615. wave.Anchored = true
  2616. wave.CanCollide = false
  2617. wave.Locked = true
  2618. wave.Size = Vector3.new(1, 1, 1)
  2619. wave.TopSurface = "Smooth"
  2620. wave.BottomSurface = "Smooth"
  2621. wave.Transparency = 0.35
  2622. wave.CFrame = fx.CFrame
  2623. wm = Instance.new("SpecialMesh", wave)
  2624. wm.MeshType = "Sphere"
  2625. wm.Scale = Vector3.new(1,1,1)
  2626. coroutine.wrap(function()
  2627. for i = 1, 18, 1 do
  2628. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  2629. --wave.Size = wm.Scale
  2630. wave.CFrame = fx.CFrame
  2631. wave.Transparency = i/14
  2632. wait()
  2633. end
  2634. wait()
  2635. wave:Destroy()
  2636. end)()
  2637. elseif Transforming == false then
  2638. wait()
  2639. end
  2640. end
  2641.  
  2642. for i = 1, 100 do rs:wait()
  2643. fx.CFrame = torso.CFrame
  2644. end
  2645.  
  2646. Spawn(function()
  2647. while wait(1) do
  2648. GroundWave()
  2649. end
  2650. end)
  2651.  
  2652. wait(4)
  2653.  
  2654. Transforming = false
  2655.  
  2656. for i = 1, 20 do rs:wait()
  2657. fx.Transparency = fx.Transparency + (1/20)
  2658. fx.CFrame = torso.CFrame
  2659. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  2660. rs:wait()
  2661. end
  2662.  
  2663. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2664. local wave = Instance.new("Part", torso)
  2665. wave.BrickColor = BrickColor.new("Institutional white")
  2666. wave.Anchored = true
  2667. wave.CanCollide = false
  2668. wave.Locked = true
  2669. wave.Size = Vector3.new(1, 1, 1)
  2670. wave.TopSurface = "Smooth"
  2671. wave.BottomSurface = "Smooth"
  2672. wave.Transparency = 0.35
  2673. wave.CFrame = HandCF
  2674. wm = Instance.new("SpecialMesh", wave)
  2675. wm.MeshId = "rbxassetid://3270017"
  2676. coroutine.wrap(function()
  2677. for i = 1, 14, 1 do
  2678. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  2679. wave.Size = wm.Scale
  2680. wave.CFrame = HandCF
  2681. wave.Transparency = i/14
  2682. wait()
  2683. end
  2684. wait()
  2685. wave:Destroy()
  2686. end)()
  2687. hum.WalkSpeed = 16
  2688. ----------------------------------------------------
  2689. Blast = function()
  2690. local Colors = {"Really red", "Really black"}
  2691. local wave = Instance.new("Part", torso)
  2692. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  2693. wave.Anchored = true
  2694. wave.CanCollide = false
  2695. wave.Locked = true
  2696. wave.Size = Vector3.new(1, 1, 1)
  2697. wave.TopSurface = "Smooth"
  2698. wave.BottomSurface = "Smooth"
  2699. wave.Transparency = 0.35
  2700. wave.CFrame = rarm.CFrame
  2701. wm = Instance.new("SpecialMesh", wave)
  2702. wm.MeshType = "Sphere"
  2703. wm.Scale = Vector3.new(1,1,1)
  2704. z = Instance.new("Sound",wave)
  2705. z.SoundId = "rbxassetid://237035051"
  2706. z.Volume = 1
  2707. z.Pitch = .9
  2708. z:Play()
  2709. coroutine.wrap(function()
  2710. for i = 1, 30, 1 do
  2711. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  2712. --wave.Size = wm.Scale
  2713. wave.CFrame = rarm.CFrame
  2714. wave.Transparency = (1/14)
  2715. rs:wait()
  2716. end
  2717. rs:wait()
  2718. wave:Destroy()
  2719. z:Destroy()
  2720. end)()
  2721. end
  2722. ----------------------------------------------------
  2723. rarm.Touched:connect(function(ht)
  2724. hit = ht.Parent
  2725. if ht and hit:IsA("Model") then
  2726. if hit:FindFirstChild("Humanoid") then
  2727. if hit.Name ~= p.Name then
  2728. if Debounces.RPunch == true and Debounces.RPunched == false then
  2729. Debounces.RPunched = true
  2730. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  2731. if Debounces.ks==true then
  2732. z = Instance.new("Sound",hed)
  2733. z.SoundId = "rbxassetid://169380525"
  2734. z.Pitch = ptz[math.random(1,#ptz)]
  2735. z.Volume = 1
  2736. z:Play()
  2737. end
  2738. wait(.2)
  2739. Debounces.RPunched = false
  2740. end
  2741. end
  2742. end
  2743. elseif ht and hit:IsA("Hat") then
  2744. if hit.Parent.Name ~= p.Name then
  2745. if hit.Parent:FindFirstChild("Humanoid") then
  2746. if Debounces.RPunch == true and Debounces.RPunched == false then
  2747. Debounces.RPunched = true
  2748. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  2749. if Debounces.ks==true then
  2750. z = Instance.new("Sound",hed)
  2751. z.SoundId = "rbxassetid://169380525"
  2752. z.Pitch = ptz[math.random(1,#ptz)]
  2753. z.Volume = 1
  2754. z:Play()
  2755. end
  2756. wait(.2)
  2757. Debounces.RPunched = false
  2758. end
  2759. end
  2760. end
  2761. end
  2762. end)
  2763. larm.Touched:connect(function(ht)
  2764. hit = ht.Parent
  2765. if ht and hit:IsA("Model") then
  2766. if hit:FindFirstChild("Humanoid") then
  2767. if hit.Name ~= p.Name then
  2768. if Debounces.LPunch == true and Debounces.LPunched == false then
  2769. Debounces.LPunched = true
  2770. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  2771. if Debounces.ks2==true then
  2772. z = Instance.new("Sound",hed)
  2773. z.SoundId = "rbxassetid://169380525"
  2774. z.Pitch = ptz[math.random(1,#ptz)]
  2775. z.Volume = 1
  2776. z:Play()
  2777. end
  2778. wait(.2)
  2779. Debounces.LPunched = false
  2780. end
  2781. end
  2782. end
  2783. elseif ht and hit:IsA("Hat") then
  2784. if hit.Parent.Name ~= p.Name then
  2785. if hit.Parent:FindFirstChild("Humanoid") then
  2786. if Debounces.LPunch == true and Debounces.LPunched == false then
  2787. Debounces.LPunched = true
  2788. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  2789. if Debounces.ks2==true then
  2790. z = Instance.new("Sound",hed)
  2791. z.SoundId = "rbxassetid://169380525"
  2792. z.Pitch = ptz[math.random(1,#ptz)]
  2793. z.Volume = 1
  2794. z:Play()
  2795. end
  2796. wait(.2)
  2797. Debounces.LPunched = false
  2798. end
  2799. end
  2800. end
  2801. end
  2802. end)
  2803. ----------------------------------------------------
  2804. mod4 = Instance.new("Model",char)
  2805.  
  2806. ptez = {0.7, 0.8, 0.9, 1}
  2807.  
  2808. function FindNearestTorso(Position,Distance,SinglePlayer)
  2809. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2810. local List = {}
  2811. for i,v in pairs(workspace:GetChildren())do
  2812. if v:IsA("Model")then
  2813. if v:findFirstChild("Torso")then
  2814. if v ~= char then
  2815. if(v.Torso.Position -Position).magnitude <= Distance then
  2816. table.insert(List,v)
  2817. end
  2818. end
  2819. end
  2820. end
  2821. end
  2822. return List
  2823. end
  2824.  
  2825. function Punch()
  2826. part=Instance.new('Part',mod4)
  2827. part.Anchored=true
  2828. part.CanCollide=false
  2829. part.FormFactor='Custom'
  2830. part.Size=Vector3.new(.2,.2,.2)
  2831. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  2832. part.Transparency=.7
  2833. part.BrickColor=BrickColor.new('Really red')
  2834. mesh=Instance.new('SpecialMesh',part)
  2835. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  2836. mesh.Scale=Vector3.new(3,3,3)
  2837. part2=Instance.new('Part',mod4)
  2838. part2.Anchored=true
  2839. part2.CanCollide=false
  2840. part2.FormFactor='Custom'
  2841. part2.Size=Vector3.new(.2,.2,.2)
  2842. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  2843. part2.Transparency=.7
  2844. part2.BrickColor=BrickColor.new('Cyan')
  2845. mesh2=Instance.new('SpecialMesh',part2)
  2846. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  2847. mesh2.Scale=Vector3.new(3,1.5,3)
  2848. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  2849. if v:FindFirstChild('Humanoid') then
  2850. v.Humanoid:TakeDamage(math.random(2,6))
  2851. end
  2852. end
  2853. coroutine.resume(coroutine.create(function()
  2854. for i=0,0.62,0.4 do
  2855. wait()
  2856. part.CFrame=part.CFrame
  2857. part.Transparency=i
  2858. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  2859. part2.CFrame=part2.CFrame
  2860. part2.Transparency=i
  2861. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  2862. end
  2863. part.Parent=nil
  2864. part2.Parent=nil
  2865. end))
  2866. end
  2867. ----------------------------------------------------
  2868. rarm.Touched:connect(function(ht)
  2869. hit = ht.Parent
  2870. if ht and hit:IsA("Model") then
  2871. if hit:FindFirstChild("Humanoid") then
  2872. if hit.Name ~= p.Name then
  2873. if Debounces.RPunch == true and Debounces.RPunched == false then
  2874. Debounces.RPunched = true
  2875. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  2876. if Debounces.ks==true then
  2877. z = Instance.new("Sound",hed)
  2878. z.SoundId = "rbxassetid://169380525"
  2879. z.Pitch = ptz[math.random(1,#ptz)]
  2880. z.Volume = 1
  2881. z:Play()
  2882. end
  2883. wait(.2)
  2884. Debounces.RPunched = false
  2885. end
  2886. end
  2887. end
  2888. elseif ht and hit:IsA("Hat") then
  2889. if hit.Parent.Name ~= p.Name then
  2890. if hit.Parent:FindFirstChild("Humanoid") then
  2891. if Debounces.RPunch == true and Debounces.RPunched == false then
  2892. Debounces.RPunched = true
  2893. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  2894. if Debounces.ks==true then
  2895. z = Instance.new("Sound",hed)
  2896. z.SoundId = "rbxassetid://169380525"
  2897. z.Pitch = ptz[math.random(1,#ptz)]
  2898. z.Volume = 1
  2899. z:Play()
  2900. end
  2901. wait(.2)
  2902. Debounces.RPunched = false
  2903. end
  2904. end
  2905. end
  2906. end
  2907. end)
  2908. larm.Touched:connect(function(ht)
  2909. hit = ht.Parent
  2910. if ht and hit:IsA("Model") then
  2911. if hit:FindFirstChild("Humanoid") then
  2912. if hit.Name ~= p.Name then
  2913. if Debounces.LPunch == true and Debounces.LPunched == false then
  2914. Debounces.LPunched = true
  2915. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  2916. if Debounces.ks2==true then
  2917. z = Instance.new("Sound",hed)
  2918. z.SoundId = "rbxassetid://169380525"
  2919. z.Pitch = ptz[math.random(1,#ptz)]
  2920. z.Volume = 1
  2921. z:Play()
  2922. end
  2923. wait(.2)
  2924. Debounces.LPunched = false
  2925. end
  2926. end
  2927. end
  2928. elseif ht and hit:IsA("Hat") then
  2929. if hit.Parent.Name ~= p.Name then
  2930. if hit.Parent:FindFirstChild("Humanoid") then
  2931. if Debounces.LPunch == true and Debounces.LPunched == false then
  2932. Debounces.LPunched = true
  2933. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  2934. if Debounces.ks2==true then
  2935. z = Instance.new("Sound",hed)
  2936. z.SoundId = "rbxassetid://169380525"
  2937. z.Pitch = ptz[math.random(1,#ptz)]
  2938. z.Volume = 1
  2939. z:Play()
  2940. end
  2941. wait(.2)
  2942. Debounces.LPunched = false
  2943. end
  2944. end
  2945. end
  2946. end
  2947. end)
  2948. ----------------------------------------------------
  2949. local player = game.Players.LocalPlayer
  2950. local pchar = player.Character
  2951. local mouse = player:GetMouse()
  2952. local cam = workspace.CurrentCamera
  2953.  
  2954. local rad = math.rad
  2955.  
  2956. local keysDown = {}
  2957. local flySpeed = 0
  2958. local MAX_FLY_SPEED = 150
  2959.  
  2960. local canFly = false
  2961. local flyToggled = false
  2962.  
  2963. local forward, side = 0, 0
  2964. local lastForward, lastSide = 0, 0
  2965.  
  2966. local floatBP = Instance.new("BodyPosition")
  2967. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  2968. local flyBV = Instance.new("BodyVelocity")
  2969. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  2970. local turnBG = Instance.new("BodyGyro")
  2971. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  2972.  
  2973. mouse.KeyDown:connect(function(key)
  2974. keysDown[key] = true
  2975.  
  2976. if key == "f" then
  2977. flyToggled = not flyToggled
  2978.  
  2979. if not flyToggled then
  2980. stanceToggle = "Normal"
  2981. floatBP.Parent = nil
  2982. flyBV.Parent = nil
  2983. turnBG.Parent = nil
  2984. root.Velocity = Vector3.new()
  2985. pchar.Humanoid.PlatformStand = false
  2986. end
  2987. end
  2988.  
  2989. end)
  2990. mouse.KeyUp:connect(function(key)
  2991. keysDown[key] = nil
  2992. end)
  2993.  
  2994. local function updateFly()
  2995.  
  2996. if not flyToggled then return end
  2997.  
  2998. lastForward = forward
  2999. lastSide = side
  3000.  
  3001. forward = 0
  3002. side = 0
  3003.  
  3004. if keysDown.w then
  3005. forward = forward + 1
  3006. end
  3007. if keysDown.s then
  3008. forward = forward - 1
  3009. end
  3010. if keysDown.a then
  3011. side = side - 1
  3012. end
  3013. if keysDown.d then
  3014. side = side + 1
  3015. end
  3016.  
  3017. canFly = (forward ~= 0 or side ~= 0)
  3018.  
  3019. if canFly then
  3020. stanceToggle = "Floating"
  3021. turnBG.Parent = root
  3022. floatBP.Parent = nil
  3023. flyBV.Parent = root
  3024.  
  3025. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  3026. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  3027. else
  3028. floatBP.position = root.Position
  3029. floatBP.Parent = root
  3030.  
  3031. flySpeed = flySpeed - 1
  3032. if flySpeed < 0 then flySpeed = 0 end
  3033. end
  3034.  
  3035. local camCF = cam.CoordinateFrame
  3036. local in_forward = canFly and forward or lastForward
  3037. local in_side = canFly and side or lastSide
  3038.  
  3039. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  3040. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  3041.  
  3042. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  3043. 0)
  3044. end
  3045.  
  3046. game:service'RunService'.RenderStepped:connect(function()
  3047. if flyToggled then
  3048. pchar.Humanoid.PlatformStand = true
  3049. end
  3050. updateFly()
  3051. end)
  3052. -------------------------------
  3053. mouse.KeyDown:connect(function(key)
  3054. if key == "q" then
  3055. if Debounces.CanAttack == true then
  3056. Debounces.CanAttack = false
  3057. Debounces.NoIdl = true
  3058. Debounces.on = true
  3059. function FindNearestTorso(Position,Distance,SinglePlayer)
  3060. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3061. local List = {}
  3062. for i,v in pairs(workspace:GetChildren())do
  3063. if v:IsA("Model")then
  3064. if v:findFirstChild("Torso")then
  3065. if v ~= char then
  3066. if(v.Torso.Position -Position).magnitude <= Distance then
  3067. table.insert(List,v)
  3068. end
  3069. end
  3070. end
  3071. end
  3072. end
  3073. return List
  3074. end
  3075. z = Instance.new("Sound",hed)
  3076. z.SoundId = "rbxassetid://232213955"
  3077. z.Pitch = 1
  3078. z.Volume = 1
  3079. wait(0.2)
  3080. z:Play()
  3081. sp = Instance.new("Part",rarm)
  3082. sp.Anchored = true
  3083. sp.CanCollide = false
  3084. sp.Locked = true
  3085. sp.Transparency = 0
  3086. sp.Material = "Neon"
  3087. sp.Size = Vector3.new(1,1,1)
  3088. sp.TopSurface = "SmoothNoOutlines"
  3089. sp.BottomSurface = "SmoothNoOutlines"
  3090. sp.BrickColor = BrickColor.new("institutional white")
  3091. spm = Instance.new("SpecialMesh",sp)
  3092. spm.MeshType = "Sphere"
  3093. spm.Scale = Vector3.new(21,21,21)
  3094. sp2 = Instance.new("Part", rarm)
  3095. sp2.Name = "Energy"
  3096. sp2.BrickColor = BrickColor.new("institutional white")
  3097. sp2.Size = Vector3.new(1, 1, 1)
  3098. sp2.Shape = "Ball"
  3099. sp2.CanCollide = false
  3100. sp2.Anchored = true
  3101. sp2.Locked = true
  3102. sp2.TopSurface = 0
  3103. sp2.BottomSurface = 0
  3104. sp2.Transparency = 1
  3105. spm2 = Instance.new("SpecialMesh",sp2)
  3106. spm2.MeshId = "rbxassetid://9982590"
  3107. spm2.Scale = Vector3.new(2,2,2)
  3108. for i = 1, 20 do
  3109. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  3110. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  3111. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3112. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3113. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3114. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3115. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3116. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3117. if Debounces.on == false then break end
  3118. rs:wait()
  3119. end
  3120. for i = 1, 100, 20 do rs:wait()
  3121. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  3122. end
  3123. for i = 1, 20 do
  3124. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  3125. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  3126. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  3127. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  3128. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  3129. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3130. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3131. if Debounces.on == false then break end
  3132. rs:wait()
  3133. end
  3134. sp.Transparency = 1
  3135. for i = 1, 20 do
  3136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  3137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  3138. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  3139. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  3140. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3141. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3142. if Debounces.on == false then break end
  3143. rs:wait()
  3144. end
  3145. wait(1)
  3146. sp.Transparency = 0
  3147. sp2.Transparency = 0.84
  3148. for i = 1, 20 do
  3149. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  3150. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  3151. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3152. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  3153. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  3154. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  3155. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  3156. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  3157. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  3158. if Debounces.on == false then break end
  3159. rs:wait()
  3160. end
  3161. for i = 1, 2880, 50 do
  3162. rs:wait()
  3163. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  3164. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3165. rs:wait()
  3166. end
  3167. sp:Destroy()
  3168. sp2:Destroy()
  3169. local X = Instance.new("Part",char)
  3170. local O = Instance.new("ObjectValue",X)
  3171. O.Name = "creator"
  3172. X.Locked = true
  3173. X.Name = "Shell"
  3174. X.Anchored = false
  3175. X.CanCollide = false
  3176. X.Transparency = 0
  3177. X.Reflectance = 0
  3178. X.BottomSurface = 0
  3179. X.TopSurface = 0
  3180. X.Shape = 0
  3181. local V = Instance.new("ObjectValue",X)
  3182. V.Value = char
  3183. V.Name = "creator"
  3184. X.BrickColor = BrickColor.new("institutional white")
  3185. X.Size = Vector3.new(2,2,2)
  3186. X.Material = "Neon"
  3187. local Z = Instance.new("SpecialMesh",X)
  3188. Z.MeshType = "Sphere"
  3189. Z.Scale = Vector3.new(0.5,0.5,1)
  3190. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  3191. local bv = Instance.new("BodyVelocity",X)
  3192. bv.maxForce = Vector3.new(99999,99999,99999)
  3193. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3194. bv.velocity = X.CFrame.lookVector*65
  3195.  
  3196. Explode = X.Touched:connect(function(hit)
  3197. if hit ~= char and hit.Name ~= "Shell" then
  3198. local cf = X.CFrame
  3199. bv:Destroy()
  3200. X.Anchored = true
  3201. Z:Remove()
  3202. Explode:disconnect()
  3203. X.Size = Vector3.new(3,3,3)
  3204. X.Touched:connect(function(hit) end)
  3205. X.CanCollide = false
  3206. local part3 = Instance.new("Part", rarm)
  3207. part3.Anchored=true
  3208. part3.CanCollide=false
  3209. part3.Locked = true
  3210. part3.TopSurface = "SmoothNoOutlines"
  3211. part3.BottomSurface = "SmoothNoOutlines"
  3212. part3.FormFactor='Custom'
  3213. part3.Size=Vector3.new(1,1, 1)
  3214. part3.CFrame=X.CFrame
  3215. part3.Transparency=0
  3216. part3.BrickColor=BrickColor.new("institutional white")
  3217. local mesh3 = Instance.new("SpecialMesh",part3)
  3218. mesh3.MeshType = "Sphere"
  3219. mesh3.Scale = Vector3.new(1,1,1)
  3220. --debris:AddItem(X,8)
  3221. local part4 = Instance.new("Part", rarm)
  3222. part4.Material = "Neon"
  3223. part4.Anchored=true
  3224. part4.CanCollide=false
  3225. part4.Locked = true
  3226. part4.TopSurface = "SmoothNoOutlines"
  3227. part4.BottomSurface = "SmoothNoOutlines"
  3228. part4.FormFactor='Custom'
  3229. part4.Size=Vector3.new(1,1, 1)
  3230. part4.CFrame=X.CFrame
  3231. part4.Transparency=0
  3232. part4.BrickColor=BrickColor.new("Cyan")
  3233. local mesh4 = Instance.new("SpecialMesh",part4)
  3234. mesh4.MeshType = "Sphere"
  3235. mesh4.Scale = Vector3.new(.5,.5,.5)
  3236. local part7 = Instance.new("Part", rarm)
  3237. part7.Material = "Neon"
  3238. part7.Anchored=true
  3239. part7.CanCollide=false
  3240. part7.Locked = true
  3241. part7.TopSurface = "SmoothNoOutlines"
  3242. part7.BottomSurface = "SmoothNoOutlines"
  3243. part7.FormFactor='Custom'
  3244. part7.Size=Vector3.new(1,1, 1)
  3245. part7.CFrame=X.CFrame
  3246. part7.Transparency=0
  3247. part7.BrickColor=BrickColor.new("Really black")
  3248. local mesh7 = Instance.new("SpecialMesh",part7)
  3249. mesh7.MeshType = "Sphere"
  3250. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  3251. --[[X.Touched:connect(function(ht)
  3252. hit = ht.Parent
  3253. if ht and hit:IsA("Model") then
  3254. if hit:FindFirstChild("Humanoid") then
  3255. if hit.Name ~= p.Name then
  3256. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3257. wait(.3)
  3258. end
  3259. end
  3260. elseif ht and hit:IsA("Hat") then
  3261. if hit.Parent.Name ~= p.Name then
  3262. if hit.Parent:FindFirstChild("Humanoid") then
  3263. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3264. wait(.3)
  3265. end
  3266. end
  3267. end
  3268. end)
  3269. part3.Touched:connect(function(ht)
  3270. hit = ht.Parent
  3271. if ht and hit:IsA("Model") then
  3272. if hit:FindFirstChild("Humanoid") then
  3273. if hit.Name ~= p.Name then
  3274. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3275. wait(.3)
  3276. end
  3277. end
  3278. elseif ht and hit:IsA("Hat") then
  3279. if hit.Parent.Name ~= p.Name then
  3280. if hit.Parent:FindFirstChild("Humanoid") then
  3281. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3282. wait(.3)
  3283. end
  3284. end
  3285. end
  3286. end)]]--
  3287. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3288. if v:FindFirstChild('Humanoid') then
  3289. v.Humanoid:TakeDamage(math.random(60,90))
  3290. v.Humanoid.PlatformStand = true
  3291. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  3292. end
  3293. end
  3294.  
  3295. local acos = math.acos
  3296. local sqrt = math.sqrt
  3297. local Vec3 = Vector3.new
  3298. local fromAxisAngle = CFrame.fromAxisAngle
  3299.  
  3300. local function toAxisAngle(CFr)
  3301. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3302. local Angle = math.acos((R00+R11+R22-1)/2)
  3303. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3304. A = A == 0 and 0.00001 or A
  3305. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3306. B = B == 0 and 0.00001 or B
  3307. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3308. C = C == 0 and 0.00001 or C
  3309. local x = (R21-R12)/sqrt(A)
  3310. local y = (R02-R20)/sqrt(B)
  3311. local z = (R10-R01)/sqrt(C)
  3312. return Vec3(x,y,z),Angle
  3313. end
  3314.  
  3315. function ApplyTrig(Num,Func)
  3316. local Min,Max = Func(0),Func(1)
  3317. local i = Func(Num)
  3318. return (i-Min)/(Max-Min)
  3319. end
  3320.  
  3321. function LerpCFrame(CFrame1,CFrame2,Num)
  3322. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3323. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3324. end
  3325.  
  3326. function Crater(Torso,Radius)
  3327. Spawn(function()
  3328. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3329. local Ignore = {}
  3330. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3331. if v.Character ~= nil then
  3332. Ignore[#Ignore+1] = v.Character
  3333. end
  3334. end
  3335. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3336. if Hit == nil then return end
  3337. local Parts = {}
  3338. for i = 1,360,10 do
  3339. local P = Instance.new("Part",Torso.Parent)
  3340. P.Anchored = true
  3341. P.FormFactor = "Custom"
  3342. P.BrickColor = Hit.BrickColor
  3343. P.Material = Hit.Material
  3344. P.TopSurface = "Smooth"
  3345. P.BottomSurface = "Smooth"
  3346. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  3347. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3348. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3349. if math.random(0,5) == 0 then -- rubble
  3350. local P = Instance.new("Part",Torso.Parent)
  3351. P.Anchored = true
  3352. P.FormFactor = "Custom"
  3353. P.BrickColor = Hit.BrickColor
  3354. P.Material = Hit.Material
  3355. P.TopSurface = "Smooth"
  3356. P.BottomSurface = "Smooth"
  3357. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  3358. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3359. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3360. end
  3361. end
  3362. for i = 0,1,0.05 do
  3363. for i2,v in pairs(Parts) do
  3364. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3365. end
  3366. wait(0.02)
  3367. end
  3368. for i,v in pairs(Parts) do
  3369. if v[1].Size.X > 2.1 then
  3370. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3371. end
  3372. v[1].Anchored = false
  3373. end
  3374. for i = 0,1,0.05 do
  3375. for i2,v in pairs(Parts) do
  3376. v[1].Transparency = i
  3377. if i == 1 then
  3378. v[1]:Destroy()
  3379. elseif i >= 0.25 then
  3380. v[1].CanCollide = false
  3381. end
  3382. end
  3383. wait(0.02)
  3384. end
  3385. Parts = nil
  3386. end)
  3387. end
  3388.  
  3389. ROW = function(out, trans, s, wt, t, ang, plus)
  3390. for i = 1, 360, 360/t do
  3391. local c = Instance.new("Part", game.Workspace)
  3392. c.FormFactor = 3
  3393. c.TopSurface = 0
  3394. c.BottomSurface = 0
  3395. c.Size = s
  3396. c.Anchored = true
  3397. c.CanCollide = wt
  3398. c.Material=workspace.Base.Material
  3399. c.Transparency = trans
  3400. c.BrickColor = workspace.Base.BrickColor
  3401. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3402. c.Locked=true
  3403. game.Debris:AddItem(c,15)
  3404. end
  3405. end
  3406.  
  3407. Part = function(x,y,z,color,tr,cc,an,parent)
  3408. local p = Instance.new('Part',parent or Weapon)
  3409. p.formFactor = 'Custom'
  3410. p.Size = Vector3.new(x,y,z)
  3411. p.BrickColor = BrickColor.new(color)
  3412. p.CanCollide = cc
  3413. p.Transparency = tr
  3414. p.Anchored = an
  3415. p.TopSurface,p.BottomSurface = 0,0
  3416. p.Locked=true
  3417. p:BreakJoints()
  3418. return p end
  3419.  
  3420. Mesh = function(par,num,x,y,z)
  3421. local msh = _
  3422. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3423. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3424. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3425. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3426. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3427. end msh.Scale = Vector3.new(x,y,z)
  3428. return msh end
  3429.  
  3430. function explosion(col1,col2,cfr,sz,rng,dmg)
  3431. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3432. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3433. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3434. v1,v2,v3=sz.x,sz.y,sz.z
  3435. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3436. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3437. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3438. a.CFrame=cfr
  3439. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3440. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3441.  
  3442. Spawn(function()
  3443. while wait() do
  3444. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3445. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3446. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3447. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3448. a.Transparency=a.Transparency+0.05
  3449. a2.Transparency=a2.Transparency+0.05
  3450. a3.Transparency=a3.Transparency+0.05
  3451. end
  3452. end)
  3453. end
  3454.  
  3455. Crater(X,20)
  3456. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3457. z = Instance.new("Sound",X)
  3458. z.SoundId = "rbxassetid://231917744"
  3459. z.Pitch = .5
  3460. z.Volume = 10
  3461. z1 = Instance.new("Sound",X)
  3462. z1.SoundId = "rbxassetid://231917744"
  3463. z1.Pitch = .5
  3464. z1.Volume = 10
  3465. z2 = Instance.new("Sound",X)
  3466. z2.SoundId = "rbxassetid://231917744"
  3467. z2.Pitch = .5
  3468. z2.Volume = 10
  3469. z3 = Instance.new("Sound",X)
  3470. z3.SoundId = "rbxassetid://245537790"
  3471. z3.Pitch = .7
  3472. z3.Volume = 1
  3473. z4 = Instance.new("Sound",X)
  3474. z4.SoundId = "rbxassetid://245537790"
  3475. z4.Pitch = .7
  3476. z4.Volume = 1
  3477. wait(0.1)
  3478. z:Play()
  3479. z1:Play()
  3480. z2:Play()
  3481. z3:Play()
  3482. z4:Play()
  3483.  
  3484. local part=Instance.new('Part',rarm)
  3485. part.Anchored=true
  3486. part.CanCollide=false
  3487. part.Locked = true
  3488. part.FormFactor='Custom'
  3489. part.Size=Vector3.new(1,1,1)
  3490. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3491. part.Transparency=0
  3492. part.BrickColor=BrickColor.new('Really black')
  3493. local mesh=Instance.new('SpecialMesh',part)
  3494. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3495. mesh.Scale=Vector3.new(2,2,2)
  3496. local part2=part:clone()
  3497. part2.Parent = rarm
  3498. part2.BrickColor=BrickColor.new("institutional white")
  3499. local part5=part:clone()
  3500. part5.Parent = rarm
  3501. part5.BrickColor=BrickColor.new("Cyan")
  3502. local part6=part:clone()
  3503. part6.Parent = rarm
  3504. part6.BrickColor=BrickColor.new("Black")
  3505. local mesh2=mesh:clone()
  3506. mesh2.Parent=part2
  3507. mesh2.Scale=Vector3.new(3, 3, 3)
  3508. local mesh5=mesh:clone()
  3509. mesh5.Parent=part5
  3510. mesh5.Scale=Vector3.new(3, 3, 3)
  3511. local mesh6=mesh:clone()
  3512. mesh6.Parent=part6
  3513. mesh6.Scale=Vector3.new(3, 3, 3)
  3514. local blast = Instance.new("Part", rarm)
  3515. blast.BrickColor = BrickColor.new("Really black")
  3516. blast.Anchored = true
  3517. blast.CanCollide = false
  3518. blast.Locked = true
  3519. blast.Size = Vector3.new(1, 1, 1)
  3520. blast.TopSurface = "Smooth"
  3521. blast.BottomSurface = "Smooth"
  3522. blast.Transparency = 0
  3523. blast.CFrame = HandCF
  3524. local bm = Instance.new("SpecialMesh", blast)
  3525. bm.Scale = Vector3.new(5,1,5)
  3526. bm.MeshId = "rbxassetid://3270017"
  3527. local blast2 = Instance.new("Part", rarm)
  3528. blast2.BrickColor = BrickColor.new("Really black")
  3529. blast2.Anchored = true
  3530. blast2.CanCollide = false
  3531. blast2.Locked = true
  3532. blast2.Size = Vector3.new(1, 1, 1)
  3533. blast2.TopSurface = "Smooth"
  3534. blast2.BottomSurface = "Smooth"
  3535. blast2.Transparency = 0
  3536. blast2.CFrame = HandCF
  3537. local bm2 = Instance.new("SpecialMesh", blast2)
  3538. bm2.Scale = Vector3.new(3,1,3)
  3539. bm2.MeshId = "rbxassetid://3270017"
  3540. local blast3 = Instance.new("Part", rarm)
  3541. blast3.BrickColor = BrickColor.new("Really black")
  3542. blast3.Anchored = true
  3543. blast3.CanCollide = false
  3544. blast3.Locked = true
  3545. blast3.Size = Vector3.new(1, 1, 1)
  3546. blast3.TopSurface = "Smooth"
  3547. blast3.BottomSurface = "Smooth"
  3548. blast3.Transparency = 0
  3549. blast3.CFrame = HandCF
  3550. local bm3 = Instance.new("SpecialMesh", blast3)
  3551. bm3.Scale = Vector3.new(3,1,3)
  3552. bm3.MeshId = "rbxassetid://3270017"
  3553. for i = 1,120 do rs:wait()
  3554. X.Transparency = X.Transparency + (1/120)
  3555. part.Transparency = part.Transparency + (1/120)
  3556. part2.Transparency = part2.Transparency + (1/120)
  3557. part3.Transparency = part3.Transparency + (1/120)
  3558. part4.Transparency = part4.Transparency + (1/120)
  3559. part5.Transparency = part5.Transparency + (1/120)
  3560. part6.Transparency = part6.Transparency + (1/120)
  3561. part7.Transparency = part7.Transparency + (1/120)
  3562. blast.Transparency = blast.Transparency + (1/120)
  3563. blast2.Transparency = blast2.Transparency + (1/120)
  3564. blast3.Transparency = blast3.Transparency + (1/120)
  3565. X.Size = X.Size + Vector3.new(.8,.8,.8)
  3566. --part3.Size = part3.Size + Vector3.new(3,3,3)
  3567. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  3568. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  3569. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  3570. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  3571. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  3572. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  3573. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  3574. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  3575. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  3576. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  3577. X.CFrame = cf
  3578. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3579. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3580. part3.CFrame=X.CFrame
  3581. part4.CFrame=X.CFrame
  3582. part7.CFrame=X.CFrame
  3583. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3584. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3585. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3586. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3587. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3588. rs:wait()
  3589. end
  3590. X:Destroy()
  3591. part:Destroy()
  3592. part2:Destroy()
  3593. part3:Destroy()
  3594. part4:Destroy()
  3595. part5:Destroy()
  3596. part6:Destroy()
  3597. blast:Destroy()
  3598. blast2:Destroy()
  3599. blast3:Destroy()
  3600. z:Destroy()
  3601. z1:Destroy()
  3602. z2:Destroy()
  3603. z3:Destroy()
  3604. z4:Destroy()
  3605. end
  3606. end)
  3607. for i = 1, 20 do
  3608. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3609. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3610. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3611. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3612. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3613. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3614. if Debounces.on == false then break end
  3615. rs:wait()
  3616. end
  3617. if Debounces.CanAttack == false then
  3618. Debounces.CanAttack = true
  3619. Debounces.NoIdl = false
  3620. Debounces.on = false
  3621. end
  3622. end
  3623. end
  3624. end)
  3625. ----------------------------------------------------
  3626. mouse.KeyDown:connect(function(key)
  3627. if key == "e" then
  3628. if Debounces.CanAttack == true then
  3629. Debounces.CanAttack = false
  3630. Debounces.on = true
  3631. Debounces.NoIdl = true
  3632. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  3633. z = Instance.new("Sound", rarm)
  3634. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  3635. z.Volume = .6
  3636. z.Pitch = pt[math.random(1,#pt)]
  3637. z.Looped = false
  3638. z:Play()
  3639. Debounces.RPunch = true
  3640. Debounces.LPunch = true
  3641. Debounces.ks = true
  3642. Debounces.ks2 = true
  3643. for i = 1, 3 do
  3644. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  3645. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  3646. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3647. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3649. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3650. if Debounces.on == false then break end
  3651. wait()
  3652. end
  3653. z2 = Instance.new("Sound", larm)
  3654. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3655. z2.Volume = .6
  3656. z2.Pitch = pt[math.random(1,#pt)]
  3657. z2.Looped = false
  3658. z2:Play()
  3659. for i = 1, 3 do
  3660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  3662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3666. if Debounces.on == false then break end
  3667. wait()
  3668. end
  3669. z3 = Instance.new("Sound", rarm)
  3670. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3671. z3.Volume = 0.6
  3672. z3.Pitch = pt[math.random(1,#pt)]
  3673. z3.Looped = false
  3674. z3:Play()
  3675. for i = 1, 3 do
  3676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  3677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  3678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3682. if Debounces.on == false then break end
  3683. wait()
  3684. end
  3685. z4 = Instance.new("Sound", larm)
  3686. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3687. z4.Volume = .6
  3688. z4.Pitch = pt[math.random(1,#pt)]
  3689. z4.Looped = false
  3690. z4:Play()
  3691. for i = 1, 3 do
  3692. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3693. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3694. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3695. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3696. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3697. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3698. if Debounces.on == false then break end
  3699. wait()
  3700. end
  3701. z5 = Instance.new("Sound", rarm)
  3702. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3703. z5.Volume = .6
  3704. z5.Pitch = pt[math.random(1,#pt)]
  3705. z5.Looped = false
  3706. z5:Play()
  3707. for i = 1, 3 do
  3708. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  3709. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  3710. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  3711. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  3712. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  3713. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  3714. if Debounces.on == false then break end
  3715. wait()
  3716. end
  3717. z6 = Instance.new("Sound", larm)
  3718. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3719. z6.Volume = .6
  3720. z6.Pitch = pt[math.random(1,#pt)]
  3721. z6.Looped = false
  3722. z6:Play()
  3723. for i = 1, 3 do
  3724. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3725. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3726. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3727. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3728. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3729. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3730. if Debounces.on == false then break end
  3731. wait()
  3732. end
  3733. z7 = Instance.new("Sound", rarm)
  3734. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  3735. z7.Volume = .6
  3736. z7.Pitch = pt[math.random(1,#pt)]
  3737. z7.Looped = false
  3738. z7:Play()
  3739. for i = 1, 3 do
  3740. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  3741. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  3742. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3743. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3744. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3745. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3746. if Debounces.on == false then break end
  3747. wait()
  3748. end
  3749. z8 = Instance.new("Sound", larm)
  3750. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3751. z8.Volume = .6
  3752. z8.Pitch = pt[math.random(1,#pt)]
  3753. z8.Looped = false
  3754. z8:Play()
  3755. for i = 1, 3 do
  3756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  3758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3762. if Debounces.on == false then break end
  3763. wait()
  3764. end
  3765. z9 = Instance.new("Sound", rarm)
  3766. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3767. z9.Volume = 0.6
  3768. z9.Pitch = pt[math.random(1,#pt)]
  3769. z9.Looped = false
  3770. z9:Play()
  3771. for i = 1, 3 do
  3772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  3773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  3774. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3777. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3778. if Debounces.on == false then break end
  3779. wait()
  3780. end
  3781. z10 = Instance.new("Sound", larm)
  3782. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3783. z10.Volume = .6
  3784. z10.Pitch = pt[math.random(1,#pt)]
  3785. z10.Looped = false
  3786. z10:Play()
  3787. for i = 1, 3 do
  3788. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3790. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3791. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3794. if Debounces.on == false then break end
  3795. wait()
  3796. end
  3797. z11 = Instance.new("Sound", rarm)
  3798. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3799. z11.Volume = .6
  3800. z11.Pitch = pt[math.random(1,#pt)]
  3801. z11.Looped = false
  3802. z11:Play()
  3803. for i = 1, 3 do
  3804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  3805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  3806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  3807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  3808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  3809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  3810. if Debounces.on == false then break end
  3811. wait()
  3812. end
  3813. z12 = Instance.new("Sound", larm)
  3814. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3815. z12.Volume = .6
  3816. z12.Pitch = pt[math.random(1,#pt)]
  3817. z12.Looped = false
  3818. z12:Play()
  3819. for i = 1, 3 do
  3820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  3822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3826. if Debounces.on == false then break end
  3827. wait()
  3828. end
  3829. z13 = Instance.new("Sound", rarm)
  3830. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3831. z13.Volume = 0.6
  3832. z13.Pitch = pt[math.random(1,#pt)]
  3833. z13.Looped = false
  3834. z13:Play()
  3835. for i = 1, 3 do
  3836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  3837. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  3838. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3839. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3840. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3841. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3842. if Debounces.on == false then break end
  3843. wait()
  3844. end
  3845. z14 = Instance.new("Sound", larm)
  3846. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3847. z14.Volume = .6
  3848. z14.Pitch = pt[math.random(1,#pt)]
  3849. z14.Looped = false
  3850. z14:Play()
  3851. for i = 1, 3 do
  3852. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3853. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3854. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3855. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3856. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3857. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3858. if Debounces.on == false then break end
  3859. wait()
  3860. end
  3861. z15 = Instance.new("Sound", rarm)
  3862. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3863. z15.Volume = .6
  3864. z15.Pitch = pt[math.random(1,#pt)]
  3865. z15.Looped = false
  3866. z15:Play()
  3867. for i = 1, 3 do
  3868. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  3869. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  3870. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  3871. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  3872. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  3873. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  3874. if Debounces.on == false then break end
  3875. wait()
  3876. end
  3877. z16 = Instance.new("Sound", larm)
  3878. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3879. z16.Volume = .6
  3880. z16.Pitch = pt[math.random(1,#pt)]
  3881. z16.Looped = false
  3882. z16:Play()
  3883. for i = 1, 3 do
  3884. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3885. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3886. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3887. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3888. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3889. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3890. if Debounces.on == false then break end
  3891. wait()
  3892. end
  3893. z17 = Instance.new("Sound", rarm)
  3894. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  3895. z17.Volume = .6
  3896. z17.Pitch = pt[math.random(1,#pt)]
  3897. z17.Looped = false
  3898. z17:Play()
  3899. for i = 1, 3 do
  3900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  3901. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  3902. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3903. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3904. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3905. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3906. if Debounces.on == false then break end
  3907. wait()
  3908. end
  3909. z18 = Instance.new("Sound", larm)
  3910. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3911. z18.Volume = .6
  3912. z18.Pitch = pt[math.random(1,#pt)]
  3913. z18.Looped = false
  3914. z18:Play()
  3915. for i = 1, 3 do
  3916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  3918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3922. if Debounces.on == false then break end
  3923. wait()
  3924. end
  3925. z19 = Instance.new("Sound", rarm)
  3926. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3927. z19.Volume = 0.6
  3928. z19.Pitch = pt[math.random(1,#pt)]
  3929. z19.Looped = false
  3930. z19:Play()
  3931. for i = 1, 3 do
  3932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  3933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  3934. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  3935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  3936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  3937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  3938. if Debounces.on == false then break end
  3939. wait()
  3940. end
  3941. z20 = Instance.new("Sound", larm)
  3942. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  3943. z20.Volume = .6
  3944. z20.Pitch = pt[math.random(1,#pt)]
  3945. z20.Looped = false
  3946. z20:Play()
  3947. for i = 1, 3 do
  3948. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  3949. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  3950. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  3951. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  3952. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  3953. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  3954. if Debounces.on == false then break end
  3955. wait()
  3956. end
  3957. z:Destroy()
  3958. z2:Destroy()
  3959. z3:Destroy()
  3960. z4:Destroy()
  3961. z5:Destroy()
  3962. z6:Destroy()
  3963. z7:Destroy()
  3964. z8:Destroy()
  3965. z9:Destroy()
  3966. z10:Destroy()
  3967. z11:Destroy()
  3968. z12:Destroy()
  3969. z13:Destroy()
  3970. z14:Destroy()
  3971. z15:Destroy()
  3972. z16:Destroy()
  3973. z17:Destroy()
  3974. z18:Destroy()
  3975. z19:Destroy()
  3976. z20:Destroy()
  3977. Debounces.LPunch = false
  3978. Debounces.RPunch = false
  3979. Debounces.ks = false
  3980. Debounces.ks2 = false
  3981. if Debounces.CanAttack == false then
  3982. Debounces.CanAttack = true
  3983. Debounces.on = false
  3984. Debounces.NoIdl = false
  3985. end
  3986. end
  3987. end
  3988. end)
  3989. -------------------------------
  3990. mouse.KeyDown:connect(function(key)
  3991. if key == "t" then
  3992. if Debounces.CanAttack == true then
  3993. Debounces.CanAttack = false
  3994. Debounces.NoIdl = true
  3995. Debounces.on = true
  3996. Debounces.ks = true
  3997. kik = rleg.Touched:connect(function(ht)
  3998. hit = ht.Parent
  3999. if ht and hit:IsA("Model") then
  4000. if hit:FindFirstChild("Humanoid") then
  4001. if hit.Name ~= p.Name then
  4002. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  4003. Debounces.Slashed = true]]--
  4004. if Debounces.ks==true then
  4005. z = Instance.new("Sound",hed)
  4006. z.SoundId = "rbxassetid://169380525"
  4007. z.Volume = 1
  4008. z:Play()
  4009. Debounces.ks=false
  4010. end
  4011. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  4012. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  4013. --Debounces.Slashed = false
  4014. --end
  4015. end
  4016. end
  4017. elseif ht and hit:IsA("Hat") then
  4018. if hit.Parent.Name ~= p.Name then
  4019. if hit.Parent:FindFirstChild("Humanoid") then
  4020. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  4021. Debounces.Slashed = true]]--
  4022. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  4023. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  4024. --Debounces.Slashed = false
  4025. --end
  4026. end
  4027. end
  4028. end
  4029. end)
  4030. for i = 1,20 do
  4031. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  4032. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  4033. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  4034. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  4035. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  4036. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  4037. if Debounces.on == false then break end
  4038. rs:wait()
  4039. end
  4040. kik:disconnect()
  4041. if Debounces.CanAttack == false then
  4042. Debounces.CanAttack = true
  4043. Debounces.NoIdl = false
  4044. Debounces.on = false
  4045. end
  4046. end
  4047. end
  4048. end)
  4049. ----------------------------------------------------
  4050. mouse.KeyDown:connect(function(key)
  4051. if key == "y" then
  4052. if Debounces.CanAttack == true then
  4053. Debounces.CanAttack = false
  4054. Debounces.on = true
  4055. Debounces.NoIdl = true
  4056. for i = 1, 15 do
  4057. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  4058. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  4059. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  4060. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  4061. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  4062. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  4063. if Debounces.on == false then break end
  4064. rs:wait(2.7)
  4065. end
  4066. x = Instance.new("Sound",char)
  4067. x.SoundId = "rbxassetid://228343271"
  4068. x.Pitch = 1
  4069. x.Volume = .8
  4070. wait(.1)
  4071. x:Play()
  4072. Debounces.on = false
  4073. Debounces.Here = false
  4074. shot = shot + 1
  4075. local rng = Instance.new("Part", larm)
  4076. rng.Anchored = true
  4077. rng.BrickColor = BrickColor.new("institutional white")
  4078. rng.CanCollide = false
  4079. rng.FormFactor = 3
  4080. rng.Name = "Ring"
  4081. rng.Size = Vector3.new(1, 1, 1)
  4082. rng.Transparency = 0.35
  4083. rng.TopSurface = 0
  4084. rng.BottomSurface = 0
  4085. rng2 = rng:clone()
  4086. rng3 = rng2:clone()
  4087. rng4 = rng2:clone()
  4088. local rngm = Instance.new("SpecialMesh", rng)
  4089. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4090. rngm.Scale = Vector3.new(10, 10, 1)
  4091. rngm2 = rngm:clone()
  4092. rngm2.Scale = Vector3.new(5, 5, 3)
  4093. rngm3=rngm2:clone()
  4094. rngm3.Parent = rng3
  4095. rngm3.Scale = Vector3.new(8, 8, 1)
  4096. rngm4 = rngm2:clone()
  4097. rngm4.Parent = rng4
  4098. rngm4.Scale = Vector3.new(6, 6, 1)
  4099. local bem = Instance.new("Part", larm)
  4100. bem.Anchored = true
  4101. bem.BrickColor = BrickColor.new("Really black")
  4102. bem.CanCollide = false
  4103. bem.FormFactor = 3
  4104. bem.Name = "Beam" .. shot
  4105. bem.Size = Vector3.new(1, 1, 1)
  4106. bem.Transparency = 0.35
  4107. bem.TopSurface = 0
  4108. bem.BottomSurface = 0
  4109. local bemm = Instance.new("SpecialMesh", bem)
  4110. bemm.MeshType = 4
  4111. bemm.Scale = Vector3.new(1, 4, 4)
  4112. local out = Instance.new("Part", larm)
  4113. out.Anchored = true
  4114. out.BrickColor = BrickColor.new("Really black")
  4115. out.CanCollide = false
  4116. out.FormFactor = 3
  4117. out.Name = "Out"
  4118. out.Size = Vector3.new(4, 4, 4)
  4119. out.Transparency = 0.35
  4120. out.TopSurface = 0
  4121. out.BottomSurface = 0
  4122. local outm = Instance.new("SpecialMesh", out)
  4123. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  4124. outm.Scale = Vector3.new(6, 4, 6)
  4125. local bnd = Instance.new("Part", larm)
  4126. bnd.Anchored = true
  4127. bnd.BrickColor = BrickColor.new("Cyan")
  4128. bnd.CanCollide = false
  4129. bnd.FormFactor = 3
  4130. bnd.Name = "Bend"
  4131. bnd.Size = Vector3.new(1, 1, 1)
  4132. bnd.Transparency = 1
  4133. bnd.TopSurface = 0
  4134. bnd.BottomSurface = 0
  4135. local bndm = Instance.new("SpecialMesh", bnd)
  4136. bndm.MeshType = 3
  4137. bndm.Scale = Vector3.new(8, 8, 8)
  4138. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  4139. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  4140. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  4141. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  4142. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  4143. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  4144. Debounces.Shewt = true
  4145. coroutine.wrap(function()
  4146. for i = 1, 20, 0.2 do
  4147. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  4148. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  4149. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  4150. rng.Transparency = i/20
  4151. rng3.Transparency = 1/24
  4152. rng4.Transparency = i/26
  4153. wait()
  4154. end
  4155. wait()
  4156. rng:Destroy()
  4157. end)()
  4158. if Debounces.Shewt == true then
  4159. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  4160. hit = ht.Parent
  4161. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  4162. if HasntTouched(hit.Name) == true and deb == false then
  4163. deb = true
  4164. coroutine.wrap(function()
  4165. hit:FindFirstChild("Humanoid").PlatformStand = true
  4166. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  4167. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  4168. end)()
  4169. table.insert(Touche, hit.Name)
  4170. deb = false
  4171. end
  4172. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  4173. if HasntTouched(hit.Parent.Name) == true and deb == false then
  4174. deb = true
  4175. coroutine.wrap(function()
  4176. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  4177. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  4178. wait(1)
  4179. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  4180. end)()
  4181. table.insert(Touche, hit.Parent.Name)
  4182. deb = false
  4183. for i, v in pairs(Touche) do
  4184. print(v)
  4185. end
  4186. end
  4187. end
  4188. end)
  4189. end
  4190. for i = 0, 260, 8 do
  4191. bem.Size = Vector3.new(i, 3, 3)
  4192. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  4193. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  4194. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  4195. bnd.Size = Vector3.new(1,1,1)
  4196. bndm.Scale = Vector3.new(8,8,8)
  4197. if i % 10 == 0 then
  4198. local newRng = rng2:Clone()
  4199. newRng.Parent = larm
  4200. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  4201. local newRngm = rngm2:clone()
  4202. newRngm.Parent=newRng
  4203. coroutine.wrap(function()
  4204. for i = 1, 10, 0.2 do
  4205. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  4206. newRng.Transparency = i/10
  4207. wait()
  4208. end
  4209. wait()
  4210. newRng:Destroy()
  4211. end)()
  4212. end
  4213. wait()
  4214. end
  4215. wait()
  4216. Debounces.Shewt = false
  4217. bem:Destroy()
  4218. out:Destroy()
  4219. bnd:Destroy()
  4220. Debounces.Ready = false
  4221. for i, v in pairs(Touche) do
  4222. table.remove(Touche, i)
  4223. end
  4224. wait()
  4225. table.insert(Touche, char.Name)
  4226. Debounces.NoIdl = false
  4227. if Debounces.CanAttack == false then
  4228. Debounces.CanAttack = true
  4229. end
  4230. end
  4231. end
  4232. end)
  4233. ----------------------------------------------------
  4234. --[[mouse.KeyDown:connect(function(key)
  4235. if key == "y" then
  4236. if Debounces.CanAttack == true then
  4237. Debounces.CanAttack = false
  4238. Debounces.NoIdl = true
  4239. Debounces.on = true
  4240. local shell = Instance.new("Part",torso)
  4241. shell.BrickColor = BrickColor.new("Pastel blue")
  4242. shell.Anchored = false
  4243. shell.CanCollide = false
  4244. shell.Locked = true
  4245. shell.TopSurface = "SmoothNoOutlines"
  4246. shell.BottomSurface = "SmoothNoOutlines"
  4247. shell.Size = Vector3.new(1.2,1.2,1.2)
  4248. shell.FormFactor = 3
  4249. local shellm = Instance.new("SpecialMesh",shell)
  4250. shellm.MeshType = "Sphere"
  4251. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  4252. Omega = function()
  4253. local X = Instance.new("Part",char)
  4254. local O = Instance.new("ObjectValue",X)
  4255. O.Name = "creator"
  4256. X.Locked = true
  4257. X.Name = "Shell"
  4258. X.Anchored = false
  4259. X.CanCollide = false
  4260. X.Transparency = 0.5
  4261. X.Reflectance = 0
  4262. X.BottomSurface = 0
  4263. X.TopSurface = 0
  4264. X.Shape = 0
  4265. local V = Instance.new("ObjectValue",X)
  4266. V.Value = char
  4267. V.Name = "creator"
  4268. X.BrickColor = BrickColor.new("Royal purple")
  4269. X.Size = Vector3.new(40,40,40)
  4270. --X.Material = "Neon"
  4271. local Z = Instance.new("SpecialMesh",X)
  4272. Z.MeshType = "Sphere"
  4273. Z.Scale = Vector3.new(0.2,0.2,0.2)
  4274. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  4275. local bv = Instance.new("BodyVelocity",X)
  4276. bv.maxForce = Vector3.new(99999,99999,99999)
  4277. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  4278. bv.velocity = root.CFrame.lookVector*10
  4279. Explode = X.Touched:connect(function(hit)
  4280. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  4281. local cf = X.CFrame
  4282. bv:Destroy()
  4283. X.Anchored = true
  4284. Z:Remove()
  4285. Explode:disconnect()
  4286. X.Size = Vector3.new(3,3,3)
  4287. X.Touched:connect(function(hit) end)
  4288. X.CanCollide = false
  4289. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  4290. if v:FindFirstChild('Humanoid') then
  4291. v.Humanoid:TakeDamage(math.random(80,120))
  4292. end
  4293. end
  4294. for i = 1, (40) do rs:wait()
  4295. X.Transparency = X.Transparency + (1/40)
  4296. X.Size = X.Size + Vector3.new(1,1,1)
  4297. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  4298. end
  4299. X:Destroy()
  4300. end
  4301. end)
  4302. end
  4303. for i = 1,200 do
  4304. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4305. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  4306. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  4307. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  4308. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4309. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  4310. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  4311. if Debounces.on == false then break end
  4312. rs:wait()
  4313. end
  4314. for i = 1,30 do
  4315. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  4316. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  4317. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  4318. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  4319. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4320. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  4321. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  4322. if Debounces.on == false then break end
  4323. rs:wait()
  4324. end
  4325. for i = 1,40 do
  4326. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  4327. shell.Size = shell.Size + Vector3.new(1,1,1)
  4328. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  4329. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  4330. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  4331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4332. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  4333. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  4334. if Debounces.on == false then break end
  4335. rs:wait()
  4336. end
  4337. for i = 1,40 do
  4338. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  4339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  4340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  4341. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  4342. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  4344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  4345. if Debounces.on == false then break end
  4346. rs:wait()
  4347. end
  4348. for i = 1,60 do
  4349. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  4350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  4351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  4352. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  4353. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4354. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  4355. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  4356. if Debounces.on == false then break end
  4357. rs:wait()
  4358. end
  4359. for i = 1,60 do
  4360. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  4361. shell.Size = shell.Size + Vector3.new(1,1,1)
  4362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  4363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  4364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  4365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  4367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  4368. if Debounces.on == false then break end
  4369. rs:wait()
  4370. end
  4371. if Debounces.CanAttack == false then
  4372. Debounces.CanAttack = true
  4373. Debounces.NoIdl = false
  4374. Debounces.on = false
  4375. end
  4376. end
  4377. end
  4378. end)]]--
  4379. ----------------------------------------------------
  4380. Charging = false
  4381. mouse.KeyDown:connect(function(key)
  4382. if key == "r" then
  4383. if Charging == false then
  4384. Charging = true
  4385. if Debounces.CanAttack == true then
  4386. Debounces.CanAttack = false
  4387. Debounces.NoIdl = true
  4388. Debounces.on = true
  4389. for i = 1,20 do
  4390. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  4391. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  4392. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  4393. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  4394. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  4395. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  4396. if Debounces.on == false then break end
  4397. rs:wait()
  4398. end
  4399. --[[for i = 1,20 do
  4400. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  4401. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  4402. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  4403. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  4404. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  4405. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  4406. if Debounces.on == false then break end
  4407. rs:wait()
  4408. end]]--
  4409. pt=Instance.new('Part',torso)
  4410. pt.Anchored=true
  4411. pt.CanCollide=false
  4412. pt.Locked = true
  4413. pt.FormFactor='Custom'
  4414. pt.Size=Vector3.new(1,1,1)
  4415. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  4416. pt.Transparency=.6
  4417. pt.BrickColor=BrickColor.new('Really black')
  4418. msh=Instance.new('SpecialMesh',pt)
  4419. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  4420. msh.Scale=Vector3.new(8,4,8)
  4421. pt2=pt:clone()
  4422. pt2.Parent = torso
  4423. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  4424. pt2.BrickColor=BrickColor.new("Cyan")
  4425. msh2=msh:clone()
  4426. msh2.Parent=pt2
  4427. msh2.Scale=Vector3.new(10,5,10)
  4428.  
  4429. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  4430.  
  4431. bl = Instance.new("Part", char)
  4432. bl.Locked = true
  4433. bl.Name = "Shell"
  4434. bl.BrickColor = BrickColor.new("Really black")
  4435. bl.Anchored = true
  4436. bl.CanCollide = false
  4437. bl.Transparency = 0
  4438. bl.Reflectance = 0
  4439. bl.BottomSurface = 0
  4440. bl.TopSurface = 0
  4441. bl.Shape = 0
  4442. blm = Instance.new("SpecialMesh",bl)
  4443. blm.MeshType = "Sphere"
  4444. blm.Scale = Vector3.new(1,1,1)
  4445. blm.MeshId = "rbxassetid://9982590"
  4446.  
  4447. coroutine.resume(coroutine.create(function()
  4448. for i=1, math.huge, 4 do
  4449. if Charging == true then
  4450. rs:wait()
  4451. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  4452. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  4453. bl.Transparency = bl.Transparency + 0.005
  4454. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  4455. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  4456. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  4457. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  4458. elseif Charging == false then break
  4459. end
  4460. end
  4461. end))
  4462.  
  4463. repeat
  4464. local p = Instance.new('Part',torso)
  4465. p.formFactor = 'Custom'
  4466. p.Size = Vector3.new(1,1,1)
  4467. p.BrickColor = workspace.Base.BrickColor
  4468. p.CanCollide = false
  4469. p.Transparency = 0
  4470. p.Anchored = true
  4471. p.Locked=true
  4472. p.Material = workspace.Base.Material
  4473. s = math.random(1,40)/10
  4474. local m = Instance.new("BlockMesh",p)
  4475. m.Scale = Vector3.new(s,s,s)
  4476. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  4477. --[[coroutine.wrap(function()
  4478. wait(2)
  4479. while Charging == true do
  4480. wait(2)
  4481. GroundWave1()
  4482. wait(2)
  4483. end
  4484. end)()]]--
  4485. Spawn(function()
  4486. while rs:wait() do
  4487. if Charging == true then
  4488. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  4489. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  4490. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  4491. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  4492. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  4493. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  4494. elseif Charging == false then break
  4495. end
  4496. end
  4497. end)
  4498. Spawn(function()
  4499. while rs:wait() do
  4500. if p.Transparency >= 1 then p:Destroy() break end
  4501. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  4502. p.Transparency = p.Transparency+0.01
  4503. end
  4504. end)
  4505. wait(.3)
  4506. until Charging == false
  4507. end
  4508. end
  4509. end
  4510. end)
  4511. ----------------------------------------------------
  4512. mouse.KeyUp:connect(function(key)
  4513. if key == "r" then
  4514. if Charging == true then
  4515. Charging = false
  4516. pt:Destroy()
  4517. pt2:Destroy()
  4518. bl:Destroy()
  4519. if Debounces.CanAttack == false then
  4520. Debounces.CanAttack = true
  4521. Debounces.NoIdl = false
  4522. Debounces.on = false
  4523. end
  4524. end
  4525. end
  4526. end)
  4527. ----------------------------------------------------
  4528. mouse.KeyDown:connect(function(key)
  4529. if key == "g" then
  4530. if Debounces.CanAttack == true then
  4531. Debounces.CanAttack = false
  4532. Debounces.NoIdl = true
  4533. Debounces.on = true
  4534. local shell = Instance.new("Part",torso)
  4535. shell.BrickColor = BrickColor.new("Cyan")
  4536. shell.Anchored = true
  4537. shell.CanCollide = false
  4538. shell.Locked = true
  4539. shell.TopSurface = "SmoothNoOutlines"
  4540. shell.BottomSurface = "SmoothNoOutlines"
  4541. shell.Size = Vector3.new(1,1,1)
  4542. shellm = Instance.new("SpecialMesh",shell)
  4543. shellm.MeshType = "Sphere"
  4544. shellm.Scale = Vector3.new(1,1,1)
  4545. local shell2 = Instance.new("Part",torso)
  4546. shell2.BrickColor = BrickColor.new("Cyan")
  4547. shell2.Anchored = true
  4548. shell2.CanCollide = false
  4549. shell2.Locked = true
  4550. shell2.TopSurface = "SmoothNoOutlines"
  4551. shell2.BottomSurface = "SmoothNoOutlines"
  4552. shell2.Size = Vector3.new(1,1,1)
  4553. shellm2 = Instance.new("SpecialMesh",shell2)
  4554. shellm2.MeshType = "Sphere"
  4555. shellm2.Scale = Vector3.new(1,1,1)
  4556.  
  4557. function FindNearestTorso(Position,Distance,SinglePlayer)
  4558. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  4559. local List = {}
  4560. for i,v in pairs(workspace:GetChildren())do
  4561. if v:IsA("Model")then
  4562. if v:findFirstChild("Torso")then
  4563. if v ~= char then
  4564. if(v.Torso.Position -Position).magnitude <= Distance then
  4565. table.insert(List,v)
  4566. end
  4567. end
  4568. end
  4569. end
  4570. end
  4571. return List
  4572. end
  4573.  
  4574. Shell = function()
  4575. local X = Instance.new("Part",char)
  4576. local O = Instance.new("ObjectValue",X)
  4577. O.Name = "creator"
  4578. X.Locked = true
  4579. X.Name = "Shell"
  4580. X.Anchored = false
  4581. X.CanCollide = false
  4582. X.Transparency = 0
  4583. X.Reflectance = 0
  4584. X.BottomSurface = 0
  4585. X.TopSurface = 0
  4586. X.Shape = 0
  4587. local V = Instance.new("ObjectValue",X)
  4588. V.Value = char
  4589. V.Name = "creator"
  4590. X.BrickColor = BrickColor.new("Cyan")
  4591. X.Size = Vector3.new(1,1,1)
  4592. --X.Material = "Neon"
  4593. local Z = Instance.new("SpecialMesh",X)
  4594. Z.MeshType = "Sphere"
  4595. Z.Scale = Vector3.new(1,1,1)
  4596. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  4597. local bv = Instance.new("BodyVelocity",X)
  4598. bv.maxForce = Vector3.new(99999,99999,99999)
  4599. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  4600. bv.velocity = root.CFrame.lookVector*65
  4601. Explode = X.Touched:connect(function(hit)
  4602. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  4603. local cf = X.CFrame
  4604. bv:Destroy()
  4605. X.Anchored = true
  4606. Z:Remove()
  4607. Explode:disconnect()
  4608. X.Size = Vector3.new(3,3,3)
  4609. X.Touched:connect(function(hit) end)
  4610. X.CanCollide = false
  4611. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  4612. if v:FindFirstChild('Humanoid') then
  4613. v.Humanoid:TakeDamage(math.random(6,12))
  4614. end
  4615. end
  4616. for i = 1, (40) do rs:wait()
  4617. X.Transparency = X.Transparency + (1/40)
  4618. X.Size = X.Size + Vector3.new(1,1,1)
  4619. X.CFrame = cf
  4620. end
  4621. X:Destroy()
  4622. end
  4623. end)
  4624. end
  4625. Shell()
  4626. for i = 1, 10 do
  4627. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4628. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4629. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4630. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  4632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  4633. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  4634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  4635. if Debounces.on == false then break end
  4636. rs:wait()
  4637. end
  4638. Shell()
  4639. shell.Transparency = 1
  4640. for i = 1, 10 do
  4641. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4642. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4649. if Debounces.on == false then break end
  4650. rs:wait()
  4651. end
  4652. Shell()
  4653. shell.Transparency = 0
  4654. shell2.Transparency = 1
  4655. for i = 1, 10 do
  4656. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4657. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4664. if Debounces.on == false then break end
  4665. rs:wait()
  4666. end
  4667. Shell()
  4668. shell2.Transparency = 0
  4669. shell.Transparency = 1
  4670. for i = 1, 10 do
  4671. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4672. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4679. if Debounces.on == false then break end
  4680. rs:wait()
  4681. end
  4682. Shell()
  4683. shell.Transparency = 0
  4684. shell2.Transparency = 1
  4685. for i = 1, 10 do
  4686. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4687. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4688. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4689. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4690. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4691. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4692. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4693. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4694. if Debounces.on == false then break end
  4695. rs:wait()
  4696. end
  4697. Shell()
  4698. shell2.Transparency = 0
  4699. shell.Transparency = 1
  4700. for i = 1, 10 do
  4701. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4702. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4705. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4706. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4709. if Debounces.on == false then break end
  4710. rs:wait()
  4711. end
  4712. Shell()
  4713. shell.Transparency = 0
  4714. shell2.Transparency = 1
  4715. for i = 1, 10 do
  4716. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4717. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  4720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4722. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4723. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4724. if Debounces.on == false then break end
  4725. rs:wait()
  4726. end
  4727. Shell()
  4728. shell2.Transparency = 0
  4729. shell.Transparency = 1
  4730. for i = 1, 10 do
  4731. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4732. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4739. if Debounces.on == false then break end
  4740. rs:wait()
  4741. end
  4742. Shell()
  4743. shell.Transparency = 0
  4744. shell2.Transparency = 1
  4745. for i = 1, 10 do
  4746. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4747. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4754. if Debounces.on == false then break end
  4755. rs:wait()
  4756. end
  4757. Shell()
  4758. shell2.Transparency = 0
  4759. shell.Transparency = 1
  4760. for i = 1, 10 do
  4761. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4762. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4765. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4769. if Debounces.on == false then break end
  4770. rs:wait()
  4771. end
  4772. Shell()
  4773. shell.Transparency = 0
  4774. shell2.Transparency = 1
  4775. for i = 1, 10 do
  4776. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4777. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4782. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4783. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4784. if Debounces.on == false then break end
  4785. rs:wait()
  4786. end
  4787. Shell()
  4788. shell2.Transparency = 0
  4789. shell.Transparency = 1
  4790. for i = 1, 10 do
  4791. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4792. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  4794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  4795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  4796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  4797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  4798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  4799. if Debounces.on == false then break end
  4800. rs:wait()
  4801. end
  4802. Shell()
  4803. shell.Transparency = 0
  4804. shell2.Transparency = 1
  4805. for i = 1, 10 do
  4806. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  4807. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  4808. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  4809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  4810. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  4811. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  4812. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  4813. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  4814. if Debounces.on == false then break end
  4815. rs:wait()
  4816. end
  4817. shell.Transparency = 1
  4818. if Debounces.CanAttack == false then
  4819. Debounces.CanAttack = true
  4820. Debounces.NoIdl = false
  4821. Debounces.on = false
  4822. end
  4823. end
  4824. end
  4825. end)
  4826. ----------------------------------------------------
  4827. Search = false
  4828. mouse.KeyDown:connect(function(key)
  4829. if key == "n" then
  4830. if Search == false then
  4831. Search = true
  4832. for i,v in pairs(game.Players:getPlayers()) do
  4833. if v.Name~=char.Name then
  4834. for j,k in pairs(v.Character:GetChildren()) do
  4835. if k:IsA("BasePart") and k.Transparency >= 1 then
  4836. bawx=Instance.new("SelectionBox",cam)
  4837. bawx.Color = BrickColor.new("Bright red")
  4838. bawx.Transparency = .5
  4839. bawx.Adornee = k
  4840. end
  4841. end
  4842. end
  4843. end
  4844. elseif Search == true then
  4845. Search = false
  4846. for i, v in pairs(cam:GetChildren()) do
  4847. if v:IsA("SelectionBox") then
  4848. v:Destroy()
  4849. end
  4850. end
  4851. end
  4852. end
  4853. end)
  4854. ----------------------------------------------------
  4855. Grab = false
  4856. mouse.KeyDown:connect(function(key)
  4857. if key == "z" then
  4858. Debounces.on = true
  4859. Debounces.NoIdl = true
  4860. Debounces.ks = true
  4861. if Grab == false then
  4862. gp = nil
  4863. for i = 1, 20 do
  4864. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  4865. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  4866. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  4867. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  4868. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  4869. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  4870. if Debounces.on == false then break end
  4871. rs:wait()
  4872. end
  4873. con1=larm.Touched:connect(function(hit) -- this is grab
  4874. ht = hit.Parent
  4875. hum1=ht:FindFirstChild('Humanoid')
  4876. if hum1 ~= nil then
  4877. if Debounces.ks==true then
  4878. z = Instance.new("Sound",hed)
  4879. z.SoundId = "rbxassetid://169380525"
  4880. z.Volume = 1
  4881. z:Play()
  4882. Debounces.ks=false
  4883. end
  4884. hum1.PlatformStand=true
  4885. gp = ht
  4886. Grab = true
  4887. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  4888. asd.Parent = larm
  4889. asd.Name = "asd"
  4890. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  4891. --[[elseif hum1 == nil then
  4892. con1:disconnect()
  4893. wait() return]]--
  4894. end
  4895. end)
  4896. for i = 1, 20 do
  4897. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  4898. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  4899. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  4900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  4901. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  4902. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  4903. if Debounces.on == false then break end
  4904. rs:wait()
  4905. end
  4906. if hum1 == nil then
  4907. Debounces.on = false
  4908. Debounces.NoIdl = false
  4909. end
  4910. con1:disconnect()
  4911. elseif Grab == true then
  4912. Grab = false
  4913. Punch()
  4914. z = Instance.new("Sound",hed)
  4915. z.SoundId = "rbxassetid://169380525"
  4916. z.Pitch = ptz[math.random(1,#ptz)]
  4917. z.Volume = 1
  4918. z:Play()
  4919. for i = 1, 10 do
  4920. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4921. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4924. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4925. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4926. if Debounces.on == false then break end
  4927. rs:wait()
  4928. end
  4929. Punch()
  4930. z = Instance.new("Sound",hed)
  4931. z.SoundId = "rbxassetid://169380525"
  4932. z.Pitch = ptz[math.random(1,#ptz)]
  4933. z.Volume = 1
  4934. z:Play()
  4935. for i = 1, 10 do
  4936. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4937. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4938. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4939. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4940. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4941. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4942. if Debounces.on == false then break end
  4943. rs:wait()
  4944. end
  4945. Punch()
  4946. z = Instance.new("Sound",hed)
  4947. z.SoundId = "rbxassetid://169380525"
  4948. z.Pitch = ptz[math.random(1,#ptz)]
  4949. z.Volume = 1
  4950. z:Play()
  4951. for i = 1, 10 do
  4952. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4953. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4954. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4955. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4956. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4957. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4958. if Debounces.on == false then break end
  4959. rs:wait()
  4960. end
  4961. Punch()
  4962. z = Instance.new("Sound",hed)
  4963. z.SoundId = "rbxassetid://169380525"
  4964. z.Pitch = ptz[math.random(1,#ptz)]
  4965. z.Volume = 1
  4966. z:Play()
  4967. for i = 1, 10 do
  4968. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  4969. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  4970. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  4971. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  4972. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4973. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4974. if Debounces.on == false then break end
  4975. rs:wait()
  4976. end
  4977. Punch()
  4978. z = Instance.new("Sound",hed)
  4979. z.SoundId = "rbxassetid://169380525"
  4980. z.Pitch = ptz[math.random(1,#ptz)]
  4981. z.Volume = 1
  4982. z:Play()
  4983. for i = 1, 10 do
  4984. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  4985. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  4986. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  4987. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  4988. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  4989. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  4990. if Debounces.on == false then break end
  4991. rs:wait()
  4992. end
  4993. Punch()
  4994. z = Instance.new("Sound",hed)
  4995. z.SoundId = "rbxassetid://169380525"
  4996. z.Pitch = ptz[math.random(1,#ptz)]
  4997. z.Volume = 1
  4998. z:Play()
  4999. for i = 1, 10 do
  5000. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  5001. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  5002. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  5003. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  5004. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  5005. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  5006. if Debounces.on == false then break end
  5007. rs:wait()
  5008. end
  5009. Punch()
  5010. z = Instance.new("Sound",hed)
  5011. z.SoundId = "rbxassetid://169380525"
  5012. z.Pitch = ptz[math.random(1,#ptz)]
  5013. z.Volume = 1
  5014. z:Play()
  5015. for i = 1, 10 do
  5016. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  5017. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  5018. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  5019. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  5020. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  5021. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  5022. if Debounces.on == false then break end
  5023. rs:wait()
  5024. end
  5025. Punch()
  5026. z = Instance.new("Sound",hed)
  5027. z.SoundId = "rbxassetid://169380525"
  5028. z.Pitch = ptz[math.random(1,#ptz)]
  5029. z.Volume = 1
  5030. z:Play()
  5031. for i = 1, 10 do
  5032. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  5033. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  5034. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  5035. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  5036. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  5037. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  5038. if Debounces.on == false then break end
  5039. rs:wait()
  5040. end
  5041. Punch()
  5042. z = Instance.new("Sound",hed)
  5043. z.SoundId = "rbxassetid://169380525"
  5044. z.Pitch = ptz[math.random(1,#ptz)]
  5045. z.Volume = 1
  5046. z:Play()
  5047. for i = 1, 10 do
  5048. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  5049. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  5050. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  5051. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  5052. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  5053. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  5054. if Debounces.on == false then break end
  5055. rs:wait()
  5056. end
  5057. Punch()
  5058. z = Instance.new("Sound",hed)
  5059. z.SoundId = "rbxassetid://169380525"
  5060. z.Pitch = ptz[math.random(1,#ptz)]
  5061. z.Volume = 1
  5062. z:Play()
  5063. for i = 1, 10 do
  5064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  5065. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  5066. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  5067. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  5068. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  5069. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  5070. if Debounces.on == false then break end
  5071. rs:wait()
  5072. end
  5073. Punch()
  5074. z = Instance.new("Sound",hed)
  5075. z.SoundId = "rbxassetid://169380525"
  5076. z.Pitch = ptz[math.random(1,#ptz)]
  5077. z.Volume = 1
  5078. z:Play()
  5079. for i = 1, 10 do
  5080. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  5081. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  5082. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  5083. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  5084. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  5085. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  5086. if Debounces.on == false then break end
  5087. rs:wait()
  5088. end
  5089. Punch()
  5090. z = Instance.new("Sound",hed)
  5091. z.SoundId = "rbxassetid://338700363"
  5092. z.Pitch = ptz[math.random(1,#ptz)]
  5093. z.Volume = 1
  5094. z:Play()
  5095. for i = 1, 10 do
  5096. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  5097. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  5098. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  5099. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  5100. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  5101. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  5102. if Debounces.on == false then break end
  5103. rs:wait()
  5104. end
  5105. con1:disconnect()
  5106. Debounces.on = false
  5107. Debounces.NoIdl = false
  5108. if gp ~= nil then
  5109. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  5110. for i,v in pairs(larm:GetChildren()) do
  5111. if v.Name == "asd" and v:IsA("Weld") then
  5112. v:Remove()
  5113. end
  5114. end
  5115. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  5116. bv.maxForce = Vector3.new(400000, 400000, 400000)
  5117. bv.P = 125000
  5118. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  5119. hum1=nil
  5120. ht=nil
  5121. Debounces.on = false
  5122. Debounces.NoIdl = false
  5123. elseif ht == nil then wait()
  5124. Grab = false
  5125. Debounces.on = false
  5126. Debounces.NoIdl = false
  5127. end
  5128. end
  5129. end
  5130. end)
  5131. ----------------------------------------------------
  5132. mouse.KeyDown:connect(function(key)
  5133. if string.byte(key) == 52 then
  5134. char.Humanoid.WalkSpeed = 60
  5135. end
  5136. end)
  5137. mouse.KeyUp:connect(function(key)
  5138. if string.byte(key) == 52 then
  5139. char.Humanoid.WalkSpeed = 8
  5140. end
  5141. end)
  5142. -------------------------------
  5143. local animpose = "Idle"
  5144. local lastanimpose = "Idle"
  5145. local sine = 0
  5146. local change = 1
  5147. local val = 0
  5148. local ffing = false
  5149. -------------------------------
  5150. game:GetService("RunService").RenderStepped:connect(function()
  5151. --[[if char.Humanoid.Jump == true then
  5152. jump = true
  5153. else
  5154. jump = false
  5155. end]]
  5156. char.Humanoid.FreeFalling:connect(function(f)
  5157. if f then
  5158. ffing = true
  5159. else
  5160. ffing = false
  5161. end
  5162. end)
  5163. sine = sine + change
  5164. if jumpn == true then
  5165. animpose = "Jumping"
  5166. elseif ffing == true then
  5167. animpose = "Freefalling"
  5168. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  5169. animpose = "Idle"
  5170. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  5171. animpose = "Walking"
  5172. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  5173. animpose = "Running"
  5174. end
  5175. if animpose ~= lastanimpose then
  5176. sine = 0
  5177. if Debounces.NoIdl == false then
  5178. if animpose == "Idle" then
  5179. for i = 1, 2 do
  5180. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  5181. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  5182. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  5183. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  5184. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  5185. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  5186. end
  5187. elseif animpose == "Walking" then
  5188. for i = 1, 2 do
  5189. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  5190. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  5191. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  5192. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  5193. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  5194. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  5195. end
  5196. elseif animpose == "Running" then
  5197. for i = 1, 2 do
  5198. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  5199. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  5200. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  5201. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  5202. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  5203. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  5204. wait()
  5205. end
  5206. end
  5207. else
  5208. end
  5209. end
  5210. lastanimpose = animpose
  5211. if Debounces.NoIdl == false then
  5212. if animpose == "Idle" then
  5213. change = 0.5
  5214. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  5215. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  5216. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  5217. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  5218. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  5219. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  5220. elseif animpose == "Walking" then
  5221. change = 1
  5222. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  5223. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  5224. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  5225. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  5226. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  5227. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  5228. elseif animpose == "Running" then
  5229. change = 1
  5230. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  5231. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  5232. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  5233. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  5234. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  5235. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  5236. end
  5237. end
  5238. end)
  5239.  
  5240. hum.MaxHealth = 9001
  5241. wait(3)
  5242. hum.Health = 9001
  5243.  
  5244. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  5245. --[[Part0 = Vector3 (Start pos)
  5246. Part1 = Vector3 (End pos)
  5247. Times = number (Amount of lightning parts)
  5248. Offset = number (Offset)
  5249. Color = color (brickcolor value)
  5250. Thickness = number (thickness)
  5251. Trans = number (transparency)
  5252. ]]--
  5253. local magz = (Part0 - Part1).magnitude
  5254. local curpos = Part0
  5255. local trz = {-Offset,Offset}
  5256. for i=1,Times do
  5257. local li = Instance.new("Part", torso)
  5258. li.Name = "Lightning"
  5259. li.TopSurface =0
  5260. li.Material = "Neon"
  5261. li.BottomSurface = 0
  5262. li.Anchored = true
  5263. li.Locked = true
  5264. li.Transparency = Trans or 0.4
  5265. li.BrickColor = BrickColor.new(Color)
  5266. li.formFactor = "Custom"
  5267. li.CanCollide = false
  5268. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  5269. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  5270. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  5271. if Times == i then
  5272. local magz2 = (curpos - Part1).magnitude
  5273. li.Size = Vector3.new(Thickness,Thickness,magz2)
  5274. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  5275. else
  5276. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  5277. end
  5278. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  5279. game.Debris:AddItem(li,.1)
  5280. end
  5281. end
  5282.  
  5283. BodyParts = {} -- Parts to emit lightning effects from
  5284. for _, v in pairs(char:GetChildren()) do
  5285. if v:IsA("Part") then
  5286. table.insert(BodyParts, v)
  5287. end
  5288. end
  5289.  
  5290. Bounding = {} -- Calculate the bounding boxes
  5291. for _, v in pairs(BodyParts) do
  5292. local temp = {X=nil, Y=nil, Z=nil}
  5293. temp.X = v.Size.X/2 * 10
  5294. temp.Y = v.Size.Y/2 * 10
  5295. temp.Z = v.Size.Z/2 * 10
  5296. Bounding[v.Name] = temp
  5297. --table.insert(Bounding, v.Name, temp)
  5298. end
  5299.  
  5300. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  5301. local Body1 = BodyParts[math.random(#BodyParts)]
  5302. local Body2 = BodyParts[math.random(#BodyParts)]
  5303. local Pos1 = Vector3.new(
  5304. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  5305. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  5306. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  5307. )
  5308. local Pos2 = Vector3.new(
  5309. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  5310. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  5311. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  5312. )
  5313. local SPos1 = Body1.Position + Pos1
  5314. local SPos2 = Body2.Position + Pos2
  5315. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  5316. end
  5317. -- ~CLarramore
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