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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- SpecialMesh8 = Instance.new("SpecialMesh")
- Decal9 = Instance.new("Decal")
- Decal10 = Instance.new("Decal")
- Model11 = Instance.new("Model")
- ClickDetector12 = Instance.new("ClickDetector")
- Part13 = Instance.new("Part")
- Script14 = Instance.new("Script")
- SpecialMesh15 = Instance.new("SpecialMesh")
- Sound16 = Instance.new("Sound")
- Part17 = Instance.new("Part")
- Decal18 = Instance.new("Decal")
- Model19 = Instance.new("Model")
- Model20 = Instance.new("Model")
- UnionOperation21 = Instance.new("UnionOperation")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Seat25 = Instance.new("Seat")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Model0.Parent = mas
- Model1.Name = "Noob Plushie"
- Model1.Parent = Model0
- Part2.Name = "Torso"
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(89.0990448, 4.86103153, -46.8379478, 0.564832032, 0.387498677, -0.728566885, -0.0156730022, 0.887769282, 0.460021973, 0.825057089, -0.248416319, 0.507513762)
- Part2.Orientation = Vector3.new(-27.3899994, -55.1399994, -1.00999999)
- Part2.Position = Vector3.new(89.0990448, 4.86103153, -46.8379478)
- Part2.Rotation = Vector3.new(-42.1899986, -46.7700005, -34.4500008)
- Part2.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part2.Size = Vector3.new(0.9599998, 1.36000037, 0.439999998)
- Part2.Anchored = true
- Part2.BrickColor = BrickColor.new("Bright blue")
- Part2.LeftParamA = 0
- Part2.LeftParamB = 0
- Part2.LeftSurface = Enum.SurfaceType.Weld
- Part2.Material = Enum.Material.SmoothPlastic
- Part2.RightParamA = 0
- Part2.RightParamB = 0
- Part2.RightSurface = Enum.SurfaceType.Weld
- Part2.brickColor = BrickColor.new("Bright blue")
- Part3.Name = "Left Arm"
- Part3.Parent = Model1
- Part3.CFrame = CFrame.new(89.6021271, 4.8831172, -46.6183319, -0.390997767, 0.366198063, 0.844404995, 0.217565864, 0.928213954, -0.301801175, -0.894307435, 0.0657101274, -0.44260183)
- Part3.Orientation = Vector3.new(17.5699997, 117.659996, 13.1899996)
- Part3.Position = Vector3.new(89.6021271, 4.8831172, -46.6183319)
- Part3.Rotation = Vector3.new(145.709991, 57.6100006, -136.87999)
- Part3.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part3.Size = Vector3.new(0.529999971, 1.10000002, 0.409999996)
- Part3.Anchored = true
- Part3.BrickColor = BrickColor.new("Bright yellow")
- Part3.Material = Enum.Material.SmoothPlastic
- Part3.brickColor = BrickColor.new("Bright yellow")
- Part4.Name = "Right Leg"
- Part4.Parent = Model1
- Part4.CFrame = CFrame.new(89.6115189, 4.16499519, -46.6140785, 0.336648196, -0.801502824, -0.494227976, 0.165078104, 0.566970944, -0.807027459, 0.927047551, 0.190098107, 0.323180318)
- Part4.Orientation = Vector3.new(53.8099976, -56.8199997, 16.2299995)
- Part4.Position = Vector3.new(89.6115189, 4.16499519, -46.6140785)
- Part4.Rotation = Vector3.new(68.1800003, -29.6199989, 67.2200012)
- Part4.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part4.Size = Vector3.new(0.529999971, 1.10000002, 0.409999996)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Br. yellowish green")
- Part4.Material = Enum.Material.SmoothPlastic
- Part4.brickColor = BrickColor.new("Br. yellowish green")
- Part5.Name = "Left Leg"
- Part5.Parent = Model1
- Part5.CFrame = CFrame.new(89.1015091, 4.18340254, -47.3433418, 0.775583804, -0.498262703, -0.387561709, -0.16834496, 0.428463936, -0.88773793, 0.608382881, 0.753759265, 0.248429641)
- Part5.Orientation = Vector3.new(62.5900002, -57.3400002, -21.4499989)
- Part5.Position = Vector3.new(89.1015091, 4.18340254, -47.3433418)
- Part5.Rotation = Vector3.new(74.3699951, -22.7999992, 32.7199974)
- Part5.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part5.Size = Vector3.new(0.53000021, 1.0999999, 0.410000116)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Br. yellowish green")
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.brickColor = BrickColor.new("Br. yellowish green")
- Part6.Name = "Right Arm"
- Part6.Parent = Model1
- Part6.CFrame = CFrame.new(89.1959305, 4.89044142, -47.3461533, 0.984602213, 0.00670536049, 0.17468144, -0.0990230218, 0.844876051, 0.525717556, -0.144059032, -0.534920096, 0.832530797)
- Part6.Orientation = Vector3.new(-31.7199993, 11.8499994, -6.67999983)
- Part6.Position = Vector3.new(89.1959305, 4.89044142, -47.3461533)
- Part6.Rotation = Vector3.new(-32.2700005, 10.0599995, -0.389999986)
- Part6.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part6.Size = Vector3.new(0.529999971, 1.10000002, 0.409999996)
- Part6.Anchored = true
- Part6.BrickColor = BrickColor.new("Bright yellow")
- Part6.Material = Enum.Material.SmoothPlastic
- Part6.brickColor = BrickColor.new("Bright yellow")
- Part7.Name = "Brick!"
- Part7.Parent = Model1
- Part7.CFrame = CFrame.new(89.3621368, 5.90308046, -47.0106506, 0.564861894, 0.170617059, -0.807354271, -0.0155039961, 0.9804129, 0.196342006, 0.825039804, -0.0983888879, 0.556443214)
- Part7.Orientation = Vector3.new(-11.3199997, -55.4199982, -0.909999967)
- Part7.Position = Vector3.new(89.3621368, 5.90308046, -47.0106506)
- Part7.Rotation = Vector3.new(-19.4399986, -53.8400002, -16.8099995)
- Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part7.Size = Vector3.new(2, 1, 1)
- Part7.Anchored = true
- Part7.BrickColor = BrickColor.new("Bright yellow")
- Part7.CanCollide = false
- Part7.Material = Enum.Material.SmoothPlastic
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Bright yellow")
- SpecialMesh8.Parent = Part7
- SpecialMesh8.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal9.Name = "face"
- Decal9.Parent = Part7
- Decal10.Parent = Part7
- Decal10.Texture = "http://www.roblox.com/asset/?id=688468594"
- Model11.Name = "Entertainer"
- Model11.Parent = Model0
- ClickDetector12.Parent = Model11
- ClickDetector12.MaxActivationDistance = 8
- Part13.Name = "MusicPart"
- Part13.Parent = Model11
- Part13.CFrame = CFrame.new(88, 3.79999995, -42, -0.422617137, 0, 0.906308293, 0, 1, 0, -0.906308293, 0, -0.422617137)
- Part13.Orientation = Vector3.new(0, 115, 0)
- Part13.Position = Vector3.new(88, 3.79999995, -42)
- Part13.Rotation = Vector3.new(-180, 65, -180)
- Part13.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part13.Size = Vector3.new(4, 3.60000014, 2)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Burnt Sienna")
- Part13.Material = Enum.Material.Wood
- Part13.Reflectance = 0.15000000596046
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Burnt Sienna")
- Script14.Name = "RadioScript"
- Script14.Parent = Part13
- table.insert(cors,sandbox(Script14,function()
- local isOn = false
- function on()
- isOn = true
- script.Parent.Loop:Stop()
- end
- function off()
- isOn = false
- script.Parent.Loop:Play()
- end
- function onClicked()
- if isOn == true then off() else on() end
- end
- script.Parent.Parent.ClickDetector.MouseClick:connect(onClicked)
- on()
- end))
- SpecialMesh15.Parent = Part13
- SpecialMesh15.MeshId = "http://www.roblox.com/asset/?id=31502630"
- SpecialMesh15.TextureId = "http://www.roblox.com/asset/?id=31502639"
- SpecialMesh15.MeshType = Enum.MeshType.FileMesh
- Sound16.Name = "Loop"
- Sound16.Parent = Part13
- Sound16.Playing = true
- Sound16.SoundId = "rbxassetid://209864226"
- Sound16.Volume = 8
- Part17.Parent = Model0
- Part17.CFrame = CFrame.new(87.8000107, 1.00000012, -42.2000084, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part17.Position = Vector3.new(87.8000107, 1.00000012, -42.2000084)
- Part17.Color = Color3.new(1, 0, 0)
- Part17.Size = Vector3.new(2.79999971, 2.00000024, 3.59999871)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Really red")
- Part17.Material = Enum.Material.Neon
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Really red")
- Decal18.Parent = Part17
- Decal18.Texture = "http://www.roblox.com/asset/?id=2436217979"
- Decal18.Face = Enum.NormalId.Left
- Model19.Parent = Model0
- Model20.Name = "Chair"
- Model20.Parent = Model19
- UnionOperation21.Parent = Model20
- UnionOperation21.CFrame = CFrame.new(88.2814255, 1.70000601, -46.0567894, 0.939700544, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, 0.939700544)
- UnionOperation21.Orientation = Vector3.new(0, 20, 0)
- UnionOperation21.Position = Vector3.new(88.2814255, 1.70000601, -46.0567894)
- UnionOperation21.Rotation = Vector3.new(0, 20, 0)
- UnionOperation21.Color = Color3.new(0.486275, 0.360784, 0.27451)
- UnionOperation21.Size = Vector3.new(2.19999957, 0.200000435, 2.19999886)
- UnionOperation21.Anchored = true
- UnionOperation21.BrickColor = BrickColor.new("Brown")
- UnionOperation21.Material = Enum.Material.Wood
- UnionOperation21.brickColor = BrickColor.new("Brown")
- UnionOperation21.UsePartColor = true
- Part22.Parent = Model20
- Part22.CFrame = CFrame.new(87.6837006, 0.900020123, -44.7750244, 0.939700544, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, 0.939700544)
- Part22.Orientation = Vector3.new(0, 20, 0)
- Part22.Position = Vector3.new(87.6837006, 0.900020123, -44.7750244)
- Part22.Rotation = Vector3.new(0, 20, 0)
- Part22.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part22.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
- Part22.Anchored = true
- Part22.BrickColor = BrickColor.new("Brown")
- Part22.Material = Enum.Material.Wood
- Part22.brickColor = BrickColor.new("Brown")
- Part23.Parent = Model20
- Part23.CFrame = CFrame.new(86.9997101, 0.900020123, -46.6544456, 0.939700544, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, 0.939700544)
- Part23.Orientation = Vector3.new(0, 20, 0)
- Part23.Position = Vector3.new(86.9997101, 0.900020123, -46.6544456)
- Part23.Rotation = Vector3.new(0, 20, 0)
- Part23.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part23.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
- Part23.Anchored = true
- Part23.BrickColor = BrickColor.new("Brown")
- Part23.Material = Enum.Material.Wood
- Part23.brickColor = BrickColor.new("Brown")
- Part24.Parent = Model20
- Part24.CFrame = CFrame.new(89.2211685, 2.90001059, -46.3988113, 0.939700544, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, 0.939700544)
- Part24.Orientation = Vector3.new(0, 20, 0)
- Part24.Position = Vector3.new(89.2211685, 2.90001059, -46.3988113)
- Part24.Rotation = Vector3.new(0, 20, 0)
- Part24.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part24.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
- Part24.Anchored = true
- Part24.BrickColor = BrickColor.new("Brown")
- Part24.Material = Enum.Material.Wood
- Part24.brickColor = BrickColor.new("Brown")
- Seat25.Parent = Model20
- Seat25.CFrame = CFrame.new(88.6572571, 1.70000601, -46.1935768, -0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, -0.342042685)
- Seat25.Orientation = Vector3.new(0, 110, 0)
- Seat25.Position = Vector3.new(88.6572571, 1.70000601, -46.1935768)
- Seat25.Rotation = Vector3.new(-180, 70, -180)
- Seat25.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Seat25.Transparency = 1
- Seat25.Size = Vector3.new(1.79999995, 0.200000003, 1)
- Seat25.Anchored = true
- Seat25.BrickColor = BrickColor.new("Brown")
- Seat25.Material = Enum.Material.Wood
- Seat25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat25.brickColor = BrickColor.new("Brown")
- Part26.Parent = Model20
- Part26.CFrame = CFrame.new(89.2211685, 3.69994497, -46.3988113, 0.939700544, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, 0.939700544)
- Part26.Orientation = Vector3.new(0, 20, 0)
- Part26.Position = Vector3.new(89.2211685, 3.69994497, -46.3988113)
- Part26.Rotation = Vector3.new(0, 20, 0)
- Part26.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part26.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
- Part26.Anchored = true
- Part26.BrickColor = BrickColor.new("Brown")
- Part26.Material = Enum.Material.Wood
- Part26.brickColor = BrickColor.new("Brown")
- Part27.Parent = Model20
- Part27.CFrame = CFrame.new(89.2211685, 3.29994345, -46.3988113, 0.939700544, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, 0.939700544)
- Part27.Orientation = Vector3.new(0, 20, 0)
- Part27.Position = Vector3.new(89.2211685, 3.29994345, -46.3988113)
- Part27.Rotation = Vector3.new(0, 20, 0)
- Part27.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part27.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
- Part27.Anchored = true
- Part27.BrickColor = BrickColor.new("Brown")
- Part27.Material = Enum.Material.Wood
- Part27.brickColor = BrickColor.new("Brown")
- Part28.Parent = Model20
- Part28.CFrame = CFrame.new(89.2211685, 4.09993124, -46.3988113, 0.939700544, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, 0.939700544)
- Part28.Orientation = Vector3.new(0, 20, 0)
- Part28.Position = Vector3.new(89.2211685, 4.09993124, -46.3988113)
- Part28.Rotation = Vector3.new(0, 20, 0)
- Part28.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part28.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
- Part28.Anchored = true
- Part28.BrickColor = BrickColor.new("Brown")
- Part28.Material = Enum.Material.Wood
- Part28.brickColor = BrickColor.new("Brown")
- Part29.Parent = Model20
- Part29.CFrame = CFrame.new(89.5630951, 2.10001898, -45.4591331, 0.939700544, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, 0.939700544)
- Part29.Orientation = Vector3.new(0, 20, 0)
- Part29.Position = Vector3.new(89.5630951, 2.10001898, -45.4591331)
- Part29.Rotation = Vector3.new(0, 20, 0)
- Part29.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part29.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
- Part29.Anchored = true
- Part29.BrickColor = BrickColor.new("Brown")
- Part29.Material = Enum.Material.Wood
- Part29.brickColor = BrickColor.new("Brown")
- Part30.Parent = Model20
- Part30.CFrame = CFrame.new(88.8790512, 2.10001898, -47.3384209, 0.939700544, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, 0.939700544)
- Part30.Orientation = Vector3.new(0, 20, 0)
- Part30.Position = Vector3.new(88.8790512, 2.10001898, -47.3384209)
- Part30.Rotation = Vector3.new(0, 20, 0)
- Part30.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part30.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
- Part30.Anchored = true
- Part30.BrickColor = BrickColor.new("Brown")
- Part30.Material = Enum.Material.Wood
- Part30.brickColor = BrickColor.new("Brown")
- Part31.Parent = Model19
- Part31.CFrame = CFrame.new(88.093483, 1.90000629, -45.9883919, 0.939700544, 0, 0.341998369, 0, 1, 0, -0.341998369, 0, 0.939700544)
- Part31.Orientation = Vector3.new(0, 20, 0)
- Part31.Position = Vector3.new(88.093483, 1.90000629, -45.9883919)
- Part31.Rotation = Vector3.new(0, 20, 0)
- Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part31.Size = Vector3.new(2.19999957, 0.200000003, 2.20000005)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Dark stone grey")
- Part31.Material = Enum.Material.Granite
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Dark stone grey")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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